mirror of
https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-03-19 22:43:32 +00:00
99 lines
3.1 KiB
C++
Executable File
99 lines
3.1 KiB
C++
Executable File
#include "OptionsGroup.h"
|
|
#include "../../Minecraft.h"
|
|
#include "ImageButton.h"
|
|
#include "OptionsItem.h"
|
|
#include "Slider.h"
|
|
#include "../../../locale/I18n.h"
|
|
OptionsGroup::OptionsGroup( std::string labelID ) {
|
|
label = I18n::get(labelID);
|
|
}
|
|
|
|
void OptionsGroup::setupPositions() {
|
|
// First we write the header and then we add the items
|
|
int curY = y + 18;
|
|
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
|
|
(*it)->width = width - 5;
|
|
|
|
(*it)->y = curY;
|
|
(*it)->x = x + 10;
|
|
(*it)->setupPositions();
|
|
curY += (*it)->height + 3;
|
|
}
|
|
height = curY;
|
|
}
|
|
|
|
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
|
|
float padX = 10.0f;
|
|
float padY = 5.0f;
|
|
minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
|
|
super::render(minecraft, xm, ym);
|
|
}
|
|
|
|
OptionsGroup& OptionsGroup::addOptionItem( const Options::Option* option, Minecraft* minecraft ) {
|
|
if(option->isBoolean())
|
|
createToggle(option, minecraft);
|
|
else if(option->isProgress())
|
|
createProgressSlider(option, minecraft);
|
|
else if(option->isInt())
|
|
createStepSlider(option, minecraft);
|
|
return *this;
|
|
}
|
|
|
|
void OptionsGroup::createToggle( const Options::Option* option, Minecraft* minecraft ) {
|
|
ImageDef def;
|
|
def.setSrc(IntRectangle(160, 206, 39, 20));
|
|
def.name = "gui/touchgui.png";
|
|
def.width = 39 * 0.7f;
|
|
def.height = 20 * 0.7f;
|
|
OptionButton* element = new OptionButton(option);
|
|
element->setImageDef(def, true);
|
|
element->updateImage(&minecraft->options);
|
|
std::string itemLabel = I18n::get(option->getCaptionId());
|
|
OptionsItem* item = new OptionsItem(itemLabel, element);
|
|
addChild(item);
|
|
setupPositions();
|
|
}
|
|
|
|
void OptionsGroup::createProgressSlider( const Options::Option* option, Minecraft* minecraft ) {
|
|
Slider* element = new Slider(minecraft,
|
|
option,
|
|
minecraft->options.getProgrssMin(option),
|
|
minecraft->options.getProgrssMax(option));
|
|
element->width = 100;
|
|
element->height = 20;
|
|
std::string itemLabel = I18n::get(option->getCaptionId());
|
|
OptionsItem* item = new OptionsItem(itemLabel, element);
|
|
addChild(item);
|
|
setupPositions();
|
|
}
|
|
|
|
void OptionsGroup::createStepSlider( const Options::Option* option, Minecraft* minecraft ) {
|
|
// integer-valued option; use step slider
|
|
std::vector<int> steps;
|
|
// render distance was removed; fall through to other cases
|
|
if(option == &Options::Option::DIFFICULTY) {
|
|
steps.push_back(0);
|
|
steps.push_back(1);
|
|
steps.push_back(2);
|
|
steps.push_back(3);
|
|
} else if(option == &Options::Option::GUI_SCALE) {
|
|
// slider order: small,normal,large,larger,auto
|
|
steps.push_back(1);
|
|
steps.push_back(2);
|
|
steps.push_back(3);
|
|
steps.push_back(4);
|
|
steps.push_back(0);
|
|
} else {
|
|
// fallback: use single value; duplicate so numSteps>1 and avoid divide-by-zero
|
|
steps.push_back(0);
|
|
steps.push_back(0);
|
|
}
|
|
Slider* element = new Slider(minecraft, option, steps);
|
|
element->width = 100;
|
|
element->height = 20;
|
|
std::string itemLabel = I18n::get(option->getCaptionId());
|
|
OptionsItem* item = new OptionsItem(itemLabel, element);
|
|
addChild(item);
|
|
setupPositions();
|
|
}
|