mirror of
https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-03-19 22:43:32 +00:00
Fixes and enhancements from my MCPE repository. (https://github.com/mschiller890/mcpe64)
This commit is contained in:
201
.gitignore
vendored
201
.gitignore
vendored
@@ -1,3 +1,202 @@
|
|||||||
|
# Build output
|
||||||
build/
|
build/
|
||||||
linux-build/
|
out/
|
||||||
|
bin/
|
||||||
|
lib/
|
||||||
|
cmake-build-*/
|
||||||
|
CMakeFiles/
|
||||||
|
CMakeCache.txt
|
||||||
|
cmake_install.cmake
|
||||||
|
Makefile
|
||||||
|
*.cmake
|
||||||
|
!cmake/CPM.cmake
|
||||||
|
|
||||||
|
# Compiled object files
|
||||||
|
*.o
|
||||||
|
*.obj
|
||||||
|
*.a
|
||||||
|
*.lib
|
||||||
|
*.so
|
||||||
|
*.dylib
|
||||||
|
*.dll
|
||||||
|
*.exe
|
||||||
|
*.out
|
||||||
|
|
||||||
|
# CMake generated
|
||||||
|
install_manifest.txt
|
||||||
|
compile_commands.json
|
||||||
|
CTestTestfile.cmake
|
||||||
|
_CPack_Packages/
|
||||||
|
*.cbp
|
||||||
|
|
||||||
|
# Visual Studio
|
||||||
|
*.sdf
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
*.VC.db
|
||||||
|
*.VC.opendb
|
||||||
|
.vs/
|
||||||
|
ipch/
|
||||||
|
x64/
|
||||||
|
x86/
|
||||||
|
Debug/
|
||||||
|
Release/
|
||||||
|
RelWithDebInfo/
|
||||||
|
MinSizeRel/
|
||||||
|
|
||||||
|
# Xcode
|
||||||
|
*.xcworkspace
|
||||||
|
xcuserdata/
|
||||||
|
*.xccheckout
|
||||||
|
*.moved-aside
|
||||||
|
DerivedData/
|
||||||
|
*.hmap
|
||||||
|
*.ipa
|
||||||
|
*.dSYM.zip
|
||||||
|
*.dSYM
|
||||||
|
|
||||||
|
# Android
|
||||||
|
*.apk
|
||||||
|
*.aab
|
||||||
|
*.ap_
|
||||||
|
local.properties
|
||||||
|
.gradle/
|
||||||
|
project/.gradle/
|
||||||
|
project/android/bin/
|
||||||
|
project/android/gen/
|
||||||
|
project/android/obj/
|
||||||
|
project/android_java/bin/
|
||||||
|
project/android_java/gen/
|
||||||
|
project/android_java/obj/
|
||||||
|
project/android/libs/*.so
|
||||||
|
|
||||||
|
# macOS
|
||||||
|
.DS_Store
|
||||||
|
.AppleDouble
|
||||||
|
.LSOverride
|
||||||
|
._*
|
||||||
|
|
||||||
|
# Windows
|
||||||
|
Thumbs.db
|
||||||
|
ehthumbs.db
|
||||||
|
Desktop.ini
|
||||||
|
$RECYCLE.BIN/
|
||||||
|
|
||||||
|
# Linux
|
||||||
|
*~
|
||||||
|
.nfs*
|
||||||
|
|
||||||
|
# CLion / JetBrains
|
||||||
|
.idea/
|
||||||
|
*.iml
|
||||||
|
*.ipr
|
||||||
|
*.iws
|
||||||
|
|
||||||
|
# Eclipse CDT
|
||||||
|
.project
|
||||||
|
.cproject
|
||||||
|
.settings/
|
||||||
|
|
||||||
|
# Logs
|
||||||
|
*.log
|
||||||
|
|
||||||
|
# Ninja
|
||||||
|
.ninja_deps
|
||||||
|
.ninja_log
|
||||||
|
build.ninja
|
||||||
|
|
||||||
|
# VS Code
|
||||||
|
.vscode/
|
||||||
|
*.code-workspace
|
||||||
|
|
||||||
|
# Visual Studio additional
|
||||||
|
*.ncb
|
||||||
|
*.aps
|
||||||
|
*.pdb
|
||||||
|
*.ilk
|
||||||
|
*.exp
|
||||||
|
*.iobj
|
||||||
|
*.ipdb
|
||||||
|
*.tlog
|
||||||
|
*.lastbuildstate
|
||||||
|
*.pch
|
||||||
|
*.ipch
|
||||||
|
*.VC.db-shm
|
||||||
|
*.VC.db-wal
|
||||||
|
*.svclog
|
||||||
|
*.vcxproj.user
|
||||||
|
|
||||||
|
# CMake generated project files
|
||||||
|
ALL_BUILD.vcxproj
|
||||||
|
ALL_BUILD.vcxproj.filters
|
||||||
|
INSTALL.vcxproj
|
||||||
|
INSTALL.vcxproj.filters
|
||||||
|
PACKAGE.vcxproj
|
||||||
|
PACKAGE.vcxproj.filters
|
||||||
|
ZERO_CHECK.vcxproj
|
||||||
|
ZERO_CHECK.vcxproj.filters
|
||||||
|
MinecraftPE.vcxproj
|
||||||
|
MinecraftPE.vcxproj.filters
|
||||||
|
MinecraftPE.sln
|
||||||
|
CPackConfig.cmake
|
||||||
|
CPackSourceConfig.cmake
|
||||||
|
cpm-package-lock.cmake
|
||||||
|
MinecraftPE.dir/
|
||||||
|
_deps/
|
||||||
|
|
||||||
|
# Test / coverage
|
||||||
|
Testing/
|
||||||
|
CTestResults/
|
||||||
|
*.gcno
|
||||||
|
*.gcda
|
||||||
|
*.gcov
|
||||||
|
coverage/
|
||||||
|
lcov.info
|
||||||
|
|
||||||
|
# Precompiled headers
|
||||||
|
*.gch
|
||||||
|
|
||||||
|
# Compiler / linker intermediates
|
||||||
|
*.map
|
||||||
|
*.res
|
||||||
|
*.d
|
||||||
|
|
||||||
|
# Patch / diff leftovers
|
||||||
|
*.orig
|
||||||
|
*.rej
|
||||||
|
*.patch
|
||||||
|
|
||||||
|
# Backup / temp
|
||||||
|
*.bak
|
||||||
|
*.swp
|
||||||
|
*.swo
|
||||||
|
*.tmp
|
||||||
|
*~.nib
|
||||||
|
|
||||||
|
# Tags
|
||||||
|
tags
|
||||||
|
TAGS
|
||||||
|
.tags
|
||||||
|
ctags
|
||||||
|
|
||||||
|
# macOS extra
|
||||||
|
.Spotlight-V100
|
||||||
|
.Trashes
|
||||||
|
.fseventsd
|
||||||
|
Icon\r
|
||||||
|
|
||||||
|
# Windows extra
|
||||||
|
*.lnk
|
||||||
|
[Dd]esktop.ini
|
||||||
|
|
||||||
|
# User / local config
|
||||||
|
options.txt
|
||||||
|
local.cmake
|
||||||
|
games/
|
||||||
|
|
||||||
|
# Dependency cache
|
||||||
|
vcpkg_installed/
|
||||||
.cache/
|
.cache/
|
||||||
|
conan/
|
||||||
|
|||||||
@@ -136,6 +136,13 @@ if(PLATFORM STREQUAL "PLATFORM_GLFW")
|
|||||||
list(APPEND SOURCES "src/AppPlatform_glfw.cpp")
|
list(APPEND SOURCES "src/AppPlatform_glfw.cpp")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
# Explicitly list files added after the initial glob so they are always included
|
||||||
|
list(APPEND SOURCES
|
||||||
|
"src/client/gui/screens/ConsoleScreen.cpp"
|
||||||
|
"src/client/gui/screens/UsernameScreen.cpp"
|
||||||
|
"src/client/gui/screens/CreditsScreen.cpp"
|
||||||
|
)
|
||||||
|
|
||||||
add_executable(${PROJECT_NAME}
|
add_executable(${PROJECT_NAME}
|
||||||
${SOURCES}
|
${SOURCES}
|
||||||
"glad/src/glad.c"
|
"glad/src/glad.c"
|
||||||
|
|||||||
302
build.ps1
Normal file
302
build.ps1
Normal file
@@ -0,0 +1,302 @@
|
|||||||
|
# ============================================================
|
||||||
|
# MCPE 0.4.0 Android Build Script — from-scratch capable
|
||||||
|
# Works on a clean machine; creates all dirs, keystore and
|
||||||
|
# stub Java files automatically.
|
||||||
|
#
|
||||||
|
# Usage:
|
||||||
|
# .\build.ps1 # full build (NDK + Java + APK + install)
|
||||||
|
# .\build.ps1 -NoCpp # skip NDK rebuild (Java/assets changed)
|
||||||
|
# .\build.ps1 -NoJava # skip Java recompile (C++ changed only)
|
||||||
|
# .\build.ps1 -NoBuild # repackage + install only (no recompile)
|
||||||
|
# ============================================================
|
||||||
|
param(
|
||||||
|
[switch]$NoCpp,
|
||||||
|
[switch]$NoJava,
|
||||||
|
[switch]$NoBuild
|
||||||
|
)
|
||||||
|
|
||||||
|
Set-StrictMode -Version Latest
|
||||||
|
$ErrorActionPreference = "Stop"
|
||||||
|
|
||||||
|
# ── Paths ────────────────────────────────────────────────────
|
||||||
|
$repo = $PSScriptRoot
|
||||||
|
$apkbuild = "C:\apkbuild"
|
||||||
|
$ndk = "C:\android-ndk-r14b"
|
||||||
|
$sdkTools = "$env:LOCALAPPDATA\Android\Sdk\build-tools\35.0.0"
|
||||||
|
$androidJar = "$env:LOCALAPPDATA\Android\Sdk\platforms\android-36\android.jar"
|
||||||
|
$adb = "$env:LOCALAPPDATA\Android\Sdk\platform-tools\adb.exe"
|
||||||
|
$keystore = "$apkbuild\debug.keystore"
|
||||||
|
$pkg = "com.mojang.minecraftpe"
|
||||||
|
|
||||||
|
# Auto-detect keytool from JAVA_HOME, then from common install locations
|
||||||
|
$keytool = if ($env:JAVA_HOME) { "$env:JAVA_HOME\bin\keytool.exe" } else {
|
||||||
|
$found = Get-ChildItem "C:\Program Files\Java","C:\Program Files\Eclipse Adoptium" `
|
||||||
|
-Filter keytool.exe -Recurse -ErrorAction SilentlyContinue |
|
||||||
|
Sort-Object FullName -Descending | Select-Object -First 1 -ExpandProperty FullName
|
||||||
|
if (-not $found) { throw "keytool not found. Set JAVA_HOME or install a JDK." }
|
||||||
|
$found
|
||||||
|
}
|
||||||
|
|
||||||
|
$jniDir = "$repo\project\android\jni"
|
||||||
|
$libSrc = "$repo\project\android\libs\arm64-v8a\libminecraftpe.so"
|
||||||
|
$libDst = "$apkbuild\lib\arm64-v8a\libminecraftpe.so"
|
||||||
|
$manifest = "$repo\project\android_java\AndroidManifest.xml"
|
||||||
|
$res = "$repo\project\android_java\res"
|
||||||
|
$javaSrc = "$repo\project\android_java\src"
|
||||||
|
$stubsDir = "$apkbuild\stubs"
|
||||||
|
$rJava = "$apkbuild\gen\R.java"
|
||||||
|
$classesDir = "$apkbuild\classes"
|
||||||
|
$dexOut = "$apkbuild\classes.dex"
|
||||||
|
$dataDir = "$repo\data"
|
||||||
|
|
||||||
|
$unsigned = "$apkbuild\minecraftpe-unsigned.apk"
|
||||||
|
$aligned = "$apkbuild\minecraftpe-aligned.apk"
|
||||||
|
$signed = "$apkbuild\minecraftpe-debug.apk"
|
||||||
|
|
||||||
|
Add-Type -Assembly "System.IO.Compression.FileSystem"
|
||||||
|
|
||||||
|
function Write-Step([string]$msg) { Write-Host "`n==> $msg" -ForegroundColor Cyan }
|
||||||
|
function Assert-ExitCode([string]$step) {
|
||||||
|
if ($LASTEXITCODE -ne 0) { Write-Host "FAILED: $step (exit $LASTEXITCODE)" -ForegroundColor Red; exit 1 }
|
||||||
|
}
|
||||||
|
function New-Dir([string]$path) { New-Item $path -ItemType Directory -Force | Out-Null }
|
||||||
|
function Write-Stub([string]$rel, [string]$content) {
|
||||||
|
$full = "$stubsDir\$rel"
|
||||||
|
New-Dir (Split-Path $full -Parent)
|
||||||
|
if (-not (Test-Path $full)) { [System.IO.File]::WriteAllText($full, $content); Write-Host " stub: $rel" }
|
||||||
|
}
|
||||||
|
|
||||||
|
# ── 0. Bootstrap ─────────────────────────────────────────────
|
||||||
|
Write-Step "Bootstrap"
|
||||||
|
|
||||||
|
New-Dir $apkbuild
|
||||||
|
New-Dir "$apkbuild\lib\arm64-v8a"
|
||||||
|
New-Dir "$apkbuild\gen"
|
||||||
|
New-Dir $stubsDir
|
||||||
|
|
||||||
|
if (-not (Test-Path $keystore)) {
|
||||||
|
Write-Host " generating debug.keystore..."
|
||||||
|
$eap = $ErrorActionPreference; $ErrorActionPreference = "Continue"
|
||||||
|
& $keytool -genkeypair `
|
||||||
|
-keystore $keystore -storepass android -keypass android `
|
||||||
|
-alias androiddebugkey -keyalg RSA -keysize 2048 -validity 10000 `
|
||||||
|
-dname "CN=Android Debug,O=Android,C=US" 2>&1 | Out-Null
|
||||||
|
$ErrorActionPreference = $eap
|
||||||
|
Assert-ExitCode "keytool"
|
||||||
|
Write-Host " keystore created"
|
||||||
|
} else { Write-Host " keystore OK" }
|
||||||
|
|
||||||
|
Write-Stub "com\mojang\android\StringValue.java" "package com.mojang.android;`npublic interface StringValue { String getStringValue(); }`n"
|
||||||
|
|
||||||
|
Write-Stub "com\mojang\android\licensing\LicenseCodes.java" "package com.mojang.android.licensing;`npublic class LicenseCodes { public static final int LICENSE_OK = 0; }`n"
|
||||||
|
|
||||||
|
Write-Stub "com\mojang\android\EditTextAscii.java" @"
|
||||||
|
package com.mojang.android;
|
||||||
|
import android.content.Context;
|
||||||
|
import android.text.Editable;
|
||||||
|
import android.text.TextWatcher;
|
||||||
|
import android.util.AttributeSet;
|
||||||
|
import android.widget.EditText;
|
||||||
|
public class EditTextAscii extends EditText implements TextWatcher {
|
||||||
|
public EditTextAscii(Context c) { super(c); addTextChangedListener(this); }
|
||||||
|
public EditTextAscii(Context c, AttributeSet a) { super(c,a); addTextChangedListener(this); }
|
||||||
|
public EditTextAscii(Context c, AttributeSet a, int d) { super(c,a,d); addTextChangedListener(this); }
|
||||||
|
@Override public void onTextChanged(CharSequence s,int st,int b,int co){}
|
||||||
|
public void beforeTextChanged(CharSequence s,int st,int co,int aft){}
|
||||||
|
public void afterTextChanged(Editable e){
|
||||||
|
String s=e.toString(),san=sanitize(s);
|
||||||
|
if(!s.equals(san))e.replace(0,e.length(),san);
|
||||||
|
}
|
||||||
|
static public String sanitize(String s){
|
||||||
|
StringBuilder sb=new StringBuilder();
|
||||||
|
for(int i=0;i<s.length();i++){char c=s.charAt(i);if(c<128)sb.append(c);}
|
||||||
|
return sb.toString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
"@
|
||||||
|
|
||||||
|
Write-Stub "com\mojang\android\preferences\SliderPreference.java" @"
|
||||||
|
package com.mojang.android.preferences;
|
||||||
|
import android.content.Context;
|
||||||
|
import android.content.res.Resources;
|
||||||
|
import android.preference.DialogPreference;
|
||||||
|
import android.util.AttributeSet;
|
||||||
|
import android.view.Gravity;
|
||||||
|
import android.view.View;
|
||||||
|
import android.widget.LinearLayout;
|
||||||
|
import android.widget.SeekBar;
|
||||||
|
import android.widget.TextView;
|
||||||
|
public class SliderPreference extends DialogPreference implements SeekBar.OnSeekBarChangeListener {
|
||||||
|
private static final String NS="http://schemas.android.com/apk/res/android";
|
||||||
|
private Context _ctx; private TextView _tv; private SeekBar _sb;
|
||||||
|
private String _suf; private int _def,_max,_val,_min;
|
||||||
|
public SliderPreference(Context ctx,AttributeSet a){
|
||||||
|
super(ctx,a); _ctx=ctx;
|
||||||
|
_suf=gStr(a,NS,"text",""); _def=gInt(a,NS,"defaultValue",0);
|
||||||
|
_max=gInt(a,NS,"max",100); _min=gInt(a,null,"min",0);
|
||||||
|
setDefaultValue(_def);
|
||||||
|
}
|
||||||
|
@Override protected View onCreateDialogView(){
|
||||||
|
LinearLayout l=new LinearLayout(_ctx); l.setOrientation(LinearLayout.VERTICAL); l.setPadding(6,6,6,6);
|
||||||
|
_tv=new TextView(_ctx); _tv.setGravity(Gravity.CENTER_HORIZONTAL); _tv.setTextSize(32);
|
||||||
|
l.addView(_tv,new LinearLayout.LayoutParams(-1,-2));
|
||||||
|
_sb=new SeekBar(_ctx); _sb.setOnSeekBarChangeListener(this);
|
||||||
|
l.addView(_sb,new LinearLayout.LayoutParams(-1,-2));
|
||||||
|
if(shouldPersist())_val=getPersistedInt(_def);
|
||||||
|
_sb.setMax(_max); _sb.setProgress(_val); return l;
|
||||||
|
}
|
||||||
|
@Override protected void onSetInitialValue(boolean r,Object d){
|
||||||
|
super.onSetInitialValue(r,d);
|
||||||
|
_val=r?(shouldPersist()?getPersistedInt(_def):0):(Integer)d;
|
||||||
|
}
|
||||||
|
public void onProgressChanged(SeekBar s,int v,boolean f){
|
||||||
|
_val=v+_min; _tv.setText(_val+_suf);
|
||||||
|
if(shouldPersist())persistInt(_val); callChangeListener(Integer.valueOf(_val));
|
||||||
|
}
|
||||||
|
public void onStartTrackingTouch(SeekBar s){}
|
||||||
|
public void onStopTrackingTouch(SeekBar s){}
|
||||||
|
private int gInt(AttributeSet a,String ns,String n,int d){int id=a.getAttributeResourceValue(ns,n,0);return id!=0?getContext().getResources().getInteger(id):a.getAttributeIntValue(ns,n,d);}
|
||||||
|
private String gStr(AttributeSet a,String ns,String n,String d){int id=a.getAttributeResourceValue(ns,n,0);if(id!=0)return getContext().getResources().getString(id);String v=a.getAttributeValue(ns,n);return v!=null?v:d;}
|
||||||
|
}
|
||||||
|
"@
|
||||||
|
|
||||||
|
Write-Stub "com\mojang\minecraftpe\MainMenuOptionsActivity.java" @"
|
||||||
|
package com.mojang.minecraftpe;
|
||||||
|
import android.app.Activity;
|
||||||
|
public class MainMenuOptionsActivity extends Activity {
|
||||||
|
public static final String Internal_Game_DifficultyPeaceful="internal_game_difficulty_peaceful";
|
||||||
|
public static final String Game_DifficultyLevel="game_difficulty";
|
||||||
|
public static final String Controls_Sensitivity="controls_sensitivity";
|
||||||
|
}
|
||||||
|
"@
|
||||||
|
|
||||||
|
Write-Stub "com\mojang\minecraftpe\Minecraft_Market.java" @"
|
||||||
|
package com.mojang.minecraftpe;
|
||||||
|
import android.app.Activity; import android.content.Intent; import android.os.Bundle;
|
||||||
|
public class Minecraft_Market extends Activity {
|
||||||
|
@Override protected void onCreate(Bundle s){super.onCreate(s);startActivity(new Intent(this,MainActivity.class));finish();}
|
||||||
|
}
|
||||||
|
"@
|
||||||
|
|
||||||
|
Write-Stub "com\mojang\minecraftpe\Minecraft_Market_Demo.java" @"
|
||||||
|
package com.mojang.minecraftpe;
|
||||||
|
import android.content.Intent; import android.net.Uri;
|
||||||
|
public class Minecraft_Market_Demo extends MainActivity {
|
||||||
|
@Override public void buyGame(){startActivity(new Intent(Intent.ACTION_VIEW,Uri.parse("market://details?id=com.mojang.minecraftpe")));}
|
||||||
|
@Override protected boolean isDemo(){return true;}
|
||||||
|
}
|
||||||
|
"@
|
||||||
|
|
||||||
|
Write-Stub "com\mojang\minecraftpe\GameModeButton.java" @"
|
||||||
|
package com.mojang.minecraftpe;
|
||||||
|
import com.mojang.android.StringValue;
|
||||||
|
import android.content.Context; import android.util.AttributeSet;
|
||||||
|
import android.view.View; import android.view.View.OnClickListener;
|
||||||
|
import android.widget.TextView; import android.widget.ToggleButton;
|
||||||
|
public class GameModeButton extends ToggleButton implements OnClickListener,StringValue {
|
||||||
|
static final int Creative=0,Survival=1;
|
||||||
|
private int _type=0; private boolean _attached=false;
|
||||||
|
public GameModeButton(Context c,AttributeSet a){super(c,a);setOnClickListener(this);}
|
||||||
|
public void onClick(View v){_update();}
|
||||||
|
@Override protected void onFinishInflate(){super.onFinishInflate();_update();}
|
||||||
|
@Override protected void onAttachedToWindow(){if(!_attached){_update();_attached=true;}}
|
||||||
|
private void _update(){_set(isChecked()?Survival:Creative);}
|
||||||
|
private void _set(int i){
|
||||||
|
_type=i<Creative?Creative:(i>Survival?Survival:i);
|
||||||
|
int id=_type==Survival?R.string.gamemode_survival_summary:R.string.gamemode_creative_summary;
|
||||||
|
String desc=getContext().getString(id);
|
||||||
|
View v=getRootView().findViewById(R.id.labelGameModeDesc);
|
||||||
|
if(desc!=null&&v instanceof TextView)((TextView)v).setText(desc);
|
||||||
|
}
|
||||||
|
public String getStringValue(){return new String[]{"creative","survival"}[_type];}
|
||||||
|
static public String getStringForType(int i){int c=i<Creative?Creative:(i>Survival?Survival:i);return new String[]{"creative","survival"}[c];}
|
||||||
|
}
|
||||||
|
"@
|
||||||
|
|
||||||
|
Write-Host " stubs OK"
|
||||||
|
|
||||||
|
# ── 1. NDK build ─────────────────────────────────────────────
|
||||||
|
if (-not $NoCpp -and -not $NoBuild) {
|
||||||
|
Write-Step "NDK build (arm64-v8a)"
|
||||||
|
# NDK r14b on Windows hits the 32K CreateProcess limit with long paths.
|
||||||
|
# Work around it by building through a short junction C:\m -> repo root.
|
||||||
|
$junctionBase = "C:\m"
|
||||||
|
if (-not (Test-Path $junctionBase)) {
|
||||||
|
& cmd.exe /c "mklink /J `"$junctionBase`" `"$repo`"" | Out-Null
|
||||||
|
}
|
||||||
|
Push-Location "$junctionBase\project\android\jni"
|
||||||
|
$env:NDK_MODULE_PATH = "$junctionBase\project\lib_projects"
|
||||||
|
# run ndk-build and capture everything; let user see full output for debugging
|
||||||
|
$ndkOutput = & "$ndk\ndk-build.cmd" NDK_PROJECT_PATH="$junctionBase\project\android" APP_BUILD_SCRIPT="$junctionBase\project\android\jni\Android.mk" 2>&1 | Tee-Object -Variable ndkOutput
|
||||||
|
# dump entire output for diagnosis
|
||||||
|
Write-Host "---- NDK BUILD OUTPUT BEGIN ----"
|
||||||
|
$ndkOutput | ForEach-Object { Write-Host $_ }
|
||||||
|
Write-Host "---- NDK BUILD OUTPUT END ----"
|
||||||
|
# optionally highlight errors/warnings afterwards
|
||||||
|
$ndkOutput | Where-Object { $_ -match "error:|warning:|libminecraftpe|In file included" }
|
||||||
|
Pop-Location
|
||||||
|
Assert-ExitCode "ndk-build"
|
||||||
|
Copy-Item $libSrc $libDst -Force
|
||||||
|
Write-Host " .so -> $libDst"
|
||||||
|
}
|
||||||
|
|
||||||
|
# ── 2. Java compile ──────────────────────────────────────────
|
||||||
|
if (-not $NoJava -and -not $NoBuild) {
|
||||||
|
Write-Step "Java compile"
|
||||||
|
|
||||||
|
New-Dir (Split-Path $rJava -Parent)
|
||||||
|
& "$sdkTools\aapt.exe" package -f -M $manifest -S $res -I $androidJar -J "$apkbuild\gen" -F "$apkbuild\_rgen.apk" 2>&1 | Out-Null
|
||||||
|
Assert-ExitCode "aapt R.java"
|
||||||
|
Remove-Item "$apkbuild\_rgen.apk" -ea SilentlyContinue
|
||||||
|
|
||||||
|
$srcs = @(
|
||||||
|
Get-ChildItem $javaSrc -Recurse -Filter "*.java" | Select-Object -Exp FullName
|
||||||
|
Get-ChildItem $stubsDir -Recurse -Filter "*.java" | Select-Object -Exp FullName
|
||||||
|
$rJava
|
||||||
|
)
|
||||||
|
|
||||||
|
Remove-Item $classesDir -Recurse -Force -ea SilentlyContinue
|
||||||
|
New-Dir $classesDir
|
||||||
|
$eap = $ErrorActionPreference; $ErrorActionPreference = "Continue"
|
||||||
|
$errors = & javac --release 8 -cp $androidJar -d $classesDir @srcs 2>&1 |
|
||||||
|
Where-Object { $_ -match "error:" }
|
||||||
|
$ErrorActionPreference = $eap
|
||||||
|
if ($errors) { Write-Host $errors -ForegroundColor Red; exit 1 }
|
||||||
|
Write-Host " javac OK"
|
||||||
|
|
||||||
|
$classFiles = Get-ChildItem $classesDir -Recurse -Filter "*.class" | Select-Object -Exp FullName
|
||||||
|
& "$sdkTools\d8.bat" --min-api 21 --output $apkbuild $classFiles
|
||||||
|
Assert-ExitCode "d8"
|
||||||
|
Write-Host " d8 -> $dexOut"
|
||||||
|
}
|
||||||
|
|
||||||
|
# ── 3. Package APK ───────────────────────────────────────────
|
||||||
|
Write-Step "Package APK"
|
||||||
|
Remove-Item $unsigned,$aligned,$signed -ea SilentlyContinue
|
||||||
|
|
||||||
|
& "$sdkTools\aapt.exe" package -f -M $manifest -S $res -I $androidJar -F $unsigned
|
||||||
|
Assert-ExitCode "aapt package"
|
||||||
|
|
||||||
|
$zip = [System.IO.Compression.ZipFile]::Open($unsigned, 'Update')
|
||||||
|
try {
|
||||||
|
[System.IO.Compression.ZipFileExtensions]::CreateEntryFromFile($zip,$dexOut,"classes.dex",[System.IO.Compression.CompressionLevel]::Fastest)|Out-Null
|
||||||
|
[System.IO.Compression.ZipFileExtensions]::CreateEntryFromFile($zip,$libDst,"lib/arm64-v8a/libminecraftpe.so",[System.IO.Compression.CompressionLevel]::NoCompression)|Out-Null
|
||||||
|
Get-ChildItem $dataDir -Recurse -File | ForEach-Object {
|
||||||
|
$rel=$_.FullName.Substring("$dataDir\".Length).Replace('\','/')
|
||||||
|
[System.IO.Compression.ZipFileExtensions]::CreateEntryFromFile($zip,$_.FullName,"assets/$rel",[System.IO.Compression.CompressionLevel]::NoCompression)|Out-Null
|
||||||
|
}
|
||||||
|
} finally { $zip.Dispose() }
|
||||||
|
Write-Host " APK assembled"
|
||||||
|
|
||||||
|
& "$sdkTools\zipalign.exe" -p 4 $unsigned $aligned; Assert-ExitCode "zipalign"
|
||||||
|
& "$sdkTools\apksigner.bat" sign --ks $keystore --ks-pass pass:android --key-pass pass:android --out $signed $aligned; Assert-ExitCode "apksigner"
|
||||||
|
Write-Host " signed -> $signed"
|
||||||
|
|
||||||
|
# ── 4. Install ───────────────────────────────────────────────
|
||||||
|
Write-Step "Install"
|
||||||
|
& $adb shell am force-stop $pkg
|
||||||
|
& $adb uninstall $pkg 2>$null
|
||||||
|
& $adb install --no-incremental $signed
|
||||||
|
Assert-ExitCode "adb install"
|
||||||
|
|
||||||
|
Write-Host "`nDone." -ForegroundColor Green
|
||||||
BIN
data/images/gui/logo/github.png
Normal file
BIN
data/images/gui/logo/github.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 5.8 KiB |
@@ -144,6 +144,12 @@ options.fov.max=Quake Pro
|
|||||||
options.gamma=Brightness
|
options.gamma=Brightness
|
||||||
options.gamma.min=Moody
|
options.gamma.min=Moody
|
||||||
options.gamma.max=Bright
|
options.gamma.max=Bright
|
||||||
|
options.group.mojang=Login
|
||||||
|
options.group.game=Game
|
||||||
|
options.group.controls=Controls
|
||||||
|
options.group.graphics=Graphics
|
||||||
|
options.thirdperson=Third Person
|
||||||
|
options.servervisible=Server Visible
|
||||||
options.sensitivity=Sensitivity
|
options.sensitivity=Sensitivity
|
||||||
options.sensitivity.min=*yawn*
|
options.sensitivity.min=*yawn*
|
||||||
options.sensitivity.max=HYPERSPEED!!!
|
options.sensitivity.max=HYPERSPEED!!!
