41 Commits

Author SHA1 Message Date
mschiller890
4b6039d8a4 Added JoinByIPScreen.cpp to the source list 2026-03-11 20:16:35 +02:00
mschiller890
1e908423d5 Replaced std::stoi(port) with atoi(port.c_str()) call because of Android NDK 2026-03-11 20:15:15 +02:00
InviseDivine
4bd3821ff6 Update project/dedicated_server/CMakeLists.txt
change to yours
2026-03-11 19:55:38 +02:00
InviseDivine
28a49debcf Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-11 19:52:59 +02:00
InviseDivine
d2a5f4755c remove std stoi 2026-03-11 19:52:25 +02:00
mschiller890
7f3af5c98a Implemented openURL for android and updated init logic 2026-03-11 19:40:13 +02:00
mschiller890
d82d19be68 Updated the Discord link (and removed color tags cuz they were messing up the URL) 2026-03-11 19:38:53 +02:00
mschiller890
33590751c5 Added openURL(String) helper 2026-03-11 19:37:10 +02:00
mschiller890
a80d2ee847 Fix NPE in MainActivity.onDialogCompleted by guarding showSoftInput call with null focus check 2026-03-11 19:10:08 +02:00
InviseDivine
8875342557 Join by ip screen 2026-03-11 19:04:54 +02:00
InviseDivine
933ef9c988 Update README.md 2026-03-11 15:54:33 +02:00
mschiller890
09d28be195 Updated Android build version from 0.4.0 to 0.6.1-alpha-<build> 2026-03-11 12:49:04 +02:00
mschiller890
ffd9dda611 Upload files to "project/android" 2026-03-11 12:47:57 +02:00
mschiller890
6ed2d40edc Update build.ps1 2026-03-11 12:46:16 +02:00
mschiller890
ce6a987651 Game now asks for storage permission during runtime 2026-03-11 12:31:51 +02:00
mschiller890
23cdc15285 Bumped minSdk to 24 2026-03-11 12:27:36 +02:00
mschiller890
904bf68cd6 Bumped minSdk to 24 2026-03-11 12:27:11 +02:00
mschiller890
e529bd5d64 Fixed Done button not working and backspace on Android 2026-03-11 12:21:09 +02:00
mschiller890
099b560273 oopsie 2026-03-11 12:19:48 +02:00
mschiller890
2d70b68b73 Fixed Done button not working and backspace on Android 2026-03-11 11:03:06 +02:00
mschiller890
01f78eabc7 Upload files to "src" 2026-03-11 11:01:29 +02:00
Kolyah35
99164a781d whoops 2026-03-11 02:30:38 +03:00
Kolyah35
d25a04f154 REMOVE: license verification and BuyGame btns/screens 2026-03-11 00:39:27 +03:00
Kolyah35
3c71139a7c FIX: human readable world date 2026-03-10 23:58:20 +03:00
Kolyah35
9991ba312d FIX: improve textbox 2026-03-10 23:36:12 +03:00
Kolyah35
11d5551d02 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-10 23:27:15 +03:00
Kolyah35
d0939875fc FIX: improve create world screen 2026-03-10 23:26:02 +03:00
InviseDivine
da1906f94b Fix: linux open links 2026-03-10 22:14:39 +02:00
InviseDivine
04f13ab4a7 Fix: gui, block destroy
Feat: speed up on left mouse button in credits
2026-03-10 22:06:28 +02:00
InviseDivine
2d17f9d152 Ported to textfield 2026-03-10 21:37:12 +02:00
Kolyah35
ae84705332 Merge pull request 'A lot of stuff.' (#1) from mschiller890/minecraft-pe-0.6.1:alotofstuff into main
Reviewed-on: https://192.168.0.2:3000/Kolyah35/minecraft-pe-0.6.1/pulls/1
2026-03-10 21:07:27 +02:00
mschiller890
12b30c245a Update README.md 2026-03-10 21:00:09 +02:00
mschiller890
7345f68aee Update README.md 2026-03-10 20:59:27 +02:00
mschiller890
311e97bd77 Update README.md 2026-03-10 20:40:41 +02:00
mschiller890
6d43273b18 Update README.md 2026-03-10 20:36:33 +02:00
Michal Schiller
2fc323639a Fixes and enhancements from my MCPE repository. (https://github.com/mschiller890/mcpe64) 2026-03-10 19:31:40 +01:00
Kolyah35
0c97ceb340 TextBox / removed BuyButton / impoved CreateWorldScreen 2026-03-10 02:51:32 +03:00
InviseDivine
65d25748db no sound define 2026-03-09 21:15:55 +02:00
InviseDivine
8a53d3432d Fix: Creative mode flying and cheats enabled 2026-03-09 20:40:07 +02:00
InviseDivine
5311b134ac Fix: Block destroy 2026-03-09 19:14:38 +02:00
InviseDivine
310ff754ee Update README.md 2026-03-09 16:14:47 +02:00
85 changed files with 3081 additions and 942 deletions

201
.gitignore vendored
View File

@@ -1,3 +1,202 @@
# Build output
build/
linux-build/
out/
bin/
lib/
cmake-build-*/
CMakeFiles/
CMakeCache.txt
cmake_install.cmake
Makefile
*.cmake
!cmake/CPM.cmake
# Compiled object files
*.o
*.obj
*.a
*.lib
*.so
*.dylib
*.dll
*.exe
*.out
# CMake generated
install_manifest.txt
compile_commands.json
CTestTestfile.cmake
_CPack_Packages/
*.cbp
# Visual Studio
*.sdf
*.suo
*.user
*.userosscache
*.sln.docstates
*.VC.db
*.VC.opendb
.vs/
ipch/
x64/
x86/
Debug/
Release/
RelWithDebInfo/
MinSizeRel/
# Xcode
*.xcworkspace
xcuserdata/
*.xccheckout
*.moved-aside
DerivedData/
*.hmap
*.ipa
*.dSYM.zip
*.dSYM
# Android
*.apk
*.aab
*.ap_
local.properties
.gradle/
project/.gradle/
project/android/bin/
project/android/gen/
project/android/obj/
project/android_java/bin/
project/android_java/gen/
project/android_java/obj/
project/android/libs/*.so
# macOS
.DS_Store
.AppleDouble
.LSOverride
._*
# Windows
Thumbs.db
ehthumbs.db
Desktop.ini
$RECYCLE.BIN/
# Linux
*~
.nfs*
# CLion / JetBrains
.idea/
*.iml
*.ipr
*.iws
# Eclipse CDT
.project
.cproject
.settings/
# Logs
*.log
# Ninja
.ninja_deps
.ninja_log
build.ninja
# VS Code
.vscode/
*.code-workspace
# Visual Studio additional
*.ncb
*.aps
*.pdb
*.ilk
*.exp
*.iobj
*.ipdb
*.tlog
*.lastbuildstate
*.pch
*.ipch
*.VC.db-shm
*.VC.db-wal
*.svclog
*.vcxproj.user
# CMake generated project files
ALL_BUILD.vcxproj
ALL_BUILD.vcxproj.filters
INSTALL.vcxproj
INSTALL.vcxproj.filters
PACKAGE.vcxproj
PACKAGE.vcxproj.filters
ZERO_CHECK.vcxproj
ZERO_CHECK.vcxproj.filters
MinecraftPE.vcxproj
MinecraftPE.vcxproj.filters
MinecraftPE.sln
CPackConfig.cmake
CPackSourceConfig.cmake
cpm-package-lock.cmake
MinecraftPE.dir/
_deps/
# Test / coverage
Testing/
CTestResults/
*.gcno
*.gcda
*.gcov
coverage/
lcov.info
# Precompiled headers
*.gch
# Compiler / linker intermediates
*.map
*.res
*.d
# Patch / diff leftovers
*.orig
*.rej
*.patch
# Backup / temp
*.bak
*.swp
*.swo
*.tmp
*~.nib
# Tags
tags
TAGS
.tags
ctags
# macOS extra
.Spotlight-V100
.Trashes
.fseventsd
Icon\r
# Windows extra
*.lnk
[Dd]esktop.ini
# User / local config
options.txt
local.cmake
games/
# Dependency cache
vcpkg_installed/
.cache/
conan/

View File

@@ -5,11 +5,11 @@ include(cmake/CPM.cmake)
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
set(CMAKE_POLICY_VERSION_MINIMUM 3.10)
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set(CMAKE_CXX_FLAGS "-Wno-c++11-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
set(CMAKE_CXX_FLAGS "-Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
endif()
find_package(Threads REQUIRED)
CPMAddPackage("gh:madler/zlib@1.3.2")
CPMAddPackage(
NAME "libpng"
@@ -44,8 +44,189 @@ CPMAddPackage(
"GLFW_BUILD_DOCS OFF"
"BUILD_SHARED_LIBS ON"
)
# TODO: Clear this paths with *
file(GLOB SERVER_SOURCES
"src/NinecraftApp.cpp"
"src/Performance.cpp"
"src/SharedConstants.cpp"
file(GLOB SOURCES
"src/client/IConfigListener.cpp"
"src/client/Minecraft.cpp"
"src/client/OptionStrings.cpp"
"src/client/Options.cpp"
"src/client/OptionsFile.cpp"
"src/client/gamemode/CreativeMode.cpp"
"src/client/gamemode/GameMode.cpp"
"src/client/gamemode/SurvivalMode.cpp"
"src/client/player/LocalPlayer.cpp"
"src/client/player/RemotePlayer.cpp"
"src/client/player/input/KeyboardInput.cpp"
"src/locale/I18n.cpp"
"src/main.cpp"
"src/main_dedicated.cpp"
"src/nbt/Tag.cpp"
"src/network/ClientSideNetworkHandler.cpp"
"src/network/NetEventCallback.cpp"
"src/network/Packet.cpp"
"src/network/RakNetInstance.cpp"
"src/network/ServerSideNetworkHandler.cpp"
"src/network/command/CommandServer.cpp"
"src/platform/CThread.cpp"
"src/platform/time.cpp"
"src/platform/input/Controller.cpp"
"src/platform/input/Keyboard.cpp"
"src/platform/input/Mouse.cpp"
"src/platform/input/Multitouch.cpp"
"src/server/ArgumentsSettings.cpp"
"src/server/ServerLevel.cpp"
"src/server/ServerPlayer.cpp"
"src/util/DataIO.cpp"
"src/util/Mth.cpp"
"src/util/PerfTimer.cpp"
"src/util/StringUtils.cpp"
"src/world/Direction.cpp"
"src/world/entity/AgableMob.cpp"
"src/world/entity/Entity.cpp"
"src/world/entity/EntityFactory.cpp"
"src/world/entity/FlyingMob.cpp"
"src/world/entity/HangingEntity.cpp"
"src/world/entity/Mob.cpp"
"src/world/entity/MobCategory.cpp"
"src/world/entity/Motive.cpp"
"src/world/entity/Painting.cpp"
"src/world/entity/PathfinderMob.cpp"
"src/world/entity/SynchedEntityData.cpp"
"src/world/entity/ai/control/MoveControl.cpp"
"src/world/entity/animal/Animal.cpp"
"src/world/entity/animal/Chicken.cpp"
"src/world/entity/animal/Cow.cpp"
"src/world/entity/animal/Pig.cpp"
"src/world/entity/animal/Sheep.cpp"
"src/world/entity/animal/WaterAnimal.cpp"
"src/world/entity/item/FallingTile.cpp"
"src/world/entity/item/ItemEntity.cpp"
"src/world/entity/item/PrimedTnt.cpp"
"src/world/entity/item/TripodCamera.cpp"
"src/world/entity/monster/Creeper.cpp"
"src/world/entity/monster/Monster.cpp"
"src/world/entity/monster/PigZombie.cpp"
"src/world/entity/monster/Skeleton.cpp"
"src/world/entity/monster/Spider.cpp"
"src/world/entity/monster/Zombie.cpp"
"src/world/entity/player/Inventory.cpp"
"src/world/entity/player/Player.cpp"
"src/world/entity/projectile/Arrow.cpp"
"src/world/entity/projectile/Throwable.cpp"
"src/world/food/SimpleFoodData.cpp"
"src/world/inventory/BaseContainerMenu.cpp"
"src/world/inventory/ContainerMenu.cpp"
"src/world/inventory/FillingContainer.cpp"
"src/world/inventory/FurnaceMenu.cpp"
"src/world/item/ArmorItem.cpp"
"src/world/item/BedItem.cpp"
"src/world/item/DyePowderItem.cpp"
"src/world/item/HangingEntityItem.cpp"
"src/world/item/HatchetItem.cpp"
"src/world/item/HoeItem.cpp"
"src/world/item/Item.cpp"
"src/world/item/ItemInstance.cpp"
"src/world/item/PickaxeItem.cpp"
"src/world/item/ShovelItem.cpp"
"src/world/item/crafting/ArmorRecipes.cpp"
"src/world/item/crafting/FurnaceRecipes.cpp"
"src/world/item/crafting/OreRecipes.cpp"
"src/world/item/crafting/Recipe.cpp"
"src/world/item/crafting/Recipes.cpp"
"src/world/item/crafting/StructureRecipes.cpp"
"src/world/item/crafting/ToolRecipes.cpp"
"src/world/item/crafting/WeaponRecipes.cpp"
"src/world/level/Explosion.cpp"
"src/world/level/Level.cpp"
"src/world/level/LightLayer.cpp"
"src/world/level/LightUpdate.cpp"
"src/world/level/MobSpawner.cpp"
"src/world/level/Region.cpp"
"src/world/level/TickNextTickData.cpp"
"src/world/level/biome/Biome.cpp"
"src/world/level/biome/BiomeSource.cpp"
"src/world/level/chunk/LevelChunk.cpp"
"src/world/level/dimension/Dimension.cpp"
"src/world/level/levelgen/CanyonFeature.cpp"
"src/world/level/levelgen/DungeonFeature.cpp"
"src/world/level/levelgen/LargeCaveFeature.cpp"
"src/world/level/levelgen/LargeFeature.cpp"
"src/world/level/levelgen/RandomLevelSource.cpp"
"src/world/level/levelgen/feature/Feature.cpp"
"src/world/level/levelgen/synth/ImprovedNoise.cpp"
"src/world/level/levelgen/synth/PerlinNoise.cpp"
"src/world/level/levelgen/synth/Synth.cpp"
"src/world/level/material/Material.cpp"
"src/world/level/pathfinder/Path.cpp"
"src/world/level/storage/ExternalFileLevelStorage.cpp"
"src/world/level/storage/ExternalFileLevelStorageSource.cpp"
"src/world/level/storage/FolderMethods.cpp"
"src/world/level/storage/LevelData.cpp"
"src/world/level/storage/LevelStorageSource.cpp"
"src/world/level/storage/RegionFile.cpp"
"src/world/level/tile/BedTile.cpp"
"src/world/level/tile/ChestTile.cpp"
"src/world/level/tile/CropTile.cpp"
"src/world/level/tile/DoorTile.cpp"
"src/world/level/tile/EntityTile.cpp"
"src/world/level/tile/FurnaceTile.cpp"
"src/world/level/tile/GrassTile.cpp"
"src/world/level/tile/HeavyTile.cpp"
"src/world/level/tile/LightGemTile.cpp"
"src/world/level/tile/MelonTile.cpp"
"src/world/level/tile/Mushroom.cpp"
"src/world/level/tile/NetherReactor.cpp"
"src/world/level/tile/NetherReactorPattern.cpp"
"src/world/level/tile/StairTile.cpp"
"src/world/level/tile/StemTile.cpp"
"src/world/level/tile/StoneSlabTile.cpp"
"src/world/level/tile/TallGrass.cpp"
"src/world/level/tile/Tile.cpp"
"src/world/level/tile/TrapDoorTile.cpp"
"src/world/level/tile/entity/ChestTileEntity.cpp"
"src/world/level/tile/entity/FurnaceTileEntity.cpp"
"src/world/level/tile/entity/NetherReactorTileEntity.cpp"
"src/world/level/tile/entity/SignTileEntity.cpp"
"src/world/level/tile/entity/TileEntity.cpp"
"src/world/phys/HitResult.cpp"
)
file(GLOB CLIENT_SOURCES
"src/client/*.cpp"
"src/client/gamemode/*.cpp"
@@ -129,18 +310,29 @@ endif()
if(PLATFORM STREQUAL "PLATFORM_WIN32")
list(APPEND SOURCES "src/AppPlatform_win32.cpp")
list(APPEND CLIENT_SOURCES "src/AppPlatform_win32.cpp")
endif()
if(PLATFORM STREQUAL "PLATFORM_GLFW")
list(APPEND SOURCES "src/AppPlatform_glfw.cpp")
list(APPEND CLIENT_SOURCES "src/AppPlatform_glfw.cpp")
endif()
# Explicitly list files added after the initial glob so they are always included
list(APPEND CLIENT_SOURCES
"src/client/gui/screens/ConsoleScreen.cpp"
"src/client/gui/screens/UsernameScreen.cpp"
"src/client/gui/screens/CreditsScreen.cpp"
)
add_executable(${PROJECT_NAME}
${SOURCES}
${CLIENT_SOURCES}
"glad/src/glad.c"
)
#add_executable("${PROJECT_NAME}-server"
# ${SERVER_SOURCES}
#)
if(WIN32)
set(EXTRA_LIBS "ws2_32")
target_compile_definitions(${PROJECT_NAME} PUBLIC "_CRT_SECURE_NO_WARNINGS")
@@ -150,6 +342,7 @@ if(PLATFORM STREQUAL "PLATFORM_WIN32" OR PLATFORM STREQUAL "PLATFORM_GLFW")
target_compile_definitions(${PROJECT_NAME} PUBLIC "PLATFORM_DESKTOP")
endif()
target_include_directories(${PROJECT_NAME} PUBLIC
"${CMAKE_SOURCE_DIR}/glad/include/"
"${CMAKE_SOURCE_DIR}/src"
@@ -158,6 +351,16 @@ target_include_directories(${PROJECT_NAME} PUBLIC
"lib/include"
)
# Server
#target_link_libraries("${PROJECT_NAME}-server" PRIVATE
# raknet ${CMAKE_THREAD_LIBS_INIT})
#target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER")
#target_include_directories("${PROJECT_NAME}-server" PUBLIC
# "${CMAKE_SOURCE_DIR}/src/"
#)
# Client
target_compile_definitions(${PROJECT_NAME} PUBLIC "OPENGL_ES" "NO_EGL" ${PLATFORM})
target_link_libraries(${PROJECT_NAME} zlib png_shared alsoft.common OpenAL::OpenAL glfw ${EXTRA_LIBS})

View File

@@ -1,21 +1,56 @@
# MinecraftPE
> [!Important]
> We have a discord server, where you can report bugs or send feedback https://discord.gg/c58YesBxve
This is leaked source code of Minecraft PE 0.6.1 with my own impovements :sunglasses:
Source code for **Minecraft Pocket Edition 0.6.1 alpha** with various fixes and improvements.
First of all I made it build with CMake (w/o VS2012). Also I fixed some compile errors. And finally I ported it to GLFW to make it run on several platforms and remove binary dependencies.
This project aims to preserve and improve this early version of Minecraft PE.
# TODO
# TODO / Roadmap
- [x] Add platform GLFW
- [x] Compile for Linux
- [ ] Compile for android aarch64
- [x] Compile for android aarch64
- [x] Touch control improvements
- [ ] Screen fixes
- [ ] Rewrite platform logic
- [x] Fix sound
- [ ] Do a server connection gui
- [ ] Do a server connection GUI
- [ ] Controller support
- [ ] Minecraft server hosting
- [x] Screen fixess
- [x] Fix fog
- [x] Add sprinting
- [x] Chat (semi working) and commands
- [x] Implementing options
- [x] Better F3
# Build
## CMake
```
mkdir build && cd build
cmake .. -B .
make -j4
```
## Visual Studio
1. Open the repository folder in **Visual Studio**.
2. Visual Studio will automatically detect the `CMakeLists.txt` file and generate the project configuration.
3. Set **MinecraftPE.exe** as the **target**.
4. Press **Run** (or F5) to build and launch the game.
## Android
Download [r14b Android NDK](http://dl.google.com/android/repository/android-ndk-r14b-windows-x86_64.zip) and run `build.ps1`:
```
# Full build (NDK + Java + APK + install)
.\build.ps1
# Skip NDK recompile (Java/assets changed only)
.\build.ps1 -NoJava
# Skip Java recompile (C++ changed only)
.\build.ps1 -NoCpp
# Only repackage + install (no recompile at all)
.\build.ps1 -NoBuild
```

