FIXED: Android controls no longer tiny

This commit is contained in:
mschiller890
2026-03-20 13:19:57 +01:00
parent a51f47a108
commit c5fb648df7
2 changed files with 4 additions and 4 deletions

View File

@@ -430,9 +430,9 @@ void Gui::onConfigChanged( const Config& c ) {
// Create outer feedback circle
//
#ifdef ANDROID
const float mm = 12;
const float mm = 50; //20
#else
const float mm = 12;
const float mm = 50; //20
#endif
const float maxRadius = minecraft->pixelCalcUi.millimetersToPixels(mm);
const float radius = Mth::Min(80.0f/2, maxRadius);

View File

@@ -126,8 +126,8 @@ void TouchscreenInput_TestFps::onConfigChanged(const Config& c) {
// If too large (like playing on Tablet)
PixelCalc& pc = _minecraft->pixelCalc;
if (pc.pixelsToMillimeters(Bw) > 14) {
Bw = Bh = pc.millimetersToPixels(14);
if (pc.pixelsToMillimeters(Bw) > 200) { //14
Bw = Bh = pc.millimetersToPixels(200); //14
}
// temp data
float xx;