mirror of
https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-03-22 07:53:30 +00:00
Compare commits
3 Commits
0.6.1-alph
...
ios-suppor
| Author | SHA1 | Date | |
|---|---|---|---|
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2d731bc3b6 | ||
|
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0d1387ad8f | ||
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d103caddab |
27
.github/actions/setup-cache/action.yml
vendored
27
.github/actions/setup-cache/action.yml
vendored
@@ -1,27 +0,0 @@
|
||||
name: Setup cache
|
||||
description: Sets up sccache, CPM cache, etc.
|
||||
|
||||
inputs:
|
||||
host:
|
||||
description: 'Host platform: win or linux'
|
||||
required: true
|
||||
target:
|
||||
description: 'Target platform: win, linux'
|
||||
required: true
|
||||
|
||||
runs:
|
||||
using: "composite"
|
||||
steps:
|
||||
- name: Setup sccache
|
||||
uses: hendrikmuhs/ccache-action@v1.2.13
|
||||
with:
|
||||
variant: sccache
|
||||
key: ${{ inputs.target }}-v1
|
||||
|
||||
- name: Setup CPM Cache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: cpm-cache
|
||||
key: cpm-${{ inputs.target }}-v1-${{ hashFiles('**/CMakeLists.txt', '**/*.cmake') }}
|
||||
restore-keys: |
|
||||
cpm-${{ inputs.target }}-v1-
|
||||
17
.github/actions/setup-ninja/action.yml
vendored
17
.github/actions/setup-ninja/action.yml
vendored
@@ -1,17 +0,0 @@
|
||||
name: Setup Ninja
|
||||
description: Sets up Ninja
|
||||
|
||||
inputs:
|
||||
host:
|
||||
description: 'Host platform: win, mac or linux'
|
||||
required: true
|
||||
|
||||
runs:
|
||||
using: "composite"
|
||||
steps:
|
||||
- name: Setup
|
||||
shell: bash
|
||||
run: |
|
||||
curl -L https://github.com/ninja-build/ninja/releases/latest/download/ninja-${{ inputs.host }}.zip -o ninja.zip
|
||||
7z x ninja.zip -o"$GITHUB_WORKSPACE/ninja"
|
||||
echo "$GITHUB_WORKSPACE/ninja" >> $GITHUB_PATH
|
||||
36
.github/workflows/android.yml
vendored
Normal file
36
.github/workflows/android.yml
vendored
Normal file
@@ -0,0 +1,36 @@
|
||||
name: Android Build
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ main ]
|
||||
pull_request:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: windows-latest
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Download Android NDK r14b
|
||||
shell: powershell
|
||||
run: |
|
||||
Invoke-WebRequest `
|
||||
-Uri "http://dl.google.com/android/repository/android-ndk-r14b-windows-x86_64.zip" `
|
||||
-OutFile "ndk.zip"
|
||||
|
||||
- name: Extract NDK
|
||||
shell: powershell
|
||||
run: |
|
||||
Expand-Archive ndk.zip C:\
|
||||
|
||||
- name: Verify NDK path
|
||||
shell: powershell
|
||||
run: |
|
||||
Test-Path "C:\android-ndk-r14b"
|
||||
|
||||
- name: Run build script
|
||||
shell: powershell
|
||||
run: |
|
||||
./build.ps1
|
||||
343
.github/workflows/build.yml
vendored
343
.github/workflows/build.yml
vendored
@@ -1,343 +0,0 @@
|
||||
name: Build Game
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
pull_request:
|
||||
push:
|
||||
branches:
|
||||
- '**' # every branch
|
||||
- '!no-build-**' # unless marked as no-build
|
||||
|
||||
env:
|
||||
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
|
||||
BUILD_TYPE: Release
|
||||
CPM_SOURCE_CACHE: ${{ github.workspace }}/cpm-cache
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
build-windows:
|
||||
name: Build Windows
|
||||
runs-on: ubuntu-22.04
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Setup caches
|
||||
uses: ./.github/actions/setup-cache
|
||||
with:
|
||||
host: linux
|
||||
target: win
|
||||
|
||||
- name: Setup Ninja
|
||||
uses: ./.github/actions/setup-ninja
|
||||
with:
|
||||
host: linux
|
||||
|
||||
- name: Download llvm-mingw
|
||||
run: |
|
||||
curl -L https://github.com/mstorsjo/llvm-mingw/releases/download/20260311/llvm-mingw-20260311-msvcrt-ubuntu-22.04-x86_64.tar.xz -o llvm-mingw.tar.xz
|
||||
tar -xf llvm-mingw.tar.xz
|
||||
mv llvm-mingw-* llvm-mingw
|
||||
|
||||
- name: Create Build Environment
|
||||
# Some projects don't allow in-source building, so create a separate build directory
|
||||
# We'll use this as our working directory for all subsequent commands
|
||||
run: cmake -E make_directory ${{github.workspace}}/build
|
||||
|
||||
- name: Configure CMake
|
||||
working-directory: ${{github.workspace}}/build
|
||||
run: |
|
||||
cmake $GITHUB_WORKSPACE \
|
||||
-G Ninja \
|
||||
-DCMAKE_SYSTEM_NAME=Windows \
|
||||
-DCMAKE_C_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-clang \
|
||||
-DCMAKE_CXX_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-clang++ \
|
||||
-DCMAKE_RC_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-windres \
|
||||
-DALSOFT_BACKEND_PIPEWIRE=OFF \
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build
|
||||
run: cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
|
||||
|
||||
- name: Upload Artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: mcpe-windows
|
||||
path: |
|
||||
${{github.workspace}}/build/MinecraftPE.exe
|
||||
${{github.workspace}}/build/libpng16.dll
|
||||
${{github.workspace}}/build/OpenAL32.dll
|
||||
${{github.workspace}}/build/libz.dll
|
||||
|
||||
build-linux:
|
||||
name: Build Linux
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Setup caches
|
||||
uses: ./.github/actions/setup-cache
|
||||
with:
|
||||
host: linux
|
||||
target: linux
|
||||
|
||||
- name: Create Build Environment
|
||||
# Some projects don't allow in-source building, so create a separate build directory
|
||||
# We'll use this as our working directory for all subsequent commands
|
||||
run: cmake -E make_directory ${{github.workspace}}/build
|
||||
|
||||
- name: Setup Environment
|
||||
run: |
|
||||
sudo apt-get update -qq
|
||||
sudo apt-get install gcc-multilib
|
||||
sudo apt-get install -y --no-install-recommends build-essential libgl-dev libwayland-dev xorg-dev libxkbcommon-dev
|
||||
|
||||
- name: Configure CMake
|
||||
# Use a bash shell so we can use the same syntax for environment variable
|
||||
# access regardless of the host operating system
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
|
||||
cmake --build . --config $BUILD_TYPE --target MinecraftPE-server --parallel
|
||||
|
||||
- name: Upload Artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: mcpe-linux
|
||||
path: |
|
||||
${{github.workspace}}/build/MinecraftPE
|
||||
${{github.workspace}}/build/MinecraftPE-server
|
||||
|
||||
build-android: # pray to god
|
||||
name: Build Android (${{ matrix.abi }})
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
strategy:
|
||||
# keep going with the other ABI if one fails so you at least get something useful
|
||||
fail-fast: false
|
||||
matrix:
|
||||
abi: [ arm64-v8a, armeabi-v7a ]
|
||||
|
||||
env:
|
||||
ANDROID_SDK_ROOT: ${{ github.workspace }}/android-sdk
|
||||
ANDROID_NDK_PATH: ${{ github.workspace }}/android-ndk-r14b
|
||||
ANDROID_PLATFORM_API: 36
|
||||
ANDROID_BUILD_TOOLS_VERSION: 36.0.0
|
||||
ADB: /bin/true
|
||||
# build.sh reads MATRIX_ABI to decide which ABI to build when no --abi flag is passed
|
||||
MATRIX_ABI: ${{ matrix.abi }}
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Cache Android command-line tools
|
||||
id: cache-android-tools
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: ${{ env.ANDROID_SDK_ROOT }}
|
||||
key: android-cmdline-tools-v36
|
||||
|
||||
- name: Setup Android command line tools
|
||||
if: steps.cache-android-tools.outputs.cache-hit != 'true'
|
||||
run: |
|
||||
if [ ! -d "$ANDROID_SDK_ROOT/cmdline-tools/latest" ]; then
|
||||
mkdir -p "$ANDROID_SDK_ROOT/cmdline-tools"
|
||||
curl -o cmdline-tools.zip -L "https://dl.google.com/android/repository/commandlinetools-linux-9477386_latest.zip"
|
||||
unzip -q cmdline-tools.zip -d "$ANDROID_SDK_ROOT/cmdline-tools"
|
||||
mv "$ANDROID_SDK_ROOT/cmdline-tools/cmdline-tools" "$ANDROID_SDK_ROOT/cmdline-tools/latest"
|
||||
fi
|
||||
yes | "$ANDROID_SDK_ROOT/cmdline-tools/latest/bin/sdkmanager" --sdk_root="$ANDROID_SDK_ROOT" "platform-tools" "platforms;android-${ANDROID_PLATFORM_API}" "build-tools;${ANDROID_BUILD_TOOLS_VERSION}"
|
||||
|
||||
|
||||
- name: Cache Android NDK r14b
|
||||
id: cache-android-ndk
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: ${{ github.workspace }}/android-ndk-r14b
|
||||
key: android-ndk-r14b
|
||||
|
||||
- name: Install Android NDK r14b
|
||||
if: steps.cache-android-ndk.outputs.cache-hit != 'true'
|
||||
run: |
|
||||
if [ ! -d "$ANDROID_NDK_PATH" ]; then
|
||||
curl -L -o ndk.zip "https://dl.google.com/android/repository/android-ndk-r14b-linux-x86_64.zip"
|
||||
unzip -q ndk.zip -d "$GITHUB_WORKSPACE"
|
||||
fi
|
||||
|
||||
- name: Install system prerequisites
|
||||
run: |
|
||||
sudo apt-get update -qq
|
||||
sudo apt-get install -y --no-install-recommends wget unzip curl git python3 libncurses6 libtinfo6
|
||||
if ! ldconfig -p | grep -q "libncurses.so.5"; then
|
||||
sudo ln -sf /lib/x86_64-linux-gnu/libncurses.so.6 /usr/lib/x86_64-linux-gnu/libncurses.so.5 || true
|
||||
fi
|
||||
if ! ldconfig -p | grep -q "libtinfo.so.5"; then
|
||||
sudo ln -sf /lib/x86_64-linux-gnu/libtinfo.so.6 /usr/lib/x86_64-linux-gnu/libtinfo.so.5 || true
|
||||
fi
|
||||
|
||||
- name: Setup Java 25
|
||||
uses: actions/setup-java@v4
|
||||
with:
|
||||
distribution: temurin
|
||||
java-version: 25
|
||||
|
||||
- name: Validate environment
|
||||
run: |
|
||||
echo "ANDROID_SDK_ROOT=$ANDROID_SDK_ROOT"
|
||||
echo "ANDROID_NDK_PATH=$ANDROID_NDK_PATH"
|
||||
echo "JAVA_HOME=$JAVA_HOME"
|
||||
echo "MATRIX_ABI=$MATRIX_ABI"
|
||||
$ANDROID_SDK_ROOT/platform-tools/adb version || true
|
||||
java -version
|
||||
javac -version
|
||||
|
||||
- name: Run Android build script
|
||||
run: |
|
||||
chmod +x ./build.sh
|
||||
./build.sh
|
||||
|
||||
- name: Upload APK
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
# artifact name is ABI-specific so both matrix legs can upload without clobbering each other
|
||||
name: minecraftpe-apk-${{ matrix.abi }}
|
||||
path: ${{ github.workspace }}/build-apk/minecraftpe-*-debug.apk
|
||||
|
||||
build-web:
|
||||
name: Build Web
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Setup caches
|
||||
uses: ./.github/actions/setup-cache
|
||||
with:
|
||||
host: linux
|
||||
target: linux
|
||||
|
||||
- name: Setup Ninja
|
||||
uses: ./.github/actions/setup-ninja
|
||||
with:
|
||||
host: linux
|
||||
|
||||
- name: Setup emsdk
|
||||
uses: mymindstorm/setup-emsdk@v14
|
||||
with:
|
||||
version: 5.0.3
|
||||
actions-cache-folder: 'emsdk-cache'
|
||||
|
||||
- name: Create Build Environment
|
||||
# Some projects don't allow in-source building, so create a separate build directory
|
||||
# We'll use this as our working directory for all subsequent commands
|
||||
run: cmake -E make_directory ${{github.workspace}}/build
|
||||
|
||||
- name: Configure CMake
|
||||
# Use a bash shell so we can use the same syntax for environment variable
|
||||
# access regardless of the host operating system
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -G Ninja -DCMAKE_TOOLCHAIN_FILE="$GITHUB_WORKSPACE/emsdk-cache/emsdk-main/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build
|
||||
run: cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
|
||||
|
||||
- name: Upload Artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: mcpe-web
|
||||
path: |
|
||||
${{github.workspace}}/build/MinecraftPE.js
|
||||
${{github.workspace}}/build/MinecraftPE.wasm
|
||||
${{github.workspace}}/build/MinecraftPE.data
|
||||
|
||||
publish:
|
||||
name: Publish
|
||||
runs-on: ubuntu-latest
|
||||
needs: [ build-windows, build-linux, build-android, build-web ]
|
||||
if: github.ref == 'refs/heads/main'
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Declare Version Variables
|
||||
id: ref
|
||||
run: |
|
||||
echo "version=$(cat VERSION | xargs)" >> $GITHUB_OUTPUT
|
||||
echo "hash=$(git rev-parse --short "$GITHUB_SHA")" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Download Artifacts
|
||||
uses: actions/download-artifact@v4
|
||||
|
||||
- name: Zip Windows Artifacts
|
||||
uses: vimtor/action-zip@v1.2
|
||||
with:
|
||||
files: mcpe-windows/MinecraftPE.exe mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/libz.dll
|
||||
dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
||||
|
||||
- name: Zip Linux Artifacts
|
||||
uses: vimtor/action-zip@v1.2
|
||||
with:
|
||||
files: mcpe-linux/MinecraftPE
|
||||
dest: minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
|
||||
|
||||
- name: Zip Linux Server Artifacts
|
||||
uses: vimtor/action-zip@v1.2
|
||||
with:
|
||||
files: mcpe-linux/MinecraftPE-server
|
||||
dest: minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
|
||||
|
||||
- name: Zip Android arm64-v8a Artifact
|
||||
uses: vimtor/action-zip@v1.2
|
||||
with:
|
||||
files: minecraftpe-apk-arm64-v8a/minecraftpe-v8a-debug.apk
|
||||
dest: minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
|
||||
|
||||
- name: Zip Android armeabi-v7a Artifact
|
||||
uses: vimtor/action-zip@v1.2
|
||||
with:
|
||||
files: minecraftpe-apk-armeabi-v7a/minecraftpe-v7a-debug.apk
|
||||
dest: minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
|
||||
|
||||
- name: Zip Web Artifact
|
||||
uses: vimtor/action-zip@v1.2
|
||||
with:
|
||||
files: mcpe-web/MinecraftPE.js mcpe-web/MinecraftPE.wasm mcpe-web/MinecraftPE.data misc/web/index.html
|
||||
dest: minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
|
||||
|
||||
- name: Zip Data
|
||||
uses: vimtor/action-zip@v1.2
|
||||
with:
|
||||
files: data
|
||||
recursive: false
|
||||
dest: data.zip
|
||||
|
||||
- name: Update Development Release
|
||||
uses: andelf/nightly-release@main
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
tag_name: dev
|
||||
name: 'Development Release'
|
||||
body: |
|
||||
MinecraftPE development release for commit ${{ github.sha }}.
|
||||
files: |
|
||||
./data.zip
|
||||
./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
||||
./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
|
||||
./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
|
||||
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
|
||||
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
|
||||
./minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
|
||||
75
.github/workflows/cmake-multiplatform.yml
vendored
Normal file
75
.github/workflows/cmake-multiplatform.yml
vendored
Normal file
@@ -0,0 +1,75 @@
|
||||
name: CMake multiplatform
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ "main" ]
|
||||
pull_request:
|
||||
branches: [ "main" ]
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ${{ matrix.os }}
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
os: [ubuntu-latest, windows-latest]
|
||||
build_type: [Release]
|
||||
include:
|
||||
- os: windows-latest
|
||||
c_compiler: clang
|
||||
cpp_compiler: clang++
|
||||
- os: ubuntu-latest
|
||||
c_compiler: clang
|
||||
cpp_compiler: clang++
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- name: Set reusable strings
|
||||
# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file.
|
||||
id: strings
|
||||
shell: bash
|
||||
run: |
|
||||
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
|
||||
|
||||
- name: Setup Environment
|
||||
if: ${{ matrix.os == 'ubuntu-latest' }}
|
||||
run: |
|
||||
sudo apt-get update -qq
|
||||
sudo apt-get install gcc-multilib
|
||||
sudo apt-get install -y --no-install-recommends build-essential libgl-dev libwayland-dev xorg-dev libxkbcommon-dev
|
||||
|
||||
- name: Configure CMake
|
||||
run: >
|
||||
cmake -B ${{ steps.strings.outputs.build-output-dir }}
|
||||
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
|
||||
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
|
||||
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
|
||||
-S ${{ github.workspace }}
|
||||
|
||||
- name: Build
|
||||
run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
|
||||
|
||||
- name: Install
|
||||
run: cmake --install ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
|
||||
|
||||
- name: Pack
|
||||
run: |
|
||||
cd ${{ steps.strings.outputs.build-output-dir }}
|
||||
cpack -C ${{ matrix.build_type }}
|
||||
|
||||
- name: Create or Update Development Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
name: Development Build
|
||||
tag_name: dev
|
||||
body: |
|
||||
${{ github.event.head_commit.timestamp }}
|
||||
draft: false
|
||||
prerelease: true
|
||||
generate_release_notes: false
|
||||
files: 'build/package/*.zip'
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
3
.gitignore
vendored
3
.gitignore
vendored
@@ -3,12 +3,13 @@ build/
|
||||
out/
|
||||
bin/
|
||||
lib/
|
||||
build-apk/
|
||||
cmake-build-*/
|
||||
CMakeFiles/
|
||||
CMakeCache.txt
|
||||
cmake_install.cmake
|
||||
Makefile
|
||||
*.cmake
|
||||
!cmake/CPM.cmake
|
||||
|
||||
# Compiled object files
|
||||
*.o
|
||||
|
||||
296
CMakeLists.txt
296
CMakeLists.txt
@@ -6,109 +6,53 @@ include(cmake/CPM.cmake)
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
|
||||
set(CMAKE_POLICY_VERSION_MINIMUM 3.10)
|
||||
|
||||
include(cmake/EnumOption.cmake)
|
||||
|
||||
if(EMSCRIPTEN)
|
||||
# When configuring web builds with "emcmake cmake -B build -S .", set PLATFORM to Web by default
|
||||
set(PLATFORM Web CACHE STRING "Platform to build for.")
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
set(CMAKE_CXX_FLAGS "-Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
|
||||
endif()
|
||||
|
||||
enum_option(PLATFORM "Desktop;Web" "Platform to build for.")
|
||||
|
||||
find_package(Threads REQUIRED)
|
||||
|
||||
find_package(OpenSSL)
|
||||
|
||||
if (${PLATFORM} STREQUAL "Desktop")
|
||||
set(PLATFORM_CPP "PLATFORM_DESKTOP")
|
||||
|
||||
if (MINGW)
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++ -static-libgcc")
|
||||
endif()
|
||||
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||
include_directories(misc/windows)
|
||||
set(EXTRA_LIBS ws2_32 winhttp)
|
||||
elseif(UNIX)
|
||||
find_library(pthread NAMES pthread)
|
||||
set(EXTRA_LIBS pthread m)
|
||||
endif()
|
||||
|
||||
elseif (${PLATFORM} STREQUAL "Web")
|
||||
set(PLATFORM_CPP "PLATFORM_WEB")
|
||||
set(EXTRA_LIBS "idbfs.js")
|
||||
if (OpenSSL_FOUND)
|
||||
message(STATUS "found openssl ${OPENSSL_VERSION}")
|
||||
endif()
|
||||
|
||||
# I totally shocked
|
||||
if(${PLATFORM} MATCHES "Web")
|
||||
set(PNG_LIB png)
|
||||
set(AL_LIBTYPE "STATIC")
|
||||
|
||||
add_library(zlib INTERFACE IMPORTED)
|
||||
set_target_properties(zlib PROPERTIES
|
||||
INTERFACE_LINK_OPTIONS "-sUSE_ZLIB=1"
|
||||
)
|
||||
|
||||
add_library(png INTERFACE IMPORTED)
|
||||
set_target_properties(png PROPERTIES
|
||||
INTERFACE_COMPILE_OPTIONS "-sUSE_LIBPNG=1"
|
||||
INTERFACE_LINK_OPTIONS "-sUSE_LIBPNG=1"
|
||||
)
|
||||
|
||||
add_library(glfw INTERFACE IMPORTED)
|
||||
set_target_properties(glfw PROPERTIES
|
||||
INTERFACE_LINK_OPTIONS "-sUSE_GLFW=3"
|
||||
)
|
||||
else()
|
||||
set(PNG_LIB png_shared)
|
||||
set(AL_LIBTYPE "SHARED")
|
||||
|
||||
CPMAddPackage(
|
||||
NAME "zlib"
|
||||
GIT_REPOSITORY "https://github.com/madler/zlib"
|
||||
GIT_TAG "v1.3.2"
|
||||
)
|
||||
|
||||
CPMAddPackage(
|
||||
NAME "libpng"
|
||||
GIT_REPOSITORY "https://github.com/pnggroup/libpng.git"
|
||||
GIT_TAG "v1.6.55"
|
||||
OPTIONS
|
||||
"ZLIB_ROOT ${zlib_SOURCE_DIR}"
|
||||
"ZLIB_INCLUDE_DIRS ${zlib_SOURCE_DIR}"
|
||||
"PNG_TOOLS OFF"
|
||||
"PNG_TESTS OFF"
|
||||
)
|
||||
|
||||
CPMAddPackage(
|
||||
NAME "glfw"
|
||||
GIT_REPOSITORY "https://github.com/glfw/glfw.git"
|
||||
GIT_TAG "3.4"
|
||||
EXCLUDE_FROM_ALL TRUE
|
||||
OPTIONS
|
||||
"GLFW_BUILD_EXAMPLES OFF"
|
||||
"GLFW_BUILD_TESTS OFF"
|
||||
"GLFW_BUILD_DOCS OFF"
|
||||
)
|
||||
endif()
|
||||
CPMAddPackage("gh:madler/zlib@1.3.2")
|
||||
CPMAddPackage(
|
||||
NAME "libpng"
|
||||
GIT_REPOSITORY "https://github.com/pnggroup/libpng.git"
|
||||
GIT_TAG "v1.6.55"
|
||||
EXCLUDE_FROM_ALL TRUE
|
||||
OPTIONS
|
||||
"ZLIB_ROOT ${zlib_SOURCE_DIR}"
|
||||
"ZLIB_INCLUDE_DIRS ${zlib_SOURCE_DIR}"
|
||||
"PNG_TOOLS OFF"
|
||||
"PNG_TESTS OFF"
|
||||
"BUILD_SHARED_LIBS ON"
|
||||
)
|
||||
|
||||
CPMAddPackage(
|
||||
NAME "openal"
|
||||
GIT_REPOSITORY "https://github.com/kcat/openal-soft.git"
|
||||
GIT_TAG "1.25.1"
|
||||
EXCLUDE_FROM_ALL TRUE
|
||||
OPTIONS
|
||||
"ALSOFT_EXAMPLES OFF"
|
||||
"ALSOFT_TESTS OFF"
|
||||
"ALSOFT_UTILS OFF"
|
||||
"LIBTYPE ${AL_LIBTYPE}"
|
||||
"ALSOFT_ENABLE_MODULES OFF"
|
||||
"ALSOFT_STATIC_STDCXX ON"
|
||||
"ALSOFT_STATIC_LIBGCC ON"
|
||||
"BUILD_SHARED_LIBS ON"
|
||||
)
|
||||
|
||||
CPMAddPackage(
|
||||
NAME "glfw"
|
||||
GIT_REPOSITORY "https://github.com/glfw/glfw.git"
|
||||
GIT_TAG "3.4"
|
||||
EXCLUDE_FROM_ALL TRUE
|
||||
OPTIONS
|
||||
"GLFW_BUILD_EXAMPLES OFF"
|
||||
"GLFW_BUILD_TESTS OFF"
|
||||
"GLFW_BUILD_DOCS OFF"
|
||||
"BUILD_SHARED_LIBS ON"
|
||||
)
|
||||
|
||||
# TODO: Clear this paths with *
|
||||
@@ -290,32 +234,50 @@ file(GLOB CLIENT_SOURCES
|
||||
"src/SharedConstants.cpp"
|
||||
"src/main.cpp"
|
||||
"src/NinecraftApp.cpp"
|
||||
|
||||
"src/AppPlatform_glfw.cpp"
|
||||
"src/main.cpp"
|
||||
)
|
||||
|
||||
if (${PLATFORM} STREQUAL "Desktop")
|
||||
list(APPEND CLIENT_SOURCES glad/src/glad.c)
|
||||
if(NOT DEFINED PLATFORM)
|
||||
set(PLATFORM "PLATFORM_GLFW")
|
||||
endif()
|
||||
|
||||
|
||||
if(PLATFORM STREQUAL "PLATFORM_WIN32")
|
||||
list(APPEND CLIENT_SOURCES "src/AppPlatform_win32.cpp")
|
||||
endif()
|
||||
|
||||
if(PLATFORM STREQUAL "PLATFORM_GLFW")
|
||||
list(APPEND CLIENT_SOURCES "src/AppPlatform_glfw.cpp")
|
||||
endif()
|
||||
|
||||
# Server
|
||||
if(UNIX)
|
||||
add_executable("${PROJECT_NAME}-server" ${SERVER_SOURCES})
|
||||
add_executable("${PROJECT_NAME}-server" ${SERVER_SOURCES})
|
||||
|
||||
target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER")
|
||||
target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER")
|
||||
|
||||
target_include_directories("${PROJECT_NAME}-server" PUBLIC
|
||||
"${CMAKE_SOURCE_DIR}/src/"
|
||||
"project/lib_projects/raknet/jni/RaknetSources"
|
||||
)
|
||||
target_include_directories("${PROJECT_NAME}-server" PUBLIC
|
||||
"${CMAKE_SOURCE_DIR}/src/"
|
||||
"project/lib_projects/raknet/jni/RaknetSources"
|
||||
)
|
||||
|
||||
target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT})
|
||||
target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT} png_shared)
|
||||
endif()
|
||||
|
||||
add_executable(${PROJECT_NAME}
|
||||
${CLIENT_SOURCES}
|
||||
"glad/src/glad.c"
|
||||
)
|
||||
|
||||
if(WIN32)
|
||||
set(EXTRA_LIBS "ws2_32")
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC "_CRT_SECURE_NO_WARNINGS")
|
||||
endif()
|
||||
|
||||
if(PLATFORM STREQUAL "PLATFORM_WIN32" OR PLATFORM STREQUAL "PLATFORM_GLFW")
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC "PLATFORM_DESKTOP")
|
||||
endif()
|
||||
|
||||
add_executable(${PROJECT_NAME} ${CLIENT_SOURCES})
|
||||
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC ${PLATFORM_CPP})
|
||||
|
||||
target_include_directories(${PROJECT_NAME} PUBLIC
|
||||
"${CMAKE_SOURCE_DIR}/glad/include/"
|
||||
@@ -325,52 +287,9 @@ target_include_directories(${PROJECT_NAME} PUBLIC
|
||||
"lib/include"
|
||||
)
|
||||
|
||||
if(${PLATFORM} MATCHES "Web")
|
||||
set(CMAKE_CXX_STANDARD 11)
|
||||
# uuuh i hate it
|
||||
set(EM_FLAGS "-pthread -sUSE_PTHREADS=1 -sUSE_LIBPNG=1 -sSHARED_MEMORY=1")
|
||||
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EM_FLAGS}")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EM_FLAGS}")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EM_FLAGS} --preload-file ${CMAKE_SOURCE_DIR}/data@/data")
|
||||
|
||||
target_compile_options(${PROJECT_NAME} PUBLIC
|
||||
"-Os"
|
||||
"-Wno-invalid-source-encoding"
|
||||
"-Wno-narrowing"
|
||||
"-Wno-deprecated-register"
|
||||
"-Wno-reserved-user-defined-literal"
|
||||
)
|
||||
|
||||
target_link_options(${PROJECT_NAME} PUBLIC
|
||||
"-Os"
|
||||
"-sALLOW_MEMORY_GROWTH=1"
|
||||
"-sFORCE_FILESYSTEM=1"
|
||||
"-sLEGACY_GL_EMULATION=1"
|
||||
"-sGL_UNSAFE_OPTS=0"
|
||||
"-sEMULATE_FUNCTION_POINTER_CASTS=1"
|
||||
"-sALLOW_TABLE_GROWTH=1"
|
||||
"-sEXPORTED_RUNTIME_METHODS=['FS','stringToUTF8','UTF8ToString','cwrap','ccall','HEAP8','HEAPU8','HEAP32','HEAPU32']"
|
||||
"-sEXPORTED_FUNCTIONS=['_main']"
|
||||
)
|
||||
|
||||
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
message("DEBUG MODE")
|
||||
|
||||
target_link_options(${PROJECT_NAME} PUBLIC
|
||||
"-sASSERTIONS=2"
|
||||
"-sSTACK_OVERFLOW_CHECK=2"
|
||||
"-sSTACK_SIZE=5242880"
|
||||
"-sGL_DEBUG=1"
|
||||
)
|
||||
endif()
|
||||
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC "__EMSCRIPTEN__" "NO_SOUND" "NO_NETWORK")
|
||||
endif()
|
||||
|
||||
# Client
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC "OPENGL_ES" "NO_EGL" ${PLATFORM})
|
||||
target_link_libraries(${PROJECT_NAME} zlib ${PNG_LIB} OpenAL::OpenAL glfw ${EXTRA_LIBS})
|
||||
target_link_libraries(${PROJECT_NAME} zlib png_shared alsoft.common OpenAL::OpenAL glfw ${EXTRA_LIBS})
|
||||
|
||||
if (OpenSSL_FOUND)
|
||||
target_link_libraries(${PROJECT_NAME} OpenSSL::SSL OpenSSL::Crypto)
|
||||
@@ -378,27 +297,72 @@ if (OpenSSL_FOUND)
|
||||
endif()
|
||||
|
||||
if (NOT UNIX)
|
||||
add_custom_command(
|
||||
TARGET ${PROJECT_NAME}
|
||||
POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_RUNTIME_DLLS:${PROJECT_NAME}> $<TARGET_FILE_DIR:${PROJECT_NAME}>
|
||||
COMMAND_EXPAND_LISTS
|
||||
)
|
||||
add_custom_command(
|
||||
TARGET ${PROJECT_NAME}
|
||||
POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_RUNTIME_DLLS:${PROJECT_NAME}> $<TARGET_FILE_DIR:${PROJECT_NAME}>
|
||||
COMMAND_EXPAND_LISTS
|
||||
)
|
||||
endif()
|
||||
|
||||
if(NOT ${PLATFORM} MATCHES "Web")
|
||||
add_custom_command(
|
||||
TARGET ${PROJECT_NAME}
|
||||
POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/data" $<TARGET_FILE_DIR:${PROJECT_NAME}>/data
|
||||
)
|
||||
else()
|
||||
add_custom_command(
|
||||
TARGET ${PROJECT_NAME}
|
||||
POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/misc/web/index.html" $<TARGET_FILE_DIR:${PROJECT_NAME}>
|
||||
)
|
||||
add_custom_command(
|
||||
TARGET ${PROJECT_NAME}
|
||||
POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/data" $<TARGET_FILE_DIR:${PROJECT_NAME}>/data
|
||||
)
|
||||
|
||||
# Installing and packing
|
||||
|
||||
find_package(Git REQUIRED)
|
||||
|
||||
execute_process(
|
||||
COMMAND ${GIT_EXECUTABLE} log -1 --format=%h
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE GIT_SHORTSHA
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
string(TOLOWER ${CMAKE_SYSTEM_NAME} SYSTEM_NAME)
|
||||
set(CPACK_PACKAGE_NAME "MCPE-0.6.1-for-all")
|
||||
set(CPACK_PACKAGE_FILE_NAME ${CPACK_PACKAGE_NAME}-${SYSTEM_NAME})
|
||||
set(CPACK_PACKAGE_VENDOR "MCPE-0.6.1-for-all")
|
||||
set(CPACK_PACKAGE_VERSION "${PROJECT_VERSION}")
|
||||
set(CPACK_PACKAGE_DIRECTORY "${CMAKE_BINARY_DIR}/package")
|
||||
set(CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}/install")
|
||||
set(CPACK_GENERATOR "ZIP")
|
||||
|
||||
set(GIT_REPO "https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1")
|
||||
|
||||
install(TARGETS ${PROJECT_NAME} RUNTIME DESTINATION .)