302
build.ps1 Normal file
View File

@@ -0,0 +1,302 @@
# ============================================================
# MCPE 0.6.1 Android Build Script — from-scratch capable
# Works on a clean machine; creates all dirs, keystore and
# stub Java files automatically.
#
# Usage:
# .\build.ps1 # full build (NDK + Java + APK + install)
# .\build.ps1 -NoCpp # skip NDK rebuild (Java/assets changed)
# .\build.ps1 -NoJava # skip Java recompile (C++ changed only)
# .\build.ps1 -NoBuild # repackage + install only (no recompile)
# ============================================================
param(
[switch]$NoCpp,
[switch]$NoJava,
[switch]$NoBuild
)
Set-StrictMode -Version Latest
$ErrorActionPreference = "Stop"
# ── Paths ────────────────────────────────────────────────────
$repo = $PSScriptRoot
$apkbuild = "C:\apkbuild"
$ndk = "C:\android-ndk-r14b"
$sdkTools = "$env:LOCALAPPDATA\Android\Sdk\build-tools\35.0.0"
$androidJar = "$env:LOCALAPPDATA\Android\Sdk\platforms\android-36\android.jar"
$adb = "$env:LOCALAPPDATA\Android\Sdk\platform-tools\adb.exe"
$keystore = "$apkbuild\debug.keystore"
$pkg = "com.mojang.minecraftpe"
# Auto-detect keytool from JAVA_HOME, then from common install locations
$keytool = if ($env:JAVA_HOME) { "$env:JAVA_HOME\bin\keytool.exe" } else {
$found = Get-ChildItem "C:\Program Files\Java","C:\Program Files\Eclipse Adoptium" `
-Filter keytool.exe -Recurse -ErrorAction SilentlyContinue |
Sort-Object FullName -Descending | Select-Object -First 1 -ExpandProperty FullName
if (-not $found) { throw "keytool not found. Set JAVA_HOME or install a JDK." }
$found
}
$jniDir = "$repo\project\android\jni"
$libSrc = "$repo\project\android\libs\arm64-v8a\libminecraftpe.so"
$libDst = "$apkbuild\lib\arm64-v8a\libminecraftpe.so"
$manifest = "$repo\project\android_java\AndroidManifest.xml"
$res = "$repo\project\android_java\res"
$javaSrc = "$repo\project\android_java\src"
$stubsDir = "$apkbuild\stubs"
$rJava = "$apkbuild\gen\R.java"
$classesDir = "$apkbuild\classes"
$dexOut = "$apkbuild\classes.dex"
$dataDir = "$repo\data"
$unsigned = "$apkbuild\minecraftpe-unsigned.apk"
$aligned = "$apkbuild\minecraftpe-aligned.apk"
$signed = "$apkbuild\minecraftpe-debug.apk"
Add-Type -Assembly "System.IO.Compression.FileSystem"
function Write-Step([string]$msg) { Write-Host "`n==> $msg" -ForegroundColor Cyan }
function Assert-ExitCode([string]$step) {
if ($LASTEXITCODE -ne 0) { Write-Host "FAILED: $step (exit $LASTEXITCODE)" -ForegroundColor Red; exit 1 }
}
function New-Dir([string]$path) { New-Item $path -ItemType Directory -Force | Out-Null }
function Write-Stub([string]$rel, [string]$content) {
$full = "$stubsDir\$rel"
New-Dir (Split-Path $full -Parent)
if (-not (Test-Path $full)) { [System.IO.File]::WriteAllText($full, $content); Write-Host " stub: $rel" }
}
# ── 0. Bootstrap ─────────────────────────────────────────────
Write-Step "Bootstrap"
New-Dir $apkbuild
New-Dir "$apkbuild\lib\arm64-v8a"
New-Dir "$apkbuild\gen"
New-Dir $stubsDir
if (-not (Test-Path $keystore)) {
Write-Host " generating debug.keystore..."
$eap = $ErrorActionPreference; $ErrorActionPreference = "Continue"
& $keytool -genkeypair `
-keystore $keystore -storepass android -keypass android `
-alias androiddebugkey -keyalg RSA -keysize 2048 -validity 10000 `
-dname "CN=Android Debug,O=Android,C=US" 2>&1 | Out-Null
$ErrorActionPreference = $eap
Assert-ExitCode "keytool"
Write-Host " keystore created"
} else { Write-Host " keystore OK" }
Write-Stub "com\mojang\android\StringValue.java" "package com.mojang.android;`npublic interface StringValue { String getStringValue(); }`n"
Write-Stub "com\mojang\android\licensing\LicenseCodes.java" "package com.mojang.android.licensing;`npublic class LicenseCodes { public static final int LICENSE_OK = 0; }`n"
Write-Stub "com\mojang\android\EditTextAscii.java" @"
package com.mojang.android;
import android.content.Context;
import android.text.Editable;
import android.text.TextWatcher;
import android.util.AttributeSet;
import android.widget.EditText;
public class EditTextAscii extends EditText implements TextWatcher {
public EditTextAscii(Context c) { super(c); addTextChangedListener(this); }
public EditTextAscii(Context c, AttributeSet a) { super(c,a); addTextChangedListener(this); }
public EditTextAscii(Context c, AttributeSet a, int d) { super(c,a,d); addTextChangedListener(this); }
@Override public void onTextChanged(CharSequence s,int st,int b,int co){}
public void beforeTextChanged(CharSequence s,int st,int co,int aft){}
public void afterTextChanged(Editable e){
String s=e.toString(),san=sanitize(s);
if(!s.equals(san))e.replace(0,e.length(),san);
}
static public String sanitize(String s){
StringBuilder sb=new StringBuilder();
for(int i=0;i<s.length();i++){char c=s.charAt(i);if(c<128)sb.append(c);}
return sb.toString();
}
}
"@
Write-Stub "com\mojang\android\preferences\SliderPreference.java" @"
package com.mojang.android.preferences;
import android.content.Context;
import android.content.res.Resources;
import android.preference.DialogPreference;
import android.util.AttributeSet;
import android.view.Gravity;
import android.view.View;
import android.widget.LinearLayout;
import android.widget.SeekBar;
import android.widget.TextView;
public class SliderPreference extends DialogPreference implements SeekBar.OnSeekBarChangeListener {
private static final String NS="http://schemas.android.com/apk/res/android";
private Context _ctx; private TextView _tv; private SeekBar _sb;
private String _suf; private int _def,_max,_val,_min;
public SliderPreference(Context ctx,AttributeSet a){
super(ctx,a); _ctx=ctx;
_suf=gStr(a,NS,"text",""); _def=gInt(a,NS,"defaultValue",0);
_max=gInt(a,NS,"max",100); _min=gInt(a,null,"min",0);
setDefaultValue(_def);
}
@Override protected View onCreateDialogView(){
LinearLayout l=new LinearLayout(_ctx); l.setOrientation(LinearLayout.VERTICAL); l.setPadding(6,6,6,6);
_tv=new TextView(_ctx); _tv.setGravity(Gravity.CENTER_HORIZONTAL); _tv.setTextSize(32);
l.addView(_tv,new LinearLayout.LayoutParams(-1,-2));
_sb=new SeekBar(_ctx); _sb.setOnSeekBarChangeListener(this);
l.addView(_sb,new LinearLayout.LayoutParams(-1,-2));
if(shouldPersist())_val=getPersistedInt(_def);
_sb.setMax(_max); _sb.setProgress(_val); return l;
}
@Override protected void onSetInitialValue(boolean r,Object d){
super.onSetInitialValue(r,d);
_val=r?(shouldPersist()?getPersistedInt(_def):0):(Integer)d;
}
public void onProgressChanged(SeekBar s,int v,boolean f){
_val=v+_min; _tv.setText(_val+_suf);
if(shouldPersist())persistInt(_val); callChangeListener(Integer.valueOf(_val));
}
public void onStartTrackingTouch(SeekBar s){}
public void onStopTrackingTouch(SeekBar s){}
private int gInt(AttributeSet a,String ns,String n,int d){int id=a.getAttributeResourceValue(ns,n,0);return id!=0?getContext().getResources().getInteger(id):a.getAttributeIntValue(ns,n,d);}
private String gStr(AttributeSet a,String ns,String n,String d){int id=a.getAttributeResourceValue(ns,n,0);if(id!=0)return getContext().getResources().getString(id);String v=a.getAttributeValue(ns,n);return v!=null?v:d;}
}
"@
Write-Stub "com\mojang\minecraftpe\MainMenuOptionsActivity.java" @"
package com.mojang.minecraftpe;
import android.app.Activity;
public class MainMenuOptionsActivity extends Activity {
public static final String Internal_Game_DifficultyPeaceful="internal_game_difficulty_peaceful";
public static final String Game_DifficultyLevel="game_difficulty";
public static final String Controls_Sensitivity="controls_sensitivity";
}
"@
Write-Stub "com\mojang\minecraftpe\Minecraft_Market.java" @"
package com.mojang.minecraftpe;
import android.app.Activity; import android.content.Intent; import android.os.Bundle;
public class Minecraft_Market extends Activity {
@Override protected void onCreate(Bundle s){super.onCreate(s);startActivity(new Intent(this,MainActivity.class));finish();}
}
"@
Write-Stub "com\mojang\minecraftpe\Minecraft_Market_Demo.java" @"
package com.mojang.minecraftpe;
import android.content.Intent; import android.net.Uri;
public class Minecraft_Market_Demo extends MainActivity {
@Override public void buyGame(){startActivity(new Intent(Intent.ACTION_VIEW,Uri.parse("market://details?id=com.mojang.minecraftpe")));}
@Override protected boolean isDemo(){return true;}
}
"@
Write-Stub "com\mojang\minecraftpe\GameModeButton.java" @"
package com.mojang.minecraftpe;
import com.mojang.android.StringValue;
import android.content.Context; import android.util.AttributeSet;
import android.view.View; import android.view.View.OnClickListener;
import android.widget.TextView; import android.widget.ToggleButton;
public class GameModeButton extends ToggleButton implements OnClickListener,StringValue {
static final int Creative=0,Survival=1;
private int _type=0; private boolean _attached=false;
public GameModeButton(Context c,AttributeSet a){super(c,a);setOnClickListener(this);}
public void onClick(View v){_update();}
@Override protected void onFinishInflate(){super.onFinishInflate();_update();}
@Override protected void onAttachedToWindow(){if(!_attached){_update();_attached=true;}}
private void _update(){_set(isChecked()?Survival:Creative);}
private void _set(int i){
_type=i<Creative?Creative:(i>Survival?Survival:i);
int id=_type==Survival?R.string.gamemode_survival_summary:R.string.gamemode_creative_summary;
String desc=getContext().getString(id);
View v=getRootView().findViewById(R.id.labelGameModeDesc);
if(desc!=null&&v instanceof TextView)((TextView)v).setText(desc);
}
public String getStringValue(){return new String[]{"creative","survival"}[_type];}
static public String getStringForType(int i){int c=i<Creative?Creative:(i>Survival?Survival:i);return new String[]{"creative","survival"}[c];}
}
"@
Write-Host " stubs OK"
# ── 1. NDK build ─────────────────────────────────────────────
if (-not $NoCpp -and -not $NoBuild) {
Write-Step "NDK build (arm64-v8a)"
# NDK r14b on Windows hits the 32K CreateProcess limit with long paths.
# Work around it by building through a short junction C:\m -> repo root.
$junctionBase = "C:\m"
if (-not (Test-Path $junctionBase)) {
& cmd.exe /c "mklink /J `"$junctionBase`" `"$repo`"" | Out-Null
}
Push-Location "$junctionBase\project\android\jni"
$env:NDK_MODULE_PATH = "$junctionBase\project\lib_projects"
# run ndk-build and capture everything; let user see full output for debugging
$ndkOutput = & "$ndk\ndk-build.cmd" NDK_PROJECT_PATH="$junctionBase\project\android" APP_BUILD_SCRIPT="$junctionBase\project\android\jni\Android.mk" 2>&1 | Tee-Object -Variable ndkOutput
# dump entire output for diagnosis
Write-Host "---- NDK BUILD OUTPUT BEGIN ----"
$ndkOutput | ForEach-Object { Write-Host $_ }
Write-Host "---- NDK BUILD OUTPUT END ----"
# optionally highlight errors/warnings afterwards
$ndkOutput | Where-Object { $_ -match "error:|warning:|libminecraftpe|In file included" }
Pop-Location
Assert-ExitCode "ndk-build"
Copy-Item $libSrc $libDst -Force
Write-Host " .so -> $libDst"
}
# ── 2. Java compile ──────────────────────────────────────────
if (-not $NoJava -and -not $NoBuild) {
Write-Step "Java compile"
New-Dir (Split-Path $rJava -Parent)
& "$sdkTools\aapt.exe" package -f -M $manifest -S $res -I $androidJar -J "$apkbuild\gen" -F "$apkbuild\_rgen.apk" 2>&1 | Out-Null
Assert-ExitCode "aapt R.java"
Remove-Item "$apkbuild\_rgen.apk" -ea SilentlyContinue
$srcs = @(
Get-ChildItem $javaSrc -Recurse -Filter "*.java" | Select-Object -Exp FullName
Get-ChildItem $stubsDir -Recurse -Filter "*.java" | Select-Object -Exp FullName
$rJava
)
Remove-Item $classesDir -Recurse -Force -ea SilentlyContinue
New-Dir $classesDir
$eap = $ErrorActionPreference; $ErrorActionPreference = "Continue"
$errors = & javac --release 8 -cp $androidJar -d $classesDir @srcs 2>&1 |
Where-Object { $_ -match "error:" }
$ErrorActionPreference = $eap
if ($errors) { Write-Host $errors -ForegroundColor Red; exit 1 }
Write-Host " javac OK"
$classFiles = Get-ChildItem $classesDir -Recurse -Filter "*.class" | Select-Object -Exp FullName
& "$sdkTools\d8.bat" --min-api 21 --output $apkbuild $classFiles
Assert-ExitCode "d8"
Write-Host " d8 -> $dexOut"
}
# ── 3. Package APK ───────────────────────────────────────────
Write-Step "Package APK"
Remove-Item $unsigned,$aligned,$signed -ea SilentlyContinue
& "$sdkTools\aapt.exe" package -f -M $manifest -S $res -I $androidJar -F $unsigned
Assert-ExitCode "aapt package"
$zip = [System.IO.Compression.ZipFile]::Open($unsigned, 'Update')
try {
[System.IO.Compression.ZipFileExtensions]::CreateEntryFromFile($zip,$dexOut,"classes.dex",[System.IO.Compression.CompressionLevel]::Fastest)|Out-Null
[System.IO.Compression.ZipFileExtensions]::CreateEntryFromFile($zip,$libDst,"lib/arm64-v8a/libminecraftpe.so",[System.IO.Compression.CompressionLevel]::NoCompression)|Out-Null
Get-ChildItem $dataDir -Recurse -File | ForEach-Object {
$rel=$_.FullName.Substring("$dataDir\".Length).Replace('\','/')
[System.IO.Compression.ZipFileExtensions]::CreateEntryFromFile($zip,$_.FullName,"assets/$rel",[System.IO.Compression.CompressionLevel]::NoCompression)|Out-Null
}
} finally { $zip.Dispose() }
Write-Host " APK assembled"
& "$sdkTools\zipalign.exe" -p 4 $unsigned $aligned; Assert-ExitCode "zipalign"
& "$sdkTools\apksigner.bat" sign --ks $keystore --ks-pass pass:android --key-pass pass:android --out $signed $aligned; Assert-ExitCode "apksigner"
Write-Host " signed -> $signed"
# ── 4. Install ───────────────────────────────────────────────
Write-Step "Install"
& $adb shell am force-stop $pkg
& $adb uninstall $pkg 2>$null
& $adb install --no-incremental $signed
Assert-ExitCode "adb install"
Write-Host "`nDone." -ForegroundColor Green

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After

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View File

@@ -144,6 +144,12 @@ options.fov.max=Quake Pro
options.gamma=Brightness
options.gamma.min=Moody
options.gamma.max=Bright
options.group.mojang=Login
options.group.game=Game
options.group.controls=Controls
options.group.graphics=Graphics
options.thirdperson=Third Person
options.servervisible=Server Visible
options.sensitivity=Sensitivity
options.sensitivity.min=*yawn*
options.sensitivity.max=HYPERSPEED!!!
@@ -156,6 +162,8 @@ options.viewBobbing=View Bobbing
options.ao=Smooth Lighting
options.anaglyph=3D Anaglyph
options.framerateLimit=Performance
options.limitFramerate=Limit Framerate
options.vsync=VSync
options.difficulty=Difficulty
options.difficulty.peaceful=Peaceful
options.difficulty.easy=Easy
@@ -170,6 +178,7 @@ options.guiScale.auto=Auto
options.guiScale.small=Small
options.guiScale.normal=Normal
options.guiScale.large=Large
options.guiScale.larger=Larger
options.advancedOpengl=Advanced OpenGL
options.renderClouds=Clouds
options.farWarning1=A 64 bit Java installation is recommended

View File

@@ -1,13 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.mojang.minecraftpe"
android:versionCode="6006"
android:versionName="0.6.0"
android:versionCode="6010"
android:versionName="0.6.1-alpha-0.0.3"
android:installLocation="preferExternal">
<!-- This is the platform API where NativeActivity was introduced. -->
<uses-sdk android:minSdkVersion="9"
android:targetSdkVersion="9" />
<uses-sdk android:minSdkVersion="24"
android:targetSdkVersion="24" />
<!-- uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="true"/ -->

View File

@@ -170,6 +170,7 @@ options.guiScale.auto=Auto
options.guiScale.small=Small
options.guiScale.normal=Normal
options.guiScale.large=Large
options.guiScale.larger=Larger
options.advancedOpengl=Advanced OpenGL
options.renderClouds=Clouds
options.farWarning1=A 64 bit Java installation is recommended

View File

@@ -4,7 +4,7 @@ include $(CLEAR_VARS)
LOCAL_MODULE := minecraftpe
LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/main_android.cpp \
../../../src/main_android_java.cpp \
../../../src/platform/audio/SoundSystemSL.cpp \
../../../src/platform/input/Controller.cpp \
../../../src/platform/input/Keyboard.cpp \
@@ -40,6 +40,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/gui/components/ScrolledSelectionList.cpp \
../../../src/client/gui/components/ScrollingPane.cpp \
../../../src/client/gui/components/Slider.cpp \
../../../src/client/gui/components/TextBox.cpp \
../../../src/client/gui/components/SmallButton.cpp \
../../../src/client/gui/Font.cpp \
../../../src/client/gui/Gui.cpp \
@@ -48,6 +49,10 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/gui/screens/ScreenChooser.cpp \
../../../src/client/gui/screens/ArmorScreen.cpp \
../../../src/client/gui/screens/ChatScreen.cpp \
../../../src/client/gui/screens/ChooseLevelScreen.cpp \
../../../src/client/gui/screens/SimpleChooseLevelScreen.cpp \
../../../src/client/gui/screens/ConsoleScreen.cpp \
../../../src/client/gui/screens/UsernameScreen.cpp \
../../../src/client/gui/screens/ConfirmScreen.cpp \
../../../src/client/gui/screens/ChestScreen.cpp \
../../../src/client/gui/screens/DeathScreen.cpp \
@@ -56,12 +61,14 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/gui/screens/IngameBlockSelectionScreen.cpp \
../../../src/client/gui/screens/JoinGameScreen.cpp \
../../../src/client/gui/screens/OptionsScreen.cpp \
../../../src/client/gui/screens/PauseScreen.cpp \
../../../src/client/gui/screens/CreditsScreen.cpp \
../../../src/client/gui/screens/PauseScreen.cpp \
../../../src/client/gui/screens/ProgressScreen.cpp \
../../../src/client/gui/screens/RenameMPLevelScreen.cpp \
../../../src/client/gui/screens/SelectWorldScreen.cpp \
../../../src/client/gui/screens/StartMenuScreen.cpp \
../../../src/client/gui/screens/TextEditScreen.cpp \
../../../src/client/gui/screens/JoinByIPScreen.cpp \
../../../src/client/gui/screens/touch/TouchIngameBlockSelectionScreen.cpp \
../../../src/client/gui/screens/touch/TouchJoinGameScreen.cpp \
../../../src/client/gui/screens/touch/TouchSelectWorldScreen.cpp \
@@ -245,7 +252,9 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/world/level/tile/entity/FurnaceTileEntity.cpp \
../../../src/world/phys/HitResult.cpp
LOCAL_CFLAGS := -Wno-psabi $(LOCAL_CFLAGS)
LOCAL_CFLAGS := -DPLATFORM_ANDROID -DPRE_ANDROID23 -Wno-narrowing $(LOCAL_CFLAGS)
LOCAL_CPPFLAGS := -std=c++11
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../src
#LOCAL_CFLAGS := -DANDROID_PUBLISH -DDEMO_MODE $(LOCAL_CFLAGS)
#LOCAL_CFLAGS := -DANDROID_PUBLISH $(LOCAL_CFLAGS)

View File

@@ -1,5 +1,5 @@
APP_PLATFORM := android-9
APP_STL := stlport_static
APP_PLATFORM := android-21
APP_STL := gnustl_static
APP_OPTIM := release
APP_ABI := armeabi-v7a
APP_ABI := arm64-v8a
#APP_ABI := armeabi-v7a x86

View File

@@ -468,17 +468,16 @@ public class MainActivity extends NativeActivity {
_userInputStatus = 1;
InputMethodManager inputManager = (InputMethodManager)getSystemService("input_method");
boolean result = inputManager.showSoftInput(this.getCurrentFocus(), InputMethodManager.SHOW_IMPLICIT);
}
protected void onStart() {
//System.out.println("onStart");
super.onStart();
}
protected void onResume() {
//System.out.println("onResume");
super.onResume();
View focused = this.getCurrentFocus();
if (focused != null) {
boolean result = inputManager.showSoftInput(focused, InputMethodManager.SHOW_IMPLICIT);
} else {
// fallback: try to show using decor view token
View decor = getWindow().getDecorView();
if (decor != null) {
inputManager.showSoftInput(decor, InputMethodManager.SHOW_IMPLICIT);
}
}
}
protected void onPause() {

View File

@@ -1,44 +1,74 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.mojang.minecraftpe"
android:versionCode="4000"
android:versionName="0.4.0"
>
<!-- android:installLocation="preferExternal" -->
android:versionCode="6010"
android:versionName="0.6.1-alpha-0.0.3">
<uses-sdk android:targetSdkVersion="8" android:minSdkVersion="7"/>
<uses-sdk
android:minSdkVersion="24"
android:targetSdkVersion="28"/>
<uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="true"/>
<uses-feature
android:name="android.hardware.touchscreen.multitouch"
android:required="true"/>
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.VIBRATE"/>
<application android:icon="@drawable/icon"
android:label="@string/app_name"
>
<application
android:icon="@drawable/icon"
android:label="@string/app_name"
android:hardwareAccelerated="true"
android:extractNativeLibs="true"
android:requestLegacyExternalStorage="true">
<activity android:name="com.mojang.minecraftpe.Minecraft_Market"
android:label="@string/app_name_short"
android:configChanges="orientation|keyboardHidden"
android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
<activity
android:name="com.mojang.minecraftpe.Minecraft_Market"
android:label="@string/app_name_short"
android:configChanges="orientation|keyboardHidden|screenSize|uiMode"
android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:exported="true">
<meta-data android:name="android.app.lib_name"
android:value="minecraftpe" />
<meta-data
android:name="android.app.lib_name"
android:value="minecraftpe"/>
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<activity android:name="com.mojang.minecraftpe.MainMenuOptionsActivity"></activity>
<meta-data android:name="xperiaplayoptimized_content" android:resource="@string/xperiaplayoptimized_content" />
<meta-data android:name="game_display_name" android:resource="@string/app_name" />
<meta-data android:name="game_icon" android:resource="@drawable/iconx" />
<activity
android:name="com.mojang.minecraftpe.MainActivity"
android:configChanges="orientation|keyboardHidden|screenSize|uiMode"
android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:exported="false"/>
<activity
android:name="com.mojang.minecraftpe.MainMenuOptionsActivity"
android:exported="false"/>
<meta-data
android:name="xperiaplayoptimized_content"
android:resource="@string/xperiaplayoptimized_content"/>
<meta-data
android:name="game_display_name"
android:resource="@string/app_name"/>
<meta-data
android:name="game_icon"
android:resource="@drawable/iconx"/>
<uses-library
android:name="xperiaplaycertified"
android:required="false"/>
<uses-library android:name="xperiaplaycertified" android:required="false"/>
</application>
</manifest>

View File

@@ -31,6 +31,8 @@ import android.content.Intent;
import android.content.SharedPreferences;
import android.content.res.AssetManager;
import android.graphics.Bitmap;
import android.content.pm.PackageManager;
import android.os.Build;
import android.graphics.Bitmap.CompressFormat;
import android.graphics.BitmapFactory;
import android.media.AudioManager;
@@ -40,7 +42,6 @@ import android.os.Vibrator;
import android.preference.PreferenceManager;
import android.util.DisplayMetrics;
import android.util.Log;
import android.view.Display;
import android.view.KeyEvent;
import android.view.LayoutInflater;
import android.view.MotionEvent;
@@ -55,9 +56,12 @@ import com.mojang.minecraftpe.sound.SoundPlayer;
public class MainActivity extends Activity {
/** Called when the activity is first created. */
private static final int PERMISSION_REQUEST_CODE = 123;
private GLView _glView;
public float invScale = 1.0f;// / 1.5f;
private int _screenWidth = 0;
private int _screenHeight = 0;
Vector<MotionEvent> _touchEvents = new Vector<MotionEvent>();
Vector<KeyEvent> _keyEvents = new Vector<KeyEvent>();
@@ -68,7 +72,12 @@ public class MainActivity extends Activity {
super.onCreate(savedInstanceState);
nativeRegisterThis();
nativeOnCreate();
// Cache screen dimensions once to avoid re-entrant getDisplayMetrics() callbacks
android.util.DisplayMetrics _dm = getResources().getDisplayMetrics();
_screenWidth = Math.max(_dm.widthPixels, _dm.heightPixels);
_screenHeight = Math.min(_dm.widthPixels, _dm.heightPixels);
nativeOnCreate(_screenWidth, _screenHeight);
_glView = new GLView(getApplication(), this);
//_glView.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
@@ -102,18 +111,68 @@ public class MainActivity extends Activity {
setContentView(_glView);
_soundPlayer = new SoundPlayer(this, AudioManager.STREAM_MUSIC);
// request dangerous permissions at runtime if necessary
checkAndRequestPermissions();
}
private void checkAndRequestPermissions() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
boolean needRequest = false;
if (checkSelfPermission(android.Manifest.permission.WRITE_EXTERNAL_STORAGE)
!= PackageManager.PERMISSION_GRANTED) {
needRequest = true;
}
if (checkSelfPermission(android.Manifest.permission.READ_EXTERNAL_STORAGE)
!= PackageManager.PERMISSION_GRANTED) {
needRequest = true;
}
if (needRequest) {
requestPermissions(new String[] {
android.Manifest.permission.WRITE_EXTERNAL_STORAGE,
android.Manifest.permission.READ_EXTERNAL_STORAGE
}, PERMISSION_REQUEST_CODE);
}
}
}
@Override
public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
if (requestCode == PERMISSION_REQUEST_CODE) {
boolean granted = true;
for (int r : grantResults) {
if (r != PackageManager.PERMISSION_GRANTED) {
granted = false;
break;
}
}
if (!granted) {
// user denied; you might want to warn or close the app
}
}
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
// method required by native code to detect touchscreen support
public boolean supportsTouchscreen() {
return true; // all devices using this build are touch-capable
}
public boolean isTouchscreen() { return true; }
static public boolean isXperiaPlay() { return false; }
static private boolean _isPowerVr = false;
public void setIsPowerVR(boolean status) { MainActivity._isPowerVr = status; }
static public boolean isPowerVR() { return _isPowerVr; }
@SuppressWarnings("deprecation")
public void vibrate(int milliSeconds) {
Vibrator v = (Vibrator)this.getSystemService(VIBRATOR_SERVICE);
v.vibrate(milliSeconds);
Vibrator v = (Vibrator) getSystemService(VIBRATOR_SERVICE);
if (android.os.Build.VERSION.SDK_INT >= 26) {
v.vibrate(android.os.VibrationEffect.createOneShot(milliSeconds,
android.os.VibrationEffect.DEFAULT_AMPLITUDE));
} else {
v.vibrate(milliSeconds);
}
}
private void createAlertDialog(boolean hasOkButton, boolean hasCancelButton, boolean preventBackKey) {
@@ -144,9 +203,16 @@ public class MainActivity extends Activity {
@Override
public void onWindowFocusChanged(boolean hasFocus) {
// TODO Auto-generated method stub
//System.out.println("Focus has changed. Has Focus? " + hasFocus);
super.onWindowFocusChanged(hasFocus);
if (hasFocus) {
getWindow().getDecorView().setSystemUiVisibility(
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
| View.SYSTEM_UI_FLAG_FULLSCREEN
| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_LAYOUT_STABLE
| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION);
}
}
@Override
@@ -184,9 +250,12 @@ public class MainActivity extends Activity {
return;
}
if (event.getAction() == KeyEvent.ACTION_DOWN)
if (event.getAction() == KeyEvent.ACTION_DOWN) {
nativeOnKeyDown(keyCode);
else if (event.getAction() == KeyEvent.ACTION_UP)
int unicodeChar = event.getUnicodeChar(event.getMetaState());
if (unicodeChar > 0)
nativeTextChar(unicodeChar);
} else if (event.getAction() == KeyEvent.ACTION_UP)
nativeOnKeyUp(keyCode);
}
@@ -347,22 +416,15 @@ public class MainActivity extends Activity {
}
public int getScreenWidth() {
Display display = ((WindowManager)this.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
int out = Math.max(display.getWidth(), display.getHeight());
//System.out.println("getwidth: " + out);
return out;
return _screenWidth;
}
public int getScreenHeight() {
Display display = ((WindowManager)this.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
int out = Math.min(display.getWidth(), display.getHeight());
//System.out.println("getheight: " + out);
return out;
return _screenHeight;
}
public float getPixelsPerMillimeter() {
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
android.util.DisplayMetrics metrics = getResources().getDisplayMetrics();
return (metrics.xdpi + metrics.ydpi) * 0.5f / 25.4f;
}
@@ -465,8 +527,8 @@ public class MainActivity extends Activity {
MainActivity.this.mDialog.show();
MainActivity.this.mDialog.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
MainActivity.this.mDialog.getWindow().setLayout(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
//MainActivity.this.getWindow().setLayout(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
MainActivity.this.mDialog.getWindow().setLayout(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
//MainActivity.this.getWindow().setLayout(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
}
});
}
@@ -516,6 +578,20 @@ public class MainActivity extends Activity {
public void buyGame() {}
public int getKeyFromKeyCode(int keyCode, int metaState, int deviceId) {
android.view.KeyCharacterMap kcm = android.view.KeyCharacterMap.load(deviceId);
return kcm.get(keyCode, metaState);
}
public void openURL(String url) {
try {
Intent intent = new Intent(Intent.ACTION_VIEW, android.net.Uri.parse(url));
startActivity(intent);
} catch (Exception e) {
e.printStackTrace();
}
}
public String getPlatformStringVar(int id) {
if (id == 0) return android.os.Build.MODEL;
return null;
@@ -604,10 +680,11 @@ public class MainActivity extends Activity {
//
native void nativeRegisterThis();
native void nativeUnregisterThis();
native static void nativeOnCreate();
native static void nativeOnCreate(int screenWidth, int screenHeight);
native static void nativeOnDestroy();
native static void nativeOnKeyDown(int key);
native static void nativeOnKeyUp(int key);
native static void nativeTextChar(int unicodeChar);
native static boolean nativeHandleBack(boolean isDown);
native static void nativeMouseDown(int pointerId, int buttonId, float x, float y);
native static void nativeMouseUp(int pointerId, int buttonId, float x, float y);

