mirror of
https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-03-30 20:13:31 +00:00
Compare commits
15 Commits
ba3ed3b4dd
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ios-suppor
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34858932f1 |
29
.github/workflows/build.yml
vendored
29
.github/workflows/build.yml
vendored
@@ -72,6 +72,30 @@ jobs:
|
|||||||
${{github.workspace}}/build/OpenAL32.dll
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${{github.workspace}}/build/OpenAL32.dll
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||||||
${{github.workspace}}/build/libz.dll
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${{github.workspace}}/build/libz.dll
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||||||
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||||||
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build-ios:
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||||||
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# credit to pengubow from deepfriedwaffles repo
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||||||
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name: Build iOS
|
||||||
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runs-on: macos-latest
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- name: Checkout
|
||||||
|
uses: actions/checkout@main
|
||||||
|
|
||||||
|
- name: Build
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||||||
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run: |
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||||||
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cd project/iosproj
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||||||
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xcodebuild -scheme minecraftpe -derivedDataPath build -destination 'generic/platform=iOS' CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO
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||||||
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mkdir -p Payload
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||||||
|
cp -R build/Build/Products/Debug-iphoneos/minecraftpe.app Payload/
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||||||
|
zip -r minecraftpe.ipa Payload
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||||||
|
rm -rf Payload
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||||||
|
|
||||||
|
- name: Upload artifact
|
||||||
|
uses: actions/upload-artifact@main
|
||||||
|
with:
|
||||||
|
name: minecraftpe-ios
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||||||
|
path: project/iosproj/minecraftpe.ipa
|
||||||
|
|
||||||
build-linux:
|
build-linux:
|
||||||
name: Build Linux
|
name: Build Linux
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
@@ -266,8 +290,7 @@ jobs:
|
|||||||
publish:
|
publish:
|
||||||
name: Publish
|
name: Publish
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
needs: [ build-windows, build-linux, build-android, build-web ]
|
needs: [ build-ios ]
|
||||||
if: github.ref == 'refs/heads/main'
|
|
||||||
steps:
|
steps:
|
||||||
- name: Checkout
|
- name: Checkout
|
||||||
uses: actions/checkout@v4
|
uses: actions/checkout@v4
|
||||||
@@ -340,4 +363,4 @@ jobs:
|
|||||||
./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
|
./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
|
||||||
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
|
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
|
||||||
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
|
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
|
||||||
./minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
|
./minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
|
||||||
|
|||||||
@@ -111,6 +111,7 @@ CPMAddPackage(
|
|||||||
"ALSOFT_STATIC_LIBGCC ON"
|
"ALSOFT_STATIC_LIBGCC ON"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
# TODO: Clear this paths with *
|
||||||
file(GLOB SERVER_SOURCES
|
file(GLOB SERVER_SOURCES
|
||||||
"project/lib_projects/raknet/jni/RaknetSources/*.cpp"
|
"project/lib_projects/raknet/jni/RaknetSources/*.cpp"
|
||||||
"src/NinecraftApp.cpp"
|
"src/NinecraftApp.cpp"
|
||||||
|
|||||||
48
project/iosproj/Launch Screen.storyboard
Normal file
48
project/iosproj/Launch Screen.storyboard
Normal file
@@ -0,0 +1,48 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13142" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
|
||||||
|
<dependencies>
|
||||||
|
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12042"/>
|
||||||
|
<capability name="Constraints with non-1.0 multipliers" minToolsVersion="5.1"/>
|
||||||
|
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
|
||||||
|
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
||||||
|
</dependencies>
|
||||||
|
<scenes>
|
||||||
|
<!--View Controller-->
|
||||||
|
<scene sceneID="EHf-IW-A2E">
|
||||||
|
<objects>
|
||||||
|
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
|
||||||
|
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
|
||||||
|
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
||||||
|
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||||
|
<subviews>
|
||||||
|
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="" textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="obG-Y5-kRd">
|
||||||
|
<rect key="frame" x="0.0" y="626.5" width="375" height="20.5"/>
|
||||||
|
<fontDescription key="fontDescription" type="system" pointSize="17"/>
|
||||||
|
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
||||||
|
<nil key="highlightedColor"/>
|
||||||
|
</label>
|
||||||
|
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="minecraftpe" textAlignment="center" lineBreakMode="middleTruncation" baselineAdjustment="alignBaselines" minimumFontSize="18" translatesAutoresizingMaskIntoConstraints="NO" id="GJd-Yh-RWb">
|
||||||
|
<rect key="frame" x="0.0" y="202" width="375" height="43"/>
|
||||||
|
<fontDescription key="fontDescription" type="boldSystem" pointSize="36"/>
|
||||||
|
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
||||||
|
<nil key="highlightedColor"/>
|
||||||
|
</label>
|
||||||
|
</subviews>
|
||||||
|
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
||||||
|
<constraints>
|
||||||
|
<constraint firstItem="Bcu-3y-fUS" firstAttribute="centerX" secondItem="obG-Y5-kRd" secondAttribute="centerX" id="5cz-MP-9tL"/>
|
||||||
|
<constraint firstItem="Bcu-3y-fUS" firstAttribute="centerX" secondItem="GJd-Yh-RWb" secondAttribute="centerX" id="Q3B-4B-g5h"/>
|
||||||
|
<constraint firstItem="obG-Y5-kRd" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" constant="20" symbolic="YES" id="SfN-ll-jLj"/>
|
||||||
|
<constraint firstAttribute="bottom" secondItem="obG-Y5-kRd" secondAttribute="bottom" constant="20" id="Y44-ml-fuU"/>
|
||||||
|
<constraint firstItem="GJd-Yh-RWb" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="bottom" multiplier="1/3" constant="1" id="moa-c2-u7t"/>
|
||||||
|
<constraint firstItem="GJd-Yh-RWb" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" constant="20" symbolic="YES" id="x7j-FC-K8j"/>
|
||||||
|
</constraints>
|
||||||
|
<viewLayoutGuide key="safeArea" id="Bcu-3y-fUS"/>
|
||||||
|
</view>
|
||||||
|
</viewController>
|
||||||
|
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
|
||||||
|
</objects>
|
||||||
|
<point key="canvasLocation" x="53" y="375"/>
|
||||||
|
</scene>
|
||||||
|
</scenes>
|
||||||
|
</document>
|
||||||
@@ -41,7 +41,6 @@
|
|||||||
042A91AE16B17517007ABBC6 /* GuiElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A316B17517007ABBC6 /* GuiElement.cpp */; };
|
042A91AE16B17517007ABBC6 /* GuiElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A316B17517007ABBC6 /* GuiElement.cpp */; };
|
||||||
042A91AF16B17517007ABBC6 /* NinePatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A516B17517007ABBC6 /* NinePatch.cpp */; };
|
042A91AF16B17517007ABBC6 /* NinePatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A516B17517007ABBC6 /* NinePatch.cpp */; };
|
||||||
042A91B016B17517007ABBC6 /* OptionsGroup.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A716B17517007ABBC6 /* OptionsGroup.cpp */; };
|
042A91B016B17517007ABBC6 /* OptionsGroup.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A716B17517007ABBC6 /* OptionsGroup.cpp */; };
|
||||||
042A91B116B17517007ABBC6 /* OptionsPane.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A916B17517007ABBC6 /* OptionsPane.cpp */; };
|
|
||||||
042A91B216B17517007ABBC6 /* TextBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91AB16B17517007ABBC6 /* TextBox.cpp */; };
|
042A91B216B17517007ABBC6 /* TextBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91AB16B17517007ABBC6 /* TextBox.cpp */; };
|
||||||
044129071682FF9600B70EE6 /* MouseHandler.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 044129061682FF9600B70EE6 /* MouseHandler.cpp */; };
|
044129071682FF9600B70EE6 /* MouseHandler.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 044129061682FF9600B70EE6 /* MouseHandler.cpp */; };
|
||||||
9D293CE716071C08000305C8 /* CreateNewWorld_iphone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */; };
|
9D293CE716071C08000305C8 /* CreateNewWorld_iphone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */; };
|
||||||
@@ -1147,6 +1146,33 @@
|
|||||||
D5F3B7DD14548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C814548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib */; };
|
D5F3B7DD14548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C814548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib */; };
|
||||||
D5F3B7DE14548E7900D25470 /* IASKSpecifierValuesView.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C914548E7900D25470 /* IASKSpecifierValuesView.xib */; };
|
D5F3B7DE14548E7900D25470 /* IASKSpecifierValuesView.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C914548E7900D25470 /* IASKSpecifierValuesView.xib */; };
|
||||||
D5F3B7E51454930400D25470 /* InAppSettings.bundle in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7E41454930400D25470 /* InAppSettings.bundle */; };
|
D5F3B7E51454930400D25470 /* InAppSettings.bundle in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7E41454930400D25470 /* InAppSettings.bundle */; };
|
||||||
|
F912B8CF2F6C3D5200BC60DF /* TextBox.h in Sources */ = {isa = PBXBuildFile; fileRef = 042A91AC16B17517007ABBC6 /* TextBox.h */; };
|
||||||
|
F99D341F2F736AA100DC153E /* HttpClient.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D341E2F736AA100DC153E /* HttpClient.cpp */; };
|
||||||
|
F99D34202F736AA100DC153E /* HttpClient.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D341E2F736AA100DC153E /* HttpClient.cpp */; };
|
||||||
|
F99D34232F736AD400DC153E /* TextOption.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34222F736AD400DC153E /* TextOption.cpp */; };
|
||||||
|
F99D34242F736AD400DC153E /* TextOption.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34222F736AD400DC153E /* TextOption.cpp */; };
|
||||||
|
F99D34272F736AFB00DC153E /* OptionsFile.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34262F736AFB00DC153E /* OptionsFile.cpp */; };
|
||||||
|
F99D34282F736AFB00DC153E /* OptionsFile.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34262F736AFB00DC153E /* OptionsFile.cpp */; };
|
||||||
|
F99D342B2F736B6F00DC153E /* OptionsItem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342A2F736B6F00DC153E /* OptionsItem.cpp */; };
|
||||||
|
F99D342C2F736B6F00DC153E /* OptionsItem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342A2F736B6F00DC153E /* OptionsItem.cpp */; };
|
||||||
|
F99D342F2F736BAD00DC153E /* ConsoleScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342E2F736BAD00DC153E /* ConsoleScreen.cpp */; };
|
||||||
|
F99D34302F736BAD00DC153E /* ConsoleScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342E2F736BAD00DC153E /* ConsoleScreen.cpp */; };
|
||||||
|
F99D34332F736BDA00DC153E /* CreditsScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34322F736BDA00DC153E /* CreditsScreen.cpp */; };
|
||||||
|
F99D34342F736BDA00DC153E /* CreditsScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34322F736BDA00DC153E /* CreditsScreen.cpp */; };
|
||||||
|
F99D34372F736C1000DC153E /* JoinByIPScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34362F736C1000DC153E /* JoinByIPScreen.cpp */; };
|
||||||
|
F99D34382F736C1000DC153E /* JoinByIPScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34362F736C1000DC153E /* JoinByIPScreen.cpp */; };
|
||||||
|
F99D343B2F736C3B00DC153E /* UsernameScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D343A2F736C3B00DC153E /* UsernameScreen.cpp */; };
|
||||||
|
F99D343C2F736C3B00DC153E /* UsernameScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D343A2F736C3B00DC153E /* UsernameScreen.cpp */; };
|
||||||
|
F99D343F2F736C8400DC153E /* GuiElementContainer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D343E2F736C8400DC153E /* GuiElementContainer.cpp */; };
|
||||||
|
F99D34402F736C8400DC153E /* GuiElementContainer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D343E2F736C8400DC153E /* GuiElementContainer.cpp */; };
|
||||||
|
F99D34432F736F9400DC153E /* Option.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34422F736F9400DC153E /* Option.cpp */; };
|
||||||
|
F99D34442F736F9400DC153E /* Option.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34422F736F9400DC153E /* Option.cpp */; };
|
||||||
|
F99D34472F736FE800DC153E /* KeyOption.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34462F736FE800DC153E /* KeyOption.cpp */; };
|
||||||
|
F99D34482F736FE800DC153E /* KeyOption.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34462F736FE800DC153E /* KeyOption.cpp */; };
|
||||||
|
F99D344B2F7370CF00DC153E /* Slider.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D344A2F7370CF00DC153E /* Slider.cpp */; };
|
||||||
|
F99D344C2F7370CF00DC153E /* Slider.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D344A2F7370CF00DC153E /* Slider.cpp */; };
|
||||||
|
F99D344E2F7372A100DC153E /* Launch Screen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = F99D344D2F7372A100DC153E /* Launch Screen.storyboard */; };
|
||||||
|
F99D344F2F7372A100DC153E /* Launch Screen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = F99D344D2F7372A100DC153E /* Launch Screen.storyboard */; };
|
||||||
/* End PBXBuildFile section */
|
/* End PBXBuildFile section */
|
||||||
|
|
||||||
/* Begin PBXFileReference section */
|
/* Begin PBXFileReference section */
|
||||||
@@ -1208,10 +1234,8 @@
|
|||||||
042A91A616B17517007ABBC6 /* NinePatch.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = NinePatch.h; sourceTree = "<group>"; };
|
042A91A616B17517007ABBC6 /* NinePatch.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = NinePatch.h; sourceTree = "<group>"; };
|
||||||
042A91A716B17517007ABBC6 /* OptionsGroup.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = OptionsGroup.cpp; sourceTree = "<group>"; };
|
042A91A716B17517007ABBC6 /* OptionsGroup.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = OptionsGroup.cpp; sourceTree = "<group>"; };
|
||||||
042A91A816B17517007ABBC6 /* OptionsGroup.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = OptionsGroup.h; sourceTree = "<group>"; };
|
042A91A816B17517007ABBC6 /* OptionsGroup.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = OptionsGroup.h; sourceTree = "<group>"; };
|
||||||
042A91A916B17517007ABBC6 /* OptionsPane.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = OptionsPane.cpp; sourceTree = "<group>"; };
|
|
||||||
042A91AA16B17517007ABBC6 /* OptionsPane.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = OptionsPane.h; sourceTree = "<group>"; };
|
|
||||||
042A91AB16B17517007ABBC6 /* TextBox.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TextBox.cpp; sourceTree = "<group>"; };
|
042A91AB16B17517007ABBC6 /* TextBox.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TextBox.cpp; sourceTree = "<group>"; };
|
||||||
042A91AC16B17517007ABBC6 /* TextBox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TextBox.h; sourceTree = "<group>"; };
|
042A91AC16B17517007ABBC6 /* TextBox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = TextBox.h; path = ../../src/client/gui/components/TextBox.h; sourceTree = SOURCE_ROOT; };
|
||||||
044129061682FF9600B70EE6 /* MouseHandler.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MouseHandler.cpp; sourceTree = "<group>"; };
|
044129061682FF9600B70EE6 /* MouseHandler.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MouseHandler.cpp; sourceTree = "<group>"; };
|
||||||
9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.xib; name = CreateNewWorld_iphone.xib; path = minecraftpe/dialogs/CreateNewWorld_iphone.xib; sourceTree = "<group>"; };
|
9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.xib; name = CreateNewWorld_iphone.xib; path = minecraftpe/dialogs/CreateNewWorld_iphone.xib; sourceTree = "<group>"; };
|
||||||
9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = worldname_iphone5_3.png; sourceTree = "<group>"; };
|
9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = worldname_iphone5_3.png; sourceTree = "<group>"; };
|
||||||
@@ -2017,7 +2041,7 @@
|
|||||||
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|
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|
||||||
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|
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||||||
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||||||
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||||||
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|
|||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|||||||
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||||||
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||||||
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D5251DC01538192700FC82C8 /* ConnectionGraph2.cpp in Sources */,
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||||||
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||||||
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|||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
|||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
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|
||||||
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|
|||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|||||||
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||||||
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||||||
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||||||
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|||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|||||||
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||||||
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||||||
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||||||
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|||||||
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"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB";
|
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB";
|
||||||
COPY_PHASE_STRIP = YES;
|
COPY_PHASE_STRIP = YES;
|
||||||
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|
GCC_C_LANGUAGE_STANDARD = gnu99;
|
||||||
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|
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
|
||||||
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|
GCC_VERSION = "";
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||||||
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
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GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
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||||||
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|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
|
||||||
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|
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|
||||||
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|
||||||
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|
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
|
||||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 12;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
|
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
|
||||||
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "C93D3524-5C6F-466E-B12B-833663B7EAE0";
|