|
||||||
@@ -156,6 +162,8 @@ options.viewBobbing=View Bobbing
|
|||||||
options.ao=Smooth Lighting
|
options.ao=Smooth Lighting
|
||||||
options.anaglyph=3D Anaglyph
|
options.anaglyph=3D Anaglyph
|
||||||
options.framerateLimit=Performance
|
options.framerateLimit=Performance
|
||||||
|
options.limitFramerate=Limit Framerate
|
||||||
|
options.vsync=VSync
|
||||||
options.difficulty=Difficulty
|
options.difficulty=Difficulty
|
||||||
options.difficulty.peaceful=Peaceful
|
options.difficulty.peaceful=Peaceful
|
||||||
options.difficulty.easy=Easy
|
options.difficulty.easy=Easy
|
||||||
@@ -170,6 +178,7 @@ options.guiScale.auto=Auto
|
|||||||
options.guiScale.small=Small
|
options.guiScale.small=Small
|
||||||
options.guiScale.normal=Normal
|
options.guiScale.normal=Normal
|
||||||
options.guiScale.large=Large
|
options.guiScale.large=Large
|
||||||
|
options.guiScale.larger=Larger
|
||||||
options.advancedOpengl=Advanced OpenGL
|
options.advancedOpengl=Advanced OpenGL
|
||||||
options.renderClouds=Clouds
|
options.renderClouds=Clouds
|
||||||
options.farWarning1=A 64 bit Java installation is recommended
|
options.farWarning1=A 64 bit Java installation is recommended
|
||||||
|
|||||||
@@ -6,8 +6,8 @@
|
|||||||
android:installLocation="preferExternal">
|
android:installLocation="preferExternal">
|
||||||
|
|
||||||
<!-- This is the platform API where NativeActivity was introduced. -->
|
<!-- This is the platform API where NativeActivity was introduced. -->
|
||||||
<uses-sdk android:minSdkVersion="9"
|
<uses-sdk android:minSdkVersion="21"
|
||||||
android:targetSdkVersion="9" />
|
android:targetSdkVersion="21" />
|
||||||
|
|
||||||
<!-- uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="true"/ -->
|
<!-- uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="true"/ -->
|
||||||
|
|
||||||
|
|||||||
@@ -170,6 +170,7 @@ options.guiScale.auto=Auto
|
|||||||
options.guiScale.small=Small
|
options.guiScale.small=Small
|
||||||
options.guiScale.normal=Normal
|
options.guiScale.normal=Normal
|
||||||
options.guiScale.large=Large
|
options.guiScale.large=Large
|
||||||
|
options.guiScale.larger=Larger
|
||||||
options.advancedOpengl=Advanced OpenGL
|
options.advancedOpengl=Advanced OpenGL
|
||||||
options.renderClouds=Clouds
|
options.renderClouds=Clouds
|
||||||
options.farWarning1=A 64 bit Java installation is recommended
|
options.farWarning1=A 64 bit Java installation is recommended
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ include $(CLEAR_VARS)
|
|||||||
|
|
||||||
LOCAL_MODULE := minecraftpe
|
LOCAL_MODULE := minecraftpe
|
||||||
LOCAL_SRC_FILES := ../../../src/main.cpp \
|
LOCAL_SRC_FILES := ../../../src/main.cpp \
|
||||||
../../../src/main_android.cpp \
|
../../../src/main_android_java.cpp \
|
||||||
../../../src/platform/audio/SoundSystemSL.cpp \
|
../../../src/platform/audio/SoundSystemSL.cpp \
|
||||||
../../../src/platform/input/Controller.cpp \
|
../../../src/platform/input/Controller.cpp \
|
||||||
../../../src/platform/input/Keyboard.cpp \
|
../../../src/platform/input/Keyboard.cpp \
|
||||||
@@ -40,6 +40,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/client/gui/components/ScrolledSelectionList.cpp \
|
../../../src/client/gui/components/ScrolledSelectionList.cpp \
|
||||||
../../../src/client/gui/components/ScrollingPane.cpp \
|
../../../src/client/gui/components/ScrollingPane.cpp \
|
||||||
../../../src/client/gui/components/Slider.cpp \
|
../../../src/client/gui/components/Slider.cpp \
|
||||||
|
../../../src/client/gui/components/TextBox.cpp \
|
||||||
../../../src/client/gui/components/SmallButton.cpp \
|
../../../src/client/gui/components/SmallButton.cpp \
|
||||||
../../../src/client/gui/Font.cpp \
|
../../../src/client/gui/Font.cpp \
|
||||||
../../../src/client/gui/Gui.cpp \
|
../../../src/client/gui/Gui.cpp \
|
||||||
@@ -48,6 +49,10 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/client/gui/screens/ScreenChooser.cpp \
|
../../../src/client/gui/screens/ScreenChooser.cpp \
|
||||||
../../../src/client/gui/screens/ArmorScreen.cpp \
|
../../../src/client/gui/screens/ArmorScreen.cpp \
|
||||||
../../../src/client/gui/screens/ChatScreen.cpp \
|
../../../src/client/gui/screens/ChatScreen.cpp \
|
||||||
|
../../../src/client/gui/screens/ChooseLevelScreen.cpp \
|
||||||
|
../../../src/client/gui/screens/SimpleChooseLevelScreen.cpp \
|
||||||
|
../../../src/client/gui/screens/ConsoleScreen.cpp \
|
||||||
|
../../../src/client/gui/screens/UsernameScreen.cpp \
|
||||||
../../../src/client/gui/screens/ConfirmScreen.cpp \
|
../../../src/client/gui/screens/ConfirmScreen.cpp \
|
||||||
../../../src/client/gui/screens/ChestScreen.cpp \
|
../../../src/client/gui/screens/ChestScreen.cpp \
|
||||||
../../../src/client/gui/screens/DeathScreen.cpp \
|
../../../src/client/gui/screens/DeathScreen.cpp \
|
||||||
@@ -56,6 +61,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/client/gui/screens/IngameBlockSelectionScreen.cpp \
|
../../../src/client/gui/screens/IngameBlockSelectionScreen.cpp \
|
||||||
../../../src/client/gui/screens/JoinGameScreen.cpp \
|
../../../src/client/gui/screens/JoinGameScreen.cpp \
|
||||||
../../../src/client/gui/screens/OptionsScreen.cpp \
|
../../../src/client/gui/screens/OptionsScreen.cpp \
|
||||||
|
../../../src/client/gui/screens/CreditsScreen.cpp \
|
||||||
../../../src/client/gui/screens/PauseScreen.cpp \
|
../../../src/client/gui/screens/PauseScreen.cpp \
|
||||||
../../../src/client/gui/screens/ProgressScreen.cpp \
|
../../../src/client/gui/screens/ProgressScreen.cpp \
|
||||||
../../../src/client/gui/screens/RenameMPLevelScreen.cpp \
|
../../../src/client/gui/screens/RenameMPLevelScreen.cpp \
|
||||||
@@ -245,7 +251,9 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/world/level/tile/entity/FurnaceTileEntity.cpp \
|
../../../src/world/level/tile/entity/FurnaceTileEntity.cpp \
|
||||||
../../../src/world/phys/HitResult.cpp
|
../../../src/world/phys/HitResult.cpp
|
||||||
|
|
||||||
LOCAL_CFLAGS := -Wno-psabi $(LOCAL_CFLAGS)
|
LOCAL_CFLAGS := -DPLATFORM_ANDROID -DPRE_ANDROID23 -Wno-narrowing $(LOCAL_CFLAGS)
|
||||||
|
LOCAL_CPPFLAGS := -std=c++11
|
||||||
|
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../src
|
||||||
|
|
||||||
#LOCAL_CFLAGS := -DANDROID_PUBLISH -DDEMO_MODE $(LOCAL_CFLAGS)
|
#LOCAL_CFLAGS := -DANDROID_PUBLISH -DDEMO_MODE $(LOCAL_CFLAGS)
|
||||||
#LOCAL_CFLAGS := -DANDROID_PUBLISH $(LOCAL_CFLAGS)
|
#LOCAL_CFLAGS := -DANDROID_PUBLISH $(LOCAL_CFLAGS)
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
APP_PLATFORM := android-9
|
APP_PLATFORM := android-21
|
||||||
APP_STL := stlport_static
|
APP_STL := gnustl_static
|
||||||
APP_OPTIM := release
|
APP_OPTIM := release
|
||||||
APP_ABI := armeabi-v7a
|
APP_ABI := arm64-v8a
|
||||||
#APP_ABI := armeabi-v7a x86
|
#APP_ABI := armeabi-v7a x86
|
||||||
|
|||||||
@@ -2,29 +2,38 @@
|
|||||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||||
package="com.mojang.minecraftpe"
|
package="com.mojang.minecraftpe"
|
||||||
android:versionCode="4000"
|
android:versionCode="4000"
|
||||||
android:versionName="0.4.0"
|
android:versionName="0.4.0">
|
||||||
>
|
|
||||||
<!-- android:installLocation="preferExternal" -->
|
|
||||||
|
|
||||||
<uses-sdk android:targetSdkVersion="8" android:minSdkVersion="7"/>
|
<uses-sdk
|
||||||
|
android:minSdkVersion="21"
|
||||||
|
android:targetSdkVersion="28"/>
|
||||||
|
|
||||||
<uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="true"/>
|
<uses-feature
|
||||||
|
android:name="android.hardware.touchscreen.multitouch"
|
||||||
|
android:required="true"/>
|
||||||
|
|
||||||
<uses-permission android:name="android.permission.INTERNET"/>
|
<uses-permission android:name="android.permission.INTERNET"/>
|
||||||
|
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
|
||||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
|
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
|
||||||
<uses-permission android:name="android.permission.VIBRATE"/>
|
<uses-permission android:name="android.permission.VIBRATE"/>
|
||||||
|
|
||||||
<application android:icon="@drawable/icon"
|
<application
|
||||||
|
android:icon="@drawable/icon"
|
||||||
android:label="@string/app_name"
|
android:label="@string/app_name"
|
||||||
>
|
android:hardwareAccelerated="true"
|
||||||
|
android:extractNativeLibs="true"
|
||||||
|
android:requestLegacyExternalStorage="true">
|
||||||
|
|
||||||
<activity android:name="com.mojang.minecraftpe.Minecraft_Market"
|
<activity
|
||||||
|
android:name="com.mojang.minecraftpe.Minecraft_Market"
|
||||||
android:label="@string/app_name_short"
|
android:label="@string/app_name_short"
|
||||||
android:configChanges="orientation|keyboardHidden"
|
android:configChanges="orientation|keyboardHidden|screenSize|uiMode"
|
||||||
android:screenOrientation="landscape"
|
android:screenOrientation="landscape"
|
||||||
android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
|
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
|
||||||
|
android:exported="true">
|
||||||
|
|
||||||
<meta-data android:name="android.app.lib_name"
|
<meta-data
|
||||||
|
android:name="android.app.lib_name"
|
||||||
android:value="minecraftpe"/>
|
android:value="minecraftpe"/>
|
||||||
|
|
||||||
<intent-filter>
|
<intent-filter>
|
||||||
@@ -32,13 +41,34 @@
|
|||||||
<category android:name="android.intent.category.LAUNCHER"/>
|
<category android:name="android.intent.category.LAUNCHER"/>
|
||||||
</intent-filter>
|
</intent-filter>
|
||||||
</activity>
|
</activity>
|
||||||
<activity android:name="com.mojang.minecraftpe.MainMenuOptionsActivity"></activity>
|
|
||||||
|
|
||||||
<meta-data android:name="xperiaplayoptimized_content" android:resource="@string/xperiaplayoptimized_content" />
|
<activity
|
||||||
<meta-data android:name="game_display_name" android:resource="@string/app_name" />
|
android:name="com.mojang.minecraftpe.MainActivity"
|
||||||
<meta-data android:name="game_icon" android:resource="@drawable/iconx" />
|
android:configChanges="orientation|keyboardHidden|screenSize|uiMode"
|
||||||
|
android:screenOrientation="landscape"
|
||||||
|
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
|
||||||
|
android:exported="false"/>
|
||||||
|
|
||||||
|
<activity
|
||||||
|
android:name="com.mojang.minecraftpe.MainMenuOptionsActivity"
|
||||||
|
android:exported="false"/>
|
||||||
|
|
||||||
|
<meta-data
|
||||||
|
android:name="xperiaplayoptimized_content"
|
||||||
|
android:resource="@string/xperiaplayoptimized_content"/>
|
||||||
|
|
||||||
|
<meta-data
|
||||||
|
android:name="game_display_name"
|
||||||
|
android:resource="@string/app_name"/>
|
||||||
|
|
||||||
|
<meta-data
|
||||||
|
android:name="game_icon"
|
||||||
|
android:resource="@drawable/iconx"/>
|
||||||
|
|
||||||
|
<uses-library
|
||||||
|
android:name="xperiaplaycertified"
|
||||||
|
android:required="false"/>
|
||||||
|
|
||||||
<uses-library android:name="xperiaplaycertified" android:required="false"/>
|
|
||||||
</application>
|
</application>
|
||||||
|
|
||||||
</manifest>
|
</manifest>
|
||||||
@@ -40,7 +40,6 @@ import android.os.Vibrator;
|
|||||||
import android.preference.PreferenceManager;
|
import android.preference.PreferenceManager;
|
||||||
import android.util.DisplayMetrics;
|
import android.util.DisplayMetrics;
|
||||||
import android.util.Log;
|
import android.util.Log;
|
||||||
import android.view.Display;
|
|
||||||
import android.view.KeyEvent;
|
import android.view.KeyEvent;
|
||||||
import android.view.LayoutInflater;
|
import android.view.LayoutInflater;
|
||||||
import android.view.MotionEvent;
|
import android.view.MotionEvent;
|
||||||
@@ -58,6 +57,8 @@ public class MainActivity extends Activity {
|
|||||||
|
|
||||||
private GLView _glView;
|
private GLView _glView;
|
||||||
public float invScale = 1.0f;// / 1.5f;
|
public float invScale = 1.0f;// / 1.5f;
|
||||||
|
private int _screenWidth = 0;
|
||||||
|
private int _screenHeight = 0;
|
||||||
|
|
||||||
Vector<MotionEvent> _touchEvents = new Vector<MotionEvent>();
|
Vector<MotionEvent> _touchEvents = new Vector<MotionEvent>();
|
||||||
Vector<KeyEvent> _keyEvents = new Vector<KeyEvent>();
|
Vector<KeyEvent> _keyEvents = new Vector<KeyEvent>();
|
||||||
@@ -68,7 +69,12 @@ public class MainActivity extends Activity {
|
|||||||
super.onCreate(savedInstanceState);
|
super.onCreate(savedInstanceState);
|
||||||
nativeRegisterThis();
|
nativeRegisterThis();
|
||||||
|
|
||||||
nativeOnCreate();
|
// Cache screen dimensions once to avoid re-entrant getDisplayMetrics() callbacks
|
||||||
|
android.util.DisplayMetrics _dm = getResources().getDisplayMetrics();
|
||||||
|
_screenWidth = Math.max(_dm.widthPixels, _dm.heightPixels);
|
||||||
|
_screenHeight = Math.min(_dm.widthPixels, _dm.heightPixels);
|
||||||
|
|
||||||
|
nativeOnCreate(_screenWidth, _screenHeight);
|
||||||
|
|
||||||
_glView = new GLView(getApplication(), this);
|
_glView = new GLView(getApplication(), this);
|
||||||
//_glView.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
|
//_glView.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
|
||||||
@@ -105,16 +111,23 @@ public class MainActivity extends Activity {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean isTouchscreen() { return true; }
|
public boolean isTouchscreen() { return true; }
|
||||||
|
public boolean supportsTouchscreen() { return true; }
|
||||||
static public boolean isXperiaPlay() { return false; }
|
static public boolean isXperiaPlay() { return false; }
|
||||||
|
|
||||||
static private boolean _isPowerVr = false;
|
static private boolean _isPowerVr = false;
|
||||||
public void setIsPowerVR(boolean status) { MainActivity._isPowerVr = status; }
|
public void setIsPowerVR(boolean status) { MainActivity._isPowerVr = status; }
|
||||||
static public boolean isPowerVR() { return _isPowerVr; }
|
static public boolean isPowerVR() { return _isPowerVr; }
|
||||||
|
|
||||||
|
@SuppressWarnings("deprecation")
|
||||||
public void vibrate(int milliSeconds) {
|
public void vibrate(int milliSeconds) {
|
||||||
Vibrator v = (Vibrator)this.getSystemService(VIBRATOR_SERVICE);
|
Vibrator v = (Vibrator) getSystemService(VIBRATOR_SERVICE);
|
||||||
|
if (android.os.Build.VERSION.SDK_INT >= 26) {
|
||||||
|
v.vibrate(android.os.VibrationEffect.createOneShot(milliSeconds,
|
||||||
|
android.os.VibrationEffect.DEFAULT_AMPLITUDE));
|
||||||
|
} else {
|
||||||
v.vibrate(milliSeconds);
|
v.vibrate(milliSeconds);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void createAlertDialog(boolean hasOkButton, boolean hasCancelButton, boolean preventBackKey) {
|
private void createAlertDialog(boolean hasOkButton, boolean hasCancelButton, boolean preventBackKey) {
|
||||||
AlertDialog.Builder builder = new AlertDialog.Builder(this);
|
AlertDialog.Builder builder = new AlertDialog.Builder(this);
|
||||||
@@ -144,9 +157,16 @@ public class MainActivity extends Activity {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onWindowFocusChanged(boolean hasFocus) {
|
public void onWindowFocusChanged(boolean hasFocus) {
|
||||||
// TODO Auto-generated method stub
|
|
||||||
//System.out.println("Focus has changed. Has Focus? " + hasFocus);
|
|
||||||
super.onWindowFocusChanged(hasFocus);
|
super.onWindowFocusChanged(hasFocus);
|
||||||
|
if (hasFocus) {
|
||||||
|
getWindow().getDecorView().setSystemUiVisibility(
|
||||||
|
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
|
||||||
|
| View.SYSTEM_UI_FLAG_FULLSCREEN
|
||||||
|
| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
|
||||||
|
| View.SYSTEM_UI_FLAG_LAYOUT_STABLE
|
||||||
|
| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
|
||||||
|
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -184,9 +204,12 @@ public class MainActivity extends Activity {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (event.getAction() == KeyEvent.ACTION_DOWN)
|
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
||||||
nativeOnKeyDown(keyCode);
|
nativeOnKeyDown(keyCode);
|
||||||
else if (event.getAction() == KeyEvent.ACTION_UP)
|
int unicodeChar = event.getUnicodeChar(event.getMetaState());
|
||||||
|
if (unicodeChar > 0)
|
||||||
|
nativeTextChar(unicodeChar);
|
||||||
|
} else if (event.getAction() == KeyEvent.ACTION_UP)
|
||||||
nativeOnKeyUp(keyCode);
|
nativeOnKeyUp(keyCode);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -347,22 +370,15 @@ public class MainActivity extends Activity {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public int getScreenWidth() {
|
public int getScreenWidth() {
|
||||||
Display display = ((WindowManager)this.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
|
return _screenWidth;
|
||||||
int out = Math.max(display.getWidth(), display.getHeight());
|
|
||||||
//System.out.println("getwidth: " + out);
|
|
||||||
return out;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getScreenHeight() {
|
public int getScreenHeight() {
|
||||||
Display display = ((WindowManager)this.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
|
return _screenHeight;
|
||||||
int out = Math.min(display.getWidth(), display.getHeight());
|
|
||||||
//System.out.println("getheight: " + out);
|
|
||||||
return out;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public float getPixelsPerMillimeter() {
|
public float getPixelsPerMillimeter() {
|
||||||
DisplayMetrics metrics = new DisplayMetrics();
|
android.util.DisplayMetrics metrics = getResources().getDisplayMetrics();
|
||||||
getWindowManager().getDefaultDisplay().getMetrics(metrics);
|
|
||||||
return (metrics.xdpi + metrics.ydpi) * 0.5f / 25.4f;
|
return (metrics.xdpi + metrics.ydpi) * 0.5f / 25.4f;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -465,8 +481,8 @@ public class MainActivity extends Activity {
|
|||||||
|
|
||||||
MainActivity.this.mDialog.show();
|
MainActivity.this.mDialog.show();
|
||||||
MainActivity.this.mDialog.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
|
MainActivity.this.mDialog.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
|
||||||
MainActivity.this.mDialog.getWindow().setLayout(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
|
MainActivity.this.mDialog.getWindow().setLayout(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
|
||||||
//MainActivity.this.getWindow().setLayout(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
|
//MainActivity.this.getWindow().setLayout(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@@ -516,6 +532,11 @@ public class MainActivity extends Activity {
|
|||||||
|
|
||||||
public void buyGame() {}
|
public void buyGame() {}
|
||||||
|
|
||||||
|
public int getKeyFromKeyCode(int keyCode, int metaState, int deviceId) {
|
||||||
|
android.view.KeyCharacterMap kcm = android.view.KeyCharacterMap.load(deviceId);
|
||||||
|
return kcm.get(keyCode, metaState);
|
||||||
|
}
|
||||||
|
|
||||||
public String getPlatformStringVar(int id) {
|
public String getPlatformStringVar(int id) {
|
||||||
if (id == 0) return android.os.Build.MODEL;
|
if (id == 0) return android.os.Build.MODEL;
|
||||||
return null;
|
return null;
|
||||||
@@ -604,10 +625,11 @@ public class MainActivity extends Activity {
|
|||||||
//
|
//
|
||||||
native void nativeRegisterThis();
|
native void nativeRegisterThis();
|
||||||
native void nativeUnregisterThis();
|
native void nativeUnregisterThis();
|
||||||
native static void nativeOnCreate();
|
native static void nativeOnCreate(int screenWidth, int screenHeight);
|
||||||
native static void nativeOnDestroy();
|
native static void nativeOnDestroy();
|
||||||
native static void nativeOnKeyDown(int key);
|
native static void nativeOnKeyDown(int key);
|
||||||
native static void nativeOnKeyUp(int key);
|
native static void nativeOnKeyUp(int key);
|
||||||
|
native static void nativeTextChar(int unicodeChar);
|
||||||
native static boolean nativeHandleBack(boolean isDown);
|
native static boolean nativeHandleBack(boolean isDown);
|
||||||
native static void nativeMouseDown(int pointerId, int buttonId, float x, float y);
|
native static void nativeMouseDown(int pointerId, int buttonId, float x, float y);
|
||||||
native static void nativeMouseUp(int pointerId, int buttonId, float x, float y);
|
native static void nativeMouseUp(int pointerId, int buttonId, float x, float y);
|
||||||
|
|||||||
@@ -5,7 +5,7 @@
|
|||||||
#include <stdio.h> // RAKNET_DEBUG_PRINTF
|
#include <stdio.h> // RAKNET_DEBUG_PRINTF
|
||||||
#include "RakAssert.h"
|
#include "RakAssert.h"
|
||||||
#if defined(ANDROID)
|
#if defined(ANDROID)
|
||||||
#include <asm/io.h>
|
// <asm/io.h> not needed and unavailable on arm64
|
||||||
#elif defined(_WIN32) || defined(__CYGWIN__)
|
#elif defined(_WIN32) || defined(__CYGWIN__)
|
||||||
#include <io.h>
|
#include <io.h>
|
||||||
|
|
||||||
|
|||||||
@@ -119,6 +119,8 @@ public:
|
|||||||
|
|
||||||
virtual void buyGame() {}
|
virtual void buyGame() {}
|
||||||
|
|
||||||
|
virtual void openURL(const std::string& url) {}
|
||||||
|
|
||||||
virtual void finish() {}
|
virtual void finish() {}
|
||||||
|
|
||||||
virtual bool supportsTouchscreen() { return false; }
|
virtual bool supportsTouchscreen() { return false; }
|
||||||
|
|||||||
@@ -104,6 +104,7 @@ public:
|
|||||||
|
|
||||||
int getScreenWidth() { return _screenWidth; }
|
int getScreenWidth() { return _screenWidth; }
|
||||||
int getScreenHeight() { return _screenHeight; }
|
int getScreenHeight() { return _screenHeight; }
|
||||||
|
void setScreenDimensions(int w, int h) { _screenWidth = w; _screenHeight = h; }
|
||||||
|
|
||||||
// Note, this has to be called from the main thread (e.g. do it from JNI_onLoad)
|
// Note, this has to be called from the main thread (e.g. do it from JNI_onLoad)
|
||||||
// Somewhere between calling this, and calling the AppPlatform methods,
|
// Somewhere between calling this, and calling the AppPlatform methods,
|
||||||
@@ -192,14 +193,20 @@ public:
|
|||||||
// be rewritten later on anyway
|
// be rewritten later on anyway
|
||||||
int initConsts() {
|
int initConsts() {
|
||||||
|
|
||||||
|
LOGI("initConsts: start\n");
|
||||||
JVMAttacher ta(_vm);
|
JVMAttacher ta(_vm);
|
||||||
JNIEnv* env = ta.getEnv();
|
JNIEnv* env = ta.getEnv();
|
||||||
|
|
||||||
|
LOGI("initConsts: getting method IDs\n");
|
||||||
jmethodID fWidth = env->GetMethodID( _activityClass, "getScreenWidth", "()I");
|
jmethodID fWidth = env->GetMethodID( _activityClass, "getScreenWidth", "()I");
|
||||||
|
LOGI("initConsts: got fWidth=%p\n", fWidth);
|
||||||
jmethodID fHeight = env->GetMethodID( _activityClass, "getScreenHeight", "()I");
|
jmethodID fHeight = env->GetMethodID( _activityClass, "getScreenHeight", "()I");
|
||||||
|
LOGI("initConsts: got fHeight=%p, calling getScreenWidth\n", fHeight);
|
||||||
|
|
||||||
_screenWidth = env->CallIntMethod(instance, fWidth);
|
_screenWidth = env->CallIntMethod(instance, fWidth);
|
||||||
|
LOGI("initConsts: screenWidth=%d, calling getScreenHeight\n", _screenWidth);
|
||||||
_screenHeight = env->CallIntMethod(instance, fHeight);
|
_screenHeight = env->CallIntMethod(instance, fHeight);
|
||||||
|
LOGI("initConsts: screenHeight=%d, done\n", _screenHeight);
|
||||||
}
|
}
|
||||||
|
|
||||||
void tick() {
|
void tick() {
|
||||||
@@ -376,8 +383,9 @@ public:
|
|||||||
JVMAttacher ta(_vm);
|
JVMAttacher ta(_vm);
|
||||||
JNIEnv* env = ta.getEnv();
|
JNIEnv* env = ta.getEnv();
|
||||||
|
|
||||||
|
std::string path = textureFolder ? "images/" + filename : filename;
|
||||||
jintArray arr = (jintArray)env->CallObjectMethod(
|
jintArray arr = (jintArray)env->CallObjectMethod(
|
||||||
instance, _getImageData, env->NewStringUTF(filename.c_str()));
|
instance, _getImageData, env->NewStringUTF(path.c_str()));
|
||||||
|
|
||||||
if (!arr)
|
if (!arr)
|
||||||
return TextureData();
|
return TextureData();
|
||||||
|
|||||||
@@ -1,5 +1,74 @@
|
|||||||
#include "AppPlatform_glfw.h"
|
#include "AppPlatform_glfw.h"
|
||||||
|
|
||||||
|
#ifdef WIN32
|
||||||
|
#include <Windows.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// Loader that tries GLFW first, then falls back to opengl32.dll for any
|
||||||
|
// function that glfwGetProcAddress can't resolve.
|
||||||
|
void* winGLLoader(const char* name) {
|
||||||
|
void* p = (void*)glfwGetProcAddress(name);
|
||||||
|
#ifdef WIN32
|
||||||
|
if (!p) {
|
||||||
|
static HMODULE opengl32 = LoadLibraryA("opengl32.dll");
|
||||||
|
if (opengl32) p = (void*)GetProcAddress(opengl32, name);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
return p;
|
||||||
|
}
|
||||||
|
|
||||||
|
// -----------------------------------------------------------------------
|
||||||
|
// Compatibility wrappers for OpenGL ES functions absent from desktop GL.
|
||||||
|
// The desktop equivalents use double parameters and are not declared in
|
||||||
|
// the GLES1 GLAD header, so look them up at runtime via winGLLoader.
|
||||||
|
// -----------------------------------------------------------------------
|
||||||
|
static void APIENTRY compat_glDepthRangef(GLfloat n, GLfloat f) {
|
||||||
|
typedef void(APIENTRY *fn_t)(double, double);
|
||||||
|
static fn_t fn = (fn_t)winGLLoader("glDepthRange");
|
||||||
|
if (fn) fn((double)n, (double)f);
|
||||||
|
}
|
||||||
|
static void APIENTRY compat_glClearDepthf(GLfloat d) {
|
||||||
|
typedef void(APIENTRY *fn_t)(double);
|
||||||
|
static fn_t fn = (fn_t)winGLLoader("glClearDepth");
|
||||||
|
if (fn) fn((double)d);
|
||||||
|
}
|
||||||
|
static void APIENTRY compat_glOrthof(GLfloat l, GLfloat r, GLfloat b,
|
||||||
|
GLfloat t, GLfloat n, GLfloat f) {
|
||||||
|
typedef void(APIENTRY *fn_t)(double,double,double,double,double,double);
|
||||||
|
static fn_t fn = (fn_t)winGLLoader("glOrtho");
|
||||||
|
if (fn) fn(l, r, b, t, n, f);
|
||||||
|
}
|
||||||
|
static void APIENTRY compat_glFrustumf(GLfloat l, GLfloat r, GLfloat b,
|
||||||
|
GLfloat t, GLfloat n, GLfloat f) {
|
||||||
|
typedef void(APIENTRY *fn_t)(double,double,double,double,double,double);
|
||||||
|
static fn_t fn = (fn_t)winGLLoader("glFrustum");
|
||||||
|
if (fn) fn(l, r, b, t, n, f);
|
||||||
|
}
|
||||||
|
|
||||||
|
// glFogx / glFogxv are OpenGL ES fixed-point variants that don't exist in
|
||||||
|
// desktop opengl32.dll. Wrap them via the float equivalents. For fog-mode
|
||||||
|
// enum params the GLfixed value IS the enum integer, so the cast is exact.
|
||||||
|
static void APIENTRY compat_glFogx(GLenum pname, GLfixed param) {
|
||||||
|
glFogf(pname, (GLfloat)param);
|
||||||
|
}
|
||||||
|
static void APIENTRY compat_glFogxv(GLenum pname, const GLfixed* params) {
|
||||||
|
// Only GL_FOG_COLOR uses an array; convert each element.
