mirror of
https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-03-19 22:43:32 +00:00
FIX: Rewrite options
This commit is contained in:
@@ -145,6 +145,7 @@ options.gamma=Brightness
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options.gamma.min=Moody
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options.gamma.max=Bright
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options.group.mojang=Login
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options.group.general=General
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options.group.game=Game
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options.group.controls=Controls
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options.group.graphics=Graphics
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@@ -187,6 +188,15 @@ options.particles=Particles
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options.particles.all=All
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options.particles.decreased=Decreased
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options.particles.minimal=Minimal
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options.username=Username
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options.smoothCamera=Smooth camera
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options.destroyVibration=Destroy vibration
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options.isLeftHanded=Left handed
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options.useTouchscreen=Use touchscreen
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options.fancyGraphics=Fancy graphics
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options.renderDebug=Debug render
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options.anaglyph3d=3D anaglyph
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performance.max=Max FPS
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performance.balanced=Balanced
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@@ -194,21 +204,21 @@ performance.powersaver=Power saver
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controls.title=Controls
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key.forward=Forward
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key.left=Left
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key.back=Back
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key.right=Right
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key.jump=Jump
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key.inventory=Inventory
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key.drop=Drop
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key.chat=Chat
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key.fog=Toggle Fog
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key.sneak=Sneak
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key.playerlist=List Players
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key.attack=Attack
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key.use=Use Item
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key.pickItem=Pick Block
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key.mouseButton=Button %1$s
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options.key.forward=Forward
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options.key.left=Left
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options.key.back=Back
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options.key.right=Right
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options.key.jump=Jump
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options.key.inventory=Inventory
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options.key.drop=Drop
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options.key.chat=Chat
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options.key.fog=Toggle Fog
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options.key.sneak=Sneak
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options.key.playerlist=List Players
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options.key.attack=Attack
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options.key.use=Use Item
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options.key.pickItem=Pick Block
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options.key.mouseButton=Button %1$s
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texturePack.openFolder=Open texture pack folder
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texturePack.title=Select Texture Pack
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@@ -111,7 +111,9 @@ void NinecraftApp::init()
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#ifndef STANDALONE_SERVER
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LOGI("This: %p\n", this);
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screenChooser.setScreen(SCREEN_STARTMENU);
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if (options.username.empty()) {
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if (options.getBooleanValue(OPTIONS_FIRST_LAUNCH)) {
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options.toggle(OPTIONS_FIRST_LAUNCH);
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setScreen(new UsernameScreen());
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}
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#else
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@@ -1,21 +0,0 @@
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#ifndef NET_MINECRAFT_CLIENT__KeyMapping_H__
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#define NET_MINECRAFT_CLIENT__KeyMapping_H__
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//package net.minecraft.client;
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#include <string>
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class KeyMapping
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{
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public:
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std::string name;
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int key;
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KeyMapping() {}
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KeyMapping(const std::string& name_, int key_)
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: name(name_),
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key(key_)
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{}
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};
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#endif /*NET_MINECRAFT_CLIENT__KeyMapping_H__*/
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@@ -188,7 +188,7 @@ Minecraft::Minecraft()
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_powerVr(false),
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commandPort(4711),
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reserved_d1(0),reserved_d2(0),
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reserved_f1(0),reserved_f2(0)
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reserved_f1(0),reserved_f2(0), options(this)
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{
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//#ifdef ANDROID
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@@ -490,7 +490,7 @@ void Minecraft::update() {
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#ifndef STANDALONE_SERVER
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checkGlError("Update finished");
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if (options.renderDebug) {
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if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
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#ifndef PLATFORM_DESKTOP
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if (!PerfTimer::enabled) {
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PerfTimer::reset();
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@@ -558,7 +558,7 @@ void Minecraft::tick(int nTick, int maxTick) {
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TIMER_POP_PUSH("levelRenderer");
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levelRenderer->tick();
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#endif
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level->difficulty = options.difficulty;
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level->difficulty = options.getIntValue(OPTIONS_DIFFICULTY);
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if (level->isClientSide) level->difficulty = Difficulty::EASY;
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TIMER_POP_PUSH("level");
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@@ -733,7 +733,7 @@ void Minecraft::tickInput() {
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}
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if (key == Keyboard::KEY_F5) {
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options.thirdPersonView = !options.thirdPersonView;
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options.toggle(OPTIONS_THIRD_PERSON_VIEW);
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/*
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ImprovedNoise noise;
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for (int i = 0; i < 16; ++i)
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@@ -1102,21 +1102,19 @@ bool Minecraft::useTouchscreen() {
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#ifdef RPI
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return false;
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#endif
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return options.useTouchScreen || !_supportsNonTouchscreen;
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return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) || !_supportsNonTouchscreen;
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}
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bool Minecraft::supportNonTouchScreen() {
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return _supportsNonTouchscreen;
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}
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void Minecraft::init()
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{
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options.minecraft = this;
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options.initDefaultValues();
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#ifndef STANDALONE_SERVER
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checkGlError("Init enter");
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_supportsNonTouchscreen = !platform()->supportsTouchscreen();
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LOGI("IS TOUCHSCREEN? %d\n", options.useTouchScreen);
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LOGI("IS TOUCHSCREEN? %d\n", options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN));
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textures = new Textures(&options, platform());
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textures->addDynamicTexture(new WaterTexture());
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@@ -1148,10 +1146,12 @@ void Minecraft::setSize(int w, int h) {
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width = w;
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height = h;
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int guiScale = options.getIntValue(OPTIONS_GUI_SCALE);
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// determine gui scale, optionally overriding auto
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if (options.guiScale != 0) {
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if (guiScale != 0) {
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// manual selection: 1->small, 2->normal, 3->large, 4->larger
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switch (options.guiScale) {
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switch (guiScale) {
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case 1: Gui::GuiScale = 2.0f; break;
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case 2: Gui::GuiScale = 3.0f; break;
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case 3: Gui::GuiScale = 4.0f; break;
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@@ -1184,11 +1184,11 @@ void Minecraft::setSize(int w, int h) {
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int screenWidth = (int)(width * Gui::InvGuiScale);
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int screenHeight = (int)(height * Gui::InvGuiScale);
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if (platform()) {
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float pixelsPerMillimeter = options.getProgressValue(&Options::Option::PIXELS_PER_MILLIMETER);
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pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
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pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
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}
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// if (platform()) {
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// float pixelsPerMillimeter = options.getProgressValue(&Options::Option::PIXELS_PER_MILLIMETER);
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// pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
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// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
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// }
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Config config = createConfig(this);
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gui.onConfigChanged(config);
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@@ -1209,16 +1209,16 @@ void Minecraft::setSize(int w, int h) {
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}
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void Minecraft::reloadOptions() {
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options.update();
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options.save();
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bool wasTouchscreen = options.useTouchScreen;
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options.useTouchScreen = useTouchscreen();
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bool wasTouchscreen = options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN);
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options.set(OPTIONS_USE_TOUCHSCREEN, useTouchscreen());
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options.save();
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if ((wasTouchscreen != options.useTouchScreen) || (inputHolder == 0))
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if ((wasTouchscreen != useTouchscreen()) || (inputHolder == 0))
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_reloadInput();
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user->name = options.username;
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// TODO:
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// user->name = options.username;
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LOGI("Reloading-options\n");
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@@ -1523,24 +1523,24 @@ ICreator* Minecraft::getCreator()
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#endif
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}
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void Minecraft::optionUpdated( const Options::Option* option, bool value ) {
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if(netCallback != NULL && option == &Options::Option::SERVER_VISIBLE) {
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void Minecraft::optionUpdated(OptionId option, bool value ) {
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if(netCallback != NULL && option == OPTIONS_SERVER_VISIBLE) {
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ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) netCallback;
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ss->allowIncomingConnections(value);
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}
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}
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void Minecraft::optionUpdated( const Options::Option* option, float value ) {
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#ifndef STANDALONE_SERVER
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if(option == &Options::Option::PIXELS_PER_MILLIMETER) {
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pixelCalcUi.setPixelsPerMillimeter(value * Gui::InvGuiScale);
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pixelCalc.setPixelsPerMillimeter(value);
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}
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#endif
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void Minecraft::optionUpdated(OptionId option, float value ) {
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// #ifndef STANDALONE_SERVER
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// if(option == OPTIONS_PIXELS_PER_MILLIMETER) {
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// pixelCalcUi.setPixelsPerMillimeter(value * Gui::InvGuiScale);
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// pixelCalc.setPixelsPerMillimeter(value);
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// }
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// #endif
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}
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void Minecraft::optionUpdated( const Options::Option* option, int value ) {
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if(option == &Options::Option::GUI_SCALE) {
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void Minecraft::optionUpdated(OptionId option, int value ) {
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if(option == OPTIONS_GUI_SCALE) {
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// reapply screen scaling using current window size
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setSize(width, height);
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}
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@@ -116,9 +116,9 @@ public:
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bool isPowerVR() { return _powerVr; }
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bool isKindleFire(int kindleVersion);
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bool transformResolution(int* w, int* h);
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void optionUpdated(const Options::Option* option, bool value);
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void optionUpdated(const Options::Option* option, float value);
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void optionUpdated(const Options::Option* option, int value);
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void optionUpdated(OptionId option, bool value);
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void optionUpdated(OptionId option, float value);
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void optionUpdated(OptionId option, int value);
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#ifdef __APPLE__
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bool _isSuperFast;
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bool isSuperFast() { return _isSuperFast; }
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49
src/client/Option.cpp
Normal file
49
src/client/Option.cpp
Normal file
@@ -0,0 +1,49 @@
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#include "Option.h"
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#include <sstream>
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bool Option::parse_bool_like(const std::string& value, bool& out) {
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if (value == "true" || value == "YES") {
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out = true;
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return true;
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}
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if (value == "false" || value == "NO") {
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out = false;
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return true;
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}
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return false;
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}
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bool OptionFloat::parse(const std::string& value) {
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bool b;
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if (parse_bool_like(value, b)) {
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m_value = b ? 1.f : 0.f;
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return true;
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}
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return std::sscanf(value.c_str(), "%f", &m_value) == 1;
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}
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bool OptionInt::parse(const std::string& value) {
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bool b;
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if (parse_bool_like(value, b)) {
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m_value = b ? 1 : 0;
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return true;
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}
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return std::sscanf(value.c_str(), "%d", &m_value) == 1;
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}
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bool OptionBool::parse(const std::string& value) {
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if (value == "0") {
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m_value = false;
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return true;
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}
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if (value == "1") {
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m_value = true;
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return true;
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}
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return parse_bool_like(value, m_value);
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}
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107
src/client/Option.h
Normal file
107
src/client/Option.h
Normal file
@@ -0,0 +1,107 @@
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#pragma once
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#include <sstream>
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#include <type_traits>
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#include <util/Mth.h>
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/*
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template<typename T>
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struct is_option_type : std::false_type {};
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template<> struct is_option_type<bool> : std::true_type {};
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template<> struct is_option_type<int> : std::true_type {};
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template<> struct is_option_type<float> : std::true_type {};
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template<> struct is_option_type<std::string> : std::true_type {};
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template<typename T>
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struct is_min_max_option : std::false_type {};
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template<> struct is_min_max_option<int> : std::true_type {};
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template<> struct is_min_max_option<float> : std::true_type {};
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*/
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class Option {
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public:
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Option(const std::string& key) : m_key("options." + key) {}
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virtual ~Option() = default;
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const std::string& getStringId() { return m_key; }
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virtual bool parse(const std::string& value) { return false; }
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virtual std::string serialize() { return m_key + ":"; }
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protected:
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std::string m_key;
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template<typename T>
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std::string serialize_value(const T& value) const {
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std::ostringstream ss;
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ss << m_key << ":" << value;
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return ss.str();
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}
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bool parse_bool_like(const std::string& value, bool& out);
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};
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class OptionFloat : public Option {
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public:
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OptionFloat(const std::string& key, float value = 0.f, float min = 0.f, float max = 1.f) :
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Option(key), m_value(value), m_min(min), m_max(max) {}
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float get() { return m_value; }
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void set(float value) { m_value = Mth::clamp(value, m_min, m_max); }
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float getMin() { return m_min; }
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float getMax() { return m_max; }
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virtual bool parse(const std::string& value);
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virtual std::string serialize() { return serialize_value(m_value); }
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private:
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float m_value, m_min, m_max;
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};
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class OptionInt : public Option {
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public:
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OptionInt(const std::string& key, int value = 0, int min = -999999, int max = 999999) :
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Option(key), m_value(value), m_min(min), m_max(max) {}
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int get() { return m_value; }
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void set(int value) { m_value = Mth::clamp(value, m_min, m_max); }
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int getMin() { return m_min; }
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int getMax() { return m_max; }
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virtual bool parse(const std::string& value);
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virtual std::string serialize() { return serialize_value(m_value); }
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private:
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int m_value, m_min, m_max;
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};
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class OptionBool : public Option {
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public:
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OptionBool(const std::string& key, bool value = false) : Option(key), m_value(value) {}
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bool get() { return m_value; }
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void set(int value) { m_value = value; }
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void toggle() { m_value = !m_value; }
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virtual bool parse(const std::string& value);
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virtual std::string serialize() { return serialize_value(m_value); }
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private:
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bool m_value;
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};
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class OptionString : public Option {
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public:
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OptionString(const std::string& key, const std::string& str = "") : Option(key), m_value(str) {}
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const std::string& get() { return m_value; }
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void set(const std::string& value) { m_value = value; }
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virtual bool parse(const std::string& value) { m_value = value; return true; }
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virtual std::string serialize() { return m_key + ":" + m_value; }
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private:
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std::string m_value;
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};
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@@ -16,3 +16,4 @@ const char* OptionStrings::Controls_IsLefthanded = "ctrl_islefthanded";
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const char* OptionStrings::Controls_FeedbackVibration = "feedback_vibration";
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const char* OptionStrings::Game_DifficultyLevel = "game_difficulty";
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@@ -4,476 +4,289 @@
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#include "../platform/log.h"
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#include "../world/Difficulty.h"
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#include <cmath>
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#include <sstream>
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/*static*/
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#include <memory>
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bool Options::debugGl = false;
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void Options::initDefaultValues() {
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difficulty = Difficulty::NORMAL;
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hideGui = false;
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thirdPersonView = false;
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renderDebug = false;
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isFlying = false;
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smoothCamera = true;
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fixedCamera = false;
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flySpeed = 1;
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cameraSpeed = 1;
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guiScale = 0;
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// OPTIONS TABLE
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useMouseForDigging = false;
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destroyVibration = true;
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isLeftHanded = false;
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OptionInt difficulty("difficulty", Difficulty::NORMAL, 0, Difficulty::COUNT);
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OptionBool hidegui("hidegui", false);
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OptionBool thirdPersonView("thirdperson", false);
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OptionBool renderDebug("renderDebug", false);
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OptionBool smoothCamera("smoothCamera", false);
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OptionBool fixedCamera("fixedCamera", false);
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OptionBool isFlying("isflying", false);
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isJoyTouchArea = false;
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OptionFloat flySpeed("flySpeed", 1.f);
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OptionFloat cameraSpeed("cameraSpeed", 1.f);
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music = 1;
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sound = 1;
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||||
sensitivity = 0.5f;
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invertYMouse = false;
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||||
viewDistance = 2;
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||||
bobView = true;
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anaglyph3d = false;
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||||
limitFramerate = false;
|
||||
vsync = true;
|
||||
fancyGraphics = true;//false;
|
||||
ambientOcclusion = false;
|
||||
if(minecraft->supportNonTouchScreen())
|
||||
useTouchScreen = false;
|
||||
else
|
||||
useTouchScreen = true;
|
||||
pixelsPerMillimeter = minecraft->platform()->getPixelsPerMillimeter();
|
||||
//useMouseForDigging = true;
|
||||
OptionInt guiScale("guiScale", 0, 0, 5);
|
||||
|
||||
//skin = "Default";
|
||||
username = "";
|
||||
serverVisible = true;
|
||||
OptionString skin("skin", "Default");
|
||||
|
||||
keyUp = KeyMapping("key.forward", Keyboard::KEY_W);
|
||||
keyLeft = KeyMapping("key.left", Keyboard::KEY_A);
|
||||
keyDown = KeyMapping("key.back", Keyboard::KEY_S);
|
||||
keyRight = KeyMapping("key.right", Keyboard::KEY_D);
|
||||
keyJump = KeyMapping("key.jump", Keyboard::KEY_SPACE);
|
||||
keyBuild = KeyMapping("key.inventory", Keyboard::KEY_E);
|
||||
keySneak = KeyMapping("key.sneak", Keyboard::KEY_LSHIFT);
|
||||
#ifndef RPI
|
||||
// keyCraft = KeyMapping("key.crafting", Keyboard::KEY_Q);
|
||||
keyDrop = KeyMapping("key.drop", Keyboard::KEY_Q);
|
||||
keyChat = KeyMapping("key.chat", Keyboard::KEY_T);
|
||||
keyFog = KeyMapping("key.fog", Keyboard::KEY_F);
|
||||
keyDestroy=KeyMapping("key.destroy", 88); // @todo @fix
|
||||
keyUse = KeyMapping("key.use", Keyboard::KEY_U);
|
||||
#ifdef RPI
|
||||
OptionString username("username", "StevePi");
|
||||
#else
|
||||
OptionString username("username", "Steve");
|
||||
#endif
|
||||
|
||||
//const int Unused = 99999;
|
||||
keyMenuNext = KeyMapping("key.menu.next", 40);
|
||||
keyMenuPrevious = KeyMapping("key.menu.previous", 38);
|
||||
keyMenuOk = KeyMapping("key.menu.ok", 13);
|
||||
keyMenuCancel = KeyMapping("key.menu.cancel", 8);
|
||||
OptionBool destroyVibration("destroyVibration", true);
|
||||
OptionBool isLeftHanded("isLeftHanded", false);
|
||||
OptionBool isJoyTouchArea("isJoyTouchArea", false);
|
||||
|
||||
int k = 0;
|
||||
keyMappings[k++] = &keyUp;
|
||||
keyMappings[k++] = &keyLeft;
|
||||
keyMappings[k++] = &keyDown;
|
||||
keyMappings[k++] = &keyRight;
|
||||
keyMappings[k++] = &keyJump;
|
||||
keyMappings[k++] = &keySneak;
|
||||
keyMappings[k++] = &keyDrop;
|
||||
keyMappings[k++] = &keyBuild;
|
||||
keyMappings[k++] = &keyChat;
|
||||
keyMappings[k++] = &keyFog;
|
||||
keyMappings[k++] = &keyDestroy;
|
||||
keyMappings[k++] = &keyUse;
|
||||
OptionFloat musicVolume("music", 1.f, MUSIC_MIN_VALUE, MUSIC_MAX_VALUE);
|
||||
OptionFloat soundVolume("sound", 1.f, SOUND_MIN_VALUE, SOUND_MAX_VALUE);
|
||||
|
||||
keyMappings[k++] = &keyMenuNext;
|
||||
keyMappings[k++] = &keyMenuPrevious;
|
||||
keyMappings[k++] = &keyMenuOk;
|
||||
keyMappings[k++] = &keyMenuCancel;
|
||||
OptionFloat sensitivityOpt("sensitivity", 0.5f, SENSITIVITY_MIN_VALUE, SENSITIVITY_MAX_VALUE);
|
||||
|
||||
// "Polymorphism" at it's worst. At least it's better to have it here
|
||||
// for now, then to have it spread all around the game code (even if
|
||||
// it would be slightly better performance with it inlined. Should
|
||||
// probably create separate subclasses (or read from file). @fix @todo.
