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synced 2026-04-05 23:13:33 +00:00
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34 Commits
fix-ios-co
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27
.github/workflows/build.yml
vendored
27
.github/workflows/build.yml
vendored
@@ -72,30 +72,6 @@ jobs:
|
|||||||
${{github.workspace}}/build/OpenAL32.dll
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${{github.workspace}}/build/OpenAL32.dll
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||||||
${{github.workspace}}/build/libz.dll
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${{github.workspace}}/build/libz.dll
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||||||
|
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||||||
build-ios:
|
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||||||
# credit to pengubow from deepfriedwaffles repo
|
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||||||
name: Build iOS
|
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||||||
runs-on: macos-latest
|
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||||||
|
|
||||||
steps:
|
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||||||
- name: Checkout
|
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||||||
uses: actions/checkout@main
|
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||||||
|
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||||||
- name: Build
|
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||||||
run: |
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||||||
cd project/iosproj
|
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||||||
xcodebuild -scheme minecraftpe -derivedDataPath build -destination 'generic/platform=iOS' CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO
|
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||||||
mkdir -p Payload
|
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||||||
cp -R build/Build/Products/Debug-iphoneos/minecraftpe.app Payload/
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||||||
zip -r minecraftpe.ipa Payload
|
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||||||
rm -rf Payload
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||||||
|
|
||||||
- name: Upload artifact
|
|
||||||
uses: actions/upload-artifact@main
|
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||||||
with:
|
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||||||
name: minecraftpe-ios
|
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||||||
path: project/iosproj/minecraftpe.ipa
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||||||
|
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||||||
build-linux:
|
build-linux:
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||||||
name: Build Linux
|
name: Build Linux
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||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
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||||||
@@ -290,7 +266,8 @@ jobs:
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|||||||
publish:
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publish:
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||||||
name: Publish
|
name: Publish
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
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||||||
needs: [ build-windows, build-ios, build-linux, build-android, build-web ]
|
needs: [ build-windows, build-linux, build-android, build-web ]
|
||||||
|
if: github.ref == 'refs/heads/main'
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||||||
steps:
|
steps:
|
||||||
- name: Checkout
|
- name: Checkout
|
||||||
uses: actions/checkout@v4
|
uses: actions/checkout@v4
|
||||||
|
|||||||
@@ -111,7 +111,6 @@ CPMAddPackage(
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|||||||
"ALSOFT_STATIC_LIBGCC ON"
|
"ALSOFT_STATIC_LIBGCC ON"
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||||||
)
|
)
|
||||||
|
|
||||||
# TODO: Clear this paths with *
|
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||||||
file(GLOB SERVER_SOURCES
|
file(GLOB SERVER_SOURCES
|
||||||
"project/lib_projects/raknet/jni/RaknetSources/*.cpp"
|
"project/lib_projects/raknet/jni/RaknetSources/*.cpp"
|
||||||
"src/NinecraftApp.cpp"
|
"src/NinecraftApp.cpp"
|
||||||
@@ -212,6 +211,7 @@ file(GLOB SERVER_SOURCES
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|||||||
"src/world/level/tile/entity/*.cpp"
|
"src/world/level/tile/entity/*.cpp"
|
||||||
|
|
||||||
"src/world/phys/HitResult.cpp"
|
"src/world/phys/HitResult.cpp"
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||||||
|
"src/commands/*.cpp"
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||||||
)
|
)
|
||||||
|
|
||||||
file(GLOB CLIENT_SOURCES
|
file(GLOB CLIENT_SOURCES
|
||||||
@@ -293,6 +293,8 @@ file(GLOB CLIENT_SOURCES
|
|||||||
|
|
||||||
"src/AppPlatform_glfw.cpp"
|
"src/AppPlatform_glfw.cpp"
|
||||||
"src/main.cpp"
|
"src/main.cpp"
|
||||||
|
|
||||||
|
"src/commands/*.cpp"
|
||||||
)
|
)
|
||||||
|
|
||||||
if (${PLATFORM} STREQUAL "Desktop")
|
if (${PLATFORM} STREQUAL "Desktop")
|
||||||
|
|||||||
35
README.md
35
README.md
@@ -198,38 +198,3 @@ cmake --build .
|
|||||||
```
|
```
|
||||||
emrun --port 8080 .
|
emrun --port 8080 .
|
||||||
```
|
```
|
||||||
## iOS
|
|
||||||
### Xcode
|
|
||||||
> [Note!]
|
|
||||||
> There's a precompiled IPA artifact in the GitHub mirror under Actions for those who either don't have Macs or don't want to build themself. But if you want to build youself, you'll need a Mac with Xcode. Download Xcode from the Mac App Store.
|
|
||||||
|
|
||||||
### 1. Clone
|
|
||||||
Open your terminal and clone the repository
|
|
||||||
```bash
|
|
||||||
git clone https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
|
|
||||||
cd minecraft-pe-0.6.1
|
|
||||||
```
|
|
||||||
You can also build from the ios-support branch by checking out to it
|
|
||||||
```
|
|
||||||
git checkout ios-support
|
|
||||||
```
|
|
||||||
|
|
||||||
### 2. Open in Xcode
|
|
||||||
|
|
||||||
The project file is in `minecraft-pe-0.6.1/project/iosproj/minecraftpe.xcodeproj`. Open it.
|
|
||||||
|
|
||||||
### 3. Configure Code Signing
|
|
||||||
|
|
||||||
Before you can deploy to an iPhone, you must sign the app with your own Apple Developer account:
|
|
||||||
|
|
||||||
1. Select the **minecraftpe** project in the left sidebar.
|
|
||||||
2. Go to **Signing & Capabilities**.
|
|
||||||
3. Change the **Bundle Identifier** to something unique (e.g., `com.yourname.mcpe`).
|
|
||||||
4. Select your **Team** from the dropdown menu.
|
|
||||||
|
|
||||||
### 4. Build and Run
|
|
||||||
|
|
||||||
1. Connect your iPhone via USB or LAN.
|
|
||||||
2. Select your device from the run destination menu at the top of Xcode.
|
|
||||||
3. Press **Cmd + R** (or the Play button).
|
|
||||||
4. **Note:** If you encounter a "Developer Mode" or "Untrusted Developer" error on your phone, go to **Settings > General > VPN & Device Management** to trust your certificate.
|
|
||||||
|
|||||||
Binary file not shown.
|
Before Width: | Height: | Size: 17 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 25 KiB |
@@ -153,7 +153,6 @@ options.group.tweaks=Tweaks
|
|||||||
options.allowSprint=Allow sprint
|
options.allowSprint=Allow sprint
|
||||||
options.barOnTop=HUD above inventory
|
options.barOnTop=HUD above inventory
|
||||||
options.rpiCursor=Show Raspberry PI cursor
|
options.rpiCursor=Show Raspberry PI cursor
|
||||||
options.foliageTint=Tint Grass and Leaves
|
|
||||||
options.autoJump=Auto Jump
|
options.autoJump=Auto Jump
|
||||||
options.thirdperson=Third Person
|
options.thirdperson=Third Person
|
||||||
options.servervisible=Server Visible
|
options.servervisible=Server Visible
|
||||||
|
|||||||
@@ -209,8 +209,6 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/world/level/MobSpawner.cpp \
|
../../../src/world/level/MobSpawner.cpp \
|
||||||
../../../src/world/level/Region.cpp \
|
../../../src/world/level/Region.cpp \
|
||||||
../../../src/world/level/TickNextTickData.cpp \
|
../../../src/world/level/TickNextTickData.cpp \
|
||||||
../../../src/world/level/FoliageColor.cpp \
|
|
||||||
../../../src/world/level/GrassColor.cpp \
|
|
||||||
../../../src/world/level/biome/Biome.cpp \
|
../../../src/world/level/biome/Biome.cpp \
|
||||||
../../../src/world/level/biome/BiomeSource.cpp \
|
../../../src/world/level/biome/BiomeSource.cpp \
|
||||||
../../../src/world/level/chunk/LevelChunk.cpp \
|
../../../src/world/level/chunk/LevelChunk.cpp \
|
||||||
|
|||||||
@@ -183,8 +183,6 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/world/level/MobSpawner.cpp \
|
../../../src/world/level/MobSpawner.cpp \
|
||||||
../../../src/world/level/Region.cpp \
|
../../../src/world/level/Region.cpp \
|
||||||
../../../src/world/level/TickNextTickData.cpp \
|
../../../src/world/level/TickNextTickData.cpp \
|
||||||
../../../src/world/level/FoliageColor.cpp \
|
|
||||||
../../../src/world/level/GrassColor.cpp \
|
|
||||||
../../../src/world/level/biome/Biome.cpp \
|
../../../src/world/level/biome/Biome.cpp \
|
||||||
../../../src/world/level/biome/BiomeSource.cpp \
|
../../../src/world/level/biome/BiomeSource.cpp \
|
||||||
../../../src/world/level/chunk/LevelChunk.cpp \
|
../../../src/world/level/chunk/LevelChunk.cpp \
|
||||||
|
|||||||
@@ -1,48 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
|
||||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13142" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
|
|
||||||
<dependencies>
|
|
||||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12042"/>
|
|
||||||
<capability name="Constraints with non-1.0 multipliers" minToolsVersion="5.1"/>
|
|
||||||
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
|
|
||||||
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
|
||||||
</dependencies>
|
|
||||||
<scenes>
|
|
||||||
<!--View Controller-->
|
|
||||||
<scene sceneID="EHf-IW-A2E">
|
|
||||||
<objects>
|
|
||||||
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
|
|
||||||
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
|
|
||||||
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
|
||||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
|
||||||
<subviews>
|
|
||||||
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="" textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="obG-Y5-kRd">
|
|
||||||
<rect key="frame" x="0.0" y="626.5" width="375" height="20.5"/>
|
|
||||||
<fontDescription key="fontDescription" type="system" pointSize="17"/>
|
|
||||||
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
|
||||||
<nil key="highlightedColor"/>
|
|
||||||
</label>
|
|
||||||
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="minecraftpe" textAlignment="center" lineBreakMode="middleTruncation" baselineAdjustment="alignBaselines" minimumFontSize="18" translatesAutoresizingMaskIntoConstraints="NO" id="GJd-Yh-RWb">
|
|
||||||
<rect key="frame" x="0.0" y="202" width="375" height="43"/>
|
|
||||||
<fontDescription key="fontDescription" type="boldSystem" pointSize="36"/>
|
|
||||||
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
|
||||||
<nil key="highlightedColor"/>
|
|
||||||
</label>
|
|
||||||
</subviews>
|
|
||||||
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
|
||||||
<constraints>
|
|
||||||
<constraint firstItem="Bcu-3y-fUS" firstAttribute="centerX" secondItem="obG-Y5-kRd" secondAttribute="centerX" id="5cz-MP-9tL"/>
|
|
||||||
<constraint firstItem="Bcu-3y-fUS" firstAttribute="centerX" secondItem="GJd-Yh-RWb" secondAttribute="centerX" id="Q3B-4B-g5h"/>
|
|
||||||
<constraint firstItem="obG-Y5-kRd" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" constant="20" symbolic="YES" id="SfN-ll-jLj"/>
|
|
||||||
<constraint firstAttribute="bottom" secondItem="obG-Y5-kRd" secondAttribute="bottom" constant="20" id="Y44-ml-fuU"/>
|
|
||||||
<constraint firstItem="GJd-Yh-RWb" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="bottom" multiplier="1/3" constant="1" id="moa-c2-u7t"/>
|
|
||||||
<constraint firstItem="GJd-Yh-RWb" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" constant="20" symbolic="YES" id="x7j-FC-K8j"/>
|
|
||||||
</constraints>
|
|
||||||
<viewLayoutGuide key="safeArea" id="Bcu-3y-fUS"/>
|
|
||||||
</view>
|
|
||||||
</viewController>
|
|
||||||
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
|
|
||||||
</objects>
|
|
||||||
<point key="canvasLocation" x="53" y="375"/>
|
|
||||||
</scene>
|
|
||||||
</scenes>
|
|
||||||
</document>
|
|
||||||
@@ -41,6 +41,7 @@
|
|||||||
042A91AE16B17517007ABBC6 /* GuiElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A316B17517007ABBC6 /* GuiElement.cpp */; };
|
042A91AE16B17517007ABBC6 /* GuiElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A316B17517007ABBC6 /* GuiElement.cpp */; };
|
||||||
042A91AF16B17517007ABBC6 /* NinePatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A516B17517007ABBC6 /* NinePatch.cpp */; };
|
042A91AF16B17517007ABBC6 /* NinePatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A516B17517007ABBC6 /* NinePatch.cpp */; };
|
||||||
042A91B016B17517007ABBC6 /* OptionsGroup.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A716B17517007ABBC6 /* OptionsGroup.cpp */; };
|
042A91B016B17517007ABBC6 /* OptionsGroup.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A716B17517007ABBC6 /* OptionsGroup.cpp */; };
|
||||||
|
042A91B116B17517007ABBC6 /* OptionsPane.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A916B17517007ABBC6 /* OptionsPane.cpp */; };
|
||||||
042A91B216B17517007ABBC6 /* TextBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91AB16B17517007ABBC6 /* TextBox.cpp */; };
|
042A91B216B17517007ABBC6 /* TextBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91AB16B17517007ABBC6 /* TextBox.cpp */; };
|
||||||
044129071682FF9600B70EE6 /* MouseHandler.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 044129061682FF9600B70EE6 /* MouseHandler.cpp */; };
|
044129071682FF9600B70EE6 /* MouseHandler.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 044129061682FF9600B70EE6 /* MouseHandler.cpp */; };
|
||||||
9D293CE716071C08000305C8 /* CreateNewWorld_iphone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */; };
|
9D293CE716071C08000305C8 /* CreateNewWorld_iphone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */; };
|
||||||
@@ -1146,33 +1147,6 @@
|
|||||||
D5F3B7DD14548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C814548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib */; };
|
D5F3B7DD14548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C814548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib */; };
|
||||||
D5F3B7DE14548E7900D25470 /* IASKSpecifierValuesView.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C914548E7900D25470 /* IASKSpecifierValuesView.xib */; };
|
D5F3B7DE14548E7900D25470 /* IASKSpecifierValuesView.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C914548E7900D25470 /* IASKSpecifierValuesView.xib */; };
|
||||||
D5F3B7E51454930400D25470 /* InAppSettings.bundle in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7E41454930400D25470 /* InAppSettings.bundle */; };
|
D5F3B7E51454930400D25470 /* InAppSettings.bundle in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7E41454930400D25470 /* InAppSettings.bundle */; };
|
||||||
F912B8CF2F6C3D5200BC60DF /* TextBox.h in Sources */ = {isa = PBXBuildFile; fileRef = 042A91AC16B17517007ABBC6 /* TextBox.h */; };
|
|
||||||
F99D341F2F736AA100DC153E /* HttpClient.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D341E2F736AA100DC153E /* HttpClient.cpp */; };
|
|
||||||
F99D34202F736AA100DC153E /* HttpClient.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D341E2F736AA100DC153E /* HttpClient.cpp */; };
|
|
||||||
F99D34232F736AD400DC153E /* TextOption.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34222F736AD400DC153E /* TextOption.cpp */; };
|
|
||||||
F99D34242F736AD400DC153E /* TextOption.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34222F736AD400DC153E /* TextOption.cpp */; };
|
|
||||||
F99D34272F736AFB00DC153E /* OptionsFile.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34262F736AFB00DC153E /* OptionsFile.cpp */; };
|
|
||||||
F99D34282F736AFB00DC153E /* OptionsFile.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34262F736AFB00DC153E /* OptionsFile.cpp */; };
|
|
||||||
F99D342B2F736B6F00DC153E /* OptionsItem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342A2F736B6F00DC153E /* OptionsItem.cpp */; };
|
|
||||||
F99D342C2F736B6F00DC153E /* OptionsItem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342A2F736B6F00DC153E /* OptionsItem.cpp */; };
|
|
||||||
F99D342F2F736BAD00DC153E /* ConsoleScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342E2F736BAD00DC153E /* ConsoleScreen.cpp */; };
|
|
||||||
F99D34302F736BAD00DC153E /* ConsoleScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342E2F736BAD00DC153E /* ConsoleScreen.cpp */; };
|
|
||||||
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|
||||||
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|
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@@ -4677,7 +4599,6 @@
|
|||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
@@ -5014,7 +4935,6 @@
|
|||||||
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|
D5ACF26F15C03DBF00E21C22 /* sand2.m4a in Resources */,
|
||||||
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|
D5ACF27115C03DBF00E21C22 /* sand3.m4a in Resources */,
|
||||||
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|
D5ACF27315C03DBF00E21C22 /* sand4.m4a in Resources */,
|
||||||
F99D344E2F7372A100DC153E /* Launch Screen.storyboard in Resources */,
|
|
||||||
D5ACF27515C03DBF00E21C22 /* snow1.m4a in Resources */,
|
D5ACF27515C03DBF00E21C22 /* snow1.m4a in Resources */,
|
||||||
D5ACF27715C03DBF00E21C22 /* snow2.m4a in Resources */,
|
D5ACF27715C03DBF00E21C22 /* snow2.m4a in Resources */,
|
||||||
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|
D5ACF27915C03DBF00E21C22 /* snow3.m4a in Resources */,
|
||||||
@@ -5091,22 +5011,18 @@
|
|||||||
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|
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|
||||||
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|
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|
||||||
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|
||||||
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|
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|
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|
||||||
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|
D58BB548146A0B910002C9F5 /* IASKPSSliderSpecifierViewCell.m in Sources */,
|
||||||
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|
D58BB549146A0B910002C9F5 /* IASKPSTextFieldSpecifierViewCell.m in Sources */,
|
||||||
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|
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|
||||||
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||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
|
||||||
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||||||
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|
|||||||
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||||||
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|
||||||
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||||||
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|
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|
|||||||
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||||||
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||||||
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|
|||||||
isa = PBXSourcesBuildPhase;
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files = (
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D5F3B7D014548E7900D25470 /* IASKSettingsStoreUserDefaults.m in Sources */,
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||||||
D5F3B7D114548E7900D25470 /* IASKSpecifier.m in Sources */,
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D5F3B7D114548E7900D25470 /* IASKSpecifier.m in Sources */,
|
||||||
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D5F3B7D214548E7900D25470 /* IASKPSSliderSpecifierViewCell.m in Sources */,
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||||||
F99D34472F736FE800DC153E /* KeyOption.cpp in Sources */,
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|
||||||
D5F3B7D314548E7900D25470 /* IASKPSTextFieldSpecifierViewCell.m in Sources */,
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D5F3B7D314548E7900D25470 /* IASKPSTextFieldSpecifierViewCell.m in Sources */,
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||||||
D5F3B7D414548E7900D25470 /* IASKPSTitleValueSpecifierViewCell.m in Sources */,
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D5F3B7D414548E7900D25470 /* IASKPSTitleValueSpecifierViewCell.m in Sources */,
|
||||||
D5F3B7D514548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.m in Sources */,
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D5F3B7D514548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.m in Sources */,
|
||||||
@@ -5560,13 +5465,11 @@
|
|||||||
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D5B5112D14CFF670005F7284 /* PrimedTnt.cpp in Sources */,
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D5B5112F14CFF670005F7284 /* TripodCamera.cpp in Sources */,
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||||||
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D5B5113114CFF670005F7284 /* Mob.cpp in Sources */,
|
||||||
F99D34442F736F9400DC153E /* Option.cpp in Sources */,
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|
||||||
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D5B5113314CFF670005F7284 /* MobCategory.cpp in Sources */,
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||||||
D5B5113714CFF670005F7284 /* PathFinderMob.cpp in Sources */,
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D5B5113714CFF670005F7284 /* PathFinderMob.cpp in Sources */,
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||||||
D5B5113914CFF670005F7284 /* Inventory.cpp in Sources */,
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D5B5113914CFF670005F7284 /* Inventory.cpp in Sources */,
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||||||
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D5B5113B14CFF670005F7284 /* Player.cpp in Sources */,
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||||||
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|
||||||
F99D343F2F736C8400DC153E /* GuiElementContainer.cpp in Sources */,
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|
||||||
D5B5113F14CFF670005F7284 /* Recipes.cpp in Sources */,
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D5B5113F14CFF670005F7284 /* Recipes.cpp in Sources */,
|
||||||
D5B5114114CFF670005F7284 /* ToolRecipes.cpp in Sources */,
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D5B5114114CFF670005F7284 /* ToolRecipes.cpp in Sources */,
|
||||||
D5B5114314CFF670005F7284 /* WeaponRecipes.cpp in Sources */,
|
D5B5114314CFF670005F7284 /* WeaponRecipes.cpp in Sources */,
|
||||||
@@ -5604,12 +5507,10 @@
|
|||||||
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D5B5118514CFF670005F7284 /* HitResult.cpp in Sources */,
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||||||
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D5B5118B14D03342005F7284 /* SynchedEntityData.cpp in Sources */,
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||||||
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D5B5118E14DEA27F005F7284 /* DeathScreen.cpp in Sources */,
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||||||
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|
||||||
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D5B5119114DEA2B7005F7284 /* LevelData.cpp in Sources */,
|
||||||
D5B5119414DEA2EF005F7284 /* DyePowderItem.cpp in Sources */,
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D5B5119414DEA2EF005F7284 /* DyePowderItem.cpp in Sources */,
|
||||||
D584926D14FD234400741128 /* SharedConstants.cpp in Sources */,
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D584926D14FD234400741128 /* SharedConstants.cpp in Sources */,
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||||||
D584927314FD236700741128 /* MoveControl.cpp in Sources */,
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D584927314FD236700741128 /* MoveControl.cpp in Sources */,
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||||||
F99D344C2F7370CF00DC153E /* Slider.cpp in Sources */,
|
|
||||||
D584928614FD240D00741128 /* IConfigListener.cpp in Sources */,
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||||||
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||||||
@@ -5661,7 +5562,6 @@
|
|||||||
D5251E011538192700FC82C8 /* NatTypeDetectionServer.cpp in Sources */,
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D5251E011538192700FC82C8 /* NatTypeDetectionServer.cpp in Sources */,
|
||||||
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D5251E031538192700FC82C8 /* NetworkIDManager.cpp in Sources */,
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||||||
D5251E051538192700FC82C8 /* NetworkIDObject.cpp in Sources */,
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D5251E051538192700FC82C8 /* NetworkIDObject.cpp in Sources */,
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||||||
F99D34372F736C1000DC153E /* JoinByIPScreen.cpp in Sources */,
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||||||
D5251E071538192700FC82C8 /* PacketConsoleLogger.cpp in Sources */,
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D5251E071538192700FC82C8 /* PacketConsoleLogger.cpp in Sources */,
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||||||
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D5251E091538192700FC82C8 /* PacketFileLogger.cpp in Sources */,
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||||||
D5251E0B1538192700FC82C8 /* PacketizedTCP.cpp in Sources */,
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D5251E0B1538192700FC82C8 /* PacketizedTCP.cpp in Sources */,
|
||||||
@@ -5691,13 +5591,11 @@
|
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D5251E411538192700FC82C8 /* SendToThread.cpp in Sources */,
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D5251E411538192700FC82C8 /* SendToThread.cpp in Sources */,
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||||||
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ALWAYS_SEARCH_USER_PATHS = YES;
|
ALWAYS_SEARCH_USER_PATHS = NO;
|
||||||
ARCHS = "$(ARCHS_STANDARD)";
|
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
|
||||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
||||||
COPY_PHASE_STRIP = YES;
|
COPY_PHASE_STRIP = YES;
|
||||||
GCC_C_LANGUAGE_STANDARD = gnu99;
|
GCC_C_LANGUAGE_STANDARD = gnu99;
|
||||||
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
|
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
|
||||||
GCC_VERSION = "";
|
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
||||||
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
||||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
|
||||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||||
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
|
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
|
||||||
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
|
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
|
||||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||||
HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
|
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
||||||
IPHONEOS_DEPLOYMENT_TARGET = 14;
|
|
||||||
ONLY_ACTIVE_ARCH = YES;
|
|
||||||
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
|
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
|
||||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||||
SDKROOT = iphoneos;
|
SDKROOT = iphoneos6.0;
|
||||||
TARGETED_DEVICE_FAMILY = "1,2";
|
TARGETED_DEVICE_FAMILY = "1,2";
|
||||||
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
|
|
||||||
USE_HEADERMAP = NO;
|
|
||||||
VALIDATE_PRODUCT = YES;
|
VALIDATE_PRODUCT = YES;
|
||||||
};
|
};
|
||||||
name = Release;
|
name = Release;
|
||||||
@@ -6119,34 +5977,19 @@
|
|||||||
D5CF9C6F144C225000E4244F /* Debug */ = {
|
D5CF9C6F144C225000E4244F /* Debug */ = {
|
||||||
isa = XCBuildConfiguration;
|
isa = XCBuildConfiguration;
|
||||||
buildSettings = {
|
buildSettings = {
|
||||||
CODE_SIGN_IDENTITY = "Apple Development";
|
|
||||||
CODE_SIGN_STYLE = Automatic;
|
|
||||||
DEVELOPMENT_TEAM = PZUVNW8F2U;
|
|
||||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||||
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
||||||
GCC_PREPROCESSOR_DEFINITIONS = "DEBUG=1";
|
GCC_PREPROCESSOR_DEFINITIONS = "DEBUG=1";
|
||||||
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
||||||
GCC_VERSION = "";
|
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
||||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
||||||
HEADER_SEARCH_PATHS = (
|
HEADER_SEARCH_PATHS = "";
|
||||||
"$(SRCROOT)/../../src",
|
|
||||||
"$(SRCROOT)/../../src/client/gui/components",
|
|
||||||
"$(SRCROOT)/../../src/world",
|
|
||||||
"$(SRCROOT)/../../src/platform/input",
|
|
||||||
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
|
|
||||||
);
|
|
||||||
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
||||||
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
