mirror of
https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-03-19 22:43:32 +00:00
803 lines
24 KiB
C++
Executable File
803 lines
24 KiB
C++
Executable File
#include "LocalPlayer.h"
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#include "../Minecraft.h"
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#include "../../ErrorCodes.h"
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#include "../../world/entity/EntityEvent.h"
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#include "../../world/entity/player/Player.h"
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#include "../../world/inventory/BaseContainerMenu.h"
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#include "../../world/item/BowItem.h"
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#include "../../world/level/Level.h"
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#include "../../world/level/tile/Tile.h"
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#include "../../world/level/tile/entity/TileEntity.h"
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#include "../../world/level/material/Material.h"
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#include "../../network/packet/ContainerClosePacket.h"
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#include "../../network/packet/MovePlayerPacket.h"
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#include "../../network/packet/PlayerEquipmentPacket.h"
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#include "../../network/RakNetInstance.h"
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#include "../../network/packet/DropItemPacket.h"
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#include "../../network/packet/SetHealthPacket.h"
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#include "../../network/packet/SendInventoryPacket.h"
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#include "../../network/packet/EntityEventPacket.h"
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#include "../../network/packet/PlayerActionPacket.h"
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#include <vector>
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#include <cctype>
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#include "../../platform/log.h"
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#include "../../platform/HttpClient.h"
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#include "../../platform/CThread.h"
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#include "../../util/StringUtils.h"
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#if defined(_WIN32)
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#include <direct.h>
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#else
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#include <sys/stat.h>
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#include <sys/types.h>
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#endif
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#ifndef STANDALONE_SERVER
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#include "../gui/Screen.h"
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#include "../gui/screens/FurnaceScreen.h"
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#include "../gui/screens/ChestScreen.h"
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#include "../gui/screens/crafting/WorkbenchScreen.h"
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#include "../gui/screens/crafting/StonecutterScreen.h"
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#include "../gui/screens/InBedScreen.h"
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#include "../gui/screens/TextEditScreen.h"
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#include "../particle/TakeAnimationParticle.h"
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#endif
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#include "../../network/packet/AnimatePacket.h"
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#include "../../world/item/ArmorItem.h"
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#include "../../network/packet/PlayerArmorEquipmentPacket.h"
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namespace {
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static bool isBase64(unsigned char c) {
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return (std::isalnum(c) || (c == '+') || (c == '/'));
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}
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static std::string base64Decode(const std::string& encoded) {
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static const std::string base64Chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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std::string out;
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int in_len = (int)encoded.size();
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int i = 0;
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int in_ = 0;
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unsigned char char_array_4[4], char_array_3[3];
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while (in_len-- && (encoded[in_] != '=') && isBase64(encoded[in_])) {
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char_array_4[i++] = encoded[in_]; in_++;
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if (i == 4) {
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for (i = 0; i < 4; i++)
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char_array_4[i] = (unsigned char)base64Chars.find(char_array_4[i]);
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char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
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char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
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char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
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for (i = 0; i < 3; i++)
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out += char_array_3[i];
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i = 0;
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}
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}
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if (i) {
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for (int j = i; j < 4; j++)
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char_array_4[j] = 0;
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for (int j = 0; j < 4; j++)
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char_array_4[j] = (unsigned char)base64Chars.find(char_array_4[j]);
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char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
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char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
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char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
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for (int j = 0; (j < i - 1); j++)