|
||||
#if defined(ANDROID) || defined(__APPLE__) || defined(RPI)
|
||||
viewDistance = 2;
|
||||
thirdPersonView = false;
|
||||
useMouseForDigging = false;
|
||||
fancyGraphics = false;
|
||||
OptionBool invertYMouse("invertMouse", false);
|
||||
OptionInt viewDistance("renderDistance", 2, 0, 4);
|
||||
|
||||
//renderDebug = true;
|
||||
#if !defined(RPI)
|
||||
keyUp.key = 19;
|
||||
keyDown.key = 20;
|
||||
keyLeft.key = 21;
|
||||
keyRight.key = 22;
|
||||
keyJump.key = 23;
|
||||
keyUse.key = 103;
|
||||
keyDestroy.key = 102;
|
||||
keyCraft.key = 109;
|
||||
OptionBool anaglyph3d("anaglyph3d", false);
|
||||
OptionBool limitFramerate("limitFramerate", false);
|
||||
OptionBool vsync("vsync", true);
|
||||
OptionBool fancyGraphics("fancyGraphics", true);
|
||||
OptionBool viewBobbing("viewBobbing", true);
|
||||
OptionBool ambientOcclusion("ao", false);
|
||||
|
||||
keyMenuNext.key = 20;
|
||||
keyMenuPrevious.key = 19;
|
||||
keyMenuOk.key = 23;
|
||||
keyMenuCancel.key = 4;
|
||||
OptionBool useTouchscreen("useTouchscreen", true);
|
||||
|
||||
OptionBool serverVisible("servervisible", true);
|
||||
|
||||
OptionInt keyForward("key.forward", Keyboard::KEY_W);
|
||||
OptionInt keyLeft("key.left", Keyboard::KEY_A);
|
||||
OptionInt keyBack("key.back", Keyboard::KEY_S);
|
||||
OptionInt keyRight("key.right", Keyboard::KEY_D);
|
||||
OptionInt keyJump("key.jump", Keyboard::KEY_SPACE);
|
||||
OptionInt keyInventory("key.inventory", Keyboard::KEY_E);
|
||||
OptionInt keySneak("key.sneak", Keyboard::KEY_LSHIFT);
|
||||
OptionInt keyDrop("key.drop", Keyboard::KEY_Q);
|
||||
OptionInt keyChat("key.chat", Keyboard::KEY_T);
|
||||
OptionInt keyFog("key.fog", Keyboard::KEY_F);
|
||||
OptionInt keyUse("key.use", Keyboard::KEY_U);
|
||||
|
||||
// TODO: make human readable keycodes here
|
||||
OptionInt keyMenuNext("key.menu.next", 40);
|
||||
OptionInt keyMenuPrev("key.menu.previous", 38);
|
||||
OptionInt keyMenuOk("key.menu.ok", 13);
|
||||
OptionInt keyMenuCancel("key.menu.cancel", 8);
|
||||
|
||||
OptionBool firstLaunch("firstLaunch", true);
|
||||
|
||||
void Options::initTable() {
|
||||
m_options[OPTIONS_DIFFICULTY] = &difficulty;
|
||||
m_options[OPTIONS_HIDEGUI] = &hidegui;
|
||||
m_options[OPTIONS_THIRD_PERSON_VIEW] = &thirdPersonView;
|
||||
m_options[OPTIONS_RENDER_DEBUG] = &renderDebug;
|
||||
m_options[OPTIONS_SMOOTH_CAMERA] = &smoothCamera;
|
||||
m_options[OPTIONS_FIXED_CAMERA] = &fixedCamera;
|
||||
m_options[OPTIONS_IS_FLYING] = &isFlying;
|
||||
|
||||
m_options[OPTIONS_FLY_SPEED] = &flySpeed;
|
||||
m_options[OPTIONS_CAMERA_SPEED] = &cameraSpeed;
|
||||
|
||||
m_options[OPTIONS_GUI_SCALE] = &guiScale;
|
||||
|
||||
m_options[OPTIONS_DESTROY_VIBRATION] = &destroyVibration;
|
||||
|
||||
m_options[OPTIONS_IS_LEFT_HANDED] = &isLeftHanded;
|
||||
m_options[OPTIONS_IS_JOY_TOUCH_AREA] = &isJoyTouchArea;
|
||||
|
||||
m_options[OPTIONS_MUSIC_VOLUME] = &musicVolume;
|
||||
m_options[OPTIONS_SOUND_VOLUME] = &soundVolume;
|
||||
|
||||
#if defined(PLATFORM_DESKTOP) || defined(RPI)
|
||||
float sensitivity = sensitivityOpt.get();
|
||||
sensitivity *= 0.4f;
|
||||
sensitivityOpt.set(sensitivity);
|
||||
#endif
|
||||
#endif
|
||||
#if defined(PLATFORM_DESKTOP) || defined(RPI)
|
||||
sensitivity *= 0.4f;
|
||||
#endif
|
||||
#if defined(RPI)
|
||||
username = "StevePi";
|
||||
useMouseForDigging = true;
|
||||
#endif
|
||||
|
||||
|
||||
m_options[OPTIONS_GUI_SCALE] = &guiScale;
|
||||
|
||||
m_options[OPTIONS_SKIN] = &skin;
|
||||
m_options[OPTIONS_USERNAME] = &username;
|
||||
|
||||
m_options[OPTIONS_DESTROY_VIBRATION] = &destroyVibration;
|
||||
m_options[OPTIONS_IS_LEFT_HANDED] = &isLeftHanded;
|
||||
|
||||
m_options[OPTIONS_MUSIC_VOLUME] = &musicVolume;
|
||||
m_options[OPTIONS_SOUND_VOLUME] = &soundVolume;
|
||||
|
||||
m_options[OPTIONS_SENSITIVITY] = &sensitivityOpt;
|
||||
|
||||
m_options[OPTIONS_INVERT_Y_MOUSE] = &invertYMouse;
|
||||
m_options[OPTIONS_VIEW_DISTANCE] = &viewDistance;
|
||||
|
||||
m_options[OPTIONS_ANAGLYPH_3D] = &anaglyph3d;
|
||||
m_options[OPTIONS_LIMIT_FRAMERATE] = &limitFramerate;
|
||||
m_options[OPTIONS_VSYNC] = &vsync;
|
||||
m_options[OPTIONS_FANCY_GRAPHICS] = &fancyGraphics;
|
||||
m_options[OPTIONS_VIEW_BOBBING] = &viewBobbing;
|
||||
m_options[OPTIONS_AMBIENT_OCCLUSION] = &ambientOcclusion;
|
||||
|
||||
m_options[OPTIONS_USE_TOUCHSCREEN] = &useTouchscreen;
|
||||
|
||||
m_options[OPTIONS_SERVER_VISIBLE] = &serverVisible;
|
||||
|
||||
m_options[OPTIONS_KEY_FORWARD] = &keyForward;
|
||||
m_options[OPTIONS_KEY_LEFT] = &keyLeft;
|
||||
m_options[OPTIONS_KEY_BACK] = &keyBack;
|
||||
m_options[OPTIONS_KEY_RIGHT] = &keyRight;
|
||||
m_options[OPTIONS_KEY_JUMP] = &keyJump;
|
||||
m_options[OPTIONS_KEY_INVENTORY] = &keyInventory;
|
||||
m_options[OPTIONS_KEY_SNEAK] = &keySneak;
|
||||
m_options[OPTIONS_KEY_DROP] = &keyDrop;
|
||||
m_options[OPTIONS_KEY_CHAT] = &keyChat;
|
||||
m_options[OPTIONS_KEY_FOG] = &keyFog;
|
||||
m_options[OPTIONS_KEY_USE] = &keyUse;
|
||||
|
||||
m_options[OPTIONS_KEY_MENU_NEXT] = &keyMenuNext;
|
||||
m_options[OPTIONS_KEY_MENU_PREV] = &keyMenuPrev;
|
||||
m_options[OPTIONS_KEY_MENU_OK] = &keyMenuOk;
|
||||
m_options[OPTIONS_KEY_MENU_CANCEL] = &keyMenuCancel;
|
||||
|
||||
m_options[OPTIONS_FIRST_LAUNCH] = &firstLaunch;
|
||||
}
|
||||
|
||||
const Options::Option
|
||||
Options::Option::MUSIC (0, "options.music", true, false),
|
||||
Options::Option::SOUND (1, "options.sound", true, false),
|
||||
Options::Option::INVERT_MOUSE (2, "options.invertMouse", false, true),
|
||||
Options::Option::SENSITIVITY (3, "options.sensitivity", true, false),
|
||||
Options::Option::RENDER_DISTANCE (4, "options.renderDistance",false, false),
|
||||
Options::Option::VIEW_BOBBING (5, "options.viewBobbing", false, true),
|
||||
Options::Option::ANAGLYPH (6, "options.anaglyph", false, true),
|
||||
Options::Option::LIMIT_FRAMERATE (7, "options.limitFramerate",false, true),
|
||||
Options::Option::DIFFICULTY (8, "options.difficulty", false, false),
|
||||
Options::Option::GRAPHICS (9, "options.graphics", false, false),
|
||||
Options::Option::AMBIENT_OCCLUSION (10, "options.ao", false, true),
|
||||
Options::Option::GUI_SCALE (11, "options.guiScale", false, false),
|
||||
Options::Option::THIRD_PERSON (12, "options.thirdperson", false, true),
|
||||
Options::Option::HIDE_GUI (13, "options.hidegui", false, true),
|
||||
Options::Option::SERVER_VISIBLE (14, "options.servervisible", false, true),
|
||||
Options::Option::LEFT_HANDED (15, "options.lefthanded", false, true),
|
||||
Options::Option::USE_TOUCHSCREEN (16, "options.usetouchscreen", false, true),
|
||||
Options::Option::USE_TOUCH_JOYPAD (17, "options.usetouchpad", false, true),
|
||||
Options::Option::DESTROY_VIBRATION (18, "options.destroyvibration", false, true),
|
||||
Options::Option::PIXELS_PER_MILLIMETER(19, "options.pixelspermilimeter", true, false),
|
||||
Options::Option::VSYNC (20, "options.vsync", false, true);
|
||||
void Options::set(OptionId key, const std::string& value) {
|
||||
auto option = opt<OptionString>(key);
|
||||
|
||||
/* private */
|
||||
const float Options::SOUND_MIN_VALUE = 0.0f;
|
||||
const float Options::SOUND_MAX_VALUE = 1.0f;
|
||||
const float Options::MUSIC_MIN_VALUE = 0.0f;
|
||||
const float Options::MUSIC_MAX_VALUE = 1.0f;
|
||||
const float Options::SENSITIVITY_MIN_VALUE = 0.0f;
|
||||
const float Options::SENSITIVITY_MAX_VALUE = 1.0f;
|
||||
const float Options::PIXELS_PER_MILLIMETER_MIN_VALUE = 3.0f;
|
||||
const float Options::PIXELS_PER_MILLIMETER_MAX_VALUE = 4.0f;
|
||||
const int DIFFICULY_LEVELS[] = {
|
||||
Difficulty::PEACEFUL,
|
||||
Difficulty::NORMAL
|
||||
};
|
||||
if (option) {
|
||||
option->set(value);
|
||||
|
||||
/*private*/
|
||||
const char* Options::RENDER_DISTANCE_NAMES[] = {
|
||||
"options.renderDistance.far",
|
||||
"options.renderDistance.normal",
|
||||
"options.renderDistance.short",
|
||||
"options.renderDistance.tiny"
|
||||
};
|
||||
notifyOptionUpdate(key, value);
|
||||
save();
|
||||
}
|
||||
}
|
||||
|
||||
/*private*/
|
||||
const char* Options::DIFFICULTY_NAMES[] = {
|
||||
"options.difficulty.peaceful",
|
||||
"options.difficulty.easy",
|
||||
"options.difficulty.normal",
|
||||
"options.difficulty.hard"
|
||||
};
|
||||
void Options::set(OptionId key, float value) {
|
||||
auto option = opt<OptionFloat>(key);
|
||||
|
||||
/*private*/
|
||||
const char* Options::GUI_SCALE[] = {
|
||||
"options.guiScale.auto",
|
||||
"options.guiScale.small",
|
||||
"options.guiScale.normal",
|
||||
"options.guiScale.large",
|
||||
"options.guiScale.larger"
|
||||
};
|
||||
if (option) {
|
||||
option->set(value);
|
||||
|
||||
void Options::update()
|
||||
{
|
||||
viewDistance = 2;
|
||||
notifyOptionUpdate(key, value);
|
||||
save();
|
||||
}
|
||||
}
|
||||
|
||||
void Options::set(OptionId key, int value) {
|
||||
auto option = opt<OptionInt>(key);
|
||||
|
||||
if (option) {
|
||||
option->set(value);
|
||||
|
||||
notifyOptionUpdate(key, value);
|
||||
save();
|
||||
}
|
||||
}
|
||||
|
||||
void Options::toggle(OptionId key) {
|
||||
auto option = opt<OptionBool>(key);
|
||||
|
||||
if (option) {
|
||||
option->toggle();
|
||||
|
||||
notifyOptionUpdate(key, option->get());
|
||||
save();
|
||||
}
|
||||
}
|
||||
|
||||
void Options::load() {
|
||||
StringVector optionStrings = optionsFile.getOptionStrings();
|
||||
for (unsigned int i = 0; i < optionStrings.size(); i += 2) {
|
||||
|
||||
for (auto i = 0; i < optionStrings.size(); i += 2) {
|
||||
const std::string& key = optionStrings[i];
|
||||
const std::string& value = optionStrings[i+1];
|
||||
|
||||
//LOGI("reading key: %s (%s)\n", key.c_str(), value.c_str());
|
||||
// FIXME: woah this is so slow
|
||||
auto opt = std::find_if(m_options.begin(), m_options.end(), [&](auto& it) {
|
||||
return it != nullptr && it->getStringId() == key;
|
||||
});
|
||||
|
||||
if (opt == m_options.end()) continue;
|
||||
|
||||
(*opt)->parse(value);
|
||||
/*
|
||||
// //LOGI("reading key: %s (%s)\n", key.c_str(), value.c_str());
|
||||
|
||||
// Multiplayer
|
||||
if (key == OptionStrings::Multiplayer_Username) username = value;
|
||||
if (key == OptionStrings::Multiplayer_ServerVisible) readBool(value, serverVisible);
|
||||
// // Multiplayer
|
||||
// // if (key == OptionStrings::Multiplayer_Username) username = value;
|
||||
// if (key == OptionStrings::Multiplayer_ServerVisible) {
|
||||
// m_options[OPTIONS_SERVER_VISIBLE] = readBool(value);
|
||||
// }
|
||||
|
||||
// Controls
|
||||
if (key == OptionStrings::Controls_Sensitivity) {
|
||||
float sens;
|
||||
if (readFloat(value, sens)) {
|
||||
// sens is in range [0,1] with default/center at 0.5 (for aesthetics)
|
||||
// We wanna map it to something like [0.3, 0.9] BUT keep 0.5 @ ~0.5...
|
||||
sensitivity = 0.3f + std::pow(1.1f * sens, 1.3f) * 0.42f;
|
||||
}
|
||||
}
|
||||
if (key == OptionStrings::Controls_InvertMouse) {
|
||||
readBool(value, invertYMouse);
|
||||
}
|
||||
if (key == OptionStrings::Controls_IsLefthanded) {
|
||||
readBool(value, isLeftHanded);
|
||||
}
|
||||
if (key == OptionStrings::Controls_UseTouchJoypad) {
|
||||
readBool(value, isJoyTouchArea);
|
||||
if (!minecraft->useTouchscreen())
|
||||
isJoyTouchArea = false;
|
||||
}
|
||||
// // Controls
|
||||
// if (key == OptionStrings::Controls_Sensitivity) {
|
||||
// float sens = readFloat(value);
|
||||
|
||||
// Feedback
|
||||
if (key == OptionStrings::Controls_FeedbackVibration)
|
||||
readBool(value, destroyVibration);
|
||||
// // sens is in range [0,1] with default/center at 0.5 (for aesthetics)
|
||||
// // We wanna map it to something like [0.3, 0.9] BUT keep 0.5 @ ~0.5...
|
||||
// m_options[OPTIONS_SENSITIVITY] = 0.3f + std::pow(1.1f * sens, 1.3f) * 0.42f;
|
||||
// }
|
||||
|
||||
// Graphics
|
||||
if (key == OptionStrings::Graphics_Fancy) {
|
||||
readBool(value, fancyGraphics);
|
||||
}
|
||||
if (key == OptionStrings::Graphics_LowQuality) {
|
||||
bool isLow;
|
||||
readBool(value, isLow);
|
||||
if (isLow) {
|
||||
viewDistance = 3;
|
||||
fancyGraphics = false;
|
||||
}
|
||||
}
|
||||
// Graphics extras
|
||||
if (key == OptionStrings::Graphics_Vsync)
|
||||
readBool(value, vsync);
|
||||
if (key == OptionStrings::Graphics_GUIScale) {
|
||||
int v;
|
||||
if (readInt(value, v)) guiScale = v % 5;
|
||||
}
|
||||
// Game
|
||||
if (key == OptionStrings::Game_DifficultyLevel) {
|
||||
readInt(value, difficulty);
|
||||
// Only support peaceful and normal right now
|
||||
if (difficulty != Difficulty::PEACEFUL && difficulty != Difficulty::NORMAL)
|
||||
difficulty = Difficulty::NORMAL;
|
||||
}
|
||||
// if (key == OptionStrings::Controls_InvertMouse) {
|
||||
// m_options[OPTIONS_INVERT_Y_MOUSE] = readBool(value);
|
||||
// }
|
||||
|
||||
// if (key == OptionStrings::Controls_IsLefthanded) {
|
||||
// m_options[OPTIONS_IS_LEFT_HANDED] = readBool(value);
|
||||
// }
|
||||
|
||||
// if (key == OptionStrings::Controls_UseTouchJoypad) {
|
||||
// m_options[OPTIONS_IS_JOY_TOUCH_AREA] = readBool(value) && minecraft->useTouchscreen();
|
||||
// }
|
||||
|
||||
// // Feedback
|
||||
// if (key == OptionStrings::Controls_FeedbackVibration) {
|
||||
// m_options[OPTIONS_DESTROY_VIBRATION] = readBool(value);
|
||||
// }
|
||||
|
||||
// // Graphics
|
||||
// if (key == OptionStrings::Graphics_Fancy) {
|
||||
// m_options[OPTIONS_FANCY_GRAPHICS] = readBool(value);
|
||||
// }
|
||||
|
||||
// // Graphics extras
|
||||
// if (key == OptionStrings::Graphics_Vsync) {
|
||||
// m_options[OPTIONS_VSYNC] = readBool(value);
|
||||
// }
|
||||
|
||||
// if (key == OptionStrings::Graphics_GUIScale) {
|
||||
// m_options[OPTIONS_GUI_SCALE] = readInt(value) % 5;
|
||||
// }
|
||||
|
||||
// // Game
|
||||
// if (key == OptionStrings::Game_DifficultyLevel) {
|
||||
// readInt(value, difficulty);
|
||||
// // Only support peaceful and normal right now
|
||||
// if (difficulty != Difficulty::PEACEFUL && difficulty != Difficulty::NORMAL)
|
||||
// difficulty = Difficulty::NORMAL;
|
||||
// }*/
|
||||
}
|
||||
|
||||
#ifdef __APPLE__
|
||||
// if (minecraft->isSuperFast()) {
|
||||
// viewDistance = (viewDistance>0)? --viewDistance : 0;
|
||||
// }
|
||||
// LOGI("Is this card super fast?: %d\n", viewDistance);
|
||||
#endif
|
||||
|
||||
//LOGI("Lefty is: %d\n", isLeftHanded);
|
||||
}
|
||||
|
||||
void Options::load()
|
||||
{
|
||||
int a = 0;
|
||||
//try {
|
||||
// if (!optionsFile.exists()) return;
|
||||
// BufferedReader br = /*new*/ BufferedReader(/*new*/ FileReader(optionsFile));
|
||||
// std::string line = "";
|
||||
// while ((line = br.readLine()) != NULL) {
|
||||
// std::string[] cmds = line.split(":");
|
||||
// if (cmds[0].equals("music")) music = readFloat(cmds[1]);
|
||||
// if (cmds[0].equals("sound")) sound = readFloat(cmds[1]);
|
||||
// if (cmds[0].equals("mouseSensitivity")) sensitivity = readFloat(cmds[1]);
|
||||
// if (cmds[0].equals("invertYMouse")) invertYMouse = cmds[1].equals("true");
|
||||
// if (cmds[0].equals("viewDistance")) viewDistance = Integer.parseInt(cmds[1]);
|
||||
// if (cmds[0].equals("guiScale")) guiScale = Integer.parseInt(cmds[1]);
|
||||
// if (cmds[0].equals("bobView")) bobView = cmds[1].equals("true");
|
||||
// if (cmds[0].equals("anaglyph3d")) anaglyph3d = cmds[1].equals("true");
|
||||
// if (cmds[0].equals("limitFramerate")) limitFramerate = cmds[1].equals("true");
|
||||
// if (cmds[0].equals("difficulty")) difficulty = Integer.parseInt(cmds[1]);
|
||||
// if (cmds[0].equals("fancyGraphics")) fancyGraphics = cmds[1].equals("true");
|
||||
// if (cmds[0].equals("ao")) ambientOcclusion = cmds[1].equals("true");
|
||||
// if (cmds[0].equals("skin")) skin = cmds[1];
|
||||
// if (cmds[0].equals("lastServer") && cmds.length >= 2) lastMpIp = cmds[1];
|
||||
|
||||
// for (int i = 0; i < keyMappings.length; i++) {
|
||||
// if (cmds[0].equals("key_" + keyMappings[i].name)) {
|
||||
// keyMappings[i].key = Integer.parseInt(cmds[1]);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// br.close();
|
||||
//} catch (Exception e) {
|
||||
// System.out.println("Failed to load options");
|
||||
// e.printStackTrace();
|
||||
//}
|
||||
}
|
||||
|
||||
void Options::save()
|
||||
{
|
||||
void Options::save() {
|
||||
StringVector stringVec;
|
||||
// Login
|
||||
addOptionToSaveOutput(stringVec, OptionStrings::Multiplayer_Username, username);
|
||||
// Game
|
||||
addOptionToSaveOutput(stringVec, OptionStrings::Multiplayer_ServerVisible, serverVisible);
|
||||
addOptionToSaveOutput(stringVec, OptionStrings::Game_DifficultyLevel, difficulty);
|
||||
|
||||
for (auto& it : m_options) {
|
||||
if (it) stringVec.push_back(it->serialize());
|
||||
}
|
||||
|
||||
// Input
|
||||
addOptionToSaveOutput(stringVec, OptionStrings::Controls_InvertMouse, invertYMouse);
|
||||
addOptionToSaveOutput(stringVec, OptionStrings::Controls_Sensitivity, sensitivity);
|
||||
addOptionToSaveOutput(stringVec, OptionStrings::Controls_IsLefthanded, isLeftHanded);
|
||||
addOptionToSaveOutput(stringVec, OptionStrings::Controls_UseTouchScreen, useTouchScreen);
|
||||
addOptionToSaveOutput(stringVec, OptionStrings::Controls_UseTouchJoypad, isJoyTouchArea);
|
||||
addOptionToSaveOutput(stringVec, OptionStrings::Controls_FeedbackVibration, destroyVibration);
|
||||
addOptionToSaveOutput(stringVec, OptionStrings::Graphics_Vsync, vsync);
|
||||
addOptionToSaveOutput(stringVec, OptionStrings::Graphics_GUIScale, guiScale);
|
||||
//
|
||||
// static const Option MUSIC;
|
||||
// static const Option SOUND;
|
||||
// static const Option INVERT_MOUSE;
|
||||
// static const Option SENSITIVITY;
|
||||
// static const Option RENDER_DISTANCE;
|
||||
// static const Option VIEW_BOBBING;
|
||||
// static const Option ANAGLYPH;
|
||||
// static const Option LIMIT_FRAMERATE;
|
||||
// static const Option DIFFICULTY;
|
||||
// static const Option GRAPHICS;
|
||||
// static const Option AMBIENT_OCCLUSION;
|
||||
// static const Option GUI_SCALE;
|
||||
//
|
||||
// static const Option THIRD_PERSON;
|
||||
// static const Option HIDE_GUI;
|
||||
//try {
|
||||
// PrintWriter pw = /*new*/ PrintWriter(/*new*/ FileWriter(optionsFile));
|
||||
|
||||
// pw.println("music:" + music);
|
||||
// pw.println("sound:" + sound);
|
||||
// pw.println("invertYMouse:" + invertYMouse);
|
||||
