3 Commits

Author SHA1 Message Date
deepfriedwaffles
2d731bc3b6 fix missing file, commiting now because what im about to do might break Option class 2026-03-17 10:35:40 -04:00
deepfriedwaffles
0d1387ad8f added needed missing files 2026-03-17 02:31:41 -04:00
deepfriedwaffles
d103caddab Started to port to iOS; fixing compiler errors here and there 2026-03-17 02:22:17 -04:00
101 changed files with 1068 additions and 1864 deletions

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@@ -1,27 +0,0 @@
name: Setup cache
description: Sets up sccache, CPM cache, etc.
inputs:
host:
description: 'Host platform: win or linux'
required: true
target:
description: 'Target platform: win, linux'
required: true
runs:
using: "composite"
steps:
- name: Setup sccache
uses: hendrikmuhs/ccache-action@v1.2.13
with:
variant: sccache
key: ${{ inputs.target }}-v1
- name: Setup CPM Cache
uses: actions/cache@v4
with:
path: cpm-cache
key: cpm-${{ inputs.target }}-v1-${{ hashFiles('**/CMakeLists.txt', '**/*.cmake') }}
restore-keys: |
cpm-${{ inputs.target }}-v1-

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@@ -1,17 +0,0 @@
name: Setup Ninja
description: Sets up Ninja
inputs:
host:
description: 'Host platform: win, mac or linux'
required: true
runs:
using: "composite"
steps:
- name: Setup
shell: bash
run: |
curl -L https://github.com/ninja-build/ninja/releases/latest/download/ninja-${{ inputs.host }}.zip -o ninja.zip
7z x ninja.zip -o"$GITHUB_WORKSPACE/ninja"
echo "$GITHUB_WORKSPACE/ninja" >> $GITHUB_PATH

36
.github/workflows/android.yml vendored Normal file
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@@ -0,0 +1,36 @@
name: Android Build
on:
push:
branches: [ main ]
pull_request:
jobs:
build:
runs-on: windows-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Download Android NDK r14b
shell: powershell
run: |
Invoke-WebRequest `
-Uri "http://dl.google.com/android/repository/android-ndk-r14b-windows-x86_64.zip" `
-OutFile "ndk.zip"
- name: Extract NDK
shell: powershell
run: |
Expand-Archive ndk.zip C:\
- name: Verify NDK path
shell: powershell
run: |
Test-Path "C:\android-ndk-r14b"
- name: Run build script
shell: powershell
run: |
./build.ps1

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@@ -1,280 +0,0 @@
name: Build Game
on:
workflow_dispatch:
pull_request:
push:
branches:
- '**' # every branch
- '!no-build-**' # unless marked as no-build
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
CPM_SOURCE_CACHE: ${{ github.workspace }}/cpm-cache
permissions:
contents: write
jobs:
build-windows:
name: Windows Build
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Setup caches
uses: ./.github/actions/setup-cache
with:
host: linux
target: win
- name: Setup Ninja
uses: ./.github/actions/setup-ninja
with:
host: linux
- name: Download llvm-mingw
run: |
curl -L https://github.com/mstorsjo/llvm-mingw/releases/download/20260311/llvm-mingw-20260311-msvcrt-ubuntu-22.04-x86_64.tar.xz -o llvm-mingw.tar.xz
tar -xf llvm-mingw.tar.xz
mv llvm-mingw-* llvm-mingw
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build
- name: Configure CMake
working-directory: ${{github.workspace}}/build
run: |
cmake $GITHUB_WORKSPACE \
-G Ninja \
-DCMAKE_SYSTEM_NAME=Windows \
-DCMAKE_C_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-clang \
-DCMAKE_CXX_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-clang++ \
-DCMAKE_RC_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-windres \
-DALSOFT_BACKEND_PIPEWIRE=OFF \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE
- name: Build
working-directory: ${{github.workspace}}/build
run: cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: mcpe-windows
path: |
${{github.workspace}}/build/MinecraftPE.exe
${{github.workspace}}/build/glfw3.dll
${{github.workspace}}/build/libpng16.dll
${{github.workspace}}/build/OpenAL32.dll
${{github.workspace}}/build/z.dll
build-linux:
name: Linux Build
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Setup caches
uses: ./.github/actions/setup-cache
with:
host: linux
target: linux
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build
- name: Setup Environment
run: |
sudo apt-get update -qq
sudo apt-get install gcc-multilib
sudo apt-get install -y --no-install-recommends build-essential libgl-dev libwayland-dev xorg-dev libxkbcommon-dev
- name: Configure CMake
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{github.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE
- name: Build
working-directory: ${{github.workspace}}/build
shell: bash
run: |
cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
cmake --build . --config $BUILD_TYPE --target MinecraftPE-server --parallel
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: mcpe-linux
path: |
${{github.workspace}}/build/MinecraftPE
${{github.workspace}}/build/MinecraftPE-server
build-android: # pray to god
name: Build Android APK (${{ matrix.abi }})
runs-on: ubuntu-latest
strategy:
# keep going with the other ABI if one fails so you at least get something useful
fail-fast: false
matrix:
abi: [ arm64-v8a, armeabi-v7a ]
env:
ANDROID_SDK_ROOT: ${{ github.workspace }}/android-sdk
ANDROID_NDK_PATH: ${{ github.workspace }}/android-ndk-r14b
ANDROID_PLATFORM_API: 36
ANDROID_BUILD_TOOLS_VERSION: 36.0.0
ADB: /bin/true
# build.sh reads MATRIX_ABI to decide which ABI to build when no --abi flag is passed
MATRIX_ABI: ${{ matrix.abi }}
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Cache Android command-line tools
id: cache-android-tools
uses: actions/cache@v3
with:
path: ${{ env.ANDROID_SDK_ROOT }}
key: android-cmdline-tools-v36
- name: Setup Android command line tools
if: steps.cache-android-tools.outputs.cache-hit != 'true'
run: |
if [ ! -d "$ANDROID_SDK_ROOT/cmdline-tools/latest" ]; then
mkdir -p "$ANDROID_SDK_ROOT/cmdline-tools"
curl -o cmdline-tools.zip -L "https://dl.google.com/android/repository/commandlinetools-linux-9477386_latest.zip"
unzip -q cmdline-tools.zip -d "$ANDROID_SDK_ROOT/cmdline-tools"
mv "$ANDROID_SDK_ROOT/cmdline-tools/cmdline-tools" "$ANDROID_SDK_ROOT/cmdline-tools/latest"
fi
yes | "$ANDROID_SDK_ROOT/cmdline-tools/latest/bin/sdkmanager" --sdk_root="$ANDROID_SDK_ROOT" "platform-tools" "platforms;android-${ANDROID_PLATFORM_API}" "build-tools;${ANDROID_BUILD_TOOLS_VERSION}"
- name: Cache Android NDK r14b
id: cache-android-ndk
uses: actions/cache@v3
with:
path: ${{ github.workspace }}/android-ndk-r14b
key: android-ndk-r14b
- name: Install Android NDK r14b
if: steps.cache-android-ndk.outputs.cache-hit != 'true'
run: |
if [ ! -d "$ANDROID_NDK_PATH" ]; then
curl -L -o ndk.zip "https://dl.google.com/android/repository/android-ndk-r14b-linux-x86_64.zip"
unzip -q ndk.zip -d "$GITHUB_WORKSPACE"
fi
- name: Install system prerequisites
run: |
sudo apt-get update -qq
sudo apt-get install -y --no-install-recommends wget unzip curl git python3 libncurses6 libtinfo6
if ! ldconfig -p | grep -q "libncurses.so.5"; then
sudo ln -sf /lib/x86_64-linux-gnu/libncurses.so.6 /usr/lib/x86_64-linux-gnu/libncurses.so.5 || true
fi
if ! ldconfig -p | grep -q "libtinfo.so.5"; then
sudo ln -sf /lib/x86_64-linux-gnu/libtinfo.so.6 /usr/lib/x86_64-linux-gnu/libtinfo.so.5 || true
fi
- name: Setup Java 25
uses: actions/setup-java@v4
with:
distribution: temurin
java-version: 25
- name: Validate environment
run: |
echo "ANDROID_SDK_ROOT=$ANDROID_SDK_ROOT"
echo "ANDROID_NDK_PATH=$ANDROID_NDK_PATH"
echo "JAVA_HOME=$JAVA_HOME"
echo "MATRIX_ABI=$MATRIX_ABI"
$ANDROID_SDK_ROOT/platform-tools/adb version || true
java -version
javac -version
- name: Run Android build script
run: |
chmod +x ./build.sh
./build.sh
- name: Upload APK
uses: actions/upload-artifact@v4
with:
# artifact name is ABI-specific so both matrix legs can upload without clobbering each other
name: minecraftpe-apk-${{ matrix.abi }}
path: ${{ github.workspace }}/build-apk/minecraftpe-*-debug.apk
publish:
name: Publish
runs-on: ubuntu-latest
needs: [ build-windows, build-linux, build-android ]
if: github.ref == 'refs/heads/main'
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Declare Version Variables
id: ref
run: |
echo "version=$(cat VERSION | xargs)" >> $GITHUB_OUTPUT
echo "hash=$(git rev-parse --short "$GITHUB_SHA")" >> $GITHUB_OUTPUT
- name: Download Artifacts
uses: actions/download-artifact@v4
- name: Zip Windows Artifacts
uses: vimtor/action-zip@v1.2
with:
files: data mcpe-windows/MinecraftPE.exe mcpe-windows/glfw3.dll mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/z.dll
dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
- name: Zip Linux Artifacts
uses: vimtor/action-zip@v1.2
with:
files: data mcpe-linux/MinecraftPE
dest: minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
- name: Zip Linux Server Artifacts
uses: vimtor/action-zip@v1.2
with:
files: mcpe-linux/MinecraftPE-server
dest: minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
- name: Zip Android arm64-v8a Artifact
uses: vimtor/action-zip@v1.2
with:
files: minecraftpe-apk-arm64-v8a/minecraftpe-v8a-debug.apk
dest: minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
- name: Zip Android armeabi-v7a Artifact
uses: vimtor/action-zip@v1.2
with:
files: minecraftpe-apk-armeabi-v7a/minecraftpe-v7a-debug.apk
dest: minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
- name: Update Development Release
uses: andelf/nightly-release@main
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: dev
name: 'Development Release'
body: |
MinecraftPE development release for commit ${{ github.sha }}.
files: |
./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip

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@@ -0,0 +1,75 @@
name: CMake multiplatform
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
permissions:
contents: write
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [ubuntu-latest, windows-latest]
build_type: [Release]
include:
- os: windows-latest
c_compiler: clang
cpp_compiler: clang++
- os: ubuntu-latest
c_compiler: clang
cpp_compiler: clang++
steps:
- uses: actions/checkout@v4
- name: Set reusable strings
# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file.
id: strings
shell: bash
run: |
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
- name: Setup Environment
if: ${{ matrix.os == 'ubuntu-latest' }}
run: |
sudo apt-get update -qq
sudo apt-get install gcc-multilib
sudo apt-get install -y --no-install-recommends build-essential libgl-dev libwayland-dev xorg-dev libxkbcommon-dev
- name: Configure CMake
run: >
cmake -B ${{ steps.strings.outputs.build-output-dir }}
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
-S ${{ github.workspace }}
- name: Build
run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
- name: Install
run: cmake --install ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
- name: Pack
run: |
cd ${{ steps.strings.outputs.build-output-dir }}
cpack -C ${{ matrix.build_type }}
- name: Create or Update Development Release
uses: softprops/action-gh-release@v1
with:
name: Development Build
tag_name: dev
body: |
${{ github.event.head_commit.timestamp }}
draft: false
prerelease: true
generate_release_notes: false
files: 'build/package/*.zip'
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

3
.gitignore vendored
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@@ -3,12 +3,13 @@ build/
out/
bin/
lib/
build-apk/
cmake-build-*/
CMakeFiles/
CMakeCache.txt
cmake_install.cmake
Makefile
*.cmake
!cmake/CPM.cmake
# Compiled object files
*.o

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@@ -6,102 +6,53 @@ include(cmake/CPM.cmake)
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
set(CMAKE_POLICY_VERSION_MINIMUM 3.10)
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set(CMAKE_CXX_FLAGS "-Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
endif()
include(cmake/EnumOption.cmake)
if(EMSCRIPTEN)
# When configuring web builds with "emcmake cmake -B build -S .", set PLATFORM to Web by default
set(PLATFORM Web CACHE STRING "Platform to build for.")
endif()
enum_option(PLATFORM "Desktop;Web" "Platform to build for.")
find_package(Threads REQUIRED)
find_package(OpenSSL)
if (${PLATFORM} STREQUAL "Desktop")
set(PLATFORM_CPP "PLATFORM_DESKTOP")
if (WIN32)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
include_directories(misc/windows)
set(EXTRA_LIBS ws2_32 winhttp)
elseif(UNIX)
find_library(pthread NAMES pthread)
set(EXTRA_LIBS pthread m)
endif()
elseif (${PLATFORM} STREQUAL "Web")
set(PLATFORM_CPP "PLATFORM_WEB")
set(EXTRA_LIBS "idbfs.js")
if (OpenSSL_FOUND)
message(STATUS "found openssl ${OPENSSL_VERSION}")
endif()
# I totally shocked
if(${PLATFORM} MATCHES "Web")
set(PNG_LIB png)
set(AL_LIBTYPE "STATIC")
add_library(zlib INTERFACE IMPORTED)
set_target_properties(zlib PROPERTIES
INTERFACE_LINK_OPTIONS "-sUSE_ZLIB=1"
)
add_library(png INTERFACE IMPORTED)
set_target_properties(png PROPERTIES
INTERFACE_LINK_OPTIONS "-sUSE_LIBPNG=1"
)
add_library(glfw INTERFACE IMPORTED)
set_target_properties(glfw PROPERTIES
INTERFACE_LINK_OPTIONS "-sUSE_GLFW=3"
)
else()
set(PNG_LIB png_shared)
set(AL_LIBTYPE "SHARED")
CPMAddPackage(
NAME "zlib"
GIT_REPOSITORY "https://github.com/madler/zlib"
GIT_TAG "v1.3.2"
)
CPMAddPackage(
NAME "libpng"
GIT_REPOSITORY "https://github.com/pnggroup/libpng.git"
GIT_TAG "v1.6.55"
OPTIONS
"ZLIB_ROOT ${zlib_SOURCE_DIR}"
"ZLIB_INCLUDE_DIRS ${zlib_SOURCE_DIR}"
"PNG_TOOLS OFF"
"PNG_TESTS OFF"
)
CPMAddPackage(
NAME "glfw"
GIT_REPOSITORY "https://github.com/glfw/glfw.git"
GIT_TAG "3.4"
EXCLUDE_FROM_ALL TRUE
OPTIONS
"GLFW_BUILD_EXAMPLES OFF"
"GLFW_BUILD_TESTS OFF"
"GLFW_BUILD_DOCS OFF"
)
endif()
CPMAddPackage("gh:madler/zlib@1.3.2")
CPMAddPackage(
NAME "libpng"
GIT_REPOSITORY "https://github.com/pnggroup/libpng.git"
GIT_TAG "v1.6.55"
EXCLUDE_FROM_ALL TRUE
OPTIONS
"ZLIB_ROOT ${zlib_SOURCE_DIR}"
"ZLIB_INCLUDE_DIRS ${zlib_SOURCE_DIR}"
"PNG_TOOLS OFF"
"PNG_TESTS OFF"
"BUILD_SHARED_LIBS ON"
)
CPMAddPackage(
NAME "openal"
GIT_REPOSITORY "https://github.com/kcat/openal-soft.git"
GIT_TAG "1.25.1"
EXCLUDE_FROM_ALL TRUE
OPTIONS
"ALSOFT_EXAMPLES OFF"
"ALSOFT_TESTS OFF"
"ALSOFT_UTILS OFF"
"LIBTYPE ${AL_LIBTYPE}"
"ALSOFT_ENABLE_MODULES OFF"
"BUILD_SHARED_LIBS ON"
)
CPMAddPackage(
NAME "glfw"
GIT_REPOSITORY "https://github.com/glfw/glfw.git"
GIT_TAG "3.4"
EXCLUDE_FROM_ALL TRUE
OPTIONS
"GLFW_BUILD_EXAMPLES OFF"
"GLFW_BUILD_TESTS OFF"
"GLFW_BUILD_DOCS OFF"
"BUILD_SHARED_LIBS ON"
)
# TODO: Clear this paths with *
@@ -283,32 +234,50 @@ file(GLOB CLIENT_SOURCES
"src/SharedConstants.cpp"
"src/main.cpp"
"src/NinecraftApp.cpp"
"src/AppPlatform_glfw.cpp"
"src/main.cpp"
)
if (${PLATFORM} STREQUAL "Desktop")
list(APPEND CLIENT_SOURCES glad/src/glad.c)
if(NOT DEFINED PLATFORM)
set(PLATFORM "PLATFORM_GLFW")
endif()
if(PLATFORM STREQUAL "PLATFORM_WIN32")
list(APPEND CLIENT_SOURCES "src/AppPlatform_win32.cpp")
endif()
if(PLATFORM STREQUAL "PLATFORM_GLFW")
list(APPEND CLIENT_SOURCES "src/AppPlatform_glfw.cpp")
endif()
# Server
if(UNIX)
add_executable("${PROJECT_NAME}-server" ${SERVER_SOURCES})
add_executable("${PROJECT_NAME}-server" ${SERVER_SOURCES})
target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER")
target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER")
target_include_directories("${PROJECT_NAME}-server" PUBLIC
"${CMAKE_SOURCE_DIR}/src/"
"project/lib_projects/raknet/jni/RaknetSources"
)
target_include_directories("${PROJECT_NAME}-server" PUBLIC
"${CMAKE_SOURCE_DIR}/src/"
"project/lib_projects/raknet/jni/RaknetSources"
)
target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT})
target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT} png_shared)
endif()
add_executable(${PROJECT_NAME}
${CLIENT_SOURCES}
"glad/src/glad.c"
)
if(WIN32)
set(EXTRA_LIBS "ws2_32")
target_compile_definitions(${PROJECT_NAME} PUBLIC "_CRT_SECURE_NO_WARNINGS")
endif()
if(PLATFORM STREQUAL "PLATFORM_WIN32" OR PLATFORM STREQUAL "PLATFORM_GLFW")
target_compile_definitions(${PROJECT_NAME} PUBLIC "PLATFORM_DESKTOP")
endif()
add_executable(${PROJECT_NAME} ${CLIENT_SOURCES})
target_compile_definitions(${PROJECT_NAME} PUBLIC ${PLATFORM_CPP})
target_include_directories(${PROJECT_NAME} PUBLIC
"${CMAKE_SOURCE_DIR}/glad/include/"
@@ -318,52 +287,9 @@ target_include_directories(${PROJECT_NAME} PUBLIC
"lib/include"
)
if(${PLATFORM} MATCHES "Web")
set(CMAKE_CXX_STANDARD 11)
# uuuh i hate it
set(EM_FLAGS "-pthread -sUSE_PTHREADS=1 -sSHARED_MEMORY=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EM_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EM_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EM_FLAGS} --preload-file ${CMAKE_SOURCE_DIR}/data@/data -sPROXY_TO_PTHREAD")
target_compile_options(${PROJECT_NAME} PUBLIC
"-Os"
"-Wno-invalid-source-encoding"
"-Wno-narrowing"
"-Wno-deprecated-register"
"-Wno-reserved-user-defined-literal"
)
target_link_options(${PROJECT_NAME} PUBLIC
"-Os"
"-sALLOW_MEMORY_GROWTH=1"
"-sFORCE_FILESYSTEM=1"
"-sLEGACY_GL_EMULATION=1"
"-sGL_UNSAFE_OPTS=0"
"-sEMULATE_FUNCTION_POINTER_CASTS=1"
"-sALLOW_TABLE_GROWTH=1"
"-sEXPORTED_RUNTIME_METHODS=['FS','stringToUTF8','UTF8ToString','cwrap','ccall','HEAP8','HEAPU8','HEAP32','HEAPU32']"
"-sEXPORTED_FUNCTIONS=['_main']"
)
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
message("DEBUG MODE")
target_link_options(${PROJECT_NAME} PUBLIC
"-sASSERTIONS=2"
"-sSTACK_OVERFLOW_CHECK=2"
"-sSTACK_SIZE=5242880"
"-sGL_DEBUG=1"
)
endif()
target_compile_definitions(${PROJECT_NAME} PUBLIC "__EMSCRIPTEN__" "NO_SOUND" "NO_NETWORK")
endif()
# Client
target_compile_definitions(${PROJECT_NAME} PUBLIC "OPENGL_ES" "NO_EGL" ${PLATFORM})
target_link_libraries(${PROJECT_NAME} zlib ${PNG_LIB} OpenAL::OpenAL glfw ${EXTRA_LIBS})
target_link_libraries(${PROJECT_NAME} zlib png_shared alsoft.common OpenAL::OpenAL glfw ${EXTRA_LIBS})
if (OpenSSL_FOUND)
target_link_libraries(${PROJECT_NAME} OpenSSL::SSL OpenSSL::Crypto)
@@ -371,27 +297,72 @@ if (OpenSSL_FOUND)
endif()
if (NOT UNIX)
add_custom_command(
TARGET ${PROJECT_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_RUNTIME_DLLS:${PROJECT_NAME}> $<TARGET_FILE_DIR:${PROJECT_NAME}>
COMMAND_EXPAND_LISTS
)
add_custom_command(
TARGET ${PROJECT_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_RUNTIME_DLLS:${PROJECT_NAME}> $<TARGET_FILE_DIR:${PROJECT_NAME}>
COMMAND_EXPAND_LISTS
)
endif()
if(NOT ${PLATFORM} MATCHES "Web")
add_custom_command(
TARGET ${PROJECT_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/data" $<TARGET_FILE_DIR:${PROJECT_NAME}>/data
)
else()
add_custom_command(
TARGET ${PROJECT_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/misc/web/index.html" $<TARGET_FILE_DIR:${PROJECT_NAME}>
)
add_custom_command(
TARGET ${PROJECT_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/data" $<TARGET_FILE_DIR:${PROJECT_NAME}>/data
)
# Installing and packing
find_package(Git REQUIRED)
execute_process(
COMMAND ${GIT_EXECUTABLE} log -1 --format=%h
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_SHORTSHA
OUTPUT_STRIP_TRAILING_WHITESPACE
)
string(TOLOWER ${CMAKE_SYSTEM_NAME} SYSTEM_NAME)
set(CPACK_PACKAGE_NAME "MCPE-0.6.1-for-all")
set(CPACK_PACKAGE_FILE_NAME ${CPACK_PACKAGE_NAME}-${SYSTEM_NAME})
set(CPACK_PACKAGE_VENDOR "MCPE-0.6.1-for-all")
set(CPACK_PACKAGE_VERSION "${PROJECT_VERSION}")
set(CPACK_PACKAGE_DIRECTORY "${CMAKE_BINARY_DIR}/package")
set(CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}/install")
set(CPACK_GENERATOR "ZIP")
set(GIT_REPO "https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1")
install(TARGETS ${PROJECT_NAME} RUNTIME DESTINATION .)