View File

@@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 2.8.7)
cmake_minimum_required(VERSION 3.5.0)
find_package (Threads)
include_directories("${PROJECT_SOURCE_DIR}/../lib_projects/raknet/jni/RaknetSources")
add_subdirectory("${PROJECT_SOURCE_DIR}/../lib_projects/raknet/jni" "${CMAKE_CURRENT_BINARY_DIR}/raknet")
@@ -151,6 +151,9 @@ set(CompileFiles ../../src/main.cpp
../../src/world/level/tile/entity/TileEntity.cpp
../../src/world/level/tile/entity/FurnaceTileEntity.cpp
../../src/world/phys/HitResult.cpp)
message(${CMAKE_LIBRARY_ARCHITECTURE})
add_executable(mcpe_server ${CompileFiles})
target_link_libraries(mcpe_server raknet ${CMAKE_THREAD_LIBS_INIT})
target_include_directories(mcpe_server PUBLIC
"minecraft-pe-0.6.1/src/"
)

View File

@@ -5,7 +5,7 @@
#include <stdio.h> // RAKNET_DEBUG_PRINTF
#include "RakAssert.h"
#if defined(ANDROID)
#include <asm/io.h>
// <asm/io.h> not needed and unavailable on arm64
#elif defined(_WIN32) || defined(__CYGWIN__)
#include <io.h>

View File

@@ -124,7 +124,7 @@ static const unsigned int MAX_OFFLINE_DATA_LENGTH=400; // I set this because I l
#pragma warning(disable:4309) // 'initializing' : truncation of constant value
#endif
// Make sure highest bit is 0, so isValid in DatagramHeaderFormat is false
static const char OFFLINE_MESSAGE_DATA_ID[16]={0x00,0xFF,0xFF,0x00,0xFE,0xFE,0xFE,0xFE,0xFD,0xFD,0xFD,0xFD,0x12,0x34,0x56,0x78};
static const unsigned char OFFLINE_MESSAGE_DATA_ID[16]={0x00,0xFF,0xFF,0x00,0xFE,0xFE,0xFE,0xFE,0xFD,0xFD,0xFD,0xFD,0x12,0x34,0x56,0x78};
struct PacketFollowedByData
{

View File

@@ -96,9 +96,6 @@ public:
virtual std::string getDateString(int s) { return ""; }
//virtual void createUserInputScreen(const char* types) {}
virtual int checkLicense() { return 0; }
virtual bool hasBuyButtonWhenInvalidLicense() { return false; }
virtual void uploadPlatformDependentData(int id, void* data) {}
virtual BinaryBlob readAssetFile(const std::string& filename) { return BinaryBlob(); }
virtual void _tick() {}
@@ -117,7 +114,7 @@ public:
virtual bool isSuperFast() = 0;
#endif
virtual void buyGame() {}
virtual void openURL(const std::string& url) {}
virtual void finish() {}

View File

@@ -68,9 +68,6 @@ public:
_methodGetDateString(0),
_methodCheckLicense(0),
_methodHasBuyButton(0),
_methodBuyGame(0),
_methodVibrate(0),
_methodSupportsTouchscreen(0),
_methodSetIsPowerVR(0),
@@ -104,6 +101,7 @@ public:
int getScreenWidth() { return _screenWidth; }
int getScreenHeight() { return _screenHeight; }
void setScreenDimensions(int w, int h) { _screenWidth = w; _screenHeight = h; }
// Note, this has to be called from the main thread (e.g. do it from JNI_onLoad)
// Somewhere between calling this, and calling the AppPlatform methods,
@@ -146,10 +144,6 @@ public:
_methodGetDateString = env->GetMethodID( _activityClass, "getDateString", "(I)Ljava/lang/String;");
_methodCheckLicense = env->GetMethodID( _activityClass, "checkLicense", "()I");
_methodHasBuyButton = env->GetMethodID( _activityClass, "hasBuyButtonWhenInvalidLicense", "()Z");
_methodBuyGame = env->GetMethodID( _activityClass, "buyGame", "()V");
_methodVibrate = env->GetMethodID( _activityClass, "vibrate", "(I)V");
_methodSupportsTouchscreen = env->GetMethodID( _activityClass, "supportsTouchscreen", "()Z");
_methodSetIsPowerVR = env->GetMethodID( _activityClass, "setIsPowerVR", "(Z)V");
@@ -157,6 +151,8 @@ public:
_methodGetPixelsPerMillimeter = env->GetMethodID( _activityClass, "getPixelsPerMillimeter", "()F");
_methodGetPlatformStringVar = env->GetMethodID( _activityClass, "getPlatformStringVar", "(I)Ljava/lang/String;");
// custom helper to launch external URLs
_methodOpenURL = env->GetMethodID(_activityClass, "openURL", "(Ljava/lang/String;)V");
_classWindow = (jclass)env->NewGlobalRef(env->FindClass("android/view/Window"));
_classContext = (jclass)env->NewGlobalRef(env->FindClass("android/content/Context"));
@@ -192,14 +188,20 @@ public:
// be rewritten later on anyway
int initConsts() {
LOGI("initConsts: start\n");
JVMAttacher ta(_vm);
JNIEnv* env = ta.getEnv();
LOGI("initConsts: getting method IDs\n");
jmethodID fWidth = env->GetMethodID( _activityClass, "getScreenWidth", "()I");
LOGI("initConsts: got fWidth=%p\n", fWidth);
jmethodID fHeight = env->GetMethodID( _activityClass, "getScreenHeight", "()I");
LOGI("initConsts: got fHeight=%p, calling getScreenWidth\n", fHeight);
_screenWidth = env->CallIntMethod(instance, fWidth);
LOGI("initConsts: screenWidth=%d, calling getScreenHeight\n", _screenWidth);
_screenHeight = env->CallIntMethod(instance, fHeight);
LOGI("initConsts: screenHeight=%d, done\n", _screenHeight);
}
void tick() {
@@ -376,8 +378,9 @@ public:
JVMAttacher ta(_vm);
JNIEnv* env = ta.getEnv();
std::string path = textureFolder ? "images/" + filename : filename;
jintArray arr = (jintArray)env->CallObjectMethod(
instance, _getImageData, env->NewStringUTF(filename.c_str()));
instance, _getImageData, env->NewStringUTF(path.c_str()));
if (!arr)
return TextureData();
@@ -464,37 +467,15 @@ public:
env->ReleaseStringUTFChars(stringVar, str);
return out;
}
int checkLicense() {
if (!_isInited) return -2;
if (!_methodCheckLicense) return -2;
JVMAttacher ta(_vm);
JNIEnv* env = ta.getEnv();
return env->CallIntMethod(instance, _methodCheckLicense);
}
bool hasBuyButtonWhenInvalidLicense() {
if (!_isInited) return false;
if (!_methodHasBuyButton) return false;
JVMAttacher ta(_vm);
JNIEnv* env = ta.getEnv();
return JNI_TRUE == env->CallBooleanMethod(instance, _methodHasBuyButton);
}
void buyGame() {
if (!_isInited) return;
if (!_methodBuyGame) return;
JVMAttacher ta(_vm);
JNIEnv* env = ta.getEnv();
env->CallVoidMethod(instance, _methodBuyGame);
}
// Opens a webpage using an Android intent. Called from native code.
virtual void openURL(const std::string& url) {
if (!_isInited || !_methodOpenURL) return;
JVMAttacher ta(_vm);
JNIEnv* env = ta.getEnv();
jstring jurl = env->NewStringUTF(url.c_str());
env->CallVoidMethod(instance, _methodOpenURL, jurl);
env->DeleteLocalRef(jurl);
}
virtual void finish() {
if (!_isInited) return;
if (!_methodFinish) return;
@@ -636,10 +617,6 @@ private:
jmethodID _methodGetDateString;
jmethodID _methodCheckLicense;
jmethodID _methodHasBuyButton;
jmethodID _methodBuyGame;
jmethodID _getScreenWidth;
jmethodID _getScreenHeight;
jmethodID _methodGetPixelsPerMillimeter;
@@ -649,6 +626,7 @@ private:
jmethodID _methodIsNetworkEnabled;
jmethodID _methodGetPlatformStringVar;
jmethodID _methodOpenURL; // new JNI method for launching browser
jclass _classWindow;
jclass _classContext;

View File

@@ -1,5 +1,74 @@
#include "AppPlatform_glfw.h"
#ifdef WIN32
#include <Windows.h>
#endif
// Loader that tries GLFW first, then falls back to opengl32.dll for any
// function that glfwGetProcAddress can't resolve.
void* winGLLoader(const char* name) {
void* p = (void*)glfwGetProcAddress(name);
#ifdef WIN32
if (!p) {
static HMODULE opengl32 = LoadLibraryA("opengl32.dll");
if (opengl32) p = (void*)GetProcAddress(opengl32, name);
}
#endif
return p;
}
// -----------------------------------------------------------------------
// Compatibility wrappers for OpenGL ES functions absent from desktop GL.
// The desktop equivalents use double parameters and are not declared in
// the GLES1 GLAD header, so look them up at runtime via winGLLoader.
// -----------------------------------------------------------------------
static void APIENTRY compat_glDepthRangef(GLfloat n, GLfloat f) {
typedef void(APIENTRY *fn_t)(double, double);
static fn_t fn = (fn_t)winGLLoader("glDepthRange");
if (fn) fn((double)n, (double)f);
}
static void APIENTRY compat_glClearDepthf(GLfloat d) {
typedef void(APIENTRY *fn_t)(double);
static fn_t fn = (fn_t)winGLLoader("glClearDepth");
if (fn) fn((double)d);
}
static void APIENTRY compat_glOrthof(GLfloat l, GLfloat r, GLfloat b,
GLfloat t, GLfloat n, GLfloat f) {
typedef void(APIENTRY *fn_t)(double,double,double,double,double,double);
static fn_t fn = (fn_t)winGLLoader("glOrtho");
if (fn) fn(l, r, b, t, n, f);
}
static void APIENTRY compat_glFrustumf(GLfloat l, GLfloat r, GLfloat b,
GLfloat t, GLfloat n, GLfloat f) {
typedef void(APIENTRY *fn_t)(double,double,double,double,double,double);
static fn_t fn = (fn_t)winGLLoader("glFrustum");
if (fn) fn(l, r, b, t, n, f);
}
// glFogx / glFogxv are OpenGL ES fixed-point variants that don't exist in
// desktop opengl32.dll. Wrap them via the float equivalents. For fog-mode
// enum params the GLfixed value IS the enum integer, so the cast is exact.
static void APIENTRY compat_glFogx(GLenum pname, GLfixed param) {
glFogf(pname, (GLfloat)param);
}
static void APIENTRY compat_glFogxv(GLenum pname, const GLfixed* params) {
// Only GL_FOG_COLOR uses an array; convert each element.
GLfloat fp[4] = {
(GLfloat)params[0], (GLfloat)params[1],
(GLfloat)params[2], (GLfloat)params[3]
};
glFogfv(pname, fp);
}
void glPatchDesktopCompat() {
if (!glad_glDepthRangef) glad_glDepthRangef = compat_glDepthRangef;
if (!glad_glClearDepthf) glad_glClearDepthf = compat_glClearDepthf;
if (!glad_glOrthof) glad_glOrthof = compat_glOrthof;
if (!glad_glFrustumf) glad_glFrustumf = compat_glFrustumf;
if (!glad_glFogx) glad_glFogx = compat_glFogx;
if (!glad_glFogxv) glad_glFogxv = compat_glFogxv;
}
float AppPlatform_glfw::getPixelsPerMillimeter() {
GLFWmonitor* monitor = glfwGetPrimaryMonitor();

View File

@@ -10,6 +10,12 @@
#include <fstream>
#include <sstream>
#include <GLFW/glfw3.h>
#include <ctime>
#ifdef _WIN32
#include <windows.h>
#include <shellapi.h>
#endif
static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) {
((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length);
@@ -102,17 +108,12 @@ public:
}
std::string getDateString(int s) {
std::stringstream ss;
ss << s << " s (UTC)";
return ss.str();
}
time_t tm = s;
virtual int checkLicense() {
static int _z = 0;//20;
_z--;
if (_z < 0) return 0;
//if (_z < 0) return 107;
return -2;
char mbstr[100];
std::strftime(mbstr, sizeof(mbstr), "%F %T", std::localtime(&tm));
return std::string(mbstr);
}
virtual int getScreenWidth() { return 854; };
@@ -121,9 +122,20 @@ public:
virtual float getPixelsPerMillimeter();
virtual bool supportsTouchscreen() { return true; }
virtual bool hasBuyButtonWhenInvalidLicense() { return false; }
virtual void openURL(const std::string& url) {
#ifdef _WIN32
ShellExecuteA(NULL, "open", url.c_str(), NULL, NULL, SW_SHOWNORMAL);
#elif __linux__
std::string command = "xdg-open " + url;
system(command.c_str());
#endif
}
private:
};
void* winGLLoader(const char* name);
void glPatchDesktopCompat();
#endif /*APPPLATFORM_GLFW_H__*/

View File

@@ -41,17 +41,6 @@ public:
std::string getDateString(int s);
virtual int checkLicense() {
return 0;
static int _z = 20;
_z--;
if (_z < 0) return 0;
//if (_z < 0) return 107;
return -2;
}
virtual void buyGame();
virtual int getScreenWidth();
virtual int getScreenHeight();
virtual float getPixelsPerMillimeter();

View File

@@ -175,10 +175,6 @@ BinaryBlob AppPlatform_iOS::readAssetFile(const std::string& filename_) {
return BinaryBlob(bytes, numBytes);
}
void AppPlatform_iOS::buyGame() {
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=479516143&mt=8"]];
}
std::string AppPlatform_iOS::getDateString(int s) {
NSDate* date = [NSDate dateWithTimeIntervalSince1970:s];

View File

@@ -14,4 +14,3 @@ float AppPlatform_win32::getPixelsPerMillimeter() {
}
bool AppPlatform_win32::supportsTouchscreen() { return true; }
bool AppPlatform_win32::hasBuyButtonWhenInvalidLicense() { return true; }

View File

@@ -9,6 +9,8 @@
#include <cmath>
#include <fstream>
#include <sstream>
#include <windows.h>
#include <shellapi.h>
static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) {
((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length);
@@ -101,17 +103,12 @@ public:
}
std::string getDateString(int s) {
std::stringstream ss;
ss << s << " s (UTC)";
return ss.str();
}
time_t tm = s;
virtual int checkLicense() {
static int _z = 0;//20;
_z--;
if (_z < 0) return 0;
//if (_z < 0) return 107;
return -2;
char mbstr[100];
std::strftime(mbstr, sizeof(mbstr), "%F %T", std::localtime(&tm));
return std::string(mbstr);
}
virtual int getScreenWidth();
@@ -120,7 +117,10 @@ public:
virtual float getPixelsPerMillimeter();
virtual bool supportsTouchscreen();
virtual bool hasBuyButtonWhenInvalidLicense();
virtual void openURL(const std::string& url) {
ShellExecuteA(NULL, "open", url.c_str(), NULL, NULL, SW_SHOWNORMAL);
}
private:
};

View File

@@ -18,6 +18,7 @@
//#include "world/level/storage/FolderMethods.h"
#ifndef STANDALONE_SERVER
#include "client/gui/screens/StartMenuScreen.h"
#include "client/gui/screens/UsernameScreen.h"
#endif
#include "client/player/LocalPlayer.h"
#ifndef STANDALONE_SERVER
@@ -110,6 +111,9 @@ void NinecraftApp::init()
#ifndef STANDALONE_SERVER
LOGI("This: %p\n", this);
screenChooser.setScreen(SCREEN_STARTMENU);
if (options.username.empty()) {
setScreen(new UsernameScreen());
}
#else
user->name = "Server";
hostMultiplayer();

View File

@@ -4,7 +4,13 @@ namespace Common {
std::string getGameVersionString(const std::string& versionSuffix /* = "" */)
{
return std::string("v0.6.1") + versionSuffix + " alpha";
std::string result = std::string("v0.6.1") + versionSuffix;
// append 64-bit port marker only on Android 64bit targets
#if defined(ANDROID) && (defined(__aarch64__) || defined(__x86_64__))
result += " (64-bit port)";
#endif
result += " alpha";
return result;
}
};

View File

@@ -1,5 +1,7 @@
#include "Minecraft.h"
#include "client/player/input/IBuildInput.h"
#include <string>
#include <cstdlib>
#if defined(APPLE_DEMO_PROMOTION)
#define NO_NETWORK
@@ -31,6 +33,7 @@
#include "gui/Screen.h"
#include "gui/Font.h"
#include "gui/screens/RenameMPLevelScreen.h"
#include "gui/screens/ConsoleScreen.h"
#include "sound/SoundEngine.h"
#endif
#include "../platform/CThread.h"
@@ -54,7 +57,6 @@
#include "player/input/XperiaPlayInput.h"
#endif
#include "player/input/MouseTurnInput.h"
#include "../world/entity/MobFactory.h"
#include "../world/level/MobSpawner.h"
@@ -490,15 +492,14 @@ void Minecraft::update() {
checkGlError("Update finished");
if (options.renderDebug) {
#ifndef PLATFORM_DESKTOP
if (!PerfTimer::enabled) {
PerfTimer::reset();
PerfTimer::enabled = true;
}
//TIMER_PUSH("debugfps");
_perfRenderer->renderFpsMeter(1);
checkGlError("render debug");
//TIMER_POP();
#endif
} else {
PerfTimer::enabled = false;
}
@@ -725,6 +726,9 @@ void Minecraft::tickInput() {
if (key == Keyboard::KEY_E) {
screenChooser.setScreen(SCREEN_BLOCKSELECTION);
}
if (!screen && key == Keyboard::KEY_T && level) {
setScreen(new ConsoleScreen());
}
if (!screen && key == Keyboard::KEY_O || key == 250) {
releaseMouse();
}
@@ -737,10 +741,6 @@ void Minecraft::tickInput() {
printf("%d\t%f\n", i, noise.grad2(i, 3, 8));
*/
}
// Change distance
if (key == Keyboard::KEY_F)
options.viewDistance = (options.viewDistance + 1) % 4;
#endif
#if defined(WIN32)
if (key == Keyboard::KEY_F) {
@@ -748,20 +748,6 @@ void Minecraft::tickInput() {
player->noPhysics = options.isFlying;
}
// if (key == Keyboard::KEY_T) {
// options.thirdPersonView = !options.thirdPersonView;
// /*
// ImprovedNoise noise;
// for (int i = 0; i < 16; ++i)
// printf("%d\t%f\n", i, noise.grad2(i, 3, 8));
// */
// }
if (key == Keyboard::KEY_O) {
useAmbientOcclusion = !useAmbientOcclusion;
options.ambientOcclusion = useAmbientOcclusion;
levelRenderer->allChanged();
}
if (key == Keyboard::KEY_L)
options.viewDistance = (options.viewDistance + 1) % 4;
@@ -879,31 +865,44 @@ void Minecraft::tickInput() {
static bool prevMouseDownLeft = false;
// Destroy and attack is on same button
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
auto baiFlags = BuildActionIntention::BAI_REMOVE | BuildActionIntention::BAI_ATTACK;
if (!prevMouseDownLeft) baiFlags |= BuildActionIntention::BAI_FIRSTREMOVE;
BuildActionIntention bai(baiFlags);
handleBuildAction(&bai);
if (Mouse::getButtonState(MouseAction::ACTION_LEFT) == 0) {
gameMode->stopDestroyBlock();
}
prevMouseDownLeft = Mouse::isButtonDown(MouseAction::ACTION_LEFT);
static int buildHoldTicks = 0;
// Build and use/interact is on same button
// USPESHNO spizheno
if (Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
if (buildHoldTicks >= 5) buildHoldTicks = 0;
if (++buildHoldTicks == 1) {
BuildActionIntention bai(BuildActionIntention::BAI_BUILD | BuildActionIntention::BAI_INTERACT);
if (useTouchscreen()) {
// Touch: gesture recognizer classifies the action type (turn/destroy/build)
BuildActionIntention bai;
if (inputHolder && inputHolder->getBuildInput()->tickBuild(player, &bai)) {
handleBuildAction(&bai);
}
} else {
buildHoldTicks = 0;
// Desktop: left mouse = destroy/attack
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
auto baiFlags = BuildActionIntention::BAI_REMOVE | BuildActionIntention::BAI_ATTACK;
if (!prevMouseDownLeft) baiFlags |= BuildActionIntention::BAI_FIRSTREMOVE;
BuildActionIntention bai(baiFlags);
handleBuildAction(&bai);
}
prevMouseDownLeft = Mouse::isButtonDown(MouseAction::ACTION_LEFT);
// Build and use/interact is on same button
// USPESHNO spizheno
static int buildHoldTicks = 0;
if (Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
BuildActionIntention bai(BuildActionIntention::BAI_BUILD | BuildActionIntention::BAI_INTERACT);
handleBuildAction(&bai);
if (buildHoldTicks >= 5) buildHoldTicks = 0;
if (++buildHoldTicks == 1) {
BuildActionIntention bai(BuildActionIntention::BAI_BUILD | BuildActionIntention::BAI_INTERACT);
handleBuildAction(&bai);
}
} else {
buildHoldTicks = 0;
}
}
lastTickTime = getTimeMs();
@@ -1150,24 +1149,37 @@ void Minecraft::setSize(int w, int h) {
width = w;
height = h;
if (width >= 1000) {
// determine gui scale, optionally overriding auto
if (options.guiScale != 0) {
// manual selection: 1->small, 2->normal, 3->large, 4->larger
switch (options.guiScale) {
case 1: Gui::GuiScale = 2.0f; break;
case 2: Gui::GuiScale = 3.0f; break;
case 3: Gui::GuiScale = 4.0f; break;
case 4: Gui::GuiScale = 5.0f; break; // bigger than large
default: Gui::GuiScale = 1.0f; break; // auto
}
} else {
// auto compute from resolution
if (width >= 1000) {
#ifdef __APPLE__
Gui::GuiScale = (width > 2000)? 8.0f : 4.0f;
#else
Gui::GuiScale = 4.0f;
#endif
}
else if (width >= 800) {
else if (width >= 800) {
#ifdef __APPLE__
Gui::GuiScale = 4.0f;
#else
Gui::GuiScale = 3.0f;
#endif
}
else if (width >= 400)
Gui::GuiScale = 2.0f;
else
Gui::GuiScale = 1.0f;
else if (width >= 400)
Gui::GuiScale = 2.0f;
else
Gui::GuiScale = 1.0f;
}
Gui::InvGuiScale = 1.0f / Gui::GuiScale;
int screenWidth = (int)(width * Gui::InvGuiScale);
@@ -1220,7 +1232,12 @@ void Minecraft::_reloadInput() {
#ifndef STANDALONE_SERVER
delete inputHolder;
if (useTouchscreen() && !PLATFORM_DESKTOP) {
#ifdef PLATFORM_DESKTOP
const bool useTouchHolder = false;
#else
const bool useTouchHolder = useTouchscreen();
#endif
if (useTouchHolder) {
inputHolder = new TouchInputHolder(this, &options);
} else {
#if defined(ANDROID) || defined(__APPLE__)
@@ -1272,6 +1289,31 @@ bool Minecraft::joinMultiplayer( const PingedCompatibleServer& server )
return false;
}
bool Minecraft::joinMultiplayerFromString( const std::string& server )
{
std::string ip = "";
std::string port = "19132";
size_t pos = server.find(":");
if (pos != std::string::npos) {
ip = server.substr(0, pos);
port = server.substr(pos + 1);
} else {
ip = server;
}
printf("%s \n", port.c_str());
if (isLookingForMultiplayer && netCallback) {
isLookingForMultiplayer = false;
printf("test");
int portNum = atoi(port.c_str());
return raknetInstance->connect(ip.c_str(), portNum);
}
return false;
}
void Minecraft::hostMultiplayer(int port) {
// Tear down last instance
raknetInstance->disconnect();
@@ -1439,11 +1481,11 @@ LevelStorageSource* Minecraft::getLevelSource()
return storageSource;
}
int Minecraft::getLicenseId() {
if (!LicenseCodes::isReady(_licenseId))
_licenseId = platform()->checkLicense();
return _licenseId;
}
// int Minecraft::getLicenseId() {
// if (!LicenseCodes::isReady(_licenseId))
// _licenseId = platform()->checkLicense();
// return _licenseId;
// }
void Minecraft::audioEngineOn() {
#ifndef STANDALONE_SERVER
@@ -1530,5 +1572,8 @@ void Minecraft::optionUpdated( const Options::Option* option, float value ) {
}
void Minecraft::optionUpdated( const Options::Option* option, int value ) {
if(option == &Options::Option::GUI_SCALE) {
// reapply screen scaling using current window size
setSize(width, height);
}
}

