Fixes and enhancements from my MCPE repository. (https://github.com/mschiller890/mcpe64)

This commit is contained in:
Michal Schiller
2026-03-10 19:31:40 +01:00
parent 0c97ceb340
commit 2fc323639a
69 changed files with 2509 additions and 639 deletions

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@@ -64,7 +64,8 @@
TerminateThread(m_threadHandle, 0);
#endif
#if defined(LINUX) || defined(ANDROID) || defined(__APPLE__) || defined(POSIX)
pthread_join(m_thread, NULL);
// Thread was created detached; pthread_join on a detached thread is undefined
// and causes SIGABRT when the pthread_t is no longer valid.
pthread_attr_destroy(&m_attributes);
#endif
}

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@@ -140,7 +140,7 @@ void SoundSystemAL::playAt( const SoundDesc& sound, float x, float y, float z, f
{
if (pitch < 0.01f) pitch = 1;
LOGI("playing sound '%s' with volume/pitch: %f, %f @ %f, %f, %f\n", sound.name.c_str(), volume, pitch, x, y, z);
//LOGI("playing sound '%s' with volume/pitch: %f, %f @ %f, %f, %f\n", sound.name.c_str(), volume, pitch, x, y, z);
ALuint bufferID;
if (!getBufferId(sound, &bufferID)) {
@@ -151,7 +151,7 @@ void SoundSystemAL::playAt( const SoundDesc& sound, float x, float y, float z, f
}
errIdString = "Get buffer";
checkError();
LOGI("playing sound %d - '%s' with volume/pitch: %f, %f @ %f, %f, %f\n", bufferID, sound.name.c_str(), volume, pitch, x, y, z);
//LOGI("playing sound %d - '%s' with volume/pitch: %f, %f @ %f, %f, %f\n", bufferID, sound.name.c_str(), volume, pitch, x, y, z);
int sourceIndex;
errIdString = "Get free index";
@@ -232,12 +232,12 @@ bool SoundSystemAL::getBufferId(const SoundDesc& sound, ALuint* buf) {
: (sound.channels==2? AL_FORMAT_STEREO8 : AL_FORMAT_MONO8);
alBufferData(bufferID, format, sound.frames, sound.size, sound.frameRate);
LOGI("Creating %d (%p) from sound: '%s'\n", bufferID, sound.frames, sound.name.c_str());
//LOGI("Creating %d (%p) from sound: '%s'\n", bufferID, sound.frames, sound.name.c_str());
errIdString = "Buffer data";
LOGI("Creating buffer with data: %d (%d), %p, %d, %d\n", format, sound.byteWidth, sound.frames, sound.size, sound.frameRate);
//LOGI("Creating buffer with data: %d (%d), %p, %d, %d\n", format, sound.byteWidth, sound.frames, sound.size, sound.frameRate);
checkError();
LOGI("Sound ch: %d, fmt: %d, frames: %p, len: %f, fr: %d, sz: %d, numfr: %d\n", sound.channels, format, sound.frames, sound.length(), sound.frameRate, sound.size, sound.numFrames);
//LOGI("Sound ch: %d, fmt: %d, frames: %p, len: %f, fr: %d, sz: %d, numfr: %d\n", sound.channels, format, sound.frames, sound.length(), sound.frameRate, sound.size, sound.numFrames);
Buffer buffer;
@@ -248,6 +248,10 @@ bool SoundSystemAL::getBufferId(const SoundDesc& sound, ALuint* buf) {
_buffers.push_back(buffer);
// @huge @attn @note @fix: The original data is free'd
// On PLATFORM_DESKTOP the PCM data lives in static arrays (not heap),
// so calling delete[] on them causes a debug-heap __debugbreak crash.
#if !defined(PLATFORM_DESKTOP)
sound.destroy();
#endif
return true;
}

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@@ -91,7 +91,7 @@ void SoundSystemSL::setListenerPos( float x, float y, float z )
return;
}
SLVec3D pos = {1000.0f * x, 1000.0f * y, 1000.0f * z};
SLVec3D pos = {(SLint32)(1000.0f * x), (SLint32)(1000.0f * y), (SLint32)(1000.0f * z)};
SLresult res = (*listener)->SetLocationCartesian(listener, &pos);
checkErr(res);
}
@@ -115,10 +115,10 @@ void SoundSystemSL::playAt( const SoundDesc& sound, float x, float y, float z, f
SLDataLocator_AndroidSimpleBufferQueue uri = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2};
SLDataFormat_PCM mime = {
SL_DATAFORMAT_PCM,
sound.channels,
sound.frameRate * 1000,
sound.byteWidth << 3,
sound.byteWidth << 3,
(SLuint32)sound.channels,
(SLuint32)(sound.frameRate * 1000),
(SLuint32)(sound.byteWidth << 3),
(SLuint32)(sound.byteWidth << 3),
sound.channels==1? SL_SPEAKER_FRONT_CENTER :
SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT,
SL_BYTEORDER_LITTLEENDIAN