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "C93D3524-5C6F-466E-B12B-833663B7EAE0";
|
||||||
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||||||
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|
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||||||
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||||||
|
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|
||||||
|
USE_HEADERMAP = NO;
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||||||
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|
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|
||||||
};
|
};
|
||||||
name = "Ad-Hoc";
|
name = "Ad-Hoc";
|
||||||
@@ -5765,15 +5873,26 @@
|
|||||||
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
||||||
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|
||||||
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||||||
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|
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|
||||||
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GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
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||||||
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||||||
|
"$(SRCROOT)/../../src",
|
||||||
|
"$(SRCROOT)/../../src/client/gui/components",
|
||||||
|
"$(SRCROOT)/../../src/world",
|
||||||
|
"$(SRCROOT)/../../src/platform/input",
|
||||||
|
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
|
||||||
|
);
|
||||||
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
||||||
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|
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 12;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
|
||||||
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|
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|
||||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
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|
||||||
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|
SDKROOT = iphoneos;
|
||||||
VALID_ARCHS = "i386 armv6 armv7";
|
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USE_HEADERMAP = NO;
|
||||||
WRAPPER_EXTENSION = app;
|
WRAPPER_EXTENSION = app;
|
||||||
};
|
};
|
||||||
name = "Ad-Hoc";
|
name = "Ad-Hoc";
|
||||||
@@ -5846,24 +5965,28 @@
|
|||||||
D5A20ADB146AAD9C00A52FEC /* AppStore */ = {
|
D5A20ADB146AAD9C00A52FEC /* AppStore */ = {
|
||||||
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|
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|
||||||
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|
buildSettings = {
|
||||||
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|
ALWAYS_SEARCH_USER_PATHS = YES;
|
||||||
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|
ARCHS = "$(ARCHS_STANDARD)";
|
||||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB";
|
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB";
|
||||||
COPY_PHASE_STRIP = YES;
|
COPY_PHASE_STRIP = YES;
|
||||||
GCC_C_LANGUAGE_STANDARD = gnu99;
|
GCC_C_LANGUAGE_STANDARD = gnu99;
|
||||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
GCC_VERSION = "";
|
||||||
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
||||||
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|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
|
||||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||||
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|
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
|
||||||
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
|
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
|
||||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 12;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
|
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
|
||||||
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "64BA8967-1A9A-4980-972C-42E75AD5E023";
|
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "64BA8967-1A9A-4980-972C-42E75AD5E023";
|
||||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||||
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|
SDKROOT = iphoneos;
|
||||||
TARGETED_DEVICE_FAMILY = "1,2";
|
TARGETED_DEVICE_FAMILY = "1,2";
|
||||||
|
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
|
||||||
|
USE_HEADERMAP = NO;
|
||||||
VALIDATE_PRODUCT = YES;
|
VALIDATE_PRODUCT = YES;
|
||||||
};
|
};
|
||||||
name = AppStore;
|
name = AppStore;
|
||||||
@@ -5876,11 +5999,19 @@
|
|||||||
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
||||||
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
|
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
|
||||||
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
||||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
GCC_VERSION = "";
|
||||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
||||||
HEADER_SEARCH_PATHS = "";
|
HEADER_SEARCH_PATHS = (
|
||||||
|
"$(SRCROOT)/../../src",
|
||||||
|
"$(SRCROOT)/../../src/client/gui/components",
|
||||||
|
"$(SRCROOT)/../../src/world",
|
||||||
|
"$(SRCROOT)/../../src/platform/input",
|
||||||
|
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
|
||||||
|
);
|
||||||
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
||||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 12;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
OTHER_CFLAGS = (
|
OTHER_CFLAGS = (
|
||||||
"-DNS_BLOCK_ASSERTIONS=1",
|
"-DNS_BLOCK_ASSERTIONS=1",
|
||||||
"-DANDROID_PUBLISH",
|
"-DANDROID_PUBLISH",
|
||||||
@@ -5888,8 +6019,10 @@
|
|||||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "1B194957-98CF-49B7-A0E7-76692B4B722D";
|
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "1B194957-98CF-49B7-A0E7-76692B4B722D";
|
||||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||||
SDKROOT = iphoneos6.0;
|
SDKROOT = iphoneos;
|
||||||
VALID_ARCHS = "i386 armv6 armv7";
|
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USE_HEADERMAP = NO;
|
||||||
WRAPPER_EXTENSION = app;
|
WRAPPER_EXTENSION = app;
|
||||||
};
|
};
|
||||||
name = AppStore;
|
name = AppStore;
|
||||||
@@ -5922,8 +6055,8 @@
|
|||||||
D5CF9C6C144C225000E4244F /* Debug */ = {
|
D5CF9C6C144C225000E4244F /* Debug */ = {
|
||||||
isa = XCBuildConfiguration;
|
isa = XCBuildConfiguration;
|
||||||
buildSettings = {
|
buildSettings = {
|
||||||
ALWAYS_SEARCH_USER_PATHS = NO;
|
ALWAYS_SEARCH_USER_PATHS = YES;
|
||||||
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
|
ARCHS = "$(ARCHS_STANDARD)";
|
||||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
||||||
COPY_PHASE_STRIP = NO;
|
COPY_PHASE_STRIP = NO;
|
||||||
GCC_C_LANGUAGE_STANDARD = gnu99;
|
GCC_C_LANGUAGE_STANDARD = gnu99;
|
||||||
@@ -5935,41 +6068,50 @@
|
|||||||
"$(inherited)",
|
"$(inherited)",
|
||||||
);
|
);
|
||||||
GCC_SYMBOLS_PRIVATE_EXTERN = NO;
|
GCC_SYMBOLS_PRIVATE_EXTERN = NO;
|
||||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
GCC_VERSION = "";
|
||||||
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
||||||
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|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
|
||||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||||
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
|
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
|
||||||
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
|
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
|
||||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 12;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||||
SDKROOT = iphoneos6.0;
|
SDKROOT = iphoneos;
|
||||||
TARGETED_DEVICE_FAMILY = "1,2";
|
TARGETED_DEVICE_FAMILY = "1,2";
|
||||||
|
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
|
||||||
|
USE_HEADERMAP = NO;
|
||||||
|
VALIDATE_PRODUCT = YES;
|
||||||
};
|
};
|
||||||
name = Debug;
|
name = Debug;
|
||||||
};
|
};
|
||||||
D5CF9C6D144C225000E4244F /* Release */ = {
|
D5CF9C6D144C225000E4244F /* Release */ = {
|
||||||
isa = XCBuildConfiguration;
|
isa = XCBuildConfiguration;
|
||||||
buildSettings = {
|
buildSettings = {
|
||||||
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||||||
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|
ARCHS = "$(ARCHS_STANDARD)";
|
||||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
||||||
COPY_PHASE_STRIP = YES;
|
COPY_PHASE_STRIP = YES;
|
||||||
GCC_C_LANGUAGE_STANDARD = gnu99;
|
GCC_C_LANGUAGE_STANDARD = gnu99;
|
||||||
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
|
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
|
||||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
GCC_VERSION = "";
|
||||||
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
||||||
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|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
|
||||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||||
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|
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
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||||||
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|
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
|
||||||
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|
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 12;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
|
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
|
||||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||||
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|
SDKROOT = iphoneos;
|
||||||
TARGETED_DEVICE_FAMILY = "1,2";
|
TARGETED_DEVICE_FAMILY = "1,2";
|
||||||
|
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
|
||||||
|
USE_HEADERMAP = NO;
|
||||||
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|
VALIDATE_PRODUCT = YES;
|
||||||
};
|
};
|
||||||
name = Release;
|
name = Release;
|
||||||
@@ -5977,19 +6119,34 @@
|
|||||||
D5CF9C6F144C225000E4244F /* Debug */ = {
|
D5CF9C6F144C225000E4244F /* Debug */ = {
|
||||||
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|
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|
||||||
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
DEVELOPMENT_TEAM = PZUVNW8F2U;
|
||||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||||
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
||||||
GCC_PREPROCESSOR_DEFINITIONS = "DEBUG=1";
|
GCC_PREPROCESSOR_DEFINITIONS = "DEBUG=1";
|
||||||
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
||||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
GCC_VERSION = "";
|
||||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
||||||
HEADER_SEARCH_PATHS = "";
|
HEADER_SEARCH_PATHS = (
|
||||||
|
"$(SRCROOT)/../../src",
|
||||||
|
"$(SRCROOT)/../../src/client/gui/components",
|
||||||
|
"$(SRCROOT)/../../src/world",
|
||||||
|
"$(SRCROOT)/../../src/platform/input",
|
||||||
|
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
|
||||||
|
);
|
||||||
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
||||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 12;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
|
||||||
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|
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|
||||||
|
PROVISIONING_PROFILE_SPECIFIER = "";
|
||||||
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|
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||||
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|
SDKROOT = iphoneos;
|
||||||
VALID_ARCHS = "i386 armv6 armv7";
|
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USE_HEADERMAP = NO;
|
||||||
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|
WRAPPER_EXTENSION = app;
|
||||||
};
|
};
|
||||||
name = Debug;
|
name = Debug;
|
||||||
@@ -5997,19 +6154,34 @@
|
|||||||
D5CF9C70144C225000E4244F /* Release */ = {
|
D5CF9C70144C225000E4244F /* Release */ = {
|
||||||
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|
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|
||||||
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|
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|
||||||
|
CODE_SIGN_IDENTITY = "Apple Development";
|
||||||
|
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|
||||||
|
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|
||||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||||
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
||||||
GCC_PREPROCESSOR_DEFINITIONS = "";
|
GCC_PREPROCESSOR_DEFINITIONS = "";
|
||||||
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
||||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
GCC_VERSION = "";
|
||||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
||||||
HEADER_SEARCH_PATHS = "";
|
HEADER_SEARCH_PATHS = (
|
||||||
|
"$(SRCROOT)/../../src",
|
||||||
|
"$(SRCROOT)/../../src/client/gui/components",
|
||||||
|
"$(SRCROOT)/../../src/world",
|
||||||
|
"$(SRCROOT)/../../src/platform/input",
|
||||||
|
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
|
||||||
|
);
|
||||||
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
||||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 12;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
|
||||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
|
PROVISIONING_PROFILE_SPECIFIER = "";
|
||||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||||
SDKROOT = iphoneos6.0;
|
SDKROOT = iphoneos;
|
||||||
VALID_ARCHS = "i386 armv6 armv7";
|
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USE_HEADERMAP = NO;
|
||||||
WRAPPER_EXTENSION = app;
|
WRAPPER_EXTENSION = app;
|
||||||
};
|
};
|
||||||
name = Release;
|
name = Release;
|
||||||
|
|||||||
@@ -37,7 +37,7 @@
|
|||||||
</dict>
|
</dict>
|
||||||
</dict>
|
</dict>
|
||||||
<key>CFBundleIdentifier</key>
|
<key>CFBundleIdentifier</key>
|
||||||
<string>com.mojang.${PRODUCT_NAME:rfc1034identifier}</string>
|
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||||
<key>CFBundleInfoDictionaryVersion</key>
|
<key>CFBundleInfoDictionaryVersion</key>
|
||||||
<string>6.0</string>
|
<string>6.0</string>
|
||||||
<key>CFBundleName</key>
|
<key>CFBundleName</key>
|
||||||
@@ -58,6 +58,8 @@
|
|||||||
<array>
|
<array>
|
||||||
<string>minecraft.ttf</string>
|
<string>minecraft.ttf</string>
|
||||||
</array>
|
</array>
|
||||||
|
<key>UILaunchStoryboardName</key>
|
||||||
|
<string>Launch Screen</string>
|
||||||
<key>UIPrerenderedIcon</key>
|
<key>UIPrerenderedIcon</key>
|
||||||
<true/>
|
<true/>
|
||||||
<key>UIRequiresPersistentWiFi</key>
|
<key>UIRequiresPersistentWiFi</key>
|
||||||
|
|||||||
@@ -52,11 +52,10 @@ public:
|
|||||||
|
|
||||||
virtual StringVector getOptionStrings();
|
virtual StringVector getOptionStrings();
|
||||||
|
|
||||||
virtual bool isPowerVR() { return false; }
|
virtual bool isPowerVR();
|
||||||
virtual bool isSuperFast();
|
virtual bool isSuperFast();
|
||||||
virtual void showKeyboard();
|
virtual void showKeyboard();
|
||||||
virtual void hideKeyboard();
|
virtual void hideKeyboard();
|
||||||
virtual void isPowerVR();
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
std::string _basePath;
|
std::string _basePath;
|
||||||
|
|||||||
@@ -275,8 +275,10 @@ void AppPlatform_iOS::hideKeyboard() {
|
|||||||
[_viewController hideKeyboard];
|
[_viewController hideKeyboard];
|
||||||
super::hideKeyboard();
|
super::hideKeyboard();
|
||||||
}
|
}
|
||||||
void AppPlatform_iOS::isPowerVR() {
|
|
||||||
|
// this was originally void but i changed it to bool because void cant return values
|
||||||
|
bool AppPlatform_iOS::isPowerVR() {
|
||||||
const char* s = (const char*)glGetString(GL_RENDERER);
|
const char* s = (const char*)glGetString(GL_RENDERER);
|
||||||
if (!s) return false;
|
if (!s) return false;
|
||||||
return strstr(s, "SGX") != NULL;
|
return strstr(s, "SGX") != NULL;
|
||||||
}
|
}
|
||||||
|
|||||||
21
src/client/KeyMapping.h
Normal file
21
src/client/KeyMapping.h
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
#ifndef NET_MINECRAFT_CLIENT__KeyMapping_H__
|
||||||
|
#define NET_MINECRAFT_CLIENT__KeyMapping_H__
|
||||||
|
|
||||||
|
//package net.minecraft.client;
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class KeyMapping
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
std::string name;
|
||||||
|
int key;
|
||||||
|
|
||||||
|
KeyMapping() {}
|
||||||
|
|
||||||
|
KeyMapping(const std::string& name_, int key_)
|
||||||
|
: name(name_),
|
||||||
|
key(key_)
|
||||||
|
{}
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_CLIENT__KeyMapping_H__*/
|
||||||
@@ -553,7 +553,7 @@ void Minecraft::tick(int nTick, int maxTick) {
|
|||||||
level->tickEntities();
|
level->tickEntities();
|
||||||
level->tick();
|
level->tick();
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
TIMER_POP_PUSH("animateTick");
|
TIMER_POP_PUSH("animateTick");
|
||||||
if (player) {
|
if (player) {
|
||||||
level->animateTick(Mth::floor(player->x), Mth::floor(player->y), Mth::floor(player->z));
|
level->animateTick(Mth::floor(player->x), Mth::floor(player->y), Mth::floor(player->z));
|
||||||
}
|
}
|
||||||
@@ -726,21 +726,6 @@ void Minecraft::tickInput() {
|
|||||||
if (key == Keyboard::KEY_F3) {
|
if (key == Keyboard::KEY_F3) {
|
||||||
options.toggle(OPTIONS_RENDER_DEBUG);
|
options.toggle(OPTIONS_RENDER_DEBUG);
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: replace it with client /give command :face_vomiting:
|
|
||||||
if (key == Keyboard::KEY_F4) {
|
|
||||||
player->inventory->add(new ItemInstance(Tile::redBrick));
|
|
||||||
player->inventory->add(new ItemInstance(Item::ironIngot, 64));
|
|
||||||
player->inventory->add(new ItemInstance(Item::ironIngot, 34));
|
|
||||||
player->inventory->add(new ItemInstance(Tile::stonecutterBench));
|
|
||||||
player->inventory->add(new ItemInstance(Tile::workBench));
|
|
||||||
player->inventory->add(new ItemInstance(Tile::furnace));
|
|
||||||
player->inventory->add(new ItemInstance(Tile::wood, 54));
|
|
||||||
player->inventory->add(new ItemInstance(Item::stick, 14));
|
|
||||||
player->inventory->add(new ItemInstance(Item::coal, 31));
|
|
||||||
player->inventory->add(new ItemInstance(Tile::sand, 6));
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
if (key == Keyboard::KEY_F5) {
|
if (key == Keyboard::KEY_F5) {
|
||||||
options.toggle(OPTIONS_THIRD_PERSON_VIEW);
|
options.toggle(OPTIONS_THIRD_PERSON_VIEW);
|
||||||
@@ -1120,7 +1105,9 @@ void Minecraft::releaseMouse()
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool Minecraft::useTouchscreen() {
|
bool Minecraft::useTouchscreen() {
|
||||||
#ifdef RPI
|
#if TARGET_OS_IPHONE
|
||||||
|
return true;
|
||||||
|
#elif RPI
|
||||||
return false;
|
return false;
|
||||||
#endif
|
#endif
|
||||||
return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) && !_supportsNonTouchscreen;
|
return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) && !_supportsNonTouchscreen;
|
||||||
@@ -1207,7 +1194,7 @@ void Minecraft::setSize(int w, int h) {
|
|||||||
int screenHeight = (int)(height * Gui::InvGuiScale);
|
int screenHeight = (int)(height * Gui::InvGuiScale);
|
||||||
|
|
||||||
// if (platform()) {
|
// if (platform()) {
|
||||||
// float pixelsPerMillimeter = options.getProgressValue(&Options::Option::PIXELS_PER_MILLIMETER);
|
// float pixelsPerMillimeter = options.getProgressValue(&Option::PIXELS_PER_MILLIMETER);
|
||||||
// pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
|
// pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
|
||||||
// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
|
// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
|
||||||
// }
|
// }
|
||||||
|
|||||||
@@ -120,8 +120,6 @@ public:
|
|||||||
void optionUpdated(OptionId option, bool value);
|
void optionUpdated(OptionId option, bool value);
|
||||||
void optionUpdated(OptionId option, float value);
|
void optionUpdated(OptionId option, float value);
|
||||||
void optionUpdated(OptionId option, int value);
|
void optionUpdated(OptionId option, int value);
|
||||||
|
|
||||||
int getTicks() { return ticks; }
|
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
bool _isSuperFast;
|
bool _isSuperFast;
|
||||||
bool isSuperFast() { return _isSuperFast; }
|
bool isSuperFast() { return _isSuperFast; }
|
||||||
@@ -199,8 +197,7 @@ public:
|
|||||||
std::string externalCacheStoragePath;
|
std::string externalCacheStoragePath;
|
||||||
protected:
|
protected:
|
||||||
Timer timer;
|
Timer timer;
|
||||||
|
// @note @attn @warn: this is dangerous as fuck!
|
||||||
// @note @attn @warn: this is dangerous as fuck!
