deepfriedwaffles
44ece561e8
fixed slider for hopefully the final fucking time. Nether Reactor fix: Need to make the array for building it all unsigned integers as now Xcode is strict about the new C++ Standards as they have changed since 2011
2026-04-06 14:28:06 -04:00
deepfriedwaffles
22b59bd2cc
Synced options UI files from main branch
2026-04-06 14:28:06 -04:00
deepfriedwaffles
705c4154ee
gonna try changing all Options::Option* in the whole project to just Option* not sure if this works but it gets the compiler to shut up. if this breaks everything change all 'Option*' to 'Options::Option*' as it once was.
2026-04-06 14:28:06 -04:00
deepfriedwaffles
59898ca504
more header fixes
2026-04-06 14:28:06 -04:00
deepfriedwaffles
b658132dac
fix missing file, commiting now because what im about to do might break Option class
2026-04-06 14:28:06 -04:00
deepfriedwaffles
ab5f177208
added needed missing files
2026-04-06 14:28:06 -04:00
deepfriedwaffles
72b68389b2
Started to port to iOS; fixing compiler errors here and there
2026-04-06 14:28:06 -04:00
Shredder
59ba8bfb7c
my bad should be fixed now
2026-04-06 10:00:12 +05:00
Shredder
ef32fcfe08
attempt again
2026-04-06 02:26:46 +05:00
Shredder
2237515793
fileshredder - linux compile fix
2026-04-06 02:15:35 +05:00
Shredder
e272991159
fileshredder - minor goof up
2026-04-06 02:05:23 +05:00
Shredder
055f00be49
A bit big of a commit but
...
Added 3 Fog Choices (Pocket) (Java) (Unknown that was unused)
Restored Java Beta Sky Color code that was unused that depends on biome temperature (choosable using Java fog)
Tile Shadows and Entity Shadows that appear beneath them have been restored and fixed from the unused code, toggleable by turning fancy graphics on or off
Entities will now render flames on themselves when on fire, including the player
Added option to use Java Style Item Count text and position in tweaks
- fileshredder
2026-04-06 01:52:27 +05:00
Shredder
378dfe8e22
award for brain of a goldfish goes to me
2026-04-03 15:54:48 +05:00
Shredder
61f0124beb
oops forgot to define some things
2026-04-03 15:37:15 +05:00
Shredder
ff5c57f6ba
Added Foliage and Grass Color tinting, Started Basic Work on restoring ravines, New Option to Toggle Tinting.
2026-04-03 14:55:33 +05:00
Shredder
eac71a93d1
ok this should finally work now
2026-04-02 01:35:06 +05:00
Shredder
fa249728e5
hopefully fixes broken build
2026-04-02 01:19:47 +05:00
Shredder
84e8744387
oops forgot to include the other files.
2026-04-01 23:37:37 +05:00
Shredder
27f0287986
Ported over Spooner Trees (Fancy Trees), Flint and Steel can be used to ignite fire now and modified Forest and Rainforest to generate spooner trees.
2026-04-01 23:31:15 +05:00
Shredder
109bbcfdb1
Added Rendering and Dynamic texture for Fire and it's behaviour
2026-04-01 14:03:38 +05:00
Kolyah35
cbd81b47ce
ADD: EpikIzCool to credits
2026-03-24 17:32:52 +03:00
Kolyah35
c146791845
Merge pull request 'Fix Whool and block variations n slabs n stuff' ( #13 ) from EpikIzCool/minecraft-pe-0.6.1:main into main
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Reviewed-on: https://192.168.0.2:3000/Kolyah35/minecraft-pe-0.6.1/pulls/13
2026-03-24 16:31:46 +02:00
EpikIzCool
a7c75d2ad2
Touch thingie
2026-03-24 00:29:52 +02:00
EpikIzCool
468ae4a211
Whool Fix part 1
2026-03-24 00:24:16 +02:00
mschiller890
9405e8daad
FIXED: Scrolling with mouse wheel improved
2026-03-22 18:38:14 +01:00
mschiller890
bef09a3305
FIXED: sprinting now works when flying
2026-03-22 14:51:22 +01:00
Kolyah35
82f827af29
Merge remote-tracking branch 'refs/remotes/origin/main'
0.6.1-alpha-0.0.4
2026-03-22 02:12:46 +03:00
Kolyah35
4f8b18b735
FIX: Now we're using useTouchsceen() right way!!!!
2026-03-22 02:12:04 +03:00
InviseDivine
2acb57d051
revert all sht
2026-03-21 19:19:07 +02:00
InviseDivine
5251085752
i broke all
2026-03-21 19:09:11 +02:00
InviseDivine
a16f76f2b6
idk???
2026-03-21 19:05:00 +02:00
InviseDivine
b088f39e52
emm
2026-03-21 18:54:51 +02:00
InviseDivine
13c624e07e
hmmmmmmmmmm
2026-03-21 18:54:04 +02:00
InviseDivine
2bfa8f11f1
hmm
2026-03-21 18:39:08 +02:00
InviseDivine
98a05e5aa3
FIX: Keyboard on android
2026-03-21 18:25:42 +02:00
InviseDivine
3f6d9cdcb8
FIX: Armor display
2026-03-21 18:10:46 +02:00
InviseDivine
39186069cf
Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1
2026-03-21 16:22:50 +02:00
InviseDivine
b94c16b22a
FIX: Bow release
2026-03-21 16:22:50 +02:00
Kolyah35
91ce365a26
Merge remote-tracking branch 'refs/remotes/origin/main'
2026-03-21 17:20:18 +03:00
Kolyah35
f114536463
FIX: improve web port
2026-03-21 17:19:46 +03:00
InviseDivine
6e0615c0bc
FEAT: Auto jump in settings (again)
2026-03-21 16:03:51 +02:00
InviseDivine
fd3ee23e4e
Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1
2026-03-21 15:44:06 +02:00
InviseDivine
e9766ed2a1
FEAT: Option button in PauseScreen
2026-03-21 15:44:05 +02:00
Kolyah35
298451c290
USE_LIBPNG when compile web
2026-03-21 15:28:50 +03:00
Kolyah35
668fc9d16f
oh i forgot data
2026-03-21 15:25:18 +03:00
Kolyah35
5717aeab24
ADD: Web action
2026-03-21 15:23:37 +03:00
Kolyah35
9af1496b9d
FIX: windows CI build
2026-03-21 15:04:50 +03:00
InviseDivine
6bfae5a14e
Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1
dev
2026-03-21 13:43:29 +02:00
InviseDivine
4034cf243d
FIX: glfw crash when closing the game
2026-03-21 13:43:28 +02:00
Kolyah35
b6e7414f04
Merge pull request 'fix msvc build & mingw build' ( #10 ) from evildebugger/minecraft-pe-0.6.1:main into main
...
Reviewed-on: https://192.168.0.2:3000/Kolyah35/minecraft-pe-0.6.1/pulls/10
2026-03-21 12:48:51 +02:00