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https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-03-22 07:53:30 +00:00
FIX: Rewrite options
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@@ -5,39 +5,8 @@
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#include "../../../util/Mth.h"
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#include <algorithm>
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#include <assert.h>
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Slider::Slider(Minecraft* minecraft, const Options::Option* option, float progressMin, float progressMax)
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: sliderType(SliderProgress), mouseDownOnElement(false), option(option), numSteps(0), progressMin(progressMin), progressMax(progressMax) {
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if(option != NULL) {
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percentage = (minecraft->options.getProgressValue(option) - progressMin) / (progressMax - progressMin);
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}
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}
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Slider::Slider(Minecraft* minecraft, const Options::Option* option, const std::vector<int>& stepVec )
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: sliderType(SliderStep),
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curStepValue(0),
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curStep(0),
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sliderSteps(stepVec),
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mouseDownOnElement(false),
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option(option),
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percentage(0),
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progressMin(0.0f),
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progressMax(1.0) {
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assert(stepVec.size() > 1);
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numSteps = sliderSteps.size();
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if(option != NULL) {
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// initialize slider position based on the current option value
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curStepValue = minecraft->options.getIntValue(option);
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auto currentItem = std::find(sliderSteps.begin(), sliderSteps.end(), curStepValue);
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if(currentItem != sliderSteps.end()) {
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curStep = static_cast<int>(currentItem - sliderSteps.begin());
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} else {
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// fallback to first step
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curStep = 0;
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curStepValue = sliderSteps[0];
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}
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percentage = float(curStep) / float(numSteps - 1);
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}
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}
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Slider::Slider(OptionId optId) : m_mouseDownOnElement(false), m_optId(optId), m_numSteps(0) {}
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void Slider::render( Minecraft* minecraft, int xm, int ym ) {
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int xSliderStart = x + 5;
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@@ -49,61 +18,71 @@ void Slider::render( Minecraft* minecraft, int xm, int ym ) {
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int barWidth = xSliderEnd - xSliderStart;
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//fill(x, y + 8, x + (int)(width * percentage), y + height, 0xffff00ff);
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fill(xSliderStart, ySliderStart, xSliderEnd, ySliderEnd, 0xff606060);
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if(sliderType == SliderStep) {
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// numSteps should be >=2; protect against bad input (zero division)
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if(numSteps <= 1) {
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// nothing to render
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} else {
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int stepDistance = barWidth / (numSteps -1);
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for(int a = 0; a <= numSteps - 1; ++a) {
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int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
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fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
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}
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if (m_numSteps > 2) {
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int stepDistance = barWidth / (m_numSteps-1);
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for(int a = 0; a <= m_numSteps; ++a) {
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int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
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fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
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}
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}
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minecraft->textures->loadAndBindTexture("gui/touchgui.png");
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blit(xSliderStart + (int)(percentage * barWidth) - handleSizeX / 2, y, 226, 126, handleSizeX, handleSizeY, handleSizeX, handleSizeY);
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blit(xSliderStart + (int)(m_percentage * barWidth) - handleSizeX / 2, y, 226, 126, handleSizeX, handleSizeY, handleSizeX, handleSizeY);
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}
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void Slider::mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum ) {
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if(pointInside(x, y)) {
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mouseDownOnElement = true;
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m_mouseDownOnElement = true;
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}
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}
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void Slider::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
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mouseDownOnElement = false;
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if(sliderType == SliderStep) {
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curStep = Mth::floor((percentage * (numSteps-1) + 0.5f));
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curStepValue = sliderSteps[Mth::Min(curStep, numSteps-1)];
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percentage = float(curStep) / (numSteps - 1);
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setOption(minecraft);
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}
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}
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m_mouseDownOnElement = false;
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}
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void Slider::tick(Minecraft* minecraft) {
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if(minecraft->screen != NULL) {
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int xm = Mouse::getX();
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int ym = Mouse::getY();
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minecraft->screen->toGUICoordinate(xm, ym);
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if(mouseDownOnElement) {
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percentage = float(xm - x) / float(width);
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percentage = Mth::clamp(percentage, 0.0f, 1.0f);
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setOption(minecraft);
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if(m_mouseDownOnElement) {
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m_percentage = float(xm - x) / float(width);
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m_percentage = Mth::clamp(m_percentage, 0.0f, 1.0f);
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}
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}
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}
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void Slider::setOption( Minecraft* minecraft ) {
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if(option != NULL) {
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if(sliderType == SliderStep) {
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if(minecraft->options.getIntValue(option) != curStepValue) {
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minecraft->options.set(option, curStepValue);
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}
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} else {
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if(minecraft->options.getProgressValue(option) != percentage * (progressMax - progressMin) + progressMin) {
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minecraft->options.set(option, percentage * (progressMax - progressMin) + progressMin);
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}
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}
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SliderFloat::SliderFloat(Minecraft* minecraft, OptionId option)
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: Slider(option), m_option(dynamic_cast<OptionFloat*>(minecraft->options.getOpt(option)))
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{
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m_percentage = Mth::clamp((m_option->get() - m_option->getMin()) / (m_option->getMax() - m_option->getMin()), 0.f, 1.f);
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}
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SliderInt::SliderInt(Minecraft* minecraft, OptionId option)
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: Slider(option), m_option(dynamic_cast<OptionInt*>(minecraft->options.getOpt(option)))
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{
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m_numSteps = m_option->getMax() - m_option->getMin();
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m_percentage = float(m_option->get() - m_option->getMin()) / (m_numSteps-1);
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}
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void SliderInt::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
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Slider::mouseReleased(minecraft, x, y, buttonNum);
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if (pointInside(x, y)) {
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int curStep = Mth::floor(m_percentage * (m_numSteps-1));
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m_percentage = float(curStep - m_option->getMin()) / (m_numSteps-1);
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minecraft->options.set(m_optId, curStep);
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}
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}
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void SliderFloat::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
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Slider::mouseReleased(minecraft, x, y, buttonNum);
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if (pointInside(x, y)) {
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minecraft->options.set(m_optId, m_percentage * (m_option->getMax() - m_option->getMin()) + m_option->getMin());
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}
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}
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