3 Commits

Author SHA1 Message Date
Kolyah35
f5fecbc928 Merge remote-tracking branch 'refs/remotes/origin/dedicated-rewrite' into dedicated-rewrite 2026-03-27 22:15:26 +03:00
Kolyah35
77d02fcca2 FIX: workbench compatibility 2026-03-27 22:15:03 +03:00
InviseDivine
6d696af235 FEAT: taken nickname 2026-03-27 21:08:17 +02:00
4 changed files with 52 additions and 35 deletions

View File

@@ -467,35 +467,34 @@ void PaneCraftingScreen::craftSelectedItem()
if (minecraft->isOnline()) { if (minecraft->isOnline()) {
WantCreatePacket packet(minecraft->player->entityId, resultItem.count, resultItem.getAuxValue(), resultItem.id); WantCreatePacket packet(minecraft->player->entityId, resultItem.count, resultItem.getAuxValue(), resultItem.id);
minecraft->raknetInstance->send(packet); minecraft->raknetInstance->send(packet);
} else {
// Remove all items required for the recipe and ...
for (unsigned int i = 0; i < currentItem->neededItems.size(); ++i) {
CItem::ReqItem& req = currentItem->neededItems[i];
// If the recipe allows any aux-value as ingredients, first deplete
// aux == 0 from inventory. Since I'm not sure if this always is
// correct, let's only do it for ingredient sandstone for now.
ItemInstance toRemove = req.item;
if (Tile::sandStone->id == req.item.id
&& Recipe::ANY_AUX_VALUE == req.item.getAuxValue()) {
toRemove.setAuxValue(0);
toRemove.count = minecraft->player->inventory->removeResource(toRemove, true);
toRemove.setAuxValue(Recipe::ANY_AUX_VALUE);
}
if (toRemove.count > 0) {
minecraft->player->inventory->removeResource(toRemove);
}
}
// ... add the new one! (in this order, to fill empty slots better)
// if it doesn't fit, throw it on the ground!
if (!minecraft->player->inventory->add(&resultItem)) {
minecraft->player->drop(new ItemInstance(resultItem), false);
}
recheckRecipes();
} }
// Remove all items required for the recipe and ...
for (unsigned int i = 0; i < currentItem->neededItems.size(); ++i) {
CItem::ReqItem& req = currentItem->neededItems[i];
// If the recipe allows any aux-value as ingredients, first deplete
// aux == 0 from inventory. Since I'm not sure if this always is
// correct, let's only do it for ingredient sandstone for now.
ItemInstance toRemove = req.item;
if (Tile::sandStone->id == req.item.id
&& Recipe::ANY_AUX_VALUE == req.item.getAuxValue()) {
toRemove.setAuxValue(0);
toRemove.count = minecraft->player->inventory->removeResource(toRemove, true);
toRemove.setAuxValue(Recipe::ANY_AUX_VALUE);
}
if (toRemove.count > 0) {
minecraft->player->inventory->removeResource(toRemove);
}
}
// ... add the new one! (in this order, to fill empty slots better)
// if it doesn't fit, throw it on the ground!
if (!minecraft->player->inventory->add(&resultItem)) {
minecraft->player->drop(new ItemInstance(resultItem), false);
}
recheckRecipes();
} }
} }

View File

@@ -1,6 +1,7 @@
#include "ClientSideNetworkHandler.h" #include "ClientSideNetworkHandler.h"
#include "client/Options.h" #include "client/Options.h"
#include "network/packet/LoginStatusPacket.h"
#include "packet/PacketInclude.h" #include "packet/PacketInclude.h"
#include "RakNetInstance.h" #include "RakNetInstance.h"
#include "../world/level/chunk/ChunkSource.h" #include "../world/level/chunk/ChunkSource.h"
@@ -131,6 +132,12 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginSta
LOGI("Disconnect! Server is outdated!\n"); LOGI("Disconnect! Server is outdated!\n");
#ifndef STANDALONE_SERVER #ifndef STANDALONE_SERVER
minecraft->setScreen(new DisconnectionScreen("Could not connect: Outdated server!")); minecraft->setScreen(new DisconnectionScreen("Could not connect: Outdated server!"));
#endif
}
if (packet->status == LoginStatus::Failed_TakenNickname) {
LOGI("Disconnect! Nickname is taken!\n");
#ifndef STANDALONE_SERVER
minecraft->setScreen(new DisconnectionScreen("Could not connect: Nickname is taken!"));
#endif #endif
} }
} }