||||||
IPHONEOS_DEPLOYMENT_TARGET = 14;
|
|
||||||
ONLY_ACTIVE_ARCH = YES;
|
|
||||||
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
|
|
||||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
PROVISIONING_PROFILE_SPECIFIER = "";
|
|
||||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||||
SDKROOT = iphoneos;
|
SDKROOT = iphoneos6.0;
|
||||||
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
VALID_ARCHS = "i386 armv6 armv7";
|
||||||
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
|
||||||
USE_HEADERMAP = NO;
|
|
||||||
WRAPPER_EXTENSION = app;
|
WRAPPER_EXTENSION = app;
|
||||||
};
|
};
|
||||||
name = Debug;
|
name = Debug;
|
||||||
@@ -6154,34 +5997,19 @@
|
|||||||
D5CF9C70144C225000E4244F /* Release */ = {
|
D5CF9C70144C225000E4244F /* Release */ = {
|
||||||
isa = XCBuildConfiguration;
|
isa = XCBuildConfiguration;
|
||||||
buildSettings = {
|
buildSettings = {
|
||||||
CODE_SIGN_IDENTITY = "Apple Development";
|
|
||||||
CODE_SIGN_STYLE = Automatic;
|
|
||||||
DEVELOPMENT_TEAM = PZUVNW8F2U;
|
|
||||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||||
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
||||||
GCC_PREPROCESSOR_DEFINITIONS = "";
|
GCC_PREPROCESSOR_DEFINITIONS = "";
|
||||||
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
||||||
GCC_VERSION = "";
|
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
||||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
||||||
HEADER_SEARCH_PATHS = (
|
HEADER_SEARCH_PATHS = "";
|
||||||
"$(SRCROOT)/../../src",
|
|
||||||
"$(SRCROOT)/../../src/client/gui/components",
|
|
||||||
"$(SRCROOT)/../../src/world",
|
|
||||||
"$(SRCROOT)/../../src/platform/input",
|
|
||||||
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
|
|
||||||
);
|
|
||||||
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
||||||
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
||||||
IPHONEOS_DEPLOYMENT_TARGET = 14;
|
|
||||||
ONLY_ACTIVE_ARCH = YES;
|
|
||||||
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
|
|
||||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
PROVISIONING_PROFILE_SPECIFIER = "";
|
|
||||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||||
SDKROOT = iphoneos;
|
SDKROOT = iphoneos6.0;
|
||||||
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
VALID_ARCHS = "i386 armv6 armv7";
|
||||||
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
|
||||||
USE_HEADERMAP = NO;
|
|
||||||
WRAPPER_EXTENSION = app;
|
WRAPPER_EXTENSION = app;
|
||||||
};
|
};
|
||||||
name = Release;
|
name = Release;
|
||||||
|
|||||||
@@ -37,7 +37,7 @@
|
|||||||
</dict>
|
</dict>
|
||||||
</dict>
|
</dict>
|
||||||
<key>CFBundleIdentifier</key>
|
<key>CFBundleIdentifier</key>
|
||||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
<string>com.mojang.${PRODUCT_NAME:rfc1034identifier}</string>
|
||||||
<key>CFBundleInfoDictionaryVersion</key>
|
<key>CFBundleInfoDictionaryVersion</key>
|
||||||
<string>6.0</string>
|
<string>6.0</string>
|
||||||
<key>CFBundleName</key>
|
<key>CFBundleName</key>
|
||||||
@@ -58,8 +58,6 @@
|
|||||||
<array>
|
<array>
|
||||||
<string>minecraft.ttf</string>
|
<string>minecraft.ttf</string>
|
||||||
</array>
|
</array>
|
||||||
<key>UILaunchStoryboardName</key>
|
|
||||||
<string>Launch Screen</string>
|
|
||||||
<key>UIPrerenderedIcon</key>
|
<key>UIPrerenderedIcon</key>
|
||||||
<true/>
|
<true/>
|
||||||
<key>UIRequiresPersistentWiFi</key>
|
<key>UIRequiresPersistentWiFi</key>
|
||||||
|
|||||||
@@ -52,10 +52,11 @@ public:
|
|||||||
|
|
||||||
virtual StringVector getOptionStrings();
|
virtual StringVector getOptionStrings();
|
||||||
|
|
||||||
virtual bool isPowerVR();
|
virtual bool isPowerVR() { return false; }
|
||||||
virtual bool isSuperFast();
|
virtual bool isSuperFast();
|
||||||
virtual void showKeyboard();
|
virtual void showKeyboard();
|
||||||
virtual void hideKeyboard();
|
virtual void hideKeyboard();
|
||||||
|
virtual void isPowerVR();
|
||||||
private:
|
private:
|
||||||
|
|
||||||
std::string _basePath;
|
std::string _basePath;
|
||||||
|
|||||||
@@ -275,9 +275,7 @@ void AppPlatform_iOS::hideKeyboard() {
|
|||||||
[_viewController hideKeyboard];
|
[_viewController hideKeyboard];
|
||||||
super::hideKeyboard();
|
super::hideKeyboard();
|
||||||
}
|
}
|
||||||
|
void AppPlatform_iOS::isPowerVR() {
|
||||||
// this was originally void but i changed it to bool because void cant return values
|
|
||||||
bool AppPlatform_iOS::isPowerVR() {
|
|
||||||
const char* s = (const char*)glGetString(GL_RENDERER);
|
const char* s = (const char*)glGetString(GL_RENDERER);
|
||||||
if (!s) return false;
|
if (!s) return false;
|
||||||
return strstr(s, "SGX") != NULL;
|
return strstr(s, "SGX") != NULL;
|
||||||
|
|||||||
@@ -1,21 +0,0 @@
|
|||||||
#ifndef NET_MINECRAFT_CLIENT__KeyMapping_H__
|
|
||||||
#define NET_MINECRAFT_CLIENT__KeyMapping_H__
|
|
||||||
|
|
||||||
//package net.minecraft.client;
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
class KeyMapping
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
std::string name;
|
|
||||||
int key;
|
|
||||||
|
|
||||||
KeyMapping() {}
|
|
||||||
|
|
||||||
KeyMapping(const std::string& name_, int key_)
|
|
||||||
: name(name_),
|
|
||||||
key(key_)
|
|
||||||
{}
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT__KeyMapping_H__*/
|
|
||||||
@@ -2,6 +2,7 @@
|
|||||||
#include "Options.h"
|
#include "Options.h"
|
||||||
#include "client/Options.h"
|
#include "client/Options.h"
|
||||||
#include "client/player/input/IBuildInput.h"
|
#include "client/player/input/IBuildInput.h"
|
||||||
|
#include "commands/CommandManager.hpp"
|
||||||
#include "platform/input/Keyboard.h"
|
#include "platform/input/Keyboard.h"
|
||||||
#include "world/item/Item.h"
|
#include "world/item/Item.h"
|
||||||
#include "world/item/ItemInstance.h"
|
#include "world/item/ItemInstance.h"
|
||||||
@@ -90,7 +91,6 @@
|
|||||||
#include "../network/command/CommandServer.h"
|
#include "../network/command/CommandServer.h"
|
||||||
#include "gamemode/CreatorMode.h"
|
#include "gamemode/CreatorMode.h"
|
||||||
|
|
||||||
#include "../world/level/GrassColor.h"
|
|
||||||
static void checkGlError(const char* tag) {
|
static void checkGlError(const char* tag) {
|
||||||
#ifdef GLDEBUG
|
#ifdef GLDEBUG
|
||||||
while (1) {
|
while (1) {
|
||||||
@@ -176,7 +176,8 @@ Minecraft::Minecraft() :
|
|||||||
_powerVr(false),
|
_powerVr(false),
|
||||||
commandPort(4711),
|
commandPort(4711),
|
||||||
reserved_d1(0),reserved_d2(0),
|
reserved_d1(0),reserved_d2(0),
|
||||||
reserved_f1(0),reserved_f2(0), options(this)
|
reserved_f1(0),reserved_f2(0), options(this),
|
||||||
|
m_commandManager()
|
||||||
{
|
{
|
||||||
//#ifdef ANDROID
|
//#ifdef ANDROID
|
||||||
|
|
||||||
@@ -276,6 +277,8 @@ void Minecraft::setLevel(Level* level, const std::string& message /* ="" */, Loc
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
this->level = level;
|
this->level = level;
|
||||||
|
// So uhhh
|
||||||
|
level->ops.emplace(options.getStringValue(OPTIONS_USERNAME));
|
||||||
_hasSignaledGeneratingLevelFinished = false;
|
_hasSignaledGeneratingLevelFinished = false;
|
||||||
#ifdef STANDALONE_SERVER
|
#ifdef STANDALONE_SERVER
|
||||||
const bool threadedLevelCreation = false;
|
const bool threadedLevelCreation = false;
|
||||||
@@ -728,6 +731,21 @@ void Minecraft::tickInput() {
|
|||||||
options.toggle(OPTIONS_RENDER_DEBUG);
|
options.toggle(OPTIONS_RENDER_DEBUG);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// TODO: replace it with client /give command :face_vomiting:
|
||||||
|
if (key == Keyboard::KEY_F4) {
|
||||||
|
player->inventory->add(new ItemInstance(Tile::redBrick));
|
||||||
|
player->inventory->add(new ItemInstance(Item::ironIngot, 64));
|
||||||
|
player->inventory->add(new ItemInstance(Item::ironIngot, 34));
|
||||||
|
player->inventory->add(new ItemInstance(Tile::stonecutterBench));
|
||||||
|
player->inventory->add(new ItemInstance(Tile::workBench));
|
||||||
|
player->inventory->add(new ItemInstance(Tile::furnace));
|
||||||
|
player->inventory->add(new ItemInstance(Tile::wood, 54));
|
||||||
|
player->inventory->add(new ItemInstance(Item::stick, 14));
|
||||||
|
player->inventory->add(new ItemInstance(Item::coal, 31));
|
||||||
|
player->inventory->add(new ItemInstance(Tile::sand, 6));
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
if (key == Keyboard::KEY_F5) {
|
if (key == Keyboard::KEY_F5) {
|
||||||
options.toggle(OPTIONS_THIRD_PERSON_VIEW);
|
options.toggle(OPTIONS_THIRD_PERSON_VIEW);
|
||||||
/*
|
/*
|
||||||
@@ -1106,9 +1124,7 @@ void Minecraft::releaseMouse()
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool Minecraft::useTouchscreen() {
|
bool Minecraft::useTouchscreen() {
|
||||||
#if TARGET_OS_IPHONE
|
#ifdef RPI
|
||||||
return true;
|
|
||||||
#elif RPI
|
|
||||||
return false;
|
return false;
|
||||||
#endif
|
#endif
|
||||||
return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) && !_supportsNonTouchscreen;
|
return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) && !_supportsNonTouchscreen;
|
||||||
@@ -1128,31 +1144,12 @@ void Minecraft::init()
|
|||||||
textures = new Textures(&options, platform());
|
textures = new Textures(&options, platform());
|
||||||
textures->addDynamicTexture(new WaterTexture());
|
textures->addDynamicTexture(new WaterTexture());
|
||||||
textures->addDynamicTexture(new WaterSideTexture());
|
textures->addDynamicTexture(new WaterSideTexture());
|
||||||
textures->addDynamicTexture(new FireTexture());
|
|
||||||
gui.texturesLoaded(textures);
|
gui.texturesLoaded(textures);
|
||||||
|
|
||||||
levelRenderer = new LevelRenderer(this);
|
levelRenderer = new LevelRenderer(this);
|
||||||
gameRenderer = new GameRenderer(this);
|
gameRenderer = new GameRenderer(this);
|
||||||
particleEngine = new ParticleEngine(level, textures);
|
particleEngine = new ParticleEngine(level, textures);
|
||||||
|
|
||||||
// 4j's code for reference
|
|
||||||
// FoliageColor::init(textures->loadTexturePixels(L"misc/foliagecolor.png"));
|
|
||||||
|
|
||||||
|
|
||||||
// my code
|
|
||||||
TextureId foliageId = (textures->loadTexture("environment/foliagecolor.png")); // loading the uh png for foliage color
|
|
||||||
int* foliagePixels = textures->loadTexturePixels(foliageId, "environment/foliagecolor.png");
|
|
||||||
// now i can finally initialize foliage color, probably not the best way to handle this but i cant be arsed rn
|
|
||||||
FoliageColor::init(foliagePixels);
|
|
||||||
|
|
||||||
TextureId grassId = (textures->loadTexture("environment/grasscolor.png")); // loading the uh png for foliage color
|
|
||||||
int* grassPixels = textures->loadTexturePixels(grassId, "environment/grasscolor.png");
|
|
||||||
GrassColor::init(grassPixels);
|
|
||||||
|
|
||||||
bool tint = options.getBooleanValue(OPTIONS_FOLIAGE_TINT); // finally, toggleable foliage color
|
|
||||||
FoliageColor::setUseTint(tint);
|
|
||||||
GrassColor::setUseTint(tint);
|
|
||||||
|
|
||||||
// Platform specific initialization here
|
// Platform specific initialization here
|
||||||
font = new Font(&options, "font/default8.png", textures);
|
font = new Font(&options, "font/default8.png", textures);
|
||||||
|
|
||||||
@@ -1214,7 +1211,7 @@ void Minecraft::setSize(int w, int h) {
|
|||||||
int screenHeight = (int)(height * Gui::InvGuiScale);
|
int screenHeight = (int)(height * Gui::InvGuiScale);
|
||||||
|
|
||||||
// if (platform()) {
|
// if (platform()) {
|
||||||
// float pixelsPerMillimeter = options.getProgressValue(&Option::PIXELS_PER_MILLIMETER);
|
// float pixelsPerMillimeter = options.getProgressValue(&Options::Option::PIXELS_PER_MILLIMETER);
|
||||||
// pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
|
// pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
|
||||||
// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
|
// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
|
||||||
// }
|
// }
|
||||||
@@ -1604,3 +1601,11 @@ void Minecraft::optionUpdated(OptionId option, int value ) {
|
|||||||
setSize(width, height);
|
setSize(width, height);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Minecraft::addMessage(const std::string& msg) {
|
||||||
|
#ifndef STANDALONE_SERVER
|
||||||
|
gui.addMessage(msg);
|
||||||
|
#else
|
||||||
|
LOGI("%s", msg.c_str());
|
||||||
|
#endif
|
||||||
|
}
|
||||||
@@ -2,6 +2,7 @@
|
|||||||
#define NET_MINECRAFT_CLIENT__Minecraft_H__
|
#define NET_MINECRAFT_CLIENT__Minecraft_H__
|
||||||
|
|
||||||
#include "Options.h"
|
#include "Options.h"
|
||||||
|
#include "commands/CommandManager.hpp"
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
#include "MouseHandler.h"
|
#include "MouseHandler.h"
|
||||||
#include "gui/Gui.h"
|
#include "gui/Gui.h"
|
||||||
@@ -120,11 +121,17 @@ public:
|
|||||||
void optionUpdated(OptionId option, bool value);
|
void optionUpdated(OptionId option, bool value);
|
||||||
void optionUpdated(OptionId option, float value);
|
void optionUpdated(OptionId option, float value);
|
||||||
void optionUpdated(OptionId option, int value);
|
void optionUpdated(OptionId option, int value);
|
||||||
|
|
||||||
|
int getTicks() { return ticks; }
|
||||||
|
|
||||||
|
void addMessage(const std::string& msg);
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
bool _isSuperFast;
|
bool _isSuperFast;
|
||||||
bool isSuperFast() { return _isSuperFast; }
|
bool isSuperFast() { return _isSuperFast; }
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
CommandManager& commandManager() { return m_commandManager; }
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
void _levelGenerated();
|
void _levelGenerated();
|
||||||
|
|
||||||
@@ -197,7 +204,8 @@ public:
|
|||||||
std::string externalCacheStoragePath;
|
std::string externalCacheStoragePath;
|
||||||
protected:
|
protected:
|
||||||
Timer timer;
|
Timer timer;
|
||||||
// @note @attn @warn: this is dangerous as fuck!
|
|
||||||
|
// @note @attn @warn: this is dangerous as fuck!
|
||||||
volatile bool isGeneratingLevel;
|
volatile bool isGeneratingLevel;
|
||||||
bool _hasSignaledGeneratingLevelFinished;
|
bool _hasSignaledGeneratingLevelFinished;
|
||||||
|
|
||||||
@@ -221,10 +229,11 @@ private:
|
|||||||
bool _isCreativeMode;
|
bool _isCreativeMode;
|
||||||
//int _respawnPlayerTicks;
|
//int _respawnPlayerTicks;
|
||||||
Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
|
Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
|
||||||
// shit* lmao
|
|
||||||
|
|
||||||
PerfRenderer* _perfRenderer;
|
PerfRenderer* _perfRenderer;
|
||||||
CommandServer* _commandServer;
|
CommandServer* _commandServer;
|
||||||
|
|
||||||
|
CommandManager m_commandManager;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT__Minecraft_H__*/
|
#endif /*NET_MINECRAFT_CLIENT__Minecraft_H__*/
|
||||||
|
|||||||
@@ -60,8 +60,6 @@ OptionBool useTouchscreen("useTouchscreen", true);
|
|||||||
|
|
||||||
OptionBool serverVisible("servervisible", true);
|
OptionBool serverVisible("servervisible", true);
|
||||||
|
|
||||||
OptionBool foliageTint("foliagetint", false);
|
|
||||||
|
|
||||||
OptionInt keyForward("key.forward", Keyboard::KEY_W);
|
OptionInt keyForward("key.forward", Keyboard::KEY_W);
|
||||||
OptionInt keyLeft("key.left", Keyboard::KEY_A);
|
OptionInt keyLeft("key.left", Keyboard::KEY_A);
|
||||||
OptionInt keyBack("key.back", Keyboard::KEY_S);
|
OptionInt keyBack("key.back", Keyboard::KEY_S);
|
||||||
@@ -138,8 +136,6 @@ void Options::initTable() {
|
|||||||
|
|
||||||
m_options[OPTIONS_USE_TOUCHSCREEN] = &useTouchscreen;
|
m_options[OPTIONS_USE_TOUCHSCREEN] = &useTouchscreen;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
m_options[OPTIONS_SERVER_VISIBLE] = &serverVisible;
|
m_options[OPTIONS_SERVER_VISIBLE] = &serverVisible;
|
||||||
|
|
||||||
m_options[OPTIONS_KEY_FORWARD] = &keyForward;
|
m_options[OPTIONS_KEY_FORWARD] = &keyForward;
|
||||||
@@ -164,7 +160,6 @@ void Options::initTable() {
|
|||||||
m_options[OPTIONS_BAR_ON_TOP] = &barOnTop;
|
m_options[OPTIONS_BAR_ON_TOP] = &barOnTop;
|
||||||
m_options[OPTIONS_ALLOW_SPRINT] = &allowSprint;
|
m_options[OPTIONS_ALLOW_SPRINT] = &allowSprint;
|
||||||
m_options[OPTIONS_RPI_CURSOR] = &rpiCursor;
|
m_options[OPTIONS_RPI_CURSOR] = &rpiCursor;
|
||||||
m_options[OPTIONS_FOLIAGE_TINT] = &foliageTint;
|
|
||||||
|
|
||||||
m_options[OPTIONS_AUTOJUMP] = &autoJump;
|
m_options[OPTIONS_AUTOJUMP] = &autoJump;
|
||||||
m_options[OPTIONS_LAST_IP] = &lastIp;
|
m_options[OPTIONS_LAST_IP] = &lastIp;
|
||||||
|
|||||||
@@ -84,7 +84,6 @@ enum OptionId {
|
|||||||
OPTIONS_LAST_IP,
|
OPTIONS_LAST_IP,
|
||||||
|
|
||||||
OPTIONS_RPI_CURSOR,
|
OPTIONS_RPI_CURSOR,
|
||||||
OPTIONS_FOLIAGE_TINT,
|
|
||||||
// Should be last!
|
// Should be last!
|
||||||
OPTIONS_COUNT
|
OPTIONS_COUNT
|
||||||
};
|
};
|
||||||
@@ -95,10 +94,6 @@ typedef std::vector<std::string> StringVector;
|
|||||||
class Options
|
class Options
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
// deepfriedwaffles: for iOS, was getting compile errors saying: No member named 'sound' in 'Options' and No member named 'music' in 'Options' so I floated them here. 1.0f means full volume out of the box, but if everything is too loud, you might want to try adjusting this
|
|
||||||
float sound = 1.0f;
|
|
||||||
float music = 1.0f;
|
|
||||||
|
|
||||||
static bool debugGl;
|
static bool debugGl;
|
||||||
|
|
||||||
Options(Minecraft* minecraft, const std::string& workingDirectory = "")
|
Options(Minecraft* minecraft, const std::string& workingDirectory = "")
|
||||||
|
|||||||
@@ -68,6 +68,7 @@ bool SurvivalMode::destroyBlock( int x, int y, int z, int face ) {
|
|||||||
minecraft->player->inventory->clearSlot(minecraft->player->inventory->selected);
|
minecraft->player->inventory->clearSlot(minecraft->player->inventory->selected);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (changed && couldDestroy) {
|
if (changed && couldDestroy) {
|
||||||
ItemInstance instance(t, 1, data);
|
ItemInstance instance(t, 1, data);
|
||||||
Tile::tiles[t]->playerDestroy(minecraft->level, minecraft->player, x, y, z, data);
|
Tile::tiles[t]->playerDestroy(minecraft->level, minecraft->player, x, y, z, data);
|
||||||
|
|||||||
@@ -730,7 +730,6 @@ void Gui::renderDebugInfo() {
|
|||||||
|
|
||||||
// Position
|
// Position
|
||||||
float px = p->x, py = p->y - p->heightOffset, pz = p->z;
|
float px = p->x, py = p->y - p->heightOffset, pz = p->z;
|
||||||
posTranslator.to(px, py, pz);
|
|
||||||
int bx = (int)floorf(px), by = (int)floorf(py), bz = (int)floorf(pz);
|
int bx = (int)floorf(px), by = (int)floorf(py), bz = (int)floorf(pz);
|
||||||
int cx = bx >> 4, cz = bz >> 4;
|
int cx = bx >> 4, cz = bz >> 4;
|
||||||
|
|
||||||
|
|||||||
@@ -1,64 +0,0 @@
|
|||||||
#include "OptionsPane.h"
|
|
||||||
#include "OptionsGroup.h"
|
|
||||||
#include "OptionsItem.h"
|
|
||||||
#include "ImageButton.h"
|
|
||||||
#include "Slider.h"
|
|
||||||
#include "../../Minecraft.h"
|
|
||||||
#include "client/Options.h"
|
|
||||||
|
|
||||||
OptionsPane::OptionsPane() {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void OptionsPane::setupPositions() {
|
|
||||||
int currentHeight = y + 1;
|
|
||||||
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it ) {
|
|
||||||
(*it)->width = width;
|
|
||||||
(*it)->y = currentHeight;
|
|
||||||
(*it)->x = x;
|
|
||||||
currentHeight += (*it)->height + 1;
|
|
||||||
}
|
|
||||||
height = currentHeight;
|
|
||||||
super::setupPositions();
|
|
||||||
}
|
|
||||||
|
|
||||||
OptionsGroup& OptionsPane::createOptionsGroup( std::string label ) {
|
|
||||||
OptionsGroup* newGroup = new OptionsGroup(label);
|
|
||||||
children.push_back(newGroup);
|
|
||||||
// create and return a new group index
|
|
||||||
return *newGroup;
|
|
||||||
}
|
|
||||||
|
|
||||||
void OptionsPane::createToggle( unsigned int group, std::string label, OptionId option ) {
|
|
||||||
if(group > children.size()) return;
|
|
||||||
ImageDef def;
|
|
||||||
def.setSrc(IntRectangle(160, 206, 39, 20));
|
|
||||||
def.name = "gui/touchgui.png";
|
|
||||||
def.width = 39 * 0.7f;
|
|
||||||
def.height = 20 * 0.7f;
|
|
||||||
OptionButton* element = new OptionButton(option);
|
|
||||||
element->setImageDef(def, true);
|
|
||||||
OptionsItem* item = new OptionsItem(option, label, element);
|
|
||||||
((OptionsGroup*)children[group])->addChild(item);
|
|
||||||
setupPositions();
|
|
||||||
}
|
|
||||||
|
|
||||||
void OptionsPane::createProgressSlider( Minecraft* minecraft, unsigned int group, std::string label, OptionId option, float progressMin/*=1.0f*/, float progressMax/*=1.0f */ ) {
|
|
||||||
if(group > children.size()) return;
|
|
||||||
Slider* element = new SliderFloat(minecraft, option);
|
|
||||||
element->width = 100;
|
|
||||||
element->height = 20;
|
|
||||||
OptionsItem* item = new OptionsItem(option, label, element);
|
|
||||||
((OptionsGroup*)children[group])->addChild(item);
|
|
||||||
setupPositions();
|
|
||||||
}
|
|
||||||
|
|
||||||
void OptionsPane::createStepSlider( Minecraft* minecraft, unsigned int group, std::string label, OptionId option, const std::vector<int>& stepVec ) {
|
|
||||||
if(group > children.size()) return;
|
|
||||||
Slider* element = new SliderInt(minecraft, option);
|
|
||||||
element->width = 100;
|
|
||||||
element->height = 20;
|
|
||||||
OptionsItem* item = new OptionsItem(option, label, element);
|
|
||||||
((OptionsGroup*)children[group])->addChild(item);
|
|
||||||
setupPositions();
|
|
||||||
}
|
|
||||||
@@ -1,30 +0,0 @@
|
|||||||
#ifndef ITEMPANE_H__
|
|
||||||
#define ITEMPANE_H__
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
#include <vector>
|
|
||||||
#include "GuiElementContainer.h"
|
|
||||||
#include "../../../world/item/ItemInstance.h"
|
|
||||||
#include "../../../client/Options.h"
|
|
||||||
class Font;
|
|
||||||
class Textures;
|
|
||||||
class NinePatchLayer;
|
|
||||||
class ItemPane;
|
|
||||||
class OptionButton;
|
|
||||||
class Button;
|
|
||||||
class OptionsGroup;
|
|
||||||
class Slider;
|
|
||||||
class Minecraft;
|
|
||||||
class OptionsPane: public GuiElementContainer
|
|
||||||
{
|
|
||||||
typedef GuiElementContainer super;
|
|
||||||
public:
|
|
||||||
OptionsPane();
|
|
||||||
OptionsGroup& createOptionsGroup( std::string label );
|
|
||||||
void createToggle( unsigned int group, std::string label, OptionId option );
|
|
||||||
void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, OptionId option, float progressMin=1.0f, float progressMax=1.0f );
|
|
||||||
void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, OptionId option, const std::vector<int>& stepVec );
|
|
||||||
void setupPositions();
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*ITEMPANE_H__*/
|
|
||||||
@@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
#include "GuiElement.h"
|
#include "GuiElement.h"
|
||||||
#include "../../../client/Options.h"
|
#include "../../../client/Options.h"
|
||||||
|
#include <client/Option.h>
|
||||||
|
|
||||||
class Slider : public GuiElement {
|
class Slider : public GuiElement {
|
||||||
typedef GuiElement super;
|
typedef GuiElement super;
|
||||||
|
|||||||
@@ -1,24 +0,0 @@
|
|||||||
#include "SmallButton.h"
|
|
||||||
|
|
||||||
SmallButton::SmallButton( int id, int x, int y, const std::string& msg )
|
|
||||||
: super(id, x, y, 150, 20, msg),
|
|
||||||
option(NULL)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
SmallButton::SmallButton( int id, int x, int y, int width, int height, const std::string& msg )
|
|
||||||
: super(id, x, y, width, height, msg),
|
|
||||||
option(NULL)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
SmallButton::SmallButton( int id, int x, int y, Option* item, const std::string& msg )
|
|
||||||
: super(id, x, y, 150, 20, msg),
|
|
||||||
option(item)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
Option* SmallButton::getOption()
|
|
||||||
{
|
|
||||||
return option;
|
|
||||||
}
|
|
||||||
@@ -1,23 +0,0 @@
|
|||||||
#ifndef NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
|
|
||||||
#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
|
|
||||||
|
|
||||||
//package net.minecraft.client.gui;
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
#include "Button.h"
|
|
||||||
#include "../../Options.h"
|
|
||||||
|
|
||||||
class SmallButton: public Button
|
|
||||||
{
|
|
||||||
typedef Button super;
|
|
||||||
public:
|
|
||||||
SmallButton(int id, int x, int y, const std::string& msg);
|
|
||||||
SmallButton(int id, int x, int y, int width, int height, const std::string& msg);
|
|
||||||
SmallButton(int id, int x, int y, Option* item, const std::string& msg);
|
|
||||||
|
|
||||||
Option* getOption();
|
|
||||||
private:
|
|
||||||
Option* option;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__*/
|
|
||||||
@@ -1,26 +0,0 @@
|
|||||||
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
|
|
||||||
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
|
|
||||||
|
|
||||||
#include "../Screen.h"
|
|
||||||
#include "../components/Button.h"
|
|
||||||
|
|
||||||
class BuyGameScreen: public Screen
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
BuyGameScreen() {}
|
|
||||||
virtual ~BuyGameScreen() {}
|
|
||||||
|
|
||||||
void init();
|
|
||||||
|
|
||||||
void render(int xm, int ym, float a);
|
|
||||||
|
|
||||||
void buttonClicked(Button* button) {
|
|
||||||
//if (button->id == bQuit.id)
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
//Button bQuit;
|
|
||||||
//Button bBuyGame;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__*/
|
|
||||||
@@ -8,6 +8,7 @@
|
|||||||
#include "../../../network/ServerSideNetworkHandler.h"
|
#include "../../../network/ServerSideNetworkHandler.h"
|
||||||
#include "../../../network/packet/ChatPacket.h"
|
#include "../../../network/packet/ChatPacket.h"
|
||||||
#include "../../../platform/log.h"
|
#include "../../../platform/log.h"
|
||||||
|
#include "util/StringUtils.h"
|
||||||
|
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include <cstdlib>
|
#include <cstdlib>
|
||||||
@@ -54,141 +55,37 @@ void ConsoleScreen::charPressed(char inputChar)
|
|||||||
_input += inputChar;
|
_input += inputChar;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
// execute: run _input as a command, print result, close screen
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
void ConsoleScreen::execute()
|
void ConsoleScreen::execute()
|
||||||
{
|
{
|
||||||
|
if (!minecraft->level) return;
|
||||||
|
|
||||||
if (_input.empty()) {
|
if (_input.empty()) {
|
||||||
minecraft->setScreen(NULL);
|
return minecraft->setScreen(NULL);
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_input[0] == '/') {
|
if (_input[0] == '/') {
|
||||||
// Command
|
// Command
|
||||||
std::string result = processCommand(_input);
|
_input = Util::stringTrim(_input.substr(1));
|
||||||
if (!result.empty())
|
|
||||||
minecraft->gui.addMessage(result);
|
std::istringstream iss(minecraft->commandManager().execute(*minecraft, *minecraft->player, _input));
|
||||||
|
for (std::string line; std::getline(iss, line); ) {
|
||||||
|
minecraft->gui.addMessage(line);
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
// Chat message: <name> message
|
// @ai @rewrite
|
||||||
std::string msg = std::string("<") + minecraft->player->name + "> " + _input;
|
|
||||||
if (minecraft->netCallback && minecraft->raknetInstance->isServer()) {
|
if (minecraft->netCallback && minecraft->raknetInstance->isServer()) {
|
||||||
// Hosting a LAN game: displayGameMessage shows locally + broadcasts MessagePacket to clients
|
static_cast<ServerSideNetworkHandler*>(minecraft->netCallback)->displayGameMessage(_input);
|
||||||
static_cast<ServerSideNetworkHandler*>(minecraft->netCallback)->displayGameMessage(msg);
|
|
||||||
} else if (minecraft->netCallback) {
|
} else if (minecraft->netCallback) {
|
||||||
// Connected client: send ChatPacket to server; server echoes it back as MessagePacket
|
ChatPacket chatPkt(_input);
|
||||||
ChatPacket chatPkt(msg);
|
|
||||||
minecraft->raknetInstance->send(chatPkt);
|
minecraft->raknetInstance->send(chatPkt);
|
||||||
} else {
|
} else {
|
||||||
// Singleplayer: show locally only
|
minecraft->gui.addMessage("<" + minecraft->player->name + "> " + _input);
|
||||||
minecraft->gui.addMessage(msg);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
minecraft->setScreen(NULL);
|
minecraft->setScreen(NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
// processCommand
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
static std::string trim(const std::string& s) {
|
|
||||||
size_t a = s.find_first_not_of(" \t");
|
|
||||||
if (a == std::string::npos) return "";
|
|
||||||
size_t b = s.find_last_not_of(" \t");
|
|
||||||
return s.substr(a, b - a + 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string ConsoleScreen::processCommand(const std::string& raw)
|
|
||||||
{
|
|
||||||
// strip leading '/'
|
|
||||||
std::string line = raw;
|
|
||||||
if (!line.empty() && line[0] == '/') line = line.substr(1);
|
|
||||||
line = trim(line);
|
|
||||||
|
|
||||||
// tokenise
|
|
||||||
std::vector<std::string> args;
|
|
||||||
{
|
|
||||||
std::istringstream ss(line);
|
|
||||||
std::string tok;
|
|
||||||
while (ss >> tok) args.push_back(tok);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (args.empty()) return "";
|
|
||||||
|
|
||||||
Level* level = minecraft->level;
|
|
||||||
if (!level) return "No level loaded.";
|
|
||||||
|
|
||||||
// -----------------------------------------------------------------------
|
|
||||||
// /time ...