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out += char_array_3[j];
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}
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return out;
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}
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static std::string extractJsonString(const std::string& json, const std::string& key) {
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std::string search = "\"" + key + "\"";
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size_t pos = json.find(search);
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if (pos == std::string::npos) return "";
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pos = json.find(':', pos + search.size());
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if (pos == std::string::npos) return "";
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pos++;
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while (pos < json.size() && std::isspace((unsigned char)json[pos])) pos++;
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if (pos >= json.size() || json[pos] != '"') return "";
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pos++;
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size_t end = json.find('"', pos);
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if (end == std::string::npos) return "";
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return json.substr(pos, end - pos);
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}
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static std::string getTextureUrlForUsername(const std::string& username, const std::string& textureKey) {
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if (username.empty()) {
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LOGI("[%s] username empty\n", textureKey.c_str());
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return "";
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}
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LOGI("[%s] resolving UUID for user '%s'...\n", textureKey.c_str(), username.c_str());
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std::vector<unsigned char> body;
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std::string apiUrl = "http://api.mojang.com/users/profiles/minecraft/" + username;
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if (!HttpClient::download(apiUrl, body)) {
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LOGW("[%s] failed to download UUID for %s\n", textureKey.c_str(), username.c_str());
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return "";
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}
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std::string response(body.begin(), body.end());
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std::string uuid = extractJsonString(response, "id");
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if (uuid.empty()) {
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LOGW("[%s] no UUID found in Mojang response for %s\n", textureKey.c_str(), username.c_str());
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return "";
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}
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LOGI("[%s] UUID=%s for user %s\n", textureKey.c_str(), uuid.c_str(), username.c_str());
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std::string profileUrl = "http://sessionserver.mojang.com/session/minecraft/profile/" + uuid;
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if (!HttpClient::download(profileUrl, body)) {
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LOGW("[%s] failed to download profile for UUID %s\n", textureKey.c_str(), uuid.c_str());
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return "";
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}
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response.assign(body.begin(), body.end());
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std::string encoded = extractJsonString(response, "value");
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if (encoded.empty()) {
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LOGW("[%s] no value field in profile response for UUID %s\n", textureKey.c_str(), uuid.c_str());
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return "";
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}
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std::string decoded = base64Decode(encoded);
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std::string searchKey = "\"" + textureKey + "\"";
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size_t texturePos = decoded.find(searchKey);
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if (texturePos == std::string::npos) {
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LOGW("[%s] no %s entry in decoded profile for UUID %s\n", textureKey.c_str(), textureKey.c_str(), uuid.c_str());
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return "";
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}
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size_t urlPos = decoded.find("\"url\"", texturePos);
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if (urlPos == std::string::npos) {
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LOGW("[%s] no url field under %s for UUID %s\n", textureKey.c_str(), textureKey.c_str(), uuid.c_str());
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return "";
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}
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// extract the URL value from the substring starting at urlPos
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std::string urlFragment = decoded.substr(urlPos);
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std::string textureUrl = extractJsonString(urlFragment, "url");
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if (textureUrl.empty()) {
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LOGW("[%s] failed to parse %s URL for UUID %s\n", textureKey.c_str(), textureKey.c_str(), uuid.c_str());
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return "";
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}
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LOGI("[%s] %s URL for %s: %s\n", textureKey.c_str(), textureKey.c_str(), username.c_str(), textureUrl.c_str());
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return textureUrl;
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}
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static std::string getSkinUrlForUsername(const std::string& username) {
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return getTextureUrlForUsername(username, "SKIN");
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}
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static std::string getCapeUrlForUsername(const std::string& username) {
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return getTextureUrlForUsername(username, "CAPE");
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}
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static bool ensureDirectoryExists(const std::string& path) {
