mirror of
https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-03-30 12:03:30 +00:00
Compare commits
14 Commits
0.6.1-alph
...
7d485fdcd7
| Author | SHA1 | Date | |
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7d485fdcd7 | ||
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976366d6bf | ||
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0ef6822737 | ||
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442eb2d9c3 | ||
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c0c5cbaa51 | ||
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afbd79d9de | ||
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34858932f1 | ||
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cbd81b47ce | ||
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c146791845 | ||
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a7c75d2ad2 | ||
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468ae4a211 | ||
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9405e8daad | ||
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bef09a3305 |
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|
||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
||||
GCC_VERSION = "";
|
||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
HEADER_SEARCH_PATHS = (
|
||||
"$(SRCROOT)/src/client/gui/components/**",
|
||||
"$(SRCROOT)/src/client/gui/**",
|
||||
"$(SRCROOT)/src/**",
|
||||
);
|
||||
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
||||
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 14;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
PROVISIONING_PROFILE_SPECIFIER = "";
|
||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||
SDKROOT = iphoneos6.0;
|
||||
VALID_ARCHS = "i386 armv6 armv7";
|
||||
SDKROOT = iphoneos;
|
||||
WRAPPER_EXTENSION = app;
|
||||
};
|
||||
name = Release;
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
</dict>
|
||||
</dict>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>com.mojang.${PRODUCT_NAME:rfc1034identifier}</string>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
|
||||
@@ -52,11 +52,10 @@ public:
|
||||
|
||||
virtual StringVector getOptionStrings();
|
||||
|
||||
virtual bool isPowerVR() { return false; }
|
||||
virtual bool isPowerVR();
|
||||
virtual bool isSuperFast();
|
||||
virtual void showKeyboard();
|
||||
virtual void hideKeyboard();
|
||||
virtual void isPowerVR();
|
||||
private:
|
||||
|
||||
std::string _basePath;
|
||||
|
||||
21
src/client/KeyMapping.h
Normal file
21
src/client/KeyMapping.h
Normal file
@@ -0,0 +1,21 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT__KeyMapping_H__
|
||||
#define NET_MINECRAFT_CLIENT__KeyMapping_H__
|
||||
|
||||
//package net.minecraft.client;
|
||||
#include <string>
|
||||
|
||||
class KeyMapping
|
||||
{
|
||||
public:
|
||||
std::string name;
|
||||
int key;
|
||||
|
||||
KeyMapping() {}
|
||||
|
||||
KeyMapping(const std::string& name_, int key_)
|
||||
: name(name_),
|
||||
key(key_)
|
||||
{}
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT__KeyMapping_H__*/
|
||||
@@ -1,10 +1,11 @@
|
||||
#include "Minecraft.h"
|
||||
#include "Options.h"
|
||||
#include "client/Options.h"
|
||||
#include "client/player/input/IBuildInput.h"
|
||||
#include "platform/input/Keyboard.h"
|
||||
#include "world/item/Item.h"
|
||||
#include "world/item/ItemInstance.h"
|
||||
#include "IBuildInput.h"
|
||||
#include "Keyboard.h"
|
||||
#include "Item.h"
|
||||
#include "ItemInstance.h"
|
||||
#include "XperiaPlayInput.h"
|
||||
#include "ControllerTurnInput.h"
|
||||
#include <string>
|
||||
#include <cstdlib>
|
||||
|
||||
@@ -24,9 +25,13 @@
|
||||
#include "../world/level/storage/LevelStorageSource.h"
|
||||
#include "../world/level/storage/LevelStorage.h"
|
||||
#include "player/input/KeyboardInput.h"
|
||||
<<<<<<< HEAD
|
||||
#include "player/input/ControllerTurnInput.h"
|
||||
#include "player/input/XperiaPlayInput.h"
|
||||
#include "world/level/chunk/ChunkSource.h"
|
||||
=======
|
||||
#include "ChunkSource.h"
|
||||
>>>>>>> abfb9e0 (more refactoring for iOS)
|
||||
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "player/input/touchscreen/TouchInputHolder.h"
|
||||
@@ -1192,7 +1197,7 @@ void Minecraft::setSize(int w, int h) {
|
||||
int screenHeight = (int)(height * Gui::InvGuiScale);
|
||||
|
||||
// if (platform()) {
|
||||
// float pixelsPerMillimeter = options.getProgressValue(&Options::Option::PIXELS_PER_MILLIMETER);
|
||||
// float pixelsPerMillimeter = options.getProgressValue(&Option::PIXELS_PER_MILLIMETER);
|
||||
// pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
|
||||
// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
|
||||
// }
|
||||
|
||||
@@ -221,6 +221,7 @@ private:
|
||||
bool _isCreativeMode;
|
||||
//int _respawnPlayerTicks;
|
||||
Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
|
||||
// shit* lmao
|
||||
|
||||
PerfRenderer* _perfRenderer;
|
||||
CommandServer* _commandServer;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
#include <sstream>
|
||||
#include <type_traits>
|
||||
#include <util/Mth.h>
|
||||
#include "Mth.h"
|
||||
/*
|
||||
template<typename T>
|
||||
struct is_option_type : std::false_type {};
|
||||
@@ -104,4 +104,4 @@ public:
|
||||
|
||||
private:
|
||||
std::string m_value;
|
||||
};
|
||||
};
|
||||
|
||||
@@ -94,6 +94,7 @@ typedef std::vector<std::string> StringVector;
|
||||
class Options
|
||||
{
|
||||
public:
|
||||
|
||||
static bool debugGl;
|
||||
|
||||
Options(Minecraft* minecraft, const std::string& workingDirectory = "")
|
||||
@@ -157,7 +158,9 @@ private:
|
||||
if (m_options[key] == nullptr) return nullptr;
|
||||
return dynamic_cast<T*>(m_options[key]);
|
||||
}
|
||||
|
||||
// apple stuff
|
||||
float sound;
|
||||
float music;
|
||||
std::array<Option*, OPTIONS_COUNT> m_options;
|
||||
OptionsFile optionsFile;
|
||||
|
||||
|
||||
@@ -1,69 +1,56 @@
|
||||
#include "CreativeMode.h"
|
||||
#include "../Minecraft.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "../particle/ParticleEngine.h"
|
||||
#endif
|
||||
#include "../player/LocalPlayer.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "../renderer/LevelRenderer.h"
|
||||
#include "../sound/SoundEngine.h"
|
||||
#endif
|
||||
#include "../../world/level/Level.h"
|
||||
//#include "../../network/Packet.h"
|
||||
#include "../../network/packet/RemoveBlockPacket.h"
|
||||
#include "../../world/entity/player/Abilities.h"
|
||||
|
||||
static const int DestructionTickDelay = 5;
|
||||
|
||||
CreativeMode::CreativeMode(Minecraft* minecraft)
|
||||
: super(minecraft)
|
||||
{
|
||||
}
|
||||
|
||||
void CreativeMode::startDestroyBlock(int x, int y, int z, int face) {
|
||||
if(minecraft->player->getCarriedItem() != NULL && minecraft->player->getCarriedItem()->id == Item::bow->id)
|
||||
return;
|
||||
|
||||
creativeDestroyBlock(x, y, z, face);
|
||||
destroyDelay = DestructionTickDelay;
|
||||
}
|
||||
|
||||
void CreativeMode::creativeDestroyBlock(int x, int y, int z, int face) {
|
||||
minecraft->level->extinguishFire(x, y, z, face);
|
||||
destroyBlock(x, y, z, face);
|
||||
}
|
||||
|
||||
void CreativeMode::continueDestroyBlock(int x, int y, int z, int face) {
|
||||
destroyDelay--;
|
||||
if (destroyDelay <= 0) {
|
||||
destroyDelay = DestructionTickDelay;
|
||||
creativeDestroyBlock(x, y, z, face);
|
||||
}
|
||||
}
|
||||
|
||||
void CreativeMode::stopDestroyBlock() {
|
||||
destroyDelay = 0;
|
||||
}
|
||||
|
||||
void CreativeMode::initAbilities( Abilities& abilities ) {
|
||||
abilities.mayfly = true;
|
||||
abilities.instabuild = true;
|
||||
abilities.invulnerable = true;
|
||||
}
|
||||
|
||||
bool CreativeMode::isCreativeType() {
|
||||
return true;
|
||||
}
|
||||
|
||||
void CreativeMode::releaseUsingItem( Player* player ) {
|
||||
if(player->getCarriedItem() != NULL) {
|
||||
int oldItemId = player->getCarriedItem()->id;
|
||||
int oldAux = player->getAuxData();
|
||||
super::releaseUsingItem(player);
|
||||
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == oldItemId) {
|
||||
player->getCarriedItem()->setAuxValue(oldAux);
|
||||
}
|
||||
} else {
|
||||
super::releaseUsingItem(player);
|
||||
}
|
||||
}
|
||||
#include "CreativeMode.h"
|
||||
#include "../Minecraft.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "../particle/ParticleEngine.h"
|
||||
#endif
|
||||
#include "../player/LocalPlayer.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "../renderer/LevelRenderer.h"
|
||||
#include "../sound/SoundEngine.h"
|
||||
#endif
|
||||
#include "../../world/level/Level.h"
|
||||
//#include "../../network/Packet.h"
|
||||
#include "../../network/packet/RemoveBlockPacket.h"
|
||||
#include "../../world/entity/player/Abilities.h"
|
||||
|
||||
static const int DestructionTickDelay = 5;
|
||||
|
||||
CreativeMode::CreativeMode(Minecraft* minecraft)
|
||||
: super(minecraft)
|
||||
{
|
||||
}
|
||||
|
||||
void CreativeMode::startDestroyBlock(int x, int y, int z, int face) {
|
||||
if(minecraft->player->getCarriedItem() != NULL && minecraft->player->getCarriedItem()->id == Item::bow->id)
|
||||
return;
|
||||
|
||||
creativeDestroyBlock(x, y, z, face);
|
||||
destroyDelay = DestructionTickDelay;
|
||||
}
|
||||
|
||||
void CreativeMode::creativeDestroyBlock(int x, int y, int z, int face) {
|
||||
minecraft->level->extinguishFire(x, y, z, face);
|
||||
destroyBlock(x, y, z, face);
|
||||
}
|
||||
|
||||
void CreativeMode::continueDestroyBlock(int x, int y, int z, int face) {
|
||||
destroyDelay--;
|
||||
if (destroyDelay <= 0) {
|
||||
destroyDelay = DestructionTickDelay;
|
||||
creativeDestroyBlock(x, y, z, face);
|
||||
}
|
||||
}
|
||||
|
||||
void CreativeMode::stopDestroyBlock() {
|
||||
destroyDelay = 0;
|
||||
}
|
||||
|
||||
void CreativeMode::initAbilities( Abilities& abilities ) {
|
||||
abilities.mayfly = true;
|
||||
abilities.instabuild = true;
|