|
|
||||||
volatile bool isGeneratingLevel;
|
volatile bool isGeneratingLevel;
|
||||||
bool _hasSignaledGeneratingLevelFinished;
|
bool _hasSignaledGeneratingLevelFinished;
|
||||||
|
|
||||||
@@ -224,6 +221,7 @@ private:
|
|||||||
bool _isCreativeMode;
|
bool _isCreativeMode;
|
||||||
//int _respawnPlayerTicks;
|
//int _respawnPlayerTicks;
|
||||||
Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
|
Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
|
||||||
|
// shit* lmao
|
||||||
|
|
||||||
PerfRenderer* _perfRenderer;
|
PerfRenderer* _perfRenderer;
|
||||||
CommandServer* _commandServer;
|
CommandServer* _commandServer;
|
||||||
|
|||||||
@@ -104,4 +104,4 @@ public:
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
std::string m_value;
|
std::string m_value;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -94,6 +94,10 @@ typedef std::vector<std::string> StringVector;
|
|||||||
class Options
|
class Options
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
// deepfriedwaffles: for iOS, was getting compile errors saying: No member named 'sound' in 'Options' and No member named 'music' in 'Options' so I floated them here. 1.0f means full volume out of the box, but if everything is too loud, you might want to try adjusting this
|
||||||
|
float sound = 1.0f;
|
||||||
|
float music = 1.0f;
|
||||||
|
|
||||||
static bool debugGl;
|
static bool debugGl;
|
||||||
|
|
||||||
Options(Minecraft* minecraft, const std::string& workingDirectory = "")
|
Options(Minecraft* minecraft, const std::string& workingDirectory = "")
|
||||||
|
|||||||
@@ -68,7 +68,6 @@ bool SurvivalMode::destroyBlock( int x, int y, int z, int face ) {
|
|||||||
minecraft->player->inventory->clearSlot(minecraft->player->inventory->selected);
|
minecraft->player->inventory->clearSlot(minecraft->player->inventory->selected);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (changed && couldDestroy) {
|
if (changed && couldDestroy) {
|
||||||
ItemInstance instance(t, 1, data);
|
ItemInstance instance(t, 1, data);
|
||||||
Tile::tiles[t]->playerDestroy(minecraft->level, minecraft->player, x, y, z, data);
|
Tile::tiles[t]->playerDestroy(minecraft->level, minecraft->player, x, y, z, data);
|
||||||
|
|||||||
63
src/client/gui/components/OptionsPane.cpp
Normal file
63
src/client/gui/components/OptionsPane.cpp
Normal file
@@ -0,0 +1,63 @@
|
|||||||
|
#include "OptionsPane.h"
|
||||||
|
#include "OptionsGroup.h"
|
||||||
|
#include "OptionsItem.h"
|
||||||
|
#include "ImageButton.h"
|
||||||
|
#include "Slider.h"
|
||||||
|
#include "../../Minecraft.h"
|
||||||
|
|
||||||
|
OptionsPane::OptionsPane() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsPane::setupPositions() {
|
||||||
|
int currentHeight = y + 1;
|
||||||
|
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it ) {
|
||||||
|
(*it)->width = width;
|
||||||
|
(*it)->y = currentHeight;
|
||||||
|
(*it)->x = x;
|
||||||
|
currentHeight += (*it)->height + 1;
|
||||||
|
}
|
||||||
|
height = currentHeight;
|
||||||
|
super::setupPositions();
|
||||||
|
}
|
||||||
|
|
||||||
|
OptionsGroup& OptionsPane::createOptionsGroup( std::string label ) {
|
||||||
|
OptionsGroup* newGroup = new OptionsGroup(label);
|
||||||
|
children.push_back(newGroup);
|
||||||
|
// create and return a new group index
|
||||||
|
return *newGroup;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsPane::createToggle( unsigned int group, std::string label, const Option* option ) {
|
||||||
|
if(group > children.size()) return;
|
||||||
|
ImageDef def;
|
||||||
|
def.setSrc(IntRectangle(160, 206, 39, 20));
|
||||||
|
def.name = "gui/touchgui.png";
|
||||||
|
def.width = 39 * 0.7f;
|
||||||
|
def.height = 20 * 0.7f;
|
||||||
|
OptionButton* element = new OptionButton(option);
|
||||||
|
element->setImageDef(def, true);
|
||||||
|
OptionsItem* item = new OptionsItem(label, element);
|
||||||
|
((OptionsGroup*)children[group])->addChild(item);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsPane::createProgressSlider( Minecraft* minecraft, unsigned int group, std::string label, const Option* option, float progressMin/*=1.0f*/, float progressMax/*=1.0f */ ) {
|
||||||
|
if(group > children.size()) return;
|
||||||
|
Slider* element = new Slider(minecraft, option, progressMin, progressMax);
|
||||||
|
element->width = 100;
|
||||||
|
element->height = 20;
|
||||||
|
OptionsItem* item = new OptionsItem(label, element);
|
||||||
|
((OptionsGroup*)children[group])->addChild(item);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsPane::createStepSlider( Minecraft* minecraft, unsigned int group, std::string label, const Option* option, const std::vector<int>& stepVec ) {
|
||||||
|
if(group > children.size()) return;
|
||||||
|
Slider* element = new Slider(minecraft, option, stepVec);
|
||||||
|
element->width = 100;
|
||||||
|
element->height = 20;
|
||||||
|
OptionsItem* item = new OptionsItem(label, element);
|
||||||
|
((OptionsGroup*)children[group])->addChild(item);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
30
src/client/gui/components/OptionsPane.h
Normal file
30
src/client/gui/components/OptionsPane.h
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
#ifndef ITEMPANE_H__
|
||||||
|
#define ITEMPANE_H__
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
#include "GuiElementContainer.h"
|
||||||
|
#include "../../../world/item/ItemInstance.h"
|
||||||
|
#include "../../../client/Options.h"
|
||||||
|
class Font;
|
||||||
|
class Textures;
|
||||||
|
class NinePatchLayer;
|
||||||
|
class ItemPane;
|
||||||
|
class OptionButton;
|
||||||
|
class Button;
|
||||||
|
class OptionsGroup;
|
||||||
|
class Slider;
|
||||||
|
class Minecraft;
|
||||||
|
class OptionsPane: public GuiElementContainer
|
||||||
|
{
|
||||||
|
typedef GuiElementContainer super;
|
||||||
|
public:
|
||||||
|
OptionsPane();
|
||||||
|
OptionsGroup& createOptionsGroup( std::string label );
|
||||||
|
void createToggle( unsigned int group, std::string label, const Option* option );
|
||||||
|
void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, const Option* option, float progressMin=1.0f, float progressMax=1.0f );
|
||||||
|
void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, const Option* option, const std::vector<int>& stepVec );
|
||||||
|
void setupPositions();
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*ITEMPANE_H__*/
|
||||||
@@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
#include "GuiElement.h"
|
#include "GuiElement.h"
|
||||||
#include "../../../client/Options.h"
|
#include "../../../client/Options.h"
|
||||||
#include <client/Option.h>
|
|
||||||
|
|
||||||
class Slider : public GuiElement {
|
class Slider : public GuiElement {
|
||||||
typedef GuiElement super;
|
typedef GuiElement super;
|
||||||
|
|||||||
24
src/client/gui/components/SmallButton.cpp
Normal file
24
src/client/gui/components/SmallButton.cpp
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
#include "SmallButton.h"
|
||||||
|
|
||||||
|
SmallButton::SmallButton( int id, int x, int y, const std::string& msg )
|
||||||
|
: super(id, x, y, 150, 20, msg),
|
||||||
|
option(NULL)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
SmallButton::SmallButton( int id, int x, int y, int width, int height, const std::string& msg )
|
||||||
|
: super(id, x, y, width, height, msg),
|
||||||
|
option(NULL)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
SmallButton::SmallButton( int id, int x, int y, Option* item, const std::string& msg )
|
||||||
|
: super(id, x, y, 150, 20, msg),
|
||||||
|
option(item)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
Option* SmallButton::getOption()
|
||||||
|
{
|
||||||
|
return option;
|
||||||
|
}
|
||||||
23
src/client/gui/components/SmallButton.h
Normal file
23
src/client/gui/components/SmallButton.h
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
#ifndef NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
|
||||||
|
#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
|
||||||
|
|
||||||
|
//package net.minecraft.client.gui;
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include "Button.h"
|
||||||
|
#include "../../Options.h"
|
||||||
|
|
||||||
|
class SmallButton: public Button
|
||||||
|
{
|
||||||
|
typedef Button super;
|
||||||
|
public:
|
||||||
|
SmallButton(int id, int x, int y, const std::string& msg);
|
||||||
|
SmallButton(int id, int x, int y, int width, int height, const std::string& msg);
|
||||||
|
SmallButton(int id, int x, int y, Option* item, const std::string& msg);
|
||||||
|
|
||||||
|
Option* getOption();
|
||||||
|
private:
|
||||||
|
Option* option;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__*/
|
||||||
26
src/client/gui/screens/BuyGameScreen.h
Normal file
26
src/client/gui/screens/BuyGameScreen.h
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
|
||||||
|
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
|
||||||
|
|
||||||
|
#include "../Screen.h"
|
||||||
|
#include "../components/Button.h"
|
||||||
|
|
||||||
|
class BuyGameScreen: public Screen
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
BuyGameScreen() {}
|
||||||
|
virtual ~BuyGameScreen() {}
|
||||||
|
|
||||||
|
void init();
|
||||||
|
|
||||||
|
void render(int xm, int ym, float a);
|
||||||
|
|
||||||
|
void buttonClicked(Button* button) {
|
||||||
|
//if (button->id == bQuit.id)
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
//Button bQuit;
|
||||||
|
//Button bBuyGame;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__*/
|
||||||
107
src/client/gui/screens/InvalidLicenseScreen.h
Normal file
107
src/client/gui/screens/InvalidLicenseScreen.h
Normal file
@@ -0,0 +1,107 @@
|
|||||||
|
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
|
||||||
|
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
|
||||||
|
|
||||||
|
#include "../Screen.h"
|
||||||
|
#include "../components/Button.h"
|
||||||
|
#include "../../Minecraft.h"
|
||||||
|
#include "../../../LicenseCodes.h"
|
||||||
|
|
||||||
|
class InvalidLicenseScreen: public Screen
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
InvalidLicenseScreen(int id, bool hasBuyButton)
|
||||||
|
: _id(id),
|
||||||
|
_hasBuyButton(hasBuyButton),
|
||||||
|
_baseY(0),
|
||||||
|
bOk(0),
|
||||||
|
bBuy(0)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual ~InvalidLicenseScreen() {
|
||||||
|
delete bOk;
|
||||||
|
delete bBuy;
|
||||||
|
}
|
||||||
|
|
||||||
|
void init() {
|
||||||
|
if (minecraft->useTouchscreen()) {
|
||||||
|
bOk = new Touch::TButton(1, "Ok");
|
||||||
|
bBuy = new Touch::TButton(2, "Buy");
|
||||||
|
} else {
|
||||||
|
bOk = new Button(1, "Ok");
|
||||||
|
bBuy = new Button(2, "Buy");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_hasBuyButton)
|
||||||
|
bOk->msg = "Quit";
|
||||||
|
|
||||||
|
if (!LicenseCodes::isOk(_id)) {
|
||||||
|
char buf[20] = {0};
|
||||||
|
sprintf(buf, "%d", _id);
|
||||||
|
|
||||||
|
desc1 = "License verification failed (error ";
|
||||||
|
desc1 += buf;
|
||||||
|
desc1 += ")";
|
||||||
|
desc2 = "Try again later.";
|
||||||
|
hint = "You need to be connected to the internet\n";
|
||||||
|
hint += "once while you start the game.";
|
||||||
|
}
|
||||||
|
|
||||||
|
buttons.push_back(bOk);
|
||||||
|
tabButtons.push_back(bOk);
|
||||||
|
|
||||||
|
if (_hasBuyButton) {
|
||||||
|
buttons.push_back(bBuy);
|
||||||
|
tabButtons.push_back(bBuy);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void setupPositions() {
|
||||||
|
_baseY = height/5 + 6;
|
||||||
|
//if (_hasBuyButton)
|
||||||
|
_baseY -= 24;
|
||||||
|
|
||||||
|
bOk->width = bBuy->width = 200;
|
||||||
|
bOk->x = bBuy->x = (width - bOk->width) / 2;
|
||||||
|
bBuy->y = _baseY + 84;
|
||||||
|
bOk->y = bBuy->y + bBuy->height + 4;
|
||||||
|
|
||||||
|
if (!_hasBuyButton)
|
||||||
|
bOk->y -= 24;
|
||||||
|
}
|
||||||
|
|
||||||
|
void tick() {}
|
||||||
|
|
||||||
|
//void keyPressed(int eventKey) {}
|
||||||
|
|
||||||
|
void render(int xm, int ym, float a) {
|
||||||
|
renderDirtBackground(0);
|
||||||
|
drawCenteredString(minecraft->font, desc1, width/2, _baseY, 0xffffff);
|
||||||
|
drawCenteredString(minecraft->font, desc2, width/2, _baseY + 24, 0xffffff);
|
||||||
|
|
||||||
|
drawCenteredString(minecraft->font, hint, width/2, _baseY + 60, 0xffffff);
|
||||||
|
|
||||||
|
Screen::render(xm, ym, a);
|
||||||
|
}
|
||||||
|
|
||||||
|
void buttonClicked(Button* button) {
|
||||||
|
if (button->id == bOk->id) {
|
||||||
|
minecraft->quit();
|
||||||
|
}
|
||||||
|
if (button->id == bBuy->id) {
|
||||||
|
minecraft->platform()->buyGame();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
private:
|
||||||
|
int _id;
|
||||||
|
std::string desc1;
|
||||||
|
std::string desc2;
|
||||||
|
std::string hint;
|
||||||
|
|
||||||
|
Button* bOk;
|
||||||
|
Button* bBuy;
|
||||||
|
bool _hasBuyButton;
|
||||||
|
int _baseY;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__*/
|
||||||
@@ -2,8 +2,8 @@
|
|||||||
#include "../Screen.h"
|
#include "../Screen.h"
|
||||||
#include "../components/Button.h"
|
#include "../components/Button.h"
|
||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
#include "client/gui/components/ImageButton.h"
|
#include "ImageButton.h"
|
||||||
#include "client/gui/components/TextBox.h"
|
#include "TextBox.h"
|
||||||
|
|
||||||
class JoinByIPScreen: public Screen
|
class JoinByIPScreen: public Screen
|
||||||
{
|
{
|
||||||
@@ -25,4 +25,4 @@ private:
|
|||||||
Touch::THeader bHeader;
|
Touch::THeader bHeader;
|
||||||
Touch::TButton bJoin;
|
Touch::TButton bJoin;
|
||||||
ImageButton bBack;
|
ImageButton bBack;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -216,6 +216,9 @@ void OptionsScreen::generateOptionScreens() {
|
|||||||
|
|
||||||
// // Graphics Pane
|
// // Graphics Pane
|
||||||
optionPanes[3]->addOptionItem(OPTIONS_FANCY_GRAPHICS, minecraft)
|
optionPanes[3]->addOptionItem(OPTIONS_FANCY_GRAPHICS, minecraft)
|
||||||
|
// .addOptionItem(&Option::VIEW_BOBBING, minecraft)
|
||||||
|
// .addOptionItem(&Option::AMBIENT_OCCLUSION, minecraft)
|
||||||
|
// .addOptionItem(&Option::ANAGLYPH, minecraft)
|
||||||
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
|
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
|
||||||
.addOptionItem(OPTIONS_VSYNC, minecraft)
|
.addOptionItem(OPTIONS_VSYNC, minecraft)
|
||||||
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
|
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
|
||||||
|
|||||||
@@ -14,7 +14,7 @@
|
|||||||
|
|
||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
|
|
||||||
#include <client/gui/screens/UsernameScreen.h>
|
#include "UsernameScreen.h"
|
||||||
|
|
||||||
Screen* ScreenChooser::createScreen( ScreenId id )
|
Screen* ScreenChooser::createScreen( ScreenId id )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -35,8 +35,8 @@ void UsernameScreen::setupPositions()
|
|||||||
// Make the done button match the touch-style option tabs
|
// Make the done button match the touch-style option tabs
|
||||||
_btnDone.width = 66;
|
_btnDone.width = 66;
|
||||||
_btnDone.height = 26;
|
_btnDone.height = 26;
|
||||||
_btnDone.x = (width - _btnDone.width) / 2;
|
_btnDone.x = cx - (_btnDone.width / 2);
|
||||||
_btnDone.y = height / 2 + 52;
|
_btnDone.y = cy + 52;
|
||||||
|
|
||||||
tUsername.width = 120;
|
tUsername.width = 120;
|
||||||
tUsername.height = 20;
|
tUsername.height = 20;
|
||||||
|
|||||||
@@ -3,7 +3,8 @@
|
|||||||
|
|
||||||
#include "../Screen.h"
|
#include "../Screen.h"
|
||||||
#include "../components/Button.h"
|
#include "../components/Button.h"
|
||||||
#include "client/gui/components/TextBox.h"
|
// this is cursed lol
|
||||||
|
#include "../../../client/gui/components/TextBox.h"
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
class UsernameScreen : public Screen
|
class UsernameScreen : public Screen
|
||||||
|
|||||||
@@ -16,12 +16,7 @@
|
|||||||
#include "../../../../world/level/Level.h"
|
#include "../../../../world/level/Level.h"
|
||||||
#include "../../../../world/item/DyePowderItem.h"
|
#include "../../../../world/item/DyePowderItem.h"
|
||||||
#include "../../../../world/item/crafting/Recipe.h"
|
#include "../../../../world/item/crafting/Recipe.h"
|
||||||
#include "network/RakNetInstance.h"
|
#include "Keyboard.h"
|
||||||
#include "network/packet/WantCreatePacket.h"
|
|
||||||
#include "platform/input/Keyboard.h"
|
|
||||||
#include <cstdint>
|
|
||||||
#include <iostream>
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
static NinePatchLayer* guiPaneFrame = NULL;
|
static NinePatchLayer* guiPaneFrame = NULL;
|
||||||
|
|
||||||
@@ -198,26 +193,6 @@ void PaneCraftingScreen::setupPositions() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void PaneCraftingScreen::tick() {
|
void PaneCraftingScreen::tick() {
|
||||||
if (minecraft->isOnline()) {
|
|
||||||
// TODO: Make better algorithm
|
|
||||||
static std::map<uint8_t, uint16_t> oldMap = {};
|
|
||||||
std::map<uint8_t, uint16_t> newMap = {};
|
|
||||||
|
|
||||||
for (int i = Inventory::MAX_SELECTION_SIZE; i < minecraft->player->inventory->getContainerSize(); ++i) {
|
|
||||||
auto itm = minecraft->player->inventory->getItem(i);
|
|
||||||
|
|
||||||
if (itm != NULL) {
|
|
||||||
newMap[itm->id] += itm->count;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (oldMap != newMap) {
|
|
||||||
oldMap = newMap;
|
|
||||||
newMap = {};
|
|
||||||
recheckRecipes();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (pane) pane->tick();
|
if (pane) pane->tick();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -464,29 +439,25 @@ void PaneCraftingScreen::craftSelectedItem()
|
|||||||
ItemInstance resultItem = currentItem->item;
|
ItemInstance resultItem = currentItem->item;
|
||||||
|
|
||||||
if (minecraft->player) {
|
if (minecraft->player) {
|
||||||
if (minecraft->isOnline()) {
|
|
||||||
WantCreatePacket packet(minecraft->player->entityId, resultItem.count, resultItem.getAuxValue(), resultItem.id);
|
|
||||||
minecraft->raknetInstance->send(packet);
|
|
||||||
}
|
|
||||||
// Remove all items required for the recipe and ...
|
// Remove all items required for the recipe and ...
|
||||||
for (unsigned int i = 0; i < currentItem->neededItems.size(); ++i) {
|
for (unsigned int i = 0; i < currentItem->neededItems.size(); ++i) {
|
||||||
CItem::ReqItem& req = currentItem->neededItems[i];
|
CItem::ReqItem& req = currentItem->neededItems[i];
|
||||||
|
|
||||||
// If the recipe allows any aux-value as ingredients, first deplete
|
// If the recipe allows any aux-value as ingredients, first deplete
|
||||||
// aux == 0 from inventory. Since I'm not sure if this always is
|
// aux == 0 from inventory. Since I'm not sure if this always is
|
||||||
// correct, let's only do it for ingredient sandstone for now.