// pw.println("mouseSensitivity:" + sensitivity);
|
||||
// pw.println("viewDistance:" + viewDistance);
|
||||
// pw.println("guiScale:" + guiScale);
|
||||
// pw.println("bobView:" + bobView);
|
||||
// pw.println("anaglyph3d:" + anaglyph3d);
|
||||
// pw.println("limitFramerate:" + limitFramerate);
|
||||
// pw.println("difficulty:" + difficulty);
|
||||
// pw.println("fancyGraphics:" + fancyGraphics);
|
||||
// pw.println("ao:" + ambientOcclusion);
|
||||
// pw.println("skin:" + skin);
|
||||
// pw.println("lastServer:" + lastMpIp);
|
||||
|
||||
// for (int i = 0; i < keyMappings.length; i++) {
|
||||
// pw.println("key_" + keyMappings[i].name + ":" + keyMappings[i].key);
|
||||
// }
|
||||
|
||||
// pw.close();
|
||||
//} catch (Exception e) {
|
||||
// System.out.println("Failed to save options");
|
||||
// e.printStackTrace();
|
||||
//}
|
||||
optionsFile.save(stringVec);
|
||||
}
|
||||
void Options::addOptionToSaveOutput(StringVector& stringVector, std::string name, bool boolValue) {
|
||||
std::stringstream ss;
|
||||
ss << name << ":" << boolValue;
|
||||
stringVector.push_back(ss.str());
|
||||
}
|
||||
void Options::addOptionToSaveOutput(StringVector& stringVector, std::string name, float floatValue) {
|
||||
std::stringstream ss;
|
||||
ss << name << ":" << floatValue;
|
||||
stringVector.push_back(ss.str());
|
||||
}
|
||||
void Options::addOptionToSaveOutput(StringVector& stringVector, std::string name, int intValue) {
|
||||
std::stringstream ss;
|
||||
ss << name << ":" << intValue;
|
||||
stringVector.push_back(ss.str());
|
||||
}
|
||||
void Options::addOptionToSaveOutput(StringVector& stringVector, std::string name, const std::string& strValue) {
|
||||
stringVector.push_back(name + ":" + strValue);
|
||||
|
||||
void Options::notifyOptionUpdate(OptionId key, bool value) {
|
||||
minecraft->optionUpdated(key, value);
|
||||
}
|
||||
|
||||
std::string Options::getMessage( const Option* item )
|
||||
{
|
||||
return "Options::getMessage - Not implemented";
|
||||
|
||||
//Language language = Language.getInstance();
|
||||
//std::string caption = language.getElement(item.getCaptionId()) + ": ";
|
||||
|
||||
//if (item.isProgress()) {
|
||||
// float progressValue = getProgressValue(item);
|
||||
|
||||
// if (item == Option.SENSITIVITY) {
|
||||
// if (progressValue == 0) {
|
||||
// return caption + language.getElement("options.sensitivity.min");
|
||||
// }
|
||||
// if (progressValue == 1) {
|
||||
// return caption + language.getElement("options.sensitivity.max");
|
||||
// }
|
||||
// return caption + (int) (progressValue * 200) + "%";
|
||||
// } else {
|
||||
// if (progressValue == 0) {
|
||||
// return caption + language.getElement("options.off");
|
||||
// }
|
||||
// return caption + (int) (progressValue * 100) + "%";
|
||||
// }
|
||||
//} else if (item.isBoolean()) {
|
||||
|
||||
// bool booleanValue = getBooleanValue(item);
|
||||
// if (booleanValue) {
|
||||
// return caption + language.getElement("options.on");
|
||||
// }
|
||||
// return caption + language.getElement("options.off");
|
||||
//} else if (item == Option.RENDER_DISTANCE) {
|
||||
// return caption + language.getElement(RENDER_DISTANCE_NAMES[viewDistance]);
|
||||
//} else if (item == Option.DIFFICULTY) {
|
||||
// return caption + language.getElement(DIFFICULTY_NAMES[difficulty]);
|
||||
//} else if (item == Option.GUI_SCALE) {
|
||||
// return caption + language.getElement(GUI_SCALE[guiScale]);
|
||||
//} else if (item == Option.GRAPHICS) {
|
||||
// if (fancyGraphics) {
|
||||
// return caption + language.getElement("options.graphics.fancy");
|
||||
// }
|
||||
// return caption + language.getElement("options.graphics.fast");
|
||||
//}
|
||||
|
||||
//return caption;
|
||||
void Options::notifyOptionUpdate(OptionId key, float value) {
|
||||
minecraft->optionUpdated(key, value);
|
||||
}
|
||||
|
||||
/*static*/
|
||||
bool Options::readFloat(const std::string& string, float& value) {
|
||||
if (string == "true" || string == "YES") { value = 1; return true; }
|
||||
if (string == "false" || string == "NO") { value = 0; return true; }
|
||||
#ifdef _WIN32
|
||||
if (sscanf_s(string.c_str(), "%f", &value))
|
||||
return true;
|
||||
#else
|
||||
if (sscanf(string.c_str(), "%f", &value))
|
||||
return true;
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
/*static*/
|
||||
bool Options::readInt(const std::string& string, int& value) {
|
||||
if (string == "true" || string == "YES") { value = 1; return true; }
|
||||
if (string == "false" || string == "NO") { value = 0; return true; }
|
||||
#ifdef _WIN32
|
||||
if (sscanf_s(string.c_str(), "%d", &value))
|
||||
return true;
|
||||
#else
|
||||
if (sscanf(string.c_str(), "%d", &value))
|
||||
return true;
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
/*static*/
|
||||
bool Options::readBool(const std::string& string, bool& value) {
|
||||
std::string s = Util::stringTrim(string);
|
||||
if (string == "true" || string == "1" || string == "YES") { value = true; return true; }
|
||||
if (string == "false" || string == "0" || string == "NO") { value = false; return true; }
|
||||
return false;
|
||||
}
|
||||
|
||||
void Options::notifyOptionUpdate( const Option* option, bool value ) {
|
||||
minecraft->optionUpdated(option, value);
|
||||
}
|
||||
|
||||
void Options::notifyOptionUpdate( const Option* option, float value ) {
|
||||
minecraft->optionUpdated(option, value);
|
||||
}
|
||||
|
||||
void Options::notifyOptionUpdate( const Option* option, int value ) {
|
||||
minecraft->optionUpdated(option, value);
|
||||
void Options::notifyOptionUpdate(OptionId key, int value) {
|
||||
minecraft->optionUpdated(key, value);
|
||||
}
|
||||
|
||||
@@ -1,16 +1,87 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT__Options_H__
|
||||
#define NET_MINECRAFT_CLIENT__Options_H__
|
||||
|
||||
#define SOUND_MIN_VALUE 0.0f
|
||||
#define SOUND_MAX_VALUE 1.0f
|
||||
#define MUSIC_MIN_VALUE 0.0f
|
||||
#define MUSIC_MAX_VALUE 1.0f
|
||||
#define SENSITIVITY_MIN_VALUE 0.0f
|
||||
#define SENSITIVITY_MAX_VALUE 1.0f
|
||||
#define PIXELS_PER_MILLIMETER_MIN_VALUE 3.0f
|
||||
#define PIXELS_PER_MILLIMETER_MAX_VALUE 4.0f
|
||||
|
||||
//package net.minecraft.client;
|
||||
|
||||
//#include "locale/Language.h"
|
||||
|
||||
#include <string>
|
||||
#include <cstdio>
|
||||
#include "KeyMapping.h"
|
||||
#include "../platform/input/Keyboard.h"
|
||||
#include "../util/StringUtils.h"
|
||||
#include "OptionsFile.h"
|
||||
#include "Option.h"
|
||||
#include <array>
|
||||
|
||||
enum OptionId {
|
||||
// General
|
||||
OPTIONS_DIFFICULTY,
|
||||
OPTIONS_HIDEGUI,
|
||||
OPTIONS_THIRD_PERSON_VIEW,
|
||||
OPTIONS_GUI_SCALE,
|
||||
OPTIONS_DESTROY_VIBRATION,
|
||||
OPTIONS_MUSIC_VOLUME,
|
||||
OPTIONS_SOUND_VOLUME,
|
||||
OPTIONS_SKIN,
|
||||
OPTIONS_USERNAME,
|
||||
OPTIONS_SERVER_VISIBLE,
|
||||
|
||||
// Graphics
|
||||
OPTIONS_RENDER_DEBUG,
|
||||
OPTIONS_SMOOTH_CAMERA,
|
||||
OPTIONS_FIXED_CAMERA,
|
||||
OPTIONS_VIEW_DISTANCE,
|
||||
OPTIONS_VIEW_BOBBING,
|
||||
OPTIONS_AMBIENT_OCCLUSION,
|
||||
OPTIONS_ANAGLYPH_3D,
|
||||
OPTIONS_LIMIT_FRAMERATE,
|
||||
OPTIONS_VSYNC,
|
||||
OPTIONS_FANCY_GRAPHICS,
|
||||
|
||||
// Cheats / debug
|
||||
OPTIONS_FLY_SPEED,
|
||||
OPTIONS_CAMERA_SPEED,
|
||||
OPTIONS_IS_FLYING,
|
||||
|
||||
// Control
|
||||
OPTIONS_USE_MOUSE_FOR_DIGGING,
|
||||
OPTIONS_IS_LEFT_HANDED,
|
||||
OPTIONS_IS_JOY_TOUCH_AREA,
|
||||
OPTIONS_SENSITIVITY,
|
||||
OPTIONS_INVERT_Y_MOUSE,
|
||||
OPTIONS_USE_TOUCHSCREEN,
|
||||
|
||||
OPTIONS_KEY_FORWARD,
|
||||
OPTIONS_KEY_LEFT,
|
||||
OPTIONS_KEY_BACK,
|
||||
OPTIONS_KEY_RIGHT,
|
||||
OPTIONS_KEY_JUMP,
|
||||
OPTIONS_KEY_INVENTORY,
|
||||
OPTIONS_KEY_SNEAK,
|
||||
OPTIONS_KEY_DROP,
|
||||
OPTIONS_KEY_CHAT,
|
||||
OPTIONS_KEY_FOG,
|
||||
OPTIONS_KEY_USE,
|
||||
|
||||
OPTIONS_KEY_MENU_NEXT,
|
||||
OPTIONS_KEY_MENU_PREV,
|
||||
OPTIONS_KEY_MENU_OK,
|
||||
OPTIONS_KEY_MENU_CANCEL,
|
||||
|
||||
OPTIONS_FIRST_LAUNCH,
|
||||
|
||||
// Should be last!
|
||||
OPTIONS_COUNT
|
||||
};
|
||||
|
||||
class Minecraft;
|
||||
typedef std::vector<std::string> StringVector;
|
||||
@@ -18,320 +89,72 @@ typedef std::vector<std::string> StringVector;
|
||||
class Options
|
||||
{
|
||||
public:
|
||||
class Option
|
||||
{
|
||||
const bool _isProgress;
|
||||
const bool _isBoolean;
|
||||
const std::string _captionId;
|
||||
const int _ordinal;
|
||||
|
||||
public:
|
||||
static const Option MUSIC;
|
||||
static const Option SOUND;
|
||||
static const Option INVERT_MOUSE;
|
||||
static const Option SENSITIVITY;
|
||||
static const Option RENDER_DISTANCE;
|
||||
static const Option VIEW_BOBBING;
|
||||
static const Option ANAGLYPH;
|
||||
static const Option LIMIT_FRAMERATE;
|
||||
static const Option DIFFICULTY;
|
||||
static const Option GRAPHICS;
|
||||
static const Option AMBIENT_OCCLUSION;
|
||||
static const Option GUI_SCALE;
|
||||
|
||||
static const Option THIRD_PERSON;
|
||||
static const Option HIDE_GUI;
|
||||
static const Option SERVER_VISIBLE;
|
||||
static const Option LEFT_HANDED;
|
||||
static const Option USE_TOUCHSCREEN;
|
||||
static const Option USE_TOUCH_JOYPAD;
|
||||
static const Option DESTROY_VIBRATION;
|
||||
|
||||
static const Option PIXELS_PER_MILLIMETER;
|
||||
static const Option VSYNC;
|
||||
|
||||
/*
|
||||
static Option* getItem(int id) {
|
||||
for (Option item : Option.values()) {
|
||||
if (item.getId() == id) {
|
||||
return item;
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
*/
|
||||
|
||||
Option(int ordinal, const std::string& captionId, bool hasProgress, bool isBoolean)
|
||||
: _captionId(captionId),
|
||||
_isProgress(hasProgress),
|
||||
_isBoolean(isBoolean),
|
||||
_ordinal(ordinal)
|
||||
{}
|
||||
|
||||
bool isProgress() const {
|
||||
return _isProgress;
|
||||
}
|
||||
|
||||
bool isBoolean() const {
|
||||
return _isBoolean;
|
||||
}
|
||||
|
||||
bool isInt() const {
|
||||
return (!_isBoolean && !_isProgress);
|
||||
}
|
||||
|
||||
int getId() {
|
||||
return _ordinal;
|
||||
}
|
||||
|
||||
std::string getCaptionId() const {
|
||||
return _captionId;
|
||||
}
|
||||
};
|
||||
|
||||
private:
|
||||
static const float SOUND_MIN_VALUE;
|
||||
static const float SOUND_MAX_VALUE;
|
||||
static const float MUSIC_MIN_VALUE;
|
||||
static const float MUSIC_MAX_VALUE;
|
||||
static const float SENSITIVITY_MIN_VALUE;
|
||||
static const float SENSITIVITY_MAX_VALUE;
|
||||
static const float PIXELS_PER_MILLIMETER_MIN_VALUE;
|
||||
static const float PIXELS_PER_MILLIMETER_MAX_VALUE;
|
||||
static const char* RENDER_DISTANCE_NAMES[];
|
||||
static const char* DIFFICULTY_NAMES[];
|
||||
static const char* GUI_SCALE[];
|
||||
static const int DIFFICULY_LEVELS[];
|
||||
public:
|
||||
static bool debugGl;
|
||||
|
||||
float music;
|
||||
float sound;
|
||||
//note: sensitivity is transformed in Options::update
|
||||
float sensitivity;
|
||||
bool invertYMouse;
|
||||
int viewDistance;
|
||||
bool bobView;
|
||||
bool anaglyph3d;
|
||||
bool limitFramerate;
|
||||
bool vsync;
|
||||
bool fancyGraphics;
|
||||
bool ambientOcclusion;
|
||||
bool useMouseForDigging;
|
||||
bool isLeftHanded;
|
||||
bool destroyVibration;
|
||||
//std::string skin;
|
||||
|
||||
KeyMapping keyUp;
|
||||
KeyMapping keyLeft;
|
||||
KeyMapping keyDown;
|
||||
KeyMapping keyRight;
|
||||
KeyMapping keyJump;
|
||||
KeyMapping keyBuild;
|
||||
KeyMapping keyDrop;
|
||||
KeyMapping keyChat;
|
||||
KeyMapping keyFog;
|
||||
KeyMapping keySneak;
|
||||
KeyMapping keyCraft;
|
||||
KeyMapping keyDestroy;
|
||||
KeyMapping keyUse;
|
||||
|
||||
KeyMapping keyMenuNext;
|
||||
KeyMapping keyMenuPrevious;
|
||||
KeyMapping keyMenuOk;
|
||||
KeyMapping keyMenuCancel;
|
||||
|
||||
KeyMapping* keyMappings[16];
|
||||
|
||||
/*protected*/ Minecraft* minecraft;
|
||||
///*private*/ File optionsFile;
|
||||
|
||||
int difficulty;
|
||||
bool hideGui;
|
||||
bool thirdPersonView;
|
||||
bool renderDebug;
|
||||
|
||||
bool isFlying;
|
||||
bool smoothCamera;
|
||||
bool fixedCamera;
|
||||
float flySpeed;
|
||||
float cameraSpeed;
|
||||
int guiScale;
|
||||
std::string username;
|
||||
|
||||
bool serverVisible;
|
||||
bool isJoyTouchArea;
|
||||
bool useTouchScreen;
|
||||
float pixelsPerMillimeter;
|
||||
Options(Minecraft* minecraft, const std::string& workingDirectory)
|
||||
: minecraft(minecraft)
|
||||
{
|
||||
//optionsFile = /*new*/ File(workingDirectory, "options.txt");
|
||||
initDefaultValues();
|
||||
static bool debugGl;
|
||||
|
||||
Options(Minecraft* minecraft, const std::string& workingDirectory = "")
|
||||
: minecraft(minecraft) {
|
||||
initTable();
|
||||
load();
|
||||
}
|
||||
|
||||
Options()
|
||||
: minecraft(NULL)
|
||||
{
|
||||
|
||||
}
|
||||
void initTable();
|
||||
|
||||
void initDefaultValues();
|
||||
void set(OptionId key, int value);
|
||||
void set(OptionId key, float value);
|
||||
void set(OptionId key, const std::string& value);
|
||||
void toggle(OptionId key);
|
||||
|
||||
std::string getKeyDescription(int i) {
|
||||
//Language language = Language.getInstance();
|
||||
//return language.getElement(keyMappings[i].name);
|
||||
return "Options::getKeyDescription not implemented";
|
||||
int getIntValue(OptionId key) {
|
||||
auto option = opt<OptionInt>(key);
|
||||
return (option)? option->get() : 0;
|
||||
}
|
||||
|
||||
std::string getKeyMessage(int i) {
|
||||
//return Keyboard.getKeyName(keyMappings[i].key);
|
||||
return "Options::getKeyMessage not implemented";
|
||||
std::string getStringValue(OptionId key) {
|
||||
auto option = opt<OptionString>(key);
|
||||
return (option)? option->get() : "";
|
||||
}
|
||||
|
||||
void setKey(int i, int key) {
|
||||
keyMappings[i]->key = key;
|
||||
save();
|
||||
float getProgressValue(OptionId key) {
|
||||
auto option = opt<OptionFloat>(key);
|
||||
return (option)? option->get() : 0.f;
|
||||
}
|
||||
|
||||
void set(const Option* item, float value) {
|
||||
if (item == &Option::MUSIC) {
|
||||
music = value;
|
||||
//minecraft.soundEngine.updateOptions();
|
||||
} else if (item == &Option::SOUND) {
|
||||
sound = value;
|
||||
//minecraft.soundEngine.updateOptions();
|
||||
} else if (item == &Option::SENSITIVITY) {
|
||||
sensitivity = value;
|
||||
} else if (item == &Option::PIXELS_PER_MILLIMETER) {
|
||||
pixelsPerMillimeter = value;
|
||||
}
|
||||
notifyOptionUpdate(item, value); save(); }
|
||||
void set(const Option* item, int value) {
|
||||
if(item == &Option::DIFFICULTY) {
|
||||
difficulty = value;
|
||||
} else if(item == &Option::GUI_SCALE) {
|
||||
guiScale = value % 5;
|
||||
}
|
||||
notifyOptionUpdate(item, value);
|
||||
save();
|
||||
}
|
||||
|
||||
void toggle(const Option* option, int dir) {
|
||||
if (option == &Option::INVERT_MOUSE) invertYMouse = !invertYMouse;
|
||||
if (option == &Option::RENDER_DISTANCE) viewDistance = (viewDistance + dir) & 3;
|
||||
if (option == &Option::GUI_SCALE) guiScale = (guiScale + dir) % 5;
|
||||
if (option == &Option::VIEW_BOBBING) bobView = !bobView;
|
||||
if (option == &Option::THIRD_PERSON) thirdPersonView = !thirdPersonView;
|
||||
if (option == &Option::HIDE_GUI) hideGui = !hideGui;
|
||||
if (option == &Option::SERVER_VISIBLE) serverVisible = !serverVisible;
|
||||
if (option == &Option::LEFT_HANDED) isLeftHanded = !isLeftHanded;
|
||||
if (option == &Option::USE_TOUCHSCREEN) useTouchScreen = !useTouchScreen;
|
||||
if (option == &Option::USE_TOUCH_JOYPAD) isJoyTouchArea = !isJoyTouchArea;
|
||||
if (option == &Option::DESTROY_VIBRATION) destroyVibration = !destroyVibration;
|
||||
if (option == &Option::ANAGLYPH) {
|
||||
anaglyph3d = !anaglyph3d;
|
||||
//minecraft->textures.reloadAll();
|
||||
}
|
||||
if (option == &Option::LIMIT_FRAMERATE) limitFramerate = !limitFramerate;
|
||||
if (option == &Option::VSYNC) vsync = !vsync;
|
||||
if (option == &Option::DIFFICULTY) difficulty = (difficulty + dir) & 3;
|
||||
if (option == &Option::GRAPHICS) {
|
||||
fancyGraphics = !fancyGraphics;
|
||||
//minecraft->levelRenderer.allChanged();
|
||||
}
|
||||
if (option == &Option::AMBIENT_OCCLUSION) {
|
||||
ambientOcclusion = !ambientOcclusion;
|
||||
//minecraft->levelRenderer.allChanged();
|
||||
}
|
||||
notifyOptionUpdate(option, getBooleanValue(option));
|
||||
save();
|
||||
bool getBooleanValue(OptionId key) {
|
||||
auto option = opt<OptionBool>(key);
|
||||
return (option)? option->get() : false;
|
||||
}
|
||||
|
||||
int getIntValue(const Option* item) {
|
||||
if(item == &Option::DIFFICULTY) return difficulty;
|
||||
if(item == &Option::GUI_SCALE) return guiScale;
|
||||
return 0;
|
||||
}
|
||||
|
||||
float getProgressValue(const Option* item) {
|
||||
if (item == &Option::MUSIC) return music;
|
||||
if (item == &Option::SOUND) return sound;
|
||||
if (item == &Option::SENSITIVITY) return sensitivity;
|
||||
if (item == &Option::PIXELS_PER_MILLIMETER) return pixelsPerMillimeter;
|
||||
return 0;
|
||||
float getProgrssMin(OptionId key) {
|
||||
auto option = opt<OptionFloat>(key);
|
||||
return (option)? option->getMin() : 0.f;
|
||||
}
|
||||
|
||||
bool getBooleanValue(const Option* item) {
|
||||
if (item == &Option::INVERT_MOUSE)
|
||||
return invertYMouse;
|
||||
if (item == &Option::VIEW_BOBBING)
|
||||
return bobView;
|
||||
if (item == &Option::ANAGLYPH)
|
||||
return anaglyph3d;
|
||||
if (item == &Option::LIMIT_FRAMERATE)
|
||||
return limitFramerate;
|
||||
if (item == &Option::VSYNC)
|
||||
return vsync;
|
||||
if (item == &Option::AMBIENT_OCCLUSION)
|
||||
return ambientOcclusion;
|
||||
if (item == &Option::THIRD_PERSON)
|
||||
return thirdPersonView;
|
||||
if (item == &Option::HIDE_GUI)
|
||||
return hideGui;
|
||||
if (item == &Option::THIRD_PERSON)
|
||||
return thirdPersonView;
|
||||
if (item == &Option::SERVER_VISIBLE)
|
||||
return serverVisible;
|
||||
if (item == &Option::LEFT_HANDED)
|
||||
return isLeftHanded;
|
||||
if (item == &Option::USE_TOUCHSCREEN)
|
||||
return useTouchScreen;
|
||||
if (item == &Option::USE_TOUCH_JOYPAD)
|
||||
return isJoyTouchArea;
|
||||
if (item == &Option::DESTROY_VIBRATION)
|
||||
return destroyVibration;
|
||||
return false;
|
||||
}
|
||||
float getProgrssMax(OptionId key) {
|
||||
auto option = opt<OptionFloat>(key);
|
||||
return (option)? option->getMax() : 0.f;
|
||||
}
|
||||
|
||||
float getProgrssMin(const Option* item) {
