mirror of
https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-04-05 15:03:31 +00:00
244 lines
6.0 KiB
C++
Executable File
244 lines
6.0 KiB
C++
Executable File
#include "TouchJoinGameScreen.hpp"
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#include "client/gui/screens/StartMenuScreen.hpp"
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#include "client/gui/screens/ProgressScreen.hpp"
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#include "client/gui/Font.hpp"
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#include <MinecraftClient.hpp>
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#include "client/renderer/Textures.hpp"
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namespace Touch {
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//
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// Games list
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//
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void AvailableGamesList::selectStart( int item) {
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startSelected = item;
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}
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void AvailableGamesList::selectCancel() {
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startSelected = -1;
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}
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void AvailableGamesList::selectItem( int item, bool doubleClick ) {
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LOGI("selected an item! %d\n", item);
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selectedItem = item;
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}
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void AvailableGamesList::renderItem( int i, int x, int y, int h, Tesselator& t )
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{
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if (startSelected == i && Multitouch::getFirstActivePointerIdEx() >= 0) {
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fill((int)x0, y, (int)x1, y+h, 0x809E684F);
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}
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//static int colors[2] = {0xffffb0, 0xcccc90};
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const PingedCompatibleServer& s = copiedServerList[i];
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unsigned int color = s.isSpecial? 0x6090a0 : 0xffffb0;
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unsigned int color2 = 0xffffa0;//colors[i&1];
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int xx1 = (int)x0 + 24;
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int xx2 = xx1;
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if (s.isSpecial) {
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xx1 += 50;
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glEnable2(GL_TEXTURE_2D);
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glColor4f2(1,1,1,1);
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glEnable2(GL_BLEND);
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minecraft.textures().loadAndBindTexture("gui/badge/minecon140.png");
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blit(xx2, y + 6, 0, 0, 37, 8, 140, 240);
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}
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drawString(minecraft.font(), s.name.C_String(), xx1, y + 4 + 2, color);
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drawString(minecraft.font(), s.address.ToString(false), xx2, y + 18, color2);
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/*
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drawString(minecraft.font(), copiedServerList[i].name.C_String(), (int)x0 + 24, y + 4, color);
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drawString(minecraft.font(), copiedServerList[i].address.ToString(false), (int)x0 + 24, y + 18, color);
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*/
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}
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//
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// Join Game screen
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//
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JoinGameScreen::JoinGameScreen()
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: bJoin( 2, "Join Game"),
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bBack( 3, "Back"),
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bJoinByIp(4, "Join By IP"),
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bHeader(0, ""),
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gamesList(NULL)
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{
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bJoin.active = false;
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//gamesList->yInertia = 0.5f;
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}
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JoinGameScreen::~JoinGameScreen()
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{
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delete gamesList;
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}
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void JoinGameScreen::init()
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{
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//buttons.push_back(&bJoin);
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buttons.push_back(&bBack);
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buttons.push_back(&bJoinByIp);
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buttons.push_back(&bHeader);
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minecraft.raknetInstance->clearServerList();
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gamesList = new AvailableGamesList(minecraft, width, height);
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#ifdef ANDROID
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//tabButtons.push_back(&bJoin);
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tabButtons.push_back(&bBack);
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tabButtons.push_back(&bJoinByIp);
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#endif
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}
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void JoinGameScreen::setupPositions() {
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//int yBase = height - 26;
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//#ifdef ANDROID
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bJoin.y = 0;
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bBack.y = 0;
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bJoinByIp.y = 0;
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bHeader.y = 0;
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//#endif
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// Center buttons
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//bJoin.x = width / 2 - 4 - bJoin.w;
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bBack.x = 0;//width / 2 + 4;
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bJoinByIp.x = width - bJoinByIp.width;;
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bHeader.x = bJoinByIp.width;
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bHeader.width = width - (bBack.width + bJoinByIp.width);
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}
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void JoinGameScreen::buttonClicked(Button* button)
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{
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if (button->id == bJoin.id)
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{
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if (isIndexValid(gamesList->selectedItem))
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{
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PingedCompatibleServer selectedServer = gamesList->copiedServerList[gamesList->selectedItem];
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minecraft.joinMultiplayer(selectedServer);
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{
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bJoin.active = false;