|
// correct, let's only do it for ingredient sandstone for now.
|
||||||
ItemInstance toRemove = req.item;
|
ItemInstance toRemove = req.item;
|
||||||
|
|
||||||
if (Tile::sandStone->id == req.item.id
|
if (Tile::sandStone->id == req.item.id
|
||||||
&& Recipe::ANY_AUX_VALUE == req.item.getAuxValue()) {
|
&& Recipe::ANY_AUX_VALUE == req.item.getAuxValue()) {
|
||||||
toRemove.setAuxValue(0);
|
toRemove.setAuxValue(0);
|
||||||
toRemove.count = minecraft->player->inventory->removeResource(toRemove, true);
|
toRemove.count = minecraft->player->inventory->removeResource(toRemove, true);
|
||||||
toRemove.setAuxValue(Recipe::ANY_AUX_VALUE);
|
toRemove.setAuxValue(Recipe::ANY_AUX_VALUE);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (toRemove.count > 0) {
|
if (toRemove.count > 0) {
|
||||||
minecraft->player->inventory->removeResource(toRemove);
|
minecraft->player->inventory->removeResource(toRemove);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// ... add the new one! (in this order, to fill empty slots better)
|
// ... add the new one! (in this order, to fill empty slots better)
|
||||||
// if it doesn't fit, throw it on the ground!
|
// if it doesn't fit, throw it on the ground!
|
||||||
|
|||||||
@@ -456,7 +456,7 @@ void LocalPlayer::tick() {
|
|||||||
{
|
{
|
||||||
sentInventoryItemId = newItemId;
|
sentInventoryItemId = newItemId;
|
||||||
sentInventoryItemData = newItemData;
|
sentInventoryItemData = newItemData;
|
||||||
PlayerEquipmentPacket packet(entityId, newItemId, newItemData, inventory->selected, inventory->getSlot(newItemId, newItemData));
|
PlayerEquipmentPacket packet(entityId, newItemId, newItemData);
|
||||||
minecraft->raknetInstance->send(packet);
|
minecraft->raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -77,10 +77,10 @@ void PlayerRenderer::render(Entity* mob_, float x, float y, float z, float rot,
|
|||||||
model = desired;
|
model = desired;
|
||||||
humanoidModel = desired;
|
humanoidModel = desired;
|
||||||
}
|
}
|
||||||
/* LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
|
LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
|
||||||
((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
|
((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
|
||||||
humanoidModel->texWidth, humanoidModel->texHeight,
|
humanoidModel->texWidth, humanoidModel->texHeight,
|
||||||
(desired == playerModel64 ? "64" : "32")); */
|
(desired == playerModel64 ? "64" : "32"));
|
||||||
HumanoidMobRenderer::render(mob_, x, y, z, rot, a);
|
HumanoidMobRenderer::render(mob_, x, y, z, rot, a);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -14,11 +14,11 @@
|
|||||||
#define USE_VBO
|
#define USE_VBO
|
||||||
#define GL_QUADS 0x0007
|
#define GL_QUADS 0x0007
|
||||||
#if defined(__APPLE__)
|
#if defined(__APPLE__)
|
||||||
#import <OpenGLES/ES1/gl.height>
|
#import <OpenGLES/ES1/gl.h>
|
||||||
#import <OpenGLES/ES1/glext.height>
|
#import <OpenGLES/ES1/glext.h>
|
||||||
#elif defined(ANDROID) || defined(__EMSCRIPTEN__)
|
#elif defined(ANDROID) || defined(__EMSCRIPTEN__)
|
||||||
#include <GLES/gl.h>
|
#import <OpenGLES/ES1/gl.h>
|
||||||
#include <GLES/glext.h>
|
#import <OpenGLES/ES1/glext.h>
|
||||||
#else
|
#else
|
||||||
#include <glad/glad.h>
|
#include <glad/glad.h>
|
||||||
|
|
||||||
|
|||||||
@@ -30,29 +30,20 @@ void signal_callback_handler(int signum) {
|
|||||||
int main(int numArguments, char* pszArgs[]) {
|
int main(int numArguments, char* pszArgs[]) {
|
||||||
ArgumentsSettings aSettings(numArguments, pszArgs);
|
ArgumentsSettings aSettings(numArguments, pszArgs);
|
||||||
if(aSettings.getShowHelp()) {
|
if(aSettings.getShowHelp()) {
|
||||||
// TODO: Map with args and print it with std::cout and for loop
|
|
||||||
// TODO: World size setting
|
|
||||||
|
|
||||||
ArgumentsSettings defaultSettings(0, NULL);
|
ArgumentsSettings defaultSettings(0, NULL);
|
||||||
|
|
||||||
printf("Minecraft Pockect Edition Server %s\n", Common::getGameVersionString("").c_str());
|
printf("Minecraft Pockect Edition Server %s\n", Common::getGameVersionString("").c_str());
|
||||||
printf("-------------------------------------------------------\n");
|
printf("-------------------------------------------------------\n");
|
||||||
|
|
||||||
printf("--cachepath - Path to where the server can store temp stuff (not sure if this is used) [default: \"%s\"]\n", defaultSettings.getCachePath().c_str());
|
printf("--cachepath - Path to where the server can store temp stuff (not sure if this is used) [default: \"%s\"]\n", defaultSettings.getCachePath().c_str());
|
||||||
printf("--externalpath - The path to the place where the server should store the levels. [default: \"%s\"]\n", defaultSettings.getExternalPath().c_str());
|
printf("--externalpath - The path to the place where the server should store the levels. [default: \"%s\"]\n", defaultSettings.getExternalPath().c_str());
|
||||||
printf("--levelname - The name of the server [default: \"%s\"]\n", defaultSettings.getLevelName().c_str());
|
printf("--levelname - The name of the server [default: \"%s\"]\n", defaultSettings.getLevelName().c_str());
|
||||||
printf("--gamemode - The name of the gamemode [default: \"%s\"]\n", defaultSettings.getGamemode().c_str());
|
|
||||||
printf("--leveldir - The name of the server [default: \"%s\"]\n", defaultSettings.getLevelDir().c_str());
|
printf("--leveldir - The name of the server [default: \"%s\"]\n", defaultSettings.getLevelDir().c_str());
|
||||||
printf("--help - Shows this message.\n");
|
printf("--help - Shows this message.\n");
|
||||||
printf("--port - The port to run the server on. [default: %d]\n", defaultSettings.getPort());
|
printf("--port - The port to run the server on. [default: %d]\n", defaultSettings.getPort());
|
||||||
printf("--serverkey - The key that the server should use for API calls. [default: \"%s\"]\n", defaultSettings.getServerKey().c_str());
|
printf("--serverkey - The key that the server should use for API calls. [default: \"%s\"]\n", defaultSettings.getServerKey().c_str());
|
||||||
|
|
||||||
printf("-------------------------------------------------------\n");
|
printf("-------------------------------------------------------\n");
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
printf("Level Name: %s\n", aSettings.getLevelName().c_str());
|
printf("Level Name: %s\n", aSettings.getLevelName().c_str());
|
||||||
|
|
||||||
AppContext appContext;
|
AppContext appContext;
|
||||||
appContext.platform = new AppPlatform();
|
appContext.platform = new AppPlatform();
|
||||||
App* app = new MAIN_CLASS();
|
App* app = new MAIN_CLASS();
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
|
|
||||||
#include "ClientSideNetworkHandler.h"
|
#include "ClientSideNetworkHandler.h"
|
||||||
#include "client/Options.h"
|
#include "client/Options.h"
|
||||||
#include "network/packet/LoginStatusPacket.h"
|
|
||||||
#include "packet/PacketInclude.h"
|
#include "packet/PacketInclude.h"
|
||||||
#include "RakNetInstance.h"
|
#include "RakNetInstance.h"
|
||||||
#include "../world/level/chunk/ChunkSource.h"
|
#include "../world/level/chunk/ChunkSource.h"
|
||||||
@@ -11,7 +10,6 @@
|
|||||||
#include "../world/entity/player/Inventory.h"
|
#include "../world/entity/player/Inventory.h"
|
||||||
#include "../client/Minecraft.h"
|
#include "../client/Minecraft.h"
|
||||||
#include "../client/gamemode/GameMode.h"
|
#include "../client/gamemode/GameMode.h"
|
||||||
#include "world/item/ItemInstance.h"
|
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
#include "../client/gui/screens/DisconnectionScreen.h"
|
#include "../client/gui/screens/DisconnectionScreen.h"
|
||||||
#endif
|
#endif
|
||||||
@@ -88,7 +86,7 @@ void ClientSideNetworkHandler::onConnect(const RakNet::RakNetGUID& hostGuid)
|
|||||||
serverGuid = hostGuid;
|
serverGuid = hostGuid;
|
||||||
|
|
||||||
clearChunksLoaded();
|
clearChunksLoaded();
|
||||||
LoginPacket packet(minecraft->options.getStringValue(OPTIONS_USERNAME).c_str(), SharedConstants::NetworkProtocolVersion, true);
|
LoginPacket packet(minecraft->options.getStringValue(OPTIONS_USERNAME).c_str(), SharedConstants::NetworkProtocolVersion);
|
||||||
raknetInstance->send(packet);
|
raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -99,7 +97,6 @@ void ClientSideNetworkHandler::onUnableToConnect()
|
|||||||
|
|
||||||
void ClientSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
|
void ClientSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
|
||||||
{
|
{
|
||||||
// TODO: Good disconnecting
|
|
||||||
LOGI("onDisconnect\n");
|
LOGI("onDisconnect\n");
|
||||||
if (level)
|
if (level)
|
||||||
{
|
{
|
||||||
@@ -133,12 +130,6 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginSta
|
|||||||
LOGI("Disconnect! Server is outdated!\n");
|
LOGI("Disconnect! Server is outdated!\n");
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
minecraft->setScreen(new DisconnectionScreen("Could not connect: Outdated server!"));
|
minecraft->setScreen(new DisconnectionScreen("Could not connect: Outdated server!"));
|
||||||
#endif
|
|
||||||
}
|
|
||||||
if (packet->status == LoginStatus::Failed_TakenNickname) {
|
|
||||||
LOGI("Disconnect! Nickname is taken!\n");
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
minecraft->setScreen(new DisconnectionScreen("Could not connect: Nickname is taken!"));
|
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -353,7 +344,6 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AddItemE
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItemEntityPacket* packet) {
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItemEntityPacket* packet) {
|
||||||
printf("TakeItemEntityPacket \n");
|
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
Entity* e = level->getEntity(packet->itemId);
|
Entity* e = level->getEntity(packet->itemId);
|
||||||
@@ -396,54 +386,6 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MovePlay
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SendInventoryPacket* packet) {
|
|
||||||
if (!level) return;
|
|
||||||
|
|
||||||
if (packet->entityId == minecraft->player->entityId) {
|
|
||||||
auto items = packet->items;
|
|
||||||
|
|
||||||
minecraft->player->inventory->replace(items);
|
|
||||||
|
|
||||||
for (int i = 0; i < packet->linkedSlot.size(); i++) {
|
|
||||||
minecraft->player->inventory->linkSlot(i, packet->linkedSlot[i].inventorySlot, true);
|
|
||||||
LOGI("%i -> %i\n", packet->linkedSlot[i].inventorySlot, i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet) {
|
|
||||||
if (!level) return;
|
|
||||||
|
|
||||||
LOGI("TakeItemPacket\n");
|
|
||||||
|
|
||||||
ItemInstance* item;
|
|
||||||
|
|
||||||
item->count = packet->count;
|
|
||||||
item->id = packet->itemId;
|
|
||||||
item->setAuxValue(packet->auxValue);
|
|
||||||
|
|
||||||
// if (minecraft->player->entityId == packet->playerId) {
|
|
||||||
if (!minecraft->player->inventory->add(item)) {
|
|
||||||
minecraft->player->drop(new ItemInstance(*item), false);
|
|
||||||
}
|
|
||||||
// }
|
|
||||||
}
|
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet) {
|
|
||||||
// Idk how it works...
|
|
||||||
if (!level) return;
|
|
||||||
|
|
||||||
ItemInstance item;
|
|
||||||
|
|
||||||
item.count = packet->count;
|
|
||||||
item.id = packet->itemId;
|
|
||||||
item.setAuxValue(packet->auxValue);
|
|
||||||
|
|
||||||
// if (minecraft->player->entityId == packet->playerId) {
|
|
||||||
minecraft->player->inventory->removeResource(item);
|
|
||||||
// }
|
|
||||||
}
|
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MoveEntityPacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MoveEntityPacket* packet)
|
||||||
{
|
{
|
||||||
if (!level)
|
if (!level)
|
||||||
@@ -840,10 +782,6 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AnimateP
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
@@ -853,7 +791,6 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SetHealt
|
|||||||
if (!level || !minecraft->player)
|
if (!level || !minecraft->player)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
printf("SetHealthPacket \n");
|
|
||||||
minecraft->player->hurtTo(packet->health);
|
minecraft->player->hurtTo(packet->health);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -77,11 +77,6 @@ public:
|
|||||||
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet);
|
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet);
|
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet);
|
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, SendInventoryPacket* packet);
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
void requestNextChunk();
|
void requestNextChunk();
|
||||||
|
|||||||
@@ -18,8 +18,6 @@ class RemovePlayerPacket;
|
|||||||
class RemoveEntityPacket;
|
class RemoveEntityPacket;
|
||||||
class MoveEntityPacket;
|
class MoveEntityPacket;
|
||||||
//class TeleportEntityPacket;
|
//class TeleportEntityPacket;
|
||||||
class RemoveItemPacket;
|
|
||||||
class TakeItemPacket;
|
|
||||||
class MovePlayerPacket;
|
class MovePlayerPacket;
|
||||||
class PlaceBlockPacket;
|
class PlaceBlockPacket;
|
||||||
class RemoveBlockPacket;
|
class RemoveBlockPacket;
|
||||||
@@ -50,7 +48,6 @@ class ContainerClosePacket;
|
|||||||
class ContainerSetSlotPacket;
|
class ContainerSetSlotPacket;
|
||||||
class ContainerSetDataPacket;
|
class ContainerSetDataPacket;
|
||||||
class ContainerSetContentPacket;
|
class ContainerSetContentPacket;
|
||||||
class WantCreatePacket;
|
|
||||||
class ChatPacket;
|
class ChatPacket;
|
||||||
class SignUpdatePacket;
|
class SignUpdatePacket;
|
||||||
class Minecraft;
|
class Minecraft;
|
||||||
@@ -122,9 +119,6 @@ public:
|
|||||||
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet) {}
|
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet) {}
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet) {}
|
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet) {}
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, AnimatePacket* packet) {}
|
virtual void handle(const RakNet::RakNetGUID& source, AnimatePacket* packet) {}
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet) {}
|
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet) {}
|
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet) {}
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// Common implementation for Client and Server
|
// Common implementation for Client and Server
|
||||||
|
|||||||
@@ -2,7 +2,6 @@
|
|||||||
#include "Packet.h"
|