|
||||
|
||||
if(NOT UNIX)
|
||||
install(FILES
|
||||
$<TARGET_RUNTIME_DLLS:${PROJECT_NAME}>
|
||||
DESTINATION .
|
||||
)
|
||||
endif()
|
||||
|
||||
message(STATUS "Compiling with the flags:")
|
||||
message(STATUS " PLATFORM=" ${PLATFORM_CPP})
|
||||
install(DIRECTORY "${CMAKE_SOURCE_DIR}/data" DESTINATION .)
|
||||
|
||||
string(TIMESTAMP CURRENT_DATE "%Y-%m-%d")
|
||||
string(TIMESTAMP CURRENT_TIME "%H:%M:%S")
|
||||
|
||||
set(VERSION_STR "${PROJECT_VERSION}")
|
||||
|
||||
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
set(VERSION_STR "${VERSION_STR} - Development Build")
|
||||
endif()
|
||||
|
||||
file(WRITE "${CMAKE_BINARY_DIR}/version.txt"
|
||||
"Minecraft PE 0.6.1
|
||||
|
||||
Autogenerated file by cmake-${CMAKE_VERSION}
|
||||
Report issues ${GIT_REPO}/issues
|
||||
|
||||
Build date: ${CURRENT_DATE} ${CURRENT_TIME}
|
||||
Build configuration: ${CMAKE_BUILD_TYPE}
|
||||
Git commit: ${GIT_SHORTSHA}
|
||||
Platform: ${CMAKE_SYSTEM_NAME}")
|
||||
|
||||
install(FILES "${CMAKE_BINARY_DIR}/version.txt" DESTINATION .)
|
||||
|
||||
include(CPack)
|
||||
111
README.md
111
README.md
@@ -17,9 +17,9 @@ This project aims to preserve and improve this early version of Minecraft PE.
|
||||
- [ ] Screen fixes
|
||||
- [ ] Rewrite platform logic
|
||||
- [x] Fix sound
|
||||
- [x] Do a server connection GUI
|
||||
- [ ] Do a server connection GUI
|
||||
- [ ] Controller support
|
||||
- [x] Minecraft server hosting
|
||||
- [ ] Minecraft server hosting
|
||||
- [x] Screen fixess
|
||||
- [x] Fix fog
|
||||
- [x] Add sprinting
|
||||
@@ -70,7 +70,7 @@ cmake --build .
|
||||
4. Press **Run** (or F5) to build and launch the game.
|
||||
|
||||
## Android
|
||||
### Windows
|
||||
|
||||
1. Download **Android NDK r14b**:
|
||||
http://dl.google.com/android/repository/android-ndk-r14b-windows-x86_64.zip
|
||||
|
||||
@@ -94,107 +94,4 @@ cmake --build .
|
||||
|
||||
# Only repackage + install (no compilation)
|
||||
.\build.ps1 -NoBuild
|
||||
```
|
||||
|
||||
### Linux
|
||||
1. Download **Command line tools**:
|
||||
https://developer.android.com/studio#command-line-tools-only
|
||||
|
||||
2. Unzip it into a folder, e.g.:
|
||||
|
||||
```bash
|
||||
mkdir -p "$HOME/Android/Sdk/"
|
||||
unzip commandlinetools-linux-*.zip -d "$HOME/Android/Sdk/"
|
||||
```
|
||||
|
||||
3. Your structure should look like
|
||||
|
||||
```bash
|
||||
$HOME/Android/Sdk/cmdline-tools/bin/sdkmanager
|
||||
```
|
||||
|
||||
> [!Note]
|
||||
> `sdkmanager` expects the SDK to include a `cmdline-tools/latest/` folder.
|
||||
> If you only have `cmdline-tools/bin`, create the required layout:
|
||||
>
|
||||
> ```bash
|
||||
> mkdir -p "$HOME/Android/Sdk/cmdline-tools/latest"
|
||||
> ln -snf ../bin "$HOME/Android/Sdk/cmdline-tools/latest/bin"
|
||||
> ln -snf ../lib "$HOME/Android/Sdk/cmdline-tools/latest/lib"
|
||||
> ln -snf ../source.properties "$HOME/Android/Sdk/cmdline-tools/latest/source.properties"
|
||||
> ln -snf ../NOTICE.txt "$HOME/Android/Sdk/cmdline-tools/latest/NOTICE.txt"
|
||||
> ```
|
||||
|
||||
4. Install the build tools (and platform) using `sdkmanager`
|
||||
|
||||
```bash
|
||||
export ANDROID_SDK_ROOT="$HOME/Android/Sdk"
|
||||
export PATH="$ANDROID_SDK_ROOT/cmdline-tools/latest/bin:$PATH"
|
||||
|
||||
sdkmanager --install "platform-tools" "platforms;android-35" "build-tools;35.0.0"
|
||||
```
|
||||
|
||||
> [!Note]
|
||||
> if you want build.sh to always find the SDK,
|
||||
> Set ANDROID_SDK_ROOT in your shell config (~/.bashrc / ~/.profile / ~/.config/fish/config.fish), for example:
|
||||
>
|
||||
> ```bash
|
||||
> export ANDROID_SDK_ROOT="$HOME/Android/Sdk"
|
||||
> ```
|
||||
>
|
||||
> Then restart your shell (or `source` the file)
|
||||
|
||||
5. Verify the install
|
||||
|
||||
```bash
|
||||
ls "$ANDROID_SDK_ROOT/build-tools"
|
||||
```
|
||||
|
||||
You should see a version folder like:
|
||||
|
||||
```bash
|
||||
35.0.0
|
||||
33.0.2
|
||||
```
|
||||
|
||||
6. Download **Android NDK r14b**:
|
||||
https://dl.google.com/android/repository/android-ndk-r14b-linux-x86_64.zip
|
||||
|
||||
7. Extract the archive to `/home/username/`, so that the final directory path is `/home/username/android-ndk-r14b/`
|
||||
|
||||
> [!Warning]
|
||||
> Make sure you don’t end up with a nested folder like `/home/username/android-ndk-r14b/android-ndk-r14b/`.
|
||||
|
||||
8. Re run `build.sh`
|
||||
|
||||
## Web
|
||||
1. Download and install **emsdk**: https://emscripten.org/docs/getting_started/downloads.html
|
||||
> [!Note]
|
||||
> On arch linux you can use AUR:
|
||||
> `yay -Sy emsdk`
|
||||
|
||||
2. Configure and build project:
|
||||
```
|
||||
mkdir build && cd build
|
||||
cmake .. -B . -G Ninja "-DCMAKE_TOOLCHAIN_FILE=$EMSDK/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
|
||||
cmake --build . --target MinecraftPE
|
||||
```
|
||||
> [!Note]
|
||||
> If you are using VSCode with CMake plugin, you can add Emscripten kit
|
||||
> 1. Press Ctrl + Shift + P
|
||||
> 2. Type `CMake: Edit User-Local CMake Kits` and hit Enter
|
||||
> 3. Add this:
|
||||
```json
|
||||
{
|
||||
"name": "Emscripten",
|
||||
"compilers": {
|
||||
"C": "/usr/lib/emsdk/upstream/bin/clang",
|
||||
"CXX": "/usr/lib/emsdk/upstream/bin/clang++"
|
||||
},
|
||||
"toolchainFile": "/usr/lib/emsdk/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
|
||||
}
|
||||
```
|
||||
3. Run game:
|
||||
```
|
||||
emrun --port 8080 .
|
||||
```
|
||||
```
|
||||
52
build.ps1
52
build.ps1
@@ -1,16 +1,18 @@
|
||||
# ============================================================
|
||||
# MCPE 0.6.1 Android Build Script — from-scratch capable
|
||||
# Works on a clean machine; creates all dirs, keystore and
|
||||
# stub Java files automatically.
|
||||
#
|
||||
# Usage:
|
||||
# .\build.ps1 # full build (NDK + Java + APK + install)
|
||||
# .\build.ps1 -NoCpp # skip NDK rebuild (Java/assets changed)
|
||||
# .\build.ps1 -NoJava # skip Java recompile (C++ changed only)
|
||||
# .\build.ps1 -NoBuild # repackage + install only (no recompile)
|
||||
# .\build.ps1 -Clean # remove build output before building
|
||||
# .\build.ps1 # full build (NDK + Java + APK + install)
|
||||
# .\build.ps1 -NoCpp # skip NDK rebuild (Java/assets changed)
|
||||
# .\build.ps1 -NoJava # skip Java recompile (C++ changed only)
|
||||
# .\build.ps1 -NoBuild # repackage + install only (no recompile)
|
||||
# ============================================================
|
||||
param(
|
||||
[switch]$NoCpp,
|
||||
[switch]$NoJava,
|
||||
[switch]$NoBuild,
|
||||
[switch]$Clean
|
||||
[switch]$NoBuild
|
||||
)
|
||||
|
||||
Set-StrictMode -Version Latest
|
||||
@@ -64,13 +66,7 @@ function Write-Stub([string]$rel, [string]$content) {
|
||||
if (-not (Test-Path $full)) { [System.IO.File]::WriteAllText($full, $content); Write-Host " stub: $rel" }
|
||||
}
|
||||
|
||||
# ── 0. Clean (optional) ───────────────────────────────────────
|
||||
if ($Clean) {
|
||||
Write-Step "Cleaning build output"
|
||||
Remove-Item -Recurse -Force $apkbuild -ErrorAction SilentlyContinue
|
||||
}
|
||||
|
||||
# ── 1. Bootstrap ─────────────────────────────────────────────
|
||||
# ── 0. Bootstrap ─────────────────────────────────────────────
|
||||
Write-Step "Bootstrap"
|
||||
|
||||
New-Dir $apkbuild
|
||||
@@ -231,16 +227,16 @@ if (-not $NoCpp -and -not $NoBuild) {
|
||||
}
|
||||
Push-Location "$junctionBase/project/android/jni"
|
||||
$env:NDK_MODULE_PATH = "$junctionBase/project/lib_projects"
|
||||
# run ndk-build and stream output directly to the console
|
||||
$ndkCmd = Join-Path $ndk 'ndk-build.cmd'
|
||||
$ndkArgs = "NDK_PROJECT_PATH=`"$junctionBase/project/android`" APP_BUILD_SCRIPT=`"$junctionBase/project/android/jni/Android.mk`""
|
||||
|
||||
$proc = Start-Process -FilePath $ndkCmd -ArgumentList $ndkArgs -NoNewWindow -Wait -PassThru
|
||||
# run ndk-build and capture everything; let user see full output for debugging
|
||||
$ndkOutput = & "$ndk\ndk-build.cmd" NDK_PROJECT_PATH="$junctionBase/project/android" APP_BUILD_SCRIPT="$junctionBase/project/android/jni/Android.mk" 2>&1 | Tee-Object -Variable ndkOutput
|
||||
# dump entire output for diagnosis
|
||||
Write-Host "---- NDK BUILD OUTPUT BEGIN ----"
|
||||
$ndkOutput | ForEach-Object { Write-Host $_ }
|
||||
Write-Host "---- NDK BUILD OUTPUT END ----"
|
||||
# optionally highlight errors/warnings afterwards
|
||||
$ndkOutput | Where-Object { $_ -match "error:|warning:|libminecraftpe|In file included" }
|
||||
Pop-Location
|
||||
if ($proc.ExitCode -ne 0) {
|
||||
Write-Host "ndk-build failed (exit $($proc.ExitCode))" -ForegroundColor Red
|
||||
exit 1
|
||||
}
|
||||
Assert-ExitCode "ndk-build"
|
||||
Copy-Item $libSrc $libDst -Force
|
||||
Write-Host " .so -> $libDst"
|
||||
}
|
||||
@@ -250,7 +246,7 @@ if (-not $NoJava -and -not $NoBuild) {
|
||||
Write-Step "Java compile"
|
||||
|
||||
New-Dir (Split-Path $rJava -Parent)
|
||||
& "$sdkTools\aapt.exe" package -f -M $manifest -S $res -I $androidJar -J "$apkbuild\gen" -F "$apkbuild\_rgen.apk"
|
||||
& "$sdkTools\aapt.exe" package -f -M $manifest -S $res -I $androidJar -J "$apkbuild\gen" -F "$apkbuild\_rgen.apk" 2>&1 | Out-Null
|
||||
Assert-ExitCode "aapt R.java"
|
||||
Remove-Item "$apkbuild\_rgen.apk" -ea SilentlyContinue
|
||||
|
||||
@@ -262,9 +258,11 @@ if (-not $NoJava -and -not $NoBuild) {
|
||||
|
||||
Remove-Item $classesDir -Recurse -Force -ea SilentlyContinue
|
||||
New-Dir $classesDir
|
||||
|
||||
& javac --release 8 -cp $androidJar -d $classesDir @srcs
|
||||
if ($LASTEXITCODE -ne 0) { Write-Host 'javac failed' -ForegroundColor Red; exit 1 }
|
||||
$eap = $ErrorActionPreference; $ErrorActionPreference = "Continue"
|
||||
$errors = & javac --release 8 -cp $androidJar -d $classesDir @srcs 2>&1 |
|
||||
Where-Object { $_ -match "error:" }
|
||||
$ErrorActionPreference = $eap
|
||||
if ($errors) { Write-Host $errors -ForegroundColor Red; exit 1 }
|
||||
Write-Host " javac OK"
|
||||
|
||||
$classFiles = Get-ChildItem $classesDir -Recurse -Filter "*.class" | Select-Object -Exp FullName
|
||||
|
||||
455
build.sh
455
build.sh
@@ -1,455 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# ============================================================
|
||||
# Usage:
|
||||
# ./build.sh # full build (NDK + Java + APK + install)
|
||||
# ./build.sh --no-cpp # skip NDK rebuild (Java/assets changed)
|
||||
# ./build.sh --no-java # skip Java recompile (C++ changed only)
|
||||
# ./build.sh --no-build # repackage + install only (no recompile)
|
||||
#
|
||||
# ABI targeting:
|
||||
# ./build.sh --abi arm64-v8a # build for arm64 only (default)
|
||||
# ./build.sh --abi armeabi-v7a # build for ARMv7 only
|
||||
# ./build.sh --abi all # build for both ABIs (fat APK)
|
||||
# ============================================================
|
||||
|
||||
# lets be strict cuz we are safe like that
|
||||
# *thanos snap*
|
||||
set -euo pipefail
|
||||
IFS=$'\n\t'
|
||||
|
||||
########################################
|
||||
# configuration
|
||||
########################################
|
||||
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
|
||||
REPO_ROOT="$SCRIPT_DIR"
|
||||
|
||||
# build output directory (similar to apkbuild in the PS script)
|
||||
# maybe doing this in build.ps1 would be cleaner, than putting the apkbuild in C:
|
||||
BUILD_DIR="$REPO_ROOT/build-apk"
|
||||
|
||||
# default Android/NDK/SDK paths (can be overridden by env vars)
|
||||
ANDROID_NDK_PATH="${ANDROID_NDK_PATH:-$HOME/android-ndk-r14b}"
|
||||
ANDROID_SDK_ROOT="${ANDROID_SDK_ROOT:-${ANDROID_HOME:-$HOME/Android/Sdk}}"
|
||||
ANDROID_BUILD_TOOLS_VERSION="${ANDROID_BUILD_TOOLS_VERSION:-}"
|
||||
ANDROID_PLATFORM_API="${ANDROID_PLATFORM_API:-}"
|
||||
|
||||
# ABI selection: can be set via --abi flag or MATRIX_ABI env var.
|
||||
# Supported values: arm64-v8a, armeabi-v7a, all
|
||||
# MATRIX_ABI takes precedence over the default but is overridden by --abi on the CLI.
|
||||
TARGET_ABI="${MATRIX_ABI:-arm64-v8a}"
|
||||
|
||||
function fail() {
|
||||
echo "ERROR: $1" >&2
|
||||
exit 1
|
||||
}
|
||||
|
||||
function find_build_tools_dir() {
|
||||
if [[ -n "$ANDROID_BUILD_TOOLS_VERSION" ]]; then
|
||||
local candidate="$ANDROID_SDK_ROOT/build-tools/$ANDROID_BUILD_TOOLS_VERSION"
|
||||
[[ -d "$candidate" ]] && echo "$candidate" && return
|
||||
fi
|
||||
|
||||
if [[ ! -d "$ANDROID_SDK_ROOT/build-tools" ]]; then
|
||||
fail "Android build-tools not found under $ANDROID_SDK_ROOT/build-tools. Set ANDROID_SDK_ROOT or install Android SDK build-tools."
|
||||
fi
|
||||
|
||||
# picking the highest build tools version because its the easiest way rn
|
||||
# i guess if it breaks then fuck you
|
||||
local best
|
||||
best=$(ls -1 "$ANDROID_SDK_ROOT/build-tools" | sort -V | tail -n 1)
|
||||
[[ -n "$best" && -d "$ANDROID_SDK_ROOT/build-tools/$best" ]] || \
|
||||
fail "No Android build-tools versions found under $ANDROID_SDK_ROOT/build-tools."
|
||||
echo "$ANDROID_SDK_ROOT/build-tools/$best"
|
||||
}
|
||||
|
||||
function find_android_platform_dir() {
|
||||
if [[ -n "$ANDROID_PLATFORM_API" ]]; then
|
||||
local candidate="$ANDROID_SDK_ROOT/platforms/android-$ANDROID_PLATFORM_API"
|
||||
[[ -d "$candidate" ]] && echo "$candidate" && return
|
||||
fi
|
||||
|
||||
if [[ ! -d "$ANDROID_SDK_ROOT/platforms" ]]; then
|
||||
fail "Android platforms not found under $ANDROID_SDK_ROOT/platforms. Install an Android platform."
|
||||
fi
|
||||
|
||||
# pick the highest api level installed for now
|
||||
# ideally we should be able to build to any api level, but lets keep it simple for now and
|
||||
# just pick the highest one available
|
||||
local best
|
||||
best=$(ls -1 "$ANDROID_SDK_ROOT/platforms" | grep -E '^android-[0-9]+' | sed 's/android-//' | sort -n | tail -n 1)
|
||||
[[ -n "$best" ]] || fail "No Android platforms found under $ANDROID_SDK_ROOT/platforms."
|
||||
echo "$ANDROID_SDK_ROOT/platforms/android-$best"
|
||||
}
|
||||
|
||||
ANDROID_BUILD_TOOLS_DIR="$(find_build_tools_dir)"
|
||||
ANDROID_PLATFORM_DIR="$(find_android_platform_dir)"
|
||||
|
||||
KEYSTORE_FILE="$BUILD_DIR/debug.keystore"
|
||||
PACKAGE_NAME="com.mojang.minecraftpe"
|
||||
|
||||
# android tool binaries
|
||||
AAPT="$ANDROID_BUILD_TOOLS_DIR/aapt"
|
||||
ZIPALIGN="$ANDROID_BUILD_TOOLS_DIR/zipalign"
|
||||
APKSIGNER="$ANDROID_BUILD_TOOLS_DIR/apksigner"
|
||||
DEX_TOOL="$ANDROID_BUILD_TOOLS_DIR/d8"
|
||||
ADB="${ADB:-$ANDROID_SDK_ROOT/platform-tools/adb}"
|
||||
|
||||
# java tool binaries
|
||||
JAVA_HOME_DEFAULT="${JAVA_HOME:-}" # may be empty
|
||||
|
||||
# prefer javac from the jdk;
|
||||
# on some systems /usr/lib/jvm/default points to a JRE only.
|
||||
# If javac is missing, try to locate a JDK installation.
|
||||
JAVAC_CMD=""
|
||||
if command -v javac >/dev/null 2>&1; then
|
||||
JAVAC_CMD="$(command -v javac)"
|
||||
elif [[ -n "$JAVA_HOME_DEFAULT" && -x "$JAVA_HOME_DEFAULT/bin/javac" ]]; then
|
||||
JAVAC_CMD="$JAVA_HOME_DEFAULT/bin/javac"
|
||||
elif [[ -x "/usr/lib/jvm/java-8-openjdk/bin/javac" ]]; then
|
||||
JAVAC_CMD="/usr/lib/jvm/java-8-openjdk/bin/javac"
|
||||
elif [[ -x "/usr/lib/jvm/default/bin/javac" ]]; then
|
||||
JAVAC_CMD="/usr/lib/jvm/default/bin/javac"
|
||||
fi
|
||||
|
||||
if [[ -z "$JAVAC_CMD" ]]; then
|
||||
fail "javac not found; install a JDK and ensure javac is on PATH"
|
||||
fi
|
||||
|
||||
KEYTOOL="" # will be detected later
|
||||
|
||||
# swource directories
|
||||
JNI_DIR="$REPO_ROOT/project/android/jni"
|
||||
JAVA_SRC_DIR="$REPO_ROOT/project/android_java/src"
|
||||
ANDROID_MANIFEST="$REPO_ROOT/project/android_java/AndroidManifest.xml"
|
||||
ANDROID_RES_DIR="$REPO_ROOT/project/android_java/res"
|
||||
DATA_DIR="$REPO_ROOT/data"
|
||||
|
||||
# output files: APK names are derived after argument parsing once TARGET_ABI is final.
|
||||
# see the "resolve APK output filenames" block below.
|
||||
APK_UNSIGNED=""
|
||||
APK_ALIGNED=""
|
||||
APK_SIGNED=""
|
||||
DEX_OUTPUT="$BUILD_DIR/classes.dex"
|
||||
|
||||
# flags parsed from CLI args
|
||||
NO_CPP=false
|
||||
NO_JAVA=false
|
||||
NO_BUILD=false
|
||||
|
||||
########################################
|
||||
# helpers
|
||||
########################################
|
||||
function usage() {
|
||||
cat <<EOF
|
||||
Usage: $0 [--no-cpp] [--no-java] [--no-build] [--abi <abi>]
|
||||
|
||||
Options:
|
||||
--no-cpp Skip the NDK (C++) build step
|
||||
--no-java Skip the Java build step
|
||||
--no-build Skip the compile steps; just package + install
|
||||
--abi <abi> Target ABI: arm64-v8a (default), armeabi-v7a, or all
|
||||
Can also be set via MATRIX_ABI env var for CI matrix builds.
|
||||
EOF
|
||||
exit 1
|
||||
}
|
||||
|
||||
function log_step() {
|
||||
echo -e "\n==> $1"
|
||||
}
|
||||
|
||||
function fail() {
|
||||
echo "ERROR: $1" >&2
|
||||
exit 1
|
||||
}
|
||||
|
||||
function require_cmd() {
|
||||
if ! command -v "$1" >/dev/null 2>&1; then
|
||||
fail "$1 not found; install it (e.g. 'sudo pacman -S $1')"
|
||||
fi
|
||||
}
|
||||
|
||||
# ensure required tools are available early
|
||||
require_cmd zip
|
||||
require_cmd unzip
|
||||
|
||||
function ensure_dir() {
|
||||
mkdir -p "$1"
|
||||
}
|
||||
|
||||
function find_keytool() {
|
||||
# first try JAVA_HOME if set
|
||||
if [[ -n "$JAVA_HOME_DEFAULT" && -x "$JAVA_HOME_DEFAULT/bin/keytool" ]]; then
|
||||
echo "$JAVA_HOME_DEFAULT/bin/keytool"
|
||||
return
|
||||
fi
|
||||
|
||||
# try common install locations
|
||||
if [[ -n "${JAVA_HOME:-}" && -x "${JAVA_HOME}/bin/keytool" ]]; then
|
||||
echo "${JAVA_HOME}/bin/keytool"
|
||||
return
|
||||
fi
|
||||
|
||||
if command -v keytool >/dev/null 2>&1; then
|
||||
command -v keytool
|
||||
return
|
||||
fi
|
||||
|
||||
fail "keytool not found. Set JAVA_HOME or install a JDK."
|
||||
}
|
||||
|
||||
function write_stub_file() {
|
||||
local rel_path="$1"
|
||||
local content="$2"
|
||||
local full_path="$BUILD_DIR/stubs/$rel_path"
|
||||
|
||||
ensure_dir "$(dirname "$full_path")"
|
||||
if [[ ! -f "$full_path" ]]; then
|
||||
echo -e "$content" > "$full_path"
|
||||
echo " stub: $rel_path"
|
||||
fi
|
||||
}
|
||||
|
||||
function build_ndk_abi() {
|
||||
local abi="$1"
|
||||
|
||||
# armeabi-v7a needs a few extra NDK flags to get hardware FPU support
|
||||
# without APP_ABI the default would be whatever Android.mk says, so we
|
||||
# always pass it explicitly so the same Android.mk works for both targets
|
||||
local -a extra_flags=( "APP_ABI=$abi" )
|
||||
if [[ "$abi" == "armeabi-v7a" ]]; then
|
||||
# enable hardware FPU + NEON like the old Minecraft ARMv7 builds used to
|
||||
extra_flags+=( "APP_ARM_MODE=arm" "APP_ARM_NEON=true" )
|
||||
fi
|
||||
|
||||
echo " ndk-build for $abi..."