|
||||||
|
GLfloat fp[4] = {
|
||||||
|
(GLfloat)params[0], (GLfloat)params[1],
|
||||||
|
(GLfloat)params[2], (GLfloat)params[3]
|
||||||
|
};
|
||||||
|
glFogfv(pname, fp);
|
||||||
|
}
|
||||||
|
|
||||||
|
void glPatchDesktopCompat() {
|
||||||
|
if (!glad_glDepthRangef) glad_glDepthRangef = compat_glDepthRangef;
|
||||||
|
if (!glad_glClearDepthf) glad_glClearDepthf = compat_glClearDepthf;
|
||||||
|
if (!glad_glOrthof) glad_glOrthof = compat_glOrthof;
|
||||||
|
if (!glad_glFrustumf) glad_glFrustumf = compat_glFrustumf;
|
||||||
|
if (!glad_glFogx) glad_glFogx = compat_glFogx;
|
||||||
|
if (!glad_glFogxv) glad_glFogxv = compat_glFogxv;
|
||||||
|
}
|
||||||
|
|
||||||
float AppPlatform_glfw::getPixelsPerMillimeter() {
|
float AppPlatform_glfw::getPixelsPerMillimeter() {
|
||||||
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
|
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
|
||||||
|
|
||||||
|
|||||||
@@ -10,6 +10,10 @@
|
|||||||
#include <fstream>
|
#include <fstream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
#ifdef _WIN32
|
||||||
|
#include <windows.h>
|
||||||
|
#include <shellapi.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) {
|
static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) {
|
||||||
((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length);
|
((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length);
|
||||||
@@ -123,7 +127,16 @@ public:
|
|||||||
virtual bool supportsTouchscreen() { return true; }
|
virtual bool supportsTouchscreen() { return true; }
|
||||||
virtual bool hasBuyButtonWhenInvalidLicense() { return false; }
|
virtual bool hasBuyButtonWhenInvalidLicense() { return false; }
|
||||||
|
|
||||||
|
virtual void openURL(const std::string& url) {
|
||||||
|
#ifdef _WIN32
|
||||||
|
ShellExecuteA(NULL, "open", url.c_str(), NULL, NULL, SW_SHOWNORMAL);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
};
|
};
|
||||||
|
|
||||||
|
void* winGLLoader(const char* name);
|
||||||
|
void glPatchDesktopCompat();
|
||||||
|
|
||||||
#endif /*APPPLATFORM_GLFW_H__*/
|
#endif /*APPPLATFORM_GLFW_H__*/
|
||||||
|
|||||||
@@ -9,6 +9,8 @@
|
|||||||
#include <cmath>
|
#include <cmath>
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
#include <windows.h>
|
||||||
|
#include <shellapi.h>
|
||||||
|
|
||||||
static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) {
|
static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) {
|
||||||
((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length);
|
((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length);
|
||||||
@@ -122,6 +124,10 @@ public:
|
|||||||
virtual bool supportsTouchscreen();
|
virtual bool supportsTouchscreen();
|
||||||
virtual bool hasBuyButtonWhenInvalidLicense();
|
virtual bool hasBuyButtonWhenInvalidLicense();
|
||||||
|
|
||||||
|
virtual void openURL(const std::string& url) {
|
||||||
|
ShellExecuteA(NULL, "open", url.c_str(), NULL, NULL, SW_SHOWNORMAL);
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -18,6 +18,7 @@
|
|||||||
//#include "world/level/storage/FolderMethods.h"
|
//#include "world/level/storage/FolderMethods.h"
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
#include "client/gui/screens/StartMenuScreen.h"
|
#include "client/gui/screens/StartMenuScreen.h"
|
||||||
|
#include "client/gui/screens/UsernameScreen.h"
|
||||||
#endif
|
#endif
|
||||||
#include "client/player/LocalPlayer.h"
|
#include "client/player/LocalPlayer.h"
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
@@ -110,6 +111,9 @@ void NinecraftApp::init()
|
|||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
LOGI("This: %p\n", this);
|
LOGI("This: %p\n", this);
|
||||||
screenChooser.setScreen(SCREEN_STARTMENU);
|
screenChooser.setScreen(SCREEN_STARTMENU);
|
||||||
|
if (options.username.empty()) {
|
||||||
|
setScreen(new UsernameScreen());
|
||||||
|
}
|
||||||
#else
|
#else
|
||||||
user->name = "Server";
|
user->name = "Server";
|
||||||
hostMultiplayer();
|
hostMultiplayer();
|
||||||
|
|||||||
@@ -4,7 +4,13 @@ namespace Common {
|
|||||||
|
|
||||||
std::string getGameVersionString(const std::string& versionSuffix /* = "" */)
|
std::string getGameVersionString(const std::string& versionSuffix /* = "" */)
|
||||||
{
|
{
|
||||||
return std::string("v0.6.1") + versionSuffix + " alpha";
|
std::string result = std::string("v0.6.1") + versionSuffix;
|
||||||
|
// append 64-bit port marker only on Android 64‑bit targets
|
||||||
|
#if defined(ANDROID) && (defined(__aarch64__) || defined(__x86_64__))
|
||||||
|
result += " (64-bit port)";
|
||||||
|
#endif
|
||||||
|
result += " alpha";
|
||||||
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -31,6 +31,7 @@
|
|||||||
#include "gui/Screen.h"
|
#include "gui/Screen.h"
|
||||||
#include "gui/Font.h"
|
#include "gui/Font.h"
|
||||||
#include "gui/screens/RenameMPLevelScreen.h"
|
#include "gui/screens/RenameMPLevelScreen.h"
|
||||||
|
#include "gui/screens/ConsoleScreen.h"
|
||||||
#include "sound/SoundEngine.h"
|
#include "sound/SoundEngine.h"
|
||||||
#endif
|
#endif
|
||||||
#include "../platform/CThread.h"
|
#include "../platform/CThread.h"
|
||||||
@@ -490,15 +491,14 @@ void Minecraft::update() {
|
|||||||
checkGlError("Update finished");
|
checkGlError("Update finished");
|
||||||
|
|
||||||
if (options.renderDebug) {
|
if (options.renderDebug) {
|
||||||
|
#ifndef PLATFORM_DESKTOP
|
||||||
if (!PerfTimer::enabled) {
|
if (!PerfTimer::enabled) {
|
||||||
PerfTimer::reset();
|
PerfTimer::reset();
|
||||||
PerfTimer::enabled = true;
|
PerfTimer::enabled = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
//TIMER_PUSH("debugfps");
|
|
||||||
_perfRenderer->renderFpsMeter(1);
|
_perfRenderer->renderFpsMeter(1);
|
||||||
checkGlError("render debug");
|
checkGlError("render debug");
|
||||||
//TIMER_POP();
|
#endif
|
||||||
} else {
|
} else {
|
||||||
PerfTimer::enabled = false;
|
PerfTimer::enabled = false;
|
||||||
}
|
}
|
||||||
@@ -721,10 +721,13 @@ void Minecraft::tickInput() {
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
#if defined(PLATFORM_DESKTOP) || defined (_WIN32)
|
#if defined(PLATFORM_DESKTOP)
|
||||||
if (key == Keyboard::KEY_E) {
|
if (key == Keyboard::KEY_E) {
|
||||||
screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
||||||
}
|
}
|
||||||
|
if (!screen && key == Keyboard::KEY_T && level) {
|
||||||
|
setScreen(new ConsoleScreen());
|
||||||
|
}
|
||||||
if (!screen && key == Keyboard::KEY_O || key == 250) {
|
if (!screen && key == Keyboard::KEY_O || key == 250) {
|
||||||
releaseMouse();
|
releaseMouse();
|
||||||
}
|
}
|
||||||
@@ -737,22 +740,13 @@ void Minecraft::tickInput() {
|
|||||||
printf("%d\t%f\n", i, noise.grad2(i, 3, 8));
|
printf("%d\t%f\n", i, noise.grad2(i, 3, 8));
|
||||||
*/
|
*/
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
// Change distance
|
#if defined(WIN32)
|
||||||
if (key == Keyboard::KEY_F)
|
if (key == Keyboard::KEY_F) {
|
||||||
options.viewDistance = (options.viewDistance + 1) % 4;
|
|
||||||
|
|
||||||
#ifdef CHEATS
|
|
||||||
if (key == Keyboard::KEY_J) {
|
|
||||||
options.isFlying = !options.isFlying;
|
options.isFlying = !options.isFlying;
|
||||||
player->noPhysics = options.isFlying;
|
player->noPhysics = options.isFlying;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (key == Keyboard::KEY_O) {
|
|
||||||
useAmbientOcclusion = !useAmbientOcclusion;
|
|
||||||
options.ambientOcclusion = useAmbientOcclusion;
|
|
||||||
levelRenderer->allChanged();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (key == Keyboard::KEY_L)
|
if (key == Keyboard::KEY_L)
|
||||||
options.viewDistance = (options.viewDistance + 1) % 4;
|
options.viewDistance = (options.viewDistance + 1) % 4;
|
||||||
@@ -840,7 +834,6 @@ void Minecraft::tickInput() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef PLATFORM_DESKTOP
|
#ifndef PLATFORM_DESKTOP
|
||||||
if (key == 82)
|
if (key == 82)
|
||||||
@@ -871,7 +864,14 @@ void Minecraft::tickInput() {
|
|||||||
|
|
||||||
static bool prevMouseDownLeft = false;
|
static bool prevMouseDownLeft = false;
|
||||||
|
|
||||||
// Destroy and attack is on same button
|
if (useTouchscreen()) {
|
||||||
|
// Touch: gesture recognizer classifies the action type (turn/destroy/build)
|
||||||
|
BuildActionIntention bai;
|
||||||
|
if (inputHolder && inputHolder->getBuildInput()->tickBuild(player, &bai)) {
|
||||||
|
handleBuildAction(&bai);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// Desktop: left mouse = destroy/attack
|
||||||
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
|
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
|
||||||
auto baiFlags = BuildActionIntention::BAI_REMOVE | BuildActionIntention::BAI_ATTACK;
|
auto baiFlags = BuildActionIntention::BAI_REMOVE | BuildActionIntention::BAI_ATTACK;
|
||||||
|
|
||||||
@@ -881,17 +881,14 @@ void Minecraft::tickInput() {
|
|||||||
handleBuildAction(&bai);
|
handleBuildAction(&bai);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Mouse::getButtonState(MouseAction::ACTION_LEFT) == 0) {
|
|
||||||
gameMode->stopDestroyBlock();
|
|
||||||
}
|
|
||||||
|
|
||||||
prevMouseDownLeft = Mouse::isButtonDown(MouseAction::ACTION_LEFT);
|
prevMouseDownLeft = Mouse::isButtonDown(MouseAction::ACTION_LEFT);
|
||||||
|
|
||||||
static int buildHoldTicks = 0;
|
|
||||||
|
|
||||||
// Build and use/interact is on same button
|
// Build and use/interact is on same button
|
||||||
// USPESHNO spizheno
|
// USPESHNO spizheno
|
||||||
|
static int buildHoldTicks = 0;
|
||||||
if (Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
|
if (Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
|
||||||
|
BuildActionIntention bai(BuildActionIntention::BAI_BUILD | BuildActionIntention::BAI_INTERACT);
|
||||||
|
handleBuildAction(&bai);
|
||||||
if (buildHoldTicks >= 5) buildHoldTicks = 0;
|
if (buildHoldTicks >= 5) buildHoldTicks = 0;
|
||||||
|
|
||||||
if (++buildHoldTicks == 1) {
|
if (++buildHoldTicks == 1) {
|
||||||
@@ -901,6 +898,7 @@ void Minecraft::tickInput() {
|
|||||||
} else {
|
} else {
|
||||||
buildHoldTicks = 0;
|
buildHoldTicks = 0;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
lastTickTime = getTimeMs();
|
lastTickTime = getTimeMs();
|
||||||
|
|
||||||
@@ -1146,6 +1144,18 @@ void Minecraft::setSize(int w, int h) {
|
|||||||
width = w;
|
width = w;
|
||||||
height = h;
|
height = h;
|
||||||
|
|
||||||
|
// determine gui scale, optionally overriding auto
|
||||||
|
if (options.guiScale != 0) {
|
||||||
|
// manual selection: 1->small, 2->normal, 3->large, 4->larger
|
||||||
|
switch (options.guiScale) {
|
||||||
|
case 1: Gui::GuiScale = 2.0f; break;
|
||||||
|
case 2: Gui::GuiScale = 3.0f; break;
|
||||||
|
case 3: Gui::GuiScale = 4.0f; break;
|
||||||
|
case 4: Gui::GuiScale = 5.0f; break; // bigger than large
|
||||||
|
default: Gui::GuiScale = 1.0f; break; // auto
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// auto compute from resolution
|
||||||
if (width >= 1000) {
|
if (width >= 1000) {
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
Gui::GuiScale = (width > 2000)? 8.0f : 4.0f;
|
Gui::GuiScale = (width > 2000)? 8.0f : 4.0f;
|
||||||
@@ -1164,6 +1174,7 @@ void Minecraft::setSize(int w, int h) {
|
|||||||
Gui::GuiScale = 2.0f;
|
Gui::GuiScale = 2.0f;
|
||||||
else
|
else
|
||||||
Gui::GuiScale = 1.0f;
|
Gui::GuiScale = 1.0f;
|
||||||
|
}
|
||||||
|
|
||||||
Gui::InvGuiScale = 1.0f / Gui::GuiScale;
|
Gui::InvGuiScale = 1.0f / Gui::GuiScale;
|
||||||
int screenWidth = (int)(width * Gui::InvGuiScale);
|
int screenWidth = (int)(width * Gui::InvGuiScale);
|
||||||
@@ -1216,7 +1227,12 @@ void Minecraft::_reloadInput() {
|
|||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
delete inputHolder;
|
delete inputHolder;
|
||||||
|
|
||||||
if (useTouchscreen() && !PLATFORM_DESKTOP) {
|
#ifdef PLATFORM_DESKTOP
|
||||||
|
const bool useTouchHolder = false;
|
||||||
|
#else
|
||||||
|
const bool useTouchHolder = useTouchscreen();
|
||||||
|
#endif
|
||||||
|
if (useTouchHolder) {
|
||||||
inputHolder = new TouchInputHolder(this, &options);
|
inputHolder = new TouchInputHolder(this, &options);
|
||||||
} else {
|
} else {
|
||||||
#if defined(ANDROID) || defined(__APPLE__)
|
#if defined(ANDROID) || defined(__APPLE__)
|
||||||
@@ -1526,5 +1542,8 @@ void Minecraft::optionUpdated( const Options::Option* option, float value ) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Minecraft::optionUpdated( const Options::Option* option, int value ) {
|
void Minecraft::optionUpdated( const Options::Option* option, int value ) {
|
||||||
|
if(option == &Options::Option::GUI_SCALE) {
|
||||||
|
// reapply screen scaling using current window size
|
||||||
|
setSize(width, height);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -5,6 +5,8 @@ const char* OptionStrings::Multiplayer_ServerVisible = "mp_server_visible_defa
|
|||||||
|
|
||||||
const char* OptionStrings::Graphics_Fancy = "gfx_fancygraphics";
|
const char* OptionStrings::Graphics_Fancy = "gfx_fancygraphics";
|
||||||
const char* OptionStrings::Graphics_LowQuality = "gfx_lowquality";
|
const char* OptionStrings::Graphics_LowQuality = "gfx_lowquality";
|
||||||
|
const char* OptionStrings::Graphics_Vsync = "gfx_vsync";
|
||||||
|
const char* OptionStrings::Graphics_GUIScale = "gfx_guiscale";
|
||||||
|
|
||||||
const char* OptionStrings::Controls_Sensitivity = "ctrl_sensitivity";
|
const char* OptionStrings::Controls_Sensitivity = "ctrl_sensitivity";
|
||||||
const char* OptionStrings::Controls_InvertMouse = "ctrl_invertmouse";
|
const char* OptionStrings::Controls_InvertMouse = "ctrl_invertmouse";
|
||||||
|
|||||||
@@ -8,7 +8,8 @@ public:
|
|||||||
|
|
||||||
static const char* Graphics_Fancy;
|
static const char* Graphics_Fancy;
|
||||||
static const char* Graphics_LowQuality;
|
static const char* Graphics_LowQuality;
|
||||||
|
static const char* Graphics_GUIScale;
|
||||||
|
static const char* Graphics_Vsync;
|
||||||
static const char* Controls_Sensitivity;
|
static const char* Controls_Sensitivity;
|
||||||
static const char* Controls_InvertMouse;
|
static const char* Controls_InvertMouse;
|
||||||
static const char* Controls_UseTouchScreen;
|
static const char* Controls_UseTouchScreen;
|
||||||
|
|||||||
@@ -34,6 +34,7 @@ void Options::initDefaultValues() {
|
|||||||
bobView = true;
|
bobView = true;
|
||||||
anaglyph3d = false;
|
anaglyph3d = false;
|
||||||
limitFramerate = false;
|
limitFramerate = false;
|
||||||
|
vsync = true;
|
||||||
fancyGraphics = true;//false;
|
fancyGraphics = true;//false;
|
||||||
ambientOcclusion = false;
|
ambientOcclusion = false;
|
||||||
if(minecraft->supportNonTouchScreen())
|
if(minecraft->supportNonTouchScreen())
|
||||||
@@ -44,7 +45,7 @@ void Options::initDefaultValues() {
|
|||||||
//useMouseForDigging = true;
|
//useMouseForDigging = true;
|
||||||
|
|
||||||
//skin = "Default";
|
//skin = "Default";
|
||||||
username = "Steve";
|
username = "";
|
||||||
serverVisible = true;
|
serverVisible = true;
|
||||||
|
|
||||||
keyUp = KeyMapping("key.forward", Keyboard::KEY_W);
|
keyUp = KeyMapping("key.forward", Keyboard::KEY_W);
|
||||||
@@ -144,7 +145,8 @@ const Options::Option
|
|||||||
Options::Option::USE_TOUCHSCREEN (16, "options.usetouchscreen", false, true),
|
Options::Option::USE_TOUCHSCREEN (16, "options.usetouchscreen", false, true),
|
||||||
Options::Option::USE_TOUCH_JOYPAD (17, "options.usetouchpad", false, true),
|
Options::Option::USE_TOUCH_JOYPAD (17, "options.usetouchpad", false, true),
|
||||||
Options::Option::DESTROY_VIBRATION (18, "options.destroyvibration", false, true),
|
Options::Option::DESTROY_VIBRATION (18, "options.destroyvibration", false, true),
|
||||||
Options::Option::PIXELS_PER_MILLIMETER(19, "options.pixelspermilimeter", true, false);
|
Options::Option::PIXELS_PER_MILLIMETER(19, "options.pixelspermilimeter", true, false),
|
||||||
|
Options::Option::VSYNC (20, "options.vsync", false, true);
|
||||||
|
|
||||||
/* private */
|
/* private */
|
||||||
const float Options::SOUND_MIN_VALUE = 0.0f;
|
const float Options::SOUND_MIN_VALUE = 0.0f;
|
||||||
@@ -181,7 +183,8 @@ const char* Options::GUI_SCALE[] = {
|
|||||||
"options.guiScale.auto",
|
"options.guiScale.auto",
|
||||||
"options.guiScale.small",
|
"options.guiScale.small",
|
||||||
"options.guiScale.normal",
|
"options.guiScale.normal",
|
||||||
"options.guiScale.large"
|
"options.guiScale.large",
|
||||||
|
"options.guiScale.larger"
|
||||||
};
|
};
|
||||||
|
|
||||||
void Options::update()
|
void Options::update()
|
||||||
@@ -235,6 +238,13 @@ void Options::update()
|
|||||||
fancyGraphics = false;
|
fancyGraphics = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
// Graphics extras
|
||||||
|
if (key == OptionStrings::Graphics_Vsync)
|
||||||
|
readBool(value, vsync);
|
||||||
|
if (key == OptionStrings::Graphics_GUIScale) {
|
||||||
|
int v;
|
||||||
|
if (readInt(value, v)) guiScale = v % 5;
|
||||||
|
}
|
||||||
// Game
|
// Game
|
||||||
if (key == OptionStrings::Game_DifficultyLevel) {
|
if (key == OptionStrings::Game_DifficultyLevel) {
|
||||||
readInt(value, difficulty);
|
readInt(value, difficulty);
|
||||||
@@ -294,6 +304,8 @@ void Options::load()
|
|||||||
void Options::save()
|
void Options::save()
|
||||||
{
|
{
|
||||||
StringVector stringVec;
|
StringVector stringVec;
|
||||||
|
// Login
|
||||||
|
addOptionToSaveOutput(stringVec, OptionStrings::Multiplayer_Username, username);
|
||||||
// Game
|
// Game
|
||||||
addOptionToSaveOutput(stringVec, OptionStrings::Multiplayer_ServerVisible, serverVisible);
|
addOptionToSaveOutput(stringVec, OptionStrings::Multiplayer_ServerVisible, serverVisible);
|
||||||
addOptionToSaveOutput(stringVec, OptionStrings::Game_DifficultyLevel, difficulty);
|
addOptionToSaveOutput(stringVec, OptionStrings::Game_DifficultyLevel, difficulty);
|
||||||
@@ -305,6 +317,8 @@ void Options::save()
|
|||||||
addOptionToSaveOutput(stringVec, OptionStrings::Controls_UseTouchScreen, useTouchScreen);
|
addOptionToSaveOutput(stringVec, OptionStrings::Controls_UseTouchScreen, useTouchScreen);
|
||||||
addOptionToSaveOutput(stringVec, OptionStrings::Controls_UseTouchJoypad, isJoyTouchArea);
|
addOptionToSaveOutput(stringVec, OptionStrings::Controls_UseTouchJoypad, isJoyTouchArea);
|
||||||
addOptionToSaveOutput(stringVec, OptionStrings::Controls_FeedbackVibration, destroyVibration);
|
addOptionToSaveOutput(stringVec, OptionStrings::Controls_FeedbackVibration, destroyVibration);
|
||||||
|
addOptionToSaveOutput(stringVec, OptionStrings::Graphics_Vsync, vsync);
|
||||||
|
addOptionToSaveOutput(stringVec, OptionStrings::Graphics_GUIScale, guiScale);
|
||||||
//
|
//
|
||||||
// static const Option MUSIC;
|
// static const Option MUSIC;
|
||||||
// static const Option SOUND;
|
// static const Option SOUND;
|
||||||
@@ -348,6 +362,7 @@ void Options::save()
|
|||||||
// System.out.println("Failed to save options");
|
// System.out.println("Failed to save options");
|
||||||
// e.printStackTrace();
|
// e.printStackTrace();
|
||||||
//}
|
//}
|
||||||
|
optionsFile.save(stringVec);
|
||||||
}
|
}
|
||||||
void Options::addOptionToSaveOutput(StringVector& stringVector, std::string name, bool boolValue) {
|
void Options::addOptionToSaveOutput(StringVector& stringVector, std::string name, bool boolValue) {
|
||||||
std::stringstream ss;
|
std::stringstream ss;
|
||||||
@@ -364,6 +379,9 @@ void Options::addOptionToSaveOutput(StringVector& stringVector, std::string name
|
|||||||
ss << name << ":" << intValue;
|
ss << name << ":" << intValue;
|
||||||
stringVector.push_back(ss.str());
|
stringVector.push_back(ss.str());
|
||||||
}
|
}
|
||||||
|
void Options::addOptionToSaveOutput(StringVector& stringVector, std::string name, const std::string& strValue) {
|
||||||
|
stringVector.push_back(name + ":" + strValue);
|
||||||
|
}
|
||||||
|
|
||||||
std::string Options::getMessage( const Option* item )
|
std::string Options::getMessage( const Option* item )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -48,6 +48,7 @@ public:
|
|||||||
static const Option DESTROY_VIBRATION;
|
static const Option DESTROY_VIBRATION;
|
||||||
|
|
||||||
static const Option PIXELS_PER_MILLIMETER;
|
static const Option PIXELS_PER_MILLIMETER;
|
||||||
|
static const Option VSYNC;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
static Option* getItem(int id) {
|
static Option* getItem(int id) {
|
||||||
@@ -113,6 +114,7 @@ public:
|
|||||||
bool bobView;
|
bool bobView;
|
||||||
bool anaglyph3d;
|
bool anaglyph3d;
|
||||||
bool limitFramerate;
|
bool limitFramerate;
|
||||||
|
bool vsync;
|
||||||
bool fancyGraphics;
|
bool fancyGraphics;
|
||||||
bool ambientOcclusion;
|
bool ambientOcclusion;
|
||||||
bool useMouseForDigging;
|
bool useMouseForDigging;
|
||||||
@@ -206,19 +208,21 @@ public:
|
|||||||
} else if (item == &Option::PIXELS_PER_MILLIMETER) {
|
} else if (item == &Option::PIXELS_PER_MILLIMETER) {
|
||||||
pixelsPerMillimeter = value;
|
pixelsPerMillimeter = value;
|
||||||
}
|
}
|
||||||
notifyOptionUpdate(item, value);
|
notifyOptionUpdate(item, value); save(); }
|
||||||
}
|
|
||||||
void set(const Option* item, int value) {
|
void set(const Option* item, int value) {
|
||||||
if(item == &Option::DIFFICULTY) {
|
if(item == &Option::DIFFICULTY) {
|
||||||
difficulty = value;
|
difficulty = value;
|
||||||
|
} else if(item == &Option::GUI_SCALE) {
|
||||||
|
guiScale = value % 5;
|
||||||
}
|
}
|
||||||
notifyOptionUpdate(item, value);
|
notifyOptionUpdate(item, value);
|
||||||
|
save();
|
||||||
}
|
}
|
||||||
|
|
||||||
void toggle(const Option* option, int dir) {
|
void toggle(const Option* option, int dir) {
|
||||||
if (option == &Option::INVERT_MOUSE) invertYMouse = !invertYMouse;
|
if (option == &Option::INVERT_MOUSE) invertYMouse = !invertYMouse;
|
||||||
if (option == &Option::RENDER_DISTANCE) viewDistance = (viewDistance + dir) & 3;
|
if (option == &Option::RENDER_DISTANCE) viewDistance = (viewDistance + dir) & 3;
|
||||||
if (option == &Option::GUI_SCALE) guiScale = (guiScale + dir) & 3;
|
if (option == &Option::GUI_SCALE) guiScale = (guiScale + dir) % 5;
|
||||||
if (option == &Option::VIEW_BOBBING) bobView = !bobView;
|
if (option == &Option::VIEW_BOBBING) bobView = !bobView;
|
||||||
if (option == &Option::THIRD_PERSON) thirdPersonView = !thirdPersonView;
|
if (option == &Option::THIRD_PERSON) thirdPersonView = !thirdPersonView;
|
||||||
if (option == &Option::HIDE_GUI) hideGui = !hideGui;
|
if (option == &Option::HIDE_GUI) hideGui = !hideGui;
|
||||||
@@ -232,6 +236,7 @@ public:
|
|||||||
//minecraft->textures.reloadAll();
|
//minecraft->textures.reloadAll();
|
||||||
}
|
}
|
||||||
if (option == &Option::LIMIT_FRAMERATE) limitFramerate = !limitFramerate;
|
if (option == &Option::LIMIT_FRAMERATE) limitFramerate = !limitFramerate;
|
||||||
|
if (option == &Option::VSYNC) vsync = !vsync;
|
||||||
if (option == &Option::DIFFICULTY) difficulty = (difficulty + dir) & 3;
|
if (option == &Option::DIFFICULTY) difficulty = (difficulty + dir) & 3;
|
||||||
if (option == &Option::GRAPHICS) {
|
if (option == &Option::GRAPHICS) {
|
||||||
fancyGraphics = !fancyGraphics;
|
fancyGraphics = !fancyGraphics;
|
||||||
@@ -247,6 +252,7 @@ public:
|
|||||||
|
|
||||||
int getIntValue(const Option* item) {
|
int getIntValue(const Option* item) {
|
||||||
if(item == &Option::DIFFICULTY) return difficulty;
|
if(item == &Option::DIFFICULTY) return difficulty;
|
||||||
|
if(item == &Option::GUI_SCALE) return guiScale;
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -267,6 +273,8 @@ public:
|
|||||||
return anaglyph3d;
|
return anaglyph3d;
|
||||||
if (item == &Option::LIMIT_FRAMERATE)
|
if (item == &Option::LIMIT_FRAMERATE)
|
||||||
return limitFramerate;
|
return limitFramerate;
|
||||||
|
if (item == &Option::VSYNC)
|
||||||
|
return vsync;
|
||||||
if (item == &Option::AMBIENT_OCCLUSION)
|
if (item == &Option::AMBIENT_OCCLUSION)
|
||||||
return ambientOcclusion;
|
return ambientOcclusion;
|
||||||
if (item == &Option::THIRD_PERSON)
|
if (item == &Option::THIRD_PERSON)
|
||||||
@@ -312,6 +320,7 @@ public:
|
|||||||
void addOptionToSaveOutput(StringVector& stringVector, std::string name, bool boolValue);
|
void addOptionToSaveOutput(StringVector& stringVector, std::string name, bool boolValue);
|
||||||
void addOptionToSaveOutput(StringVector& stringVector, std::string name, float floatValue);
|
void addOptionToSaveOutput(StringVector& stringVector, std::string name, float floatValue);
|
||||||
void addOptionToSaveOutput(StringVector& stringVector, std::string name, int intValue);
|
void addOptionToSaveOutput(StringVector& stringVector, std::string name, int intValue);
|
||||||
|
void addOptionToSaveOutput(StringVector& stringVector, std::string name, const std::string& strValue);
|
||||||
void notifyOptionUpdate(const Option* option, bool value);
|
void notifyOptionUpdate(const Option* option, bool value);
|
||||||
void notifyOptionUpdate(const Option* option, float value);
|
void notifyOptionUpdate(const Option* option, float value);
|
||||||
void notifyOptionUpdate(const Option* option, int value);
|
void notifyOptionUpdate(const Option* option, int value);
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
#include "OptionsFile.h"
|
#include "OptionsFile.h"
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
#include <platform/log.h>
|
||||||
|
|
||||||
OptionsFile::OptionsFile() {
|
OptionsFile::OptionsFile() {
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
@@ -19,19 +20,32 @@ void OptionsFile::save(const StringVector& settings) {
|
|||||||
fprintf(pFile, "%s\n", it->c_str());
|
fprintf(pFile, "%s\n", it->c_str());
|
||||||
}
|
}
|
||||||
fclose(pFile);
|
fclose(pFile);
|
||||||
|
} else {
|
||||||
|
LOGI("OptionsFile::save failed to open '%s' for writing: %s", settingsPath.c_str(), strerror(errno));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
StringVector OptionsFile::getOptionStrings() {
|
StringVector OptionsFile::getOptionStrings() {
|
||||||
StringVector returnVector;
|
StringVector returnVector;
|
||||||
FILE* pFile = fopen(settingsPath.c_str(), "w");
|
FILE* pFile = fopen(settingsPath.c_str(), "r");
|
||||||
if(pFile != NULL) {
|
if(pFile != NULL) {
|
||||||
char lineBuff[128];
|
char lineBuff[128];
|
||||||
while(fgets(lineBuff, sizeof lineBuff, pFile)) {
|
while(fgets(lineBuff, sizeof lineBuff, pFile)) {
|
||||||
if(strlen(lineBuff) > 2)
|
// Strip trailing newline
|
||||||
returnVector.push_back(std::string(lineBuff));
|
size_t len = strlen(lineBuff);
|
||||||
|
while(len > 0 && (lineBuff[len-1] == '\n' || lineBuff[len-1] == '\r'))
|
||||||
|
lineBuff[--len] = '\0';
|
||||||
|
if(len < 3) continue;
|
||||||
|
// Split "key:value" into two separate entries to match update() pairing
|
||||||
|
char* colon = strchr(lineBuff, ':');
|
||||||
|
if(colon) {
|
||||||
|
returnVector.push_back(std::string(lineBuff, colon - lineBuff));
|
||||||
|
returnVector.push_back(std::string(colon + 1));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
fclose(pFile);
|
fclose(pFile);
|
||||||
|
} else {
|
||||||
|
LOGI("OptionsFile::getOptionStrings failed to open '%s' for reading: %s", settingsPath.c_str(), strerror(errno));
|
||||||
}
|
}
|
||||||
return returnVector;
|
return returnVector;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -21,6 +21,8 @@
|
|||||||
#include "../../platform/input/Mouse.h"
|
#include "../../platform/input/Mouse.h"
|
||||||
#include "../../world/level/Level.h"
|
#include "../../world/level/Level.h"
|
||||||
#include "../../world/PosTranslator.h"
|
#include "../../world/PosTranslator.h"
|
||||||
|
#include "../../platform/time.h"
|
||||||
|
#include <cmath>
|
||||||
|
|
||||||
float Gui::InvGuiScale = 1.0f / 3.0f;
|
float Gui::InvGuiScale = 1.0f / 3.0f;
|
||||||
float Gui::GuiScale = 1.0f / Gui::InvGuiScale;
|
float Gui::GuiScale = 1.0f / Gui::InvGuiScale;
|
||||||
@@ -116,6 +118,9 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
|||||||
#endif
|
#endif
|
||||||
#if defined(RPI)
|
#if defined(RPI)
|
||||||
renderDebugInfo();
|
renderDebugInfo();
|
||||||
|
#elif defined(PLATFORM_DESKTOP)
|
||||||
|
if (minecraft->options.renderDebug)
|
||||||
|
renderDebugInfo();
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
glDisable(GL_BLEND);
|
glDisable(GL_BLEND);
|
||||||
@@ -632,17 +637,87 @@ void Gui::onLevelGenerated() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Gui::renderDebugInfo() {
|
void Gui::renderDebugInfo() {
|
||||||
static char buf[256];
|
// FPS counter (updates once per second)
|
||||||
float xx = minecraft->player->x;
|
static float fps = 0.0f;
|
||||||
float yy = minecraft->player->y - minecraft->player->heightOffset;
|
static float fpsLastTime = 0.0f;
|
||||||
float zz = minecraft->player->z;
|
static int fpsFrames = 0;
|
||||||
posTranslator.to(xx, yy, zz);
|
float now = getTimeS();
|
||||||
sprintf(buf, "pos: %3.1f, %3.1f, %3.1f\n", xx, yy, zz);
|
fpsFrames++;
|
||||||
|
if (now - fpsLastTime >= 1.0f) {
|
||||||
|
fps = fpsFrames / (now - fpsLastTime);
|
||||||
|
fpsFrames = 0;
|
||||||
|
fpsLastTime = now;
|
||||||
|
}
|
||||||
|
|
||||||
|
LocalPlayer* p = minecraft->player;
|
||||||
|
Level* lvl = minecraft->level;
|
||||||
|
|
||||||
|
// Position
|
||||||
|
float px = p->x, py = p->y - p->heightOffset, pz = p->z;
|
||||||
|
posTranslator.to(px, py, pz);
|
||||||
|
int bx = (int)floorf(px), by = (int)floorf(py), bz = (int)floorf(pz);
|
||||||
|
int cx = bx >> 4, cz = bz >> 4;
|
||||||
|
|
||||||
|
// Facing direction
|
||||||
|
float yMod = fmodf(p->yRot, 360.0f);
|
||||||
|
if (yMod < 0) yMod += 360.0f;
|
||||||
|
const char* facing;
|
||||||
|
const char* axis;
|
||||||
|
if (yMod < 45 || yMod >= 315) { facing = "South"; axis = "+Z"; }
|
||||||
|
else if (yMod < 135) { facing = "West"; axis = "-X"; }
|
||||||
|
else if (yMod < 225) { facing = "North"; axis = "-Z"; }
|
||||||
|
else { facing = "East"; axis = "+X"; }
|
||||||
|
|
||||||
|
// Biome
|
||||||
|
const char* biomeName = "unknown";
|
||||||
|
if (lvl) {
|
||||||
|
Biome* biome = lvl->getBiome(bx, bz);
|
||||||
|
if (biome) biomeName = biome->name.c_str();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Time
|
||||||
|
long worldTime = lvl ? lvl->getTime() : 0;
|
||||||
|
long dayTime = worldTime % Level::TICKS_PER_DAY;
|
||||||
|
long day = worldTime / Level::TICKS_PER_DAY;
|
||||||
|
long seed = lvl ? lvl->getSeed() : 0;
|
||||||
|
|
||||||
|
// Build lines (NULL entry = blank gap)
|
||||||
|
static char ln[8][96];
|
||||||
|
sprintf(ln[0], "Minecraft PE 0.6.1 alpha (mcpe64)");
|
||||||
|
sprintf(ln[1], "%.1f fps", fps);
|
||||||
|
ln[2][0] = '\0'; // blank separator
|
||||||
|
sprintf(ln[3], "XYZ: %.3f / %.3f / %.3f", px, py, pz);
|
||||||
|
sprintf(ln[4], "Block: %d %d %d Chunk: %d %d", bx, by, bz, cx, cz);
|
||||||
|
sprintf(ln[5], "Facing: %s (%s) (%.1f / %.1f)", facing, axis, p->yRot, p->xRot);
|
||||||
|
sprintf(ln[6], "Biome: %s", biomeName);
|
||||||
|
sprintf(ln[7], "Day %ld Time: %ld Seed: %ld", day, dayTime, seed);
|
||||||
|
|
||||||
|
const int N = 8;
|
||||||
|
const float LH = (float)Font::DefaultLineHeight; // 10 font-pixels
|
||||||
|
const float MGN = 2.0f; // left/top margin in font-pixels
|
||||||
|
const float PAD = 2.0f; // horizontal padding for background
|
||||||
|
Font* font = minecraft->font;
|
||||||
|
|
||||||
|
// 1) Draw semi-transparent background boxes behind each line
|
||||||
|
for (int i = 0; i < N; i++) {
|
||||||
|
if (ln[i][0] == '\0') continue;
|
||||||
|
float w = (float)font->width(ln[i]);
|
||||||
|
float x0 = MGN - PAD;
|
||||||
|
float y0 = MGN + i * LH - 1.0f;
|
||||||
|
float x1 = MGN + w + PAD;
|
||||||
|
float y1 = MGN + (i + 1) * LH - 1.0f;
|
||||||
|
fill(x0, y0, x1, y1, 0x90000000);
|
||||||
|
}
|
||||||
|
|
||||||
|
// 2) Draw text (no extra scale — font coords are in GUI units, same as fill)
|
||||||
Tesselator& t = Tesselator::instance;
|
Tesselator& t = Tesselator::instance;
|
||||||
t.beginOverride();
|
t.beginOverride();
|
||||||
t.scale2d(InvGuiScale, InvGuiScale);
|
for (int i = 0; i < N; i++) {
|
||||||
minecraft->font->draw(buf, 2, 2, 0xffffff);
|
if (ln[i][0] == '\0') continue;
|
||||||
t.resetScale();
|
float y = MGN + i * LH;
|
||||||
|
int col = (i == 0) ? 0xffFFFF55 : 0xffffffff; // title yellow, rest white
|
||||||
|
font->draw(ln[i], MGN, y, col);
|
||||||
|
}
|
||||||
t.endOverrideAndDraw();
|
t.endOverrideAndDraw();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -676,6 +751,70 @@ void Gui::renderOnSelectItemNameText( const int screenWidth, Font* font, int ySl
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// helper structure used by drawColoredString
|
||||||
|
struct ColorSegment {
|
||||||
|
std::string text;
|
||||||
|
uint32_t color;
|
||||||
|
};
|
||||||
|
|
||||||
|
// parse [tag] and [/tag] markers; tags may contain a color name (gold, green, etc.)