#include "Packet.h"
|
||||||
#include "../world/level/chunk/LevelChunk.h"
|
#include "../world/level/chunk/LevelChunk.h"
|
||||||
|
|
||||||
#include "network/packet/TakeItemPacket.h"
|
|
||||||
#include "packet/PacketInclude.h"
|
#include "packet/PacketInclude.h"
|
||||||
|
|
||||||
Packet::Packet()
|
Packet::Packet()
|
||||||
@@ -42,16 +41,10 @@ Packet* MinecraftPackets::createPacket(int id)
|
|||||||
case PACKET_ADDITEMENTITY:
|
case PACKET_ADDITEMENTITY:
|
||||||
packet = new AddItemEntityPacket();
|
packet = new AddItemEntityPacket();
|
||||||
break;
|
break;
|
||||||
case PACKET_REMOVEITEM:
|
|
||||||
packet = new RemoveItemPacket();
|
|
||||||
break;
|
|
||||||
case PACKET_TAKEITEM:
|
|
||||||
packet = new TakeItemPacket();
|
|
||||||
break;
|
|
||||||
case PACKET_TAKEITEMENTITY:
|
case PACKET_TAKEITEMENTITY:
|
||||||
packet = new TakeItemEntityPacket();
|
packet = new TakeItemEntityPacket();
|
||||||
break;
|
break;
|
||||||
case PACKET_ADDMOB:
|
case PACKET_ADDMOB:
|
||||||
packet = new AddMobPacket();
|
packet = new AddMobPacket();
|
||||||
break;
|
break;
|
||||||
case PACKET_ADDPLAYER:
|
case PACKET_ADDPLAYER:
|
||||||
@@ -75,9 +68,6 @@ Packet* MinecraftPackets::createPacket(int id)
|
|||||||
case PACKET_RESPAWN:
|
case PACKET_RESPAWN:
|
||||||
packet = new RespawnPacket();
|
packet = new RespawnPacket();
|
||||||
break;
|
break;
|
||||||
case PACKET_WANTCREATEITEM:
|
|
||||||
packet = new WantCreatePacket();
|
|
||||||
break;
|
|
||||||
case PACKET_REMOVEENTITY:
|
case PACKET_REMOVEENTITY:
|
||||||
packet = new RemoveEntityPacket();
|
packet = new RemoveEntityPacket();
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -33,10 +33,7 @@ enum MinecraftPacketIds
|
|||||||
PACKET_REMOVEENTITY,
|
PACKET_REMOVEENTITY,
|
||||||
PACKET_ADDITEMENTITY,
|
PACKET_ADDITEMENTITY,
|
||||||
PACKET_TAKEITEMENTITY,
|
PACKET_TAKEITEMENTITY,
|
||||||
PACKET_TAKEITEM,
|
|
||||||
PACKET_REMOVEITEM,
|
|
||||||
PACKET_WANTCREATEITEM,
|
|
||||||
|
|
||||||
PACKET_MOVEENTITY,
|
PACKET_MOVEENTITY,
|
||||||
PACKET_MOVEENTITY_POS,
|
PACKET_MOVEENTITY_POS,
|
||||||
PACKET_MOVEENTITY_ROT,
|
PACKET_MOVEENTITY_ROT,
|
||||||
|
|||||||
@@ -5,14 +5,6 @@
|
|||||||
#include "../world/entity/player/Inventory.h"
|
#include "../world/entity/player/Inventory.h"
|
||||||
#include "../world/Container.h"
|
#include "../world/Container.h"
|
||||||
#include "../world/inventory/BaseContainerMenu.h"
|
#include "../world/inventory/BaseContainerMenu.h"
|
||||||
#include "network/packet/ContainerSetSlotPacket.h"
|
|
||||||
#include "network/packet/LoginStatusPacket.h"
|
|
||||||
#include "network/packet/RemoveBlockPacket.h"
|
|
||||||
#include "network/packet/SendInventoryPacket.h"
|
|
||||||
#include "network/packet/UpdateBlockPacket.h"
|
|
||||||
#include "network/packet/RemoveItemPacket.h"
|
|
||||||
#include "network/packet/TakeItemPacket.h"
|
|
||||||
#include "network/packet/WantCreatePacket.h"
|
|
||||||
#include "packet/PacketInclude.h"
|
#include "packet/PacketInclude.h"
|
||||||
|
|
||||||
#include "RakNetInstance.h"
|
#include "RakNetInstance.h"
|
||||||
@@ -21,15 +13,6 @@
|
|||||||
#include "../client/gamemode/GameMode.h"
|
#include "../client/gamemode/GameMode.h"
|
||||||
#include "../raknet/RakPeerInterface.h"
|
#include "../raknet/RakPeerInterface.h"
|
||||||
#include "../raknet/PacketPriority.h"
|
#include "../raknet/PacketPriority.h"
|
||||||
#include "platform/log.h"
|
|
||||||
#include "util/Mth.h"
|
|
||||||
#include "world/item/ItemInstance.h"
|
|
||||||
#include "world/level/storage/LevelStorage.h"
|
|
||||||
#include "world/phys/Vec3.h"
|
|
||||||
#include "world/item/crafting/Recipe.h"
|
|
||||||
#include "world/item/crafting/Recipes.h"
|
|
||||||
#include <cstddef>
|
|
||||||
#include <cstdio>
|
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
#include "../client/sound/SoundEngine.h"
|
#include "../client/sound/SoundEngine.h"
|
||||||
#endif
|
#endif
|
||||||
@@ -173,8 +156,6 @@ void ServerSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
|
|||||||
|
|
||||||
if (player->owner == guid)
|
if (player->owner == guid)
|
||||||
{
|
{
|
||||||
minecraft->level->getLevelStorage()->savePlayer(*player);
|
|
||||||
|
|
||||||
std::string message = player->name;
|
std::string message = player->name;
|
||||||
message += " disconnected from the game";
|
message += " disconnected from the game";
|
||||||
displayGameMessage(message);
|
displayGameMessage(message);
|
||||||
@@ -198,7 +179,7 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
|
|||||||
if (!_allowIncoming) return;
|
if (!_allowIncoming) return;
|
||||||
|
|
||||||
LOGI("LoginPacket\n");
|
LOGI("LoginPacket\n");
|
||||||
|
|
||||||
int loginStatus = LoginStatus::Success;
|
int loginStatus = LoginStatus::Success;
|
||||||
//
|
//
|
||||||
// Bad/incompatible client version
|
// Bad/incompatible client version
|
||||||
@@ -208,14 +189,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
|
|||||||
if (oldClient || oldServer)
|
if (oldClient || oldServer)
|
||||||
loginStatus = oldClient? LoginStatus::Failed_ClientOld : LoginStatus::Failed_ServerOld;
|
loginStatus = oldClient? LoginStatus::Failed_ClientOld : LoginStatus::Failed_ServerOld;
|
||||||
|
|
||||||
for (int i = 0; i < level->players.size(); i++) {
|
|
||||||
ServerPlayer* player = (ServerPlayer*) level->players.at(i);
|
|
||||||
|
|
||||||
if (player->name == packet->clientName.C_String()) {
|
|
||||||
loginStatus = packet->newProto ? LoginStatus::Failed_TakenNickname : LoginStatus::Failed_ClientOld;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
RakNet::BitStream bitStream;
|
RakNet::BitStream bitStream;
|
||||||
LoginStatusPacket(loginStatus).write(&bitStream);
|
LoginStatusPacket(loginStatus).write(&bitStream);
|
||||||
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
||||||
@@ -226,16 +199,13 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
|
|||||||
//
|
//
|
||||||
// Valid client version
|
// Valid client version
|
||||||
//
|
//
|
||||||
|
Player* newPlayer = new ServerPlayer(minecraft, level);
|
||||||
Player* newPlayer = new ServerPlayer(minecraft, level, packet->newProto);
|
|
||||||
|
|
||||||
minecraft->gameMode->initAbilities(newPlayer->abilities);
|
minecraft->gameMode->initAbilities(newPlayer->abilities);
|
||||||
newPlayer->owner = source;
|
newPlayer->owner = source;
|
||||||
newPlayer->name = packet->clientName.C_String();
|
newPlayer->name = packet->clientName.C_String();
|
||||||
_pendingPlayers.push_back(newPlayer);
|
_pendingPlayers.push_back(newPlayer);
|
||||||
|
|
||||||
LOGI("Adding new player... isCreative: %i\n", minecraft->isCreativeMode());
|
|
||||||
|
|
||||||
// Reset the player so he doesn't spawn inside blocks
|
// Reset the player so he doesn't spawn inside blocks
|
||||||
while (newPlayer->y > 0) {
|
while (newPlayer->y > 0) {
|
||||||
newPlayer->setPos(newPlayer->x, newPlayer->y, newPlayer->z);
|
newPlayer->setPos(newPlayer->x, newPlayer->y, newPlayer->z);
|
||||||
@@ -262,11 +232,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
|
|||||||
).write(&bitStream);
|
).write(&bitStream);
|
||||||
|
|
||||||
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
||||||
|
|
||||||
if (!packet->newProto) {
|
|
||||||
MessagePacket packet("You're using outdated client. Some features disabled.");
|
|
||||||
raknetInstance->send(packet);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -279,8 +244,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ReadyPac
|
|||||||
|
|
||||||
if (packet->type == ReadyPacket::READY_REQUESTEDCHUNKS)
|
if (packet->type == ReadyPacket::READY_REQUESTEDCHUNKS)
|
||||||
onReady_RequestedChunks(source);
|
onReady_RequestedChunks(source);
|
||||||
|
|
||||||
LOGI("Ready player two ready ready player two!!\n ");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID& source)
|
void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID& source)
|
||||||
@@ -338,36 +301,6 @@ void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!minecraft->level->getLevelStorage()->loadPlayer(*newPlayer)) {
|
|
||||||
LOGW("Failed to load %s data\n", newPlayer->name.c_str());
|
|
||||||
}
|
|
||||||
|
|
||||||
// Credits to EpikIzCool
|
|
||||||
bitStream.Reset();
|
|
||||||
MovePlayerPacket mv(newPlayer->entityId, newPlayer->x, newPlayer->y - newPlayer->heightOffset,
|
|
||||||
newPlayer->z, newPlayer->xRot, newPlayer->yRot);
|
|
||||||
mv.write(&bitStream);
|
|
||||||
|
|
||||||
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
|
||||||
|
|
||||||
bitStream.Reset();
|
|
||||||
SetHealthPacket hp(newPlayer->health);
|
|
||||||
hp.write(&bitStream);
|
|
||||||
|
|
||||||
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
|
||||||
|
|
||||||
if (newPlayer->hasRespawnPosition()) {
|
|
||||||
bitStream.Reset();
|
|
||||||
SetSpawnPositionPacket sp(newPlayer->getRespawnPosition());
|
|
||||||
sp.write(&bitStream);
|
|
||||||
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
bitStream.Reset();
|
|
||||||
SendInventoryPacket(newPlayer, false).write(&bitStream);
|
|
||||||
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
|
||||||
|
|
||||||
|
|
||||||
// Additional packets
|
// Additional packets
|
||||||
// * set spawn
|
// * set spawn
|
||||||
/*
|
/*
|
||||||
@@ -409,27 +342,11 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MovePlay
|
|||||||
//LOGI("MovePlayerPacket\n");
|
//LOGI("MovePlayerPacket\n");
|
||||||
if (Entity* entity = level->getEntity(packet->entityId))
|
if (Entity* entity = level->getEntity(packet->entityId))
|
||||||
{
|
{
|
||||||
ServerPlayer* player = (ServerPlayer*) getPlayer(source);
|
entity->xd = entity->yd = entity->zd = 0;
|
||||||
|
entity->lerpTo(packet->x, packet->y, packet->z, packet->yRot, packet->xRot, 3);
|
||||||
|
|
||||||
// float vectorDist = sqrt( (packet->x - entity->x) * (packet->x - entity->x) +
|
// broadcast this packet to other clients
|
||||||
// (packet->y - entity->y) * (packet->y - entity->y) +
|
redistributePacket(packet, source);
|
||||||
// (packet->z - entity->z) * (packet->z - entity->z));
|
|
||||||
// float speed = vectorDist / (minecraft->getTicks() - player->getLastMoveTicks());
|
|
||||||
|
|
||||||
// TODO: Replace with Entity::move()
|
|
||||||
// if (speed < 2.5f) {
|
|
||||||
printf("Packet do: %f, %f, %f \n", packet->x, packet->y, packet->z);
|
|
||||||
printf("Entity do: %f, %f, %f \n", entity->x, entity->y, entity->z);
|
|
||||||
printf("Delta: %f %f %f \n", packet->x - entity->x, packet->y - entity->y, packet->z - entity->z);
|
|
||||||
player->xd = player->yd = player->zd = 0;
|
|
||||||
player->move(packet->x - entity->x, packet->y - entity->y, packet->z - entity->z);
|
|
||||||
printf("Entity after: %f, %f, %f \n", entity->x, entity->y, entity->z);
|
|
||||||
// entity->lerpTo(packet->x, packet->y, packet->z, packet->yRot, packet->xRot, 3);
|
|
||||||
// broadcast this packet to other clients
|
|
||||||
redistributePacket(packet, source);
|
|
||||||
//}
|
|
||||||
|
|
||||||
player->setLastMoveTicks(minecraft->getTicks());
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -451,29 +368,12 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveBl
|
|||||||
if (oldTile != NULL && changed) {
|
if (oldTile != NULL && changed) {
|
||||||
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, oldTile->soundType->getBreakSound(), (oldTile->soundType->getVolume() + 1) / 2, oldTile->soundType->getPitch() * 0.8f);
|
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, oldTile->soundType->getBreakSound(), (oldTile->soundType->getVolume() + 1) / 2, oldTile->soundType->getPitch() * 0.8f);
|
||||||
|
|
||||||
if (minecraft->gameMode->isSurvivalType() && player->canDestroy(oldTile)) {
|
if (minecraft->gameMode->isSurvivalType() && player->canDestroy(oldTile))
|
||||||
// From SurvivalMode.cpp
|
//oldTile->spawnResources(level, x, y, z, data, 1); //@todo
|
||||||
// Why tf i have to copy this shit from SurvivalMode class
|
|
||||||
// Why SurvivalMode class locked to LOCAL MINECRAFT PLAYER :sob: :sob: :sob: :sob: :sob: :sob: :sob: :sob:
|
|
||||||
// @fix @warn @ahtung @alert
|
|
||||||
ItemInstance* item = player->inventory->getSelected();
|
|
||||||
if (item != NULL) {
|
|
||||||
item->mineBlock(oldTile->id, x, y, z);
|
|
||||||
if (item->count == 0) {
|
|
||||||
//item->snap(minecraft->player);
|
|
||||||
player->inventory->clearSlot(player->inventory->selected);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// oldTile->spawnResources(level, x, y, z, data, 1); //@todo
|
|
||||||
oldTile->playerDestroy(level, player, x, y, z, data);
|
oldTile->playerDestroy(level, player, x, y, z, data);
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
oldTile->destroy(level, x, y, z, data);
|
oldTile->destroy(level, x, y, z, data);
|
||||||
}
|
}
|
||||||
|
|
||||||
LOGI("Remove block [%i, %i, %i]\n", packet->x, packet->y, packet->z);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RequestChunkPacket* packet)
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RequestChunkPacket* packet)
|
||||||
@@ -503,8 +403,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RequestC
|
|||||||
raknetInstance->send(source, p);
|
raknetInstance->send(source, p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// LOGI("Requested chunk [%i, %i]\n", packet->x, packet->z);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::levelGenerated( Level* level )
|
void ServerSideNetworkHandler::levelGenerated( Level* level )
|
||||||
@@ -531,31 +429,23 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerEq
|
|||||||
if (!player) return;
|
if (!player) return;
|
||||||
if (rakPeer->GetMyGUID() == player->owner) return;
|
if (rakPeer->GetMyGUID() == player->owner) return;
|
||||||
|
|
||||||
LOGI("Equip item: id %i aux %i\n", packet->itemId, packet->itemAuxValue);
|
|
||||||
|
|
||||||
// override the player's inventory
|
// override the player's inventory
|
||||||
int slot = player->inventory->getSlot(packet->itemId, packet->itemAuxValue);
|
//int slot = player->inventory->getSlot(packet->itemId, packet->itemAuxValue);
|
||||||
|
int slot = Inventory::MAX_SELECTION_SIZE;
|
||||||
if (slot >= 0 && slot != packet->inventorySlot && packet->itemId != 0) {
|
if (slot >= 0) {
|
||||||
LOGW("PlayerEquipmentPacket: Item in player inventory but slots doesn't match!");
|
if (packet->itemId == 0) {
|
||||||
packet->inventorySlot = slot;
|
player->inventory->clearSlot(slot);
|
||||||
|
} else {
|
||||||
|
// @note: 128 is an ugly hack for depletable items.