||||
abilities.invulnerable = true;
|
||||
}
|
||||
|
||||
bool CreativeMode::isCreativeType() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1,27 +1,26 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT_GAMEMODE__CreativeMode_H__
|
||||
#define NET_MINECRAFT_CLIENT_GAMEMODE__CreativeMode_H__
|
||||
|
||||
//package net.minecraft.client.gamemode;
|
||||
|
||||
#include "GameMode.h"
|
||||
|
||||
class CreativeMode: public GameMode
|
||||
{
|
||||
typedef GameMode super;
|
||||
public:
|
||||
CreativeMode(Minecraft* minecraft);
|
||||
|
||||
void startDestroyBlock(int x, int y, int z, int face);
|
||||
void continueDestroyBlock(int x, int y, int z, int face);
|
||||
void stopDestroyBlock();
|
||||
|
||||
bool isCreativeType();
|
||||
|
||||
void initAbilities(Abilities& abilities);
|
||||
|
||||
void releaseUsingItem(Player* player);
|
||||
private:
|
||||
void creativeDestroyBlock(int x, int y, int z, int face);
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GAMEMODE__CreativeMode_H__*/
|
||||
#ifndef NET_MINECRAFT_CLIENT_GAMEMODE__CreativeMode_H__
|
||||
#define NET_MINECRAFT_CLIENT_GAMEMODE__CreativeMode_H__
|
||||
|
||||
//package net.minecraft.client.gamemode;
|
||||
|
||||
#include "GameMode.h"
|
||||
|
||||
class CreativeMode: public GameMode
|
||||
{
|
||||
typedef GameMode super;
|
||||
public:
|
||||
CreativeMode(Minecraft* minecraft);
|
||||
|
||||
void startDestroyBlock(int x, int y, int z, int face);
|
||||
void continueDestroyBlock(int x, int y, int z, int face);
|
||||
void stopDestroyBlock();
|
||||
|
||||
bool isCreativeType();
|
||||
|
||||
void initAbilities(Abilities& abilities);
|
||||
|
||||
private:
|
||||
void creativeDestroyBlock(int x, int y, int z, int face);
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GAMEMODE__CreativeMode_H__*/
|
||||
|
||||
@@ -1,115 +1,102 @@
|
||||
#include "CreatorMode.h"
|
||||
#include "../Minecraft.h"
|
||||
#include "../particle/ParticleEngine.h"
|
||||
#include "../player/LocalPlayer.h"
|
||||
#include "../renderer/LevelRenderer.h"
|
||||
#include "../sound/SoundEngine.h"
|
||||
#include "../../world/level/Level.h"
|
||||
//#include "../../network/Packet.h"
|
||||
#include "../../network/packet/RemoveBlockPacket.h"
|
||||
#include "../../world/entity/player/Abilities.h"
|
||||
|
||||
static const int DestructionTickDelay = 5;
|
||||
|
||||
class Creator: public ICreator {
|
||||
//virtual void getEvents();
|
||||
|
||||
public:
|
||||
Creator(/*int eventLifeTime*/)
|
||||
: _tileEvents(32),
|
||||
_tickId(0)
|
||||
{
|
||||
}
|
||||
|
||||
void setTick(int tick) {
|
||||
_tickId = tick;
|
||||
}
|
||||
|
||||
EventList<TileEvent>& getTileEvents() { return _tileEvents; }
|
||||
|
||||
void addevent_blockUse(int entityId, int x, int y, int z, int face) {
|
||||
TileEvent t = {
|
||||
entityId,
|
||||
x,y,z,
|
||||
face
|
||||
};
|
||||
_tileEvents.add(t, _tickId);
|
||||
}
|
||||
|
||||
private:
|
||||
EventList<TileEvent> _tileEvents;
|
||||
int _tickId;
|
||||
};
|
||||
|
||||
CreatorMode::CreatorMode(Minecraft* minecraft)
|
||||
: super(minecraft)
|
||||
{
|
||||
_creator = new Creator();
|
||||
}
|
||||
|
||||
CreatorMode::~CreatorMode() {
|
||||
delete _creator;
|
||||
}
|
||||
|
||||
void CreatorMode::startDestroyBlock(int x, int y, int z, int face) {
|
||||
if(minecraft->player->getCarriedItem() != NULL && minecraft->player->getCarriedItem()->id == Item::bow->id)
|
||||
return;
|
||||
|
||||
CreatorDestroyBlock(x, y, z, face);
|
||||
destroyDelay = DestructionTickDelay;
|
||||
}
|
||||
|
||||
void CreatorMode::CreatorDestroyBlock(int x, int y, int z, int face) {
|
||||
minecraft->level->extinguishFire(x, y, z, face);
|
||||
destroyBlock(x, y, z, face);
|
||||
}
|
||||
|
||||
void CreatorMode::continueDestroyBlock(int x, int y, int z, int face) {
|
||||
destroyDelay--;
|
||||
if (destroyDelay <= 0) {
|
||||
destroyDelay = DestructionTickDelay;
|
||||
CreatorDestroyBlock(x, y, z, face);
|
||||
}
|
||||
}
|
||||
|
||||
bool CreatorMode::useItemOn( Player* player, Level* level, ItemInstance* item, int x, int y, int z, int face, const Vec3& hit ) {
|
||||
if (item && item->id == ((Item*)Item::sword_iron)->id)
|
||||
_creator->addevent_blockUse(player->entityId, x, y, z, face);
|
||||
return super::useItemOn(player, level, item, x, y, z, face, hit);
|
||||
}
|
||||
|
||||
void CreatorMode::stopDestroyBlock() {
|
||||
destroyDelay = 0;
|
||||
}
|
||||
|
||||
void CreatorMode::initAbilities( Abilities& abilities ) {
|
||||
abilities.mayfly = true;
|
||||
abilities.instabuild = true;
|
||||
abilities.invulnerable = true;
|
||||
}
|
||||
|
||||
bool CreatorMode::isCreativeType() {
|
||||
return true;
|
||||
}
|
||||
|
||||
void CreatorMode::releaseUsingItem( Player* player ) {
|
||||
if(player->getCarriedItem() != NULL) {
|
||||
int oldItemId = player->getCarriedItem()->id;
|
||||
int oldAux = player->getAuxData();
|
||||
super::releaseUsingItem(player);
|
||||
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == oldItemId) {
|
||||
player->getCarriedItem()->setAuxValue(oldAux);
|
||||
}
|
||||
} else {
|
||||
super::releaseUsingItem(player);
|
||||
}
|
||||
}
|
||||
|
||||
ICreator* CreatorMode::getCreator() {
|
||||
return _creator;
|
||||
}
|
||||
|
||||
void CreatorMode::tick() {
|
||||
_creator->setTick(minecraft->level->getTime());
|
||||
super::tick();
|
||||
}
|
||||
#include "CreatorMode.h"
|
||||
#include "../Minecraft.h"
|
||||
#include "../particle/ParticleEngine.h"
|
||||
#include "../player/LocalPlayer.h"
|
||||
#include "../renderer/LevelRenderer.h"
|
||||
#include "../sound/SoundEngine.h"
|
||||
#include "../../world/level/Level.h"
|
||||
//#include "../../network/Packet.h"
|
||||
#include "../../network/packet/RemoveBlockPacket.h"
|
||||
#include "../../world/entity/player/Abilities.h"
|
||||
|
||||
static const int DestructionTickDelay = 5;
|
||||
|
||||
class Creator: public ICreator {
|
||||
//virtual void getEvents();
|
||||
|
||||
public:
|
||||
Creator(/*int eventLifeTime*/)
|
||||
: _tileEvents(32),
|
||||
_tickId(0)
|
||||
{
|
||||
}
|
||||
|
||||
void setTick(int tick) {
|
||||
_tickId = tick;
|
||||
}
|
||||
|
||||
EventList<TileEvent>& getTileEvents() { return _tileEvents; }
|
||||
|
||||
void addevent_blockUse(int entityId, int x, int y, int z, int face) {
|
||||
TileEvent t = {
|
||||
entityId,
|
||||
x,y,z,
|
||||
face
|
||||
};
|
||||
_tileEvents.add(t, _tickId);
|
||||
}
|
||||
|
||||
private:
|
||||
EventList<TileEvent> _tileEvents;
|
||||
int _tickId;
|
||||
};
|
||||
|
||||
CreatorMode::CreatorMode(Minecraft* minecraft)
|
||||
: super(minecraft)
|
||||
{
|
||||
_creator = new Creator();
|
||||
}
|
||||
|
||||
CreatorMode::~CreatorMode() {
|
||||
delete _creator;
|
||||
}
|
||||
|
||||
void CreatorMode::startDestroyBlock(int x, int y, int z, int face) {
|
||||
if(minecraft->player->getCarriedItem() != NULL && minecraft->player->getCarriedItem()->id == Item::bow->id)
|
||||
return;
|
||||
|
||||
CreatorDestroyBlock(x, y, z, face);
|
||||
destroyDelay = DestructionTickDelay;
|
||||
}
|
||||
|
||||
void CreatorMode::CreatorDestroyBlock(int x, int y, int z, int face) {
|
||||
minecraft->level->extinguishFire(x, y, z, face);
|
||||
destroyBlock(x, y, z, face);
|
||||
}
|
||||
|
||||
void CreatorMode::continueDestroyBlock(int x, int y, int z, int face) {
|
||||
destroyDelay--;
|
||||
if (destroyDelay <= 0) {
|
||||
destroyDelay = DestructionTickDelay;
|
||||
CreatorDestroyBlock(x, y, z, face);
|
||||
}
|
||||
}
|
||||
|
||||
bool CreatorMode::useItemOn( Player* player, Level* level, ItemInstance* item, int x, int y, int z, int face, const Vec3& hit ) {
|
||||
if (item && item->id == ((Item*)Item::sword_iron)->id)
|
||||
_creator->addevent_blockUse(player->entityId, x, y, z, face);
|
||||
return super::useItemOn(player, level, item, x, y, z, face, hit);
|
||||
}
|
||||
|
||||
void CreatorMode::stopDestroyBlock() {
|
||||
destroyDelay = 0;
|
||||
}
|
||||
|
||||
void CreatorMode::initAbilities( Abilities& abilities ) {
|
||||
abilities.mayfly = true;
|
||||
abilities.instabuild = true;
|
||||
abilities.invulnerable = true;
|
||||
}
|
||||
|
||||
bool CreatorMode::isCreativeType() {
|
||||
return true;
|
||||
}
|
||||
|
||||
ICreator* CreatorMode::getCreator() {
|
||||
return _creator;
|
||||
}
|
||||
|
||||
void CreatorMode::tick() {
|
||||
_creator->setTick(minecraft->level->getTime());
|
||||
super::tick();
|
||||
}
|
||||
|
||||
@@ -1,61 +1,61 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT_GAMEMODE__CreatorMode_H__
|
||||
#define NET_MINECRAFT_CLIENT_GAMEMODE__CreatorMode_H__
|
||||
|
||||
//package net.minecraft.client.gamemode;
|
||||
|
||||
#include "GameMode.h"
|
||||
#include "../../world/PosTranslator.h"
|
||||
|
||||
class ICreator {
|
||||
public:
|
||||
virtual ~ICreator() {}
|
||||
|
||||
struct TileEvent {
|
||||
int entityId;
|
||||
int x, y, z;
|
||||
int face;
|
||||
|
||||
void write(std::stringstream& ss, IPosTranslator& t) const {
|
||||
int xx = x, yy = y, zz = z;
|
||||
t.to(xx, yy, zz);
|
||||
ss << xx << "," << yy << "," << zz << "," << face << "," << entityId;
|
||||
}
|
||||
};
|
||||
|
||||
template <class T>
|
||||
class EventList {
|
||||
public:
|
||||
EventList(int size) {
|
||||
_events.reserve(size);
|
||||
_maxSize = (int)size;
|
||||
clear();
|
||||
}
|
||||
void clear() {
|
||||
_index = -1;
|
||||
_size = 0;
|
||||
}
|
||||
void add(const T& item, int tick) {
|
||||
if (_size < _maxSize) {
|
||||
_events.push_back(Item());
|
||||
++_size;
|
||||
}
|
||||
Item& e = _events[_nextIndex()];
|
||||
e.item = item;
|
||||
e.timestamp = tick;
|
||||
}
|
||||
int size() const {
|
||||
return _size;
|
||||
}
|
||||
|
||||
const T& operator[](int i) const {
|
||||
return _events[_getIndex(i)].item;
|
||||
}
|
||||
|
||||
T& operator[](int i) {
|
||||
return _events[_getIndex(i)].item;
|
||||
}
|
||||
|
||||
