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minecraft-pe-0.6.1/src/client/gui/screens/touch/TouchSelectWorldScreen.cpp

606 lines
17 KiB
C++
Executable File

#include "TouchSelectWorldScreen.h"
#include "../StartMenuScreen.h"
#include "../ProgressScreen.h"
#include "../DialogDefinitions.h"
#include "../../components/ImageButton.h" //weird!
#include "../../../renderer/Textures.h"
#include "../../../renderer/Tesselator.h"
#include "../../../../world/level/LevelSettings.h"
#include "../../../../AppPlatform.h"
#include "../../../../util/StringUtils.h"
#include "../../../../util/Mth.h"
#include "../../../../platform/input/Mouse.h"
#include "../../../../Performance.h"
#include <algorithm>
#include <set>
#include "../SimpleChooseLevelScreen.h"
namespace Touch {
//
// World Selection List
//
TouchWorldSelectionList::TouchWorldSelectionList( Minecraft* minecraft, int width, int height )
: _height(height),
hasPickedLevel(false),
pickedIndex(-1),
currentTick(0),
stoppedTick(-1),
mode(0),
_newWorldSelected(false),
RolledSelectionListH(minecraft, width, height, 0, width, 24, height-32, 120)
{
_renderBottomBorder = false;
//setRenderSelection(false);
}
int TouchWorldSelectionList::getNumberOfItems() {
return (int)levels.size() + 1;
}
void TouchWorldSelectionList::selectItem( int item, bool doubleClick ) {
if (selectedItem < 0)
return;
const int delta = item - selectedItem;
if (delta == -1)
stepLeft();
if (delta == +1)
stepRight();
if (delta == 0 ) {
if (!hasPickedLevel) {
hasPickedLevel = true;
pickedIndex = item;
if (item < (int)levels.size())
pickedLevel = levels[item];
}
}
}
bool TouchWorldSelectionList::isSelectedItem( int item ) {
return item == selectedItem;
}
void TouchWorldSelectionList::selectStart(int item, int localX, int localY) {
if (selectedItem != (int) levels.size() || item != selectedItem)
return;
_newWorldSelected = true;
}
void TouchWorldSelectionList::selectCancel() {
_newWorldSelected = false;
}
void TouchWorldSelectionList::renderItem( int i, int x, int y, int h, Tesselator& t ) {
int centerx = x + itemWidth/2;
float a0 = Mth::Max(1.1f - std::abs( width / 2 - centerx ) * 0.0055f, 0.2f);
if (a0 > 1) a0 = 1;
int textColor = (int)(255.0f * a0) * 0x010101;
int textColor2 = (int)(140.0f * a0) * 0x010101;
const int TX = centerx - itemWidth / 2 + 5;
const int TY = y + 44; //@kindle-res:42
if (i < (int)levels.size()) {
// Draw the worlds
StringVector v = _descriptions[i];
drawString(minecraft->font, v[0].c_str(), TX, TY + 0, textColor);
drawString(minecraft->font, v[1].c_str(), TX, TY + 10, textColor2);
drawString(minecraft->font, v[2].c_str(), TX, TY + 20, textColor2);
drawString(minecraft->font, v[3].c_str(), TX, TY + 30, textColor2);
minecraft->textures->loadAndBindTexture(_imageNames[i]);
t.color(0.3f, 1.0f, 0.2f);
//float x0 = (float)x;
//float x1 = (float)x + (float)itemWidth;
const float IY = (float)y - 8; // @kindle-res: -3
t.begin();
t.color(textColor);
t.vertexUV((float)(centerx-32), IY, blitOffset, 0, 0.125f);
t.vertexUV((float)(centerx-32), IY + 48, blitOffset, 0, 0.875f); //@kindle-res: +44
t.vertexUV((float)(centerx+32), IY + 48, blitOffset, 1, 0.875f); //@kindle-res: +44
