mirror of
https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-03-19 22:43:32 +00:00
147 lines
4.8 KiB
YAML
147 lines
4.8 KiB
YAML
name: Build Game
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on:
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workflow_dispatch:
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pull_request:
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push:
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branches:
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- '**' # every branch
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- '!no-build-**' # unless marked as no-build
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env:
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# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
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BUILD_TYPE: Release
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CPM_SOURCE_CACHE: ${{ github.workspace }}/cpm-cache
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jobs:
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build-windows:
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name: Windows Build
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runs-on: windows-latest
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steps:
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- uses: actions/checkout@v4
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- name: Setup caches
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uses: ./.github/actions/setup-cache
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with:
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host: win
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target: win
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- name: Create Build Environment
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# Some projects don't allow in-source building, so create a separate build directory
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# We'll use this as our working directory for all subsequent commands
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run: cmake -E make_directory ${{github.workspace}}/build
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- name: Configure CMake
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shell: powershell
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working-directory: ${{github.workspace}}/build
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run: cmake $env:GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$env:BUILD_TYPE
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- name: Build
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working-directory: ${{github.workspace}}/build
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shell: powershell
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run: cmake --build . --config $env:BUILD_TYPE --target MinecraftPE
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- name: Upload Artifact
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uses: actions/upload-artifact@v4
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with:
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name: mcpe-windows
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path: |
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'${{github.workspace}}/build/MinecraftPE.exe'
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'${{github.workspace}}/build/glfw3.dll'
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'${{github.workspace}}/build/libpng16.dll'
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'${{github.workspace}}/build/OpenAL32.dll'
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'${{github.workspace}}/build/z.dll'
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build-linux:
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name: Linux Build
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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- name: Setup caches
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uses: ./.github/actions/setup-cache
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with:
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host: linux
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target: linux
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- name: Create Build Environment
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# Some projects don't allow in-source building, so create a separate build directory
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# We'll use this as our working directory for all subsequent commands
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run: cmake -E make_directory ${{github.workspace}}/build
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- name: Setup Environment
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run: |
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sudo apt-get update -qq
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sudo apt-get install gcc-multilib
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sudo apt-get install -y --no-install-recommends build-essential libgl-dev libwayland-dev xorg-dev libxkbcommon-dev
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- name: Configure CMake
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# Use a bash shell so we can use the same syntax for environment variable
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# access regardless of the host operating system
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shell: bash
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working-directory: ${{github.workspace}}/build
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run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE
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- name: Build
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working-directory: ${{github.workspace}}/build
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shell: bash
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run: cmake --build . --config $BUILD_TYPE
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- name: Upload Artifact
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uses: actions/upload-artifact@v4
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with:
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name: mcpe-linux
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path: |
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'${{github.workspace}}/build/MinecraftPE'
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publish:
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name: Publish
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runs-on: ubuntu-latest
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needs: [ build-windows, build-linux ]
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if: github.ref == 'refs/heads/main'
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Declare Version Variables
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id: ref
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run: |
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echo "version=$(cat VERSION | xargs)" >> $GITHUB_OUTPUT
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echo "hash=$(git rev-parse --short "$GITHUB_SHA")" >> $GITHUB_OUTPUT
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- name: Download Artifacts
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uses: actions/download-artifact@v4
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- name: Zip Windows Artifacts
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uses: vimtor/action-zip@v1.2
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with:
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files: ${{github.workspace}}/data mcpe-windows/MinecraftPE.exe mcpe-windows/glfw3.dll mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/z.dll
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dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
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- name: Zip Linux Artifacts
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uses: vimtor/action-zip@v1.2
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with:
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files: ${{github.workspace}}/build/data mcpe-linux/MinecraftPE # ye, you should install libraries by urself :trollface:
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dest: minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
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- name: Zip Linux Server Artifacts
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uses: vimtor/action-zip@v1.2
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with:
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files: mcpe-linux/MinecraftPE-server
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dest: minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
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- name: Update Development Release
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uses: andelf/nightly-release@main
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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tag_name: dev
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name: 'Development Release'
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body: |
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MinecraftPE development release for commit ${{ github.sha }}.
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files: |
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./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
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./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
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./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip |