Merge remote-tracking branch 'refs/remotes/origin/main'

This commit is contained in:
Kolyah35
2026-03-14 14:51:25 +03:00
82 changed files with 1998 additions and 221 deletions

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@@ -6,14 +6,19 @@ const char* OptionStrings::Multiplayer_ServerVisible = "mp_server_visible_defa
const char* OptionStrings::Graphics_Fancy = "gfx_fancygraphics";
const char* OptionStrings::Graphics_LowQuality = "gfx_lowquality";
const char* OptionStrings::Graphics_Vsync = "gfx_vsync";
const char* OptionStrings::Graphics_GUIScale = "gfx_guiscale";
const char* OptionStrings::Graphics_GUIScale = "gfx_guiscale";
const char* OptionStrings::Graphics_SmoothLightning = "gfx_smoothlightning";
const char* OptionStrings::Graphics_Anaglyph = "gfx_anaglyph";
const char* OptionStrings::Graphics_ViewBobbing = "gfx_viewbobbing";
const char* OptionStrings::Controls_Sensitivity = "ctrl_sensitivity";
const char* OptionStrings::Controls_InvertMouse = "ctrl_invertmouse";
const char* OptionStrings::Controls_UseTouchScreen = "ctrl_usetouchscreen";
const char* OptionStrings::Controls_UseTouchJoypad = "ctrl_usetouchjoypad";
const char* OptionStrings::Controls_IsLefthanded = "ctrl_islefthanded";
// why it isnt ctrl_feedback_vibration? i dont want touch it because compatibility with older versions
const char* OptionStrings::Controls_FeedbackVibration = "feedback_vibration";
const char* OptionStrings::Controls_AutoJump = "ctrl_autojump";
const char* OptionStrings::Game_DifficultyLevel = "game_difficulty";