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#if defined(_WIN32)
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return _mkdir(path.c_str()) == 0 || errno == EEXIST;
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#else
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struct stat st;
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if (stat(path.c_str(), &st) == 0 && S_ISDIR(st.st_mode))
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return true;
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return mkdir(path.c_str(), 0755) == 0 || errno == EEXIST;
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#endif
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}
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static bool fileExists(const std::string& path) {
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struct stat st;
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if (stat(path.c_str(), &st) != 0)
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return false;
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#if defined(_WIN32)
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return (st.st_mode & _S_IFREG) != 0;
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#else
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return S_ISREG(st.st_mode);
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#endif
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}
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static void* fetchSkinForPlayer(void* param) {
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LocalPlayer* player = (LocalPlayer*)param;
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if (!player) return NULL;
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LOGI("[Skin] starting skin download for %s\n", player->name.c_str());
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const std::string cacheDir = "data/images/skins";
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if (!ensureDirectoryExists(cacheDir)) {
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LOGW("[Skin] failed to create cache directory %s\n", cacheDir.c_str());
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}
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std::string cacheFile = cacheDir + "/" + player->name + ".png";
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if (fileExists(cacheFile)) {
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LOGI("[Skin] using cached skin for %s\n", player->name.c_str());
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player->setTextureName("skins/" + player->name + ".png");
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return NULL;
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}
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std::string skinUrl = getSkinUrlForUsername(player->name);
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if (skinUrl.empty()) {
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LOGW("[Skin] skin URL lookup failed for %s\n", player->name.c_str());
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return NULL;
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}
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LOGI("[Skin] downloading skin from %s\n", skinUrl.c_str());
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std::vector<unsigned char> skinData;
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if (!HttpClient::download(skinUrl, skinData) || skinData.empty()) {
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LOGW("[Skin] download failed for %s\n", skinUrl.c_str());
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return NULL;
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}
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// Save to cache
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FILE* fp = fopen(cacheFile.c_str(), "wb");
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if (fp) {
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fwrite(skinData.data(), 1, skinData.size(), fp);
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fclose(fp);
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LOGI("[Skin] cached skin to %s\n", cacheFile.c_str());
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} else {
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LOGW("[Skin] failed to write skin cache %s\n", cacheFile.c_str());
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}
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player->setTextureName("skins/" + player->name + ".png");
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return NULL;
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}
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static void* fetchCapeForPlayer(void* param) {
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LocalPlayer* player = (LocalPlayer*)param;
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if (!player) return NULL;
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LOGI("[Cape] starting cape download for %s\n", player->name.c_str());
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const std::string cacheDir = "data/images/capes";
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if (!ensureDirectoryExists(cacheDir)) {
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LOGW("[Cape] failed to create cache directory %s\n", cacheDir.c_str());
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}
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std::string cacheFile = cacheDir + "/" + player->name + ".png";
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if (fileExists(cacheFile)) {
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LOGI("[Cape] using cached cape for %s\n", player->name.c_str());
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player->setCapeTextureName("capes/" + player->name + ".png");
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return NULL;
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}
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std::string capeUrl = getCapeUrlForUsername(player->name);
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if (capeUrl.empty()) {
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LOGW("[Cape] cape URL lookup failed for %s\n", player->name.c_str());
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return NULL;
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}
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LOGI("[Cape] downloading cape from %s\n", capeUrl.c_str());
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std::vector<unsigned char> capeData;
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if (!HttpClient::download(capeUrl, capeData) || capeData.empty()) {
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LOGW("[Cape] download failed for %s\n", capeUrl.c_str());
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return NULL;
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}
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// Save to cache
