Files
minecraft-pe-0.6.1/src/server/ServerPlayer.cpp
2026-03-17 23:08:56 +03:00

166 lines
5.0 KiB
C++
Executable File

#include "ServerPlayer.h"
#include "../network/RakNetInstance.h"
#include "../network/packet/ContainerOpenPacket.h"
#include "../network/packet/ContainerClosePacket.h"
#include "../network/packet/ContainerSetDataPacket.h"
#include "../network/packet/ContainerSetSlotPacket.h"
#include "../network/packet/ContainerSetContentPacket.h"
#include "../network/packet/ChatPacket.h"
#include "../network/packet/EntityEventPacket.h"
#include "../network/packet/SetHealthPacket.h"
#include "../network/packet/TakeItemEntityPacket.h"
#include "../client/Minecraft.h"
#include "../world/level/tile/entity/FurnaceTileEntity.h"
#include "../world/inventory/FurnaceMenu.h"
#include "../world/inventory/FillingContainer.h"
#include "../world/inventory/ContainerMenu.h"
#include "../world/entity/EntityEvent.h"
#include "../network/packet/AnimatePacket.h"
#include "../world/level/tile/entity/ChestTileEntity.h"
#include "../network/packet/HurtArmorPacket.h"
ServerPlayer::ServerPlayer( Minecraft* minecraft, Level* level )
: super(level, minecraft->isCreativeMode()),
_mc(minecraft),
_prevHealth(-999),
_containerCounter(0)
{
hasFakeInventory = true;
footSize = 0;
}
ServerPlayer::~ServerPlayer() {
setContainerMenu(NULL);
}
void ServerPlayer::stopSleepInBed(bool forcefulWakeUp, bool updateLevelList, bool saveRespawnPoint) {
if(isSleeping()) {
AnimatePacket packet(AnimatePacket::WAKE_UP, this);
_mc->raknetInstance->send(owner, packet);
}
super::stopSleepInBed(forcefulWakeUp, updateLevelList, saveRespawnPoint);
}
void ServerPlayer::aiStep() {
updateAttackAnim();
super::aiStep();
}
void ServerPlayer::tick() {
super::tick();
if(!useItem.isNull())
useItemDuration--;
//LOGI("Server:tick. Cmenu: %p\n", containerMenu);
if (containerMenu)
containerMenu->broadcastChanges();
if (health != _prevHealth) {
_prevHealth = health;
SetHealthPacket packet(health);
_mc->raknetInstance->send(owner, packet);
}
}
void ServerPlayer::take( Entity* e, int orgCount ) {
TakeItemEntityPacket packet(e->entityId, entityId);
_mc->raknetInstance->send(packet);
super::take(e, orgCount);
}
void ServerPlayer::hurtArmor(int dmg) {
super::hurtArmor(dmg);
HurtArmorPacket packet(dmg);
_mc->raknetInstance->send(owner, packet);
}
void ServerPlayer::openContainer( ChestTileEntity* container) {
LOGI("Client is opening a container\n");
nextContainerCounter();
ContainerOpenPacket packet(_containerCounter, ContainerType::CONTAINER, container->getName(), container->getContainerSize());
_mc->raknetInstance->send(owner, packet);
setContainerMenu(new ContainerMenu(container, container->runningId));
}
void ServerPlayer::openFurnace( FurnaceTileEntity* furnace ) {
LOGI("Client is opening a furnace\n");
nextContainerCounter();
ContainerOpenPacket packet(_containerCounter, ContainerType::FURNACE, furnace->getName(), furnace->getContainerSize());
_mc->raknetInstance->send(owner, packet);
setContainerMenu(new FurnaceMenu(furnace));
}
void ServerPlayer::closeContainer() {
LOGI("Client is closing a container\n");
ContainerClosePacket packet(containerMenu->containerId);
_mc->raknetInstance->send(owner, packet);
doCloseContainer();
}
void ServerPlayer::doCloseContainer() {
if (!containerMenu) {
LOGE("Container is missing @ doCloseContainer!\n");
}
setContainerMenu(NULL);
}
bool ServerPlayer::hasResource( int id ) {
return true;
}
//
// IContainerListener
//
void ServerPlayer::setContainerData( BaseContainerMenu* menu, int id, int value ) {
ContainerSetDataPacket p(menu->containerId, id, value);
_mc->raknetInstance->send(owner, p);
//LOGI("Setting container data for id %d: %d\n", id, value);
}
void ServerPlayer::slotChanged( BaseContainerMenu* menu, int slot, const ItemInstance& item, bool isResultSlot ) {
if (isResultSlot) return;
ContainerSetSlotPacket p(menu->containerId, slot, item);
_mc->raknetInstance->send(owner, p);
//LOGI("Slot %d changed\n", slot);
}
void ServerPlayer::refreshContainer( BaseContainerMenu* menu, const std::vector<ItemInstance>& items ) {
ContainerSetContentPacket p(menu->containerId, menu->getItems());
_mc->raknetInstance->send(owner, p);
//LOGI("Refreshing container with %d items\n", items.size());
}
void ServerPlayer::nextContainerCounter() {
if (++_containerCounter >= 100)
_containerCounter = 0;
}
void ServerPlayer::setContainerMenu( BaseContainerMenu* menu ) {
if (containerMenu == menu)
return;
if (containerMenu)
delete containerMenu;
containerMenu = menu;
if (containerMenu) {
containerMenu->containerId = _containerCounter;
containerMenu->setListener(this);
}
}
void ServerPlayer::completeUsingItem() {
EntityEventPacket p(entityId, EntityEvent::USE_ITEM_COMPLETE);
_mc->raknetInstance->send(owner, p);
super::completeUsingItem();
}
void ServerPlayer::displayClientMessage( const std::string& messageId ) {
ChatPacket package(messageId);
_mc->raknetInstance->send(owner, package);
}