|
||||
if ! "$ANDROID_NDK_PATH/ndk-build" \
|
||||
NDK_PROJECT_PATH="$REPO_ROOT/project/android" \
|
||||
APP_BUILD_SCRIPT="$JNI_DIR/Android.mk" \
|
||||
"${extra_flags[@]}" \
|
||||
2>&1 | tee "$BUILD_DIR/ndk-build-${abi}.log"; then
|
||||
echo "NDK build failed for $abi. See $BUILD_DIR/ndk-build-${abi}.log" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
ensure_dir "$BUILD_DIR/lib/$abi"
|
||||
cp -v "$REPO_ROOT/project/android/libs/$abi/libminecraftpe.so" "$BUILD_DIR/lib/$abi/"
|
||||
echo " .so -> $BUILD_DIR/lib/$abi/libminecraftpe.so"
|
||||
}
|
||||
|
||||
########################################
|
||||
# argument parsing
|
||||
########################################
|
||||
while [[ $# -gt 0 ]]; do
|
||||
case "$1" in
|
||||
--no-cpp) NO_CPP=true ;;
|
||||
--no-java) NO_JAVA=true ;;
|
||||
--no-build) NO_BUILD=true ;;
|
||||
--abi)
|
||||
shift
|
||||
[[ $# -gt 0 ]] || fail "--abi requires a value (arm64-v8a, armeabi-v7a, all)"
|
||||
TARGET_ABI="$1"
|
||||
;;
|
||||
-h|--help) usage ;;
|
||||
*)
|
||||
echo "Unknown option: $1" >&2
|
||||
usage
|
||||
;;
|
||||
esac
|
||||
shift
|
||||
done
|
||||
|
||||
# validate the ABI value now that all args are parsed
|
||||
case "$TARGET_ABI" in
|
||||
arm64-v8a|armeabi-v7a|all) ;;
|
||||
*) fail "Unknown ABI '$TARGET_ABI'. Supported values: arm64-v8a, armeabi-v7a, all" ;;
|
||||
esac
|
||||
|
||||
echo " TARGET_ABI=$TARGET_ABI"
|
||||
|
||||
# resolve APK output filenames now that TARGET_ABI is final.
|
||||
# arm64-v8a -> minecraftpe-v8a-debug.apk
|
||||
# armeabi-v7a -> minecraftpe-v7a-debug.apk
|
||||
# all -> minecraftpe-all-debug.apk (fat APK containing both ABIs)
|
||||
case "$TARGET_ABI" in
|
||||
arm64-v8a) APK_SUFFIX="v8a" ;;
|
||||
armeabi-v7a) APK_SUFFIX="v7a" ;;
|
||||
*) APK_SUFFIX="$TARGET_ABI" ;;
|
||||
esac
|
||||
APK_UNSIGNED="$BUILD_DIR/minecraftpe-${APK_SUFFIX}-unsigned.apk"
|
||||
APK_ALIGNED="$BUILD_DIR/minecraftpe-${APK_SUFFIX}-aligned.apk"
|
||||
APK_SIGNED="$BUILD_DIR/minecraftpe-${APK_SUFFIX}-debug.apk"
|
||||
|
||||
########################################
|
||||
# validate required tools
|
||||
########################################
|
||||
KEYTOOL="$(find_keytool)"
|
||||
|
||||
if [[ ! -x "$AAPT" ]]; then
|
||||
fail "aapt not found at $AAPT"
|
||||
fi
|
||||
|
||||
if [[ ! -x "$ZIPALIGN" ]]; then
|
||||
fail "zipalign not found at $ZIPALIGN"
|
||||
fi
|
||||
|
||||
if [[ ! -x "$APKSIGNER" ]]; then
|
||||
fail "apksigner not found at $APKSIGNER"
|
||||
fi
|
||||
|
||||
if [[ ! -x "$DEX_TOOL" ]]; then
|
||||
fail "d8 not found at $DEX_TOOL"
|
||||
fi
|
||||
|
||||
if [[ ! -x "$ADB" ]]; then
|
||||
fail "adb not found at $ADB"
|
||||
fi
|
||||
|
||||
########################################
|
||||
# bootstrap
|
||||
########################################
|
||||
log_step "Bootstrap"
|
||||
|
||||
ensure_dir "$BUILD_DIR"
|
||||
ensure_dir "$BUILD_DIR/lib/arm64-v8a"
|
||||
ensure_dir "$BUILD_DIR/lib/armeabi-v7a"
|
||||
ensure_dir "$BUILD_DIR/gen"
|
||||
ensure_dir "$BUILD_DIR/stubs"
|
||||
|
||||
# create a debug keystore if it doesn't exist
|
||||
if [[ ! -f "$KEYSTORE_FILE" ]]; then
|
||||
echo " generating debug.keystore..."
|
||||
"$KEYTOOL" -genkeypair \
|
||||
-keystore "$KEYSTORE_FILE" -storepass android -keypass android \
|
||||
-alias androiddebugkey -keyalg RSA -keysize 2048 -validity 10000 \
|
||||
-dname "CN=Android Debug,O=Android,C=US" >/dev/null 2>&1
|
||||
echo " keystore created"
|
||||
else
|
||||
echo " keystore OK"
|
||||
fi
|
||||
|
||||
# why dont we just include the stubs lol
|
||||
write_stub_file "com/mojang/android/StringValue.java" "package com.mojang.android;\npublic interface StringValue { String getStringValue(); }\n"
|
||||
|
||||
write_stub_file "com/mojang/android/licensing/LicenseCodes.java" "package com.mojang.android.licensing;\npublic class LicenseCodes { public static final int LICENSE_OK = 0; }\n"
|
||||
|
||||
write_stub_file "com/mojang/android/EditTextAscii.java" "package com.mojang.android;\nimport android.content.Context;\nimport android.text.Editable;\nimport android.text.TextWatcher;\nimport android.util.AttributeSet;\nimport android.widget.EditText;\npublic class EditTextAscii extends EditText implements TextWatcher {\n public EditTextAscii(Context c) { super(c); addTextChangedListener(this); }\n public EditTextAscii(Context c, AttributeSet a) { super(c,a); addTextChangedListener(this); }\n public EditTextAscii(Context c, AttributeSet a, int d) { super(c,a,d); addTextChangedListener(this); }\n @Override public void onTextChanged(CharSequence s,int st,int b,int co){}\n public void beforeTextChanged(CharSequence s,int st,int co,int aft){}\n public void afterTextChanged(Editable e){\n String s=e.toString(),san=sanitize(s);\n if(!s.equals(san))e.replace(0,e.length(),san);\n }\n static public String sanitize(String s){\n StringBuilder sb=new StringBuilder();\n for(int i=0;i<s.length();i++){char c=s.charAt(i);if(c<128)sb.append(c);}\n return sb.toString();\n }\n}\n"
|
||||
|
||||
write_stub_file "com/mojang/android/preferences/SliderPreference.java" "package com.mojang.android.preferences;\nimport android.content.Context;\nimport android.content.res.Resources;\nimport android.preference.DialogPreference;\nimport android.util.AttributeSet;\nimport android.view.Gravity;\nimport android.view.View;\nimport android.widget.LinearLayout;\nimport android.widget.SeekBar;\nimport android.widget.TextView;\npublic class SliderPreference extends DialogPreference implements SeekBar.OnSeekBarChangeListener {\n private static final String NS=\"http://schemas.android.com/apk/res/android\";\n private Context _ctx; private TextView _tv; private SeekBar _sb;\n private String _suf; private int _def,_max,_val,_min;\n public SliderPreference(Context ctx,AttributeSet a){\n super(ctx,a); _ctx=ctx;\n _suf=gStr(a,NS,\"text\",\"\"); _def=gInt(a,NS,\"defaultValue\",0);\n _max=gInt(a,NS,\"max\",100); _min=gInt(a,null,\"min\",0);\n setDefaultValue(_def);\n }\n @Override protected View onCreateDialogView(){\n LinearLayout l=new LinearLayout(_ctx); l.setOrientation(LinearLayout.VERTICAL); l.setPadding(6,6,6,6);\n _tv=new TextView(_ctx); _tv.setGravity(Gravity.CENTER_HORIZONTAL); _tv.setTextSize(32);\n l.addView(_tv,new LinearLayout.LayoutParams(-1,-2));\n _sb=new SeekBar(_ctx); _sb.setOnSeekBarChangeListener(this);\n l.addView(_sb,new LinearLayout.LayoutParams(-1,-2));\n if(shouldPersist())_val=getPersistedInt(_def);\n _sb.setMax(_max); _sb.setProgress(_val); return l;\n }\n @Override protected void onSetInitialValue(boolean r,Object d){\n super.onSetInitialValue(r,d);\n _val=r?(shouldPersist()?getPersistedInt(_def):0):(Integer)d;\n }\n public void onProgressChanged(SeekBar s,int v,boolean f){\n _val=v+_min; _tv.setText(_val+_suf);\n if(shouldPersist())persistInt(_val); callChangeListener(Integer.valueOf(_val));\n }\n public void onStartTrackingTouch(SeekBar s){}\n public void onStopTrackingTouch(SeekBar s){}\n private int gInt(AttributeSet a,String ns,String n,int d){int id=a.getAttributeResourceValue(ns,n,0);return id!=0?getContext().getResources().getInteger(id):a.getAttributeIntValue(ns,n,d);}\n private String gStr(AttributeSet a,String ns,String n,String d){int id=a.getAttributeResourceValue(ns,n,0);if(id!=0)return getContext().getResources().getString(id);String v=a.getAttributeValue(ns,n);return v!=null?v:d;}\n}\n"
|
||||
|
||||
write_stub_file "com/mojang/minecraftpe/MainMenuOptionsActivity.java" "package com.mojang.minecraftpe;\nimport android.app.Activity;\npublic class MainMenuOptionsActivity extends Activity {\n public static final String Internal_Game_DifficultyPeaceful=\"internal_game_difficulty_peaceful\";\n public static final String Game_DifficultyLevel=\"game_difficulty\";\n public static final String Controls_Sensitivity=\"controls_sensitivity\";\n}\n"
|
||||
|
||||
write_stub_file "com/mojang/minecraftpe/Minecraft_Market.java" "package com.mojang.minecraftpe;\nimport android.app.Activity; import android.content.Intent; import android.os.Bundle;\npublic class Minecraft_Market extends Activity {\n @Override protected void onCreate(Bundle s){super.onCreate(s);startActivity(new Intent(this,MainActivity.class));finish();}\n}\n"
|
||||
|
||||
write_stub_file "com/mojang/minecraftpe/Minecraft_Market_Demo.java" "package com.mojang.minecraftpe;\nimport android.content.Intent; import android.net.Uri;\npublic class Minecraft_Market_Demo extends MainActivity {\n @Override public void buyGame(){startActivity(new Intent(Intent.ACTION_VIEW,Uri.parse(\"market://details?id=com.mojang.minecraftpe\")));}\n @Override protected boolean isDemo(){return true;}\n}\n"
|
||||
|
||||
write_stub_file "com/mojang/minecraftpe/GameModeButton.java" "package com.mojang.minecraftpe;\nimport com.mojang.android.StringValue;\nimport android.content.Context; import android.util.AttributeSet;\nimport android.view.View; import android.view.View.OnClickListener;\nimport android.widget.TextView; import android.widget.ToggleButton;\npublic class GameModeButton extends ToggleButton implements OnClickListener,StringValue {\n static final int Creative=0,Survival=1;\n private int _type=0; private boolean _attached=false;\n public GameModeButton(Context c,AttributeSet a){super(c,a);setOnClickListener(this);}\n public void onClick(View v){_update();}\n @Override protected void onFinishInflate(){super.onFinishInflate();_update();}\n @Override protected void onAttachedToWindow(){if(!_attached){_update();_attached=true;}}\n private void _update(){_set(isChecked()?Survival:Creative);}\n private void _set(int i){\n _type=i<Creative?Creative:(i>Survival?Survival:i);\n int id=_type==Survival?R.string.gamemode_survival_summary:R.string.gamemode_creative_summary;\n String desc=getContext().getString(id);\n View v=getRootView().findViewById(R.id.labelGameModeDesc);\n if(desc!=null&&v instanceof TextView)((TextView)v).setText(desc);\n }\n public String getStringValue(){return new String[]{\"creative\",\"survival\"}[_type];}\n static public String getStringForType(int i){int c=i<Creative?Creative:(i>Survival?Survival:i);return new String[]{\"creative\",\"survival\"}[c];}\n}\n"
|
||||
|
||||
echo " stubs OK"
|
||||
|
||||
########################################
|
||||
# ndk build
|
||||
########################################
|
||||
if [[ "$NO_CPP" == false && "$NO_BUILD" == false ]]; then
|
||||
log_step "NDK build ($TARGET_ABI)"
|
||||
|
||||
# the original windows build script used a junction to avoid long paths here
|
||||
# on linux, path lengths are *usually* fine, but we still keep things simple
|
||||
pushd "$JNI_DIR" >/dev/null
|
||||
|
||||
export NDK_MODULE_PATH="$REPO_ROOT/project/lib_projects"
|
||||
|
||||
# build each requested ABI by delegating to build_ndk_abi()
|
||||
if [[ "$TARGET_ABI" == "all" ]]; then
|
||||
build_ndk_abi "arm64-v8a"
|
||||
build_ndk_abi "armeabi-v7a"
|
||||
else
|
||||
build_ndk_abi "$TARGET_ABI"
|
||||
fi
|
||||
|
||||
popd >/dev/null
|
||||
fi
|
||||
|
||||
########################################
|
||||
# java compile
|
||||
########################################
|
||||
if [[ "$NO_JAVA" == false && "$NO_BUILD" == false ]]; then
|
||||
log_step "Java compile"
|
||||
|
||||
ensure_dir "$(dirname "$BUILD_DIR/gen/R.java")"
|
||||
|
||||
# generate R.java
|
||||
"$AAPT" package -f -M "$ANDROID_MANIFEST" -S "$ANDROID_RES_DIR" -I "$ANDROID_PLATFORM_DIR/android.jar" -J "$BUILD_DIR/gen" -F "$BUILD_DIR/_rgen.apk"
|
||||
rm -f "$BUILD_DIR/_rgen.apk"
|
||||
|
||||
# collect all source files (project + stubs + generated R.java)
|
||||
JAVA_SOURCES=(
|
||||
$(find "$JAVA_SRC_DIR" -name "*.java" -print)
|
||||
$(find "$BUILD_DIR/stubs" -name "*.java" -print)
|
||||
"$BUILD_DIR/gen/R.java"
|
||||
)
|
||||
|
||||
rm -rf "$BUILD_DIR/classes"
|
||||
ensure_dir "$BUILD_DIR/classes"
|
||||
|
||||
# Some JDK versions (<=8) don't support --release.
|
||||
JAVAC_ARGS=(--release 8)
|
||||
if "$JAVAC_CMD" -version 2>&1 | grep -qE '^javac 1\.'; then
|
||||
JAVAC_ARGS=(-source 1.8 -target 1.8)
|
||||
fi
|
||||
|
||||
"$JAVAC_CMD" "${JAVAC_ARGS[@]}" -cp "$ANDROID_PLATFORM_DIR/android.jar" -d "$BUILD_DIR/classes" "${JAVA_SOURCES[@]}"
|
||||
echo " javac OK"
|
||||
|
||||
# convert class files into dex
|
||||
JAVA_CLASS_FILES=( $(find "$BUILD_DIR/classes" -name "*.class" -print) )
|
||||
"$DEX_TOOL" --min-api 21 --output "$BUILD_DIR" "${JAVA_CLASS_FILES[@]}"
|
||||
echo " d8 -> $DEX_OUTPUT"
|
||||
fi
|
||||
|
||||
########################################
|
||||
# package apk
|
||||
########################################
|
||||
log_step "Package APK"
|
||||
|
||||
rm -f "$APK_UNSIGNED" "$APK_ALIGNED" "$APK_SIGNED"
|
||||
|
||||
"$AAPT" package -f -M "$ANDROID_MANIFEST" -S "$ANDROID_RES_DIR" -I "$ANDROID_PLATFORM_DIR/android.jar" -F "$APK_UNSIGNED"
|
||||
|
||||
# add classes.dex and native library/libraries into apk.
|
||||
# when building for "all" we pack both ABIs into the same APK so Android can
|
||||
# pick the right one at install time (fat APK). for a single-ABI build we
|
||||
# only include the one .so that was actually compiled.
|
||||
pushd "$BUILD_DIR" >/dev/null
|
||||
zip -q "$APK_UNSIGNED" "classes.dex"
|
||||
if [[ "$TARGET_ABI" == "all" ]]; then
|
||||
zip -q "$APK_UNSIGNED" "lib/arm64-v8a/libminecraftpe.so"
|
||||
zip -q "$APK_UNSIGNED" "lib/armeabi-v7a/libminecraftpe.so"
|
||||
else
|
||||
zip -q "$APK_UNSIGNED" "lib/$TARGET_ABI/libminecraftpe.so"
|
||||
fi
|
||||
popd >/dev/null
|
||||
|
||||
# add assets from data/ directory into the apk under assets/
|
||||
TMP_ASSETS_DIR="$(mktemp -d)"
|
||||
mkdir -p "$TMP_ASSETS_DIR/assets"
|
||||
cp -r "$DATA_DIR/." "$TMP_ASSETS_DIR/assets/"
|
||||
pushd "$TMP_ASSETS_DIR" >/dev/null
|
||||
zip -q -r "$APK_UNSIGNED" assets
|
||||
popd >/dev/null
|
||||
rm -rf "$TMP_ASSETS_DIR"
|
||||
|
||||
"$ZIPALIGN" -p 4 "$APK_UNSIGNED" "$APK_ALIGNED"
|
||||
"$APKSIGNER" sign --ks "$KEYSTORE_FILE" --ks-pass pass:android --key-pass pass:android --out "$APK_SIGNED" "$APK_ALIGNED"
|
||||
|
||||
echo " signed -> $APK_SIGNED"
|
||||
|
||||
########################################
|
||||
# install
|
||||
########################################
|
||||
log_step "Install"
|
||||
|
||||
"$ADB" shell am force-stop "$PACKAGE_NAME" || true
|
||||
"$ADB" uninstall "$PACKAGE_NAME" || true
|
||||
"$ADB" install --no-incremental "$APK_SIGNED"
|
||||
|
||||
echo -e "\nDone. Enjoy MCPE 0.6.1 on your device!"
|
||||
@@ -1,9 +0,0 @@
|
||||
macro(enum_option var values description)
|
||||
set(${var}_VALUES ${values})
|
||||
list(GET ${var}_VALUES 0 default)
|
||||
set(${var} "${default}" CACHE STRING "${description}")
|
||||
set_property(CACHE ${var} PROPERTY STRINGS ${${var}_VALUES})
|
||||
if (NOT ";${${var}_VALUES};" MATCHES ";${${var}};")
|
||||
message(FATAL_ERROR "Unknown value ${${var}}. Only -D${var}=${${var}_VALUES} allowed.")
|
||||
endif()
|
||||
endmacro()
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 41 KiB After Width: | Height: | Size: 23 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 111 KiB After Width: | Height: | Size: 90 KiB |
@@ -152,8 +152,7 @@ options.group.graphics=Graphics
|
||||
options.group.tweaks=Tweaks
|
||||
options.allowSprint=Allow sprint
|
||||
options.barOnTop=HUD above inventory
|
||||
options.rpiCursor=Show Raspberry PI cursor
|
||||
options.autoJump=Auto Jump
|
||||
options.autojump=Auto Jump
|
||||
options.thirdperson=Third Person
|
||||
options.servervisible=Server Visible
|
||||
options.sensitivity=Sensitivity
|
||||
@@ -182,10 +181,9 @@ options.graphics.fast=Fast
|
||||
options.guiScale=GUI Scale
|
||||
options.guiScale.auto=Auto
|
||||
options.guiScale.small=Small
|
||||
options.guiScale.medium=Medium
|
||||
options.guiScale.normal=Normal
|
||||
options.guiScale.large=Large
|
||||
options.guiScale.larger=Larger
|
||||
options.guiScale.largest=Largest
|
||||
options.advancedOpengl=Advanced OpenGL
|
||||
options.renderClouds=Clouds
|
||||
options.farWarning1=A 64 bit Java installation is recommended
|
||||
|
||||
@@ -1,46 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<title>MCPE 0.6.1</title>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
height: 100%;
|
||||
background: black;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
#canvas {
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
display: block;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<canvas id="canvas"></canvas>
|
||||
|
||||
<script>
|
||||
var Module = {
|
||||
canvas: document.getElementById('canvas'),
|
||||
onRuntimeInitialized: function () { resizeCanvas() }
|
||||
};
|
||||
|
||||
function resizeCanvas() {
|
||||
const canvas = Module.canvas;
|
||||
canvas.width = window.innerWidth;
|
||||
canvas.height = window.innerHeight;
|
||||
}
|
||||
|
||||
window.addEventListener('resize', resizeCanvas);
|
||||
window.addEventListener('onunload', () => {
|
||||
FS.syncfs(true, function (err) { console.log('Sync FS failed: ' + err) });
|
||||
})
|
||||
</script>
|
||||
|
||||
<script src="MinecraftPE.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -6,8 +6,8 @@
|
||||
android:installLocation="preferExternal">
|
||||
|
||||
<!-- This is the platform API where NativeActivity was introduced. -->
|
||||
<uses-sdk android:minSdkVersion="19"
|
||||
android:targetSdkVersion="30" />
|
||||
<uses-sdk android:minSdkVersion="24"
|
||||
android:targetSdkVersion="24" />
|
||||
|
||||
<!-- uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="true"/ -->
|
||||
|
||||
|
||||
@@ -168,10 +168,9 @@ options.graphics.fast=Fast
|
||||
options.guiScale=GUI Scale
|
||||
options.guiScale.auto=Auto
|
||||
options.guiScale.small=Small
|
||||
options.guiScale.medium=Medium
|
||||
options.guiScale.normal=Normal
|
||||
options.guiScale.large=Large
|
||||
options.guiScale.larger=Larger
|
||||
options.guiScale.largest=Largest
|
||||
options.advancedOpengl=Advanced OpenGL
|
||||
options.renderClouds=Clouds
|
||||
options.farWarning1=A 64 bit Java installation is recommended
|
||||
|
||||
@@ -24,7 +24,6 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
||||
../../../src/client/Options.cpp \
|
||||
../../../src/client/OptionsFile.cpp \
|
||||
../../../src/client/OptionStrings.cpp \
|
||||
../../../src/client/Option.cpp \
|
||||
../../../src/client/gamemode/GameMode.cpp \
|
||||
../../../src/client/gamemode/CreativeMode.cpp \
|
||||
../../../src/client/gamemode/SurvivalMode.cpp \
|
||||
@@ -38,14 +37,14 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
||||
../../../src/client/gui/components/NinePatch.cpp \
|
||||
../../../src/client/gui/components/OptionsGroup.cpp \
|
||||
../../../src/client/gui/components/OptionsItem.cpp \
|
||||
../../../src/client/gui/components/KeyOption.cpp \
|
||||
../../../src/client/gui/components/TextOption.cpp \
|
||||
../../../src/client/gui/components/OptionsPane.cpp \
|
||||
../../../src/client/gui/components/RolledSelectionListH.cpp \
|
||||
../../../src/client/gui/components/RolledSelectionListV.cpp \
|
||||
../../../src/client/gui/components/ScrolledSelectionList.cpp \
|
||||
../../../src/client/gui/components/ScrollingPane.cpp \
|
||||
../../../src/client/gui/components/Slider.cpp \
|
||||
../../../src/client/gui/components/TextBox.cpp \
|
||||
../../../src/client/gui/components/SmallButton.cpp \
|
||||
../../../src/client/gui/Font.cpp \
|
||||
../../../src/client/gui/Gui.cpp \
|
||||
../../../src/client/gui/GuiComponent.cpp \
|
||||
@@ -257,8 +256,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
||||
../../../src/world/phys/HitResult.cpp
|
||||
|
||||
LOCAL_CFLAGS := -DPLATFORM_ANDROID -DPRE_ANDROID23 -Wno-narrowing $(LOCAL_CFLAGS)
|
||||
LOCAL_CPPFLAGS := -std=c++14 -frtti
|
||||
LOCAL_CPPFLAGS += -frtti
|
||||
LOCAL_CPPFLAGS := -std=c++11
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../src
|
||||
|
||||
#LOCAL_CFLAGS := -DANDROID_PUBLISH -DDEMO_MODE $(LOCAL_CFLAGS)
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
APP_PLATFORM := android-19
|
||||
APP_PLATFORM := android-21
|
||||
APP_STL := gnustl_static
|
||||
APP_OPTIM := release
|
||||
APP_ABI := arm64-v8a
|
||||
APP_SHORT_COMMANDS := true
|
||||
APP_CPPFLAGS += -frtti -fexceptions
|
||||
#APP_ABI := armeabi-v7a x86
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
android:versionName="0.6.1-alpha-0.0.3">
|
||||
|
||||
<uses-sdk
|
||||
android:minSdkVersion="19"
|
||||
android:targetSdkVersion="30"/>
|
||||
android:minSdkVersion="24"
|
||||
android:targetSdkVersion="28"/>
|
||||
|
||||
<uses-feature
|
||||
android:name="android.hardware.touchscreen.multitouch"
|
||||
|
||||
@@ -168,10 +168,8 @@ options.graphics.fast=Fast
|
||||
options.guiScale=GUI Scale
|
||||
options.guiScale.auto=Auto
|
||||
options.guiScale.small=Small
|
||||
options.guiScale.medium=Medium
|
||||
options.guiScale.normal=Normal
|
||||
options.guiScale.large=Large
|
||||
options.guiScale.larger=Larger
|
||||
options.guiScale.largest=Largest
|
||||
options.advancedOpengl=Advanced OpenGL
|
||||
options.renderClouds=Clouds
|
||||
options.farWarning1=A 64 bit Java installation is recommended
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
APP_PLATFORM := android-19
|
||||
APP_PLATFORM := android-9
|
||||
APP_STL := gnustl_static
|
||||
APP_OPTIM := release
|
||||
APP_ABI := armeabi-v7a
|
||||
@@ -59,7 +59,6 @@ public class MainActivity extends Activity {
|
||||
private static final int PERMISSION_REQUEST_CODE = 123;
|
||||
|
||||
private GLView _glView;
|
||||
private boolean _nativeInitialized = false;
|
||||
public float invScale = 1.0f;// / 1.5f;
|
||||
private int _screenWidth = 0;
|
||||
private int _screenHeight = 0;
|
||||
@@ -78,48 +77,63 @@ public class MainActivity extends Activity {
|
||||
_screenWidth = Math.max(_dm.widthPixels, _dm.heightPixels);
|
||||
_screenHeight = Math.min(_dm.widthPixels, _dm.heightPixels);
|
||||
|
||||
nativeOnCreate(_screenWidth, _screenHeight);
|
||||
|
||||
_glView = new GLView(getApplication(), this);
|
||||
//_glView.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
|
||||
|
||||
_glView.setEGLConfigChooser(true);
|
||||
//_glView
|
||||
|
||||
// _glView.setEGLConfigChooser(
|
||||
// new GLSurfaceView.EGLConfigChooser() {
|
||||
//
|
||||
// @Override
|
||||
// public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
|
||||
// // TODO Auto-generated method stub
|
||||
//
|
||||
// // Specify a configuration for our opengl session
|
||||
// // and grab the first configuration that matches is
|
||||
// int[] configSpec = {
|
||||
// EGL10.EGL_DEPTH_SIZE, 24,
|
||||
// EGL10.EGL_NONE
|
||||
// };
|
||||
// EGLConfig[] configs = new EGLConfig[1];
|
||||
// int[] num_config = new int[1];
|
||||
// egl.eglChooseConfig(display, configSpec, configs, 1, num_config);
|
||||
// EGLConfig config = configs[0];
|
||||
// return config;
|
||||
//
|
||||
// //return null;
|
||||
// }
|
||||
// } );
|
||||
|
||||
_glView.commit();
|
||||
setContentView(_glView);
|
||||
|
||||
_soundPlayer = new SoundPlayer(this, AudioManager.STREAM_MUSIC);
|
||||
setContentView(_glView);
|
||||
|
||||
_soundPlayer = new SoundPlayer(this, AudioManager.STREAM_MUSIC);
|
||||
|
||||
// request dangerous permissions at runtime if necessary
|
||||
checkAndRequestPermissions();
|
||||
initNative();
|
||||
}
|
||||
|
||||
private void initNative() {
|
||||
if (_nativeInitialized) {
|
||||
return;
|
||||
private void checkAndRequestPermissions() {
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
|
||||
boolean needRequest = false;
|
||||
if (checkSelfPermission(android.Manifest.permission.WRITE_EXTERNAL_STORAGE)
|
||||
!= PackageManager.PERMISSION_GRANTED) {
|
||||
needRequest = true;
|
||||
}
|
||||
if (checkSelfPermission(android.Manifest.permission.READ_EXTERNAL_STORAGE)
|
||||
!= PackageManager.PERMISSION_GRANTED) {
|
||||
needRequest = true;
|
||||
}
|
||||
if (needRequest) {
|
||||
requestPermissions(new String[] {
|
||||
android.Manifest.permission.WRITE_EXTERNAL_STORAGE,
|
||||
android.Manifest.permission.READ_EXTERNAL_STORAGE
|
||||
}, PERMISSION_REQUEST_CODE);
|
||||
}
|
||||
}
|
||||
_nativeInitialized = true;
|
||||
nativeOnCreate(_screenWidth, _screenHeight);
|
||||
}
|
||||
|
||||
// request dangerous permissions at runtime if necessary
|
||||
private boolean checkAndRequestPermissions() {
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) {
|
||||
return true;
|
||||
}
|
||||
|
||||
boolean writeGranted = checkSelfPermission(android.Manifest.permission.WRITE_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED;
|
||||
boolean readGranted = checkSelfPermission(android.Manifest.permission.READ_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED;
|
||||
|
||||
if (writeGranted && readGranted) {
|
||||
return true;
|
||||
}
|
||||
|
||||
requestPermissions(new String[] {
|
||||
android.Manifest.permission.WRITE_EXTERNAL_STORAGE,
|
||||
android.Manifest.permission.READ_EXTERNAL_STORAGE
|
||||
}, PERMISSION_REQUEST_CODE);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -132,18 +146,8 @@ public class MainActivity extends Activity {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (granted) {
|
||||
initNative();
|
||||
} else {
|
||||
// We can still run using app-specific external files in scoped-storage,
|
||||
// so allow startup while warning the user.