|
||||||
|
// @todo: fix
|
||||||
|
ItemInstance newItem(packet->itemId, 128, packet->itemAuxValue);
|
||||||
|
player->inventory->replaceSlot(slot, &newItem);
|
||||||
|
}
|
||||||
|
player->inventory->moveToSelectedSlot(slot, true);
|
||||||
|
redistributePacket(packet, source);
|
||||||
|
} else {
|
||||||
|
LOGW("Warning: Remote player doesn't have his thing, Odd!\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (slot < 0 && packet->itemId != 0) {
|
|
||||||
LOGW("PlayerEquipmentPacket: Remote player doesn't have his thing (or crafted it)!\n");
|
|
||||||
|
|
||||||
SendInventoryPacket newInventory (player, false);
|
|
||||||
raknetInstance->send(newInventory);
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
player->inventory->selectSlot(packet->selectedSlot);
|
|
||||||
player->inventory->linkSlot(packet->selectedSlot, packet->inventorySlot, true);
|
|
||||||
|
|
||||||
player->inventory->print();
|
|
||||||
|
|
||||||
redistributePacket(packet, source);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerArmorEquipmentPacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerArmorEquipmentPacket* packet) {
|
||||||
@@ -565,8 +455,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerAr
|
|||||||
if (!player) return;
|
if (!player) return;
|
||||||
if (rakPeer->GetMyGUID() == player->owner) return;
|
if (rakPeer->GetMyGUID() == player->owner) return;
|
||||||
|
|
||||||
// LOGI("Equip armor: %i %i %i %i\n", packet->head, packet->torso, packet->legs, packet->feet);
|
|
||||||
|
|
||||||
packet->fillIn(player);
|
packet->fillIn(player);
|
||||||
redistributePacket(packet, source);
|
redistributePacket(packet, source);
|
||||||
}
|
}
|
||||||
@@ -578,8 +466,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Interact
|
|||||||
Entity* entity = level->getEntity(packet->targetId);
|
Entity* entity = level->getEntity(packet->targetId);
|
||||||
if (src && entity && src->isPlayer())
|
if (src && entity && src->isPlayer())
|
||||||
{
|
{
|
||||||
LOGI("Interact: source %i target %i\n", packet->sourceId, packet->targetId);
|
|
||||||
|
|
||||||
Player* player = (Player*) src;
|
Player* player = (Player*) src;
|
||||||
if (InteractPacket::Attack == packet->action) {
|
if (InteractPacket::Attack == packet->action) {
|
||||||
player->swing();
|
player->swing();
|
||||||
@@ -620,73 +506,12 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AnimateP
|
|||||||
}
|
}
|
||||||
redistributePacket(packet, source);
|
redistributePacket(packet, source);
|
||||||
}
|
}
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet) {
|
|
||||||
LOGI("WantCreatePacket\n");
|
|
||||||
Entity* entity = level->getEntity(packet->playerId);
|
|
||||||
|
|
||||||
if (entity && entity->isPlayer()) {
|
|
||||||
Player* p = (Player*)entity;
|
|
||||||
|
|
||||||
auto playerInv = p->inventory;
|
|
||||||
|
|
||||||
ItemInstance wantCreate;
|
|
||||||
|
|
||||||
wantCreate.id = packet->itemId;
|
|
||||||
wantCreate.count = packet->count;
|
|
||||||
wantCreate.setAuxValue(packet->auxValue);
|
|
||||||
|
|
||||||
Recipe* recipe = Recipes::getInstance()->getRecipeFor(wantCreate);
|
|
||||||
|
|
||||||
std::vector<ItemInstance> items = recipe->getItemPack().getItemInstances();
|
|
||||||
|
|
||||||
std::vector<int> checkForExists = {};
|
|
||||||
|
|
||||||
for (int i = Inventory::MAX_SELECTION_SIZE; i < p->inventory->getContainerSize(); ++i) {
|
|
||||||
auto itm = p->inventory->getItem(i);
|
|
||||||
|
|
||||||
if (itm != NULL) {
|
|
||||||
for (int y = 0; y < items.size(); y++) {
|
|
||||||
auto itmRecipe = items.at(y);
|
|
||||||
|
|
||||||
if (itmRecipe.id == itm->id && itm->count >= itmRecipe.count) {
|
|
||||||
checkForExists.push_back(itm->id);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (checkForExists.empty()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < items.size(); i++) {
|
|
||||||
auto item = items.at(i);
|
|
||||||
|
|
||||||
auto it = std::find(checkForExists.begin(), checkForExists.end(), item.id);
|
|
||||||
|
|
||||||
if (it == checkForExists.end() && checkForExists.size() > 1) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// for (int i = 0; i < items.size(); i++) {
|
|
||||||
// RemoveItemPacket removePacket(packet->playerId, items.at(i).count, items.at(i).getAuxValue(), items.at(i).id);
|
|
||||||
// raknetInstance->send(source, removePacket);
|
|
||||||
|
|
||||||
// p->inventory->removeResource(ItemInstance(items.at(i).id, items.at(i).count, items.at(i).getAuxValue()));
|
|
||||||
// }
|
|
||||||
// TakeItemPacket itemAdd(p->entityId, wantCreate.count, wantCreate.getAuxValue(), wantCreate.id);
|
|
||||||
// raknetInstance->send(source, itemAdd);
|
|
||||||
|
|
||||||
p->inventory->add(new ItemInstance(wantCreate.id, wantCreate.count, wantCreate.getAuxValue()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
||||||
{
|
{
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
LOGI("UseItemPacket: id %i data %i\n", packet->itemId, packet->itemData);
|
LOGI("UseItemPacket\n");
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
if (entity && entity->isPlayer()) {
|
if (entity && entity->isPlayer()) {
|
||||||
Player* player = (Player*) entity;
|
Player* player = (Player*) entity;
|
||||||
@@ -697,30 +522,7 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemP
|
|||||||
if (t && t->use(level, x, y, z, player)) return;
|
if (t && t->use(level, x, y, z, player)) return;
|
||||||
if (packet->item.isNull()) return;
|
if (packet->item.isNull()) return;
|
||||||
|
|
||||||
ItemInstance* packetItem = &packet->item;
|
ItemInstance* item = &packet->item;
|
||||||
|
|
||||||
int slot = player->inventory->getSlot(packet->itemId, packet->itemData);
|
|
||||||
|
|
||||||
if (slot < 0) {
|
|
||||||
LOGW("UseItemPacket: Player doesn't have this item!\n");
|
|
||||||
|
|
||||||
auto pos = Vec3(packet->x, packet->y, packet->z);
|
|
||||||
|
|
||||||
if (ItemInstance::isBlock(packetItem)) {
|
|
||||||
LOGI("UseItemPacket: This is even block!!!\n");
|
|
||||||
|
|
||||||
pos.x += packet->clickX;
|
|
||||||
pos.y += packet->clickY;
|
|
||||||
pos.z += packet->clickZ;
|
|
||||||
}
|
|
||||||
|
|
||||||
UpdateBlockPacket refuse(pos.x, pos.y, pos.z, level->getTile(pos.x, pos.y, pos.z), level->getData(pos.x, pos.y, pos.z));
|
|
||||||
raknetInstance->send(refuse);
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
ItemInstance* item = player->inventory->getItem(slot);
|
|
||||||
|
|
||||||
if(packet->face == 255) {
|
if(packet->face == 255) {
|
||||||
// Special case: x,y,z means direction-of-action
|
// Special case: x,y,z means direction-of-action
|
||||||
@@ -731,10 +533,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemP
|
|||||||
minecraft->gameMode->useItemOn(player, level, item, packet->x, packet->y, packet->z, packet->face,
|
minecraft->gameMode->useItemOn(player, level, item, packet->x, packet->y, packet->z, packet->face,
|
||||||
Vec3(packet->clickX + packet->x, packet->clickY + packet->y, packet->clickZ + packet->z));
|
Vec3(packet->clickX + packet->x, packet->clickY + packet->y, packet->clickZ + packet->z));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (item && item->count <= 0) {
|
|
||||||
player->inventory->clearSlot(slot);
|
|
||||||
}
|
|
||||||
|
|
||||||
//LOGW("Use Item not working! Out of synch?\n");
|
//LOGW("Use Item not working! Out of synch?\n");
|
||||||
|
|
||||||
@@ -746,8 +544,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemP
|
|||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, EntityEventPacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, EntityEventPacket* packet) {
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
LOGI("EntityEventPacket: id %i\n", packet->eventId);
|
|
||||||
|
|
||||||
if (Entity* e = level->getEntity(packet->entityId))
|
if (Entity* e = level->getEntity(packet->entityId))
|
||||||
e->handleEntityEvent(packet->eventId);
|
e->handleEntityEvent(packet->eventId);
|
||||||
}
|
}
|
||||||
@@ -781,11 +577,6 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SendInv
|
|||||||
{
|
{
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
LOGI("SendInventoryPacket:\n");
|
|
||||||
for (int i = 0; i < packet->numItems; i++) {
|
|
||||||
LOGI("\t %i: %s (%i)\n", i, packet->items.at(i).getName().c_str(), packet->items.at(i).count);
|
|
||||||
}
|
|
||||||
|
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
if (entity && entity->isPlayer()) {
|
if (entity && entity->isPlayer()) {
|
||||||
Player* p = (Player*)entity;
|
Player* p = (Player*)entity;
|
||||||
@@ -801,27 +592,15 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, DropIte
|
|||||||
{
|
{
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
LOGI("DropItemPacket\n");
|
|
||||||
|
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
if (entity && entity->isPlayer()) {
|
if (entity && entity->isPlayer()) {
|
||||||
Player* p = (Player*)entity;
|
Player* p = (Player*)entity;
|
||||||
// p->drop(new ItemInstance(packet->item), packet->dropType != 0);
|
p->drop(new ItemInstance(packet->item), packet->dropType != 0);
|
||||||
|
|
||||||
int slot = p->inventory->getSlot(packet->item.id, packet->item.getAuxValue());
|
|
||||||
|
|
||||||
if (slot < 0) {
|
|
||||||
LOGW("DropItemPacket: player doesn't have these items!\n");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
p->inventory->dropSlot(slot, false, packet->dropType != 0);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet) {
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
LOGI("ContainerClosePacket\n");
|
|
||||||
|
|
||||||
Player* p = findPlayer(level, &source);
|
Player* p = findPlayer(level, &source);
|
||||||
if (!p) return;
|
if (!p) return;
|
||||||
@@ -833,16 +612,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetSlotPacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetSlotPacket* packet) {
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
const char* type = "unknown";
|
|
||||||
|
|
||||||
switch (packet->setType) {
|
|
||||||
case ContainerSetSlotPacket::SETTYPE_ADD: type = "add"; break;
|
|
||||||
case ContainerSetSlotPacket::SETTYPE_SET: type = "set"; break;
|
|
||||||
case ContainerSetSlotPacket::SETTYPE_TAKE: type = "take"; break;
|
|
||||||
};
|
|
||||||
|
|
||||||
LOGI("ContainerSetSlot: slot %i item %s type %s\n", packet->slot, packet->item.getName().c_str(), type);
|
|
||||||
|
|
||||||
Player* p = findPlayer(level, &source);
|
Player* p = findPlayer(level, &source);
|
||||||
if (!p) return;
|
if (!p) return;
|
||||||
|
|
||||||
@@ -850,79 +619,11 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
LOGW("User has no container!\n");
|
LOGW("User has no container!\n");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
if (p->containerMenu->containerId != packet->containerId)
|
||||||
if (p->containerMenu->containerId != packet->containerId) {
|
{
|
||||||
LOGW("Wrong container id: %d vs %d\n", p->containerMenu->containerId, packet->containerId);
|
LOGW("Wrong container id: %d vs %d\n", p->containerMenu->containerId, packet->containerId);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (packet->item.count > 64) {
|
|
||||||
LOGW("ContainerSetSlotPacket: player tried to put more than 64");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
auto contItems = p->containerMenu->getItems();
|
|
||||||
|
|
||||||
// find same item in player inventory (used not in all cases)
|
|
||||||
int invSlot = p->inventory->getSlot(packet->item.id, packet->item.getAuxValue());
|
|
||||||
auto invItem = p->inventory->getItem(invSlot);
|
|
||||||
|
|
||||||
if (contItems.at(packet->slot).id == 0 && packet->item.id != 0) {
|
|
||||||
LOGI("ContainerSetSlotPacket: player tried to put items to slot %i\n", packet->slot);
|
|
||||||
|
|
||||||
if (invSlot < 0) {
|
|
||||||
LOGW("ContainerSetSlotPacket: player doesn't have this item\n");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (invItem->count < packet->item.count) {
|
|
||||||
LOGW("ContainerSetSlotPacket: player tried to put more than he have\n");
|
|
||||||
packet->item.count = invItem->count;
|
|
||||||
}
|
|
||||||
|
|
||||||
invItem->count -= packet->item.count;
|
|
||||||
|
|
||||||
if (invItem->count <= 0) {
|
|
||||||
p->inventory->removeItem(invItem);
|
|
||||||
}
|
|
||||||
} else if(contItems.at(packet->slot).id == packet->item.id) {
|
|
||||||
int deltaItem = packet->item.count - contItems.at(packet->slot).count;
|
|
||||||
|
|
||||||
if (deltaItem > 0) {
|
|
||||||
LOGI("ContainerSetSlotPacket: player tried to add %i items to slot %i\n", deltaItem, packet->slot);
|
|
||||||
|
|
||||||
auto invItem = p->inventory->getItem(invSlot);
|
|
||||||
|
|
||||||
if (invSlot < 0) {
|
|
||||||
LOGW("ContainerSetSlotPacket: player doesn't have this item\n");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (invItem->count < deltaItem) {
|
|
||||||
LOGW("ContainerSetSlotPacket: player tried to put more than he have");
|
|
||||||
packet->item.count -= (deltaItem - invItem->count);
|
|
||||||
deltaItem = invItem->count;
|
|
||||||
}
|
|
||||||
|
|
||||||
invItem->count -= deltaItem;
|
|
||||||
|
|
||||||
if (invItem->count <= 0) {
|
|
||||||
p->inventory->removeItem(invItem);
|
|
||||||
}
|
|
||||||
} else if (deltaItem < 0) {
|
|
||||||
LOGW("ContainerSetSlotPacket: player tried to take %i items from slot %i\n", -deltaItem, packet->slot);
|
|
||||||
p->inventory->add(new ItemInstance(packet->item.getItem(), -deltaItem, contItems.at(packet->slot).getAuxValue()));
|
|
||||||
}
|
|
||||||
} else if(contItems.at(packet->slot).id && !packet->item.id) {
|
|
||||||
LOGI("ContainerSetSlotPacket: player tried to take all items from slot %i\n", packet->slot);
|
|
||||||
packet->item.count = 0;
|
|
||||||
packet->item.setAuxValue(0);
|
|
||||||
|
|
||||||
p->inventory->add(new ItemInstance(contItems.at(packet->slot).getItem(), contItems.at(packet->slot).count, contItems.at(packet->slot).getAuxValue()));
|
|
||||||
} else {
|
|
||||||
LOGW("ContainerSetSlotPacket: illegal container operation in slot %i\n", packet->slot);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ContainerType::FURNACE == p->containerMenu->containerType) {
|
if (ContainerType::FURNACE == p->containerMenu->containerType) {
|
||||||
//LOGI("Server:Setting slot %d: %s\n", packet->slot, packet->item.toString().c_str());
|
//LOGI("Server:Setting slot %d: %s\n", packet->slot, packet->item.toString().c_str());
|
||||||
@@ -934,25 +635,21 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
p->containerMenu->setSlot(packet->slot, &packet->item);
|
p->containerMenu->setSlot(packet->slot, &packet->item);
|
||||||
//p->containerMenu->setSlot(packet->slot, packet->item.isNull()? NULL : &packet->item);
|
//p->containerMenu->setSlot(packet->slot, packet->item.isNull()? NULL : &packet->item);
|
||||||
}
|
}
|
||||||
|
|
||||||
p->inventory->print();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SetHealthPacket* packet )
|
void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SetHealthPacket* packet )
|
||||||
{
|
{
|
||||||
LOGI("net idi nahui\n");
|
for (unsigned int i = 0; i < level->players.size(); ++i) {
|
||||||
|
Player* p = level->players[i];
|
||||||
// for (unsigned int i = 0; i < level->players.size(); ++i) {
|
if (p->owner == source) {
|
||||||
// Player* p = level->players[i];
|
if (packet->health <= -32) {
|
||||||
// if (p->owner == source) {
|
int diff = packet->health - SetHealthPacket::HEALTH_MODIFY_OFFSET;
|
||||||
// if (packet->health <= -32) {
|
if (diff > 0) p->hurt(NULL, diff);
|
||||||
// int diff = packet->health - SetHealthPacket::HEALTH_MODIFY_OFFSET;
|
else if (diff < 0) p->heal(-diff);
|
||||||
// if (diff > 0) p->hurt(NULL, diff);
|
}
|
||||||
// else if (diff < 0) p->heal(-diff);
|
break;
|
||||||
// }
|
}
|
||||||
// break;
|
}
|
||||||
// }
|
|
||||||
// }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SignUpdatePacket* packet ) {
|
void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SignUpdatePacket* packet ) {
|
||||||
@@ -960,8 +657,6 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SignUpd
|
|||||||
if (!level)
|
if (!level)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
LOGI("SignUpdate: [%i, %i, %i]\n", packet->x, packet->y, packet->z);
|
|
||||||
|
|
||||||
TileEntity* te = level->getTileEntity(packet->x, packet->y, packet->z);
|
TileEntity* te = level->getTileEntity(packet->x, packet->y, packet->z);
|
||||||
if (TileEntity::isType(te, TileEntityType::Sign)) {
|
if (TileEntity::isType(te, TileEntityType::Sign)) {
|
||||||
SignTileEntity* ste = (SignTileEntity*) te;
|
SignTileEntity* ste = (SignTileEntity*) te;
|
||||||
|
|||||||
@@ -58,8 +58,7 @@ public:
|
|||||||
virtual void handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet);
|
|
||||||
|
|
||||||
bool allowsIncomingConnections() { return _allowIncoming; }
|
bool allowsIncomingConnections() { return _allowIncoming; }
|
||||||
void allowIncomingConnections(bool doAllow);
|
void allowIncomingConnections(bool doAllow);
|
||||||
|
|
||||||
|
|||||||
@@ -9,20 +9,17 @@ public:
|
|||||||
RakNet::RakString clientName;
|
RakNet::RakString clientName;
|
||||||
int clientNetworkVersion;
|
int clientNetworkVersion;
|
||||||
int clientNetworkLowestSupportedVersion;
|
int clientNetworkLowestSupportedVersion;
|
||||||
bool newProto;
|
|
||||||
|
|
||||||
LoginPacket()
|
LoginPacket()
|
||||||
: clientNetworkVersion(-1),
|
: clientNetworkVersion(-1),
|
||||||
clientNetworkLowestSupportedVersion(-1),
|
clientNetworkLowestSupportedVersion(-1)
|
||||||
newProto(false)
|
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
LoginPacket(const RakNet::RakString& clientName, int clientVersion, bool newProto)
|
LoginPacket(const RakNet::RakString& clientName, int clientVersion)
|
||||||
: clientName(clientName),
|
: clientName(clientName),
|
||||||
clientNetworkVersion(clientVersion),
|