if(NOT UNIX)
install(FILES
$<TARGET_RUNTIME_DLLS:${PROJECT_NAME}>
DESTINATION .
)
endif()
message(STATUS "Compiling with the flags:")
message(STATUS " PLATFORM=" ${PLATFORM_CPP})
install(DIRECTORY "${CMAKE_SOURCE_DIR}/data" DESTINATION .)
string(TIMESTAMP CURRENT_DATE "%Y-%m-%d")
string(TIMESTAMP CURRENT_TIME "%H:%M:%S")
set(VERSION_STR "${PROJECT_VERSION}")
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
set(VERSION_STR "${VERSION_STR} - Development Build")
endif()
file(WRITE "${CMAKE_BINARY_DIR}/version.txt"
"Minecraft PE 0.6.1
Autogenerated file by cmake-${CMAKE_VERSION}
Report issues ${GIT_REPO}/issues
Build date: ${CURRENT_DATE} ${CURRENT_TIME}
Build configuration: ${CMAKE_BUILD_TYPE}
Git commit: ${GIT_SHORTSHA}
Platform: ${CMAKE_SYSTEM_NAME}")
install(FILES "${CMAKE_BINARY_DIR}/version.txt" DESTINATION .)
include(CPack)

109
README.md
View File

@@ -17,9 +17,9 @@ This project aims to preserve and improve this early version of Minecraft PE.
- [ ] Screen fixes
- [ ] Rewrite platform logic
- [x] Fix sound
- [x] Do a server connection GUI
- [ ] Do a server connection GUI
- [ ] Controller support
- [x] Minecraft server hosting
- [ ] Minecraft server hosting
- [x] Screen fixess
- [x] Fix fog
- [x] Add sprinting
@@ -70,7 +70,7 @@ cmake --build .
4. Press **Run** (or F5) to build and launch the game.
## Android
### Windows
1. Download **Android NDK r14b**:
http://dl.google.com/android/repository/android-ndk-r14b-windows-x86_64.zip
@@ -95,106 +95,3 @@ cmake --build .
# Only repackage + install (no compilation)
.\build.ps1 -NoBuild
```
### Linux
1. Download **Command line tools**:
https://developer.android.com/studio#command-line-tools-only
2. Unzip it into a folder, e.g.:
```bash
mkdir -p "$HOME/Android/Sdk/"
unzip commandlinetools-linux-*.zip -d "$HOME/Android/Sdk/"
```
3. Your structure should look like
```bash
$HOME/Android/Sdk/cmdline-tools/bin/sdkmanager
```
> [!Note]
> `sdkmanager` expects the SDK to include a `cmdline-tools/latest/` folder.
> If you only have `cmdline-tools/bin`, create the required layout:
>
> ```bash
> mkdir -p "$HOME/Android/Sdk/cmdline-tools/latest"
> ln -snf ../bin "$HOME/Android/Sdk/cmdline-tools/latest/bin"
> ln -snf ../lib "$HOME/Android/Sdk/cmdline-tools/latest/lib"
> ln -snf ../source.properties "$HOME/Android/Sdk/cmdline-tools/latest/source.properties"
> ln -snf ../NOTICE.txt "$HOME/Android/Sdk/cmdline-tools/latest/NOTICE.txt"
> ```
4. Install the build tools (and platform) using `sdkmanager`
```bash
export ANDROID_SDK_ROOT="$HOME/Android/Sdk"
export PATH="$ANDROID_SDK_ROOT/cmdline-tools/latest/bin:$PATH"
sdkmanager --install "platform-tools" "platforms;android-35" "build-tools;35.0.0"
```
> [!Note]
> if you want build.sh to always find the SDK,
> Set ANDROID_SDK_ROOT in your shell config (~/.bashrc / ~/.profile / ~/.config/fish/config.fish), for example:
>
> ```bash
> export ANDROID_SDK_ROOT="$HOME/Android/Sdk"
> ```
>
> Then restart your shell (or `source` the file)
5. Verify the install
```bash
ls "$ANDROID_SDK_ROOT/build-tools"
```
You should see a version folder like:
```bash
35.0.0
33.0.2
```
6. Download **Android NDK r14b**:
https://dl.google.com/android/repository/android-ndk-r14b-linux-x86_64.zip
7. Extract the archive to `/home/username/`, so that the final directory path is `/home/username/android-ndk-r14b/`
> [!Warning]
> Make sure you dont end up with a nested folder like `/home/username/android-ndk-r14b/android-ndk-r14b/`.
8. Re run `build.sh`
## Web
1. Download and install **emsdk**: https://emscripten.org/docs/getting_started/downloads.html
> [!Note]
> On arch linux you can use AUR:
> `yay -Sy emsdk`
2. Configure and build project:
```
mkdir build && cd build
cmake .. -B . -G Ninja "-DCMAKE_TOOLCHAIN_FILE=$EMSDK/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
cmake --build . --target MinecraftPE
```
> [!Note]
> If you are using VSCode with CMake plugin, you can add Emscripten kit
> 1. Press Ctrl + Shift + P
> 2. Type `CMake: Edit User-Local CMake Kits` and hit Enter
> 3. Add this:
```json
{
"name": "Emscripten",
"compilers": {
"C": "/usr/lib/emsdk/upstream/bin/clang",
"CXX": "/usr/lib/emsdk/upstream/bin/clang++"
},
"toolchainFile": "/usr/lib/emsdk/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
}
```
3. Run game:
```
emrun --port 8080 .
```

View File

@@ -1,16 +1,18 @@
# ============================================================
# MCPE 0.6.1 Android Build Script — from-scratch capable
# Works on a clean machine; creates all dirs, keystore and
# stub Java files automatically.
#
# Usage:
# .\build.ps1 # full build (NDK + Java + APK + install)
# .\build.ps1 -NoCpp # skip NDK rebuild (Java/assets changed)
# .\build.ps1 -NoJava # skip Java recompile (C++ changed only)
# .\build.ps1 -NoBuild # repackage + install only (no recompile)
# .\build.ps1 -Clean # remove build output before building
# .\build.ps1 # full build (NDK + Java + APK + install)
# .\build.ps1 -NoCpp # skip NDK rebuild (Java/assets changed)
# .\build.ps1 -NoJava # skip Java recompile (C++ changed only)
# .\build.ps1 -NoBuild # repackage + install only (no recompile)
# ============================================================
param(
[switch]$NoCpp,
[switch]$NoJava,
[switch]$NoBuild,
[switch]$Clean
[switch]$NoBuild
)
Set-StrictMode -Version Latest
@@ -64,13 +66,7 @@ function Write-Stub([string]$rel, [string]$content) {
if (-not (Test-Path $full)) { [System.IO.File]::WriteAllText($full, $content); Write-Host " stub: $rel" }
}
# ── 0. Clean (optional) ───────────────────────────────────────
if ($Clean) {
Write-Step "Cleaning build output"
Remove-Item -Recurse -Force $apkbuild -ErrorAction SilentlyContinue
}
# ── 1. Bootstrap ─────────────────────────────────────────────
# ── 0. Bootstrap ─────────────────────────────────────────────
Write-Step "Bootstrap"
New-Dir $apkbuild
@@ -231,16 +227,16 @@ if (-not $NoCpp -and -not $NoBuild) {
}
Push-Location "$junctionBase/project/android/jni"
$env:NDK_MODULE_PATH = "$junctionBase/project/lib_projects"
# run ndk-build and stream output directly to the console
$ndkCmd = Join-Path $ndk 'ndk-build.cmd'
$ndkArgs = "NDK_PROJECT_PATH=`"$junctionBase/project/android`" APP_BUILD_SCRIPT=`"$junctionBase/project/android/jni/Android.mk`""
$proc = Start-Process -FilePath $ndkCmd -ArgumentList $ndkArgs -NoNewWindow -Wait -PassThru
# run ndk-build and capture everything; let user see full output for debugging
$ndkOutput = & "$ndk\ndk-build.cmd" NDK_PROJECT_PATH="$junctionBase/project/android" APP_BUILD_SCRIPT="$junctionBase/project/android/jni/Android.mk" 2>&1 | Tee-Object -Variable ndkOutput
# dump entire output for diagnosis
Write-Host "---- NDK BUILD OUTPUT BEGIN ----"
$ndkOutput | ForEach-Object { Write-Host $_ }
Write-Host "---- NDK BUILD OUTPUT END ----"
# optionally highlight errors/warnings afterwards
$ndkOutput | Where-Object { $_ -match "error:|warning:|libminecraftpe|In file included" }
Pop-Location
if ($proc.ExitCode -ne 0) {
Write-Host "ndk-build failed (exit $($proc.ExitCode))" -ForegroundColor Red
exit 1
}
Assert-ExitCode "ndk-build"
Copy-Item $libSrc $libDst -Force
Write-Host " .so -> $libDst"
}
@@ -250,7 +246,7 @@ if (-not $NoJava -and -not $NoBuild) {
Write-Step "Java compile"
New-Dir (Split-Path $rJava -Parent)
& "$sdkTools\aapt.exe" package -f -M $manifest -S $res -I $androidJar -J "$apkbuild\gen" -F "$apkbuild\_rgen.apk"
& "$sdkTools\aapt.exe" package -f -M $manifest -S $res -I $androidJar -J "$apkbuild\gen" -F "$apkbuild\_rgen.apk" 2>&1 | Out-Null
Assert-ExitCode "aapt R.java"
Remove-Item "$apkbuild\_rgen.apk" -ea SilentlyContinue
@@ -262,9 +258,11 @@ if (-not $NoJava -and -not $NoBuild) {
Remove-Item $classesDir -Recurse -Force -ea SilentlyContinue
New-Dir $classesDir
& javac --release 8 -cp $androidJar -d $classesDir @srcs
if ($LASTEXITCODE -ne 0) { Write-Host 'javac failed' -ForegroundColor Red; exit 1 }
$eap = $ErrorActionPreference; $ErrorActionPreference = "Continue"
$errors = & javac --release 8 -cp $androidJar -d $classesDir @srcs 2>&1 |
Where-Object { $_ -match "error:" }
$ErrorActionPreference = $eap
if ($errors) { Write-Host $errors -ForegroundColor Red; exit 1 }
Write-Host " javac OK"
$classFiles = Get-ChildItem $classesDir -Recurse -Filter "*.class" | Select-Object -Exp FullName

455
build.sh
View File

@@ -1,455 +0,0 @@
#!/usr/bin/env bash
# ============================================================
# Usage:
# ./build.sh # full build (NDK + Java + APK + install)
# ./build.sh --no-cpp # skip NDK rebuild (Java/assets changed)
# ./build.sh --no-java # skip Java recompile (C++ changed only)
# ./build.sh --no-build # repackage + install only (no recompile)
#
# ABI targeting:
# ./build.sh --abi arm64-v8a # build for arm64 only (default)
# ./build.sh --abi armeabi-v7a # build for ARMv7 only
# ./build.sh --abi all # build for both ABIs (fat APK)
# ============================================================
# lets be strict cuz we are safe like that
# *thanos snap*
set -euo pipefail
IFS=$'\n\t'
########################################
# configuration
########################################
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
REPO_ROOT="$SCRIPT_DIR"
# build output directory (similar to apkbuild in the PS script)
# maybe doing this in build.ps1 would be cleaner, than putting the apkbuild in C:
BUILD_DIR="$REPO_ROOT/build-apk"
# default Android/NDK/SDK paths (can be overridden by env vars)
ANDROID_NDK_PATH="${ANDROID_NDK_PATH:-$HOME/android-ndk-r14b}"
ANDROID_SDK_ROOT="${ANDROID_SDK_ROOT:-${ANDROID_HOME:-$HOME/Android/Sdk}}"
ANDROID_BUILD_TOOLS_VERSION="${ANDROID_BUILD_TOOLS_VERSION:-}"
ANDROID_PLATFORM_API="${ANDROID_PLATFORM_API:-}"
# ABI selection: can be set via --abi flag or MATRIX_ABI env var.
# Supported values: arm64-v8a, armeabi-v7a, all
# MATRIX_ABI takes precedence over the default but is overridden by --abi on the CLI.
TARGET_ABI="${MATRIX_ABI:-arm64-v8a}"
function fail() {
echo "ERROR: $1" >&2
exit 1
}
function find_build_tools_dir() {
if [[ -n "$ANDROID_BUILD_TOOLS_VERSION" ]]; then
local candidate="$ANDROID_SDK_ROOT/build-tools/$ANDROID_BUILD_TOOLS_VERSION"
[[ -d "$candidate" ]] && echo "$candidate" && return
fi
if [[ ! -d "$ANDROID_SDK_ROOT/build-tools" ]]; then
fail "Android build-tools not found under $ANDROID_SDK_ROOT/build-tools. Set ANDROID_SDK_ROOT or install Android SDK build-tools."
fi
# picking the highest build tools version because its the easiest way rn
# i guess if it breaks then fuck you
local best
best=$(ls -1 "$ANDROID_SDK_ROOT/build-tools" | sort -V | tail -n 1)
[[ -n "$best" && -d "$ANDROID_SDK_ROOT/build-tools/$best" ]] || \
fail "No Android build-tools versions found under $ANDROID_SDK_ROOT/build-tools."
echo "$ANDROID_SDK_ROOT/build-tools/$best"
}
function find_android_platform_dir() {
if [[ -n "$ANDROID_PLATFORM_API" ]]; then
local candidate="$ANDROID_SDK_ROOT/platforms/android-$ANDROID_PLATFORM_API"
[[ -d "$candidate" ]] && echo "$candidate" && return
fi
if [[ ! -d "$ANDROID_SDK_ROOT/platforms" ]]; then
fail "Android platforms not found under $ANDROID_SDK_ROOT/platforms. Install an Android platform."
fi
# pick the highest api level installed for now
# ideally we should be able to build to any api level, but lets keep it simple for now and
# just pick the highest one available
local best
best=$(ls -1 "$ANDROID_SDK_ROOT/platforms" | grep -E '^android-[0-9]+' | sed 's/android-//' | sort -n | tail -n 1)
[[ -n "$best" ]] || fail "No Android platforms found under $ANDROID_SDK_ROOT/platforms."
echo "$ANDROID_SDK_ROOT/platforms/android-$best"
}
ANDROID_BUILD_TOOLS_DIR="$(find_build_tools_dir)"
ANDROID_PLATFORM_DIR="$(find_android_platform_dir)"
KEYSTORE_FILE="$BUILD_DIR/debug.keystore"
PACKAGE_NAME="com.mojang.minecraftpe"
# android tool binaries
AAPT="$ANDROID_BUILD_TOOLS_DIR/aapt"
ZIPALIGN="$ANDROID_BUILD_TOOLS_DIR/zipalign"
APKSIGNER="$ANDROID_BUILD_TOOLS_DIR/apksigner"
DEX_TOOL="$ANDROID_BUILD_TOOLS_DIR/d8"
ADB="${ADB:-$ANDROID_SDK_ROOT/platform-tools/adb}"
# java tool binaries
JAVA_HOME_DEFAULT="${JAVA_HOME:-}" # may be empty
# prefer javac from the jdk;
# on some systems /usr/lib/jvm/default points to a JRE only.
# If javac is missing, try to locate a JDK installation.
JAVAC_CMD=""
if command -v javac >/dev/null 2>&1; then
JAVAC_CMD="$(command -v javac)"
elif [[ -n "$JAVA_HOME_DEFAULT" && -x "$JAVA_HOME_DEFAULT/bin/javac" ]]; then
JAVAC_CMD="$JAVA_HOME_DEFAULT/bin/javac"
elif [[ -x "/usr/lib/jvm/java-8-openjdk/bin/javac" ]]; then
JAVAC_CMD="/usr/lib/jvm/java-8-openjdk/bin/javac"
elif [[ -x "/usr/lib/jvm/default/bin/javac" ]]; then
JAVAC_CMD="/usr/lib/jvm/default/bin/javac"
fi
if [[ -z "$JAVAC_CMD" ]]; then
fail "javac not found; install a JDK and ensure javac is on PATH"
fi
KEYTOOL="" # will be detected later
# swource directories
JNI_DIR="$REPO_ROOT/project/android/jni"
JAVA_SRC_DIR="$REPO_ROOT/project/android_java/src"
ANDROID_MANIFEST="$REPO_ROOT/project/android_java/AndroidManifest.xml"
ANDROID_RES_DIR="$REPO_ROOT/project/android_java/res"
DATA_DIR="$REPO_ROOT/data"
# output files: APK names are derived after argument parsing once TARGET_ABI is final.
# see the "resolve APK output filenames" block below.
APK_UNSIGNED=""
APK_ALIGNED=""
APK_SIGNED=""
DEX_OUTPUT="$BUILD_DIR/classes.dex"
# flags parsed from CLI args
NO_CPP=false
NO_JAVA=false
NO_BUILD=false
########################################
# helpers
########################################
function usage() {
cat <<EOF
Usage: $0 [--no-cpp] [--no-java] [--no-build] [--abi <abi>]
Options:
--no-cpp Skip the NDK (C++) build step
--no-java Skip the Java build step
--no-build Skip the compile steps; just package + install
--abi <abi> Target ABI: arm64-v8a (default), armeabi-v7a, or all
Can also be set via MATRIX_ABI env var for CI matrix builds.