|
||||
initNative();
|
||||
new AlertDialog.Builder(this)
|
||||
.setTitle("Storage permission recommended")
|
||||
.setMessage("MinecraftPE can still run with app-private storage, but public external save/load may require permission.")
|
||||
.setPositiveButton("OK", null)
|
||||
.setCancelable(true)
|
||||
.show();
|
||||
if (!granted) {
|
||||
// user denied; you might want to warn or close the app
|
||||
}
|
||||
}
|
||||
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
|
||||
|
||||
@@ -1211,7 +1211,7 @@
|
||||
042A91A916B17517007ABBC6 /* OptionsPane.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = OptionsPane.cpp; sourceTree = "<group>"; };
|
||||
042A91AA16B17517007ABBC6 /* OptionsPane.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = OptionsPane.h; sourceTree = "<group>"; };
|
||||
042A91AB16B17517007ABBC6 /* TextBox.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TextBox.cpp; sourceTree = "<group>"; };
|
||||
042A91AC16B17517007ABBC6 /* TextBox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TextBox.h; sourceTree = "<group>"; };
|
||||
042A91AC16B17517007ABBC6 /* TextBox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = TextBox.h; path = ../../src/client/gui/components/TextBox.h; sourceTree = SOURCE_ROOT; };
|
||||
044129061682FF9600B70EE6 /* MouseHandler.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MouseHandler.cpp; sourceTree = "<group>"; };
|
||||
9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.xib; name = CreateNewWorld_iphone.xib; path = minecraftpe/dialogs/CreateNewWorld_iphone.xib; sourceTree = "<group>"; };
|
||||
9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = worldname_iphone5_3.png; sourceTree = "<group>"; };
|
||||
@@ -4527,10 +4527,16 @@
|
||||
isa = PBXProject;
|
||||
attributes = {
|
||||
LastUpgradeCheck = 0420;
|
||||
TargetAttributes = {
|
||||
D5CF9C41144C225000E4244F = {
|
||||
DevelopmentTeam = PZUVNW8F2U;
|
||||
ProvisioningStyle = Automatic;
|
||||
};
|
||||
};
|
||||
};
|
||||
buildConfigurationList = D5CF9C3C144C225000E4244F /* Build configuration list for PBXProject "minecraftpe" */;
|
||||
compatibilityVersion = "Xcode 3.2";
|
||||
developmentRegion = English;
|
||||
developmentRegion = en;
|
||||
hasScannedForEncodings = 0;
|
||||
knownRegions = (
|
||||
en,
|
||||
@@ -5736,24 +5742,27 @@
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ALWAYS_SEARCH_USER_PATHS = NO;
|
||||
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
|
||||
ARCHS = "$(ARCHS_STANDARD)";
|
||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB";
|
||||
COPY_PHASE_STRIP = YES;
|
||||
GCC_C_LANGUAGE_STANDARD = gnu99;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
|
||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
||||
GCC_VERSION = "";
|
||||
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
|
||||
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
|
||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
||||
HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 14;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
|
||||
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "C93D3524-5C6F-466E-B12B-833663B7EAE0";
|
||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||
SDKROOT = iphoneos6.0;
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**";
|
||||
VALIDATE_PRODUCT = YES;
|
||||
};
|
||||
name = "Ad-Hoc";
|
||||
@@ -5765,15 +5774,17 @@
|
||||
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
||||
GCC_PREPROCESSOR_DEFINITIONS = "";
|
||||
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
||||
GCC_VERSION = "";
|
||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
||||
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 14;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||
SDKROOT = iphoneos6.0;
|
||||
VALID_ARCHS = "i386 armv6 armv7";
|
||||
SDKROOT = iphoneos;
|
||||
WRAPPER_EXTENSION = app;
|
||||
};
|
||||
name = "Ad-Hoc";
|
||||
@@ -5847,23 +5858,26 @@
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ALWAYS_SEARCH_USER_PATHS = NO;
|
||||
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
|
||||
ARCHS = "$(ARCHS_STANDARD)";
|
||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB";
|
||||
COPY_PHASE_STRIP = YES;
|
||||
GCC_C_LANGUAGE_STANDARD = gnu99;
|
||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
||||
GCC_VERSION = "";
|
||||
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
|
||||
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
|
||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
||||
HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 14;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
|
||||
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "64BA8967-1A9A-4980-972C-42E75AD5E023";
|
||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||
SDKROOT = iphoneos6.0;
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**";
|
||||
VALIDATE_PRODUCT = YES;
|
||||
};
|
||||
name = AppStore;
|
||||
@@ -5876,11 +5890,13 @@
|
||||
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
||||
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
|
||||
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
||||
GCC_VERSION = "";
|
||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
||||
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 14;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
OTHER_CFLAGS = (
|
||||
"-DNS_BLOCK_ASSERTIONS=1",
|
||||
"-DANDROID_PUBLISH",
|
||||
@@ -5888,8 +5904,7 @@
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "1B194957-98CF-49B7-A0E7-76692B4B722D";
|
||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||
SDKROOT = iphoneos6.0;
|
||||
VALID_ARCHS = "i386 armv6 armv7";
|
||||
SDKROOT = iphoneos;
|
||||
WRAPPER_EXTENSION = app;
|
||||
};
|
||||
name = AppStore;
|
||||
@@ -5923,7 +5938,7 @@
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ALWAYS_SEARCH_USER_PATHS = NO;
|
||||
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
|
||||
ARCHS = "$(ARCHS_STANDARD)";
|
||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
||||
COPY_PHASE_STRIP = NO;
|
||||
GCC_C_LANGUAGE_STANDARD = gnu99;
|
||||
@@ -5935,17 +5950,21 @@
|
||||
"$(inherited)",
|
||||
);
|
||||
GCC_SYMBOLS_PRIVATE_EXTERN = NO;
|
||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
||||
GCC_VERSION = "";
|
||||
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
|
||||
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
|
||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
||||
HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 14;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||
SDKROOT = iphoneos6.0;
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**";
|
||||
VALIDATE_PRODUCT = YES;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
@@ -5953,23 +5972,26 @@
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ALWAYS_SEARCH_USER_PATHS = NO;
|
||||
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
|
||||
ARCHS = "$(ARCHS_STANDARD)";
|
||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
||||
COPY_PHASE_STRIP = YES;
|
||||
GCC_C_LANGUAGE_STANDARD = gnu99;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
|
||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
||||
GCC_VERSION = "";
|
||||
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
|
||||
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
|
||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
||||
HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 14;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
|
||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||
SDKROOT = iphoneos6.0;
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**";
|
||||
VALIDATE_PRODUCT = YES;
|
||||
};
|
||||
name = Release;
|
||||
@@ -5977,19 +5999,25 @@
|
||||
D5CF9C6F144C225000E4244F /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CODE_SIGN_IDENTITY = "Apple Development";
|
||||
CODE_SIGN_STYLE = Automatic;
|
||||
DEVELOPMENT_TEAM = PZUVNW8F2U;
|
||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
||||
GCC_PREPROCESSOR_DEFINITIONS = "DEBUG=1";
|
||||
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
||||
GCC_VERSION = "";
|
||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
||||
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 14;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
PROVISIONING_PROFILE_SPECIFIER = "";
|
||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||
SDKROOT = iphoneos6.0;
|
||||
VALID_ARCHS = "i386 armv6 armv7";
|
||||
SDKROOT = iphoneos;
|
||||
WRAPPER_EXTENSION = app;
|
||||
};
|
||||
name = Debug;
|
||||
@@ -5997,19 +6025,25 @@
|
||||
D5CF9C70144C225000E4244F /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CODE_SIGN_IDENTITY = "Apple Development";
|
||||
CODE_SIGN_STYLE = Automatic;
|
||||
DEVELOPMENT_TEAM = PZUVNW8F2U;
|
||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
||||
GCC_PREPROCESSOR_DEFINITIONS = "";
|
||||
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
||||
GCC_VERSION = "";
|
||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
||||
HEADER_SEARCH_PATHS = "";
|
||||
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
||||
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 14;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
PROVISIONING_PROFILE_SPECIFIER = "";
|
||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||
SDKROOT = iphoneos6.0;
|
||||
VALID_ARCHS = "i386 armv6 armv7";
|
||||
SDKROOT = iphoneos;
|
||||
WRAPPER_EXTENSION = app;
|
||||
};
|
||||
name = Release;
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
</dict>
|
||||
</dict>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>com.mojang.${PRODUCT_NAME:rfc1034identifier}</string>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
|
||||
@@ -4,11 +4,10 @@ include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := RakNet
|
||||
|
||||
MY_PREFIX := $(LOCAL_PATH)/RaknetSources/
|
||||
MY_PREFIX := $(LOCAL_PATH)/RakNetSources/
|
||||
MY_SOURCES := $(wildcard $(MY_PREFIX)*.cpp)
|
||||
LOCAL_SRC_FILES += $(MY_SOURCES:$(MY_PREFIX)%=RaknetSources/%)
|
||||
LOCAL_SRC_FILES += $(MY_SOURCES:$(MY_PREFIX)%=RakNetSources/%)
|
||||
|
||||
LOCAL_CFLAGS := -Wno-psabi $(LOCAL_CFLAGS)
|
||||
LOCAL_CPPFLAGS += -frtti
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
#if defined(X360__)
|
||||
#elif defined (_WIN32)
|
||||
#include <winsock2.h>
|
||||
#include <WinSock2.h>
|
||||
#include <windows.h>
|
||||
#include <ws2tcpip.h>
|
||||
#include <Ws2tcpip.h>
|
||||
|
||||
// Must always include Winsock2.h before windows.h
|
||||
// or else:
|
||||
|
||||
@@ -74,8 +74,6 @@ public:
|
||||
virtual TextureData loadTextureFromMemory(const unsigned char* data, size_t size) { return TextureData(); }
|
||||
|
||||
virtual void playSound(const std::string& fn, float volume, float pitch) {}
|
||||
|
||||
virtual void hideCursor(bool hide) {}
|
||||
|
||||
virtual void showDialog(int dialogId) {}
|
||||
virtual void createUserInput() {}
|
||||
|
||||
@@ -202,8 +202,6 @@ public:
|
||||
LOGI("initConsts: screenWidth=%d, calling getScreenHeight\n", _screenWidth);
|
||||
_screenHeight = env->CallIntMethod(instance, fHeight);
|
||||
LOGI("initConsts: screenHeight=%d, done\n", _screenHeight);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void tick() {
|
||||
@@ -538,7 +536,7 @@ public:
|
||||
|
||||
static __inline bool isSquare(int n) {
|
||||
int L = n & 0xf;
|
||||
if (((1 << L) & 0x213) == 0) return false;
|
||||
if ((1 << L) & 0x213 == 0) return false;
|
||||
|
||||
int t = (int) sqrt((double) n) + 0.5;
|
||||
return t*t == n;
|
||||
|
||||
@@ -20,10 +20,6 @@
|
||||
#include <shellapi.h>
|
||||
#endif
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten/html5.h>
|
||||
#endif
|
||||
|
||||
static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) {
|
||||
((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length);
|
||||
}
|
||||
@@ -35,7 +31,7 @@ public:
|
||||
{
|
||||
}
|
||||
|
||||
BinaryBlob readAssetFile(const std::string& filename) override {
|
||||
BinaryBlob readAssetFile(const std::string& filename) {
|
||||
FILE* fp = fopen(("data/" + filename).c_str(), "r");
|
||||
if (!fp)
|
||||
return BinaryBlob();
|
||||
@@ -52,7 +48,7 @@ public:
|
||||
return blob;
|
||||
}
|
||||
|
||||
void saveScreenshot(const std::string& filename, int glWidth, int glHeight) override {
|
||||
void saveScreenshot(const std::string& filename, int glWidth, int glHeight) {
|
||||
//@todo
|
||||
}
|
||||
|
||||
@@ -60,7 +56,7 @@ public:
|
||||
return (p & 0xff00ff00) | ((p >> 16) & 0xff) | ((p << 16) & 0xff0000);
|
||||
}
|
||||
|
||||
TextureData loadTexture(const std::string& filename_, bool textureFolder) override
|
||||
TextureData loadTexture(const std::string& filename_, bool textureFolder)
|
||||
{
|
||||
// Support fetching PNG textures via HTTP/HTTPS (for skins, etc)
|
||||
if (Util::startsWith(filename_, "http://") || Util::startsWith(filename_, "https://")) {
|
||||
@@ -77,20 +73,50 @@ public:
|
||||
: filename_;
|
||||
std::ifstream source(filename.c_str(), std::ios::binary);
|
||||
|
||||
if (!source) {
|
||||
if (source) {
|
||||
png_structp pngPtr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
||||
|
||||
if (!pngPtr)
|
||||
return out;
|
||||
|
||||
png_infop infoPtr = png_create_info_struct(pngPtr);
|
||||
|
||||
if (!infoPtr) {
|
||||
png_destroy_read_struct(&pngPtr, NULL, NULL);
|
||||
return out;
|
||||
}
|
||||
|
||||
// Hack to get around the broken libpng for windows
|
||||
png_set_read_fn(pngPtr,(void*)&source, png_funcReadFile);
|
||||
|
||||
png_read_info(pngPtr, infoPtr);
|
||||
|
||||
// Set up the texdata properties
|
||||
out.w = png_get_image_width(pngPtr, infoPtr);
|
||||
out.h = png_get_image_height(pngPtr, infoPtr);
|
||||
|
||||
png_bytep* rowPtrs = new png_bytep[out.h];
|
||||
out.data = new unsigned char[4 * out.w * out.h];
|
||||
out.memoryHandledExternally = false;
|
||||
|
||||
int rowStrideBytes = 4 * out.w;
|
||||
for (int i = 0; i < out.h; i++) {
|
||||
rowPtrs[i] = (png_bytep)&out.data[i*rowStrideBytes];
|
||||
}
|
||||
png_read_image(pngPtr, rowPtrs);
|
||||
|
||||
// Teardown and return
|
||||
png_destroy_read_struct(&pngPtr, &infoPtr,(png_infopp)0);
|
||||
delete[] (png_bytep)rowPtrs;
|
||||
source.close();
|
||||
|
||||
return out;
|
||||
}
|
||||
else
|
||||
{
|
||||
LOGI("Couldn't find file: %s\n", filename.c_str());
|
||||
return out;
|
||||
}
|
||||
|
||||
std::vector<unsigned char> fileData((std::istreambuf_iterator<char>(source)), std::istreambuf_iterator<char>());
|
||||
source.close();
|
||||
|
||||
if (fileData.empty()) {
|
||||
LOGI("Couldn't read file: %s\n", filename.c_str());
|
||||
return out;
|
||||
}
|
||||
|
||||
return loadTextureFromMemory(fileData.data(), fileData.size());
|
||||
}
|
||||
|
||||
TextureData loadTextureFromMemory(const unsigned char* data, size_t size) override {
|
||||
@@ -106,36 +132,12 @@ public:
|
||||
return std::string(mbstr);
|
||||
}
|
||||
|
||||
virtual int getScreenWidth() override {
|
||||
#ifdef __EMSCRIPTEN__
|
||||
int w, h;
|
||||
emscripten_get_canvas_element_size("canvas", &w, &h);
|
||||
virtual int getScreenWidth() { return 854; };
|
||||
virtual int getScreenHeight() { return 480; };
|
||||
|
||||
return w;
|
||||
#endif
|
||||
virtual float getPixelsPerMillimeter();
|
||||
|
||||
return 854;
|
||||
};
|
||||
|
||||
virtual int getScreenHeight() override {
|
||||
#ifdef __EMSCRIPTEN__
|
||||
int w, h;
|
||||
emscripten_get_canvas_element_size("canvas", &w, &h);
|
||||
|
||||
return h;
|
||||
#endif
|
||||
|
||||
return 480;
|
||||
};
|
||||
|
||||
virtual float getPixelsPerMillimeter() override;
|
||||
|
||||
virtual bool supportsTouchscreen() override { return false; /* glfw supports only mouse and keyboard */ }
|
||||
|
||||
virtual void hideCursor(bool hide) override {
|
||||
int isHide = hide ? GLFW_CURSOR_NORMAL : GLFW_CURSOR_HIDDEN;
|
||||
glfwSetInputMode(window, GLFW_CURSOR, isHide);
|
||||
}
|
||||
virtual bool supportsTouchscreen() override { return true; }
|
||||
|
||||
virtual void openURL(const std::string& url) override {
|
||||
#ifdef _WIN32
|
||||
@@ -143,13 +145,9 @@ public:
|
||||
#elif __linux__
|
||||
std::string command = "xdg-open " + url;
|
||||
system(command.c_str());
|
||||
#elif __EMSCRIPTEN__
|
||||
emscripten_run_script(std::string("window.open('" + url + "', '_blank')").c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
GLFWwindow* window;
|
||||
|
||||
private:
|
||||
};
|
||||
#endif /*APPPLATFORM_GLFW_H__*/
|
||||
|
||||
@@ -52,11 +52,10 @@ public:
|
||||
|
||||
virtual StringVector getOptionStrings();
|
||||
|
||||
virtual bool isPowerVR() { return false; }
|
||||
virtual bool isPowerVR();
|
||||
virtual bool isSuperFast();
|
||||
virtual void showKeyboard();
|
||||
virtual void hideKeyboard();
|
||||
virtual void isPowerVR();
|
||||
private:
|
||||
|
||||
std::string _basePath;
|
||||
|
||||
@@ -99,9 +99,6 @@ void NinecraftApp::init()
|
||||
I18n::loadLanguage(platform(), "en_US");
|
||||
#endif
|
||||
|
||||
if (!externalStoragePath.empty()) {
|
||||
options.setOptionsFilePath(externalStoragePath);
|
||||
}
|
||||
Minecraft::init();
|
||||
|
||||
#if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION) && !defined(NO_STORAGE)
|
||||
@@ -120,6 +117,7 @@ void NinecraftApp::init()
|
||||
setScreen(new UsernameScreen());
|
||||
}
|
||||
#else
|
||||
user->name = "Server";
|
||||
hostMultiplayer();
|
||||
#endif
|
||||
}
|
||||
@@ -248,9 +246,8 @@ void NinecraftApp::initGLStates()
|
||||
glCullFace(GL_BACK);
|
||||
|
||||
glEnable2(GL_TEXTURE_2D);
|
||||
#ifndef _EMSCRIPTEN_
|
||||
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
|
||||
#endif
|
||||
|
||||
// Both updates isPowerVR flag in java and returns if the graphics chip is PowerVR SGX or not
|
||||
_powerVr = platform()->isPowerVR();
|
||||
#ifdef __APPLE__
|
||||
|
||||
21
src/client/KeyMapping.h
Normal file
21
src/client/KeyMapping.h
Normal file
@@ -0,0 +1,21 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT__KeyMapping_H__
|
||||
#define NET_MINECRAFT_CLIENT__KeyMapping_H__
|
||||
|
||||
//package net.minecraft.client;
|
||||
#include <string>
|
||||
|
||||
class KeyMapping
|
||||
{
|
||||
public:
|
||||
std::string name;
|
||||
int key;
|
||||
|
||||
KeyMapping() {}
|
||||
|
||||
KeyMapping(const std::string& name_, int key_)
|
||||
: name(name_),
|
||||
key(key_)
|
||||
{}
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT__KeyMapping_H__*/
|
||||
@@ -1,5 +1,4 @@
|
||||
#include "Minecraft.h"
|
||||
#include "Options.h"
|
||||
#include "client/Options.h"
|
||||
#include "client/player/input/IBuildInput.h"
|
||||
#include "platform/input/Keyboard.h"
|
||||
@@ -24,8 +23,6 @@
|
||||
#include "../world/level/storage/LevelStorageSource.h"
|
||||
#include "../world/level/storage/LevelStorage.h"
|
||||
#include "player/input/KeyboardInput.h"
|
||||
#include "player/input/ControllerTurnInput.h"
|
||||
#include "player/input/XperiaPlayInput.h"
|
||||
#include "world/level/chunk/ChunkSource.h"
|
||||
|
||||
#ifndef STANDALONE_SERVER
|
||||
@@ -117,7 +114,8 @@ int Minecraft::customDebugId = Minecraft::CDI_NONE;
|
||||
|
||||
bool Minecraft::useAmbientOcclusion = false;
|
||||
|
||||
Minecraft::Minecraft() :
|
||||
Minecraft::Minecraft()
|
||||
: user(NULL),
|
||||
level(NULL),
|
||||
player(NULL),
|
||||
cameraTargetPlayer(NULL),
|
||||
@@ -222,6 +220,7 @@ Minecraft::~Minecraft()
|
||||
}
|
||||
|
||||
//delete player;
|
||||
delete user;
|
||||
delete inputHolder;
|
||||
|
||||
delete storageSource;
|
||||
@@ -641,11 +640,13 @@ void Minecraft::tickInput() {
|
||||
|
||||
const MouseAction& e = Mouse::getEvent();
|
||||
|
||||
if (!useTouchscreen() && !mouseGrabbed) {
|
||||
#ifdef RPI // If clicked when not having focus, get focus @keyboard
|
||||
if (!mouseGrabbed) {
|
||||
if (!screen && e.data == MouseAction::DATA_DOWN) {
|
||||
grabMouse();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (allowGuiClicks && e.action == MouseAction::ACTION_LEFT && e.data == MouseAction::DATA_DOWN) {
|
||||
gui.handleClick(MouseAction::ACTION_LEFT, Mouse::getX(), Mouse::getY());
|
||||
@@ -659,7 +660,9 @@ void Minecraft::tickInput() {
|
||||
Inventory* v = player->inventory;
|
||||
|
||||
int numSlots = gui.getNumSlots();
|
||||
if (!useTouchscreen()) numSlots--;
|
||||
#ifndef PLATFORM_DESKTOP
|
||||
numSlots--;
|
||||
#endif
|
||||
|
||||
int slot = (v->selected - e.dy + numSlots) % numSlots;
|
||||
v->selectSlot(slot);
|
||||
@@ -688,147 +691,155 @@ void Minecraft::tickInput() {
|
||||
if (isPressed) {
|
||||
gui.handleKeyPressed(key);
|
||||
|
||||
if (key >= '0' && key <= '9') {
|
||||
int digit = key - '0';
|
||||
int slot = digit - 1;
|
||||
#if defined(WIN32) || defined(RPI) || defined (PLATFORM_DESKTOP)//|| defined(_DEBUG) || defined(DEBUG)
|
||||
if (key >= '0' && key <= '9') {
|
||||
int digit = key - '0';
|
||||
int slot = digit - 1;
|
||||
|
||||
if (slot >= 0 && slot < gui.getNumSlots())
|
||||
player->inventory->selectSlot(slot);
|
||||
if (slot >= 0 && slot < gui.getNumSlots())
|
||||
player->inventory->selectSlot(slot);
|
||||
|
||||
#if defined(WIN32)
|
||||
if (digit >= 1 && GetAsyncKeyState(VK_CONTROL) < 0) {
|
||||
// Set adventure settings here!
|
||||
AdventureSettingsPacket p(level->adventureSettings);
|
||||
p.toggle((AdventureSettingsPacket::Flags)(1 << slot));
|
||||
p.fillIn(level->adventureSettings);
|
||||
raknetInstance->send(p);
|
||||
}
|
||||
if (digit == 0) {
|
||||
Pos pos((int)player->x, (int)player->y-1, (int)player->z);
|
||||
SetSpawnPositionPacket p(pos);
|
||||
raknetInstance->send(p);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_LEFT_CTRL) {
|
||||
player->setSprinting(true);
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_E) {
|
||||
screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
||||
}
|
||||
|
||||
if (!screen && key == Keyboard::KEY_T && level) {
|
||||
setScreen(new ConsoleScreen());
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_F3) {
|
||||
options.toggle(OPTIONS_RENDER_DEBUG);
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_F5) {
|
||||
options.toggle(OPTIONS_THIRD_PERSON_VIEW);
|
||||
/*
|
||||
ImprovedNoise noise;
|
||||
for (int i = 0; i < 16; ++i)
|
||||
printf("%d\t%f\n", i, noise.grad2(i, 3, 8));
|
||||
*/
|
||||
}
|
||||
|
||||
if (!screen && key == Keyboard::KEY_O || key == 250) {
|
||||
releaseMouse();
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_F) {
|
||||
int dst = options.getIntValue(OPTIONS_VIEW_DISTANCE);
|
||||
options.set(OPTIONS_VIEW_DISTANCE, (dst + 1) % 4);
|
||||
}
|
||||
#ifdef CHEATS
|
||||
if (key == Keyboard::KEY_U) {
|
||||
onGraphicsReset();
|
||||
player->heal(100);
|
||||
#if defined(WIN32)
|
||||
if (digit >= 1 && GetAsyncKeyState(VK_CONTROL) < 0) {
|
||||
// Set adventure settings here!
