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the whole game
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236
src/raknet/DS_RangeList.h
Executable file
236
src/raknet/DS_RangeList.h
Executable file
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/// \file DS_RangeList.h
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/// \internal
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/// \brief A queue implemented as a linked list.
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///
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/// This file is part of RakNet Copyright 2003 Jenkins Software LLC
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///
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/// Usage of RakNet is subject to the appropriate license agreement.
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#ifndef __RANGE_LIST_H
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#define __RANGE_LIST_H
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#include "DS_OrderedList.h"
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#include "BitStream.h"
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#include "RakMemoryOverride.h"
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#include "RakAssert.h"
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namespace DataStructures
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{
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template <class range_type>
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struct RangeNode
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{
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RangeNode() {}
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~RangeNode() {}
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RangeNode(range_type min, range_type max) {minIndex=min; maxIndex=max;}
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range_type minIndex;
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range_type maxIndex;
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};
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template <class range_type>
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int RangeNodeComp(const range_type &a, const RangeNode<range_type> &b)
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{
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if (a<b.minIndex)
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return -1;
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if (a==b.minIndex)
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return 0;
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return 1;
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}
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template <class range_type>
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class RAK_DLL_EXPORT RangeList
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{
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public:
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RangeList();
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~RangeList();
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void Insert(range_type index);
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void Clear(void);
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unsigned Size(void) const;
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unsigned RangeSum(void) const;
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RakNet::BitSize_t Serialize(RakNet::BitStream *in, RakNet::BitSize_t maxBits, bool clearSerialized);
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bool Deserialize(RakNet::BitStream *out);
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DataStructures::OrderedList<range_type, RangeNode<range_type> , RangeNodeComp<range_type> > ranges;
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};
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template <class range_type>
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RakNet::BitSize_t RangeList<range_type>::Serialize(RakNet::BitStream *in, RakNet::BitSize_t maxBits, bool clearSerialized)
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{
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RakAssert(ranges.Size() < (unsigned short)-1);
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RakNet::BitStream tempBS;
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RakNet::BitSize_t bitsWritten;
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unsigned short countWritten;
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unsigned i;
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countWritten=0;
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bitsWritten=0;
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for (i=0; i < ranges.Size(); i++)
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{
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if ((int)sizeof(unsigned short)*8+bitsWritten+(int)sizeof(range_type)*8*2+1>maxBits)
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break;
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unsigned char minEqualsMax;
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if (ranges[i].minIndex==ranges[i].maxIndex)
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minEqualsMax=1;
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else
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minEqualsMax=0;
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tempBS.Write(minEqualsMax); // Use one byte, intead of one bit, for speed, as this is done a lot
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tempBS.Write(ranges[i].minIndex);
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bitsWritten+=sizeof(range_type)*8+8;
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if (ranges[i].minIndex!=ranges[i].maxIndex)
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{
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tempBS.Write(ranges[i].maxIndex);
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bitsWritten+=sizeof(range_type)*8;
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}
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countWritten++;
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}
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in->AlignWriteToByteBoundary();
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RakNet::BitSize_t before=in->GetWriteOffset();
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in->Write(countWritten);
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bitsWritten+=in->GetWriteOffset()-before;
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// RAKNET_DEBUG_PRINTF("%i ", in->GetNumberOfBitsUsed());
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in->Write(&tempBS, tempBS.GetNumberOfBitsUsed());
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// RAKNET_DEBUG_PRINTF("%i %i \n", tempBS.GetNumberOfBitsUsed(),in->GetNumberOfBitsUsed());
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if (clearSerialized && countWritten)
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{
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unsigned rangeSize=ranges.Size();
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for (i=0; i < rangeSize-countWritten; i++)
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{
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ranges[i]=ranges[i+countWritten];
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}
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ranges.RemoveFromEnd(countWritten);
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}
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return bitsWritten;
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}
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template <class range_type>
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bool RangeList<range_type>::Deserialize(RakNet::BitStream *out)
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{
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ranges.Clear(true, _FILE_AND_LINE_);
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unsigned short count;
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out->AlignReadToByteBoundary();
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out->Read(count);
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unsigned short i;
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range_type min,max;
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unsigned char maxEqualToMin=0;
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for (i=0; i < count; i++)
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{
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out->Read(maxEqualToMin);
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if (out->Read(min)==false)
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return false;
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if (maxEqualToMin==false)
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{
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if (out->Read(max)==false)
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return false;
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if (max<min)
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return false;
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}
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else
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max=min;
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ranges.InsertAtEnd(RangeNode<range_type>(min,max), _FILE_AND_LINE_);
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}
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return true;
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}
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template <class range_type>
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RangeList<range_type>::RangeList()
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{
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RangeNodeComp<range_type>(0, RangeNode<range_type>());
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}
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template <class range_type>
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RangeList<range_type>::~RangeList()
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{
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Clear();
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}
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template <class range_type>
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void RangeList<range_type>::Insert(range_type index)
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{
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if (ranges.Size()==0)
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{
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ranges.Insert(index, RangeNode<range_type>(index, index), true, _FILE_AND_LINE_);
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return;
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}
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bool objectExists;
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unsigned insertionIndex=ranges.GetIndexFromKey(index, &objectExists);
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if (insertionIndex==ranges.Size())
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{
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if (index == ranges[insertionIndex-1].maxIndex+(range_type)1)
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ranges[insertionIndex-1].maxIndex++;
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else if (index > ranges[insertionIndex-1].maxIndex+(range_type)1)
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{
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// Insert at end
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ranges.Insert(index, RangeNode<range_type>(index, index), true, _FILE_AND_LINE_);
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}
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return;
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}
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if (index < ranges[insertionIndex].minIndex-(range_type)1)
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{
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// Insert here
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ranges.InsertAtIndex(RangeNode<range_type>(index, index), insertionIndex, _FILE_AND_LINE_);
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return;
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}
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else if (index == ranges[insertionIndex].minIndex-(range_type)1)
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{
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// Decrease minIndex and join left
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ranges[insertionIndex].minIndex--;
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if (insertionIndex>0 && ranges[insertionIndex-1].maxIndex+(range_type)1==ranges[insertionIndex].minIndex)
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{
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ranges[insertionIndex-1].maxIndex=ranges[insertionIndex].maxIndex;
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ranges.RemoveAtIndex(insertionIndex);
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}
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return;
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}
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else if (index >= ranges[insertionIndex].minIndex && index <= ranges[insertionIndex].maxIndex)
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{
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// Already exists
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return;
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}
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else if (index == ranges[insertionIndex].maxIndex+(range_type)1)
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{
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// Increase maxIndex and join right
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ranges[insertionIndex].maxIndex++;
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if (insertionIndex<ranges.Size()-1 && ranges[insertionIndex+(range_type)1].minIndex==ranges[insertionIndex].maxIndex+(range_type)1)
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{
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ranges[insertionIndex+1].minIndex=ranges[insertionIndex].minIndex;
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ranges.RemoveAtIndex(insertionIndex);
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}
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return;
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}
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}
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template <class range_type>
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void RangeList<range_type>::Clear(void)
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{
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ranges.Clear(true, _FILE_AND_LINE_);
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}
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template <class range_type>
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unsigned RangeList<range_type>::Size(void) const
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{
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return ranges.Size();
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}
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template <class range_type>
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unsigned RangeList<range_type>::RangeSum(void) const
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{
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unsigned sum=0,i;
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for (i=0; i < ranges.Size(); i++)
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sum+=ranges[i].maxIndex-ranges[i].minIndex+1;
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return sum;
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}
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}
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#endif
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