|
|
||||||
// -----------------------------------------------------------------------
|
|
||||||
if (args[0] == "time") {
|
|
||||||
if (args.size() < 2)
|
|
||||||
return "Usage: /time <add|set|query> ...";
|
|
||||||
|
|
||||||
const std::string& sub = args[1];
|
|
||||||
|
|
||||||
// -- time add <value> -----------------------------------------------
|
|
||||||
if (sub == "add") {
|
|
||||||
if (args.size() < 3) return "Usage: /time add <value>";
|
|
||||||
long delta = std::atol(args[2].c_str());
|
|
||||||
long newTime = level->getTime() + delta;
|
|
||||||
level->setTime(newTime);
|
|
||||||
std::ostringstream out;
|
|
||||||
out << "Set the time to " << (newTime % Level::TICKS_PER_DAY);
|
|
||||||
return out.str();
|
|
||||||
}
|
|
||||||
|
|
||||||
// -- time set <value|day|night|noon|midnight> -----------------------
|
|
||||||
if (sub == "set") {
|
|
||||||
if (args.size() < 3) return "Usage: /time set <value|day|night|noon|midnight>";
|
|
||||||
const std::string& val = args[2];
|
|
||||||
|
|
||||||
long t = -1;
|
|
||||||
if (val == "day") t = 1000;
|
|
||||||
else if (val == "noon") t = 6000;
|
|
||||||
else if (val == "night") t = 13000;
|
|
||||||
else if (val == "midnight") t = 18000;
|
|
||||||
else {
|
|
||||||
// numeric — accept positive integers only
|
|
||||||
bool numeric = true;
|
|
||||||
for (char c : val)
|
|
||||||
if (!std::isdigit((unsigned char)c)) { numeric = false; break; }
|
|
||||||
if (!numeric) return std::string("Unknown value: ") + val;
|
|
||||||
t = std::atol(val.c_str());
|
|
||||||
}
|
|
||||||
|
|
||||||
// Preserve the total day count so only the time-of-day changes
|
|
||||||
long dayCount = level->getTime() / Level::TICKS_PER_DAY;
|
|
||||||
long newTime = dayCount * Level::TICKS_PER_DAY + (t % Level::TICKS_PER_DAY);
|
|
||||||
level->setTime(newTime);
|
|
||||||
std::ostringstream out;
|
|
||||||
out << "Set the time to " << t;
|
|
||||||
return out.str();
|
|
||||||
}
|
|
||||||
|
|
||||||
// -- time query <daytime|gametime|day> ------------------------------
|
|
||||||
if (sub == "query") {
|
|
||||||
if (args.size() < 3) return "Usage: /time query <daytime|gametime|day>";
|
|
||||||
const std::string& what = args[2];
|
|
||||||
|
|
||||||
long total = level->getTime();
|
|
||||||
long daytime = total % Level::TICKS_PER_DAY;
|
|
||||||
long day = total / Level::TICKS_PER_DAY;
|
|
||||||
|
|
||||||
std::ostringstream out;
|
|
||||||
if (what == "daytime") { out << "The time of day is " << daytime; }
|
|
||||||
else if (what == "gametime") { out << "The game time is " << total; }
|
|
||||||
else if (what == "day") { out << "The day is " << day; }
|
|
||||||
else return std::string("Unknown query: ") + what;
|
|
||||||
return out.str();
|
|
||||||
}
|
|
||||||
|
|
||||||
return "Unknown sub-command. Usage: /time <add|set|query> ...";
|
|
||||||
}
|
|
||||||
|
|
||||||
return std::string("Unknown command: /") + args[0];
|
|
||||||
}
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
// render
|
// render
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
|
|||||||
@@ -25,7 +25,6 @@ public:
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
void execute();
|
void execute();
|
||||||
std::string processCommand(const std::string& cmd);
|
|
||||||
|
|
||||||
std::string _input;
|
std::string _input;
|
||||||
int _cursorBlink; // tick counter for cursor blink
|
int _cursorBlink; // tick counter for cursor blink
|
||||||
|
|||||||
@@ -1,107 +0,0 @@
|
|||||||
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
|
|
||||||
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
|
|
||||||
|
|
||||||
#include "../Screen.h"
|
|
||||||
#include "../components/Button.h"
|
|
||||||
#include "../../Minecraft.h"
|
|
||||||
#include "../../../LicenseCodes.h"
|
|
||||||
|
|
||||||
class InvalidLicenseScreen: public Screen
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
InvalidLicenseScreen(int id, bool hasBuyButton)
|
|
||||||
: _id(id),
|
|
||||||
_hasBuyButton(hasBuyButton),
|
|
||||||
_baseY(0),
|
|
||||||
bOk(0),
|
|
||||||
bBuy(0)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual ~InvalidLicenseScreen() {
|
|
||||||
delete bOk;
|
|
||||||
delete bBuy;
|
|
||||||
}
|
|
||||||
|
|
||||||
void init() {
|
|
||||||
if (minecraft->useTouchscreen()) {
|
|
||||||
bOk = new Touch::TButton(1, "Ok");
|
|
||||||
bBuy = new Touch::TButton(2, "Buy");
|
|
||||||
} else {
|
|
||||||
bOk = new Button(1, "Ok");
|
|
||||||
bBuy = new Button(2, "Buy");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (_hasBuyButton)
|
|
||||||
bOk->msg = "Quit";
|
|
||||||
|
|
||||||
if (!LicenseCodes::isOk(_id)) {
|
|
||||||
char buf[20] = {0};
|
|
||||||
sprintf(buf, "%d", _id);
|
|
||||||
|
|
||||||
desc1 = "License verification failed (error ";
|
|
||||||
desc1 += buf;
|
|
||||||
desc1 += ")";
|
|
||||||
desc2 = "Try again later.";
|
|
||||||
hint = "You need to be connected to the internet\n";
|
|
||||||
hint += "once while you start the game.";
|
|
||||||
}
|
|
||||||
|
|
||||||
buttons.push_back(bOk);
|
|
||||||
tabButtons.push_back(bOk);
|
|
||||||
|
|
||||||
if (_hasBuyButton) {
|
|
||||||
buttons.push_back(bBuy);
|
|
||||||
tabButtons.push_back(bBuy);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void setupPositions() {
|
|
||||||
_baseY = height/5 + 6;
|
|
||||||
//if (_hasBuyButton)
|
|
||||||
_baseY -= 24;
|
|
||||||
|
|
||||||
bOk->width = bBuy->width = 200;
|
|
||||||
bOk->x = bBuy->x = (width - bOk->width) / 2;
|
|
||||||
bBuy->y = _baseY + 84;
|
|
||||||
bOk->y = bBuy->y + bBuy->height + 4;
|
|
||||||
|
|
||||||
if (!_hasBuyButton)
|
|
||||||
bOk->y -= 24;
|
|
||||||
}
|
|
||||||
|
|
||||||
void tick() {}
|
|
||||||
|
|
||||||
//void keyPressed(int eventKey) {}
|
|
||||||
|
|
||||||
void render(int xm, int ym, float a) {
|
|
||||||
renderDirtBackground(0);
|
|
||||||
drawCenteredString(minecraft->font, desc1, width/2, _baseY, 0xffffff);
|
|
||||||
drawCenteredString(minecraft->font, desc2, width/2, _baseY + 24, 0xffffff);
|
|
||||||
|
|
||||||
drawCenteredString(minecraft->font, hint, width/2, _baseY + 60, 0xffffff);
|
|
||||||
|
|
||||||
Screen::render(xm, ym, a);
|
|
||||||
}
|
|
||||||
|
|
||||||
void buttonClicked(Button* button) {
|
|
||||||
if (button->id == bOk->id) {
|
|
||||||
minecraft->quit();
|
|
||||||
}
|
|
||||||
if (button->id == bBuy->id) {
|
|
||||||
minecraft->platform()->buyGame();
|
|
||||||
}
|
|
||||||
};
|
|
||||||
private:
|
|
||||||
int _id;
|
|
||||||
std::string desc1;
|
|
||||||
std::string desc2;
|
|
||||||
std::string hint;
|
|
||||||
|
|
||||||
Button* bOk;
|
|
||||||
Button* bBuy;
|
|
||||||
bool _hasBuyButton;
|
|
||||||
int _baseY;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__*/
|
|
||||||
@@ -2,8 +2,8 @@
|
|||||||
#include "../Screen.h"
|
#include "../Screen.h"
|
||||||
#include "../components/Button.h"
|
#include "../components/Button.h"
|
||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
#include "../components/ImageButton.h"
|
#include "client/gui/components/ImageButton.h"
|
||||||
#include "../components/TextBox.h"
|
#include "client/gui/components/TextBox.h"
|
||||||
|
|
||||||
class JoinByIPScreen: public Screen
|
class JoinByIPScreen: public Screen
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -216,9 +216,6 @@ void OptionsScreen::generateOptionScreens() {
|
|||||||
|
|
||||||
// // Graphics Pane
|
// // Graphics Pane
|
||||||
optionPanes[3]->addOptionItem(OPTIONS_FANCY_GRAPHICS, minecraft)
|
optionPanes[3]->addOptionItem(OPTIONS_FANCY_GRAPHICS, minecraft)
|
||||||
// .addOptionItem(&Option::VIEW_BOBBING, minecraft)
|
|
||||||
// .addOptionItem(&Option::AMBIENT_OCCLUSION, minecraft)
|
|
||||||
// .addOptionItem(&Option::ANAGLYPH, minecraft)
|
|
||||||
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
|
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
|
||||||
.addOptionItem(OPTIONS_VSYNC, minecraft)
|
.addOptionItem(OPTIONS_VSYNC, minecraft)
|
||||||
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
|
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
|
||||||
@@ -228,8 +225,7 @@ void OptionsScreen::generateOptionScreens() {
|
|||||||
|
|
||||||
optionPanes[4]->addOptionItem(OPTIONS_ALLOW_SPRINT, minecraft)
|
optionPanes[4]->addOptionItem(OPTIONS_ALLOW_SPRINT, minecraft)
|
||||||
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
|
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
|
||||||
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft)
|
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft);
|
||||||
.addOptionItem(OPTIONS_FOLIAGE_TINT, minecraft);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
|
void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
|
||||||
|
|||||||
@@ -14,7 +14,7 @@
|
|||||||
|
|
||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
|
|
||||||
#include "UsernameScreen.h"
|
#include <client/gui/screens/UsernameScreen.h>
|
||||||
|
|
||||||
Screen* ScreenChooser::createScreen( ScreenId id )
|
Screen* ScreenChooser::createScreen( ScreenId id )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -35,8 +35,8 @@ void UsernameScreen::setupPositions()
|
|||||||
// Make the done button match the touch-style option tabs
|
// Make the done button match the touch-style option tabs
|
||||||
_btnDone.width = 66;
|
_btnDone.width = 66;
|
||||||
_btnDone.height = 26;
|
_btnDone.height = 26;
|
||||||
_btnDone.x = cx - (_btnDone.width / 2);
|
_btnDone.x = (width - _btnDone.width) / 2;
|
||||||
_btnDone.y = cy + 52;
|
_btnDone.y = height / 2 + 52;
|
||||||
|
|
||||||
tUsername.width = 120;
|
tUsername.width = 120;
|
||||||
tUsername.height = 20;
|
tUsername.height = 20;
|
||||||
|
|||||||
@@ -3,8 +3,7 @@
|
|||||||
|
|
||||||
#include "../Screen.h"
|
#include "../Screen.h"
|
||||||
#include "../components/Button.h"
|
#include "../components/Button.h"
|
||||||
// this is cursed lol
|
#include "client/gui/components/TextBox.h"
|
||||||
#include "../../../client/gui/components/TextBox.h"
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
class UsernameScreen : public Screen
|
class UsernameScreen : public Screen
|
||||||
|
|||||||
@@ -16,7 +16,12 @@
|
|||||||
#include "../../../../world/level/Level.h"
|
#include "../../../../world/level/Level.h"
|
||||||
#include "../../../../world/item/DyePowderItem.h"
|
#include "../../../../world/item/DyePowderItem.h"
|
||||||
#include "../../../../world/item/crafting/Recipe.h"
|
#include "../../../../world/item/crafting/Recipe.h"
|
||||||
|
#include "network/RakNetInstance.h"
|
||||||
|
#include "network/packet/WantCreatePacket.h"
|
||||||
#include "platform/input/Keyboard.h"
|
#include "platform/input/Keyboard.h"
|
||||||
|
#include <cstdint>
|
||||||
|
#include <iostream>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
static NinePatchLayer* guiPaneFrame = NULL;
|
static NinePatchLayer* guiPaneFrame = NULL;
|
||||||
|
|
||||||
@@ -193,6 +198,26 @@ void PaneCraftingScreen::setupPositions() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void PaneCraftingScreen::tick() {
|
void PaneCraftingScreen::tick() {
|
||||||
|
if (minecraft->isOnline()) {
|
||||||
|
// TODO: Make better algorithm
|
||||||
|
static std::map<uint8_t, uint16_t> oldMap = {};
|
||||||
|
std::map<uint8_t, uint16_t> newMap = {};
|
||||||
|
|
||||||
|
for (int i = Inventory::MAX_SELECTION_SIZE; i < minecraft->player->inventory->getContainerSize(); ++i) {
|
||||||
|
auto itm = minecraft->player->inventory->getItem(i);
|
||||||
|
|
||||||
|
if (itm != NULL) {
|
||||||
|
newMap[itm->id] += itm->count;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (oldMap != newMap) {
|
||||||
|
oldMap = newMap;
|
||||||
|
newMap = {};
|
||||||
|
recheckRecipes();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (pane) pane->tick();
|
if (pane) pane->tick();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -439,25 +464,29 @@ void PaneCraftingScreen::craftSelectedItem()
|
|||||||
ItemInstance resultItem = currentItem->item;
|
ItemInstance resultItem = currentItem->item;
|
||||||
|
|
||||||
if (minecraft->player) {
|
if (minecraft->player) {
|
||||||
|
if (minecraft->isOnline()) {
|
||||||
|
WantCreatePacket packet(minecraft->player->entityId, resultItem.count, resultItem.getAuxValue(), resultItem.id);
|
||||||
|
minecraft->raknetInstance->send(packet);
|
||||||
|
}
|
||||||
// Remove all items required for the recipe and ...
|
// Remove all items required for the recipe and ...
|
||||||
for (unsigned int i = 0; i < currentItem->neededItems.size(); ++i) {
|
for (unsigned int i = 0; i < currentItem->neededItems.size(); ++i) {
|
||||||
CItem::ReqItem& req = currentItem->neededItems[i];
|
CItem::ReqItem& req = currentItem->neededItems[i];
|
||||||
|
|
||||||
// If the recipe allows any aux-value as ingredients, first deplete
|
// If the recipe allows any aux-value as ingredients, first deplete
|
||||||
// aux == 0 from inventory. Since I'm not sure if this always is
|
// aux == 0 from inventory. Since I'm not sure if this always is
|
||||||
// correct, let's only do it for ingredient sandstone for now.
|
// correct, let's only do it for ingredient sandstone for now.
|
||||||
ItemInstance toRemove = req.item;
|
ItemInstance toRemove = req.item;
|
||||||
|
|
||||||
if (Tile::sandStone->id == req.item.id
|
if (Tile::sandStone->id == req.item.id
|
||||||
&& Recipe::ANY_AUX_VALUE == req.item.getAuxValue()) {
|
&& Recipe::ANY_AUX_VALUE == req.item.getAuxValue()) {
|
||||||
toRemove.setAuxValue(0);
|
toRemove.setAuxValue(0);
|
||||||
toRemove.count = minecraft->player->inventory->removeResource(toRemove, true);
|
toRemove.count = minecraft->player->inventory->removeResource(toRemove, true);
|
||||||
toRemove.setAuxValue(Recipe::ANY_AUX_VALUE);
|
toRemove.setAuxValue(Recipe::ANY_AUX_VALUE);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (toRemove.count > 0) {
|
if (toRemove.count > 0) {
|
||||||
minecraft->player->inventory->removeResource(toRemove);
|
minecraft->player->inventory->removeResource(toRemove);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// ... add the new one! (in this order, to fill empty slots better)
|
// ... add the new one! (in this order, to fill empty slots better)
|
||||||
// if it doesn't fit, throw it on the ground!
|
// if it doesn't fit, throw it on the ground!