void write(std::stringstream& ss, IPosTranslator& t, int minTimetamp) const {
|
||||
#ifndef NET_MINECRAFT_CLIENT_GAMEMODE__CreatorMode_H__
|
||||
#define NET_MINECRAFT_CLIENT_GAMEMODE__CreatorMode_H__
|
||||
|
||||
//package net.minecraft.client.gamemode;
|
||||
|
||||
#include "GameMode.h"
|
||||
#include "../../world/PosTranslator.h"
|
||||
|
||||
class ICreator {
|
||||
public:
|
||||
virtual ~ICreator() {}
|
||||
|
||||
struct TileEvent {
|
||||
int entityId;
|
||||
int x, y, z;
|
||||
int face;
|
||||
|
||||
void write(std::stringstream& ss, IPosTranslator& t) const {
|
||||
int xx = x, yy = y, zz = z;
|
||||
t.to(xx, yy, zz);
|
||||
ss << xx << "," << yy << "," << zz << "," << face << "," << entityId;
|
||||
}
|
||||
};
|
||||
|
||||
template <class T>
|
||||
class EventList {
|
||||
public:
|
||||
EventList(int size) {
|
||||
_events.reserve(size);
|
||||
_maxSize = (int)size;
|
||||
clear();
|
||||
}
|
||||
void clear() {
|
||||
_index = -1;
|
||||
_size = 0;
|
||||
}
|
||||
void add(const T& item, int tick) {
|
||||
if (_size < _maxSize) {
|
||||
_events.push_back(Item());
|
||||
++_size;
|
||||
}
|
||||
Item& e = _events[_nextIndex()];
|
||||
e.item = item;
|
||||
e.timestamp = tick;
|
||||
}
|
||||
int size() const {
|
||||
return _size;
|
||||
}
|
||||
|
||||
const T& operator[](int i) const {
|
||||
return _events[_getIndex(i)].item;
|
||||
}
|
||||
|
||||
T& operator[](int i) {
|
||||
return _events[_getIndex(i)].item;
|
||||
}
|
||||
|
||||
void write(std::stringstream& ss, IPosTranslator& t, int minTimetamp) const {
|
||||
int i = _getFirstNewerIndex(minTimetamp);
|
||||
if (i < 0)
|
||||
return;
|
||||
@@ -66,63 +66,62 @@ public:
|
||||
ss << "|";
|
||||
if (++i == _size) i = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
int _getIndex(int i) const { return (1 + _index + i) % _size; }
|
||||
int _nextIndex() {
|
||||
if (++_index == _size) _index = 0;
|
||||
return _index;
|
||||
}
|
||||
|
||||
int _getFirstNewerIndex(int timestamp) const {
|
||||
for (int i = _index + 1, j = 0; j < _size; ++i, ++j) {
|
||||
if (i == _size) i = 0;
|
||||
if (_events[i].timestamp >= timestamp) return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
struct Item {
|
||||
int timestamp;
|
||||
T item;
|
||||
};
|
||||
|
||||
int _index;
|
||||
int _size;
|
||||
int _maxSize;
|
||||
std::vector<Item> _events;
|
||||
};
|
||||
|
||||
virtual EventList<TileEvent>& getTileEvents() = 0;
|
||||
};
|
||||
|
||||
class Creator;
|
||||
|
||||
class CreatorMode: public GameMode
|
||||
{
|
||||
typedef GameMode super;
|
||||
public:
|
||||
CreatorMode(Minecraft* minecraft);
|
||||
~CreatorMode();
|
||||
|
||||
void startDestroyBlock(int x, int y, int z, int face);
|
||||
void continueDestroyBlock(int x, int y, int z, int face);
|
||||
void stopDestroyBlock();
|
||||
|
||||
bool useItemOn(Player* player, Level* level, ItemInstance* item, int x, int y, int z, int face, const Vec3& hit);
|
||||
|
||||
void tick();
|
||||
ICreator* getCreator();
|
||||
|
||||
bool isCreativeType();
|
||||
|
||||
void initAbilities(Abilities& abilities);
|
||||
|
||||
void releaseUsingItem(Player* player);
|
||||
private:
|
||||
void CreatorDestroyBlock(int x, int y, int z, int face);
|
||||
|
||||
Creator* _creator;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GAMEMODE__CreatorMode_H__*/
|
||||
}
|
||||
|
||||
private:
|
||||
int _getIndex(int i) const { return (1 + _index + i) % _size; }
|
||||
int _nextIndex() {
|
||||
if (++_index == _size) _index = 0;
|
||||
return _index;
|
||||
}
|
||||
|
||||
int _getFirstNewerIndex(int timestamp) const {
|
||||
for (int i = _index + 1, j = 0; j < _size; ++i, ++j) {
|
||||
if (i == _size) i = 0;
|
||||
if (_events[i].timestamp >= timestamp) return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
struct Item {
|
||||
int timestamp;
|
||||
T item;
|
||||
};
|
||||
|
||||
int _index;
|
||||
int _size;
|
||||
int _maxSize;
|
||||
std::vector<Item> _events;
|
||||
};
|
||||
|
||||
virtual EventList<TileEvent>& getTileEvents() = 0;
|
||||
};
|
||||
|
||||
class Creator;
|
||||
|
||||
class CreatorMode: public GameMode
|
||||
{
|
||||
typedef GameMode super;
|
||||
public:
|
||||
CreatorMode(Minecraft* minecraft);
|
||||
~CreatorMode();
|
||||
|
||||
void startDestroyBlock(int x, int y, int z, int face);
|
||||
void continueDestroyBlock(int x, int y, int z, int face);
|
||||
void stopDestroyBlock();
|
||||
|
||||
bool useItemOn(Player* player, Level* level, ItemInstance* item, int x, int y, int z, int face, const Vec3& hit);
|
||||
|
||||
void tick();
|
||||
ICreator* getCreator();
|
||||
|
||||
bool isCreativeType();
|
||||
|
||||
void initAbilities(Abilities& abilities);
|
||||
|
||||
private:
|
||||
void CreatorDestroyBlock(int x, int y, int z, int face);
|
||||
|
||||
Creator* _creator;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GAMEMODE__CreatorMode_H__*/
|
||||
|
||||
@@ -1,174 +1,174 @@
|
||||
#include "GameMode.h"
|
||||
#include "../Minecraft.h"
|
||||
#include "../../network/packet/UseItemPacket.h"
|
||||
#include "../../network/packet/PlayerActionPacket.h"
|
||||
#include "../../world/level/Level.h"
|
||||
#include "../../world/item/ItemInstance.h"
|
||||
#include "../player/LocalPlayer.h"
|
||||
#include "client/Options.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "../sound/SoundEngine.h"
|
||||
#include "../particle/ParticleEngine.h"
|
||||
#endif
|
||||
#include "../../network/RakNetInstance.h"
|
||||
#include "../../network/packet/RemoveBlockPacket.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "../renderer/LevelRenderer.h"
|
||||
#endif
|
||||
#include "../../world/level/material/Material.h"
|
||||
|
||||
GameMode::GameMode( Minecraft* minecraft)
|
||||
: minecraft(minecraft),
|
||||
destroyProgress(0),
|
||||
oDestroyProgress(0),
|
||||
destroyTicks(0),
|
||||
destroyDelay(0)
|
||||
{
|
||||
}
|
||||
|
||||
/*virtual*/
|
||||
Player* GameMode::createPlayer(Level* level) {
|
||||
return new LocalPlayer(minecraft, level, minecraft->options.getStringValue(OPTIONS_USERNAME), level->dimension->id, isCreativeType());
|
||||
}
|
||||
|
||||
/*virtual*/
|
||||
void GameMode::interact(Player* player, Entity* entity) {
|
||||
player->interact(entity);
|
||||
}
|
||||
|
||||
/*virtual*/
|
||||
void GameMode::attack(Player* player, Entity* entity) {
|
||||
if (minecraft->level->adventureSettings.noPvP && entity->isPlayer())
|
||||
return;
|
||||
if (minecraft->level->adventureSettings.noPvM && entity->isMob())
|
||||
return;
|
||||
player->attack(entity);
|
||||
}
|
||||
|
||||
/* virtual */
|
||||
void GameMode::startDestroyBlock( int x, int y, int z, int face ) {
|
||||
if(minecraft->player->getCarriedItem() != NULL && minecraft->player->getCarriedItem()->id == Item::bow->id)
|
||||
return;
|
||||
destroyBlock(x, y, z, face);
|
||||
}
|
||||
|
||||
/*virtual*/
|
||||
bool GameMode::destroyBlock(int x, int y, int z, int face) {
|
||||
Level* level = minecraft->level;
|
||||
Tile* oldTile = Tile::tiles[level->getTile(x, y, z)];
|
||||
if (!oldTile)
|
||||
return false;
|
||||
|
||||
if (level->adventureSettings.immutableWorld) {
|
||||
if (oldTile != (Tile*)Tile::leaves
|
||||
&& oldTile->material != Material::plant) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
#ifndef STANDALONE_SERVER
|
||||
minecraft->particleEngine->destroy(x, y, z);
|
||||
#endif
|
||||
int data = level->getData(x, y, z);
|
||||
bool changed = level->setTile(x, y, z, 0);
|
||||
if (changed) {
|
||||
#ifndef STANDALONE_SERVER
|
||||
minecraft->soundEngine->play(oldTile->soundType->getBreakSound(), x + 0.5f, y + 0.5f, z + 0.5f, (oldTile->soundType->getVolume() + 1) / 2, oldTile->soundType->getPitch() * 0.8f);
|
||||
#endif
|
||||
oldTile->destroy(level, x, y, z, data);
|
||||
if (minecraft->options.getBooleanValue(OPTIONS_DESTROY_VIBRATION)) minecraft->platform()->vibrate(24);
|
||||
|
||||
if (minecraft->isOnline()) {
|
||||
RemoveBlockPacket packet(minecraft->player, x, y, z);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
}
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
/*virtual*/
|
||||
bool GameMode::useItemOn(Player* player, Level* level, ItemInstance* item, int x, int y, int z, int face, const Vec3& hit) {
|
||||
float clickX = hit.x - x;
|
||||
float clickY = hit.y - y;
|
||||
float clickZ = hit.z - z;
|
||||
item = player->inventory->getSelected();
|
||||
if(level->isClientSide) {
|
||||
UseItemPacket packet(x, y, z, face, item, player->entityId, clickX, clickY, clickZ);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
}
|
||||
int t = level->getTile(x, y, z);
|
||||
if (t == Tile::invisible_bedrock->id) return false;
|
||||
if (t > 0 && Tile::tiles[t]->use(level, x, y, z, player))
|
||||
return true;
|
||||
|
||||
if (item == NULL) return false;
|
||||
if(isCreativeType()) {
|
||||
int aux = item->getAuxValue();
|
||||
int count = item->count;
|
||||
bool success = item->useOn(player, level, x, y, z, face, clickX, clickY, clickZ);
|
||||
item->setAuxValue(aux);
|
||||
item->count = count;
|
||||
return success;
|
||||
} else {
|
||||
return item->useOn(player, level, x, y, z, face, clickX, clickY, clickZ);
|
||||
}
|
||||
}
|
||||
|
||||
bool GameMode::useItem( Player* player, Level* level, ItemInstance* item ) {
|
||||
int oldCount = item->count;
|
||||
|
||||
ItemInstance* itemInstance = item->use(level, player);
|
||||
if(level->isClientSide) {
|
||||
UseItemPacket packet(item, player->entityId, player->aimDirection);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
}
|
||||
if (itemInstance != item || (itemInstance != NULL && itemInstance->count != oldCount)) {
|
||||
//player.inventory.items[player.inventory.selected] = itemInstance;
|
||||
//if (itemInstance.count == 0) {
|
||||
// player.inventory.items[player.inventory.selected] = NULL;
|
||||
//}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