|
||||
AdventureSettingsPacket p(level->adventureSettings);
|
||||
p.toggle((AdventureSettingsPacket::Flags)(1 << slot));
|
||||
p.fillIn(level->adventureSettings);
|
||||
raknetInstance->send(p);
|
||||
}
|
||||
if (digit == 0) {
|
||||
Pos pos((int)player->x, (int)player->y-1, (int)player->z);
|
||||
SetSpawnPositionPacket p(pos);
|
||||
raknetInstance->send(p);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
#if defined(PLATFORM_DESKTOP)
|
||||
if (key == Keyboard::KEY_LEFT_CTRL) {
|
||||
player->setSprinting(true);
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_B || key == 108) // Toggle the game mode
|
||||
setIsCreativeMode(!isCreativeMode());
|
||||
if (key == Keyboard::KEY_E) {
|
||||
screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_P) // Step forward in time
|
||||
level->setTime( level->getTime() + 1000);
|
||||
if (!screen && key == Keyboard::KEY_T && level) {
|
||||
setScreen(new ConsoleScreen());
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_G) {
|
||||
setScreen(new ArmorScreen());
|
||||
if (key == Keyboard::KEY_F3) {
|
||||
options.toggle(OPTIONS_RENDER_DEBUG);
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_F5) {
|
||||
options.toggle(OPTIONS_THIRD_PERSON_VIEW);
|
||||
/*
|
||||
std::vector<AABB>& boxs = level->getCubes(NULL, AABB(128.1f, 73, 128.1f, 128.9f, 74.9f, 128.9f));
|
||||
LOGI("boxes: %d\n", (int)boxs.size());
|
||||
ImprovedNoise noise;
|
||||
for (int i = 0; i < 16; ++i)
|
||||
printf("%d\t%f\n", i, noise.grad2(i, 3, 8));
|
||||
*/
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_Y) {
|
||||
textures->reloadAll();
|
||||
player->hurtTo(2);
|
||||
if (!screen && key == Keyboard::KEY_O || key == 250) {
|
||||
releaseMouse();
|
||||
}
|
||||
if (key == Keyboard::KEY_Z || key == 108) {
|
||||
for (int i = 0; i < 1; ++i) {
|
||||
Mob* mob = NULL;
|
||||
int forceId = 0;//MobTypes::Sheep;
|
||||
|
||||
int types[] = {
|
||||
MobTypes::Sheep,
|
||||
MobTypes::Pig,
|
||||
MobTypes::Chicken,
|
||||
MobTypes::Cow,
|
||||
};
|
||||
|
||||
int mobType = (forceId > 0)? forceId : types[Mth::random(sizeof(types) / sizeof(int))];
|
||||
mob = MobFactory::CreateMob(mobType, level);
|
||||
|
||||
//((Animal*)mob)->setAge(-1000);
|
||||
float dx = 4 - 8 * Mth::random() + 4 * Mth::sin(Mth::DEGRAD * player->yRot);
|
||||
float dz = 4 - 8 * Mth::random() + 4 * Mth::cos(Mth::DEGRAD * player->yRot);
|
||||
if (mob && !MobSpawner::addMob(level, mob, player->x + dx, player->y, player->z + dz, Mth::random()*360, 0, true))
|
||||
delete mob;
|
||||
if (key == Keyboard::KEY_F) {
|
||||
int dst = options.getIntValue(OPTIONS_VIEW_DISTANCE);
|
||||
options.set(OPTIONS_VIEW_DISTANCE, (dst + 1) % 4);
|
||||
}
|
||||
#ifdef CHEATS
|
||||
if (key == Keyboard::KEY_U) {
|
||||
onGraphicsReset();
|
||||
player->heal(100);
|
||||
}
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_X) {
|
||||
const EntityList& entities = level->getAllEntities();
|
||||
for (int i = entities.size()-1; i >= 0; --i) {
|
||||
Entity* e = entities[i];
|
||||
if (!e->isPlayer())
|
||||
level->removeEntity(e);
|
||||
if (key == Keyboard::KEY_B || key == 108) // Toggle the game mode
|
||||
setIsCreativeMode(!isCreativeMode());
|
||||
|
||||
if (key == Keyboard::KEY_P) // Step forward in time
|
||||
level->setTime( level->getTime() + 1000);
|
||||
|
||||
if (key == Keyboard::KEY_G) {
|
||||
setScreen(new ArmorScreen());
|
||||
/*
|
||||
std::vector<AABB>& boxs = level->getCubes(NULL, AABB(128.1f, 73, 128.1f, 128.9f, 74.9f, 128.9f));
|
||||
LOGI("boxes: %d\n", (int)boxs.size());
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_C /*|| key == 4*/) {
|
||||
player->inventory->clearInventoryWithDefault();
|
||||
// @todo: Add saving here for benchmarking
|
||||
}
|
||||
if (key == Keyboard::KEY_H) {
|
||||
setScreen( new PrerenderTilesScreen() );
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_O) {
|
||||
for (int i = Inventory::MAX_SELECTION_SIZE; i < player->inventory->getContainerSize(); ++i)
|
||||
if (player->inventory->getItem(i))
|
||||
player->inventory->dropSlot(i, false);
|
||||
}
|
||||
if (key == Keyboard::KEY_M) {
|
||||
Difficulty difficulty = (Difficulty)options.getIntValue(OPTIONS_DIFFICULTY);
|
||||
options.set(OPTIONS_DIFFICULTY, (difficulty == Difficulty::PEACEFUL)?
|
||||
Difficulty::NORMAL : Difficulty::PEACEFUL);
|
||||
//setIsCreativeMode( !isCreativeMode() );
|
||||
}
|
||||
|
||||
if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
|
||||
if (key >= '0' && key <= '9') {
|
||||
_perfRenderer->debugFpsMeterKeyPress(key - '0');
|
||||
if (key == Keyboard::KEY_Y) {
|
||||
textures->reloadAll();
|
||||
player->hurtTo(2);
|
||||
}
|
||||
}
|
||||
if (key == Keyboard::KEY_Z || key == 108) {
|
||||
for (int i = 0; i < 1; ++i) {
|
||||
Mob* mob = NULL;
|
||||
int forceId = 0;//MobTypes::Sheep;
|
||||
|
||||
int types[] = {
|
||||
MobTypes::Sheep,
|
||||
MobTypes::Pig,
|
||||
MobTypes::Chicken,
|
||||
MobTypes::Cow,
|
||||
};
|
||||
|
||||
int mobType = (forceId > 0)? forceId : types[Mth::random(sizeof(types) / sizeof(int))];
|
||||
mob = MobFactory::CreateMob(mobType, level);
|
||||
|
||||
//((Animal*)mob)->setAge(-1000);
|
||||
float dx = 4 - 8 * Mth::random() + 4 * Mth::sin(Mth::DEGRAD * player->yRot);
|
||||
float dz = 4 - 8 * Mth::random() + 4 * Mth::cos(Mth::DEGRAD * player->yRot);
|
||||
if (mob && !MobSpawner::addMob(level, mob, player->x + dx, player->y, player->z + dz, Mth::random()*360, 0, true))
|
||||
delete mob;
|
||||
}
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_X) {
|
||||
const EntityList& entities = level->getAllEntities();
|
||||
for (int i = entities.size()-1; i >= 0; --i) {
|
||||
Entity* e = entities[i];
|
||||
if (!e->isPlayer())
|
||||
level->removeEntity(e);
|
||||
}
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_C /*|| key == 4*/) {
|
||||
player->inventory->clearInventoryWithDefault();
|
||||
// @todo: Add saving here for benchmarking
|
||||
}
|
||||
if (key == Keyboard::KEY_H) {
|
||||
setScreen( new PrerenderTilesScreen() );
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_O) {
|
||||
for (int i = Inventory::MAX_SELECTION_SIZE; i < player->inventory->getContainerSize(); ++i)
|
||||
if (player->inventory->getItem(i))
|
||||
player->inventory->dropSlot(i, false);
|
||||
}
|
||||
if (key == Keyboard::KEY_M) {
|
||||
Difficulty difficulty = (Difficulty)options.getIntValue(OPTIONS_DIFFICULTY);
|
||||
options.set(OPTIONS_DIFFICULTY, (difficulty == Difficulty::PEACEFUL)?
|
||||
Difficulty::NORMAL : Difficulty::PEACEFUL);
|
||||
//setIsCreativeMode( !isCreativeMode() );
|
||||
}
|
||||
|
||||
if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
|
||||
if (key >= '0' && key <= '9') {
|
||||
_perfRenderer->debugFpsMeterKeyPress(key - '0');
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
if (key == Keyboard::KEY_ESCAPE)
|
||||
pauseGame(false);
|
||||
#ifndef PLATFORM_DESKTOP
|
||||
if (key == 82)
|
||||
pauseGame(false);
|
||||
#else
|
||||
if (key == Keyboard::KEY_ESCAPE)
|
||||
pauseGame(false);
|
||||
#endif
|
||||
|
||||
#ifndef OPENGL_ES
|
||||
if (key == Keyboard::KEY_P) {
|
||||
@@ -855,18 +866,11 @@ void Minecraft::tickInput() {
|
||||
gameMode->stopDestroyBlock();
|
||||
}
|
||||
|
||||
if (!Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
|
||||
gameMode->releaseUsingItem(player);
|
||||
}
|
||||
|
||||
if (useTouchscreen()) {
|
||||
// Touch: gesture recognizer classifies the action type (turn/destroy/build)
|
||||
BuildActionIntention bai;
|
||||
|
||||
if (inputHolder && inputHolder->getBuildInput()->tickBuild(player, &bai)) {
|
||||
handleBuildAction(&bai);
|
||||
} else {
|
||||
gameMode->stopDestroyBlock();
|
||||
}
|
||||
} else {
|
||||
// Desktop: left mouse = destroy/attack
|
||||
@@ -1108,7 +1112,7 @@ bool Minecraft::useTouchscreen() {
|
||||
#ifdef RPI
|
||||
return false;
|
||||
#endif
|
||||
return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) && !_supportsNonTouchscreen;
|
||||
return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) || !_supportsNonTouchscreen;
|
||||
}
|
||||
bool Minecraft::supportNonTouchScreen() {
|
||||
return _supportsNonTouchscreen;
|
||||
@@ -1139,10 +1143,10 @@ void Minecraft::init()
|
||||
checkGlError("Init complete");
|
||||
#endif
|
||||
|
||||
options.load();
|
||||
|
||||
user = new User(options.getStringValue(OPTIONS_USERNAME), "");
|
||||
setIsCreativeMode(false); // false means it's Survival Mode
|
||||
reloadOptions();
|
||||
|
||||
}
|
||||
|
||||
void Minecraft::setSize(int w, int h) {
|
||||
@@ -1156,13 +1160,12 @@ void Minecraft::setSize(int w, int h) {
|
||||
|
||||
// determine gui scale, optionally overriding auto
|
||||
if (guiScale != 0) {
|
||||
// manual selection: 1->small, 2->medium, 3->large, 4->larger, 5->largest
|
||||
// manual selection: 1->small, 2->normal, 3->large, 4->larger
|
||||
switch (guiScale) {
|
||||
case 1: Gui::GuiScale = 2.0f; break;
|
||||
case 2: Gui::GuiScale = 3.0f; break;
|
||||
case 3: Gui::GuiScale = 4.0f; break;
|
||||
case 4: Gui::GuiScale = 5.0f; break;
|
||||
case 5: Gui::GuiScale = 6.0f; break;
|
||||
case 4: Gui::GuiScale = 5.0f; break; // bigger than large
|
||||
default: Gui::GuiScale = 1.0f; break; // auto
|
||||
}
|
||||
} else {
|
||||
@@ -1224,6 +1227,7 @@ void Minecraft::reloadOptions() {
|
||||
if ((wasTouchscreen != useTouchscreen()) || (inputHolder == 0))
|
||||
_reloadInput();
|
||||
|
||||
// TODO:
|
||||
// user->name = options.username;
|
||||
|
||||
LOGI("Reloading-options\n");
|
||||
@@ -1237,7 +1241,11 @@ void Minecraft::_reloadInput() {
|
||||
#ifndef STANDALONE_SERVER
|
||||
delete inputHolder;
|
||||
|
||||
#ifdef PLATFORM_DESKTOP
|
||||
const bool useTouchHolder = false;
|
||||
#else
|
||||
const bool useTouchHolder = useTouchscreen();
|
||||
#endif
|
||||
if (useTouchHolder) {
|
||||
inputHolder = new TouchInputHolder(this, &options);
|
||||
} else {
|
||||
@@ -1324,9 +1332,9 @@ void Minecraft::hostMultiplayer(int port) {
|
||||
#if !defined(NO_NETWORK)
|
||||
netCallback = new ServerSideNetworkHandler(this, raknetInstance);
|
||||
#ifdef STANDALONE_SERVER
|
||||
raknetInstance->host("Server", port, 16);
|
||||
raknetInstance->host(user->name, port, 16);
|
||||
#else
|
||||
raknetInstance->host(options.getStringValue(OPTIONS_USERNAME), port);
|
||||
raknetInstance->host(user->name, port);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
@@ -1383,10 +1391,8 @@ void Minecraft::_levelGenerated()
|
||||
|
||||
this->cameraTargetPlayer = player;
|
||||
|
||||
std::string serverName = options.getStringValue(OPTIONS_USERNAME) + " - " + level->getLevelData()->levelName;
|
||||
|
||||
if (raknetInstance->isServer())
|
||||
raknetInstance->announceServer(serverName);
|
||||
raknetInstance->announceServer(user->name);
|
||||
|
||||
if (netCallback) {
|
||||
netCallback->levelGenerated(level);
|
||||
@@ -1562,8 +1568,6 @@ void Minecraft::optionUpdated(OptionId option, bool value ) {
|
||||
if(netCallback != NULL && option == OPTIONS_SERVER_VISIBLE) {
|
||||
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) netCallback;
|
||||
ss->allowIncomingConnections(value);
|
||||
} else if (option == OPTIONS_USE_TOUCHSCREEN) {
|
||||
_reloadInput();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
//#include "../network/RakNetInstance.h"
|
||||
#include "../world/phys/HitResult.h"
|
||||
|
||||
class User;
|
||||
class Level;
|
||||
class LocalPlayer;
|
||||
class IInputHolder;
|
||||
@@ -109,8 +110,6 @@ public:
|
||||
|
||||
bool isLevelGenerated();
|
||||
|
||||
void handleMouseDown(int button, bool down);
|
||||
|
||||
void audioEngineOn();
|
||||
void audioEngineOff();
|
||||
|
||||
@@ -166,6 +165,7 @@ public:
|
||||
int lastTickTime;
|
||||
float ticksSinceLastUpdate;
|
||||
|
||||
User* user;
|
||||
Level* level;
|
||||
|
||||
LocalPlayer* player;
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include <SDL/SDL.h>
|
||||
#endif
|
||||
|
||||
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
||||
#ifdef PLATFORM_GLFW
|
||||
#include <GLFW/glfw3.h>
|
||||
#endif
|
||||
|
||||
@@ -34,7 +34,7 @@ void MouseHandler::grab() {
|
||||
SDL_ShowCursor(0);
|
||||
#endif
|
||||
|
||||
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
||||
#ifdef PLATFORM_GLFW
|
||||
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_DISABLED);
|
||||
#endif
|
||||
}
|
||||
@@ -46,7 +46,7 @@ void MouseHandler::release() {
|
||||
SDL_ShowCursor(1);
|
||||
#endif
|
||||
|
||||
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
||||
#ifdef PLATFORM_GLFW
|
||||
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_NORMAL);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -1,8 +1,5 @@
|
||||
#include "Option.h"
|
||||
#include <sstream>
|
||||
#include <cstdio>
|
||||
|
||||
Option::~Option() {}
|
||||
|
||||
bool Option::parse_bool_like(const std::string& value, bool& out) {
|
||||
if (value == "true" || value == "YES") {
|
||||
@@ -26,7 +23,7 @@ bool OptionFloat::parse(const std::string& value) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return sscanf(value.c_str(), "%f", &m_value) == 1;
|
||||
return std::sscanf(value.c_str(), "%f", &m_value) == 1;
|
||||
}
|
||||
bool OptionInt::parse(const std::string& value) {
|
||||
bool b;
|
||||
@@ -35,7 +32,7 @@ bool OptionInt::parse(const std::string& value) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return sscanf(value.c_str(), "%d", &m_value) == 1;
|
||||
return std::sscanf(value.c_str(), "%d", &m_value) == 1;
|
||||
}
|
||||
bool OptionBool::parse(const std::string& value) {
|
||||
if (value == "0") {
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
#include <sstream>
|
||||
#include <type_traits>
|
||||
#include <util/Mth.h>
|
||||
#include "Mth.h"
|
||||
/*
|
||||
template<typename T>
|
||||
struct is_option_type : std::false_type {};
|
||||
@@ -21,7 +21,7 @@ template<> struct is_min_max_option<float> : std::true_type {};
|
||||
class Option {
|
||||
public:
|
||||
Option(const std::string& key) : m_key("options." + key) {}
|
||||
virtual ~Option();
|
||||
virtual ~Option() = default;
|
||||
|
||||
const std::string& getStringId() { return m_key; }
|
||||
|
||||
@@ -104,4 +104,4 @@ public:
|
||||
|
||||
private:
|
||||
std::string m_value;
|
||||
};
|
||||
};
|
||||
|
||||
@@ -20,7 +20,6 @@ OptionBool fixedCamera("fixedCamera", false);
|
||||
OptionBool isFlying("isflying", false);
|
||||
OptionBool barOnTop("barOnTop", false);
|
||||
OptionBool allowSprint("allowSprint", true);
|
||||
OptionBool rpiCursor("rpiCursor", false);
|
||||
OptionBool autoJump("autoJump", true);
|
||||
|
||||
|
||||
@@ -159,7 +158,6 @@ void Options::initTable() {
|
||||
|
||||
m_options[OPTIONS_BAR_ON_TOP] = &barOnTop;
|
||||
m_options[OPTIONS_ALLOW_SPRINT] = &allowSprint;
|
||||
m_options[OPTIONS_RPI_CURSOR] = &rpiCursor;
|
||||
|
||||
m_options[OPTIONS_AUTOJUMP] = &autoJump;
|
||||
m_options[OPTIONS_LAST_IP] = &lastIp;
|
||||
@@ -170,7 +168,9 @@ void Options::set(OptionId key, const std::string& value) {
|
||||
|
||||
if (option) {
|
||||
option->set(value);
|
||||
|
||||
notifyOptionUpdate(key, value);
|
||||
save();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -179,7 +179,9 @@ void Options::set(OptionId key, float value) {
|
||||
|
||||
if (option) {
|
||||
option->set(value);
|
||||
|
||||
notifyOptionUpdate(key, value);
|
||||
save();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -188,7 +190,9 @@ void Options::set(OptionId key, int value) {
|
||||
|
||||
if (option) {
|
||||
option->set(value);
|
||||
|
||||
notifyOptionUpdate(key, value);
|
||||
save();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -197,7 +201,9 @@ void Options::toggle(OptionId key) {
|
||||
|
||||
if (option) {
|
||||
option->toggle();
|
||||
|
||||
notifyOptionUpdate(key, option->get());
|
||||
save();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -285,10 +291,6 @@ void Options::save() {
|
||||
optionsFile.save(stringVec);
|
||||
}
|
||||
|
||||
void Options::setOptionsFilePath(const std::string& path) {
|
||||
optionsFile.setOptionsPath(path + "/options.txt");
|
||||
}
|
||||
|
||||
void Options::notifyOptionUpdate(OptionId key, bool value) {
|
||||
minecraft->optionUpdated(key, value);
|
||||
}
|
||||
|
||||
@@ -83,7 +83,6 @@ enum OptionId {
|
||||
OPTIONS_FIRST_LAUNCH,
|
||||
OPTIONS_LAST_IP,
|
||||
|
||||
OPTIONS_RPI_CURSOR,
|
||||
// Should be last!
|
||||
OPTIONS_COUNT
|
||||
};
|
||||
@@ -101,10 +100,15 @@ public:
|
||||
// elements werent initialized so i was getting a garbage pointer and a crash
|
||||
m_options.fill(nullptr);
|
||||
initTable();
|
||||
// load() is deferred to init() where path is configured correctly
|
||||
load();
|
||||
}
|
||||
|
||||
void initTable();
|
||||
void initTable();
|
||||
|
||||
void set(OptionId key, int value);
|
||||
void set(OptionId key, float value);
|
||||
void set(OptionId key, const std::string& value);
|
||||
void toggle(OptionId key);
|
||||
|
||||
int getIntValue(OptionId key) {
|
||||
auto option = opt<OptionInt>(key);
|
||||
@@ -140,11 +144,6 @@ public:
|
||||
|
||||
void load();
|
||||
void save();
|
||||
void set(OptionId key, int value);
|
||||
void set(OptionId key, float value);
|
||||
void set(OptionId key, const std::string& value);
|
||||
void setOptionsFilePath(const std::string& path);
|
||||
void toggle(OptionId key);
|
||||
|
||||
void notifyOptionUpdate(OptionId key, bool value);
|
||||
void notifyOptionUpdate(OptionId key, float value);
|
||||
|
||||
@@ -1,76 +1,30 @@
|
||||
#include "OptionsFile.h"
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <errno.h>
|
||||
#include <platform/log.h>
|
||||
|
||||
#if defined(_WIN32)
|
||||
#include <direct.h>
|
||||
#else
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#endif
|
||||
|
||||
OptionsFile::OptionsFile() {
|
||||
#ifdef __APPLE__
|
||||
settingsPath = "./Documents/options.txt";
|
||||
#elif defined(ANDROID)
|
||||
settingsPath = "options.txt";
|
||||
#elif defined(__EMSCRIPTEN__)
|
||||
settingsPath = "/games/com.mojang/options.txt";
|
||||
#else
|
||||
settingsPath = "options.txt";
|
||||
#endif
|
||||
}
|
||||
|
||||
void OptionsFile::setOptionsPath(const std::string& path) {
|
||||
settingsPath = path;
|
||||
}
|
||||
|
||||
std::string OptionsFile::getOptionsPath() const {
|
||||
return settingsPath;
|
||||
}
|
||||
void OptionsFile::save(const StringVector& settings) {
|
||||
FILE* pFile = fopen(settingsPath.c_str(), "w");
|
||||
|
||||
if (!pFile && errno == ENOENT) {
|
||||
std::string dir = settingsPath;
|
||||
size_t fpos = dir.find_last_of("/\\");
|
||||
if (fpos != std::string::npos) {
|
||||
dir.resize(fpos);
|
||||
|
||||
std::string toCreate;
|
||||
for (size_t i = 0; i <= dir.size(); ++i) {
|
||||
if (i == dir.size() || dir[i] == '/' || dir[i] == '\\') {
|
||||
if (!toCreate.empty()) {
|
||||
#if defined(_WIN32)
|
||||
_mkdir(toCreate.c_str());
|
||||
#else
|
||||
mkdir(toCreate.c_str(), 0755);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
if (i < dir.size())
|
||||
toCreate.push_back(dir[i]);
|
||||
}
|
||||
}
|
||||
|
||||
pFile = fopen(settingsPath.c_str(), "w");
|
||||
}
|
||||
|
||||
if (!pFile) {
|
||||
LOGI("OptionsFile::save failed: %s", strerror(errno));
|
||||
return;
|
||||
}
|
||||
|
||||
for (const auto& s : settings) {
|
||||
fprintf(pFile, "%s\n", s.c_str());
|
||||
}
|
||||
|
||||
fclose(pFile);
|
||||
FILE* pFile = fopen(settingsPath.c_str(), "w");
|
||||
if(pFile != NULL) {
|
||||
for(StringVector::const_iterator it = settings.begin(); it != settings.end(); ++it) {
|
||||
fprintf(pFile, "%s\n", it->c_str());
|
||||
}
|
||||
fclose(pFile);
|
||||
} else {
|
||||
LOGI("OptionsFile::save failed to open '%s' for writing: %s", settingsPath.c_str(), strerror(errno));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
StringVector OptionsFile::getOptionStrings() {
|
||||
StringVector returnVector;
|
||||
FILE* pFile = fopen(settingsPath.c_str(), "r");
|
||||
@@ -91,8 +45,7 @@ StringVector OptionsFile::getOptionStrings() {
|
||||
}
|
||||
fclose(pFile);
|
||||
} else {
|
||||
if (errno != ENOENT)
|
||||
LOGI("OptionsFile::getOptionStrings failed to open '%s' for reading: %s", settingsPath.c_str(), strerror(errno));
|
||||
LOGI("OptionsFile::getOptionStrings failed to open '%s' for reading: %s", settingsPath.c_str(), strerror(errno));
|
||||
}
|
||||
return returnVector;
|
||||
}
|
||||
|
||||
@@ -11,9 +11,7 @@ public:
|
||||
OptionsFile();
|
||||
void save(const StringVector& settings);
|
||||
StringVector getOptionStrings();
|
||||
void setOptionsPath(const std::string& path);
|
||||
std::string getOptionsPath() const;
|
||||
|
||||
|
||||
private:
|
||||
std::string settingsPath;
|
||||
};
|
||||
|
||||
62
src/client/User.h
Executable file
62
src/client/User.h
Executable file
@@ -0,0 +1,62 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT__User_H__
|
||||
#define NET_MINECRAFT_CLIENT__User_H__
|
||||
|
||||
//package net.minecraft.client;
|
||||
|
||||
#include "../world/level/tile/Tile.h"
|
||||
|
||||
class User
|
||||
{
|
||||
public:
|
||||
//static List<Tile> allowedTiles = /*new*/ ArrayList<Tile>();
|
||||
|
||||
//static {
|
||||
// allowedTiles.push_back(Tile::rock);
|
||||
// allowedTiles.push_back(Tile::stoneBrick);
|
||||
// allowedTiles.push_back(Tile::redBrick);
|
||||
// allowedTiles.push_back(Tile::dirt);
|
||||
// allowedTiles.push_back(Tile::wood);
|
||||
// allowedTiles.push_back(Tile::treeTrunk);
|
||||
// allowedTiles.push_back(Tile::leaves);
|
||||
// allowedTiles.push_back(Tile::torch);
|
||||
// allowedTiles.push_back(Tile::stoneSlabHalf);
|
||||
|
||||
// allowedTiles.push_back(Tile::glass);
|
||||
// allowedTiles.push_back(Tile::mossStone);
|
||||
// allowedTiles.push_back(Tile::sapling);
|
||||
// allowedTiles.push_back(Tile::flower);
|
||||
// allowedTiles.push_back(Tile::rose);
|
||||
// allowedTiles.push_back(Tile::mushroom1);
|
||||
// allowedTiles.push_back(Tile::mushroom2);
|
||||
// allowedTiles.push_back(Tile::sand);
|
||||
// allowedTiles.push_back(Tile::gravel);
|
||||
// allowedTiles.push_back(Tile::sponge);
|
||||
|
||||
// allowedTiles.push_back(Tile::cloth);
|
||||
// allowedTiles.push_back(Tile::coalOre);
|
||||
// allowedTiles.push_back(Tile::ironOre);
|
||||
// allowedTiles.push_back(Tile::goldOre);
|
||||
// allowedTiles.push_back(Tile::ironBlock);
|
||||
// allowedTiles.push_back(Tile::goldBlock);
|
||||
// allowedTiles.push_back(Tile::bookshelf);
|
||||
// allowedTiles.push_back(Tile::tnt);
|
||||
// allowedTiles.push_back(Tile::obsidian);
|
||||
|
||||
// // System.out.println(allowedTiles.size());
|
||||
//}
|
||||
|
||||
static bool isTileAllowed(const Tile& tile) {
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string name;
|
||||
std::string sessionId;
|
||||
//std::string mpPassword;
|
||||
|
||||
User(const std::string& name, const std::string& sessionId) {
|
||||
this->name = name;
|
||||
this->sessionId = sessionId;
|
||||
}