|
||||||
|
|||||||
@@ -456,7 +456,7 @@ void LocalPlayer::tick() {
|
|||||||
{
|
{
|
||||||
sentInventoryItemId = newItemId;
|
sentInventoryItemId = newItemId;
|
||||||
sentInventoryItemData = newItemData;
|
sentInventoryItemData = newItemData;
|
||||||
PlayerEquipmentPacket packet(entityId, newItemId, newItemData);
|
PlayerEquipmentPacket packet(entityId, newItemId, newItemData, inventory->selected, inventory->getSlot(newItemId, newItemData));
|
||||||
minecraft->raknetInstance->send(packet);
|
minecraft->raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,10 +7,6 @@
|
|||||||
#include "../../world/level/Region.h"
|
#include "../../world/level/Region.h"
|
||||||
#include "../../world/level/chunk/LevelChunk.h"
|
#include "../../world/level/chunk/LevelChunk.h"
|
||||||
#include "../../util/Mth.h"
|
#include "../../util/Mth.h"
|
||||||
|
|
||||||
#include "../../world/level/biome/BiomeSource.h"
|
|
||||||
|
|
||||||
#include "../../world/level/Level.h"
|
|
||||||
//#include "../../platform/time.h"
|
//#include "../../platform/time.h"
|
||||||
|
|
||||||
/*static*/ int Chunk::updates = 0;
|
/*static*/ int Chunk::updates = 0;
|
||||||
|
|||||||
@@ -25,8 +25,6 @@
|
|||||||
|
|
||||||
#include "../../client/player/LocalPlayer.h"
|
#include "../../client/player/LocalPlayer.h"
|
||||||
|
|
||||||
#include "../../world/level/GrassColor.h"
|
|
||||||
|
|
||||||
#ifdef GFX_SMALLER_CHUNKS
|
#ifdef GFX_SMALLER_CHUNKS
|
||||||
/* static */ const int LevelRenderer::CHUNK_SIZE = 8;
|
/* static */ const int LevelRenderer::CHUNK_SIZE = 8;
|
||||||
#else
|
#else
|
||||||
@@ -145,10 +143,6 @@ void LevelRenderer::setLevel( Level* level )
|
|||||||
level->addListener(this);
|
level->addListener(this);
|
||||||
allChanged();
|
allChanged();
|
||||||
}
|
}
|
||||||
if (mc->options.getBooleanValue(OPTIONS_AMBIENT_OCCLUSION)) {
|
|
||||||
mc->useAmbientOcclusion = !mc->useAmbientOcclusion;
|
|
||||||
allChanged();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void LevelRenderer::allChanged()
|
void LevelRenderer::allChanged()
|
||||||
@@ -161,11 +155,6 @@ void LevelRenderer::allChanged()
|
|||||||
Tile::leaves_carried->setFancy(fancy);
|
Tile::leaves_carried->setFancy(fancy);
|
||||||
lastViewDistance = mc->options.getIntValue(OPTIONS_VIEW_DISTANCE);
|
lastViewDistance = mc->options.getIntValue(OPTIONS_VIEW_DISTANCE);
|
||||||
|
|
||||||
bool tint = mc->options.getBooleanValue(OPTIONS_FOLIAGE_TINT);
|
|
||||||
FoliageColor::setUseTint(tint);
|
|
||||||
GrassColor::setUseTint(tint);
|
|
||||||
|
|
||||||
|
|
||||||
int dist = (512 >> 3) << (3 - lastViewDistance);
|
int dist = (512 >> 3) << (3 - lastViewDistance);
|
||||||
if (lastViewDistance <= 2 && mc->isPowerVR())
|
if (lastViewDistance <= 2 && mc->isPowerVR())
|
||||||
dist = (int)((float)dist * 0.8f);
|
dist = (int)((float)dist * 0.8f);
|
||||||
|
|||||||
@@ -249,37 +249,6 @@ int Textures::crispBlend( int c0, int c1 )
|
|||||||
return (a << 24) | (r << 16) | (g << 8) | b;
|
return (a << 24) | (r << 16) | (g << 8) | b;
|
||||||
}
|
}
|
||||||
|
|
||||||
// shredder here, moved the code from minecraft.cpp bcus that isnt the right place
|
|
||||||
// had to implement this because i couldn't find a similar function in the code to do this
|
|
||||||
int* Textures::loadTexturePixels(TextureId texId, const std::string& resourceName){
|
|
||||||
|
|
||||||
const TextureData* texture = getTemporaryTextureData(texId); // storing raw pixels
|
|
||||||
|
|
||||||
int size = texture->w * texture->h; // gets the size of our funny lil guy
|
|
||||||
int* pixels = new int[size]; // memory leaks be galore
|
|
||||||
unsigned char* raw = texture->data; // storing raw data into our beloved variable
|
|
||||||
for (int i = 0; i < (texture->w * texture->h); i++){
|
|
||||||
// my head hurts i hate working with this
|
|
||||||
|
|
||||||
|
|
||||||
// uh since each pixel stores r g b a, aka the color channels which are each one byte, we multiply them by 4 to move from one pixel to another
|
|
||||||
|
|
||||||
int r = raw[i * 4 + 0]; // gets us the first channel aka red
|
|
||||||
int g = raw[i * 4 + 1]; // gets us the second channel green
|
|
||||||
int b = raw[i * 4 + 2]; // gets us the third channel blue
|
|
||||||
int a = raw[i * 4 + 3]; // gets us the alpha channel
|
|
||||||
|
|
||||||
// woohoo pixels uh should have been seperated into their colors now hopefully
|
|
||||||
|
|
||||||
// r g b a
|
|
||||||
// ugh we now got to turn it into the AA RR GGBB format aak 0xAARRGGBB
|
|
||||||
// b gets 0 - 7 (8 bits), g gets 7 - 15 (8 bits), r gets 16 - 23 (8 bits), alpha gets the last ones 24 - 31 (8 bits),
|
|
||||||
pixels[i] = (a << 24) | (r << 16) | (g << 8) | (b); // shuld combine them into one 32 bit int unless i did something dumb
|
|
||||||
}
|
|
||||||
return pixels; // your meal has been prepared john colors
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
///*public*/ int loadHttpTexture(std::string url, std::string backup) {
|
///*public*/ int loadHttpTexture(std::string url, std::string backup) {
|
||||||
// HttpTexture texture = httpTextures.get(url);
|
// HttpTexture texture = httpTextures.get(url);
|
||||||
// if (texture != NULL) {
|
// if (texture != NULL) {
|
||||||
|
|||||||
@@ -44,8 +44,6 @@ public:
|
|||||||
TextureId assignTexture(const std::string& resourceName, const TextureData& img);
|
TextureId assignTexture(const std::string& resourceName, const TextureData& img);
|
||||||
const TextureData* getTemporaryTextureData(TextureId id);
|
const TextureData* getTemporaryTextureData(TextureId id);
|
||||||
|
|
||||||
int* loadTexturePixels(TextureId texId, const std::string& resourceName);
|
|
||||||
|
|
||||||
void tick(bool uploadToGraphicsCard);
|
void tick(bool uploadToGraphicsCard);
|
||||||
|
|
||||||
void clear();
|
void clear();
|
||||||
|
|||||||
@@ -13,7 +13,6 @@
|
|||||||
#include "../../world/level/tile/BedTile.h"
|
#include "../../world/level/tile/BedTile.h"
|
||||||
#include "../../world/level/tile/StemTile.h"
|
#include "../../world/level/tile/StemTile.h"
|
||||||
#include "../../world/level/tile/StairTile.h"
|
#include "../../world/level/tile/StairTile.h"
|
||||||
#include "../../world/level/tile/FireTile.h"
|
|
||||||
#include "../../world/Direction.h"
|
#include "../../world/Direction.h"
|
||||||
#include "../../world/Facing.h"
|
#include "../../world/Facing.h"
|
||||||
#include "tileentity/TileEntityRenderer.h"
|
#include "tileentity/TileEntityRenderer.h"
|
||||||
@@ -158,8 +157,8 @@ bool TileRenderer::tesselateInWorld( Tile* tt, int x, int y, int z )
|
|||||||
return tesselateRowInWorld(tt, x, y, z);
|
return tesselateRowInWorld(tt, x, y, z);
|
||||||
} else if (shape == Tile::SHAPE_TORCH) {
|
} else if (shape == Tile::SHAPE_TORCH) {
|
||||||
return tesselateTorchInWorld(tt, x, y, z);
|
return tesselateTorchInWorld(tt, x, y, z);
|
||||||
} else if (shape == Tile::SHAPE_FIRE) {
|
//} else if (shape == Tile::SHAPE_FIRE) {
|
||||||
return tesselateFireInWorld(tt, x, y, z);
|
// return tesselateFireInWorld(tt, x, y, z);
|
||||||
//} else if (shape == Tile::SHAPE_RED_DUST) {
|
//} else if (shape == Tile::SHAPE_RED_DUST) {
|
||||||
// return tesselateDustInWorld(tt, x, y, z);
|
// return tesselateDustInWorld(tt, x, y, z);
|
||||||
} else if (shape == Tile::SHAPE_LADDER) {
|
} else if (shape == Tile::SHAPE_LADDER) {
|
||||||
@@ -223,278 +222,6 @@ bool TileRenderer::tesselateTorchInWorld( Tile* tt, int x, int y, int z )
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool TileRenderer::tesselateFireInWorld( Tile* tt, int x, int y, int z )
|
|
||||||
{
|
|
||||||
// @todo: fire alpha transparency seems to be scuffed, also it seems i might have messed up the second layer while porting from lce/java , need to look into it - shredder
|
|
||||||
|
|
||||||
Tesselator& t = Tesselator::instance;
|
|
||||||
|
|
||||||
int tex = tt->getTexture(0);
|
|
||||||
|
|
||||||
if (fixedTexture >= 0) tex = fixedTexture;
|
|
||||||
|
|
||||||
float br = tt->getBrightness( level, x, y, z );
|
|
||||||
t.color( br, br, br );
|
|
||||||
|
|
||||||
int xt = ((tex & 0xf) << 4);
|
|
||||||
int yt = tex & 0xf0;
|
|
||||||
|
|
||||||
float u0 = (xt) / 256.0f;
|
|
||||||
float u1 = (xt + 15.99f) / 256.0f;
|
|
||||||
float v0 = (yt) / 256.0f;
|
|
||||||
float v1 = (yt + 15.99f) / 256.0f;
|
|
||||||
float h = 1.4f;
|
|
||||||
|
|
||||||
if ( level->isSolidBlockingTile( x, y - 1, z ) || Tile::fire->canBurn( level, x, y - 1, z ) )
|
|
||||||
{
|
|
||||||
float x0 = x + 0.5f + 0.2f;
|
|
||||||
float x1 = x + 0.5f - 0.2f;
|
|
||||||
float z0 = z + 0.5f + 0.2f;
|
|
||||||
float z1 = z + 0.5f - 0.2f;
|
|
||||||
|
|
||||||
float x0_ = x + 0.5f - 0.3f;
|
|
||||||
float x1_ = x + 0.5f + 0.3f;
|
|
||||||
float z0_ = z + 0.5f - 0.3f;
|
|
||||||
float z1_ = z + 0.5f + 0.3f;
|
|
||||||
|
|
||||||
t.vertexUV( ( float )( x0_ ), ( float )( y + h ), ( float )( z + 1 ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x0 ), ( float )( y + 0 ), ( float )( z + 1 ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x0 ), ( float )( y + 0 ), ( float )( z + 0 ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x0_ ), ( float )( y + h ), ( float )( z + 0 ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
|
|
||||||
t.vertexUV( ( float )( x1_ ), ( float )( y + h ), ( float )( z + 0 ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x1 ), ( float )( y + 0 ), ( float )( z + 0 ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x1 ), ( float )( y + 0 ), ( float )( z + 1 ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x1_ ), ( float )( y + h ), ( float )( z + 1 ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
u0 = (xt) / 256.0f;
|
|
||||||
u1 = (xt + 15.99f) / 256.0f;
|
|
||||||
v0 = (yt) / 256.0f;
|
|
||||||
v1 = (yt + 15.99f) / 256.0f;
|
|
||||||
|
|
||||||
t.vertexUV( ( float )( x + 1 ), ( float )( y + h ), ( float )( z1_ ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1 ), ( float )( y + 0 ), ( float )( z1 ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0 ), ( float )( y + 0 ), ( float )( z1 ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0 ), ( float )( y + h ), ( float )( z1_ ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
|
|
||||||
t.vertexUV( ( float )( x + 0 ), ( float )( y + h ), ( float )( z0_ ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0 ), ( float )( y + 0 ), ( float )( z0 ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1 ), ( float )( y + 0 ), ( float )( z0 ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1 ), ( float )( y + h ), ( float )( z0_ ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
|
|
||||||
x0 = x + 0.5f - 0.5f;
|
|
||||||
x1 = x + 0.5f + 0.5f;
|
|
||||||
z0 = z + 0.5f - 0.5f;
|
|
||||||
z1 = z + 0.5f + 0.5f;
|
|
||||||
|
|
||||||
x0_ = x + 0.5f - 0.4f;
|
|
||||||
x1_ = x + 0.5f + 0.4f;
|
|
||||||
z0_ = z + 0.5f - 0.4f;
|
|
||||||
z1_ = z + 0.5f + 0.4f;
|
|
||||||
|
|
||||||
t.vertexUV( ( float )( x0_ ), ( float )( y + h ), ( float )( z + 0 ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x0 ), ( float )( y + 0 ), ( float )( z + 0 ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x0 ), ( float )( y + 0 ), ( float )( z + 1 ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x0_ ), ( float )( y + h ), ( float )( z + 1 ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
|
|
||||||
t.vertexUV( ( float )( x1_ ), ( float )( y + h ), ( float )( z + 1 ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x1 ), ( float )( y + 0 ), ( float )( z + 1 ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x1 ), ( float )( y + 0 ), ( float )( z + 0 ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x1_ ), ( float )( y + h ), ( float )( z + 0 ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
|
|
||||||
|
|
||||||
u0 = (xt) / 256.0f;
|
|
||||||
u1 = (xt + 15.99f) / 256.0f;
|
|
||||||
v0 = (yt) / 256.0f;
|
|
||||||
v1 = (yt + 15.99f) / 256.0f;
|
|
||||||
|
|
||||||
t.vertexUV( ( float )( x + 0 ), ( float )( y + h ), ( float )( z1_ ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0 ), ( float )( y + 0 ), ( float )( z1 ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1 ), ( float )( y + 0 ), ( float )( z1 ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1 ), ( float )( y + h ), ( float )( z1_ ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
|
|
||||||
t.vertexUV( ( float )( x + 1 ), ( float )( y + h ), ( float )( z0_ ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1 ), ( float )( y + 0 ), ( float )( z0 ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0 ), ( float )( y + 0 ), ( float )( z0 ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0 ), ( float )( y + h ), ( float )( z0_ ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
float r = 0.2f;
|
|
||||||
float yo = 1 / 16.0f;
|
|
||||||
if ( ( ( x + y + z ) & 1 ) == 1 )
|
|
||||||
{
|
|
||||||
u0 = (xt) / 256.0f;
|
|
||||||
u1 = (xt + 15.99f) / 256.0f;
|
|
||||||
v0 = (yt) / 256.0f;
|
|
||||||
v1 = (yt + 15.99f) / 256.0f;
|
|
||||||
}
|
|
||||||
if ( ( ( x / 2 + y / 2 + z / 2 ) & 1 ) == 1 )
|
|
||||||
{
|
|
||||||
float tmp = u1;
|
|
||||||
u1 = u0;
|
|
||||||
u0 = tmp;
|
|
||||||
}
|
|
||||||
if ( Tile::fire->canBurn( level, x - 1, y, z ) )
|
|
||||||
{
|
|
||||||
t.vertexUV( ( float )( x + r ), ( float )( y + h + yo ), ( float )( z +
|
|
||||||
1.0f ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0.0f ), ( float )( y + 0.0f + yo ), ( float )( z +
|
|
||||||
1.0f ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0.0f ), ( float )( y + 0.0f + yo ), ( float )( z +
|
|
||||||
0.0f ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + r ), ( float )( y + h + yo ), ( float )( z +
|
|
||||||
0.0f ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
|
|
||||||
t.vertexUV( ( float )( x + r ), ( float )( y + h + yo ), ( float )( z +
|
|
||||||
0.0f ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0.0f ), ( float )( y + 0.0f + yo ), ( float )( z +
|
|
||||||
0.0f ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0.0f ), ( float )( y + 0.0f + yo ), ( float )( z +
|
|
||||||
1.0f ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + r ), ( float )( y + h + yo ), ( float )( z +
|
|
||||||
1.0f ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
}
|
|
||||||
if ( Tile::fire->canBurn( level, x + 1, y, z ) )
|
|
||||||
{
|
|
||||||
t.vertexUV( ( float )( x + 1 - r ), ( float )( y + h + yo ), ( float )( z +
|
|
||||||
0.0f ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1 - 0 ), ( float )( y + 0 + yo ), ( float )( z +
|
|
||||||
0.0f ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1 - 0 ), ( float )( y + 0 + yo ), ( float )( z +
|
|
||||||
1.0f ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1 - r ), ( float )( y + h + yo ), ( float )( z +
|
|
||||||
1.0f ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
|
|
||||||
t.vertexUV( ( float )( x + 1.0f - r ), ( float )( y + h + yo ), ( float )( z +
|
|
||||||
1.0f ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1.0f - 0.0f ), ( float )( y + 0.0f + yo ), ( float )( z +
|
|
||||||
1.0f ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1.0f - 0 ), ( float )( y + 0.0f + yo ), ( float )( z +
|
|
||||||
0.0f ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1.0f - r ), ( float )( y + h + yo ), ( float )( z +
|
|
||||||
0.0f ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
}
|
|
||||||
if ( Tile::fire->canBurn( level, x, y, z - 1 ) )
|
|
||||||
{
|
|
||||||
t.vertexUV( ( float )( x + 0.0f ), ( float )( y + h + yo ), ( float )( z +
|
|
||||||
r ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0.0f ), ( float )( y + 0.0f + yo ), ( float )( z +
|
|
||||||
0.0f ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1.0f ), ( float )( y + 0.0f + yo ), ( float )( z +
|
|
||||||
0.0f ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1.0f ), ( float )( y + h + yo ), ( float )( z +
|
|
||||||
r ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
|
|
||||||
t.vertexUV( ( float )( x + 1.0f ), ( float )( y + h + yo ), ( float )( z +
|
|
||||||
r ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1.0f ), ( float )( y + 0.0f + yo ), ( float )( z +
|
|
||||||
0.0f ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0.0f ), ( float )( y + 0.0f + yo ), ( float )( z +
|
|
||||||
0.0f ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0.0f ), ( float )( y + h + yo ), ( float )( z +
|
|
||||||
r ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
}
|
|
||||||
if ( Tile::fire->canBurn( level, x, y, z + 1 ) )
|
|
||||||
{
|
|
||||||
t.vertexUV( ( float )( x + 1.0f ), ( float )( y + h + yo ), ( float )( z + 1.0f -
|
|
||||||
r ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1.0f ), ( float )( y + 0.0f + yo ), ( float )( z + 1.0f -
|
|
||||||
0.0f ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0.0f ), ( float )( y + 0.0f + yo ), ( float )( z + 1.0f -
|
|
||||||
0.0f ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0.0f ), ( float )( y + h + yo ), ( float )( z + 1.0f -
|
|
||||||
r ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
|
|
||||||
t.vertexUV( ( float )( x + 0.0f ), ( float )( y + h + yo ), ( float )( z + 1.0f -
|
|
||||||
r ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0.0f ), ( float )( y + 0.0f + yo ), ( float )( z + 1.0f -
|
|
||||||
0.0f ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1.0f ), ( float )( y + 0.0f + yo ), ( float )( z + 1.0f -
|
|
||||||
0.0f ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1.0f ), ( float )( y + h + yo ), ( float )( z + 1.0f -
|
|
||||||
r ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
}
|
|
||||||
if ( Tile::fire->canBurn( level, x, y + 1.0f, z ) )
|
|
||||||
{
|
|
||||||
double x0 = x + 0.5f + 0.5f;
|
|
||||||
double x1 = x + 0.5f - 0.5f;
|
|
||||||
double z0 = z + 0.5f + 0.5f;
|
|
||||||
double z1 = z + 0.5f - 0.5f;
|
|
||||||
|
|
||||||
double x0_ = x + 0.5f - 0.5f;
|
|
||||||
double x1_ = x + 0.5f + 0.5f;
|
|
||||||
double z0_ = z + 0.5f - 0.5f;
|
|
||||||
double z1_ = z + 0.5f + 0.5f;
|
|
||||||
|
|
||||||
u0 = (xt) / 256.0f;
|
|
||||||
u1 = (xt + 15.99f) / 256.0f;
|
|
||||||
v0 = (yt) / 256.0f;
|
|
||||||
v1 = (yt + 15.99f) / 256.0f;
|
|
||||||
|
|
||||||
y += 1;
|
|
||||||
h = -0.2f;
|
|
||||||
|
|
||||||
if ( ( ( x + y + z ) & 1 ) == 0 )
|
|
||||||
{
|
|
||||||
t.vertexUV( ( float )( x0_ ), ( float )( y + h ), ( float )( z +
|
|
||||||
0 ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x0 ), ( float )( y + 0 ), ( float )( z +
|
|
||||||
0 ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x0 ), ( float )( y + 0 ), ( float )( z +
|
|
||||||
1 ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x0_ ), ( float )( y + h ), ( float )( z +
|
|
||||||
1 ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
|
|
||||||
u0 = (xt) / 256.0f;
|
|
||||||
u1 = (xt + 15.99f) / 256.0f;
|
|
||||||
v0 = (yt) / 256.0f;
|
|
||||||
v1 = (yt + 15.99f) / 256.0f;
|
|
||||||
|
|
||||||
t.vertexUV( ( float )( x1_ ), ( float )( y + h ), ( float )( z +
|
|
||||||
1.0f ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x1 ), ( float )( y + 0.0f ), ( float )( z +
|
|
||||||
1.0f ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x1 ), ( float )( y + 0.0f ), ( float )( z +
|
|
||||||
0 ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x1_ ), ( float )( y + h ), ( float )( z +
|
|
||||||
0 ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
t.vertexUV( ( float )( x + 0.0f ), ( float )( y +
|
|
||||||
h ), ( float )( z1_ ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0.0f ), ( float )( y +
|
|
||||||
0.0f ), ( float )( z1 ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1.0f ), ( float )( y +
|
|
||||||
0.0f ), ( float )( z1 ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1.0f ), ( float )( y +
|
|
||||||
h ), ( float )( z1_ ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
|
|
||||||
u0 = (xt) / 256.0f;
|
|
||||||
u1 = (xt + 15.99f) / 256.0f;
|
|
||||||
v0 = (yt) / 256.0f;
|
|
||||||
v1 = (yt + 15.99f) / 256.0f;
|
|
||||||
|
|
||||||
t.vertexUV( ( float )( x + 1.0f ), ( float )( y +
|
|
||||||
h ), ( float )( z0_ ), ( float )( u1 ), ( float )( v0 ) );
|
|
||||||
t.vertexUV( ( float )( x + 1.0f ), ( float )( y +
|
|
||||||
0.0f ), ( float )( z0 ), ( float )( u1 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0.0f ), ( float )( y +
|
|
||||||
0.0f ), ( float )( z0 ), ( float )( u0 ), ( float )( v1 ) );
|
|
||||||
t.vertexUV( ( float )( x + 0.0f ), ( float )( y +
|
|
||||||
h ), ( float )( z0_ ), ( float )( u0 ), ( float )( v0 ) );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
bool TileRenderer::tesselateLadderInWorld( Tile* tt, int x, int y, int z )
|
bool TileRenderer::tesselateLadderInWorld( Tile* tt, int x, int y, int z )
|
||||||
{
|
{
|
||||||
Tesselator& t = Tesselator::instance;
|
Tesselator& t = Tesselator::instance;
|
||||||
|
|||||||
@@ -34,8 +34,6 @@ public:
|
|||||||
bool tesselateFenceGateInWorld(FenceGateTile* tt, int x, int y, int z);
|
bool tesselateFenceGateInWorld(FenceGateTile* tt, int x, int y, int z);
|
||||||
bool tesselateBedInWorld(Tile *tt, int x, int y, int z);
|
bool tesselateBedInWorld(Tile *tt, int x, int y, int z);
|
||||||
bool tesselateRowInWorld(Tile* tt, int x, int y, int z);
|
bool tesselateRowInWorld(Tile* tt, int x, int y, int z);
|
||||||
bool tesselateFireInWorld(Tile* tt, int x, int y, int z);
|
|
||||||
|
|
||||||
|
|
||||||
void tesselateTorch(Tile* tt, float x, float y, float z, float xxa, float zza);
|
void tesselateTorch(Tile* tt, float x, float y, float z, float xxa, float zza);
|
||||||
void tesselateCrossTexture(Tile* tt, int data, float x, float y, float z);
|
void tesselateCrossTexture(Tile* tt, int data, float x, float y, float z);
|
||||||
|
|||||||
@@ -77,10 +77,10 @@ void PlayerRenderer::render(Entity* mob_, float x, float y, float z, float rot,
|
|||||||
model = desired;
|
model = desired;
|
||||||
humanoidModel = desired;
|
humanoidModel = desired;
|
||||||
}
|
}
|
||||||
LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
|
/* LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
|
||||||
((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
|
((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
|
||||||
humanoidModel->texWidth, humanoidModel->texHeight,
|
humanoidModel->texWidth, humanoidModel->texHeight,
|
||||||
(desired == playerModel64 ? "64" : "32"));
|
(desired == playerModel64 ? "64" : "32")); */
|
||||||
HumanoidMobRenderer::render(mob_, x, y, z, rot, a);
|
HumanoidMobRenderer::render(mob_, x, y, z, rot, a);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -14,11 +14,11 @@
|
|||||||
#define USE_VBO
|
#define USE_VBO
|
||||||
#define GL_QUADS 0x0007
|
#define GL_QUADS 0x0007
|
||||||
#if defined(__APPLE__)
|
#if defined(__APPLE__)
|
||||||
#import <OpenGLES/ES1/gl.h>
|
#import <OpenGLES/ES1/gl.height>
|
||||||
#import <OpenGLES/ES1/glext.h>
|
#import <OpenGLES/ES1/glext.height>
|
||||||
#elif defined(ANDROID) || defined(__EMSCRIPTEN__)
|
#elif defined(ANDROID) || defined(__EMSCRIPTEN__)
|
||||||
#import <GLES/gl.h>
|
#include <GLES/gl.h>
|
||||||
#import <GLES/glext.h>
|
#include <GLES/glext.h>
|
||||||
#else
|
#else
|
||||||
#include <glad/glad.h>
|
#include <glad/glad.h>
|
||||||
|
|
||||||
|
|||||||
@@ -206,93 +206,3 @@ void WaterSideTexture::tick() {
|
|||||||
pixels[i * 4 + 3] = a;
|
pixels[i * 4 + 3] = a;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
FireTexture::FireTexture()
|
|
||||||
: super(((Tile*)Tile::fire)->tex),
|
|
||||||
_tick(0),
|
|
||||||
_frame(0)
|
|
||||||
{
|
|
||||||
current = new float[16*20];
|
|
||||||
next = new float[16*20];
|
|
||||||
heat = new float[16*20];
|
|
||||||
heata = new float[16*20];
|
|
||||||
|
|
||||||
for (int i = 0; i < 256; ++i) {
|
|
||||||
current[i] = 0;
|
|
||||||
next[i] = 0;
|
|
||||||
heat[i] = 0;
|
|
||||||
heata[i] = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
FireTexture::~FireTexture() {
|
|
||||||
delete[] current;
|
|
||||||
delete[] next;
|
|
||||||
delete[] heat;
|
|
||||||
delete[] heata;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// oh boy time to implement fire textures, i am so fucked - shredder
|
|
||||||
|
|
||||||
void FireTexture::tick() {
|
|
||||||
// loop generates fire texture on the empty texture grid, hopefully shouldnt be too taxing on older hardware - shredder
|
|
||||||
for (int x = 0; x < 16; x++) {
|
|
||||||
for (int y = 0; y < 20; y++) {
|
|
||||||
int count = 18;
|
|
||||||
float pow = this->current[x + (y + 1) % 20 * 16] * (float)(count);
|
|
||||||
for (int xx = x - 1; xx <= x + 1; xx++) {
|
|
||||||
for (int yy = y; yy <= y + 1; yy++) {
|
|
||||||
if (xx >= 0 && yy >= 0 && xx < 16 && yy < 20) {
|
|
||||||
pow += this->current[xx + yy * 16];
|
|
||||||
}
|
|
||||||
count++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
this->next[x + y * 16] = pow / (float(count) * 1.06f);
|
|
||||||
if (y >= 19) {
|
|
||||||
this->next[x + y * 16] = float(Mth::random() * Mth::random() * Mth::random() * 4.0 + Mth::random() * 0.1f + 0.2f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// hopefully this doesn't cause any mysterious issues - shredder
|
|
||||||
float* tmp = next;
|
|
||||||
next = current;
|
|
||||||
current = tmp;
|
|
||||||
|
|
||||||
for (int i = 0; i < 256; i++) {
|
|
||||||
float pow = this->current[i] * 1.8f;
|
|
||||||
if (pow > 1.0f) {
|
|
||||||
pow = 1.0f;
|
|
||||||
}
|
|
||||||
if (pow < 0.0f) {
|
|
||||||
pow = 0.0f;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
int r = (int) (pow * 155.0f + 100.0f);
|
|
||||||
int g = (int)(pow * pow * 255.0f);
|
|
||||||
int b = (int)(pow * pow * pow * pow * pow * pow * pow * pow * pow * pow * 255.0f);
|
|
||||||
int a = 255;
|
|
||||||
if (pow < 0.5f) {
|
|
||||||
a = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// @TODO: cant be arsed rn to implement the anaglyph3d check would be nice to check if it does - shredder
|
|
||||||
//if (this->anaglyph3d) {
|
|
||||||
// float rr = (r * 30 + g * 59 + b * 11) / 100;
|
|
||||||
// float gg = (r * 30 + g * 70) / 100;
|
|
||||||
// float bb = (r * 30 + b * 70) / 100;
|
|
||||||
// r = rr;
|
|
||||||
// g = gg;
|
|
||||||
// b = bb;
|
|
||||||
//}
|
|
||||||
|
|
||||||
pixels[i * 4 + 0] = r;
|
|
||||||
pixels[i * 4 + 1] = g;
|
|
||||||
pixels[i * 4 + 2] = b;
|
|
||||||
pixels[i * 4 + 3] = a;
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -56,21 +56,4 @@ public:
|
|||||||
void tick();
|
void tick();
|
||||||
};
|
};
|
||||||
|
|
||||||
class FireTexture: public DynamicTexture
|
|
||||||
{
|
|
||||||
typedef DynamicTexture super;
|
|
||||||
int _tick;
|
|
||||||
int _frame;
|
|
||||||
|
|
||||||
float* current;
|
|
||||||
float* next;
|
|
||||||
float* heat;
|
|
||||||
float* heata;
|
|
||||||
|
|
||||||
public:
|
|
||||||
FireTexture();
|
|
||||||
~FireTexture();
|
|
||||||
|
|
||||||
void tick();
|
|
||||||
};
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT_RENDERER_PTEXTURE__DynamicTexture_H__*/
|
#endif /*NET_MINECRAFT_CLIENT_RENDERER_PTEXTURE__DynamicTexture_H__*/
|
||||||
|
|||||||
7
src/commands/Command.cpp
Normal file
7
src/commands/Command.cpp
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
#include "Command.hpp"
|
||||||
|
#include "world/level/Level.h"
|
||||||
|
#include <client/Minecraft.h>
|
||||||
|
|
||||||
|
bool Command::isPlayerOp(Minecraft& mc, Player& player) {
|
||||||
|
return mc.level->ops.find(player.name) != mc.level->ops.end();
|
||||||
|
}
|
||||||
28
src/commands/Command.hpp
Normal file
28
src/commands/Command.hpp
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
enum CommandFlags {
|
||||||
|
COMMAND_FLAG_SINGLEPLAYER_ONLY = (1 << 1),
|
||||||
|
COMMAND_FLAG_NO_ARGS = (1 << 2),
|
