Files
minecraft-pe-0.6.1/src/network/packet/LoginStatusPacket.h
2026-03-02 22:04:18 +03:00

41 lines
884 B
C++
Executable File

#ifndef NET_MINECRAFT_NETWORK_PACKET__LoginStatusPacket_H__
#define NET_MINECRAFT_NETWORK_PACKET__LoginStatusPacket_H__
#include "../Packet.h"
namespace LoginStatus {
const int Success = 0;
const int Failed_ClientOld = 1;
const int Failed_ServerOld = 2;
}
class LoginStatusPacket : public Packet {
public:
LoginStatusPacket()
{
}
LoginStatusPacket(int status)
: status(status)
{}
void write(RakNet::BitStream* bitStream)
{
bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_LOGINSTATUS));
bitStream->Write(status);
}
void read(RakNet::BitStream* bitStream)
{
bitStream->Read(status);
}
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
{
callback->handle(source, (LoginStatusPacket*)this);
}
int status;
};
#endif /*NET_MINECRAFT_NETWORK_PACKET__LoginStatusPacket_H__*/