|
||||||
|
static void parseColorTags(const std::string& in, std::vector<ColorSegment>& out) {
|
||||||
|
uint32_t curColor = 0xffffff;
|
||||||
|
size_t pos = 0;
|
||||||
|
while (pos < in.size()) {
|
||||||
|
size_t open = in.find('[', pos);
|
||||||
|
if (open == std::string::npos) {
|
||||||
|
out.push_back({in.substr(pos), curColor});
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (open > pos) {
|
||||||
|
out.push_back({in.substr(pos, open - pos), curColor});
|
||||||
|
}
|
||||||
|
size_t close = in.find(']', open);
|
||||||
|
if (close == std::string::npos) {
|
||||||
|
out.push_back({in.substr(open), curColor});
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
std::string tag = in.substr(open + 1, close - open - 1);
|
||||||
|
if (!tag.empty() && tag[0] == '/') {
|
||||||
|
curColor = 0xffffff;
|
||||||
|
} else {
|
||||||
|
std::string lower;
|
||||||
|
lower.resize(tag.size());
|
||||||
|
std::transform(tag.begin(), tag.end(), lower.begin(), ::tolower);
|
||||||
|
if (lower.find("gold") != std::string::npos) curColor = 0xffd700;
|
||||||
|
else if (lower.find("green") != std::string::npos) curColor = 0x00ff00;
|
||||||
|
else if (lower.find("yellow") != std::string::npos) curColor = 0xffff00;
|
||||||
|
else if (lower.find("red") != std::string::npos) curColor = 0xff0000;
|
||||||
|
else if (lower.find("blue") != std::string::npos) curColor = 0x0000ff;
|
||||||
|
}
|
||||||
|
pos = close + 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Gui::drawColoredString(Font* font, const std::string& text, float x, float y, int alpha) {
|
||||||
|
std::vector<ColorSegment> segs;
|
||||||
|
parseColorTags(text, segs);
|
||||||
|
float cx = x;
|
||||||
|
for (auto &s : segs) {
|
||||||
|
int color = s.color + (alpha << 24);
|
||||||
|
font->drawShadow(s.text, cx, y, color);
|
||||||
|
cx += font->width(s.text);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
float Gui::getColoredWidth(Font* font, const std::string& text) {
|
||||||
|
std::vector<ColorSegment> segs;
|
||||||
|
parseColorTags(text, segs);
|
||||||
|
float w = 0;
|
||||||
|
for (auto &s : segs) {
|
||||||
|
w += font->width(s.text);
|
||||||
|
}
|
||||||
|
return w;
|
||||||
|
}
|
||||||
|
|
||||||
void Gui::renderChatMessages( const int screenHeight, unsigned int max, bool isChatting, Font* font ) {
|
void Gui::renderChatMessages( const int screenHeight, unsigned int max, bool isChatting, Font* font ) {
|
||||||
// if (minecraft.screen instanceof ChatScreen) {
|
// if (minecraft.screen instanceof ChatScreen) {
|
||||||
// max = 20;
|
// max = 20;
|
||||||
@@ -709,7 +848,14 @@ void Gui::renderChatMessages( const int screenHeight, unsigned int max, bool isC
|
|||||||
this->fill(x, y - 1, x + MAX_MESSAGE_WIDTH, y + 8, (alpha / 2) << 24);
|
this->fill(x, y - 1, x + MAX_MESSAGE_WIDTH, y + 8, (alpha / 2) << 24);
|
||||||
glEnable(GL_BLEND);
|
glEnable(GL_BLEND);
|
||||||
|
|
||||||
font->drawShadow(msg, x, y, 0xffffff + (alpha << 24));
|
// special-case join/leave announcements
|
||||||
|
int baseColor = 0xffffff;
|
||||||
|
if (msg.find(" joined the game") != std::string::npos ||
|
||||||
|
msg.find(" left the game") != std::string::npos) {
|
||||||
|
baseColor = 0xffff00; // yellow
|
||||||
|
}
|
||||||
|
// replace previous logic; allow full colour tags now
|
||||||
|
Gui::drawColoredString(font, msg, x, y, alpha);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -47,6 +47,12 @@ public:
|
|||||||
|
|
||||||
void renderChatMessages( const int screenHeight, unsigned int max, bool isChatting, Font* font );
|
void renderChatMessages( const int screenHeight, unsigned int max, bool isChatting, Font* font );
|
||||||
|
|
||||||
|
// draw a string containing simple [color]...[/color] tags; color names are matched
|
||||||
|
// case-insensitively and default to white. alpha is applied to each segment.
|
||||||
|
// draw tagged string (ignores simple [color]…[/color] tags)
|
||||||
|
static void drawColoredString(Font* font, const std::string& text, float x, float y, int alpha);
|
||||||
|
static float getColoredWidth(Font* font, const std::string& text);
|
||||||
|
|
||||||
void renderOnSelectItemNameText( const int screenWidth, Font* font, int ySlot );
|
void renderOnSelectItemNameText( const int screenWidth, Font* font, int ySlot );
|
||||||
|
|
||||||
void renderSleepAnimation( const int screenWidth, const int screenHeight );
|
void renderSleepAnimation( const int screenWidth, const int screenHeight );
|
||||||
|
|||||||
@@ -26,6 +26,7 @@ void Screen::render( int xm, int ym, float a )
|
|||||||
button->render(minecraft, xm, ym);
|
button->render(minecraft, xm, ym);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// render any text boxes after buttons
|
||||||
for (unsigned int i = 0; i < textBoxes.size(); i++) {
|
for (unsigned int i = 0; i < textBoxes.size(); i++) {
|
||||||
TextBox* textbox = textBoxes[i];
|
TextBox* textbox = textBoxes[i];
|
||||||
textbox->render(minecraft, xm, ym);
|
textbox->render(minecraft, xm, ym);
|
||||||
@@ -163,6 +164,7 @@ void Screen::keyPressed( int eventKey )
|
|||||||
//minecraft->grabMouse();
|
//minecraft->grabMouse();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// pass key events to any text boxes first
|
||||||
for (auto& textbox : textBoxes) {
|
for (auto& textbox : textBoxes) {
|
||||||
textbox->handleKey(eventKey);
|
textbox->handleKey(eventKey);
|
||||||
}
|
}
|
||||||
@@ -191,14 +193,6 @@ void Screen::keyPressed( int eventKey )
|
|||||||
updateTabButtonSelection();
|
updateTabButtonSelection();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Screen::keyboardNewChar(char inputChar) {
|
|
||||||
// yeah im using these modern cpp features in this project :sunglasses:
|
|
||||||
|
|
||||||
for (auto& textbox : textBoxes) {
|
|
||||||
textbox->handleChar(inputChar);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Screen::updateTabButtonSelection()
|
void Screen::updateTabButtonSelection()
|
||||||
{
|
{
|
||||||
if (minecraft->useTouchscreen())
|
if (minecraft->useTouchscreen())
|
||||||
@@ -229,6 +223,7 @@ void Screen::mouseClicked( int x, int y, int buttonNum )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// let textboxes see the click regardless
|
||||||
for (auto& textbox : textBoxes) {
|
for (auto& textbox : textBoxes) {
|
||||||
textbox->mouseClicked(minecraft, x, y, buttonNum);
|
textbox->mouseClicked(minecraft, x, y, buttonNum);
|
||||||
}
|
}
|
||||||
@@ -275,9 +270,3 @@ void Screen::toGUICoordinate( int& x, int& y ) {
|
|||||||
x = x * width / minecraft->width;
|
x = x * width / minecraft->width;
|
||||||
y = y * height / minecraft->height - 1;
|
y = y * height / minecraft->height - 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Screen::tick() {
|
|
||||||
for (auto& textbox : textBoxes) {
|
|
||||||
textbox->tick(minecraft);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -31,7 +31,7 @@ public:
|
|||||||
virtual void keyboardTextEvent();
|
virtual void keyboardTextEvent();
|
||||||
virtual bool handleBackEvent(bool isDown);
|
virtual bool handleBackEvent(bool isDown);
|
||||||
|
|
||||||
virtual void tick();
|
virtual void tick() {}
|
||||||
|
|
||||||
virtual void removed() {}
|
virtual void removed() {}
|
||||||
|
|
||||||
@@ -58,7 +58,7 @@ protected:
|
|||||||
virtual void mouseReleased(int x, int y, int buttonNum);
|
virtual void mouseReleased(int x, int y, int buttonNum);
|
||||||
|
|
||||||
virtual void keyPressed(int eventKey);
|
virtual void keyPressed(int eventKey);
|
||||||
virtual void keyboardNewChar(char inputChar);
|
virtual void keyboardNewChar(char inputChar) {}
|
||||||
public:
|
public:
|
||||||
int width;
|
int width;
|
||||||
int height;
|
int height;
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ OptionsGroup::OptionsGroup( std::string labelID ) {
|
|||||||
|
|
||||||
void OptionsGroup::setupPositions() {
|
void OptionsGroup::setupPositions() {
|
||||||
// First we write the header and then we add the items
|
// First we write the header and then we add the items
|
||||||
int curY = y + 10;
|
int curY = y + 18;
|
||||||
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
|
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
|
||||||
(*it)->width = width - 5;
|
(*it)->width = width - 5;
|
||||||
|
|
||||||
@@ -23,7 +23,9 @@ void OptionsGroup::setupPositions() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
|
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
|
||||||
minecraft->font->draw(label, (float)x + 2, (float)y, 0xffffffff, false);
|
float padX = 10.0f;
|
||||||
|
float padY = 5.0f;
|
||||||
|
minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
|
||||||
super::render(minecraft, xm, ym);
|
super::render(minecraft, xm, ym);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -45,6 +47,7 @@ void OptionsGroup::createToggle( const Options::Option* option, Minecraft* minec
|
|||||||
def.height = 20 * 0.7f;
|
def.height = 20 * 0.7f;
|
||||||
OptionButton* element = new OptionButton(option);
|
OptionButton* element = new OptionButton(option);
|
||||||
element->setImageDef(def, true);
|
element->setImageDef(def, true);
|
||||||
|
element->updateImage(&minecraft->options);
|
||||||
std::string itemLabel = I18n::get(option->getCaptionId());
|
std::string itemLabel = I18n::get(option->getCaptionId());
|
||||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
OptionsItem* item = new OptionsItem(itemLabel, element);
|
||||||
addChild(item);
|
addChild(item);
|
||||||
@@ -58,11 +61,38 @@ void OptionsGroup::createProgressSlider( const Options::Option* option, Minecraf
|
|||||||
minecraft->options.getProgrssMax(option));
|
minecraft->options.getProgrssMax(option));
|
||||||
element->width = 100;
|
element->width = 100;
|
||||||
element->height = 20;
|
element->height = 20;
|
||||||
OptionsItem* item = new OptionsItem(label, element);
|
std::string itemLabel = I18n::get(option->getCaptionId());
|
||||||
|
OptionsItem* item = new OptionsItem(itemLabel, element);
|
||||||
addChild(item);
|
addChild(item);
|
||||||
setupPositions();
|
setupPositions();
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsGroup::createStepSlider( const Options::Option* option, Minecraft* minecraft ) {
|
void OptionsGroup::createStepSlider( const Options::Option* option, Minecraft* minecraft ) {
|
||||||
|
// integer-valued option; use step slider
|
||||||
|
std::vector<int> steps;
|
||||||
|
// render distance was removed; fall through to other cases
|
||||||
|
if(option == &Options::Option::DIFFICULTY) {
|
||||||
|
steps.push_back(0);
|
||||||
|
steps.push_back(1);
|
||||||
|
steps.push_back(2);
|
||||||
|
steps.push_back(3);
|
||||||
|
} else if(option == &Options::Option::GUI_SCALE) {
|
||||||
|
// slider order: small,normal,large,larger,auto
|
||||||
|
steps.push_back(1);
|
||||||
|
steps.push_back(2);
|
||||||
|
steps.push_back(3);
|
||||||
|
steps.push_back(4);
|
||||||
|
steps.push_back(0);
|
||||||
|
} else {
|
||||||
|
// fallback: use single value; duplicate so numSteps>1 and avoid divide-by-zero
|
||||||
|
steps.push_back(0);
|
||||||
|
steps.push_back(0);
|
||||||
|
}
|
||||||
|
Slider* element = new Slider(minecraft, option, steps);
|
||||||
|
element->width = 100;
|
||||||
|
element->height = 20;
|
||||||
|
std::string itemLabel = I18n::get(option->getCaptionId());
|
||||||
|
OptionsItem* item = new OptionsItem(itemLabel, element);
|
||||||
|
addChild(item);
|
||||||
|
setupPositions();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -25,13 +25,17 @@ Slider::Slider(Minecraft* minecraft, const Options::Option* option, const std::v
|
|||||||
assert(stepVec.size() > 1);
|
assert(stepVec.size() > 1);
|
||||||
numSteps = sliderSteps.size();
|
numSteps = sliderSteps.size();
|
||||||
if(option != NULL) {
|
if(option != NULL) {
|
||||||
curStepValue;
|
// initialize slider position based on the current option value
|
||||||
int curStep;
|
|
||||||
curStepValue = minecraft->options.getIntValue(option);
|
curStepValue = minecraft->options.getIntValue(option);
|
||||||
std::vector<int>::iterator currentItem = std::find(sliderSteps.begin(), sliderSteps.end(), curStepValue);
|
auto currentItem = std::find(sliderSteps.begin(), sliderSteps.end(), curStepValue);
|
||||||
if(currentItem != sliderSteps.end()) {
|
if(currentItem != sliderSteps.end()) {
|
||||||
curStep = currentItem - sliderSteps.begin();
|
curStep = static_cast<int>(currentItem - sliderSteps.begin());
|
||||||
|
} else {
|
||||||
|
// fallback to first step
|
||||||
|
curStep = 0;
|
||||||
|
curStepValue = sliderSteps[0];
|
||||||
}
|
}
|
||||||
|
percentage = float(curStep) / float(numSteps - 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -46,12 +50,17 @@ void Slider::render( Minecraft* minecraft, int xm, int ym ) {
|
|||||||
//fill(x, y + 8, x + (int)(width * percentage), y + height, 0xffff00ff);
|
//fill(x, y + 8, x + (int)(width * percentage), y + height, 0xffff00ff);
|
||||||
fill(xSliderStart, ySliderStart, xSliderEnd, ySliderEnd, 0xff606060);
|
fill(xSliderStart, ySliderStart, xSliderEnd, ySliderEnd, 0xff606060);
|
||||||
if(sliderType == SliderStep) {
|
if(sliderType == SliderStep) {
|
||||||
|
// numSteps should be >=2; protect against bad input (zero division)
|
||||||
|
if(numSteps <= 1) {
|
||||||
|
// nothing to render
|
||||||
|
} else {
|
||||||
int stepDistance = barWidth / (numSteps -1);
|
int stepDistance = barWidth / (numSteps -1);
|
||||||
for(int a = 0; a <= numSteps - 1; ++a) {
|
for(int a = 0; a <= numSteps - 1; ++a) {
|
||||||
int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
|
int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
|
||||||
fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
|
fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
minecraft->textures->loadAndBindTexture("gui/touchgui.png");
|
minecraft->textures->loadAndBindTexture("gui/touchgui.png");
|
||||||
blit(xSliderStart + (int)(percentage * barWidth) - handleSizeX / 2, y, 226, 126, handleSizeX, handleSizeY, handleSizeX, handleSizeY);
|
blit(xSliderStart + (int)(percentage * barWidth) - handleSizeX / 2, y, 226, 126, handleSizeX, handleSizeY, handleSizeX, handleSizeY);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,23 +1,30 @@
|
|||||||
#include "TextBox.h"
|
#include "TextBox.h"
|
||||||
|
#include "../Gui.h"
|
||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
#include "../../../AppPlatform.h"
|
#include "../../../AppPlatform.h"
|
||||||
#include "platform/input/Mouse.h"
|
#include "../../../platform/input/Mouse.h"
|
||||||
|
|
||||||
|
// delegate constructors
|
||||||
TextBox::TextBox(int id, const std::string& msg)
|
TextBox::TextBox(int id, const std::string& msg)
|
||||||
: TextBox(id, 0, 0, msg) {}
|
: TextBox(id, 0, 0, msg)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
TextBox::TextBox(int id, int x, int y, const std::string& msg)
|
TextBox::TextBox(int id, int x, int y, const std::string& msg)
|
||||||
: TextBox(id, x, y, 24, msg) {}
|
: TextBox(id, x, y, 24, Font::DefaultLineHeight + 4, msg)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
TextBox::TextBox( int id, int x, int y, int w, const std::string& msg )
|
TextBox::TextBox(int id, int x, int y, int w, int h, const std::string& msg)
|
||||||
: GuiElement(true, true, x, y, w, Font::DefaultLineHeight + 4),
|
: GuiElement(true, true, x, y, w, h),
|
||||||
id(id), hint(msg), focused(false), blink(false) {}
|
id(id), hint(msg), focused(false), blink(false), blinkTicks(0)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
void TextBox::setFocus(Minecraft* minecraft) {
|
void TextBox::setFocus(Minecraft* minecraft) {
|
||||||
if (!focused) {
|
if (!focused) {
|
||||||
minecraft->platform()->showKeyboard();
|
minecraft->platform()->showKeyboard();
|
||||||
focused = true;
|
focused = true;
|
||||||
|
|
||||||
blinkTicks = 0;
|
blinkTicks = 0;
|
||||||
blink = false;
|
blink = false;
|
||||||
}
|
}
|
||||||
@@ -25,7 +32,7 @@ void TextBox::setFocus(Minecraft* minecraft) {
|
|||||||
|
|
||||||
bool TextBox::loseFocus(Minecraft* minecraft) {
|
bool TextBox::loseFocus(Minecraft* minecraft) {
|
||||||
if (focused) {
|
if (focused) {
|
||||||
minecraft->platform()->showKeyboard();
|
minecraft->platform()->hideKeyboard();
|
||||||
focused = false;
|
focused = false;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -43,7 +50,7 @@ void TextBox::mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void TextBox::handleChar(char c) {
|
void TextBox::handleChar(char c) {
|
||||||
if (focused) {
|
if (focused && c >= 32 && c < 127 && (int)text.size() < 256) {
|
||||||
text.push_back(c);
|
text.push_back(c);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -56,7 +63,6 @@ void TextBox::handleKey(int key) {
|
|||||||
|
|
||||||
void TextBox::tick(Minecraft* minecraft) {
|
void TextBox::tick(Minecraft* minecraft) {
|
||||||
blinkTicks++;
|
blinkTicks++;
|
||||||
|
|
||||||
if (blinkTicks >= 5) {
|
if (blinkTicks >= 5) {
|
||||||
blink = !blink;
|
blink = !blink;
|
||||||
blinkTicks = 0;
|
blinkTicks = 0;
|
||||||
@@ -65,8 +71,12 @@ void TextBox::tick(Minecraft* minecraft) {
|
|||||||
|
|
||||||
void TextBox::render(Minecraft* minecraft, int xm, int ym) {
|
void TextBox::render(Minecraft* minecraft, int xm, int ym) {
|
||||||
// textbox like in beta 1.7.3
|
// textbox like in beta 1.7.3
|
||||||
fill(x, y, x + width, y + height, 0xffa0a0a0);
|
// change appearance when focused so the user can tell it's active
|
||||||
fill(x + 1, y + 1, x + width - 1, y + height - 1, 0xff000000);
|
// active background darker gray with a subtle border
|
||||||
|
uint32_t bgColor = focused ? 0xffa0a0a0 : 0xffa0a0a0;
|
||||||
|
uint32_t borderColor = focused ? 0xff000000 : 0xff000000;
|
||||||
|
fill(x, y, x + width, y + height, bgColor);
|
||||||
|
fill(x + 1, y + 1, x + width - 1, y + height - 1, borderColor);
|
||||||
|
|
||||||
glEnable2(GL_SCISSOR_TEST);
|
glEnable2(GL_SCISSOR_TEST);
|
||||||
glScissor(
|
glScissor(
|
||||||
|
|||||||
@@ -6,6 +6,8 @@
|
|||||||
#include <string>
|
#include <string>
|
||||||
#include "GuiElement.h"
|
#include "GuiElement.h"
|
||||||
#include "../../Options.h"
|
#include "../../Options.h"
|
||||||
|
#include "../../../platform/input/Mouse.h"
|
||||||
|
#include "../../../platform/input/Keyboard.h"
|
||||||
|
|
||||||
class Font;
|
class Font;
|
||||||
class Minecraft;
|
class Minecraft;
|
||||||
@@ -15,7 +17,7 @@ class TextBox: public GuiElement
|
|||||||
public:
|
public:
|
||||||
TextBox(int id, const std::string& msg);
|
TextBox(int id, const std::string& msg);
|
||||||
TextBox(int id, int x, int y, const std::string& msg);
|
TextBox(int id, int x, int y, const std::string& msg);
|
||||||
TextBox(int id, int x, int y, int w, const std::string& msg);
|
TextBox(int id, int x, int y, int w, int h, const std::string& msg);
|
||||||
|
|
||||||
virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum);
|
virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum);
|
||||||
|
|
||||||
|
|||||||
223
src/client/gui/screens/ConsoleScreen.cpp
Normal file
223
src/client/gui/screens/ConsoleScreen.cpp
Normal file
@@ -0,0 +1,223 @@
|
|||||||
|
#include "ConsoleScreen.h"
|
||||||
|
#include "../Gui.h"
|
||||||
|
#include "../../Minecraft.h"
|
||||||
|
#include "../../player/LocalPlayer.h"
|
||||||
|
#include "../../../platform/input/Keyboard.h"
|
||||||
|
#include "../../../world/level/Level.h"
|
||||||
|
#include "../../../network/RakNetInstance.h"
|
||||||
|
#include "../../../network/ServerSideNetworkHandler.h"
|
||||||
|
#include "../../../network/packet/ChatPacket.h"
|
||||||
|
#include "../../../platform/log.h"
|
||||||
|
|
||||||
|
#include <sstream>
|
||||||
|
#include <cstdlib>
|
||||||
|
#include <cctype>
|
||||||
|
|
||||||
|
ConsoleScreen::ConsoleScreen()
|
||||||
|
: _input(""),
|
||||||
|
_cursorBlink(0)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConsoleScreen::init()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConsoleScreen::tick()
|
||||||
|
{
|
||||||
|
_cursorBlink++;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ConsoleScreen::handleBackEvent(bool /*isDown*/)
|
||||||
|
{
|
||||||
|
minecraft->setScreen(NULL);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConsoleScreen::keyPressed(int eventKey)
|
||||||
|
{
|
||||||
|
if (eventKey == Keyboard::KEY_ESCAPE) {
|
||||||
|
minecraft->setScreen(NULL);
|
||||||
|
} else if (eventKey == Keyboard::KEY_RETURN) {
|
||||||
|
execute();
|
||||||
|
} else if (eventKey == Keyboard::KEY_BACKSPACE) {
|
||||||
|
if (!_input.empty())
|
||||||
|
_input.erase(_input.size() - 1, 1);
|
||||||
|
} else {
|
||||||
|
super::keyPressed(eventKey);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConsoleScreen::keyboardNewChar(char inputChar)
|
||||||
|
{
|
||||||
|
if (inputChar >= 32 && inputChar < 127)
|
||||||
|
_input += inputChar;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
// execute: run _input as a command, print result, close screen
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
void ConsoleScreen::execute()
|
||||||
|
{
|
||||||
|
if (_input.empty()) {
|
||||||
|
minecraft->setScreen(NULL);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_input[0] == '/') {
|
||||||
|
// Command
|
||||||
|
std::string result = processCommand(_input);
|
||||||
|
if (!result.empty())
|
||||||
|
minecraft->gui.addMessage(result);
|
||||||
|
} else {
|
||||||
|
// Chat message: <name> message
|
||||||
|
std::string msg = std::string("<") + minecraft->player->name + "> " + _input;
|
||||||
|
if (minecraft->netCallback && minecraft->raknetInstance->isServer()) {
|
||||||
|
// Hosting a LAN game: displayGameMessage shows locally + broadcasts MessagePacket to clients
|
||||||
|
static_cast<ServerSideNetworkHandler*>(minecraft->netCallback)->displayGameMessage(msg);
|
||||||
|
} else if (minecraft->netCallback) {
|
||||||
|
// Connected client: send ChatPacket to server; server echoes it back as MessagePacket
|
||||||
|
ChatPacket chatPkt(msg);
|
||||||
|
minecraft->raknetInstance->send(chatPkt);
|
||||||
|
} else {
|
||||||
|
// Singleplayer: show locally only
|
||||||
|
minecraft->gui.addMessage(msg);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
minecraft->setScreen(NULL);
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
// processCommand
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
static std::string trim(const std::string& s) {
|
||||||
|
size_t a = s.find_first_not_of(" \t");
|
||||||
|
if (a == std::string::npos) return "";
|
||||||
|
size_t b = s.find_last_not_of(" \t");
|
||||||
|
return s.substr(a, b - a + 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string ConsoleScreen::processCommand(const std::string& raw)
|
||||||
|
{
|
||||||
|
// strip leading '/'
|
||||||
|
std::string line = raw;
|
||||||
|
if (!line.empty() && line[0] == '/') line = line.substr(1);
|
||||||
|
line = trim(line);
|
||||||
|
|
||||||
|
// tokenise
|
||||||
|
std::vector<std::string> args;
|
||||||
|
{
|
||||||
|
std::istringstream ss(line);
|
||||||
|
std::string tok;
|
||||||
|
while (ss >> tok) args.push_back(tok);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (args.empty()) return "";
|
||||||
|
|
||||||
|
Level* level = minecraft->level;
|
||||||
|
if (!level) return "No level loaded.";
|
||||||
|
|
||||||
|
// -----------------------------------------------------------------------
|
||||||
|
// /time ...
