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Added mouse wheel support to the world selection screen.
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@@ -23,6 +23,9 @@ protected:
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virtual void buttonClicked(Button* button);
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// wheel input for creative inventory scrolling
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virtual void mouseWheel(int dx, int dy, int xm, int ym) override;
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virtual void keyPressed(int eventKey);
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private:
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void renderSlots();
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