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the whole game
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74
src/world/level/levelgen/feature/TreeFeature.h
Executable file
74
src/world/level/levelgen/feature/TreeFeature.h
Executable file
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#ifndef NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_FEATURE__TreeFeature_H__
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#define NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_FEATURE__TreeFeature_H__
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//package net.minecraft.world.level.levelgen.feature;
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#include "Feature.h"
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#include "../../../../util/Random.h"
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#include "../../Level.h"
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#include "../../tile/TreeTile.h"
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class TreeFeature: public Feature
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{
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typedef Feature super;
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public:
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TreeFeature(bool doUpdate, int trunkType = TreeTile::NORMAL_TRUNK)
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: super(doUpdate),
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trunkType(trunkType)
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{
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}
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bool place(Level* level, Random* random, int x, int y, int z) {
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int treeHeight = random->nextInt(3) + 4;
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bool free = true;
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if (y < 1 || y + treeHeight + 1 > Level::DEPTH) return false;
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for (int yy = y; yy <= y + 1 + treeHeight; yy++) {
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int r = 1;
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if (yy == y) r = 0;
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if (yy >= y + 1 + treeHeight - 2) r = 2;
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for (int xx = x - r; xx <= x + r && free; xx++) {
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for (int zz = z - r; zz <= z + r && free; zz++) {
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if (yy >= 0 && yy < Level::DEPTH) {
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int tt = level->getTile(xx, yy, zz);
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if (tt != 0 && tt != ((Tile*)Tile::leaves)->id) free = false;
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} else {
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free = false;
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}
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}
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}
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}
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if (!free) return false;
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int belowTile = level->getTile(x, y - 1, z);
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if ((belowTile != ((Tile*)Tile::grass)->id && belowTile != Tile::dirt->id) || y >= Level::DEPTH - treeHeight - 1) return false;
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placeBlock(level, x, y - 1, z, Tile::dirt->id);
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for (int yy = y - 3 + treeHeight; yy <= y + treeHeight; yy++) {
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int yo = yy - (y + treeHeight);
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int offs = 1 - yo / 2;
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for (int xx = x - offs; xx <= x + offs; xx++) {
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int xo = xx - (x);
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for (int zz = z - offs; zz <= z + offs; zz++) {
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int zo = zz - (z);
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if (std::abs(xo) == offs && std::abs(zo) == offs && (random->nextInt(2) == 0 || yo == 0)) continue;
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if (!Tile::solid[level->getTile(xx, yy, zz)]) placeBlock(level, xx, yy, zz, ((Tile*)Tile::leaves)->id);
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}
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}
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}
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for (int hh = 0; hh < treeHeight; hh++) {
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int t = level->getTile(x, y + hh, z);
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if (t == 0 || t == ((Tile*)Tile::leaves)->id) placeBlock(level, x, y + hh, z, Tile::treeTrunk->id, trunkType);
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}
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return true;
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}
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private:
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int trunkType;
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};
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#endif /*NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_FEATURE__TreeFeature_H__*/
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