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https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-03-30 20:13:31 +00:00
Added mouse wheel support to the world selection screen.
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@@ -153,6 +153,11 @@ int IngameBlockSelectionScreen::getSlotPosY(int slotY) {
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return height - 16 - 3 - 22 * 2 - 22 * slotY;
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}
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int IngameBlockSelectionScreen::getSlotHeight() {
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// same as non-touch implementation
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return 22;
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}
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void IngameBlockSelectionScreen::mouseClicked(int x, int y, int buttonNum) {
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_pendingClose = _blockList->_clickArea->isInside((float)x, (float)y);
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if (!_pendingClose)
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@@ -166,6 +171,24 @@ void IngameBlockSelectionScreen::mouseReleased(int x, int y, int buttonNum) {
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super::mouseReleased(x, y, buttonNum);
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}
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void IngameBlockSelectionScreen::mouseWheel(int dx, int dy, int xm, int ym)
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{
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if (dy == 0) return;
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if (_blockList) {
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float amount = -dy * getSlotHeight();
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_blockList->scrollBy(0, amount);
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}
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int cols = InventoryColumns;
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int maxIndex = InventorySize - 1;
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int idx = selectedItem;
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if (dy > 0) {
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if (idx >= cols) idx -= cols;
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} else {
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if (idx + cols <= maxIndex) idx += cols;
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}
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selectedItem = idx;
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}
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bool IngameBlockSelectionScreen::addItem(const InventoryPane* pane, int itemId)
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{
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Inventory* inventory = minecraft->player->inventory;
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