ItemInstance* GameMode::handleInventoryMouseClick( int containerId, int slotNum, int buttonNum, Player* player ) {
|
||||
//return player.containerMenu.clicked(slotNum, buttonNum, player);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void GameMode::handleCloseInventory( int containerId, Player* player ) {
|
||||
//player.containerMenu.removed(player);
|
||||
//player.containerMenu = player.inventoryMenu;
|
||||
}
|
||||
|
||||
float GameMode::getPickRange() {
|
||||
return 5.0f;
|
||||
}
|
||||
|
||||
void GameMode::initPlayer( Player* player ) {
|
||||
initAbilities(player->abilities);
|
||||
}
|
||||
|
||||
void GameMode::releaseUsingItem(Player* player){
|
||||
if(minecraft->level->isClientSide) {
|
||||
PlayerActionPacket packet(PlayerActionPacket::RELEASE_USE_ITEM, 0, 0, 0, 0, player->entityId);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
}
|
||||
player->releaseUsingItem();
|
||||
}
|
||||
|
||||
void GameMode::tick() {
|
||||
oDestroyProgress = destroyProgress;
|
||||
}
|
||||
|
||||
void GameMode::render( float a ) {
|
||||
#ifndef STANDALONE_SERVER
|
||||
if (destroyProgress <= 0) {
|
||||
minecraft->gui.progress = 0;
|
||||
minecraft->levelRenderer->destroyProgress = 0;
|
||||
} else {
|
||||
float dp = oDestroyProgress + (destroyProgress - oDestroyProgress) * a;
|
||||
minecraft->gui.progress = dp;
|
||||
minecraft->levelRenderer->destroyProgress = dp;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#include "GameMode.h"
|
||||
#include "../Minecraft.h"
|
||||
#include "../../network/packet/UseItemPacket.h"
|
||||
#include "../../network/packet/PlayerActionPacket.h"
|
||||
#include "../../world/level/Level.h"
|
||||
#include "../../world/item/ItemInstance.h"
|
||||
#include "../player/LocalPlayer.h"
|
||||
#include "client/Options.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "../sound/SoundEngine.h"
|
||||
#include "../particle/ParticleEngine.h"
|
||||
#endif
|
||||
#include "../../network/RakNetInstance.h"
|
||||
#include "../../network/packet/RemoveBlockPacket.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "../renderer/LevelRenderer.h"
|
||||
#endif
|
||||
#include "../../world/level/material/Material.h"
|
||||
|
||||
GameMode::GameMode( Minecraft* minecraft)
|
||||
: minecraft(minecraft),
|
||||
destroyProgress(0),
|
||||
oDestroyProgress(0),
|
||||
destroyTicks(0),
|
||||
destroyDelay(0)
|
||||
{
|
||||
}
|
||||
|
||||
/*virtual*/
|
||||
Player* GameMode::createPlayer(Level* level) {
|
||||
return new LocalPlayer(minecraft, level, minecraft->options.getStringValue(OPTIONS_USERNAME), level->dimension->id, isCreativeType());
|
||||
}
|
||||
|
||||
/*virtual*/
|
||||
void GameMode::interact(Player* player, Entity* entity) {
|
||||
player->interact(entity);
|
||||
}
|
||||
|
||||
/*virtual*/
|
||||
void GameMode::attack(Player* player, Entity* entity) {
|
||||
if (minecraft->level->adventureSettings.noPvP && entity->isPlayer())
|
||||
return;
|
||||
if (minecraft->level->adventureSettings.noPvM && entity->isMob())
|
||||
return;
|
||||
player->attack(entity);
|
||||
}
|
||||
|
||||
/* virtual */
|
||||
void GameMode::startDestroyBlock( int x, int y, int z, int face ) {
|
||||
if(minecraft->player->getCarriedItem() != NULL && minecraft->player->getCarriedItem()->id == Item::bow->id)
|
||||
return;
|
||||
destroyBlock(x, y, z, face);
|
||||
}
|
||||
|
||||
/*virtual*/
|
||||
bool GameMode::destroyBlock(int x, int y, int z, int face) {
|
||||
Level* level = minecraft->level;
|
||||
Tile* oldTile = Tile::tiles[level->getTile(x, y, z)];
|
||||
if (!oldTile)
|
||||
return false;
|
||||
|
||||
if (level->adventureSettings.immutableWorld) {
|
||||
if (oldTile != (Tile*)Tile::leaves
|
||||
&& oldTile->material != Material::plant) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
#ifndef STANDALONE_SERVER
|
||||
minecraft->particleEngine->destroy(x, y, z);
|
||||
#endif
|
||||
int data = level->getData(x, y, z);
|
||||
bool changed = level->setTile(x, y, z, 0);
|
||||
if (changed) {
|
||||
#ifndef STANDALONE_SERVER
|
||||
minecraft->soundEngine->play(oldTile->soundType->getBreakSound(), x + 0.5f, y + 0.5f, z + 0.5f, (oldTile->soundType->getVolume() + 1) / 2, oldTile->soundType->getPitch() * 0.8f);
|
||||
#endif
|
||||
oldTile->destroy(level, x, y, z, data);
|
||||
if (minecraft->options.getBooleanValue(OPTIONS_DESTROY_VIBRATION)) minecraft->platform()->vibrate(24);
|
||||
|
||||
if (minecraft->isOnline()) {
|
||||
RemoveBlockPacket packet(minecraft->player, x, y, z);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
}
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
/*virtual*/
|
||||
bool GameMode::useItemOn(Player* player, Level* level, ItemInstance* item, int x, int y, int z, int face, const Vec3& hit) {
|
||||
float clickX = hit.x - x;
|
||||
float clickY = hit.y - y;
|
||||
float clickZ = hit.z - z;
|
||||
if (level->isClientSide) {
|
||||
item = player->inventory->getSelected();
|
||||
UseItemPacket packet(x, y, z, face, item, player->entityId, clickX, clickY, clickZ);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
}
|
||||
int t = level->getTile(x, y, z);
|
||||
if (t == Tile::invisible_bedrock->id) return false;
|
||||
if (t > 0 && Tile::tiles[t]->use(level, x, y, z, player))
|
||||
return true;
|
||||
|
||||
if (item == NULL) return false;
|
||||
if(isCreativeType()) {
|
||||
int aux = item->getAuxValue();
|
||||
int count = item->count;
|
||||
bool success = item->useOn(player, level, x, y, z, face, clickX, clickY, clickZ);
|
||||
item->setAuxValue(aux);
|
||||
item->count = count;
|
||||
return success;
|
||||
} else {
|
||||
return item->useOn(player, level, x, y, z, face, clickX, clickY, clickZ);
|
||||
}
|
||||
}
|
||||
|
||||
bool GameMode::useItem( Player* player, Level* level, ItemInstance* item ) {
|
||||
int oldCount = item->count;
|
||||
|
||||
ItemInstance* itemInstance = item->use(level, player);
|
||||
if(level->isClientSide) {
|
||||
UseItemPacket packet(item, player->entityId, player->aimDirection);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
}
|
||||
if (itemInstance != item || (itemInstance != NULL && itemInstance->count != oldCount)) {
|
||||
//player.inventory.items[player.inventory.selected] = itemInstance;
|
||||
//if (itemInstance.count == 0) {
|
||||
// player.inventory.items[player.inventory.selected] = NULL;
|
||||
//}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
ItemInstance* GameMode::handleInventoryMouseClick( int containerId, int slotNum, int buttonNum, Player* player ) {
|
||||
//return player.containerMenu.clicked(slotNum, buttonNum, player);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void GameMode::handleCloseInventory( int containerId, Player* player ) {
|
||||
//player.containerMenu.removed(player);
|
||||
//player.containerMenu = player.inventoryMenu;
|
||||
}
|
||||
|
||||
float GameMode::getPickRange() {
|
||||
return 5.0f;
|
||||
}
|
||||
|
||||
void GameMode::initPlayer( Player* player ) {
|
||||
initAbilities(player->abilities);
|
||||
}
|
||||
|
||||
void GameMode::releaseUsingItem(Player* player){
|
||||
if (minecraft->level->isClientSide && player->isUsingItem()) {
|
||||
PlayerActionPacket packet(PlayerActionPacket::RELEASE_USE_ITEM, 0, 0, 0, 0, player->entityId);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
}
|
||||
player->releaseUsingItem();
|
||||
}
|
||||
|
||||
void GameMode::tick() {
|
||||
oDestroyProgress = destroyProgress;
|
||||
}
|
||||
|
||||
void GameMode::render( float a ) {
|
||||
#ifndef STANDALONE_SERVER
|
||||
if (destroyProgress <= 0) {
|
||||
minecraft->gui.progress = 0;
|
||||
minecraft->levelRenderer->destroyProgress = 0;
|
||||
} else {
|
||||
float dp = oDestroyProgress + (destroyProgress - oDestroyProgress) * a;
|
||||
minecraft->gui.progress = dp;
|
||||
minecraft->levelRenderer->destroyProgress = dp;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "Gui.h"
|
||||
#include "Font.h"
|
||||
#include "client/Options.h"
|
||||
#include "platform/input/Keyboard.h"
|
||||
#include "Options.h"
|
||||
#include "Keyboard.h"
|
||||
#include "screens/IngameBlockSelectionScreen.h"
|
||||
#include "screens/ChatScreen.h"
|
||||
#include "screens/ConsoleScreen.h"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
#include "../../../platform/log.h"
|
||||
#include "../../../util/Mth.h"
|
||||
#include "../../renderer/Textures.h"
|
||||
#include <client/Option.h>
|
||||
#include "../../Option.h"
|
||||
|
||||
|
||||
ImageButton::ImageButton(int id, const std::string& msg)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
#include "Button.h"
|
||||
#include <client/Options.h>
|
||||
#include "Options.h"
|
||||
|
||||
class KeyOption : public Touch::TButton {
|
||||
public:
|
||||
@@ -11,4 +11,4 @@ public:
|
||||
virtual void keyPressed(Minecraft* minecraft, int key);
|
||||
protected:
|
||||
bool m_captureMode;
|
||||
};
|
||||
};
|
||||
|
||||
63
src/client/gui/components/OptionsPane.cpp
Normal file
63
src/client/gui/components/OptionsPane.cpp
Normal file
@@ -0,0 +1,63 @@
|
||||
#include "OptionsPane.h"
|
||||
#include "OptionsGroup.h"
|
||||
#include "OptionsItem.h"
|
||||
#include "ImageButton.h"
|
||||
#include "Slider.h"
|
||||
#include "../../Minecraft.h"
|
||||
|
||||
OptionsPane::OptionsPane() {
|
||||
|
||||
}
|
||||
|
||||
void OptionsPane::setupPositions() {
|
||||
int currentHeight = y + 1;
|
||||
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it ) {
|
||||
(*it)->width = width;
|
||||
(*it)->y = currentHeight;
|
||||
(*it)->x = x;
|
||||
currentHeight += (*it)->height + 1;
|
||||
}
|
||||
height = currentHeight;
|
||||
super::setupPositions();
|
||||
}
|
||||
|
||||
OptionsGroup& OptionsPane::createOptionsGroup( std::string label ) {
|
||||
OptionsGroup* newGroup = new OptionsGroup(label);
|
||||
children.push_back(newGroup);
|
||||
// create and return a new group index
|
||||
return *newGroup;