|
||||
if (item == &Option::MUSIC) return MUSIC_MIN_VALUE;
|
||||
if (item == &Option::SOUND) return SOUND_MIN_VALUE;
|
||||
if (item == &Option::SENSITIVITY) return SENSITIVITY_MIN_VALUE;
|
||||
if (item == &Option::PIXELS_PER_MILLIMETER) return PIXELS_PER_MILLIMETER_MIN_VALUE;
|
||||
return 0;
|
||||
}
|
||||
Option* getOpt(OptionId id) { return m_options[id]; }
|
||||
|
||||
float getProgrssMax(const Option* item) {
|
||||
if (item == &Option::MUSIC) return MUSIC_MAX_VALUE;
|
||||
if (item == &Option::SOUND) return SOUND_MAX_VALUE;
|
||||
if (item == &Option::SENSITIVITY) return SENSITIVITY_MAX_VALUE;
|
||||
if (item == &Option::PIXELS_PER_MILLIMETER) return PIXELS_PER_MILLIMETER_MAX_VALUE;
|
||||
return 1.0f;
|
||||
}
|
||||
|
||||
std::string getMessage(const Option* item);
|
||||
|
||||
void update();
|
||||
void load();
|
||||
void save();
|
||||
void addOptionToSaveOutput(StringVector& stringVector, std::string name, bool boolValue);
|
||||
void addOptionToSaveOutput(StringVector& stringVector, std::string name, float floatValue);
|
||||
void addOptionToSaveOutput(StringVector& stringVector, std::string name, int intValue);
|
||||
void addOptionToSaveOutput(StringVector& stringVector, std::string name, const std::string& strValue);
|
||||
void notifyOptionUpdate(const Option* option, bool value);
|
||||
void notifyOptionUpdate(const Option* option, float value);
|
||||
void notifyOptionUpdate(const Option* option, int value);
|
||||
private:
|
||||
static bool readFloat(const std::string& string, float& value);
|
||||
static bool readInt(const std::string& string, int& value);
|
||||
static bool readBool(const std::string& string, bool& value);
|
||||
|
||||
void notifyOptionUpdate(OptionId key, bool value);
|
||||
void notifyOptionUpdate(OptionId key, float value);
|
||||
void notifyOptionUpdate(OptionId key, int value);
|
||||
void notifyOptionUpdate(OptionId key, const std::string& value) {}
|
||||
|
||||
private:
|
||||
template<typename T>
|
||||
T* opt(OptionId key) {
|
||||
if (m_options[key] == nullptr) return nullptr;
|
||||
return dynamic_cast<T*>(m_options[key]);
|
||||
}
|
||||
|
||||
std::array<Option*, OPTIONS_COUNT> m_options;
|
||||
OptionsFile optionsFile;
|
||||
|
||||
|
||||
Minecraft* minecraft;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT__Options_H__*/
|
||||
|
||||
@@ -74,7 +74,7 @@ bool GameMode::destroyBlock(int x, int y, int z, int face) {
|
||||
minecraft->soundEngine->play(oldTile->soundType->getBreakSound(), x + 0.5f, y + 0.5f, z + 0.5f, (oldTile->soundType->getVolume() + 1) / 2, oldTile->soundType->getPitch() * 0.8f);
|
||||
#endif
|
||||
oldTile->destroy(level, x, y, z, data);
|
||||
if (minecraft->options.destroyVibration) minecraft->platform()->vibrate(24);
|
||||
if (minecraft->options.getBooleanValue(OPTIONS_DESTROY_VIBRATION)) minecraft->platform()->vibrate(24);
|
||||
|
||||
if (minecraft->isOnline()) {
|
||||
RemoveBlockPacket packet(minecraft->player, x, y, z);
|
||||
|
||||
@@ -119,7 +119,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
||||
#if defined(RPI)
|
||||
renderDebugInfo();
|
||||
#elif defined(PLATFORM_DESKTOP)
|
||||
if (minecraft->options.renderDebug)
|
||||
if (minecraft->options.getBooleanValue(OPTIONS_RENDER_DEBUG))
|
||||
renderDebugInfo();
|
||||
#endif
|
||||
|
||||
@@ -219,7 +219,7 @@ void Gui::handleKeyPressed(int key)
|
||||
{
|
||||
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
||||
}
|
||||
else if (key == minecraft->options.keyDrop.key)
|
||||
else if (key == minecraft->options.getIntValue(OPTIONS_KEY_DROP))
|
||||
{
|
||||
minecraft->player->inventory->dropSlot(minecraft->player->inventory->selected, false);
|
||||
}
|
||||
@@ -402,7 +402,7 @@ void Gui::onConfigChanged( const Config& c ) {
|
||||
if (c.minecraft->useTouchscreen()) {
|
||||
// I'll bump this up to 6.
|
||||
int num = 6; // without "..." dots
|
||||
if (!c.minecraft->options.isJoyTouchArea && c.width > 480) {
|
||||
if (!c.minecraft->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA) && c.width > 480) {
|
||||
while (num < Inventory::MAX_SELECTION_SIZE - 1) {
|
||||
int x0, x1, y;
|
||||
getSlotPos(0, x0, y);
|
||||
@@ -516,7 +516,7 @@ void Gui::renderProgressIndicator( const bool isTouchInterface, const int screen
|
||||
ItemInstance* currentItem = minecraft->player->inventory->getSelected();
|
||||
bool bowEquipped = currentItem != NULL ? currentItem->getItem() == Item::bow : false;
|
||||
bool itemInUse = currentItem != NULL ? currentItem->getItem() == minecraft->player->getUseItem()->getItem() : false;
|
||||
if (!isTouchInterface || minecraft->options.isJoyTouchArea || (bowEquipped && itemInUse)) {
|
||||
if (!isTouchInterface || minecraft->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA) || (bowEquipped && itemInUse)) {
|
||||
minecraft->textures->loadAndBindTexture("gui/icons.png");
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc2(GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_COLOR);
|
||||
|
||||
@@ -104,7 +104,7 @@ void Screen::keyboardEvent()
|
||||
}
|
||||
void Screen::keyboardTextEvent()
|
||||
{
|
||||
keyboardNewChar(Keyboard::getChar());
|
||||
charPressed(Keyboard::getChar());
|
||||
}
|
||||
void Screen::renderBackground()
|
||||
{
|
||||
@@ -166,7 +166,7 @@ void Screen::keyPressed( int eventKey )
|
||||
|
||||
// pass key events to any text boxes first
|
||||
for (auto& textbox : textBoxes) {
|
||||
textbox->handleKey(eventKey);
|
||||
textbox->keyPressed(minecraft, eventKey);
|
||||
}
|
||||
|
||||
if (minecraft->useTouchscreen())
|
||||
@@ -178,11 +178,11 @@ void Screen::keyPressed( int eventKey )
|
||||
return;
|
||||
|
||||
Options& o = minecraft->options;
|
||||
if (eventKey == o.keyMenuNext.key)
|
||||
if (eventKey == o.getIntValue(OPTIONS_KEY_MENU_NEXT))
|
||||
if (++tabButtonIndex == tabButtonCount) tabButtonIndex = 0;
|
||||
if (eventKey == o.keyMenuPrevious.key)
|
||||
if (eventKey == o.getIntValue(OPTIONS_KEY_MENU_PREV))
|
||||
if (--tabButtonIndex == -1) tabButtonIndex = tabButtonCount-1;
|
||||
if (eventKey == o.keyMenuOk.key) {
|
||||
if (eventKey == o.getIntValue(OPTIONS_KEY_MENU_OK)) {
|
||||
Button* button = tabButtons[tabButtonIndex];
|
||||
if (button->active) {
|
||||
minecraft->soundEngine->playUI("random.click", 1, 1);
|
||||
@@ -193,6 +193,12 @@ void Screen::keyPressed( int eventKey )
|
||||
updateTabButtonSelection();
|
||||
}
|
||||
|
||||
void Screen::charPressed(char inputChar) {
|
||||
for (auto& textbox : textBoxes) {
|
||||
textbox->charPressed(minecraft, inputChar);
|
||||
}
|
||||
}
|
||||
|
||||
void Screen::updateTabButtonSelection()
|
||||
{
|
||||
if (minecraft->useTouchscreen())
|
||||
|
||||
@@ -58,7 +58,7 @@ protected:
|
||||
virtual void mouseReleased(int x, int y, int buttonNum);
|
||||
|
||||
virtual void keyPressed(int eventKey);
|
||||
virtual void keyboardNewChar(char inputChar) {}
|
||||
virtual void charPressed(char inputChar);
|
||||
public:
|
||||
int width;
|
||||
int height;
|
||||
|
||||
@@ -9,13 +9,20 @@ class GuiElement : public GuiComponent {
|
||||
public:
|
||||
GuiElement(bool active=false, bool visible=true, int x = 0, int y = 0, int width=24, int height=24);
|
||||
virtual ~GuiElement() {}
|
||||
virtual void tick(Minecraft* minecraft) {}
|
||||
|
||||
virtual void tick(Minecraft* minecraft) {}
|
||||
virtual void render(Minecraft* minecraft, int xm, int ym) { }
|
||||
virtual void setupPositions() {}
|
||||
|
||||
virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {}
|
||||
virtual void mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum) {}
|
||||
virtual void keyPressed(Minecraft* minecraft, int key) {}
|
||||
virtual void charPressed(Minecraft* minecraft, char key) {}
|
||||
|
||||
virtual bool pointInside(int x, int y);
|
||||
|
||||
void setVisible(bool visible);
|
||||
|
||||
bool active;
|
||||
bool visible;
|
||||
int x;
|
||||
|
||||
@@ -52,3 +52,15 @@ void GuiElementContainer::mouseReleased( Minecraft* minecraft, int x, int y, int
|
||||
(*it)->mouseReleased(minecraft, x, y, buttonNum);
|
||||
}
|
||||
}
|
||||
|
||||
void GuiElementContainer::keyPressed(Minecraft* minecraft, int key) {
|
||||
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
|
||||
(*it)->keyPressed(minecraft, key);
|
||||
}
|
||||
}
|
||||
|
||||
void GuiElementContainer::charPressed(Minecraft* minecraft, char key) {
|
||||
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
|
||||
(*it)->charPressed(minecraft, key);
|
||||
}
|
||||
}
|
||||
@@ -17,8 +17,9 @@ public:
|
||||
virtual void tick( Minecraft* minecraft );
|
||||
|
||||
virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum );
|
||||
|
||||
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum );
|
||||
virtual void keyPressed(Minecraft* minecraft, int key);
|
||||
virtual void charPressed(Minecraft* minecraft, char key);
|
||||
|
||||
protected:
|
||||
std::vector<GuiElement*> children;
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include "../../../platform/log.h"
|
||||
#include "../../../util/Mth.h"
|
||||
#include "../../renderer/Textures.h"
|
||||
#include <client/Option.h>
|
||||
|
||||
|
||||
ImageButton::ImageButton(int id, const std::string& msg)
|
||||
@@ -112,43 +113,17 @@ void ImageButton::render(Minecraft* minecraft, int xm, int ym) {
|
||||
//
|
||||
// A toggleable Button
|
||||
//
|
||||
OptionButton::OptionButton(const Options::Option* option)
|
||||
: _option(option),
|
||||
_isFloat(false),
|
||||
super(ButtonId, "")
|
||||
{
|
||||
}
|
||||
|
||||
OptionButton::OptionButton(const Options::Option* option, float onValue, float offValue)
|
||||
: _option(option),
|
||||
_isFloat(true),
|
||||
_onValue(onValue),
|
||||
_offValue(offValue),
|
||||
super(ButtonId, "")
|
||||
{
|
||||
}
|
||||
|
||||
bool OptionButton::isSecondImage(bool hovered) {
|
||||
return _secondImage;
|
||||
}
|
||||
OptionButton::OptionButton(OptionId option) : m_optId(option), super(ButtonId, "") {}
|
||||
|
||||
void OptionButton::toggle(Options* options) {
|
||||
if (_isFloat) {
|
||||
options->set(_option, (Mth::abs(_current - _onValue) < 0.01f) ? _offValue : _onValue);
|
||||
} else {
|
||||
options->toggle(_option, 1);
|
||||
}
|
||||
options->toggle(m_optId);
|
||||
|
||||
// Update graphics here
|
||||
updateImage(options);
|
||||
}
|
||||
|
||||
void OptionButton::updateImage(Options* options) {
|
||||
if (_isFloat) {
|
||||
_current = options->getProgressValue(_option);
|
||||
_secondImage = Mth::abs(_current - _onValue) < 0.01f;
|
||||
} else {
|
||||
_secondImage = options->getBooleanValue(_option);
|
||||
}
|
||||
_secondImage = options->getBooleanValue(m_optId);
|
||||
}
|
||||
|
||||
void OptionButton::mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum ) {
|
||||
|
||||
@@ -77,28 +77,20 @@ class OptionButton: public ImageButton
|
||||
{
|
||||
typedef ImageButton super;
|
||||
public:
|
||||
OptionButton(const Options::Option* option);
|
||||
OptionButton(const Options::Option* option, float onValue, float offValue);
|
||||
OptionButton(OptionId optId);
|
||||
|
||||
void toggle(Options* options);
|
||||
void updateImage(Options* options);
|
||||
|
||||
static const int ButtonId = 9999999;
|
||||
protected:
|
||||
bool isSecondImage(bool hovered);
|
||||
bool isSecondImage(bool hovered) { return _secondImage; }
|
||||
|
||||
virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum );
|
||||
|
||||
private:
|
||||
|
||||
const Options::Option* _option;
|
||||
OptionId m_optId;
|
||||
bool _secondImage;
|
||||
|
||||
// If not float, it's considered to be a boolean value
|
||||
bool _isFloat;
|
||||
float _onValue;
|
||||
float _offValue;
|
||||
float _current;
|
||||
};
|
||||
|
||||
|
||||
|
||||
22
src/client/gui/components/KeyOption.cpp
Normal file
22
src/client/gui/components/KeyOption.cpp
Normal file
@@ -0,0 +1,22 @@
|
||||
#include "KeyOption.h"
|
||||
#include <client/Minecraft.h>
|
||||
|
||||
KeyOption::KeyOption(Minecraft* minecraft, OptionId optId)
|
||||
: Touch::TButton((int)optId, Keyboard::getKeyName(minecraft->options.getIntValue(optId))) {}
|
||||
|
||||
|
||||
void KeyOption::mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {
|
||||
selected = isInside(x, y);
|
||||
msg = (selected)? "..." : Keyboard::getKeyName(minecraft->options.getIntValue((OptionId)id));
|
||||
}
|
||||
|
||||
void KeyOption::keyPressed(Minecraft* minecraft, int key) {
|
||||
if (!selected) return;
|
||||
|
||||
if (key != Keyboard::KEY_ESCAPE) {
|
||||
minecraft->options.set((OptionId)id, key);
|
||||
}
|
||||
|
||||
selected = false;
|
||||
msg = Keyboard::getKeyName(minecraft->options.getIntValue((OptionId)id));
|
||||
}
|
||||
14
src/client/gui/components/KeyOption.h
Normal file
14
src/client/gui/components/KeyOption.h
Normal file
@@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
#include "Button.h"
|
||||
#include <client/Options.h>
|
||||
|
||||
class KeyOption : public Touch::TButton {
|
||||
public:
|
||||
KeyOption(Minecraft* minecraft, OptionId optId);
|
||||
|
||||
virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum);
|
||||
virtual void released(int mx, int my) {}
|
||||
virtual void keyPressed(Minecraft* minecraft, int key);
|
||||
protected:
|
||||
bool m_captureMode;
|
||||
};
|
||||
@@ -4,6 +4,9 @@
|
||||
#include "OptionsItem.h"
|
||||
#include "Slider.h"
|
||||
#include "../../../locale/I18n.h"
|
||||
#include "TextOption.h"
|
||||
#include "KeyOption.h"
|
||||
|
||||
OptionsGroup::OptionsGroup( std::string labelID ) {
|
||||
label = I18n::get(labelID);
|
||||
}
|
||||
@@ -25,74 +28,88 @@ void OptionsGroup::setupPositions() {
|
||||
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
|
||||
float padX = 10.0f;
|
||||
float padY = 5.0f;
|
||||
|
||||
minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
|
||||
|
||||
super::render(minecraft, xm, ym);
|
||||
}
|
||||
|
||||
OptionsGroup& OptionsGroup::addOptionItem( const Options::Option* option, Minecraft* minecraft ) {
|
||||
if(option->isBoolean())
|
||||
createToggle(option, minecraft);
|
||||
else if(option->isProgress())
|
||||
createProgressSlider(option, minecraft);
|
||||
else if(option->isInt())
|
||||
createStepSlider(option, minecraft);
|
||||
OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) {
|
||||
auto option = minecraft->options.getOpt(optId);
|
||||
|
||||
if (option == nullptr) return *this;
|
||||
|
||||
// TODO: do a options key class to check it faster via dynamic_cast
|
||||
if (option->getStringId().find("options.key") != std::string::npos) createKey(optId, minecraft);
|
||||
else if (dynamic_cast<OptionBool*>(option)) createToggle(optId, minecraft);
|
||||
else if (dynamic_cast<OptionFloat*>(option)) createProgressSlider(optId, minecraft);
|
||||
else if (dynamic_cast<OptionInt*>(option)) createStepSlider(optId, minecraft);
|
||||
else if (dynamic_cast<OptionString*>(option)) createTextbox(optId, minecraft);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
void OptionsGroup::createToggle( const Options::Option* option, Minecraft* minecraft ) {
|
||||
// TODO: wrap this copypaste shit into templates
|
||||
|
||||
void OptionsGroup::createToggle(OptionId optId, Minecraft* minecraft ) {
|
||||
ImageDef def;
|
||||
|
||||
def.setSrc(IntRectangle(160, 206, 39, 20));
|
||||
def.name = "gui/touchgui.png";
|
||||
def.width = 39 * 0.7f;
|
||||
def.height = 20 * 0.7f;
|
||||
OptionButton* element = new OptionButton(option);
|
||||
|
||||
OptionButton* element = new OptionButton(optId);
|
||||
element->setImageDef(def, true);
|
||||
element->updateImage(&minecraft->options);
|
||||
std::string itemLabel = I18n::get(option->getCaptionId());
|
||||
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
|
||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
||||
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
void OptionsGroup::createProgressSlider(OptionId optId, Minecraft* minecraft ) {
|
||||
Slider* element = new SliderFloat(minecraft, optId);
|
||||
element->width = 100;
|
||||
element->height = 20;
|
||||
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
void OptionsGroup::createProgressSlider( const Options::Option* option, Minecraft* minecraft ) {
|
||||
Slider* element = new Slider(minecraft,
|
||||
option,
|
||||
minecraft->options.getProgrssMin(option),
|
||||
minecraft->options.getProgrssMax(option));
|
||||
void OptionsGroup::createStepSlider(OptionId optId, Minecraft* minecraft ) {
|
||||
Slider* element = new SliderInt(minecraft, optId);
|
||||
element->width = 100;
|
||||
element->height = 20;
|
||||
std::string itemLabel = I18n::get(option->getCaptionId());
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
void OptionsGroup::createStepSlider( const Options::Option* option, Minecraft* minecraft ) {
|
||||
// integer-valued option; use step slider
|
||||
std::vector<int> steps;
|
||||
// render distance was removed; fall through to other cases
|
||||
if(option == &Options::Option::DIFFICULTY) {
|
||||
steps.push_back(0);
|
||||
steps.push_back(1);
|
||||
steps.push_back(2);
|
||||
steps.push_back(3);
|
||||
} else if(option == &Options::Option::GUI_SCALE) {
|
||||
// slider order: small,normal,large,larger,auto
|
||||
steps.push_back(1);
|
||||
steps.push_back(2);
|
||||
steps.push_back(3);
|
||||
steps.push_back(4);
|
||||
steps.push_back(0);
|
||||
} else {
|
||||
// fallback: use single value; duplicate so numSteps>1 and avoid divide-by-zero
|
||||
steps.push_back(0);
|
||||
steps.push_back(0);
|
||||
}
|
||||
Slider* element = new Slider(minecraft, option, steps);
|
||||
void OptionsGroup::createTextbox(OptionId optId, Minecraft* minecraft) {
|
||||
TextBox* element = new TextOption(minecraft, optId);
|
||||
element->width = 100;
|
||||
element->height = 20;
|
||||
std::string itemLabel = I18n::get(option->getCaptionId());
|
||||
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
void OptionsGroup::createKey(OptionId optId, Minecraft* minecraft) {
|
||||
KeyOption* element = new KeyOption(minecraft, optId);
|
||||
element->width = 50;
|
||||
element->height = 20;
|
||||
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
#include <string>
|
||||
#include "GuiElementContainer.h"
|
||||
#include "ScrollingPane.h"
|
||||
#include "../../Options.h"
|
||||
|
||||
class Font;
|
||||
@@ -16,11 +17,15 @@ public:
|
||||
OptionsGroup(std::string labelID);