clientNetworkVersion(clientVersion),
|
||||||
clientNetworkLowestSupportedVersion(clientVersion),
|
clientNetworkLowestSupportedVersion(clientVersion)
|
||||||
newProto(newProto)
|
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -32,7 +29,6 @@ public:
|
|||||||
bitStream->Write(clientName);
|
bitStream->Write(clientName);
|
||||||
bitStream->Write(clientNetworkVersion);
|
bitStream->Write(clientNetworkVersion);
|
||||||
bitStream->Write(clientNetworkLowestSupportedVersion);
|
bitStream->Write(clientNetworkLowestSupportedVersion);
|
||||||
bitStream->Write(newProto);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
void read(RakNet::BitStream* bitStream)
|
||||||
@@ -43,11 +39,6 @@ public:
|
|||||||
if (bitStream->GetNumberOfUnreadBits() > 0) {
|
if (bitStream->GetNumberOfUnreadBits() > 0) {
|
||||||
bitStream->Read(clientNetworkVersion);
|
bitStream->Read(clientNetworkVersion);
|
||||||
bitStream->Read(clientNetworkLowestSupportedVersion);
|
bitStream->Read(clientNetworkLowestSupportedVersion);
|
||||||
|
|
||||||
// Checking for new proto
|
|
||||||
if (bitStream->GetNumberOfUnreadBits() > 0) {
|
|
||||||
bitStream->Read(newProto);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -3,12 +3,10 @@
|
|||||||
|
|
||||||
#include "../Packet.h"
|
#include "../Packet.h"
|
||||||
|
|
||||||
// wtf why not enum
|
|
||||||
namespace LoginStatus {
|
namespace LoginStatus {
|
||||||
const int Success = 0;
|
const int Success = 0;
|
||||||
const int Failed_ClientOld = 1;
|
const int Failed_ClientOld = 1;
|
||||||
const int Failed_ServerOld = 2;
|
const int Failed_ServerOld = 2;
|
||||||
const int Failed_TakenNickname = 3;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
class LoginStatusPacket : public Packet {
|
class LoginStatusPacket : public Packet {
|
||||||
|
|||||||
@@ -50,7 +50,5 @@
|
|||||||
#include "TileEventPacket.h"
|
#include "TileEventPacket.h"
|
||||||
#include "UpdateBlockPacket.h"
|
#include "UpdateBlockPacket.h"
|
||||||
#include "UseItemPacket.h"
|
#include "UseItemPacket.h"
|
||||||
#include "RemoveItemPacket.h"
|
|
||||||
#include "WantCreatePacket.h"
|
|
||||||
#include "TakeItemPacket.h"
|
|
||||||
#endif /*NET_MINECRAFT_NETWORK_PACKET__PacketInclude_H__*/
|
#endif /*NET_MINECRAFT_NETWORK_PACKET__PacketInclude_H__*/
|
||||||
|
|||||||
@@ -9,19 +9,15 @@ public:
|
|||||||
int entityId;
|
int entityId;
|
||||||
unsigned short itemId;
|
unsigned short itemId;
|
||||||
unsigned short itemAuxValue;
|
unsigned short itemAuxValue;
|
||||||
unsigned char selectedSlot;
|
|
||||||
unsigned char inventorySlot;
|
|
||||||
|
|
||||||
PlayerEquipmentPacket()
|
PlayerEquipmentPacket()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
PlayerEquipmentPacket(int entityId, int itemId, int data, int selSlot, int invSlot)
|
PlayerEquipmentPacket(int entityId, int itemId, int data)
|
||||||
: entityId(entityId),
|
: entityId(entityId),
|
||||||
itemId(itemId),
|
itemId(itemId),
|
||||||
itemAuxValue(data),
|
itemAuxValue(data)
|
||||||
selectedSlot(selSlot),
|
|
||||||
inventorySlot(invSlot)
|
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -32,8 +28,6 @@ public:
|
|||||||
bitStream->Write(entityId);
|
bitStream->Write(entityId);
|
||||||
bitStream->Write(itemId);
|
bitStream->Write(itemId);
|
||||||
bitStream->Write(itemAuxValue);
|
bitStream->Write(itemAuxValue);
|
||||||
bitStream->Write(selectedSlot);
|
|
||||||
bitStream->Write(inventorySlot);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
void read(RakNet::BitStream* bitStream)
|
||||||
@@ -41,8 +35,6 @@ public:
|
|||||||
bitStream->Read(entityId);
|
bitStream->Read(entityId);
|
||||||
bitStream->Read(itemId);
|
bitStream->Read(itemId);
|
||||||
bitStream->Read(itemAuxValue);
|
bitStream->Read(itemAuxValue);
|
||||||
bitStream->Read(selectedSlot);
|
|
||||||
bitStream->Read(inventorySlot);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
|
|||||||
@@ -1,54 +0,0 @@
|
|||||||
#ifndef NET_MINECRAFT_NETWORK_PACKET__RemoveItemPacket_H__
|
|
||||||
#define NET_MINECRAFT_NETWORK_PACKET__RemoveItemPacket_H__
|
|
||||||
|
|
||||||
//package net.minecraft.network.packet;
|
|
||||||
|
|
||||||
#include "../Packet.h"
|
|
||||||
|
|
||||||
class RemoveItemPacket: public Packet
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
RemoveItemPacket() {
|
|
||||||
}
|
|
||||||
|
|
||||||
RemoveItemPacket(int playerId, int count, int auxValue, int itemId)
|
|
||||||
:
|
|
||||||
playerId(playerId),
|
|
||||||
count(count),
|
|
||||||
auxValue(auxValue),
|
|
||||||
itemId(itemId)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void write(RakNet::BitStream* bitStream)
|
|
||||||
{
|
|
||||||
bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_REMOVEITEM));
|
|
||||||
bitStream->Write(itemId);
|
|
||||||
bitStream->Write(count);
|
|
||||||
bitStream->Write(auxValue);
|
|
||||||
|
|
||||||
bitStream->Write(playerId);
|
|
||||||
}
|
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
|
||||||
{
|
|
||||||
bitStream->Read(itemId);
|
|
||||||
bitStream->Read(count);
|
|
||||||
bitStream->Read(auxValue);
|
|
||||||
|
|
||||||
bitStream->Read(playerId);
|
|
||||||
}
|
|
||||||
|
|
||||||
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
|
||||||
{
|
|
||||||
callback->handle(source, (RemoveItemPacket*)this);
|
|
||||||
}
|
|
||||||
|
|
||||||
int playerId;
|
|
||||||
|
|
||||||
int itemId;
|
|
||||||
int count;
|
|
||||||
int auxValue;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_NETWORK_PACKET__RemoveItemPacket_H__*/
|
|
||||||
@@ -2,14 +2,13 @@
|
|||||||
#define NET_MINECRAFT_NETWORK_PACKET__SendInventoryPacket_H__
|
#define NET_MINECRAFT_NETWORK_PACKET__SendInventoryPacket_H__
|
||||||
|
|
||||||
#include "../Packet.h"
|
#include "../Packet.h"
|
||||||
#include "world/entity/player/Inventory.h"
|
|
||||||
#include "world/inventory/FillingContainer.h"
|
|
||||||
#include <array>
|
|
||||||
|
|
||||||
class SendInventoryPacket: public Packet
|
class SendInventoryPacket: public Packet
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
SendInventoryPacket() {}
|
SendInventoryPacket()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
SendInventoryPacket(Player* player, bool dropItems)
|
SendInventoryPacket(Player* player, bool dropItems)
|
||||||
: entityId(player->entityId),
|
: entityId(player->entityId),
|
||||||
@@ -22,15 +21,10 @@ public:
|
|||||||
ItemInstance* item = inv->getItem(i);
|
ItemInstance* item = inv->getItem(i);
|
||||||
items.push_back(item? *item : ItemInstance());
|
items.push_back(item? *item : ItemInstance());
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < NumArmorItems; ++i) {
|
for (int i = 0; i < NumArmorItems; ++i) {
|
||||||
ItemInstance* item = player->getArmor(i);
|
ItemInstance* item = player->getArmor(i);
|
||||||
items.push_back(item? *item : ItemInstance());
|
items.push_back(item? *item : ItemInstance());
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < inv->numLinkedSlots; ++i) {
|
|
||||||
linkedSlot[i] = inv->linkedSlots[i];
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void write(RakNet::BitStream* bitStream)
|
void write(RakNet::BitStream* bitStream)
|
||||||
@@ -45,13 +39,6 @@ public:
|
|||||||
// Armor
|
// Armor
|
||||||
for (int i = 0; i < NumArmorItems; ++i)
|
for (int i = 0; i < NumArmorItems; ++i)
|
||||||
PacketUtil::writeItemInstance(items[i + numItems], bitStream);
|
PacketUtil::writeItemInstance(items[i + numItems], bitStream);
|
||||||
|
|
||||||
int lSlots = Inventory::MAX_SELECTION_SIZE;
|
|
||||||
|
|
||||||
// Linked slots
|
|
||||||
bitStream->Write(lSlots);
|
|
||||||
for (int i = 0; i < lSlots; ++i)
|
|
||||||
bitStream->Write(linkedSlot[i]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
void read(RakNet::BitStream* bitStream)
|
||||||
@@ -63,12 +50,6 @@ public:
|
|||||||
// Inventory, Armor
|
// Inventory, Armor
|
||||||
for (int i = 0; i < numItems + NumArmorItems; ++i)
|
for (int i = 0; i < numItems + NumArmorItems; ++i)
|
||||||
items.push_back(PacketUtil::readItemInstance(bitStream));
|
items.push_back(PacketUtil::readItemInstance(bitStream));
|
||||||
|
|
||||||
// Linked slots
|
|
||||||
int lSlots = 0;
|
|
||||||
bitStream->Read(lSlots);
|
|
||||||
for (int i = 0; i < lSlots; ++i)
|
|
||||||
bitStream->Read(linkedSlot[i]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
@@ -81,8 +62,6 @@ public:
|
|||||||
short numItems;
|
short numItems;
|
||||||
unsigned char extra;
|
unsigned char extra;
|
||||||
|
|
||||||
std::array<FillingContainer::LinkedSlot, Inventory::MAX_SELECTION_SIZE> linkedSlot;
|
|
||||||
|
|
||||||
static const int ExtraDrop = 1;
|
static const int ExtraDrop = 1;
|
||||||
static const int NumArmorItems = 4;
|
static const int NumArmorItems = 4;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,54 +0,0 @@
|
|||||||
#ifndef NET_MINECRAFT_NETWORK_PACKET__TakeItemPacket_H__
|
|
||||||
#define NET_MINECRAFT_NETWORK_PACKET__TakeItemPacket_H__
|
|
||||||
|
|
||||||
//package net.minecraft.network.packet;
|
|
||||||
|
|
||||||
#include "../Packet.h"
|
|
||||||
|
|
||||||
class TakeItemPacket: public Packet
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
TakeItemPacket() {
|
|
||||||
}
|
|
||||||
|
|
||||||
TakeItemPacket(int playerId, int count, int auxValue, int itemId)
|
|
||||||
:
|
|
||||||
playerId(playerId),
|
|
||||||
count(count),
|
|
||||||
auxValue(auxValue),
|
|
||||||
itemId(itemId)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void write(RakNet::BitStream* bitStream)
|
|
||||||
{
|
|
||||||
bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_TAKEITEM));
|
|
||||||
bitStream->Write(itemId);
|
|
||||||
bitStream->Write(count);
|
|
||||||
bitStream->Write(auxValue);
|
|
||||||
|
|
||||||
bitStream->Write(playerId);
|
|
||||||
}
|
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
|
||||||
{
|
|
||||||
bitStream->Read(itemId);
|
|
||||||
bitStream->Read(count);
|
|
||||||
bitStream->Read(auxValue);
|
|
||||||
|
|
||||||
bitStream->Read(playerId);
|
|
||||||
}
|
|
||||||
|
|
||||||
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
|
||||||
{
|
|
||||||
callback->handle(source, (TakeItemPacket*)this);
|
|
||||||
}
|
|
||||||
|
|
||||||
int playerId;
|
|
||||||
|
|
||||||
int itemId;
|
|
||||||
int count;
|
|
||||||
int auxValue;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_NETWORK_PACKET__TakeItemPacket_H__*/
|
|
||||||
@@ -1,54 +0,0 @@
|
|||||||
#ifndef NET_MINECRAFT_NETWORK_PACKET__WantCreatePacket_H__
|
|
||||||
#define NET_MINECRAFT_NETWORK_PACKET__WantCreatePacket_H__
|
|
||||||
|
|
||||||
//package net.minecraft.network.packet;
|
|
||||||
|
|
||||||
#include "../Packet.h"
|
|
||||||
|
|
||||||
class WantCreatePacket: public Packet
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
WantCreatePacket() {
|
|
||||||
}
|
|
||||||
|
|
||||||
WantCreatePacket(int playerId, int count, int auxValue, int itemId)
|
|
||||||
:
|
|
||||||
playerId(playerId),
|
|
||||||
count(count),
|
|
||||||
auxValue(auxValue),
|
|
||||||
itemId(itemId)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void write(RakNet::BitStream* bitStream)
|
|
||||||
{
|
|
||||||
bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_WANTCREATEITEM));
|
|
||||||
bitStream->Write(itemId);
|
|
||||||
bitStream->Write(count);
|
|
||||||
bitStream->Write(auxValue);
|
|
||||||
|
|
||||||
bitStream->Write(playerId);
|
|
||||||
}
|
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
|
||||||
{
|
|
||||||
bitStream->Read(itemId);
|
|
||||||
bitStream->Read(count);
|
|
||||||
bitStream->Read(auxValue);
|
|
||||||
|
|
||||||
bitStream->Read(playerId);
|
|
||||||
}
|
|
||||||
|
|
||||||
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
|
||||||
{
|
|
||||||
callback->handle(source, (WantCreatePacket*)this);
|
|
||||||
}
|
|
||||||
|
|
||||||
int playerId;
|
|
||||||
|
|
||||||
int itemId;
|
|
||||||
int count;
|
|
||||||
int auxValue;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_NETWORK_PACKET__WantCreatePacket_H__*/
|
|
||||||
@@ -3,8 +3,14 @@
|
|||||||
|
|
||||||
#include "SoundSystem.h"
|
#include "SoundSystem.h"
|
||||||
|
|
||||||
#include <AL/al.h>
|
// If audio breaks for other platforms, this is probably why. Here, I'm just calling where Apple's OpenAL headers live (they arent in just "AL"
|
||||||
#include <AL/alc.h>
|
#if defined(__APPLE__)
|
||||||
|
#include <OpenAL/al.h>
|
||||||
|
#include <OpenAL/alc.h>
|
||||||
|
#else
|
||||||
|
#include <AL/al.h>
|
||||||
|
#include <AL/alc.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <list>
|
#include <list>
|
||||||
|
|||||||
@@ -17,11 +17,6 @@ ArgumentsSettings::ArgumentsSettings(int numArguments, char** arguments)
|
|||||||
levelName = std::string(arguments[a+1]);
|
levelName = std::string(arguments[a+1]);
|
||||||
a++; // Skip the next argument since it's part of this one.
|
a++; // Skip the next argument since it's part of this one.
|
||||||
}
|
}
|
||||||
} else if(strcmp(arguments[a], "--gamemode") == 0) {
|
|
||||||
if(a + 1 < numArguments) {
|
|
||||||
gamemode = std::string(arguments[a+1]);
|
|
||||||
a++; // Skip the next argument since it's part of this one.
|
|
||||||
}
|
|
||||||
} else if(strcmp(arguments[a], "--leveldir") == 0) {
|
} else if(strcmp(arguments[a], "--leveldir") == 0) {
|
||||||
if(a + 1 < numArguments) {
|
if(a + 1 < numArguments) {
|
||||||
levelDir = std::string(arguments[a+1]);
|
levelDir = std::string(arguments[a+1]);
|
||||||
@@ -56,9 +51,6 @@ std::string ArgumentsSettings::getServerKey() {
|
|||||||
std::string ArgumentsSettings::getCachePath() {
|
std::string ArgumentsSettings::getCachePath() {
|
||||||
return cachePath;
|
return cachePath;
|
||||||
}
|
}
|
||||||
std::string ArgumentsSettings::getGamemode() {
|
|
||||||
return gamemode;
|
|
||||||
}
|
|
||||||
std::string ArgumentsSettings::getLevelDir() {
|
std::string ArgumentsSettings::getLevelDir() {
|
||||||
return levelDir;
|
return levelDir;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,27 +4,20 @@
|
|||||||
class ArgumentsSettings {
|
class ArgumentsSettings {
|
||||||
public:
|
public:
|
||||||
ArgumentsSettings(int numArguments, char** arguments);
|
ArgumentsSettings(int numArguments, char** arguments);
|
||||||
|
|
||||||
std::string getExternalPath();
|
std::string getExternalPath();
|
||||||
std::string getLevelName();
|
std::string getLevelName();
|
||||||
std::string getServerKey();
|
std::string getServerKey();
|
||||||
std::string getCachePath();
|
std::string getCachePath();
|
||||||
std::string getLevelDir();
|
std::string getLevelDir();
|
||||||
std::string getGamemode();
|
|
||||||
|
|
||||||
bool getShowHelp();
|
bool getShowHelp();
|
||||||
|
|
||||||
int getPort();
|
int getPort();
|
||||||
private:
|
private:
|
||||||
std::string cachePath;
|
std::string cachePath;
|
||||||
std::string externalPath;
|
std::string externalPath;
|
||||||
std::string levelName;
|
std::string levelName;
|
||||||
std::string gamemode;
|
|
||||||
std::string levelDir;
|
std::string levelDir;
|
||||||
std::string serverKey;
|
std::string serverKey;
|
||||||
|
|
||||||
bool showHelp;
|
bool showHelp;
|
||||||
|
|
||||||
int port;
|
int port;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -12,19 +12,16 @@ ServerLevel::ServerLevel(LevelStorage* levelStorage, const std::string& levelNam
|
|||||||
void ServerLevel::updateSleepingPlayerList() {
|
void ServerLevel::updateSleepingPlayerList() {
|
||||||
bool allPlayersWasSleeping = allPlayersAreSleeping;
|
bool allPlayersWasSleeping = allPlayersAreSleeping;
|
||||||
allPlayersAreSleeping = !players.empty();
|
allPlayersAreSleeping = !players.empty();
|
||||||
|
for(PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
||||||
for (PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
|
||||||
Player* player = *it;
|
Player* player = *it;
|
||||||
|
if(!player->isSleeping()) {
|
||||||
if (!player->isSleeping()) {
|
|
||||||
allPlayersAreSleeping = false;
|
allPlayersAreSleeping = false;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!allPlayersWasSleeping && allPlayersAreSleeping) {
|
if(!allPlayersWasSleeping && allPlayersAreSleeping) {
|
||||||
levelEvent(NULL, LevelEvent::ALL_PLAYERS_SLEEPING, 0, 0, 0, 0);
|
levelEvent(NULL, LevelEvent::ALL_PLAYERS_SLEEPING, 0, 0, 0, 0);
|
||||||
|
for(PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
||||||
for (PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
|
||||||
(*it)->setAllPlayersSleeping();
|
(*it)->setAllPlayersSleeping();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -32,26 +29,23 @@ void ServerLevel::updateSleepingPlayerList() {
|
|||||||
|
|
||||||
void ServerLevel::awakenAllPlayers() {
|
void ServerLevel::awakenAllPlayers() {
|
||||||
allPlayersAreSleeping = false;
|
allPlayersAreSleeping = false;
|
||||||
|
for(PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
||||||
for (PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
|
||||||
Player* player = *it;
|
Player* player = *it;
|
||||||
|
if(player->isSleeping()) {
|
||||||
if (player->isSleeping()) {
|
|
||||||
player->stopSleepInBed(false, false, true);
|
player->stopSleepInBed(false, false, true);
|
||||||
player->health = Player::MAX_HEALTH;
|
player->health = Player::MAX_HEALTH;
|
||||||
player->lastHealth = Player::MAX_HEALTH;
|
player->lastHealth = Player::MAX_HEALTH;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
SetHealthPacket packet(Player::MAX_HEALTH);
|
SetHealthPacket packet(Player::MAX_HEALTH);
|
||||||
raknetInstance->send(packet);
|
raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ServerLevel::allPlayersSleeping() {
|
bool ServerLevel::allPlayersSleeping() {
|
||||||
if (allPlayersAreSleeping && !isClientSide) {
|
if(allPlayersAreSleeping && !isClientSide) {
|
||||||
// all players are sleeping, but have they slept long enough?
|
// all players are sleeping, but have they slept long enough?