||||||
|
};
|
||||||
|
|
||||||
|
class Minecraft;
|
||||||
|
class Player;
|
||||||
|
|
||||||
|
class Command {
|
||||||
|
public:
|
||||||
|
const std::string& getName() { return m_name; }
|
||||||
|
const CommandFlags getFlags() { return m_flags; }
|
||||||
|
|
||||||
|
bool isPlayerOp(Minecraft& mc, Player& player);
|
||||||
|
|
||||||
|
virtual std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) = 0;
|
||||||
|
virtual std::string help(Minecraft& mc) = 0;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
Command(const std::string& name, CommandFlags flags = (CommandFlags)0) : m_name(name), m_flags(flags) {}
|
||||||
|
|
||||||
|
const std::string m_name;
|
||||||
|
const CommandFlags m_flags;
|
||||||
|
};
|
||||||
35
src/commands/CommandHelp.cpp
Normal file
35
src/commands/CommandHelp.cpp
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
#include "CommandHelp.hpp"
|
||||||
|
#include "commands/Command.hpp"
|
||||||
|
#include "CommandManager.hpp"
|
||||||
|
#include <client/Minecraft.h>
|
||||||
|
#include <sstream>
|
||||||
|
|
||||||
|
CommandHelp::CommandHelp() : Command("help") {}
|
||||||
|
|
||||||
|
std::string CommandHelp::execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) {
|
||||||
|
if (args.empty()) {
|
||||||
|
auto cmds = mc.commandManager().getListAllCommands();
|
||||||
|
|
||||||
|
std::ostringstream output;
|
||||||
|
|
||||||
|
output << "List of all commands:" << std::endl;
|
||||||
|
|
||||||
|
for (auto& cmd : cmds) {
|
||||||
|
output << " - " + cmd << std::endl;;
|
||||||
|
}
|
||||||
|
|
||||||
|
return output.str();
|
||||||
|
}
|
||||||
|
|
||||||
|
Command* cmd = mc.commandManager().getCommand(args[0]);
|
||||||
|
|
||||||
|
if (cmd != nullptr) {
|
||||||
|
return cmd->help(mc);
|
||||||
|
}
|
||||||
|
|
||||||
|
return "help: command " + args[0] + " not found";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string CommandHelp::help(Minecraft& mc) {
|
||||||
|
return "Usage: /help <command>";
|
||||||
|
}
|
||||||
9
src/commands/CommandHelp.hpp
Normal file
9
src/commands/CommandHelp.hpp
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
#include "Command.hpp"
|
||||||
|
|
||||||
|
class CommandHelp : public Command {
|
||||||
|
public:
|
||||||
|
CommandHelp();
|
||||||
|
|
||||||
|
std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args);
|
||||||
|
std::string help(Minecraft& mc);
|
||||||
|
};
|
||||||
41
src/commands/CommandKick.cpp
Normal file
41
src/commands/CommandKick.cpp
Normal file
@@ -0,0 +1,41 @@
|
|||||||
|
#include "CommandKick.hpp"
|
||||||
|
#include "commands/Command.hpp"
|
||||||
|
#include "network/RakNetInstance.h"
|
||||||
|
#include "raknet/RakPeer.h"
|
||||||
|
#include "world/level/Level.h"
|
||||||
|
#include <algorithm>
|
||||||
|
#include <client/Minecraft.h>
|
||||||
|
|
||||||
|
|
||||||
|
CommandKick::CommandKick() : Command("kick") {}
|
||||||
|
|
||||||
|
std::string CommandKick::execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) {
|
||||||
|
if (!isPlayerOp(mc, player)) {
|
||||||
|
return "You aren't enough priveleged to run this command";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (args.empty()) {
|
||||||
|
return help(mc);
|
||||||
|
}
|
||||||
|
|
||||||
|
auto it = std::find_if(mc.level->players.begin(), mc.level->players.end(), [args] (auto& it) -> bool {
|
||||||
|
return it->name == args[0];
|
||||||
|
});
|
||||||
|
|
||||||
|
if (it == mc.level->players.end()) {
|
||||||
|
return "kick: can't find player with name " + args[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (*it == (Player*)mc.player) {
|
||||||
|
return "kick: you can't kick urself lol";
|
||||||
|
}
|
||||||
|
|
||||||
|
mc.level->removePlayer(*it);
|
||||||
|
(*it)->remove();
|
||||||
|
mc.raknetInstance->getPeer()->CloseConnection((*it)->owner, true);
|
||||||
|
mc.addMessage("kick: successfully kicked player " + args[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string CommandKick::help(Minecraft& mc) {
|
||||||
|
return "Usage: /kick <player>";
|
||||||
|
}
|
||||||
9
src/commands/CommandKick.hpp
Normal file
9
src/commands/CommandKick.hpp
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
#include "Command.hpp"
|
||||||
|
|
||||||
|
class CommandKick : public Command {
|
||||||
|
public:
|
||||||
|
CommandKick();
|
||||||
|
|
||||||
|
std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args);
|
||||||
|
std::string help(Minecraft& mc);
|
||||||
|
};
|
||||||
75
src/commands/CommandManager.cpp
Normal file
75
src/commands/CommandManager.cpp
Normal file
@@ -0,0 +1,75 @@
|
|||||||
|
#include "CommandManager.hpp"
|
||||||
|
#include <algorithm>
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
#include "client/Minecraft.h"
|
||||||
|
#include "commands/Command.hpp"
|
||||||
|
#include "commands/CommandHelp.hpp"
|
||||||
|
#include "commands/CommandKick.hpp"
|
||||||
|
#include "commands/CommandOp.hpp"
|
||||||
|
#include "network/packet/ChatPacket.h"
|
||||||
|
#include "network/RakNetInstance.h"
|
||||||
|
#include "world/level/Level.h"
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
CommandManager::CommandManager() {
|
||||||
|
registerAllCommands();
|
||||||
|
}
|
||||||
|
|
||||||
|
void CommandManager::registerAllCommands() {
|
||||||
|
m_commands.push_back(new CommandHelp());
|
||||||
|
m_commands.push_back(new CommandKick());
|
||||||
|
m_commands.push_back(new CommandOp());
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<std::string> CommandManager::getListAllCommands() {
|
||||||
|
std::vector<std::string> ret;
|
||||||
|
|
||||||
|
for (auto& cmd : m_commands) {
|
||||||
|
ret.push_back(cmd->getName());
|
||||||
|
}
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string CommandManager::execute(Minecraft& mc, Player& player, const std::string& input) {
|
||||||
|
std::istringstream ss(input);
|
||||||
|
std::string cmd;
|
||||||
|
|
||||||
|
ss >> cmd;
|
||||||
|
|
||||||
|
auto it = std::find_if(m_commands.begin(), m_commands.end(), [cmd](auto& it) -> bool {
|
||||||
|
return it->getName() == cmd;
|
||||||
|
});
|
||||||
|
|
||||||
|
if (it == m_commands.end()) {
|
||||||
|
return "Command /" + cmd + " not found";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<std::string> args;
|
||||||
|
|
||||||
|
std::string tok;
|
||||||
|
while (ss >> tok) args.push_back(tok);
|
||||||
|
|
||||||
|
if (!mc.level->isClientSide || (*it)->getFlags() & CommandFlags::COMMAND_FLAG_SINGLEPLAYER_ONLY) {
|
||||||
|
return (*it)->execute(mc, player, args);
|
||||||
|
} else {
|
||||||
|
ChatPacket packet("/" + input);
|
||||||
|
mc.raknetInstance->send(packet);
|
||||||
|
}
|
||||||
|
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
Command* CommandManager::getCommand(const std::string& name) {
|
||||||
|
auto it = std::find_if(m_commands.begin(), m_commands.end(), [name](auto& it) -> bool {
|
||||||
|
return it->getName() == name;
|
||||||
|
});
|
||||||
|
|
||||||
|
if (it == m_commands.end()) {
|
||||||
|
return *it;
|
||||||
|
}
|
||||||
|
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
21
src/commands/CommandManager.hpp
Normal file
21
src/commands/CommandManager.hpp
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
#include "Command.hpp"
|
||||||
|
|
||||||
|
class CommandManager {
|
||||||
|
public:
|
||||||
|
CommandManager();
|
||||||
|
|
||||||
|
std::vector<std::string> getListAllCommands();
|
||||||
|
|
||||||
|
std::string execute(Minecraft& mc, Player& player, const std::string& input);
|
||||||
|
|
||||||
|
Command* getCommand(const std::string& name);
|
||||||
|
|
||||||
|
private:
|
||||||
|
void registerAllCommands();
|
||||||
|
|
||||||
|
std::vector<Command*> m_commands;
|
||||||
|
};
|
||||||
35
src/commands/CommandOp.cpp
Normal file
35
src/commands/CommandOp.cpp
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
#include "CommandOp.hpp"
|
||||||
|
#include "commands/Command.hpp"
|
||||||
|
#include "network/RakNetInstance.h"
|
||||||
|
#include "raknet/RakPeer.h"
|
||||||
|
#include "world/level/Level.h"
|
||||||
|
#include <algorithm>
|
||||||
|
#include <client/Minecraft.h>
|
||||||
|
|
||||||
|
|
||||||
|
CommandOp::CommandOp() : Command("op") {}
|
||||||
|
|
||||||
|
std::string CommandOp::execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) {
|
||||||
|
if (!isPlayerOp(mc, player)) {
|
||||||
|
return "You aren't enough priveleged to run this command";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (args.empty()) {
|
||||||
|
return help(mc);
|
||||||
|
}
|
||||||
|
|
||||||
|
auto it = std::find_if(mc.level->players.begin(), mc.level->players.end(), [args] (auto& it) -> bool {
|
||||||
|
return it->name == args[0];
|
||||||
|
});
|
||||||
|
|
||||||
|
if (mc.level->ops.find(args[0]) != mc.level->ops.end()) {
|
||||||
|
return "op: player " + args[0] + " already opped";
|
||||||
|
}
|
||||||
|
|
||||||
|
mc.level->ops.emplace((*it)->name);
|
||||||
|
return "op: successfully opped player " + args[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string CommandOp::help(Minecraft& mc) {
|
||||||
|
return "Usage: /op <player>";
|
||||||
|
}
|
||||||
9
src/commands/CommandOp.hpp
Normal file
9
src/commands/CommandOp.hpp
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
#include "Command.hpp"
|
||||||
|
|
||||||
|
class CommandOp : public Command {
|
||||||
|
public:
|
||||||
|
CommandOp();
|
||||||
|
|
||||||
|
std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args);
|
||||||
|
std::string help(Minecraft& mc);
|
||||||
|
};
|
||||||
@@ -30,20 +30,29 @@ void signal_callback_handler(int signum) {
|
|||||||
int main(int numArguments, char* pszArgs[]) {
|
int main(int numArguments, char* pszArgs[]) {
|
||||||
ArgumentsSettings aSettings(numArguments, pszArgs);
|
ArgumentsSettings aSettings(numArguments, pszArgs);
|
||||||
if(aSettings.getShowHelp()) {
|
if(aSettings.getShowHelp()) {
|
||||||
|
// TODO: Map with args and print it with std::cout and for loop
|
||||||
|
// TODO: World size setting
|
||||||
|
|
||||||
ArgumentsSettings defaultSettings(0, NULL);
|
ArgumentsSettings defaultSettings(0, NULL);
|
||||||
|
|
||||||
printf("Minecraft Pockect Edition Server %s\n", Common::getGameVersionString("").c_str());
|
printf("Minecraft Pockect Edition Server %s\n", Common::getGameVersionString("").c_str());
|
||||||
printf("-------------------------------------------------------\n");
|
printf("-------------------------------------------------------\n");
|
||||||
|
|
||||||
printf("--cachepath - Path to where the server can store temp stuff (not sure if this is used) [default: \"%s\"]\n", defaultSettings.getCachePath().c_str());
|
printf("--cachepath - Path to where the server can store temp stuff (not sure if this is used) [default: \"%s\"]\n", defaultSettings.getCachePath().c_str());
|
||||||
printf("--externalpath - The path to the place where the server should store the levels. [default: \"%s\"]\n", defaultSettings.getExternalPath().c_str());
|
printf("--externalpath - The path to the place where the server should store the levels. [default: \"%s\"]\n", defaultSettings.getExternalPath().c_str());
|
||||||
printf("--levelname - The name of the server [default: \"%s\"]\n", defaultSettings.getLevelName().c_str());
|
printf("--levelname - The name of the server [default: \"%s\"]\n", defaultSettings.getLevelName().c_str());
|
||||||
|
printf("--gamemode - The name of the gamemode [default: \"%s\"]\n", defaultSettings.getGamemode().c_str());
|
||||||
printf("--leveldir - The name of the server [default: \"%s\"]\n", defaultSettings.getLevelDir().c_str());
|
printf("--leveldir - The name of the server [default: \"%s\"]\n", defaultSettings.getLevelDir().c_str());
|
||||||
printf("--help - Shows this message.\n");
|
printf("--help - Shows this message.\n");
|
||||||
printf("--port - The port to run the server on. [default: %d]\n", defaultSettings.getPort());
|
printf("--port - The port to run the server on. [default: %d]\n", defaultSettings.getPort());
|
||||||
printf("--serverkey - The key that the server should use for API calls. [default: \"%s\"]\n", defaultSettings.getServerKey().c_str());
|
printf("--serverkey - The key that the server should use for API calls. [default: \"%s\"]\n", defaultSettings.getServerKey().c_str());
|
||||||
|
|
||||||
printf("-------------------------------------------------------\n");
|
printf("-------------------------------------------------------\n");
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
printf("Level Name: %s\n", aSettings.getLevelName().c_str());
|
printf("Level Name: %s\n", aSettings.getLevelName().c_str());
|
||||||
|
|
||||||
AppContext appContext;
|
AppContext appContext;
|
||||||
appContext.platform = new AppPlatform();
|
appContext.platform = new AppPlatform();
|
||||||
App* app = new MAIN_CLASS();
|
App* app = new MAIN_CLASS();
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
|
|
||||||
#include "ClientSideNetworkHandler.h"
|
#include "ClientSideNetworkHandler.h"
|
||||||
#include "client/Options.h"
|
#include "client/Options.h"
|
||||||
|
#include "network/packet/LoginStatusPacket.h"
|
||||||
#include "packet/PacketInclude.h"
|
#include "packet/PacketInclude.h"
|
||||||
#include "RakNetInstance.h"
|
#include "RakNetInstance.h"
|
||||||
#include "../world/level/chunk/ChunkSource.h"
|
#include "../world/level/chunk/ChunkSource.h"
|
||||||
@@ -10,6 +11,7 @@
|
|||||||
#include "../world/entity/player/Inventory.h"
|
#include "../world/entity/player/Inventory.h"
|
||||||
#include "../client/Minecraft.h"
|
#include "../client/Minecraft.h"
|
||||||
#include "../client/gamemode/GameMode.h"
|
#include "../client/gamemode/GameMode.h"
|
||||||
|
#include "world/item/ItemInstance.h"
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
#include "../client/gui/screens/DisconnectionScreen.h"
|
#include "../client/gui/screens/DisconnectionScreen.h"
|
||||||
#endif
|
#endif
|
||||||
@@ -86,7 +88,7 @@ void ClientSideNetworkHandler::onConnect(const RakNet::RakNetGUID& hostGuid)
|
|||||||
serverGuid = hostGuid;
|
serverGuid = hostGuid;
|
||||||
|
|
||||||
clearChunksLoaded();
|
clearChunksLoaded();
|
||||||
LoginPacket packet(minecraft->options.getStringValue(OPTIONS_USERNAME).c_str(), SharedConstants::NetworkProtocolVersion);
|
LoginPacket packet(minecraft->options.getStringValue(OPTIONS_USERNAME).c_str(), SharedConstants::NetworkProtocolVersion, true);
|
||||||
raknetInstance->send(packet);
|
raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -97,6 +99,7 @@ void ClientSideNetworkHandler::onUnableToConnect()
|
|||||||
|
|
||||||
void ClientSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
|
void ClientSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
|
||||||
{
|
{
|
||||||
|
// TODO: Good disconnecting
|
||||||
LOGI("onDisconnect\n");
|
LOGI("onDisconnect\n");
|
||||||
if (level)
|
if (level)
|
||||||
{
|
{
|
||||||
@@ -130,6 +133,12 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginSta
|
|||||||
LOGI("Disconnect! Server is outdated!\n");
|
LOGI("Disconnect! Server is outdated!\n");
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
minecraft->setScreen(new DisconnectionScreen("Could not connect: Outdated server!"));
|
minecraft->setScreen(new DisconnectionScreen("Could not connect: Outdated server!"));
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
if (packet->status == LoginStatus::Failed_TakenNickname) {
|
||||||
|
LOGI("Disconnect! Nickname is taken!\n");
|
||||||
|
#ifndef STANDALONE_SERVER
|
||||||
|
minecraft->setScreen(new DisconnectionScreen("Could not connect: Nickname is taken!"));
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -344,6 +353,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AddItemE
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItemEntityPacket* packet) {
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItemEntityPacket* packet) {
|
||||||
|
printf("TakeItemEntityPacket \n");
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
Entity* e = level->getEntity(packet->itemId);
|
Entity* e = level->getEntity(packet->itemId);
|
||||||
@@ -386,6 +396,54 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MovePlay
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SendInventoryPacket* packet) {
|
||||||
|
if (!level) return;
|
||||||
|
|
||||||
|
if (packet->entityId == minecraft->player->entityId) {
|
||||||
|
auto items = packet->items;
|
||||||
|
|
||||||
|
minecraft->player->inventory->replace(items);
|
||||||
|
|
||||||
|
for (int i = 0; i < packet->linkedSlot.size(); i++) {
|
||||||
|
minecraft->player->inventory->linkSlot(i, packet->linkedSlot[i].inventorySlot, true);
|
||||||
|
LOGI("%i -> %i\n", packet->linkedSlot[i].inventorySlot, i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet) {
|
||||||
|
if (!level) return;
|
||||||
|
|
||||||
|
LOGI("TakeItemPacket\n");
|
||||||
|
|
||||||
|
ItemInstance* item;
|
||||||
|
|
||||||
|
item->count = packet->count;
|
||||||
|
item->id = packet->itemId;
|
||||||
|
item->setAuxValue(packet->auxValue);
|
||||||
|
|
||||||
|
// if (minecraft->player->entityId == packet->playerId) {
|
||||||
|
if (!minecraft->player->inventory->add(item)) {
|
||||||
|
minecraft->player->drop(new ItemInstance(*item), false);
|
||||||
|
}
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
|
||||||
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet) {
|
||||||
|
// Idk how it works...
|
||||||
|
if (!level) return;
|
||||||
|
|
||||||
|
ItemInstance item;
|
||||||
|
|
||||||
|
item.count = packet->count;
|
||||||
|
item.id = packet->itemId;
|
||||||
|
item.setAuxValue(packet->auxValue);
|
||||||
|
|
||||||
|
// if (minecraft->player->entityId == packet->playerId) {
|
||||||
|
minecraft->player->inventory->removeResource(item);
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MoveEntityPacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MoveEntityPacket* packet)
|
||||||
{
|
{
|
||||||
if (!level)
|
if (!level)
|
||||||
@@ -782,6 +840,10 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AnimateP
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
@@ -791,6 +853,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SetHealt
|
|||||||
if (!level || !minecraft->player)
|
if (!level || !minecraft->player)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
printf("SetHealthPacket \n");
|
||||||
minecraft->player->hurtTo(packet->health);
|
minecraft->player->hurtTo(packet->health);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -886,7 +949,11 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
void ClientSideNetworkHandler::handle( const RakNet::RakNetGUID& source, ChatPacket* packet )
|
void ClientSideNetworkHandler::handle( const RakNet::RakNetGUID& source, ChatPacket* packet )
|
||||||
{
|
{
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
minecraft->gui.displayClientMessage(packet->message);
|
// minecraft->gui.displayClientMessage(packet->message);
|
||||||
|
std::istringstream iss(packet->message);
|
||||||
|
for (std::string line; std::getline(iss, line); ) {
|
||||||
|
minecraft->gui.addMessage(line);
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -77,6 +77,11 @@ public:
|
|||||||
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet);
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet);
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet);
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, SendInventoryPacket* packet);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
void requestNextChunk();
|
void requestNextChunk();
|
||||||
|
|||||||
@@ -1,33 +0,0 @@
|
|||||||
#include "NATPunchHandler.h"
|
|
||||||
#include "../raknet/TCPInterface.h"
|
|
||||||
#include "../raknet/HTTPConnection.h"
|
|
||||||
#include "PHPDirectoryServer2.h"
|
|
||||||
|
|
||||||
using namespace RakNet;
|
|
||||||
NATPuchHandler::NATPuchHandler() {
|
|
||||||
tcpInterface = new TCPInterface;
|
|
||||||
}
|
|
||||||
NATPuchHandler::~NATPuchHandler() {
|
|
||||||
delete tcpInterface;
|
|
||||||
}
|
|
||||||
|
|
||||||
void NATPuchHandler::initialize() {
|
|
||||||
tcpInterface->Start(0, 64);
|
|
||||||
}
|
|
||||||
|
|
||||||
void NATPuchHandler::registerToGameList(const RakNet::RakString& serverName, int port) {
|
|
||||||
HTTPConnection httpConnection;
|
|
||||||
httpConnection.Init(tcpInterface, "johanbernhardsson.se");
|
|
||||||
PHPDirectoryServer2 directoryServer;
|
|
||||||
directoryServer.Init(&httpConnection, "/DirectoryServer.php");
|
|
||||||
directoryServer.UploadTable("", serverName, port, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
void NATPuchHandler::removeFromGameList() {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void NATPuchHandler::close() {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@@ -1,24 +0,0 @@
|
|||||||
#ifndef _MINECRAFT_NETWORK_NATPUNCHHANDLER_H_
|
|
||||||
#define _MINECRAFT_NETWORK_NATPUNCHHANDLER_H_
|
|
||||||
#include "../raknet/TCPInterface.h"
|
|
||||||
#include "../raknet/RakString.h"
|
|
||||||
class NATPuchHandler {
|
|
||||||
public:
|
|
||||||
enum NATPuchHandlerStatus {
|
|
||||||
NATPuchInitilized = 0,
|
|
||||||
NATPuchFetchingServerList = 1,
|
|
||||||
NATPuchConnecting = 2,
|
|
||||||
NATPuchConnected = 3,
|
|
||||||
NATPuchDissconnected = 4
|
|
||||||
};
|
|
||||||
NATPuchHandler();
|
|
||||||
~NATPuchHandler();
|
|
||||||
void initialize();
|
|
||||||
void registerToGameList(const RakNet::RakString& serverName, int port);
|
|
||||||
void removeFromGameList();
|
|
||||||
void close();
|
|
||||||
private:
|
|
||||||
RakNet::TCPInterface *tcpInterface;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /* _MINECRAFT_NETWORK_NATPUNCHHANDLER_H_ */
|
|
||||||
@@ -18,6 +18,8 @@ class RemovePlayerPacket;
|
|||||||
class RemoveEntityPacket;
|
class RemoveEntityPacket;
|
||||||
class MoveEntityPacket;
|
class MoveEntityPacket;
|
||||||
//class TeleportEntityPacket;
|
//class TeleportEntityPacket;
|
||||||
|
class RemoveItemPacket;
|
||||||
|
class TakeItemPacket;
|
||||||
class MovePlayerPacket;
|
class MovePlayerPacket;
|
||||||
class PlaceBlockPacket;
|
class PlaceBlockPacket;
|
||||||
class RemoveBlockPacket;
|
class RemoveBlockPacket;
|
||||||
@@ -48,6 +50,7 @@ class ContainerClosePacket;
|
|||||||
class ContainerSetSlotPacket;
|
class ContainerSetSlotPacket;
|
||||||
class ContainerSetDataPacket;
|
class ContainerSetDataPacket;
|
||||||
class ContainerSetContentPacket;
|
class ContainerSetContentPacket;
|
||||||
|
class WantCreatePacket;
|
||||||
class ChatPacket;
|
class ChatPacket;
|
||||||
class SignUpdatePacket;
|
class SignUpdatePacket;
|
||||||
class Minecraft;
|
class Minecraft;
|
||||||
@@ -119,6 +122,9 @@ public:
|
|||||||
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet) {}
|
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet) {}
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet) {}
|
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet) {}
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, AnimatePacket* packet) {}
|
virtual void handle(const RakNet::RakNetGUID& source, AnimatePacket* packet) {}
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet) {}
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet) {}
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet) {}
|
||||||
|
|
||||||
//
|
//
|
||||||
// Common implementation for Client and Server
|
// Common implementation for Client and Server
|
||||||
|
|||||||
@@ -2,6 +2,7 @@
|
|||||||
#include "Packet.h"
|
#include "Packet.h"
|
||||||
#include "../world/level/chunk/LevelChunk.h"
|
#include "../world/level/chunk/LevelChunk.h"
|
||||||
|
|
||||||
|
#include "network/packet/TakeItemPacket.h"
|
||||||
#include "packet/PacketInclude.h"
|
#include "packet/PacketInclude.h"
|
||||||
|
|
||||||
Packet::Packet()
|
Packet::Packet()
|
||||||
@@ -41,6 +42,12 @@ Packet* MinecraftPackets::createPacket(int id)
|
|||||||
case PACKET_ADDITEMENTITY:
|
case PACKET_ADDITEMENTITY:
|
||||||
packet = new AddItemEntityPacket();
|
packet = new AddItemEntityPacket();
|
||||||
break;
|
break;
|
||||||
|
case PACKET_REMOVEITEM:
|
||||||
|
packet = new RemoveItemPacket();
|
||||||
|
break;
|
||||||
|
case PACKET_TAKEITEM:
|
||||||
|
packet = new TakeItemPacket();
|
||||||
|
break;
|
||||||
case PACKET_TAKEITEMENTITY:
|
case PACKET_TAKEITEMENTITY:
|
||||||
packet = new TakeItemEntityPacket();
|
packet = new TakeItemEntityPacket();
|
||||||
break;
|
break;
|
||||||
@@ -68,6 +75,9 @@ Packet* MinecraftPackets::createPacket(int id)
|
|||||||
case PACKET_RESPAWN:
|
case PACKET_RESPAWN:
|
||||||
packet = new RespawnPacket();
|
packet = new RespawnPacket();
|
||||||
break;
|
break;
|
||||||
|
case PACKET_WANTCREATEITEM:
|
||||||
|
packet = new WantCreatePacket();
|
||||||
|
break;
|
||||||
case PACKET_REMOVEENTITY:
|
case PACKET_REMOVEENTITY:
|
||||||
packet = new RemoveEntityPacket();
|
packet = new RemoveEntityPacket();
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -33,6 +33,9 @@ enum MinecraftPacketIds
|
|||||||
PACKET_REMOVEENTITY,
|
PACKET_REMOVEENTITY,
|
||||||
PACKET_ADDITEMENTITY,
|
PACKET_ADDITEMENTITY,
|
||||||
PACKET_TAKEITEMENTITY,
|
PACKET_TAKEITEMENTITY,
|
||||||
|
PACKET_TAKEITEM,
|
||||||
|
PACKET_REMOVEITEM,
|
||||||
|
PACKET_WANTCREATEITEM,
|
||||||
|
|
||||||
PACKET_MOVEENTITY,
|
PACKET_MOVEENTITY,
|
||||||
PACKET_MOVEENTITY_POS,
|
PACKET_MOVEENTITY_POS,
|
||||||
|
|||||||
@@ -5,6 +5,16 @@
|
|||||||
#include "../world/entity/player/Inventory.h"
|
#include "../world/entity/player/Inventory.h"
|
||||||
#include "../world/Container.h"
|
#include "../world/Container.h"
|
||||||
#include "../world/inventory/BaseContainerMenu.h"
|
#include "../world/inventory/BaseContainerMenu.h"
|
||||||
|
#include "network/packet/ChatPacket.h"
|
||||||
|
#include "network/packet/ContainerSetSlotPacket.h"
|
||||||
|
#include "network/packet/LoginStatusPacket.h"
|
||||||
|
#include "network/packet/MovePlayerPacket.h"
|
||||||
|
#include "network/packet/RemoveBlockPacket.h"
|
||||||
|
#include "network/packet/SendInventoryPacket.h"
|
||||||
|
#include "network/packet/UpdateBlockPacket.h"
|
||||||
|
#include "network/packet/RemoveItemPacket.h"
|
||||||
|
#include "network/packet/TakeItemPacket.h"
|
||||||
|
#include "network/packet/WantCreatePacket.h"
|
||||||
#include "packet/PacketInclude.h"
|
#include "packet/PacketInclude.h"
|
||||||
|
|
||||||
#include "RakNetInstance.h"
|
#include "RakNetInstance.h"
|
||||||
@@ -13,6 +23,16 @@
|
|||||||
#include "../client/gamemode/GameMode.h"
|
#include "../client/gamemode/GameMode.h"
|
||||||
#include "../raknet/RakPeerInterface.h"
|
#include "../raknet/RakPeerInterface.h"
|
||||||
#include "../raknet/PacketPriority.h"
|
#include "../raknet/PacketPriority.h"
|
||||||
|
#include "platform/log.h"
|
||||||
|
#include "util/Mth.h"
|
||||||
|
#include "util/StringUtils.h"
|
||||||
|
#include "world/item/ItemInstance.h"
|
||||||
|
#include "world/level/storage/LevelStorage.h"
|
||||||
|
#include "world/phys/Vec3.h"
|
||||||
|
#include "world/item/crafting/Recipe.h"
|
||||||
|
#include "world/item/crafting/Recipes.h"
|
||||||
|
#include <cstddef>
|
||||||
|
#include <cstdio>
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
#include "../client/sound/SoundEngine.h"
|
#include "../client/sound/SoundEngine.h"
|
||||||
#endif
|
#endif
|
||||||
@@ -136,7 +156,18 @@ void ServerSideNetworkHandler::displayGameMessage(const std::string& message)
|
|||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChatPacket* packet)
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChatPacket* packet)
|
||||||
{
|
{
|
||||||
displayGameMessage(packet->message);
|
auto player = getPlayer(source);
|
||||||
|
|
||||||
|
if (player == nullptr) return; // TODO maybe kick?