|
||||
virtual void setupPositions();
|
||||
virtual void render(Minecraft* minecraft, int xm, int ym);
|
||||
virtual OptionsGroup& addOptionItem(const Options::Option* option, Minecraft* minecraft);
|
||||
OptionsGroup& addOptionItem(OptionId optId, Minecraft* minecraft);
|
||||
protected:
|
||||
virtual void createToggle(const Options::Option* option, Minecraft* minecraft);
|
||||
virtual void createProgressSlider(const Options::Option* option, Minecraft* minecraft);
|
||||
virtual void createStepSlider(const Options::Option* option, Minecraft* minecraft);
|
||||
|
||||
void createToggle(OptionId optId, Minecraft* minecraft);
|
||||
void createProgressSlider(OptionId optId, Minecraft* minecraft);
|
||||
void createStepSlider(OptionId optId, Minecraft* minecraft);
|
||||
void createTextbox(OptionId optId, Minecraft* minecraft);
|
||||
void createKey(OptionId optId, Minecraft* minecraft);
|
||||
|
||||
std::string label;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,64 +0,0 @@
|
||||
#include "OptionsPane.h"
|
||||
#include "OptionsGroup.h"
|
||||
#include "OptionsItem.h"
|
||||
#include "ImageButton.h"
|
||||
#include "Slider.h"
|
||||
#include "../../Minecraft.h"
|
||||
|
||||
OptionsPane::OptionsPane() {
|
||||
|
||||
}
|
||||
|
||||
void OptionsPane::setupPositions() {
|
||||
int currentHeight = y + 1;
|
||||
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it ) {
|
||||
(*it)->width = width;
|
||||
(*it)->y = currentHeight;
|
||||
(*it)->x = x;
|
||||
currentHeight += (*it)->height + 1;
|
||||
}
|
||||
height = currentHeight;
|
||||
super::setupPositions();
|
||||
}
|
||||
|
||||
OptionsGroup& OptionsPane::createOptionsGroup( std::string label ) {
|
||||
OptionsGroup* newGroup = new OptionsGroup(label);
|
||||
children.push_back(newGroup);
|
||||
// create and return a new group index
|
||||
return *newGroup;
|
||||
}
|
||||
|
||||
void OptionsPane::createToggle( unsigned int group, std::string label, const Options::Option* option ) {
|
||||
// if(group > children.size()) return;
|
||||
// ImageDef def;
|
||||
// def.setSrc(IntRectangle(160, 206, 39, 20));
|
||||
// def.name = "gui/touchgui.png";
|
||||
// def.width = 39 * 0.7f;
|
||||
// def.height = 20 * 0.7f;
|
||||
// OptionButton* element = new OptionButton(option);
|
||||
// element->setImageDef(def, true);
|
||||
// OptionsItem* item = new OptionsItem(label, element);
|
||||
// ((OptionsGroup*)children[group])->addChild(item);
|
||||
// setupPositions();
|
||||
}
|
||||
|
||||
void OptionsPane::createProgressSlider( Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, float progressMin/*=1.0f*/, float progressMax/*=1.0f */ ) {
|
||||
// if(group > children.size()) return;
|
||||
// Slider* element = new Slider(minecraft, option, progressMin, progressMax);
|
||||
// element->width = 100;
|
||||
// element->height = 20;
|
||||
// OptionsItem* item = new OptionsItem(label, element);
|
||||
// ((OptionsGroup*)children[group])->addChild(item);
|
||||
// setupPositions();
|
||||
}
|
||||
|
||||
void OptionsPane::createStepSlider( Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, const std::vector<int>& stepVec ) {
|
||||
// if(group > children.size()) return;
|
||||
// Slider* element = new Slider(minecraft, option, stepVec);
|
||||
// element->width = 100;
|
||||
// element->height = 20;
|
||||
// sliders.push_back(element);
|
||||
// OptionsItem* item = new OptionsItem(label, element);
|
||||
// ((OptionsGroup*)children[group])->addChild(item);
|
||||
// setupPositions();
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
#ifndef ITEMPANE_H__
|
||||
#define ITEMPANE_H__
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "GuiElementContainer.h"
|
||||
#include "../../../world/item/ItemInstance.h"
|
||||
#include "../../../client/Options.h"
|
||||
class Font;
|
||||
class Textures;
|
||||
class NinePatchLayer;
|
||||
class ItemPane;
|
||||
class OptionButton;
|
||||
class Button;
|
||||
class OptionsGroup;
|
||||
class Slider;
|
||||
class Minecraft;
|
||||
class OptionsPane: public GuiElementContainer
|
||||
{
|
||||
typedef GuiElementContainer super;
|
||||
public:
|
||||
OptionsPane();
|
||||
OptionsGroup& createOptionsGroup( std::string label );
|
||||
void createToggle( unsigned int group, std::string label, const Options::Option* option );
|
||||
void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, float progressMin=1.0f, float progressMax=1.0f );
|
||||
void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, const std::vector<int>& stepVec );
|
||||
void setupPositions();
|
||||
};
|
||||
|
||||
#endif /*ITEMPANE_H__*/
|
||||
@@ -5,39 +5,8 @@
|
||||
#include "../../../util/Mth.h"
|
||||
#include <algorithm>
|
||||
#include <assert.h>
|
||||
Slider::Slider(Minecraft* minecraft, const Options::Option* option, float progressMin, float progressMax)
|
||||
: sliderType(SliderProgress), mouseDownOnElement(false), option(option), numSteps(0), progressMin(progressMin), progressMax(progressMax) {
|
||||
if(option != NULL) {
|
||||
percentage = (minecraft->options.getProgressValue(option) - progressMin) / (progressMax - progressMin);
|
||||
}
|
||||
}
|
||||
|
||||
Slider::Slider(Minecraft* minecraft, const Options::Option* option, const std::vector<int>& stepVec )
|
||||
: sliderType(SliderStep),
|
||||
curStepValue(0),
|
||||
curStep(0),
|
||||
sliderSteps(stepVec),
|
||||
mouseDownOnElement(false),
|
||||
option(option),
|
||||
percentage(0),
|
||||
progressMin(0.0f),
|
||||
progressMax(1.0) {
|
||||
assert(stepVec.size() > 1);
|
||||
numSteps = sliderSteps.size();
|
||||
if(option != NULL) {
|
||||
// initialize slider position based on the current option value
|
||||
curStepValue = minecraft->options.getIntValue(option);
|
||||
auto currentItem = std::find(sliderSteps.begin(), sliderSteps.end(), curStepValue);
|
||||
if(currentItem != sliderSteps.end()) {
|
||||
curStep = static_cast<int>(currentItem - sliderSteps.begin());
|
||||
} else {
|
||||
// fallback to first step
|
||||
curStep = 0;
|
||||
curStepValue = sliderSteps[0];
|
||||
}
|
||||
percentage = float(curStep) / float(numSteps - 1);
|
||||
}
|
||||
}
|
||||
Slider::Slider(OptionId optId) : m_mouseDownOnElement(false), m_optId(optId), m_numSteps(0) {}
|
||||
|
||||
void Slider::render( Minecraft* minecraft, int xm, int ym ) {
|
||||
int xSliderStart = x + 5;
|
||||
@@ -49,61 +18,71 @@ void Slider::render( Minecraft* minecraft, int xm, int ym ) {
|
||||
int barWidth = xSliderEnd - xSliderStart;
|
||||
//fill(x, y + 8, x + (int)(width * percentage), y + height, 0xffff00ff);
|
||||
fill(xSliderStart, ySliderStart, xSliderEnd, ySliderEnd, 0xff606060);
|
||||
if(sliderType == SliderStep) {
|
||||
// numSteps should be >=2; protect against bad input (zero division)
|
||||
if(numSteps <= 1) {
|
||||
// nothing to render
|
||||
} else {
|
||||
int stepDistance = barWidth / (numSteps -1);
|
||||
for(int a = 0; a <= numSteps - 1; ++a) {
|
||||
int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
|
||||
fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
|
||||
}
|
||||
|
||||
if (m_numSteps > 2) {
|
||||
int stepDistance = barWidth / (m_numSteps-1);
|
||||
for(int a = 0; a <= m_numSteps; ++a) {
|
||||
int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
|
||||
fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
|
||||
}
|
||||
}
|
||||
|
||||
minecraft->textures->loadAndBindTexture("gui/touchgui.png");
|
||||
blit(xSliderStart + (int)(percentage * barWidth) - handleSizeX / 2, y, 226, 126, handleSizeX, handleSizeY, handleSizeX, handleSizeY);
|
||||
blit(xSliderStart + (int)(m_percentage * barWidth) - handleSizeX / 2, y, 226, 126, handleSizeX, handleSizeY, handleSizeX, handleSizeY);
|
||||
}
|
||||
|
||||
void Slider::mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum ) {
|
||||
if(pointInside(x, y)) {
|
||||
mouseDownOnElement = true;
|
||||
m_mouseDownOnElement = true;
|
||||
}
|
||||
}
|
||||
|
||||
void Slider::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
|
||||
mouseDownOnElement = false;
|
||||
if(sliderType == SliderStep) {
|
||||
curStep = Mth::floor((percentage * (numSteps-1) + 0.5f));
|
||||
curStepValue = sliderSteps[Mth::Min(curStep, numSteps-1)];
|
||||
percentage = float(curStep) / (numSteps - 1);
|
||||
setOption(minecraft);
|
||||
}
|
||||
}
|
||||
m_mouseDownOnElement = false;
|
||||
}
|
||||
|
||||
void Slider::tick(Minecraft* minecraft) {
|
||||
if(minecraft->screen != NULL) {
|
||||
int xm = Mouse::getX();
|
||||
int ym = Mouse::getY();
|
||||
|
||||
minecraft->screen->toGUICoordinate(xm, ym);
|
||||
if(mouseDownOnElement) {
|
||||
percentage = float(xm - x) / float(width);
|
||||
percentage = Mth::clamp(percentage, 0.0f, 1.0f);
|
||||
setOption(minecraft);
|
||||
|
||||
if(m_mouseDownOnElement) {
|
||||
m_percentage = float(xm - x) / float(width);
|
||||
m_percentage = Mth::clamp(m_percentage, 0.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Slider::setOption( Minecraft* minecraft ) {
|
||||
if(option != NULL) {
|
||||
if(sliderType == SliderStep) {
|
||||
if(minecraft->options.getIntValue(option) != curStepValue) {
|
||||
minecraft->options.set(option, curStepValue);
|
||||
}
|
||||
} else {
|
||||
if(minecraft->options.getProgressValue(option) != percentage * (progressMax - progressMin) + progressMin) {
|
||||
minecraft->options.set(option, percentage * (progressMax - progressMin) + progressMin);
|
||||
}
|
||||
}
|
||||
SliderFloat::SliderFloat(Minecraft* minecraft, OptionId option)
|
||||
: Slider(option), m_option(dynamic_cast<OptionFloat*>(minecraft->options.getOpt(option)))
|
||||
{
|
||||
m_percentage = Mth::clamp((m_option->get() - m_option->getMin()) / (m_option->getMax() - m_option->getMin()), 0.f, 1.f);
|
||||
}
|
||||
|
||||
SliderInt::SliderInt(Minecraft* minecraft, OptionId option)
|
||||
: Slider(option), m_option(dynamic_cast<OptionInt*>(minecraft->options.getOpt(option)))
|
||||
{
|
||||
m_numSteps = m_option->getMax() - m_option->getMin();
|
||||
m_percentage = float(m_option->get() - m_option->getMin()) / (m_numSteps-1);
|
||||
}
|
||||
|
||||
void SliderInt::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
|
||||
Slider::mouseReleased(minecraft, x, y, buttonNum);
|
||||
|
||||
if (pointInside(x, y)) {
|
||||
int curStep = Mth::floor(m_percentage * (m_numSteps-1));
|
||||
m_percentage = float(curStep - m_option->getMin()) / (m_numSteps-1);
|
||||
|
||||
minecraft->options.set(m_optId, curStep);
|
||||
}
|
||||
}
|
||||
|
||||
void SliderFloat::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
|
||||
Slider::mouseReleased(minecraft, x, y, buttonNum);
|
||||
|
||||
if (pointInside(x, y)) {
|
||||
minecraft->options.set(m_optId, m_percentage * (m_option->getMax() - m_option->getMin()) + m_option->getMin());
|
||||
}
|
||||
}
|
||||
@@ -3,38 +3,45 @@
|
||||
|
||||
#include "GuiElement.h"
|
||||
#include "../../../client/Options.h"
|
||||
enum SliderType {
|
||||
SliderProgress, // Sets slider between {0..1}
|
||||
SliderStep // Uses the closest step
|
||||
};
|
||||
#include <client/Option.h>
|
||||
|
||||
class Slider : public GuiElement {
|
||||
typedef GuiElement super;
|
||||
public:
|
||||
// Creates a progress slider with no steps
|
||||
Slider(Minecraft* minecraft, const Options::Option* option, float progressMin, float progressMax);
|
||||
Slider(Minecraft* minecraft, const Options::Option* option, const std::vector<int>& stepVec);
|
||||
virtual void render( Minecraft* minecraft, int xm, int ym );
|
||||
|
||||
virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum );
|
||||
|
||||
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum );
|
||||
|
||||
virtual void tick(Minecraft* minecraft);
|
||||
|
||||
private:
|
||||
virtual void setOption(Minecraft* minecraft);
|
||||
|
||||
private:
|
||||
SliderType sliderType;
|
||||
std::vector<int> sliderSteps;
|
||||
bool mouseDownOnElement;
|
||||
float percentage;
|
||||
int curStepValue;
|
||||
int curStep;
|
||||
int numSteps;
|
||||
float progressMin;
|
||||
float progressMax;
|
||||
const Options::Option* option;
|
||||
protected:
|
||||
Slider(OptionId optId);
|
||||
|
||||
OptionId m_optId;
|
||||
|
||||
bool m_mouseDownOnElement;
|
||||
float m_percentage;
|
||||
int m_numSteps;
|
||||
};
|
||||
|
||||
class SliderFloat : public Slider {
|
||||
public:
|
||||
SliderFloat(Minecraft* minecraft, OptionId option);
|
||||
|
||||
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) override;
|
||||
|
||||
protected:
|
||||
OptionFloat* m_option;
|
||||
};
|
||||
|
||||
|
||||
class SliderInt : public Slider {
|
||||
public:
|
||||
SliderInt(Minecraft* minecraft, OptionId option);
|
||||
|
||||
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) override;
|
||||
|
||||
protected:
|
||||
OptionInt* m_option;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__Slider_H__*/
|
||||
|
||||
@@ -1,24 +0,0 @@
|
||||
#include "SmallButton.h"
|
||||
|
||||
SmallButton::SmallButton( int id, int x, int y, const std::string& msg )
|
||||
: super(id, x, y, 150, 20, msg),
|
||||
option(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
SmallButton::SmallButton( int id, int x, int y, int width, int height, const std::string& msg )
|
||||
: super(id, x, y, width, height, msg),
|
||||
option(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
SmallButton::SmallButton( int id, int x, int y, Options::Option* item, const std::string& msg )
|
||||
: super(id, x, y, 150, 20, msg),
|
||||
option(item)
|
||||
{
|
||||
}
|
||||
|
||||
Options::Option* SmallButton::getOption()
|
||||
{
|
||||
return option;
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
|
||||
#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
|
||||
|
||||
//package net.minecraft.client.gui;
|
||||
|
||||
#include <string>
|
||||
#include "Button.h"
|
||||
#include "../../Options.h"
|
||||
|
||||
class SmallButton: public Button
|
||||
{
|
||||
typedef Button super;
|
||||
public:
|
||||
SmallButton(int id, int x, int y, const std::string& msg);
|
||||
SmallButton(int id, int x, int y, int width, int height, const std::string& msg);
|
||||
SmallButton(int id, int x, int y, Options::Option* item, const std::string& msg);
|
||||
|
||||
Options::Option* getOption();
|
||||
private:
|
||||
Options::Option* option;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__*/
|
||||
@@ -49,13 +49,13 @@ void TextBox::mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {
|
||||
}
|
||||
}
|
||||
|
||||
void TextBox::handleChar(char c) {
|
||||
void TextBox::charPressed(Minecraft* minecraft, char c) {
|
||||
if (focused && c >= 32 && c < 127 && (int)text.size() < 256) {
|
||||
text.push_back(c);
|
||||
}
|
||||
}
|
||||
|
||||
void TextBox::handleKey(int key) {
|
||||
void TextBox::keyPressed(Minecraft* minecraft, int key) {
|
||||
if (focused && key == Keyboard::KEY_BACKSPACE && !text.empty()) {
|
||||
text.pop_back();
|
||||
}
|
||||
|
||||
@@ -26,8 +26,8 @@ public:
|
||||
|
||||
virtual void render(Minecraft* minecraft, int xm, int ym);
|
||||
|
||||
virtual void handleKey(int key);
|
||||
virtual void handleChar(char c);
|
||||
virtual void keyPressed(Minecraft* minecraft, int key);
|
||||
virtual void charPressed(Minecraft* minecraft, char c);
|
||||
virtual void tick(Minecraft* minecraft);
|
||||
|
||||
public:
|
||||
|
||||
17
src/client/gui/components/TextOption.cpp
Normal file
17
src/client/gui/components/TextOption.cpp
Normal file
@@ -0,0 +1,17 @@
|
||||
#include "TextOption.h"
|
||||
#include <client/Minecraft.h>
|
||||
|
||||
TextOption::TextOption(Minecraft* minecraft, OptionId optId)
|
||||
: TextBox((int)optId, minecraft->options.getOpt(optId)->getStringId())
|
||||
{
|
||||
text = minecraft->options.getStringValue(optId);
|
||||
}
|
||||
|
||||
bool TextOption::loseFocus(Minecraft* minecraft) {
|
||||
if (TextBox::loseFocus(minecraft)) {
|
||||
minecraft->options.set((OptionId)id, text);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
10
src/client/gui/components/TextOption.h
Normal file
10
src/client/gui/components/TextOption.h
Normal file
@@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
#include "TextBox.h"
|
||||
#include <client/Options.h>
|
||||
|
||||
class TextOption : public TextBox {
|
||||
public:
|
||||
TextOption(Minecraft* minecraft, OptionId optId);
|
||||
|
||||
virtual bool loseFocus(Minecraft* minecraft);
|
||||
};
|
||||
@@ -4,7 +4,6 @@
|
||||
//package net.minecraft.client.gui;
|
||||
|
||||
#include "../Screen.h"
|
||||
#include "../components/SmallButton.h"
|
||||
#include <string>
|
||||
|
||||
class ConfirmScreen: public Screen
|
||||
|
||||
@@ -48,7 +48,7 @@ void ConsoleScreen::keyPressed(int eventKey)
|
||||
}
|
||||
}
|
||||
|
||||
void ConsoleScreen::keyboardNewChar(char inputChar)
|
||||
void ConsoleScreen::charPressed(char inputChar)
|
||||
{
|
||||
if (inputChar >= 32 && inputChar < 127)
|
||||
_input += inputChar;
|
||||
|
||||
@@ -20,7 +20,7 @@ public:
|
||||
virtual bool isPauseScreen() { return false; }
|
||||
|
||||
virtual void keyPressed(int eventKey);
|
||||
virtual void keyboardNewChar(char inputChar);
|
||||
virtual void charPressed(char inputChar);
|
||||
virtual bool handleBackEvent(bool isDown);
|
||||
|
||||
private:
|
||||
|
||||
@@ -169,19 +169,19 @@ void IngameBlockSelectionScreen::keyPressed(int eventKey)
|
||||
int tmpSelectedSlot = selectedItem;
|
||||
|
||||
Options& o = minecraft->options;
|
||||
if (eventKey == o.keyLeft.key && selX > 0)
|
||||
if (eventKey == o.getIntValue(OPTIONS_KEY_LEFT) && selX > 0)
|
||||
{
|
||||
tmpSelectedSlot -= 1;
|
||||
}
|
||||
else if (eventKey == o.keyRight.key && selX < (InventoryCols - 1))
|
||||
else if (eventKey == o.getIntValue(OPTIONS_KEY_RIGHT) && selX < (InventoryCols - 1))
|
||||
{
|
||||
tmpSelectedSlot += 1;
|
||||
}
|
||||
else if (eventKey == o.keyDown.key && selY < (InventoryRows - 1))
|
||||
else if (eventKey == o.getIntValue(OPTIONS_KEY_BACK) && selY < (InventoryRows - 1))
|
||||
{
|
||||
tmpSelectedSlot += InventoryCols;
|
||||
}
|
||||
else if (eventKey == o.keyUp.key && selY > 0)
|
||||
else if (eventKey == o.getIntValue(OPTIONS_KEY_FORWARD) && selY > 0)
|
||||
{
|
||||
tmpSelectedSlot -= InventoryCols;
|
||||
}
|
||||
@@ -189,15 +189,15 @@ void IngameBlockSelectionScreen::keyPressed(int eventKey)
|
||||
if (isAllowed(tmpSelectedSlot))
|
||||