t.vertexUV((float)(centerx+32), IY, blitOffset, 1, 0.125f);
t.draw();
} else {
// Draw the "Create new world" icon
drawCenteredString(minecraft->font, "Create new", centerx, TY + 12, textColor);
minecraft->textures->loadAndBindTexture("gui/touchgui.png");
const bool selected = _newWorldSelected;
const float W = 54.0f;
const float H = 54.0f;
const float IY = (float)y;
const float u0 = (168.0f ) / 256.0f;
const float u1 = (168.0f + W) / 256.0f;
float v0 = (32.0f ) / 256.0f;
float v1 = (32.0f + H) / 256.0f;
if (selected) {
v0 += H / 256.0f;
v1 += H / 256.0f;
}
t.begin();
t.color(textColor);
t.vertexUV((float)centerx - W*0.5f, IY, blitOffset, u0, v0);
t.vertexUV((float)centerx - W*0.5f, IY + H, blitOffset, u0, v1);
t.vertexUV((float)centerx + W*0.5f, IY + H, blitOffset, u1, v1);
t.vertexUV((float)centerx + W*0.5f, IY, blitOffset, u1, v0);
t.draw();
}
}
void TouchWorldSelectionList::stepLeft() {
if (selectedItem > 0) {
int xoffset = (int)(xo - ((float)(selectedItem * itemWidth) + ((float)(itemWidth-width)) * 0.5f));
td.start = xo;
td.stop = xo - itemWidth - xoffset;
td.cur = 0;
td.dur = 8;
mode = 1;
tweenInited();
}
}
void TouchWorldSelectionList::stepRight() {
if (selectedItem >= 0 && selectedItem < getNumberOfItems()-1) {
int xoffset = (int)(xo - ((float)(selectedItem * itemWidth) + ((float)(itemWidth-width)) * 0.5f));
td.start = xo;
td.stop = xo + itemWidth - xoffset;
td.cur = 0;
td.dur = 8;
mode = 1;
tweenInited();
}
}
void TouchWorldSelectionList::commit() {
for (unsigned int i = 0; i < levels.size(); ++i) {
LevelSummary& level = levels[i];
std::stringstream ss;
ss << level.name << "/preview.png";
TextureId id = Textures::InvalidId;//minecraft->textures->loadTexture(ss.str(), false);
if (id != Textures::InvalidId) {
_imageNames.push_back( ss.str() );
} else {
_imageNames.push_back("gui/default_world.png");
}
StringVector lines;
lines.push_back(levels[i].name);
lines.push_back(minecraft->platform()->getDateString(levels[i].lastPlayed));
lines.push_back(levels[i].id);
lines.push_back(LevelSettings::gameTypeToString(level.gameType));
_descriptions.push_back(lines);
selectedItem = 0;
}
}
static float quadraticInOut(float t, float dur, float start, float stop) {
const float delta = stop - start;
const float T = (t / dur) * 2.0f;
if (T < 1) return 0.5f*delta*T*T + start;
return -0.5f*delta * ((T-1)*(T-3) - 1) + start;
}
void TouchWorldSelectionList::tick()
{
RolledSelectionListH::tick();
++currentTick;
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT) || dragState == 0)
return;
// Handle the tween (when in "mode 1")
selectedItem = -1;
if (mode == 1) {
if (++td.cur == td.dur) {
mode = 0;
xInertia = 0;
xoo = xo = td.stop;
selectedItem = getItemAtPosition(width/2, height/2);
} else {
tweenInited();
}
return;
}
// It's still going fast, let it run
float speed = Mth::abs(xInertia);
bool slowEnoughToBeBothered = speed < 5.0f;
if (!slowEnoughToBeBothered) {
xInertia = xInertia * .9f;
return;
}
xInertia *= 0.8f;
if (speed < 1 && dragState < 0) {
const int offsetx = (width-itemWidth) / 2;
const float pxo = xo + offsetx;
int index = getItemAtXPositionRaw((int)(pxo - 10*xInertia));
int indexPos = index*itemWidth;
// Pick closest
