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Added mouse wheel support to the world selection screen.
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@@ -90,6 +90,9 @@ public:
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void render(int xm, int ym, float a);
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// mouse wheel scroll (new in desktop implementation)
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virtual void mouseWheel(int dx, int dy, int xm, int ym);
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bool isInGameScreen();
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private:
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void loadLevelSource();
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