View File

@@ -80,6 +80,7 @@ public:
void locateMultiplayer();
void cancelLocateMultiplayer();
bool joinMultiplayer(const PingedCompatibleServer& server);
bool joinMultiplayerFromString(const std::string& server);
void hostMultiplayer(int port=19132);
Player* respawnPlayer(int playerId);
void respawnPlayer();
@@ -109,7 +110,6 @@ public:
void onGraphicsReset();
bool isLevelGenerated();
int getLicenseId();
void audioEngineOn();
void audioEngineOff();

View File

@@ -5,6 +5,8 @@ const char* OptionStrings::Multiplayer_ServerVisible = "mp_server_visible_defa
const char* OptionStrings::Graphics_Fancy = "gfx_fancygraphics";
const char* OptionStrings::Graphics_LowQuality = "gfx_lowquality";
const char* OptionStrings::Graphics_Vsync = "gfx_vsync";
const char* OptionStrings::Graphics_GUIScale = "gfx_guiscale";
const char* OptionStrings::Controls_Sensitivity = "ctrl_sensitivity";
const char* OptionStrings::Controls_InvertMouse = "ctrl_invertmouse";

View File

@@ -8,7 +8,8 @@ public:
static const char* Graphics_Fancy;
static const char* Graphics_LowQuality;
static const char* Graphics_GUIScale;
static const char* Graphics_Vsync;
static const char* Controls_Sensitivity;
static const char* Controls_InvertMouse;
static const char* Controls_UseTouchScreen;

View File

@@ -34,6 +34,7 @@ void Options::initDefaultValues() {
bobView = true;
anaglyph3d = false;
limitFramerate = false;
vsync = true;
fancyGraphics = true;//false;
ambientOcclusion = false;
if(minecraft->supportNonTouchScreen())
@@ -44,7 +45,7 @@ void Options::initDefaultValues() {
//useMouseForDigging = true;
//skin = "Default";
username = "Steve";
username = "";
serverVisible = true;
keyUp = KeyMapping("key.forward", Keyboard::KEY_W);
@@ -144,7 +145,8 @@ const Options::Option
Options::Option::USE_TOUCHSCREEN (16, "options.usetouchscreen", false, true),
Options::Option::USE_TOUCH_JOYPAD (17, "options.usetouchpad", false, true),
Options::Option::DESTROY_VIBRATION (18, "options.destroyvibration", false, true),
Options::Option::PIXELS_PER_MILLIMETER(19, "options.pixelspermilimeter", true, false);
Options::Option::PIXELS_PER_MILLIMETER(19, "options.pixelspermilimeter", true, false),
Options::Option::VSYNC (20, "options.vsync", false, true);
/* private */
const float Options::SOUND_MIN_VALUE = 0.0f;
@@ -181,7 +183,8 @@ const char* Options::GUI_SCALE[] = {
"options.guiScale.auto",
"options.guiScale.small",
"options.guiScale.normal",
"options.guiScale.large"
"options.guiScale.large",
"options.guiScale.larger"
};
void Options::update()
@@ -235,6 +238,13 @@ void Options::update()
fancyGraphics = false;
}
}
// Graphics extras
if (key == OptionStrings::Graphics_Vsync)
readBool(value, vsync);
if (key == OptionStrings::Graphics_GUIScale) {
int v;
if (readInt(value, v)) guiScale = v % 5;
}
// Game
if (key == OptionStrings::Game_DifficultyLevel) {
readInt(value, difficulty);
@@ -294,6 +304,8 @@ void Options::load()
void Options::save()
{
StringVector stringVec;
// Login
addOptionToSaveOutput(stringVec, OptionStrings::Multiplayer_Username, username);
// Game
addOptionToSaveOutput(stringVec, OptionStrings::Multiplayer_ServerVisible, serverVisible);
addOptionToSaveOutput(stringVec, OptionStrings::Game_DifficultyLevel, difficulty);
@@ -305,6 +317,8 @@ void Options::save()
addOptionToSaveOutput(stringVec, OptionStrings::Controls_UseTouchScreen, useTouchScreen);
addOptionToSaveOutput(stringVec, OptionStrings::Controls_UseTouchJoypad, isJoyTouchArea);
addOptionToSaveOutput(stringVec, OptionStrings::Controls_FeedbackVibration, destroyVibration);
addOptionToSaveOutput(stringVec, OptionStrings::Graphics_Vsync, vsync);
addOptionToSaveOutput(stringVec, OptionStrings::Graphics_GUIScale, guiScale);
//
// static const Option MUSIC;
// static const Option SOUND;
@@ -348,6 +362,7 @@ void Options::save()
// System.out.println("Failed to save options");
// e.printStackTrace();
//}
optionsFile.save(stringVec);
}
void Options::addOptionToSaveOutput(StringVector& stringVector, std::string name, bool boolValue) {
std::stringstream ss;
@@ -364,6 +379,9 @@ void Options::addOptionToSaveOutput(StringVector& stringVector, std::string name
ss << name << ":" << intValue;
stringVector.push_back(ss.str());
}
void Options::addOptionToSaveOutput(StringVector& stringVector, std::string name, const std::string& strValue) {
stringVector.push_back(name + ":" + strValue);
}
std::string Options::getMessage( const Option* item )
{

View File

@@ -48,6 +48,7 @@ public:
static const Option DESTROY_VIBRATION;
static const Option PIXELS_PER_MILLIMETER;
static const Option VSYNC;
/*
static Option* getItem(int id) {
@@ -113,6 +114,7 @@ public:
bool bobView;
bool anaglyph3d;
bool limitFramerate;
bool vsync;
bool fancyGraphics;
bool ambientOcclusion;
bool useMouseForDigging;
@@ -206,19 +208,21 @@ public:
} else if (item == &Option::PIXELS_PER_MILLIMETER) {
pixelsPerMillimeter = value;
}
notifyOptionUpdate(item, value);
}
notifyOptionUpdate(item, value); save(); }
void set(const Option* item, int value) {
if(item == &Option::DIFFICULTY) {
difficulty = value;
} else if(item == &Option::GUI_SCALE) {
guiScale = value % 5;
}
notifyOptionUpdate(item, value);
save();
}
void toggle(const Option* option, int dir) {
if (option == &Option::INVERT_MOUSE) invertYMouse = !invertYMouse;
if (option == &Option::RENDER_DISTANCE) viewDistance = (viewDistance + dir) & 3;
if (option == &Option::GUI_SCALE) guiScale = (guiScale + dir) & 3;
if (option == &Option::GUI_SCALE) guiScale = (guiScale + dir) % 5;
if (option == &Option::VIEW_BOBBING) bobView = !bobView;
if (option == &Option::THIRD_PERSON) thirdPersonView = !thirdPersonView;
if (option == &Option::HIDE_GUI) hideGui = !hideGui;
@@ -232,6 +236,7 @@ public:
//minecraft->textures.reloadAll();
}
if (option == &Option::LIMIT_FRAMERATE) limitFramerate = !limitFramerate;
if (option == &Option::VSYNC) vsync = !vsync;
if (option == &Option::DIFFICULTY) difficulty = (difficulty + dir) & 3;
if (option == &Option::GRAPHICS) {
fancyGraphics = !fancyGraphics;
@@ -247,6 +252,7 @@ public:
int getIntValue(const Option* item) {
if(item == &Option::DIFFICULTY) return difficulty;
if(item == &Option::GUI_SCALE) return guiScale;
return 0;
}
@@ -267,6 +273,8 @@ public:
return anaglyph3d;
if (item == &Option::LIMIT_FRAMERATE)
return limitFramerate;
if (item == &Option::VSYNC)
return vsync;
if (item == &Option::AMBIENT_OCCLUSION)
return ambientOcclusion;
if (item == &Option::THIRD_PERSON)
@@ -312,6 +320,7 @@ public:
void addOptionToSaveOutput(StringVector& stringVector, std::string name, bool boolValue);
void addOptionToSaveOutput(StringVector& stringVector, std::string name, float floatValue);
void addOptionToSaveOutput(StringVector& stringVector, std::string name, int intValue);
void addOptionToSaveOutput(StringVector& stringVector, std::string name, const std::string& strValue);
void notifyOptionUpdate(const Option* option, bool value);
void notifyOptionUpdate(const Option* option, float value);
void notifyOptionUpdate(const Option* option, int value);

View File

@@ -1,6 +1,7 @@
#include "OptionsFile.h"
#include <stdio.h>
#include <string.h>
#include <platform/log.h>
OptionsFile::OptionsFile() {
#ifdef __APPLE__
@@ -19,19 +20,32 @@ void OptionsFile::save(const StringVector& settings) {
fprintf(pFile, "%s\n", it->c_str());
}
fclose(pFile);
} else {
LOGI("OptionsFile::save failed to open '%s' for writing: %s", settingsPath.c_str(), strerror(errno));
}
}
StringVector OptionsFile::getOptionStrings() {
StringVector returnVector;
FILE* pFile = fopen(settingsPath.c_str(), "w");
FILE* pFile = fopen(settingsPath.c_str(), "r");
if(pFile != NULL) {
char lineBuff[128];
while(fgets(lineBuff, sizeof lineBuff, pFile)) {
if(strlen(lineBuff) > 2)
returnVector.push_back(std::string(lineBuff));
// Strip trailing newline
size_t len = strlen(lineBuff);
while(len > 0 && (lineBuff[len-1] == '\n' || lineBuff[len-1] == '\r'))
lineBuff[--len] = '\0';
if(len < 3) continue;
// Split "key:value" into two separate entries to match update() pairing
char* colon = strchr(lineBuff, ':');
if(colon) {
returnVector.push_back(std::string(lineBuff, colon - lineBuff));
returnVector.push_back(std::string(colon + 1));
}
}
fclose(pFile);
} else {
LOGI("OptionsFile::getOptionStrings failed to open '%s' for reading: %s", settingsPath.c_str(), strerror(errno));
}
return returnVector;
}

View File

@@ -21,6 +21,8 @@
#include "../../platform/input/Mouse.h"
#include "../../world/level/Level.h"
#include "../../world/PosTranslator.h"
#include "../../platform/time.h"
#include <cmath>
float Gui::InvGuiScale = 1.0f / 3.0f;
float Gui::GuiScale = 1.0f / Gui::InvGuiScale;
@@ -116,6 +118,9 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
#endif
#if defined(RPI)
renderDebugInfo();
#elif defined(PLATFORM_DESKTOP)
if (minecraft->options.renderDebug)
renderDebugInfo();
#endif
glDisable(GL_BLEND);
@@ -632,17 +637,87 @@ void Gui::onLevelGenerated() {
}
void Gui::renderDebugInfo() {
static char buf[256];
float xx = minecraft->player->x;
float yy = minecraft->player->y - minecraft->player->heightOffset;
float zz = minecraft->player->z;
posTranslator.to(xx, yy, zz);
sprintf(buf, "pos: %3.1f, %3.1f, %3.1f\n", xx, yy, zz);
// FPS counter (updates once per second)
static float fps = 0.0f;
static float fpsLastTime = 0.0f;
static int fpsFrames = 0;
float now = getTimeS();
fpsFrames++;
if (now - fpsLastTime >= 1.0f) {
fps = fpsFrames / (now - fpsLastTime);
fpsFrames = 0;
fpsLastTime = now;
}
LocalPlayer* p = minecraft->player;
Level* lvl = minecraft->level;
// Position
float px = p->x, py = p->y - p->heightOffset, pz = p->z;
posTranslator.to(px, py, pz);
int bx = (int)floorf(px), by = (int)floorf(py), bz = (int)floorf(pz);
int cx = bx >> 4, cz = bz >> 4;
// Facing direction
float yMod = fmodf(p->yRot, 360.0f);
if (yMod < 0) yMod += 360.0f;
const char* facing;
const char* axis;
if (yMod < 45 || yMod >= 315) { facing = "South"; axis = "+Z"; }
else if (yMod < 135) { facing = "West"; axis = "-X"; }
else if (yMod < 225) { facing = "North"; axis = "-Z"; }
else { facing = "East"; axis = "+X"; }
// Biome
const char* biomeName = "unknown";
if (lvl) {
Biome* biome = lvl->getBiome(bx, bz);
if (biome) biomeName = biome->name.c_str();
}
// Time
long worldTime = lvl ? lvl->getTime() : 0;
long dayTime = worldTime % Level::TICKS_PER_DAY;
long day = worldTime / Level::TICKS_PER_DAY;
long seed = lvl ? lvl->getSeed() : 0;
// Build lines (NULL entry = blank gap)
static char ln[8][96];
sprintf(ln[0], "Minecraft PE 0.6.1 alpha (mcpe64)");
sprintf(ln[1], "%.1f fps", fps);
ln[2][0] = '\0'; // blank separator
sprintf(ln[3], "XYZ: %.3f / %.3f / %.3f", px, py, pz);
sprintf(ln[4], "Block: %d %d %d Chunk: %d %d", bx, by, bz, cx, cz);
sprintf(ln[5], "Facing: %s (%s) (%.1f / %.1f)", facing, axis, p->yRot, p->xRot);
sprintf(ln[6], "Biome: %s", biomeName);
sprintf(ln[7], "Day %ld Time: %ld Seed: %ld", day, dayTime, seed);
const int N = 8;
const float LH = (float)Font::DefaultLineHeight; // 10 font-pixels
const float MGN = 2.0f; // left/top margin in font-pixels
const float PAD = 2.0f; // horizontal padding for background
Font* font = minecraft->font;
// 1) Draw semi-transparent background boxes behind each line
for (int i = 0; i < N; i++) {
if (ln[i][0] == '\0') continue;
float w = (float)font->width(ln[i]);
float x0 = MGN - PAD;
float y0 = MGN + i * LH - 1.0f;
float x1 = MGN + w + PAD;
float y1 = MGN + (i + 1) * LH - 1.0f;
fill(x0, y0, x1, y1, 0x90000000);
}
// 2) Draw text (no extra scale — font coords are in GUI units, same as fill)
Tesselator& t = Tesselator::instance;
t.beginOverride();
t.scale2d(InvGuiScale, InvGuiScale);
minecraft->font->draw(buf, 2, 2, 0xffffff);
t.resetScale();
for (int i = 0; i < N; i++) {
if (ln[i][0] == '\0') continue;
float y = MGN + i * LH;
int col = (i == 0) ? 0xffFFFF55 : 0xffffffff; // title yellow, rest white
font->draw(ln[i], MGN, y, col);
}
t.endOverrideAndDraw();
}
@@ -676,6 +751,70 @@ void Gui::renderOnSelectItemNameText( const int screenWidth, Font* font, int ySl
}
}
// helper structure used by drawColoredString
struct ColorSegment {
std::string text;
uint32_t color;
};
// parse [tag] and [/tag] markers; tags may contain a color name (gold, green, etc.)
static void parseColorTags(const std::string& in, std::vector<ColorSegment>& out) {
uint32_t curColor = 0xffffff;
size_t pos = 0;
while (pos < in.size()) {
size_t open = in.find('[', pos);
if (open == std::string::npos) {
out.push_back({in.substr(pos), curColor});
break;
}
if (open > pos) {
out.push_back({in.substr(pos, open - pos), curColor});
}
size_t close = in.find(']', open);
if (close == std::string::npos) {
out.push_back({in.substr(open), curColor});
break;
}
std::string tag = in.substr(open + 1, close - open - 1);
if (!tag.empty() && tag[0] == '/') {
curColor = 0xffffff;
} else {
std::string lower;
lower.resize(tag.size());
std::transform(tag.begin(), tag.end(), lower.begin(), ::tolower);
if (lower.find("gold") != std::string::npos) curColor = 0xffd700;
else if (lower.find("green") != std::string::npos) curColor = 0x00ff00;
else if (lower.find("yellow") != std::string::npos) curColor = 0xffff00;
else if (lower.find("red") != std::string::npos) curColor = 0xff0000;
else if (lower.find("blue") != std::string::npos) curColor = 0x0000ff;
}
pos = close + 1;
}
}
void Gui::drawColoredString(Font* font, const std::string& text, float x, float y, int alpha) {
std::vector<ColorSegment> segs;
parseColorTags(text, segs);
float cx = x;
for (auto &s : segs) {
int color = s.color + (alpha << 24);
font->drawShadow(s.text, cx, y, color);
cx += font->width(s.text);
}
}
float Gui::getColoredWidth(Font* font, const std::string& text) {
std::vector<ColorSegment> segs;
parseColorTags(text, segs);
float w = 0;
for (auto &s : segs) {
w += font->width(s.text);
}
return w;
}
void Gui::renderChatMessages( const int screenHeight, unsigned int max, bool isChatting, Font* font ) {
// if (minecraft.screen instanceof ChatScreen) {
// max = 20;
@@ -709,7 +848,14 @@ void Gui::renderChatMessages( const int screenHeight, unsigned int max, bool isC
this->fill(x, y - 1, x + MAX_MESSAGE_WIDTH, y + 8, (alpha / 2) << 24);
glEnable(GL_BLEND);
font->drawShadow(msg, x, y, 0xffffff + (alpha << 24));
// special-case join/leave announcements
int baseColor = 0xffffff;
if (msg.find(" joined the game") != std::string::npos ||
msg.find(" left the game") != std::string::npos) {
baseColor = 0xffff00; // yellow
}
// replace previous logic; allow full colour tags now
Gui::drawColoredString(font, msg, x, y, alpha);
}
}
}

View File

@@ -47,6 +47,12 @@ public:
void renderChatMessages( const int screenHeight, unsigned int max, bool isChatting, Font* font );
// draw a string containing simple [color]...[/color] tags; color names are matched
// case-insensitively and default to white. alpha is applied to each segment.
// draw tagged string (ignores simple [color]…[/color] tags)
static void drawColoredString(Font* font, const std::string& text, float x, float y, int alpha);
static float getColoredWidth(Font* font, const std::string& text);
void renderOnSelectItemNameText( const int screenWidth, Font* font, int ySlot );
void renderSleepAnimation( const int screenWidth, const int screenHeight );

View File

@@ -25,6 +25,12 @@ void Screen::render( int xm, int ym, float a )
Button* button = buttons[i];
button->render(minecraft, xm, ym);
}
// render any text boxes after buttons
for (unsigned int i = 0; i < textBoxes.size(); i++) {
TextBox* textbox = textBoxes[i];
textbox->render(minecraft, xm, ym);
}
}
void Screen::init( Minecraft* minecraft, int width, int height )
@@ -157,6 +163,12 @@ void Screen::keyPressed( int eventKey )
minecraft->setScreen(NULL);
//minecraft->grabMouse();
}
// pass key events to any text boxes first
for (auto& textbox : textBoxes) {
textbox->handleKey(eventKey);
}
if (minecraft->useTouchscreen())
return;
@@ -210,6 +222,11 @@ void Screen::mouseClicked( int x, int y, int buttonNum )
}
}
}
// let textboxes see the click regardless
for (auto& textbox : textBoxes) {
textbox->mouseClicked(minecraft, x, y, buttonNum);
}
}
void Screen::mouseReleased( int x, int y, int buttonNum )

View File

@@ -10,7 +10,7 @@ OptionsGroup::OptionsGroup( std::string labelID ) {
void OptionsGroup::setupPositions() {
// First we write the header and then we add the items
int curY = y + 10;
int curY = y + 18;
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
(*it)->width = width - 5;
@@ -23,7 +23,9 @@ void OptionsGroup::setupPositions() {
}
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
minecraft->font->draw(label, (float)x + 2, (float)y, 0xffffffff, false);
float padX = 10.0f;
float padY = 5.0f;
minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
super::render(minecraft, xm, ym);
}
@@ -45,6 +47,7 @@ void OptionsGroup::createToggle( const Options::Option* option, Minecraft* minec
def.height = 20 * 0.7f;
OptionButton* element = new OptionButton(option);
element->setImageDef(def, true);
element->updateImage(&minecraft->options);
std::string itemLabel = I18n::get(option->getCaptionId());
OptionsItem* item = new OptionsItem(itemLabel, element);
addChild(item);
@@ -58,11 +61,38 @@ void OptionsGroup::createProgressSlider( const Options::Option* option, Minecraf
minecraft->options.getProgrssMax(option));
element->width = 100;
element->height = 20;
OptionsItem* item = new OptionsItem(label, element);
std::string itemLabel = I18n::get(option->getCaptionId());
OptionsItem* item = new OptionsItem(itemLabel, element);
addChild(item);
setupPositions();
}
void OptionsGroup::createStepSlider( const Options::Option* option, Minecraft* minecraft ) {
// integer-valued option; use step slider
std::vector<int> steps;
// render distance was removed; fall through to other cases
if(option == &Options::Option::DIFFICULTY) {
steps.push_back(0);
steps.push_back(1);
steps.push_back(2);
steps.push_back(3);
} else if(option == &Options::Option::GUI_SCALE) {
// slider order: small,normal,large,larger,auto
steps.push_back(1);
steps.push_back(2);
steps.push_back(3);
steps.push_back(4);
steps.push_back(0);
} else {
// fallback: use single value; duplicate so numSteps>1 and avoid divide-by-zero
steps.push_back(0);
steps.push_back(0);
}
Slider* element = new Slider(minecraft, option, steps);
element->width = 100;
element->height = 20;
std::string itemLabel = I18n::get(option->getCaptionId());
OptionsItem* item = new OptionsItem(itemLabel, element);
addChild(item);
setupPositions();
}

