mirror of
https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-03-30 20:13:31 +00:00
Compare commits
1 Commits
ios-suppor
...
a45c01d013
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
a45c01d013 |
@@ -39,6 +39,8 @@ if (${PLATFORM} STREQUAL "Desktop")
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set(EXTRA_LIBS pthread m)
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endif()
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include_directories("glad/include")
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elseif (${PLATFORM} STREQUAL "Web")
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set(PLATFORM_CPP "PLATFORM_WEB")
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set(EXTRA_LIBS "idbfs.js")
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@@ -114,34 +116,38 @@ CPMAddPackage(
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# TODO: Clear this paths with *
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file(GLOB SERVER_SOURCES
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"project/lib_projects/raknet/jni/RaknetSources/*.cpp"
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"src/NinecraftApp.cpp"
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"src/Performance.cpp"
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"src/SharedConstants.cpp"
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"src/Minecraft.cpp"
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"src/MinecraftServer.cpp"
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"src/App.cpp"
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"src/IPlatform.cpp"
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"src/client/IConfigListener.cpp"
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"src/client/Minecraft.cpp"
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"src/client/OptionStrings.cpp"
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"src/client/Option.cpp"
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"src/client/Options.cpp"
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"src/client/OptionsFile.cpp"
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"src/client/ServerProfiler.cpp"
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|
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"src/client/gamemode/CreativeMode.cpp"
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"src/client/gamemode/GameMode.cpp"
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"src/client/gamemode/SurvivalMode.cpp"
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# "src/client/IConfigListener.cpp"
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# "src/client/Minecraft.cpp"
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# "src/client/OptionStrings.cpp"
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# "src/client/Option.cpp"
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# "src/client/Options.cpp"
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# "src/client/OptionsFile.cpp"
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# "src/client/ServerProfiler.cpp"
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"src/client/player/LocalPlayer.cpp"
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"src/client/player/RemotePlayer.cpp"
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"src/client/player/input/KeyboardInput.cpp"
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# "src/client/gamemode/CreativeMode.cpp"
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# "src/client/gamemode/GameMode.cpp"
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# "src/client/gamemode/SurvivalMode.cpp"
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# "src/client/player/LocalPlayer.cpp"
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# "src/client/player/RemotePlayer.cpp"
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# "src/client/player/input/KeyboardInput.cpp"
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|
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"src/gamemode/*.cpp"
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"src/locale/I18n.cpp"
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"src/main.cpp"
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"src/main_dedicated.cpp"
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"src/nbt/Tag.cpp"
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|
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"src/network/ClientSideNetworkHandler.cpp"
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"src/network/NetEventCallback.cpp"
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"src/network/Packet.cpp"
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"src/network/RakNetInstance.cpp"
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@@ -152,11 +158,7 @@ file(GLOB SERVER_SOURCES
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"src/platform/HttpClient.cpp"
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"src/platform/PngLoader.cpp"
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"src/platform/time.cpp"
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"src/platform/input/Controller.cpp"
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"src/platform/input/Keyboard.cpp"
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"src/platform/input/Mouse.cpp"
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"src/platform/input/Multitouch.cpp"
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"src/platform/server/PlatformServer.cpp"
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"src/server/ArgumentsSettings.cpp"
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"src/server/ServerLevel.cpp"
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@@ -369,7 +371,7 @@ if(${PLATFORM} MATCHES "Web")
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endif()
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|
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# Client
|
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target_compile_definitions(${PROJECT_NAME} PUBLIC "OPENGL_ES" "NO_EGL" ${PLATFORM})
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target_compile_definitions(${PROJECT_NAME} PUBLIC "OPENGL_ES" "NO_EGL" "${PLATFORM_CPP}")
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target_link_libraries(${PROJECT_NAME} zlib ${PNG_LIB} OpenAL::OpenAL glfw ${EXTRA_LIBS})
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|
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if (OpenSSL_FOUND)
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|
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26
src/App.cpp
Normal file
26
src/App.cpp
Normal file
@@ -0,0 +1,26 @@
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#include "App.h"
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#include "IPlatform.h"
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#include "platform/server/PlatformServer.h"
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#include "platform/glfw/PlatformGlfw.h"
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std::unique_ptr<IPlatform> App::CreatePlatform() {
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#if defined(STANDALONE_SERVER)
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return std::make_unique<PlatformServer>();
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#elif defined(PLATFORM_DESKTOP)
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return std::make_unique<PlatformGlfw>();
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#else
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static_assert(false, "Unsupported platform!");
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#endif
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}
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void App::run() {
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init();
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m_platform->runMainLoop(*this);
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}