|
||||||
|
|
||||||
|
if (packet->message[0] == '/') {
|
||||||
|
// This is a command
|
||||||
|
|
||||||
|
ChatPacket resp(minecraft->commandManager().execute(*minecraft, *player, Util::stringTrim(packet->message.substr(1))));
|
||||||
|
return sendPrivate(resp, source);
|
||||||
|
}
|
||||||
|
|
||||||
|
displayGameMessage("<" + player->name + "> " + packet->message);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::onNewClient(const RakNet::RakNetGUID& clientGuid)
|
void ServerSideNetworkHandler::onNewClient(const RakNet::RakNetGUID& clientGuid)
|
||||||
@@ -156,6 +187,8 @@ void ServerSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
|
|||||||
|
|
||||||
if (player->owner == guid)
|
if (player->owner == guid)
|
||||||
{
|
{
|
||||||
|
minecraft->level->getLevelStorage()->savePlayer(*player);
|
||||||
|
|
||||||
std::string message = player->name;
|
std::string message = player->name;
|
||||||
message += " disconnected from the game";
|
message += " disconnected from the game";
|
||||||
displayGameMessage(message);
|
displayGameMessage(message);
|
||||||
@@ -189,6 +222,14 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
|
|||||||
if (oldClient || oldServer)
|
if (oldClient || oldServer)
|
||||||
loginStatus = oldClient? LoginStatus::Failed_ClientOld : LoginStatus::Failed_ServerOld;
|
loginStatus = oldClient? LoginStatus::Failed_ClientOld : LoginStatus::Failed_ServerOld;
|
||||||
|
|
||||||
|
for (int i = 0; i < level->players.size(); i++) {
|
||||||
|
ServerPlayer* player = (ServerPlayer*) level->players.at(i);
|
||||||
|
|
||||||
|
if (player->name == packet->clientName.C_String()) {
|
||||||
|
loginStatus = packet->newProto ? LoginStatus::Failed_TakenNickname : LoginStatus::Failed_ClientOld;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
RakNet::BitStream bitStream;
|
RakNet::BitStream bitStream;
|
||||||
LoginStatusPacket(loginStatus).write(&bitStream);
|
LoginStatusPacket(loginStatus).write(&bitStream);
|
||||||
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
||||||
@@ -199,13 +240,16 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
|
|||||||
//
|
//
|
||||||
// Valid client version
|
// Valid client version
|
||||||
//
|
//
|
||||||
Player* newPlayer = new ServerPlayer(minecraft, level);
|
|
||||||
|
Player* newPlayer = new ServerPlayer(minecraft, level, packet->newProto);
|
||||||
|
|
||||||
minecraft->gameMode->initAbilities(newPlayer->abilities);
|
minecraft->gameMode->initAbilities(newPlayer->abilities);
|
||||||
newPlayer->owner = source;
|
newPlayer->owner = source;
|
||||||
newPlayer->name = packet->clientName.C_String();
|
newPlayer->name = packet->clientName.C_String();
|
||||||
_pendingPlayers.push_back(newPlayer);
|
_pendingPlayers.push_back(newPlayer);
|
||||||
|
|
||||||
|
LOGI("Adding new player... isCreative: %i\n", minecraft->isCreativeMode());
|
||||||
|
|
||||||
// Reset the player so he doesn't spawn inside blocks
|
// Reset the player so he doesn't spawn inside blocks
|
||||||
while (newPlayer->y > 0) {
|
while (newPlayer->y > 0) {
|
||||||
newPlayer->setPos(newPlayer->x, newPlayer->y, newPlayer->z);
|
newPlayer->setPos(newPlayer->x, newPlayer->y, newPlayer->z);
|
||||||
@@ -232,6 +276,11 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
|
|||||||
).write(&bitStream);
|
).write(&bitStream);
|
||||||
|
|
||||||
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
||||||
|
|
||||||
|
if (!packet->newProto) {
|
||||||
|
MessagePacket packet("You're using outdated client. Some features disabled.");
|
||||||
|
raknetInstance->send(packet);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -244,6 +293,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ReadyPac
|
|||||||
|
|
||||||
if (packet->type == ReadyPacket::READY_REQUESTEDCHUNKS)
|
if (packet->type == ReadyPacket::READY_REQUESTEDCHUNKS)
|
||||||
onReady_RequestedChunks(source);
|
onReady_RequestedChunks(source);
|
||||||
|
|
||||||
|
LOGI("Ready player two ready ready player two!!\n ");
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID& source)
|
void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID& source)
|
||||||
@@ -301,6 +352,36 @@ void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!minecraft->level->getLevelStorage()->loadPlayer(*newPlayer)) {
|
||||||
|
LOGW("Failed to load %s data\n", newPlayer->name.c_str());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Credits to EpikIzCool
|
||||||
|
bitStream.Reset();
|
||||||
|
MovePlayerPacket mv(newPlayer->entityId, newPlayer->x, newPlayer->y - newPlayer->heightOffset,
|
||||||
|
newPlayer->z, newPlayer->xRot, newPlayer->yRot);
|
||||||
|
mv.write(&bitStream);
|
||||||
|
|
||||||
|
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
||||||
|
|
||||||
|
bitStream.Reset();
|
||||||
|
SetHealthPacket hp(newPlayer->health);
|
||||||
|
hp.write(&bitStream);
|
||||||
|
|
||||||
|
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
||||||
|
|
||||||
|
if (newPlayer->hasRespawnPosition()) {
|
||||||
|
bitStream.Reset();
|
||||||
|
SetSpawnPositionPacket sp(newPlayer->getRespawnPosition());
|
||||||
|
sp.write(&bitStream);
|
||||||
|
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
bitStream.Reset();
|
||||||
|
SendInventoryPacket(newPlayer, false).write(&bitStream);
|
||||||
|
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
||||||
|
|
||||||
|
|
||||||
// Additional packets
|
// Additional packets
|
||||||
// * set spawn
|
// * set spawn
|
||||||
/*
|
/*
|
||||||
@@ -340,13 +421,30 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MovePlay
|
|||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
//LOGI("MovePlayerPacket\n");
|
//LOGI("MovePlayerPacket\n");
|
||||||
if (Entity* entity = level->getEntity(packet->entityId))
|
if (Entity* entity = level->getEntity(packet->entityId)) {
|
||||||
{
|
ServerPlayer* player = (ServerPlayer*) getPlayer(source);
|
||||||
|
|
||||||
|
int timeElapsed = minecraft->getTicks() - player->getLastMoveTicks();
|
||||||
|
|
||||||
|
if (timeElapsed > 0) {
|
||||||
|
float dist = player->distanceTo(packet->x, player->y, packet->z);
|
||||||
|
float speed = dist / (minecraft->getTicks() - player->getLastMoveTicks());
|
||||||
|
player->setLastMoveTicks(minecraft->getTicks());
|
||||||
|
|
||||||
|
float maxSpeed = (minecraft->isCreativeMode()) ? 1.65f : 1.f;
|
||||||
|
|
||||||
|
if (speed > maxSpeed) {
|
||||||
|
MovePlayerPacket refuse(player->entityId, player->x, player->y, player->z, player->xRot, player->yRot);
|
||||||
|
return raknetInstance->send(refuse);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
entity->xd = entity->yd = entity->zd = 0;
|
entity->xd = entity->yd = entity->zd = 0;
|
||||||
entity->lerpTo(packet->x, packet->y, packet->z, packet->yRot, packet->xRot, 3);
|
entity->lerpTo(packet->x, packet->y, packet->z, packet->yRot, packet->xRot, 3);
|
||||||
|
|
||||||
// broadcast this packet to other clients
|
// broadcast this packet to other clients
|
||||||
redistributePacket(packet, source);
|
redistributePacket(packet, source);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -368,12 +466,29 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveBl
|
|||||||
if (oldTile != NULL && changed) {
|
if (oldTile != NULL && changed) {
|
||||||
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, oldTile->soundType->getBreakSound(), (oldTile->soundType->getVolume() + 1) / 2, oldTile->soundType->getPitch() * 0.8f);
|
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, oldTile->soundType->getBreakSound(), (oldTile->soundType->getVolume() + 1) / 2, oldTile->soundType->getPitch() * 0.8f);
|
||||||
|
|
||||||
if (minecraft->gameMode->isSurvivalType() && player->canDestroy(oldTile))
|
if (minecraft->gameMode->isSurvivalType() && player->canDestroy(oldTile)) {
|
||||||
//oldTile->spawnResources(level, x, y, z, data, 1); //@todo
|
// From SurvivalMode.cpp
|
||||||
|
// Why tf i have to copy this shit from SurvivalMode class
|
||||||
|
// Why SurvivalMode class locked to LOCAL MINECRAFT PLAYER :sob: :sob: :sob: :sob: :sob: :sob: :sob: :sob:
|
||||||
|
// @fix @warn @ahtung @alert
|
||||||
|
ItemInstance* item = player->inventory->getSelected();
|
||||||
|
if (item != NULL) {
|
||||||
|
item->mineBlock(oldTile->id, x, y, z);
|
||||||
|
if (item->count == 0) {
|
||||||
|
//item->snap(minecraft->player);
|
||||||
|
player->inventory->clearSlot(player->inventory->selected);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// oldTile->spawnResources(level, x, y, z, data, 1); //@todo
|
||||||
oldTile->playerDestroy(level, player, x, y, z, data);
|
oldTile->playerDestroy(level, player, x, y, z, data);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
oldTile->destroy(level, x, y, z, data);
|
oldTile->destroy(level, x, y, z, data);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
LOGI("Remove block [%i, %i, %i]\n", packet->x, packet->y, packet->z);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RequestChunkPacket* packet)
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RequestChunkPacket* packet)
|
||||||
@@ -403,6 +518,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RequestC
|
|||||||
raknetInstance->send(source, p);
|
raknetInstance->send(source, p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// LOGI("Requested chunk [%i, %i]\n", packet->x, packet->z);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::levelGenerated( Level* level )
|
void ServerSideNetworkHandler::levelGenerated( Level* level )
|
||||||
@@ -429,23 +546,31 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerEq
|
|||||||
if (!player) return;
|
if (!player) return;
|
||||||
if (rakPeer->GetMyGUID() == player->owner) return;
|
if (rakPeer->GetMyGUID() == player->owner) return;
|
||||||
|
|
||||||
|
LOGI("Equip item: id %i aux %i\n", packet->itemId, packet->itemAuxValue);
|
||||||
|
|
||||||
// override the player's inventory
|
// override the player's inventory
|
||||||
//int slot = player->inventory->getSlot(packet->itemId, packet->itemAuxValue);
|
int slot = player->inventory->getSlot(packet->itemId, packet->itemAuxValue);
|
||||||
int slot = Inventory::MAX_SELECTION_SIZE;
|
|
||||||
if (slot >= 0) {
|
if (slot >= 0 && slot != packet->inventorySlot && packet->itemId != 0) {
|
||||||
if (packet->itemId == 0) {
|
LOGW("PlayerEquipmentPacket: Item in player inventory but slots doesn't match!");
|
||||||
player->inventory->clearSlot(slot);
|
packet->inventorySlot = slot;
|
||||||
} else {
|
|
||||||
// @note: 128 is an ugly hack for depletable items.
|
|
||||||
// @todo: fix
|
|
||||||
ItemInstance newItem(packet->itemId, 128, packet->itemAuxValue);
|
|
||||||
player->inventory->replaceSlot(slot, &newItem);
|
|
||||||
}
|
|
||||||
player->inventory->moveToSelectedSlot(slot, true);
|
|
||||||
redistributePacket(packet, source);
|
|
||||||
} else {
|
|
||||||
LOGW("Warning: Remote player doesn't have his thing, Odd!\n");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (slot < 0 && packet->itemId != 0) {
|
||||||
|
LOGW("PlayerEquipmentPacket: Remote player doesn't have his thing (or crafted it)!\n");
|
||||||
|
|
||||||
|
SendInventoryPacket newInventory (player, false);
|
||||||
|
raknetInstance->send(newInventory);
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
player->inventory->selectSlot(packet->selectedSlot);
|
||||||
|
player->inventory->linkSlot(packet->selectedSlot, packet->inventorySlot, true);
|
||||||
|
|
||||||
|
player->inventory->print();
|
||||||
|
|
||||||
|
redistributePacket(packet, source);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerArmorEquipmentPacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerArmorEquipmentPacket* packet) {
|
||||||
@@ -455,6 +580,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerAr
|
|||||||
if (!player) return;
|
if (!player) return;
|
||||||
if (rakPeer->GetMyGUID() == player->owner) return;
|
if (rakPeer->GetMyGUID() == player->owner) return;
|
||||||
|
|
||||||
|
// LOGI("Equip armor: %i %i %i %i\n", packet->head, packet->torso, packet->legs, packet->feet);
|
||||||
|
|
||||||
packet->fillIn(player);
|
packet->fillIn(player);
|
||||||
redistributePacket(packet, source);
|
redistributePacket(packet, source);
|
||||||
}
|
}
|
||||||
@@ -466,6 +593,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Interact
|
|||||||
Entity* entity = level->getEntity(packet->targetId);
|
Entity* entity = level->getEntity(packet->targetId);
|
||||||
if (src && entity && src->isPlayer())
|
if (src && entity && src->isPlayer())
|
||||||
{
|
{
|
||||||
|
LOGI("Interact: source %i target %i\n", packet->sourceId, packet->targetId);
|
||||||
|
|
||||||
Player* player = (Player*) src;
|
Player* player = (Player*) src;
|
||||||
if (InteractPacket::Attack == packet->action) {
|
if (InteractPacket::Attack == packet->action) {
|
||||||
player->swing();
|
player->swing();
|
||||||
@@ -506,12 +635,73 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AnimateP
|
|||||||
}
|
}
|
||||||
redistributePacket(packet, source);
|
redistributePacket(packet, source);
|
||||||
}
|
}
|
||||||
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet) {
|
||||||
|
LOGI("WantCreatePacket\n");
|
||||||
|
Entity* entity = level->getEntity(packet->playerId);
|
||||||
|
|
||||||
|
if (entity && entity->isPlayer()) {
|
||||||
|
Player* p = (Player*)entity;
|
||||||
|
|
||||||
|
auto playerInv = p->inventory;
|
||||||
|
|
||||||
|
ItemInstance wantCreate;
|
||||||
|
|
||||||
|
wantCreate.id = packet->itemId;
|
||||||
|
wantCreate.count = packet->count;
|
||||||
|
wantCreate.setAuxValue(packet->auxValue);
|
||||||
|
|
||||||
|
Recipe* recipe = Recipes::getInstance()->getRecipeFor(wantCreate);
|
||||||
|
|
||||||
|
std::vector<ItemInstance> items = recipe->getItemPack().getItemInstances();
|
||||||
|
|
||||||
|
std::vector<int> checkForExists = {};
|
||||||
|
|
||||||
|
for (int i = Inventory::MAX_SELECTION_SIZE; i < p->inventory->getContainerSize(); ++i) {
|
||||||
|
auto itm = p->inventory->getItem(i);
|
||||||
|
|
||||||
|
if (itm != NULL) {
|
||||||
|
for (int y = 0; y < items.size(); y++) {
|
||||||
|
auto itmRecipe = items.at(y);
|
||||||
|
|
||||||
|
if (itmRecipe.id == itm->id && itm->count >= itmRecipe.count) {
|
||||||
|
checkForExists.push_back(itm->id);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (checkForExists.empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < items.size(); i++) {
|
||||||
|
auto item = items.at(i);
|
||||||
|
|
||||||
|
auto it = std::find(checkForExists.begin(), checkForExists.end(), item.id);
|
||||||
|
|
||||||
|
if (it == checkForExists.end() && checkForExists.size() > 1) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// for (int i = 0; i < items.size(); i++) {
|
||||||
|
// RemoveItemPacket removePacket(packet->playerId, items.at(i).count, items.at(i).getAuxValue(), items.at(i).id);
|
||||||
|
// raknetInstance->send(source, removePacket);
|
||||||
|
|
||||||
|
// p->inventory->removeResource(ItemInstance(items.at(i).id, items.at(i).count, items.at(i).getAuxValue()));
|
||||||
|
// }
|
||||||
|
// TakeItemPacket itemAdd(p->entityId, wantCreate.count, wantCreate.getAuxValue(), wantCreate.id);
|
||||||
|
// raknetInstance->send(source, itemAdd);
|
||||||
|
|
||||||
|
p->inventory->add(new ItemInstance(wantCreate.id, wantCreate.count, wantCreate.getAuxValue()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
||||||
{
|
{
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
LOGI("UseItemPacket\n");
|
LOGI("UseItemPacket: id %i data %i\n", packet->itemId, packet->itemData);
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
if (entity && entity->isPlayer()) {
|
if (entity && entity->isPlayer()) {
|
||||||
Player* player = (Player*) entity;
|
Player* player = (Player*) entity;
|
||||||
@@ -522,7 +712,30 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemP
|
|||||||
if (t && t->use(level, x, y, z, player)) return;
|
if (t && t->use(level, x, y, z, player)) return;
|
||||||
if (packet->item.isNull()) return;
|
if (packet->item.isNull()) return;
|
||||||
|
|
||||||
ItemInstance* item = &packet->item;
|
ItemInstance* packetItem = &packet->item;
|
||||||
|
|
||||||
|
int slot = player->inventory->getSlot(packet->itemId, packet->itemData);
|
||||||
|
|
||||||
|
if (slot < 0) {
|
||||||
|
LOGW("UseItemPacket: Player doesn't have this item!\n");
|
||||||
|
|
||||||
|
auto pos = Vec3(packet->x, packet->y, packet->z);
|
||||||
|
|
||||||
|
if (ItemInstance::isBlock(packetItem)) {
|
||||||
|
LOGI("UseItemPacket: This is even block!!!\n");
|
||||||
|
|
||||||
|
pos.x += packet->clickX;
|
||||||
|
pos.y += packet->clickY;
|
||||||
|
pos.z += packet->clickZ;
|
||||||
|
}
|
||||||
|
|
||||||
|
UpdateBlockPacket refuse(pos.x, pos.y, pos.z, level->getTile(pos.x, pos.y, pos.z), level->getData(pos.x, pos.y, pos.z));
|
||||||
|
raknetInstance->send(refuse);
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ItemInstance* item = player->inventory->getItem(slot);
|
||||||
|
|
||||||
if(packet->face == 255) {
|
if(packet->face == 255) {
|
||||||
// Special case: x,y,z means direction-of-action
|
// Special case: x,y,z means direction-of-action
|
||||||
@@ -534,6 +747,10 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemP
|
|||||||
Vec3(packet->clickX + packet->x, packet->clickY + packet->y, packet->clickZ + packet->z));
|
Vec3(packet->clickX + packet->x, packet->clickY + packet->y, packet->clickZ + packet->z));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (item && item->count <= 0) {
|
||||||
|
player->inventory->clearSlot(slot);
|
||||||
|
}
|
||||||
|
|
||||||
//LOGW("Use Item not working! Out of synch?\n");
|
//LOGW("Use Item not working! Out of synch?\n");
|
||||||
|
|
||||||
// Don't have to redistribute (ugg.. this will mess up), cause tileUpdated is sent
|
// Don't have to redistribute (ugg.. this will mess up), cause tileUpdated is sent
|
||||||
@@ -544,6 +761,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemP
|
|||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, EntityEventPacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, EntityEventPacket* packet) {
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
|
LOGI("EntityEventPacket: id %i\n", packet->eventId);
|
||||||
|
|
||||||
if (Entity* e = level->getEntity(packet->entityId))
|
if (Entity* e = level->getEntity(packet->entityId))
|
||||||
e->handleEntityEvent(packet->eventId);
|
e->handleEntityEvent(packet->eventId);
|
||||||
}
|
}
|
||||||
@@ -577,6 +796,11 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SendInv
|
|||||||
{
|
{
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
|
LOGI("SendInventoryPacket:\n");
|
||||||
|
for (int i = 0; i < packet->numItems; i++) {
|
||||||
|
LOGI("\t %i: %s (%i)\n", i, packet->items.at(i).getName().c_str(), packet->items.at(i).count);
|
||||||
|
}
|
||||||
|
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
if (entity && entity->isPlayer()) {
|
if (entity && entity->isPlayer()) {
|
||||||
Player* p = (Player*)entity;
|
Player* p = (Player*)entity;
|
||||||
@@ -592,15 +816,27 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, DropIte
|
|||||||
{
|
{
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
|
LOGI("DropItemPacket\n");
|
||||||
|
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
if (entity && entity->isPlayer()) {
|
if (entity && entity->isPlayer()) {
|
||||||
Player* p = (Player*)entity;
|
Player* p = (Player*)entity;
|
||||||
p->drop(new ItemInstance(packet->item), packet->dropType != 0);
|
// p->drop(new ItemInstance(packet->item), packet->dropType != 0);
|
||||||
|
|
||||||
|
int slot = p->inventory->getSlot(packet->item.id, packet->item.getAuxValue());
|
||||||
|
|
||||||
|
if (slot < 0) {
|
||||||
|
LOGW("DropItemPacket: player doesn't have these items!\n");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
p->inventory->dropSlot(slot, false, packet->dropType != 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet) {
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
LOGI("ContainerClosePacket\n");
|
||||||
|
|
||||||
Player* p = findPlayer(level, &source);
|
Player* p = findPlayer(level, &source);
|
||||||
if (!p) return;
|
if (!p) return;
|
||||||
@@ -612,6 +848,16 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetSlotPacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetSlotPacket* packet) {
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
|
const char* type = "unknown";
|
||||||
|
|
||||||
|
switch (packet->setType) {
|
||||||
|
case ContainerSetSlotPacket::SETTYPE_ADD: type = "add"; break;
|
||||||
|
case ContainerSetSlotPacket::SETTYPE_SET: type = "set"; break;
|
||||||
|
case ContainerSetSlotPacket::SETTYPE_TAKE: type = "take"; break;
|
||||||
|
};
|
||||||
|
|
||||||
|
LOGI("ContainerSetSlot: slot %i item %s type %s\n", packet->slot, packet->item.getName().c_str(), type);
|
||||||
|
|
||||||
Player* p = findPlayer(level, &source);
|
Player* p = findPlayer(level, &source);
|
||||||
if (!p) return;
|
if (!p) return;
|
||||||
|
|
||||||
@@ -619,12 +865,80 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
LOGW("User has no container!\n");
|
LOGW("User has no container!\n");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (p->containerMenu->containerId != packet->containerId)
|
|
||||||
{
|
if (p->containerMenu->containerId != packet->containerId) {
|
||||||
LOGW("Wrong container id: %d vs %d\n", p->containerMenu->containerId, packet->containerId);
|
LOGW("Wrong container id: %d vs %d\n", p->containerMenu->containerId, packet->containerId);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (packet->item.count > 64) {
|
||||||
|
LOGW("ContainerSetSlotPacket: player tried to put more than 64");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto contItems = p->containerMenu->getItems();
|
||||||
|
|
||||||
|
// find same item in player inventory (used not in all cases)
|
||||||
|
int invSlot = p->inventory->getSlot(packet->item.id, packet->item.getAuxValue());
|
||||||
|
auto invItem = p->inventory->getItem(invSlot);
|
||||||
|
|
||||||
|
if (contItems.at(packet->slot).id == 0 && packet->item.id != 0) {
|
||||||
|
LOGI("ContainerSetSlotPacket: player tried to put items to slot %i\n", packet->slot);
|
||||||
|
|
||||||
|
if (invSlot < 0) {
|
||||||
|
LOGW("ContainerSetSlotPacket: player doesn't have this item\n");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (invItem->count < packet->item.count) {
|
||||||
|
LOGW("ContainerSetSlotPacket: player tried to put more than he have\n");
|
||||||
|
packet->item.count = invItem->count;
|
||||||
|
}
|
||||||
|
|
||||||
|
invItem->count -= packet->item.count;
|
||||||
|
|
||||||
|
if (invItem->count <= 0) {
|
||||||
|
p->inventory->removeItem(invItem);
|
||||||
|
}
|
||||||
|
} else if(contItems.at(packet->slot).id == packet->item.id) {
|
||||||
|
int deltaItem = packet->item.count - contItems.at(packet->slot).count;
|
||||||
|
|
||||||
|
if (deltaItem > 0) {
|
||||||
|
LOGI("ContainerSetSlotPacket: player tried to add %i items to slot %i\n", deltaItem, packet->slot);
|
||||||
|
|
||||||
|
auto invItem = p->inventory->getItem(invSlot);
|
||||||
|
|
||||||
|
if (invSlot < 0) {
|
||||||
|
LOGW("ContainerSetSlotPacket: player doesn't have this item\n");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (invItem->count < deltaItem) {
|
||||||
|
LOGW("ContainerSetSlotPacket: player tried to put more than he have");
|
||||||
|
packet->item.count -= (deltaItem - invItem->count);
|
||||||
|
deltaItem = invItem->count;
|
||||||
|
}
|
||||||
|
|
||||||
|
invItem->count -= deltaItem;
|
||||||
|
|
||||||
|
if (invItem->count <= 0) {
|
||||||
|
p->inventory->removeItem(invItem);
|
||||||
|
}
|
||||||
|
} else if (deltaItem < 0) {
|
||||||
|
LOGW("ContainerSetSlotPacket: player tried to take %i items from slot %i\n", -deltaItem, packet->slot);
|
||||||
|
p->inventory->add(new ItemInstance(packet->item.getItem(), -deltaItem, contItems.at(packet->slot).getAuxValue()));