View File

@@ -25,13 +25,17 @@ Slider::Slider(Minecraft* minecraft, const Options::Option* option, const std::v
assert(stepVec.size() > 1);
numSteps = sliderSteps.size();
if(option != NULL) {
curStepValue;
int curStep;
// initialize slider position based on the current option value
curStepValue = minecraft->options.getIntValue(option);
std::vector<int>::iterator currentItem = std::find(sliderSteps.begin(), sliderSteps.end(), curStepValue);
auto currentItem = std::find(sliderSteps.begin(), sliderSteps.end(), curStepValue);
if(currentItem != sliderSteps.end()) {
curStep = currentItem - sliderSteps.begin();
curStep = static_cast<int>(currentItem - sliderSteps.begin());
} else {
// fallback to first step
curStep = 0;
curStepValue = sliderSteps[0];
}
percentage = float(curStep) / float(numSteps - 1);
}
}
@@ -46,10 +50,15 @@ void Slider::render( Minecraft* minecraft, int xm, int ym ) {
//fill(x, y + 8, x + (int)(width * percentage), y + height, 0xffff00ff);
fill(xSliderStart, ySliderStart, xSliderEnd, ySliderEnd, 0xff606060);
if(sliderType == SliderStep) {
int stepDistance = barWidth / (numSteps -1);
for(int a = 0; a <= numSteps - 1; ++a) {
int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
// numSteps should be >=2; protect against bad input (zero division)
if(numSteps <= 1) {
// nothing to render
} else {
int stepDistance = barWidth / (numSteps -1);
for(int a = 0; a <= numSteps - 1; ++a) {
int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
}
}
}
minecraft->textures->loadAndBindTexture("gui/touchgui.png");

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@@ -1,37 +1,102 @@
#include "TextBox.h"
#include "../Gui.h"
#include "../../Minecraft.h"
#include "../../../AppPlatform.h"
TextBox::TextBox( int id, const std::string& msg )
: id(0), w(0), h(0), x(0), y(0), text(msg), focused(false) {
#include "../../../platform/input/Mouse.h"
// delegate constructors
TextBox::TextBox(int id, const std::string& msg)
: TextBox(id, 0, 0, msg)
{
}
TextBox::TextBox( int id, int x, int y, const std::string& msg )
: id(id), w(0), h(0), x(x), y(y), text(msg), focused(false) {
TextBox::TextBox(int id, int x, int y, const std::string& msg)
: TextBox(id, x, y, 24, Font::DefaultLineHeight + 4, msg)
{
}
TextBox::TextBox( int id, int x, int y, int w, int h, const std::string& msg )
: id(id), w(w), h(h), x(x), y(y), text(msg) {
TextBox::TextBox(int id, int x, int y, int w, int h, const std::string& msg)
: GuiElement(true, true, x, y, w, h),
id(id), hint(msg), focused(false), blink(false), blinkTicks(0)
{
}
void TextBox::setFocus(Minecraft* minecraft) {
if(!focused) {
minecraft->platform()->showKeyboard();
focused = true;
}
if (!focused) {
minecraft->platform()->showKeyboard();
focused = true;
blinkTicks = 0;
blink = false;
}
}
bool TextBox::loseFocus(Minecraft* minecraft) {
if(focused) {
minecraft->platform()->showKeyboard();
focused = false;
return true;
}
return false;
if (focused) {
minecraft->platform()->hideKeyboard();
focused = false;
return true;
}
return false;
}
void TextBox::render( Minecraft* minecraft, int xm, int ym ) {
void TextBox::mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {
if (buttonNum == MouseAction::ACTION_LEFT) {
if (pointInside(x, y)) {
setFocus(minecraft);
} else {
loseFocus(minecraft);
}
}
}
void TextBox::handleChar(char c) {
if (focused && c >= 32 && c < 127 && (int)text.size() < 256) {
text.push_back(c);
}
}
void TextBox::handleKey(int key) {
if (focused && key == Keyboard::KEY_BACKSPACE && !text.empty()) {
text.pop_back();
}
}
void TextBox::tick(Minecraft* minecraft) {
blinkTicks++;
if (blinkTicks >= 5) {
blink = !blink;
blinkTicks = 0;
}
}
void TextBox::render(Minecraft* minecraft, int xm, int ym) {
// textbox like in beta 1.7.3
// change appearance when focused so the user can tell it's active
// active background darker gray with a subtle border
uint32_t bgColor = focused ? 0xffa0a0a0 : 0xffa0a0a0;
uint32_t borderColor = focused ? 0xff000000 : 0xff000000;
fill(x, y, x + width, y + height, bgColor);
fill(x + 1, y + 1, x + width - 1, y + height - 1, borderColor);
glEnable2(GL_SCISSOR_TEST);
glScissor(
Gui::GuiScale * (x + 2),
minecraft->height - Gui::GuiScale * (y + height - 2),
Gui::GuiScale * (width - 2),
Gui::GuiScale * (height - 2)
);
int _y = y + (height - Font::DefaultLineHeight) / 2;
if (text.empty() && !focused) {
drawString(minecraft->font, hint, x + 2, _y, 0xff5e5e5e);
}
if (focused && blink) text.push_back('_');
drawString(minecraft->font, text, x + 2, _y, 0xffffffff);
if (focused && blink) text.pop_back();
glDisable2(GL_SCISSOR_TEST);
}

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@@ -4,31 +4,41 @@
//package net.minecraft.client.gui;
#include <string>
#include "../GuiComponent.h"
#include "GuiElement.h"
#include "../../Options.h"
#include "../../../platform/input/Mouse.h"
#include "../../../platform/input/Keyboard.h"
class Font;
class Minecraft;
class TextBox: public GuiComponent
class TextBox: public GuiElement
{
public:
TextBox(int id, const std::string& msg);
TextBox(int id, int x, int y, const std::string& msg);
TextBox(int id, int x, int y, int w, int h, const std::string& msg);
TextBox(int id, int x, int y, const std::string& msg);
TextBox(int id, int x, int y, int w, int h, const std::string& msg);
virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum);
virtual void setFocus(Minecraft* minecraft);
virtual bool loseFocus(Minecraft* minecraft);
virtual void render(Minecraft* minecraft, int xm, int ym);
virtual void render(Minecraft* minecraft, int xm, int ym);
virtual void handleKey(int key);
virtual void handleChar(char c);
virtual void tick(Minecraft* minecraft);
public:
int w, h;
int x, y;
std::string hint;
std::string text;
int id;
int blinkTicks;
bool focused;
bool blink;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__TextBox_H__*/

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@@ -1,26 +0,0 @@
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
#include "../Screen.h"
#include "../components/Button.h"
class BuyGameScreen: public Screen
{
public:
BuyGameScreen() {}
virtual ~BuyGameScreen() {}
void init();
void render(int xm, int ym, float a);
void buttonClicked(Button* button) {
//if (button->id == bQuit.id)
}
private:
//Button bQuit;
//Button bBuyGame;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__*/

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@@ -0,0 +1,223 @@
#include "ConsoleScreen.h"
#include "../Gui.h"
#include "../../Minecraft.h"
#include "../../player/LocalPlayer.h"
#include "../../../platform/input/Keyboard.h"
#include "../../../world/level/Level.h"
#include "../../../network/RakNetInstance.h"
#include "../../../network/ServerSideNetworkHandler.h"
#include "../../../network/packet/ChatPacket.h"
#include "../../../platform/log.h"
#include <sstream>
#include <cstdlib>
#include <cctype>
ConsoleScreen::ConsoleScreen()
: _input(""),
_cursorBlink(0)
{
}
void ConsoleScreen::init()
{
}
void ConsoleScreen::tick()
{
_cursorBlink++;
}
bool ConsoleScreen::handleBackEvent(bool /*isDown*/)
{
minecraft->setScreen(NULL);
return true;
}
void ConsoleScreen::keyPressed(int eventKey)
{
if (eventKey == Keyboard::KEY_ESCAPE) {
minecraft->setScreen(NULL);
} else if (eventKey == Keyboard::KEY_RETURN) {
execute();
} else if (eventKey == Keyboard::KEY_BACKSPACE) {
if (!_input.empty())
_input.erase(_input.size() - 1, 1);
} else {
super::keyPressed(eventKey);
}
}
void ConsoleScreen::keyboardNewChar(char inputChar)
{
if (inputChar >= 32 && inputChar < 127)
_input += inputChar;
}
// ---------------------------------------------------------------------------
// execute: run _input as a command, print result, close screen
// ---------------------------------------------------------------------------
void ConsoleScreen::execute()
{
if (_input.empty()) {
minecraft->setScreen(NULL);
return;
}
if (_input[0] == '/') {
// Command
std::string result = processCommand(_input);
if (!result.empty())
minecraft->gui.addMessage(result);
} else {
// Chat message: <name> message
std::string msg = std::string("<") + minecraft->player->name + "> " + _input;
if (minecraft->netCallback && minecraft->raknetInstance->isServer()) {
// Hosting a LAN game: displayGameMessage shows locally + broadcasts MessagePacket to clients
static_cast<ServerSideNetworkHandler*>(minecraft->netCallback)->displayGameMessage(msg);
} else if (minecraft->netCallback) {
// Connected client: send ChatPacket to server; server echoes it back as MessagePacket
ChatPacket chatPkt(msg);
minecraft->raknetInstance->send(chatPkt);
} else {
// Singleplayer: show locally only
minecraft->gui.addMessage(msg);
}
}
minecraft->setScreen(NULL);
}
// ---------------------------------------------------------------------------
// processCommand
// ---------------------------------------------------------------------------
static std::string trim(const std::string& s) {
size_t a = s.find_first_not_of(" \t");
if (a == std::string::npos) return "";
size_t b = s.find_last_not_of(" \t");
return s.substr(a, b - a + 1);
}
std::string ConsoleScreen::processCommand(const std::string& raw)
{
// strip leading '/'
std::string line = raw;
if (!line.empty() && line[0] == '/') line = line.substr(1);
line = trim(line);
// tokenise
std::vector<std::string> args;
{
std::istringstream ss(line);
std::string tok;
while (ss >> tok) args.push_back(tok);
}
if (args.empty()) return "";
Level* level = minecraft->level;
if (!level) return "No level loaded.";
// -----------------------------------------------------------------------
// /time ...
// -----------------------------------------------------------------------
if (args[0] == "time") {
if (args.size() < 2)
return "Usage: /time <add|set|query> ...";
const std::string& sub = args[1];
// -- time add <value> -----------------------------------------------
if (sub == "add") {
if (args.size() < 3) return "Usage: /time add <value>";
long delta = std::atol(args[2].c_str());
long newTime = level->getTime() + delta;
level->setTime(newTime);
std::ostringstream out;
out << "Set the time to " << (newTime % Level::TICKS_PER_DAY);
return out.str();
}
// -- time set <value|day|night|noon|midnight> -----------------------
if (sub == "set") {
if (args.size() < 3) return "Usage: /time set <value|day|night|noon|midnight>";
const std::string& val = args[2];
long t = -1;
if (val == "day") t = 1000;
else if (val == "noon") t = 6000;
else if (val == "night") t = 13000;
else if (val == "midnight") t = 18000;
else {
// numeric — accept positive integers only
bool numeric = true;
for (char c : val)
if (!std::isdigit((unsigned char)c)) { numeric = false; break; }
if (!numeric) return std::string("Unknown value: ") + val;
t = std::atol(val.c_str());
}
// Preserve the total day count so only the time-of-day changes
long dayCount = level->getTime() / Level::TICKS_PER_DAY;
long newTime = dayCount * Level::TICKS_PER_DAY + (t % Level::TICKS_PER_DAY);
level->setTime(newTime);
std::ostringstream out;
out << "Set the time to " << t;
return out.str();
}
// -- time query <daytime|gametime|day> ------------------------------
if (sub == "query") {
if (args.size() < 3) return "Usage: /time query <daytime|gametime|day>";
const std::string& what = args[2];
long total = level->getTime();
long daytime = total % Level::TICKS_PER_DAY;
long day = total / Level::TICKS_PER_DAY;
std::ostringstream out;
if (what == "daytime") { out << "The time of day is " << daytime; }
else if (what == "gametime") { out << "The game time is " << total; }
else if (what == "day") { out << "The day is " << day; }
else return std::string("Unknown query: ") + what;
return out.str();
}
return "Unknown sub-command. Usage: /time <add|set|query> ...";
}
return std::string("Unknown command: /") + args[0];
}
// ---------------------------------------------------------------------------
// render
// ---------------------------------------------------------------------------
void ConsoleScreen::render(int /*xm*/, int /*ym*/, float /*a*/)
{
// Dim the game world slightly
fillGradient(0, 0, width, height, 0x00000000, 0x40000000);
const int boxH = 12;
const int boxY = height - boxH - 2;
const int boxX0 = 2;
const int boxX1 = width - 2;
// Input box background
fill(boxX0, boxY, boxX1, boxY + boxH, 0xc0000000);
// Border
fill(boxX0, boxY, boxX1, boxY + 1, 0xff808080);
fill(boxX0, boxY + boxH - 1, boxX1, boxY + boxH, 0xff808080);
fill(boxX0, boxY, boxX0 + 1, boxY + boxH, 0xff808080);
fill(boxX1 - 1, boxY, boxX1, boxY + boxH, 0xff808080);
// Input text + blinking cursor
std::string displayed = _input;
if ((_cursorBlink / 10) % 2 == 0)
displayed += '_';
// Placeholder hint when empty
if (_input.empty() && (_cursorBlink / 10) % 2 != 0)
font->drawShadow("Type a message or /command", (float)(boxX0 + 2), (float)(boxY + 2), 0xff606060);
else
font->drawShadow(displayed, (float)(boxX0 + 2), (float)(boxY + 2), 0xffffffff);
}

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@@ -0,0 +1,34 @@
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__ConsoleScreen_H__
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__ConsoleScreen_H__
#include "../Screen.h"
#include <string>
class ConsoleScreen: public Screen
{
typedef Screen super;
public:
ConsoleScreen();
virtual ~ConsoleScreen() {}
void init();
void render(int xm, int ym, float a);
void tick();
virtual bool renderGameBehind() { return true; }
virtual bool isInGameScreen() { return true; }
virtual bool isPauseScreen() { return false; }
virtual void keyPressed(int eventKey);
virtual void keyboardNewChar(char inputChar);
virtual bool handleBackEvent(bool isDown);
private:
void execute();
std::string processCommand(const std::string& cmd);
std::string _input;
int _cursorBlink; // tick counter for cursor blink
};
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__ConsoleScreen_H__*/

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#include "CreditsScreen.h"
#include "StartMenuScreen.h"
#include "OptionsScreen.h"
#include "../../Minecraft.h"
#include "../components/Button.h"
#include "../components/ImageButton.h"
#include "platform/input/Mouse.h"
CreditsScreen::CreditsScreen()
: bHeader(NULL), btnBack(NULL)
{}
CreditsScreen::~CreditsScreen() {
if (bHeader) delete bHeader;
if (btnBack) delete btnBack;
}
void CreditsScreen::init() {
bHeader = new Touch::THeader(0, "Credits");
btnBack = new ImageButton(1, "");
{
ImageDef def;
def.name = "gui/touchgui.png";
def.width = 34;
def.height = 26;
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
btnBack->setImageDef(def, true);
}
buttons.push_back(bHeader);
buttons.push_back(btnBack);
// prepare text lines
_lines.clear();
_lines.push_back("Minecraft: Pocket Edition");
_lines.push_back("Original game by Mojang");
_lines.push_back("");
_lines.push_back("Programmers:");
_lines.push_back("mschiller890");
_lines.push_back("InviseDivine");
_lines.push_back("Kolyah35");
_lines.push_back("");
// avoid color tags around the URL so it isn't mangled by the parser please
_lines.push_back("Join our Discord server: https://discord.gg/c58YesBxve");
_scrollSpeed = 0.5f;
_scrollY = height; // start below screen
}
void CreditsScreen::setupPositions() {
int buttonHeight = btnBack->height;
btnBack->x = width - btnBack->width;
btnBack->y = 0;
if (bHeader) {
bHeader->x = 0;
bHeader->y = 0;
bHeader->width = width - btnBack->width;
bHeader->height = btnBack->height;
}
// reset scroll starting position when screen size changes
_scrollY = height;
}
void CreditsScreen::tick() {
// move text upward
_scrollY -= _scrollSpeed;
// if text has scrolled off the top, restart
float totalHeight = _lines.size() * (minecraft->font->lineHeight + 8);
if (_scrollY + totalHeight < 0) {
_scrollY = height;
}
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
_scrollSpeed = 1.5f;
} else {
_scrollSpeed = 0.5f;
}
}
void CreditsScreen::render(int xm, int ym, float a) {
renderBackground();
int w = width;
Font* font = minecraft->font;
float y = _scrollY;
const float lineHeight = font->lineHeight + 8;
for (size_t i = 0; i < _lines.size(); ++i) {
const std::string& line = _lines[i];
// use color-tag-aware drawing, centre by total width
float lineWidth = Gui::getColoredWidth(font, line);
Gui::drawColoredString(font, line, w/2 - lineWidth/2, (int)y, 255);
// underline hyperlink lines manually
if (line.find("http") != std::string::npos || line.find("discord.gg") != std::string::npos) {
float x0 = w/2 - lineWidth/2;
float y0 = y + font->lineHeight - 1;
this->fill(x0, y0, x0 + lineWidth, y0 + 1, 0xffffffff);
}
y += lineHeight;
}
super::render(xm, ym, a);
}
void CreditsScreen::buttonClicked(Button* button) {
if (button->id == 1) {
minecraft->setScreen(new OptionsScreen());
}
}
void CreditsScreen::mouseClicked(int x, int y, int buttonNum) {
// map click to a line in the scrolling text
const float lineHeight = minecraft->font->lineHeight + 8;
for (size_t i = 0; i < _lines.size(); ++i) {
float lineY = _scrollY + i * lineHeight;
if (y >= lineY && y < lineY + lineHeight) {
const std::string& line = _lines[i];
size_t start = line.find("http");
if (start == std::string::npos)
start = line.find("discord.gg");
if (start != std::string::npos) {
// extract until space
size_t end = line.find(' ', start);
std::string url = line.substr(start, (end == std::string::npos) ? std::string::npos : end - start);
minecraft->platform()->openURL(url);
return;
}
}
}
super::mouseClicked(x, y, buttonNum);
}

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#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__CreditsScreen_H__
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__CreditsScreen_H__
#include "../Screen.h"
#include "../components/Button.h"
class ImageButton;
#include <vector>
#include <string>
class CreditsScreen: public Screen {
public:
typedef Screen super;
CreditsScreen();
virtual ~CreditsScreen();
void init();
void setupPositions();
virtual void tick();
void render(int xm, int ym, float a);
void buttonClicked(Button* button);
virtual void mouseClicked(int x, int y, int buttonNum);
private:
Touch::THeader* bHeader;
ImageButton* btnBack;
std::vector<std::string> _lines;
float _scrollY;
float _scrollSpeed;
};
#endif /* NET_MINECRAFT_CLIENT_GUI_SCREENS__CreditsScreen_H__ */

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@@ -1,107 +0,0 @@
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
#include "../Screen.h"
#include "../components/Button.h"
#include "../../Minecraft.h"
#include "../../../LicenseCodes.h"
class InvalidLicenseScreen: public Screen
{
public:
InvalidLicenseScreen(int id, bool hasBuyButton)
: _id(id),
_hasBuyButton(hasBuyButton),
_baseY(0),
bOk(0),
bBuy(0)
{
}
virtual ~InvalidLicenseScreen() {
delete bOk;
delete bBuy;
}
void init() {
if (minecraft->useTouchscreen()) {
bOk = new Touch::TButton(1, "Ok");
bBuy = new Touch::TButton(2, "Buy");
} else {
bOk = new Button(1, "Ok");
bBuy = new Button(2, "Buy");
}
if (_hasBuyButton)
bOk->msg = "Quit";
if (!LicenseCodes::isOk(_id)) {
char buf[20] = {0};
sprintf(buf, "%d", _id);
desc1 = "License verification failed (error ";
desc1 += buf;
desc1 += ")";
desc2 = "Try again later.";
hint = "You need to be connected to the internet\n";
hint += "once while you start the game.";
}
buttons.push_back(bOk);
tabButtons.push_back(bOk);
if (_hasBuyButton) {
buttons.push_back(bBuy);
tabButtons.push_back(bBuy);
}
}
void setupPositions() {
_baseY = height/5 + 6;
//if (_hasBuyButton)
_baseY -= 24;
bOk->width = bBuy->width = 200;
bOk->x = bBuy->x = (width - bOk->width) / 2;
bBuy->y = _baseY + 84;
bOk->y = bBuy->y + bBuy->height + 4;
if (!_hasBuyButton)
bOk->y -= 24;
}
void tick() {}
//void keyPressed(int eventKey) {}
void render(int xm, int ym, float a) {
renderDirtBackground(0);
drawCenteredString(minecraft->font, desc1, width/2, _baseY, 0xffffff);
drawCenteredString(minecraft->font, desc2, width/2, _baseY + 24, 0xffffff);
drawCenteredString(minecraft->font, hint, width/2, _baseY + 60, 0xffffff);
Screen::render(xm, ym, a);
}
void buttonClicked(Button* button) {
if (button->id == bOk->id) {
minecraft->quit();
}
if (button->id == bBuy->id) {
minecraft->platform()->buyGame();
}
};
private:
int _id;
std::string desc1;
std::string desc2;
std::string hint;
Button* bOk;
Button* bBuy;
bool _hasBuyButton;
int _baseY;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__*/

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#include "JoinByIPScreen.h"
#include "JoinGameScreen.h"
#include "StartMenuScreen.h"
#include "ProgressScreen.h"
#include "../Font.h"
#include "../../../network/RakNetInstance.h"
#include "client/gui/components/TextBox.h"
#include "network/ClientSideNetworkHandler.h"
JoinByIPScreen::JoinByIPScreen() :
tIP(0, "Server IP"),
bHeader(1, "Join on server"),
bJoin( 2, "Join Game"),
bBack( 3, "")
{
bJoin.active = false;
//gamesList->yInertia = 0.5f;
}
JoinByIPScreen::~JoinByIPScreen()
{
}
void JoinByIPScreen::buttonClicked(Button* button)
{
if (button->id == bJoin.id)
{
minecraft->isLookingForMultiplayer = true;
minecraft->netCallback = new ClientSideNetworkHandler(minecraft, minecraft->raknetInstance);
minecraft->joinMultiplayerFromString(tIP.text);
{
bJoin.active = false;
bBack.active = false;
minecraft->setScreen(new ProgressScreen());
}
}
if (button->id == bBack.id)
{
minecraft->cancelLocateMultiplayer();
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
}
}
bool JoinByIPScreen::handleBackEvent(bool isDown)
{
if (!isDown)
{
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
}
return true;
}
void JoinByIPScreen::tick()
{
bJoin.active = !tIP.text.empty();
}
void JoinByIPScreen::init()
{
ImageDef def;
def.name = "gui/touchgui.png";
def.width = 34;
def.height = 26;
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
bBack.setImageDef(def, true);
buttons.push_back(&bJoin);
buttons.push_back(&bBack);
buttons.push_back(&bHeader);
textBoxes.push_back(&tIP);
#ifdef ANDROID
tabButtons.push_back(&bJoin);
tabButtons.push_back(&bBack);
tabButtons.push_back(&bHeader);
#endif
}
void JoinByIPScreen::setupPositions() {
int tIpDiff = 40;
bJoin.y = height * 2 / 3;
bBack.y = 0;
bHeader.y = 0;
// Center buttons
//bJoin.x = width / 2 - 4 - bJoin.w;
bBack.x = width - bBack.width;//width / 2 + 4;
bJoin.x = (width - bJoin.width) / 2;
bHeader.x = 0;
bHeader.width = width - bBack.width;
tIP.width = bJoin.width + tIpDiff;
tIP.height = 16;
tIP.x = bJoin.x - tIpDiff / 2;
tIP.y = ((height - bJoin.height) / 2) - tIP.height - 4;
}
void JoinByIPScreen::mouseClicked(int x, int y, int buttonNum) {
int lvlTop = tIP.y - (Font::DefaultLineHeight + 4);
int lvlBottom = tIP.y + tIP.height;
int lvlLeft = tIP.x;
int lvlRight = tIP.x + tIP.width;
bool clickedIP = x >= lvlLeft && x < lvlRight && y >= lvlTop && y < lvlBottom;
if (clickedIP) {
tIP.setFocus(minecraft);
} else {
tIP.loseFocus(minecraft);
}
Screen::mouseClicked(x, y, buttonNum);
}
void JoinByIPScreen::render( int xm, int ym, float a )
{
renderBackground();
Screen::render(xm, ym, a);
}
void JoinByIPScreen::keyPressed(int eventKey)
{
if (eventKey == Keyboard::KEY_ESCAPE) {
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
return;
}
// let base class handle navigation and text box keys
Screen::keyPressed(eventKey);
}
void JoinByIPScreen::keyboardNewChar(char inputChar)
{
// forward character input to focused textbox(s)
for (auto* tb : textBoxes) tb->handleChar(inputChar);
}