|
||||
}
|
||||
|
||||
void OptionsPane::createToggle( unsigned int group, std::string label, const Option* option ) {
|
||||
if(group > children.size()) return;
|
||||
ImageDef def;
|
||||
def.setSrc(IntRectangle(160, 206, 39, 20));
|
||||
def.name = "gui/touchgui.png";
|
||||
def.width = 39 * 0.7f;
|
||||
def.height = 20 * 0.7f;
|
||||
OptionButton* element = new OptionButton(option);
|
||||
element->setImageDef(def, true);
|
||||
OptionsItem* item = new OptionsItem(label, element);
|
||||
((OptionsGroup*)children[group])->addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
void OptionsPane::createProgressSlider( Minecraft* minecraft, unsigned int group, std::string label, const Option* option, float progressMin/*=1.0f*/, float progressMax/*=1.0f */ ) {
|
||||
if(group > children.size()) return;
|
||||
Slider* element = new Slider(minecraft, option, progressMin, progressMax);
|
||||
element->width = 100;
|
||||
element->height = 20;
|
||||
OptionsItem* item = new OptionsItem(label, element);
|
||||
((OptionsGroup*)children[group])->addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
void OptionsPane::createStepSlider( Minecraft* minecraft, unsigned int group, std::string label, const Option* option, const std::vector<int>& stepVec ) {
|
||||
if(group > children.size()) return;
|
||||
Slider* element = new Slider(minecraft, option, stepVec);
|
||||
element->width = 100;
|
||||
element->height = 20;
|
||||
OptionsItem* item = new OptionsItem(label, element);
|
||||
((OptionsGroup*)children[group])->addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
30
src/client/gui/components/OptionsPane.h
Normal file
30
src/client/gui/components/OptionsPane.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#ifndef ITEMPANE_H__
|
||||
#define ITEMPANE_H__
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "GuiElementContainer.h"
|
||||
#include "../../../world/item/ItemInstance.h"
|
||||
#include "../../../client/Options.h"
|
||||
class Font;
|
||||
class Textures;
|
||||
class NinePatchLayer;
|
||||
class ItemPane;
|
||||
class OptionButton;
|
||||
class Button;
|
||||
class OptionsGroup;
|
||||
class Slider;
|
||||
class Minecraft;
|
||||
class OptionsPane: public GuiElementContainer
|
||||
{
|
||||
typedef GuiElementContainer super;
|
||||
public:
|
||||
OptionsPane();
|
||||
OptionsGroup& createOptionsGroup( std::string label );
|
||||
void createToggle( unsigned int group, std::string label, const Option* option );
|
||||
void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, const Option* option, float progressMin=1.0f, float progressMax=1.0f );
|
||||
void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, const Option* option, const std::vector<int>& stepVec );
|
||||
void setupPositions();
|
||||
};
|
||||
|
||||
#endif /*ITEMPANE_H__*/
|
||||
@@ -20,6 +20,9 @@ static const float kMinimumTrackingForDrag = 5;
|
||||
static const float kMinIndicatorLength = 34.0f / 3;
|
||||
static const float PKScrollIndicatorEndSize = 3;
|
||||
static const float PKScrollIndicatorThickness = 7.0f /3;
|
||||
static const float kWheelOverscrollMax = 80.0f;
|
||||
static const float kWheelOverscrollDamping = 0.6f;
|
||||
static const float kWheelOverscrollRestoreAlpha = 0.18f;
|
||||
|
||||
ScrollingPane::ScrollingPane(
|
||||
int optionFlags,
|
||||
@@ -70,13 +73,19 @@ ScrollingPane::ScrollingPane(
|
||||
}
|
||||
//LOGI("%d, %d :: %d\n", bbox.w, itemBbox.w, this->columns);
|
||||
|
||||
rows = 1 + (numItems-1) / this->columns,
|
||||
rows = 1 + (numItems-1) / this->columns;
|
||||
|
||||
/*
|
||||
if (columns * itemBbox.w <= bbox.w) flags |= SF_LockX;
|
||||
if (rows * itemBbox.h <= bbox.h) flags |= SF_LockY;
|
||||
*/
|
||||
|
||||
// initialize content bounds immediately
|
||||
adjustContentSize();
|
||||
minPoint.set((float)(this->size.w - this->adjustedContentSize.w), (float)(this->size.h - this->adjustedContentSize.h), 0);
|
||||
this->snapContentOffsetToBounds(false);
|
||||
|
||||
|
||||
dragDeltas.reserve(128);
|
||||
|
||||
te_moved = 0;
|
||||
@@ -114,6 +123,34 @@ void ScrollingPane::tick() {
|
||||
updateScrollFade(vScroll);
|
||||
updateScrollFade(hScroll);
|
||||
}
|
||||
|
||||
if (isNotSet(SF_HardLimits) && !Mouse::isButtonDown(MouseAction::ACTION_LEFT) && !dragging && !tracking && !decelerating) {
|
||||
float targetX = _contentOffset.x;
|
||||
float targetY = _contentOffset.y;
|
||||
bool corrected = false;
|
||||
|
||||
if (targetX > 0.0f) {
|
||||
targetX = Mth::lerp(targetX, 0.0f, kWheelOverscrollRestoreAlpha);
|
||||
corrected = true;
|
||||
} else if (targetX < minPoint.x) {
|
||||
targetX = Mth::lerp(targetX, minPoint.x, kWheelOverscrollRestoreAlpha);
|
||||
corrected = true;
|
||||
}
|
||||
|
||||
if (targetY > 0.0f) {
|
||||
targetY = Mth::lerp(targetY, 0.0f, kWheelOverscrollRestoreAlpha);
|
||||
corrected = true;
|
||||
} else if (targetY < minPoint.y) {
|
||||
targetY = Mth::lerp(targetY, minPoint.y, kWheelOverscrollRestoreAlpha);
|
||||
corrected = true;
|
||||
}
|
||||
|
||||
if (corrected) {
|
||||
if (Mth::abs(targetX - _contentOffset.x) < 0.25f) targetX = (targetX > 0.0f ? 0.0f : (targetX < minPoint.x ? minPoint.x : targetX));
|
||||
if (Mth::abs(targetY - _contentOffset.y) < 0.25f) targetY = (targetY > 0.0f ? 0.0f : (targetY < minPoint.y ? minPoint.y : targetY));
|
||||
setContentOffset(Vec3(targetX, targetY, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ScrollingPane::getGridItemFor_slow(int itemIndex, GridItem& out) {
|
||||
@@ -549,11 +586,39 @@ void ScrollingPane::stepThroughDecelerationAnimation(bool noAnimation) {
|
||||
}
|
||||
|
||||
void ScrollingPane::scrollBy(float dx, float dy) {
|
||||
// adjust the translation offsets fpx/fpy by the requested amount
|
||||
float nfpx = fpx + dx;
|
||||
float nfpy = fpy + dy;
|
||||
// convert back to content offset (fpx = -contentOffset.x)
|
||||
setContentOffset(Vec3(-nfpx, -nfpy, 0));
|
||||
// compute target content offset from wheel delta (in screen-space w/ opposite sign)
|
||||
float targetX = _contentOffset.x - dx;
|
||||
float targetY = _contentOffset.y - dy;
|
||||
|
||||
if (isSet(SF_LockX)) targetX = _contentOffset.x;
|
||||
if (isSet(SF_LockY)) targetY = _contentOffset.y;
|
||||
|
||||
if (isSet(SF_HardLimits)) {
|
||||
targetX = Mth::clamp(targetX, minPoint.x, 0.0f);
|
||||
targetY = Mth::clamp(targetY, minPoint.y, 0.0f);
|
||||
} else {
|
||||
if (targetX > 0.0f) {
|
||||
float overshoot = targetX;
|
||||
overshoot = Mth::Min(overshoot, kWheelOverscrollMax);
|
||||
targetX = overshoot * kWheelOverscrollDamping;
|
||||
} else if (targetX < minPoint.x) {
|
||||
float overshoot = targetX - minPoint.x;
|
||||
overshoot = Mth::Max(overshoot, -kWheelOverscrollMax);
|
||||
targetX = minPoint.x + overshoot * kWheelOverscrollDamping;
|
||||
}
|
||||
|
||||
if (targetY > 0.0f) {
|
||||
float overshoot = targetY;
|
||||
overshoot = Mth::Min(overshoot, kWheelOverscrollMax);
|
||||
targetY = overshoot * kWheelOverscrollDamping;
|
||||
} else if (targetY < minPoint.y) {
|
||||
float overshoot = targetY - minPoint.y;
|
||||
overshoot = Mth::Max(overshoot, -kWheelOverscrollMax);
|
||||
targetY = minPoint.y + overshoot * kWheelOverscrollDamping;
|
||||
}
|
||||
}
|
||||
|
||||
setContentOffset(Vec3(targetX, targetY, 0));
|
||||
}
|
||||
|
||||
void ScrollingPane::setContentOffset(float x, float y) {
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
#include "GuiElement.h"
|
||||
#include "../../../client/Options.h"
|
||||
#include <client/Option.h>
|
||||
|
||||
class Slider : public GuiElement {
|
||||
typedef GuiElement super;
|
||||
|
||||
24
src/client/gui/components/SmallButton.cpp
Normal file
24
src/client/gui/components/SmallButton.cpp
Normal file
@@ -0,0 +1,24 @@
|
||||
#include "SmallButton.h"
|
||||
|
||||
SmallButton::SmallButton( int id, int x, int y, const std::string& msg )
|
||||
: super(id, x, y, 150, 20, msg),
|
||||
option(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
SmallButton::SmallButton( int id, int x, int y, int width, int height, const std::string& msg )
|
||||
: super(id, x, y, width, height, msg),
|
||||
option(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
SmallButton::SmallButton( int id, int x, int y, Option* item, const std::string& msg )
|
||||
: super(id, x, y, 150, 20, msg),
|
||||
option(item)
|
||||
{
|
||||
}
|
||||
|
||||
Option* SmallButton::getOption()
|
||||
{
|
||||
return option;
|
||||
}
|
||||
23
src/client/gui/components/SmallButton.h
Normal file
23
src/client/gui/components/SmallButton.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
|
||||
#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
|
||||
|
||||
//package net.minecraft.client.gui;
|
||||
|
||||
#include <string>
|
||||
#include "Button.h"
|
||||
#include "../../Options.h"
|
||||
|
||||
class SmallButton: public Button
|
||||
{
|
||||
typedef Button super;
|
||||
public:
|
||||
SmallButton(int id, int x, int y, const std::string& msg);
|
||||
SmallButton(int id, int x, int y, int width, int height, const std::string& msg);
|
||||
SmallButton(int id, int x, int y, Option* item, const std::string& msg);
|
||||
|
||||
Option* getOption();
|
||||
private:
|
||||
Option* option;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__*/
|
||||
@@ -1,10 +1,10 @@
|
||||
#pragma once
|
||||
#include "TextBox.h"
|
||||
#include <client/Options.h>
|
||||
#include "Options.h"
|
||||
|
||||
class TextOption : public TextBox {
|
||||
public:
|
||||
TextOption(Minecraft* minecraft, OptionId optId);
|
||||
|
||||
virtual bool loseFocus(Minecraft* minecraft);
|
||||
};
|
||||
};
|
||||
|
||||
26
src/client/gui/screens/BuyGameScreen.h
Normal file
26
src/client/gui/screens/BuyGameScreen.h
Normal file
@@ -0,0 +1,26 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
|
||||
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
|
||||
|
||||
#include "../Screen.h"