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FILE* fp = fopen(cacheFile.c_str(), "wb");
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if (fp) {
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fwrite(capeData.data(), 1, capeData.size(), fp);
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fclose(fp);
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LOGI("[Cape] cached cape to %s\n", cacheFile.c_str());
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} else {
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LOGW("[Cape] failed to write cape cache %s\n", cacheFile.c_str());
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}
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player->setCapeTextureName("capes/" + player->name + ".png");
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return NULL;
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}
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//@note: doesn't work completely, since it doesn't care about stairs rotation
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static bool isJumpable(int tileId) {
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return tileId != Tile::fence->id
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&& tileId != Tile::fenceGate->id
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&& tileId != Tile::stoneSlabHalf->id
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&& tileId != Tile::trapdoor->id
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&& tileId != Tile::sign->id
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&& tileId != Tile::wallSign->id
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&& (Tile::tiles[tileId] != NULL && Tile::tiles[tileId]->getRenderShape() != Tile::SHAPE_STAIRS);
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}
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} // anonymous namespace
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LocalPlayer::LocalPlayer(Minecraft* minecraft, Level* level, User* user, int dimension, bool isCreative)
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: Player(level, isCreative),
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minecraft(minecraft),
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input(NULL),
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sentInventoryItemId(-1),
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sentInventoryItemData(-1),
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autoJumpEnabled(true),
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armorTypeHash(0),
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sprinting(false),
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sprintDoubleTapTimer(0),
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prevForwardHeld(false)
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{
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this->dimension = dimension;
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_init();
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if (user != NULL && !user->name.empty()) {
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this->name = user->name;
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// Fetch user skin and cape from Mojang servers in the background (avoids blocking the main thread)
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new CThread(fetchSkinForPlayer, this);
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new CThread(fetchCapeForPlayer, this);
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}
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}
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LocalPlayer::~LocalPlayer() {
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//delete input;
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//input = NULL;
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}
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/*private*/
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void LocalPlayer::calculateFlight(float xa, float ya, float za) {
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float flySpeed = minecraft->options.getProgressValue(OPTIONS_FLY_SPEED);
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float sensivity = minecraft->options.getProgressValue(OPTIONS_SENSITIVITY);
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xa = xa * flySpeed;
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ya = 0;
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za = za * flySpeed;
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#ifdef ANDROID
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if (Keyboard::isKeyDown(103)) ya = .2f * minecraft->options.flySpeed;
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if (Keyboard::isKeyDown(102)) ya = -.2f * minecraft->options.flySpeed;
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#else
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if (Keyboard::isKeyDown(Keyboard::KEY_E)) ya = .2f * flySpeed;
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if (Keyboard::isKeyDown(Keyboard::KEY_Q)) ya = -.2f * flySpeed;
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#endif
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flyX = 10 * smoothFlyX.getNewDeltaValue(xa, .35f * sensivity);
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flyY = 10 * smoothFlyY.getNewDeltaValue(ya, .35f * sensivity);
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flyZ = 10 * smoothFlyZ.getNewDeltaValue(za, .35f * sensivity);
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}
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bool LocalPlayer::isSolidTile(int x, int y, int z) {
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int tileId = level->getTile(x, y, z);
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return tileId > 0 && Tile::tiles[tileId]->material->isSolid();
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}
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void LocalPlayer::tick() {
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super::tick();
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if(!useItem.isNull()) {
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ItemInstance* item = inventory->getSelected();
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if(item != NULL && *item == useItem) {
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if (useItemDuration <= 25 && useItemDuration % 4 == 0) {
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spawnEatParticles(item, 5);
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}
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if(--useItemDuration == 0) {
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if(!level->isClientSide) {
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completeUsingItem();
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} else {
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EntityEventPacket p(entityId, EntityEvent::USE_ITEM_COMPLETE);
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level->raknetInstance->send(p);
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}