|
||||||
|
// -----------------------------------------------------------------------
|
||||||
|
if (args[0] == "time") {
|
||||||
|
if (args.size() < 2)
|
||||||
|
return "Usage: /time <add|set|query> ...";
|
||||||
|
|
||||||
|
const std::string& sub = args[1];
|
||||||
|
|
||||||
|
// -- time add <value> -----------------------------------------------
|
||||||
|
if (sub == "add") {
|
||||||
|
if (args.size() < 3) return "Usage: /time add <value>";
|
||||||
|
long delta = std::atol(args[2].c_str());
|
||||||
|
long newTime = level->getTime() + delta;
|
||||||
|
level->setTime(newTime);
|
||||||
|
std::ostringstream out;
|
||||||
|
out << "Set the time to " << (newTime % Level::TICKS_PER_DAY);
|
||||||
|
return out.str();
|
||||||
|
}
|
||||||
|
|
||||||
|
// -- time set <value|day|night|noon|midnight> -----------------------
|
||||||
|
if (sub == "set") {
|
||||||
|
if (args.size() < 3) return "Usage: /time set <value|day|night|noon|midnight>";
|
||||||
|
const std::string& val = args[2];
|
||||||
|
|
||||||
|
long t = -1;
|
||||||
|
if (val == "day") t = 1000;
|
||||||
|
else if (val == "noon") t = 6000;
|
||||||
|
else if (val == "night") t = 13000;
|
||||||
|
else if (val == "midnight") t = 18000;
|
||||||
|
else {
|
||||||
|
// numeric — accept positive integers only
|
||||||
|
bool numeric = true;
|
||||||
|
for (char c : val)
|
||||||
|
if (!std::isdigit((unsigned char)c)) { numeric = false; break; }
|
||||||
|
if (!numeric) return std::string("Unknown value: ") + val;
|
||||||
|
t = std::atol(val.c_str());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Preserve the total day count so only the time-of-day changes
|
||||||
|
long dayCount = level->getTime() / Level::TICKS_PER_DAY;
|
||||||
|
long newTime = dayCount * Level::TICKS_PER_DAY + (t % Level::TICKS_PER_DAY);
|
||||||
|
level->setTime(newTime);
|
||||||
|
std::ostringstream out;
|
||||||
|
out << "Set the time to " << t;
|
||||||
|
return out.str();
|
||||||
|
}
|
||||||
|
|
||||||
|
// -- time query <daytime|gametime|day> ------------------------------
|
||||||
|
if (sub == "query") {
|
||||||
|
if (args.size() < 3) return "Usage: /time query <daytime|gametime|day>";
|
||||||
|
const std::string& what = args[2];
|
||||||
|
|
||||||
|
long total = level->getTime();
|
||||||
|
long daytime = total % Level::TICKS_PER_DAY;
|
||||||
|
long day = total / Level::TICKS_PER_DAY;
|
||||||
|
|
||||||
|
std::ostringstream out;
|
||||||
|
if (what == "daytime") { out << "The time of day is " << daytime; }
|
||||||
|
else if (what == "gametime") { out << "The game time is " << total; }
|
||||||
|
else if (what == "day") { out << "The day is " << day; }
|
||||||
|
else return std::string("Unknown query: ") + what;
|
||||||
|
return out.str();
|
||||||
|
}
|
||||||
|
|
||||||
|
return "Unknown sub-command. Usage: /time <add|set|query> ...";
|
||||||
|
}
|
||||||
|
|
||||||
|
return std::string("Unknown command: /") + args[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
// render
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
void ConsoleScreen::render(int /*xm*/, int /*ym*/, float /*a*/)
|
||||||
|
{
|
||||||
|
// Dim the game world slightly
|
||||||
|
fillGradient(0, 0, width, height, 0x00000000, 0x40000000);
|
||||||
|
|
||||||
|
const int boxH = 12;
|
||||||
|
const int boxY = height - boxH - 2;
|
||||||
|
const int boxX0 = 2;
|
||||||
|
const int boxX1 = width - 2;
|
||||||
|
|
||||||
|
// Input box background
|
||||||
|
fill(boxX0, boxY, boxX1, boxY + boxH, 0xc0000000);
|
||||||
|
// Border
|
||||||
|
fill(boxX0, boxY, boxX1, boxY + 1, 0xff808080);
|
||||||
|
fill(boxX0, boxY + boxH - 1, boxX1, boxY + boxH, 0xff808080);
|
||||||
|
fill(boxX0, boxY, boxX0 + 1, boxY + boxH, 0xff808080);
|
||||||
|
fill(boxX1 - 1, boxY, boxX1, boxY + boxH, 0xff808080);
|
||||||
|
|
||||||
|
// Input text + blinking cursor
|
||||||
|
std::string displayed = _input;
|
||||||
|
if ((_cursorBlink / 10) % 2 == 0)
|
||||||
|
displayed += '_';
|
||||||
|
|
||||||
|
// Placeholder hint when empty
|
||||||
|
if (_input.empty() && (_cursorBlink / 10) % 2 != 0)
|
||||||
|
font->drawShadow("Type a message or /command", (float)(boxX0 + 2), (float)(boxY + 2), 0xff606060);
|
||||||
|
else
|
||||||
|
font->drawShadow(displayed, (float)(boxX0 + 2), (float)(boxY + 2), 0xffffffff);
|
||||||
|
}
|
||||||
34
src/client/gui/screens/ConsoleScreen.h
Normal file
34
src/client/gui/screens/ConsoleScreen.h
Normal file
@@ -0,0 +1,34 @@
|
|||||||
|
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__ConsoleScreen_H__
|
||||||
|
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__ConsoleScreen_H__
|
||||||
|
|
||||||
|
#include "../Screen.h"
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class ConsoleScreen: public Screen
|
||||||
|
{
|
||||||
|
typedef Screen super;
|
||||||
|
public:
|
||||||
|
ConsoleScreen();
|
||||||
|
virtual ~ConsoleScreen() {}
|
||||||
|
|
||||||
|
void init();
|
||||||
|
void render(int xm, int ym, float a);
|
||||||
|
void tick();
|
||||||
|
|
||||||
|
virtual bool renderGameBehind() { return true; }
|
||||||
|
virtual bool isInGameScreen() { return true; }
|
||||||
|
virtual bool isPauseScreen() { return false; }
|
||||||
|
|
||||||
|
virtual void keyPressed(int eventKey);
|
||||||
|
virtual void keyboardNewChar(char inputChar);
|
||||||
|
virtual bool handleBackEvent(bool isDown);
|
||||||
|
|
||||||
|
private:
|
||||||
|
void execute();
|
||||||
|
std::string processCommand(const std::string& cmd);
|
||||||
|
|
||||||
|
std::string _input;
|
||||||
|
int _cursorBlink; // tick counter for cursor blink
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__ConsoleScreen_H__*/
|
||||||
118
src/client/gui/screens/CreditsScreen.cpp
Normal file
118
src/client/gui/screens/CreditsScreen.cpp
Normal file
@@ -0,0 +1,118 @@
|
|||||||
|
#include "CreditsScreen.h"
|
||||||
|
#include "StartMenuScreen.h"
|
||||||
|
#include "OptionsScreen.h"
|
||||||
|
#include "../../Minecraft.h"
|
||||||
|
#include "../components/Button.h"
|
||||||
|
#include "../components/ImageButton.h"
|
||||||
|
|
||||||
|
CreditsScreen::CreditsScreen()
|
||||||
|
: bHeader(NULL), btnBack(NULL)
|
||||||
|
{}
|
||||||
|
CreditsScreen::~CreditsScreen() {
|
||||||
|
if (bHeader) delete bHeader;
|
||||||
|
if (btnBack) delete btnBack;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreditsScreen::init() {
|
||||||
|
bHeader = new Touch::THeader(0, "Credits");
|
||||||
|
btnBack = new ImageButton(1, "");
|
||||||
|
{
|
||||||
|
ImageDef def;
|
||||||
|
def.name = "gui/touchgui.png";
|
||||||
|
def.width = 34;
|
||||||
|
def.height = 26;
|
||||||
|
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
||||||
|
btnBack->setImageDef(def, true);
|
||||||
|
}
|
||||||
|
buttons.push_back(bHeader);
|
||||||
|
buttons.push_back(btnBack);
|
||||||
|
|
||||||
|
// prepare text lines
|
||||||
|
_lines.clear();
|
||||||
|
_lines.push_back("Minecraft: Pocket Edition");
|
||||||
|
_lines.push_back("Original game by Mojang");
|
||||||
|
_lines.push_back("");
|
||||||
|
_lines.push_back("Programmers:");
|
||||||
|
_lines.push_back("mschiller890");
|
||||||
|
_lines.push_back("InviseDivine");
|
||||||
|
_lines.push_back("Kolyah35");
|
||||||
|
_lines.push_back("");
|
||||||
|
_lines.push_back("[Gold]Join our Discord server:[/Gold] [Green]url.....[/Green]");
|
||||||
|
_scrollSpeed = 0.5f;
|
||||||
|
_scrollY = height; // start below screen
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreditsScreen::setupPositions() {
|
||||||
|
int buttonHeight = btnBack->height;
|
||||||
|
btnBack->x = width - btnBack->width;
|
||||||
|
btnBack->y = 0;
|
||||||
|
if (bHeader) {
|
||||||
|
bHeader->x = 0;
|
||||||
|
bHeader->y = 0;
|
||||||
|
bHeader->width = width - btnBack->width;
|
||||||
|
bHeader->height = btnBack->height;
|
||||||
|
}
|
||||||
|
|
||||||
|
// reset scroll starting position when screen size changes
|
||||||
|
_scrollY = height;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreditsScreen::tick() {
|
||||||
|
// move text upward
|
||||||
|
_scrollY -= _scrollSpeed;
|
||||||
|
// if text has scrolled off the top, restart
|
||||||
|
float totalHeight = _lines.size() * (minecraft->font->lineHeight + 8);
|
||||||
|
if (_scrollY + totalHeight < 0) {
|
||||||
|
_scrollY = height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreditsScreen::render(int xm, int ym, float a) {
|
||||||
|
renderBackground();
|
||||||
|
super::render(xm, ym, a);
|
||||||
|
int w = width;
|
||||||
|
Font* font = minecraft->font;
|
||||||
|
float y = _scrollY;
|
||||||
|
const float lineHeight = font->lineHeight + 8;
|
||||||
|
for (size_t i = 0; i < _lines.size(); ++i) {
|
||||||
|
const std::string& line = _lines[i];
|
||||||
|
// use color-tag-aware drawing, centre by total width
|
||||||
|
float lineWidth = Gui::getColoredWidth(font, line);
|
||||||
|
Gui::drawColoredString(font, line, w/2 - lineWidth/2, (int)y, 255);
|
||||||
|
// underline hyperlink lines manually
|
||||||
|
if (line.find("http") != std::string::npos || line.find("discord.gg") != std::string::npos) {
|
||||||
|
float x0 = w/2 - lineWidth/2;
|
||||||
|
float y0 = y + font->lineHeight - 1;
|
||||||
|
this->fill(x0, y0, x0 + lineWidth, y0 + 1, 0xffffffff);
|
||||||
|
}
|
||||||
|
y += lineHeight;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreditsScreen::buttonClicked(Button* button) {
|
||||||
|
if (button->id == 1) {
|
||||||
|
minecraft->setScreen(new OptionsScreen());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreditsScreen::mouseClicked(int x, int y, int buttonNum) {
|
||||||
|
// map click to a line in the scrolling text
|
||||||
|
const float lineHeight = minecraft->font->lineHeight + 8;
|
||||||
|
for (size_t i = 0; i < _lines.size(); ++i) {
|
||||||
|
float lineY = _scrollY + i * lineHeight;
|
||||||
|
if (y >= lineY && y < lineY + lineHeight) {
|
||||||
|
const std::string& line = _lines[i];
|
||||||
|
size_t start = line.find("http");
|
||||||
|
if (start == std::string::npos)
|
||||||
|
start = line.find("discord.gg");
|
||||||
|
if (start != std::string::npos) {
|
||||||
|
// extract until space
|
||||||
|
size_t end = line.find(' ', start);
|
||||||
|
std::string url = line.substr(start, (end == std::string::npos) ? std::string::npos : end - start);
|
||||||
|
minecraft->platform()->openURL(url);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
super::mouseClicked(x, y, buttonNum);
|
||||||
|
}
|
||||||
32
src/client/gui/screens/CreditsScreen.h
Normal file
32
src/client/gui/screens/CreditsScreen.h
Normal file
@@ -0,0 +1,32 @@
|
|||||||
|
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__CreditsScreen_H__
|
||||||
|
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__CreditsScreen_H__
|
||||||
|
|
||||||
|
#include "../Screen.h"
|
||||||
|
#include "../components/Button.h"
|
||||||
|
|
||||||
|
class ImageButton;
|
||||||
|
|
||||||
|
#include <vector>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class CreditsScreen: public Screen {
|
||||||
|
public:
|
||||||
|
typedef Screen super;
|
||||||
|
CreditsScreen();
|
||||||
|
virtual ~CreditsScreen();
|
||||||
|
void init();
|
||||||
|
void setupPositions();
|
||||||
|
virtual void tick();
|
||||||
|
void render(int xm, int ym, float a);
|
||||||
|
void buttonClicked(Button* button);
|
||||||
|
virtual void mouseClicked(int x, int y, int buttonNum);
|
||||||
|
private:
|
||||||
|
Touch::THeader* bHeader;
|
||||||
|
ImageButton* btnBack;
|
||||||
|
|
||||||
|
std::vector<std::string> _lines;
|
||||||
|
float _scrollY;
|
||||||
|
float _scrollSpeed;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /* NET_MINECRAFT_CLIENT_GUI_SCREENS__CreditsScreen_H__ */
|
||||||
@@ -1,46 +1,69 @@
|
|||||||
#include "OptionsScreen.h"
|
#include "OptionsScreen.h"
|
||||||
|
|
||||||
#include "StartMenuScreen.h"
|
#include "StartMenuScreen.h"
|
||||||
|
#include "UsernameScreen.h"
|
||||||
#include "DialogDefinitions.h"
|
#include "DialogDefinitions.h"
|
||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
#include "../../../AppPlatform.h"
|
#include "../../../AppPlatform.h"
|
||||||
|
#include "CreditsScreen.h"
|
||||||
|
|
||||||
#include "../components/OptionsPane.h"
|
#include "../components/OptionsPane.h"
|
||||||
#include "../components/ImageButton.h"
|
#include "../components/ImageButton.h"
|
||||||
#include "../components/OptionsGroup.h"
|
#include "../components/OptionsGroup.h"
|
||||||
|
|
||||||
OptionsScreen::OptionsScreen()
|
OptionsScreen::OptionsScreen()
|
||||||
: btnClose(NULL),
|
: btnClose(NULL),
|
||||||
bHeader(NULL),
|
bHeader(NULL),
|
||||||
|
btnChangeUsername(NULL),
|
||||||
|
btnCredits(NULL),
|
||||||
selectedCategory(0) {
|
selectedCategory(0) {
|
||||||
}
|
}
|
||||||
|
|
||||||
OptionsScreen::~OptionsScreen() {
|
OptionsScreen::~OptionsScreen() {
|
||||||
|
|
||||||
if (btnClose != NULL) {
|
if (btnClose != NULL) {
|
||||||
delete btnClose;
|
delete btnClose;
|
||||||
btnClose = NULL;
|
btnClose = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (bHeader != NULL) {
|
if (bHeader != NULL) {
|
||||||
delete bHeader,
|
delete bHeader;
|
||||||
bHeader = NULL;
|
bHeader = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (btnChangeUsername != NULL) {
|
||||||
|
delete btnChangeUsername;
|
||||||
|
btnChangeUsername = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (btnCredits != NULL) {
|
||||||
|
delete btnCredits;
|
||||||
|
btnCredits = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
||||||
if (*it != NULL) {
|
if (*it != NULL) {
|
||||||
delete* it;
|
delete* it;
|
||||||
*it = NULL;
|
*it = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for (std::vector<OptionsPane*>::iterator it = optionPanes.begin(); it != optionPanes.end(); ++it) {
|
for (std::vector<OptionsPane*>::iterator it = optionPanes.begin(); it != optionPanes.end(); ++it) {
|
||||||
if (*it != NULL) {
|
if (*it != NULL) {
|
||||||
delete* it;
|
delete* it;
|
||||||
*it = NULL;
|
*it = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
categoryButtons.clear();
|
categoryButtons.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::init() {
|
void OptionsScreen::init() {
|
||||||
|
|
||||||
bHeader = new Touch::THeader(0, "Options");
|
bHeader = new Touch::THeader(0, "Options");
|
||||||
|
|
||||||
btnClose = new ImageButton(1, "");
|
btnClose = new ImageButton(1, "");
|
||||||
|
|
||||||
ImageDef def;
|
ImageDef def;
|
||||||
def.name = "gui/touchgui.png";
|
def.name = "gui/touchgui.png";
|
||||||
def.width = 34;
|
def.width = 34;
|
||||||
@@ -53,129 +76,199 @@ void OptionsScreen::init() {
|
|||||||
categoryButtons.push_back(new Touch::TButton(3, "Game"));
|
categoryButtons.push_back(new Touch::TButton(3, "Game"));
|
||||||
categoryButtons.push_back(new Touch::TButton(4, "Controls"));
|
categoryButtons.push_back(new Touch::TButton(4, "Controls"));
|
||||||
categoryButtons.push_back(new Touch::TButton(5, "Graphics"));
|
categoryButtons.push_back(new Touch::TButton(5, "Graphics"));
|
||||||
|
|
||||||
|
btnChangeUsername = new Button(10, "Username");
|
||||||
|
btnCredits = new Button(11, "Credits");
|
||||||
|
|
||||||
buttons.push_back(bHeader);
|
buttons.push_back(bHeader);
|
||||||
buttons.push_back(btnClose);
|
buttons.push_back(btnClose);
|
||||||
|
buttons.push_back(btnChangeUsername);
|
||||||
|
buttons.push_back(btnCredits);
|
||||||
|
|
||||||
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
||||||
buttons.push_back(*it);
|
buttons.push_back(*it);
|
||||||
tabButtons.push_back(*it);
|
tabButtons.push_back(*it);
|
||||||
}
|
}
|
||||||
generateOptionScreens();
|
|
||||||
|
|
||||||
|
generateOptionScreens();
|
||||||
|
// start with first category selected
|
||||||
|
selectCategory(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::setupPositions() {
|
void OptionsScreen::setupPositions() {
|
||||||
|
|
||||||
int buttonHeight = btnClose->height;
|
int buttonHeight = btnClose->height;
|
||||||
|
|
||||||
btnClose->x = width - btnClose->width;
|
btnClose->x = width - btnClose->width;
|
||||||
btnClose->y = 0;
|
btnClose->y = 0;
|
||||||
|
|
||||||
int offsetNum = 1;
|
int offsetNum = 1;
|
||||||
|
|
||||||
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
||||||
|
|
||||||
(*it)->x = 0;
|
(*it)->x = 0;
|
||||||
(*it)->y = offsetNum * buttonHeight;
|
(*it)->y = offsetNum * buttonHeight;
|
||||||
(*it)->selected = false;
|
(*it)->selected = false;
|
||||||
|
|
||||||
offsetNum++;
|
offsetNum++;
|
||||||
}
|
}
|
||||||
|
|
||||||
bHeader->x = 0;
|
bHeader->x = 0;
|
||||||
bHeader->y = 0;
|
bHeader->y = 0;
|
||||||
bHeader->width = width - btnClose->width;
|
bHeader->width = width - btnClose->width;
|
||||||
bHeader->height = btnClose->height;
|
bHeader->height = btnClose->height;
|
||||||
|
|
||||||
|
// Username button (bottom-left)
|
||||||
|
if (btnChangeUsername != NULL) {
|
||||||
|
|
||||||
|
btnChangeUsername->width = categoryButtons.empty() ? 80 : categoryButtons[0]->width;
|
||||||
|
btnChangeUsername->height = btnClose->height;
|
||||||
|
|
||||||
|
btnChangeUsername->x = 0;
|
||||||
|
btnChangeUsername->y = height - btnChangeUsername->height;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Credits button (bottom-right)
|
||||||
|
if (btnCredits != NULL) {
|
||||||
|
|
||||||
|
btnCredits->width = btnChangeUsername->width;
|
||||||
|
btnCredits->height = btnChangeUsername->height;
|
||||||
|
|
||||||
|
btnCredits->x = width - btnCredits->width;
|
||||||
|
btnCredits->y = height - btnCredits->height;
|
||||||
|
}
|
||||||
|
|
||||||
for (std::vector<OptionsPane*>::iterator it = optionPanes.begin(); it != optionPanes.end(); ++it) {
|
for (std::vector<OptionsPane*>::iterator it = optionPanes.begin(); it != optionPanes.end(); ++it) {
|
||||||
|
|
||||||
if (categoryButtons.size() > 0 && categoryButtons[0] != NULL) {
|
if (categoryButtons.size() > 0 && categoryButtons[0] != NULL) {
|
||||||
|
|
||||||
(*it)->x = categoryButtons[0]->width;
|
(*it)->x = categoryButtons[0]->width;
|
||||||
(*it)->y = bHeader->height;
|
(*it)->y = bHeader->height;
|
||||||
(*it)->width = width - categoryButtons[0]->width;
|
(*it)->width = width - categoryButtons[0]->width;
|
||||||
|
|
||||||
(*it)->setupPositions();
|
(*it)->setupPositions();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
selectCategory(0);
|
|
||||||
|
// don't override user selection on resize
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void OptionsScreen::render(int xm, int ym, float a) {
|
void OptionsScreen::render(int xm, int ym, float a) {
|
||||||
|
|
||||||
renderBackground();
|
renderBackground();
|
||||||
|
|
||||||
super::render(xm, ym, a);
|
super::render(xm, ym, a);
|
||||||
|
|
||||||
int xmm = xm * width / minecraft->width;
|
int xmm = xm * width / minecraft->width;
|
||||||
int ymm = ym * height / minecraft->height - 1;
|
int ymm = ym * height / minecraft->height - 1;
|
||||||
|
|
||||||
if (currentOptionPane != NULL)
|
if (currentOptionPane != NULL)
|
||||||
currentOptionPane->render(minecraft, xmm, ymm);
|
currentOptionPane->render(minecraft, xmm, ymm);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::removed()
|
void OptionsScreen::removed() {
|
||||||
{
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::buttonClicked(Button* button) {
|
void OptionsScreen::buttonClicked(Button* button) {
|
||||||
|
|
||||||
if (button == btnClose) {
|
if (button == btnClose) {
|
||||||
minecraft->reloadOptions();
|
|
||||||
|
minecraft->options.save();
|
||||||
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
||||||
} else if(button->id > 1 && button->id < 7) {
|
|
||||||
// This is a category button
|
}
|
||||||
|
else if (button == btnChangeUsername) {
|
||||||
|
|
||||||
|
minecraft->options.save();
|
||||||
|
minecraft->setScreen(new UsernameScreen());
|
||||||
|
|
||||||
|
}
|
||||||
|
else if (button->id > 1 && button->id < 7) {
|
||||||
|
|
||||||
int categoryButton = button->id - categoryButtons[0]->id;
|
int categoryButton = button->id - categoryButtons[0]->id;
|
||||||
selectCategory(categoryButton);
|
selectCategory(categoryButton);
|
||||||
|
|
||||||
|
}
|
||||||
|
else if (button == btnCredits) {
|
||||||
|
|
||||||
|
minecraft->setScreen(new CreditsScreen());
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::selectCategory(int index) {
|
void OptionsScreen::selectCategory(int index) {
|
||||||
|
|
||||||
int currentIndex = 0;
|
int currentIndex = 0;
|
||||||
|
|
||||||
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
||||||
if(index == currentIndex) {
|
|
||||||
|
if (index == currentIndex)
|
||||||
(*it)->selected = true;
|
(*it)->selected = true;
|
||||||
} else {
|
else
|
||||||
(*it)->selected = false;
|
(*it)->selected = false;
|
||||||
}
|
|
||||||
currentIndex++;
|
currentIndex++;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (index < (int)optionPanes.size())
|
if (index < (int)optionPanes.size())
|
||||||
currentOptionPane = optionPanes[index];
|
currentOptionPane = optionPanes[index];
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::generateOptionScreens() {
|
void OptionsScreen::generateOptionScreens() {
|
||||||
|
|
||||||
optionPanes.push_back(new OptionsPane());
|
optionPanes.push_back(new OptionsPane());
|
||||||
optionPanes.push_back(new OptionsPane());
|
optionPanes.push_back(new OptionsPane());
|
||||||
optionPanes.push_back(new OptionsPane());
|
optionPanes.push_back(new OptionsPane());
|
||||||
optionPanes.push_back(new OptionsPane());
|
optionPanes.push_back(new OptionsPane());
|
||||||
// Mojang Pane
|
|
||||||
|
// Login Pane
|
||||||
optionPanes[0]->createOptionsGroup("options.group.mojang")
|
optionPanes[0]->createOptionsGroup("options.group.mojang")
|
||||||
//.addOptionItem(&Options::Option::THIRD_PERSON, minecraft);
|
|
||||||
.addOptionItem(&Options::Option::SENSITIVITY, minecraft);
|
.addOptionItem(&Options::Option::SENSITIVITY, minecraft);
|
||||||
// int mojangGroup = optionPanes[0]->createOptionsGroup("Mojang");
|
|
||||||
// static const int arr[] = {5,4,3,15};
|
// Game Pane
|
||||||
// std::vector<int> vec (arr, arr + sizeof(arr) / sizeof(arr[0]) );
|
optionPanes[1]->createOptionsGroup("options.group.game")
|
||||||
// optionPanes[0]->createStepSlider(minecraft, mojangGroup, "This works?", &Options::Option::DIFFICULTY, vec);
|
.addOptionItem(&Options::Option::DIFFICULTY, minecraft)
|
||||||
//
|
.addOptionItem(&Options::Option::SERVER_VISIBLE, minecraft)
|
||||||
// // Game Pane
|
.addOptionItem(&Options::Option::THIRD_PERSON, minecraft)
|
||||||
// int gameGroup = optionPanes[1]->createOptionsGroup("Game");
|
.addOptionItem(&Options::Option::GUI_SCALE, minecraft);
|
||||||
// optionPanes[1]->createToggle(gameGroup, "Third person camera", &Options::Option::THIRD_PERSON);
|
|
||||||
// optionPanes[1]->createToggle(gameGroup, "Server visible", &Options::Option::SERVER_VISIBLE);
|
// Controls Pane
|
||||||
//
|
optionPanes[2]->createOptionsGroup("options.group.controls")
|
||||||
// // Input Pane
|
.addOptionItem(&Options::Option::INVERT_MOUSE, minecraft);
|
||||||
// int controlsGroup = optionPanes[2]->createOptionsGroup("Controls");
|
|
||||||
// optionPanes[2]->createToggle(controlsGroup, "Invert X-axis", &Options::Option::INVERT_MOUSE);
|
// Graphics Pane
|
||||||
// optionPanes[2]->createToggle(controlsGroup, "Lefty", &Options::Option::LEFT_HANDED);
|
optionPanes[3]->createOptionsGroup("options.group.graphics")
|
||||||
// optionPanes[2]->createToggle(controlsGroup, "Use touch screen", &Options::Option::USE_TOUCHSCREEN);
|
.addOptionItem(&Options::Option::GRAPHICS, minecraft)
|
||||||
// optionPanes[2]->createToggle(controlsGroup, "Split touch controls", &Options::Option::USE_TOUCH_JOYPAD);
|
.addOptionItem(&Options::Option::VIEW_BOBBING, minecraft)
|
||||||
// int feedBackGroup = optionPanes[2]->createOptionsGroup("Feedback");
|
.addOptionItem(&Options::Option::AMBIENT_OCCLUSION, minecraft)
|
||||||
// optionPanes[2]->createToggle(feedBackGroup, "Vibrate on destroy", &Options::Option::DESTROY_VIBRATION);
|
.addOptionItem(&Options::Option::ANAGLYPH, minecraft)
|
||||||
//
|
.addOptionItem(&Options::Option::LIMIT_FRAMERATE, minecraft)
|
||||||
// int graphicsGroup = optionPanes[3]->createOptionsGroup("Graphics");
|
.addOptionItem(&Options::Option::VSYNC, minecraft)
|
||||||
// optionPanes[3]->createProgressSlider(minecraft, graphicsGroup, "Gui Scale", &Options::Option::PIXELS_PER_MILLIMETER, 3, 4);
|
.addOptionItem(&Options::Option::MUSIC, minecraft)
|
||||||
// optionPanes[3]->createToggle(graphicsGroup, "Fancy Graphics", &Options::Option::INVERT_MOUSE);
|
.addOptionItem(&Options::Option::SOUND, minecraft);
|
||||||
// optionPanes[3]->createToggle(graphicsGroup, "Fancy Skies", &Options::Option::INVERT_MOUSE);
|
|
||||||
// optionPanes[3]->createToggle(graphicsGroup, "Animated water", &Options::Option::INVERT_MOUSE);
|
|
||||||
// int experimentalGraphicsGroup = optionPanes[3]->createOptionsGroup("Experimental graphics");
|
|
||||||
// optionPanes[3]->createToggle(experimentalGraphicsGroup, "Soft shadows", &Options::Option::INVERT_MOUSE);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
|
void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
|
||||||
|
|
||||||
if (currentOptionPane != NULL)
|
if (currentOptionPane != NULL)
|
||||||
currentOptionPane->mouseClicked(minecraft, x, y, buttonNum);
|
currentOptionPane->mouseClicked(minecraft, x, y, buttonNum);
|
||||||
|
|
||||||
super::mouseClicked(x, y, buttonNum);
|
super::mouseClicked(x, y, buttonNum);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
|
void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
|
||||||
|
|
||||||
if (currentOptionPane != NULL)
|
if (currentOptionPane != NULL)
|
||||||
currentOptionPane->mouseReleased(minecraft, x, y, buttonNum);
|
currentOptionPane->mouseReleased(minecraft, x, y, buttonNum);
|
||||||
|
|
||||||
super::mouseReleased(x, y, buttonNum);
|
super::mouseReleased(x, y, buttonNum);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::tick() {
|
void OptionsScreen::tick() {
|
||||||
|
|
||||||
if (currentOptionPane != NULL)
|
if (currentOptionPane != NULL)
|
||||||
currentOptionPane->tick(minecraft);
|
currentOptionPane->tick(minecraft);
|
||||||
|
|
||||||
super::tick();
|
super::tick();
|
||||||
}
|
}
|
||||||
@@ -10,13 +10,14 @@ class OptionsPane;
|
|||||||
class OptionsScreen: public Screen
|
class OptionsScreen: public Screen
|
||||||
{
|
{
|
||||||
typedef Screen super;
|
typedef Screen super;
|
||||||
void init();
|
|
||||||
|
|
||||||
|
void init();
|
||||||
void generateOptionScreens();
|
void generateOptionScreens();
|
||||||
|
|
||||||
public:
|
public:
|
||||||
OptionsScreen();
|
OptionsScreen();
|
||||||
~OptionsScreen();
|
~OptionsScreen();
|
||||||
|
|
||||||
void setupPositions();
|
void setupPositions();
|
||||||
void buttonClicked(Button* button);
|
void buttonClicked(Button* button);
|
||||||
void render(int xm, int ym, float a);
|
void render(int xm, int ym, float a);
|
||||||
@@ -26,12 +27,19 @@ public:
|
|||||||
virtual void mouseClicked(int x, int y, int buttonNum);
|
virtual void mouseClicked(int x, int y, int buttonNum);
|
||||||
virtual void mouseReleased(int x, int y, int buttonNum);
|
virtual void mouseReleased(int x, int y, int buttonNum);
|
||||||
virtual void tick();
|
virtual void tick();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Touch::THeader* bHeader;
|
Touch::THeader* bHeader;
|
||||||
ImageButton* btnClose;
|
ImageButton* btnClose;
|
||||||
|
|
||||||
|
Button* btnChangeUsername;
|
||||||
|
Button* btnCredits; // <-- ADD THIS
|
||||||
|
|
||||||
std::vector<Touch::TButton*> categoryButtons;
|
std::vector<Touch::TButton*> categoryButtons;
|
||||||
std::vector<OptionsPane*> optionPanes;
|
std::vector<OptionsPane*> optionPanes;
|
||||||
|
|
||||||
OptionsPane* currentOptionPane;
|
OptionsPane* currentOptionPane;
|
||||||
|
|
||||||
int selectedCategory;
|
int selectedCategory;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -230,7 +230,6 @@ SelectWorldScreen::SelectWorldScreen()
|
|||||||
bBack (3, "Back"),
|
bBack (3, "Back"),
|
||||||
bWorldView(4, ""),
|
bWorldView(4, ""),
|
||||||
worldsList(NULL),
|
worldsList(NULL),
|
||||||
_state(_STATE_DEFAULT),
|
|
||||||
_hasStartedLevel(false)
|
_hasStartedLevel(false)
|
||||||
{
|
{
|
||||||
bDelete.active = false;
|
bDelete.active = false;
|
||||||
@@ -244,16 +243,10 @@ SelectWorldScreen::~SelectWorldScreen()
|
|||||||
void SelectWorldScreen::buttonClicked(Button* button)
|
void SelectWorldScreen::buttonClicked(Button* button)
|
||||||
{
|
{
|
||||||
if (button->id == bCreate.id) {
|
if (button->id == bCreate.id) {
|
||||||
//minecraft->setScreen( new CreateWorldScreen() );
|
// open in-game world-creation screen instead of using platform dialog
|
||||||
//minecraft->locateMultiplayer();
|
if (!_hasStartedLevel) {
|
||||||
//minecraft->setScreen(new JoinGameScreen());
|
std::string name = getUniqueLevelName("world");
|
||||||
|
minecraft->setScreen(new SimpleChooseLevelScreen(name));
|
||||||
//minecraft->hostMultiplayer();
|
|
||||||
//minecraft->setScreen(new ProgressScreen());
|
|
||||||
|
|
||||||
if (_state == _STATE_DEFAULT && !_hasStartedLevel) {
|
|
||||||
minecraft->platform()->createUserInput(DialogDefinitions::DIALOG_CREATE_NEW_WORLD);
|
|
||||||
_state = _STATE_CREATEWORLD;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (button->id == bDelete.id) {
|
if (button->id == bDelete.id) {
|
||||||
@@ -294,70 +287,6 @@ static char ILLEGAL_FILE_CHARACTERS[] = {
|
|||||||
|
|
||||||
void SelectWorldScreen::tick()
|
void SelectWorldScreen::tick()
|
||||||
{
|
{
|
||||||
if (_state == _STATE_CREATEWORLD) {
|
|
||||||
#if defined(RPI)
|
|
||||||
std::string levelId = getUniqueLevelName("world");
|
|
||||||
LevelSettings settings(getEpochTimeS(), GameType::Creative);
|
|
||||||
minecraft->selectLevel(levelId, levelId, settings);
|
|
||||||
minecraft->hostMultiplayer();
|
|
||||||
minecraft->setScreen(new ProgressScreen());
|
|
||||||
_hasStartedLevel = true;
|
|
||||||
#elif defined(WIN32)
|
|
||||||
std::string name = getUniqueLevelName("perf");
|
|
||||||
minecraft->setScreen(new SimpleChooseLevelScreen(name));
|
|
||||||
#else
|
|
||||||
int status = minecraft->platform()->getUserInputStatus();
|
|
||||||
if (status > -1) {
|
|
||||||
if (status == 1) {
|
|
||||||
StringVector sv = minecraft->platform()->getUserInput();
|
|
||||||
|
|
||||||
// Read the level name.
