the whole game

This commit is contained in:
Kolyah35
2026-03-02 22:04:18 +03:00
parent 816e9060b4
commit f0617a5d22
2069 changed files with 581500 additions and 0 deletions

27
src/world/item/HatchetItem.cpp Executable file
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#include "HatchetItem.h"
#include "../level/material/Material.h"
#include "../level/tile/Tile.h"
HatchetItem::HatchetItem( int id, const Tier& tier ) : super(id, 3, tier)
{
TileList d;
d.push_back(Tile::wood);
d.push_back(Tile::bookshelf);
d.push_back(Tile::treeTrunk);
d.push_back(Tile::chest);
d.push_back(Tile::stoneSlab);
d.push_back(Tile::stoneSlabHalf);
//d.push_back(Tile::pumpkin);
//d.push_back(Tile::litPumpkin);
setTiles(d);
}
float HatchetItem::getDestroySpeed( ItemInstance* itemInstance, Tile* tile )
{
if (tile != NULL && tile->material == Material::wood) {
return speed;
}
return super::getDestroySpeed(itemInstance, tile);
}