EOF
exit 1
}
function log_step() {
echo -e "\n==> $1"
}
function fail() {
echo "ERROR: $1" >&2
exit 1
}
function require_cmd() {
if ! command -v "$1" >/dev/null 2>&1; then
fail "$1 not found; install it (e.g. 'sudo pacman -S $1')"
fi
}
# ensure required tools are available early
require_cmd zip
require_cmd unzip
function ensure_dir() {
mkdir -p "$1"
}
function find_keytool() {
# first try JAVA_HOME if set
if [[ -n "$JAVA_HOME_DEFAULT" && -x "$JAVA_HOME_DEFAULT/bin/keytool" ]]; then
echo "$JAVA_HOME_DEFAULT/bin/keytool"
return
fi
# try common install locations
if [[ -n "${JAVA_HOME:-}" && -x "${JAVA_HOME}/bin/keytool" ]]; then
echo "${JAVA_HOME}/bin/keytool"
return
fi
if command -v keytool >/dev/null 2>&1; then
command -v keytool
return
fi
fail "keytool not found. Set JAVA_HOME or install a JDK."
}
function write_stub_file() {
local rel_path="$1"
local content="$2"
local full_path="$BUILD_DIR/stubs/$rel_path"
ensure_dir "$(dirname "$full_path")"
if [[ ! -f "$full_path" ]]; then
echo -e "$content" > "$full_path"
echo " stub: $rel_path"
fi
}
function build_ndk_abi() {
local abi="$1"
# armeabi-v7a needs a few extra NDK flags to get hardware FPU support
# without APP_ABI the default would be whatever Android.mk says, so we
# always pass it explicitly so the same Android.mk works for both targets
local -a extra_flags=( "APP_ABI=$abi" )
if [[ "$abi" == "armeabi-v7a" ]]; then
# enable hardware FPU + NEON like the old Minecraft ARMv7 builds used to
extra_flags+=( "APP_ARM_MODE=arm" "APP_ARM_NEON=true" )
fi
echo " ndk-build for $abi..."
if ! "$ANDROID_NDK_PATH/ndk-build" \
NDK_PROJECT_PATH="$REPO_ROOT/project/android" \
APP_BUILD_SCRIPT="$JNI_DIR/Android.mk" \
"${extra_flags[@]}" \
2>&1 | tee "$BUILD_DIR/ndk-build-${abi}.log"; then
echo "NDK build failed for $abi. See $BUILD_DIR/ndk-build-${abi}.log" >&2
exit 1
fi
ensure_dir "$BUILD_DIR/lib/$abi"
cp -v "$REPO_ROOT/project/android/libs/$abi/libminecraftpe.so" "$BUILD_DIR/lib/$abi/"
echo " .so -> $BUILD_DIR/lib/$abi/libminecraftpe.so"
}
########################################
# argument parsing
########################################
while [[ $# -gt 0 ]]; do
case "$1" in
--no-cpp) NO_CPP=true ;;
--no-java) NO_JAVA=true ;;
--no-build) NO_BUILD=true ;;
--abi)
shift
[[ $# -gt 0 ]] || fail "--abi requires a value (arm64-v8a, armeabi-v7a, all)"
TARGET_ABI="$1"
;;
-h|--help) usage ;;
*)
echo "Unknown option: $1" >&2
usage
;;
esac
shift
done
# validate the ABI value now that all args are parsed
case "$TARGET_ABI" in
arm64-v8a|armeabi-v7a|all) ;;
*) fail "Unknown ABI '$TARGET_ABI'. Supported values: arm64-v8a, armeabi-v7a, all" ;;
esac
echo " TARGET_ABI=$TARGET_ABI"
# resolve APK output filenames now that TARGET_ABI is final.
# arm64-v8a -> minecraftpe-v8a-debug.apk
# armeabi-v7a -> minecraftpe-v7a-debug.apk
# all -> minecraftpe-all-debug.apk (fat APK containing both ABIs)
case "$TARGET_ABI" in
arm64-v8a) APK_SUFFIX="v8a" ;;
armeabi-v7a) APK_SUFFIX="v7a" ;;
*) APK_SUFFIX="$TARGET_ABI" ;;
esac
APK_UNSIGNED="$BUILD_DIR/minecraftpe-${APK_SUFFIX}-unsigned.apk"
APK_ALIGNED="$BUILD_DIR/minecraftpe-${APK_SUFFIX}-aligned.apk"
APK_SIGNED="$BUILD_DIR/minecraftpe-${APK_SUFFIX}-debug.apk"
########################################
# validate required tools
########################################
KEYTOOL="$(find_keytool)"
if [[ ! -x "$AAPT" ]]; then
fail "aapt not found at $AAPT"
fi
if [[ ! -x "$ZIPALIGN" ]]; then
fail "zipalign not found at $ZIPALIGN"
fi
if [[ ! -x "$APKSIGNER" ]]; then
fail "apksigner not found at $APKSIGNER"
fi
if [[ ! -x "$DEX_TOOL" ]]; then
fail "d8 not found at $DEX_TOOL"
fi
if [[ ! -x "$ADB" ]]; then
fail "adb not found at $ADB"
fi
########################################
# bootstrap
########################################
log_step "Bootstrap"
ensure_dir "$BUILD_DIR"
ensure_dir "$BUILD_DIR/lib/arm64-v8a"
ensure_dir "$BUILD_DIR/lib/armeabi-v7a"
ensure_dir "$BUILD_DIR/gen"
ensure_dir "$BUILD_DIR/stubs"
# create a debug keystore if it doesn't exist
if [[ ! -f "$KEYSTORE_FILE" ]]; then
echo " generating debug.keystore..."
"$KEYTOOL" -genkeypair \
-keystore "$KEYSTORE_FILE" -storepass android -keypass android \
-alias androiddebugkey -keyalg RSA -keysize 2048 -validity 10000 \
-dname "CN=Android Debug,O=Android,C=US" >/dev/null 2>&1
echo " keystore created"
else
echo " keystore OK"
fi
# why dont we just include the stubs lol
write_stub_file "com/mojang/android/StringValue.java" "package com.mojang.android;\npublic interface StringValue { String getStringValue(); }\n"
write_stub_file "com/mojang/android/licensing/LicenseCodes.java" "package com.mojang.android.licensing;\npublic class LicenseCodes { public static final int LICENSE_OK = 0; }\n"
write_stub_file "com/mojang/android/EditTextAscii.java" "package com.mojang.android;\nimport android.content.Context;\nimport android.text.Editable;\nimport android.text.TextWatcher;\nimport android.util.AttributeSet;\nimport android.widget.EditText;\npublic class EditTextAscii extends EditText implements TextWatcher {\n public EditTextAscii(Context c) { super(c); addTextChangedListener(this); }\n public EditTextAscii(Context c, AttributeSet a) { super(c,a); addTextChangedListener(this); }\n public EditTextAscii(Context c, AttributeSet a, int d) { super(c,a,d); addTextChangedListener(this); }\n @Override public void onTextChanged(CharSequence s,int st,int b,int co){}\n public void beforeTextChanged(CharSequence s,int st,int co,int aft){}\n public void afterTextChanged(Editable e){\n String s=e.toString(),san=sanitize(s);\n if(!s.equals(san))e.replace(0,e.length(),san);\n }\n static public String sanitize(String s){\n StringBuilder sb=new StringBuilder();\n for(int i=0;i<s.length();i++){char c=s.charAt(i);if(c<128)sb.append(c);}\n return sb.toString();\n }\n}\n"
write_stub_file "com/mojang/android/preferences/SliderPreference.java" "package com.mojang.android.preferences;\nimport android.content.Context;\nimport android.content.res.Resources;\nimport android.preference.DialogPreference;\nimport android.util.AttributeSet;\nimport android.view.Gravity;\nimport android.view.View;\nimport android.widget.LinearLayout;\nimport android.widget.SeekBar;\nimport android.widget.TextView;\npublic class SliderPreference extends DialogPreference implements SeekBar.OnSeekBarChangeListener {\n private static final String NS=\"http://schemas.android.com/apk/res/android\";\n private Context _ctx; private TextView _tv; private SeekBar _sb;\n private String _suf; private int _def,_max,_val,_min;\n public SliderPreference(Context ctx,AttributeSet a){\n super(ctx,a); _ctx=ctx;\n _suf=gStr(a,NS,\"text\",\"\"); _def=gInt(a,NS,\"defaultValue\",0);\n _max=gInt(a,NS,\"max\",100); _min=gInt(a,null,\"min\",0);\n setDefaultValue(_def);\n }\n @Override protected View onCreateDialogView(){\n LinearLayout l=new LinearLayout(_ctx); l.setOrientation(LinearLayout.VERTICAL); l.setPadding(6,6,6,6);\n _tv=new TextView(_ctx); _tv.setGravity(Gravity.CENTER_HORIZONTAL); _tv.setTextSize(32);\n l.addView(_tv,new LinearLayout.LayoutParams(-1,-2));\n _sb=new SeekBar(_ctx); _sb.setOnSeekBarChangeListener(this);\n l.addView(_sb,new LinearLayout.LayoutParams(-1,-2));\n if(shouldPersist())_val=getPersistedInt(_def);\n _sb.setMax(_max); _sb.setProgress(_val); return l;\n }\n @Override protected void onSetInitialValue(boolean r,Object d){\n super.onSetInitialValue(r,d);\n _val=r?(shouldPersist()?getPersistedInt(_def):0):(Integer)d;\n }\n public void onProgressChanged(SeekBar s,int v,boolean f){\n _val=v+_min; _tv.setText(_val+_suf);\n if(shouldPersist())persistInt(_val); callChangeListener(Integer.valueOf(_val));\n }\n public void onStartTrackingTouch(SeekBar s){}\n public void onStopTrackingTouch(SeekBar s){}\n private int gInt(AttributeSet a,String ns,String n,int d){int id=a.getAttributeResourceValue(ns,n,0);return id!=0?getContext().getResources().getInteger(id):a.getAttributeIntValue(ns,n,d);}\n private String gStr(AttributeSet a,String ns,String n,String d){int id=a.getAttributeResourceValue(ns,n,0);if(id!=0)return getContext().getResources().getString(id);String v=a.getAttributeValue(ns,n);return v!=null?v:d;}\n}\n"
write_stub_file "com/mojang/minecraftpe/MainMenuOptionsActivity.java" "package com.mojang.minecraftpe;\nimport android.app.Activity;\npublic class MainMenuOptionsActivity extends Activity {\n public static final String Internal_Game_DifficultyPeaceful=\"internal_game_difficulty_peaceful\";\n public static final String Game_DifficultyLevel=\"game_difficulty\";\n public static final String Controls_Sensitivity=\"controls_sensitivity\";\n}\n"
write_stub_file "com/mojang/minecraftpe/Minecraft_Market.java" "package com.mojang.minecraftpe;\nimport android.app.Activity; import android.content.Intent; import android.os.Bundle;\npublic class Minecraft_Market extends Activity {\n @Override protected void onCreate(Bundle s){super.onCreate(s);startActivity(new Intent(this,MainActivity.class));finish();}\n}\n"
write_stub_file "com/mojang/minecraftpe/Minecraft_Market_Demo.java" "package com.mojang.minecraftpe;\nimport android.content.Intent; import android.net.Uri;\npublic class Minecraft_Market_Demo extends MainActivity {\n @Override public void buyGame(){startActivity(new Intent(Intent.ACTION_VIEW,Uri.parse(\"market://details?id=com.mojang.minecraftpe\")));}\n @Override protected boolean isDemo(){return true;}\n}\n"
write_stub_file "com/mojang/minecraftpe/GameModeButton.java" "package com.mojang.minecraftpe;\nimport com.mojang.android.StringValue;\nimport android.content.Context; import android.util.AttributeSet;\nimport android.view.View; import android.view.View.OnClickListener;\nimport android.widget.TextView; import android.widget.ToggleButton;\npublic class GameModeButton extends ToggleButton implements OnClickListener,StringValue {\n static final int Creative=0,Survival=1;\n private int _type=0; private boolean _attached=false;\n public GameModeButton(Context c,AttributeSet a){super(c,a);setOnClickListener(this);}\n public void onClick(View v){_update();}\n @Override protected void onFinishInflate(){super.onFinishInflate();_update();}\n @Override protected void onAttachedToWindow(){if(!_attached){_update();_attached=true;}}\n private void _update(){_set(isChecked()?Survival:Creative);}\n private void _set(int i){\n _type=i<Creative?Creative:(i>Survival?Survival:i);\n int id=_type==Survival?R.string.gamemode_survival_summary:R.string.gamemode_creative_summary;\n String desc=getContext().getString(id);\n View v=getRootView().findViewById(R.id.labelGameModeDesc);\n if(desc!=null&&v instanceof TextView)((TextView)v).setText(desc);\n }\n public String getStringValue(){return new String[]{\"creative\",\"survival\"}[_type];}\n static public String getStringForType(int i){int c=i<Creative?Creative:(i>Survival?Survival:i);return new String[]{\"creative\",\"survival\"}[c];}\n}\n"
echo " stubs OK"
########################################
# ndk build
########################################
if [[ "$NO_CPP" == false && "$NO_BUILD" == false ]]; then
log_step "NDK build ($TARGET_ABI)"
# the original windows build script used a junction to avoid long paths here
# on linux, path lengths are *usually* fine, but we still keep things simple
pushd "$JNI_DIR" >/dev/null
export NDK_MODULE_PATH="$REPO_ROOT/project/lib_projects"
# build each requested ABI by delegating to build_ndk_abi()
if [[ "$TARGET_ABI" == "all" ]]; then
build_ndk_abi "arm64-v8a"
build_ndk_abi "armeabi-v7a"
else
build_ndk_abi "$TARGET_ABI"
fi
popd >/dev/null
fi
########################################
# java compile
########################################
if [[ "$NO_JAVA" == false && "$NO_BUILD" == false ]]; then
log_step "Java compile"
ensure_dir "$(dirname "$BUILD_DIR/gen/R.java")"
# generate R.java
"$AAPT" package -f -M "$ANDROID_MANIFEST" -S "$ANDROID_RES_DIR" -I "$ANDROID_PLATFORM_DIR/android.jar" -J "$BUILD_DIR/gen" -F "$BUILD_DIR/_rgen.apk"
rm -f "$BUILD_DIR/_rgen.apk"
# collect all source files (project + stubs + generated R.java)
JAVA_SOURCES=(
$(find "$JAVA_SRC_DIR" -name "*.java" -print)
$(find "$BUILD_DIR/stubs" -name "*.java" -print)
"$BUILD_DIR/gen/R.java"
)
rm -rf "$BUILD_DIR/classes"
ensure_dir "$BUILD_DIR/classes"
# Some JDK versions (<=8) don't support --release.
JAVAC_ARGS=(--release 8)
if "$JAVAC_CMD" -version 2>&1 | grep -qE '^javac 1\.'; then
JAVAC_ARGS=(-source 1.8 -target 1.8)
fi
"$JAVAC_CMD" "${JAVAC_ARGS[@]}" -cp "$ANDROID_PLATFORM_DIR/android.jar" -d "$BUILD_DIR/classes" "${JAVA_SOURCES[@]}"
echo " javac OK"
# convert class files into dex
JAVA_CLASS_FILES=( $(find "$BUILD_DIR/classes" -name "*.class" -print) )
"$DEX_TOOL" --min-api 21 --output "$BUILD_DIR" "${JAVA_CLASS_FILES[@]}"
echo " d8 -> $DEX_OUTPUT"
fi
########################################
# package apk
########################################
log_step "Package APK"
rm -f "$APK_UNSIGNED" "$APK_ALIGNED" "$APK_SIGNED"
"$AAPT" package -f -M "$ANDROID_MANIFEST" -S "$ANDROID_RES_DIR" -I "$ANDROID_PLATFORM_DIR/android.jar" -F "$APK_UNSIGNED"
# add classes.dex and native library/libraries into apk.
# when building for "all" we pack both ABIs into the same APK so Android can
# pick the right one at install time (fat APK). for a single-ABI build we
# only include the one .so that was actually compiled.
pushd "$BUILD_DIR" >/dev/null
zip -q "$APK_UNSIGNED" "classes.dex"
if [[ "$TARGET_ABI" == "all" ]]; then
zip -q "$APK_UNSIGNED" "lib/arm64-v8a/libminecraftpe.so"
zip -q "$APK_UNSIGNED" "lib/armeabi-v7a/libminecraftpe.so"
else
zip -q "$APK_UNSIGNED" "lib/$TARGET_ABI/libminecraftpe.so"
fi
popd >/dev/null
# add assets from data/ directory into the apk under assets/
TMP_ASSETS_DIR="$(mktemp -d)"
mkdir -p "$TMP_ASSETS_DIR/assets"
cp -r "$DATA_DIR/." "$TMP_ASSETS_DIR/assets/"
pushd "$TMP_ASSETS_DIR" >/dev/null
zip -q -r "$APK_UNSIGNED" assets
popd >/dev/null
rm -rf "$TMP_ASSETS_DIR"
"$ZIPALIGN" -p 4 "$APK_UNSIGNED" "$APK_ALIGNED"
"$APKSIGNER" sign --ks "$KEYSTORE_FILE" --ks-pass pass:android --key-pass pass:android --out "$APK_SIGNED" "$APK_ALIGNED"
echo " signed -> $APK_SIGNED"
########################################
# install
########################################
log_step "Install"
"$ADB" shell am force-stop "$PACKAGE_NAME" || true
"$ADB" uninstall "$PACKAGE_NAME" || true
"$ADB" install --no-incremental "$APK_SIGNED"
echo -e "\nDone. Enjoy MCPE 0.6.1 on your device!"