selectedItem = tmpSelectedSlot;
|
||||
|
||||
if (eventKey == o.keyMenuOk.key)
|
||||
if (eventKey == o.getIntValue(OPTIONS_KEY_MENU_OK))
|
||||
selectSlotAndClose();
|
||||
|
||||
#ifdef RPI
|
||||
if (eventKey == o.keyMenuCancel.key
|
||||
if (eventKey == o.getIntValue(OPTIONS_KEY_MENU_CANCEL)
|
||||
|| eventKey == Keyboard::KEY_ESCAPE)
|
||||
minecraft->setScreen(NULL);
|
||||
#else
|
||||
if (eventKey == o.keyMenuCancel.key)
|
||||
if (eventKey == o.getIntValue(OPTIONS_KEY_MENU_CANCEL))
|
||||
minecraft->setScreen(NULL);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
#include "../Screen.h"
|
||||
#include "../components/Button.h"
|
||||
#include "../components/SmallButton.h"
|
||||
#include "../components/ScrolledSelectionList.h"
|
||||
#include "../../Minecraft.h"
|
||||
#include "../../../network/RakNetInstance.h"
|
||||
|
||||
@@ -7,14 +7,12 @@
|
||||
#include "../../../AppPlatform.h"
|
||||
#include "CreditsScreen.h"
|
||||
|
||||
#include "../components/OptionsPane.h"
|
||||
#include "../components/ImageButton.h"
|
||||
#include "../components/OptionsGroup.h"
|
||||
|
||||
OptionsScreen::OptionsScreen()
|
||||
: btnClose(NULL),
|
||||
bHeader(NULL),
|
||||
btnChangeUsername(NULL),
|
||||
btnCredits(NULL),
|
||||
selectedCategory(0) {
|
||||
}
|
||||
@@ -31,11 +29,6 @@ OptionsScreen::~OptionsScreen() {
|
||||
bHeader = NULL;
|
||||
}
|
||||
|
||||
if (btnChangeUsername != NULL) {
|
||||
delete btnChangeUsername;
|
||||
btnChangeUsername = NULL;
|
||||
}
|
||||
|
||||
if (btnCredits != NULL) {
|
||||
delete btnCredits;
|
||||
btnCredits = NULL;
|
||||
@@ -48,7 +41,7 @@ OptionsScreen::~OptionsScreen() {
|
||||
}
|
||||
}
|
||||
|
||||
for (std::vector<OptionsPane*>::iterator it = optionPanes.begin(); it != optionPanes.end(); ++it) {
|
||||
for (std::vector<OptionsGroup*>::iterator it = optionPanes.begin(); it != optionPanes.end(); ++it) {
|
||||
if (*it != NULL) {
|
||||
delete* it;
|
||||
*it = NULL;
|
||||
@@ -72,17 +65,15 @@ void OptionsScreen::init() {
|
||||
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
||||
btnClose->setImageDef(def, true);
|
||||
|
||||
categoryButtons.push_back(new Touch::TButton(2, "Login"));
|
||||
categoryButtons.push_back(new Touch::TButton(2, "General"));
|
||||
categoryButtons.push_back(new Touch::TButton(3, "Game"));
|
||||
categoryButtons.push_back(new Touch::TButton(4, "Controls"));
|
||||
categoryButtons.push_back(new Touch::TButton(5, "Graphics"));
|
||||
|
||||
btnChangeUsername = new Touch::TButton(10, "Username");
|
||||
btnCredits = new Touch::TButton(11, "Credits");
|
||||
|
||||
buttons.push_back(bHeader);
|
||||
buttons.push_back(btnClose);
|
||||
buttons.push_back(btnChangeUsername);
|
||||
buttons.push_back(btnCredits);
|
||||
|
||||
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
||||
@@ -118,27 +109,13 @@ void OptionsScreen::setupPositions() {
|
||||
bHeader->width = width - btnClose->width;
|
||||
bHeader->height = btnClose->height;
|
||||
|
||||
// Username button (bottom-left)
|
||||
if (btnChangeUsername != NULL) {
|
||||
|
||||
btnChangeUsername->width = categoryButtons.empty() ? 80 : categoryButtons[0]->width;
|
||||
btnChangeUsername->height = btnClose->height;
|
||||
|
||||
btnChangeUsername->x = 0;
|
||||
btnChangeUsername->y = height - btnChangeUsername->height;
|
||||
}
|
||||
|
||||
// Credits button (bottom-right)
|
||||
if (btnCredits != NULL) {
|
||||
|
||||
btnCredits->width = btnChangeUsername->width;
|
||||
btnCredits->height = btnChangeUsername->height;
|
||||
|
||||
btnCredits->x = width - btnCredits->width;
|
||||
btnCredits->y = height - btnCredits->height;
|
||||
}
|
||||
|
||||
for (std::vector<OptionsPane*>::iterator it = optionPanes.begin(); it != optionPanes.end(); ++it) {
|
||||
for (std::vector<OptionsGroup*>::iterator it = optionPanes.begin(); it != optionPanes.end(); ++it) {
|
||||
|
||||
if (categoryButtons.size() > 0 && categoryButtons[0] != NULL) {
|
||||
|
||||
@@ -158,13 +135,13 @@ void OptionsScreen::render(int xm, int ym, float a) {
|
||||
|
||||
renderBackground();
|
||||
|
||||
super::render(xm, ym, a);
|
||||
|
||||
int xmm = xm * width / minecraft->width;
|
||||
int ymm = ym * height / minecraft->height - 1;
|
||||
|
||||
if (currentOptionPane != NULL)
|
||||
currentOptionPane->render(minecraft, xmm, ymm);
|
||||
if (currentOptionsGroup != NULL)
|
||||
currentOptionsGroup->render(minecraft, xmm, ymm);
|
||||
|
||||
super::render(xm, ym, a);
|
||||
}
|
||||
|
||||
void OptionsScreen::removed() {
|
||||
@@ -173,16 +150,9 @@ void OptionsScreen::removed() {
|
||||
void OptionsScreen::buttonClicked(Button* button) {
|
||||
|
||||
if (button == btnClose) {
|
||||
|
||||
minecraft->options.save();
|
||||
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
||||
|
||||
}
|
||||
else if (button == btnChangeUsername) {
|
||||
|
||||
minecraft->options.save();
|
||||
minecraft->setScreen(new UsernameScreen());
|
||||
|
||||
}
|
||||
else if (button->id > 1 && button->id < 7) {
|
||||
|
||||
@@ -212,63 +182,88 @@ void OptionsScreen::selectCategory(int index) {
|
||||
}
|
||||
|
||||
if (index < (int)optionPanes.size())
|
||||
currentOptionPane = optionPanes[index];
|
||||
currentOptionsGroup = optionPanes[index];
|
||||
}
|
||||
|
||||
void OptionsScreen::generateOptionScreens() {
|
||||
// how the fuck it works
|
||||
|
||||
optionPanes.push_back(new OptionsPane());
|
||||
optionPanes.push_back(new OptionsPane());
|
||||
optionPanes.push_back(new OptionsPane());
|
||||
optionPanes.push_back(new OptionsPane());
|
||||
optionPanes.push_back(new OptionsGroup("options.group.general"));
|
||||
optionPanes.push_back(new OptionsGroup("options.group.game"));
|
||||
optionPanes.push_back(new OptionsGroup("options.group.control"));
|
||||
optionPanes.push_back(new OptionsGroup("options.group.graphics"));
|
||||
|
||||
// Login Pane
|
||||
optionPanes[0]->createOptionsGroup("options.group.mojang")
|
||||
.addOptionItem(&Options::Option::SENSITIVITY, minecraft);
|
||||
// General Pane
|
||||
optionPanes[0]->addOptionItem(OPTIONS_USERNAME, minecraft)
|
||||
.addOptionItem(OPTIONS_SENSITIVITY, minecraft);
|
||||
|
||||
// Game Pane
|
||||
optionPanes[1]->createOptionsGroup("options.group.game")
|
||||
.addOptionItem(&Options::Option::DIFFICULTY, minecraft)
|
||||
.addOptionItem(&Options::Option::SERVER_VISIBLE, minecraft)
|
||||
.addOptionItem(&Options::Option::THIRD_PERSON, minecraft)
|
||||
.addOptionItem(&Options::Option::GUI_SCALE, minecraft);
|
||||
optionPanes[1]->addOptionItem(OPTIONS_DIFFICULTY, minecraft)
|
||||
.addOptionItem(OPTIONS_SERVER_VISIBLE, minecraft)
|
||||
.addOptionItem(OPTIONS_THIRD_PERSON_VIEW, minecraft)
|
||||
.addOptionItem(OPTIONS_GUI_SCALE, minecraft)
|
||||
.addOptionItem(OPTIONS_SENSITIVITY, minecraft)
|
||||
.addOptionItem(OPTIONS_MUSIC_VOLUME, minecraft)
|
||||
.addOptionItem(OPTIONS_SOUND_VOLUME, minecraft)
|
||||
.addOptionItem(OPTIONS_SMOOTH_CAMERA, minecraft)
|
||||
.addOptionItem(OPTIONS_DESTROY_VIBRATION, minecraft)
|
||||
.addOptionItem(OPTIONS_IS_LEFT_HANDED, minecraft);
|
||||
|
||||
// Controls Pane
|
||||
optionPanes[2]->createOptionsGroup("options.group.controls")
|
||||
.addOptionItem(&Options::Option::INVERT_MOUSE, minecraft);
|
||||
// // Controls Pane
|
||||
optionPanes[2]->addOptionItem(OPTIONS_INVERT_Y_MOUSE, minecraft)
|
||||
.addOptionItem(OPTIONS_USE_TOUCHSCREEN, minecraft);
|
||||
|
||||
// Graphics Pane
|
||||
optionPanes[3]->createOptionsGroup("options.group.graphics")
|
||||
.addOptionItem(&Options::Option::GRAPHICS, minecraft)
|
||||
.addOptionItem(&Options::Option::VIEW_BOBBING, minecraft)
|
||||
.addOptionItem(&Options::Option::AMBIENT_OCCLUSION, minecraft)
|
||||
.addOptionItem(&Options::Option::ANAGLYPH, minecraft)
|
||||
.addOptionItem(&Options::Option::LIMIT_FRAMERATE, minecraft)
|
||||
.addOptionItem(&Options::Option::VSYNC, minecraft)
|
||||
.addOptionItem(&Options::Option::MUSIC, minecraft)
|
||||
.addOptionItem(&Options::Option::SOUND, minecraft);
|
||||
for (int i = OPTIONS_KEY_FORWARD; i <= OPTIONS_KEY_USE; i++) {
|
||||
optionPanes[2]->addOptionItem((OptionId)i, minecraft);
|
||||
}
|
||||
|
||||
// // Graphics Pane
|
||||
optionPanes[3]->addOptionItem(OPTIONS_FANCY_GRAPHICS, minecraft)
|
||||
// .addOptionItem(&Options::Option::VIEW_BOBBING, minecraft)
|
||||
// .addOptionItem(&Options::Option::AMBIENT_OCCLUSION, minecraft)
|
||||
// .addOptionItem(&Options::Option::ANAGLYPH, minecraft)
|
||||
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
|
||||
.addOptionItem(OPTIONS_VSYNC, minecraft)
|
||||
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
|
||||
.addOptionItem(OPTIONS_ANAGLYPH_3D, minecraft)
|
||||
.addOptionItem(OPTIONS_VIEW_BOBBING, minecraft)
|
||||
.addOptionItem(OPTIONS_AMBIENT_OCCLUSION, minecraft);
|
||||
}
|
||||
|
||||
void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
|
||||
|
||||
if (currentOptionPane != NULL)
|
||||
currentOptionPane->mouseClicked(minecraft, x, y, buttonNum);
|
||||
if (currentOptionsGroup != NULL)
|
||||
currentOptionsGroup->mouseClicked(minecraft, x, y, buttonNum);
|
||||
|
||||
super::mouseClicked(x, y, buttonNum);
|
||||
}
|
||||
|
||||
void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
|
||||
|
||||
if (currentOptionPane != NULL)
|
||||
currentOptionPane->mouseReleased(minecraft, x, y, buttonNum);
|
||||
if (currentOptionsGroup != NULL)
|
||||
currentOptionsGroup->mouseReleased(minecraft, x, y, buttonNum);
|
||||
|
||||
super::mouseReleased(x, y, buttonNum);
|
||||
}
|
||||
|
||||
void OptionsScreen::keyPressed(int eventKey) {
|
||||
if (currentOptionsGroup != NULL)
|
||||
currentOptionsGroup->keyPressed(minecraft, eventKey);
|
||||
|
||||
super::keyPressed(eventKey);
|
||||
}
|
||||
|
||||
void OptionsScreen::charPressed(char inputChar) {
|
||||
if (currentOptionsGroup != NULL)
|
||||
currentOptionsGroup->charPressed(minecraft, inputChar);
|
||||
|
||||
super::keyPressed(inputChar);
|
||||
}
|
||||
|
||||
void OptionsScreen::tick() {
|
||||
|
||||
if (currentOptionPane != NULL)
|
||||
currentOptionPane->tick(minecraft);
|
||||
if (currentOptionsGroup != NULL)
|
||||
currentOptionsGroup->tick(minecraft);
|
||||
|
||||
super::tick();
|
||||
}
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "../Screen.h"
|
||||
#include "../components/Button.h"
|
||||
#include "../components/OptionsGroup.h"
|
||||
|
||||
class ImageButton;
|
||||
class OptionsPane;
|
||||
@@ -26,19 +27,21 @@ public:
|
||||
|
||||
virtual void mouseClicked(int x, int y, int buttonNum);
|
||||
virtual void mouseReleased(int x, int y, int buttonNum);
|
||||
virtual void keyPressed(int eventKey);
|
||||
virtual void charPressed(char inputChar);
|
||||
|
||||
virtual void tick();
|
||||
|
||||
private:
|
||||
Touch::THeader* bHeader;
|
||||
ImageButton* btnClose;
|
||||
|
||||
Button* btnChangeUsername;
|
||||
Button* btnCredits; // <-- ADD THIS
|
||||
|
||||
std::vector<Touch::TButton*> categoryButtons;
|
||||
std::vector<OptionsPane*> optionPanes;
|
||||
std::vector<OptionsGroup*> optionPanes;
|
||||
|
||||
OptionsPane* currentOptionPane;
|
||||
OptionsGroup* currentOptionsGroup;
|
||||
|
||||
int selectedCategory;
|
||||
};
|
||||
|
||||
@@ -15,9 +15,9 @@ PauseScreen::PauseScreen(bool wasBackPaused)
|
||||
bServerVisibility(0),
|
||||
// bThirdPerson(0),
|
||||
wasBackPaused(wasBackPaused),
|
||||
bSound(&Options::Option::SOUND, 1, 0),
|
||||
bThirdPerson(&Options::Option::THIRD_PERSON),
|
||||
bHideGui(&Options::Option::HIDE_GUI)
|
||||
// bSound(OPTIONS_SOUND_VOLUME, 1, 0),
|
||||
bThirdPerson(OPTIONS_THIRD_PERSON_VIEW),
|
||||
bHideGui(OPTIONS_HIDEGUI)
|
||||
{
|
||||
ImageDef def;
|
||||
def.setSrc(IntRectangle(160, 144, 39, 31));
|
||||
@@ -27,7 +27,7 @@ PauseScreen::PauseScreen(bool wasBackPaused)
|
||||
def.width = defSrc.w * 0.666667f;
|
||||
def.height = defSrc.h * 0.666667f;
|
||||
|
||||
bSound.setImageDef(def, true);
|
||||
// bSound.setImageDef(def, true);
|
||||
defSrc.y += defSrc.h;
|
||||
bThirdPerson.setImageDef(def, true);
|
||||
bHideGui.setImageDef(def, true);
|
||||
@@ -60,10 +60,10 @@ void PauseScreen::init() {
|
||||
buttons.push_back(bContinue);
|
||||
buttons.push_back(bQuit);
|
||||
|
||||
bSound.updateImage(&minecraft->options);
|
||||
// bSound.updateImage(&minecraft->options);
|
||||
bThirdPerson.updateImage(&minecraft->options);
|
||||
bHideGui.updateImage(&minecraft->options);
|
||||
buttons.push_back(&bSound);
|
||||
// buttons.push_back(&bSound);
|
||||
buttons.push_back(&bThirdPerson);
|
||||
//buttons.push_back(&bHideGui);
|
||||
|
||||
@@ -88,7 +88,7 @@ void PauseScreen::init() {
|
||||
// buttons.push_back(bThirdPerson);
|
||||
|
||||
for (unsigned int i = 0; i < buttons.size(); ++i) {
|
||||
if (buttons[i] == &bSound) continue;
|
||||
// if (buttons[i] == &bSound) continue;
|
||||
if (buttons[i] == &bThirdPerson) continue;
|
||||
if (buttons[i] == &bHideGui) continue;
|
||||
tabButtons.push_back(buttons[i]);
|
||||
@@ -115,10 +115,10 @@ void PauseScreen::setupPositions() {
|
||||
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
|
||||
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 3;
|
||||
|
||||
bSound.y = bThirdPerson.y = 8;
|
||||
bSound.x = 4;
|
||||
bThirdPerson.x = bSound.x + 4 + bSound.width;
|
||||
bHideGui.x = bThirdPerson.x + 4 + bThirdPerson.width;
|
||||
// bSound.y = bThirdPerson.y = 8;
|
||||
// bSound.x = 4;
|
||||
// bThirdPerson.x = bSound.x + 4 + bSound.width;
|
||||
// bHideGui.x = bThirdPerson.x + 4 + bThirdPerson.width;
|
||||
|
||||
//bThirdPerson->x = (width - bThirdPerson->w) / 2;
|
||||
//bThirdPerson->y = yBase + 32 * 4;
|
||||
|
||||
@@ -35,7 +35,7 @@ private:
|
||||
Button* bServerVisibility;
|
||||
// Button* bThirdPerson;
|
||||
|
||||
OptionButton bSound;
|
||||
// OptionButton bSound;
|
||||
OptionButton bThirdPerson;
|
||||
OptionButton bHideGui;
|
||||
};
|
||||
|
||||
@@ -12,6 +12,8 @@
|
||||
|
||||
#include "../../Minecraft.h"
|
||||
|
||||
#include <client/gui/screens/UsernameScreen.h>
|
||||
|
||||
Screen* ScreenChooser::createScreen( ScreenId id )
|
||||
{
|
||||
Screen* screen = NULL;
|
||||
|
||||
@@ -415,9 +415,9 @@ bool SelectWorldScreen::isInGameScreen() { return true; }
|
||||
void SelectWorldScreen::keyPressed( int eventKey )
|
||||
{
|
||||
if (bWorldView.selected) {
|
||||
if (eventKey == minecraft->options.keyLeft.key)
|
||||
if (eventKey == minecraft->options.getIntValue(OPTIONS_KEY_RIGHT))
|
||||
worldsList->stepLeft();
|
||||
if (eventKey == minecraft->options.keyRight.key)
|
||||
if (eventKey == minecraft->options.getIntValue(OPTIONS_KEY_LEFT))
|
||||
worldsList->stepRight();
|
||||
}
|
||||
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#include "../Screen.h"
|
||||
#include "../TweenData.h"
|
||||
#include "../components/Button.h"
|
||||
#include "../components/SmallButton.h"
|
||||
#include "../components/RolledSelectionListH.h"
|
||||
#include "../../Minecraft.h"
|
||||
#include "../../../world/level/storage/LevelStorageSource.h"
|
||||
|
||||
@@ -223,12 +223,6 @@ void SimpleChooseLevelScreen::keyPressed(int eventKey)
|
||||
Screen::keyPressed(eventKey);
|
||||
}
|
||||
|
||||
void SimpleChooseLevelScreen::keyboardNewChar(char inputChar)
|
||||
{
|
||||
// forward character input to focused textbox(s)
|
||||
for (auto* tb : textBoxes) tb->handleChar(inputChar);
|
||||
}
|
||||
|
||||
bool SimpleChooseLevelScreen::handleBackEvent(bool isDown) {
|
||||
if (!isDown)
|
||||
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
||||
|
||||
@@ -23,7 +23,6 @@ public:
|
||||
void buttonClicked(Button* button);
|
||||
bool handleBackEvent(bool isDown);
|
||||
virtual void keyPressed(int eventKey);
|
||||
virtual void keyboardNewChar(char inputChar);
|
||||
virtual void mouseClicked(int x, int y, int buttonNum);
|
||||
|
||||
private:
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "../../../util/Mth.h"
|
||||
|
||||
#include "../Font.h"
|
||||
#include "../components/SmallButton.h"
|
||||
#include "../components/ScrolledSelectionList.h"
|
||||
|
||||
#include "../../Minecraft.h"
|
||||
@@ -38,7 +37,7 @@ void StartMenuScreen::init()
|
||||
|
||||
bJoin.active = bHost.active = bOptions.active = true;
|
||||
|
||||
if (minecraft->options.username.empty()) {
|
||||
if (minecraft->options.getStringValue(OPTIONS_USERNAME).empty()) {
|
||||
return; // tick() will redirect to UsernameScreen
|
||||
}
|
||||
|
||||
@@ -105,7 +104,7 @@ void StartMenuScreen::setupPositions() {
|
||||
}
|
||||
|
||||
void StartMenuScreen::tick() {
|
||||
if (minecraft->options.username.empty()) {
|
||||
if (minecraft->options.getStringValue(OPTIONS_USERNAME).empty()) {
|
||||
minecraft->setScreen(new UsernameScreen());
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -132,7 +132,7 @@ void TextEditScreen::keyPressed( int eventKey ) {
|
||||
}
|
||||
}
|
||||
|
||||
void TextEditScreen::keyboardNewChar( char inputChar ) {
|
||||
void TextEditScreen::charPressed( char inputChar ) {
|
||||
std::string fullstring = sign->messages[line] + inputChar;
|
||||
if(fullstring.length() < 16) {
|
||||
sign->messages[line] = fullstring;
|
||||
|
||||
@@ -20,7 +20,7 @@ public:
|
||||
void render(int xm, int ym, float a);
|
||||
virtual void lostFocus();
|
||||
virtual void keyPressed(int eventKey);
|
||||
virtual void keyboardNewChar(char inputChar);
|
||||
virtual void charPressed(char inputChar);
|
||||
void setupPositions();
|
||||
void buttonClicked(Button* button);
|
||||
protected:
|
||||
|
||||
@@ -63,30 +63,6 @@ void UsernameScreen::keyPressed(int eventKey)
|
||||
Screen::keyPressed(eventKey);
|
||||
}
|
||||
|
||||
void UsernameScreen::keyboardNewChar(char inputChar)
|
||||
{
|
||||
for (auto* tb : textBoxes) tb->handleChar(inputChar);
|
||||
}
|
||||
|
||||
void UsernameScreen::mouseClicked(int x, int y, int button)
|
||||
{
|
||||
int lvlTop = tUsername.y - (Font::DefaultLineHeight + 4);
|
||||
int lvlBottom = tUsername.y + tUsername.height;
|
||||
int lvlLeft = tUsername.x;
|
||||
int lvlRight = tUsername.x + tUsername.width;
|
||||
bool clickedLevel = x >= lvlLeft && x < lvlRight && y >= lvlTop && y < lvlBottom;
|
||||
|
||||
if (clickedLevel) {
|
||||
tUsername.setFocus(minecraft);
|
||||
} else {
|
||||
// click outside both fields -> blur both
|
||||
tUsername.loseFocus(minecraft);
|
||||
}
|
||||
|
||||
// also let the parent class handle button presses/etc.
