mirror of
https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-03-19 22:43:32 +00:00
224 lines
7.9 KiB
YAML
224 lines
7.9 KiB
YAML
name: Build Game
|
|
|
|
on:
|
|
workflow_dispatch:
|
|
pull_request:
|
|
push:
|
|
branches:
|
|
- '**' # every branch
|
|
- '!no-build-**' # unless marked as no-build
|
|
|
|
env:
|
|
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
|
|
BUILD_TYPE: Release
|
|
CPM_SOURCE_CACHE: ${{ github.workspace }}/cpm-cache
|
|
|
|
permissions:
|
|
contents: write
|
|
|
|
jobs:
|
|
build-windows:
|
|
name: Windows Build
|
|
runs-on: windows-latest
|
|
|
|
steps:
|
|
- uses: actions/checkout@v4
|
|
|
|
- name: Setup caches
|
|
uses: ./.github/actions/setup-cache
|
|
with:
|
|
host: win
|
|
target: win
|
|
|
|
- name: Create Build Environment
|
|
# Some projects don't allow in-source building, so create a separate build directory
|
|
# We'll use this as our working directory for all subsequent commands
|
|
run: cmake -E make_directory ${{github.workspace}}/build
|
|
|
|
- name: Configure CMake
|
|
shell: powershell
|
|
working-directory: ${{github.workspace}}/build
|
|
run: cmake $env:GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$env:BUILD_TYPE
|
|
|
|
- name: Build
|
|
working-directory: ${{github.workspace}}/build
|
|
shell: powershell
|
|
run: cmake --build . --config $env:BUILD_TYPE --target MinecraftPE
|
|
|
|
- name: Upload Artifact
|
|
uses: actions/upload-artifact@v4
|
|
with:
|
|
name: mcpe-windows
|
|
path: |
|
|
${{github.workspace}}/build/${{ env.BUILD_TYPE }}/MinecraftPE.exe
|
|
${{github.workspace}}/build/${{ env.BUILD_TYPE }}/glfw3.dll
|
|
${{github.workspace}}/build/${{ env.BUILD_TYPE }}/libpng16.dll
|
|
${{github.workspace}}/build/${{ env.BUILD_TYPE }}/OpenAL32.dll
|
|
${{github.workspace}}/build/${{ env.BUILD_TYPE }}/z.dll
|
|
|
|
build-linux:
|
|
name: Linux Build
|
|
runs-on: ubuntu-latest
|
|
|
|
steps:
|
|
- uses: actions/checkout@v4
|
|
|
|
- name: Setup caches
|
|
uses: ./.github/actions/setup-cache
|
|
with:
|
|
host: linux
|
|
target: linux
|
|
|
|
- name: Create Build Environment
|
|
# Some projects don't allow in-source building, so create a separate build directory
|
|
# We'll use this as our working directory for all subsequent commands
|
|
run: cmake -E make_directory ${{github.workspace}}/build
|
|
|
|
- name: Setup Environment
|
|
run: |
|
|
sudo apt-get update -qq
|
|
sudo apt-get install gcc-multilib
|
|
sudo apt-get install -y --no-install-recommends build-essential libgl-dev libwayland-dev xorg-dev libxkbcommon-dev
|
|
|
|
- name: Configure CMake
|
|
# Use a bash shell so we can use the same syntax for environment variable
|
|
# access regardless of the host operating system
|
|
shell: bash
|
|
working-directory: ${{github.workspace}}/build
|
|
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE
|
|
|
|
- name: Build
|
|
working-directory: ${{github.workspace}}/build
|
|
shell: bash
|
|
run: cmake --build . --config $BUILD_TYPE
|
|
|
|
- name: Upload Artifact
|
|
uses: actions/upload-artifact@v4
|
|
with:
|
|
name: mcpe-linux
|
|
path: |
|
|
${{github.workspace}}/build/MinecraftPE
|
|
${{github.workspace}}/build/MinecraftPE-server
|
|
|
|
build-android: # pray to god
|
|
name: Build Android APK
|
|
runs-on: ubuntu-latest
|
|
env:
|
|
ANDROID_SDK_ROOT: ${{ github.workspace }}/android-sdk
|
|
ANDROID_NDK_PATH: ${{ env.ANDROID_NDK_PATH }}
|
|
ANDROID_PLATFORM_API: 36
|
|
ANDROID_BUILD_TOOLS_VERSION: 36.0.0
|
|
ADB: /bin/true
|
|
JAVA_HOME: ${{ env.JAVA_HOME }}
|
|
steps:
|
|
- name: Checkout repository
|
|
uses: actions/checkout@v4
|
|
|
|
- name: Install system prerequisites
|
|
run: |
|
|
sudo apt-get update -qq
|
|
sudo apt-get install -y --no-install-recommends wget unzip curl git python3 libncurses6 libtinfo6
|
|