|
|
||||||
// 1) Trim name 2) Remove all bad chars 3) Append '-' chars 'til the name is unique
|
|
||||||
std::string levelName = Util::stringTrim(sv[0]);
|
|
||||||
std::string levelId = levelName;
|
|
||||||
|
|
||||||
for (int i = 0; i < sizeof(ILLEGAL_FILE_CHARACTERS) / sizeof(char); ++i)
|
|
||||||
levelId = Util::stringReplace(levelId, std::string(1, ILLEGAL_FILE_CHARACTERS[i]), "");
|
|
||||||
if ((int)levelId.length() == 0) {
|
|
||||||
levelId = "no_name";
|
|
||||||
}
|
|
||||||
levelId = getUniqueLevelName(levelId);
|
|
||||||
|
|
||||||
// Read the seed
|
|
||||||
int seed = getEpochTimeS();
|
|
||||||
if (sv.size() >= 2) {
|
|
||||||
std::string seedString = Util::stringTrim(sv[1]);
|
|
||||||
if (seedString.length() > 0) {
|
|
||||||
int tmpSeed;
|
|
||||||
// Try to read it as an integer
|
|
||||||
if (sscanf(seedString.c_str(), "%d", &tmpSeed) > 0) {
|
|
||||||
seed = tmpSeed;
|
|
||||||
} // Hash the "seed"
|
|
||||||
else {
|
|
||||||
seed = Util::hashCode(seedString);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// Read the game mode
|
|
||||||
bool isCreative = true;
|
|
||||||
if (sv.size() >= 3 && sv[2] == "survival")
|
|
||||||
isCreative = false;
|
|
||||||
|
|
||||||
// Start a new level with the given name and seed
|
|
||||||
LevelSettings settings(seed, isCreative? GameType::Creative : GameType::Survival);
|
|
||||||
LOGI("Creating a level with id '%s', name '%s' and seed '%d'\n", levelId.c_str(), levelName.c_str(), seed);
|
|
||||||
minecraft->selectLevel(levelId, levelName, settings);
|
|
||||||
minecraft->hostMultiplayer();
|
|
||||||
minecraft->setScreen(new ProgressScreen());
|
|
||||||
_hasStartedLevel = true;
|
|
||||||
}
|
|
||||||
_state = _STATE_DEFAULT;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
worldsList->tick();
|
worldsList->tick();
|
||||||
|
|
||||||
if (worldsList->hasPickedLevel) {
|
if (worldsList->hasPickedLevel) {
|
||||||
|
|||||||
@@ -104,9 +104,6 @@ private:
|
|||||||
|
|
||||||
bool _mouseHasBeenUp;
|
bool _mouseHasBeenUp;
|
||||||
bool _hasStartedLevel;
|
bool _hasStartedLevel;
|
||||||
int _state;
|
|
||||||
static const int _STATE_DEFAULT = 0;
|
|
||||||
static const int _STATE_CREATEWORLD = 1;
|
|
||||||
//LevelStorageSource* levels;
|
//LevelStorageSource* levels;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -2,14 +2,15 @@
|
|||||||
#include "ProgressScreen.h"
|
#include "ProgressScreen.h"
|
||||||
#include "ScreenChooser.h"
|
#include "ScreenChooser.h"
|
||||||
#include "../components/Button.h"
|
#include "../components/Button.h"
|
||||||
|
#include "../components/ImageButton.h"
|
||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
#include "../../../world/level/LevelSettings.h"
|
#include "../../../world/level/LevelSettings.h"
|
||||||
#include "../../../platform/time.h"
|
#include "../../../platform/time.h"
|
||||||
#include "client/gamemode/GameMode.h"
|
#include "../../../platform/input/Keyboard.h"
|
||||||
|
#include "../../../platform/log.h"
|
||||||
|
|
||||||
SimpleChooseLevelScreen::SimpleChooseLevelScreen(const std::string& levelName)
|
SimpleChooseLevelScreen::SimpleChooseLevelScreen(const std::string& levelName)
|
||||||
:
|
: bHeader(0),
|
||||||
// bCreative(0),
|
|
||||||
bGamemode(0),
|
bGamemode(0),
|
||||||
bBack(0),
|
bBack(0),
|
||||||
bCreate(0),
|
bCreate(0),
|
||||||
@@ -23,56 +24,97 @@ SimpleChooseLevelScreen::SimpleChooseLevelScreen(const std::string& levelName)
|
|||||||
|
|
||||||
SimpleChooseLevelScreen::~SimpleChooseLevelScreen()
|
SimpleChooseLevelScreen::~SimpleChooseLevelScreen()
|
||||||
{
|
{
|
||||||
// delete bCreative;
|
if (bHeader) delete bHeader;
|
||||||
delete bGamemode;
|
delete bGamemode;
|
||||||
delete bBack;
|
delete bBack;
|
||||||
|
delete bCreate;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SimpleChooseLevelScreen::init()
|
void SimpleChooseLevelScreen::init()
|
||||||
{
|
{
|
||||||
if (minecraft->useTouchscreen()) {
|
// header + close button
|
||||||
// bCreative = new Touch::TButton(1, "Creative mode");
|
bHeader = new Touch::THeader(0, "Create World");
|
||||||
bGamemode = new Touch::TButton(2, "Survival mode");
|
// create the back/X button as ImageButton like CreditsScreen
|
||||||
bBack = new Touch::TButton(3, "Back");
|
bBack = new ImageButton(2, "");
|
||||||
bCreate = new Touch::TButton(4, "Create");
|
{
|
||||||
} else {
|
ImageDef def;
|
||||||
// bCreative = new Button(1, "Creative mode");
|
def.name = "gui/touchgui.png";
|
||||||
bGamemode = new Button(2, "Survival mode");
|
def.width = 34;
|
||||||
bBack = new Button(3, "Back");
|
def.height = 26;
|
||||||
bCreate = new Button(4, "Create");
|
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
||||||
|
bBack->setImageDef(def, true);
|
||||||
}
|
}
|
||||||
// buttons.push_back(bCreative);
|
if (minecraft->useTouchscreen()) {
|
||||||
buttons.push_back(bGamemode);
|
bGamemode = new Touch::TButton(1, "Survival mode");
|
||||||
|
bCreate = new Touch::TButton(3, "Create");
|
||||||
|
} else {
|
||||||
|
bGamemode = new Button(1, "Survival mode");
|
||||||
|
bCreate = new Button(3, "Create");
|
||||||
|
}
|
||||||
|
|
||||||
|
buttons.push_back(bHeader);
|
||||||
buttons.push_back(bBack);
|
buttons.push_back(bBack);
|
||||||
|
buttons.push_back(bGamemode);
|
||||||
buttons.push_back(bCreate);
|
buttons.push_back(bCreate);
|
||||||
|
|
||||||
textBoxes.push_back(&tLevelName);
|
|
||||||
textBoxes.push_back(&tSeed);
|
|
||||||
|
|
||||||
// tabButtons.push_back(bCreative);
|
|
||||||
tabButtons.push_back(bGamemode);
|
tabButtons.push_back(bGamemode);
|
||||||
tabButtons.push_back(bBack);
|
tabButtons.push_back(bBack);
|
||||||
tabButtons.push_back(bCreate);
|
tabButtons.push_back(bCreate);
|
||||||
|
|
||||||
|
textBoxes.push_back(&tLevelName);
|
||||||
|
textBoxes.push_back(&tSeed);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SimpleChooseLevelScreen::setupPositions()
|
void SimpleChooseLevelScreen::setupPositions()
|
||||||
{
|
{
|
||||||
|
int buttonHeight = bBack->height;
|
||||||
|
|
||||||
|
// position back button in upper-right
|
||||||
|
bBack->x = width - bBack->width;
|
||||||
|
bBack->y = 0;
|
||||||
|
|
||||||
|
// header occupies remaining top bar
|
||||||
|
if (bHeader) {
|
||||||
|
bHeader->x = 0;
|
||||||
|
bHeader->y = 0;
|
||||||
|
bHeader->width = width - bBack->width;
|
||||||
|
bHeader->height = buttonHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
// layout the form elements below the header
|
||||||
|
int centerX = width / 2;
|
||||||
const int padding = 5;
|
const int padding = 5;
|
||||||
|
|
||||||
/* bCreative->width = */ bGamemode->width = 120;
|
tLevelName.width = tSeed.width = 200;
|
||||||
tLevelName.width = tSeed.width = 120;
|
tLevelName.x = centerX - tLevelName.width / 2;
|
||||||
bBack->width = bCreate->width = 60 - padding;
|
tLevelName.y = buttonHeight + 20;
|
||||||
// bCreative->x = (width - bCreative->width) / 2;
|
|
||||||
// bCreative->y = height/3 - 40;
|
|
||||||
bGamemode->x = (width - bGamemode->width) / 2;
|
|
||||||
bGamemode->y = 2*height/3 - 30;
|
|
||||||
bBack->x = bGamemode->x;
|
|
||||||
bCreate->x = bGamemode->x + bGamemode->width - bCreate->width;
|
|
||||||
bBack->y = bCreate->y = height - 40;
|
|
||||||
|
|
||||||
tLevelName.x = tSeed.x = bGamemode->x;
|
tSeed.x = tLevelName.x;
|
||||||
tLevelName.y = 20;
|
|
||||||
tSeed.y = tLevelName.y + 30;
|
tSeed.y = tLevelName.y + 30;
|
||||||
|
|
||||||
|
bGamemode->width = 140;
|
||||||
|
bGamemode->x = centerX - bGamemode->width / 2;
|
||||||
|
// compute vertical centre for gamemode in remaining space
|
||||||
|
{
|
||||||
|
int bottomPad = 20;
|
||||||
|
int availTop = buttonHeight + 20 + 30 + 10; // just below seed
|
||||||
|
int availBottom = height - bottomPad - bCreate->height - 10; // leave some gap before create
|
||||||
|
int availHeight = availBottom - availTop;
|
||||||
|
if (availHeight < 0) availHeight = 0;
|
||||||
|
bGamemode->y = availTop + (availHeight - bGamemode->height) / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
bCreate->width = 100;
|
||||||
|
bCreate->x = centerX - bCreate->width / 2;
|
||||||
|
int bottomPadding = 20;
|
||||||
|
bCreate->y = height - bottomPadding - bCreate->height;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SimpleChooseLevelScreen::tick()
|
||||||
|
{
|
||||||
|
// let any textboxes handle their own blinking/input
|
||||||
|
for (auto* tb : textBoxes)
|
||||||
|
tb->tick(minecraft);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SimpleChooseLevelScreen::render( int xm, int ym, float a )
|
void SimpleChooseLevelScreen::render( int xm, int ym, float a )
|
||||||
@@ -81,13 +123,11 @@ void SimpleChooseLevelScreen::render( int xm, int ym, float a )
|
|||||||
glEnable2(GL_BLEND);
|
glEnable2(GL_BLEND);
|
||||||
|
|
||||||
const char* str = NULL;
|
const char* str = NULL;
|
||||||
|
|
||||||
if (gamemode == GameType::Survival) {
|
if (gamemode == GameType::Survival) {
|
||||||
str = "Mobs, health and gather resources";
|
str = "Mobs, health and gather resources";
|
||||||
} else if (gamemode == GameType::Creative) {
|
} else if (gamemode == GameType::Creative) {
|
||||||
str = "Unlimited resources and flying";
|
str = "Unlimited resources and flying";
|
||||||
}
|
}
|
||||||
|
|
||||||
if (str) {
|
if (str) {
|
||||||
drawCenteredString(minecraft->font, str, width/2, bGamemode->y + bGamemode->height + 4, 0xffcccccc);
|
drawCenteredString(minecraft->font, str, width/2, bGamemode->y + bGamemode->height + 4, 0xffcccccc);
|
||||||
}
|
}
|
||||||
@@ -99,42 +139,92 @@ void SimpleChooseLevelScreen::render( int xm, int ym, float a )
|
|||||||
glDisable2(GL_BLEND);
|
glDisable2(GL_BLEND);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// mouse clicks should also manage textbox focus explicitly
|
||||||
|
void SimpleChooseLevelScreen::mouseClicked(int x, int y, int buttonNum)
|
||||||
|
{
|
||||||
|
if (buttonNum == MouseAction::ACTION_LEFT) {
|
||||||
|
// determine if the click landed on either textbox or its label above
|
||||||
|
int lvlTop = tLevelName.y - (Font::DefaultLineHeight + 4);
|
||||||
|
int lvlBottom = tLevelName.y + tLevelName.height;
|
||||||
|
int lvlLeft = tLevelName.x;
|
||||||
|
int lvlRight = tLevelName.x + tLevelName.width;
|
||||||
|
bool clickedLevel = x >= lvlLeft && x < lvlRight && y >= lvlTop && y < lvlBottom;
|
||||||
|
|
||||||
|
int seedTop = tSeed.y - (Font::DefaultLineHeight + 4);
|
||||||
|
int seedBottom = tSeed.y + tSeed.height;
|
||||||
|
int seedLeft = tSeed.x;
|
||||||
|
int seedRight = tSeed.x + tSeed.width;
|
||||||
|
bool clickedSeed = x >= seedLeft && x < seedRight && y >= seedTop && y < seedBottom;
|
||||||
|
|
||||||
|
if (clickedLevel) {
|
||||||
|
LOGI("SimpleChooseLevelScreen: level textbox clicked (%d,%d)\n", x, y);
|
||||||
|
tLevelName.setFocus(minecraft);
|
||||||
|
tSeed.loseFocus(minecraft);
|
||||||
|
} else if (clickedSeed) {
|
||||||
|
LOGI("SimpleChooseLevelScreen: seed textbox clicked (%d,%d)\n", x, y);
|
||||||
|
tSeed.setFocus(minecraft);
|
||||||
|
tLevelName.loseFocus(minecraft);
|
||||||
|
} else {
|
||||||
|
// click outside both fields -> blur both
|
||||||
|
tLevelName.loseFocus(minecraft);
|
||||||
|
tSeed.loseFocus(minecraft);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// allow normal button and textbox handling too
|
||||||
|
Screen::mouseClicked(x, y, buttonNum);
|
||||||
|
}
|
||||||
|
|
||||||
void SimpleChooseLevelScreen::buttonClicked( Button* button )
|
void SimpleChooseLevelScreen::buttonClicked( Button* button )
|
||||||
{
|
{
|
||||||
if (button == bBack) {
|
|
||||||
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (hasChosen)
|
if (hasChosen)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (button == bGamemode) {
|
if (button == bGamemode) {
|
||||||
gamemode ^= 1;
|
gamemode ^= 1;
|
||||||
bGamemode->msg = (gamemode == GameType::Survival) ? "Survival mode" : "Creative mode";
|
bGamemode->msg = (gamemode == GameType::Survival) ? "Survival mode" : "Creative mode";
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (button == bCreate) {
|
if (button == bCreate) {
|
||||||
int seed = getEpochTimeS();
|
int seed = getEpochTimeS();
|
||||||
|
|
||||||
if (!tSeed.text.empty()) {
|
if (!tSeed.text.empty()) {
|
||||||
std::string seedString = Util::stringTrim(tSeed.text);
|
std::string seedString = Util::stringTrim(tSeed.text);
|
||||||
int tmpSeed;
|
int tmpSeed;
|
||||||
// Try to read it as an integer
|
|
||||||
if (sscanf(seedString.c_str(), "%d", &tmpSeed) > 0) {
|
if (sscanf(seedString.c_str(), "%d", &tmpSeed) > 0) {
|
||||||
seed = tmpSeed;
|
seed = tmpSeed;
|
||||||
} // Hash the "seed"
|
} else {
|
||||||
else {
|
|
||||||
seed = Util::hashCode(seedString);
|
seed = Util::hashCode(seedString);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string levelId = getUniqueLevelName(tLevelName.text);
|
std::string levelId = getUniqueLevelName(tLevelName.text);
|
||||||
LevelSettings settings(seed, gamemode);
|
LevelSettings settings(seed, gamemode);
|
||||||
minecraft->selectLevel(levelId, levelId, settings);
|
minecraft->selectLevel(levelId, levelId, settings);
|
||||||
minecraft->hostMultiplayer();
|
minecraft->hostMultiplayer();
|
||||||
minecraft->setScreen(new ProgressScreen());
|
minecraft->setScreen(new ProgressScreen());
|
||||||
hasChosen = true;
|
hasChosen = true;
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (button == bBack) {
|
||||||
|
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void SimpleChooseLevelScreen::keyPressed(int eventKey)
|
||||||
|
{
|
||||||
|
if (eventKey == Keyboard::KEY_ESCAPE) {
|
||||||
|
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
// let base class handle navigation and text box keys
|
||||||
|
Screen::keyPressed(eventKey);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SimpleChooseLevelScreen::keyboardNewChar(char inputChar)
|
||||||
|
{
|
||||||
|
// forward character input to focused textbox(s)
|
||||||
|
for (auto* tb : textBoxes) tb->handleChar(inputChar);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SimpleChooseLevelScreen::handleBackEvent(bool isDown) {
|
bool SimpleChooseLevelScreen::handleBackEvent(bool isDown) {
|
||||||
|
|||||||
@@ -3,8 +3,9 @@
|
|||||||
|
|
||||||
#include "ChooseLevelScreen.h"
|
#include "ChooseLevelScreen.h"
|
||||||
#include "../components/TextBox.h"
|
#include "../components/TextBox.h"
|
||||||
|
#include "../components/Button.h" // for Touch::THeader
|
||||||
class Button;
|
class Button;
|
||||||
|
class ImageButton;
|
||||||
|
|
||||||
class SimpleChooseLevelScreen: public ChooseLevelScreen
|
class SimpleChooseLevelScreen: public ChooseLevelScreen
|
||||||
{
|
{
|
||||||
@@ -14,23 +15,25 @@ public:
|
|||||||
virtual ~SimpleChooseLevelScreen();
|
virtual ~SimpleChooseLevelScreen();
|
||||||
|
|
||||||
void init();
|
void init();
|
||||||
|
|
||||||
void setupPositions();
|
void setupPositions();
|
||||||
|
void tick();
|
||||||
|
|
||||||
void render(int xm, int ym, float a);
|
void render(int xm, int ym, float a);
|
||||||
|
|
||||||
void buttonClicked(Button* button);
|
void buttonClicked(Button* button);
|
||||||
bool handleBackEvent(bool isDown);
|
bool handleBackEvent(bool isDown);
|
||||||
|
virtual void keyPressed(int eventKey);
|
||||||
|
virtual void keyboardNewChar(char inputChar);
|
||||||
|
virtual void mouseClicked(int x, int y, int buttonNum);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// Button* bCreative;
|
Touch::THeader* bHeader;
|
||||||
Button* bGamemode;
|
Button* bGamemode;
|
||||||
Button* bBack;
|
ImageButton* bBack;
|
||||||
Button* bCreate;
|
Button* bCreate;
|
||||||
bool hasChosen;
|
bool hasChosen;
|
||||||
|
|
||||||
std::string levelName;
|
std::string levelName;
|
||||||
|
|
||||||
int gamemode;
|
int gamemode;
|
||||||
|
|
||||||
TextBox tLevelName;
|
TextBox tLevelName;
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
#include "StartMenuScreen.h"
|
#include "StartMenuScreen.h"
|
||||||
|
#include "UsernameScreen.h"
|
||||||
#include "SelectWorldScreen.h"
|
#include "SelectWorldScreen.h"
|
||||||
#include "ProgressScreen.h"
|
#include "ProgressScreen.h"
|
||||||
#include "JoinGameScreen.h"
|
#include "JoinGameScreen.h"
|
||||||
@@ -38,6 +39,10 @@ StartMenuScreen::~StartMenuScreen()
|
|||||||
|
|
||||||
void StartMenuScreen::init()
|
void StartMenuScreen::init()
|
||||||
{
|
{
|
||||||
|
if (minecraft->options.username.empty()) {
|
||||||
|
return; // tick() will redirect to UsernameScreen
|
||||||
|
}
|
||||||
|
|
||||||
buttons.push_back(&bHost);
|
buttons.push_back(&bHost);
|
||||||
buttons.push_back(&bJoin);
|
buttons.push_back(&bJoin);
|
||||||
//buttons.push_back(&bTest);
|
//buttons.push_back(&bTest);
|
||||||
@@ -57,11 +62,8 @@ void StartMenuScreen::init()
|
|||||||
|
|
||||||
copyright = "\xffMojang AB";//. Do not distribute!";
|
copyright = "\xffMojang AB";//. Do not distribute!";
|
||||||
|
|
||||||
#ifdef PRE_ANDROID23
|
// always show base version string, suffix was previously added for Android builds
|
||||||
std::string versionString = Common::getGameVersionString("j");
|
|
||||||
#else
|
|
||||||
std::string versionString = Common::getGameVersionString();
|
std::string versionString = Common::getGameVersionString();
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef DEMO_MODE
|
#ifdef DEMO_MODE
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
@@ -106,6 +108,10 @@ void StartMenuScreen::setupPositions() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void StartMenuScreen::tick() {
|
void StartMenuScreen::tick() {
|
||||||
|
if (minecraft->options.username.empty()) {
|
||||||
|
minecraft->setScreen(new UsernameScreen());
|
||||||
|
return;
|
||||||
|
}
|
||||||
_updateLicense();
|
_updateLicense();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -181,8 +187,19 @@ void StartMenuScreen::render( int xm, int ym, float a )
|
|||||||
|
|
||||||
drawString(font, version, versionPosX, 62, /*50,*/ 0xffcccccc);//0x666666);
|
drawString(font, version, versionPosX, 62, /*50,*/ 0xffcccccc);//0x666666);
|
||||||
drawString(font, copyright, copyrightPosX, height - 10, 0xffffff);
|
drawString(font, copyright, copyrightPosX, height - 10, 0xffffff);
|
||||||
|
glEnable2(GL_BLEND);
|
||||||
Screen::render(xm, ym, a);
|
glBlendFunc2(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
glColor4f2(1, 1, 1, 1);
|
||||||
|
if (Textures::isTextureIdValid(minecraft->textures->loadAndBindTexture("gui/logo/github.png")))
|
||||||
|
blit(2, height - 10, 0, 0, 8, 8, 256, 256);
|
||||||
|
{
|
||||||
|
std::string txt = "Kolyah35/minecraft-pe-0.6.1";
|
||||||
|
float wtxt = font->width(txt);
|
||||||
|
Gui::drawColoredString(font, txt, 12, height - 10, 255);
|
||||||
|
// underline link
|
||||||
|
float y0 = height - 10 + font->lineHeight - 1;
|
||||||
|
this->fill(12, (int)y0, 12 + (int)wtxt, (int)(y0 + 1), 0xffffffff);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void StartMenuScreen::_updateLicense()
|
void StartMenuScreen::_updateLicense()
|
||||||
@@ -202,6 +219,17 @@ void StartMenuScreen::_updateLicense()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void StartMenuScreen::mouseClicked(int x, int y, int buttonNum) {
|
||||||
|
const int logoX = 2;
|
||||||
|
const int logoW = 8 + 2 + font->width("Kolyah35/minecraft-pe-0.6.1");
|
||||||
|
const int logoY = height - 10;
|
||||||
|
const int logoH = 10;
|
||||||
|
if (x >= logoX && x <= logoX + logoW && y >= logoY && y <= logoY + logoH)
|
||||||
|
minecraft->platform()->openURL("https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1");
|
||||||
|
else
|
||||||
|
Screen::mouseClicked(x, y, buttonNum);
|
||||||
|
}
|
||||||
|
|
||||||
bool StartMenuScreen::handleBackEvent( bool isDown ) {
|
bool StartMenuScreen::handleBackEvent( bool isDown ) {
|
||||||
minecraft->quit();
|
minecraft->quit();
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -17,6 +17,7 @@ public:
|
|||||||
void render(int xm, int ym, float a);
|
void render(int xm, int ym, float a);
|
||||||
|
|
||||||
void buttonClicked(Button* button);
|
void buttonClicked(Button* button);
|
||||||
|
virtual void mouseClicked(int x, int y, int buttonNum);
|
||||||
bool handleBackEvent(bool isDown);
|
bool handleBackEvent(bool isDown);
|
||||||
bool isInGameScreen();
|
bool isInGameScreen();
|
||||||
private:
|
private:
|
||||||
|
|||||||
128
src/client/gui/screens/UsernameScreen.cpp
Normal file
128
src/client/gui/screens/UsernameScreen.cpp
Normal file
@@ -0,0 +1,128 @@
|
|||||||
|
#include "UsernameScreen.h"
|
||||||
|
#include "StartMenuScreen.h"
|
||||||
|
#include "../../Minecraft.h"
|
||||||
|
#include "../../User.h"
|
||||||
|
#include "../Font.h"
|
||||||
|
#include "../components/Button.h"
|
||||||
|
#include "../../../platform/input/Keyboard.h"
|
||||||
|
#include "../../../AppPlatform.h"
|
||||||
|
|
||||||
|
UsernameScreen::UsernameScreen()
|
||||||
|
: _btnDone(0, "Done"),
|
||||||
|
_input(""),
|
||||||
|
_cursorBlink(0)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
UsernameScreen::~UsernameScreen()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void UsernameScreen::init()
|
||||||
|
{
|
||||||
|
_input = "";
|
||||||
|
_btnDone.active = false; // disabled until name typed
|
||||||
|
buttons.push_back(&_btnDone);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
|
|
||||||
|
void UsernameScreen::setupPositions()
|
||||||
|
{
|
||||||
|
_btnDone.width = 120;
|
||||||
|
_btnDone.height = 20;
|
||||||
|
_btnDone.x = (width - _btnDone.width) / 2;
|
||||||
|
_btnDone.y = height / 2 + 52;
|
||||||
|
}
|
||||||
|
|
||||||
|
void UsernameScreen::tick()
|
||||||
|
{
|
||||||
|
_cursorBlink++;
|
||||||
|
}
|
||||||
|
|
||||||
|
void UsernameScreen::keyPressed(int eventKey)
|
||||||
|
{
|
||||||
|
if (eventKey == Keyboard::KEY_BACKSPACE) {
|
||||||
|
if (!_input.empty())
|
||||||
|
_input.erase(_input.size() - 1, 1);
|
||||||
|
} else if (eventKey == Keyboard::KEY_RETURN) {
|
||||||
|
if (!_input.empty())
|
||||||
|
buttonClicked(&_btnDone);
|
||||||
|
}
|
||||||
|
// deliberately do NOT call super::keyPressed — that would close the screen on Escape
|
||||||
|
_btnDone.active = !_input.empty();
|
||||||
|
}
|
||||||
|
|
||||||
|
void UsernameScreen::keyboardNewChar(char inputChar)
|
||||||
|
{
|
||||||
|
if (_input.size() < 16 && inputChar >= 32 && inputChar < 127)
|
||||||
|
_input += inputChar;
|
||||||
|
_btnDone.active = !_input.empty();
|
||||||
|
}
|
||||||
|
|
||||||
|
void UsernameScreen::mouseClicked(int x, int y, int button)
|
||||||
|
{
|
||||||
|
int cx = width / 2;
|
||||||
|
int cy = height / 2;
|
||||||
|
int boxW = 160;
|
||||||
|
int boxH = 18;
|
||||||
|
int boxX = cx - boxW / 2;
|
||||||
|
int boxY = cy - 5;
|
||||||
|
if (x >= boxX && x <= boxX + boxW && y >= boxY && y <= boxY + boxH) {
|
||||||
|
minecraft->platform()->showKeyboard();
|
||||||
|
} else {
|
||||||
|
super::mouseClicked(x, y, button);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void UsernameScreen::removed()
|
||||||
|
{
|
||||||
|
minecraft->platform()->hideKeyboard();
|
||||||
|
}
|
||||||
|
|
||||||
|
void UsernameScreen::buttonClicked(Button* button)
|
||||||
|
{
|
||||||
|
if (button == &_btnDone && !_input.empty()) {
|
||||||
|
minecraft->options.username = _input;
|
||||||
|
minecraft->options.save();
|
||||||
|
minecraft->user->name = _input;
|
||||||
|
minecraft->setScreen(NULL); // goes to StartMenuScreen
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void UsernameScreen::render(int xm, int ym, float a)
|
||||||
|
{
|
||||||
|
// Dark dirt background
|
||||||
|
renderBackground();
|
||||||
|
|
||||||
|
int cx = width / 2;
|
||||||
|
int cy = height / 2;
|
||||||
|
|
||||||
|
// Title
|
||||||
|
drawCenteredString(font, "Enter your username", cx, cy - 70, 0xffffffff);
|
||||||
|
|
||||||
|
// Subtitle
|
||||||
|
drawCenteredString(font, "Please choose a username so others can easily", cx, cy - 52, 0xffaaaaaa);
|
||||||
|
drawCenteredString(font, "identify you in chat. Don't worry, you can", cx, cy - 40, 0xffaaaaaa);
|
||||||
|
drawCenteredString(font, "change it anytime.", cx, cy - 28, 0xffaaaaaa);
|
||||||
|
|
||||||
|
// Input box background
|
||||||
|
int boxW = 160;
|
||||||
|
int boxH = 18;
|
||||||
|
int boxX = cx - boxW / 2;
|
||||||
|
int boxY = cy - 5;
|
||||||
|
fill(boxX - 1, boxY - 1, boxX + boxW + 1, boxY + boxH + 1, 0xff000000);
|
||||||
|
fill(boxX, boxY, boxX + boxW, boxY + boxH, 0xff202020);
|
||||||