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT__User_H__*/
|
||||
@@ -5,7 +5,6 @@
|
||||
#include "../../world/level/Level.h"
|
||||
#include "../../world/item/ItemInstance.h"
|
||||
#include "../player/LocalPlayer.h"
|
||||
#include "client/Options.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "../sound/SoundEngine.h"
|
||||
#include "../particle/ParticleEngine.h"
|
||||
@@ -28,7 +27,7 @@ GameMode::GameMode( Minecraft* minecraft)
|
||||
|
||||
/*virtual*/
|
||||
Player* GameMode::createPlayer(Level* level) {
|
||||
return new LocalPlayer(minecraft, level, minecraft->options.getStringValue(OPTIONS_USERNAME), level->dimension->id, isCreativeType());
|
||||
return new LocalPlayer(minecraft, level, minecraft->user, level->dimension->id, isCreativeType());
|
||||
}
|
||||
|
||||
/*virtual*/
|
||||
|
||||
@@ -186,7 +186,7 @@ void Font::draw( const std::string& str, float x, float y, int color, bool darke
|
||||
glPushMatrix2();
|
||||
glTranslatef2((GLfloat)x, (GLfloat)y, 0.0f);
|
||||
for (unsigned int i = 0; i < str.length(); i++) {
|
||||
while (str.length() > i + 1 && str[i] == '\xa7') {
|
||||
while (str.length() > i + 1 && str[i] == '<EFBFBD>') {
|
||||
int cc = hex.find((char)tolower(str[i + 1]));
|
||||
if (cc < 0 || cc > 15) cc = 15;
|
||||
lists[index++] = listPos + 256 + cc + (darken ? 16 : 0);
|
||||
@@ -235,7 +235,7 @@ int Font::width( const std::string& str )
|
||||
int len = 0;
|
||||
|
||||
for (unsigned int i = 0; i < str.length(); i++) {
|
||||
if (str[i] == '\xa7') {
|
||||
if (str[i] == '<EFBFBD>') {
|
||||
i++;
|
||||
} else {
|
||||
//int ch = SharedConstants.acceptableLetters.indexOf(str.charAt(i));
|
||||
@@ -274,7 +274,7 @@ std::string Font::sanitize( const std::string& str )
|
||||
int j = 0;
|
||||
|
||||
for (unsigned int i = 0; i < str.length(); i++) {
|
||||
if (str[i] == '\xa7') {
|
||||
if (str[i] == '<EFBFBD>') {
|
||||
i++;
|
||||
//} else if (SharedConstants.acceptableLetters.indexOf(str.charAt(i)) >= 0) {
|
||||
} else {
|
||||
|
||||
@@ -27,7 +27,6 @@
|
||||
#include "../../platform/time.h"
|
||||
#include <cmath>
|
||||
#include <algorithm>
|
||||
#include <sstream>
|
||||
|
||||
float Gui::InvGuiScale = 1.0f / 3.0f;
|
||||
float Gui::GuiScale = 1.0f / Gui::InvGuiScale;
|
||||
@@ -51,8 +50,7 @@ Gui::Gui(Minecraft* minecraft)
|
||||
_currentDropTicks(-1),
|
||||
_currentDropSlot(-1),
|
||||
MAX_MESSAGE_WIDTH(240),
|
||||
itemNameOverlayTime(2),
|
||||
_openInventorySlot(minecraft->useTouchscreen())
|
||||
itemNameOverlayTime(2)
|
||||
{
|
||||
glGenBuffers2(1, &_inventoryRc.vboId);
|
||||
glGenBuffers2(1, &rcFeedbackInner.vboId);
|
||||
@@ -76,8 +74,11 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
||||
//minecraft->gameRenderer->setupGuiScreen();
|
||||
Font* font = minecraft->font;
|
||||
|
||||
#ifdef PLATFORM_DESKTOP
|
||||
const bool isTouchInterface = false;
|
||||
#else
|
||||
const bool isTouchInterface = minecraft->useTouchscreen();
|
||||
|
||||
#endif
|
||||
const int screenWidth = (int)(minecraft->width * InvGuiScale);
|
||||
const int screenHeight = (int)(minecraft->height * InvGuiScale);
|
||||
blitOffset = -90;
|
||||
@@ -204,10 +205,16 @@ void Gui::handleClick(int button, int x, int y) {
|
||||
if (button != MouseAction::ACTION_LEFT) return;
|
||||
|
||||
int slot = getSlotIdAt(x, y);
|
||||
if (slot != -1) {
|
||||
if (_openInventorySlot && slot == (getNumSlots()-1)) {
|
||||
if (slot != -1)
|
||||
{
|
||||
#ifndef PLATFORM_DESKTOP
|
||||
if (slot == (getNumSlots()-1))
|
||||
{
|
||||
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
minecraft->player->inventory->selectSlot(slot);
|
||||
itemNameOverlayTime = 0;
|
||||
}
|
||||
@@ -341,7 +348,7 @@ void Gui::setNowPlaying(const std::string& string) {
|
||||
void Gui::displayClientMessage(const std::string& messageId) {
|
||||
//Language language = Language.getInstance();
|
||||
//std::string languageString = language.getElement(messageId);
|
||||
addMessage(messageId);
|
||||
addMessage(std::string("Client message: ") + messageId);
|
||||
}
|
||||
|
||||
void Gui::renderVignette(float br, int w, int h) {
|
||||
@@ -422,9 +429,9 @@ void Gui::onConfigChanged( const Config& c ) {
|
||||
// Create outer feedback circle
|
||||
//
|
||||
#ifdef ANDROID
|
||||
const float mm = 50; //20
|
||||
const float mm = 12;
|
||||
#else
|
||||
const float mm = 50; //20
|
||||
const float mm = 12;
|
||||
#endif
|
||||
const float maxRadius = minecraft->pixelCalcUi.millimetersToPixels(mm);
|
||||
const float radius = Mth::Min(80.0f/2, maxRadius);
|
||||
@@ -529,7 +536,11 @@ void Gui::tickItemDrop()
|
||||
static bool isCurrentlyActive = false;
|
||||
isCurrentlyActive = false;
|
||||
|
||||
int slots = getNumSlots() - _openInventorySlot;
|
||||
int slots = getNumSlots();
|
||||
|
||||
#ifndef PLATFORM_DESKTOP
|
||||
slots--;
|
||||
#endif
|
||||
|
||||
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
|
||||
int slot = getSlotIdAt(Mouse::getX(), Mouse::getY());
|
||||
@@ -830,9 +841,7 @@ void Gui::renderPlayerList(Font* font, int screenWidth, int screenHeight) {
|
||||
}
|
||||
|
||||
// player count title
|
||||
std::ostringstream titleStream;
|
||||
titleStream << "Players (" << playerNames.size() << ")";
|
||||
std::string titleText = titleStream.str();
|
||||
std::string titleText = "Players (" + std::to_string(playerNames.size()) + ")";
|
||||
float titleWidth = font->width(titleText);
|
||||
|
||||
if (titleWidth > maxNameWidth)
|
||||
@@ -1071,7 +1080,13 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
|
||||
|
||||
float x = baseItemX;
|
||||
|
||||
int slots = getNumSlots() - _openInventorySlot;
|
||||
int slots = getNumSlots();
|
||||
|
||||
// TODO: if using touchscreen
|
||||
|
||||
#ifndef PLATFORM_DESKTOP
|
||||
slots--;
|
||||
#endif
|
||||
|
||||
for (int i = 0; i < slots; i++) {
|
||||
renderSlot(i, (int)x, ySlot, a);
|
||||
@@ -1079,10 +1094,9 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
|
||||
}
|
||||
_inventoryNeedsUpdate = false;
|
||||
|
||||
|
||||
if (_openInventorySlot) {
|
||||
blit(screenWidth / 2 + 10 * getNumSlots() - 20 + 4, ySlot + 6, 242, 252, 14, 4, 14, 4);
|
||||
}
|
||||
#ifndef PLATFORM_DESKTOP
|
||||
blit(screenWidth / 2 + 10 * getNumSlots() - 20 + 4, ySlot + 6, 242, 252, 14, 4, 14, 4);
|
||||
#endif
|
||||
|
||||
minecraft->textures->loadAndBindTexture("gui/gui_blocks.png");
|
||||
t.endOverrideAndDraw();
|
||||
|
||||
@@ -127,8 +127,6 @@ private:
|
||||
static const float DropTicks;
|
||||
float _currentDropTicks;
|
||||
int _currentDropSlot;
|
||||
|
||||
bool _openInventorySlot;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI__Gui_H__*/
|
||||
|
||||
@@ -177,11 +177,9 @@ void Screen::keyPressed( int eventKey )
|
||||
textbox->keyPressed(minecraft, eventKey);
|
||||
}
|
||||
|
||||
#ifdef TABBING
|
||||
if (minecraft->useTouchscreen())
|
||||
return;
|
||||
|
||||
|
||||
// "Tabbing" the buttons (walking with keys)
|
||||
const int tabButtonCount = tabButtons.size();
|
||||
if (!tabButtonCount)
|
||||
@@ -201,7 +199,6 @@ void Screen::keyPressed( int eventKey )
|
||||
}
|
||||
|
||||
updateTabButtonSelection();
|
||||
#endif
|
||||
}
|
||||
|
||||
void Screen::charPressed(char inputChar) {
|
||||
@@ -212,13 +209,11 @@ void Screen::charPressed(char inputChar) {
|
||||
|
||||
void Screen::updateTabButtonSelection()
|
||||
{
|
||||
#ifdef TABBING
|
||||
if (minecraft->useTouchscreen())
|
||||
return;
|
||||
|
||||
for (unsigned int i = 0; i < tabButtons.size(); ++i)
|
||||
tabButtons[i]->selected = (i == tabButtonIndex);
|
||||
#endif
|
||||
}
|
||||
|
||||
void Screen::mouseClicked( int x, int y, int buttonNum )
|
||||
|
||||
@@ -95,7 +95,7 @@ void Button::renderBg( Minecraft* minecraft, int xm, int ym )
|
||||
}
|
||||
|
||||
bool Button::hovered(Minecraft* minecraft, int xm , int ym) {
|
||||
return minecraft->useTouchscreen()? (_currentlyDown && isInside(xm, ym)) : isInside(xm, ym);
|
||||
return minecraft->useTouchscreen()? (_currentlyDown && isInside(xm, ym)) : false;
|
||||
}
|
||||
|
||||
bool Button::isInside( int xm, int ym ) {
|
||||
@@ -143,8 +143,7 @@ TButton::TButton( int id, int x, int y, int w, int h, const std::string& msg )
|
||||
|
||||
void TButton::renderBg( Minecraft* minecraft, int xm, int ym )
|
||||
{
|
||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||
// bool hovered = active && (_currentlyDown && isInside(xm, ym));
|
||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
||||
|
||||
minecraft->textures->loadAndBindTexture("gui/touchgui.png");
|
||||
|
||||
|
||||
@@ -42,7 +42,7 @@ void ImageButton::render(Minecraft* minecraft, int xm, int ym) {
|
||||
//minecraft->textures->loadAndBindTexture("gui/gui.png");
|
||||
glColor4f2(1, 1, 1, 1);
|
||||
|
||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
||||
bool IsSecondImage = isSecondImage(hovered);
|
||||
|
||||
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
|
||||
|
||||
@@ -33,7 +33,7 @@ void LargeImageButton::render(Minecraft* minecraft, int xm, int ym) {
|
||||
|
||||
//minecraft->textures->loadAndBindTexture("gui/gui.png");
|
||||
glColor4f2(1, 1, 1, 1);
|
||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
||||
|
||||
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
|
||||
//int yImage = getYImage(hovered || selected);
|
||||
|
||||
@@ -65,7 +65,7 @@ void OptionsGroup::createToggle(OptionId optId, Minecraft* minecraft ) {
|
||||
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
|
||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
||||
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
@@ -77,7 +77,7 @@ void OptionsGroup::createProgressSlider(OptionId optId, Minecraft* minecraft ) {
|
||||
element->height = 20;
|
||||
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
@@ -87,7 +87,7 @@ void OptionsGroup::createStepSlider(OptionId optId, Minecraft* minecraft ) {
|
||||
element->width = 100;
|
||||
element->height = 20;
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
@@ -98,7 +98,7 @@ void OptionsGroup::createTextbox(OptionId optId, Minecraft* minecraft) {
|
||||
element->height = 20;
|
||||
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
@@ -109,7 +109,7 @@ void OptionsGroup::createKey(OptionId optId, Minecraft* minecraft) {
|
||||
element->height = 20;
|
||||
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
@@ -1,11 +1,9 @@
|
||||
#include "OptionsItem.h"
|
||||
#include "../../Minecraft.h"
|
||||
#include "../../../locale/I18n.h"
|
||||
#include "../../../util/Mth.h"
|
||||
OptionsItem::OptionsItem( OptionId optionId, std::string label, GuiElement* element )
|
||||
OptionsItem::OptionsItem( std::string label, GuiElement* element )
|
||||
: GuiElementContainer(false, true, 0, 0, 24, 12),
|
||||
m_optionId(optionId),
|
||||
m_label(label) {
|
||||
label(label) {
|
||||
addChild(element);
|
||||
}
|
||||
|
||||
@@ -21,22 +19,6 @@ void OptionsItem::setupPositions() {
|
||||
|
||||
void OptionsItem::render( Minecraft* minecraft, int xm, int ym ) {
|
||||
int yOffset = (height - 8) / 2;
|
||||
std::string text = m_label;
|
||||
if (m_optionId == OPTIONS_GUI_SCALE) {
|
||||
int value = minecraft->options.getIntValue(OPTIONS_GUI_SCALE);
|
||||
std::string scaleText;
|
||||
switch (value) {
|
||||
case 0: scaleText = I18n::get("options.guiScale.auto"); break;
|
||||
case 1: scaleText = I18n::get("options.guiScale.small"); break;
|
||||
case 2: scaleText = I18n::get("options.guiScale.medium"); break;
|
||||
case 3: scaleText = I18n::get("options.guiScale.large"); break;
|
||||
case 4: scaleText = I18n::get("options.guiScale.larger"); break;
|
||||
case 5: scaleText = I18n::get("options.guiScale.largest"); break;
|
||||
default: scaleText = I18n::get("options.guiScale.auto"); break;
|
||||
}
|
||||
text += ": " + scaleText;
|
||||
}
|
||||
|
||||
minecraft->font->draw(text, (float)x, (float)y + yOffset, 0x909090, false);
|
||||
minecraft->font->draw(label, (float)x, (float)y + yOffset, 0x909090, false);
|
||||
super::render(minecraft, xm, ym);
|
||||
}
|
||||
@@ -15,13 +15,12 @@ class OptionsItem: public GuiElementContainer
|
||||
{
|
||||
typedef GuiElementContainer super;
|
||||
public:
|
||||
OptionsItem(OptionId optionId, std::string label, GuiElement* element);
|
||||
OptionsItem(std::string label, GuiElement* element);
|
||||
virtual void render(Minecraft* minecraft, int xm, int ym);
|
||||
void setupPositions();
|
||||
|
||||
private:
|
||||
OptionId m_optionId;
|
||||
std::string m_label;
|
||||
std::string label;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsItem_H__*/
|
||||
|
||||
63
src/client/gui/components/OptionsPane.cpp
Normal file
63
src/client/gui/components/OptionsPane.cpp
Normal file
@@ -0,0 +1,63 @@
|
||||
#include "OptionsPane.h"
|
||||
#include "OptionsGroup.h"
|
||||
#include "OptionsItem.h"
|
||||
#include "ImageButton.h"
|
||||
#include "Slider.h"
|
||||
#include "../../Minecraft.h"
|
||||
|
||||
OptionsPane::OptionsPane() {
|
||||
|
||||
}
|
||||
|
||||
void OptionsPane::setupPositions() {
|
||||
int currentHeight = y + 1;
|
||||
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it ) {
|
||||
(*it)->width = width;
|
||||
(*it)->y = currentHeight;
|
||||
(*it)->x = x;
|
||||
currentHeight += (*it)->height + 1;
|
||||
}
|
||||
height = currentHeight;
|
||||
super::setupPositions();
|
||||
}
|
||||
|
||||
OptionsGroup& OptionsPane::createOptionsGroup( std::string label ) {
|
||||
OptionsGroup* newGroup = new OptionsGroup(label);
|
||||
children.push_back(newGroup);
|
||||
// create and return a new group index
|
||||
return *newGroup;
|
||||
}
|
||||
|
||||
void OptionsPane::createToggle( unsigned int group, std::string label, const Options::Option* option ) {
|
||||
if(group > children.size()) return;
|
||||
ImageDef def;
|
||||
def.setSrc(IntRectangle(160, 206, 39, 20));
|
||||
def.name = "gui/touchgui.png";
|
||||
def.width = 39 * 0.7f;
|
||||
def.height = 20 * 0.7f;
|
||||
OptionButton* element = new OptionButton(option);
|
||||
element->setImageDef(def, true);
|
||||
OptionsItem* item = new OptionsItem(label, element);
|
||||
((OptionsGroup*)children[group])->addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
void OptionsPane::createProgressSlider( Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, float progressMin/*=1.0f*/, float progressMax/*=1.0f */ ) {
|
||||
if(group > children.size()) return;
|
||||
Slider* element = new Slider(minecraft, option, progressMin, progressMax);
|
||||
element->width = 100;
|
||||
element->height = 20;
|
||||
OptionsItem* item = new OptionsItem(label, element);
|
||||
((OptionsGroup*)children[group])->addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
void OptionsPane::createStepSlider( Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, const std::vector<int>& stepVec ) {
|
||||
if(group > children.size()) return;
|
||||
Slider* element = new Slider(minecraft, option, stepVec);
|
||||
element->width = 100;
|
||||
element->height = 20;
|
||||
OptionsItem* item = new OptionsItem(label, element);
|
||||
((OptionsGroup*)children[group])->addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
30
src/client/gui/components/OptionsPane.h
Normal file
30
src/client/gui/components/OptionsPane.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#ifndef ITEMPANE_H__
|
||||
#define ITEMPANE_H__
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "GuiElementContainer.h"
|
||||
#include "../../../world/item/ItemInstance.h"
|
||||
#include "../../../client/Options.h"
|
||||
class Font;
|
||||
class Textures;
|
||||
class NinePatchLayer;
|
||||
class ItemPane;
|
||||
class OptionButton;
|
||||
class Button;
|
||||
class OptionsGroup;
|
||||
class Slider;
|
||||
class Minecraft;
|
||||
class OptionsPane: public GuiElementContainer
|
||||
{
|
||||
typedef GuiElementContainer super;
|
||||
public:
|
||||
OptionsPane();
|
||||
OptionsGroup& createOptionsGroup( std::string label );
|
||||
void createToggle( unsigned int group, std::string label, const Options::Option* option );
|
||||
void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, float progressMin=1.0f, float progressMax=1.0f );
|
||||
void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, const std::vector<int>& stepVec );
|
||||
void setupPositions();
|
||||
};
|
||||
|
||||
#endif /*ITEMPANE_H__*/
|
||||
@@ -2,7 +2,6 @@
|
||||
#include "../../Minecraft.h"
|
||||
#include "../../renderer/Textures.h"
|
||||
#include "../Screen.h"
|
||||
#include "../../../locale/I18n.h"
|
||||
#include "../../../util/Mth.h"
|
||||
#include <algorithm>
|
||||
#include <assert.h>
|
||||
@@ -22,7 +21,7 @@ void Slider::render( Minecraft* minecraft, int xm, int ym ) {
|
||||
|
||||
if (m_numSteps > 2) {
|
||||
int stepDistance = barWidth / (m_numSteps-1);
|
||||
for(int a = 0; a < m_numSteps; ++a) {
|
||||
for(int a = 0; a <= m_numSteps; ++a) {
|
||||
int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
|
||||
fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
|
||||
}
|
||||
@@ -65,20 +64,15 @@ SliderFloat::SliderFloat(Minecraft* minecraft, OptionId option)
|
||||
SliderInt::SliderInt(Minecraft* minecraft, OptionId option)
|
||||
: Slider(option), m_option(dynamic_cast<OptionInt*>(minecraft->options.getOpt(option)))
|
||||
{
|
||||
m_numSteps = m_option->getMax() - m_option->getMin() + 1;
|
||||
m_numSteps = m_option->getMax() - m_option->getMin();
|
||||
m_percentage = float(m_option->get() - m_option->getMin()) / (m_numSteps-1);
|
||||
}
|
||||
|
||||
void SliderInt::render( Minecraft* minecraft, int xm, int ym ) {
|
||||
Slider::render(minecraft, xm, ym);
|
||||
}
|
||||
|
||||
void SliderInt::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
|
||||
Slider::mouseReleased(minecraft, x, y, buttonNum);
|
||||
|
||||
if (pointInside(x, y)) {
|
||||
int curStep = int(m_percentage * (m_numSteps-1) + 0.5f);
|
||||
curStep = Mth::clamp(curStep + m_option->getMin(), m_option->getMin(), m_option->getMax());
|
||||
int curStep = Mth::floor(m_percentage * (m_numSteps-1));
|
||||
m_percentage = float(curStep - m_option->getMin()) / (m_numSteps-1);
|
||||
|
||||
minecraft->options.set(m_optId, curStep);
|
||||
|
||||
@@ -38,7 +38,6 @@ class SliderInt : public Slider {
|
||||
public:
|
||||
SliderInt(Minecraft* minecraft, OptionId option);
|
||||
|
||||
virtual void render( Minecraft* minecraft, int xm, int ym ) override;
|
||||
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) override;
|
||||
|
||||
protected:
|
||||
|
||||
24
src/client/gui/components/SmallButton.cpp
Normal file
24
src/client/gui/components/SmallButton.cpp
Normal file
@@ -0,0 +1,24 @@
|
||||
#include "SmallButton.h"
|
||||
|
||||
SmallButton::SmallButton( int id, int x, int y, const std::string& msg )
|
||||
: super(id, x, y, 150, 20, msg),
|
||||
option(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
SmallButton::SmallButton( int id, int x, int y, int width, int height, const std::string& msg )
|
||||
: super(id, x, y, width, height, msg),
|
||||
option(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
SmallButton::SmallButton( int id, int x, int y, Options::Option* item, const std::string& msg )
|
||||
: super(id, x, y, 150, 20, msg),
|
||||
option(item)
|
||||
{
|
||||
}
|
||||
|
||||
Options::Option* SmallButton::getOption()
|
||||
{
|
||||
return option;
|
||||
}
|
||||
23
src/client/gui/components/SmallButton.h
Normal file
23
src/client/gui/components/SmallButton.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
|
||||
#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
|
||||
|
||||
//package net.minecraft.client.gui;
|
||||
|
||||
#include <string>
|
||||
#include "Button.h"
|
||||
#include "../../Options.h"
|
||||
|
||||
class SmallButton: public Button
|
||||
{
|
||||
typedef Button super;
|
||||
public:
|
||||
SmallButton(int id, int x, int y, const std::string& msg);
|
||||
SmallButton(int id, int x, int y, int width, int height, const std::string& msg);
|
||||
SmallButton(int id, int x, int y, Options::Option* item, const std::string& msg);
|
||||
|
||||
Options::Option* getOption();
|
||||
private:
|
||||
Options::Option* option;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__*/
|
||||
26
src/client/gui/screens/BuyGameScreen.h
Normal file
26
src/client/gui/screens/BuyGameScreen.h
Normal file
@@ -0,0 +1,26 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
|
||||
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
|
||||
|
||||
#include "../Screen.h"
|
||||
#include "../components/Button.h"
|
||||
|
||||
class BuyGameScreen: public Screen
|
||||
{
|
||||
public:
|
||||
BuyGameScreen() {}
|
||||
virtual ~BuyGameScreen() {}
|
||||
|
||||
void init();
|
||||
|
||||
void render(int xm, int ym, float a);
|
||||
|
||||
void buttonClicked(Button* button) {
|
||||
//if (button->id == bQuit.id)
|
||||
}
|
||||
|
||||
private:
|
||||
//Button bQuit;
|
||||
//Button bBuyGame;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__*/
|
||||
@@ -31,7 +31,7 @@ ConfirmScreen::~ConfirmScreen() {
|
||||
|
||||
void ConfirmScreen::init()
|
||||
{
|
||||
if (/* minecraft->useTouchscreen() */ true) {
|
||||
if (minecraft->useTouchscreen()) {
|
||||
yesButton = new Touch::TButton(0, 0, 0, yesButtonText),
|
||||
noButton = new Touch::TButton(1, 0, 0, noButtonText);
|
||||
} else {
|
||||
|
||||
@@ -216,5 +216,8 @@ void ConsoleScreen::render(int /*xm*/, int /*ym*/, float /*a*/)
|
||||
displayed += '_';
|
||||
|
||||
// Placeholder hint when empty
|
||||
font->drawShadow(displayed, (float)(boxX0 + 2), (float)(boxY + 2), 0xffffffff);
|
||||
if (_input.empty() && (_cursorBlink / 10) % 2 != 0)
|
||||
font->drawShadow("Type a message or /command", (float)(boxX0 + 2), (float)(boxY + 2), 0xff606060);
|
||||
else
|
||||
font->drawShadow(displayed, (float)(boxX0 + 2), (float)(boxY + 2), 0xffffffff);
|
||||
}
|
||||
|
||||
@@ -37,8 +37,6 @@ void CreditsScreen::init() {
|
||||
_lines.push_back("mschiller890");
|
||||
_lines.push_back("InviseDivine");
|
||||
_lines.push_back("Kolyah35");
|
||||
_lines.push_back("karson");
|
||||
_lines.push_back("deepfriedwaffles");
|
||||
_lines.push_back("");
|
||||
// avoid color tags around the URL so it isn't mangled by the parser please
|
||||
_lines.push_back("Join our Discord server: https://discord.gg/c58YesBxve");
|
||||
|
||||
@@ -23,7 +23,7 @@ DeathScreen::~DeathScreen()
|
||||
|
||||
void DeathScreen::init()
|
||||
{
|
||||
if (/* minecraft->useTouchscreen() */ true) {
|
||||
if (minecraft->useTouchscreen()) {
|
||||
bRespawn = new Touch::TButton(1, "Respawn!");
|
||||
bTitle = new Touch::TButton(2, "Main menu");
|
||||
} else {
|
||||
|
||||
@@ -21,7 +21,7 @@ public:
|
||||
}
|
||||
|
||||
void init() {
|
||||
if (/* minecraft->useTouchscreen() */ true)
|
||||
if (minecraft->useTouchscreen())
|
||||
_back = new Touch::TButton(1, "Ok");
|
||||
else
|
||||
_back = new Button(1, "Ok");
|
||||
|
||||
@@ -17,7 +17,7 @@ InBedScreen::~InBedScreen() {
|
||||
}
|
||||
|
||||
void InBedScreen::init() {
|
||||
if (/* minecraft->useTouchscreen() */ true) {