|
||||
#include "../components/Button.h"
|
||||
|
||||
class BuyGameScreen: public Screen
|
||||
{
|
||||
public:
|
||||
BuyGameScreen() {}
|
||||
virtual ~BuyGameScreen() {}
|
||||
|
||||
void init();
|
||||
|
||||
void render(int xm, int ym, float a);
|
||||
|
||||
void buttonClicked(Button* button) {
|
||||
//if (button->id == bQuit.id)
|
||||
}
|
||||
|
||||
private:
|
||||
//Button bQuit;
|
||||
//Button bBuyGame;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__*/
|
||||
@@ -28,6 +28,7 @@ void CreditsScreen::init() {
|
||||
buttons.push_back(bHeader);
|
||||
buttons.push_back(btnBack);
|
||||
|
||||
// TODO: rewrite it
|
||||
// prepare text lines
|
||||
_lines.clear();
|
||||
_lines.push_back("Minecraft: Pocket Edition");
|
||||
@@ -39,6 +40,7 @@ void CreditsScreen::init() {
|
||||
_lines.push_back("Kolyah35");
|
||||
_lines.push_back("karson");
|
||||
_lines.push_back("deepfriedwaffles");
|
||||
_lines.push_back("EpikIzCool");
|
||||
_lines.push_back("");
|
||||
// avoid color tags around the URL so it isn't mangled by the parser please
|
||||
_lines.push_back("Join our Discord server: https://discord.gg/c58YesBxve");
|
||||
|
||||
107
src/client/gui/screens/InvalidLicenseScreen.h
Normal file
107
src/client/gui/screens/InvalidLicenseScreen.h
Normal file
@@ -0,0 +1,107 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
|
||||
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
|
||||
|
||||
#include "../Screen.h"
|
||||
#include "../components/Button.h"
|
||||
#include "../../Minecraft.h"
|
||||
#include "../../../LicenseCodes.h"
|
||||
|
||||
class InvalidLicenseScreen: public Screen
|
||||
{
|
||||
public:
|
||||
InvalidLicenseScreen(int id, bool hasBuyButton)
|
||||
: _id(id),
|
||||
_hasBuyButton(hasBuyButton),
|
||||
_baseY(0),
|
||||
bOk(0),
|
||||
bBuy(0)
|
||||
{
|
||||
}
|
||||
|
||||
virtual ~InvalidLicenseScreen() {
|
||||
delete bOk;
|
||||
delete bBuy;
|
||||
}
|
||||
|
||||
void init() {
|
||||
if (minecraft->useTouchscreen()) {
|
||||
bOk = new Touch::TButton(1, "Ok");
|
||||
bBuy = new Touch::TButton(2, "Buy");
|
||||
} else {
|
||||
bOk = new Button(1, "Ok");
|
||||
bBuy = new Button(2, "Buy");
|
||||
}
|
||||
|
||||
if (_hasBuyButton)
|
||||
bOk->msg = "Quit";
|
||||
|
||||
if (!LicenseCodes::isOk(_id)) {
|
||||
char buf[20] = {0};
|
||||
sprintf(buf, "%d", _id);
|
||||
|
||||
desc1 = "License verification failed (error ";
|
||||
desc1 += buf;
|
||||
desc1 += ")";
|
||||
desc2 = "Try again later.";
|
||||
hint = "You need to be connected to the internet\n";
|
||||
hint += "once while you start the game.";
|
||||
}
|
||||
|
||||
buttons.push_back(bOk);
|
||||
tabButtons.push_back(bOk);
|
||||
|
||||
if (_hasBuyButton) {
|
||||
buttons.push_back(bBuy);
|
||||
tabButtons.push_back(bBuy);
|
||||
}
|
||||
}
|
||||
|
||||
void setupPositions() {
|
||||
_baseY = height/5 + 6;
|
||||
//if (_hasBuyButton)
|
||||
_baseY -= 24;
|
||||
|
||||
bOk->width = bBuy->width = 200;
|
||||
bOk->x = bBuy->x = (width - bOk->width) / 2;
|
||||
bBuy->y = _baseY + 84;
|
||||
bOk->y = bBuy->y + bBuy->height + 4;
|
||||
|
||||
if (!_hasBuyButton)
|
||||
bOk->y -= 24;
|
||||
}
|
||||
|
||||
void tick() {}
|
||||
|
||||
//void keyPressed(int eventKey) {}
|
||||
|
||||
void render(int xm, int ym, float a) {
|
||||
renderDirtBackground(0);
|
||||
drawCenteredString(minecraft->font, desc1, width/2, _baseY, 0xffffff);
|
||||
drawCenteredString(minecraft->font, desc2, width/2, _baseY + 24, 0xffffff);
|
||||
|
||||
drawCenteredString(minecraft->font, hint, width/2, _baseY + 60, 0xffffff);
|
||||
|
||||
Screen::render(xm, ym, a);
|
||||
}
|
||||
|
||||
void buttonClicked(Button* button) {
|
||||
if (button->id == bOk->id) {
|
||||
minecraft->quit();
|
||||
}
|
||||
if (button->id == bBuy->id) {
|
||||
minecraft->platform()->buyGame();
|
||||
}
|
||||
};
|
||||
private:
|
||||
int _id;
|
||||
std::string desc1;
|
||||
std::string desc2;
|
||||
std::string hint;
|
||||
|
||||
Button* bOk;
|
||||
Button* bBuy;
|
||||
bool _hasBuyButton;
|
||||
int _baseY;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__*/
|
||||
@@ -2,8 +2,8 @@
|
||||
#include "../Screen.h"
|
||||
#include "../components/Button.h"
|
||||
#include "../../Minecraft.h"
|
||||
#include "client/gui/components/ImageButton.h"
|
||||
#include "client/gui/components/TextBox.h"
|
||||
#include "ImageButton.h"
|
||||
#include "TextBox.h"
|
||||
|
||||
class JoinByIPScreen: public Screen
|
||||
{
|
||||
@@ -25,4 +25,4 @@ private:
|
||||
Touch::THeader bHeader;
|
||||
Touch::TButton bJoin;
|
||||
ImageButton bBack;
|
||||
};
|
||||
};
|
||||
|
||||
@@ -216,6 +216,9 @@ void OptionsScreen::generateOptionScreens() {
|
||||
|
||||
// // Graphics Pane
|
||||
optionPanes[3]->addOptionItem(OPTIONS_FANCY_GRAPHICS, minecraft)
|
||||
// .addOptionItem(&Option::VIEW_BOBBING, minecraft)
|
||||
// .addOptionItem(&Option::AMBIENT_OCCLUSION, minecraft)
|
||||
// .addOptionItem(&Option::ANAGLYPH, minecraft)
|
||||
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
|
||||
.addOptionItem(OPTIONS_VSYNC, minecraft)
|
||||
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
|
||||
@@ -264,4 +267,4 @@ void OptionsScreen::tick() {
|
||||
currentOptionsGroup->tick(minecraft);
|
||||
|
||||
super::tick();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
|
||||
#include "../../Minecraft.h"
|
||||
|
||||
#include <client/gui/screens/UsernameScreen.h>
|
||||
#include "UsernameScreen.h"
|
||||
|
||||
Screen* ScreenChooser::createScreen( ScreenId id )
|
||||
{
|
||||
|
||||
@@ -3,7 +3,8 @@
|
||||
|
||||
#include "../Screen.h"
|
||||
#include "../components/Button.h"
|
||||
#include "client/gui/components/TextBox.h"
|
||||
// this is cursed lol
|
||||
#include "../../../client/gui/components/TextBox.h"
|
||||
#include <string>
|
||||
|
||||
class UsernameScreen : public Screen
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
#include "../../../../world/level/Level.h"
|
||||
#include "../../../../world/item/DyePowderItem.h"
|
||||
#include "../../../../world/item/crafting/Recipe.h"
|
||||
#include "platform/input/Keyboard.h"
|
||||
#include "Keyboard.h"
|
||||
|
||||
static NinePatchLayer* guiPaneFrame = NULL;
|
||||
|
||||
|
||||
@@ -1,291 +1,293 @@
|
||||
#include "TouchIngameBlockSelectionScreen.h"
|
||||
#include "../crafting/WorkbenchScreen.h"
|
||||
#include "../../Screen.h"
|
||||
#include "../../components/ImageButton.h"
|
||||
#include "../../components/InventoryPane.h"
|
||||
#include "../../../gamemode/GameMode.h"
|
||||
#include "../../../renderer/TileRenderer.h"
|
||||
#include "../../../player/LocalPlayer.h"
|
||||
#include "../../../renderer/gles.h"
|
||||
#include "../../../renderer/entity/ItemRenderer.h"
|
||||
#include "../../../renderer/Tesselator.h"
|
||||
#include "../../../renderer/Textures.h"
|
||||
#include "../../../Minecraft.h"
|
||||
#include "../../../sound/SoundEngine.h"
|
||||
#include "../../../../world/entity/player/Inventory.h"
|
||||
#include "../../../../platform/input/Mouse.h"
|
||||
#include "../../../../util/Mth.h"
|
||||
#include "../../../../world/item/ItemInstance.h"
|
||||
#include "../../../../world/entity/player/Player.h"
|
||||
#include "../../../../world/item/crafting/Recipe.h"
|
||||
#include "../../../player/input/touchscreen/TouchAreaModel.h"
|
||||
#include "../ArmorScreen.h"
|
||||
|
||||
namespace Touch {
|
||||
|
||||
#if defined(__APPLE__)
|
||||
static const std::string demoVersionString("Not available in the Lite version");
|
||||
#else
|
||||
static const std::string demoVersionString("Not available in the demo version");
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
static const float BorderPixels = 4;
|
||||
#ifdef DEMO_MODE
|
||||
static const float BlockPixels = 22;
|
||||
#else
|
||||
static const float BlockPixels = 22;
|
||||
#endif
|
||||
#else
|
||||
static const float BorderPixels = 4;
|
||||
static const float BlockPixels = 24;
|
||||
#endif
|
||||
|
||||
static const int ItemSize = (int)(BlockPixels + 2*BorderPixels);
|
||||
|
||||
static const int Bx = 10; // Border Frame width
|
||||
static const int By = 6; // Border Frame height
|
||||
|
||||
//
|
||||
// Block selection screen
|
||||
//
|
||||
IngameBlockSelectionScreen::IngameBlockSelectionScreen()
|
||||
: selectedItem(0),
|
||||
_blockList(NULL),
|
||||
_pendingClose(false),
|
||||
bArmor (4, "Armor"),
|
||||
bDone (3, ""),
|
||||
//bDone (3, "Done"),
|
||||
bMenu (2, "Menu"),
|
||||
bCraft (1, "Craft"),
|
||||
bHeader (0, "Select blocks")
|
||||
{
|
||||
}
|
||||
|
||||
IngameBlockSelectionScreen::~IngameBlockSelectionScreen()
|
||||
{
|
||||
delete _blockList;
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::init()
|
||||
{
|
||||
Inventory* inventory = minecraft->player->inventory;
|
||||
|
||||
//const int itemWidth = 2 * BorderPixels +
|
||||
|
||||
int maxWidth = width - Bx - Bx;
|
||||
InventoryColumns = maxWidth / ItemSize;
|
||||
const int realWidth = InventoryColumns * ItemSize;
|
||||
const int realBx = (width - realWidth) / 2;
|
||||
|
||||
IntRectangle rect(realBx,
|
||||
#ifdef __APPLE__
|
||||
24 + By - ((width==240)?1:0), realWidth, ((width==240)?1:0) + height-By-By-20-24);
|
||||
#else
|
||||
24 + By, realWidth, height-By-By-20-24);
|
||||
#endif
|
||||
|
||||
_blockList = new InventoryPane(this, minecraft, rect, width, BorderPixels, inventory->getContainerSize() - Inventory::MAX_SELECTION_SIZE, ItemSize, (int)BorderPixels);
|
||||
_blockList->fillMarginX = realBx;
|
||||
|
||||
//for (int i = 0; i < inventory->getContainerSize(); ++i)
|
||||
//LOGI("> %d - %s\n", i, inventory->getItem(i)? inventory->getItem(i)->getDescriptionId().c_str() : "<-->\n");
|
||||
|
||||
InventorySize = inventory->getContainerSize();
|
||||
InventoryRows = 1 + (InventorySize-1) / InventoryColumns;
|
||||
|
||||
//
|
||||
// Buttons
|
||||
//
|
||||
ImageDef def;
|
||||