float diff = (float)indexPos - pxo;
if (diff < -itemWidth/2) {
diff += itemWidth;
index++;
//indexPos += itemWidth;
}
if (Mth::abs(diff) < 1 && speed < 0.1f) {
selectedItem = getItemAtPosition(width/2, height/2);
return;
}
td.start = xo;
td.stop = xo + diff;
td.cur = 0;
td.dur = (float) Mth::Min(7, 1 + (int)(Mth::abs(diff) * 0.25f));
mode = 1;
//LOGI("inited-t %d\n", dragState);
tweenInited();
}
}
float TouchWorldSelectionList::getPos( float alpha )
{
if (mode != 1) return RolledSelectionListH::getPos(alpha);
float x0 = quadraticInOut(td.cur, td.dur, td.start, td.stop);
float x1 = quadraticInOut(td.cur+1, td.dur, td.start, td.stop);
return x0 + (x1-x0)*alpha;
}
bool TouchWorldSelectionList::capXPosition() {
bool capped = RolledSelectionListH::capXPosition();
if (capped) mode = 0;
return capped;
}
void TouchWorldSelectionList::tweenInited() {
float x0 = quadraticInOut(td.cur, td.dur, td.start, td.stop);
float x1 = quadraticInOut(td.cur+1, td.dur, td.start, td.stop);
_xinertia = 0;
xInertia = x0-x1; // yes, it's all backwards and messed up..
}
//
// Select World Screen
//
SelectWorldScreen::SelectWorldScreen()
: bDelete (1, ""),
bCreate (2, "Create new"),
bBack (3, "Back"),
bHeader (0, "Select world"),
bWorldView(4, ""),
worldsList(NULL),
_hasStartedLevel(false)
{
bDelete.active = false;
// Delete button
ImageDef def;
def.name = "gui/touchgui.png";
def.width = 34;
def.height = 26;
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
bDelete.setImageDef(def, true);
// Create new, and Back button
/*
def.src.y = 26; // @ 0, 26
def.src.w = def.w = 66; // 66, 26 size
bBack.setImageDef(def, true);
bCreate.setImageDef(def, true);
*/
}
SelectWorldScreen::~SelectWorldScreen()
{
delete worldsList;
}
void SelectWorldScreen::init()
{
worldsList = new TouchWorldSelectionList(minecraft, width, height);
loadLevelSource();
worldsList->commit();
buttons.push_back(&bDelete);
buttons.push_back(&bCreate);
buttons.push_back(&bBack);
buttons.push_back(&bHeader);
_mouseHasBeenUp = !Mouse::getButtonState(MouseAction::ACTION_LEFT);
tabButtons.push_back(&bWorldView);
tabButtons.push_back(&bDelete);
tabButtons.push_back(&bCreate);
tabButtons.push_back(&bBack);
}
void SelectWorldScreen::setupPositions() {
//#ifdef ANDROID
bCreate.y = 0;
bBack.y = 0;
bHeader.y = 0;
bDelete.y = height - 30;
// Center buttons
bDelete.x = (width - bDelete.width) / 2;
bCreate.x = width - bCreate.width;//width / 2 - bCreate.w / 2;
bBack.x = 0;//width / 2 + 4 + bCreate.w - bBack.w / 2;
bHeader.x = bBack.width;
bHeader.width = width - (bBack.width + bCreate.width);
bHeader.height = bCreate.height;
}
void SelectWorldScreen::buttonClicked(Button* button)
{
if (button->id == bCreate.id) {
if (!_hasStartedLevel) {
std::string name = getUniqueLevelName("World");
minecraft->setScreen(new SimpleChooseLevelScreen(name));
}
}
if (button->id == bDelete.id) {
if (isIndexValid(worldsList->selectedItem)) {
LevelSummary level = worldsList->levels[worldsList->selectedItem];
LOGI("level: %s, %s\n", level.id.c_str(), level.name.c_str());
minecraft->setScreen( new TouchDeleteWorldScreen(level) );
}
}
if (button->id == bBack.id) {
minecraft->cancelLocateMultiplayer();