View File

@@ -6,6 +6,7 @@
#include "../world/Container.h" #include "../world/Container.h"
#include "../world/inventory/BaseContainerMenu.h" #include "../world/inventory/BaseContainerMenu.h"
#include "network/packet/ContainerSetSlotPacket.h" #include "network/packet/ContainerSetSlotPacket.h"
#include "network/packet/LoginStatusPacket.h"
#include "network/packet/RemoveBlockPacket.h" #include "network/packet/RemoveBlockPacket.h"
#include "network/packet/SendInventoryPacket.h" #include "network/packet/SendInventoryPacket.h"
#include "network/packet/UpdateBlockPacket.h" #include "network/packet/UpdateBlockPacket.h"
@@ -206,6 +207,14 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
if (oldClient || oldServer) if (oldClient || oldServer)
loginStatus = oldClient? LoginStatus::Failed_ClientOld : LoginStatus::Failed_ServerOld; loginStatus = oldClient? LoginStatus::Failed_ClientOld : LoginStatus::Failed_ServerOld;
for (int i = 0; i < level->players.size(); i++) {
ServerPlayer* player = (ServerPlayer*) level->players.at(i);
if (player->name == packet->clientName.C_String()) {
loginStatus = packet->newProto ? LoginStatus::Failed_TakenNickname : LoginStatus::Failed_ClientOld;
}
}
RakNet::BitStream bitStream; RakNet::BitStream bitStream;
LoginStatusPacket(loginStatus).write(&bitStream); LoginStatusPacket(loginStatus).write(&bitStream);
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false); rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
@@ -654,14 +663,14 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, WantCrea
} }
} }
for (int i = 0; i < items.size(); i++) { // for (int i = 0; i < items.size(); i++) {
RemoveItemPacket removePacket(packet->playerId, items.at(i).count, items.at(i).getAuxValue(), items.at(i).id); // RemoveItemPacket removePacket(packet->playerId, items.at(i).count, items.at(i).getAuxValue(), items.at(i).id);
raknetInstance->send(source, removePacket); // raknetInstance->send(source, removePacket);
p->inventory->removeResource(ItemInstance(items.at(i).id, items.at(i).count, items.at(i).getAuxValue())); // p->inventory->removeResource(ItemInstance(items.at(i).id, items.at(i).count, items.at(i).getAuxValue()));
} // }
TakeItemPacket itemAdd(p->entityId, wantCreate.count, wantCreate.getAuxValue(), wantCreate.id); // TakeItemPacket itemAdd(p->entityId, wantCreate.count, wantCreate.getAuxValue(), wantCreate.id);
raknetInstance->send(source, itemAdd); // raknetInstance->send(source, itemAdd);
p->inventory->add(new ItemInstance(wantCreate.id, wantCreate.count, wantCreate.getAuxValue())); p->inventory->add(new ItemInstance(wantCreate.id, wantCreate.count, wantCreate.getAuxValue()));
} }

View File

@@ -3,10 +3,12 @@
#include "../Packet.h" #include "../Packet.h"
// wtf why not enum
namespace LoginStatus { namespace LoginStatus {
const int Success = 0; const int Success = 0;
const int Failed_ClientOld = 1; const int Failed_ClientOld = 1;
const int Failed_ServerOld = 2; const int Failed_ServerOld = 2;
const int Failed_TakenNickname = 3;
} }
class LoginStatusPacket : public Packet { class LoginStatusPacket : public Packet {