|
||||
Screen::mouseClicked(x, y, button);
|
||||
}
|
||||
|
||||
void UsernameScreen::removed()
|
||||
{
|
||||
minecraft->platform()->hideKeyboard();
|
||||
@@ -95,7 +71,7 @@ void UsernameScreen::removed()
|
||||
void UsernameScreen::buttonClicked(Button* button)
|
||||
{
|
||||
if (button == &_btnDone && !tUsername.text.empty()) {
|
||||
minecraft->options.username = tUsername.text;
|
||||
minecraft->options.set(OPTIONS_USERNAME, tUsername.text);
|
||||
minecraft->options.save();
|
||||
minecraft->user->name = tUsername.text;
|
||||
minecraft->setScreen(NULL); // goes to StartMenuScreen
|
||||
|
||||
@@ -13,24 +13,22 @@ public:
|
||||
UsernameScreen();
|
||||
virtual ~UsernameScreen();
|
||||
|
||||
void init();
|
||||
void init() override;
|
||||
virtual void setupPositions() override;
|
||||
void render(int xm, int ym, float a);
|
||||
void tick();
|
||||
void render(int xm, int ym, float a) override;
|
||||
void tick() override;
|
||||
|
||||
virtual bool isPauseScreen() { return false; }
|
||||
virtual bool isPauseScreen() override { return false; }
|
||||
|
||||
virtual void keyPressed(int eventKey);
|
||||
virtual void keyboardNewChar(char inputChar);
|
||||
virtual bool handleBackEvent(bool isDown) { return true; } // block back/escape
|
||||
virtual void removed();
|
||||
virtual void mouseClicked(int x, int y, int button);
|
||||
virtual void keyPressed(int eventKey) override;
|
||||
virtual bool handleBackEvent(bool isDown) override { return true; } // block back/escape
|
||||
virtual void removed() override;
|
||||
|
||||
protected:
|
||||
virtual void buttonClicked(Button* button);
|
||||
virtual void buttonClicked(Button* button) override;
|
||||
|
||||
private:
|
||||
Button _btnDone;
|
||||
Touch::TButton _btnDone;
|
||||
TextBox tUsername;
|
||||
std::string _input;
|
||||
int _cursorBlink;
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
#include "../../Screen.h"
|
||||
#include "../../components/Button.h"
|
||||
#include "../../components/SmallButton.h"
|
||||
#include "../../components/RolledSelectionListV.h"
|
||||
#include "../../../Minecraft.h"
|
||||
#include "../../../../platform/input/Multitouch.h"
|
||||
|
||||
@@ -552,9 +552,9 @@ bool SelectWorldScreen::isInGameScreen() { return true; }
|
||||
void SelectWorldScreen::keyPressed( int eventKey )
|
||||
{
|
||||
if (bWorldView.selected) {
|
||||
if (eventKey == minecraft->options.keyLeft.key)
|
||||
if (eventKey == minecraft->options.getIntValue(OPTIONS_KEY_LEFT))
|
||||
worldsList->stepLeft();
|
||||
if (eventKey == minecraft->options.keyRight.key)
|
||||
if (eventKey == minecraft->options.getIntValue(OPTIONS_KEY_RIGHT))
|
||||
worldsList->stepRight();
|
||||
}
|
||||
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#include "../PauseScreen.h"
|
||||
|
||||
#include "../../Font.h"
|
||||
#include "../../components/SmallButton.h"
|
||||
#include "../../components/ScrolledSelectionList.h"
|
||||
#include "../../components/GuiElement.h"
|
||||
|
||||
@@ -58,7 +57,6 @@ void StartMenuScreen::init()
|
||||
buttons.push_back(&bHost);
|
||||
buttons.push_back(&bJoin);
|
||||
buttons.push_back(&bOptions);
|
||||
|
||||
|
||||
|
||||
tabButtons.push_back(&bHost);
|
||||
|
||||
@@ -72,22 +72,24 @@ LocalPlayer::~LocalPlayer() {
|
||||
|
||||
/*private*/
|
||||
void LocalPlayer::calculateFlight(float xa, float ya, float za) {
|
||||
float flySpeed = minecraft->options.getProgressValue(OPTIONS_FLY_SPEED);
|
||||
float sensivity = minecraft->options.getProgressValue(OPTIONS_SENSITIVITY);
|
||||
|
||||
xa = xa * minecraft->options.flySpeed;
|
||||
xa = xa * flySpeed;
|
||||
ya = 0;
|
||||
za = za * minecraft->options.flySpeed;
|
||||
za = za * flySpeed;
|
||||
|
||||
#ifdef ANDROID
|
||||
if (Keyboard::isKeyDown(103)) ya = .2f * minecraft->options.flySpeed;
|
||||
if (Keyboard::isKeyDown(102)) ya = -.2f * minecraft->options.flySpeed;
|
||||
#else
|
||||
if (Keyboard::isKeyDown(Keyboard::KEY_E)) ya = .2f * minecraft->options.flySpeed;
|
||||
if (Keyboard::isKeyDown(Keyboard::KEY_Q)) ya = -.2f * minecraft->options.flySpeed;
|
||||
if (Keyboard::isKeyDown(Keyboard::KEY_E)) ya = .2f * flySpeed;
|
||||
if (Keyboard::isKeyDown(Keyboard::KEY_Q)) ya = -.2f * flySpeed;
|
||||
#endif
|
||||
|
||||
flyX = 10 * smoothFlyX.getNewDeltaValue(xa, .35f * minecraft->options.sensitivity);
|
||||
flyY = 10 * smoothFlyY.getNewDeltaValue(ya, .35f * minecraft->options.sensitivity);
|
||||
flyZ = 10 * smoothFlyZ.getNewDeltaValue(za, .35f * minecraft->options.sensitivity);
|
||||
flyX = 10 * smoothFlyX.getNewDeltaValue(xa, .35f * sensivity);
|
||||
flyY = 10 * smoothFlyY.getNewDeltaValue(ya, .35f * sensivity);
|
||||
flyZ = 10 * smoothFlyZ.getNewDeltaValue(za, .35f * sensivity);
|
||||
}
|
||||
|
||||
bool LocalPlayer::isSolidTile(int x, int y, int z) {
|
||||
@@ -152,7 +154,7 @@ void LocalPlayer::tick() {
|
||||
|
||||
printf("armor %d: %d\n", i, a->getAuxValue());
|
||||
}
|
||||
/**/
|
||||
*/
|
||||
|
||||
updateArmorTypeHash();
|
||||
#ifndef STANDALONE_SERVER
|
||||
@@ -251,7 +253,7 @@ void LocalPlayer::closeContainer() {
|
||||
//@Override
|
||||
void LocalPlayer::move(float xa, float ya, float za) {
|
||||
//@note: why is this == minecraft->player needed?
|
||||
if (this == minecraft->player && minecraft->options.isFlying) {
|
||||
if (this == minecraft->player && minecraft->options.getBooleanValue(OPTIONS_IS_FLYING)) {
|
||||
noPhysics = true;
|
||||
float tmp = walkDist; // update
|
||||
calculateFlight((float) xa, (float) ya, (float) za);
|
||||
|
||||
@@ -12,14 +12,12 @@ KeyboardInput::KeyboardInput( Options* options )
|
||||
void KeyboardInput::setKey( int key, bool state )
|
||||
{
|
||||
int id = -1;
|
||||
if (key == options->keyUp.key) id = KEY_UP;
|
||||
if (key == options->keyDown.key) id = KEY_DOWN;
|
||||
if (key == options->keyLeft.key) id = KEY_LEFT;
|
||||
if (key == options->keyRight.key) id = KEY_RIGHT;
|
||||
if (key == options->keyJump.key) id = KEY_JUMP;
|
||||
if (key == options->keySneak.key) id = KEY_SNEAK;
|
||||
if (key == options->keyCraft.key) id = KEY_CRAFT;
|
||||
//printf("key: %d\n", id);
|
||||
if (key == options->getIntValue(OPTIONS_KEY_FORWARD)) id = KEY_UP;
|
||||
if (key == options->getIntValue(OPTIONS_KEY_BACK)) id = KEY_DOWN;
|
||||
if (key == options->getIntValue(OPTIONS_KEY_LEFT)) id = KEY_LEFT;
|
||||
if (key == options->getIntValue(OPTIONS_KEY_RIGHT)) id = KEY_RIGHT;
|
||||
if (key == options->getIntValue(OPTIONS_KEY_JUMP)) id = KEY_JUMP;
|
||||
if (key == options->getIntValue(OPTIONS_KEY_SNEAK)) id = KEY_SNEAK;
|
||||
if (id >= 0) {
|
||||
keys[id] = state;
|
||||
}
|
||||
|
||||
@@ -89,7 +89,7 @@ public:
|
||||
}
|
||||
|
||||
virtual void onConfigChanged(const Config& c) {
|
||||
if (false && _options->isJoyTouchArea) {
|
||||
if (false && _options->getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA)) {
|
||||
int touchWidth = c.width - (int)inventoryArea._x1;
|
||||
if (touchWidth > (int)c.minecraft->pixelCalc.millimetersToPixels(60))
|
||||
touchWidth = (int)c.minecraft->pixelCalc.millimetersToPixels(60);
|
||||
@@ -293,7 +293,7 @@ public:
|
||||
}
|
||||
|
||||
void render(float alpha) {
|
||||
if (_options->isJoyTouchArea) {
|
||||
if (_options->getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA)) {
|
||||
fill( (int) (Gui::InvGuiScale * joyTouchArea._x0),
|
||||
(int) (Gui::InvGuiScale * joyTouchArea._y0),
|
||||
(int) (Gui::InvGuiScale * joyTouchArea._x1),
|
||||
@@ -429,8 +429,8 @@ public:
|
||||
#ifdef __APPLE__
|
||||
_turnBuild.pauseArea = _move.getPauseRectangleArea();
|
||||
#endif
|
||||
_turnBuild.inventoryArea = _mc->gui.getRectangleArea( _mc->options.isLeftHanded? 1 : -1 );
|
||||
_turnBuild.setSensitivity(c.options->isJoyTouchArea? 1.8f : 1.0f);
|
||||
_turnBuild.inventoryArea = _mc->gui.getRectangleArea( _mc->options.getBooleanValue(OPTIONS_IS_LEFT_HANDED)? 1 : -1 );
|
||||
_turnBuild.setSensitivity(c.options->getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA)? 1.8f : 1.0f);
|
||||
((ITurnInput*)&_turnBuild)->onConfigChanged(c);
|
||||
}
|
||||
|
||||
|
||||
@@ -134,7 +134,7 @@ void TouchscreenInput_TestFps::onConfigChanged(const Config& c) {
|
||||
float yy;
|
||||
|
||||
const float BaseY = -8 + h - 3.0f * Bh;
|
||||
const float BaseX = _options->isLeftHanded? -8 + w - 3 * Bw
|
||||
const float BaseX = _options->getBooleanValue(OPTIONS_IS_LEFT_HANDED)? -8 + w - 3 * Bw
|
||||
: 8 + 0;
|
||||
// Setup the bounding rectangle
|
||||
_boundingRectangle = RectangleArea(BaseX, BaseY, BaseX + 3 * Bw, BaseY + 3 * Bh);
|
||||
@@ -418,7 +418,7 @@ const RectangleArea& TouchscreenInput_TestFps::getPauseRectangleArea()
|
||||
}
|
||||
|
||||
void TouchscreenInput_TestFps::rebuild() {
|
||||
if (_options->hideGui)
|
||||
if (_options->getBooleanValue(OPTIONS_HIDEGUI))
|
||||
return;
|
||||
|
||||
Tesselator& t = Tesselator::instance;
|
||||
|
||||
@@ -89,9 +89,9 @@ void renderCursor(float x, float y, Minecraft* minecraft) {
|
||||
|
||||
/*private*/
|
||||
void GameRenderer::setupCamera(float a, int eye) {
|
||||
renderDistance = (float) (16 * 16 >> (mc->options.viewDistance));
|
||||
renderDistance = (float) (16 * 16 >> (mc->options.getIntValue(OPTIONS_VIEW_DISTANCE)));
|
||||
#if defined(ANDROID)
|
||||
if (mc->isPowerVR() && mc->options.viewDistance <= 2)
|
||||
if (mc->isPowerVR() && mc->options.getIntValue(OPTIONS_VIEW_DISTANCE) <= 2)
|
||||
renderDistance *= 0.8f;
|
||||
#endif
|
||||
|
||||
@@ -99,7 +99,7 @@ void GameRenderer::setupCamera(float a, int eye) {
|
||||
glLoadIdentity2();
|
||||
|
||||
float stereoScale = 0.07f;
|
||||
if (mc->options.anaglyph3d) glTranslatef2(-(eye * 2 - 1) * stereoScale, 0, 0);
|
||||
if (mc->options.getBooleanValue(OPTIONS_ANAGLYPH_3D)) glTranslatef2(-(eye * 2 - 1) * stereoScale, 0, 0);
|
||||
if (zoom != 1) {
|
||||
glTranslatef2((float) zoom_x, (float) -zoom_y, 0);
|
||||
glScalef2(zoom, zoom, 1);
|
||||
@@ -110,10 +110,10 @@ void GameRenderer::setupCamera(float a, int eye) {
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity2();
|
||||
if (mc->options.anaglyph3d) glTranslatef2((eye * 2 - 1) * 0.10f, 0, 0);
|
||||
if (mc->options.getBooleanValue(OPTIONS_ANAGLYPH_3D)) glTranslatef2((eye * 2 - 1) * 0.10f, 0, 0);
|
||||
|
||||
bobHurt(a);
|
||||
if (mc->options.bobView) bobView(a);
|
||||
if (mc->options.getBooleanValue(OPTIONS_VIEW_BOBBING)) bobView(a);
|
||||
|
||||
moveCameraToPlayer(a);
|
||||
}
|
||||
@@ -127,7 +127,7 @@ void GameRenderer::render(float a) {
|
||||
mc->mouseHandler.poll();
|
||||
//printf("Controller.x,y : %f,%f\n", Controller::getX(0), Controller::getY(0));
|
||||
|
||||
float ss = mc->options.sensitivity * 0.6f + 0.2f;
|
||||
float ss = mc->options.getProgressValue(OPTIONS_SENSITIVITY) * 0.6f + 0.2f;
|
||||
float sens = (ss * ss * ss) * 8;
|
||||
float xo = mc->mouseHandler.xd * sens * 4.f;
|
||||
float yo = mc->mouseHandler.yd * sens * 4.f;
|
||||
@@ -141,7 +141,7 @@ void GameRenderer::render(float a) {
|
||||
_rotY += yo;
|
||||
|
||||
int yAxis = -1;
|
||||
if (mc->options.invertYMouse) yAxis = 1;
|
||||
if (mc->options.getBooleanValue(OPTIONS_INVERT_Y_MOUSE)) yAxis = 1;
|
||||
|
||||
bool screenCovering = mc->screen && !mc->screen->passEvents;
|
||||
if (!screenCovering)
|
||||
@@ -181,7 +181,7 @@ void GameRenderer::render(float a) {
|
||||
renderLevel(a);
|
||||
hasClearedColorBuffer = true;
|
||||
|
||||
if (!mc->options.hideGui) {
|
||||
if (!mc->options.getBooleanValue(OPTIONS_HIDEGUI)) {
|
||||
TIMER_POP_PUSH("gui");
|
||||
setupGuiScreen(false);
|
||||
hasSetupGuiScreen = true;
|
||||
@@ -248,7 +248,7 @@ void GameRenderer::renderLevel(float a) {
|
||||
float zOff = cameraEntity->zOld + (cameraEntity->z - cameraEntity->zOld) * a;
|
||||
|
||||
for (int i = 0; i < 2; i++) {
|
||||
if (mc->options.anaglyph3d) {
|
||||
if (mc->options.getBooleanValue(OPTIONS_ANAGLYPH_3D)) {
|
||||
if (i == 0) glColorMask(false, true, true, false);
|
||||
else glColorMask(true, false, false, false);
|
||||
}
|
||||
@@ -270,7 +270,7 @@ void GameRenderer::renderLevel(float a) {
|
||||
screenScissorArea.w, screenScissorArea.h);
|
||||
}
|
||||
|
||||
if(mc->options.fancyGraphics) {
|
||||
if(mc->options.getBooleanValue(OPTIONS_FANCY_GRAPHICS)) {
|
||||
setupFog(-1);
|
||||
TIMER_POP_PUSH("sky");
|
||||
glFogf(GL_FOG_START, renderDistance * 0.2f);
|
||||
@@ -282,7 +282,7 @@ void GameRenderer::renderLevel(float a) {
|
||||
glEnable2(GL_FOG);
|
||||
setupFog(1);
|
||||
|
||||
if (mc->options.ambientOcclusion) {
|
||||
if (mc->options.getBooleanValue(OPTIONS_AMBIENT_OCCLUSION)) {
|
||||
glShadeModel2(GL_SMOOTH);
|
||||
}
|
||||
|
||||
@@ -294,7 +294,7 @@ void GameRenderer::renderLevel(float a) {
|
||||
mc->levelRenderer->cull(&frustum, a);
|
||||
mc->levelRenderer->updateDirtyChunks(cameraEntity, false);
|
||||
|
||||
if(mc->options.fancyGraphics) {
|
||||
if(mc->options.getBooleanValue(OPTIONS_FANCY_GRAPHICS)) {
|
||||
prepareAndRenderClouds(levelRenderer, a);
|
||||
}
|
||||
|
||||
@@ -379,7 +379,7 @@ void GameRenderer::renderLevel(float a) {
|
||||
renderItemInHand(a, i);
|
||||
}
|
||||
|
||||
if (!mc->options.anaglyph3d) {
|
||||
if (!mc->options.getBooleanValue(OPTIONS_ANAGLYPH_3D)) {
|
||||
TIMER_POP();
|
||||
return;
|
||||
}
|
||||
@@ -431,7 +431,7 @@ void GameRenderer::moveCameraToPlayer(float a) {
|
||||
if(player->isPlayer() && ((Player*)player)->isSleeping()) {
|
||||
heightOffset += 1.0;
|
||||
glTranslatef(0.0f, 0.3f, 0);
|
||||
if (!mc->options.fixedCamera) {
|
||||
if (!mc->options.getBooleanValue(OPTIONS_FIXED_CAMERA)) {
|
||||
int t = mc->level->getTile(Mth::floor(player->x), Mth::floor(player->y), Mth::floor(player->z));
|
||||
if (t == Tile::bed->id) {
|
||||
int data = mc->level->getData(Mth::floor(player->x), Mth::floor(player->y), Mth::floor(player->z));
|
||||
@@ -442,10 +442,10 @@ void GameRenderer::moveCameraToPlayer(float a) {
|
||||
glRotatef(player->yRotO + (player->yRot - player->yRotO) * a + 180, 0, -1, 0);
|
||||
glRotatef(player->xRotO + (player->xRot - player->xRotO) * a, -1, 0, 0);
|
||||
}
|
||||
} else if (mc->options.thirdPersonView/* || (player->isPlayer() && !player->isAlive())*/) {
|
||||
} else if (mc->options.getBooleanValue(OPTIONS_THIRD_PERSON_VIEW)/* || (player->isPlayer() && !player->isAlive())*/) {
|
||||
float cameraDist = thirdDistanceO + (thirdDistance - thirdDistanceO) * a;
|
||||
|
||||
if (mc->options.fixedCamera) {
|
||||
if (mc->options.getBooleanValue(OPTIONS_FIXED_CAMERA)) {
|
||||
|
||||
float rotationY = thirdRotationO + (thirdRotation - thirdRotationO) * a;
|
||||
float xRot = thirdTiltO + (thirdTilt - thirdTiltO) * a;
|
||||
@@ -488,7 +488,7 @@ void GameRenderer::moveCameraToPlayer(float a) {
|
||||
glTranslatef2(0, 0, -0.1f);
|
||||
}
|
||||
|
||||
if (!mc->options.fixedCamera) {
|
||||
if (!mc->options.getBooleanValue(OPTIONS_FIXED_CAMERA)) {
|
||||
glRotatef2(player->xRotO + (player->xRot - player->xRotO) * a, 1.0f, 0.0f, 0.0f);
|
||||
glRotatef2(player->yRotO + (player->yRot - player->yRotO) * a + 180, 0, 1, 0);
|
||||
//if (_t_keepPic > 0)
|
||||
@@ -609,7 +609,7 @@ bool GameRenderer::updateFreeformPickDirection(float a, Vec3& outDir) {
|
||||
|
||||
Vec3 c = mc->cameraTargetPlayer->getPos(a);
|
||||
|
||||
bool firstPerson = !mc->options.thirdPersonView;
|
||||
bool firstPerson = !mc->options.getBooleanValue(OPTIONS_THIRD_PERSON_VIEW);
|
||||
const float PickingDistance = firstPerson? 6.0f : 12.0f;
|
||||
|
||||
_shTicks = -1;
|