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
}
if (button->id == bWorldView.id) {
// Try to "click" the item in the middle
worldsList->selectItem( worldsList->getItemAtPosition(width/2, height/2), false );
}
}
bool SelectWorldScreen::handleBackEvent(bool isDown)
{
if (!isDown)
{
minecraft->cancelLocateMultiplayer();
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
}
return true;
}
bool SelectWorldScreen::isIndexValid( int index )
{
return worldsList && index >= 0 && index < worldsList->getNumberOfItems() - 1;
}
static char ILLEGAL_FILE_CHARACTERS[] = {
'/', '\n', '\r', '\t', '\0', '\f', '`', '?', '*', '\\', '<', '>', '|', '\"', ':'
};
void SelectWorldScreen::mouseWheel(int dx, int dy, int xm, int ym)
{
if (!worldsList) return;
if (dy == 0) return;
int num = worldsList->getNumberOfItems();
int idx = worldsList->selectedItem;
if (dy > 0) {
if (idx > 0) {
idx--;
worldsList->stepLeft();
}
} else {
if (idx < num - 1) {
idx++;
worldsList->stepRight();
}
}
worldsList->selectedItem = idx;
}
void SelectWorldScreen::tick()
{
#if 0
if (_state == _STATE_CREATEWORLD) {
#if defined(RPI)
std::string levelId = getUniqueLevelName("World");
//int seed = Util::hashCode("/r/Minecraft");
LevelSettings settings(getEpochTimeS(), GameType::Creative);
minecraft->selectLevel(levelId, levelId, settings);
minecraft->hostMultiplayer();
minecraft->setScreen(new ProgressScreen());
_hasStartedLevel = true;
#elif defined(PLATFORM_DESKTOP)
std::string name = getUniqueLevelName("World");
minecraft->setScreen(new SimpleChooseLevelScreen(name));
#else
int status = minecraft->platform()->getUserInputStatus();
//LOGI("Status is: %d\n", status);
if (status > -1) {
if (status == 1) {
StringVector sv = minecraft->platform()->getUserInput();
// Read the level name.
// 1) Trim name 2) Remove all bad chars 3) Append '-' chars 'til the name is unique
std::string levelName = Util::stringTrim(sv[0]);
std::string levelId = levelName;
for (int i = 0; i < sizeof(ILLEGAL_FILE_CHARACTERS) / sizeof(char); ++i)
levelId = Util::stringReplace(levelId, std::string(1, ILLEGAL_FILE_CHARACTERS[i]), "");
if ((int)levelId.length() == 0) {
levelId = "no_name";
}
levelId = getUniqueLevelName(levelId);
// Read the seed
int seed = getEpochTimeS();
if (sv.size() >= 2) {
std::string seedString = Util::stringTrim(sv[1]);
if (seedString.length() > 0) {
int tmpSeed;
// Try to read it as an integer
if (sscanf(seedString.c_str(), "%d", &tmpSeed) > 0) {
seed = tmpSeed;
} // Hash the "seed"
else {
seed = Util::hashCode(seedString);
}
}
}
// Read the game mode
bool isCreative = true;
if (sv.size() >= 3 && sv[2] == "survival")
isCreative = false;
// Start a new level with the given name and seed
LOGI("Creating a level with id '%s', name '%s' and seed '%d'\n", levelId.c_str(), levelName.c_str(), seed);
LevelSettings settings(seed, isCreative? GameType::Creative : GameType::Survival);
minecraft->selectLevel(levelId, levelName, settings);
minecraft->hostMultiplayer();
minecraft->setScreen(new ProgressScreen());
_hasStartedLevel = true;
}
_state = _STATE_DEFAULT;
// Reset the world list
worldsList->hasPickedLevel = false;
worldsList->pickedIndex = -1;
}
#endif
worldsList->hasPickedLevel = false;
return;