|
||||||
|
}
|
||||||
|
} else if(contItems.at(packet->slot).id && !packet->item.id) {
|
||||||
|
LOGI("ContainerSetSlotPacket: player tried to take all items from slot %i\n", packet->slot);
|
||||||
|
packet->item.count = 0;
|
||||||
|
packet->item.setAuxValue(0);
|
||||||
|
|
||||||
|
p->inventory->add(new ItemInstance(contItems.at(packet->slot).getItem(), contItems.at(packet->slot).count, contItems.at(packet->slot).getAuxValue()));
|
||||||
|
} else {
|
||||||
|
LOGW("ContainerSetSlotPacket: illegal container operation in slot %i\n", packet->slot);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (ContainerType::FURNACE == p->containerMenu->containerType) {
|
if (ContainerType::FURNACE == p->containerMenu->containerType) {
|
||||||
//LOGI("Server:Setting slot %d: %s\n", packet->slot, packet->item.toString().c_str());
|
//LOGI("Server:Setting slot %d: %s\n", packet->slot, packet->item.toString().c_str());
|
||||||
p->containerMenu->setSlot(packet->slot, &packet->item);
|
p->containerMenu->setSlot(packet->slot, &packet->item);
|
||||||
@@ -635,21 +949,25 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
p->containerMenu->setSlot(packet->slot, &packet->item);
|
p->containerMenu->setSlot(packet->slot, &packet->item);
|
||||||
//p->containerMenu->setSlot(packet->slot, packet->item.isNull()? NULL : &packet->item);
|
//p->containerMenu->setSlot(packet->slot, packet->item.isNull()? NULL : &packet->item);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
p->inventory->print();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SetHealthPacket* packet )
|
void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SetHealthPacket* packet )
|
||||||
{
|
{
|
||||||
for (unsigned int i = 0; i < level->players.size(); ++i) {
|
LOGI("net idi nahui\n");
|
||||||
Player* p = level->players[i];
|
|
||||||
if (p->owner == source) {
|
// for (unsigned int i = 0; i < level->players.size(); ++i) {
|
||||||
if (packet->health <= -32) {
|
// Player* p = level->players[i];
|
||||||
int diff = packet->health - SetHealthPacket::HEALTH_MODIFY_OFFSET;
|
// if (p->owner == source) {
|
||||||
if (diff > 0) p->hurt(NULL, diff);
|
// if (packet->health <= -32) {
|
||||||
else if (diff < 0) p->heal(-diff);
|
// int diff = packet->health - SetHealthPacket::HEALTH_MODIFY_OFFSET;
|
||||||
}
|
// if (diff > 0) p->hurt(NULL, diff);
|
||||||
break;
|
// else if (diff < 0) p->heal(-diff);
|
||||||
}
|
// }
|
||||||
}
|
// break;
|
||||||
|
// }
|
||||||
|
// }
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SignUpdatePacket* packet ) {
|
void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SignUpdatePacket* packet ) {
|
||||||
@@ -657,6 +975,8 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SignUpd
|
|||||||
if (!level)
|
if (!level)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
LOGI("SignUpdate: [%i, %i, %i]\n", packet->x, packet->y, packet->z);
|
||||||
|
|
||||||
TileEntity* te = level->getTileEntity(packet->x, packet->y, packet->z);
|
TileEntity* te = level->getTileEntity(packet->x, packet->y, packet->z);
|
||||||
if (TileEntity::isType(te, TileEntityType::Sign)) {
|
if (TileEntity::isType(te, TileEntityType::Sign)) {
|
||||||
SignTileEntity* ste = (SignTileEntity*) te;
|
SignTileEntity* ste = (SignTileEntity*) te;
|
||||||
@@ -713,3 +1033,9 @@ Player* ServerSideNetworkHandler::getPlayer( const RakNet::RakNetGUID& source )
|
|||||||
if (source == level->players[i]->owner) return level->players[i];
|
if (source == level->players[i]->owner) return level->players[i];
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ServerSideNetworkHandler::sendPrivate(Packet& packet, const RakNet::RakNetGUID& source) {
|
||||||
|
RakNet::BitStream bitStream;
|
||||||
|
packet.write(&bitStream);
|
||||||
|
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
||||||
|
}
|
||||||
@@ -58,6 +58,7 @@ public:
|
|||||||
virtual void handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet);
|
||||||
|
|
||||||
bool allowsIncomingConnections() { return _allowIncoming; }
|
bool allowsIncomingConnections() { return _allowIncoming; }
|
||||||
void allowIncomingConnections(bool doAllow);
|
void allowIncomingConnections(bool doAllow);
|
||||||
@@ -70,6 +71,12 @@ private:
|
|||||||
* @brief Send packet to all players
|
* @brief Send packet to all players
|
||||||
*/
|
*/
|
||||||
void redistributePacket(Packet* packet, const RakNet::RakNetGUID& fromPlayer);
|
void redistributePacket(Packet* packet, const RakNet::RakNetGUID& fromPlayer);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Send packer private with GUID
|
||||||
|
*/
|
||||||
|
void sendPrivate(Packet& packet, const RakNet::RakNetGUID& source);
|
||||||
|
|
||||||
Player* getPlayer(const RakNet::RakNetGUID& source);
|
Player* getPlayer(const RakNet::RakNetGUID& source);
|
||||||
|
|
||||||
Minecraft* minecraft;
|
Minecraft* minecraft;
|
||||||
|
|||||||
@@ -9,17 +9,20 @@ public:
|
|||||||
RakNet::RakString clientName;
|
RakNet::RakString clientName;
|
||||||
int clientNetworkVersion;
|
int clientNetworkVersion;
|
||||||
int clientNetworkLowestSupportedVersion;
|
int clientNetworkLowestSupportedVersion;
|
||||||
|
bool newProto;
|
||||||
|
|
||||||
LoginPacket()
|
LoginPacket()
|
||||||
: clientNetworkVersion(-1),
|
: clientNetworkVersion(-1),
|
||||||
clientNetworkLowestSupportedVersion(-1)
|
clientNetworkLowestSupportedVersion(-1),
|
||||||
|
newProto(false)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
LoginPacket(const RakNet::RakString& clientName, int clientVersion)
|
LoginPacket(const RakNet::RakString& clientName, int clientVersion, bool newProto)
|
||||||
: clientName(clientName),
|
: clientName(clientName),
|
||||||
clientNetworkVersion(clientVersion),
|
clientNetworkVersion(clientVersion),
|
||||||
clientNetworkLowestSupportedVersion(clientVersion)
|
clientNetworkLowestSupportedVersion(clientVersion),
|
||||||
|
newProto(newProto)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -29,6 +32,7 @@ public:
|
|||||||
bitStream->Write(clientName);
|
bitStream->Write(clientName);
|
||||||
bitStream->Write(clientNetworkVersion);
|
bitStream->Write(clientNetworkVersion);
|
||||||
bitStream->Write(clientNetworkLowestSupportedVersion);
|
bitStream->Write(clientNetworkLowestSupportedVersion);
|
||||||
|
bitStream->Write(newProto);
|
||||||
}
|
}
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
void read(RakNet::BitStream* bitStream)
|
||||||
@@ -39,6 +43,11 @@ public:
|
|||||||
if (bitStream->GetNumberOfUnreadBits() > 0) {
|
if (bitStream->GetNumberOfUnreadBits() > 0) {
|
||||||
bitStream->Read(clientNetworkVersion);
|
bitStream->Read(clientNetworkVersion);
|
||||||
bitStream->Read(clientNetworkLowestSupportedVersion);
|
bitStream->Read(clientNetworkLowestSupportedVersion);
|
||||||
|
|
||||||
|
// Checking for new proto
|
||||||
|
if (bitStream->GetNumberOfUnreadBits() > 0) {
|
||||||
|
bitStream->Read(newProto);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -3,10 +3,12 @@
|
|||||||
|
|
||||||
#include "../Packet.h"
|
#include "../Packet.h"
|
||||||
|
|
||||||
|
// wtf why not enum
|
||||||
namespace LoginStatus {
|
namespace LoginStatus {
|
||||||
const int Success = 0;
|
const int Success = 0;
|
||||||
const int Failed_ClientOld = 1;
|
const int Failed_ClientOld = 1;
|
||||||
const int Failed_ServerOld = 2;
|
const int Failed_ServerOld = 2;
|
||||||
|
const int Failed_TakenNickname = 3;
|
||||||
}
|
}
|
||||||
|
|
||||||
class LoginStatusPacket : public Packet {
|
class LoginStatusPacket : public Packet {
|
||||||
|
|||||||
@@ -50,5 +50,7 @@
|
|||||||
#include "TileEventPacket.h"
|
#include "TileEventPacket.h"
|
||||||
#include "UpdateBlockPacket.h"
|
#include "UpdateBlockPacket.h"
|
||||||
#include "UseItemPacket.h"
|
#include "UseItemPacket.h"
|
||||||
|
#include "RemoveItemPacket.h"
|
||||||
|
#include "WantCreatePacket.h"
|
||||||
|
#include "TakeItemPacket.h"
|
||||||
#endif /*NET_MINECRAFT_NETWORK_PACKET__PacketInclude_H__*/
|
#endif /*NET_MINECRAFT_NETWORK_PACKET__PacketInclude_H__*/
|
||||||
|
|||||||
@@ -9,15 +9,19 @@ public:
|
|||||||
int entityId;
|
int entityId;
|
||||||
unsigned short itemId;
|
unsigned short itemId;
|
||||||
unsigned short itemAuxValue;
|
unsigned short itemAuxValue;
|
||||||
|
unsigned char selectedSlot;
|
||||||
|
unsigned char inventorySlot;
|
||||||
|
|
||||||
PlayerEquipmentPacket()
|
PlayerEquipmentPacket()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
PlayerEquipmentPacket(int entityId, int itemId, int data)
|
PlayerEquipmentPacket(int entityId, int itemId, int data, int selSlot, int invSlot)
|
||||||
: entityId(entityId),
|
: entityId(entityId),
|
||||||
itemId(itemId),
|
itemId(itemId),
|
||||||
itemAuxValue(data)
|
itemAuxValue(data),
|
||||||
|
selectedSlot(selSlot),
|
||||||
|
inventorySlot(invSlot)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -28,6 +32,8 @@ public:
|
|||||||
bitStream->Write(entityId);
|
bitStream->Write(entityId);
|
||||||
bitStream->Write(itemId);
|
bitStream->Write(itemId);
|
||||||
bitStream->Write(itemAuxValue);
|
bitStream->Write(itemAuxValue);
|
||||||
|
bitStream->Write(selectedSlot);
|
||||||
|
bitStream->Write(inventorySlot);
|
||||||
}
|
}
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
void read(RakNet::BitStream* bitStream)
|
||||||
@@ -35,6 +41,8 @@ public:
|
|||||||
bitStream->Read(entityId);
|
bitStream->Read(entityId);
|
||||||
bitStream->Read(itemId);
|
bitStream->Read(itemId);
|
||||||
bitStream->Read(itemAuxValue);
|
bitStream->Read(itemAuxValue);
|
||||||
|
bitStream->Read(selectedSlot);
|
||||||
|
bitStream->Read(inventorySlot);
|
||||||
}
|
}
|
||||||
|
|
||||||
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
|
|||||||
54
src/network/packet/RemoveItemPacket.h
Normal file
54
src/network/packet/RemoveItemPacket.h
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
#ifndef NET_MINECRAFT_NETWORK_PACKET__RemoveItemPacket_H__
|
||||||
|
#define NET_MINECRAFT_NETWORK_PACKET__RemoveItemPacket_H__
|
||||||
|
|
||||||
|
//package net.minecraft.network.packet;
|
||||||
|
|
||||||
|
#include "../Packet.h"
|
||||||
|
|
||||||
|
class RemoveItemPacket: public Packet
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
RemoveItemPacket() {
|
||||||
|
}
|
||||||
|
|
||||||
|
RemoveItemPacket(int playerId, int count, int auxValue, int itemId)
|
||||||
|
:
|
||||||
|
playerId(playerId),
|
||||||
|
count(count),
|
||||||
|
auxValue(auxValue),
|
||||||
|
itemId(itemId)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void write(RakNet::BitStream* bitStream)
|
||||||
|
{
|
||||||
|
bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_REMOVEITEM));
|
||||||
|
bitStream->Write(itemId);
|
||||||
|
bitStream->Write(count);
|
||||||
|
bitStream->Write(auxValue);
|
||||||
|
|
||||||
|
bitStream->Write(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void read(RakNet::BitStream* bitStream)
|
||||||
|
{
|
||||||
|
bitStream->Read(itemId);
|
||||||
|
bitStream->Read(count);
|
||||||
|
bitStream->Read(auxValue);
|
||||||
|
|
||||||
|
bitStream->Read(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
|
{
|
||||||
|
callback->handle(source, (RemoveItemPacket*)this);
|
||||||
|
}
|
||||||
|
|
||||||
|
int playerId;
|
||||||
|
|
||||||
|
int itemId;
|
||||||
|
int count;
|
||||||
|
int auxValue;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_NETWORK_PACKET__RemoveItemPacket_H__*/
|
||||||
@@ -2,13 +2,14 @@
|
|||||||
#define NET_MINECRAFT_NETWORK_PACKET__SendInventoryPacket_H__
|
#define NET_MINECRAFT_NETWORK_PACKET__SendInventoryPacket_H__
|
||||||
|
|
||||||
#include "../Packet.h"
|
#include "../Packet.h"
|
||||||
|
#include "world/entity/player/Inventory.h"
|
||||||
|
#include "world/inventory/FillingContainer.h"
|
||||||
|
#include <array>
|
||||||
|
|
||||||
class SendInventoryPacket: public Packet
|
class SendInventoryPacket: public Packet
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
SendInventoryPacket()
|
SendInventoryPacket() {}
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
SendInventoryPacket(Player* player, bool dropItems)
|
SendInventoryPacket(Player* player, bool dropItems)
|
||||||
: entityId(player->entityId),
|
: entityId(player->entityId),
|
||||||
@@ -21,10 +22,15 @@ public:
|
|||||||
ItemInstance* item = inv->getItem(i);
|
ItemInstance* item = inv->getItem(i);
|
||||||
items.push_back(item? *item : ItemInstance());
|
items.push_back(item? *item : ItemInstance());
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < NumArmorItems; ++i) {
|
for (int i = 0; i < NumArmorItems; ++i) {
|
||||||
ItemInstance* item = player->getArmor(i);
|
ItemInstance* item = player->getArmor(i);
|
||||||
items.push_back(item? *item : ItemInstance());
|
items.push_back(item? *item : ItemInstance());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < inv->numLinkedSlots; ++i) {
|
||||||
|
linkedSlot[i] = inv->linkedSlots[i];
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void write(RakNet::BitStream* bitStream)
|
void write(RakNet::BitStream* bitStream)
|
||||||
@@ -39,6 +45,13 @@ public:
|
|||||||
// Armor
|
// Armor
|
||||||
for (int i = 0; i < NumArmorItems; ++i)
|
for (int i = 0; i < NumArmorItems; ++i)
|
||||||
PacketUtil::writeItemInstance(items[i + numItems], bitStream);
|
PacketUtil::writeItemInstance(items[i + numItems], bitStream);
|
||||||
|
|
||||||
|
int lSlots = Inventory::MAX_SELECTION_SIZE;
|
||||||
|
|
||||||
|
// Linked slots
|
||||||
|
bitStream->Write(lSlots);
|
||||||
|
for (int i = 0; i < lSlots; ++i)
|
||||||
|
bitStream->Write(linkedSlot[i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
void read(RakNet::BitStream* bitStream)
|
||||||
@@ -50,6 +63,12 @@ public:
|
|||||||
// Inventory, Armor
|
// Inventory, Armor
|
||||||
for (int i = 0; i < numItems + NumArmorItems; ++i)
|
for (int i = 0; i < numItems + NumArmorItems; ++i)
|
||||||
items.push_back(PacketUtil::readItemInstance(bitStream));
|
items.push_back(PacketUtil::readItemInstance(bitStream));
|
||||||
|
|
||||||
|
// Linked slots
|
||||||
|
int lSlots = 0;
|
||||||
|
bitStream->Read(lSlots);
|
||||||
|
for (int i = 0; i < lSlots; ++i)
|
||||||
|
bitStream->Read(linkedSlot[i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
@@ -62,6 +81,8 @@ public:
|
|||||||
short numItems;
|
short numItems;
|
||||||
unsigned char extra;
|
unsigned char extra;
|
||||||
|
|
||||||
|
std::array<FillingContainer::LinkedSlot, Inventory::MAX_SELECTION_SIZE> linkedSlot;
|
||||||
|
|
||||||
static const int ExtraDrop = 1;
|
static const int ExtraDrop = 1;
|
||||||
static const int NumArmorItems = 4;
|
static const int NumArmorItems = 4;
|
||||||
};
|
};
|
||||||
|
|||||||
54
src/network/packet/TakeItemPacket.h
Normal file
54
src/network/packet/TakeItemPacket.h
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
#ifndef NET_MINECRAFT_NETWORK_PACKET__TakeItemPacket_H__
|
||||||
|
#define NET_MINECRAFT_NETWORK_PACKET__TakeItemPacket_H__
|
||||||
|
|
||||||
|
//package net.minecraft.network.packet;
|
||||||
|
|
||||||
|
#include "../Packet.h"
|
||||||
|
|
||||||
|
class TakeItemPacket: public Packet
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
TakeItemPacket() {
|
||||||
|
}
|
||||||
|
|
||||||
|
TakeItemPacket(int playerId, int count, int auxValue, int itemId)
|
||||||
|
:
|
||||||
|
playerId(playerId),
|
||||||
|
count(count),
|
||||||
|
auxValue(auxValue),
|
||||||
|
itemId(itemId)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void write(RakNet::BitStream* bitStream)
|
||||||
|
{
|
||||||
|
bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_TAKEITEM));
|
||||||
|
bitStream->Write(itemId);
|
||||||
|
bitStream->Write(count);
|
||||||
|
bitStream->Write(auxValue);
|
||||||
|
|
||||||
|
bitStream->Write(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void read(RakNet::BitStream* bitStream)
|
||||||
|
{
|
||||||
|
bitStream->Read(itemId);
|
||||||
|
bitStream->Read(count);
|
||||||
|
bitStream->Read(auxValue);
|
||||||
|
|
||||||
|
bitStream->Read(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
|
{
|
||||||
|
callback->handle(source, (TakeItemPacket*)this);
|
||||||
|
}
|
||||||
|
|
||||||
|
int playerId;
|
||||||
|
|
||||||
|
int itemId;
|
||||||
|
int count;
|
||||||
|
int auxValue;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_NETWORK_PACKET__TakeItemPacket_H__*/
|
||||||
54
src/network/packet/WantCreatePacket.h
Normal file
54
src/network/packet/WantCreatePacket.h
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
#ifndef NET_MINECRAFT_NETWORK_PACKET__WantCreatePacket_H__
|
||||||
|
#define NET_MINECRAFT_NETWORK_PACKET__WantCreatePacket_H__
|
||||||
|
|
||||||
|
//package net.minecraft.network.packet;
|
||||||
|
|
||||||
|
#include "../Packet.h"
|
||||||
|
|
||||||
|
class WantCreatePacket: public Packet
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
WantCreatePacket() {
|
||||||
|
}
|
||||||
|
|
||||||
|
WantCreatePacket(int playerId, int count, int auxValue, int itemId)
|
||||||
|
:
|
||||||
|
playerId(playerId),
|
||||||
|
count(count),
|
||||||
|
auxValue(auxValue),
|
||||||
|
itemId(itemId)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void write(RakNet::BitStream* bitStream)
|
||||||
|
{
|
||||||
|
bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_WANTCREATEITEM));
|
||||||
|
bitStream->Write(itemId);
|
||||||
|
bitStream->Write(count);
|
||||||
|
bitStream->Write(auxValue);
|
||||||
|
|
||||||
|
bitStream->Write(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void read(RakNet::BitStream* bitStream)
|
||||||
|
{
|
||||||
|
bitStream->Read(itemId);
|
||||||
|
bitStream->Read(count);
|
||||||
|
bitStream->Read(auxValue);
|
||||||
|
|
||||||
|
bitStream->Read(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
|
{
|
||||||
|
callback->handle(source, (WantCreatePacket*)this);
|
||||||
|
}
|
||||||
|
|
||||||
|
int playerId;
|
||||||
|
|
||||||
|
int itemId;
|
||||||
|
int count;
|
||||||
|
int auxValue;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_NETWORK_PACKET__WantCreatePacket_H__*/
|
||||||
@@ -3,14 +3,8 @@
|
|||||||
|
|
||||||
#include "SoundSystem.h"
|
#include "SoundSystem.h"
|
||||||
|
|
||||||
// If audio breaks for other platforms, this is probably why. Here, I'm just calling where Apple's OpenAL headers live (they arent in just "AL"
|
#include <AL/al.h>
|
||||||
#if defined(__APPLE__)
|
#include <AL/alc.h>
|
||||||
#include <OpenAL/al.h>
|
|
||||||
#include <OpenAL/alc.h>
|
|
||||||
#else
|
|
||||||
#include <AL/al.h>
|
|
||||||
#include <AL/alc.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <list>
|
#include <list>
|
||||||
|
|||||||
@@ -17,6 +17,11 @@ ArgumentsSettings::ArgumentsSettings(int numArguments, char** arguments)
|
|||||||
levelName = std::string(arguments[a+1]);
|
levelName = std::string(arguments[a+1]);
|
||||||
a++; // Skip the next argument since it's part of this one.
|
a++; // Skip the next argument since it's part of this one.
|
||||||
}
|
}
|
||||||
|
} else if(strcmp(arguments[a], "--gamemode") == 0) {
|
||||||
|
if(a + 1 < numArguments) {
|
||||||
|
gamemode = std::string(arguments[a+1]);
|
||||||
|
a++; // Skip the next argument since it's part of this one.
|
||||||
|
}
|
||||||
} else if(strcmp(arguments[a], "--leveldir") == 0) {
|
} else if(strcmp(arguments[a], "--leveldir") == 0) {
|
||||||
if(a + 1 < numArguments) {
|
if(a + 1 < numArguments) {
|
||||||
levelDir = std::string(arguments[a+1]);
|
levelDir = std::string(arguments[a+1]);
|
||||||
@@ -51,6 +56,9 @@ std::string ArgumentsSettings::getServerKey() {
|
|||||||
std::string ArgumentsSettings::getCachePath() {
|
std::string ArgumentsSettings::getCachePath() {
|
||||||
return cachePath;
|
return cachePath;
|
||||||
}
|
}
|
||||||
|
std::string ArgumentsSettings::getGamemode() {
|
||||||
|
return gamemode;
|
||||||
|
}
|
||||||
std::string ArgumentsSettings::getLevelDir() {
|
std::string ArgumentsSettings::getLevelDir() {
|
||||||
return levelDir;
|
return levelDir;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,20 +4,27 @@
|
|||||||
class ArgumentsSettings {
|
class ArgumentsSettings {
|
||||||
public:
|
public:
|
||||||
ArgumentsSettings(int numArguments, char** arguments);
|
ArgumentsSettings(int numArguments, char** arguments);
|
||||||
|
|
||||||
std::string getExternalPath();
|
std::string getExternalPath();
|
||||||
std::string getLevelName();
|
std::string getLevelName();
|
||||||
std::string getServerKey();
|
std::string getServerKey();
|
||||||
std::string getCachePath();
|
std::string getCachePath();
|
||||||
std::string getLevelDir();
|
std::string getLevelDir();
|
||||||
|
std::string getGamemode();
|
||||||
|
|
||||||
bool getShowHelp();
|
bool getShowHelp();
|
||||||
|
|
||||||
int getPort();
|
int getPort();
|
||||||
private:
|
private:
|
||||||
std::string cachePath;
|
std::string cachePath;
|
||||||
std::string externalPath;
|
std::string externalPath;
|
||||||
std::string levelName;
|
std::string levelName;
|
||||||
|
std::string gamemode;
|
||||||
std::string levelDir;
|
std::string levelDir;
|
||||||
std::string serverKey;
|
std::string serverKey;
|
||||||
|
|
||||||
bool showHelp;
|
bool showHelp;
|
||||||
|
|
||||||
int port;
|
int port;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -12,16 +12,19 @@ ServerLevel::ServerLevel(LevelStorage* levelStorage, const std::string& levelNam
|
|||||||
void ServerLevel::updateSleepingPlayerList() {
|
void ServerLevel::updateSleepingPlayerList() {
|
||||||
bool allPlayersWasSleeping = allPlayersAreSleeping;
|
bool allPlayersWasSleeping = allPlayersAreSleeping;
|
||||||
allPlayersAreSleeping = !players.empty();
|
allPlayersAreSleeping = !players.empty();
|
||||||
for(PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
|
||||||
|
for (PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
||||||
Player* player = *it;
|
Player* player = *it;
|
||||||
if(!player->isSleeping()) {
|
|
||||||
|
if (!player->isSleeping()) {
|
||||||
allPlayersAreSleeping = false;
|
allPlayersAreSleeping = false;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(!allPlayersWasSleeping && allPlayersAreSleeping) {
|
if (!allPlayersWasSleeping && allPlayersAreSleeping) {
|
||||||
levelEvent(NULL, LevelEvent::ALL_PLAYERS_SLEEPING, 0, 0, 0, 0);
|
levelEvent(NULL, LevelEvent::ALL_PLAYERS_SLEEPING, 0, 0, 0, 0);
|
||||||
for(PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
|
||||||
|
for (PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
||||||
(*it)->setAllPlayersSleeping();
|
(*it)->setAllPlayersSleeping();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -29,23 +32,26 @@ void ServerLevel::updateSleepingPlayerList() {
|
|||||||
|
|
||||||
void ServerLevel::awakenAllPlayers() {
|
void ServerLevel::awakenAllPlayers() {
|
||||||
allPlayersAreSleeping = false;
|
allPlayersAreSleeping = false;
|
||||||
for(PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
|
||||||
|
for (PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
||||||
Player* player = *it;
|
Player* player = *it;
|
||||||
if(player->isSleeping()) {
|
|
||||||
|
if (player->isSleeping()) {
|
||||||
player->stopSleepInBed(false, false, true);
|
player->stopSleepInBed(false, false, true);
|
||||||
player->health = Player::MAX_HEALTH;
|
player->health = Player::MAX_HEALTH;
|
||||||
player->lastHealth = Player::MAX_HEALTH;
|
player->lastHealth = Player::MAX_HEALTH;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
SetHealthPacket packet(Player::MAX_HEALTH);
|
SetHealthPacket packet(Player::MAX_HEALTH);
|
||||||
raknetInstance->send(packet);
|
raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ServerLevel::allPlayersSleeping() {
|
bool ServerLevel::allPlayersSleeping() {
|
||||||
if(allPlayersAreSleeping && !isClientSide) {
|
if (allPlayersAreSleeping && !isClientSide) {
|
||||||
// all players are sleeping, but have they slept long enough?
|
// all players are sleeping, but have they slept long enough?
