Files
minecraft-pe-0.6.1/src/client/gui/screens/JoinGameScreen.cpp
2026-03-02 22:04:18 +03:00

168 lines
4.2 KiB
C++
Executable File

#include "JoinGameScreen.h"
#include "StartMenuScreen.h"
#include "ProgressScreen.h"
#include "../Font.h"
#include "../../../network/RakNetInstance.h"
JoinGameScreen::JoinGameScreen()
: bJoin( 2, "Join Game"),
bBack( 3, "Back"),
gamesList(NULL)
{
bJoin.active = false;
//gamesList->yInertia = 0.5f;
}
JoinGameScreen::~JoinGameScreen()
{
delete gamesList;
}
void JoinGameScreen::buttonClicked(Button* button)
{
if (button->id == bJoin.id)
{
if (isIndexValid(gamesList->selectedItem))
{
PingedCompatibleServer selectedServer = gamesList->copiedServerList[gamesList->selectedItem];
minecraft->joinMultiplayer(selectedServer);
{
bJoin.active = false;
bBack.active = false;
minecraft->setScreen(new ProgressScreen());
}
}
//minecraft->locateMultiplayer();
//minecraft->setScreen(new JoinGameScreen());
}
if (button->id == bBack.id)
{
minecraft->cancelLocateMultiplayer();
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
}
}
bool JoinGameScreen::handleBackEvent(bool isDown)
{
if (!isDown)
{
minecraft->cancelLocateMultiplayer();
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
}
return true;
}
bool JoinGameScreen::isIndexValid( int index )
{
return gamesList && index >= 0 && index < gamesList->getNumberOfItems();
}
void JoinGameScreen::tick()
{
const ServerList& orgServerList = minecraft->raknetInstance->getServerList();
ServerList serverList;
for (unsigned int i = 0; i < orgServerList.size(); ++i)
if (orgServerList[i].name.GetLength() > 0)
serverList.push_back(orgServerList[i]);
if (serverList.size() != gamesList->copiedServerList.size())
{
// copy the currently selected item
PingedCompatibleServer selectedServer;
bool hasSelection = false;
if (isIndexValid(gamesList->selectedItem))
{
selectedServer = gamesList->copiedServerList[gamesList->selectedItem];
hasSelection = true;
}
gamesList->copiedServerList = serverList;
gamesList->selectItem(-1, false);
// re-select previous item if it still exists
if (hasSelection)
{
for (unsigned int i = 0; i < gamesList->copiedServerList.size(); i++)
{
if (gamesList->copiedServerList[i].address == selectedServer.address)
{
gamesList->selectItem(i, false);
break;
}
}
}
} else {
for (int i = (int)gamesList->copiedServerList.size()-1; i >= 0 ; --i) {
for (int j = 0; j < (int) serverList.size(); ++j)
if (serverList[j].address == gamesList->copiedServerList[i].address)
gamesList->copiedServerList[i].name = serverList[j].name;
}
}
bJoin.active = isIndexValid(gamesList->selectedItem);
}
void JoinGameScreen::init()
{
buttons.push_back(&bJoin);
buttons.push_back(&bBack);
minecraft->raknetInstance->clearServerList();
gamesList = new AvailableGamesList(minecraft, width, height);
#ifdef ANDROID
tabButtons.push_back(&bJoin);
tabButtons.push_back(&bBack);
#endif
}
void JoinGameScreen::setupPositions() {
int yBase = height - 26;
//#ifdef ANDROID
bJoin.y = yBase;
bBack.y = yBase;
bBack.width = bJoin.width = 120;
//#endif
// Center buttons
bJoin.x = width / 2 - 4 - bJoin.width;
bBack.x = width / 2 + 4;
}
void JoinGameScreen::render( int xm, int ym, float a )
{
bool hasNetwork = minecraft->platform()->isNetworkEnabled(true);
#ifdef WIN32
hasNetwork = hasNetwork && !GetAsyncKeyState(VK_TAB);
#endif
renderBackground();
if (hasNetwork) gamesList->render(xm, ym, a);
Screen::render(xm, ym, a);
if (hasNetwork) {
#ifdef RPI
std::string s = "Scanning for Local Network Games...";
#else
std::string s = "Scanning for WiFi Games...";
#endif
drawCenteredString(minecraft->font, s, width / 2, 8, 0xffffffff);
const int textWidth = minecraft->font->width(s);
const int spinnerX = width/2 + textWidth / 2 + 6;
static const char* spinnerTexts[] = {"-", "\\", "|", "/"};
int n = ((int)(5.5f * getTimeS()) % 4);
drawCenteredString(minecraft->font, spinnerTexts[n], spinnerX, 8, 0xffffffff);
} else {
std::string s = "WiFi is disabled";
const int yy = height / 2 - 8;
drawCenteredString(minecraft->font, s, width / 2, yy, 0xffffffff);
}
}
bool JoinGameScreen::isInGameScreen() { return false; }