}
#endif
worldsList->tick();
if (worldsList->hasPickedLevel) {
if (worldsList->pickedIndex == worldsList->levels.size()) {
worldsList->hasPickedLevel = false;
std::string name = getUniqueLevelName("World");
minecraft->setScreen(new SimpleChooseLevelScreen(name));
} else {
minecraft->selectLevel(worldsList->pickedLevel.id, worldsList->pickedLevel.name, LevelSettings::None());
minecraft->hostMultiplayer();
minecraft->setScreen(new ProgressScreen());
_hasStartedLevel = true;
return;
}
}
// copy the currently selected item
LevelSummary selectedWorld;
//bool hasSelection = false;
if (isIndexValid(worldsList->selectedItem))
{
selectedWorld = worldsList->levels[worldsList->selectedItem];
//hasSelection = true;
}
bDelete.active = isIndexValid(worldsList->selectedItem);
}
void SelectWorldScreen::render( int xm, int ym, float a )
{
//Performance::watches.get("sws-full").start();
//Performance::watches.get("sws-renderbg").start();
renderBackground();
//Performance::watches.get("sws-renderbg").stop();
//Performance::watches.get("sws-worlds").start();
worldsList->setComponentSelected(bWorldView.selected);
if (_mouseHasBeenUp)
worldsList->render(xm, ym, a);
else {
worldsList->render(0, 0, a);
_mouseHasBeenUp = !Mouse::getButtonState(MouseAction::ACTION_LEFT);
}
//Performance::watches.get("sws-worlds").stop();
//Performance::watches.get("sws-screen").start();
Screen::render(xm, ym, a);
//Performance::watches.get("sws-screen").stop();
//minecraft->textures->loadAndBindTexture("gui/selectworld/trash.png");
//Performance::watches.get("sws-string").start();
//Performance::watches.get("sws-string").stop();
//Performance::watches.get("sws-full").stop();
//Performance::watches.printEvery(128);
}
void SelectWorldScreen::loadLevelSource()
{
LevelStorageSource* levelSource = minecraft->getLevelSource();
levelSource->getLevelList(levels);
std::sort(levels.begin(), levels.end());
for (unsigned int i = 0; i < levels.size(); ++i) {
if (levels[i].id != LevelStorageSource::TempLevelId)
worldsList->levels.push_back( levels[i] );
}
}
std::string SelectWorldScreen::getUniqueLevelName( const std::string& level )
{
std::set<std::string> Set;
for (unsigned int i = 0; i < levels.size(); ++i)
Set.insert(levels[i].id);
std::string s = level;
while ( Set.find(s) != Set.end() )
s += "-";
return s;
}
bool SelectWorldScreen::isInGameScreen() { return true; }
void SelectWorldScreen::keyPressed( int eventKey )
{
if (bWorldView.selected) {
if (eventKey == minecraft->options.getIntValue(OPTIONS_KEY_LEFT))
worldsList->stepLeft();
if (eventKey == minecraft->options.getIntValue(OPTIONS_KEY_RIGHT))
worldsList->stepRight();
}
Screen::keyPressed(eventKey);
}
//
// Delete World Screen
//
TouchDeleteWorldScreen::TouchDeleteWorldScreen(const LevelSummary& level)
: ConfirmScreen(NULL, "Are you sure you want to delete this world?",
"'" + level.name + "' will be lost forever!",
"Delete", "Cancel", 0),
_level(level)
{
tabButtonIndex = 1;
}
void TouchDeleteWorldScreen::postResult( bool isOk )
{
if (isOk) {
LevelStorageSource* storageSource = minecraft->getLevelSource();
storageSource->deleteLevel(_level.id);
}
minecraft->screenChooser.setScreen(SCREEN_SELECTWORLD);
}
};