|
||||
if (minecraft->useTouchscreen()) {
|
||||
bWakeUp = new Touch::TButton(1, "Leave Bed");
|
||||
} else {
|
||||
bWakeUp = new Button(1, "Leave Bed");
|
||||
|
||||
107
src/client/gui/screens/InvalidLicenseScreen.h
Normal file
107
src/client/gui/screens/InvalidLicenseScreen.h
Normal file
@@ -0,0 +1,107 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
|
||||
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
|
||||
|
||||
#include "../Screen.h"
|
||||
#include "../components/Button.h"
|
||||
#include "../../Minecraft.h"
|
||||
#include "../../../LicenseCodes.h"
|
||||
|
||||
class InvalidLicenseScreen: public Screen
|
||||
{
|
||||
public:
|
||||
InvalidLicenseScreen(int id, bool hasBuyButton)
|
||||
: _id(id),
|
||||
_hasBuyButton(hasBuyButton),
|
||||
_baseY(0),
|
||||
bOk(0),
|
||||
bBuy(0)
|
||||
{
|
||||
}
|
||||
|
||||
virtual ~InvalidLicenseScreen() {
|
||||
delete bOk;
|
||||
delete bBuy;
|
||||
}
|
||||
|
||||
void init() {
|
||||
if (minecraft->useTouchscreen()) {
|
||||
bOk = new Touch::TButton(1, "Ok");
|
||||
bBuy = new Touch::TButton(2, "Buy");
|
||||
} else {
|
||||
bOk = new Button(1, "Ok");
|
||||
bBuy = new Button(2, "Buy");
|
||||
}
|
||||
|
||||
if (_hasBuyButton)
|
||||
bOk->msg = "Quit";
|
||||
|
||||
if (!LicenseCodes::isOk(_id)) {
|
||||
char buf[20] = {0};
|
||||
sprintf(buf, "%d", _id);
|
||||
|
||||
desc1 = "License verification failed (error ";
|
||||
desc1 += buf;
|
||||
desc1 += ")";
|
||||
desc2 = "Try again later.";
|
||||
hint = "You need to be connected to the internet\n";
|
||||
hint += "once while you start the game.";
|
||||
}
|
||||
|
||||
buttons.push_back(bOk);
|
||||
tabButtons.push_back(bOk);
|
||||
|
||||
if (_hasBuyButton) {
|
||||
buttons.push_back(bBuy);
|
||||
tabButtons.push_back(bBuy);
|
||||
}
|
||||
}
|
||||
|
||||
void setupPositions() {
|
||||
_baseY = height/5 + 6;
|
||||
//if (_hasBuyButton)
|
||||
_baseY -= 24;
|
||||
|
||||
bOk->width = bBuy->width = 200;
|
||||
bOk->x = bBuy->x = (width - bOk->width) / 2;
|
||||
bBuy->y = _baseY + 84;
|
||||
bOk->y = bBuy->y + bBuy->height + 4;
|
||||
|
||||
if (!_hasBuyButton)
|
||||
bOk->y -= 24;
|
||||
}
|
||||
|
||||
void tick() {}
|
||||
|
||||
//void keyPressed(int eventKey) {}
|
||||
|
||||
void render(int xm, int ym, float a) {
|
||||
renderDirtBackground(0);
|
||||
drawCenteredString(minecraft->font, desc1, width/2, _baseY, 0xffffff);
|
||||
drawCenteredString(minecraft->font, desc2, width/2, _baseY + 24, 0xffffff);
|
||||
|
||||
drawCenteredString(minecraft->font, hint, width/2, _baseY + 60, 0xffffff);
|
||||
|
||||
Screen::render(xm, ym, a);
|
||||
}
|
||||
|
||||
void buttonClicked(Button* button) {
|
||||
if (button->id == bOk->id) {
|
||||
minecraft->quit();
|
||||
}
|
||||
if (button->id == bBuy->id) {
|
||||
minecraft->platform()->buyGame();
|
||||
}
|
||||
};
|
||||
private:
|
||||
int _id;
|
||||
std::string desc1;
|
||||
std::string desc2;
|
||||
std::string hint;
|
||||
|
||||
Button* bOk;
|
||||
Button* bBuy;
|
||||
bool _hasBuyButton;
|
||||
int _baseY;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__*/
|
||||
@@ -9,7 +9,6 @@
|
||||
|
||||
#include "../components/ImageButton.h"
|
||||
#include "../components/OptionsGroup.h"
|
||||
#include "platform/input/Keyboard.h"
|
||||
|
||||
OptionsScreen::OptionsScreen()
|
||||
: btnClose(NULL),
|
||||
@@ -19,6 +18,7 @@ OptionsScreen::OptionsScreen()
|
||||
}
|
||||
|
||||
OptionsScreen::~OptionsScreen() {
|
||||
|
||||
if (btnClose != NULL) {
|
||||
delete btnClose;
|
||||
btnClose = NULL;
|
||||
@@ -52,6 +52,7 @@ OptionsScreen::~OptionsScreen() {
|
||||
}
|
||||
|
||||
void OptionsScreen::init() {
|
||||
|
||||
bHeader = new Touch::THeader(0, "Options");
|
||||
|
||||
btnClose = new ImageButton(1, "");
|
||||
@@ -87,6 +88,7 @@ void OptionsScreen::init() {
|
||||
}
|
||||
|
||||
void OptionsScreen::setupPositions() {
|
||||
|
||||
int buttonHeight = btnClose->height;
|
||||
|
||||
btnClose->x = width - btnClose->width;
|
||||
@@ -131,6 +133,7 @@ void OptionsScreen::setupPositions() {
|
||||
|
||||
|
||||
void OptionsScreen::render(int xm, int ym, float a) {
|
||||
|
||||
renderBackground();
|
||||
|
||||
int xmm = xm * width / minecraft->width;
|
||||
@@ -146,24 +149,27 @@ void OptionsScreen::removed() {
|
||||
}
|
||||
|
||||
void OptionsScreen::buttonClicked(Button* button) {
|
||||
|
||||
if (button == btnClose) {
|
||||
minecraft->options.save();
|
||||
if (minecraft->screen != NULL) {
|
||||
minecraft->setScreen(NULL);
|
||||
} else {
|
||||
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
||||
}
|
||||
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
||||
|
||||
}
|
||||
else if (button->id > 1 && button->id < 7) {
|
||||
|
||||
int categoryButton = button->id - categoryButtons[0]->id;
|
||||
selectCategory(categoryButton);
|
||||
|
||||
}
|
||||
else if (button == btnCredits) {
|
||||
|
||||
minecraft->setScreen(new CreditsScreen());
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void OptionsScreen::selectCategory(int index) {
|
||||
|
||||
int currentIndex = 0;
|
||||
|
||||
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
||||
@@ -207,8 +213,7 @@ void OptionsScreen::generateOptionScreens() {
|
||||
|
||||
// // Controls Pane
|
||||
optionPanes[2]->addOptionItem(OPTIONS_INVERT_Y_MOUSE, minecraft)
|
||||
.addOptionItem(OPTIONS_USE_TOUCHSCREEN, minecraft)
|
||||
.addOptionItem(OPTIONS_AUTOJUMP, minecraft);
|
||||
.addOptionItem(OPTIONS_USE_TOUCHSCREEN, minecraft);
|
||||
|
||||
for (int i = OPTIONS_KEY_FORWARD; i <= OPTIONS_KEY_USE; i++) {
|
||||
optionPanes[2]->addOptionItem((OptionId)i, minecraft);
|
||||
@@ -216,6 +221,9 @@ void OptionsScreen::generateOptionScreens() {
|
||||
|
||||
// // Graphics Pane
|
||||
optionPanes[3]->addOptionItem(OPTIONS_FANCY_GRAPHICS, minecraft)
|
||||
// .addOptionItem(&Options::Option::VIEW_BOBBING, minecraft)
|
||||
// .addOptionItem(&Options::Option::AMBIENT_OCCLUSION, minecraft)
|
||||
// .addOptionItem(&Options::Option::ANAGLYPH, minecraft)
|
||||
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
|
||||
.addOptionItem(OPTIONS_VSYNC, minecraft)
|
||||
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
|
||||
@@ -224,11 +232,11 @@ void OptionsScreen::generateOptionScreens() {
|
||||
.addOptionItem(OPTIONS_AMBIENT_OCCLUSION, minecraft);
|
||||
|
||||
optionPanes[4]->addOptionItem(OPTIONS_ALLOW_SPRINT, minecraft)
|
||||
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
|
||||
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft);
|
||||
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft);
|
||||
}
|
||||
|
||||
void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
|
||||
|
||||
if (currentOptionsGroup != NULL)
|
||||
currentOptionsGroup->mouseClicked(minecraft, x, y, buttonNum);
|
||||
|
||||
@@ -236,6 +244,7 @@ void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
|
||||
}
|
||||
|
||||
void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
|
||||
|
||||
if (currentOptionsGroup != NULL)
|
||||
currentOptionsGroup->mouseReleased(minecraft, x, y, buttonNum);
|
||||
|
||||
@@ -245,9 +254,7 @@ void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
|
||||
void OptionsScreen::keyPressed(int eventKey) {
|
||||
if (currentOptionsGroup != NULL)
|
||||
currentOptionsGroup->keyPressed(minecraft, eventKey);
|
||||
if (eventKey == Keyboard::KEY_ESCAPE)
|
||||
minecraft->options.save();
|
||||
|
||||
|
||||
super::keyPressed(eventKey);
|
||||
}
|
||||
|
||||
|
||||
@@ -5,16 +5,12 @@
|
||||
#include "../../../util/Mth.h"
|
||||
#include "../../../network/RakNetInstance.h"
|
||||
#include "../../../network/ServerSideNetworkHandler.h"
|
||||
#include "client/Options.h"
|
||||
#include "client/gui/components/Button.h"
|
||||
#include "client/gui/screens/OptionsScreen.h"
|
||||
|
||||
PauseScreen::PauseScreen(bool wasBackPaused)
|
||||
: saveStep(0),
|
||||
visibleTime(0),
|
||||
bContinue(0),
|
||||
bQuit(0),
|
||||
bOptions(0),
|
||||
bQuitAndSaveLocally(0),
|
||||
bServerVisibility(0),
|
||||
// bThirdPerson(0),
|
||||
@@ -43,21 +39,18 @@ PauseScreen::~PauseScreen() {
|
||||
delete bQuit;
|
||||
delete bQuitAndSaveLocally;
|
||||
delete bServerVisibility;
|
||||
delete bOptions;
|
||||
// delete bThirdPerson;
|
||||
}
|
||||
|
||||
void PauseScreen::init() {
|
||||
if (/* minecraft->useTouchscreen() */ true) {
|
||||
if (minecraft->useTouchscreen()) {
|
||||
bContinue = new Touch::TButton(1, "Back to game");
|
||||
bOptions = new Touch::TButton(5, "Options");
|
||||
bQuit = new Touch::TButton(2, "Quit to title");
|
||||
bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map");
|
||||
bServerVisibility = new Touch::TButton(4, "");
|
||||
// bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view");
|
||||
} else {
|
||||
bContinue = new Button(1, "Back to game");
|
||||
bOptions = new Button(5, "Options");
|
||||
bQuit = new Button(2, "Quit to title");
|
||||
bQuitAndSaveLocally = new Button(3, "Quit and copy map");
|
||||
bServerVisibility = new Button(4, "");
|
||||
@@ -66,7 +59,7 @@ void PauseScreen::init() {
|
||||
|
||||
buttons.push_back(bContinue);
|
||||
buttons.push_back(bQuit);
|
||||
buttons.push_back(bOptions);
|
||||
|
||||
// bSound.updateImage(&minecraft->options);
|
||||
bThirdPerson.updateImage(&minecraft->options);
|
||||
bHideGui.updateImage(&minecraft->options);
|
||||
@@ -106,24 +99,21 @@ void PauseScreen::setupPositions() {
|
||||
saveStep = 0;
|
||||
int yBase = 16;
|
||||
|
||||
bContinue->width = bOptions->width = bQuit->width = /*bThirdPerson->w =*/ 160;
|
||||
bContinue->width = bQuit->width = /*bThirdPerson->w =*/ 160;
|
||||
bQuitAndSaveLocally->width = bServerVisibility->width = 160;
|
||||
|
||||
bContinue->x = (width - bContinue->width) / 2;
|
||||
bContinue->y = yBase + 32 * 1;
|
||||
|
||||
bOptions->x = (width - bOptions->width) / 2;
|
||||
bOptions->y = yBase + 32 * 2;
|
||||
|
||||
bQuit->x = (width - bQuit->width) / 2;
|
||||
bQuit->y = yBase + 32 * 3;
|
||||
bQuit->y = yBase + 32 * 2;
|
||||
|
||||
#if APPLE_DEMO_PROMOTION
|
||||
bQuit->y += 16;
|
||||
#endif
|
||||
|
||||
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
|
||||
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 4;
|
||||
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 3;
|
||||
|
||||
// bSound.y = bThirdPerson.y = 8;
|
||||
// bSound.x = 4;
|
||||
@@ -167,9 +157,7 @@ void PauseScreen::buttonClicked(Button* button) {
|
||||
if (button->id == bQuitAndSaveLocally->id) {
|
||||
minecraft->leaveGame(true);
|
||||
}
|
||||
if (button->id == bOptions->id) {
|
||||
minecraft->setScreen(new OptionsScreen());
|
||||
}
|
||||
|
||||
if (button->id == bServerVisibility->id) {
|
||||
if (minecraft->raknetInstance && minecraft->netCallback && minecraft->raknetInstance->isServer()) {
|
||||
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback;
|
||||
|
||||
@@ -33,9 +33,7 @@ private:
|
||||
Button* bQuit;
|
||||
Button* bQuitAndSaveLocally;
|
||||
Button* bServerVisibility;
|
||||
Button* bOptions;
|
||||
|
||||
// Button* bThirdPerson;
|
||||
// Button* bThirdPerson;
|
||||
|
||||
// OptionButton bSound;
|
||||
OptionButton bThirdPerson;
|
||||
|
||||
@@ -11,8 +11,6 @@ public:
|
||||
void render(int xm, int ym, float a);
|
||||
bool isInGameScreen();
|
||||
|
||||
virtual void keyPressed(int eventKey) {}
|
||||
|
||||
void tick();
|
||||
private:
|
||||
int ticks;
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#include "JoinGameScreen.h"
|
||||
#include "PauseScreen.h"
|
||||
#include "RenameMPLevelScreen.h"
|
||||
#include "ConsoleScreen.h"
|
||||
#include "IngameBlockSelectionScreen.h"
|
||||
#include "JoinByIPScreen.h"
|
||||
#include "touch/TouchStartMenuScreen.h"
|
||||
@@ -20,8 +19,7 @@ Screen* ScreenChooser::createScreen( ScreenId id )
|
||||
{
|
||||
Screen* screen = NULL;
|
||||
|
||||
// :sob:
|
||||
if (/* _mc->useTouchscreen() */ true) {
|
||||
if (_mc->useTouchscreen()) {
|
||||
switch (id) {
|
||||
case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break;
|
||||
case SCREEN_SELECTWORLD: screen = new Touch::SelectWorldScreen();break;
|
||||
@@ -30,7 +28,6 @@ Screen* ScreenChooser::createScreen( ScreenId id )
|
||||
case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
|
||||
case SCREEN_BLOCKSELECTION: screen = new Touch::IngameBlockSelectionScreen(); break;
|
||||
case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
|
||||
case SCREEN_CONSOLE: screen = new ConsoleScreen(); break;
|
||||
case SCREEN_NONE:
|
||||
default:
|
||||
// Do nothing
|
||||
@@ -45,7 +42,7 @@ Screen* ScreenChooser::createScreen( ScreenId id )
|
||||
case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
|
||||
case SCREEN_BLOCKSELECTION: screen = new IngameBlockSelectionScreen(); break;
|
||||
case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
|
||||
case SCREEN_CONSOLE: screen = new ConsoleScreen(); break;
|
||||
|
||||
case SCREEN_NONE:
|
||||
default:
|
||||
// Do nothing
|
||||
|
||||
@@ -9,8 +9,7 @@ enum ScreenId {
|
||||
SCREEN_PAUSEPREV,
|
||||
SCREEN_SELECTWORLD,
|
||||
SCREEN_BLOCKSELECTION,
|
||||
SCREEN_JOINBYIP,
|
||||
SCREEN_CONSOLE
|
||||
SCREEN_JOINBYIP
|
||||
};
|
||||
|
||||
class Screen;
|
||||
|
||||
@@ -56,7 +56,7 @@ void SimpleChooseLevelScreen::init()
|
||||
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
||||
bBack->setImageDef(def, true);
|
||||
}
|
||||
if (/* minecraft->useTouchscreen() */ true) {
|
||||
if (minecraft->useTouchscreen()) {
|
||||
bGamemode = new Touch::TButton(1, "Survival mode");
|
||||
bCheats = new Touch::TButton(4, "Cheats: Off");
|
||||
bCreate = new Touch::TButton(3, "Create");
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "UsernameScreen.h"
|
||||
#include "StartMenuScreen.h"
|
||||
#include "../../Minecraft.h"
|
||||
#include "../../User.h"
|
||||
#include "../Font.h"
|
||||
#include "../components/Button.h"
|
||||
#include "../../../platform/input/Keyboard.h"
|
||||
@@ -74,6 +75,7 @@ void UsernameScreen::buttonClicked(Button* button)
|
||||
if (button == &_btnDone && !tUsername.text.empty()) {
|
||||
minecraft->options.set(OPTIONS_USERNAME, tUsername.text);
|
||||
minecraft->options.save();
|
||||
minecraft->user->name = tUsername.text;
|
||||
minecraft->setScreen(NULL); // goes to StartMenuScreen
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "../Screen.h"
|
||||
#include "../components/Button.h"
|
||||
#include "client/gui/components/TextBox.h"
|
||||
#include "/client/gui/components/TextBox.h"
|
||||
#include <string>
|
||||
|
||||
class UsernameScreen : public Screen
|
||||
|
||||
@@ -41,7 +41,7 @@ public:
|
||||
//fill(x+1, y+1, x+w-1, y+h-1, 0xff999999);
|
||||
|
||||
bool hovered = active && (minecraft->useTouchscreen()?
|
||||
(_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||
(_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
||||
|
||||
if (hovered || *selectedPtr == this)
|
||||
statePressed->draw(Tesselator::instance, (float)x, (float)y);
|
||||
@@ -547,7 +547,7 @@ void CraftButton::renderBg(Minecraft* minecraft, int xm, int ym) {
|
||||
//fill(x+1, y+1, x+w-1, y+h-1, 0xff999999);
|
||||
|
||||
bool hovered = active && (minecraft->useTouchscreen()?
|
||||
(_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||
(_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
||||
|
||||
if (hovered || selected)
|
||||
bgSelected->draw(Tesselator::instance, (float)x, (float)y);
|
||||
|
||||
@@ -86,21 +86,21 @@ public:
|
||||
SelectWorldScreen();
|
||||
virtual ~SelectWorldScreen();
|
||||
|
||||
virtual void init() override;
|
||||
virtual void setupPositions() override;
|
||||
virtual void init();
|
||||
virtual void setupPositions();
|
||||
|
||||
virtual void tick() override;
|
||||
virtual void render(int xm, int ym, float a) override;
|
||||
virtual void tick();
|
||||
virtual void render(int xm, int ym, float a);
|
||||
|
||||
virtual bool isIndexValid(int index);
|
||||
virtual bool handleBackEvent(bool isDown) override;
|
||||
virtual void buttonClicked(Button* button) override;
|
||||
virtual void keyPressed(int eventKey) override;
|
||||
virtual bool handleBackEvent(bool isDown);
|
||||
virtual void buttonClicked(Button* button);
|
||||
virtual void keyPressed(int eventKey);
|
||||
|
||||
// support for mouse wheel when desktop code uses touch variant
|
||||
virtual void mouseWheel(int dx, int dy, int xm, int ym) override;
|
||||
|
||||
bool isInGameScreen() override;
|
||||
bool isInGameScreen();
|
||||
private:
|
||||
void loadLevelSource();
|
||||
std::string getUniqueLevelName(const std::string& level);
|
||||
|
||||
@@ -24,15 +24,12 @@
|
||||
#include "../../platform/HttpClient.h"
|
||||
#include "../../platform/CThread.h"
|
||||
#include "../../util/StringUtils.h"
|
||||
#include "client/Options.h"
|
||||
|
||||
#if defined(_WIN32)
|
||||
#include <direct.h>
|
||||
#include <sys/stat.h>
|
||||
#else
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#include <errno.h>
|
||||
#endif
|
||||
|
||||
#ifndef STANDALONE_SERVER
|
||||
@@ -188,33 +185,6 @@ static bool ensureDirectoryExists(const std::string& path) {
|
||||
return _mkdir(path.c_str()) == 0 || errno == EEXIST;
|
||||
#else
|
||||
struct stat st;
|
||||
if (stat(path.c_str(), &st) == 0 && S_ISDIR(st.st_mode))
|
||||
return true;
|
||||
|
||||
std::string subPath;
|
||||
size_t i = 0;
|
||||
while (i < path.length()) {
|
||||
i = path.find_first_of("/\\", i);
|
||||
if (i == std::string::npos) {
|
||||
subPath = path;
|
||||
} else {
|
||||
subPath = path.substr(0, i);
|
||||
}
|
||||
|
||||
if (!subPath.empty()) {
|
||||
if (stat(subPath.c_str(), &st) != 0) {
|
||||
if (mkdir(subPath.c_str(), 0755) != 0 && errno != EEXIST)
|
||||
return false;
|
||||
} else if (!S_ISDIR(st.st_mode)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (i == std::string::npos)
|
||||
break;
|
||||
i += 1;
|
||||
}
|
||||
|
||||
if (stat(path.c_str(), &st) == 0 && S_ISDIR(st.st_mode))
|
||||
return true;
|
||||
return mkdir(path.c_str(), 0755) == 0 || errno == EEXIST;
|
||||
@@ -256,7 +226,6 @@ static void* fetchSkinForPlayer(void* param) {
|
||||
std::string skinUrl = getSkinUrlForUsername(player->name);
|
||||
if (skinUrl.empty()) {
|
||||
LOGW("[Skin] skin URL lookup failed for %s\n", player->name.c_str());
|
||||
player->setTextureName("mob/char.png");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -264,7 +233,6 @@ static void* fetchSkinForPlayer(void* param) {
|
||||
std::vector<unsigned char> skinData;
|
||||
if (!HttpClient::download(skinUrl, skinData) || skinData.empty()) {
|
||||
LOGW("[Skin] download failed for %s\n", skinUrl.c_str());
|
||||
player->setTextureName("mob/char.png");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -274,13 +242,11 @@ static void* fetchSkinForPlayer(void* param) {
|
||||
fwrite(skinData.data(), 1, skinData.size(), fp);
|
||||
fclose(fp);
|
||||
LOGI("[Skin] cached skin to %s\n", cacheFile.c_str());
|
||||
|
||||
player->setTextureName("skins/" + player->name + ".png");
|
||||
} else {
|
||||
} else {
|
||||
LOGW("[Skin] failed to write skin cache %s\n", cacheFile.c_str());
|
||||
player->setTextureName("mob/char.png");
|
||||
}
|
||||
|
||||
player->setTextureName("skins/" + player->name + ".png");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -321,12 +287,11 @@ static void* fetchCapeForPlayer(void* param) {
|
||||
fwrite(capeData.data(), 1, capeData.size(), fp);
|
||||
fclose(fp);
|
||||
LOGI("[Cape] cached cape to %s\n", cacheFile.c_str());
|
||||
|
||||
player->setCapeTextureName("capes/" + player->name + ".png");
|
||||
} else {
|
||||
LOGW("[Cape] failed to write cape cache %s\n", cacheFile.c_str());
|
||||
}
|
||||
|
||||
player->setCapeTextureName("capes/" + player->name + ".png");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -345,7 +310,7 @@ static bool isJumpable(int tileId) {
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
LocalPlayer::LocalPlayer(Minecraft* minecraft, Level* level, const std::string& username, int dimension, bool isCreative)
|
||||
LocalPlayer::LocalPlayer(Minecraft* minecraft, Level* level, User* user, int dimension, bool isCreative)
|
||||
: Player(level, isCreative),
|
||||
minecraft(minecraft),
|
||||
input(NULL),
|
||||
@@ -359,15 +324,11 @@ LocalPlayer::LocalPlayer(Minecraft* minecraft, Level* level, const std::string&
|
||||
{
|
||||
this->dimension = dimension;
|
||||
_init();
|
||||
|
||||
#ifndef STANDALONE_SERVER
|
||||
|
||||
if (minecraft->options.getStringValue(OPTIONS_USERNAME).size() != 0) {
|
||||
textureName = "mob/char.png";
|
||||
|
||||
this->name = minecraft->options.getStringValue(OPTIONS_USERNAME);
|
||||
printf("test \n");
|
||||
if (user != NULL && !user->name.empty()) {
|
||||
this->name = user->name;
|
||||
// Fetch user skin and cape from Mojang servers in the background (avoids blocking the main thread)
|
||||
// TODO: Fix this memory leak
|
||||
new CThread(fetchSkinForPlayer, this);
|
||||
new CThread(fetchCapeForPlayer, this);
|
||||
}
|
||||
@@ -389,8 +350,8 @@ void LocalPlayer::calculateFlight(float xa, float ya, float za) {
|
||||
za = za * flySpeed;
|
||||
|
||||
#ifdef ANDROID
|
||||
if (Keyboard::isKeyDown(103)) ya = .2f * flySpeed;
|
||||
if (Keyboard::isKeyDown(102)) ya = -.2f * flySpeed;
|
||||
if (Keyboard::isKeyDown(103)) ya = .2f * minecraft->options.flySpeed;
|
||||
if (Keyboard::isKeyDown(102)) ya = -.2f * minecraft->options.flySpeed;
|
||||
#else
|
||||
if (Keyboard::isKeyDown(Keyboard::KEY_E)) ya = .2f * flySpeed;
|
||||
if (Keyboard::isKeyDown(Keyboard::KEY_Q)) ya = -.2f * flySpeed;
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
//package net.minecraft.client.player;
|
||||
|
||||
#include "input/IMoveInput.h"
|
||||
#include "../User.h"
|
||||
#include "../../platform/input/Keyboard.h"
|
||||
#include "../../util/SmoothFloat.h"
|
||||
#include "../../world/entity/player/Player.h"
|
||||
|
||||
@@ -15,7 +17,7 @@ class LocalPlayer: public Player
|
||||
{
|
||||
typedef Player super;
|
||||
public:
|
||||
LocalPlayer(Minecraft* minecraft, Level* level, const std::string& username, int dimension, bool isCreative);
|
||||
LocalPlayer(Minecraft* minecraft, Level* level, User* user, int dimension, bool isCreative);
|
||||
~LocalPlayer();
|
||||
|
||||
void _init();
|
||||
|
||||
@@ -50,8 +50,10 @@ void KeyboardInput::tick( Player* player )
|
||||
ya *= 0.3f;
|
||||
}
|
||||
|
||||
wantUp = jumping;
|
||||
wantDown = sneaking;
|
||||
#if defined(RPI) || defined(PLATFORM_DESKTOP)
|
||||
wantUp = jumping;
|
||||
wantDown = sneaking;
|
||||
#endif
|
||||
|
||||
if (keys[KEY_CRAFT])
|
||||
player->startCrafting((int)player->x, (int)player->y, (int)player->z, Recipe::SIZE_2X2);
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
//package net.minecraft.client.player;
|
||||
|
||||
#include "KeyboardInput.h"
|
||||
#include "platform/input/Controller.h"
|
||||
#include "world/entity/player/Player.h"
|
||||
|
||||
// @note: This is just copy-pasted from KeyboardInput right now.