||||
@@ -785,7 +785,7 @@ void GameRenderer::tick(int nTick, int maxTick) {
|
||||
Mth::floor(mc->cameraTargetPlayer->y),
|
||||
Mth::floor(mc->cameraTargetPlayer->z));
|
||||
|
||||
float whiteness = (3 - mc->options.viewDistance) / 3.0f;
|
||||
float whiteness = (3 - mc->options.getIntValue(OPTIONS_VIEW_DISTANCE)) / 3.0f;
|
||||
float fogBrT = brr * (1 - whiteness) + whiteness;
|
||||
fogBr += (fogBrT - fogBr) * 0.1f;
|
||||
|
||||
@@ -800,7 +800,7 @@ void GameRenderer::setupClearColor(float a) {
|
||||
Level* level = mc->level;
|
||||
Mob* player = mc->cameraTargetPlayer;
|
||||
|
||||
float whiteness = 1.0f / (4 - mc->options.viewDistance);
|
||||
float whiteness = 1.0f / (4 - mc->options.getIntValue(OPTIONS_VIEW_DISTANCE));
|
||||
whiteness = 1 - (float) pow(whiteness, 0.25f);
|
||||
|
||||
Vec3 skyColor = level->getSkyColor(mc->cameraTargetPlayer, a);
|
||||
@@ -832,7 +832,7 @@ void GameRenderer::setupClearColor(float a) {
|
||||
fg *= brr;
|
||||
fb *= brr;
|
||||
|
||||
if (mc->options.anaglyph3d) {
|
||||
if (mc->options.getBooleanValue(OPTIONS_ANAGLYPH_3D)) {
|
||||
float frr = (fr * 30 + fg * 59 + fb * 11) / 100;
|
||||
float fgg = (fr * 30 + fg * 70) / (100);
|
||||
float fbb = (fr * 30 + fb * 70) / (100);
|
||||
@@ -878,14 +878,14 @@ void GameRenderer::setupGuiScreen( bool clearColorBuffer )
|
||||
/*private*/
|
||||
void GameRenderer::renderItemInHand(float a, int eye) {
|
||||
glLoadIdentity2();
|
||||
if (mc->options.anaglyph3d) glTranslatef2((eye * 2 - 1) * 0.10f, 0, 0);
|
||||
if (mc->options.getBooleanValue(OPTIONS_ANAGLYPH_3D)) glTranslatef2((eye * 2 - 1) * 0.10f, 0, 0);
|
||||
|
||||
glPushMatrix2();
|
||||
bobHurt(a);
|
||||
if (mc->options.bobView) bobView(a);
|
||||
if (mc->options.getBooleanValue(OPTIONS_VIEW_BOBBING)) bobView(a);
|
||||
|
||||
if (!mc->options.thirdPersonView && (mc->cameraTargetPlayer->isPlayer() && !((Player*)mc->cameraTargetPlayer)->isSleeping())) {
|
||||
if (!mc->options.hideGui) {
|
||||
if (!mc->options.getBooleanValue(OPTIONS_THIRD_PERSON_VIEW) && (mc->cameraTargetPlayer->isPlayer() && !((Player*)mc->cameraTargetPlayer)->isSleeping())) {
|
||||
if (!mc->options.getBooleanValue(OPTIONS_HIDEGUI)) {
|
||||
float fov = getFov(a, false);
|
||||
if (fov != _setupCameraFov) {
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
@@ -898,11 +898,11 @@ void GameRenderer::renderItemInHand(float a, int eye) {
|
||||
}
|
||||
|
||||
glPopMatrix2();
|
||||
if (!mc->options.thirdPersonView && (mc->cameraTargetPlayer->isPlayer() && !((Player*)mc->cameraTargetPlayer)->isSleeping())) {
|
||||
if (!mc->options.getBooleanValue(OPTIONS_THIRD_PERSON_VIEW) && (mc->cameraTargetPlayer->isPlayer() && !((Player*)mc->cameraTargetPlayer)->isSleeping())) {
|
||||
itemInHandRenderer->renderScreenEffect(a);
|
||||
bobHurt(a);
|
||||
}
|
||||
if (mc->options.bobView) bobView(a);
|
||||
if (mc->options.getBooleanValue(OPTIONS_VIEW_BOBBING)) bobView(a);
|
||||
}
|
||||
|
||||
void GameRenderer::onGraphicsReset()
|
||||
|
||||
@@ -149,9 +149,11 @@ void LevelRenderer::allChanged()
|
||||
{
|
||||
deleteChunks();
|
||||
|
||||
Tile::leaves->setFancy(mc->options.fancyGraphics);
|
||||
Tile::leaves_carried->setFancy(mc->options.fancyGraphics);
|
||||
lastViewDistance = mc->options.viewDistance;
|
||||
bool fancy = mc->options.getBooleanValue(OPTIONS_FANCY_GRAPHICS);
|
||||
|
||||
Tile::leaves->setFancy(fancy);
|
||||
Tile::leaves_carried->setFancy(fancy);
|
||||
lastViewDistance = mc->options.getIntValue(OPTIONS_VIEW_DISTANCE);
|
||||
|
||||
int dist = (512 >> 3) << (3 - lastViewDistance);
|
||||
if (lastViewDistance <= 2 && mc->isPowerVR())
|
||||
@@ -295,7 +297,7 @@ void LevelRenderer::resortChunks( int xc, int yc, int zc )
|
||||
|
||||
int LevelRenderer::render( Mob* player, int layer, float alpha )
|
||||
{
|
||||
if (mc->options.viewDistance != lastViewDistance) {
|
||||
if (mc->options.getIntValue(OPTIONS_VIEW_DISTANCE) != lastViewDistance) {
|
||||
allChanged();
|
||||
}
|
||||
|
||||
@@ -334,7 +336,7 @@ int LevelRenderer::render( Mob* player, int layer, float alpha )
|
||||
}
|
||||
|
||||
int count = 0;
|
||||
if (occlusionCheck && !mc->options.anaglyph3d && layer == 0) {
|
||||
if (occlusionCheck && !mc->options.getBooleanValue(OPTIONS_ANAGLYPH_3D) && layer == 0) {
|
||||
int from = 0;
|
||||
int to = 16;
|
||||
//checkQueryResults(from, to);
|
||||
@@ -938,10 +940,12 @@ void LevelRenderer::renderEntities(Vec3 cam, Culler* culler, float a) {
|
||||
for (int i = 0; i < totalEntities; i++) {
|
||||
Entity* entity = entities[i];
|
||||
|
||||
bool thirdPerson = mc->options.getBooleanValue(OPTIONS_THIRD_PERSON_VIEW);
|
||||
|
||||
if (entity->shouldRender(cam) && culler->isVisible(entity->bb))
|
||||
{
|
||||
if (entity == mc->cameraTargetPlayer && mc->options.thirdPersonView == 0 && mc->cameraTargetPlayer->isPlayer() && !((Player*)mc->cameraTargetPlayer)->isSleeping()) continue;
|
||||
if (entity == mc->cameraTargetPlayer && !mc->options.thirdPersonView)
|
||||
if (entity == mc->cameraTargetPlayer && thirdPerson == 0 && mc->cameraTargetPlayer->isPlayer() && !((Player*)mc->cameraTargetPlayer)->isSleeping()) continue;
|
||||
if (entity == mc->cameraTargetPlayer && !thirdPerson)
|
||||
continue;
|
||||
if (!level->hasChunkAt(Mth::floor(entity->x), Mth::floor(entity->y), Mth::floor(entity->z)))
|
||||
continue;
|
||||
@@ -996,7 +1000,7 @@ void LevelRenderer::renderSky(float alpha) {
|
||||
float sg = (float) sc.y;
|
||||
float sb = (float) sc.z;// + 0.5f;
|
||||
|
||||
if (mc->options.anaglyph3d) {
|
||||
if (mc->options.getBooleanValue(OPTIONS_ANAGLYPH_3D)) {
|
||||
float srr = (sr * 30.0f + sg * 59.0f + sb * 11.0f) / 100.0f;
|
||||
float sgg = (sr * 30.0f + sg * 70.0f) / (100.0f);
|
||||
float sbb = (sr * 30.0f + sb * 70.0f) / (100.0f);
|
||||
@@ -1258,20 +1262,20 @@ void LevelRenderer::takePicture( TripodCamera* cam, Entity* entity )
|
||||
{
|
||||
// Push old values
|
||||
Mob* oldCameraEntity = mc->cameraTargetPlayer;
|
||||
bool hideGui = mc->options.hideGui;
|
||||
bool thirdPerson = mc->options.thirdPersonView;
|
||||
bool hideGui = mc->options.getBooleanValue(OPTIONS_HIDEGUI);
|
||||
bool thirdPerson = mc->options.getBooleanValue(OPTIONS_THIRD_PERSON_VIEW);
|
||||
|
||||
// @huge @attn: This is highly illegal, super temp!
|
||||
mc->cameraTargetPlayer = (Mob*)cam;
|
||||
mc->options.hideGui = true;
|
||||
mc->options.thirdPersonView = false;
|
||||
mc->options.set(OPTIONS_HIDEGUI, true);
|
||||
mc->options.set(OPTIONS_THIRD_PERSON_VIEW, false);
|
||||
|
||||
mc->gameRenderer->renderLevel(0);
|
||||
|
||||
// Pop values back
|
||||
mc->cameraTargetPlayer = oldCameraEntity;
|
||||
mc->options.hideGui = hideGui;
|
||||
mc->options.thirdPersonView = thirdPerson;
|
||||
mc->options.set(OPTIONS_HIDEGUI, hideGui);
|
||||
mc->options.set(OPTIONS_THIRD_PERSON_VIEW, thirdPerson);
|
||||
|
||||
_t_keepPic = -1;
|
||||
|
||||
|
||||
@@ -26,7 +26,10 @@ void SoundEngine::init( Minecraft* mc, Options* options )
|
||||
this->mc = mc;
|
||||
this->options = options;
|
||||
|
||||
if (/*!loaded && */(options == NULL || (options->sound != 0 || options->music != 0))) {
|
||||
if (/*!loaded && */(options == NULL ||
|
||||
(options->getProgressValue(OPTIONS_SOUND_VOLUME) != 0.f ||
|
||||
options->getProgressValue(OPTIONS_MUSIC_VOLUME) != 0.f)))
|
||||
{
|
||||
loadLibrary();
|
||||
}
|
||||
|
||||
@@ -165,7 +168,7 @@ void SoundEngine::destroy()
|
||||
|
||||
void SoundEngine::update( Mob* player, float a )
|
||||
{
|
||||
if (/*!loaded || */options->sound == 0) return;
|
||||
if (/*!loaded || */options->getProgressValue(OPTIONS_SOUND_VOLUME) == 0) return;
|
||||
if (player == NULL) return;
|
||||
|
||||
_x = player->xo + (player->x - player->xo) * a;
|
||||
@@ -190,20 +193,20 @@ float SoundEngine::_getVolumeMult( float x, float y, float z )
|
||||
#if defined(PRE_ANDROID23)
|
||||
void SoundEngine::play(const std::string& name, float x, float y, float z, float volume, float pitch) {
|
||||
//volume *= (2.0f * _getVolumeMult(x, y, z))
|
||||
if ((volume *= options->sound) <= 0) return;
|
||||
if ((volume *= options->getProgressValue(OPTIONS_SOUND_VOLUME)) <= 0) return;
|
||||
|
||||
volume *= _getVolumeMult(x, y, z);
|
||||
mc->platform()->playSound(name, volume, pitch);
|
||||
}
|
||||
void SoundEngine::playUI(const std::string& name, float volume, float pitch) {
|
||||
if ((volume *= options->sound) <= 0) return;
|
||||
if ((volume *= options->getProgressValue(OPTIONS_SOUND_VOLUME)) <= 0) return;
|
||||
|
||||
//volume *= 2.0f;
|
||||
mc->platform()->playSound(name, volume, pitch);
|
||||
}
|
||||
#elif defined(__APPLE__)
|
||||
void SoundEngine::play(const std::string& name, float x, float y, float z, float volume, float pitch) {
|
||||
if ((volume *= options->sound) <= 0) return;
|
||||
if ((volume *= options->getProgressValue(OPTIONS_SOUND_VOLUME)) <= 0) return;
|
||||
|
||||
volume = Mth::clamp(volume, 0.0f, 1.0f);
|
||||
|
||||
@@ -213,10 +216,10 @@ void SoundEngine::play(const std::string& name, float x, float y, float z, float
|
||||
}
|
||||
}
|
||||
void SoundEngine::playUI(const std::string& name, float volume, float pitch) {
|
||||
if ((volume *= options->sound) <= 0) return;
|
||||
if ((volume *= options->getProgressValue(OPTIONS_SOUND_VOLUME)) <= 0) return;
|
||||
|
||||
volume = Mth::clamp(volume, 0.0f, 1.0f);
|
||||
if (/*!loaded || */options->sound == 0 || volume <= 0) return;
|
||||
if (/*!loaded || */options->getProgressValue(OPTIONS_SOUND_VOLUME) == 0 || volume <= 0) return;
|
||||
|
||||
SoundDesc sound;
|
||||
if (sounds.get(name, sound)) {
|
||||
@@ -228,10 +231,10 @@ void SoundEngine::play(const std::string& name, float x, float y, float z, float
|
||||
void SoundEngine::playUI(const std::string& name, float volume, float pitch) {}
|
||||
#else
|
||||
void SoundEngine::play(const std::string& name, float x, float y, float z, float volume, float pitch) {
|
||||
if ((volume *= options->sound) <= 0) return;
|
||||
if ((volume *= options->getProgressValue(OPTIONS_SOUND_VOLUME)) <= 0) return;
|
||||
|
||||
volume = Mth::clamp( volume * _getVolumeMult(x, y, z), 0.0f, 1.0f);
|
||||
if (/*!loaded || */options->sound == 0 || volume <= 0) return;
|
||||
if (/*!loaded || */options->getProgressValue(OPTIONS_SOUND_VOLUME) == 0 || volume <= 0) return;
|
||||
|
||||
SoundDesc sound;
|
||||
if (sounds.get(name, sound)) {
|
||||
@@ -241,10 +244,10 @@ void SoundEngine::play(const std::string& name, float x, float y, float z, float
|
||||
}
|
||||
}
|
||||
void SoundEngine::playUI(const std::string& name, float volume, float pitch) {
|
||||
if ((volume *= options->sound) <= 0) return;
|
||||
if ((volume *= options->getProgressValue(OPTIONS_SOUND_VOLUME)) <= 0) return;
|
||||
|
||||
volume = Mth::clamp(volume, 0.0f, 1.0f);
|
||||
if (/*!loaded || */options->sound == 0 || volume <= 0) return;
|
||||
if (/*!loaded || */options->getProgressValue(OPTIONS_SOUND_VOLUME) == 0 || volume <= 0) return;
|
||||
|
||||
SoundDesc sound;
|
||||
if (sounds.get(name, sound)) {
|
||||
|
||||
@@ -165,8 +165,8 @@ int main(void) {
|
||||
glfwSwapBuffers(window);
|
||||
glfwPollEvents();
|
||||
|
||||
glfwSwapInterval(((MAIN_CLASS*)app)->options.vsync ? 1 : 0);
|
||||
if(((MAIN_CLASS*)app)->options.limitFramerate) {
|
||||
glfwSwapInterval(((MAIN_CLASS*)app)->options.getBooleanValue(OPTIONS_VSYNC) ? 1 : 0);
|
||||
if(((MAIN_CLASS*)app)->options.getBooleanValue(OPTIONS_LIMIT_FRAMERATE)) {
|
||||
auto frameEnd = clock::now();
|
||||
auto elapsed = std::chrono::duration_cast<std::chrono::microseconds>(frameEnd - frameStart);
|
||||
auto target = std::chrono::microseconds(33333); // ~30 fps
|
||||
|
||||
@@ -415,7 +415,7 @@ void ServerSideNetworkHandler::levelGenerated( Level* level )
|
||||
|
||||
level->addListener(this);
|
||||
#ifndef STANDALONE_SERVER
|
||||
allowIncomingConnections(minecraft->options.serverVisible);
|
||||
allowIncomingConnections(minecraft->options.getBooleanValue(OPTIONS_SERVER_VISIBLE));
|
||||
#else
|
||||
allowIncomingConnections(true);
|
||||
#endif
|
||||
@@ -672,7 +672,7 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SignUpd
|
||||
void ServerSideNetworkHandler::allowIncomingConnections( bool doAllow )
|
||||
{
|
||||
if (doAllow) {
|
||||
raknetInstance->announceServer(minecraft->options.username);
|
||||
raknetInstance->announceServer(minecraft->options.getStringValue(OPTIONS_USERNAME));
|
||||
} else {
|
||||
raknetInstance->announceServer("");
|
||||
}
|
||||
|
||||
@@ -1,20 +1,59 @@
|
||||
#include "Keyboard.h"
|
||||
|
||||
/*
|
||||
const int KeyboardAction::KEYUP = 0;
|
||||
const int KeyboardAction::KEYDOWN = 1;
|
||||
*/
|
||||
int Keyboard::_states[256] = {0};
|
||||
|
||||
int
|
||||
Keyboard::_states[256] = {0};
|
||||
std::vector<KeyboardAction> Keyboard::_inputs;
|
||||
std::vector<char> Keyboard::_inputText;
|
||||
|
||||
std::vector<KeyboardAction>
|
||||
Keyboard::_inputs;
|
||||
std::vector<char>
|
||||
Keyboard::_inputText;
|
||||
int Keyboard::_index = -1;
|
||||
|
||||
int
|
||||
Keyboard::_index = -1;
|
||||
int Keyboard::_textIndex = -1;
|
||||
|
||||
int
|
||||
Keyboard::_textIndex = -1;
|
||||
const char* Keyboard::getKeyName(int key) {
|
||||
switch (key) {
|
||||
case KEY_A: return "A";
|
||||
case KEY_B: return "B";
|
||||
case KEY_C: return "C";
|
||||
case KEY_D: return "D";
|
||||
case KEY_E: return "E";
|
||||
case KEY_F: return "F";
|
||||
case KEY_G: return "G";
|
||||
case KEY_H: return "H";
|
||||
case KEY_I: return "I";
|
||||
case KEY_J: return "J";
|
||||
case KEY_K: return "K";
|
||||
case KEY_L: return "L";
|
||||
case KEY_M: return "M";
|
||||
case KEY_N: return "N";
|
||||
case KEY_O: return "O";
|
||||
case KEY_P: return "P";
|
||||
case KEY_Q: return "Q";
|
||||
case KEY_R: return "R";
|
||||
case KEY_S: return "S";
|
||||
case KEY_T: return "T";
|
||||
case KEY_U: return "U";
|
||||
case KEY_V: return "V";
|
||||
case KEY_W: return "W";
|
||||
case KEY_X: return "X";
|
||||
case KEY_Y: return "Y";
|
||||
case KEY_Z: return "Z";
|
||||
case KEY_BACKSPACE: return "Backspace";
|
||||
case KEY_RETURN: return "Return";
|
||||
case KEY_F1: return "F1";
|
||||
case KEY_F2: return "F2";
|
||||
case KEY_F3: return "F3";
|
||||
case KEY_F4: return "F4";
|
||||
case KEY_F5: return "F5";
|
||||
case KEY_F6: return "F6";
|
||||
case KEY_F7: return "F7";
|
||||
case KEY_F8: return "F8";
|
||||
case KEY_F9: return "F9";
|
||||
case KEY_F10: return "F10";
|
||||
case KEY_F11: return "F11";
|
||||
case KEY_F12: return "F12";
|
||||
case KEY_ESCAPE: return "Esc";
|
||||
case KEY_SPACE: return "Space";
|
||||
case KEY_LSHIFT: return "Left Shift";
|
||||
default: "Unknown";
|
||||
}
|
||||
}
|
||||
@@ -125,6 +125,8 @@ public:
|
||||
static char getChar() {
|
||||
return _inputText[_textIndex];
|
||||
}
|
||||
|
||||
static const char* getKeyName(int key);
|
||||
private:
|
||||
static int _index;
|
||||
static int _textIndex;
|
||||
|
||||
@@ -3,12 +3,13 @@
|
||||
|
||||
//package net.minecraft.world;
|
||||
|
||||
class Difficulty {
|
||||
public:
|
||||
static const int PEACEFUL = 0;
|
||||
static const int EASY = 1;
|
||||
static const int NORMAL = 2;
|
||||
static const int HARD = 3;
|
||||
enum Difficulty {
|
||||
PEACEFUL = 0,
|
||||
EASY = 1,
|
||||
NORMAL = 2,
|
||||
HARD = 3,
|
||||
|
||||
COUNT
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_WORLD__Difficulty_H__*/
|
||||
|
||||
Reference in New Issue
Block a user