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}
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}
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else {
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stopUsingItem();
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}
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}
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if (minecraft->isOnline())
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{
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if (std::abs(x - sentX) > .1f || std::abs(y - sentY) > .01f || std::abs(z - sentZ) > .1f || std::abs(sentRotX - xRot) > 1 || std::abs(sentRotY - yRot) > 1)
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{
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MovePlayerPacket packet(entityId, x, y - heightOffset, z, xRot, yRot);
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minecraft->raknetInstance->send(packet);
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sentX = x;
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sentY = y;
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sentZ = z;
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sentRotX = xRot;
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sentRotY = yRot;
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}
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ItemInstance* item = inventory->getSelected();
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int newItemId = (item && item->count > 0) ? item->id : 0;
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int newItemData = (item && item->count > 0) ? item->getAuxValue() : 0;
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if (sentInventoryItemId != newItemId
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|| sentInventoryItemData != newItemData)
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{
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sentInventoryItemId = newItemId;
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sentInventoryItemData = newItemData;
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PlayerEquipmentPacket packet(entityId, newItemId, newItemData);
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minecraft->raknetInstance->send(packet);
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}
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}
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/*
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for (int i = 0; i < 4; ++i) {
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ItemInstance* a = getArmor(i);
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if (!a) continue;
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ArmorItem* item = (ArmorItem*) a->getItem();
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printf("armor %d: %d\n", i, a->getAuxValue());
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}
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*/
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updateArmorTypeHash();
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#ifndef STANDALONE_SERVER
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if (!minecraft->screen && containerMenu) {
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static bool hasPostedError = false;
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if (!hasPostedError) {
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minecraft->gui.postError( ErrorCodes::ContainerRefStillExistsAfterDestruction );
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hasPostedError = true;
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}
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}
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#endif
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//LOGI("biome: %s\n", level->getBiomeSource()->getBiome((int)x >> 4, (int)z >> 4)->name.c_str());
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}
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/*public*/
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void LocalPlayer::aiStep() {
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jumpTriggerTime--;
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ascendTriggerTime--;
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descendTriggerTime--;
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bool wasJumping = input->jumping;
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#ifndef STANDALONE_SERVER
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bool screenCovering = minecraft->screen && !minecraft->screen->passEvents;
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if (!screenCovering)
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input->tick(this);
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// Sprint: detect W double-tap
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{
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bool forwardHeld = (input->ya > 0);
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if (forwardHeld && !prevForwardHeld && minecraft->options.getBooleanValue(OPTIONS_ALLOW_SPRINT)) {
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// leading edge of W press
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if (sprintDoubleTapTimer > 0)
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sprinting = true;
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else
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sprintDoubleTapTimer = 7;
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}
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if (!forwardHeld) {
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sprinting = false;
|
|
}
|
|
if (sprintDoubleTapTimer > 0) sprintDoubleTapTimer--;
|
|
prevForwardHeld = forwardHeld;
|
|
}
|
|
if (input->sneaking || abilities.flying)
|
|
sprinting = false;
|
|
|
|
if (input->sneaking) {
|
|
if (ySlideOffset < 0.2f) ySlideOffset = 0.2f;
|
|
}
|
|
#endif
|
|
if (abilities.mayfly) {
|
|
// Check for flight toggle
|
|
if (!wasJumping && input->jumping) {
|
|
if (jumpTriggerTime <= 0) jumpTriggerTime = 7;
|
|
else {
|
|
abilities.flying = !abilities.flying;
|
|
jumpTriggerTime = 0;
|
|
}
|
|
}
|
|
if (abilities.flying) {
|
|
if (input->wantUp) {
|
|
yd += 0.15f;
|
|
//xd = zd = 0;
|
|
}
|
|
if (input->wantDown) {
|
|
yd -= 0.15f;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(isUsingItem()) {
|
|
const float k = 0.35f;
|
|
input->xa *= k;
|
|
input->ya *= k;
|
|
}
|
|
|
|
Mob::aiStep();
|
|
super::aiStep();
|
|
|
|
//if (onGround && abilities.flying)
|
|
// abilities.flying = false;
|
|
|
|
if (interpolateOnly())
|
|
updateAi();
|
|
}
|
|
|
|
/*public*/
|
|
void LocalPlayer::closeContainer() {
|
|
if (level->isClientSide) {
|
|
ContainerClosePacket packet(containerMenu->containerId);
|
|
minecraft->raknetInstance->send(packet);
|
|
}
|
|
super::closeContainer();
|
|
minecraft->setScreen(NULL);
|
|
}
|
|
|
|
//@Override
|
|
void LocalPlayer::move(float xa, float ya, float za) {
|
|
//@note: why is this == minecraft->player needed?
