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Added mouse wheel support to the world selection screen.
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@@ -51,6 +51,10 @@ public:
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void tick();
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void render(int xm, int ym, float alpha);
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// scroll the content by the given amount (dx horizontal, dy vertical)
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// positive values move content downward/rightward
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void scrollBy(float dx, float dy);
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bool getGridItemFor_slow(int itemIndex, GridItem& out);
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void setSelected(int id, bool selected);
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