View File

@@ -0,0 +1,30 @@
#include "../Screen.h"
#include "../components/Button.h"
#include "../../Minecraft.h"
#include "client/gui/components/ImageButton.h"
#include "client/gui/components/TextBox.h"
class JoinByIPScreen: public Screen
{
public:
JoinByIPScreen();
virtual ~JoinByIPScreen();
void init();
void setupPositions();
virtual void tick();
void render(int xm, int ym, float a);
virtual void keyPressed(int eventKey);
virtual void keyboardNewChar(char inputChar);
void buttonClicked(Button* button);
virtual void mouseClicked(int x, int y, int buttonNum);
virtual bool handleBackEvent(bool isDown);
private:
TextBox tIP;
Touch::THeader bHeader;
Touch::TButton bJoin;
ImageButton bBack;
};

View File

@@ -1,46 +1,69 @@
#include "OptionsScreen.h"
#include "StartMenuScreen.h"
#include "UsernameScreen.h"
#include "DialogDefinitions.h"
#include "../../Minecraft.h"
#include "../../../AppPlatform.h"
#include "CreditsScreen.h"
#include "../components/OptionsPane.h"
#include "../components/ImageButton.h"
#include "../components/OptionsGroup.h"
OptionsScreen::OptionsScreen()
: btnClose(NULL),
bHeader(NULL),
selectedCategory(0) {
: btnClose(NULL),
bHeader(NULL),
btnChangeUsername(NULL),
btnCredits(NULL),
selectedCategory(0) {
}
OptionsScreen::~OptionsScreen() {
if(btnClose != NULL) {
if (btnClose != NULL) {
delete btnClose;
btnClose = NULL;
}
if(bHeader != NULL) {
delete bHeader,
if (bHeader != NULL) {
delete bHeader;
bHeader = NULL;
}
for(std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
if(*it != NULL) {
delete *it;
if (btnChangeUsername != NULL) {
delete btnChangeUsername;
btnChangeUsername = NULL;
}
if (btnCredits != NULL) {
delete btnCredits;
btnCredits = NULL;
}
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
if (*it != NULL) {
delete* it;
*it = NULL;
}
}
for(std::vector<OptionsPane*>::iterator it = optionPanes.begin(); it != optionPanes.end(); ++it) {
if(*it != NULL) {
delete *it;
for (std::vector<OptionsPane*>::iterator it = optionPanes.begin(); it != optionPanes.end(); ++it) {
if (*it != NULL) {
delete* it;
*it = NULL;
}
}
categoryButtons.clear();
}
void OptionsScreen::init() {
bHeader = new Touch::THeader(0, "Options");
btnClose = new ImageButton(1, "");
ImageDef def;
def.name = "gui/touchgui.png";
def.width = 34;
@@ -53,129 +76,199 @@ void OptionsScreen::init() {
categoryButtons.push_back(new Touch::TButton(3, "Game"));
categoryButtons.push_back(new Touch::TButton(4, "Controls"));
categoryButtons.push_back(new Touch::TButton(5, "Graphics"));
btnChangeUsername = new Touch::TButton(10, "Username");
btnCredits = new Touch::TButton(11, "Credits");
buttons.push_back(bHeader);
buttons.push_back(btnClose);
for(std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
buttons.push_back(btnChangeUsername);
buttons.push_back(btnCredits);
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
buttons.push_back(*it);
tabButtons.push_back(*it);
}
generateOptionScreens();
generateOptionScreens();
// start with first category selected
selectCategory(0);
}
void OptionsScreen::setupPositions() {
int buttonHeight = btnClose->height;
btnClose->x = width - btnClose->width;
btnClose->y = 0;
int offsetNum = 1;
for(std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
(*it)->x = 0;
(*it)->y = offsetNum * buttonHeight;
(*it)->selected = false;
offsetNum++;
}
bHeader->x = 0;
bHeader->y = 0;
bHeader->width = width - btnClose->width;
bHeader->height = btnClose->height;
for(std::vector<OptionsPane*>::iterator it = optionPanes.begin(); it != optionPanes.end(); ++it) {
if(categoryButtons.size() > 0 && categoryButtons[0] != NULL) {
// Username button (bottom-left)
if (btnChangeUsername != NULL) {
btnChangeUsername->width = categoryButtons.empty() ? 80 : categoryButtons[0]->width;
btnChangeUsername->height = btnClose->height;
btnChangeUsername->x = 0;
btnChangeUsername->y = height - btnChangeUsername->height;
}
// Credits button (bottom-right)
if (btnCredits != NULL) {
btnCredits->width = btnChangeUsername->width;
btnCredits->height = btnChangeUsername->height;
btnCredits->x = width - btnCredits->width;
btnCredits->y = height - btnCredits->height;
}
for (std::vector<OptionsPane*>::iterator it = optionPanes.begin(); it != optionPanes.end(); ++it) {
if (categoryButtons.size() > 0 && categoryButtons[0] != NULL) {
(*it)->x = categoryButtons[0]->width;
(*it)->y = bHeader->height;
(*it)->width = width - categoryButtons[0]->width;
(*it)->setupPositions();
}
}
selectCategory(0);
// don't override user selection on resize
}
void OptionsScreen::render( int xm, int ym, float a ) {
void OptionsScreen::render(int xm, int ym, float a) {
renderBackground();
super::render(xm, ym, a);
int xmm = xm * width / minecraft->width;
int ymm = ym * height / minecraft->height - 1;
if(currentOptionPane != NULL)
if (currentOptionPane != NULL)
currentOptionPane->render(minecraft, xmm, ymm);
}
void OptionsScreen::removed()
{
void OptionsScreen::removed() {
}
void OptionsScreen::buttonClicked( Button* button ) {
if(button == btnClose) {
minecraft->reloadOptions();
void OptionsScreen::buttonClicked(Button* button) {
if (button == btnClose) {
minecraft->options.save();
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
} else if(button->id > 1 && button->id < 7) {
// This is a category button
}
else if (button == btnChangeUsername) {
minecraft->options.save();
minecraft->setScreen(new UsernameScreen());
}
else if (button->id > 1 && button->id < 7) {
int categoryButton = button->id - categoryButtons[0]->id;
selectCategory(categoryButton);
}
else if (button == btnCredits) {
minecraft->setScreen(new CreditsScreen());
}
}
void OptionsScreen::selectCategory( int index ) {
void OptionsScreen::selectCategory(int index) {
int currentIndex = 0;
for(std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
if(index == currentIndex) {
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
if (index == currentIndex)
(*it)->selected = true;
} else {
else
(*it)->selected = false;
}
currentIndex++;
}
if(index < (int)optionPanes.size())
if (index < (int)optionPanes.size())
currentOptionPane = optionPanes[index];
}
void OptionsScreen::generateOptionScreens() {
optionPanes.push_back(new OptionsPane());
optionPanes.push_back(new OptionsPane());
optionPanes.push_back(new OptionsPane());
optionPanes.push_back(new OptionsPane());
// Mojang Pane
// Login Pane
optionPanes[0]->createOptionsGroup("options.group.mojang")
//.addOptionItem(&Options::Option::THIRD_PERSON, minecraft);
.addOptionItem(&Options::Option::SENSITIVITY, minecraft);
// int mojangGroup = optionPanes[0]->createOptionsGroup("Mojang");
// static const int arr[] = {5,4,3,15};
// std::vector<int> vec (arr, arr + sizeof(arr) / sizeof(arr[0]) );
// optionPanes[0]->createStepSlider(minecraft, mojangGroup, "This works?", &Options::Option::DIFFICULTY, vec);
//
// // Game Pane
// int gameGroup = optionPanes[1]->createOptionsGroup("Game");
// optionPanes[1]->createToggle(gameGroup, "Third person camera", &Options::Option::THIRD_PERSON);
// optionPanes[1]->createToggle(gameGroup, "Server visible", &Options::Option::SERVER_VISIBLE);
//
// // Input Pane
// int controlsGroup = optionPanes[2]->createOptionsGroup("Controls");
// optionPanes[2]->createToggle(controlsGroup, "Invert X-axis", &Options::Option::INVERT_MOUSE);
// optionPanes[2]->createToggle(controlsGroup, "Lefty", &Options::Option::LEFT_HANDED);
// optionPanes[2]->createToggle(controlsGroup, "Use touch screen", &Options::Option::USE_TOUCHSCREEN);
// optionPanes[2]->createToggle(controlsGroup, "Split touch controls", &Options::Option::USE_TOUCH_JOYPAD);
// int feedBackGroup = optionPanes[2]->createOptionsGroup("Feedback");
// optionPanes[2]->createToggle(feedBackGroup, "Vibrate on destroy", &Options::Option::DESTROY_VIBRATION);
//
// int graphicsGroup = optionPanes[3]->createOptionsGroup("Graphics");
// optionPanes[3]->createProgressSlider(minecraft, graphicsGroup, "Gui Scale", &Options::Option::PIXELS_PER_MILLIMETER, 3, 4);
// optionPanes[3]->createToggle(graphicsGroup, "Fancy Graphics", &Options::Option::INVERT_MOUSE);
// optionPanes[3]->createToggle(graphicsGroup, "Fancy Skies", &Options::Option::INVERT_MOUSE);
// optionPanes[3]->createToggle(graphicsGroup, "Animated water", &Options::Option::INVERT_MOUSE);
// int experimentalGraphicsGroup = optionPanes[3]->createOptionsGroup("Experimental graphics");
// optionPanes[3]->createToggle(experimentalGraphicsGroup, "Soft shadows", &Options::Option::INVERT_MOUSE);
// Game Pane
optionPanes[1]->createOptionsGroup("options.group.game")
.addOptionItem(&Options::Option::DIFFICULTY, minecraft)
.addOptionItem(&Options::Option::SERVER_VISIBLE, minecraft)
.addOptionItem(&Options::Option::THIRD_PERSON, minecraft)
.addOptionItem(&Options::Option::GUI_SCALE, minecraft);
// Controls Pane
optionPanes[2]->createOptionsGroup("options.group.controls")
.addOptionItem(&Options::Option::INVERT_MOUSE, minecraft);
// Graphics Pane
optionPanes[3]->createOptionsGroup("options.group.graphics")
.addOptionItem(&Options::Option::GRAPHICS, minecraft)
.addOptionItem(&Options::Option::VIEW_BOBBING, minecraft)
.addOptionItem(&Options::Option::AMBIENT_OCCLUSION, minecraft)
.addOptionItem(&Options::Option::ANAGLYPH, minecraft)
.addOptionItem(&Options::Option::LIMIT_FRAMERATE, minecraft)
.addOptionItem(&Options::Option::VSYNC, minecraft)
.addOptionItem(&Options::Option::MUSIC, minecraft)
.addOptionItem(&Options::Option::SOUND, minecraft);
}
void OptionsScreen::mouseClicked( int x, int y, int buttonNum ) {
if(currentOptionPane != NULL)
void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
if (currentOptionPane != NULL)
currentOptionPane->mouseClicked(minecraft, x, y, buttonNum);
super::mouseClicked(x, y, buttonNum);
}
void OptionsScreen::mouseReleased( int x, int y, int buttonNum ) {
if(currentOptionPane != NULL)
void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
if (currentOptionPane != NULL)
currentOptionPane->mouseReleased(minecraft, x, y, buttonNum);
super::mouseReleased(x, y, buttonNum);
}
void OptionsScreen::tick() {
if(currentOptionPane != NULL)
if (currentOptionPane != NULL)
currentOptionPane->tick(minecraft);
super::tick();
}

View File

@@ -10,28 +10,36 @@ class OptionsPane;
class OptionsScreen: public Screen
{
typedef Screen super;
void init();
void init();
void generateOptionScreens();
public:
OptionsScreen();
~OptionsScreen();
void setupPositions();
void buttonClicked( Button* button );
void buttonClicked(Button* button);
void render(int xm, int ym, float a);
void removed();
void selectCategory(int index);
virtual void mouseClicked( int x, int y, int buttonNum );
virtual void mouseReleased( int x, int y, int buttonNum );
virtual void mouseClicked(int x, int y, int buttonNum);
virtual void mouseReleased(int x, int y, int buttonNum);
virtual void tick();
private:
Touch::THeader* bHeader;
ImageButton* btnClose;
Button* btnChangeUsername;
Button* btnCredits; // <-- ADD THIS
std::vector<Touch::TButton*> categoryButtons;
std::vector<OptionsPane*> optionPanes;
OptionsPane* currentOptionPane;
int selectedCategory;
};

View File

@@ -5,6 +5,7 @@
#include "PauseScreen.h"
#include "RenameMPLevelScreen.h"
#include "IngameBlockSelectionScreen.h"
#include "JoinByIPScreen.h"
#include "touch/TouchStartMenuScreen.h"
#include "touch/TouchSelectWorldScreen.h"
#include "touch/TouchJoinGameScreen.h"
@@ -18,13 +19,13 @@ Screen* ScreenChooser::createScreen( ScreenId id )
if (_mc->useTouchscreen()) {
switch (id) {
case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break;
case SCREEN_SELECTWORLD:screen = new Touch::SelectWorldScreen();break;
case SCREEN_JOINGAME: screen = new Touch::JoinGameScreen(); break;
case SCREEN_PAUSE: screen = new PauseScreen(false); break;
case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
case SCREEN_BLOCKSELECTION: screen = new Touch::IngameBlockSelectionScreen(); break;
case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break;
case SCREEN_SELECTWORLD: screen = new Touch::SelectWorldScreen();break;
case SCREEN_JOINGAME: screen = new Touch::JoinGameScreen(); break;
case SCREEN_PAUSE: screen = new PauseScreen(false); break;
case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
case SCREEN_BLOCKSELECTION: screen = new Touch::IngameBlockSelectionScreen(); break;
case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
case SCREEN_NONE:
default:
// Do nothing
@@ -32,12 +33,13 @@ Screen* ScreenChooser::createScreen( ScreenId id )
}
} else {
switch (id) {
case SCREEN_STARTMENU: screen = new StartMenuScreen(); break;
case SCREEN_SELECTWORLD:screen = new SelectWorldScreen();break;
case SCREEN_JOINGAME: screen = new JoinGameScreen(); break;
case SCREEN_PAUSE: screen = new PauseScreen(false); break;
case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
case SCREEN_BLOCKSELECTION: screen = new IngameBlockSelectionScreen(); break;
case SCREEN_STARTMENU: screen = new StartMenuScreen(); break;
case SCREEN_SELECTWORLD: screen = new SelectWorldScreen();break;
case SCREEN_JOINGAME: screen = new JoinGameScreen(); break;
case SCREEN_PAUSE: screen = new PauseScreen(false); break;
case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
case SCREEN_BLOCKSELECTION: screen = new IngameBlockSelectionScreen(); break;
case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
case SCREEN_NONE:
default:

View File

@@ -8,7 +8,8 @@ enum ScreenId {
SCREEN_PAUSE,
SCREEN_PAUSEPREV,
SCREEN_SELECTWORLD,
SCREEN_BLOCKSELECTION
SCREEN_BLOCKSELECTION,
SCREEN_JOINBYIP
};
class Screen;

View File

@@ -230,7 +230,6 @@ SelectWorldScreen::SelectWorldScreen()
bBack (3, "Back"),
bWorldView(4, ""),
worldsList(NULL),
_state(_STATE_DEFAULT),
_hasStartedLevel(false)
{
bDelete.active = false;
@@ -244,17 +243,11 @@ SelectWorldScreen::~SelectWorldScreen()
void SelectWorldScreen::buttonClicked(Button* button)
{
if (button->id == bCreate.id) {
//minecraft->setScreen( new CreateWorldScreen() );
//minecraft->locateMultiplayer();
//minecraft->setScreen(new JoinGameScreen());
//minecraft->hostMultiplayer();
//minecraft->setScreen(new ProgressScreen());
if (_state == _STATE_DEFAULT && !_hasStartedLevel) {
minecraft->platform()->createUserInput(DialogDefinitions::DIALOG_CREATE_NEW_WORLD);
_state = _STATE_CREATEWORLD;
}
// open in-game world-creation screen instead of using platform dialog
if (!_hasStartedLevel) {
std::string name = getUniqueLevelName("world");
minecraft->setScreen(new SimpleChooseLevelScreen(name));
}
}
if (button->id == bDelete.id) {
if (isIndexValid(worldsList->selectedItem)) {
@@ -294,70 +287,6 @@ static char ILLEGAL_FILE_CHARACTERS[] = {
void SelectWorldScreen::tick()
{
if (_state == _STATE_CREATEWORLD) {
#if defined(RPI)
std::string levelId = getUniqueLevelName("world");
LevelSettings settings(getEpochTimeS(), GameType::Creative);
minecraft->selectLevel(levelId, levelId, settings);
minecraft->hostMultiplayer();
minecraft->setScreen(new ProgressScreen());
_hasStartedLevel = true;
#elif defined(WIN32)
std::string name = getUniqueLevelName("perf");
minecraft->setScreen(new SimpleChooseLevelScreen(name));
#else
int status = minecraft->platform()->getUserInputStatus();
if (status > -1) {
if (status == 1) {
StringVector sv = minecraft->platform()->getUserInput();
// Read the level name.
// 1) Trim name 2) Remove all bad chars 3) Append '-' chars 'til the name is unique
std::string levelName = Util::stringTrim(sv[0]);
std::string levelId = levelName;
for (int i = 0; i < sizeof(ILLEGAL_FILE_CHARACTERS) / sizeof(char); ++i)
levelId = Util::stringReplace(levelId, std::string(1, ILLEGAL_FILE_CHARACTERS[i]), "");
if ((int)levelId.length() == 0) {
levelId = "no_name";
}
levelId = getUniqueLevelName(levelId);
// Read the seed
int seed = getEpochTimeS();
if (sv.size() >= 2) {
std::string seedString = Util::stringTrim(sv[1]);
if (seedString.length() > 0) {
int tmpSeed;
// Try to read it as an integer
if (sscanf(seedString.c_str(), "%d", &tmpSeed) > 0) {
seed = tmpSeed;
} // Hash the "seed"
else {
seed = Util::hashCode(seedString);
}
}
}
// Read the game mode
bool isCreative = true;
if (sv.size() >= 3 && sv[2] == "survival")
isCreative = false;
// Start a new level with the given name and seed
LevelSettings settings(seed, isCreative? GameType::Creative : GameType::Survival);
LOGI("Creating a level with id '%s', name '%s' and seed '%d'\n", levelId.c_str(), levelName.c_str(), seed);
minecraft->selectLevel(levelId, levelName, settings);
minecraft->hostMultiplayer();
minecraft->setScreen(new ProgressScreen());
_hasStartedLevel = true;
}
_state = _STATE_DEFAULT;
}
#endif
return;
}
worldsList->tick();
if (worldsList->hasPickedLevel) {

View File

@@ -104,9 +104,6 @@ private:
bool _mouseHasBeenUp;
bool _hasStartedLevel;
int _state;
static const int _STATE_DEFAULT = 0;
static const int _STATE_CREATEWORLD = 1;
//LevelStorageSource* levels;
};

View File

@@ -2,92 +2,231 @@
#include "ProgressScreen.h"
#include "ScreenChooser.h"
#include "../components/Button.h"
#include "../components/ImageButton.h"
#include "../../Minecraft.h"
#include "../../../world/level/LevelSettings.h"
#include "../../../platform/time.h"
#include "../../../platform/input/Keyboard.h"
#include "../../../platform/log.h"
SimpleChooseLevelScreen::SimpleChooseLevelScreen(const std::string& levelName)
: bCreative(0),
bSurvival(0),
bBack(0),
levelName(levelName),
hasChosen(false)
: bHeader(0),
bGamemode(0),
bBack(0),
bCreate(0),
levelName(levelName),
hasChosen(false),
gamemode(GameType::Survival),
tLevelName(0, "World name"),
tSeed(1, "World seed")
{
}
SimpleChooseLevelScreen::~SimpleChooseLevelScreen()
{
delete bCreative;
delete bSurvival;
delete bBack;
if (bHeader) delete bHeader;
delete bGamemode;
delete bBack;
delete bCreate;
}
void SimpleChooseLevelScreen::init()
{
if (minecraft->useTouchscreen()) {
bCreative = new Touch::TButton(1, "Creative mode");
bSurvival = new Touch::TButton(2, "Survival mode");
bBack = new Touch::TButton(3, "Back");
} else {
bCreative = new Button(1, "Creative mode");
bSurvival = new Button(2, "Survival mode");
bBack = new Button(3, "Back");
}
buttons.push_back(bCreative);
buttons.push_back(bSurvival);
buttons.push_back(bBack);
tLevelName.text = "New world";
tabButtons.push_back(bCreative);
tabButtons.push_back(bSurvival);
tabButtons.push_back(bBack);
// header + close button
bHeader = new Touch::THeader(0, "Create World");
// create the back/X button as ImageButton like CreditsScreen
bBack = new ImageButton(2, "");
{
ImageDef def;
def.name = "gui/touchgui.png";
def.width = 34;
def.height = 26;
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
bBack->setImageDef(def, true);
}
if (minecraft->useTouchscreen()) {
bGamemode = new Touch::TButton(1, "Survival mode");
bCreate = new Touch::TButton(3, "Create");
} else {
bGamemode = new Button(1, "Survival mode");
bCreate = new Button(3, "Create");
}
buttons.push_back(bHeader);
buttons.push_back(bBack);
buttons.push_back(bGamemode);
buttons.push_back(bCreate);
tabButtons.push_back(bGamemode);
tabButtons.push_back(bBack);
tabButtons.push_back(bCreate);
textBoxes.push_back(&tLevelName);
textBoxes.push_back(&tSeed);
}
void SimpleChooseLevelScreen::setupPositions()
{
bCreative->width = bSurvival->width = bBack->width = 120;
bCreative->x = (width - bCreative->width) / 2;
bCreative->y = height/3 - 40;
bSurvival->x = (width - bSurvival->width) / 2;
bSurvival->y = 2*height/3 - 40;
bBack->x = bSurvival->x + bSurvival->width - bBack->width;
bBack->y = height - 40;
int buttonHeight = bBack->height;
// position back button in upper-right
bBack->x = width - bBack->width;
bBack->y = 0;
// header occupies remaining top bar
if (bHeader) {
bHeader->x = 0;
bHeader->y = 0;
bHeader->width = width - bBack->width;
bHeader->height = buttonHeight;
}
// layout the form elements below the header
int centerX = width / 2;
const int padding = 5;
tLevelName.width = tSeed.width = 200;
tLevelName.x = centerX - tLevelName.width / 2;
tLevelName.y = buttonHeight + 20;
tSeed.x = tLevelName.x;
tSeed.y = tLevelName.y + 30;
bGamemode->width = 140;
bGamemode->x = centerX - bGamemode->width / 2;
// compute vertical centre for gamemode in remaining space
{
int bottomPad = 20;
int availTop = buttonHeight + 20 + 30 + 10; // just below seed
int availBottom = height - bottomPad - bCreate->height - 10; // leave some gap before create
int availHeight = availBottom - availTop;
if (availHeight < 0) availHeight = 0;
bGamemode->y = availTop + (availHeight - bGamemode->height) / 2;
}
bCreate->width = 100;
bCreate->x = centerX - bCreate->width / 2;
int bottomPadding = 20;
bCreate->y = height - bottomPadding - bCreate->height;
}
void SimpleChooseLevelScreen::tick()
{
// let any textboxes handle their own blinking/input
for (auto* tb : textBoxes)
tb->tick(minecraft);
}
void SimpleChooseLevelScreen::render( int xm, int ym, float a )
{
renderDirtBackground(0);
renderDirtBackground(0);
glEnable2(GL_BLEND);
drawCenteredString(minecraft->font, "Mobs, health and gather resources", width/2, bSurvival->y + bSurvival->height + 4, 0xffcccccc);
drawCenteredString(minecraft->font, "Unlimited resources and flying", width/2, bCreative->y + bCreative->height + 4, 0xffcccccc);
const char* str = NULL;
if (gamemode == GameType::Survival) {
str = "Mobs, health and gather resources";
} else if (gamemode == GameType::Creative) {
str = "Unlimited resources and flying";
}
if (str) {
drawCenteredString(minecraft->font, str, width/2, bGamemode->y + bGamemode->height + 4, 0xffcccccc);
}
Screen::render(xm, ym, a);
drawString(minecraft->font, "World name:", tLevelName.x, tLevelName.y - Font::DefaultLineHeight - 2, 0xffcccccc);
drawString(minecraft->font, "World seed:", tSeed.x, tSeed.y - Font::DefaultLineHeight - 2, 0xffcccccc);
Screen::render(xm, ym, a);
glDisable2(GL_BLEND);
}
// mouse clicks should also manage textbox focus explicitly
void SimpleChooseLevelScreen::mouseClicked(int x, int y, int buttonNum)
{
if (buttonNum == MouseAction::ACTION_LEFT) {
// determine if the click landed on either textbox or its label above
int lvlTop = tLevelName.y - (Font::DefaultLineHeight + 4);
int lvlBottom = tLevelName.y + tLevelName.height;
int lvlLeft = tLevelName.x;
int lvlRight = tLevelName.x + tLevelName.width;
bool clickedLevel = x >= lvlLeft && x < lvlRight && y >= lvlTop && y < lvlBottom;
int seedTop = tSeed.y - (Font::DefaultLineHeight + 4);
int seedBottom = tSeed.y + tSeed.height;
int seedLeft = tSeed.x;
int seedRight = tSeed.x + tSeed.width;
bool clickedSeed = x >= seedLeft && x < seedRight && y >= seedTop && y < seedBottom;
if (clickedLevel) {
LOGI("SimpleChooseLevelScreen: level textbox clicked (%d,%d)\n", x, y);
tLevelName.setFocus(minecraft);
tSeed.loseFocus(minecraft);
} else if (clickedSeed) {
LOGI("SimpleChooseLevelScreen: seed textbox clicked (%d,%d)\n", x, y);
tSeed.setFocus(minecraft);
tLevelName.loseFocus(minecraft);
} else {
// click outside both fields -> blur both
tLevelName.loseFocus(minecraft);
tSeed.loseFocus(minecraft);
}
}
// allow normal button and textbox handling too
Screen::mouseClicked(x, y, buttonNum);
}
void SimpleChooseLevelScreen::buttonClicked( Button* button )
{
if (button == bBack) {
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
return;
}
if (hasChosen)
return;
if (hasChosen)
return;
int gameType;
if (button == bGamemode) {
gamemode ^= 1;
bGamemode->msg = (gamemode == GameType::Survival) ? "Survival mode" : "Creative mode";
return;
}
if (button == bCreative)
gameType = GameType::Creative;
if (button == bCreate && !tLevelName.text.empty()) {
int seed = getEpochTimeS();
if (!tSeed.text.empty()) {
std::string seedString = Util::stringTrim(tSeed.text);
int tmpSeed;
if (sscanf(seedString.c_str(), "%d", &tmpSeed) > 0) {
seed = tmpSeed;
} else {
seed = Util::hashCode(seedString);
}
}
std::string levelId = getUniqueLevelName(tLevelName.text);
LevelSettings settings(seed, gamemode);
minecraft->selectLevel(levelId, levelId, settings);
minecraft->hostMultiplayer();
minecraft->setScreen(new ProgressScreen());
hasChosen = true;
return;
}
if (button == bSurvival)
gameType = GameType::Survival;
if (button == bBack) {
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
}
}
std::string levelId = getUniqueLevelName(levelName);
LevelSettings settings(getEpochTimeS(), gameType);
minecraft->selectLevel(levelId, levelId, settings);
minecraft->hostMultiplayer();
minecraft->setScreen(new ProgressScreen());
hasChosen = true;
void SimpleChooseLevelScreen::keyPressed(int eventKey)
{
if (eventKey == Keyboard::KEY_ESCAPE) {
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
return;
}
// let base class handle navigation and text box keys
Screen::keyPressed(eventKey);
}
void SimpleChooseLevelScreen::keyboardNewChar(char inputChar)
{
// forward character input to focused textbox(s)
for (auto* tb : textBoxes) tb->handleChar(inputChar);
}
bool SimpleChooseLevelScreen::handleBackEvent(bool isDown) {