def.name = "gui/spritesheet.png";
|
||||
def.x = 0;
|
||||
def.y = 1;
|
||||
def.width = def.height = 18;
|
||||
def.setSrc(IntRectangle(60, 0, 18, 18));
|
||||
bDone.setImageDef(def, true);
|
||||
bDone.width = bDone.height = 19;
|
||||
|
||||
bDone.scaleWhenPressed = false;
|
||||
|
||||
buttons.push_back(&bHeader);
|
||||
buttons.push_back(&bDone);
|
||||
if (!minecraft->isCreativeMode()) {
|
||||
buttons.push_back(&bCraft);
|
||||
buttons.push_back(&bArmor);
|
||||
}
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::setupPositions() {
|
||||
bHeader.y = bDone.y = bCraft.y = 0;
|
||||
bDone.x = width - bDone.width;
|
||||
bCraft.x = 0;//width - bDone.w - bCraft.w;
|
||||
bCraft.width = bArmor.width = 48;
|
||||
bArmor.x = bCraft.width;
|
||||
|
||||
if (minecraft->isCreativeMode()) {
|
||||
bHeader.x = 0;
|
||||
bHeader.width = width;// - bDone.w;
|
||||
bHeader.xText = width/2; // Center of the screen
|
||||
} else {
|
||||
bHeader.x = bCraft.width + bArmor.width;
|
||||
bHeader.width = width - bCraft.width - bArmor.width;// - bDone.w;
|
||||
bHeader.xText = bHeader.x + (bHeader.width - bDone.width) /2;
|
||||
}
|
||||
|
||||
clippingArea.x = 0;
|
||||
clippingArea.w = minecraft->width;
|
||||
clippingArea.y = 0;
|
||||
clippingArea.h = (int)(Gui::GuiScale * 24);
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::removed()
|
||||
{
|
||||
minecraft->gui.inventoryUpdated();
|
||||
}
|
||||
|
||||
int IngameBlockSelectionScreen::getSlotPosX(int slotX) {
|
||||
// @todo: Number of columns
|
||||
return width / 2 - InventoryColumns * 10 + slotX * 20 + 2;
|
||||
}
|
||||
|
||||
int IngameBlockSelectionScreen::getSlotPosY(int slotY) {
|
||||
return height - 16 - 3 - 22 * 2 - 22 * slotY;
|
||||
}
|
||||
|
||||
int IngameBlockSelectionScreen::getSlotHeight() {
|
||||
// same as non-touch implementation
|
||||
return 22;
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::mouseClicked(int x, int y, int buttonNum) {
|
||||
_pendingClose = _blockList->_clickArea->isInside((float)x, (float)y);
|
||||
if (!_pendingClose)
|
||||
super::mouseClicked(x, y, buttonNum);
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::mouseReleased(int x, int y, int buttonNum) {
|
||||
if (_pendingClose && _blockList->_clickArea->isInside((float)x, (float)y))
|
||||
minecraft->setScreen(NULL);
|
||||
else
|
||||
super::mouseReleased(x, y, buttonNum);
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::mouseWheel(int dx, int dy, int xm, int ym)
|
||||
{
|
||||
if (dy == 0) return;
|
||||
if (_blockList) {
|
||||
float amount = -dy * getSlotHeight();
|
||||
_blockList->scrollBy(0, amount);
|
||||
}
|
||||
int cols = InventoryColumns;
|
||||
int maxIndex = InventorySize - 1;
|
||||
int idx = selectedItem;
|
||||
if (dy > 0) {
|
||||
if (idx >= cols) idx -= cols;
|
||||
} else {
|
||||
if (idx + cols <= maxIndex) idx += cols;
|
||||
}
|
||||
selectedItem = idx;
|
||||
}
|
||||
|
||||
bool IngameBlockSelectionScreen::addItem(const InventoryPane* pane, int itemId)
|
||||
{
|
||||
Inventory* inventory = minecraft->player->inventory;
|
||||
itemId += Inventory::MAX_SELECTION_SIZE;
|
||||
|
||||
if (!inventory->getItem(itemId))
|
||||
return false;
|
||||
|
||||
inventory->moveToSelectionSlot(0, itemId, true);
|
||||
|
||||
inventory->selectSlot(0);
|
||||
#ifdef __APPLE__
|
||||
minecraft->soundEngine->playUI("random.pop", 0.3f, 0.3f);//1.0f + 0.2f*(Mth::random()-Mth::random()));
|
||||
#else
|
||||
minecraft->soundEngine->playUI("random.pop2", 1.0f, 0.3f);//1.0f + 0.2f*(Mth::random()-Mth::random()));
|
||||
#endif
|
||||
|
||||
// Flash the selected gui item
|
||||
minecraft->gui.flashSlot(inventory->selected);
|
||||
return true;
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::tick()
|
||||
{
|
||||
_blockList->tick();
|
||||
super::tick();
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::render( int xm, int ym, float a )
|
||||
{
|
||||
glDisable2(GL_DEPTH_TEST);
|
||||
glEnable2(GL_BLEND);
|
||||
|
||||
Screen::render(xm, ym, a);
|
||||
_blockList->render(xm, ym, a);
|
||||
|
||||
// render frame
|
||||
IntRectangle& bbox = _blockList->rect;
|
||||
Tesselator::instance.colorABGR(0xffffffff);
|
||||
minecraft->textures->loadAndBindTexture("gui/itemframe.png");
|
||||
glEnable2(GL_BLEND);
|
||||
glColor4f2(1, 1, 1, 1);
|
||||
glBlendFunc2(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
blit(0, bbox.y-By, 0, 0, width, bbox.h+By+By, 215, 256); // why bbox.h + 1*B?
|
||||
glDisable2(GL_BLEND);
|
||||
|
||||
glEnable2(GL_DEPTH_TEST);
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::renderDemoOverlay() {
|
||||
#ifdef DEMO_MODE
|
||||
fill( getSlotPosX(0) - 3, getSlotPosY(1) - 3,
|
||||
getSlotPosX(9) - 3, getSlotPosY(-1) - 3, 0xa0 << 24);
|
||||
|
||||
const int centerX = (getSlotPosX(4) + getSlotPosX(5)) / 2;
|
||||
const int centerY = (getSlotPosY(0) + getSlotPosY(1)) / 2 + 5;
|
||||
drawCenteredString(minecraft->font, demoVersionString, centerX, centerY, 0xffffffff);
|
||||
#endif /*DEMO_MODE*/
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::buttonClicked(Button* button) {
|
||||
if (button->id == bDone.id)
|
||||
minecraft->setScreen(NULL);
|
||||
|
||||
if (button->id == bMenu.id)
|
||||
minecraft->screenChooser.setScreen(SCREEN_PAUSE);
|
||||
|
||||
if (button->id == bCraft.id)
|
||||
minecraft->setScreen(new WorkbenchScreen(Recipe::SIZE_2X2));
|
||||
|
||||
if (button == &bArmor)
|
||||
minecraft->setScreen(new ArmorScreen());
|
||||
}
|
||||
|
||||
bool IngameBlockSelectionScreen::isAllowed( int slot )
|
||||
{
|
||||
if (slot < 0 || slot >= minecraft->player->inventory->getContainerSize())
|
||||
return false;
|
||||
|
||||
#ifdef DEMO_MODE
|
||||
if (slot >= (minecraft->isCreativeMode()? 28 : 27)) return false;
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IngameBlockSelectionScreen::hasClippingArea( IntRectangle& out )
|
||||
{
|
||||
out = clippingArea;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::vector<const ItemInstance*> IngameBlockSelectionScreen::getItems( const InventoryPane* forPane )
|
||||
{
|
||||
std::vector<const ItemInstance*> out;
|
||||
for (int i = Inventory::MAX_SELECTION_SIZE; i < minecraft->player->inventory->getContainerSize(); ++i)
|
||||
out.push_back(minecraft->player->inventory->getItem(i));
|
||||
return out;
|
||||
}
|
||||
|
||||
}
|
||||
#include "TouchIngameBlockSelectionScreen.h"
|
||||
#include "../crafting/WorkbenchScreen.h"
|
||||
#include "../../Screen.h"
|
||||
#include "../../components/ImageButton.h"
|
||||
#include "../../components/InventoryPane.h"
|
||||
#include "../../../gamemode/GameMode.h"
|
||||
#include "../../../renderer/TileRenderer.h"
|
||||
#include "../../../player/LocalPlayer.h"
|
||||
#include "../../../renderer/gles.h"
|
||||
#include "../../../renderer/entity/ItemRenderer.h"
|
||||
#include "../../../renderer/Tesselator.h"
|
||||
#include "../../../renderer/Textures.h"
|
||||
#include "../../../Minecraft.h"
|
||||
#include "../../../sound/SoundEngine.h"
|
||||
#include "../../../../world/entity/player/Inventory.h"
|
||||
#include "../../../../platform/input/Mouse.h"
|
||||
#include "../../../../util/Mth.h"
|
||||
#include "../../../../world/item/ItemInstance.h"
|
||||
#include "../../../../world/entity/player/Player.h"
|
||||
#include "../../../../world/item/crafting/Recipe.h"
|
||||
#include "../../../player/input/touchscreen/TouchAreaModel.h"
|
||||
#include "../ArmorScreen.h"
|
||||
|
||||
namespace Touch {
|
||||
|
||||
#if defined(__APPLE__)
|
||||
static const std::string demoVersionString("Not available in the Lite version");
|
||||
#else
|
||||
static const std::string demoVersionString("Not available in the demo version");
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
static const float BorderPixels = 4;
|
||||
#ifdef DEMO_MODE
|
||||
static const float BlockPixels = 22;
|
||||
#else
|
||||
static const float BlockPixels = 22;
|
||||
#endif
|
||||
#else
|
||||
static const float BorderPixels = 4;
|
||||
static const float BlockPixels = 24;
|
||||
#endif
|
||||
|
||||
static const int ItemSize = (int)(BlockPixels + 2*BorderPixels);
|
||||
|
||||
static const int Bx = 10; // Border Frame width
|
||||
static const int By = 6; // Border Frame height
|
||||
|
||||
//
|
||||
// Block selection screen
|
||||
//
|
||||
IngameBlockSelectionScreen::IngameBlockSelectionScreen()
|
||||
: selectedItem(0),
|
||||
_blockList(NULL),
|
||||
_pendingClose(false),
|
||||
bArmor (4, "Armor"),
|
||||
bDone (3, ""),
|
||||
//bDone (3, "Done"),
|
||||
bMenu (2, "Menu"),
|
||||
bCraft (1, "Craft"),
|
||||
bHeader (0, "Select blocks")
|
||||
{
|
||||
}
|
||||
|
||||
IngameBlockSelectionScreen::~IngameBlockSelectionScreen()
|
||||
{
|
||||
delete _blockList;
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::init()
|
||||
{
|
||||
Inventory* inventory = minecraft->player->inventory;
|
||||
|
||||
//const int itemWidth = 2 * BorderPixels +
|
||||
|
||||
int maxWidth = width - Bx - Bx;
|
||||
InventoryColumns = maxWidth / ItemSize;
|
||||
const int realWidth = InventoryColumns * ItemSize;
|
||||
const int realBx = (width - realWidth) / 2;
|
||||
|
||||
IntRectangle rect(realBx,
|
||||
#ifdef __APPLE__
|
||||
24 + By - ((width==240)?1:0), realWidth, ((width==240)?1:0) + height-By-By-20-24);
|
||||
#else
|
||||
24 + By, realWidth, height-By-By-20-24);
|
||||
#endif
|
||||
|
||||
_blockList = new InventoryPane(this, minecraft, rect, width, BorderPixels, inventory->getContainerSize() - Inventory::MAX_SELECTION_SIZE, ItemSize, (int)BorderPixels);
|
||||
_blockList->fillMarginX = realBx;
|
||||
|
||||
//for (int i = 0; i < inventory->getContainerSize(); ++i)
|
||||
//LOGI("> %d - %s\n", i, inventory->getItem(i)? inventory->getItem(i)->getDescriptionId().c_str() : "<-->\n");
|
||||
|
||||
// Grid indices are 0..N-1 for main inventory only; slots 0..MAX_SELECTION_SIZE-1 are hotbar links.