View File

@@ -1,9 +0,0 @@
macro(enum_option var values description)
set(${var}_VALUES ${values})
list(GET ${var}_VALUES 0 default)
set(${var} "${default}" CACHE STRING "${description}")
set_property(CACHE ${var} PROPERTY STRINGS ${${var}_VALUES})
if (NOT ";${${var}_VALUES};" MATCHES ";${${var}};")
message(FATAL_ERROR "Unknown value ${${var}}. Only -D${var}=${${var}_VALUES} allowed.")
endif()
endmacro()

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@@ -152,7 +152,6 @@ options.group.graphics=Graphics
options.group.tweaks=Tweaks
options.allowSprint=Allow sprint
options.barOnTop=HUD above inventory
options.rpiCursor=Show Raspberry PI cursor
options.autojump=Auto Jump
options.thirdperson=Third Person
options.servervisible=Server Visible
@@ -182,10 +181,9 @@ options.graphics.fast=Fast
options.guiScale=GUI Scale
options.guiScale.auto=Auto
options.guiScale.small=Small
options.guiScale.medium=Medium
options.guiScale.normal=Normal
options.guiScale.large=Large
options.guiScale.larger=Larger
options.guiScale.largest=Largest
options.advancedOpengl=Advanced OpenGL
options.renderClouds=Clouds
options.farWarning1=A 64 bit Java installation is recommended

View File

@@ -1,143 +0,0 @@
<!doctype html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Emscripten-Generated Code</title>
<style>
.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }
textarea.emscripten { font-family: monospace; width: 80%; }
div.emscripten { text-align: center; }
div.emscripten_border { border: 1px solid black; }
/* the canvas *must not* have any border or padding, or mouse coords will be wrong */
canvas.emscripten { border: 0px none; background-color: black; }
.spinner {
height: 50px;
width: 50px;
margin: 0px auto;
-webkit-animation: rotation .8s linear infinite;
-moz-animation: rotation .8s linear infinite;
-o-animation: rotation .8s linear infinite;
animation: rotation 0.8s linear infinite;
border-left: 10px solid rgb(0,150,240);
border-right: 10px solid rgb(0,150,240);
border-bottom: 10px solid rgb(0,150,240);
border-top: 10px solid rgb(100,0,200);
border-radius: 100%;
background-color: rgb(200,100,250);
}
@-webkit-keyframes rotation {
from {-webkit-transform: rotate(0deg);}
to {-webkit-transform: rotate(360deg);}
}
@-moz-keyframes rotation {
from {-moz-transform: rotate(0deg);}
to {-moz-transform: rotate(360deg);}
}
@-o-keyframes rotation {
from {-o-transform: rotate(0deg);}
to {-o-transform: rotate(360deg);}
}
@keyframes rotation {
from {transform: rotate(0deg);}
to {transform: rotate(360deg);}
}
</style>
</head>
<body>
<hr/>
<figure style="overflow:visible;" id="spinner"><div class="spinner"></div><center style="margin-top:0.5em"><strong>emscripten</strong></center></figure>
<div class="emscripten" id="status">Downloading...</div>
<div class="emscripten">
<progress value="0" max="100" id="progress" hidden=1></progress>
</div>
<div class="emscripten_border">
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas>
</div>
<hr/>
<div class="emscripten">
<input type="checkbox" id="resize">Resize canvas
<input type="checkbox" id="pointerLock" checked>Lock/hide mouse pointer
&nbsp;&nbsp;&nbsp;
<input type="button" value="Fullscreen" onclick="Module.requestFullscreen(document.getElementById('pointerLock').checked,
document.getElementById('resize').checked)">
</div>
<hr/>
<textarea class="emscripten" id="output" rows="8"></textarea>
<hr>
<script type='text/javascript'>
var statusElement = document.getElementById('status');
var progressElement = document.getElementById('progress');
var spinnerElement = document.getElementById('spinner');
var canvasElement = document.getElementById('canvas');
var outputElement = document.getElementById('output');
if (outputElement) outputElement.value = ''; // clear browser cache
// As a default initial behavior, pop up an alert when webgl context is lost. To make your
// application robust, you may want to override this behavior before shipping!
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
canvasElement.addEventListener("webglcontextlost", (e) => {
alert('WebGL context lost. You will need to reload the page.');
e.preventDefault();
}, false);
function setStatus(text) {
if (!setStatus.last) setStatus.last = { time: Date.now(), text: '' };
if (text === setStatus.last.text) return;
var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
var now = Date.now();
if (m && now - setStatus.last.time < 30) return; // if this is a progress update, skip it if too soon
setStatus.last.time = now;
setStatus.last.text = text;
if (m) {
text = m[1];
progressElement.value = parseInt(m[2])*100;
progressElement.max = parseInt(m[4])*100;
progressElement.hidden = false;
spinnerElement.hidden = false;
} else {
progressElement.value = null;
progressElement.max = null;
progressElement.hidden = true;
if (!text) spinnerElement.hidden = true;
}
statusElement.innerHTML = text;
}
var Module = {
print(...args) {
// These replacements are necessary if you render to raw HTML
//text = text.replace(/&/g, "&amp;");
//text = text.replace(/</g, "&lt;");
//text = text.replace(/>/g, "&gt;");
//text = text.replace('\n', '<br>', 'g');
console.log(...args);
if (outputElement) {
var text = args.join(' ');
outputElement.value += text + "\n";
outputElement.scrollTop = outputElement.scrollHeight; // focus on bottom
}
},
canvas: canvasElement,
setStatus: setStatus,
totalDependencies: 0,
monitorRunDependencies(left) {
this.totalDependencies = Math.max(this.totalDependencies, left);
setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.');
}
};
setStatus('Downloading...');
window.onerror = () => {
setStatus('Exception thrown, see JavaScript console');
spinnerElement.style.display = 'none';
setStatus = (text) => {
if (text) console.error('[post-exception status] ' + text);
};
};
</script>
<script src="MinecraftPE.js"></script>
</body>
</html>

View File

@@ -6,8 +6,8 @@
android:installLocation="preferExternal">
<!-- This is the platform API where NativeActivity was introduced. -->
<uses-sdk android:minSdkVersion="19"
android:targetSdkVersion="30" />
<uses-sdk android:minSdkVersion="24"
android:targetSdkVersion="24" />
<!-- uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="true"/ -->

View File

@@ -168,10 +168,9 @@ options.graphics.fast=Fast
options.guiScale=GUI Scale
options.guiScale.auto=Auto
options.guiScale.small=Small
options.guiScale.medium=Medium
options.guiScale.normal=Normal
options.guiScale.large=Large
options.guiScale.larger=Larger
options.guiScale.largest=Largest
options.advancedOpengl=Advanced OpenGL
options.renderClouds=Clouds
options.farWarning1=A 64 bit Java installation is recommended

View File

@@ -24,7 +24,6 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/Options.cpp \
../../../src/client/OptionsFile.cpp \
../../../src/client/OptionStrings.cpp \
../../../src/client/Option.cpp \
../../../src/client/gamemode/GameMode.cpp \
../../../src/client/gamemode/CreativeMode.cpp \
../../../src/client/gamemode/SurvivalMode.cpp \
@@ -38,14 +37,14 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/gui/components/NinePatch.cpp \
../../../src/client/gui/components/OptionsGroup.cpp \
../../../src/client/gui/components/OptionsItem.cpp \
../../../src/client/gui/components/KeyOption.cpp \
../../../src/client/gui/components/TextOption.cpp \
../../../src/client/gui/components/OptionsPane.cpp \
../../../src/client/gui/components/RolledSelectionListH.cpp \
../../../src/client/gui/components/RolledSelectionListV.cpp \
../../../src/client/gui/components/ScrolledSelectionList.cpp \
../../../src/client/gui/components/ScrollingPane.cpp \
../../../src/client/gui/components/Slider.cpp \
../../../src/client/gui/components/TextBox.cpp \
../../../src/client/gui/components/SmallButton.cpp \
../../../src/client/gui/Font.cpp \
../../../src/client/gui/Gui.cpp \
../../../src/client/gui/GuiComponent.cpp \
@@ -257,8 +256,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/world/phys/HitResult.cpp
LOCAL_CFLAGS := -DPLATFORM_ANDROID -DPRE_ANDROID23 -Wno-narrowing $(LOCAL_CFLAGS)
LOCAL_CPPFLAGS := -std=c++14 -frtti
LOCAL_CPPFLAGS += -frtti
LOCAL_CPPFLAGS := -std=c++11
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../src
#LOCAL_CFLAGS := -DANDROID_PUBLISH -DDEMO_MODE $(LOCAL_CFLAGS)

View File

@@ -1,7 +1,6 @@
APP_PLATFORM := android-19
APP_PLATFORM := android-21
APP_STL := gnustl_static
APP_OPTIM := release
APP_ABI := arm64-v8a
APP_SHORT_COMMANDS := true
APP_CPPFLAGS += -frtti -fexceptions
#APP_ABI := armeabi-v7a x86

View File

@@ -5,8 +5,8 @@
android:versionName="0.6.1-alpha-0.0.3">
<uses-sdk
android:minSdkVersion="19"
android:targetSdkVersion="30"/>
android:minSdkVersion="24"
android:targetSdkVersion="28"/>
<uses-feature
android:name="android.hardware.touchscreen.multitouch"

View File

@@ -168,10 +168,8 @@ options.graphics.fast=Fast
options.guiScale=GUI Scale
options.guiScale.auto=Auto
options.guiScale.small=Small
options.guiScale.medium=Medium
options.guiScale.normal=Normal
options.guiScale.large=Large
options.guiScale.larger=Larger
options.guiScale.largest=Largest
options.advancedOpengl=Advanced OpenGL
options.renderClouds=Clouds
options.farWarning1=A 64 bit Java installation is recommended

View File

@@ -1,4 +1,4 @@
APP_PLATFORM := android-19
APP_PLATFORM := android-9
APP_STL := gnustl_static
APP_OPTIM := release
APP_ABI := armeabi-v7a

View File

@@ -59,7 +59,6 @@ public class MainActivity extends Activity {
private static final int PERMISSION_REQUEST_CODE = 123;
private GLView _glView;
private boolean _nativeInitialized = false;
public float invScale = 1.0f;// / 1.5f;
private int _screenWidth = 0;
private int _screenHeight = 0;
@@ -78,48 +77,63 @@ public class MainActivity extends Activity {
_screenWidth = Math.max(_dm.widthPixels, _dm.heightPixels);
_screenHeight = Math.min(_dm.widthPixels, _dm.heightPixels);
nativeOnCreate(_screenWidth, _screenHeight);
_glView = new GLView(getApplication(), this);
//_glView.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
_glView.setEGLConfigChooser(true);
//_glView
// _glView.setEGLConfigChooser(
// new GLSurfaceView.EGLConfigChooser() {
//
// @Override
// public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
// // TODO Auto-generated method stub
//
// // Specify a configuration for our opengl session
// // and grab the first configuration that matches is
// int[] configSpec = {
// EGL10.EGL_DEPTH_SIZE, 24,
// EGL10.EGL_NONE
// };
// EGLConfig[] configs = new EGLConfig[1];
// int[] num_config = new int[1];
// egl.eglChooseConfig(display, configSpec, configs, 1, num_config);
// EGLConfig config = configs[0];
// return config;
//
// //return null;
// }
// } );
_glView.commit();
setContentView(_glView);
setContentView(_glView);
_soundPlayer = new SoundPlayer(this, AudioManager.STREAM_MUSIC);
_soundPlayer = new SoundPlayer(this, AudioManager.STREAM_MUSIC);
// request dangerous permissions at runtime if necessary
checkAndRequestPermissions();
initNative();
}
private void initNative() {
if (_nativeInitialized) {
return;
private void checkAndRequestPermissions() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
boolean needRequest = false;
if (checkSelfPermission(android.Manifest.permission.WRITE_EXTERNAL_STORAGE)
!= PackageManager.PERMISSION_GRANTED) {
needRequest = true;
}
if (checkSelfPermission(android.Manifest.permission.READ_EXTERNAL_STORAGE)
!= PackageManager.PERMISSION_GRANTED) {
needRequest = true;
}
if (needRequest) {
requestPermissions(new String[] {
android.Manifest.permission.WRITE_EXTERNAL_STORAGE,
android.Manifest.permission.READ_EXTERNAL_STORAGE
}, PERMISSION_REQUEST_CODE);
}
}
_nativeInitialized = true;
nativeOnCreate(_screenWidth, _screenHeight);
}
// request dangerous permissions at runtime if necessary
private boolean checkAndRequestPermissions() {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) {
return true;
}
boolean writeGranted = checkSelfPermission(android.Manifest.permission.WRITE_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED;
boolean readGranted = checkSelfPermission(android.Manifest.permission.READ_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED;
if (writeGranted && readGranted) {
return true;
}
requestPermissions(new String[] {
android.Manifest.permission.WRITE_EXTERNAL_STORAGE,
android.Manifest.permission.READ_EXTERNAL_STORAGE
}, PERMISSION_REQUEST_CODE);
return false;
}
@Override
@@ -132,18 +146,8 @@ public class MainActivity extends Activity {
break;
}
}
if (granted) {
initNative();
} else {
// We can still run using app-specific external files in scoped-storage,
// so allow startup while warning the user.
initNative();
new AlertDialog.Builder(this)
.setTitle("Storage permission recommended")
.setMessage("MinecraftPE can still run with app-private storage, but public external save/load may require permission.")
.setPositiveButton("OK", null)
.setCancelable(true)
.show();
if (!granted) {
// user denied; you might want to warn or close the app
}
}
super.onRequestPermissionsResult(requestCode, permissions, grantResults);

View File

@@ -1211,7 +1211,7 @@
042A91A916B17517007ABBC6 /* OptionsPane.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = OptionsPane.cpp; sourceTree = "<group>"; };
042A91AA16B17517007ABBC6 /* OptionsPane.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = OptionsPane.h; sourceTree = "<group>"; };
042A91AB16B17517007ABBC6 /* TextBox.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TextBox.cpp; sourceTree = "<group>"; };
042A91AC16B17517007ABBC6 /* TextBox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TextBox.h; sourceTree = "<group>"; };
042A91AC16B17517007ABBC6 /* TextBox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = TextBox.h; path = ../../src/client/gui/components/TextBox.h; sourceTree = SOURCE_ROOT; };
044129061682FF9600B70EE6 /* MouseHandler.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MouseHandler.cpp; sourceTree = "<group>"; };
9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.xib; name = CreateNewWorld_iphone.xib; path = minecraftpe/dialogs/CreateNewWorld_iphone.xib; sourceTree = "<group>"; };
9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = worldname_iphone5_3.png; sourceTree = "<group>"; };
@@ -4527,10 +4527,16 @@
isa = PBXProject;
attributes = {
LastUpgradeCheck = 0420;
TargetAttributes = {
D5CF9C41144C225000E4244F = {
DevelopmentTeam = PZUVNW8F2U;
ProvisioningStyle = Automatic;
};
};
};
buildConfigurationList = D5CF9C3C144C225000E4244F /* Build configuration list for PBXProject "minecraftpe" */;
compatibilityVersion = "Xcode 3.2";
developmentRegion = English;
developmentRegion = en;
hasScannedForEncodings = 0;
knownRegions = (
en,
@@ -5736,24 +5742,27 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
ARCHS = "$(ARCHS_STANDARD)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB";
COPY_PHASE_STRIP = YES;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**";
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "C93D3524-5C6F-466E-B12B-833663B7EAE0";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos6.0;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**";
VALIDATE_PRODUCT = YES;
};
name = "Ad-Hoc";
@@ -5765,15 +5774,17 @@
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
GCC_PREPROCESSOR_DEFINITIONS = "";
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
HEADER_SEARCH_PATHS = "";
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
PRODUCT_NAME = "$(TARGET_NAME)";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos6.0;
VALID_ARCHS = "i386 armv6 armv7";
SDKROOT = iphoneos;
WRAPPER_EXTENSION = app;
};
name = "Ad-Hoc";
@@ -5847,23 +5858,26 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
ARCHS = "$(ARCHS_STANDARD)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB";
COPY_PHASE_STRIP = YES;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**";
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "64BA8967-1A9A-4980-972C-42E75AD5E023";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos6.0;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**";
VALIDATE_PRODUCT = YES;
};
name = AppStore;
@@ -5876,11 +5890,13 @@
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
HEADER_SEARCH_PATHS = "";
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = (
"-DNS_BLOCK_ASSERTIONS=1",
"-DANDROID_PUBLISH",
@@ -5888,8 +5904,7 @@
PRODUCT_NAME = "$(TARGET_NAME)";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "1B194957-98CF-49B7-A0E7-76692B4B722D";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos6.0;
VALID_ARCHS = "i386 armv6 armv7";
SDKROOT = iphoneos;
WRAPPER_EXTENSION = app;
};
name = AppStore;
@@ -5923,7 +5938,7 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
ARCHS = "$(ARCHS_STANDARD)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO;
GCC_C_LANGUAGE_STANDARD = gnu99;
@@ -5935,17 +5950,21 @@
"$(inherited)",
);
GCC_SYMBOLS_PRIVATE_EXTERN = NO;
GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**";
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos6.0;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**";
VALIDATE_PRODUCT = YES;
};
name = Debug;
};
@@ -5953,23 +5972,26 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
ARCHS = "$(ARCHS_STANDARD)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = YES;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**";
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos6.0;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**";
VALIDATE_PRODUCT = YES;
};
name = Release;
@@ -5977,19 +5999,25 @@
D5CF9C6F144C225000E4244F /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
CODE_SIGN_IDENTITY = "Apple Development";
CODE_SIGN_STYLE = Automatic;
DEVELOPMENT_TEAM = PZUVNW8F2U;
GCC_PRECOMPILE_PREFIX_HEADER = YES;
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
GCC_PREPROCESSOR_DEFINITIONS = "DEBUG=1";
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
HEADER_SEARCH_PATHS = "";
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
PRODUCT_NAME = "$(TARGET_NAME)";
PROVISIONING_PROFILE_SPECIFIER = "";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos6.0;
VALID_ARCHS = "i386 armv6 armv7";
SDKROOT = iphoneos;
WRAPPER_EXTENSION = app;
};
name = Debug;
@@ -5997,19 +6025,25 @@
D5CF9C70144C225000E4244F /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
CODE_SIGN_IDENTITY = "Apple Development";
CODE_SIGN_STYLE = Automatic;
DEVELOPMENT_TEAM = PZUVNW8F2U;
GCC_PRECOMPILE_PREFIX_HEADER = YES;
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
GCC_PREPROCESSOR_DEFINITIONS = "";
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
HEADER_SEARCH_PATHS = "";
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
PRODUCT_NAME = "$(TARGET_NAME)";
PROVISIONING_PROFILE_SPECIFIER = "";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos6.0;
VALID_ARCHS = "i386 armv6 armv7";
SDKROOT = iphoneos;
WRAPPER_EXTENSION = app;
};
name = Release;

View File

@@ -37,7 +37,7 @@
</dict>
</dict>
<key>CFBundleIdentifier</key>
<string>com.mojang.${PRODUCT_NAME:rfc1034identifier}</string>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>

View File

@@ -4,11 +4,10 @@ include $(CLEAR_VARS)
LOCAL_MODULE := RakNet
MY_PREFIX := $(LOCAL_PATH)/RaknetSources/
MY_PREFIX := $(LOCAL_PATH)/RakNetSources/
MY_SOURCES := $(wildcard $(MY_PREFIX)*.cpp)
LOCAL_SRC_FILES += $(MY_SOURCES:$(MY_PREFIX)%=RaknetSources/%)
LOCAL_SRC_FILES += $(MY_SOURCES:$(MY_PREFIX)%=RakNetSources/%)
LOCAL_CFLAGS := -Wno-psabi $(LOCAL_CFLAGS)
LOCAL_CPPFLAGS += -frtti
include $(BUILD_STATIC_LIBRARY)

View File

@@ -1,8 +1,8 @@
#if defined(X360__)
#elif defined (_WIN32)
#include <winsock2.h>
#include <WinSock2.h>
#include <windows.h>
#include <ws2tcpip.h>
#include <Ws2tcpip.h>
// Must always include Winsock2.h before windows.h
// or else:

View File

@@ -75,8 +75,6 @@ public:
virtual void playSound(const std::string& fn, float volume, float pitch) {}
virtual void hideCursor(bool hide) {}
virtual void showDialog(int dialogId) {}
virtual void createUserInput() {}

View File

@@ -202,8 +202,6 @@ public:
LOGI("initConsts: screenWidth=%d, calling getScreenHeight\n", _screenWidth);
_screenHeight = env->CallIntMethod(instance, fHeight);
LOGI("initConsts: screenHeight=%d, done\n", _screenHeight);
return 1;
}
void tick() {
@@ -538,7 +536,7 @@ public:
