the whole game

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Kolyah35
2026-03-02 22:04:18 +03:00
parent 816e9060b4
commit f0617a5d22
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#ifndef NET_MINECRAFT_WORLD_LEVEL_DIMENSION__NormalDayCycleDimension_H__
#define NET_MINECRAFT_WORLD_LEVEL_DIMENSION__NormalDayCycleDimension_H__
//package net.minecraft.world.level.dimension;
#include "Dimension.h"
#include "../Level.h"
#include "../../../util/Mth.h"
class NormalDayCycleDimension: public Dimension {
public:
float getTimeOfDay(long time, float a) {
int dayStep = (int) (time % Level::TICKS_PER_DAY);
float td = (dayStep + a) / Level::TICKS_PER_DAY - 0.25f;
if (td < 0) td += 1;
if (td > 1) td -= 1;
float tdo = td;
td = 1 - (cos(td * Mth::PI) + 1) * 0.5f;
return tdo + (td - tdo) / 3.0f;
}
Vec3 getFogColor( float td, float a ) {
float br = cos(td * Mth::PI * 2) * 2 + 0.5f;
if (br < 0) br = 0;
if (br > 1.f) br = 1.f;
float r = ((fogColor >> 16) & 0xff) / 255.0f;
float g = ((fogColor >> 8) & 0xff) / 255.0f;
float b = ((fogColor) & 0xff) / 255.0f;
r *= br * 0.94f + 0.06f;
g *= br * 0.94f + 0.06f;
b *= br * 0.91f + 0.09f;
//LOGI("rgb: %f, %f, %f\n", r, g, b);
return Vec3(r, g, b);
}
};
#endif /*NET_MINECRAFT_WORLD_LEVEL_DIMENSION__NormalDayCycleDimension_H__*/