Files
minecraft-pe-0.6.1/src/client/gui/screens/UsernameScreen.cpp
2026-03-17 22:49:59 +03:00

103 lines
2.6 KiB
C++

#include "UsernameScreen.h"
#include "StartMenuScreen.h"
#include "../../Minecraft.h"
#include "../Font.h"
#include "../components/Button.h"
#include "../../../platform/input/Keyboard.h"
#include "../../../AppPlatform.h"
UsernameScreen::UsernameScreen()
: _btnDone(0, "Done"),
tUsername(0, "Username"),
_cursorBlink(0)
{
}
UsernameScreen::~UsernameScreen()
{
}
void UsernameScreen::init()
{
_input = "";
_btnDone.active = false; // disabled until name typed
buttons.push_back(&_btnDone);
tabButtons.push_back(&_btnDone);
textBoxes.push_back(&tUsername);
setupPositions();
}
void UsernameScreen::setupPositions()
{
int cx = width / 2;
int cy = height / 2;
// Make the done button match the touch-style option tabs
_btnDone.width = 66;
_btnDone.height = 26;
_btnDone.x = (width - _btnDone.width) / 2;
_btnDone.y = height / 2 + 52;
tUsername.width = 120;
tUsername.height = 20;
tUsername.x = (width - tUsername.width) / 2;
tUsername.y = _btnDone.y - 60;
}
void UsernameScreen::tick()
{
for (auto* tb : textBoxes)
tb->tick(minecraft);
}
void UsernameScreen::keyPressed(int eventKey)
{
if (eventKey == Keyboard::KEY_RETURN) {
if (!tUsername.text.empty())
buttonClicked(&_btnDone);
}
// deliberately do NOT call super::keyPressed — that would close the screen on Escape
Screen::keyPressed(eventKey);
// enable the Done button only when there is some text (and ensure it updates after backspace)
_btnDone.active = !tUsername.text.empty();
}
void UsernameScreen::removed()
{
minecraft->platform()->hideKeyboard();
}
void UsernameScreen::buttonClicked(Button* button)
{
if (button == &_btnDone && !tUsername.text.empty()) {
minecraft->options.set(OPTIONS_USERNAME, tUsername.text);
minecraft->options.save();
minecraft->setScreen(NULL); // goes to StartMenuScreen
}
}
void UsernameScreen::render(int xm, int ym, float a)
{
// Dark dirt background
renderBackground();
int cx = width / 2;
int cy = height / 2;
// Title
drawCenteredString(font, "Enter your username", cx, cy - 70, 0xffffffff);
// Subtitle
drawCenteredString(font, "Please choose a username so others can easily", cx, cy - 52, 0xffaaaaaa);
drawCenteredString(font, "identify you in chat. Don't worry, you can", cx, cy - 40, 0xffaaaaaa);
drawCenteredString(font, "change it anytime.", cx, cy - 28, 0xffaaaaaa);
// // Hint below box
// drawCenteredString(font, "Max 16 characters", cx, cy + 20, 0xff808080);
// Buttons (Done)
super::render(xm, ym, a);
}