static __inline bool isSquare(int n) {
int L = n & 0xf;
if (((1 << L) & 0x213) == 0) return false;
if ((1 << L) & 0x213 == 0) return false;
int t = (int) sqrt((double) n) + 0.5;
return t*t == n;

View File

@@ -31,7 +31,7 @@ public:
{
}
BinaryBlob readAssetFile(const std::string& filename) override {
BinaryBlob readAssetFile(const std::string& filename) {
FILE* fp = fopen(("data/" + filename).c_str(), "r");
if (!fp)
return BinaryBlob();
@@ -48,7 +48,7 @@ public:
return blob;
}
void saveScreenshot(const std::string& filename, int glWidth, int glHeight) override {
void saveScreenshot(const std::string& filename, int glWidth, int glHeight) {
//@todo
}
@@ -56,7 +56,7 @@ public:
return (p & 0xff00ff00) | ((p >> 16) & 0xff) | ((p << 16) & 0xff0000);
}
TextureData loadTexture(const std::string& filename_, bool textureFolder) override
TextureData loadTexture(const std::string& filename_, bool textureFolder)
{
// Support fetching PNG textures via HTTP/HTTPS (for skins, etc)
if (Util::startsWith(filename_, "http://") || Util::startsWith(filename_, "https://")) {
@@ -73,20 +73,50 @@ public:
: filename_;
std::ifstream source(filename.c_str(), std::ios::binary);
if (!source) {
if (source) {
png_structp pngPtr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (!pngPtr)
return out;
png_infop infoPtr = png_create_info_struct(pngPtr);
if (!infoPtr) {
png_destroy_read_struct(&pngPtr, NULL, NULL);
return out;
}
// Hack to get around the broken libpng for windows
png_set_read_fn(pngPtr,(void*)&source, png_funcReadFile);
png_read_info(pngPtr, infoPtr);
// Set up the texdata properties
out.w = png_get_image_width(pngPtr, infoPtr);
out.h = png_get_image_height(pngPtr, infoPtr);
png_bytep* rowPtrs = new png_bytep[out.h];
out.data = new unsigned char[4 * out.w * out.h];
out.memoryHandledExternally = false;
int rowStrideBytes = 4 * out.w;
for (int i = 0; i < out.h; i++) {
rowPtrs[i] = (png_bytep)&out.data[i*rowStrideBytes];
}
png_read_image(pngPtr, rowPtrs);
// Teardown and return
png_destroy_read_struct(&pngPtr, &infoPtr,(png_infopp)0);
delete[] (png_bytep)rowPtrs;
source.close();
return out;
}
else
{
LOGI("Couldn't find file: %s\n", filename.c_str());
return out;
}
std::vector<unsigned char> fileData((std::istreambuf_iterator<char>(source)), std::istreambuf_iterator<char>());
source.close();
if (fileData.empty()) {
LOGI("Couldn't read file: %s\n", filename.c_str());
return out;
}
return loadTextureFromMemory(fileData.data(), fileData.size());
}
TextureData loadTextureFromMemory(const unsigned char* data, size_t size) override {
@@ -102,18 +132,13 @@ public:
return std::string(mbstr);
}
virtual int getScreenWidth() override { return 854; };
virtual int getScreenHeight() override { return 480; };
virtual int getScreenWidth() { return 854; };
virtual int getScreenHeight() { return 480; };
virtual float getPixelsPerMillimeter() override;
virtual float getPixelsPerMillimeter();
virtual bool supportsTouchscreen() override { return true; }
virtual void hideCursor(bool hide) override {
int isHide = hide ? GLFW_CURSOR_NORMAL : GLFW_CURSOR_HIDDEN;
glfwSetInputMode(window, GLFW_CURSOR, isHide);
}
virtual void openURL(const std::string& url) override {
#ifdef _WIN32
ShellExecuteA(NULL, "open", url.c_str(), NULL, NULL, SW_SHOWNORMAL);
@@ -123,8 +148,6 @@ public:
#endif
}
GLFWwindow* window;
private:
};
#endif /*APPPLATFORM_GLFW_H__*/

View File

@@ -52,11 +52,10 @@ public:
virtual StringVector getOptionStrings();
virtual bool isPowerVR() { return false; }
virtual bool isPowerVR();
virtual bool isSuperFast();
virtual void showKeyboard();
virtual void hideKeyboard();
virtual void isPowerVR();
private:
std::string _basePath;

View File

@@ -99,9 +99,6 @@ void NinecraftApp::init()
I18n::loadLanguage(platform(), "en_US");
#endif
if (!externalStoragePath.empty()) {
options.setOptionsFilePath(externalStoragePath);
}
Minecraft::init();
#if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION) && !defined(NO_STORAGE)
@@ -120,6 +117,7 @@ void NinecraftApp::init()
setScreen(new UsernameScreen());
}
#else
user->name = "Server";
hostMultiplayer();
#endif
}
@@ -248,9 +246,8 @@ void NinecraftApp::initGLStates()
glCullFace(GL_BACK);
glEnable2(GL_TEXTURE_2D);
#ifndef _EMSCRIPTEN_
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
#endif
// Both updates isPowerVR flag in java and returns if the graphics chip is PowerVR SGX or not
_powerVr = platform()->isPowerVR();
#ifdef __APPLE__

21
src/client/KeyMapping.h Normal file
View File

@@ -0,0 +1,21 @@
#ifndef NET_MINECRAFT_CLIENT__KeyMapping_H__
#define NET_MINECRAFT_CLIENT__KeyMapping_H__
//package net.minecraft.client;
#include <string>
class KeyMapping
{
public:
std::string name;
int key;
KeyMapping() {}
KeyMapping(const std::string& name_, int key_)
: name(name_),
key(key_)
{}
};
#endif /*NET_MINECRAFT_CLIENT__KeyMapping_H__*/

View File

@@ -23,8 +23,6 @@
#include "../world/level/storage/LevelStorageSource.h"
#include "../world/level/storage/LevelStorage.h"
#include "player/input/KeyboardInput.h"
#include "player/input/ControllerTurnInput.h"
#include "player/input/XperiaPlayInput.h"
#include "world/level/chunk/ChunkSource.h"
#ifndef STANDALONE_SERVER
@@ -116,7 +114,8 @@ int Minecraft::customDebugId = Minecraft::CDI_NONE;
bool Minecraft::useAmbientOcclusion = false;
Minecraft::Minecraft() :
Minecraft::Minecraft()
: user(NULL),
level(NULL),
player(NULL),
cameraTargetPlayer(NULL),
@@ -221,6 +220,7 @@ Minecraft::~Minecraft()
}
//delete player;
delete user;
delete inputHolder;
delete storageSource;
@@ -1143,10 +1143,10 @@ void Minecraft::init()
checkGlError("Init complete");
#endif
options.load();
user = new User(options.getStringValue(OPTIONS_USERNAME), "");
setIsCreativeMode(false); // false means it's Survival Mode
reloadOptions();
}
void Minecraft::setSize(int w, int h) {
@@ -1160,13 +1160,12 @@ void Minecraft::setSize(int w, int h) {
// determine gui scale, optionally overriding auto
if (guiScale != 0) {
// manual selection: 1->small, 2->medium, 3->large, 4->larger, 5->largest
// manual selection: 1->small, 2->normal, 3->large, 4->larger
switch (guiScale) {
case 1: Gui::GuiScale = 2.0f; break;
case 2: Gui::GuiScale = 3.0f; break;
case 3: Gui::GuiScale = 4.0f; break;
case 4: Gui::GuiScale = 5.0f; break;
case 5: Gui::GuiScale = 6.0f; break;
case 4: Gui::GuiScale = 5.0f; break; // bigger than large
default: Gui::GuiScale = 1.0f; break; // auto
}
} else {
@@ -1333,9 +1332,9 @@ void Minecraft::hostMultiplayer(int port) {
#if !defined(NO_NETWORK)
netCallback = new ServerSideNetworkHandler(this, raknetInstance);
#ifdef STANDALONE_SERVER
raknetInstance->host("Server", port, 16);
raknetInstance->host(user->name, port, 16);
#else
raknetInstance->host(options.getStringValue(OPTIONS_USERNAME), port);
raknetInstance->host(user->name, port);
#endif
#endif
}
@@ -1392,10 +1391,8 @@ void Minecraft::_levelGenerated()
this->cameraTargetPlayer = player;
std::string serverName = options.getStringValue(OPTIONS_USERNAME) + " - " + level->getLevelData()->levelName;
if (raknetInstance->isServer())
raknetInstance->announceServer(serverName);
raknetInstance->announceServer(user->name);
if (netCallback) {
netCallback->levelGenerated(level);

View File

@@ -13,6 +13,7 @@
//#include "../network/RakNetInstance.h"
#include "../world/phys/HitResult.h"
class User;
class Level;
class LocalPlayer;
class IInputHolder;
@@ -164,6 +165,7 @@ public:
int lastTickTime;
float ticksSinceLastUpdate;
User* user;
Level* level;
LocalPlayer* player;

View File

@@ -5,7 +5,7 @@
#include <SDL/SDL.h>
#endif
#ifdef PLATFORM_DESKTOP
#ifdef PLATFORM_GLFW
#include <GLFW/glfw3.h>
#endif
@@ -34,7 +34,7 @@ void MouseHandler::grab() {
SDL_ShowCursor(0);
#endif
#ifdef PLATFORM_DESKTOP
#ifdef PLATFORM_GLFW
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_DISABLED);
#endif
}
@@ -46,7 +46,7 @@ void MouseHandler::release() {
SDL_ShowCursor(1);
#endif
#ifdef PLATFORM_DESKTOP
#ifdef PLATFORM_GLFW
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_NORMAL);
#endif
}

View File

@@ -1,8 +1,5 @@
#include "Option.h"
#include <sstream>
#include <cstdio>
Option::~Option() {}
bool Option::parse_bool_like(const std::string& value, bool& out) {
if (value == "true" || value == "YES") {
@@ -26,7 +23,7 @@ bool OptionFloat::parse(const std::string& value) {
return true;
}
return sscanf(value.c_str(), "%f", &m_value) == 1;
return std::sscanf(value.c_str(), "%f", &m_value) == 1;
}
bool OptionInt::parse(const std::string& value) {
bool b;
@@ -35,7 +32,7 @@ bool OptionInt::parse(const std::string& value) {
return true;
}
return sscanf(value.c_str(), "%d", &m_value) == 1;
return std::sscanf(value.c_str(), "%d", &m_value) == 1;
}
bool OptionBool::parse(const std::string& value) {
if (value == "0") {

View File

@@ -1,7 +1,7 @@
#pragma once
#include <sstream>
#include <type_traits>
#include <util/Mth.h>
#include "Mth.h"
/*
template<typename T>
struct is_option_type : std::false_type {};
@@ -21,7 +21,7 @@ template<> struct is_min_max_option<float> : std::true_type {};
class Option {
public:
Option(const std::string& key) : m_key("options." + key) {}
virtual ~Option();
virtual ~Option() = default;
const std::string& getStringId() { return m_key; }

View File

@@ -20,7 +20,6 @@ OptionBool fixedCamera("fixedCamera", false);
OptionBool isFlying("isflying", false);
OptionBool barOnTop("barOnTop", false);
OptionBool allowSprint("allowSprint", true);
OptionBool rpiCursor("rpiCursor", false);
OptionBool autoJump("autoJump", true);
@@ -159,7 +158,6 @@ void Options::initTable() {
m_options[OPTIONS_BAR_ON_TOP] = &barOnTop;
m_options[OPTIONS_ALLOW_SPRINT] = &allowSprint;
m_options[OPTIONS_RPI_CURSOR] = &rpiCursor;
m_options[OPTIONS_AUTOJUMP] = &autoJump;
m_options[OPTIONS_LAST_IP] = &lastIp;
@@ -170,7 +168,9 @@ void Options::set(OptionId key, const std::string& value) {
if (option) {
option->set(value);
notifyOptionUpdate(key, value);
save();
}
}
@@ -179,7 +179,9 @@ void Options::set(OptionId key, float value) {
if (option) {
option->set(value);
notifyOptionUpdate(key, value);
save();
}
}
@@ -188,7 +190,9 @@ void Options::set(OptionId key, int value) {
if (option) {
option->set(value);
notifyOptionUpdate(key, value);
save();
}
}
@@ -197,7 +201,9 @@ void Options::toggle(OptionId key) {
if (option) {
option->toggle();
notifyOptionUpdate(key, option->get());
save();
}
}
@@ -285,10 +291,6 @@ void Options::save() {
optionsFile.save(stringVec);
}
void Options::setOptionsFilePath(const std::string& path) {
optionsFile.setOptionsPath(path + "/options.txt");
}
void Options::notifyOptionUpdate(OptionId key, bool value) {
minecraft->optionUpdated(key, value);
}

View File

@@ -83,7 +83,6 @@ enum OptionId {
OPTIONS_FIRST_LAUNCH,
OPTIONS_LAST_IP,
OPTIONS_RPI_CURSOR,
// Should be last!
OPTIONS_COUNT
};
@@ -101,10 +100,15 @@ public:
// elements werent initialized so i was getting a garbage pointer and a crash
m_options.fill(nullptr);
initTable();
// load() is deferred to init() where path is configured correctly
load();
}
void initTable();
void initTable();
void set(OptionId key, int value);
void set(OptionId key, float value);
void set(OptionId key, const std::string& value);
void toggle(OptionId key);
int getIntValue(OptionId key) {
auto option = opt<OptionInt>(key);
@@ -140,11 +144,6 @@ public:
void load();
void save();
void set(OptionId key, int value);
void set(OptionId key, float value);
void set(OptionId key, const std::string& value);
void setOptionsFilePath(const std::string& path);
void toggle(OptionId key);
void notifyOptionUpdate(OptionId key, bool value);
void notifyOptionUpdate(OptionId key, float value);

View File

@@ -1,16 +1,8 @@
#include "OptionsFile.h"
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <platform/log.h>
#if defined(_WIN32)
#include <direct.h>
#else
#include <sys/stat.h>
#include <sys/types.h>
#endif
OptionsFile::OptionsFile() {
#ifdef __APPLE__
settingsPath = "./Documents/options.txt";
@@ -21,54 +13,18 @@ OptionsFile::OptionsFile() {
#endif
}
void OptionsFile::setOptionsPath(const std::string& path) {
settingsPath = path;
}
std::string OptionsFile::getOptionsPath() const {
return settingsPath;
}
void OptionsFile::save(const StringVector& settings) {
FILE* pFile = fopen(settingsPath.c_str(), "w");
if (!pFile && errno == ENOENT) {
std::string dir = settingsPath;
size_t fpos = dir.find_last_of("/\\");
if (fpos != std::string::npos) {
dir.resize(fpos);
std::string toCreate;
for (size_t i = 0; i <= dir.size(); ++i) {
if (i == dir.size() || dir[i] == '/' || dir[i] == '\\') {
if (!toCreate.empty()) {
#if defined(_WIN32)
_mkdir(toCreate.c_str());
#else
mkdir(toCreate.c_str(), 0755);
#endif
}
}
if (i < dir.size())
toCreate.push_back(dir[i]);
}
}
pFile = fopen(settingsPath.c_str(), "w");
}
if (!pFile) {
LOGI("OptionsFile::save failed: %s", strerror(errno));
return;
}
for (const auto& s : settings) {
fprintf(pFile, "%s\n", s.c_str());
}
fclose(pFile);
FILE* pFile = fopen(settingsPath.c_str(), "w");
if(pFile != NULL) {
for(StringVector::const_iterator it = settings.begin(); it != settings.end(); ++it) {
fprintf(pFile, "%s\n", it->c_str());
}
fclose(pFile);
} else {
LOGI("OptionsFile::save failed to open '%s' for writing: %s", settingsPath.c_str(), strerror(errno));
}
}
StringVector OptionsFile::getOptionStrings() {
StringVector returnVector;
FILE* pFile = fopen(settingsPath.c_str(), "r");
@@ -89,8 +45,7 @@ StringVector OptionsFile::getOptionStrings() {
}
fclose(pFile);
} else {
if (errno != ENOENT)
LOGI("OptionsFile::getOptionStrings failed to open '%s' for reading: %s", settingsPath.c_str(), strerror(errno));
LOGI("OptionsFile::getOptionStrings failed to open '%s' for reading: %s", settingsPath.c_str(), strerror(errno));
}
return returnVector;
}

View File

@@ -11,8 +11,6 @@ public:
OptionsFile();
void save(const StringVector& settings);
StringVector getOptionStrings();
void setOptionsPath(const std::string& path);
std::string getOptionsPath() const;
private:
std::string settingsPath;

62
src/client/User.h Executable file
View File

@@ -0,0 +1,62 @@
#ifndef NET_MINECRAFT_CLIENT__User_H__
#define NET_MINECRAFT_CLIENT__User_H__
//package net.minecraft.client;
#include "../world/level/tile/Tile.h"
class User
{
public:
//static List<Tile> allowedTiles = /*new*/ ArrayList<Tile>();
//static {
// allowedTiles.push_back(Tile::rock);
// allowedTiles.push_back(Tile::stoneBrick);
// allowedTiles.push_back(Tile::redBrick);
// allowedTiles.push_back(Tile::dirt);
// allowedTiles.push_back(Tile::wood);
// allowedTiles.push_back(Tile::treeTrunk);
// allowedTiles.push_back(Tile::leaves);
// allowedTiles.push_back(Tile::torch);
// allowedTiles.push_back(Tile::stoneSlabHalf);
// allowedTiles.push_back(Tile::glass);
// allowedTiles.push_back(Tile::mossStone);
// allowedTiles.push_back(Tile::sapling);
// allowedTiles.push_back(Tile::flower);
// allowedTiles.push_back(Tile::rose);
// allowedTiles.push_back(Tile::mushroom1);
// allowedTiles.push_back(Tile::mushroom2);
// allowedTiles.push_back(Tile::sand);
// allowedTiles.push_back(Tile::gravel);
// allowedTiles.push_back(Tile::sponge);
// allowedTiles.push_back(Tile::cloth);
// allowedTiles.push_back(Tile::coalOre);
// allowedTiles.push_back(Tile::ironOre);
// allowedTiles.push_back(Tile::goldOre);
// allowedTiles.push_back(Tile::ironBlock);
// allowedTiles.push_back(Tile::goldBlock);
// allowedTiles.push_back(Tile::bookshelf);
// allowedTiles.push_back(Tile::tnt);
// allowedTiles.push_back(Tile::obsidian);
// // System.out.println(allowedTiles.size());
//}
static bool isTileAllowed(const Tile& tile) {
return true;
}
std::string name;
std::string sessionId;
//std::string mpPassword;
User(const std::string& name, const std::string& sessionId) {
this->name = name;
this->sessionId = sessionId;
}
};
#endif /*NET_MINECRAFT_CLIENT__User_H__*/

View File

@@ -5,7 +5,6 @@
#include "../../world/level/Level.h"
#include "../../world/item/ItemInstance.h"
#include "../player/LocalPlayer.h"
#include "client/Options.h"
#ifndef STANDALONE_SERVER
#include "../sound/SoundEngine.h"
#include "../particle/ParticleEngine.h"
@@ -28,7 +27,7 @@ GameMode::GameMode( Minecraft* minecraft)
/*virtual*/
Player* GameMode::createPlayer(Level* level) {
return new LocalPlayer(minecraft, level, minecraft->options.getStringValue(OPTIONS_USERNAME), level->dimension->id, isCreativeType());
return new LocalPlayer(minecraft, level, minecraft->user, level->dimension->id, isCreativeType());
}
/*virtual*/

View File

@@ -186,7 +186,7 @@ void Font::draw( const std::string& str, float x, float y, int color, bool darke
glPushMatrix2();
glTranslatef2((GLfloat)x, (GLfloat)y, 0.0f);
for (unsigned int i = 0; i < str.length(); i++) {
while (str.length() > i + 1 && str[i] == '\xa7') {
while (str.length() > i + 1 && str[i] == '<EFBFBD>') {
int cc = hex.find((char)tolower(str[i + 1]));
if (cc < 0 || cc > 15) cc = 15;
lists[index++] = listPos + 256 + cc + (darken ? 16 : 0);
@@ -235,7 +235,7 @@ int Font::width( const std::string& str )
int len = 0;
for (unsigned int i = 0; i < str.length(); i++) {
if (str[i] == '\xa7') {
if (str[i] == '<EFBFBD>') {
i++;
} else {
//int ch = SharedConstants.acceptableLetters.indexOf(str.charAt(i));
@@ -274,7 +274,7 @@ std::string Font::sanitize( const std::string& str )
int j = 0;
for (unsigned int i = 0; i < str.length(); i++) {
if (str[i] == '\xa7') {
if (str[i] == '<EFBFBD>') {
i++;
//} else if (SharedConstants.acceptableLetters.indexOf(str.charAt(i)) >= 0) {
} else {

View File

@@ -27,7 +27,6 @@
#include "../../platform/time.h"
#include <cmath>
#include <algorithm>
#include <sstream>
float Gui::InvGuiScale = 1.0f / 3.0f;
float Gui::GuiScale = 1.0f / Gui::InvGuiScale;
@@ -430,9 +429,9 @@ void Gui::onConfigChanged( const Config& c ) {
// Create outer feedback circle
//
#ifdef ANDROID
const float mm = 50; //20
const float mm = 12;
#else
const float mm = 50; //20
const float mm = 12;
#endif
const float maxRadius = minecraft->pixelCalcUi.millimetersToPixels(mm);
const float radius = Mth::Min(80.0f/2, maxRadius);
@@ -842,9 +841,7 @@ void Gui::renderPlayerList(Font* font, int screenWidth, int screenHeight) {
}
// player count title
std::ostringstream titleStream;
titleStream << "Players (" << playerNames.size() << ")";
std::string titleText = titleStream.str();
std::string titleText = "Players (" + std::to_string(playerNames.size()) + ")";
float titleWidth = font->width(titleText);
if (titleWidth > maxNameWidth)

View File

@@ -65,7 +65,7 @@ void OptionsGroup::createToggle(OptionId optId, Minecraft* minecraft ) {
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
OptionsItem* item = new OptionsItem(itemLabel, element);
addChild(item);
setupPositions();
@@ -77,7 +77,7 @@ void OptionsGroup::createProgressSlider(OptionId optId, Minecraft* minecraft ) {
element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
OptionsItem* item = new OptionsItem(itemLabel, element);
addChild(item);
setupPositions();
}
@@ -87,7 +87,7 @@ void OptionsGroup::createStepSlider(OptionId optId, Minecraft* minecraft ) {
element->width = 100;
element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
OptionsItem* item = new OptionsItem(itemLabel, element);
addChild(item);
setupPositions();
}
@@ -98,7 +98,7 @@ void OptionsGroup::createTextbox(OptionId optId, Minecraft* minecraft) {
element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
OptionsItem* item = new OptionsItem(itemLabel, element);
addChild(item);
setupPositions();
}
@@ -109,7 +109,7 @@ void OptionsGroup::createKey(OptionId optId, Minecraft* minecraft) {
element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
OptionsItem* item = new OptionsItem(itemLabel, element);
addChild(item);
setupPositions();
}

View File

@@ -1,11 +1,9 @@
#include "OptionsItem.h"
#include "../../Minecraft.h"
#include "../../../locale/I18n.h"
#include "../../../util/Mth.h"
OptionsItem::OptionsItem( OptionId optionId, std::string label, GuiElement* element )
OptionsItem::OptionsItem( std::string label, GuiElement* element )
: GuiElementContainer(false, true, 0, 0, 24, 12),
m_optionId(optionId),
m_label(label) {
label(label) {
addChild(element);
}
@@ -21,22 +19,6 @@ void OptionsItem::setupPositions() {
void OptionsItem::render( Minecraft* minecraft, int xm, int ym ) {