|
||||
InventorySize = inventory->getContainerSize() - Inventory::MAX_SELECTION_SIZE;
|
||||
InventoryRows = 1 + (InventorySize-1) / InventoryColumns;
|
||||
|
||||
//
|
||||
// Buttons
|
||||
//
|
||||
ImageDef def;
|
||||
def.name = "gui/spritesheet.png";
|
||||
def.x = 0;
|
||||
def.y = 1;
|
||||
def.width = def.height = 18;
|
||||
def.setSrc(IntRectangle(60, 0, 18, 18));
|
||||
bDone.setImageDef(def, true);
|
||||
bDone.width = bDone.height = 19;
|
||||
|
||||
bDone.scaleWhenPressed = false;
|
||||
|
||||
buttons.push_back(&bHeader);
|
||||
buttons.push_back(&bDone);
|
||||
if (!minecraft->isCreativeMode()) {
|
||||
buttons.push_back(&bCraft);
|
||||
buttons.push_back(&bArmor);
|
||||
}
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::setupPositions() {
|
||||
bHeader.y = bDone.y = bCraft.y = 0;
|
||||
bDone.x = width - bDone.width;
|
||||
bCraft.x = 0;//width - bDone.w - bCraft.w;
|
||||
bCraft.width = bArmor.width = 48;
|
||||
bArmor.x = bCraft.width;
|
||||
|
||||
if (minecraft->isCreativeMode()) {
|
||||
bHeader.x = 0;
|
||||
bHeader.width = width;// - bDone.w;
|
||||
bHeader.xText = width/2; // Center of the screen
|
||||
} else {
|
||||
bHeader.x = bCraft.width + bArmor.width;
|
||||
bHeader.width = width - bCraft.width - bArmor.width;// - bDone.w;
|
||||
bHeader.xText = bHeader.x + (bHeader.width - bDone.width) /2;
|
||||
}
|
||||
|
||||
clippingArea.x = 0;
|
||||
clippingArea.w = minecraft->width;
|
||||
clippingArea.y = 0;
|
||||
clippingArea.h = (int)(Gui::GuiScale * 24);
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::removed()
|
||||
{
|
||||
minecraft->gui.inventoryUpdated();
|
||||
}
|
||||
|
||||
int IngameBlockSelectionScreen::getSlotPosX(int slotX) {
|
||||
// @todo: Number of columns
|
||||
return width / 2 - InventoryColumns * 10 + slotX * 20 + 2;
|
||||
}
|
||||
|
||||
int IngameBlockSelectionScreen::getSlotPosY(int slotY) {
|
||||
return height - 16 - 3 - 22 * 2 - 22 * slotY;
|
||||
}
|
||||
|
||||
int IngameBlockSelectionScreen::getSlotHeight() {
|
||||
// same as non-touch implementation
|
||||
return 22;
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::mouseClicked(int x, int y, int buttonNum) {
|
||||
_pendingClose = _blockList->_clickArea->isInside((float)x, (float)y);
|
||||
if (!_pendingClose)
|
||||
super::mouseClicked(x, y, buttonNum);
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::mouseReleased(int x, int y, int buttonNum) {
|
||||
if (_pendingClose && _blockList->_clickArea->isInside((float)x, (float)y))
|
||||
minecraft->setScreen(NULL);
|
||||
else
|
||||
super::mouseReleased(x, y, buttonNum);
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::mouseWheel(int dx, int dy, int xm, int ym)
|
||||
{
|
||||
if (dy == 0) return;
|
||||
if (_blockList) {
|
||||
float amount = -dy * getSlotHeight();
|
||||
_blockList->scrollBy(0, amount);
|
||||
}
|
||||
int cols = InventoryColumns;
|
||||
int maxIndex = InventorySize - 1;
|
||||
int idx = selectedItem;
|
||||
if (dy > 0) {
|
||||
if (idx >= cols) idx -= cols;
|
||||
} else {
|
||||
if (idx + cols <= maxIndex) idx += cols;
|
||||
}
|
||||
selectedItem = idx;
|
||||
}
|
||||
|
||||
bool IngameBlockSelectionScreen::addItem(const InventoryPane* pane, int itemId)
|
||||
{
|
||||
Inventory* inventory = minecraft->player->inventory;
|
||||
itemId += Inventory::MAX_SELECTION_SIZE;
|
||||
|
||||
if (!inventory->getItem(itemId))
|
||||
return false;
|
||||
|
||||
inventory->moveToSelectionSlot(0, itemId, true);
|
||||
|
||||
inventory->selectSlot(0);
|
||||
#ifdef __APPLE__
|
||||
minecraft->soundEngine->playUI("random.pop", 0.3f, 0.3f);//1.0f + 0.2f*(Mth::random()-Mth::random()));
|
||||
#else
|
||||
minecraft->soundEngine->playUI("random.pop2", 1.0f, 0.3f);//1.0f + 0.2f*(Mth::random()-Mth::random()));
|
||||
#endif
|
||||
|
||||
// Flash the selected gui item
|
||||
minecraft->gui.flashSlot(inventory->selected);
|
||||
return true;
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::tick()
|
||||
{
|
||||
_blockList->tick();
|
||||
super::tick();
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::render( int xm, int ym, float a )
|
||||
{
|
||||
glDisable2(GL_DEPTH_TEST);
|
||||
glEnable2(GL_BLEND);
|
||||
|
||||
Screen::render(xm, ym, a);
|
||||
_blockList->render(xm, ym, a);
|
||||
|
||||
// render frame
|
||||
IntRectangle& bbox = _blockList->rect;
|
||||
Tesselator::instance.colorABGR(0xffffffff);
|
||||
minecraft->textures->loadAndBindTexture("gui/itemframe.png");
|
||||
glEnable2(GL_BLEND);
|
||||
glColor4f2(1, 1, 1, 1);
|
||||
glBlendFunc2(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
blit(0, bbox.y-By, 0, 0, width, bbox.h+By+By, 215, 256); // why bbox.h + 1*B?
|
||||
glDisable2(GL_BLEND);
|
||||
|
||||
glEnable2(GL_DEPTH_TEST);
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::renderDemoOverlay() {
|
||||
#ifdef DEMO_MODE
|
||||
fill( getSlotPosX(0) - 3, getSlotPosY(1) - 3,
|
||||
getSlotPosX(9) - 3, getSlotPosY(-1) - 3, 0xa0 << 24);
|
||||
|
||||
const int centerX = (getSlotPosX(4) + getSlotPosX(5)) / 2;
|
||||
const int centerY = (getSlotPosY(0) + getSlotPosY(1)) / 2 + 5;
|
||||
drawCenteredString(minecraft->font, demoVersionString, centerX, centerY, 0xffffffff);
|
||||
#endif /*DEMO_MODE*/
|
||||
}
|
||||
|
||||
void IngameBlockSelectionScreen::buttonClicked(Button* button) {
|
||||
if (button->id == bDone.id)
|
||||
minecraft->setScreen(NULL);
|
||||
|
||||
if (button->id == bMenu.id)
|
||||
minecraft->screenChooser.setScreen(SCREEN_PAUSE);
|
||||
|
||||
if (button->id == bCraft.id)
|
||||
minecraft->setScreen(new WorkbenchScreen(Recipe::SIZE_2X2));
|
||||
|
||||
if (button == &bArmor)
|
||||
minecraft->setScreen(new ArmorScreen());
|
||||
}
|
||||
|
||||
bool IngameBlockSelectionScreen::isAllowed( int slot )
|
||||
{
|
||||
const int gridCount = minecraft->player->inventory->getContainerSize() - Inventory::MAX_SELECTION_SIZE;
|
||||
if (slot < 0 || slot >= gridCount)
|
||||
return false;
|
||||
|
||||
#ifdef DEMO_MODE
|
||||
if (slot >= (minecraft->isCreativeMode()? 28 : 27)) return false;
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IngameBlockSelectionScreen::hasClippingArea( IntRectangle& out )
|
||||
{
|
||||
out = clippingArea;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::vector<const ItemInstance*> IngameBlockSelectionScreen::getItems( const InventoryPane* forPane )
|
||||
{
|
||||
std::vector<const ItemInstance*> out;
|
||||
for (int i = Inventory::MAX_SELECTION_SIZE; i < minecraft->player->inventory->getContainerSize(); ++i)
|
||||
out.push_back(minecraft->player->inventory->getItem(i));
|
||||
return out;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -388,6 +388,12 @@ void LocalPlayer::calculateFlight(float xa, float ya, float za) {
|
||||
ya = 0;
|
||||
za = za * flySpeed;
|
||||
|
||||
if (sprinting) {
|
||||
float sprintBoost = getWalkingSpeedModifier(); // 1.3x
|
||||
xa *= sprintBoost;
|
||||
za *= sprintBoost;
|
||||
}
|
||||
|
||||
#ifdef ANDROID
|
||||
if (Keyboard::isKeyDown(103)) ya = .2f * flySpeed;
|
||||
if (Keyboard::isKeyDown(102)) ya = -.2f * flySpeed;
|
||||
@@ -506,7 +512,7 @@ void LocalPlayer::aiStep() {
|
||||
if (sprintDoubleTapTimer > 0) sprintDoubleTapTimer--;
|
||||
prevForwardHeld = forwardHeld;
|
||||
}
|
||||
if (input->sneaking || abilities.flying)
|
||||
if (input->sneaking)
|
||||
sprinting = false;
|
||||
|
||||
if (input->sneaking) {
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT_PLAYER__XperiaPlayInput_H__
|
||||
#define NET_MINECRAFT_CLIENT_PLAYER__XperiaPlayInput_H__
|
||||
#include "Player.h"
|
||||
#include "Controller.h"
|
||||
|
||||
//package net.minecraft.client.player;
|
||||
|
||||
|
||||
@@ -14,11 +14,11 @@
|
||||
#define USE_VBO
|
||||
#define GL_QUADS 0x0007
|
||||
#if defined(__APPLE__)
|
||||
#import <OpenGLES/ES1/gl.height>
|
||||
#import <OpenGLES/ES1/glext.height>
|
||||
#import <OpenGLES/ES1/gl.h>
|
||||
#import <OpenGLES/ES1/glext.h>
|
||||
#elif defined(ANDROID) || defined(__EMSCRIPTEN__)
|
||||
#include <GLES/gl.h>
|
||||
#include <GLES/glext.h>
|
||||
#import <OpenGLES/ES1/gl.h>
|
||||
#import <OpenGLES/ES1/glext.h>
|
||||
#else
|
||||
#include <glad/glad.h>
|
||||
|
||||
|
||||
@@ -3,8 +3,14 @@
|
||||
|
||||
#include "SoundSystem.h"
|
||||
|
||||
#include <AL/al.h>
|
||||
#include <AL/alc.h>
|
||||
// If audio breaks for other platforms, this is probably why. Here, I'm just calling where Apple's OpenAL headers live (they arent in just "AL"
|
||||
#if defined(__APPLE__)
|
||||
#include <OpenAL/al.h>
|
||||
#include <OpenAL/alc.h>
|
||||
#else
|
||||
#include <AL/al.h>
|
||||
#include <AL/alc.h>
|
||||
#endif
|
||||
|
||||
#include <vector>
|
||||
#include <list>
|
||||
|
||||
@@ -6,23 +6,24 @@ NetherReactorPattern::NetherReactorPattern( ) {
|
||||
const int netherCoreId = Tile::netherReactor->id;
|
||||
const unsigned int types[3][3][3] =
|
||||
{
|
||||
// Level 0
|
||||
// Changing all of these values to be unsigned is needed to get the nether reactor pattern to compile. In the past having them be normal ints was fine but the c++ convention has changed
|
||||
// Level 0
|
||||
{
|
||||
{goldId, stoneId, goldId},
|
||||
{stoneId, stoneId, stoneId},
|
||||
{goldId, stoneId, goldId}
|
||||
{static_cast<unsigned int>(goldId), static_cast<unsigned int>(stoneId), static_cast<unsigned int>(goldId)},
|
||||
{static_cast<unsigned int>(stoneId), static_cast<unsigned int>(stoneId), static_cast<unsigned int>(stoneId)},
|
||||
{static_cast<unsigned int>(goldId), static_cast<unsigned int>(stoneId), static_cast<unsigned int>(goldId)}
|
||||
},
|
||||
// Level 1
|
||||
{
|
||||
{stoneId, 0, stoneId},
|
||||
{0, netherCoreId, 0},
|
||||
{stoneId, 0, stoneId}
|
||||
{static_cast<unsigned int>(stoneId), 0, static_cast<unsigned int>(stoneId)},
|
||||
{0, static_cast<unsigned int>(netherCoreId), 0},
|
||||
{static_cast<unsigned int>(stoneId), 0, static_cast<unsigned int>(stoneId)}
|
||||
},
|
||||
// Level 2
|
||||
{
|
||||
{0, stoneId, 0},
|
||||
{stoneId, stoneId, stoneId},
|
||||
{0, stoneId, 0}
|
||||
{0, static_cast<unsigned int>(stoneId), 0},
|
||||
{static_cast<unsigned int>(stoneId), static_cast<unsigned int>(stoneId), static_cast<unsigned int>(stoneId)},
|
||||
{0, static_cast<unsigned int>(stoneId), 0}
|
||||
}
|
||||
};
|
||||
for(int setLevel = 0; setLevel <= 2; ++setLevel) {
|
||||
|
||||
Reference in New Issue
Block a user