|
||||||
for(PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
for (PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
||||||
if(!(*it)->isSleepingLongEnough()) {
|
if (!(*it)->isSleepingLongEnough()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -55,13 +61,17 @@ bool ServerLevel::allPlayersSleeping() {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerLevel::tick(){
|
void ServerLevel::tick() {
|
||||||
super::tick();
|
super::tick();
|
||||||
if(allPlayersSleeping()) {
|
|
||||||
|
if (allPlayersSleeping()) {
|
||||||
long newTime = levelData.getTime() + TICKS_PER_DAY;
|
long newTime = levelData.getTime() + TICKS_PER_DAY;
|
||||||
|
|
||||||
levelData.setTime(newTime - (newTime % TICKS_PER_DAY));
|
levelData.setTime(newTime - (newTime % TICKS_PER_DAY));
|
||||||
|
|
||||||
SetTimePacket packet(levelData.getTime());
|
SetTimePacket packet(levelData.getTime());
|
||||||
raknetInstance->send(packet);
|
raknetInstance->send(packet);
|
||||||
|
|
||||||
awakenAllPlayers();
|
awakenAllPlayers();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,14 +19,17 @@
|
|||||||
#include "../network/packet/AnimatePacket.h"
|
#include "../network/packet/AnimatePacket.h"
|
||||||
#include "../world/level/tile/entity/ChestTileEntity.h"
|
#include "../world/level/tile/entity/ChestTileEntity.h"
|
||||||
#include "../network/packet/HurtArmorPacket.h"
|
#include "../network/packet/HurtArmorPacket.h"
|
||||||
|
#include "network/packet/SendInventoryPacket.h"
|
||||||
|
#include "world/entity/player/Inventory.h"
|
||||||
|
|
||||||
ServerPlayer::ServerPlayer( Minecraft* minecraft, Level* level )
|
ServerPlayer::ServerPlayer( Minecraft* minecraft, Level* level, bool proto)
|
||||||
: super(level, minecraft->isCreativeMode()),
|
: super(level, minecraft->isCreativeMode()),
|
||||||
_mc(minecraft),
|
_mc(minecraft),
|
||||||
_prevHealth(-999),
|
_prevHealth(-999),
|
||||||
_containerCounter(0)
|
_containerCounter(0),
|
||||||
|
isNewProto(proto)
|
||||||
{
|
{
|
||||||
hasFakeInventory = true;
|
// hasFakeInventory = true;
|
||||||
footSize = 0;
|
footSize = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -67,7 +70,16 @@ void ServerPlayer::tick() {
|
|||||||
|
|
||||||
void ServerPlayer::take( Entity* e, int orgCount ) {
|
void ServerPlayer::take( Entity* e, int orgCount ) {
|
||||||
TakeItemEntityPacket packet(e->entityId, entityId);
|
TakeItemEntityPacket packet(e->entityId, entityId);
|
||||||
|
// SendInventoryPacket packet(this, false);
|
||||||
_mc->raknetInstance->send(packet);
|
_mc->raknetInstance->send(packet);
|
||||||
|
printf("TakeItemEntityPacket \n");
|
||||||
|
|
||||||
|
LOGI("Inventory:\n");
|
||||||
|
for (int i = 0; i < inventory->numLinkedSlots; i++) {
|
||||||
|
auto item = inventory->getItem(i);
|
||||||
|
if (item)
|
||||||
|
LOGI("\t %i: %s (%i)\n", i, item->getName().c_str(), item->count);
|
||||||
|
}
|
||||||
|
|
||||||
super::take(e, orgCount);
|
super::take(e, orgCount);
|
||||||
}
|
}
|
||||||
@@ -118,20 +130,20 @@ bool ServerPlayer::hasResource( int id ) {
|
|||||||
void ServerPlayer::setContainerData( BaseContainerMenu* menu, int id, int value ) {
|
void ServerPlayer::setContainerData( BaseContainerMenu* menu, int id, int value ) {
|
||||||
ContainerSetDataPacket p(menu->containerId, id, value);
|
ContainerSetDataPacket p(menu->containerId, id, value);
|
||||||
_mc->raknetInstance->send(owner, p);
|
_mc->raknetInstance->send(owner, p);
|
||||||
//LOGI("Setting container data for id %d: %d\n", id, value);
|
LOGI("Setting container data for id %d: %d\n", id, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerPlayer::slotChanged( BaseContainerMenu* menu, int slot, const ItemInstance& item, bool isResultSlot ) {
|
void ServerPlayer::slotChanged( BaseContainerMenu* menu, int slot, const ItemInstance& item, bool isResultSlot ) {
|
||||||
if (isResultSlot) return;
|
if (isResultSlot) return;
|
||||||
ContainerSetSlotPacket p(menu->containerId, slot, item);
|
ContainerSetSlotPacket p(menu->containerId, slot, item);
|
||||||
_mc->raknetInstance->send(owner, p);
|
_mc->raknetInstance->send(owner, p);
|
||||||
//LOGI("Slot %d changed\n", slot);
|
LOGI("Slot %d changed\n", slot);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerPlayer::refreshContainer( BaseContainerMenu* menu, const std::vector<ItemInstance>& items ) {
|
void ServerPlayer::refreshContainer( BaseContainerMenu* menu, const std::vector<ItemInstance>& items ) {
|
||||||
ContainerSetContentPacket p(menu->containerId, menu->getItems());
|
ContainerSetContentPacket p(menu->containerId, menu->getItems());
|
||||||
_mc->raknetInstance->send(owner, p);
|
_mc->raknetInstance->send(owner, p);
|
||||||
//LOGI("Refreshing container with %d items\n", items.size());
|
LOGI("Refreshing container with %zu items\n", items.size());
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerPlayer::nextContainerCounter() {
|
void ServerPlayer::nextContainerCounter() {
|
||||||
@@ -163,3 +175,12 @@ void ServerPlayer::displayClientMessage( const std::string& messageId ) {
|
|||||||
ChatPacket package(messageId);
|
ChatPacket package(messageId);
|
||||||
_mc->raknetInstance->send(owner, package);
|
_mc->raknetInstance->send(owner, package);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ServerPlayer::causeFallDamage(float distance) {
|
||||||
|
int dmg = (int) ceil((distance - 3));
|
||||||
|
if (dmg > 0) {
|
||||||
|
SetHealthPacket packet(SetHealthPacket::HEALTH_MODIFY_OFFSET + dmg);
|
||||||
|
_mc->raknetInstance->send(owner, packet);
|
||||||
|
}
|
||||||
|
super::causeFallDamage(distance);
|
||||||
|
}
|
||||||
@@ -15,7 +15,7 @@ class ServerPlayer: public Player,
|
|||||||
{
|
{
|
||||||
typedef Player super;
|
typedef Player super;
|
||||||
public:
|
public:
|
||||||
ServerPlayer(Minecraft* minecraft, Level* level);
|
ServerPlayer(Minecraft* minecraft, Level* level, bool proto);
|
||||||
|
|
||||||
~ServerPlayer();
|
~ServerPlayer();
|
||||||
|
|
||||||
@@ -43,6 +43,17 @@ public:
|
|||||||
virtual void stopSleepInBed(bool forcefulWakeUp, bool updateLevelList, bool saveRespawnPoint);
|
virtual void stopSleepInBed(bool forcefulWakeUp, bool updateLevelList, bool saveRespawnPoint);
|
||||||
|
|
||||||
void completeUsingItem();
|
void completeUsingItem();
|
||||||
|
|
||||||
|
void setLastMoveTicks(int lastMoveTicks) { this->lastMoveTicks = lastMoveTicks; }
|
||||||
|
int getLastMoveTicks() { return lastMoveTicks; }
|
||||||
|
|
||||||
|
void setTicksInAir(int ticksInAir) { this->ticksInAir = ticksInAir; }
|
||||||
|
int getTicksInAir() { return ticksInAir; }
|
||||||
|
|
||||||
|
void setNewProto(bool proto) { isNewProto = proto; }
|
||||||
|
bool getProto() { return isNewProto; }
|
||||||
|
|
||||||
|
virtual void causeFallDamage(float distance);
|
||||||
private:
|
private:
|
||||||
void nextContainerCounter();
|
void nextContainerCounter();
|
||||||
void setContainerMenu( BaseContainerMenu* menu );
|
void setContainerMenu( BaseContainerMenu* menu );
|
||||||
@@ -50,6 +61,11 @@ private:
|
|||||||
Minecraft* _mc;
|
Minecraft* _mc;
|
||||||
int _prevHealth;
|
int _prevHealth;
|
||||||
int _containerCounter;
|
int _containerCounter;
|
||||||
|
|
||||||
|
int lastMoveTicks = 0;
|
||||||
|
int ticksInAir = 0;
|
||||||
|
|
||||||
|
bool isNewProto = false;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*ServerPlayer_H__*/
|
#endif /*ServerPlayer_H__*/
|
||||||
|
|||||||
@@ -129,6 +129,7 @@ public:
|
|||||||
virtual bool isHangingEntity();
|
virtual bool isHangingEntity();
|
||||||
|
|
||||||
virtual int getAuxData();
|
virtual int getAuxData();
|
||||||
|
virtual void checkFallDamage(float ya, bool onGround);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
virtual void setRot(float yRot, float xRot);
|
virtual void setRot(float yRot, float xRot);
|
||||||
@@ -137,7 +138,6 @@ protected:
|
|||||||
virtual void resetPos(bool clearMore);
|
virtual void resetPos(bool clearMore);
|
||||||
virtual void outOfWorld();
|
virtual void outOfWorld();
|
||||||
|
|
||||||
virtual void checkFallDamage(float ya, bool onGround);
|
|
||||||
virtual void causeFallDamage(float fallDamage2);
|
virtual void causeFallDamage(float fallDamage2);
|
||||||
virtual void markHurt();
|
virtual void markHurt();
|
||||||
|
|
||||||
|
|||||||
@@ -729,7 +729,6 @@ bool Mob::isWaterMob()
|
|||||||
void Mob::aiStep()
|
void Mob::aiStep()
|
||||||
{
|
{
|
||||||
//@todo? 30 lines of code here in java version
|
//@todo? 30 lines of code here in java version
|
||||||
|
|
||||||
TIMER_PUSH("ai");
|
TIMER_PUSH("ai");
|
||||||
if (isImmobile()) {
|
if (isImmobile()) {
|
||||||
jumping = false;
|
jumping = false;
|
||||||
|
|||||||
@@ -223,6 +223,9 @@ protected:
|
|||||||
double xc, yc, zc;
|
double xc, yc, zc;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
void setxxa(float xxa) { this->xxa = xxa; }
|
||||||
|
void setyya(float yya) { this->yya = yya; }
|
||||||
|
|
||||||
// Cape position accessors (for renderers)
|
// Cape position accessors (for renderers)
|
||||||
double getCapeX() const { return xCape; }
|
double getCapeX() const { return xCape; }
|
||||||
double getCapeY() const { return yCape; }
|
double getCapeY() const { return yCape; }
|
||||||
|
|||||||
@@ -357,3 +357,12 @@ bool Inventory::removeItem( const ItemInstance* samePtr ) {
|
|||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Inventory::print() {
|
||||||
|
LOGI("%s's Inventory:\n", player->name.c_str());
|
||||||
|
|
||||||
|
for (int i = 0; i < numTotalSlots; i++) {
|
||||||
|
auto item = getItem(i);
|
||||||
|
if (item) LOGI("\t %i: %s (%i) %s\n", i, item->getName().c_str(), item->count, (player->inventory->getLinked(i))? "(Linked)" : "");
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -45,6 +45,8 @@ public:
|
|||||||
int getAttackDamage(Entity* entity);
|
int getAttackDamage(Entity* entity);
|
||||||
float getDestroySpeed(Tile* tile);
|
float getDestroySpeed(Tile* tile);
|
||||||
bool canDestroy(Tile* tile);
|
bool canDestroy(Tile* tile);
|
||||||
|
|
||||||
|
void print();
|
||||||
private:
|
private:
|
||||||
void setupDefault();
|
void setupDefault();
|
||||||
public:
|
public:
|
||||||
|
|||||||
@@ -141,6 +141,11 @@ bool FillingContainer::add( ItemInstance* item )
|
|||||||
// // silently destroy the item when having a full inventory
|
// // silently destroy the item when having a full inventory
|
||||||
// item->count = 0;
|
// item->count = 0;
|
||||||
// return true;
|
// return true;
|
||||||
|
|
||||||
|
LOGI("Inventory:\n");
|
||||||
|
for (int i = 0; i < numTotalSlots; i++) {
|
||||||
|
LOGI("\t %i: %s (%i)\n", i, items.at(i)->getName().c_str(), items.at(i)->count);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ public:
|
|||||||
setMaxDamage(64);
|
setMaxDamage(64);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
bool useOn(ItemInstance* instance, Player* player, Level* level, int x, int y, int z, int face, float clickX, float clickY, float clickZ) {
|
bool useOn(ItemInstance* instance, Player* player, Level* level, int x, int y, int z, int face, float clickX, float clickY, float clickZ) {
|
||||||
if (face == 0) y--;
|
if (face == 0) y--;
|
||||||
if (face == 1) y++;
|
if (face == 1) y++;
|
||||||
@@ -30,14 +30,14 @@ public:
|
|||||||
|
|
||||||
int targetType = level->getTile(x, y, z);
|
int targetType = level->getTile(x, y, z);
|
||||||
if (targetType == 0) {
|
if (targetType == 0) {
|
||||||
level->playSound(x + 0.5, y + 0.5, z + 0.5, "fire.ignite", 1, random.nextFloat() * 0.4f + 0.8f);
|
level->playSound(x + 0.5, y + 0.5, z + 0.5, "fire.ignite", 1, sharedRandom.nextFloat() * 0.4f + 0.8f);
|
||||||
level->setTile(x, y, z, ((Tile*)Tile::fire)->id);
|
level->setTile(x, y, z, Tile::fire->id);
|
||||||
}
|
}
|
||||||
|
|
||||||
instance->hurt(1);
|
instance->hurt(1);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_WORLD_ITEM__FlintAndSteelItem_H__*/
|
#endif /*NET_MINECRAFT_WORLD_ITEM__FlintAndSteelItem_H__*/
|
||||||
|
|||||||
@@ -290,3 +290,7 @@ bool ItemInstance::isArmorItem( const ItemInstance* instance ) {
|
|||||||
|
|
||||||
return item->isArmor();
|
return item->isArmor();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool ItemInstance::isBlock(const ItemInstance* instance) {
|
||||||
|
return instance->id < 256;
|
||||||
|
}
|
||||||
@@ -81,6 +81,8 @@ public:
|
|||||||
|
|
||||||
static bool isArmorItem(const ItemInstance* instance);
|
static bool isArmorItem(const ItemInstance* instance);
|
||||||
|
|
||||||
|
static bool isBlock(const ItemInstance* instance);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Checks if this item is the same item as the other one, disregarding the
|
* Checks if this item is the same item as the other one, disregarding the
|
||||||
* 'count' value.
|
* 'count' value.
|
||||||
|
|||||||
@@ -1,13 +0,0 @@
|
|||||||
#include "FoliageColor.h"
|
|
||||||
|
|
||||||
// TODO: Probably move all the stuff from the header into here so it's a bit cleaner
|
|
||||||
bool FoliageColor::useTint = true;
|
|
||||||
|
|
||||||
int FoliageColor::get(float temp, float rain) {
|
|
||||||
rain *= temp;
|
|
||||||
int x = (int) ((1 - temp) * 255);
|
|
||||||
int y = (int) ((1 - rain) * 255);
|
|
||||||
return pixels[y << 8 | x];
|
|
||||||
}
|
|
||||||
|
|
||||||
int* FoliageColor::pixels = nullptr;
|
|
||||||
@@ -6,49 +6,31 @@
|
|||||||
class FoliageColor
|
class FoliageColor
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
static bool useTint;
|
// static void init(int[] pixels) {
|
||||||
|
// FoliageColor::pixels = pixels;
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// static int get(float temp, float rain) {
|
||||||
|
// rain *= temp;
|
||||||
|
// int x = (int) ((1 - temp) * 255);
|
||||||
|
// int y = (int) ((1 - rain) * 255);
|
||||||
|
// return pixels[y << 8 | x];
|
||||||
|
// }
|
||||||
|
|
||||||
static void setUseTint(bool value) {
|
static int getEvergreenColor() {
|
||||||
useTint = value;
|
return 0x619961;
|
||||||
}
|
}
|
||||||
/*
|
|
||||||
Shredder here, Ive converted the unused commented out code into their correct syntax, though if i did something incorrectly feel free to take reference from the
|
|
||||||
commented out code
|
|
||||||
*/
|
|
||||||
|
|
||||||
// static void init(int[] pixels) {
|
static int getBirchColor() {
|
||||||
// FoliageColor::pixels = pixels;
|
return 0x80a755;
|
||||||
// }
|
}
|
||||||
//
|
|
||||||
// static int get(float temp, float rain) {
|
|
||||||
// rain *= temp;
|
|
||||||
// int x = (int) ((1 - temp) * 255);
|
|
||||||
// int y = (int) ((1 - rain) * 255);
|
|
||||||
// return pixels[y << 8 | x];
|
|
||||||
// }
|
|
||||||
|
|
||||||
|
static int getDefaultColor() {
|
||||||
static void init(int* p) {
|
return 0x48b518;
|
||||||
pixels = p;
|
}
|
||||||
}
|
|
||||||
|
|
||||||
static int get(float temp, float rain);
|
|
||||||
|
|
||||||
static int getEvergreenColor() {
|
|
||||||
return 0x619961;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int getBirchColor() {
|
|
||||||
return 0x80a755;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int getDefaultColor() {
|
|
||||||
return 0xFFFFFF;
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// static int pixels[256*256];
|
//static int pixels[256*256];
|
||||||
static int* pixels;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_WORLD_LEVEL__FoliageColor_H__*/
|
#endif /*NET_MINECRAFT_WORLD_LEVEL__FoliageColor_H__*/
|
||||||
|
|||||||
@@ -1,13 +0,0 @@
|
|||||||
#include "GrassColor.h"
|
|
||||||
|
|
||||||
// TODO: Probably move all the stuff from the header into here so it's a bit cleaner
|
|
||||||
bool GrassColor::useTint = true;
|
|
||||||
|
|
||||||
int GrassColor::get(float temp, float rain) {
|
|
||||||
rain *= temp;
|
|
||||||
int x = (int) ((1 - temp) * 255);
|
|
||||||
int y = (int) ((1 - rain) * 255);
|
|
||||||
return pixels[y << 8 | x];
|
|
||||||
}
|
|
||||||
|
|
||||||
int* GrassColor::pixels = nullptr;
|
|
||||||
@@ -1,42 +0,0 @@
|
|||||||
#ifndef NET_MINECRAFT_WORLD_LEVEL__GrassColor_H__
|
|
||||||
#define NET_MINECRAFT_WORLD_LEVEL__GrassColor_H__
|
|
||||||
|
|
||||||
//package net.minecraft.world.level;
|
|
||||||
|
|
||||||
class GrassColor
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
static bool useTint;
|
|
||||||
|
|
||||||
static void setUseTint(bool value) {
|
|
||||||
useTint = value;
|
|
||||||
}
|
|
||||||
/*
|
|
||||||
Shredder here, Ive converted the unused commented out code into their correct syntax, though if i did something incorrectly feel free to take reference from the
|
|
||||||
commented out code
|
|
||||||
*/
|
|
||||||
|
|
||||||
// static void init(int[] pixels) {
|
|
||||||
// GrassColor::pixels = pixels;
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// static int get(float temp, float rain) {
|
|
||||||
// rain *= temp;
|
|
||||||
// int x = (int) ((1 - temp) * 255);
|
|
||||||
// int y = (int) ((1 - rain) * 255);
|
|
||||||
// return pixels[y << 8 | x];
|
|
||||||
// }
|
|
||||||
|
|
||||||
|
|
||||||
static void init(int* p) {
|
|
||||||
pixels = p;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int get(float temp, float rain);
|
|
||||||
|
|
||||||
private:
|
|
||||||
// static int pixels[256*256];
|
|
||||||
static int* pixels;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_WORLD_LEVEL__GrassColor_H__*/
|
|
||||||
@@ -1599,8 +1599,8 @@ bool Level::containsFireTile(const AABB& box) {
|
|||||||
for (int z = z0; z < z1; z++) {
|
for (int z = z0; z < z1; z++) {
|
||||||
int t = getTile(x, y, z);
|
int t = getTile(x, y, z);
|
||||||
|
|
||||||
if (t == ((Tile*)(Tile::fire))->id
|
if (/*t == ((Tile*)(Tile::fire))->id
|
||||||
|| t == Tile::lava->id
|
||*/ t == Tile::lava->id
|
||||||
|| t == Tile::calmLava->id) {
|
|| t == Tile::calmLava->id) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -307,6 +307,9 @@ public:
|
|||||||
Dimension* dimension;
|
Dimension* dimension;
|
||||||
IRakNetInstance* raknetInstance;
|
IRakNetInstance* raknetInstance;
|
||||||
Random random;
|
Random random;
|
||||||
|
|
||||||
|
std::set<std::string> ops;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
bool isFindingSpawn;
|
bool isFindingSpawn;
|
||||||
|
|
||||||
|
|||||||
@@ -3,9 +3,8 @@
|
|||||||
|
|
||||||
//package net.minecraft.world.level;
|
//package net.minecraft.world.level;
|
||||||
|
|
||||||
|
|
||||||
class BiomeSource;
|
|
||||||
/*
|
/*
|
||||||
|
class BiomeSource;
|
||||||
class TileEntity;
|
class TileEntity;
|
||||||
*/
|
*/
|
||||||
class Material;
|
class Material;
|
||||||
@@ -30,7 +29,7 @@ public:
|
|||||||
virtual bool isSolidRenderTile(int x, int i, int z) = 0;
|
virtual bool isSolidRenderTile(int x, int i, int z) = 0;
|
||||||
virtual bool isSolidBlockingTile(int x, int i, int z) = 0;
|
virtual bool isSolidBlockingTile(int x, int i, int z) = 0;
|
||||||
|
|
||||||
virtual BiomeSource* getBiomeSource() = 0;
|
//virtual BiomeSource* getBiomeSource() = 0;
|
||||||
virtual Biome* getBiome(int x, int z) = 0;
|
virtual Biome* getBiome(int x, int z) = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -4,7 +4,6 @@
|
|||||||
#include "tile/Tile.h"
|
#include "tile/Tile.h"
|
||||||
#include "Level.h"
|
#include "Level.h"
|
||||||
|
|
||||||
|
|
||||||
Region::Region(Level* level, int x1, int y1, int z1, int x2, int y2, int z2) {
|
Region::Region(Level* level, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
this->level = level;
|
this->level = level;
|
||||||
|
|
||||||
@@ -136,6 +135,6 @@ Biome* Region::getBiome( int x, int z ) {
|
|||||||
return level->getBiome(x, z);
|
return level->getBiome(x, z);
|
||||||
}
|
}
|
||||||
|
|
||||||
BiomeSource* Region::getBiomeSource() {
|
//BiomeSource getBiomeSource() {
|
||||||
return level->getBiomeSource();
|
// return level.getBiomeSource();
|
||||||
}
|
//}
|
||||||
|
|||||||
@@ -5,7 +5,6 @@
|
|||||||
|
|
||||||
#include "LevelSource.h"
|
#include "LevelSource.h"
|
||||||
|
|
||||||
|
|
||||||
class Level;
|
class Level;
|
||||||
class Material;
|
class Material;
|
||||||
class LevelChunk;
|
class LevelChunk;
|
||||||
@@ -28,7 +27,6 @@ public:
|
|||||||
int getData(int x, int y, int z);
|
int getData(int x, int y, int z);
|
||||||
const Material* getMaterial(int x, int y, int z);
|
const Material* getMaterial(int x, int y, int z);
|
||||||
Biome* getBiome(int x, int z);
|
Biome* getBiome(int x, int z);
|
||||||
BiomeSource* getBiomeSource() override;
|
|
||||||
private:
|
private:
|
||||||
int xc1, zc1;
|
int xc1, zc1;
|
||||||
LevelChunk*** chunks;
|
LevelChunk*** chunks;
|
||||||
|
|||||||
@@ -2,7 +2,6 @@
|
|||||||
|
|
||||||
#include "../levelgen/feature/TreeFeature.h"
|
#include "../levelgen/feature/TreeFeature.h"
|
||||||
#include "../levelgen/feature/TallgrassFeature.h"
|
#include "../levelgen/feature/TallgrassFeature.h"
|
||||||
#include "../levelgen/feature/BasicTree.h"
|
|
||||||
|
|
||||||
#include "../../entity/EntityTypes.h"
|
#include "../../entity/EntityTypes.h"
|
||||||
#include "../../entity/MobCategory.h"
|
#include "../../entity/MobCategory.h"
|
||||||
@@ -141,7 +140,7 @@ void Biome::teardownBiomes() {
|
|||||||
Feature* Biome::getTreeFeature( Random* random )
|
Feature* Biome::getTreeFeature( Random* random )
|
||||||
{
|
{
|
||||||
if (random->nextInt(10) == 0) {
|
if (random->nextInt(10) == 0) {
|
||||||
return new BasicTree(false);
|
//return /*new*/ BasicTree();
|
||||||
}
|
}
|
||||||
return new TreeFeature(false);
|
return new TreeFeature(false);
|
||||||
}
|
}
|
||||||
@@ -149,9 +148,6 @@ Feature* Biome::getGrassFeature( Random* random ) {
|
|||||||
return new TallgrassFeature(Tile::tallgrass->id, TallGrass::TALL_GRASS);
|
return new TallgrassFeature(Tile::tallgrass->id, TallGrass::TALL_GRASS);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Biome* Biome::getBiome( float temperature, float downfall )
|
Biome* Biome::getBiome( float temperature, float downfall )
|
||||||
{
|
{
|
||||||
int a = (int) (temperature * 63);
|
int a = (int) (temperature * 63);
|
||||||
|
|||||||
@@ -69,11 +69,11 @@ Biome* BiomeSource::getBiome( int x, int z )
|
|||||||
return getBiomeBlock(x, z, 1, 1)[0];
|
return getBiomeBlock(x, z, 1, 1)[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
float BiomeSource::getTemperature( int x, int z )
|
//float BiomeSource::getTemperature( int x, int z )
|
||||||
{
|
//{
|
||||||
temperatures = temperatureMap->getRegion(temperatures, x, z, 1, 1, tempScale, tempScale, 0.5f);
|
// temperatures = temperatureMap->getRegion(temperatures, x, z, 1, 1, tempScale, tempScale, 0.5f);
|
||||||
return temperatures[0];
|
// return temperatures[0];
|
||||||
}
|
//}
|
||||||
|
|
||||||
Biome** BiomeSource::getBiomeBlock( int x, int z, int w, int h )
|
Biome** BiomeSource::getBiomeBlock( int x, int z, int w, int h )
|
||||||
{
|
{
|
||||||
@@ -123,7 +123,7 @@ Biome** BiomeSource::getBiomeBlock( Biome** biomes__, int x, int z, int w, int h
|
|||||||
return biomes;
|
return biomes;
|
||||||
}
|
}
|
||||||
|
|
||||||
float* BiomeSource::getTemperatureBlock( float* temperatures__, int x, int z, int w, int h )
|
float* BiomeSource::getTemperatureBlock( /*float* temperatures__, */int x, int z, int w, int h )
|
||||||
{
|
{
|
||||||
//LOGI("gTempBlock: 1\n");
|
//LOGI("gTempBlock: 1\n");
|
||||||
//const int size = w * h;
|
//const int size = w * h;
|
||||||
@@ -164,8 +164,8 @@ float* BiomeSource::getTemperatureBlock( float* temperatures__, int x, int z, in
|
|||||||
return temperatures;
|
return temperatures;
|
||||||
}
|
}
|
||||||
|
|
||||||
float* BiomeSource::getDownfallBlock( float* downfalls__, int x, int z, int w, int h )
|
//float* BiomeSource::getDownfallBlock( /*float* downfalls__,*/ int x, int z, int w, int h )
|
||||||
{
|
//{
|
||||||
// //const int size = w * h;
|
// //const int size = w * h;
|
||||||
// //if (lenDownfalls < size) {
|
// //if (lenDownfalls < size) {
|
||||||
// // delete[] downfalls;
|
// // delete[] downfalls;
|
||||||
@@ -173,6 +173,6 @@ float* BiomeSource::getDownfallBlock( float* downfalls__, int x, int z, int w, i
|
|||||||
// // lenDownfalls = size;
|
// // lenDownfalls = size;
|
||||||
// //}
|
// //}
|
||||||
//
|
//
|
||||||
downfalls = downfallMap->getRegion(downfalls, x, z, w, w, downfallScale, downfallScale, 0.5f);
|
// downfalls = downfallMap->getRegion(downfalls, x, z, w, w, downfallScale, downfallScale, 0.5f);
|
||||||
return downfalls;
|
// return downfalls;
|
||||||
}
|
//}
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user