int yOffset = (height - 8) / 2;
std::string text = m_label;
if (m_optionId == OPTIONS_GUI_SCALE) {
int value = minecraft->options.getIntValue(OPTIONS_GUI_SCALE);
std::string scaleText;
switch (value) {
case 0: scaleText = I18n::get("options.guiScale.auto"); break;
case 1: scaleText = I18n::get("options.guiScale.small"); break;
case 2: scaleText = I18n::get("options.guiScale.medium"); break;
case 3: scaleText = I18n::get("options.guiScale.large"); break;
case 4: scaleText = I18n::get("options.guiScale.larger"); break;
case 5: scaleText = I18n::get("options.guiScale.largest"); break;
default: scaleText = I18n::get("options.guiScale.auto"); break;
}
text += ": " + scaleText;
}
minecraft->font->draw(text, (float)x, (float)y + yOffset, 0x909090, false);
minecraft->font->draw(label, (float)x, (float)y + yOffset, 0x909090, false);
super::render(minecraft, xm, ym);
}

View File

@@ -15,13 +15,12 @@ class OptionsItem: public GuiElementContainer
{
typedef GuiElementContainer super;
public:
OptionsItem(OptionId optionId, std::string label, GuiElement* element);
OptionsItem(std::string label, GuiElement* element);
virtual void render(Minecraft* minecraft, int xm, int ym);
void setupPositions();
private:
OptionId m_optionId;
std::string m_label;
std::string label;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsItem_H__*/

View File

@@ -0,0 +1,63 @@
#include "OptionsPane.h"
#include "OptionsGroup.h"
#include "OptionsItem.h"
#include "ImageButton.h"
#include "Slider.h"
#include "../../Minecraft.h"
OptionsPane::OptionsPane() {
}
void OptionsPane::setupPositions() {
int currentHeight = y + 1;
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it ) {
(*it)->width = width;
(*it)->y = currentHeight;
(*it)->x = x;
currentHeight += (*it)->height + 1;
}
height = currentHeight;
super::setupPositions();
}
OptionsGroup& OptionsPane::createOptionsGroup( std::string label ) {
OptionsGroup* newGroup = new OptionsGroup(label);
children.push_back(newGroup);
// create and return a new group index
return *newGroup;
}
void OptionsPane::createToggle( unsigned int group, std::string label, const Options::Option* option ) {
if(group > children.size()) return;
ImageDef def;
def.setSrc(IntRectangle(160, 206, 39, 20));
def.name = "gui/touchgui.png";
def.width = 39 * 0.7f;
def.height = 20 * 0.7f;
OptionButton* element = new OptionButton(option);
element->setImageDef(def, true);
OptionsItem* item = new OptionsItem(label, element);
((OptionsGroup*)children[group])->addChild(item);
setupPositions();
}
void OptionsPane::createProgressSlider( Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, float progressMin/*=1.0f*/, float progressMax/*=1.0f */ ) {
if(group > children.size()) return;
Slider* element = new Slider(minecraft, option, progressMin, progressMax);
element->width = 100;
element->height = 20;
OptionsItem* item = new OptionsItem(label, element);
((OptionsGroup*)children[group])->addChild(item);
setupPositions();
}
void OptionsPane::createStepSlider( Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, const std::vector<int>& stepVec ) {
if(group > children.size()) return;
Slider* element = new Slider(minecraft, option, stepVec);
element->width = 100;
element->height = 20;
OptionsItem* item = new OptionsItem(label, element);
((OptionsGroup*)children[group])->addChild(item);
setupPositions();
}

View File

@@ -0,0 +1,30 @@
#ifndef ITEMPANE_H__
#define ITEMPANE_H__
#include <string>
#include <vector>
#include "GuiElementContainer.h"
#include "../../../world/item/ItemInstance.h"
#include "../../../client/Options.h"
class Font;
class Textures;
class NinePatchLayer;
class ItemPane;
class OptionButton;
class Button;
class OptionsGroup;
class Slider;
class Minecraft;
class OptionsPane: public GuiElementContainer
{
typedef GuiElementContainer super;
public:
OptionsPane();
OptionsGroup& createOptionsGroup( std::string label );
void createToggle( unsigned int group, std::string label, const Options::Option* option );
void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, float progressMin=1.0f, float progressMax=1.0f );
void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, const std::vector<int>& stepVec );
void setupPositions();
};
#endif /*ITEMPANE_H__*/

View File

@@ -2,7 +2,6 @@
#include "../../Minecraft.h"
#include "../../renderer/Textures.h"
#include "../Screen.h"
#include "../../../locale/I18n.h"
#include "../../../util/Mth.h"
#include <algorithm>
#include <assert.h>
@@ -22,7 +21,7 @@ void Slider::render( Minecraft* minecraft, int xm, int ym ) {
if (m_numSteps > 2) {
int stepDistance = barWidth / (m_numSteps-1);
for(int a = 0; a < m_numSteps; ++a) {
for(int a = 0; a <= m_numSteps; ++a) {
int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
}
@@ -65,20 +64,15 @@ SliderFloat::SliderFloat(Minecraft* minecraft, OptionId option)
SliderInt::SliderInt(Minecraft* minecraft, OptionId option)
: Slider(option), m_option(dynamic_cast<OptionInt*>(minecraft->options.getOpt(option)))
{
m_numSteps = m_option->getMax() - m_option->getMin() + 1;
m_numSteps = m_option->getMax() - m_option->getMin();
m_percentage = float(m_option->get() - m_option->getMin()) / (m_numSteps-1);
}
void SliderInt::render( Minecraft* minecraft, int xm, int ym ) {
Slider::render(minecraft, xm, ym);
}
void SliderInt::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
Slider::mouseReleased(minecraft, x, y, buttonNum);
if (pointInside(x, y)) {
int curStep = int(m_percentage * (m_numSteps-1) + 0.5f);
curStep = Mth::clamp(curStep + m_option->getMin(), m_option->getMin(), m_option->getMax());
int curStep = Mth::floor(m_percentage * (m_numSteps-1));
m_percentage = float(curStep - m_option->getMin()) / (m_numSteps-1);
minecraft->options.set(m_optId, curStep);

View File

@@ -38,7 +38,6 @@ class SliderInt : public Slider {
public:
SliderInt(Minecraft* minecraft, OptionId option);
virtual void render( Minecraft* minecraft, int xm, int ym ) override;
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) override;
protected:

View File

@@ -0,0 +1,24 @@
#include "SmallButton.h"
SmallButton::SmallButton( int id, int x, int y, const std::string& msg )
: super(id, x, y, 150, 20, msg),
option(NULL)
{
}
SmallButton::SmallButton( int id, int x, int y, int width, int height, const std::string& msg )
: super(id, x, y, width, height, msg),
option(NULL)
{
}
SmallButton::SmallButton( int id, int x, int y, Options::Option* item, const std::string& msg )
: super(id, x, y, 150, 20, msg),
option(item)
{
}
Options::Option* SmallButton::getOption()
{
return option;
}

View File

@@ -0,0 +1,23 @@
#ifndef NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
//package net.minecraft.client.gui;
#include <string>
#include "Button.h"
#include "../../Options.h"
class SmallButton: public Button
{
typedef Button super;
public:
SmallButton(int id, int x, int y, const std::string& msg);
SmallButton(int id, int x, int y, int width, int height, const std::string& msg);
SmallButton(int id, int x, int y, Options::Option* item, const std::string& msg);
Options::Option* getOption();
private:
Options::Option* option;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__*/

View File

@@ -0,0 +1,26 @@
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
#include "../Screen.h"
#include "../components/Button.h"
class BuyGameScreen: public Screen
{
public:
BuyGameScreen() {}
virtual ~BuyGameScreen() {}
void init();
void render(int xm, int ym, float a);
void buttonClicked(Button* button) {
//if (button->id == bQuit.id)
}
private:
//Button bQuit;
//Button bBuyGame;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__*/

View File

@@ -216,5 +216,8 @@ void ConsoleScreen::render(int /*xm*/, int /*ym*/, float /*a*/)
displayed += '_';
// Placeholder hint when empty
font->drawShadow(displayed, (float)(boxX0 + 2), (float)(boxY + 2), 0xffffffff);
if (_input.empty() && (_cursorBlink / 10) % 2 != 0)
font->drawShadow("Type a message or /command", (float)(boxX0 + 2), (float)(boxY + 2), 0xff606060);
else
font->drawShadow(displayed, (float)(boxX0 + 2), (float)(boxY + 2), 0xffffffff);
}

View File

@@ -37,8 +37,6 @@ void CreditsScreen::init() {
_lines.push_back("mschiller890");
_lines.push_back("InviseDivine");
_lines.push_back("Kolyah35");
_lines.push_back("karson");
_lines.push_back("deepfriedwaffles");
_lines.push_back("");
// avoid color tags around the URL so it isn't mangled by the parser please
_lines.push_back("Join our Discord server: https://discord.gg/c58YesBxve");

View File

@@ -0,0 +1,107 @@
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
#include "../Screen.h"
#include "../components/Button.h"
#include "../../Minecraft.h"
#include "../../../LicenseCodes.h"
class InvalidLicenseScreen: public Screen
{
public:
InvalidLicenseScreen(int id, bool hasBuyButton)
: _id(id),
_hasBuyButton(hasBuyButton),
_baseY(0),
bOk(0),
bBuy(0)
{
}
virtual ~InvalidLicenseScreen() {
delete bOk;
delete bBuy;
}
void init() {
if (minecraft->useTouchscreen()) {
bOk = new Touch::TButton(1, "Ok");
bBuy = new Touch::TButton(2, "Buy");
} else {
bOk = new Button(1, "Ok");
bBuy = new Button(2, "Buy");
}
if (_hasBuyButton)
bOk->msg = "Quit";
if (!LicenseCodes::isOk(_id)) {
char buf[20] = {0};
sprintf(buf, "%d", _id);
desc1 = "License verification failed (error ";
desc1 += buf;
desc1 += ")";
desc2 = "Try again later.";
hint = "You need to be connected to the internet\n";
hint += "once while you start the game.";
}
buttons.push_back(bOk);
tabButtons.push_back(bOk);
if (_hasBuyButton) {
buttons.push_back(bBuy);
tabButtons.push_back(bBuy);
}
}
void setupPositions() {
_baseY = height/5 + 6;
//if (_hasBuyButton)
_baseY -= 24;
bOk->width = bBuy->width = 200;
bOk->x = bBuy->x = (width - bOk->width) / 2;
bBuy->y = _baseY + 84;
bOk->y = bBuy->y + bBuy->height + 4;
if (!_hasBuyButton)
bOk->y -= 24;
}
void tick() {}
//void keyPressed(int eventKey) {}
void render(int xm, int ym, float a) {
renderDirtBackground(0);
drawCenteredString(minecraft->font, desc1, width/2, _baseY, 0xffffff);
drawCenteredString(minecraft->font, desc2, width/2, _baseY + 24, 0xffffff);
drawCenteredString(minecraft->font, hint, width/2, _baseY + 60, 0xffffff);
Screen::render(xm, ym, a);
}
void buttonClicked(Button* button) {
if (button->id == bOk->id) {
minecraft->quit();
}
if (button->id == bBuy->id) {
minecraft->platform()->buyGame();
}
};
private:
int _id;
std::string desc1;
std::string desc2;
std::string hint;
Button* bOk;
Button* bBuy;
bool _hasBuyButton;
int _baseY;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__*/

View File

@@ -9,7 +9,6 @@
#include "../components/ImageButton.h"
#include "../components/OptionsGroup.h"
#include "platform/input/Keyboard.h"
OptionsScreen::OptionsScreen()
: btnClose(NULL),
@@ -154,13 +153,18 @@ void OptionsScreen::buttonClicked(Button* button) {
if (button == btnClose) {
minecraft->options.save();
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
}
else if (button->id > 1 && button->id < 7) {
int categoryButton = button->id - categoryButtons[0]->id;
selectCategory(categoryButton);
}
else if (button == btnCredits) {
minecraft->setScreen(new CreditsScreen());
}
}
@@ -217,6 +221,9 @@ void OptionsScreen::generateOptionScreens() {
// // Graphics Pane
optionPanes[3]->addOptionItem(OPTIONS_FANCY_GRAPHICS, minecraft)
// .addOptionItem(&Options::Option::VIEW_BOBBING, minecraft)
// .addOptionItem(&Options::Option::AMBIENT_OCCLUSION, minecraft)
// .addOptionItem(&Options::Option::ANAGLYPH, minecraft)
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
.addOptionItem(OPTIONS_VSYNC, minecraft)
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
@@ -225,8 +232,7 @@ void OptionsScreen::generateOptionScreens() {
.addOptionItem(OPTIONS_AMBIENT_OCCLUSION, minecraft);
optionPanes[4]->addOptionItem(OPTIONS_ALLOW_SPRINT, minecraft)
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft);
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft);
}
void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
@@ -248,8 +254,6 @@ void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
void OptionsScreen::keyPressed(int eventKey) {
if (currentOptionsGroup != NULL)
currentOptionsGroup->keyPressed(minecraft, eventKey);
if (eventKey == Keyboard::KEY_ESCAPE)
minecraft->options.save();
super::keyPressed(eventKey);
}

View File

@@ -4,7 +4,6 @@
#include "JoinGameScreen.h"
#include "PauseScreen.h"
#include "RenameMPLevelScreen.h"
#include "ConsoleScreen.h"
#include "IngameBlockSelectionScreen.h"
#include "JoinByIPScreen.h"
#include "touch/TouchStartMenuScreen.h"
@@ -20,7 +19,6 @@ Screen* ScreenChooser::createScreen( ScreenId id )
{
Screen* screen = NULL;
// :sob:
if (_mc->useTouchscreen()) {
switch (id) {
case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break;
@@ -30,7 +28,6 @@ Screen* ScreenChooser::createScreen( ScreenId id )
case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
case SCREEN_BLOCKSELECTION: screen = new Touch::IngameBlockSelectionScreen(); break;
case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
case SCREEN_CONSOLE: screen = new ConsoleScreen(); break;
case SCREEN_NONE:
default:
// Do nothing
@@ -45,7 +42,7 @@ Screen* ScreenChooser::createScreen( ScreenId id )
case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
case SCREEN_BLOCKSELECTION: screen = new IngameBlockSelectionScreen(); break;
case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
case SCREEN_CONSOLE: screen = new ConsoleScreen(); break;
case SCREEN_NONE:
default:
// Do nothing

View File

@@ -9,8 +9,7 @@ enum ScreenId {
SCREEN_PAUSEPREV,
SCREEN_SELECTWORLD,
SCREEN_BLOCKSELECTION,
SCREEN_JOINBYIP,
SCREEN_CONSOLE
SCREEN_JOINBYIP
};
class Screen;

View File

@@ -1,6 +1,7 @@
#include "UsernameScreen.h"
#include "StartMenuScreen.h"
#include "../../Minecraft.h"
#include "../../User.h"
#include "../Font.h"
#include "../components/Button.h"
#include "../../../platform/input/Keyboard.h"
@@ -74,6 +75,7 @@ void UsernameScreen::buttonClicked(Button* button)
if (button == &_btnDone && !tUsername.text.empty()) {
minecraft->options.set(OPTIONS_USERNAME, tUsername.text);
minecraft->options.save();
minecraft->user->name = tUsername.text;
minecraft->setScreen(NULL); // goes to StartMenuScreen
}
}

View File

@@ -3,7 +3,7 @@
#include "../Screen.h"
#include "../components/Button.h"
#include "client/gui/components/TextBox.h"
#include "/client/gui/components/TextBox.h"
#include <string>
class UsernameScreen : public Screen

View File

@@ -86,21 +86,21 @@ public:
SelectWorldScreen();
virtual ~SelectWorldScreen();
virtual void init() override;
virtual void setupPositions() override;
virtual void init();
virtual void setupPositions();
virtual void tick() override;
virtual void render(int xm, int ym, float a) override;
virtual void tick();
virtual void render(int xm, int ym, float a);
virtual bool isIndexValid(int index);
virtual bool handleBackEvent(bool isDown) override;
virtual void buttonClicked(Button* button) override;
virtual void keyPressed(int eventKey) override;
virtual bool handleBackEvent(bool isDown);
virtual void buttonClicked(Button* button);
virtual void keyPressed(int eventKey);
// support for mouse wheel when desktop code uses touch variant
virtual void mouseWheel(int dx, int dy, int xm, int ym) override;
bool isInGameScreen() override;
bool isInGameScreen();
private:
void loadLevelSource();
std::string getUniqueLevelName(const std::string& level);

View File

@@ -24,15 +24,12 @@
#include "../../platform/HttpClient.h"
#include "../../platform/CThread.h"
#include "../../util/StringUtils.h"
#include "client/Options.h"
#if defined(_WIN32)
#include <direct.h>
#include <sys/stat.h>
#else
#include <sys/stat.h>
#include <sys/types.h>
#include <errno.h>
#endif
#ifndef STANDALONE_SERVER
@@ -188,33 +185,6 @@ static bool ensureDirectoryExists(const std::string& path) {
return _mkdir(path.c_str()) == 0 || errno == EEXIST;
#else
struct stat st;
if (stat(path.c_str(), &st) == 0 && S_ISDIR(st.st_mode))
return true;
std::string subPath;
size_t i = 0;
while (i < path.length()) {
i = path.find_first_of("/\\", i);
if (i == std::string::npos) {
subPath = path;
} else {
subPath = path.substr(0, i);
}
if (!subPath.empty()) {
if (stat(subPath.c_str(), &st) != 0) {
if (mkdir(subPath.c_str(), 0755) != 0 && errno != EEXIST)
return false;
} else if (!S_ISDIR(st.st_mode)) {
return false;
}
}
if (i == std::string::npos)
break;
i += 1;
}
if (stat(path.c_str(), &st) == 0 && S_ISDIR(st.st_mode))
return true;
return mkdir(path.c_str(), 0755) == 0 || errno == EEXIST;
@@ -256,7 +226,6 @@ static void* fetchSkinForPlayer(void* param) {
std::string skinUrl = getSkinUrlForUsername(player->name);
if (skinUrl.empty()) {
LOGW("[Skin] skin URL lookup failed for %s\n", player->name.c_str());
player->setTextureName("mob/char.png");
return NULL;
}
@@ -264,7 +233,6 @@ static void* fetchSkinForPlayer(void* param) {
std::vector<unsigned char> skinData;
if (!HttpClient::download(skinUrl, skinData) || skinData.empty()) {
LOGW("[Skin] download failed for %s\n", skinUrl.c_str());
player->setTextureName("mob/char.png");
return NULL;
}
@@ -274,13 +242,11 @@ static void* fetchSkinForPlayer(void* param) {
fwrite(skinData.data(), 1, skinData.size(), fp);
fclose(fp);
LOGI("[Skin] cached skin to %s\n", cacheFile.c_str());
player->setTextureName("skins/" + player->name + ".png");
} else {
} else {
LOGW("[Skin] failed to write skin cache %s\n", cacheFile.c_str());
player->setTextureName("mob/char.png");
}
player->setTextureName("skins/" + player->name + ".png");
return NULL;
}
@@ -321,12 +287,11 @@ static void* fetchCapeForPlayer(void* param) {
fwrite(capeData.data(), 1, capeData.size(), fp);
fclose(fp);
LOGI("[Cape] cached cape to %s\n", cacheFile.c_str());
player->setCapeTextureName("capes/" + player->name + ".png");
} else {
LOGW("[Cape] failed to write cape cache %s\n", cacheFile.c_str());
}
player->setCapeTextureName("capes/" + player->name + ".png");
return NULL;
}
@@ -345,7 +310,7 @@ static bool isJumpable(int tileId) {
} // anonymous namespace
LocalPlayer::LocalPlayer(Minecraft* minecraft, Level* level, const std::string& username, int dimension, bool isCreative)
LocalPlayer::LocalPlayer(Minecraft* minecraft, Level* level, User* user, int dimension, bool isCreative)
: Player(level, isCreative),
minecraft(minecraft),
input(NULL),
@@ -359,15 +324,11 @@ LocalPlayer::LocalPlayer(Minecraft* minecraft, Level* level, const std::string&
{
this->dimension = dimension;
_init();
#ifndef STANDALONE_SERVER
if (minecraft->options.getStringValue(OPTIONS_USERNAME).size() != 0) {
textureName = "mob/char.png";
this->name = minecraft->options.getStringValue(OPTIONS_USERNAME);
printf("test \n");
if (user != NULL && !user->name.empty()) {
this->name = user->name;
// Fetch user skin and cape from Mojang servers in the background (avoids blocking the main thread)
// TODO: Fix this memory leak
new CThread(fetchSkinForPlayer, this);
new CThread(fetchCapeForPlayer, this);
}
@@ -389,8 +350,8 @@ void LocalPlayer::calculateFlight(float xa, float ya, float za) {
za = za * flySpeed;
#ifdef ANDROID
if (Keyboard::isKeyDown(103)) ya = .2f * flySpeed;
if (Keyboard::isKeyDown(102)) ya = -.2f * flySpeed;
if (Keyboard::isKeyDown(103)) ya = .2f * minecraft->options.flySpeed;
if (Keyboard::isKeyDown(102)) ya = -.2f * minecraft->options.flySpeed;
#else
if (Keyboard::isKeyDown(Keyboard::KEY_E)) ya = .2f * flySpeed;
if (Keyboard::isKeyDown(Keyboard::KEY_Q)) ya = -.2f * flySpeed;

View File

@@ -4,6 +4,8 @@
//package net.minecraft.client.player;
#include "input/IMoveInput.h"
#include "../User.h"
#include "../../platform/input/Keyboard.h"
#include "../../util/SmoothFloat.h"
#include "../../world/entity/player/Player.h"
@@ -15,7 +17,7 @@ class LocalPlayer: public Player
{
typedef Player super;
public:
LocalPlayer(Minecraft* minecraft, Level* level, const std::string& username, int dimension, bool isCreative);
LocalPlayer(Minecraft* minecraft, Level* level, User* user, int dimension, bool isCreative);
~LocalPlayer();
void _init();

View File

@@ -4,8 +4,6 @@
//package net.minecraft.client.player;
#include "KeyboardInput.h"
#include "platform/input/Controller.h"
#include "world/entity/player/Player.h"
// @note: This is just copy-pasted from KeyboardInput right now.