|
||||||
for (PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
for(PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
||||||
if (!(*it)->isSleepingLongEnough()) {
|
if(!(*it)->isSleepingLongEnough()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -61,17 +55,13 @@ bool ServerLevel::allPlayersSleeping() {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerLevel::tick() {
|
void ServerLevel::tick(){
|
||||||
super::tick();
|
super::tick();
|
||||||
|
if(allPlayersSleeping()) {
|
||||||
if (allPlayersSleeping()) {
|
|
||||||
long newTime = levelData.getTime() + TICKS_PER_DAY;
|
long newTime = levelData.getTime() + TICKS_PER_DAY;
|
||||||
|
|
||||||
levelData.setTime(newTime - (newTime % TICKS_PER_DAY));
|
levelData.setTime(newTime - (newTime % TICKS_PER_DAY));
|
||||||
|
|
||||||
SetTimePacket packet(levelData.getTime());
|
SetTimePacket packet(levelData.getTime());
|
||||||
raknetInstance->send(packet);
|
raknetInstance->send(packet);
|
||||||
|
|
||||||
awakenAllPlayers();
|
awakenAllPlayers();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,17 +19,14 @@
|
|||||||
#include "../network/packet/AnimatePacket.h"
|
#include "../network/packet/AnimatePacket.h"
|
||||||
#include "../world/level/tile/entity/ChestTileEntity.h"
|
#include "../world/level/tile/entity/ChestTileEntity.h"
|
||||||
#include "../network/packet/HurtArmorPacket.h"
|
#include "../network/packet/HurtArmorPacket.h"
|
||||||
#include "network/packet/SendInventoryPacket.h"
|
|
||||||
#include "world/entity/player/Inventory.h"
|
|
||||||
|
|
||||||
ServerPlayer::ServerPlayer( Minecraft* minecraft, Level* level, bool proto)
|
ServerPlayer::ServerPlayer( Minecraft* minecraft, Level* level )
|
||||||
: super(level, minecraft->isCreativeMode()),
|
: super(level, minecraft->isCreativeMode()),
|
||||||
_mc(minecraft),
|
_mc(minecraft),
|
||||||
_prevHealth(-999),
|
_prevHealth(-999),
|
||||||
_containerCounter(0),
|
_containerCounter(0)
|
||||||
isNewProto(proto)
|
|
||||||
{
|
{
|
||||||
// hasFakeInventory = true;
|
hasFakeInventory = true;
|
||||||
footSize = 0;
|
footSize = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -70,16 +67,7 @@ void ServerPlayer::tick() {
|
|||||||
|
|
||||||
void ServerPlayer::take( Entity* e, int orgCount ) {
|
void ServerPlayer::take( Entity* e, int orgCount ) {
|
||||||
TakeItemEntityPacket packet(e->entityId, entityId);
|
TakeItemEntityPacket packet(e->entityId, entityId);
|
||||||
// SendInventoryPacket packet(this, false);
|
|
||||||
_mc->raknetInstance->send(packet);
|
_mc->raknetInstance->send(packet);
|
||||||
printf("TakeItemEntityPacket \n");
|
|
||||||
|
|
||||||
LOGI("Inventory:\n");
|
|
||||||
for (int i = 0; i < inventory->numLinkedSlots; i++) {
|
|
||||||
auto item = inventory->getItem(i);
|
|
||||||
if (item)
|
|
||||||
LOGI("\t %i: %s (%i)\n", i, item->getName().c_str(), item->count);
|
|
||||||
}
|
|
||||||
|
|
||||||
super::take(e, orgCount);
|
super::take(e, orgCount);
|
||||||
}
|
}
|
||||||
@@ -130,20 +118,20 @@ bool ServerPlayer::hasResource( int id ) {
|
|||||||
void ServerPlayer::setContainerData( BaseContainerMenu* menu, int id, int value ) {
|
void ServerPlayer::setContainerData( BaseContainerMenu* menu, int id, int value ) {
|
||||||
ContainerSetDataPacket p(menu->containerId, id, value);
|
ContainerSetDataPacket p(menu->containerId, id, value);
|
||||||
_mc->raknetInstance->send(owner, p);
|
_mc->raknetInstance->send(owner, p);
|
||||||
LOGI("Setting container data for id %d: %d\n", id, value);
|
//LOGI("Setting container data for id %d: %d\n", id, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerPlayer::slotChanged( BaseContainerMenu* menu, int slot, const ItemInstance& item, bool isResultSlot ) {
|
void ServerPlayer::slotChanged( BaseContainerMenu* menu, int slot, const ItemInstance& item, bool isResultSlot ) {
|
||||||
if (isResultSlot) return;
|
if (isResultSlot) return;
|
||||||
ContainerSetSlotPacket p(menu->containerId, slot, item);
|
ContainerSetSlotPacket p(menu->containerId, slot, item);
|
||||||
_mc->raknetInstance->send(owner, p);
|
_mc->raknetInstance->send(owner, p);
|
||||||
LOGI("Slot %d changed\n", slot);
|
//LOGI("Slot %d changed\n", slot);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerPlayer::refreshContainer( BaseContainerMenu* menu, const std::vector<ItemInstance>& items ) {
|
void ServerPlayer::refreshContainer( BaseContainerMenu* menu, const std::vector<ItemInstance>& items ) {
|
||||||
ContainerSetContentPacket p(menu->containerId, menu->getItems());
|
ContainerSetContentPacket p(menu->containerId, menu->getItems());
|
||||||
_mc->raknetInstance->send(owner, p);
|
_mc->raknetInstance->send(owner, p);
|
||||||
LOGI("Refreshing container with %zu items\n", items.size());
|
//LOGI("Refreshing container with %d items\n", items.size());
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerPlayer::nextContainerCounter() {
|
void ServerPlayer::nextContainerCounter() {
|
||||||
@@ -175,12 +163,3 @@ void ServerPlayer::displayClientMessage( const std::string& messageId ) {
|
|||||||
ChatPacket package(messageId);
|
ChatPacket package(messageId);
|
||||||
_mc->raknetInstance->send(owner, package);
|
_mc->raknetInstance->send(owner, package);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerPlayer::causeFallDamage(float distance) {
|
|
||||||
int dmg = (int) ceil((distance - 3));
|
|
||||||
if (dmg > 0) {
|
|
||||||
SetHealthPacket packet(SetHealthPacket::HEALTH_MODIFY_OFFSET + dmg);
|
|
||||||
_mc->raknetInstance->send(owner, packet);
|
|
||||||
}
|
|
||||||
super::causeFallDamage(distance);
|
|
||||||
}
|
|
||||||
@@ -15,7 +15,7 @@ class ServerPlayer: public Player,
|
|||||||
{
|
{
|
||||||
typedef Player super;
|
typedef Player super;
|
||||||
public:
|
public:
|
||||||
ServerPlayer(Minecraft* minecraft, Level* level, bool proto);
|
ServerPlayer(Minecraft* minecraft, Level* level);
|
||||||
|
|
||||||
~ServerPlayer();
|
~ServerPlayer();
|
||||||
|
|
||||||
@@ -43,17 +43,6 @@ public:
|
|||||||
virtual void stopSleepInBed(bool forcefulWakeUp, bool updateLevelList, bool saveRespawnPoint);
|
virtual void stopSleepInBed(bool forcefulWakeUp, bool updateLevelList, bool saveRespawnPoint);
|
||||||
|
|
||||||
void completeUsingItem();
|
void completeUsingItem();
|
||||||
|
|
||||||
void setLastMoveTicks(int lastMoveTicks) { this->lastMoveTicks = lastMoveTicks; }
|
|
||||||
int getLastMoveTicks() { return lastMoveTicks; }
|
|
||||||
|
|
||||||
void setTicksInAir(int ticksInAir) { this->ticksInAir = ticksInAir; }
|
|
||||||
int getTicksInAir() { return ticksInAir; }
|
|
||||||
|
|
||||||
void setNewProto(bool proto) { isNewProto = proto; }
|
|
||||||
bool getProto() { return isNewProto; }
|
|
||||||
|
|
||||||
virtual void causeFallDamage(float distance);
|
|
||||||
private:
|
private:
|
||||||
void nextContainerCounter();
|
void nextContainerCounter();
|
||||||
void setContainerMenu( BaseContainerMenu* menu );
|
void setContainerMenu( BaseContainerMenu* menu );
|
||||||
@@ -61,11 +50,6 @@ private:
|
|||||||
Minecraft* _mc;
|
Minecraft* _mc;
|
||||||
int _prevHealth;
|
int _prevHealth;
|
||||||
int _containerCounter;
|
int _containerCounter;
|
||||||
|
|
||||||
int lastMoveTicks = 0;
|
|
||||||
int ticksInAir = 0;
|
|
||||||
|
|
||||||
bool isNewProto = false;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*ServerPlayer_H__*/
|
#endif /*ServerPlayer_H__*/
|
||||||
|
|||||||
@@ -357,12 +357,3 @@ bool Inventory::removeItem( const ItemInstance* samePtr ) {
|
|||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Inventory::print() {
|
|
||||||
LOGI("%s's Inventory:\n", player->name.c_str());
|
|
||||||
|
|
||||||
for (int i = 0; i < numTotalSlots; i++) {
|
|
||||||
auto item = getItem(i);
|
|
||||||
if (item) LOGI("\t %i: %s (%i) %s\n", i, item->getName().c_str(), item->count, (player->inventory->getLinked(i))? "(Linked)" : "");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -45,8 +45,6 @@ public:
|
|||||||
int getAttackDamage(Entity* entity);
|
int getAttackDamage(Entity* entity);
|
||||||
float getDestroySpeed(Tile* tile);
|
float getDestroySpeed(Tile* tile);
|
||||||
bool canDestroy(Tile* tile);
|
bool canDestroy(Tile* tile);
|
||||||
|
|
||||||
void print();
|
|
||||||
private:
|
private:
|
||||||
void setupDefault();
|
void setupDefault();
|
||||||
public:
|
public:
|
||||||
|
|||||||
@@ -141,11 +141,6 @@ bool FillingContainer::add( ItemInstance* item )
|
|||||||
// // silently destroy the item when having a full inventory
|
// // silently destroy the item when having a full inventory
|
||||||
// item->count = 0;
|
// item->count = 0;
|
||||||
// return true;
|
// return true;
|
||||||
|
|
||||||
LOGI("Inventory:\n");
|
|
||||||
for (int i = 0; i < numTotalSlots; i++) {
|
|
||||||
LOGI("\t %i: %s (%i)\n", i, items.at(i)->getName().c_str(), items.at(i)->count);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -290,7 +290,3 @@ bool ItemInstance::isArmorItem( const ItemInstance* instance ) {
|
|||||||
|
|
||||||
return item->isArmor();
|
return item->isArmor();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ItemInstance::isBlock(const ItemInstance* instance) {
|
|
||||||
return instance->id < 256;
|
|
||||||
}
|
|
||||||
@@ -81,8 +81,6 @@ public:
|
|||||||
|
|
||||||
static bool isArmorItem(const ItemInstance* instance);
|
static bool isArmorItem(const ItemInstance* instance);
|
||||||
|
|
||||||
static bool isBlock(const ItemInstance* instance);
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Checks if this item is the same item as the other one, disregarding the
|
* Checks if this item is the same item as the other one, disregarding the
|
||||||
* 'count' value.
|
* 'count' value.
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
#include <cstddef>
|
|
||||||
#include <fstream>
|
|
||||||
#include <ios>
|
|
||||||
#if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION)
|
#if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION)
|
||||||
|
|
||||||
#include "LevelData.h"
|
#include "LevelData.h"
|
||||||
@@ -91,9 +88,6 @@ ExternalFileLevelStorage::ExternalFileLevelStorage(const std::string& levelId, c
|
|||||||
{
|
{
|
||||||
createFolderIfNotExists(levelPath.c_str());
|
createFolderIfNotExists(levelPath.c_str());
|
||||||
|
|
||||||
std::string playerFolder = levelPath + "/players";
|
|
||||||
createFolderIfNotExists(playerFolder.c_str());
|
|
||||||
|
|
||||||
std::string datFileName = levelPath + "/" + fnLevelDat;
|
std::string datFileName = levelPath + "/" + fnLevelDat;
|
||||||
std::string levelFileName = levelPath + "/" + fnPlayerDat;
|
std::string levelFileName = levelPath + "/" + fnPlayerDat;
|
||||||
loadedLevelData = new LevelData();
|
loadedLevelData = new LevelData();
|
||||||
@@ -119,7 +113,6 @@ void ExternalFileLevelStorage::saveLevelData(LevelData& levelData, std::vector<P
|
|||||||
|
|
||||||
void ExternalFileLevelStorage::saveLevelData( const std::string& levelPath, LevelData& levelData, std::vector<Player*>* players )
|
void ExternalFileLevelStorage::saveLevelData( const std::string& levelPath, LevelData& levelData, std::vector<Player*>* players )
|
||||||
{
|
{
|
||||||
// @todo: completely rewrite
|
|
||||||
std::string directory = levelPath + "/";
|
std::string directory = levelPath + "/";
|
||||||
std::string tmpFile = directory + fnLevelDatNew;
|
std::string tmpFile = directory + fnLevelDatNew;
|
||||||
std::string datFile = directory + fnLevelDat;
|
std::string datFile = directory + fnLevelDat;
|
||||||
@@ -148,67 +141,6 @@ void ExternalFileLevelStorage::saveLevelData( const std::string& levelPath, Leve
|
|||||||
|
|
||||||
// Remove the temporary save, if the rename didn't do it
|
// Remove the temporary save, if the rename didn't do it
|
||||||
remove(tmpFile.c_str());
|
remove(tmpFile.c_str());
|
||||||
|
|
||||||
// Save players
|
|
||||||
// fuck mojang for that
|
|
||||||
if (!players || players->empty()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (auto& player : *players) {
|
|
||||||
if (player != NULL) {
|
|
||||||
savePlayer(*player, directory);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ExternalFileLevelStorage::savePlayer(Player& player, const std::string& worldDir) {
|
|
||||||
std::string playerPath = worldDir + "/players/" + player.name + ".dat";
|
|
||||||
|
|
||||||
LOGI("Saving player %s to %s...\n", player.name.c_str(), playerPath.c_str());
|
|
||||||
|
|
||||||
RakNet::BitStream data;
|
|
||||||
RakDataOutput buf(data);
|
|
||||||
CompoundTag playerTag;
|
|
||||||
player.saveWithoutId(&playerTag);
|
|
||||||
|
|
||||||
NbtIo::write(&playerTag, &buf);
|
|
||||||
|
|
||||||
std::ofstream file(playerPath, std::ios::out | std::ios::binary);
|
|
||||||
file.write((const char*)data.GetData(), (size_t)data.GetNumberOfBytesUsed());
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ExternalFileLevelStorage::loadPlayer(Player& player, const std::string& worldDir) {
|
|
||||||
std::string playerPath = worldDir + "/players/" + player.name + ".dat";
|
|
||||||
|
|
||||||
LOGI("Loading player %s from %s...\n", player.name.c_str(), playerPath.c_str());
|
|
||||||
|
|
||||||
std::ifstream file(playerPath, std::ios::in | std::ios::binary);
|
|
||||||
if (!file.is_open()) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<uint8_t> data((std::istreambuf_iterator<char>(file)), std::istreambuf_iterator<char>());
|
|
||||||
|
|
||||||
RakNet::BitStream bitStream(data.data(), data.size(), false);
|
|
||||||
RakDataInput stream(bitStream);
|
|
||||||
|
|
||||||
CompoundTag* tag = NbtIo::read(&stream);
|
|
||||||
if (tag) {
|
|
||||||
player.load(tag);
|
|
||||||
tag->deleteChildren();
|
|
||||||
delete tag;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ExternalFileLevelStorage::savePlayer(Player& player) {
|
|
||||||
ExternalFileLevelStorage::savePlayer(player, levelPath);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ExternalFileLevelStorage::loadPlayer(Player& player) {
|
|
||||||
return ExternalFileLevelStorage::loadPlayer(player, levelPath);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
LevelData* ExternalFileLevelStorage::prepareLevel(Level* _level)
|
LevelData* ExternalFileLevelStorage::prepareLevel(Level* _level)
|
||||||
|
|||||||
@@ -67,19 +67,6 @@ public:
|
|||||||
void saveGame(Level* level);
|
void saveGame(Level* level);
|
||||||
void saveAll(Level* level, std::vector<LevelChunk*>& levelChunks);
|
void saveAll(Level* level, std::vector<LevelChunk*>& levelChunks);
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Save player to <world name>/player/<player name>.dat file
|
|
||||||
*/
|
|
||||||
static void savePlayer(Player& player, const std::string& worldDir);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Load player from <world name>/player/<player name>.dat file
|
|
||||||
*/
|
|
||||||
static bool loadPlayer(Player& player, const std::string& worldDir);
|
|
||||||
|
|
||||||
virtual void savePlayer(Player& player);
|
|
||||||
virtual bool loadPlayer(Player& player);
|
|
||||||
|
|
||||||
virtual void tick();
|
virtual void tick();
|
||||||
virtual void flush() {}
|
virtual void flush() {}
|
||||||
private:
|
private:
|
||||||
|
|||||||
@@ -32,9 +32,6 @@ public:
|
|||||||
virtual void saveGame(Level* level) {}
|
virtual void saveGame(Level* level) {}
|
||||||
virtual void loadEntities(Level* level, LevelChunk* levelChunk) {}
|
virtual void loadEntities(Level* level, LevelChunk* levelChunk) {}
|
||||||
|
|
||||||
virtual void savePlayer(Player& player) = 0;
|
|
||||||
virtual bool loadPlayer(Player& player) = 0;
|
|
||||||
|
|
||||||
//void checkSession() throws LevelConflictException;
|
//void checkSession() throws LevelConflictException;
|
||||||
//PlayerIO getPlayerIO();
|
//PlayerIO getPlayerIO();
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -6,23 +6,24 @@ NetherReactorPattern::NetherReactorPattern( ) {
|
|||||||
const int netherCoreId = Tile::netherReactor->id;
|
const int netherCoreId = Tile::netherReactor->id;
|
||||||
const unsigned int types[3][3][3] =
|
const unsigned int types[3][3][3] =
|
||||||
{
|
{
|
||||||
// Level 0
|
// Changing all of these values to be unsigned is needed to get the nether reactor pattern to compile. In the past having them be normal ints was fine but the c++ convention has changed
|
||||||
|
// Level 0
|
||||||
{
|
{
|
||||||
{goldId, stoneId, goldId},
|
{static_cast<unsigned int>(goldId), static_cast<unsigned int>(stoneId), static_cast<unsigned int>(goldId)},
|
||||||
{stoneId, stoneId, stoneId},
|
{static_cast<unsigned int>(stoneId), static_cast<unsigned int>(stoneId), static_cast<unsigned int>(stoneId)},
|
||||||
{goldId, stoneId, goldId}
|
{static_cast<unsigned int>(goldId), static_cast<unsigned int>(stoneId), static_cast<unsigned int>(goldId)}
|
||||||
},
|
},
|
||||||
// Level 1
|
// Level 1
|
||||||
{
|
{
|
||||||
{stoneId, 0, stoneId},
|
{static_cast<unsigned int>(stoneId), 0, static_cast<unsigned int>(stoneId)},
|
||||||
{0, netherCoreId, 0},
|
{0, static_cast<unsigned int>(netherCoreId), 0},
|
||||||
{stoneId, 0, stoneId}
|
{static_cast<unsigned int>(stoneId), 0, static_cast<unsigned int>(stoneId)}
|
||||||
},
|
},
|
||||||
// Level 2
|
// Level 2
|
||||||
{
|
{
|
||||||
{0, stoneId, 0},
|
{0, static_cast<unsigned int>(stoneId), 0},
|
||||||
{stoneId, stoneId, stoneId},
|
{static_cast<unsigned int>(stoneId), static_cast<unsigned int>(stoneId), static_cast<unsigned int>(stoneId)},
|
||||||
{0, stoneId, 0}
|
{0, static_cast<unsigned int>(stoneId), 0}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
for(int setLevel = 0; setLevel <= 2; ++setLevel) {
|
for(int setLevel = 0; setLevel <= 2; ++setLevel) {
|
||||||
|
|||||||
Reference in New Issue
Block a user