Mods
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@ -54,6 +54,7 @@ class Config:
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filter_width: int = 150
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filter_debouncer_delay: int = 200
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default_population: int = 100
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merge_goal: int = 8
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@staticmethod
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def prepare() -> None:
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@ -34,7 +34,7 @@ class Method:
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class Game:
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timer: QTimer | None = None
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playing_song: bool = False
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last_update: int = 0
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merge_charge: int = 0
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@staticmethod
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def prepare() -> None:
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@ -169,22 +169,17 @@ class Game:
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min_num = 0
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max_num = 12
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no_repeat = [Method.merge]
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num = random.randint(min_num, max_num)
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if num in no_repeat:
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if Game.last_update == num:
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num = max_num
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Game.last_update = num
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Game.merge_charge += 1
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if num == Method.merge:
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if Game.merge_charge >= Config.merge_goal:
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if Ants.merge():
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Game.merge_charge = 0
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return
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# If merge failed
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num = max_num
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num = min_num
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status = ""
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method = "normal"
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