|
|
||||||
|
// Build display string with cursor
|
||||||
|
std::string display = _input;
|
||||||
|
if ((_cursorBlink / 10) % 2 == 0)
|
||||||
|
display += '|';
|
||||||
|
|
||||||
|
font->draw(display, (float)(boxX + 4), (float)(boxY + (boxH - 8) / 2 + 1), 0xffffffff, false);
|
||||||
|
|
||||||
|
// Hint below box
|
||||||
|
drawCenteredString(font, "Max 16 characters", cx, cy + 20, 0xff808080);
|
||||||
|
|
||||||
|
// Buttons (Done)
|
||||||
|
super::render(xm, ym, a);
|
||||||
|
}
|
||||||
37
src/client/gui/screens/UsernameScreen.h
Normal file
37
src/client/gui/screens/UsernameScreen.h
Normal file
@@ -0,0 +1,37 @@
|
|||||||
|
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__UsernameScreen_H__
|
||||||
|
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__UsernameScreen_H__
|
||||||
|
|
||||||
|
#include "../Screen.h"
|
||||||
|
#include "../components/Button.h"
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class UsernameScreen : public Screen
|
||||||
|
{
|
||||||
|
typedef Screen super;
|
||||||
|
public:
|
||||||
|
UsernameScreen();
|
||||||
|
virtual ~UsernameScreen();
|
||||||
|
|
||||||
|
void init();
|
||||||
|
virtual void setupPositions() override;
|
||||||
|
void render(int xm, int ym, float a);
|
||||||
|
void tick();
|
||||||
|
|
||||||
|
virtual bool isPauseScreen() { return false; }
|
||||||
|
|
||||||
|
virtual void keyPressed(int eventKey);
|
||||||
|
virtual void keyboardNewChar(char inputChar);
|
||||||
|
virtual bool handleBackEvent(bool isDown) { return true; } // block back/escape
|
||||||
|
virtual void removed();
|
||||||
|
virtual void mouseClicked(int x, int y, int button);
|
||||||
|
|
||||||
|
protected:
|
||||||
|
virtual void buttonClicked(Button* button);
|
||||||
|
|
||||||
|
private:
|
||||||
|
Button _btnDone;
|
||||||
|
std::string _input;
|
||||||
|
int _cursorBlink;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__UsernameScreen_H__*/
|
||||||
@@ -283,8 +283,7 @@ SelectWorldScreen::SelectWorldScreen()
|
|||||||
bHeader (0, "Select world"),
|
bHeader (0, "Select world"),
|
||||||
bWorldView(4, ""),
|
bWorldView(4, ""),
|
||||||
worldsList(NULL),
|
worldsList(NULL),
|
||||||
_hasStartedLevel(false),
|
_hasStartedLevel(false)
|
||||||
_state(_STATE_DEFAULT)
|
|
||||||
{
|
{
|
||||||
bDelete.active = false;
|
bDelete.active = false;
|
||||||
|
|
||||||
@@ -349,9 +348,9 @@ void SelectWorldScreen::setupPositions() {
|
|||||||
void SelectWorldScreen::buttonClicked(Button* button)
|
void SelectWorldScreen::buttonClicked(Button* button)
|
||||||
{
|
{
|
||||||
if (button->id == bCreate.id) {
|
if (button->id == bCreate.id) {
|
||||||
if (_state == _STATE_DEFAULT && !_hasStartedLevel) {
|
if (!_hasStartedLevel) {
|
||||||
minecraft->platform()->createUserInput(DialogDefinitions::DIALOG_CREATE_NEW_WORLD);
|
std::string name = getUniqueLevelName("World");
|
||||||
_state = _STATE_CREATEWORLD;
|
minecraft->setScreen(new SimpleChooseLevelScreen(name));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (button->id == bDelete.id) {
|
if (button->id == bDelete.id) {
|
||||||
@@ -392,9 +391,10 @@ static char ILLEGAL_FILE_CHARACTERS[] = {
|
|||||||
|
|
||||||
void SelectWorldScreen::tick()
|
void SelectWorldScreen::tick()
|
||||||
{
|
{
|
||||||
|
#if 0
|
||||||
if (_state == _STATE_CREATEWORLD) {
|
if (_state == _STATE_CREATEWORLD) {
|
||||||
#if defined(RPI)
|
#if defined(RPI)
|
||||||
std::string levelId = getUniqueLevelName("perf");
|
std::string levelId = getUniqueLevelName("World");
|
||||||
//int seed = Util::hashCode("/r/Minecraft");
|
//int seed = Util::hashCode("/r/Minecraft");
|
||||||
LevelSettings settings(getEpochTimeS(), GameType::Creative);
|
LevelSettings settings(getEpochTimeS(), GameType::Creative);
|
||||||
minecraft->selectLevel(levelId, levelId, settings);
|
minecraft->selectLevel(levelId, levelId, settings);
|
||||||
@@ -402,7 +402,7 @@ void SelectWorldScreen::tick()
|
|||||||
minecraft->setScreen(new ProgressScreen());
|
minecraft->setScreen(new ProgressScreen());
|
||||||
_hasStartedLevel = true;
|
_hasStartedLevel = true;
|
||||||
#elif defined(PLATFORM_DESKTOP)
|
#elif defined(PLATFORM_DESKTOP)
|
||||||
std::string name = getUniqueLevelName("perf");
|
std::string name = getUniqueLevelName("World");
|
||||||
minecraft->setScreen(new SimpleChooseLevelScreen(name));
|
minecraft->setScreen(new SimpleChooseLevelScreen(name));
|
||||||
#else
|
#else
|
||||||
int status = minecraft->platform()->getUserInputStatus();
|
int status = minecraft->platform()->getUserInputStatus();
|
||||||
@@ -461,14 +461,15 @@ void SelectWorldScreen::tick()
|
|||||||
worldsList->hasPickedLevel = false;
|
worldsList->hasPickedLevel = false;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
worldsList->tick();
|
worldsList->tick();
|
||||||
|
|
||||||
if (worldsList->hasPickedLevel) {
|
if (worldsList->hasPickedLevel) {
|
||||||
if (worldsList->pickedIndex == worldsList->levels.size()) {
|
if (worldsList->pickedIndex == worldsList->levels.size()) {
|
||||||
worldsList->hasPickedLevel = false;
|
worldsList->hasPickedLevel = false;
|
||||||
minecraft->platform()->createUserInput(DialogDefinitions::DIALOG_CREATE_NEW_WORLD);
|
std::string name = getUniqueLevelName("World");
|
||||||
_state = _STATE_CREATEWORLD;
|
minecraft->setScreen(new SimpleChooseLevelScreen(name));
|
||||||
} else {
|
} else {
|
||||||
minecraft->selectLevel(worldsList->pickedLevel.id, worldsList->pickedLevel.name, LevelSettings::None());
|
minecraft->selectLevel(worldsList->pickedLevel.id, worldsList->pickedLevel.name, LevelSettings::None());
|
||||||
minecraft->hostMultiplayer();
|
minecraft->hostMultiplayer();
|
||||||
|
|||||||
@@ -112,9 +112,6 @@ private:
|
|||||||
|
|
||||||
bool _mouseHasBeenUp;
|
bool _mouseHasBeenUp;
|
||||||
bool _hasStartedLevel;
|
bool _hasStartedLevel;
|
||||||
int _state;
|
|
||||||
static const int _STATE_DEFAULT = 0;
|
|
||||||
static const int _STATE_CREATEWORLD = 1;
|
|
||||||
//LevelStorageSource* levels;
|
//LevelStorageSource* levels;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -22,6 +22,62 @@
|
|||||||
#include "../DialogDefinitions.h"
|
#include "../DialogDefinitions.h"
|
||||||
#include "../SimpleChooseLevelScreen.h"
|
#include "../SimpleChooseLevelScreen.h"
|
||||||
|
|
||||||
|
//
|
||||||
|
// Buy Button implementation
|
||||||
|
//
|
||||||
|
BuyButton::BuyButton(int id)
|
||||||
|
: super(id, "")
|
||||||
|
{
|
||||||
|
ImageDef def;
|
||||||
|
// Setup the source rectangle
|
||||||
|
def.setSrc(IntRectangle(64, 182, 190, 55));
|
||||||
|
def.width = 75;//rc.w / 3;
|
||||||
|
def.height = 75 * (55.0f / 190.0f);//rc.h / 3;
|
||||||
|
def.name = "gui/gui.png";
|
||||||
|
|
||||||
|
setImageDef(def, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
void BuyButton::render(Minecraft* minecraft, int xm, int ym) {
|
||||||
|
glColor4f2(1, 1, 1, 1);
|
||||||
|
bool hovered = active && (minecraft->useTouchscreen()? (xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
||||||
|
renderBg(minecraft, xm, ym);
|
||||||
|
TextureId texId = (_imageDef.name.length() > 0)? minecraft->textures->loadAndBindTexture(_imageDef.name) : Textures::InvalidId;
|
||||||
|
if ( Textures::isTextureIdValid(texId) ) {
|
||||||
|
const ImageDef& d = _imageDef;
|
||||||
|
Tesselator& t = Tesselator::instance;
|
||||||
|
|
||||||
|
t.begin();
|
||||||
|
if (!active) t.color(0xff808080);
|
||||||
|
else if (hovered||selected) t.color(0xffcccccc);
|
||||||
|
//else t.color(0xffe0e0e0);
|
||||||
|
else t.color(0xffffffff);
|
||||||
|
|
||||||
|
float hx = ((float) d.width) * 0.5f;
|
||||||
|
float hy = ((float) d.height) * 0.5f;
|
||||||
|
const float cx = ((float)x+d.x) + hx;
|
||||||
|
const float cy = ((float)y+d.y) + hy;
|
||||||
|
if (hovered) {
|
||||||
|
hx *= 0.95f;
|
||||||
|
hy *= 0.95f;
|
||||||
|
}
|
||||||
|
|
||||||
|
const TextureData* td = minecraft->textures->getTemporaryTextureData(texId);
|
||||||
|
const IntRectangle* src = _imageDef.getSrc();
|
||||||
|
if (td != NULL && src != NULL) {
|
||||||
|
float u0 = (src->x) / (float)td->w;
|
||||||
|
float u1 = (src->x+src->w) / (float)td->w;
|
||||||
|
float v0 = (src->y) / (float)td->h;
|
||||||
|
float v1 = (src->y+src->h) / (float)td->h;
|
||||||
|
t.vertexUV(cx-hx, cy-hy, blitOffset, u0, v0);
|
||||||
|
t.vertexUV(cx-hx, cy+hy, blitOffset, u0, v1);
|
||||||
|
t.vertexUV(cx+hx, cy+hy, blitOffset, u1, v1);
|
||||||
|
t.vertexUV(cx+hx, cy-hy, blitOffset, u1, v0);
|
||||||
|
}
|
||||||
|
t.draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
namespace Touch {
|
namespace Touch {
|
||||||
|
|
||||||
//
|
//
|
||||||
@@ -32,7 +88,8 @@ namespace Touch {
|
|||||||
StartMenuScreen::StartMenuScreen()
|
StartMenuScreen::StartMenuScreen()
|
||||||
: bHost( 2, "Start Game"),
|
: bHost( 2, "Start Game"),
|
||||||
bJoin( 3, "Join Game"),
|
bJoin( 3, "Join Game"),
|
||||||
bOptions( 4, "Options")
|
bOptions( 4, "Options"),
|
||||||
|
bBuy( 5)
|
||||||
{
|
{
|
||||||
ImageDef def;
|
ImageDef def;
|
||||||
bJoin.width = 75;
|
bJoin.width = 75;
|
||||||
@@ -61,19 +118,21 @@ void StartMenuScreen::init()
|
|||||||
buttons.push_back(&bJoin);
|
buttons.push_back(&bJoin);
|
||||||
buttons.push_back(&bOptions);
|
buttons.push_back(&bOptions);
|
||||||
|
|
||||||
//buttons.push_back(&bTest);
|
|
||||||
|
|
||||||
tabButtons.push_back(&bHost);
|
tabButtons.push_back(&bHost);
|
||||||
tabButtons.push_back(&bJoin);
|
tabButtons.push_back(&bJoin);
|
||||||
tabButtons.push_back(&bOptions);
|
tabButtons.push_back(&bOptions);
|
||||||
|
|
||||||
|
#ifdef DEMO_MODE
|
||||||
|
buttons.push_back(&bBuy);
|
||||||
|
tabButtons.push_back(&bBuy);
|
||||||
|
#endif
|
||||||
|
|
||||||
copyright = "\xffMojang AB";//. Do not distribute!";
|
copyright = "\xffMojang AB";//. Do not distribute!";
|
||||||
|
|
||||||
#ifdef PRE_ANDROID23
|
// always show base version string
|
||||||
std::string versionString = Common::getGameVersionString("j");
|
|
||||||
#else
|
|
||||||
std::string versionString = Common::getGameVersionString();
|
std::string versionString = Common::getGameVersionString();
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef DEMO_MODE
|
#ifdef DEMO_MODE
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
@@ -103,31 +162,26 @@ void StartMenuScreen::setupPositions() {
|
|||||||
bOptions.y = yBase;
|
bOptions.y = yBase;
|
||||||
//#endif
|
//#endif
|
||||||
|
|
||||||
//bTest.x = 0; //width - bTest.w;
|
|
||||||
//bTest.y = height - bTest.h;
|
|
||||||
|
|
||||||
// Center buttons
|
// Center buttons
|
||||||
bJoin.x = 0*buttonWidth + (int)(1*spacing);
|
bJoin.x = 0*buttonWidth + (int)(1*spacing);
|
||||||
bHost.x = 1*buttonWidth + (int)(2*spacing);
|
bHost.x = 1*buttonWidth + (int)(2*spacing);
|
||||||
bOptions.x = 2*buttonWidth + (int)(3*spacing);
|
bOptions.x = 2*buttonWidth + (int)(3*spacing);
|
||||||
|
//bBuy.y = bOptions.y - bBuy.h - 6;
|
||||||
|
//bBuy.x = bOptions.x + bOptions.w - bBuy.w;
|
||||||
|
|
||||||
|
bBuy.y = height - bBuy.height - 3;
|
||||||
|
bBuy.x = (width - bBuy.width) / 2;
|
||||||
|
|
||||||
copyrightPosX = width - minecraft->font->width(copyright) - 1;
|
copyrightPosX = width - minecraft->font->width(copyright) - 1;
|
||||||
versionPosX = (width - minecraft->font->width(version)) / 2;// - minecraft->font->width(version) - 2;
|
versionPosX = (width - minecraft->font->width(version)) / 2;// - minecraft->font->width(version) - 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StartMenuScreen::tick() {
|
void StartMenuScreen::tick() {
|
||||||
Screen::tick();
|
|
||||||
|
|
||||||
_updateLicense();
|
_updateLicense();
|
||||||
}
|
}
|
||||||
|
|
||||||
void StartMenuScreen::buttonClicked(::Button* button) {
|
void StartMenuScreen::buttonClicked(::Button* button) {
|
||||||
|
|
||||||
//if (button->id == bTest.id) {
|
|
||||||
// minecraft->selectLevel("Broken", "Broken", 1317199248);
|
|
||||||
// minecraft->hostMultiplayer();
|
|
||||||
// minecraft->setScreen(new ProgressScreen());
|
|
||||||
//}
|
|
||||||
if (button->id == bHost.id)
|
if (button->id == bHost.id)
|
||||||
{
|
{
|
||||||
#if defined(DEMO_MODE) || defined(APPLE_DEMO_PROMOTION)
|
#if defined(DEMO_MODE) || defined(APPLE_DEMO_PROMOTION)
|
||||||
@@ -149,6 +203,11 @@ void StartMenuScreen::buttonClicked(::Button* button) {
|
|||||||
{
|
{
|
||||||
minecraft->setScreen(new OptionsScreen());
|
minecraft->setScreen(new OptionsScreen());
|
||||||
}
|
}
|
||||||
|
if (button->id == bBuy.id)
|
||||||
|
{
|
||||||
|
minecraft->platform()->buyGame();
|
||||||
|
//minecraft->setScreen(new BuyGameScreen());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool StartMenuScreen::isInGameScreen() { return false; }
|
bool StartMenuScreen::isInGameScreen() { return false; }
|
||||||
@@ -187,6 +246,10 @@ void StartMenuScreen::render( int xm, int ym, float a )
|
|||||||
|
|
||||||
drawString(font, version, versionPosX, (int)(y+h)+2, /*50,*/ 0xffcccccc);//0x666666);
|
drawString(font, version, versionPosX, (int)(y+h)+2, /*50,*/ 0xffcccccc);//0x666666);
|
||||||
drawString(font, copyright, copyrightPosX, height - 10, 0xffffff);
|
drawString(font, copyright, copyrightPosX, height - 10, 0xffffff);
|
||||||
|
glColor4f2(1, 1, 1, 1);
|
||||||
|
if (Textures::isTextureIdValid(minecraft->textures->loadAndBindTexture("gui/logo/github.png")))
|
||||||
|
blit(2, height - 10, 0, 0, 8, 8, 256, 256);
|
||||||
|
drawString(font, "Kolyah35/minecraft-pe-0.6.1", 12, height - 10, 0xffcccccc);
|
||||||
//patch->draw(t, 0, 20);
|
//patch->draw(t, 0, 20);
|
||||||
}
|
}
|
||||||
Screen::render(xm, ym, a);
|
Screen::render(xm, ym, a);
|
||||||
@@ -210,9 +273,21 @@ void StartMenuScreen::_updateLicense()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void StartMenuScreen::mouseClicked(int x, int y, int buttonNum) {
|
||||||
|
const int logoX = 2;
|
||||||
|
const int logoW = 8 + 2 + font->width("Kolyah35/minecraft-pe-0.6.1");
|
||||||
|
const int logoY = height - 10;
|
||||||
|
const int logoH = 10;
|
||||||
|
if (x >= logoX && x <= logoX + logoW && y >= logoY && y <= logoY + logoH)
|
||||||
|
minecraft->platform()->openURL("https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1");
|
||||||
|
else
|
||||||
|
Screen::mouseClicked(x, y, buttonNum);
|
||||||
|
}
|
||||||
|
|
||||||
bool StartMenuScreen::handleBackEvent( bool isDown ) {
|
bool StartMenuScreen::handleBackEvent( bool isDown ) {
|
||||||
minecraft->quit();
|
minecraft->quit();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
};
|
} // namespace Touch
|
||||||
|
|
||||||
|
|||||||
@@ -5,6 +5,14 @@
|
|||||||
#include "../../components/LargeImageButton.h"
|
#include "../../components/LargeImageButton.h"
|
||||||
#include "../../components/TextBox.h"
|
#include "../../components/TextBox.h"
|
||||||
|
|
||||||
|
class BuyButton: public ImageButton {
|
||||||
|
typedef ImageButton super;
|
||||||
|
public:
|
||||||
|
BuyButton(int id);
|
||||||
|
void render(Minecraft* minecraft, int xm, int ym);
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
namespace Touch {
|
namespace Touch {
|
||||||
|
|
||||||
class StartMenuScreen: public Screen
|
class StartMenuScreen: public Screen
|
||||||
@@ -20,6 +28,7 @@ public:
|
|||||||
void render(int xm, int ym, float a);
|
void render(int xm, int ym, float a);
|
||||||
|
|
||||||
void buttonClicked(Button* button);
|
void buttonClicked(Button* button);
|
||||||
|
virtual void mouseClicked(int x, int y, int buttonNum);
|
||||||
bool handleBackEvent(bool isDown);
|
bool handleBackEvent(bool isDown);
|
||||||
bool isInGameScreen();
|
bool isInGameScreen();
|
||||||
private:
|
private:
|
||||||
@@ -28,6 +37,7 @@ private:
|
|||||||
LargeImageButton bHost;
|
LargeImageButton bHost;
|
||||||
LargeImageButton bJoin;
|
LargeImageButton bJoin;
|
||||||
LargeImageButton bOptions;
|
LargeImageButton bOptions;
|
||||||
|
BuyButton bBuy;
|
||||||
|
|
||||||
std::string copyright;
|
std::string copyright;
|
||||||
int copyrightPosX;
|
int copyrightPosX;
|
||||||
|
|||||||
@@ -50,7 +50,10 @@ LocalPlayer::LocalPlayer(Minecraft* minecraft, Level* level, User* user, int dim
|
|||||||
sentInventoryItemId(-1),
|
sentInventoryItemId(-1),
|
||||||
sentInventoryItemData(-1),
|
sentInventoryItemData(-1),
|
||||||
autoJumpEnabled(true),
|
autoJumpEnabled(true),
|
||||||
armorTypeHash(0)
|
armorTypeHash(0),
|
||||||
|
sprinting(false),
|
||||||
|
sprintDoubleTapTimer(0),
|
||||||
|
prevForwardHeld(false)
|
||||||
{
|
{
|
||||||
this->dimension = dimension;
|
this->dimension = dimension;
|
||||||
_init();
|
_init();
|
||||||
@@ -176,6 +179,25 @@ void LocalPlayer::aiStep() {
|
|||||||
if (!screenCovering)
|
if (!screenCovering)
|
||||||
input->tick(this);
|
input->tick(this);
|
||||||
|
|
||||||
|
// Sprint: detect W double-tap
|
||||||
|
{
|
||||||
|
bool forwardHeld = (input->ya > 0);
|
||||||
|
if (forwardHeld && !prevForwardHeld) {
|
||||||
|
// leading edge of W press
|
||||||
|
if (sprintDoubleTapTimer > 0)
|
||||||
|
sprinting = true;
|
||||||
|
else
|
||||||
|
sprintDoubleTapTimer = 7;
|
||||||
|
}
|
||||||
|
if (!forwardHeld) {
|
||||||
|
sprinting = false;
|
||||||
|
}
|
||||||
|
if (sprintDoubleTapTimer > 0) sprintDoubleTapTimer--;
|
||||||
|
prevForwardHeld = forwardHeld;
|
||||||
|
}
|
||||||
|
if (input->sneaking || abilities.flying)
|
||||||
|
sprinting = false;
|
||||||
|
|
||||||
if (input->sneaking) {
|
if (input->sneaking) {
|
||||||
if (ySlideOffset < 0.2f) ySlideOffset = 0.2f;
|
if (ySlideOffset < 0.2f) ySlideOffset = 0.2f;
|
||||||
}
|
}
|
||||||
@@ -296,6 +318,10 @@ void LocalPlayer::releaseAllKeys()
|
|||||||
if (input) input->releaseAllKeys();
|
if (input) input->releaseAllKeys();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
float LocalPlayer::getWalkingSpeedModifier() {
|
||||||
|
return sprinting ? 1.3f : 1.0f;
|
||||||
|
}
|
||||||
|
|
||||||
float LocalPlayer::getFieldOfViewModifier() {
|
float LocalPlayer::getFieldOfViewModifier() {
|
||||||
float targetFov = 1.0f;
|
float targetFov = 1.0f;
|
||||||
if(abilities.flying) targetFov *= 1.1f;
|
if(abilities.flying) targetFov *= 1.1f;
|
||||||
|
|||||||
@@ -70,6 +70,7 @@ public:
|
|||||||
|
|
||||||
void swing();
|
void swing();
|
||||||
virtual void openTextEdit( TileEntity* tileEntity );
|
virtual void openTextEdit( TileEntity* tileEntity );
|
||||||
|
virtual float getWalkingSpeedModifier();
|
||||||
private:
|
private:
|
||||||
void calculateFlight(float xa, float ya, float za);
|
void calculateFlight(float xa, float ya, float za);
|
||||||
bool isSolidTile(int x, int y, int z);
|
bool isSolidTile(int x, int y, int z);
|
||||||
@@ -99,6 +100,11 @@ private:
|
|||||||
int sentInventoryItemData;
|
int sentInventoryItemData;
|
||||||
|
|
||||||
int armorTypeHash;
|
int armorTypeHash;
|
||||||
|
|
||||||
|
// sprinting
|
||||||
|
bool sprinting;
|
||||||
|
int sprintDoubleTapTimer;
|
||||||
|
bool prevForwardHeld;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT_PLAYER__LocalPlayer_H__*/
|
#endif /*NET_MINECRAFT_CLIENT_PLAYER__LocalPlayer_H__*/
|
||||||
|
|||||||
@@ -270,15 +270,15 @@ void GameRenderer::renderLevel(float a) {
|
|||||||
screenScissorArea.w, screenScissorArea.h);
|
screenScissorArea.w, screenScissorArea.h);
|
||||||
}
|
}
|
||||||
|
|
||||||
// if(mc->options.fancyGraphics) {
|
if(mc->options.fancyGraphics) {
|
||||||
// setupFog(-1);
|
setupFog(-1);
|
||||||
// TIMER_POP_PUSH("sky");
|
TIMER_POP_PUSH("sky");
|
||||||
// glFogf(GL_FOG_START, renderDistance * 0.2f);
|
glFogf(GL_FOG_START, renderDistance * 0.2f);
|
||||||
// glFogf(GL_FOG_END, renderDistance *0.75);
|
glFogf(GL_FOG_END, renderDistance *0.75);
|
||||||
// levelRenderer->renderSky(a);
|
levelRenderer->renderSky(a);
|
||||||
// glFogf(GL_FOG_START, renderDistance * 0.6f);
|
glFogf(GL_FOG_START, renderDistance * 0.6f);
|
||||||
// glFogf(GL_FOG_END, renderDistance);
|
glFogf(GL_FOG_END, renderDistance);
|
||||||
// }
|
}
|
||||||
glEnable2(GL_FOG);
|
glEnable2(GL_FOG);
|
||||||
setupFog(1);
|
setupFog(1);
|
||||||
|
|
||||||
|
|||||||
@@ -16,11 +16,11 @@
|
|||||||
#if defined(__APPLE__)
|
#if defined(__APPLE__)
|
||||||
#import <OpenGLES/ES1/gl.height>
|
#import <OpenGLES/ES1/gl.height>
|
||||||
#import <OpenGLES/ES1/glext.height>
|
#import <OpenGLES/ES1/glext.height>
|
||||||
|
#elif defined(ANDROID)
|
||||||
|
#include <GLES/gl.h>
|
||||||
|
#include <GLES/glext.h>
|
||||||
#else
|
#else
|
||||||
#include <glad/glad.h>
|
#include <glad/glad.h>
|
||||||
#if defined(ANDROID)
|
|
||||||
#include<GLES/glext.h>
|
|
||||||
#endif
|
|
||||||
#endif
|
#endif
|
||||||
#else
|
#else
|
||||||
// Uglyness to fix redeclaration issues
|
// Uglyness to fix redeclaration issues
|
||||||
|
|||||||
@@ -43,6 +43,7 @@ public:
|
|||||||
|
|
||||||
void destroy() const {
|
void destroy() const {
|
||||||
if (isValid()) {
|
if (isValid()) {
|
||||||
|
delete buffer;
|
||||||
buffer = 0;
|
buffer = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -230,10 +230,13 @@ void SoundEngine::playUI(const std::string& name, float volume, float pitch) {}
|
|||||||
void SoundEngine::play(const std::string& name, float x, float y, float z, float volume, float pitch) {
|
void SoundEngine::play(const std::string& name, float x, float y, float z, float volume, float pitch) {
|
||||||
if ((volume *= options->sound) <= 0) return;
|
if ((volume *= options->sound) <= 0) return;
|
||||||
|
|
||||||
volume = Mth::clamp(volume, 0.0f, 1.0f);
|
volume = Mth::clamp( volume * _getVolumeMult(x, y, z), 0.0f, 1.0f);
|
||||||
|
if (/*!loaded || */options->sound == 0 || volume <= 0) return;
|
||||||
|
|
||||||
SoundDesc sound;
|
SoundDesc sound;
|
||||||
if (sounds.get(name, sound)) {
|
if (sounds.get(name, sound)) {
|
||||||
|
float dist = SOUND_DISTANCE;
|
||||||
|
if (volume > 1) dist *= volume;
|
||||||
soundSystem.playAt(sound, x-_x, y-_y, z-_z, volume, pitch);
|
soundSystem.playAt(sound, x-_x, y-_y, z-_z, volume, pitch);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,9 +2,10 @@
|
|||||||
#define NET_MINECRAFT_CLIENT_SOUND__SoundEngine_H__
|
#define NET_MINECRAFT_CLIENT_SOUND__SoundEngine_H__
|
||||||
|
|
||||||
//package net.minecraft.client.sound;
|
//package net.minecraft.client.sound;
|
||||||
|
|
||||||
#if defined(ANDROID) && !defined(PRE_ANDROID23)
|
#if defined(ANDROID) && !defined(PRE_ANDROID23)
|
||||||
#include "../../platform/audio/SoundSystemSL.h"
|
#include "../../platform/audio/SoundSystemSL.h"
|
||||||
#elif (defined(__APPLE__) || defined (PLATFORM_DESKTOP)) && !defined(NO_SOUND)
|
#elif defined(__APPLE__) || defined(PLATFORM_DESKTOP)
|
||||||
#include "../../platform/audio/SoundSystemAL.h"
|
#include "../../platform/audio/SoundSystemAL.h"
|
||||||
#else
|
#else
|
||||||
#include "../../platform/audio/SoundSystem.h"
|
#include "../../platform/audio/SoundSystem.h"
|
||||||
@@ -22,7 +23,7 @@ class SoundEngine
|
|||||||
|
|
||||||
#if defined(ANDROID) && !defined(PRE_ANDROID23) && !defined(RPI)
|
#if defined(ANDROID) && !defined(PRE_ANDROID23) && !defined(RPI)
|
||||||
SoundSystemSL soundSystem;
|
SoundSystemSL soundSystem;
|
||||||
#elif (defined(__APPLE__) || defined (PLATFORM_DESKTOP)) && !defined(NO_SOUND)
|
#elif defined(__APPLE__) || defined(PLATFORM_DESKTOP)
|
||||||
SoundSystemAL soundSystem;
|
SoundSystemAL soundSystem;
|
||||||
#else
|
#else
|
||||||
SoundSystem soundSystem;
|
SoundSystem soundSystem;
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
#include "App.h"
|
#include "App.h"
|
||||||
#include "AppPlatform_android.h"
|
#include "AppPlatform_android.h"
|
||||||
|
#include <android_native_app_glue.h>
|
||||||
|
|
||||||
// Horrible, I know. / A
|
// Horrible, I know. / A
|
||||||
#ifndef MAIN_CLASS
|
#ifndef MAIN_CLASS
|
||||||
@@ -38,7 +39,15 @@ static void setupExternalPath(struct android_app* state, MAIN_CLASS* app)
|
|||||||
const char* str = env->GetStringUTFChars((jstring) pathString, NULL);
|
const char* str = env->GetStringUTFChars((jstring) pathString, NULL);
|
||||||
app->externalStoragePath = str;
|
app->externalStoragePath = str;
|
||||||
app->externalCacheStoragePath = str;
|
app->externalCacheStoragePath = str;
|
||||||
LOGI(str);
|
LOGI("%s", str);
|
||||||
|
|
||||||
|
// ensure the process working directory is set to a writable location
|
||||||
|
// on Android the default cwd may be '/' which isn't writable. By chdir'ing
|
||||||
|
// to the external storage path we make relative fopen calls (e.g. "options.txt")
|
||||||
|
// succeed and persist across launches, fixing the "options never save" bug.
