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40 lines
998 B
C++
Executable File
40 lines
998 B
C++
Executable File
#ifndef NET_MINECRAFT_WORLD_LEVEL_STORAGE__LevelStorage_H__
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#define NET_MINECRAFT_WORLD_LEVEL_STORAGE__LevelStorage_H__
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//package net.minecraft.world.level.storage;
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#include <vector>
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#include <string>
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class LevelData;
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class ChunkStorage;
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class Dimension;
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class Player;
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class Level;
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class LevelChunk;
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class LevelStorage
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{
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public:
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virtual ~LevelStorage() {}
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virtual LevelData* prepareLevel(Level* level) = 0;
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virtual ChunkStorage* createChunkStorage(Dimension* dimension) = 0;
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virtual void saveLevelData(LevelData& levelData, std::vector<Player*>* players) = 0;
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virtual void saveLevelData(LevelData& levelData) {
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saveLevelData(levelData, NULL);
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}
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virtual void closeAll() = 0;
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virtual void saveGame(Level* level) {}
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virtual void loadEntities(Level* level, LevelChunk* levelChunk) {}
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//void checkSession() throws LevelConflictException;
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//PlayerIO getPlayerIO();
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};
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#endif /*NET_MINECRAFT_WORLD_LEVEL_STORAGE__LevelStorage_H__*/
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