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bBack.active = false;
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minecraft.setScreen(new ProgressScreen());
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}
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}
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//minecraft.locateMultiplayer();
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//minecraft.setScreen(new JoinGameScreen());
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}
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if(button->id == bJoinByIp.id) {
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minecraft.cancelLocateMultiplayer();
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minecraft.screenChooser.setScreen(SCREEN_JOINBYIP);
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}
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if (button->id == bBack.id)
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{
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minecraft.cancelLocateMultiplayer();
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minecraft.screenChooser.setScreen(SCREEN_STARTMENU);
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}
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}
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bool JoinGameScreen::handleBackEvent(bool isDown)
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{
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if (!isDown)
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{
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minecraft.cancelLocateMultiplayer();
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minecraft.screenChooser.setScreen(SCREEN_STARTMENU);
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}
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return true;
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}
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bool JoinGameScreen::isIndexValid( int index )
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{
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return gamesList && index >= 0 && index < gamesList->getNumberOfItems();
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}
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void JoinGameScreen::tick()
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{
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if (isIndexValid(gamesList->selectedItem)) {
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buttonClicked(&bJoin);
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return;
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}
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//gamesList->tick();
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const ServerList& orgServerList = minecraft.raknetInstance->getServerList();
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ServerList serverList;
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for (unsigned int i = 0; i < orgServerList.size(); ++i)
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if (orgServerList[i].name.GetLength() > 0)
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serverList.push_back(orgServerList[i]);
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if (serverList.size() != gamesList->copiedServerList.size())
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{
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// copy the currently selected item
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PingedCompatibleServer selectedServer;
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bool hasSelection = false;
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if (isIndexValid(gamesList->selectedItem))
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{
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selectedServer = gamesList->copiedServerList[gamesList->selectedItem];
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hasSelection = true;
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}
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gamesList->copiedServerList = serverList;
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gamesList->selectItem(-1, false);
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// re-select previous item if it still exists
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if (hasSelection)
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{
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for (unsigned int i = 0; i < gamesList->copiedServerList.size(); i++)
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{
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if (gamesList->copiedServerList[i].address == selectedServer.address)
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{
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gamesList->selectItem(i, false);
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break;
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}
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}
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}
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} else {
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for (int i = (int)gamesList->copiedServerList.size()-1; i >= 0 ; --i) {
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for (int j = 0; j < (int) serverList.size(); ++j)
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if (serverList[j].address == gamesList->copiedServerList[i].address)
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gamesList->copiedServerList[i].name = serverList[j].name;
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}
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}
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bJoin.active = isIndexValid(gamesList->selectedItem);
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}
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void JoinGameScreen::render( int xm, int ym, float a )
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{
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bool hasNetwork = minecraft.platform()->isNetworkEnabled(true);
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#ifdef WIN32
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hasNetwork = hasNetwork && !GetAsyncKeyState(VK_TAB);
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#endif
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renderBackground();
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if (hasNetwork) gamesList->render(xm, ym, a);
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else gamesList->renderDirtBackground();
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Screen::render(xm, ym, a);
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const int baseX = bHeader.x + bHeader.width / 2;
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if (hasNetwork) {
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std::string s = "Scanning for WiFi Games...";
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drawCenteredString(minecraft.font(), s, baseX, 8, 0xffffffff);
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const int textWidth = minecraft.font()->width(s);
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const int spinnerX = baseX + textWidth / 2 + 6;
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static const char* spinnerTexts[] = {"-", "\\", "|", "/"};
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int n = ((int)(5.5f * getTimeS()) % 4);
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drawCenteredString(minecraft.font(), spinnerTexts[n], spinnerX, 8, 0xffffffff);
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} else {
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drawCenteredString(minecraft.font(), "WiFi is disabled", baseX, 8, 0xffffffff);
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}
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}
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bool JoinGameScreen::isInGameScreen() { return false; }
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};
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