if ! ldconfig -p | grep -q "libncurses.so.5"; then
|
|
sudo ln -sf /lib/x86_64-linux-gnu/libncurses.so.6 /usr/lib/x86_64-linux-gnu/libncurses.so.5 || true
|
|
fi
|
|
if ! ldconfig -p | grep -q "libtinfo.so.5"; then
|
|
sudo ln -sf /lib/x86_64-linux-gnu/libtinfo.so.6 /usr/lib/x86_64-linux-gnu/libtinfo.so.5 || true
|
|
fi
|
|
|
|
- name: Setup Java 25
|
|
uses: actions/setup-java@v4
|
|
with:
|
|
distribution: temurin
|
|
java-version: 25
|
|
|
|
- name: Setup Android command line tools
|
|
run: |
|
|
mkdir -p "$ANDROID_SDK_ROOT/cmdline-tools"
|
|
curl -o cmdline-tools.zip -L "https://dl.google.com/android/repository/commandlinetools-linux-9477386_latest.zip"
|
|
unzip -q cmdline-tools.zip -d "$ANDROID_SDK_ROOT/cmdline-tools"
|
|
mv "$ANDROID_SDK_ROOT/cmdline-tools/cmdline-tools" "$ANDROID_SDK_ROOT/cmdline-tools/latest"
|
|
yes | "$ANDROID_SDK_ROOT/cmdline-tools/latest/bin/sdkmanager" --sdk_root="$ANDROID_SDK_ROOT" "platform-tools" "platforms;android-${ANDROID_PLATFORM_API}" "build-tools;${ANDROID_BUILD_TOOLS_VERSION}"
|
|
|
|
- name: Install Android NDK r14b
|
|
run: |
|
|
curl -L -o ndk.zip "https://dl.google.com/android/repository/android-ndk-r14b-linux-x86_64.zip"
|
|
unzip -q ndk.zip -d "$GITHUB_WORKSPACE"
|
|
echo "ANDROID_NDK_PATH=$GITHUB_WORKSPACE/android-ndk-r14b" >> $GITHUB_ENV
|
|
|
|
- name: Validate environment
|
|
run: |
|
|
echo "ANDROID_SDK_ROOT=$ANDROID_SDK_ROOT"
|
|
echo "ANDROID_NDK_PATH=$ANDROID_NDK_PATH"
|
|
echo "JAVA_HOME=$JAVA_HOME"
|
|
$ANDROID_SDK_ROOT/platform-tools/adb version || true
|
|
java -version
|
|
javac -version
|
|
|
|
- name: Run Android build script
|
|
run: |
|
|
chmod +x ./build.sh
|
|
./build.sh
|
|
|
|
- name: Upload APK
|
|
uses: actions/upload-artifact@v4
|
|
with:
|
|
name: minecraftpe-apk
|
|
path: |
|
|
${{ github.workspace }}/build-apk/minecraftpe-debug.apk
|
|
|
|
publish:
|
|
name: Publish
|
|
runs-on: ubuntu-latest
|
|
needs: [ build-windows, build-linux, build-android ]
|
|
if: github.ref == 'refs/heads/main'
|
|
steps:
|
|
- name: Checkout
|
|
uses: actions/checkout@v4
|
|
|
|
- name: Declare Version Variables
|
|
id: ref
|
|
run: |
|
|
echo "version=$(cat VERSION | xargs)" >> $GITHUB_OUTPUT
|
|
echo "hash=$(git rev-parse --short "$GITHUB_SHA")" >> $GITHUB_OUTPUT
|
|
|
|
- name: Download Artifacts
|
|
uses: actions/download-artifact@v4
|
|
|
|
- name: Zip Windows Artifacts
|
|
uses: vimtor/action-zip@v1.2
|
|
with:
|
|
files: ${{github.workspace}}/data/ mcpe-windows/MinecraftPE.exe mcpe-windows/glfw3.dll mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/z.dll
|
|
dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
|
|
|
- name: Zip Linux Artifacts
|
|
uses: vimtor/action-zip@v1.2
|
|
with:
|
|
files: ${{github.workspace}}/data/ mcpe-linux/MinecraftPE # ye, you should install libraries by urself :trollface:
|
|
dest: minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
|
|
|
|
- name: Zip Linux Server Artifacts
|
|
uses: vimtor/action-zip@v1.2
|
|
with:
|
|
files: mcpe-linux/MinecraftPE-server
|
|
dest: minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
|
|
|
|
- name: Zip Android Artifact
|
|
uses: vimtor/action-zip@v1.2
|
|
with:
|
|
files: mcpe-apk/minecraftpe-debug.apk
|
|
dest: minecraftpe-${{ steps.ref.outputs.hash }}-android.zip
|
|
|
|
- name: Update Development Release
|
|
uses: andelf/nightly-release@main
|
|
env:
|
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
with:
|
|
tag_name: dev
|
|
name: 'Development Release'
|
|
body: |
|
|
MinecraftPE development release for commit ${{ github.sha }}.
|
|
files: |
|
|
./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
|
./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
|
|
./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
|
|
./minecraftpe-${{ steps.ref.outputs.hash }}-android.zip |