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the whole game
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91
src/world/entity/animal/Sheep.h
Executable file
91
src/world/entity/animal/Sheep.h
Executable file
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#ifndef NET_MINECRAFT_WORLD_ENTITY_ANIMAL__Sheep_H__
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#define NET_MINECRAFT_WORLD_ENTITY_ANIMAL__Sheep_H__
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//package net.minecraft.world.entity.animal;
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#include "Animal.h"
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#include "../EntityEvent.h"
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#include "../item/ItemEntity.h"
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#include "../player/Player.h"
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#include "../../item/ItemInstance.h"
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#include "../../level/Level.h"
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#include "../../../SharedConstants.h"
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#include "../../../util/Mth.h"
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#include "../../item/Item.h"
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#include "../../../nbt/CompoundTag.h"
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class Sheep: public Animal
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{
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typedef Animal super;
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static const int EAT_ANIMATION_TICKS = SharedConstants::TicksPerSecond * 2;
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static const int DATA_WOOL_ID = 16;
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public:
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static const float COLOR[][3];
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static const int NumColors;
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Sheep(Level* level);
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/*@Override*/
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int getMaxHealth();
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/*@Override*/
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void aiStep();
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//*@Override*/
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void handleEntityEvent(char id);
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float getHeadEatPositionScale(float a);
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float getHeadEatAngleScale(float a);
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/*@Override*/
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bool interact(Player* player);
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void addAdditonalSaveData(CompoundTag* tag);
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void readAdditionalSaveData(CompoundTag* tag);
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int getColor() const;
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void setColor(int color);
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static int getSheepColor(Random* random);
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bool isSheared() const;
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void setSheared(bool value);
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int getEntityTypeId() const;
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protected:
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/*@Override*/
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void dropDeathLoot(/*bool wasKilledByPlayer, int playerBonusLevel*/);
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/*@Override*/
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int getDeathLoot();
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/*@Override*/
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void jumpFromGround();
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/*@Override*/
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void updateAi();
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/*@Override*/
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bool shouldHoldGround();
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const char* getAmbientSound();
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std::string getHurtSound();
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std::string getDeathSound();
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// /*@Override*/
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// Animal getBreedOffspring(Animal target) {
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// Sheep otherSheep = (Sheep) target;
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// Sheep sheep = /*new*/ Sheep(level);
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// if (random.nextBoolean()) sheep.setColor(getColor());
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// else sheep.setColor(otherSheep.getColor());
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// return sheep;
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// }
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private:
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int eatAnimationTick;
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};
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#endif /*NET_MINECRAFT_WORLD_ENTITY_ANIMAL__Sheep_H__*/
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