|
|
if (this == minecraft->player && minecraft->options.getBooleanValue(OPTIONS_IS_FLYING)) {
|
|
noPhysics = true;
|
|
float tmp = walkDist; // update
|
|
calculateFlight((float) xa, (float) ya, (float) za);
|
|
fallDistance = 0;
|
|
yd = 0;
|
|
super::move(flyX, flyY, flyZ);
|
|
onGround = true;
|
|
walkDist = tmp;
|
|
} else {
|
|
if (autoJumpTime > 0) {
|
|
autoJumpTime--;
|
|
input->jumping = true;
|
|
}
|
|
float prevX = x, prevZ = z;
|
|
|
|
super::move(xa, ya, za);
|
|
|
|
float newX = x, newZ = z;
|
|
|
|
if (autoJumpTime <= 0 && minecraft->options.getBooleanValue(OPTIONS_AUTOJUMP))
|
|
{
|
|
// auto-jump when crossing the middle of a tile, and the tile in the front is blocked
|
|
bool jump = false;
|
|
if (Mth::floor(prevX * 2.0f) != Mth::floor(newX * 2.0f) || Mth::floor(prevZ * 2.0f) != Mth::floor(newZ * 2.0f))
|
|
{
|
|
float dist = Mth::sqrt(xa * xa + za * za);
|
|
const int xx = Mth::floor(x + xa / dist);
|
|
const int zz = Mth::floor(z + za / dist);
|
|
const int tileId = level->getTile(xx, (int)(y-1), zz);
|
|
jump = (isSolidTile(xx, (int)(y-1), zz) // Solid block to jump up on
|
|
&& !isSolidTile(xx, (int)y, zz) && !isSolidTile(xx, (int)(y+1), zz)) // Enough space
|
|
&& isJumpable(tileId);
|
|
}
|
|
if (jump)
|
|
{
|
|
autoJumpTime = 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void LocalPlayer::updateAi() {
|
|
super::updateAi();
|
|
this->xxa = input->xa;
|
|
this->yya = input->ya;
|
|
this->jumping = input->jumping || autoJumpTime > 0;
|
|
}
|
|
|
|
void LocalPlayer::take( Entity* e, int orgCount )
|
|
{
|
|
#ifndef STANDALONE_SERVER
|
|
if (e->isItemEntity())
|
|
minecraft->particleEngine->add(new TakeAnimationParticle(minecraft->level, (ItemEntity*)e, this, -0.5f));
|
|
#endif
|
|
}
|
|
|
|
void LocalPlayer::setKey( int eventKey, bool eventKeyState )
|
|
{
|
|
input->setKey(eventKey, eventKeyState);
|
|
}
|
|
|
|
void LocalPlayer::releaseAllKeys()
|
|
{
|
|
if (input) input->releaseAllKeys();
|
|
}
|
|
|
|
float LocalPlayer::getWalkingSpeedModifier() {
|
|
return sprinting ? 1.3f : 1.0f;
|
|
}
|
|
|
|
float LocalPlayer::getFieldOfViewModifier() {
|
|
float targetFov = 1.0f;
|
|
if(abilities.flying) targetFov *= 1.1f;
|
|
targetFov *= ((walkingSpeed * getWalkingSpeedModifier()) / DEFAULT_WALK_SPEED +1) / 2;
|
|
|
|
if(isUsingItem() && getUseItem()->id == Item::bow->id) {
|
|
float ticksHeld = (float)getTicksUsingItem();
|
|
float scale = ticksHeld / BowItem::MAX_DRAW_DURATION;
|
|
if(scale > 1) {
|
|
scale = 1;
|
|
}
|
|
else {
|
|
scale *= scale;
|
|
}
|
|
targetFov *= 1.0f - scale * 0.15f;
|
|
}
|
|
return targetFov;
|
|
}
|
|
void LocalPlayer::addAdditonalSaveData( CompoundTag* entityTag )
|
|
{
|
|