|
||||||
|
if (chdir(str) != 0) {
|
||||||
|
LOGI("chdir to %s failed: %s", str, strerror(errno));
|
||||||
|
}
|
||||||
|
|
||||||
env->ReleaseStringUTFChars((jstring)pathString, str);
|
env->ReleaseStringUTFChars((jstring)pathString, str);
|
||||||
|
|
||||||
|
|||||||
@@ -3,6 +3,9 @@
|
|||||||
|
|
||||||
//#include "main_android_java.h"
|
//#include "main_android_java.h"
|
||||||
#include "platform/input/Multitouch.h"
|
#include "platform/input/Multitouch.h"
|
||||||
|
#include <unistd.h>
|
||||||
|
#include <sys/syscall.h>
|
||||||
|
#define gettid() ((int)syscall(SYS_gettid))
|
||||||
|
|
||||||
// Horrible, I know. / A
|
// Horrible, I know. / A
|
||||||
#ifndef MAIN_CLASS
|
#ifndef MAIN_CLASS
|
||||||
@@ -39,7 +42,12 @@ static void setupExternalPath(JNIEnv* env, MAIN_CLASS* app)
|
|||||||
const char* str = env->GetStringUTFChars((jstring) pathString, NULL);
|
const char* str = env->GetStringUTFChars((jstring) pathString, NULL);
|
||||||
app->externalStoragePath = str;
|
app->externalStoragePath = str;
|
||||||
app->externalCacheStoragePath = str;
|
app->externalCacheStoragePath = str;
|
||||||
LOGI(str);
|
LOGI("%s", str);
|
||||||
|
|
||||||
|
// same fix as the native entry point: make sure cwd is writable
|
||||||
|
if (chdir(str) != 0) {
|
||||||
|
LOGI("chdir to %s failed: %s", str, strerror(errno));
|
||||||
|
}
|
||||||
|
|
||||||
env->ReleaseStringUTFChars((jstring)pathString, str);
|
env->ReleaseStringUTFChars((jstring)pathString, str);
|
||||||
}
|
}
|
||||||
@@ -57,6 +65,7 @@ static void pointerMove(int pointerId, int x, int y) {
|
|||||||
|
|
||||||
static App* gApp = 0;
|
static App* gApp = 0;
|
||||||
static AppContext gContext;
|
static AppContext gContext;
|
||||||
|
static bool g_inNativeOnCreate = false;
|
||||||
|
|
||||||
extern "C" {
|
extern "C" {
|
||||||
JNIEXPORT jint JNICALL
|
JNIEXPORT jint JNICALL
|
||||||
@@ -81,34 +90,53 @@ Java_com_mojang_minecraftpe_MainActivity_nativeUnregisterThis(JNIEnv* env, jobje
|
|||||||
}
|
}
|
||||||
|
|
||||||
JNIEXPORT void JNICALL
|
JNIEXPORT void JNICALL
|
||||||
Java_com_mojang_minecraftpe_MainActivity_nativeOnCreate(JNIEnv* env) {
|
Java_com_mojang_minecraftpe_MainActivity_nativeOnCreate(JNIEnv* env, jobject thiz, jint screenWidth, jint screenHeight) {
|
||||||
LOGI("@nativeOnCreate\n");
|
LOGI("@nativeOnCreate w=%d h=%d\n", (int)screenWidth, (int)screenHeight);
|
||||||
|
g_inNativeOnCreate = true;
|
||||||
|
|
||||||
appPlatform.instance = g_pActivity;
|
appPlatform.instance = g_pActivity;
|
||||||
appPlatform.initConsts();
|
appPlatform.setScreenDimensions((int)screenWidth, (int)screenHeight);
|
||||||
|
LOGI("nativeOnCreate: screen set, no initConsts needed\n");
|
||||||
gContext.doRender = false;
|
gContext.doRender = false;
|
||||||
gContext.platform = &appPlatform;
|
gContext.platform = &appPlatform;
|
||||||
|
|
||||||
|
LOGI("nativeOnCreate: creating gApp\n");
|
||||||
gApp = new MAIN_CLASS();
|
gApp = new MAIN_CLASS();
|
||||||
|
LOGI("nativeOnCreate: gApp=%p\n", gApp);
|
||||||
setupExternalPath(env, (MAIN_CLASS*)gApp);
|
setupExternalPath(env, (MAIN_CLASS*)gApp);
|
||||||
|
if (env->ExceptionOccurred()) {
|
||||||
|
LOGI("nativeOnCreate: exception after setupExternalPath!\n");
|
||||||
|
env->ExceptionDescribe();
|
||||||
|
env->ExceptionClear();
|
||||||
|
}
|
||||||
|
LOGI("nativeOnCreate: done\n");
|
||||||
|
g_inNativeOnCreate = false;
|
||||||
//gApp->init(gContext);
|
//gApp->init(gContext);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static int s_surfaceCreatedCount = 0;
|
||||||
|
|
||||||
JNIEXPORT void JNICALL
|
JNIEXPORT void JNICALL
|
||||||
Java_com_mojang_minecraftpe_GLRenderer_nativeOnSurfaceCreated(JNIEnv* env) {
|
Java_com_mojang_minecraftpe_GLRenderer_nativeOnSurfaceCreated(JNIEnv* env) {
|
||||||
LOGI("@nativeOnSurfaceCreated\n");
|
s_surfaceCreatedCount++;
|
||||||
|
if (g_inNativeOnCreate) {
|
||||||
|
// Skip re-entrant surface callbacks that fire during nativeOnCreate
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
LOGI("@nativeOnSurfaceCreated #%d tid=%d\n", s_surfaceCreatedCount, (int)gettid());
|
||||||
|
|
||||||
if (gApp) {
|
if (gApp) {
|
||||||
// gApp->setSize( gContext.platform->getScreenWidth(),
|
|
||||||
// gContext.platform->getScreenHeight(),
|
|
||||||
// gContext.platform->isTouchscreen());
|
|
||||||
|
|
||||||
// Don't call onGraphicsReset the first time
|
// Don't call onGraphicsReset the first time
|
||||||
if (gApp->isInited())
|
if (gApp->isInited()) {
|
||||||
|
LOGI("nativeOnSurfaceCreated: calling onGraphicsReset\n");
|
||||||
gApp->onGraphicsReset(gContext);
|
gApp->onGraphicsReset(gContext);
|
||||||
|
}
|
||||||
|
|
||||||
if (!gApp->isInited())
|
if (!gApp->isInited()) {
|
||||||
|
LOGI("nativeOnSurfaceCreated: calling init\n");
|
||||||
gApp->init(gContext);
|
gApp->init(gContext);
|
||||||
|
LOGI("nativeOnSurfaceCreated: init done, isInited=%d\n", (int)gApp->isInited());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -159,6 +187,11 @@ Java_com_mojang_minecraftpe_MainActivity_nativeOnKeyDown(JNIEnv* env, jclass cls
|
|||||||
Keyboard::feed(keyCode, true);
|
Keyboard::feed(keyCode, true);
|
||||||
}
|
}
|
||||||
JNIEXPORT void JNICALL
|
JNIEXPORT void JNICALL
|
||||||
|
Java_com_mojang_minecraftpe_MainActivity_nativeTextChar(JNIEnv* env, jclass cls, jint unicodeChar) {
|
||||||
|
if (unicodeChar > 0 && unicodeChar < 128)
|
||||||
|
Keyboard::feedText((char)unicodeChar);
|
||||||
|
}
|
||||||
|
JNIEXPORT void JNICALL
|
||||||
Java_com_mojang_minecraftpe_MainActivity_nativeOnKeyUp(JNIEnv* env, jclass cls, jint keyCode) {
|
Java_com_mojang_minecraftpe_MainActivity_nativeOnKeyUp(JNIEnv* env, jclass cls, jint keyCode) {
|
||||||
LOGI("@nativeOnKeyUp: %d\n", (int)keyCode);
|
LOGI("@nativeOnKeyUp: %d\n", (int)keyCode);
|
||||||
Keyboard::feed(keyCode, false);
|
Keyboard::feed(keyCode, false);
|
||||||
|
|||||||
@@ -7,6 +7,8 @@
|
|||||||
#include "SharedConstants.h"
|
#include "SharedConstants.h"
|
||||||
|
|
||||||
#include <cstdio>
|
#include <cstdio>
|
||||||
|
#include <chrono>
|
||||||
|
#include <thread>
|
||||||
#include "platform/input/Keyboard.h"
|
#include "platform/input/Keyboard.h"
|
||||||
#include "platform/input/Mouse.h"
|
#include "platform/input/Mouse.h"
|
||||||
#include "platform/input/Multitouch.h"
|
#include "platform/input/Multitouch.h"
|
||||||
@@ -32,6 +34,20 @@ int transformKey(int glfwkey) {
|
|||||||
void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) {
|
void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) {
|
||||||
if(action == GLFW_REPEAT) return;
|
if(action == GLFW_REPEAT) return;
|
||||||
|
|
||||||
|
if (key == GLFW_KEY_F11 && action == GLFW_PRESS) {
|
||||||
|
GLFWmonitor* monitor = glfwGetWindowMonitor(window);
|
||||||
|
if (monitor) {
|
||||||
|
// Currently fullscreen → go windowed
|
||||||
|
glfwSetWindowMonitor(window, NULL, 80, 80, 854, 480, 0);
|
||||||
|
} else {
|
||||||
|
// Currently windowed → go fullscreen on primary monitor
|
||||||
|
GLFWmonitor* primary = glfwGetPrimaryMonitor();
|
||||||
|
const GLFWvidmode* mode = glfwGetVideoMode(primary);
|
||||||
|
glfwSetWindowMonitor(window, primary, 0, 0, mode->width, mode->height, mode->refreshRate);
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
Keyboard::feed(transformKey(key), action);
|
Keyboard::feed(transformKey(key), action);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -126,8 +142,9 @@ int main(void) {
|
|||||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
glfwSetWindowSizeCallback(window, window_size_callback);
|
||||||
|
|
||||||
glfwMakeContextCurrent(window);
|
glfwMakeContextCurrent(window);
|
||||||
gladLoadGLES1Loader((GLADloadproc)glfwGetProcAddress);
|
gladLoadGLES1Loader((GLADloadproc)winGLLoader);
|
||||||
glfwSwapInterval(1);
|
glfwSwapInterval(0);
|
||||||
|
glPatchDesktopCompat();
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
App* app = new MAIN_CLASS();
|
App* app = new MAIN_CLASS();
|
||||||
@@ -139,11 +156,23 @@ int main(void) {
|
|||||||
g_app->setSize(appContext.platform->getScreenWidth(), appContext.platform->getScreenHeight());
|
g_app->setSize(appContext.platform->getScreenWidth(), appContext.platform->getScreenHeight());
|
||||||
|
|
||||||
// Main event loop
|
// Main event loop
|
||||||
|
using clock = std::chrono::steady_clock;
|
||||||
while(!glfwWindowShouldClose(window) && !app->wantToQuit()) {
|
while(!glfwWindowShouldClose(window) && !app->wantToQuit()) {
|
||||||
|
auto frameStart = clock::now();
|
||||||
|
|
||||||
app->update();
|
app->update();
|
||||||
|
|
||||||
glfwSwapBuffers(window);
|
glfwSwapBuffers(window);
|
||||||
glfwPollEvents();
|
glfwPollEvents();
|
||||||
|
|
||||||
|
glfwSwapInterval(((MAIN_CLASS*)app)->options.vsync ? 1 : 0);
|
||||||
|
if(((MAIN_CLASS*)app)->options.limitFramerate) {
|
||||||
|
auto frameEnd = clock::now();
|
||||||
|
auto elapsed = std::chrono::duration_cast<std::chrono::microseconds>(frameEnd - frameStart);
|
||||||
|
auto target = std::chrono::microseconds(33333); // ~30 fps
|
||||||
|
if(elapsed < target)
|
||||||
|
std::this_thread::sleep_for(target - elapsed);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
delete app;
|
delete app;
|
||||||
|
|||||||
@@ -134,6 +134,11 @@ void ServerSideNetworkHandler::displayGameMessage(const std::string& message)
|
|||||||
raknetInstance->send(packet);
|
raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChatPacket* packet)
|
||||||
|
{
|
||||||
|
displayGameMessage(packet->message);
|
||||||
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::onNewClient(const RakNet::RakNetGUID& clientGuid)
|
void ServerSideNetworkHandler::onNewClient(const RakNet::RakNetGUID& clientGuid)
|
||||||
{
|
{
|
||||||
LOGI("onNewClient, client guid: %s\n", clientGuid.ToString());
|
LOGI("onNewClient, client guid: %s\n", clientGuid.ToString());
|
||||||
@@ -256,6 +261,11 @@ void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID
|
|||||||
SetTimePacket(level->getTime()).write(&bitStream);
|
SetTimePacket(level->getTime()).write(&bitStream);
|
||||||
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
||||||
|
|
||||||
|
// send adventure settings (includes showNameTags, etc.)
|
||||||
|
bitStream.Reset();
|
||||||
|
AdventureSettingsPacket(level->adventureSettings).write(&bitStream);
|
||||||
|
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
||||||
|
|
||||||
// send all pre-existing players to the new player
|
// send all pre-existing players to the new player
|
||||||
const PlayerList& players = level->players;
|
const PlayerList& players = level->players;
|
||||||
for (unsigned int i = 0; i < players.size(); i++) {
|
for (unsigned int i = 0; i < players.size(); i++) {
|
||||||
|
|||||||
@@ -57,18 +57,18 @@ public:
|
|||||||
virtual void handle(const RakNet::RakNetGUID& source, ContainerSetSlotPacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ContainerSetSlotPacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
||||||
|
|
||||||
bool allowsIncomingConnections() { return _allowIncoming; }
|
bool allowsIncomingConnections() { return _allowIncoming; }
|
||||||
void allowIncomingConnections(bool doAllow);
|
void allowIncomingConnections(bool doAllow);
|
||||||
|
|
||||||
Player* popPendingPlayer(const RakNet::RakNetGUID& source);
|
Player* popPendingPlayer(const RakNet::RakNetGUID& source);
|
||||||
|
|
||||||
|
void displayGameMessage(const std::string& message);
|
||||||
private:
|
private:
|
||||||
|
|
||||||
void redistributePacket(Packet* packet, const RakNet::RakNetGUID& fromPlayer);
|
void redistributePacket(Packet* packet, const RakNet::RakNetGUID& fromPlayer);
|
||||||
void displayGameMessage(const std::string& message);
|
|
||||||
|
|
||||||
Player* getPlayer(const RakNet::RakNetGUID& source);
|
Player* getPlayer(const RakNet::RakNetGUID& source);
|
||||||
private:
|
|
||||||
|
|
||||||
Minecraft* minecraft;
|
Minecraft* minecraft;
|
||||||
Level* level;
|
Level* level;
|
||||||
|
|||||||
@@ -4,6 +4,7 @@
|
|||||||
//package net.minecraft.network.packet;
|
//package net.minecraft.network.packet;
|
||||||
|
|
||||||
#include "../Packet.h"
|
#include "../Packet.h"
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
class SetTimePacket: public Packet {
|
class SetTimePacket: public Packet {
|
||||||
public:
|
public:
|
||||||
@@ -11,7 +12,7 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
SetTimePacket(long time)
|
SetTimePacket(long time)
|
||||||
: time(time)
|
: time((int32_t)time)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
void write(RakNet::BitStream* bitStream)
|
void write(RakNet::BitStream* bitStream)
|
||||||
@@ -30,7 +31,7 @@ public:
|
|||||||
callback->handle(source, (SetTimePacket*)this);
|
callback->handle(source, (SetTimePacket*)this);
|
||||||
}
|
}
|
||||||
|
|
||||||
long time;
|
int32_t time;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_NETWORK_PACKET__SetTimePacket_H__*/
|
#endif /*NET_MINECRAFT_NETWORK_PACKET__SetTimePacket_H__*/
|
||||||
|
|||||||
@@ -2,11 +2,12 @@
|
|||||||
#define NET_MINECRAFT_NETWORK_PACKET__StartGamePacket_H__
|
#define NET_MINECRAFT_NETWORK_PACKET__StartGamePacket_H__
|
||||||
|
|
||||||
#include "../Packet.h"
|
#include "../Packet.h"
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
class StartGamePacket : public Packet
|
class StartGamePacket : public Packet
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
long levelSeed;
|
int32_t levelSeed;
|
||||||
int levelGeneratorVersion;
|
int levelGeneratorVersion;
|
||||||
int gameType;
|
int gameType;
|
||||||
|
|
||||||
@@ -18,7 +19,7 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
StartGamePacket(long seed, int levelGeneratorVersion, int gameType, int entityId, float x, float y, float z)
|
StartGamePacket(long seed, int levelGeneratorVersion, int gameType, int entityId, float x, float y, float z)
|
||||||
: levelSeed(seed),
|
: levelSeed((int32_t)seed),
|
||||||
levelGeneratorVersion(levelGeneratorVersion),
|
levelGeneratorVersion(levelGeneratorVersion),
|
||||||
gameType(gameType),
|
gameType(gameType),
|
||||||
entityId(entityId),
|
entityId(entityId),
|
||||||
|
|||||||
@@ -64,7 +64,8 @@
|
|||||||
TerminateThread(m_threadHandle, 0);
|
TerminateThread(m_threadHandle, 0);
|
||||||
#endif
|
#endif
|
||||||
#if defined(LINUX) || defined(ANDROID) || defined(__APPLE__) || defined(POSIX)
|
#if defined(LINUX) || defined(ANDROID) || defined(__APPLE__) || defined(POSIX)
|
||||||
pthread_join(m_thread, NULL);
|
// Thread was created detached; pthread_join on a detached thread is undefined
|
||||||
|
// and causes SIGABRT when the pthread_t is no longer valid.
|
||||||
pthread_attr_destroy(&m_attributes);
|
pthread_attr_destroy(&m_attributes);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -140,7 +140,7 @@ void SoundSystemAL::playAt( const SoundDesc& sound, float x, float y, float z, f
|
|||||||
{
|
{
|
||||||
if (pitch < 0.01f) pitch = 1;
|
if (pitch < 0.01f) pitch = 1;
|
||||||
|
|
||||||
LOGI("playing sound '%s' with volume/pitch: %f, %f @ %f, %f, %f\n", sound.name.c_str(), volume, pitch, x, y, z);
|
//LOGI("playing sound '%s' with volume/pitch: %f, %f @ %f, %f, %f\n", sound.name.c_str(), volume, pitch, x, y, z);
|
||||||
|
|
||||||
ALuint bufferID;
|
ALuint bufferID;
|
||||||
if (!getBufferId(sound, &bufferID)) {
|
if (!getBufferId(sound, &bufferID)) {
|
||||||
@@ -151,7 +151,7 @@ void SoundSystemAL::playAt( const SoundDesc& sound, float x, float y, float z, f
|
|||||||
}
|
}
|
||||||
errIdString = "Get buffer";
|
errIdString = "Get buffer";
|
||||||
checkError();
|
checkError();
|
||||||
LOGI("playing sound %d - '%s' with volume/pitch: %f, %f @ %f, %f, %f\n", bufferID, sound.name.c_str(), volume, pitch, x, y, z);
|
//LOGI("playing sound %d - '%s' with volume/pitch: %f, %f @ %f, %f, %f\n", bufferID, sound.name.c_str(), volume, pitch, x, y, z);
|
||||||
|
|
||||||
int sourceIndex;
|
int sourceIndex;
|
||||||
errIdString = "Get free index";
|
errIdString = "Get free index";
|
||||||
@@ -232,12 +232,12 @@ bool SoundSystemAL::getBufferId(const SoundDesc& sound, ALuint* buf) {
|
|||||||
: (sound.channels==2? AL_FORMAT_STEREO8 : AL_FORMAT_MONO8);
|
: (sound.channels==2? AL_FORMAT_STEREO8 : AL_FORMAT_MONO8);
|
||||||
|
|
||||||
alBufferData(bufferID, format, sound.frames, sound.size, sound.frameRate);
|
alBufferData(bufferID, format, sound.frames, sound.size, sound.frameRate);
|
||||||
LOGI("Creating %d (%p) from sound: '%s'\n", bufferID, sound.frames, sound.name.c_str());
|
//LOGI("Creating %d (%p) from sound: '%s'\n", bufferID, sound.frames, sound.name.c_str());
|
||||||
errIdString = "Buffer data";
|
errIdString = "Buffer data";
|
||||||
LOGI("Creating buffer with data: %d (%d), %p, %d, %d\n", format, sound.byteWidth, sound.frames, sound.size, sound.frameRate);
|
//LOGI("Creating buffer with data: %d (%d), %p, %d, %d\n", format, sound.byteWidth, sound.frames, sound.size, sound.frameRate);
|
||||||
checkError();
|
checkError();
|
||||||
|
|
||||||
LOGI("Sound ch: %d, fmt: %d, frames: %p, len: %f, fr: %d, sz: %d, numfr: %d\n", sound.channels, format, sound.frames, sound.length(), sound.frameRate, sound.size, sound.numFrames);
|
//LOGI("Sound ch: %d, fmt: %d, frames: %p, len: %f, fr: %d, sz: %d, numfr: %d\n", sound.channels, format, sound.frames, sound.length(), sound.frameRate, sound.size, sound.numFrames);
|
||||||
|
|
||||||
|
|
||||||
Buffer buffer;
|
Buffer buffer;
|
||||||
@@ -248,6 +248,10 @@ bool SoundSystemAL::getBufferId(const SoundDesc& sound, ALuint* buf) {
|
|||||||
_buffers.push_back(buffer);
|
_buffers.push_back(buffer);
|
||||||
|
|
||||||
// @huge @attn @note @fix: The original data is free'd
|
// @huge @attn @note @fix: The original data is free'd
|
||||||
|
// On PLATFORM_DESKTOP the PCM data lives in static arrays (not heap),
|
||||||
|
// so calling delete[] on them causes a debug-heap __debugbreak crash.
|
||||||
|
#if !defined(PLATFORM_DESKTOP)
|
||||||
sound.destroy();
|
sound.destroy();
|
||||||
|
#endif
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -91,7 +91,7 @@ void SoundSystemSL::setListenerPos( float x, float y, float z )
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
SLVec3D pos = {1000.0f * x, 1000.0f * y, 1000.0f * z};
|
SLVec3D pos = {(SLint32)(1000.0f * x), (SLint32)(1000.0f * y), (SLint32)(1000.0f * z)};
|
||||||
SLresult res = (*listener)->SetLocationCartesian(listener, &pos);
|
SLresult res = (*listener)->SetLocationCartesian(listener, &pos);
|
||||||
checkErr(res);
|
checkErr(res);
|
||||||
}
|
}
|
||||||
@@ -115,10 +115,10 @@ void SoundSystemSL::playAt( const SoundDesc& sound, float x, float y, float z, f
|
|||||||
SLDataLocator_AndroidSimpleBufferQueue uri = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2};
|
SLDataLocator_AndroidSimpleBufferQueue uri = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2};
|
||||||
SLDataFormat_PCM mime = {
|
SLDataFormat_PCM mime = {
|
||||||
SL_DATAFORMAT_PCM,
|
SL_DATAFORMAT_PCM,
|
||||||
sound.channels,
|
(SLuint32)sound.channels,
|
||||||
sound.frameRate * 1000,
|
(SLuint32)(sound.frameRate * 1000),
|
||||||
sound.byteWidth << 3,
|
(SLuint32)(sound.byteWidth << 3),
|
||||||
sound.byteWidth << 3,
|
(SLuint32)(sound.byteWidth << 3),
|
||||||
sound.channels==1? SL_SPEAKER_FRONT_CENTER :
|
sound.channels==1? SL_SPEAKER_FRONT_CENTER :
|
||||||
SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT,
|
SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT,
|
||||||
SL_BYTEORDER_LITTLEENDIAN
|
SL_BYTEORDER_LITTLEENDIAN
|
||||||
|
|||||||
@@ -2236,6 +2236,6 @@ AdventureSettings::AdventureSettings()
|
|||||||
noPvM(false),
|
noPvM(false),
|
||||||
noMvP(false),
|
noMvP(false),
|
||||||
immutableWorld(false),
|
immutableWorld(false),
|
||||||
showNameTags(false)
|
showNameTags(true)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user