Files
minecraft-pe-0.6.1/src/client/gui/components/Slider.cpp
mschiller890 52f607b126 Made some changes to the GUI scale slider.
Should be waaaaaaay better now
2026-03-20 23:20:37 +01:00

94 lines
3.2 KiB
C++
Executable File

#include "Slider.h"
#include "../../Minecraft.h"
#include "../../renderer/Textures.h"
#include "../Screen.h"
#include "../../../locale/I18n.h"
#include "../../../util/Mth.h"
#include <algorithm>
#include <assert.h>
Slider::Slider(OptionId optId) : m_mouseDownOnElement(false), m_optId(optId), m_numSteps(0) {}
void Slider::render( Minecraft* minecraft, int xm, int ym ) {
int xSliderStart = x + 5;
int xSliderEnd = x + width - 5;
int ySliderStart = y + 6;
int ySliderEnd = y + 9;
int handleSizeX = 9;
int handleSizeY = 15;
int barWidth = xSliderEnd - xSliderStart;
//fill(x, y + 8, x + (int)(width * percentage), y + height, 0xffff00ff);
fill(xSliderStart, ySliderStart, xSliderEnd, ySliderEnd, 0xff606060);
if (m_numSteps > 2) {
int stepDistance = barWidth / (m_numSteps-1);
for(int a = 0; a < m_numSteps; ++a) {
int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
}
}
minecraft->textures->loadAndBindTexture("gui/touchgui.png");
blit(xSliderStart + (int)(m_percentage * barWidth) - handleSizeX / 2, y, 226, 126, handleSizeX, handleSizeY, handleSizeX, handleSizeY);
}
void Slider::mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum ) {
if(pointInside(x, y)) {
m_mouseDownOnElement = true;
}
}
void Slider::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
m_mouseDownOnElement = false;
}
void Slider::tick(Minecraft* minecraft) {
if(minecraft->screen != NULL) {
int xm = Mouse::getX();
int ym = Mouse::getY();
minecraft->screen->toGUICoordinate(xm, ym);
if(m_mouseDownOnElement) {
m_percentage = float(xm - x) / float(width);
m_percentage = Mth::clamp(m_percentage, 0.0f, 1.0f);
}
}
}
SliderFloat::SliderFloat(Minecraft* minecraft, OptionId option)
: Slider(option), m_option(dynamic_cast<OptionFloat*>(minecraft->options.getOpt(option)))
{
m_percentage = Mth::clamp((m_option->get() - m_option->getMin()) / (m_option->getMax() - m_option->getMin()), 0.f, 1.f);
}
SliderInt::SliderInt(Minecraft* minecraft, OptionId option)
: Slider(option), m_option(dynamic_cast<OptionInt*>(minecraft->options.getOpt(option)))
{
m_numSteps = m_option->getMax() - m_option->getMin() + 1;
m_percentage = float(m_option->get() - m_option->getMin()) / (m_numSteps-1);
}
void SliderInt::render( Minecraft* minecraft, int xm, int ym ) {
Slider::render(minecraft, xm, ym);
}
void SliderInt::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
Slider::mouseReleased(minecraft, x, y, buttonNum);
if (pointInside(x, y)) {
int curStep = int(m_percentage * (m_numSteps-1) + 0.5f);
curStep = Mth::clamp(curStep + m_option->getMin(), m_option->getMin(), m_option->getMax());
m_percentage = float(curStep - m_option->getMin()) / (m_numSteps-1);
minecraft->options.set(m_optId, curStep);
}
}
void SliderFloat::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
Slider::mouseReleased(minecraft, x, y, buttonNum);
if (pointInside(x, y)) {
minecraft->options.set(m_optId, m_percentage * (m_option->getMax() - m_option->getMin()) + m_option->getMin());
}
}