View File

@@ -2,7 +2,10 @@
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__DemoChooseLevelScreen_H__
#include "ChooseLevelScreen.h"
#include "../components/TextBox.h"
#include "../components/Button.h" // for Touch::THeader
class Button;
class ImageButton;
class SimpleChooseLevelScreen: public ChooseLevelScreen
{
@@ -12,21 +15,29 @@ public:
virtual ~SimpleChooseLevelScreen();
void init();
void setupPositions();
void tick();
void render(int xm, int ym, float a);
void buttonClicked(Button* button);
bool handleBackEvent(bool isDown);
virtual void keyPressed(int eventKey);
virtual void keyboardNewChar(char inputChar);
virtual void mouseClicked(int x, int y, int buttonNum);
private:
Button* bCreative;
Button* bSurvival;
Button* bBack;
Touch::THeader* bHeader;
Button* bGamemode;
ImageButton* bBack;
Button* bCreate;
bool hasChosen;
std::string levelName;
int gamemode;
TextBox tLevelName;
TextBox tSeed;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__DemoChooseLevelScreen_H__*/

View File

@@ -1,12 +1,11 @@
#include "StartMenuScreen.h"
#include "UsernameScreen.h"
#include "SelectWorldScreen.h"
#include "ProgressScreen.h"
#include "JoinGameScreen.h"
#include "OptionsScreen.h"
#include "PauseScreen.h"
#include "InvalidLicenseScreen.h"
#include "PrerenderTilesScreen.h" // test button
//#include "BuyGameScreen.h"
#include "../../../util/Mth.h"
@@ -26,9 +25,7 @@
StartMenuScreen::StartMenuScreen()
: bHost( 2, 0, 0, 160, 24, "Start Game"),
bJoin( 3, 0, 0, 160, 24, "Join Game"),
bOptions( 4, 0, 0, 78, 22, "Options"),
bBuy( 5, 0, 0, 78, 22, "Buy"),
bTest( 999, 0, 0, 78, 22, "Create")
bOptions( 4, 0, 0, 78, 22, "Options")
{
}
@@ -38,6 +35,13 @@ StartMenuScreen::~StartMenuScreen()
void StartMenuScreen::init()
{
bJoin.active = bHost.active = bOptions.active = true;
if (minecraft->options.username.empty()) {
return; // tick() will redirect to UsernameScreen
}
buttons.push_back(&bHost);
buttons.push_back(&bJoin);
//buttons.push_back(&bTest);
@@ -57,11 +61,8 @@ void StartMenuScreen::init()
copyright = "\xffMojang AB";//. Do not distribute!";
#ifdef PRE_ANDROID23
std::string versionString = Common::getGameVersionString("j");
#else
std::string versionString = Common::getGameVersionString();
#endif
// always show base version string, suffix was previously added for Android builds
std::string versionString = Common::getGameVersionString();
#ifdef DEMO_MODE
#ifdef __APPLE__
@@ -92,21 +93,22 @@ void StartMenuScreen::setupPositions() {
#endif
bOptions.y = yBase + 28 + 2;
bTest.y = bBuy.y = bOptions.y;
//#endif
// Center buttons
bHost.x = (width - bHost.width) / 2;
bJoin.x = (width - bJoin.width) / 2;
bOptions.x = (width - bJoin.width) / 2;
bTest.x = bBuy.x = bOptions.x + bOptions.width + 4;
copyrightPosX = width - minecraft->font->width(copyright) - 1;
versionPosX = (width - minecraft->font->width(version)) / 2;// - minecraft->font->width(version) - 2;
}
void StartMenuScreen::tick() {
_updateLicense();
if (minecraft->options.username.empty()) {
minecraft->setScreen(new UsernameScreen());
return;
}
}
void StartMenuScreen::buttonClicked(Button* button) {
@@ -128,16 +130,6 @@ void StartMenuScreen::buttonClicked(Button* button) {
{
minecraft->setScreen(new OptionsScreen());
}
if (button->id == bTest.id)
{
//minecraft->setScreen(new PauseScreen());
//minecraft->setScreen(new PrerenderTilesScreen());
}
if (button->id == bBuy.id)
{
minecraft->platform()->buyGame();
//minecraft->setScreen(new BuyGameScreen());
}
}
bool StartMenuScreen::isInGameScreen() { return false; }
@@ -181,25 +173,30 @@ void StartMenuScreen::render( int xm, int ym, float a )
drawString(font, version, versionPosX, 62, /*50,*/ 0xffcccccc);//0x666666);
drawString(font, copyright, copyrightPosX, height - 10, 0xffffff);
Screen::render(xm, ym, a);
glEnable2(GL_BLEND);
glBlendFunc2(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glColor4f2(1, 1, 1, 1);
if (Textures::isTextureIdValid(minecraft->textures->loadAndBindTexture("gui/logo/github.png")))
blit(2, height - 10, 0, 0, 8, 8, 256, 256);
{
std::string txt = "Kolyah35/minecraft-pe-0.6.1";
float wtxt = font->width(txt);
Gui::drawColoredString(font, txt, 12, height - 10, 255);
// underline link
float y0 = height - 10 + font->lineHeight - 1;
this->fill(12, (int)y0, 12 + (int)wtxt, (int)(y0 + 1), 0xffffffff);
}
}
void StartMenuScreen::_updateLicense()
{
int id = minecraft->getLicenseId();
if (LicenseCodes::isReady(id))
{
if (LicenseCodes::isOk(id))
bJoin.active = bHost.active = bOptions.active = true;
else
{
bool hasBuyButton = minecraft->platform()->hasBuyButtonWhenInvalidLicense();
minecraft->setScreen(new InvalidLicenseScreen(id, hasBuyButton));
}
} else {
bJoin.active = bHost.active = bOptions.active = false;
}
void StartMenuScreen::mouseClicked(int x, int y, int buttonNum) {
const int logoX = 2;
const int logoW = 8 + 2 + font->width("Kolyah35/minecraft-pe-0.6.1");
const int logoY = height - 10;
const int logoH = 10;
if (x >= logoX && x <= logoX + logoW && y >= logoY && y <= logoY + logoH)
minecraft->platform()->openURL("https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1");
else
Screen::mouseClicked(x, y, buttonNum);
}
bool StartMenuScreen::handleBackEvent( bool isDown ) {

View File

@@ -17,16 +17,14 @@ public:
void render(int xm, int ym, float a);
void buttonClicked(Button* button);
virtual void mouseClicked(int x, int y, int buttonNum);
bool handleBackEvent(bool isDown);
bool isInGameScreen();
private:
void _updateLicense();
Button bHost;
Button bJoin;
Button bOptions;
Button bTest;
Button bBuy;
std::string copyright;
int copyrightPosX;

View File

@@ -0,0 +1,126 @@
#include "UsernameScreen.h"
#include "StartMenuScreen.h"
#include "../../Minecraft.h"
#include "../../User.h"
#include "../Font.h"
#include "../components/Button.h"
#include "../../../platform/input/Keyboard.h"
#include "../../../AppPlatform.h"
UsernameScreen::UsernameScreen()
: _btnDone(0, "Done"),
tUsername(0, "Username"),
_cursorBlink(0)
{
}
UsernameScreen::~UsernameScreen()
{
}
void UsernameScreen::init()
{
_input = "";
_btnDone.active = false; // disabled until name typed
buttons.push_back(&_btnDone);
tabButtons.push_back(&_btnDone);
textBoxes.push_back(&tUsername);
setupPositions();
}
void UsernameScreen::setupPositions()
{
int cx = width / 2;
int cy = height / 2;
_btnDone.width = 120;
_btnDone.height = 20;
_btnDone.x = (width - _btnDone.width) / 2;
_btnDone.y = height / 2 + 52;
tUsername.x = _btnDone.x;
tUsername.y = _btnDone.y - 60;
tUsername.width = 120;
tUsername.height = 20;
}
void UsernameScreen::tick()
{
for (auto* tb : textBoxes)
tb->tick(minecraft);
}
void UsernameScreen::keyPressed(int eventKey)
{
if (eventKey == Keyboard::KEY_RETURN) {
if (!tUsername.text.empty())
buttonClicked(&_btnDone);
}
// deliberately do NOT call super::keyPressed — that would close the screen on Escape
_btnDone.active = !tUsername.text.empty();
Screen::keyPressed(eventKey);
}
void UsernameScreen::keyboardNewChar(char inputChar)
{
for (auto* tb : textBoxes) tb->handleChar(inputChar);
}
void UsernameScreen::mouseClicked(int x, int y, int button)
{
int lvlTop = tUsername.y - (Font::DefaultLineHeight + 4);
int lvlBottom = tUsername.y + tUsername.height;
int lvlLeft = tUsername.x;
int lvlRight = tUsername.x + tUsername.width;
bool clickedLevel = x >= lvlLeft && x < lvlRight && y >= lvlTop && y < lvlBottom;
if (clickedLevel) {
tUsername.setFocus(minecraft);
} else {
// click outside both fields -> blur both
tUsername.loseFocus(minecraft);
}
// also let the parent class handle button presses/etc.
Screen::mouseClicked(x, y, button);
}
void UsernameScreen::removed()
{
minecraft->platform()->hideKeyboard();
}
void UsernameScreen::buttonClicked(Button* button)
{
if (button == &_btnDone && !tUsername.text.empty()) {
minecraft->options.username = tUsername.text;
minecraft->options.save();
minecraft->user->name = tUsername.text;
minecraft->setScreen(NULL); // goes to StartMenuScreen
}
}
void UsernameScreen::render(int xm, int ym, float a)
{
// Dark dirt background
renderBackground();
int cx = width / 2;
int cy = height / 2;
// Title
drawCenteredString(font, "Enter your username", cx, cy - 70, 0xffffffff);
// Subtitle
drawCenteredString(font, "Please choose a username so others can easily", cx, cy - 52, 0xffaaaaaa);
drawCenteredString(font, "identify you in chat. Don't worry, you can", cx, cy - 40, 0xffaaaaaa);
drawCenteredString(font, "change it anytime.", cx, cy - 28, 0xffaaaaaa);
// // Hint below box
// drawCenteredString(font, "Max 16 characters", cx, cy + 20, 0xff808080);
// Buttons (Done)
super::render(xm, ym, a);
}

View File

@@ -0,0 +1,39 @@
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__UsernameScreen_H__
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__UsernameScreen_H__
#include "../Screen.h"
#include "../components/Button.h"
#include "client/gui/components/TextBox.h"
#include <string>
class UsernameScreen : public Screen
{
typedef Screen super;
public:
UsernameScreen();
virtual ~UsernameScreen();
void init();
virtual void setupPositions() override;
void render(int xm, int ym, float a);
void tick();
virtual bool isPauseScreen() { return false; }
virtual void keyPressed(int eventKey);
virtual void keyboardNewChar(char inputChar);
virtual bool handleBackEvent(bool isDown) { return true; } // block back/escape
virtual void removed();
virtual void mouseClicked(int x, int y, int button);
protected:
virtual void buttonClicked(Button* button);
private:
Button _btnDone;
TextBox tUsername;
std::string _input;
int _cursorBlink;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__UsernameScreen_H__*/

View File

@@ -64,6 +64,7 @@ void AvailableGamesList::renderItem( int i, int x, int y, int h, Tesselator& t )
JoinGameScreen::JoinGameScreen()
: bJoin( 2, "Join Game"),
bBack( 3, "Back"),
bJoinByIp(4, "Join By IP"),
bHeader(0, ""),
gamesList(NULL)
{
@@ -80,6 +81,7 @@ void JoinGameScreen::init()
{
//buttons.push_back(&bJoin);
buttons.push_back(&bBack);
buttons.push_back(&bJoinByIp);
buttons.push_back(&bHeader);
minecraft->raknetInstance->clearServerList();
@@ -88,6 +90,7 @@ void JoinGameScreen::init()
#ifdef ANDROID
//tabButtons.push_back(&bJoin);
tabButtons.push_back(&bBack);
tabButtons.push_back(&bJoinByIp);
#endif
}
@@ -95,16 +98,18 @@ void JoinGameScreen::setupPositions() {
//int yBase = height - 26;
//#ifdef ANDROID
bJoin.y = 0;
bBack.y = 0;
bHeader.y = 0;
bJoin.y = 0;
bBack.y = 0;
bJoinByIp.y = 0;
bHeader.y = 0;
//#endif
// Center buttons
//bJoin.x = width / 2 - 4 - bJoin.w;
bBack.x = 0;//width / 2 + 4;
bHeader.x = bBack.width;
bHeader.width = width - bHeader.x;
bJoinByIp.x = width - bJoinByIp.width;;
bHeader.x = bJoinByIp.width;
bHeader.width = width - (bBack.width + bJoinByIp.width);
}
void JoinGameScreen::buttonClicked(Button* button)
@@ -124,6 +129,11 @@ void JoinGameScreen::buttonClicked(Button* button)
//minecraft->locateMultiplayer();
//minecraft->setScreen(new JoinGameScreen());
}
if(button->id == bJoinByIp.id) {
minecraft->cancelLocateMultiplayer();
minecraft->screenChooser.setScreen(SCREEN_JOINBYIP);
}
if (button->id == bBack.id)
{
minecraft->cancelLocateMultiplayer();

View File

@@ -65,6 +65,7 @@ public:
private:
Button bJoin;
TButton bBack;
TButton bJoinByIp;
THeader bHeader;
AvailableGamesList* gamesList;
};

View File

@@ -283,8 +283,7 @@ SelectWorldScreen::SelectWorldScreen()
bHeader (0, "Select world"),
bWorldView(4, ""),
worldsList(NULL),
_hasStartedLevel(false),
_state(_STATE_DEFAULT)
_hasStartedLevel(false)
{
bDelete.active = false;
@@ -349,9 +348,9 @@ void SelectWorldScreen::setupPositions() {
void SelectWorldScreen::buttonClicked(Button* button)
{
if (button->id == bCreate.id) {
if (_state == _STATE_DEFAULT && !_hasStartedLevel) {
minecraft->platform()->createUserInput(DialogDefinitions::DIALOG_CREATE_NEW_WORLD);
_state = _STATE_CREATEWORLD;
if (!_hasStartedLevel) {
std::string name = getUniqueLevelName("World");
minecraft->setScreen(new SimpleChooseLevelScreen(name));
}
}
if (button->id == bDelete.id) {
@@ -392,9 +391,10 @@ static char ILLEGAL_FILE_CHARACTERS[] = {
void SelectWorldScreen::tick()
{
#if 0
if (_state == _STATE_CREATEWORLD) {
#if defined(RPI)
std::string levelId = getUniqueLevelName("perf");
std::string levelId = getUniqueLevelName("World");
//int seed = Util::hashCode("/r/Minecraft");
LevelSettings settings(getEpochTimeS(), GameType::Creative);
minecraft->selectLevel(levelId, levelId, settings);
@@ -402,7 +402,7 @@ void SelectWorldScreen::tick()
minecraft->setScreen(new ProgressScreen());
_hasStartedLevel = true;
#elif defined(PLATFORM_DESKTOP)
std::string name = getUniqueLevelName("perf");
std::string name = getUniqueLevelName("World");
minecraft->setScreen(new SimpleChooseLevelScreen(name));
#else
int status = minecraft->platform()->getUserInputStatus();
@@ -461,14 +461,15 @@ void SelectWorldScreen::tick()
worldsList->hasPickedLevel = false;
return;
}
#endif
worldsList->tick();
if (worldsList->hasPickedLevel) {
if (worldsList->pickedIndex == worldsList->levels.size()) {
worldsList->hasPickedLevel = false;
minecraft->platform()->createUserInput(DialogDefinitions::DIALOG_CREATE_NEW_WORLD);
_state = _STATE_CREATEWORLD;
std::string name = getUniqueLevelName("World");
minecraft->setScreen(new SimpleChooseLevelScreen(name));
} else {
minecraft->selectLevel(worldsList->pickedLevel.id, worldsList->pickedLevel.name, LevelSettings::None());
minecraft->hostMultiplayer();

View File

@@ -112,9 +112,6 @@ private:
bool _mouseHasBeenUp;
bool _hasStartedLevel;
int _state;
static const int _STATE_DEFAULT = 0;
static const int _STATE_CREATEWORLD = 1;
//LevelStorageSource* levels;
};
};

View File

@@ -2,8 +2,6 @@
#include "../ProgressScreen.h"
#include "../OptionsScreen.h"
#include "../PauseScreen.h"
#include "../InvalidLicenseScreen.h"
//#include "BuyGameScreen.h"
#include "../../Font.h"
#include "../../components/SmallButton.h"
@@ -22,62 +20,6 @@
#include "../DialogDefinitions.h"
#include "../SimpleChooseLevelScreen.h"
//
// Buy Button implementation
//
BuyButton::BuyButton(int id)
: super(id, "")
{
ImageDef def;
// Setup the source rectangle
def.setSrc(IntRectangle(64, 182, 190, 55));
def.width = 75;//rc.w / 3;
def.height = 75 * (55.0f / 190.0f);//rc.h / 3;
def.name = "gui/gui.png";
setImageDef(def, true);
}
void BuyButton::render(Minecraft* minecraft, int xm, int ym) {
glColor4f2(1, 1, 1, 1);
bool hovered = active && (minecraft->useTouchscreen()? (xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
renderBg(minecraft, xm, ym);
TextureId texId = (_imageDef.name.length() > 0)? minecraft->textures->loadAndBindTexture(_imageDef.name) : Textures::InvalidId;
if ( Textures::isTextureIdValid(texId) ) {
const ImageDef& d = _imageDef;
Tesselator& t = Tesselator::instance;
t.begin();
if (!active) t.color(0xff808080);
else if (hovered||selected) t.color(0xffcccccc);
//else t.color(0xffe0e0e0);
else t.color(0xffffffff);
float hx = ((float) d.width) * 0.5f;
float hy = ((float) d.height) * 0.5f;
const float cx = ((float)x+d.x) + hx;
const float cy = ((float)y+d.y) + hy;
if (hovered) {
hx *= 0.95f;
hy *= 0.95f;
}
const TextureData* td = minecraft->textures->getTemporaryTextureData(texId);
const IntRectangle* src = _imageDef.getSrc();
if (td != NULL && src != NULL) {
float u0 = (src->x) / (float)td->w;
float u1 = (src->x+src->w) / (float)td->w;
float v0 = (src->y) / (float)td->h;
float v1 = (src->y+src->h) / (float)td->h;
t.vertexUV(cx-hx, cy-hy, blitOffset, u0, v0);
t.vertexUV(cx-hx, cy+hy, blitOffset, u0, v1);
t.vertexUV(cx+hx, cy+hy, blitOffset, u1, v1);
t.vertexUV(cx+hx, cy-hy, blitOffset, u1, v0);
}
t.draw();
}
}
namespace Touch {
//
@@ -88,9 +30,7 @@ namespace Touch {
StartMenuScreen::StartMenuScreen()
: bHost( 2, "Start Game"),
bJoin( 3, "Join Game"),
bOptions( 4, "Options"),
bBuy( 5),
bTest( 9, "Create")
bOptions( 4, "Options")
{
ImageDef def;
bJoin.width = 75;
@@ -119,7 +59,7 @@ void StartMenuScreen::init()
buttons.push_back(&bJoin);
buttons.push_back(&bOptions);
//buttons.push_back(&bTest);
tabButtons.push_back(&bHost);
tabButtons.push_back(&bJoin);
@@ -132,11 +72,8 @@ void StartMenuScreen::init()
copyright = "\xffMojang AB";//. Do not distribute!";
#ifdef PRE_ANDROID23
std::string versionString = Common::getGameVersionString("j");
#else
std::string versionString = Common::getGameVersionString();
#endif
// always show base version string
std::string versionString = Common::getGameVersionString();
#ifdef DEMO_MODE
#ifdef __APPLE__
@@ -152,7 +89,7 @@ void StartMenuScreen::init()
version = versionString + " (Demo)";
#endif
bJoin.active = bHost.active = bOptions.active = false;
bJoin.active = bHost.active = bOptions.active = true;
}
void StartMenuScreen::setupPositions() {
@@ -166,37 +103,17 @@ void StartMenuScreen::setupPositions() {
bOptions.y = yBase;
//#endif
//bTest.x = 0; //width - bTest.w;
//bTest.y = height - bTest.h;
// Center buttons
bJoin.x = 0*buttonWidth + (int)(1*spacing);
bHost.x = 1*buttonWidth + (int)(2*spacing);
bOptions.x = 2*buttonWidth + (int)(3*spacing);
//bBuy.y = bOptions.y - bBuy.h - 6;
//bBuy.x = bOptions.x + bOptions.w - bBuy.w;
bBuy.y = height - bBuy.height - 3;
bBuy.x = (width - bBuy.width) / 2;
bTest.x = 4;
bTest.y = height - bTest.height - 4;
copyrightPosX = width - minecraft->font->width(copyright) - 1;
versionPosX = (width - minecraft->font->width(version)) / 2;// - minecraft->font->width(version) - 2;
}
void StartMenuScreen::tick() {
_updateLicense();
}
void StartMenuScreen::buttonClicked(::Button* button) {
//if (button->id == bTest.id) {
// minecraft->selectLevel("Broken", "Broken", 1317199248);
// minecraft->hostMultiplayer();
// minecraft->setScreen(new ProgressScreen());
//}
if (button->id == bHost.id)
{
#if defined(DEMO_MODE) || defined(APPLE_DEMO_PROMOTION)
@@ -218,11 +135,6 @@ void StartMenuScreen::buttonClicked(::Button* button) {
{
minecraft->setScreen(new OptionsScreen());
}
if (button->id == bBuy.id)
{
minecraft->platform()->buyGame();
//minecraft->setScreen(new BuyGameScreen());
}
}
bool StartMenuScreen::isInGameScreen() { return false; }
@@ -261,27 +173,26 @@ void StartMenuScreen::render( int xm, int ym, float a )
drawString(font, version, versionPosX, (int)(y+h)+2, /*50,*/ 0xffcccccc);//0x666666);
drawString(font, copyright, copyrightPosX, height - 10, 0xffffff);
glColor4f2(1, 1, 1, 1);
if (Textures::isTextureIdValid(minecraft->textures->loadAndBindTexture("gui/logo/github.png")))
blit(2, height - 10, 0, 0, 8, 8, 256, 256);
drawString(font, "Kolyah35/minecraft-pe-0.6.1", 12, height - 10, 0xffcccccc);
//patch->draw(t, 0, 20);
}
Screen::render(xm, ym, a);
glDisable2(GL_BLEND);
}
void StartMenuScreen::_updateLicense()
{
int id = minecraft->getLicenseId();
if (LicenseCodes::isReady(id))
{
if (LicenseCodes::isOk(id))
bJoin.active = bHost.active = bOptions.active = true;
else
{
bool hasBuyButton = minecraft->platform()->hasBuyButtonWhenInvalidLicense();
minecraft->setScreen(new InvalidLicenseScreen(id, hasBuyButton));
}
} else {
bJoin.active = bHost.active = bOptions.active = false;
}
void StartMenuScreen::mouseClicked(int x, int y, int buttonNum) {
const int logoX = 2;
const int logoW = 8 + 2 + font->width("Kolyah35/minecraft-pe-0.6.1");
const int logoY = height - 10;
const int logoH = 10;
if (x >= logoX && x <= logoX + logoW && y >= logoY && y <= logoY + logoH)
minecraft->platform()->openURL("https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1");
else
Screen::mouseClicked(x, y, buttonNum);
}
bool StartMenuScreen::handleBackEvent( bool isDown ) {
@@ -289,4 +200,5 @@ bool StartMenuScreen::handleBackEvent( bool isDown ) {
return true;
}
};
} // namespace Touch