class XperiaPlayInput: public KeyboardInput

View File

@@ -426,7 +426,9 @@ public:
virtual void onConfigChanged(const Config& c) {
_move.onConfigChanged(c);
_turnBuild.moveArea = _move.getRectangleArea();
#ifdef __APPLE__
_turnBuild.pauseArea = _move.getPauseRectangleArea();
#endif
_turnBuild.inventoryArea = _mc->gui.getRectangleArea( _mc->options.getBooleanValue(OPTIONS_IS_LEFT_HANDED)? 1 : -1 );
_turnBuild.setSensitivity(c.options->getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA)? 1.8f : 1.0f);
((ITurnInput*)&_turnBuild)->onConfigChanged(c);

View File

@@ -9,10 +9,7 @@
#include "../../../../platform/log.h"
#include "../../../renderer/Textures.h"
#include "../../../sound/SoundEngine.h"
#include "client/gui/screens/ScreenChooser.h"
// ARGHHHHHH WHY NOT FUCKING ENUM
static const int AREA_DPAD_FIRST = 100;
static const int AREA_DPAD_N = 100;
static const int AREA_DPAD_S = 101;
@@ -20,7 +17,6 @@ static const int AREA_DPAD_W = 102;
static const int AREA_DPAD_E = 103;
static const int AREA_DPAD_C = 104;
static const int AREA_PAUSE = 105;
static const int AREA_CHAT = 106;
static int cPressed = 0;
static int cReleased = 0;
@@ -130,8 +126,8 @@ void TouchscreenInput_TestFps::onConfigChanged(const Config& c) {
// If too large (like playing on Tablet)
PixelCalc& pc = _minecraft->pixelCalc;
if (pc.pixelsToMillimeters(Bw) > 200) { //14
Bw = Bh = pc.millimetersToPixels(200); //14
if (pc.pixelsToMillimeters(Bw) > 14) {
Bw = Bh = pc.millimetersToPixels(14);
}
// temp data
float xx;
@@ -162,11 +158,14 @@ void TouchscreenInput_TestFps::onConfigChanged(const Config& c) {
xx = BaseX + 2 * Bw; yy = BaseY + Bh;
_model.addArea(AREA_DPAD_E, aRight = new RectangleArea(xx, yy, xx+Bw, yy+Bh));
#ifdef __APPLE__
float maxPixels = _minecraft->pixelCalc.millimetersToPixels(10);
// float btnSize = Mth::Min(18 * Gui::GuiScale, maxPixels);
float btnSize = pc.millimetersToPixels(50);
_model.addArea(AREA_PAUSE, aPause = new RectangleArea(w - 4 - btnSize, 4, w - 4, 4 + btnSize));
_model.addArea(AREA_CHAT, aChat = new RectangleArea(w - 8 - btnSize * 2, 4, w - 8 - btnSize, 4 + btnSize));
float btnSize = Mth::Min(18 * Gui::GuiScale, maxPixels);
_model.addArea(AREA_PAUSE, aPause = new RectangleArea(w - 4 - btnSize,
4,
w - 4,
4 + btnSize));
#endif /* __APPLE__ */
//rebuild();
}
@@ -310,19 +309,14 @@ void TouchscreenInput_TestFps::tick( Player* player )
setButton = true;
xa -= 1;
}
#ifdef __APPLE__
else if (areaId == AREA_PAUSE) {
if (Multitouch::isReleased(p)) {
_minecraft->soundEngine->playUI("random.click", 1, 1);
_minecraft->screenChooser.setScreen(SCREEN_PAUSE);
}
}
else if (areaId == AREA_CHAT) {
if (Multitouch::isReleased(p)) {
_minecraft->soundEngine->playUI("random.click", 1, 1);
_minecraft->screenChooser.setScreen(SCREEN_CONSOLE);
}
}
#endif /*__APPLE__*/
_buttons[areaId - AREA_DPAD_FIRST] = setButton;
}
@@ -505,14 +499,15 @@ void TouchscreenInput_TestFps::rebuild() {
drawRectangleArea(t, aJump, imageU + imageSize * 4, imageV, (float)imageSize);
}
#ifdef __APPLE__
if (!_minecraft->screen) {
t.colorABGR(0xFFFFFFFF);
// if (isButtonDown(AREA_PAUSE)) t.colorABGR(cPressedPause);
// else t.colorABGR(cReleasedPause);
if (isButtonDown(AREA_PAUSE)) t.colorABGR(cPressedPause);
else t.colorABGR(cReleasedPause);
drawRectangleArea(t, aPause, 200, 64, 18.0f);
drawRectangleArea(t, aChat, 200, 82, 18.0f);
}
#endif /*__APPLE__*/
//t.end(true, _bufferId);
//return;

View File

@@ -61,7 +61,6 @@ private:
RectangleArea* aUp;
RectangleArea* aDown;
RectangleArea* aPause;
RectangleArea* aChat;
//RectangleArea* aUpJump;
RectangleArea* aJump;
RectangleArea* aUpLeft;

View File

@@ -1,5 +1,4 @@
#include "GameRenderer.h"
#include "client/Options.h"
#include "gles.h"
#include "../../util/PerfTimer.h"
@@ -215,14 +214,12 @@ void GameRenderer::render(float a) {
glDisable2(GL_SCISSOR_TEST);
mc->screen->render(xMouse, yMouse, a);
mc->platform()->hideCursor(!mc->options.getBooleanValue(OPTIONS_RPI_CURSOR));
if (mc->options.getBooleanValue(OPTIONS_RPI_CURSOR))
#ifdef RPI
renderCursor(xMouse, yMouse, mc);
// Screen might have been removed, so check it again
if (mc->screen && !mc->screen->isInGameScreen())
sleepMs(15);
#endif
// Screen might have been removed, so check it again
if (mc->screen && !mc->screen->isInGameScreen())
sleepMs(15);
}
}
@@ -658,7 +655,7 @@ void GameRenderer::pick(float a) {
float range = mc->gameMode->getPickRange();
bool isPicking = true;
#ifndef PLATFORM_DESKTOP
bool freeform = mc->useTouchscreen() && !mc->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA);
bool freeform = mc->useTouchscreen() && !mc->options.isJoyTouchArea;
#else
bool freeform = false;
#endif

View File

@@ -79,9 +79,6 @@ RenderChunk Tesselator::end( bool useMine, int bufferId )
const int o_vertices = vertices;
if (vertices > 0) {
if (p <= 0 || p > maxVertices) { clear(); return RenderChunk(); }
int bytes = p * sizeof(VERTEX);
if (bytes <= 0) return RenderChunk();
if (++vboId >= vboCounts)
vboId = 0;
@@ -95,9 +92,9 @@ RenderChunk Tesselator::end( bool useMine, int bufferId )
bufferId = vboIds[vboId];
#endif
int access = GL_STATIC_DRAW;//(accessMode==ACCESS_DYNAMIC) ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW;
int bytes = p * sizeof(VERTEX);
glBindBuffer2(GL_ARRAY_BUFFER, bufferId);
glBufferData2(GL_ARRAY_BUFFER, bytes, _varray, access); // GL_STREAM_DRAW
totalSize += bytes;
#ifndef USE_VBO
@@ -267,7 +264,6 @@ void Tesselator::vertex( float x, float y, float z )
for (int i = 0; i < 2; i++) {
const int offs = 3 - i;
if (p - offs < 0 || p >= maxVertices) { clear(); return; }
VERTEX& src = _varray[p - offs];
VERTEX& dst = _varray[p];
@@ -291,7 +287,6 @@ void Tesselator::vertex( float x, float y, float z )
}
}
if (p < 0 || p >= maxVertices) { clear(); return; }
VERTEX& vertex = _varray[p];
if (hasTexture) {
@@ -382,15 +377,13 @@ void Tesselator::draw()
tesselating = false;
if (vertices > 0) {
if (p <= 0 || p > maxVertices) { clear(); return; }
int bytes = p * sizeof(VERTEX);
if (bytes <= 0) { clear(); return; }
if (++vboId >= vboCounts)
vboId = 0;
int bufferId = vboIds[vboId];
int access = GL_DYNAMIC_DRAW;//(accessMode==ACCESS_DYNAMIC) ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW;
int bytes = p * sizeof(VERTEX);
glBindBuffer2(GL_ARRAY_BUFFER, bufferId);
glBufferData2(GL_ARRAY_BUFFER, bytes, _varray, access); // GL_STREAM_DRAW

View File

@@ -19,13 +19,12 @@ public:
protected:
void additionalRendering(Mob* mob, float a);
private:
HumanoidModel* humanoidModel;
// Last rotation values for cape smoothing (reduces jitter)
float lastCapeXRot;
float lastCapeZRot;
private:
// i guess ill keep this just in case seomthing breaks
};
#endif /*NET_MINECRAFT_CLIENT_RENDERER_ENTITY__HumanoidMobRenderer_H__*/

View File

@@ -43,8 +43,8 @@ public:
protected:
void setArmor(Model* armor);
Model* getArmor();
Model* model; // allows derived renderers to swap models dynamically for skin formats
private:
Model* model;
Model* armor;
};

View File

@@ -1,6 +1,5 @@
#include "PlayerRenderer.h"
#include "EntityRenderDispatcher.h"
#include "../Textures.h"
#include "../../../world/entity/player/Player.h"
#include "../../../world/level/Level.h"
#include "../../../world/item/ArmorItem.h"
@@ -15,22 +14,12 @@ static const std::string armorFilenames[10] = {
PlayerRenderer::PlayerRenderer( HumanoidModel* humanoidModel, float shadow )
: super(humanoidModel, shadow),
playerModel64(humanoidModel),
playerModel32(new HumanoidModel(0, 0, 64, 32)),
armorParts1(new HumanoidModel(1.0f, 0, 64, 64)),
armorParts2(new HumanoidModel(0.5f, 0, 64, 64))
{
// default to legacy skin path until we know the exact texture size
model = playerModel32;
humanoidModel = playerModel32;
}
PlayerRenderer::~PlayerRenderer() {
// prevent MobRenderer destructor from deleting model pointers we manage manually
model = nullptr;
delete playerModel32;
delete playerModel64;
delete armorParts1;
delete armorParts2;
}
@@ -54,15 +43,6 @@ void PlayerRenderer::setupRotations( Entity* mob, float bob, float bodyRot, floa
super::setupRotations(mob, bob, bodyRot, a);
}
bool PlayerRenderer::isModernPlayerSkin(Mob* mob) {
const std::string texName = mob->getTexture();
TextureId texId = entityRenderDispatcher->textures->loadTexture(texName);
if (!Textures::isTextureIdValid(texId))
return false;
const TextureData* texData = entityRenderDispatcher->textures->getTemporaryTextureData(texId);
return texData && texData->w == 64 && texData->h == 64;
}
void PlayerRenderer::renderName( Mob* mob, float x, float y, float z ){
//@todo: figure out how to handle HideGUI
if (mob != entityRenderDispatcher->cameraEntity && mob->level->adventureSettings.showNameTags) {
@@ -70,20 +50,6 @@ void PlayerRenderer::renderName( Mob* mob, float x, float y, float z ){
}
}
void PlayerRenderer::render(Entity* mob_, float x, float y, float z, float rot, float a) {
Mob* mob = (Mob*) mob_;
HumanoidModel* desired = isModernPlayerSkin(mob) ? playerModel64 : playerModel32;
if (model != desired || humanoidModel != desired) {
model = desired;
humanoidModel = desired;
}
// LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
// ((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
// humanoidModel->texWidth, humanoidModel->texHeight,
// (desired == playerModel64 ? "64" : "32"));
HumanoidMobRenderer::render(mob_, x, y, z, rot, a);
}
int PlayerRenderer::prepareArmor(Mob* mob, int layer, float a) {
Player* player = (Player*) mob;
@@ -114,11 +80,8 @@ int PlayerRenderer::prepareArmor(Mob* mob, int layer, float a) {
}
void PlayerRenderer::onGraphicsReset() {
if (playerModel32) playerModel32->onGraphicsReset();
if (playerModel64) playerModel64->onGraphicsReset();
super::onGraphicsReset();
if (armorParts1) armorParts1->onGraphicsReset();
if (armorParts2) armorParts2->onGraphicsReset();
super::onGraphicsReset();
}

View File

@@ -11,8 +11,6 @@ public:
~PlayerRenderer();
virtual int prepareArmor(Mob* mob, int layer, float a);
bool isModernPlayerSkin(Mob* mob);
virtual void render(Entity* mob, float x, float y, float z, float rot, float a);
virtual void setupPosition(Entity* mob, float x, float y, float z);
virtual void setupRotations(Entity* mob, float bob, float bodyRot, float a);
@@ -20,8 +18,6 @@ public:
virtual void renderName(Mob* mob, float x, float y, float z);
virtual void onGraphicsReset();
private:
HumanoidModel* playerModel32;
HumanoidModel* playerModel64;
HumanoidModel* armorParts1;
HumanoidModel* armorParts2;
};

View File

@@ -47,13 +47,9 @@ void glInit()
}
void anGenBuffers(GLsizei n, GLuint* buffers) {
#ifdef __EMSCRIPTEN__
glGenBuffers(n, buffers);
#else
static GLuint k = 1;
for (int i = 0; i < n; ++i)
buffers[i] = ++k;
#endif
static GLuint k = 1;
for (int i = 0; i < n; ++i)
buffers[i] = ++k;
}
#ifdef USE_VBO

View File

@@ -10,13 +10,13 @@
#endif
// Other systems might run it, if they #define OPENGL_ES
// #if defined(OPENGL_ES) // || defined(ANDROID)
#if defined(OPENGL_ES) // || defined(ANDROID)
#define USE_VBO
#define GL_QUADS 0x0007
#if defined(__APPLE__)
#import <OpenGLES/ES1/gl.height>
#import <OpenGLES/ES1/glext.height>
#elif defined(ANDROID) || defined(__EMSCRIPTEN__)
#import <OpenGLES/ES1/gl.h>
#import <OpenGLES/ES1/glext.h>
#elif defined(ANDROID)
#include <GLES/gl.h>
#include <GLES/glext.h>
#else
@@ -28,18 +28,18 @@
#define glClearDepthf(x) glClearDepth(x)
#define glDepthRangef(a,b) glDepthRange(a,b)
#endif
// #else
// // Uglyness to fix redeclaration issues
// #ifdef WIN32
// #include <winsock2.h>
// #include <Windows.h>
// #endif
// #include <gl/glew.h>
// #include <gl/GL.h>
#else
// Uglyness to fix redeclaration issues
#ifdef WIN32
#include <WinSock2.h>
#include <Windows.h>
#endif
#include <gl/glew.h>
#include <gl/GL.h>
// #define glFogx(a,b) glFogi(a,b)
// #define glOrthof(a,b,c,d,e,f) glOrtho(a,b,c,d,e,f)
// #endif
#define glFogx(a,b) glFogi(a,b)
#define glOrthof(a,b,c,d,e,f) glOrtho(a,b,c,d,e,f)
#endif
#define GLERRDEBUG 1

View File

@@ -22,12 +22,12 @@
#include "NinecraftApp.h"
#define MAIN_CLASS NinecraftApp
// #ifdef PLATFORM_WINDOWS
// #include "main_win32.h"
// #endif
#ifdef PLATFORM_WINDOWS
#include "main_win32.h"
#endif
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
#ifdef PLATFORM_GLFW
#include "main_glfw.h"
#endif

View File

@@ -25,33 +25,12 @@ static void setupExternalPath(struct android_app* state, MAIN_CLASS* app)
{
LOGI("Environment exists");
}
// try appspecific external directory first
jobject activity = state->activity->clazz;
jclass activityClass = env->GetObjectClass(activity);
jmethodID getExternalFilesDir = env->GetMethodID(activityClass, "getExternalFilesDir", "(Ljava/lang/String;)Ljava/io/File;");
jobject file = NULL;
if (getExternalFilesDir != NULL) {
file = env->CallObjectMethod(activity, getExternalFilesDir, NULL);
}
if (file == NULL) {
// Fallback to the legacy shared storage directory
jclass clazz = env->FindClass("android/os/Environment");
jmethodID method = env->GetStaticMethodID(clazz, "getExternalStorageDirectory", "()Ljava/io/File;");
if (env->ExceptionOccurred()) {
env->ExceptionDescribe();
env->ExceptionClear();
}
file = env->CallStaticObjectMethod(clazz, method);
}
if (!file) {
LOGI("Failed to get external storage file object, using current working dir");
app->externalStoragePath = ".";
app->externalCacheStoragePath = ".";
return;
jclass clazz = env->FindClass("android/os/Environment");
jmethodID method = env->GetStaticMethodID(clazz, "getExternalStorageDirectory", "()Ljava/io/File;");
if (env->ExceptionOccurred()) {
env->ExceptionDescribe();
}
jobject file = env->CallStaticObjectMethod(clazz, method);
jclass fileClass = env->GetObjectClass(file);
jmethodID fileMethod = env->GetMethodID(fileClass, "getAbsolutePath", "()Ljava/lang/String;");
@@ -59,7 +38,7 @@ static void setupExternalPath(struct android_app* state, MAIN_CLASS* app)
const char* str = env->GetStringUTFChars((jstring) pathString, NULL);
app->externalStoragePath = str;
app->externalCacheStoragePath = str;
app->externalCacheStoragePath = str;
LOGI("%s", str);
// ensure the process working directory is set to a writable location