|
||||
class XperiaPlayInput: public KeyboardInput
|
||||
|
||||
@@ -426,7 +426,9 @@ public:
|
||||
virtual void onConfigChanged(const Config& c) {
|
||||
_move.onConfigChanged(c);
|
||||
_turnBuild.moveArea = _move.getRectangleArea();
|
||||
#ifdef __APPLE__
|
||||
_turnBuild.pauseArea = _move.getPauseRectangleArea();
|
||||
#endif
|
||||
_turnBuild.inventoryArea = _mc->gui.getRectangleArea( _mc->options.getBooleanValue(OPTIONS_IS_LEFT_HANDED)? 1 : -1 );
|
||||
_turnBuild.setSensitivity(c.options->getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA)? 1.8f : 1.0f);
|
||||
((ITurnInput*)&_turnBuild)->onConfigChanged(c);
|
||||
|
||||
@@ -9,10 +9,7 @@
|
||||
#include "../../../../platform/log.h"
|
||||
#include "../../../renderer/Textures.h"
|
||||
#include "../../../sound/SoundEngine.h"
|
||||
#include "client/gui/screens/ScreenChooser.h"
|
||||
|
||||
|
||||
// ARGHHHHHH WHY NOT FUCKING ENUM
|
||||
static const int AREA_DPAD_FIRST = 100;
|
||||
static const int AREA_DPAD_N = 100;
|
||||
static const int AREA_DPAD_S = 101;
|
||||
@@ -20,7 +17,6 @@ static const int AREA_DPAD_W = 102;
|
||||
static const int AREA_DPAD_E = 103;
|
||||
static const int AREA_DPAD_C = 104;
|
||||
static const int AREA_PAUSE = 105;
|
||||
static const int AREA_CHAT = 106;
|
||||
|
||||
static int cPressed = 0;
|
||||
static int cReleased = 0;
|
||||
@@ -130,8 +126,8 @@ void TouchscreenInput_TestFps::onConfigChanged(const Config& c) {
|
||||
|
||||
// If too large (like playing on Tablet)
|
||||
PixelCalc& pc = _minecraft->pixelCalc;
|
||||
if (pc.pixelsToMillimeters(Bw) > 200) { //14
|
||||
Bw = Bh = pc.millimetersToPixels(200); //14
|
||||
if (pc.pixelsToMillimeters(Bw) > 14) {
|
||||
Bw = Bh = pc.millimetersToPixels(14);
|
||||
}
|
||||
// temp data
|
||||
float xx;
|
||||
@@ -162,11 +158,14 @@ void TouchscreenInput_TestFps::onConfigChanged(const Config& c) {
|
||||
xx = BaseX + 2 * Bw; yy = BaseY + Bh;
|
||||
_model.addArea(AREA_DPAD_E, aRight = new RectangleArea(xx, yy, xx+Bw, yy+Bh));
|
||||
|
||||
#ifdef __APPLE__
|
||||
float maxPixels = _minecraft->pixelCalc.millimetersToPixels(10);
|
||||
// float btnSize = Mth::Min(18 * Gui::GuiScale, maxPixels);
|
||||
float btnSize = pc.millimetersToPixels(18 * Gui::GuiScale);
|
||||
_model.addArea(AREA_PAUSE, aPause = new RectangleArea(w - 4 - btnSize, 4, w - 4, 4 + btnSize));
|
||||
_model.addArea(AREA_CHAT, aChat = new RectangleArea(w - 8 - btnSize * 2, 4, w - 8 - btnSize, 4 + btnSize));
|
||||
float btnSize = Mth::Min(18 * Gui::GuiScale, maxPixels);
|
||||
_model.addArea(AREA_PAUSE, aPause = new RectangleArea(w - 4 - btnSize,
|
||||
4,
|
||||
w - 4,
|
||||
4 + btnSize));
|
||||
#endif /* __APPLE__ */
|
||||
|
||||
//rebuild();
|
||||
}
|
||||
@@ -310,20 +309,14 @@ void TouchscreenInput_TestFps::tick( Player* player )
|
||||
setButton = true;
|
||||
xa -= 1;
|
||||
}
|
||||
#ifdef __APPLE__
|
||||
else if (areaId == AREA_PAUSE) {
|
||||
if (Multitouch::isReleased(p)) {
|
||||
_minecraft->soundEngine->playUI("random.click", 1, 1);
|
||||
_minecraft->screenChooser.setScreen(SCREEN_PAUSE);
|
||||
}
|
||||
}
|
||||
else if (areaId == AREA_CHAT) {
|
||||
if (Multitouch::isReleased(p)) {
|
||||
_minecraft->soundEngine->playUI("random.click", 1, 1);
|
||||
_minecraft->screenChooser.setScreen(SCREEN_CONSOLE);
|
||||
_minecraft->platform()->showKeyboard();
|
||||
}
|
||||
}
|
||||
|
||||
#endif /*__APPLE__*/
|
||||
_buttons[areaId - AREA_DPAD_FIRST] = setButton;
|
||||
}
|
||||
|
||||
@@ -506,14 +499,15 @@ void TouchscreenInput_TestFps::rebuild() {
|
||||
drawRectangleArea(t, aJump, imageU + imageSize * 4, imageV, (float)imageSize);
|
||||
}
|
||||
|
||||
|
||||
#ifdef __APPLE__
|
||||
if (!_minecraft->screen) {
|
||||
t.colorABGR(0xFFFFFFFF);
|
||||
// if (isButtonDown(AREA_PAUSE)) t.colorABGR(cPressedPause);
|
||||
// else t.colorABGR(cReleasedPause);
|
||||
if (isButtonDown(AREA_PAUSE)) t.colorABGR(cPressedPause);
|
||||
else t.colorABGR(cReleasedPause);
|
||||
|
||||
drawRectangleArea(t, aPause, 200, 64, 18.0f);
|
||||
drawRectangleArea(t, aChat, 200, 82, 18.0f);
|
||||
}
|
||||
#endif /*__APPLE__*/
|
||||
//t.end(true, _bufferId);
|
||||
//return;
|
||||
|
||||
|
||||
@@ -61,7 +61,6 @@ private:
|
||||
RectangleArea* aUp;
|
||||
RectangleArea* aDown;
|
||||
RectangleArea* aPause;
|
||||
RectangleArea* aChat;
|
||||
//RectangleArea* aUpJump;
|
||||
RectangleArea* aJump;
|
||||
RectangleArea* aUpLeft;
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
#include "GameRenderer.h"
|
||||
#include "client/Options.h"
|
||||
#include "gles.h"
|
||||
|
||||
#include "../../util/PerfTimer.h"
|
||||
@@ -153,7 +152,7 @@ void GameRenderer::render(float a) {
|
||||
|
||||
int xMouse = (int)(Mouse::getX() * Gui::InvGuiScale);
|
||||
int yMouse = (int)(Mouse::getY() * Gui::InvGuiScale);
|
||||
|
||||
#ifndef PLATFORM_DESKTOP
|
||||
if (mc->useTouchscreen()) {
|
||||
const int pid = Multitouch::getFirstActivePointerIdExThisUpdate();
|
||||
if (pid >= 0) {
|
||||
@@ -164,6 +163,7 @@ void GameRenderer::render(float a) {
|
||||
yMouse = -9999;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
TIMER_POP();
|
||||
|
||||
bool hasClearedColorBuffer = false;
|
||||
@@ -214,14 +214,12 @@ void GameRenderer::render(float a) {
|
||||
glDisable2(GL_SCISSOR_TEST);
|
||||
|
||||
mc->screen->render(xMouse, yMouse, a);
|
||||
|
||||
mc->platform()->hideCursor(!mc->options.getBooleanValue(OPTIONS_RPI_CURSOR));
|
||||
if (mc->options.getBooleanValue(OPTIONS_RPI_CURSOR))
|
||||
#ifdef RPI
|
||||
renderCursor(xMouse, yMouse, mc);
|
||||
|
||||
// Screen might have been removed, so check it again
|
||||
if (mc->screen && !mc->screen->isInGameScreen())
|
||||
sleepMs(15);
|
||||
#endif
|
||||
// Screen might have been removed, so check it again
|
||||
if (mc->screen && !mc->screen->isInGameScreen())
|
||||
sleepMs(15);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -360,9 +358,9 @@ void GameRenderer::renderLevel(float a) {
|
||||
if (mc->hitResult.isHit() && !cameraEntity->isUnderLiquid(Material::water)) {
|
||||
TIMER_POP_PUSH("select");
|
||||
Player* player = (Player*) cameraEntity;
|
||||
// if (mc->useTouchscreen()) {
|
||||
if (mc->useTouchscreen()) {
|
||||
levelRenderer->renderHitSelect(player, mc->hitResult, 0, NULL, a); //player.inventory->getSelected(), a);
|
||||
// }
|
||||
}
|
||||
levelRenderer->renderHit(player, mc->hitResult, 0, NULL, a);//player->inventory.getSelected(), a);
|
||||
}
|
||||
}
|
||||
@@ -656,9 +654,11 @@ void GameRenderer::pick(float a) {
|
||||
|
||||
float range = mc->gameMode->getPickRange();
|
||||
bool isPicking = true;
|
||||
|
||||
bool freeform = mc->useTouchscreen(); //&& !mc->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA);
|
||||
|
||||
#ifndef PLATFORM_DESKTOP
|
||||
bool freeform = mc->useTouchscreen() && !mc->options.isJoyTouchArea;
|
||||
#else
|
||||
bool freeform = false;
|
||||
#endif
|
||||
if (freeform) {
|
||||
isPicking = updateFreeformPickDirection(a, pickDirection);
|
||||
} else {
|
||||
|
||||
@@ -79,9 +79,6 @@ RenderChunk Tesselator::end( bool useMine, int bufferId )
|
||||
const int o_vertices = vertices;
|
||||
|
||||
if (vertices > 0) {
|
||||
if (p <= 0 || p > maxVertices) { clear(); return RenderChunk(); }
|
||||
int bytes = p * sizeof(VERTEX);
|
||||
if (bytes <= 0) return RenderChunk();
|
||||
if (++vboId >= vboCounts)
|
||||
vboId = 0;
|
||||
|
||||
@@ -95,11 +92,11 @@ RenderChunk Tesselator::end( bool useMine, int bufferId )
|
||||
bufferId = vboIds[vboId];
|
||||
#endif
|
||||
int access = GL_STATIC_DRAW;//(accessMode==ACCESS_DYNAMIC) ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW;
|
||||
int bytes = p * sizeof(VERTEX);
|
||||
glBindBuffer2(GL_ARRAY_BUFFER, bufferId);
|
||||
glBufferData2(GL_ARRAY_BUFFER, bytes, _varray, access); // GL_STREAM_DRAW
|
||||
|
||||
totalSize += bytes;
|
||||
|
||||
|
||||
#ifndef USE_VBO
|
||||
// 0 1 2 3 4 5 6 7
|
||||
// x y z u v c
|
||||
@@ -267,7 +264,6 @@ void Tesselator::vertex( float x, float y, float z )
|
||||
for (int i = 0; i < 2; i++) {
|
||||
|
||||
const int offs = 3 - i;
|
||||
if (p - offs < 0 || p >= maxVertices) { clear(); return; }
|
||||
VERTEX& src = _varray[p - offs];
|
||||
VERTEX& dst = _varray[p];
|
||||
|
||||
@@ -291,7 +287,6 @@ void Tesselator::vertex( float x, float y, float z )
|
||||
}
|
||||
}
|
||||
|
||||
if (p < 0 || p >= maxVertices) { clear(); return; }
|
||||
VERTEX& vertex = _varray[p];
|
||||
|
||||
if (hasTexture) {
|
||||
@@ -382,15 +377,13 @@ void Tesselator::draw()
|
||||
tesselating = false;
|
||||
|
||||
if (vertices > 0) {
|
||||
if (p <= 0 || p > maxVertices) { clear(); return; }
|
||||
int bytes = p * sizeof(VERTEX);
|
||||
if (bytes <= 0) { clear(); return; }
|
||||
if (++vboId >= vboCounts)
|
||||
vboId = 0;
|
||||
|
||||
int bufferId = vboIds[vboId];
|
||||
|
||||
int access = GL_DYNAMIC_DRAW;//(accessMode==ACCESS_DYNAMIC) ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW;
|
||||
int bytes = p * sizeof(VERTEX);
|
||||
glBindBuffer2(GL_ARRAY_BUFFER, bufferId);
|
||||
glBufferData2(GL_ARRAY_BUFFER, bytes, _varray, access); // GL_STREAM_DRAW
|
||||
|
||||
|
||||
@@ -19,13 +19,12 @@ public:
|
||||
protected:
|
||||
void additionalRendering(Mob* mob, float a);
|
||||
|
||||
private:
|
||||
HumanoidModel* humanoidModel;
|
||||
|
||||
// Last rotation values for cape smoothing (reduces jitter)
|
||||
float lastCapeXRot;
|
||||
float lastCapeZRot;
|
||||
private:
|
||||
// i guess ill keep this just in case seomthing breaks
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_RENDERER_ENTITY__HumanoidMobRenderer_H__*/
|
||||
|
||||
@@ -43,8 +43,8 @@ public:
|
||||
protected:
|
||||
void setArmor(Model* armor);
|
||||
Model* getArmor();
|
||||
Model* model; // allows derived renderers to swap models dynamically for skin formats
|
||||
private:
|
||||
Model* model;
|
||||
Model* armor;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include "PlayerRenderer.h"
|
||||
#include "EntityRenderDispatcher.h"
|
||||
#include "../Textures.h"
|
||||
#include "../../../world/entity/player/Player.h"
|
||||
#include "../../../world/level/Level.h"
|
||||
#include "../../../world/item/ArmorItem.h"
|
||||
@@ -15,22 +14,12 @@ static const std::string armorFilenames[10] = {
|
||||
|
||||
PlayerRenderer::PlayerRenderer( HumanoidModel* humanoidModel, float shadow )
|
||||
: super(humanoidModel, shadow),
|
||||
playerModel64(humanoidModel),
|
||||
playerModel32(new HumanoidModel(0, 0, 64, 32)),
|
||||
armorParts1(new HumanoidModel(1.0f, 0, 64, 32)),
|
||||
armorParts2(new HumanoidModel(0.5f, 0, 64, 32))
|
||||
armorParts1(new HumanoidModel(1.0f, 0, 64, 64)),
|
||||
armorParts2(new HumanoidModel(0.5f, 0, 64, 64))
|
||||
{
|
||||
// default to legacy skin path until we know the exact texture size
|
||||
model = playerModel32;
|
||||
humanoidModel = playerModel32;
|
||||
}
|
||||
|
||||
PlayerRenderer::~PlayerRenderer() {
|
||||
// prevent MobRenderer destructor from deleting model pointers we manage manually
|
||||
model = nullptr;
|
||||
|
||||
delete playerModel32;
|
||||
delete playerModel64;
|
||||
delete armorParts1;
|
||||
delete armorParts2;
|
||||
}
|
||||
@@ -54,15 +43,6 @@ void PlayerRenderer::setupRotations( Entity* mob, float bob, float bodyRot, floa
|
||||
super::setupRotations(mob, bob, bodyRot, a);
|
||||
}
|
||||
|
||||
bool PlayerRenderer::isModernPlayerSkin(Mob* mob) {
|
||||
const std::string texName = mob->getTexture();
|
||||
TextureId texId = entityRenderDispatcher->textures->loadTexture(texName);
|
||||
if (!Textures::isTextureIdValid(texId))
|
||||
return false;
|
||||
const TextureData* texData = entityRenderDispatcher->textures->getTemporaryTextureData(texId);
|
||||
return texData && texData->w == 64 && texData->h == 64;
|
||||
}
|
||||
|
||||
void PlayerRenderer::renderName( Mob* mob, float x, float y, float z ){
|
||||
//@todo: figure out how to handle HideGUI
|
||||
if (mob != entityRenderDispatcher->cameraEntity && mob->level->adventureSettings.showNameTags) {
|
||||
@@ -70,20 +50,6 @@ void PlayerRenderer::renderName( Mob* mob, float x, float y, float z ){
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerRenderer::render(Entity* mob_, float x, float y, float z, float rot, float a) {
|
||||
Mob* mob = (Mob*) mob_;
|
||||
HumanoidModel* desired = isModernPlayerSkin(mob) ? playerModel64 : playerModel32;
|
||||
if (model != desired || humanoidModel != desired) {
|
||||
model = desired;
|
||||
humanoidModel = desired;
|
||||
}
|
||||
LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
|
||||
((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
|
||||
humanoidModel->texWidth, humanoidModel->texHeight,
|
||||
(desired == playerModel64 ? "64" : "32"));
|
||||
HumanoidMobRenderer::render(mob_, x, y, z, rot, a);
|
||||
}
|
||||
|
||||
int PlayerRenderer::prepareArmor(Mob* mob, int layer, float a) {
|
||||
Player* player = (Player*) mob;
|
||||
|
||||
@@ -114,11 +80,8 @@ int PlayerRenderer::prepareArmor(Mob* mob, int layer, float a) {
|
||||
}
|
||||
|
||||
void PlayerRenderer::onGraphicsReset() {
|
||||
if (playerModel32) playerModel32->onGraphicsReset();
|
||||
if (playerModel64) playerModel64->onGraphicsReset();
|
||||
super::onGraphicsReset();
|
||||
|
||||
if (armorParts1) armorParts1->onGraphicsReset();
|
||||
if (armorParts2) armorParts2->onGraphicsReset();
|
||||
|
||||
super::onGraphicsReset();
|
||||
}
|
||||
|
||||
@@ -11,8 +11,6 @@ public:
|
||||
~PlayerRenderer();
|
||||
|
||||
virtual int prepareArmor(Mob* mob, int layer, float a);
|
||||
bool isModernPlayerSkin(Mob* mob);
|
||||
virtual void render(Entity* mob, float x, float y, float z, float rot, float a);
|
||||
|
||||
virtual void setupPosition(Entity* mob, float x, float y, float z);
|
||||
virtual void setupRotations(Entity* mob, float bob, float bodyRot, float a);
|
||||
@@ -20,8 +18,6 @@ public:
|
||||
virtual void renderName(Mob* mob, float x, float y, float z);
|
||||
virtual void onGraphicsReset();
|
||||
private:
|
||||
HumanoidModel* playerModel32;
|
||||
HumanoidModel* playerModel64;
|
||||
HumanoidModel* armorParts1;
|
||||
HumanoidModel* armorParts2;
|
||||
};
|
||||
|
||||
@@ -47,13 +47,9 @@ void glInit()
|
||||
}
|
||||
|
||||
void anGenBuffers(GLsizei n, GLuint* buffers) {
|
||||
#ifdef __EMSCRIPTEN__
|
||||
glGenBuffers(n, buffers);
|
||||
#else
|
||||
static GLuint k = 1;
|
||||
for (int i = 0; i < n; ++i)
|
||||
buffers[i] = ++k;
|
||||
#endif
|
||||
static GLuint k = 1;
|
||||
for (int i = 0; i < n; ++i)
|
||||
buffers[i] = ++k;
|
||||
}
|
||||
|
||||
#ifdef USE_VBO
|
||||
|
||||
@@ -10,13 +10,13 @@
|
||||
#endif
|
||||
|
||||
// Other systems might run it, if they #define OPENGL_ES
|
||||
// #if defined(OPENGL_ES) // || defined(ANDROID)
|
||||
#if defined(OPENGL_ES) // || defined(ANDROID)
|
||||
#define USE_VBO
|
||||
#define GL_QUADS 0x0007
|
||||
#if defined(__APPLE__)
|
||||
#import <OpenGLES/ES1/gl.height>
|
||||
#import <OpenGLES/ES1/glext.height>
|
||||
#elif defined(ANDROID) || defined(__EMSCRIPTEN__)
|
||||
#import <OpenGLES/ES1/gl.h>
|
||||
#import <OpenGLES/ES1/glext.h>
|
||||
#elif defined(ANDROID)
|
||||
#include <GLES/gl.h>
|
||||
#include <GLES/glext.h>
|
||||
#else
|
||||
@@ -28,18 +28,18 @@
|
||||
#define glClearDepthf(x) glClearDepth(x)
|
||||
#define glDepthRangef(a,b) glDepthRange(a,b)
|
||||
#endif
|
||||
// #else
|
||||
// // Uglyness to fix redeclaration issues
|
||||
// #ifdef WIN32
|
||||
// #include <winsock2.h>
|
||||
// #include <Windows.h>
|
||||
// #endif
|
||||
// #include <gl/glew.h>
|
||||
// #include <gl/GL.h>
|
||||
#else
|
||||
// Uglyness to fix redeclaration issues
|
||||
#ifdef WIN32
|
||||
#include <WinSock2.h>
|
||||
#include <Windows.h>
|
||||
#endif
|
||||
#include <gl/glew.h>
|
||||
#include <gl/GL.h>
|
||||
|
||||
// #define glFogx(a,b) glFogi(a,b)
|
||||
// #define glOrthof(a,b,c,d,e,f) glOrtho(a,b,c,d,e,f)
|
||||
// #endif
|
||||
#define glFogx(a,b) glFogi(a,b)
|
||||
#define glOrthof(a,b,c,d,e,f) glOrtho(a,b,c,d,e,f)
|
||||
#endif
|
||||
|
||||
|
||||
#define GLERRDEBUG 1
|
||||
|
||||
@@ -22,12 +22,12 @@
|
||||
#include "NinecraftApp.h"
|
||||
#define MAIN_CLASS NinecraftApp
|
||||
|
||||
// #ifdef PLATFORM_WINDOWS
|
||||
// #include "main_win32.h"
|
||||
// #endif
|
||||
#ifdef PLATFORM_WINDOWS
|
||||
#include "main_win32.h"
|
||||
#endif
|
||||
|
||||
|
||||
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
||||
#ifdef PLATFORM_GLFW
|
||||
#include "main_glfw.h"
|
||||
#endif
|
||||
|
||||
|
||||
@@ -25,33 +25,12 @@ static void setupExternalPath(struct android_app* state, MAIN_CLASS* app)
|
||||
{
|
||||
LOGI("Environment exists");
|
||||
}
|
||||
// try appspecific external directory first
|
||||
jobject activity = state->activity->clazz;
|
||||
jclass activityClass = env->GetObjectClass(activity);
|
||||
jmethodID getExternalFilesDir = env->GetMethodID(activityClass, "getExternalFilesDir", "(Ljava/lang/String;)Ljava/io/File;");
|
||||
|
||||
jobject file = NULL;
|
||||
if (getExternalFilesDir != NULL) {
|
||||
file = env->CallObjectMethod(activity, getExternalFilesDir, NULL);
|
||||
}
|
||||
|
||||
if (file == NULL) {
|
||||
// Fallback to the legacy shared storage directory
|
||||
jclass clazz = env->FindClass("android/os/Environment");
|
||||
jmethodID method = env->GetStaticMethodID(clazz, "getExternalStorageDirectory", "()Ljava/io/File;");
|
||||
if (env->ExceptionOccurred()) {
|
||||
env->ExceptionDescribe();
|
||||
env->ExceptionClear();
|
||||
}
|
||||
file = env->CallStaticObjectMethod(clazz, method);
|
||||
}
|
||||
|
||||
if (!file) {
|
||||
LOGI("Failed to get external storage file object, using current working dir");
|
||||
app->externalStoragePath = ".";
|
||||
app->externalCacheStoragePath = ".";
|
||||
return;
|
||||
jclass clazz = env->FindClass("android/os/Environment");
|
||||
jmethodID method = env->GetStaticMethodID(clazz, "getExternalStorageDirectory", "()Ljava/io/File;");
|
||||
if (env->ExceptionOccurred()) {
|
||||
env->ExceptionDescribe();
|
||||
}
|
||||
jobject file = env->CallStaticObjectMethod(clazz, method);
|
||||
|
||||
jclass fileClass = env->GetObjectClass(file);
|
||||
jmethodID fileMethod = env->GetMethodID(fileClass, "getAbsolutePath", "()Ljava/lang/String;");
|
||||
@@ -59,7 +38,7 @@ static void setupExternalPath(struct android_app* state, MAIN_CLASS* app)
|
||||
|
||||
const char* str = env->GetStringUTFChars((jstring) pathString, NULL);
|
||||
app->externalStoragePath = str;
|
||||
app->externalCacheStoragePath = str;
|
||||
app->externalCacheStoragePath = str;
|
||||
LOGI("%s", str);
|
||||
|
||||
// ensure the process working directory is set to a writable location
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
#include "platform/input/Mouse.h"
|
||||
#include "platform/input/Multitouch.h"
|
||||
|
||||
#include "EglConfigPrinter.h"
|
||||
#include "EGLConfigPrinter.h"
|
||||
|
||||
const int BroadcastPort = 9991;
|
||||
|
||||
|
||||
@@ -7,7 +7,8 @@
|
||||
//#include "main_android_java.h"
|
||||
#include "platform/input/Multitouch.h"
|
||||
#include <unistd.h>
|
||||
#include <pthread.h>
|
||||
#include <sys/syscall.h>
|
||||
#define gettid() ((int)syscall(SYS_gettid))
|
||||
|
||||
// Horrible, I know. / A
|
||||
#ifndef MAIN_CLASS
|
||||
@@ -30,33 +31,12 @@ static void setupExternalPath(JNIEnv* env, MAIN_CLASS* app)
|
||||
{
|
||||
LOGI("Environment exists");
|
||||
}
|
||||
// try appspecific external directory first
|
||||
jobject activity = g_pActivity;
|
||||
jclass activityClass = env->GetObjectClass(activity);
|
||||
jmethodID getExternalFilesDir = env->GetMethodID(activityClass, "getExternalFilesDir", "(Ljava/lang/String;)Ljava/io/File;");
|
||||
|
||||
jobject file = NULL;
|
||||
if (getExternalFilesDir != NULL) {
|
||||
file = env->CallObjectMethod(activity, getExternalFilesDir, NULL);
|
||||
}
|
||||
|
||||
if (file == NULL) {
|
||||
// Fallback to the legacy shared storage directory
|
||||
jclass clazz = env->FindClass("android/os/Environment");
|
||||
jmethodID method = env->GetStaticMethodID(clazz, "getExternalStorageDirectory", "()Ljava/io/File;");
|
||||
if (env->ExceptionOccurred()) {
|
||||
env->ExceptionDescribe();
|
||||
env->ExceptionClear();
|
||||
}
|
||||
file = env->CallStaticObjectMethod(clazz, method);
|
||||
}
|
||||
|
||||
if (!file) {
|
||||
LOGI("Failed to get external storage file object, using current working dir");
|
||||
app->externalStoragePath = ".";
|
||||
app->externalCacheStoragePath = ".";
|
||||
return;
|
||||
jclass clazz = env->FindClass("android/os/Environment");
|
||||
jmethodID method = env->GetStaticMethodID(clazz, "getExternalStorageDirectory", "()Ljava/io/File;");
|
||||
if (env->ExceptionOccurred()) {
|
||||
env->ExceptionDescribe();
|
||||
}
|
||||
jobject file = env->CallStaticObjectMethod(clazz, method);
|
||||
|
||||
jclass fileClass = env->GetObjectClass(file);
|
||||
jmethodID fileMethod = env->GetMethodID(fileClass, "getAbsolutePath", "()Ljava/lang/String;");
|
||||
@@ -64,7 +44,7 @@ static void setupExternalPath(JNIEnv* env, MAIN_CLASS* app)
|
||||
|
||||
const char* str = env->GetStringUTFChars((jstring) pathString, NULL);
|
||||
app->externalStoragePath = str;
|
||||
app->externalCacheStoragePath = str;
|
||||
app->externalCacheStoragePath = str;
|
||||
LOGI("%s", str);
|
||||
|
||||
// same fix as the native entry point: make sure cwd is writable
|
||||
@@ -165,7 +145,7 @@ Java_com_mojang_minecraftpe_GLRenderer_nativeOnSurfaceCreated(JNIEnv* env) {
|
||||
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_mojang_minecraftpe_GLRenderer_nativeOnSurfaceChanged(JNIEnv* env, jclass cls, jint w, jint h) {
|
||||
LOGI("@nativeOnSurfaceChanged: %lu\n", (unsigned long)pthread_self());
|
||||
LOGI("@nativeOnSurfaceChanged: %p\n", pthread_self());
|
||||
|
||||
if (gApp) {
|
||||
gApp->setSize(w, h);
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
#include "platform/input/Mouse.h"
|
||||
#include "platform/input/Controller.h"
|
||||
|
||||
#include "EglConfigPrinter.h"
|
||||
#include "EGLConfigPrinter.h"
|
||||
|
||||
const int BroadcastPort = 9991;
|
||||
|
||||
|
||||
101
src/main_glfw.h
101
src/main_glfw.h
@@ -2,9 +2,9 @@
|
||||
#define MAIN_GLFW_H__
|
||||
|
||||
#include "App.h"
|
||||
#include "client/renderer/entity/PlayerRenderer.h"
|
||||
#include "client/renderer/gles.h"
|
||||
#include "GLFW/glfw3.h"
|
||||
#include "client/renderer/gles.h"
|
||||
#include "SharedConstants.h"
|
||||
|
||||
#include <cstdio>
|
||||
#include <chrono>
|
||||
@@ -12,10 +12,9 @@
|
||||
#include "platform/input/Keyboard.h"
|
||||
#include "platform/input/Mouse.h"
|
||||
#include "platform/input/Multitouch.h"
|
||||
#include "util/Mth.h"
|
||||
#include "AppPlatform_glfw.h"
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten/emscripten.h>
|
||||
#endif
|
||||
|
||||
static App* g_app = 0;
|
||||
|
||||
int transformKey(int glfwkey) {
|
||||
@@ -113,41 +112,12 @@ void error_callback(int error, const char* desc) {
|
||||
printf("Error: %s\n", desc);
|
||||
}
|
||||
|
||||
|
||||
void loop() {
|
||||
using clock = std::chrono::steady_clock;
|
||||
auto frameStart = clock::now();
|
||||
|
||||
g_app->update();
|
||||
|
||||
glfwSwapBuffers(((AppPlatform_glfw*)g_app->platform())->window);
|
||||
glfwPollEvents();
|
||||
|
||||
glfwSwapInterval(((MAIN_CLASS*)g_app)->options.getBooleanValue(OPTIONS_VSYNC) ? 1 : 0);
|
||||
if(((MAIN_CLASS*)g_app)->options.getBooleanValue(OPTIONS_LIMIT_FRAMERATE)) {
|
||||
auto frameEnd = clock::now();
|
||||
auto elapsed = std::chrono::duration_cast<std::chrono::microseconds>(frameEnd - frameStart);
|
||||
auto target = std::chrono::microseconds(33333); // ~30 fps
|
||||
if(elapsed < target)
|
||||
std::this_thread::sleep_for(target - elapsed);
|
||||
}
|
||||
}
|
||||
|
||||
int main(void) {
|
||||
AppContext appContext;
|
||||
|
||||
#ifndef STANDALONE_SERVER
|
||||
// Platform init.
|
||||
appContext.platform = new AppPlatform_glfw();
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
EM_ASM(
|
||||
FS.mkdir('/games');
|
||||
FS.mkdir('/games/com.mojang');
|
||||
FS.mkdir('/games/com.mojang/minecraftWorlds');
|
||||
FS.mount(IDBFS, {}, '/games');
|
||||
FS.syncfs(true, function (err) {});
|
||||
);
|
||||
#endif
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
@@ -156,36 +126,26 @@ int main(void) {
|
||||
}
|
||||
|
||||
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
|
||||
#ifndef __EMSCRIPTEN__
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
|
||||
#else
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 1);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
#endif
|
||||
|
||||
AppPlatform_glfw* platform = (AppPlatform_glfw*)appContext.platform;
|
||||
|
||||
platform->window = glfwCreateWindow(appContext.platform->getScreenWidth(), appContext.platform->getScreenHeight(), "Minecraft PE 0.6.1", NULL, NULL);
|
||||
GLFWwindow* window = glfwCreateWindow(appContext.platform->getScreenWidth(), appContext.platform->getScreenHeight(), "main", NULL, NULL);
|
||||
|
||||
if (platform->window == NULL) {
|
||||
if (window == NULL) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
glfwSetKeyCallback(platform->window, key_callback);
|
||||
glfwSetCharCallback(platform->window, character_callback);
|
||||
glfwSetCursorPosCallback(platform->window, cursor_position_callback);
|
||||
glfwSetMouseButtonCallback(platform->window, mouse_button_callback);
|
||||
glfwSetScrollCallback(platform->window, scroll_callback);
|
||||
glfwSetWindowSizeCallback(platform->window, window_size_callback);
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
glfwSetCharCallback(window, character_callback);
|
||||
glfwSetCursorPosCallback(window, cursor_position_callback);
|
||||
glfwSetMouseButtonCallback(window, mouse_button_callback);
|
||||
glfwSetScrollCallback(window, scroll_callback);
|
||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
||||
|
||||
glfwMakeContextCurrent(platform->window);
|
||||
#ifndef __EMSCRIPTEN__
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc)glfwGetProcAddress);
|
||||
glfwSwapInterval(0);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
App* app = new MAIN_CLASS();
|
||||
@@ -196,26 +156,37 @@ int main(void) {
|
||||
g_app->init(appContext);
|
||||
g_app->setSize(appContext.platform->getScreenWidth(), appContext.platform->getScreenHeight());
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
emscripten_set_main_loop(loop, 0, 1);
|
||||
#else
|
||||
// Main event loop
|
||||
while(!glfwWindowShouldClose(platform->window) && !app->wantToQuit()) {
|
||||
loop();
|
||||
using clock = std::chrono::steady_clock;
|
||||
while(!glfwWindowShouldClose(window) && !app->wantToQuit()) {
|
||||
auto frameStart = clock::now();
|
||||
|
||||
app->update();
|
||||
|
||||
glfwSwapBuffers(window);
|
||||
glfwPollEvents();
|
||||
|
||||
glfwSwapInterval(((MAIN_CLASS*)app)->options.getBooleanValue(OPTIONS_VSYNC) ? 1 : 0);
|
||||
if(((MAIN_CLASS*)app)->options.getBooleanValue(OPTIONS_LIMIT_FRAMERATE)) {
|
||||
auto frameEnd = clock::now();
|
||||
auto elapsed = std::chrono::duration_cast<std::chrono::microseconds>(frameEnd - frameStart);
|
||||
auto target = std::chrono::microseconds(33333); // ~30 fps
|
||||
if(elapsed < target)
|
||||
std::this_thread::sleep_for(target - elapsed);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
delete app;
|
||||
|
||||
#ifndef STANDALONE_SERVER
|
||||
// Exit.
|
||||
glfwDestroyWindow(platform->window);
|
||||
glfwTerminate();
|
||||
#endif
|
||||
|
||||
appContext.platform->finish();
|
||||
|
||||
delete appContext.platform;
|
||||
|
||||
#ifndef STANDALONE_SERVER
|
||||
// Exit.
|
||||
glfwDestroyWindow(window);
|
||||
glfwTerminate();
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user