View File

@@ -3,15 +3,7 @@
#include "../../Screen.h"
#include "../../components/LargeImageButton.h"
class BuyButton: public ImageButton {
typedef ImageButton super;
public:
BuyButton(int id);
void render(Minecraft* minecraft, int xm, int ym);
};
#include "../../components/TextBox.h"
namespace Touch {
@@ -24,20 +16,17 @@ public:
void init();
void setupPositions();
void tick();
void render(int xm, int ym, float a);
void buttonClicked(Button* button);
virtual void mouseClicked(int x, int y, int buttonNum);
bool handleBackEvent(bool isDown);
bool isInGameScreen();
private:
void _updateLicense();
LargeImageButton bHost;
LargeImageButton bJoin;
LargeImageButton bOptions;
TButton bTest;
BuyButton bBuy;
std::string copyright;
int copyrightPosX;

View File

@@ -50,7 +50,10 @@ LocalPlayer::LocalPlayer(Minecraft* minecraft, Level* level, User* user, int dim
sentInventoryItemId(-1),
sentInventoryItemData(-1),
autoJumpEnabled(true),
armorTypeHash(0)
armorTypeHash(0),
sprinting(false),
sprintDoubleTapTimer(0),
prevForwardHeld(false)
{
this->dimension = dimension;
_init();
@@ -176,6 +179,25 @@ void LocalPlayer::aiStep() {
if (!screenCovering)
input->tick(this);
// Sprint: detect W double-tap
{
bool forwardHeld = (input->ya > 0);
if (forwardHeld && !prevForwardHeld) {
// leading edge of W press
if (sprintDoubleTapTimer > 0)
sprinting = true;
else
sprintDoubleTapTimer = 7;
}
if (!forwardHeld) {
sprinting = false;
}
if (sprintDoubleTapTimer > 0) sprintDoubleTapTimer--;
prevForwardHeld = forwardHeld;
}
if (input->sneaking || abilities.flying)
sprinting = false;
if (input->sneaking) {
if (ySlideOffset < 0.2f) ySlideOffset = 0.2f;
}
@@ -296,6 +318,10 @@ void LocalPlayer::releaseAllKeys()
if (input) input->releaseAllKeys();
}
float LocalPlayer::getWalkingSpeedModifier() {
return sprinting ? 1.3f : 1.0f;
}
float LocalPlayer::getFieldOfViewModifier() {
float targetFov = 1.0f;
if(abilities.flying) targetFov *= 1.1f;

View File

@@ -70,6 +70,7 @@ public:
void swing();
virtual void openTextEdit( TileEntity* tileEntity );
virtual float getWalkingSpeedModifier();
private:
void calculateFlight(float xa, float ya, float za);
bool isSolidTile(int x, int y, int z);
@@ -99,6 +100,11 @@ private:
int sentInventoryItemData;
int armorTypeHash;
// sprinting
bool sprinting;
int sprintDoubleTapTimer;
bool prevForwardHeld;
};
#endif /*NET_MINECRAFT_CLIENT_PLAYER__LocalPlayer_H__*/

View File

@@ -52,7 +52,7 @@ void KeyboardInput::tick( Player* player )
ya *= 0.3f;
}
#ifdef RPI
#if defined(RPI) || defined(PLATFORM_DESKTOP)
wantUp = jumping;
wantDown = sneaking;
#endif

View File

@@ -270,15 +270,15 @@ void GameRenderer::renderLevel(float a) {
screenScissorArea.w, screenScissorArea.h);
}
// if(mc->options.fancyGraphics) {
// setupFog(-1);
// TIMER_POP_PUSH("sky");
// glFogf(GL_FOG_START, renderDistance * 0.2f);
// glFogf(GL_FOG_END, renderDistance *0.75);
// levelRenderer->renderSky(a);
// glFogf(GL_FOG_START, renderDistance * 0.6f);
// glFogf(GL_FOG_END, renderDistance);
// }
if(mc->options.fancyGraphics) {
setupFog(-1);
TIMER_POP_PUSH("sky");
glFogf(GL_FOG_START, renderDistance * 0.2f);
glFogf(GL_FOG_END, renderDistance *0.75);
levelRenderer->renderSky(a);
glFogf(GL_FOG_START, renderDistance * 0.6f);
glFogf(GL_FOG_END, renderDistance);
}
glEnable2(GL_FOG);
setupFog(1);

View File

@@ -16,11 +16,11 @@
#if defined(__APPLE__)
#import <OpenGLES/ES1/gl.height>
#import <OpenGLES/ES1/glext.height>
#elif defined(ANDROID)
#include <GLES/gl.h>
#include <GLES/glext.h>
#else
#include <glad/glad.h>
#if defined(ANDROID)
#include<GLES/glext.h>
#endif
#endif
#else
// Uglyness to fix redeclaration issues

View File

@@ -43,6 +43,7 @@ public:
void destroy() const {
if (isValid()) {
delete buffer;
buffer = 0;
}
}

View File

@@ -230,10 +230,13 @@ void SoundEngine::playUI(const std::string& name, float volume, float pitch) {}
void SoundEngine::play(const std::string& name, float x, float y, float z, float volume, float pitch) {
if ((volume *= options->sound) <= 0) return;
volume = Mth::clamp(volume, 0.0f, 1.0f);
volume = Mth::clamp( volume * _getVolumeMult(x, y, z), 0.0f, 1.0f);
if (/*!loaded || */options->sound == 0 || volume <= 0) return;
SoundDesc sound;
if (sounds.get(name, sound)) {
float dist = SOUND_DISTANCE;
if (volume > 1) dist *= volume;
soundSystem.playAt(sound, x-_x, y-_y, z-_z, volume, pitch);
}
}

View File

@@ -5,7 +5,7 @@
#if defined(ANDROID) && !defined(PRE_ANDROID23)
#include "../../platform/audio/SoundSystemSL.h"
#elif defined(__APPLE__) || defined (PLATFORM_DESKTOP)
#elif defined(__APPLE__) || defined(PLATFORM_DESKTOP)
#include "../../platform/audio/SoundSystemAL.h"
#else
#include "../../platform/audio/SoundSystem.h"
@@ -23,7 +23,7 @@ class SoundEngine
#if defined(ANDROID) && !defined(PRE_ANDROID23) && !defined(RPI)
SoundSystemSL soundSystem;
#elif defined(__APPLE__) || defined (PLATFORM_DESKTOP)
#elif defined(__APPLE__) || defined(PLATFORM_DESKTOP)
SoundSystemAL soundSystem;
#else
SoundSystem soundSystem;

View File

@@ -1,5 +1,6 @@
#include "App.h"
#include "AppPlatform_android.h"
#include <android_native_app_glue.h>
// Horrible, I know. / A
#ifndef MAIN_CLASS
@@ -38,7 +39,15 @@ static void setupExternalPath(struct android_app* state, MAIN_CLASS* app)
const char* str = env->GetStringUTFChars((jstring) pathString, NULL);
app->externalStoragePath = str;
app->externalCacheStoragePath = str;
LOGI(str);
LOGI("%s", str);
// ensure the process working directory is set to a writable location
// on Android the default cwd may be '/' which isn't writable. By chdir'ing
// to the external storage path we make relative fopen calls (e.g. "options.txt")
// succeed and persist across launches, fixing the "options never save" bug.
if (chdir(str) != 0) {
LOGI("chdir to %s failed: %s", str, strerror(errno));
}
env->ReleaseStringUTFChars((jstring)pathString, str);

View File

@@ -1,8 +1,14 @@
#include "App.h"
#include "AppPlatform_android.h"
// JNI keycode constants
#include <android/keycodes.h>
//#include "main_android_java.h"
#include "platform/input/Multitouch.h"
#include <unistd.h>
#include <sys/syscall.h>
#define gettid() ((int)syscall(SYS_gettid))
// Horrible, I know. / A
#ifndef MAIN_CLASS
@@ -39,7 +45,12 @@ static void setupExternalPath(JNIEnv* env, MAIN_CLASS* app)
const char* str = env->GetStringUTFChars((jstring) pathString, NULL);
app->externalStoragePath = str;
app->externalCacheStoragePath = str;
LOGI(str);
LOGI("%s", str);
// same fix as the native entry point: make sure cwd is writable
if (chdir(str) != 0) {
LOGI("chdir to %s failed: %s", str, strerror(errno));
}
env->ReleaseStringUTFChars((jstring)pathString, str);
}
@@ -57,6 +68,7 @@ static void pointerMove(int pointerId, int x, int y) {
static App* gApp = 0;
static AppContext gContext;
static bool g_inNativeOnCreate = false;
extern "C" {
JNIEXPORT jint JNICALL
@@ -81,34 +93,53 @@ Java_com_mojang_minecraftpe_MainActivity_nativeUnregisterThis(JNIEnv* env, jobje
}
JNIEXPORT void JNICALL
Java_com_mojang_minecraftpe_MainActivity_nativeOnCreate(JNIEnv* env) {
LOGI("@nativeOnCreate\n");
Java_com_mojang_minecraftpe_MainActivity_nativeOnCreate(JNIEnv* env, jobject thiz, jint screenWidth, jint screenHeight) {
LOGI("@nativeOnCreate w=%d h=%d\n", (int)screenWidth, (int)screenHeight);
g_inNativeOnCreate = true;
appPlatform.instance = g_pActivity;
appPlatform.initConsts();
appPlatform.setScreenDimensions((int)screenWidth, (int)screenHeight);
LOGI("nativeOnCreate: screen set, no initConsts needed\n");
gContext.doRender = false;
gContext.platform = &appPlatform;
LOGI("nativeOnCreate: creating gApp\n");
gApp = new MAIN_CLASS();
LOGI("nativeOnCreate: gApp=%p\n", gApp);
setupExternalPath(env, (MAIN_CLASS*)gApp);
if (env->ExceptionOccurred()) {
LOGI("nativeOnCreate: exception after setupExternalPath!\n");
env->ExceptionDescribe();
env->ExceptionClear();
}
LOGI("nativeOnCreate: done\n");
g_inNativeOnCreate = false;
//gApp->init(gContext);
}
static int s_surfaceCreatedCount = 0;
JNIEXPORT void JNICALL
Java_com_mojang_minecraftpe_GLRenderer_nativeOnSurfaceCreated(JNIEnv* env) {
LOGI("@nativeOnSurfaceCreated\n");
s_surfaceCreatedCount++;
if (g_inNativeOnCreate) {
// Skip re-entrant surface callbacks that fire during nativeOnCreate
return;
}
LOGI("@nativeOnSurfaceCreated #%d tid=%d\n", s_surfaceCreatedCount, (int)gettid());
if (gApp) {
// gApp->setSize( gContext.platform->getScreenWidth(),
// gContext.platform->getScreenHeight(),
// gContext.platform->isTouchscreen());
// Don't call onGraphicsReset the first time
if (gApp->isInited())
if (gApp->isInited()) {
LOGI("nativeOnSurfaceCreated: calling onGraphicsReset\n");
gApp->onGraphicsReset(gContext);
}
if (!gApp->isInited())
if (!gApp->isInited()) {
LOGI("nativeOnSurfaceCreated: calling init\n");
gApp->init(gContext);
LOGI("nativeOnSurfaceCreated: init done, isInited=%d\n", (int)gApp->isInited());
}
}
}
@@ -153,15 +184,40 @@ Java_com_mojang_minecraftpe_GLRenderer_nativeUpdate(JNIEnv* env) {
//
// Keyboard events
//
// helper to convert Android keycodes to our internal Keyboard constants
static int androidKeyToInternal(int androidKey) {
switch(androidKey) {
case AKEYCODE_DEL: return Keyboard::KEY_BACKSPACE;
case AKEYCODE_ENTER:
case AKEYCODE_NUMPAD_ENTER:
return Keyboard::KEY_RETURN;
// letters are delivered via nativeTextChar so no need to map here
default:
return androidKey; // fall back to raw code
}
}
JNIEXPORT void JNICALL
Java_com_mojang_minecraftpe_MainActivity_nativeOnKeyDown(JNIEnv* env, jclass cls, jint keyCode) {
LOGI("@nativeOnKeyDown: %d\n", keyCode);
Keyboard::feed(keyCode, true);
int mapped = androidKeyToInternal(keyCode);
Keyboard::feed(mapped, true);
}
JNIEXPORT void JNICALL
Java_com_mojang_minecraftpe_MainActivity_nativeTextChar(JNIEnv* env, jclass cls, jint unicodeChar) {
// soft-keyboards may send a backspace as a character code
if (unicodeChar == 8) {
Keyboard::feed(Keyboard::KEY_BACKSPACE, true);
Keyboard::feed(Keyboard::KEY_BACKSPACE, false);
} else if (unicodeChar > 0 && unicodeChar < 128) {
Keyboard::feedText((char)unicodeChar);
}
}
JNIEXPORT void JNICALL
Java_com_mojang_minecraftpe_MainActivity_nativeOnKeyUp(JNIEnv* env, jclass cls, jint keyCode) {
LOGI("@nativeOnKeyUp: %d\n", (int)keyCode);
Keyboard::feed(keyCode, false);
int mapped = androidKeyToInternal(keyCode);
Keyboard::feed(mapped, false);
}
JNIEXPORT jboolean JNICALL

View File

@@ -7,6 +7,8 @@
#include "SharedConstants.h"
#include <cstdio>
#include <chrono>
#include <thread>
#include "platform/input/Keyboard.h"
#include "platform/input/Mouse.h"
#include "platform/input/Multitouch.h"
@@ -32,6 +34,20 @@ int transformKey(int glfwkey) {
void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) {
if(action == GLFW_REPEAT) return;
if (key == GLFW_KEY_F11 && action == GLFW_PRESS) {
GLFWmonitor* monitor = glfwGetWindowMonitor(window);
if (monitor) {
// Currently fullscreen → go windowed
glfwSetWindowMonitor(window, NULL, 80, 80, 854, 480, 0);
} else {
// Currently windowed → go fullscreen on primary monitor
GLFWmonitor* primary = glfwGetPrimaryMonitor();
const GLFWvidmode* mode = glfwGetVideoMode(primary);
glfwSetWindowMonitor(window, primary, 0, 0, mode->width, mode->height, mode->refreshRate);
}
return;
}
Keyboard::feed(transformKey(key), action);
}
@@ -126,8 +142,9 @@ int main(void) {
glfwSetWindowSizeCallback(window, window_size_callback);
glfwMakeContextCurrent(window);
gladLoadGLES1Loader((GLADloadproc)glfwGetProcAddress);
glfwSwapInterval(1);
gladLoadGLES1Loader((GLADloadproc)winGLLoader);
glfwSwapInterval(0);
glPatchDesktopCompat();
#endif
App* app = new MAIN_CLASS();
@@ -139,11 +156,23 @@ int main(void) {
g_app->setSize(appContext.platform->getScreenWidth(), appContext.platform->getScreenHeight());
// Main event loop
using clock = std::chrono::steady_clock;
while(!glfwWindowShouldClose(window) && !app->wantToQuit()) {
auto frameStart = clock::now();
app->update();
glfwSwapBuffers(window);
glfwPollEvents();
glfwSwapInterval(((MAIN_CLASS*)app)->options.vsync ? 1 : 0);
if(((MAIN_CLASS*)app)->options.limitFramerate) {
auto frameEnd = clock::now();
auto elapsed = std::chrono::duration_cast<std::chrono::microseconds>(frameEnd - frameStart);
auto target = std::chrono::microseconds(33333); // ~30 fps
if(elapsed < target)
std::this_thread::sleep_for(target - elapsed);
}
}
delete app;

View File

@@ -134,6 +134,11 @@ void ServerSideNetworkHandler::displayGameMessage(const std::string& message)
raknetInstance->send(packet);
}
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChatPacket* packet)
{
displayGameMessage(packet->message);
}
void ServerSideNetworkHandler::onNewClient(const RakNet::RakNetGUID& clientGuid)
{
LOGI("onNewClient, client guid: %s\n", clientGuid.ToString());
@@ -256,6 +261,11 @@ void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID
SetTimePacket(level->getTime()).write(&bitStream);
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
// send adventure settings (includes showNameTags, etc.)
bitStream.Reset();
AdventureSettingsPacket(level->adventureSettings).write(&bitStream);
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
// send all pre-existing players to the new player
const PlayerList& players = level->players;
for (unsigned int i = 0; i < players.size(); i++) {

View File

@@ -57,18 +57,18 @@ public:
virtual void handle(const RakNet::RakNetGUID& source, ContainerSetSlotPacket* packet);
virtual void handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet);
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
bool allowsIncomingConnections() { return _allowIncoming; }
void allowIncomingConnections(bool doAllow);
Player* popPendingPlayer(const RakNet::RakNetGUID& source);
void displayGameMessage(const std::string& message);
private:
void redistributePacket(Packet* packet, const RakNet::RakNetGUID& fromPlayer);
void displayGameMessage(const std::string& message);
Player* getPlayer(const RakNet::RakNetGUID& source);
private:
Minecraft* minecraft;
Level* level;

View File

@@ -4,6 +4,7 @@
//package net.minecraft.network.packet;
#include "../Packet.h"
#include <cstdint>
class SetTimePacket: public Packet {
public:
@@ -11,7 +12,7 @@ public:
}
SetTimePacket(long time)
: time(time)
: time((int32_t)time)
{}
void write(RakNet::BitStream* bitStream)
@@ -30,7 +31,7 @@ public:
callback->handle(source, (SetTimePacket*)this);
}
long time;
int32_t time;
};
#endif /*NET_MINECRAFT_NETWORK_PACKET__SetTimePacket_H__*/

View File

@@ -2,11 +2,12 @@
#define NET_MINECRAFT_NETWORK_PACKET__StartGamePacket_H__
#include "../Packet.h"
#include <cstdint>
class StartGamePacket : public Packet
{
public:
long levelSeed;
int32_t levelSeed;
int levelGeneratorVersion;
int gameType;
@@ -18,7 +19,7 @@ public:
}
StartGamePacket(long seed, int levelGeneratorVersion, int gameType, int entityId, float x, float y, float z)
: levelSeed(seed),
: levelSeed((int32_t)seed),
levelGeneratorVersion(levelGeneratorVersion),
gameType(gameType),
entityId(entityId),

View File

@@ -64,7 +64,8 @@
TerminateThread(m_threadHandle, 0);
#endif
#if defined(LINUX) || defined(ANDROID) || defined(__APPLE__) || defined(POSIX)
pthread_join(m_thread, NULL);
// Thread was created detached; pthread_join on a detached thread is undefined
// and causes SIGABRT when the pthread_t is no longer valid.
pthread_attr_destroy(&m_attributes);
#endif
}

View File

@@ -140,7 +140,7 @@ void SoundSystemAL::playAt( const SoundDesc& sound, float x, float y, float z, f
{
if (pitch < 0.01f) pitch = 1;
LOGI("playing sound '%s' with volume/pitch: %f, %f @ %f, %f, %f\n", sound.name.c_str(), volume, pitch, x, y, z);
//LOGI("playing sound '%s' with volume/pitch: %f, %f @ %f, %f, %f\n", sound.name.c_str(), volume, pitch, x, y, z);
ALuint bufferID;
if (!getBufferId(sound, &bufferID)) {
@@ -151,7 +151,7 @@ void SoundSystemAL::playAt( const SoundDesc& sound, float x, float y, float z, f
}
errIdString = "Get buffer";
checkError();
LOGI("playing sound %d - '%s' with volume/pitch: %f, %f @ %f, %f, %f\n", bufferID, sound.name.c_str(), volume, pitch, x, y, z);
//LOGI("playing sound %d - '%s' with volume/pitch: %f, %f @ %f, %f, %f\n", bufferID, sound.name.c_str(), volume, pitch, x, y, z);
int sourceIndex;
errIdString = "Get free index";
@@ -232,12 +232,12 @@ bool SoundSystemAL::getBufferId(const SoundDesc& sound, ALuint* buf) {
: (sound.channels==2? AL_FORMAT_STEREO8 : AL_FORMAT_MONO8);
alBufferData(bufferID, format, sound.frames, sound.size, sound.frameRate);
LOGI("Creating %d (%p) from sound: '%s'\n", bufferID, sound.frames, sound.name.c_str());
//LOGI("Creating %d (%p) from sound: '%s'\n", bufferID, sound.frames, sound.name.c_str());
errIdString = "Buffer data";
LOGI("Creating buffer with data: %d (%d), %p, %d, %d\n", format, sound.byteWidth, sound.frames, sound.size, sound.frameRate);
//LOGI("Creating buffer with data: %d (%d), %p, %d, %d\n", format, sound.byteWidth, sound.frames, sound.size, sound.frameRate);
checkError();
LOGI("Sound ch: %d, fmt: %d, frames: %p, len: %f, fr: %d, sz: %d, numfr: %d\n", sound.channels, format, sound.frames, sound.length(), sound.frameRate, sound.size, sound.numFrames);
//LOGI("Sound ch: %d, fmt: %d, frames: %p, len: %f, fr: %d, sz: %d, numfr: %d\n", sound.channels, format, sound.frames, sound.length(), sound.frameRate, sound.size, sound.numFrames);
Buffer buffer;
@@ -248,6 +248,10 @@ bool SoundSystemAL::getBufferId(const SoundDesc& sound, ALuint* buf) {
_buffers.push_back(buffer);
// @huge @attn @note @fix: The original data is free'd
// On PLATFORM_DESKTOP the PCM data lives in static arrays (not heap),
// so calling delete[] on them causes a debug-heap __debugbreak crash.
#if !defined(PLATFORM_DESKTOP)
sound.destroy();
#endif
return true;
}

View File

@@ -91,7 +91,7 @@ void SoundSystemSL::setListenerPos( float x, float y, float z )
return;
}
SLVec3D pos = {1000.0f * x, 1000.0f * y, 1000.0f * z};
SLVec3D pos = {(SLint32)(1000.0f * x), (SLint32)(1000.0f * y), (SLint32)(1000.0f * z)};
SLresult res = (*listener)->SetLocationCartesian(listener, &pos);
checkErr(res);
}
@@ -115,10 +115,10 @@ void SoundSystemSL::playAt( const SoundDesc& sound, float x, float y, float z, f
SLDataLocator_AndroidSimpleBufferQueue uri = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2};
SLDataFormat_PCM mime = {
SL_DATAFORMAT_PCM,
sound.channels,
sound.frameRate * 1000,
sound.byteWidth << 3,
sound.byteWidth << 3,
(SLuint32)sound.channels,
(SLuint32)(sound.frameRate * 1000),
(SLuint32)(sound.byteWidth << 3),
(SLuint32)(sound.byteWidth << 3),
sound.channels==1? SL_SPEAKER_FRONT_CENTER :
SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT,
SL_BYTEORDER_LITTLEENDIAN

View File

@@ -2236,6 +2236,6 @@ AdventureSettings::AdventureSettings()
noPvM(false),
noMvP(false),
immutableWorld(false),
showNameTags(false)
showNameTags(true)
{
}