super::addAdditonalSaveData(entityTag);
|
|
entityTag->putInt("Score", score);
|
|
}
|
|
|
|
void LocalPlayer::readAdditionalSaveData( CompoundTag* entityTag )
|
|
{
|
|
super::readAdditionalSaveData(entityTag);
|
|
score = entityTag->getInt("Score");
|
|
}
|
|
|
|
bool LocalPlayer::isSneaking()
|
|
{
|
|
return input->sneaking;
|
|
}
|
|
|
|
void LocalPlayer::hurtTo( int newHealth )
|
|
{
|
|
int dmg = health - newHealth;
|
|
if (dmg <= 0) {
|
|
this->health = newHealth;
|
|
} else {
|
|
lastHurt = dmg;
|
|
lastHealth = health;
|
|
invulnerableTime = invulnerableDuration;
|
|
|
|
minecraft->player->bypassArmor = true;
|
|
actuallyHurt(dmg);
|
|
minecraft->player->bypassArmor = false;
|
|
|
|
hurtTime = hurtDuration = 10;
|
|
}
|
|
}
|
|
|
|
void LocalPlayer::actuallyHurt( int dmg )
|
|
{
|
|
#ifndef STANDALONE_SERVER
|
|
if (minecraft->screen && minecraft->screen->closeOnPlayerHurt()) {
|
|
if (containerMenu) closeContainer();
|
|
else minecraft->setScreen(NULL);
|
|
}
|
|
#endif
|
|
super::actuallyHurt(dmg);
|
|
}
|
|
|
|
void LocalPlayer::respawn()
|
|
{
|
|
minecraft->respawnPlayer();
|
|
}
|
|
|
|
void LocalPlayer::die(Entity* source)
|
|
{
|
|
// If we're an online client, send the inventory to be dropped
|
|
// If we're the server, drop the inventory immediately
|
|
if (level->isClientSide) {
|
|
SendInventoryPacket packet(this, true);
|
|
minecraft->raknetInstance->send(packet);
|
|
}
|
|
inventory->dropAll(level->isClientSide);
|
|
for (int i = 0; i < NUM_ARMOR; ++i) {
|
|
ItemInstance* item = getArmor(i);
|
|
if (!ItemInstance::isArmorItem(item)) return;
|
|
|
|
drop(new ItemInstance(*item), true);
|
|
setArmor(i, NULL);
|
|
}
|
|
|
|
super::die(source);
|
|
}
|
|
|
|
void LocalPlayer::swing() {
|
|
super::swing();
|
|
|
|
if (swingTime == -1) {
|
|
AnimatePacket packet(AnimatePacket::Swing, this);
|
|
packet.reliability = UNRELIABLE;
|
|
packet.priority = MEDIUM_PRIORITY;
|
|
minecraft->raknetInstance->send(packet);
|
|
}
|
|
}
|
|
|
|
void LocalPlayer::reset() {
|
|
super::reset();
|
|
this->_init();
|
|
}
|
|
|
|
void LocalPlayer::_init() {
|
|
autoJumpTime = 0;
|
|
jumpTriggerTime = 0;
|
|
ascendTriggerTime = 0;
|
|
descendTriggerTime = 0;
|
|
ascending = false;
|
|
descending = false;
|
|
|
|
ItemInstance* item = inventory->getSelected();
|
|
sentInventoryItemId = item? item->id : 0;
|
|
sentInventoryItemData = item? item->getAuxValue() : 0;
|
|
}
|
|
|
|
void LocalPlayer::startCrafting(int x, int y, int z, int tableSize) {
|
|
#ifndef STANDALONE_SERVER
|
|
if (!minecraft->isCreativeMode())
|
|
minecraft->setScreen( new WorkbenchScreen(tableSize) );
|
|
#endif
|
|
}
|
|
|
|
void LocalPlayer::startStonecutting(int x, int y, int z) {
|
|