View File

@@ -25,7 +25,7 @@
#include "platform/input/Mouse.h"
#include "platform/input/Multitouch.h"
#include "EglConfigPrinter.h"
#include "EGLConfigPrinter.h"
const int BroadcastPort = 9991;

View File

@@ -7,7 +7,8 @@
//#include "main_android_java.h"
#include "platform/input/Multitouch.h"
#include <unistd.h>
#include <pthread.h>
#include <sys/syscall.h>
#define gettid() ((int)syscall(SYS_gettid))
// Horrible, I know. / A
#ifndef MAIN_CLASS
@@ -30,33 +31,12 @@ static void setupExternalPath(JNIEnv* env, MAIN_CLASS* app)
{
LOGI("Environment exists");
}
// try appspecific external directory first
jobject activity = g_pActivity;
jclass activityClass = env->GetObjectClass(activity);
jmethodID getExternalFilesDir = env->GetMethodID(activityClass, "getExternalFilesDir", "(Ljava/lang/String;)Ljava/io/File;");
jobject file = NULL;
if (getExternalFilesDir != NULL) {
file = env->CallObjectMethod(activity, getExternalFilesDir, NULL);
}
if (file == NULL) {
// Fallback to the legacy shared storage directory
jclass clazz = env->FindClass("android/os/Environment");
jmethodID method = env->GetStaticMethodID(clazz, "getExternalStorageDirectory", "()Ljava/io/File;");
if (env->ExceptionOccurred()) {
env->ExceptionDescribe();
env->ExceptionClear();
}
file = env->CallStaticObjectMethod(clazz, method);
}
if (!file) {
LOGI("Failed to get external storage file object, using current working dir");
app->externalStoragePath = ".";
app->externalCacheStoragePath = ".";
return;
jclass clazz = env->FindClass("android/os/Environment");
jmethodID method = env->GetStaticMethodID(clazz, "getExternalStorageDirectory", "()Ljava/io/File;");
if (env->ExceptionOccurred()) {
env->ExceptionDescribe();
}
jobject file = env->CallStaticObjectMethod(clazz, method);
jclass fileClass = env->GetObjectClass(file);
jmethodID fileMethod = env->GetMethodID(fileClass, "getAbsolutePath", "()Ljava/lang/String;");
@@ -64,7 +44,7 @@ static void setupExternalPath(JNIEnv* env, MAIN_CLASS* app)
const char* str = env->GetStringUTFChars((jstring) pathString, NULL);
app->externalStoragePath = str;
app->externalCacheStoragePath = str;
app->externalCacheStoragePath = str;
LOGI("%s", str);
// same fix as the native entry point: make sure cwd is writable
@@ -165,7 +145,7 @@ Java_com_mojang_minecraftpe_GLRenderer_nativeOnSurfaceCreated(JNIEnv* env) {
JNIEXPORT void JNICALL
Java_com_mojang_minecraftpe_GLRenderer_nativeOnSurfaceChanged(JNIEnv* env, jclass cls, jint w, jint h) {
LOGI("@nativeOnSurfaceChanged: %lu\n", (unsigned long)pthread_self());
LOGI("@nativeOnSurfaceChanged: %p\n", pthread_self());
if (gApp) {
gApp->setSize(w, h);

View File

@@ -23,7 +23,7 @@
#include "platform/input/Mouse.h"
#include "platform/input/Controller.h"
#include "EglConfigPrinter.h"
#include "EGLConfigPrinter.h"
const int BroadcastPort = 9991;

View File

@@ -2,9 +2,9 @@
#define MAIN_GLFW_H__
#include "App.h"
#include "client/renderer/entity/PlayerRenderer.h"
#include "client/renderer/gles.h"
#include "GLFW/glfw3.h"
#include "client/renderer/gles.h"
#include "SharedConstants.h"
#include <cstdio>
#include <chrono>
@@ -12,10 +12,9 @@
#include "platform/input/Keyboard.h"
#include "platform/input/Mouse.h"
#include "platform/input/Multitouch.h"
#include "util/Mth.h"
#include "AppPlatform_glfw.h"
#ifdef __EMSCRIPTEN__
#include <emscripten/emscripten.h>
#endif
static App* g_app = 0;
int transformKey(int glfwkey) {
@@ -113,39 +112,12 @@ void error_callback(int error, const char* desc) {
printf("Error: %s\n", desc);
}
void loop() {
using clock = std::chrono::steady_clock;
auto frameStart = clock::now();
g_app->update();
glfwSwapBuffers(((AppPlatform_glfw*)g_app->platform())->window);
glfwPollEvents();
glfwSwapInterval(((MAIN_CLASS*)g_app)->options.getBooleanValue(OPTIONS_VSYNC) ? 1 : 0);
if(((MAIN_CLASS*)g_app)->options.getBooleanValue(OPTIONS_LIMIT_FRAMERATE)) {
auto frameEnd = clock::now();
auto elapsed = std::chrono::duration_cast<std::chrono::microseconds>(frameEnd - frameStart);
auto target = std::chrono::microseconds(33333); // ~30 fps
if(elapsed < target)
std::this_thread::sleep_for(target - elapsed);
}
}
int main(void) {
AppContext appContext;
#ifndef STANDALONE_SERVER
// Platform init.
appContext.platform = new AppPlatform_glfw();
#if defined(DEBUG) && defined(__EMSCRIPTEN__)
EM_ASM({
console.log(FS.readdir("/"));
console.log(FS.readdir("/data"));
console.log(FS.readdir("/data/images"));
});
#endif
glfwSetErrorCallback(error_callback);
@@ -154,36 +126,26 @@ int main(void) {
}
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
#ifndef __EMSCRIPTEN__
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
#else
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 1);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
#endif
AppPlatform_glfw* platform = (AppPlatform_glfw*)appContext.platform;
GLFWwindow* window = glfwCreateWindow(appContext.platform->getScreenWidth(), appContext.platform->getScreenHeight(), "main", NULL, NULL);
platform->window = glfwCreateWindow(appContext.platform->getScreenWidth(), appContext.platform->getScreenHeight(), "Minecraft PE 0.6.1", NULL, NULL);
if (platform->window == NULL) {
if (window == NULL) {
return 1;
}
glfwSetKeyCallback(platform->window, key_callback);
glfwSetCharCallback(platform->window, character_callback);
glfwSetCursorPosCallback(platform->window, cursor_position_callback);
glfwSetMouseButtonCallback(platform->window, mouse_button_callback);
glfwSetScrollCallback(platform->window, scroll_callback);
glfwSetWindowSizeCallback(platform->window, window_size_callback);
glfwSetKeyCallback(window, key_callback);
glfwSetCharCallback(window, character_callback);
glfwSetCursorPosCallback(window, cursor_position_callback);
glfwSetMouseButtonCallback(window, mouse_button_callback);
glfwSetScrollCallback(window, scroll_callback);
glfwSetWindowSizeCallback(window, window_size_callback);
glfwMakeContextCurrent(platform->window);
#ifndef __EMSCRIPTEN__
glfwMakeContextCurrent(window);
gladLoadGLLoader((GLADloadproc)glfwGetProcAddress);
glfwSwapInterval(0);
#endif
#endif
App* app = new MAIN_CLASS();
@@ -194,27 +156,38 @@ int main(void) {
g_app->init(appContext);
g_app->setSize(appContext.platform->getScreenWidth(), appContext.platform->getScreenHeight());
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop(loop, 0, 1);
#else
// Main event loop
while(!glfwWindowShouldClose(platform->window) && !app->wantToQuit()) {
loop();
using clock = std::chrono::steady_clock;
while(!glfwWindowShouldClose(window) && !app->wantToQuit()) {
auto frameStart = clock::now();
app->update();
glfwSwapBuffers(window);
glfwPollEvents();
glfwSwapInterval(((MAIN_CLASS*)app)->options.getBooleanValue(OPTIONS_VSYNC) ? 1 : 0);
if(((MAIN_CLASS*)app)->options.getBooleanValue(OPTIONS_LIMIT_FRAMERATE)) {
auto frameEnd = clock::now();
auto elapsed = std::chrono::duration_cast<std::chrono::microseconds>(frameEnd - frameStart);
auto target = std::chrono::microseconds(33333); // ~30 fps
if(elapsed < target)
std::this_thread::sleep_for(target - elapsed);
}
}
#endif
delete app;
#ifndef STANDALONE_SERVER
// Exit.
glfwDestroyWindow(platform->window);
glfwTerminate();
#endif
appContext.platform->finish();
delete appContext.platform;
#ifndef STANDALONE_SERVER
// Exit.
glfwDestroyWindow(window);
glfwTerminate();
#endif
return 0;
}

View File

@@ -14,7 +14,7 @@
#include <windows.h>
#include <windowsx.h>
#include <winsock2.h>
#include <WinSock2.h>
#include <process.h>
#include "SharedConstants.h"

View File

@@ -1,6 +1,5 @@
#include "ClientSideNetworkHandler.h"
#include "client/Options.h"
#include "packet/PacketInclude.h"
#include "RakNetInstance.h"
#include "../world/level/chunk/ChunkSource.h"
@@ -86,7 +85,7 @@ void ClientSideNetworkHandler::onConnect(const RakNet::RakNetGUID& hostGuid)
serverGuid = hostGuid;
clearChunksLoaded();
LoginPacket packet(minecraft->options.getStringValue(OPTIONS_USERNAME).c_str(), SharedConstants::NetworkProtocolVersion);
LoginPacket packet(minecraft->user->name.c_str(), SharedConstants::NetworkProtocolVersion);
raknetInstance->send(packet);
}
@@ -158,7 +157,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, StartGam
level->isClientSide = true;
bool isCreative = (packet->gameType == GameType::Creative);
LocalPlayer* player = new LocalPlayer(minecraft, level, minecraft->options.getStringValue(OPTIONS_USERNAME), level->dimension->id, isCreative);
LocalPlayer* player = new LocalPlayer(minecraft, level, minecraft->user, level->dimension->id, isCreative);
player->owner = rakPeer->GetMyGUID();
player->entityId = packet->entityId;
player->moveTo(packet->x, packet->y, packet->z, player->yRot, player->xRot);

View File

@@ -66,9 +66,7 @@ public:
void displayGameMessage(const std::string& message);
private:
/**
* @brief Send packet to all players
*/
void redistributePacket(Packet* packet, const RakNet::RakNetGUID& fromPlayer);
Player* getPlayer(const RakNet::RakNetGUID& source);

View File

@@ -5,7 +5,7 @@
#include <vector>
#ifdef WIN32
#include <winsock2.h>
#include <WinSock2.h>
#else
#include <sys/socket.h>
#include <netinet/in.h>

View File

@@ -25,7 +25,7 @@
&m_threadID // pointer to receive thread ID
);
#endif
#if defined(__linux__) || defined(ANDROID) || defined(__APPLE__) || defined(POSIX) || defined(__EMSCRIPTEN__)
#if defined(__linux__) || defined(ANDROID) || defined(__APPLE__) || defined(POSIX)
mp_threadFunc = (pthread_fn)threadFunc;
pthread_attr_init(&m_attributes);

View File

@@ -13,7 +13,7 @@
typedef void *( * pthread_fn )( void * );
#if defined(__linux__) || defined(ANDROID) || defined(__APPLE__) || defined(POSIX) || defined(__EMSCRIPTEN__)
#if defined(__linux__) || defined(ANDROID) || defined(__APPLE__) || defined(POSIX)
#include <pthread.h>
#include <unistd.h>
@@ -38,7 +38,7 @@ typedef void *( * pthread_fn )( void * );
DWORD m_threadID;
HANDLE m_threadHandle;
#endif
#if defined(__linux__) || defined(ANDROID) || defined(__APPLE__) || defined(POSIX) || defined(__EMSCRIPTEN__)
#if defined(__linux__) || defined(ANDROID) || defined(__APPLE__) || defined(POSIX)
pthread_fn mp_threadFunc;
pthread_t m_thread;
pthread_attr_t m_attributes;

View File

@@ -10,7 +10,6 @@ struct MemoryReader {
};
static void pngMemoryRead(png_structp pngPtr, png_bytep outBytes, png_size_t byteCountToRead) {
#ifndef STANDALONE_SERVER
MemoryReader* reader = (MemoryReader*)png_get_io_ptr(pngPtr);
if (!reader)
return;
@@ -22,12 +21,10 @@ static void pngMemoryRead(png_structp pngPtr, png_bytep outBytes, png_size_t byt
memcpy(outBytes, reader->data + reader->pos, byteCountToRead);
reader->pos += byteCountToRead;
#endif
}
TextureData loadPngFromMemory(const unsigned char* data, size_t size) {
TextureData out;
#ifndef STANDALONE_SERVER
if (!data || size == 0) return out;
png_structp pngPtr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
@@ -92,7 +89,6 @@ TextureData loadPngFromMemory(const unsigned char* data, size_t size) {
png_destroy_read_struct(&pngPtr, &infoPtr, NULL);
delete[] rowPtrs;
#endif
return out;
}

View File

@@ -3,8 +3,14 @@
#include "SoundSystem.h"
#include <AL/al.h>
#include <AL/alc.h>
// If audio breaks for other platforms, this is probably why. Here, I'm just calling where Apple's OpenAL headers live (they arent in just "AL"
#if defined(__APPLE__)
#include <OpenAL/al.h>
#include <OpenAL/alc.h>
#else
#include <AL/al.h>
#include <AL/alc.h>
#endif
#include <vector>
#include <list>

View File

@@ -140,9 +140,7 @@ RakNet::TimeUS GetTimeUS_Windows( void )
#if _MSC_VER >= 1400 && defined (_M_X64)
GetProcessAffinityMask(mProc, (PDWORD_PTR)&mProcMask, (PDWORD_PTR)&mSysMask);
#else
#ifndef __MINGW32__
GetProcessAffinityMask(mProc, &mProcMask, &mSysMask);
#endif
#endif
mThread = GetCurrentThread();

View File

@@ -1,8 +1,8 @@
#if defined(X360__)
#elif defined (_WIN32)
#include <winsock2.h>
#include <WinSock2.h>
#include <windows.h>
#include <ws2tcpip.h>
#include <Ws2tcpip.h>
// Must always include Winsock2.h before windows.h
// or else:

View File

@@ -23,7 +23,7 @@
ServerPlayer::ServerPlayer( Minecraft* minecraft, Level* level )
: super(level, minecraft->isCreativeMode()),
_mc(minecraft),
_prevHealth(-999),
_sentHealth(-999),
_containerCounter(0)
{
hasFakeInventory = true;
@@ -58,8 +58,8 @@ void ServerPlayer::tick() {
if (containerMenu)
containerMenu->broadcastChanges();
if (health != _prevHealth) {
_prevHealth = health;
if (health != _sentHealth) {
_sentHealth = health;
SetHealthPacket packet(health);
_mc->raknetInstance->send(owner, packet);
}

View File

@@ -48,7 +48,7 @@ private:
void setContainerMenu( BaseContainerMenu* menu );
Minecraft* _mc;
int _prevHealth;
int _sentHealth;
int _containerCounter;
};

View File

@@ -9,6 +9,11 @@ static Random _rand;
namespace Mth
{
const float PI = 3.1415926535897932384626433832795028841971f; // exactly!
const float TWO_PI = 2.0f * PI; // exactly!
const float DEGRAD = PI / 180.0f;
const float RADDEG = 180.0f / PI;
static float _sin[65536];
static const float _sinScale = 65536.0f / (2.0f * PI);

View File

@@ -6,10 +6,11 @@
#include <algorithm>
namespace Mth {
constexpr float PI = 3.1415926535897932384626433832795028841971f; // exactly!
constexpr float TWO_PI = 2.0f * PI; // exactly!
constexpr float DEGRAD = PI / 180.0f;
const float RADDEG = 180.0f / PI;
extern const float PI;
extern const float TWO_PI;
extern const float RADDEG;
extern const float DEGRAD;
void initMth();

View File

@@ -7,7 +7,6 @@
#include "../chunk/LevelChunk.h"
#include "../Level.h"
#include "../LevelConstants.h"
#include "platform/log.h"
#include "../tile/TreeTile.h"
#include "../../entity/EntityFactory.h"
#include "../../../nbt/NbtIo.h"
@@ -290,9 +289,8 @@ bool ExternalFileLevelStorage::readPlayerData(const std::string& filename, Level
void ExternalFileLevelStorage::tick()
{
tickCount++;
if ((tickCount % 1000) == 0 && level) {
LOGI("Saving level...\n");
if ((tickCount % 50) == 0 && level)
{
// look for chunks that needs to be saved
for (int z = 0; z < CHUNK_CACHE_WIDTH; z++)
{

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