#ifndef STANDALONE_SERVER
|
|
if (!minecraft->isCreativeMode())
|
|
minecraft->setScreen( new StonecutterScreen() );
|
|
#endif
|
|
}
|
|
|
|
void LocalPlayer::openFurnace( FurnaceTileEntity* e ) {
|
|
#ifndef STANDALONE_SERVER
|
|
if (!minecraft->isCreativeMode())
|
|
minecraft->setScreen( new FurnaceScreen(this, e) );
|
|
#endif
|
|
}
|
|
|
|
void LocalPlayer::openContainer( ChestTileEntity* container ) {
|
|
#ifndef STANDALONE_SERVER
|
|
if (!minecraft->isCreativeMode())
|
|
minecraft->setScreen( new ChestScreen(this, container) );
|
|
#endif
|
|
}
|
|
|
|
void LocalPlayer::drop( ItemInstance* item, bool randomly )
|
|
{
|
|
if (!item)
|
|
return;
|
|
|
|
if (level->isClientSide) {
|
|
DropItemPacket packet(entityId, *item);
|
|
minecraft->raknetInstance->send(packet);
|
|
// delete the ItemEntity here, since we don't add it to level
|
|
delete item;
|
|
} else {
|
|
super::drop(item, randomly);
|
|
}
|
|
}
|
|
|
|
void LocalPlayer::causeFallDamage( float distance )
|
|
{
|
|
int dmg = (int) ceil((distance - 3));
|
|
if (dmg > 0) {
|
|
if (level->isClientSide) {
|
|
SetHealthPacket packet(SetHealthPacket::HEALTH_MODIFY_OFFSET + dmg);
|
|
minecraft->raknetInstance->send(packet);
|
|
}
|
|
}
|
|
super::causeFallDamage(distance);
|
|
|
|
}
|
|
|
|
void LocalPlayer::displayClientMessage( const std::string& messageId ) {
|
|
#ifndef STANDALONE_SERVER
|
|
minecraft->gui.displayClientMessage(messageId);
|
|
#endif
|
|
}
|
|
|
|
int LocalPlayer::startSleepInBed( int x, int y, int z ) {
|
|
int startSleepInBedReturnValue = super::startSleepInBed(x, y, z);
|
|
#ifndef STANDALONE_SERVER
|
|
if(startSleepInBedReturnValue == BedSleepingResult::OK)
|
|
minecraft->setScreen(new InBedScreen());
|
|
#endif
|
|
return startSleepInBedReturnValue;
|
|
}
|
|
|
|
void LocalPlayer::stopSleepInBed( bool forcefulWakeUp, bool updateLevelList, bool saveRespawnPoint ) {
|
|
if(level->isClientSide) {
|
|
PlayerActionPacket packet(PlayerActionPacket::STOP_SLEEPING, 0, 0, 0, 0, entityId);
|
|
minecraft->raknetInstance->send(packet);
|
|
}
|
|
#ifndef STANDALONE_SERVER
|
|
minecraft->setScreen(NULL);
|
|
#endif
|
|
super::stopSleepInBed(forcefulWakeUp, updateLevelList, saveRespawnPoint);
|
|
}
|
|
|
|
void LocalPlayer::openTextEdit( TileEntity* tileEntity ) {
|
|
#if !defined(STANDALONE_SERVER) && !defined(RPI)
|
|
if(tileEntity->type == TileEntityType::Sign)
|
|
minecraft->setScreen(new TextEditScreen((SignTileEntity*) tileEntity));
|
|
#endif
|
|
}
|
|
|
|
void LocalPlayer::updateArmorTypeHash() {
|
|
int hash = getArmorTypeHash();
|
|
if (hash != armorTypeHash) {
|
|
PlayerArmorEquipmentPacket p(this);
|
|
minecraft->raknetInstance->send(p);
|
|
armorTypeHash = hash;
|
|
}
|
|
}
|