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|
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void App::swapBuffers() {
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m_platform->swapBuffers();
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}
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92
src/App.h
92
src/App.h
@@ -1,6 +1,6 @@
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#ifndef APP_H__
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#define APP_H__
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#pragma once
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#include <memory>
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#ifdef __APPLE__
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#define NO_EGL
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#endif
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@@ -8,47 +8,36 @@
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#define NO_EGL
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#endif
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#include "AppPlatform.h"
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#include <IPlatform.h>
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#ifndef NO_EGL
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#include <EGL/egl.h>
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#endif
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#include "platform/log.h"
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|
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typedef struct AppContext {
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#ifndef NO_EGL
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EGLDisplay display;
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EGLContext context;
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EGLSurface surface;
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#endif
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AppPlatform* platform;
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bool doRender;
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} AppContext;
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|
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class App
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{
|
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// typedef struct AppContext {
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// #ifndef NO_EGL
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// EGLDisplay display;
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// EGLContext context;
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// EGLSurface surface;
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// #endif
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// AppPlatform* platform;
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// bool doRender;
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// } AppContext;
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class App {
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protected:
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std::unique_ptr<IPlatform> m_platform;
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public:
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App()
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: _finished(false),
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_inited(false)
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{
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_context.platform = 0;
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}
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static std::unique_ptr<IPlatform> CreatePlatform();
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|
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App(std::unique_ptr<IPlatform> platform) : m_platform(std::move(platform)), m_finished(false), m_inited(false) {}
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App() = delete;
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virtual ~App() {}
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void init(AppContext& c) {
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_context = c;
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init();
|
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_inited = true;
|
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}
|
||||
bool isInited() { return _inited; }
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||||
void run();
|
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|
||||
virtual AppPlatform* platform() { return _context.platform; }
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|
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void onGraphicsReset(AppContext& c) {
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_context = c;
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onGraphicsReset();
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}
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bool isInited() { return m_inited; }
|
||||
|
||||
virtual void audioEngineOn () {}
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virtual void audioEngineOff() {}
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@@ -58,30 +47,25 @@ public:
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virtual void loadState(void* state, int stateSize) {}
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||||
virtual bool saveState(void** state, int* stateSize) { return false; }
|
||||
|
||||
void swapBuffers() {
|
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#ifndef NO_EGL
|
||||
if (_context.doRender)
|
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eglSwapBuffers(_context.display, _context.surface);
|
||||
#endif
|
||||
}
|
||||
void swapBuffers();
|
||||
// {
|
||||
// #ifndef NO_EGL
|
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// if (_context.doRender)
|
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// eglSwapBuffers(_context.display, _context.surface);
|
||||
// #endif
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// m_platform->swapBuffers();
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// }
|
||||
|
||||
virtual void draw() {}
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||||
virtual void update() {};// = 0;
|
||||
virtual void setSize(int width, int height) {}
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||||
virtual void update() = 0;
|
||||
|
||||
virtual void quit() { _finished = true; }
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||||
virtual bool wantToQuit() { return _finished; }
|
||||
virtual void quit() { m_finished = true; }
|
||||
virtual bool wantToQuit() { return m_finished; }
|
||||
virtual bool handleBack(bool isDown) { return false; }
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||||
|
||||
protected:
|
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virtual void init() {}
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//virtual void onGraphicsLost() = 0;
|
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virtual void onGraphicsReset() = 0;
|
||||
virtual void init() { m_inited = true;}
|
||||
|
||||
private:
|
||||
bool _inited;
|
||||
bool _finished;
|
||||
AppContext _context;
|
||||
};
|
||||
|
||||
#endif//APP_H__
|
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bool m_inited = false;
|
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bool m_finished = false;
|
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};
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@@ -1,10 +0,0 @@
|
||||
#ifndef _MINECRAFT_APPCONSTANTS_H_
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#define _MINECRAFT_APPCONSTANTS_H_
|
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|
||||
|
||||
#define APP_VERSION_STRING "Demo"
|
||||
#define APP_NAME "Minecraft - Pocket Edition " APP_VERSION_STRING
|
||||
|
||||
|
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|
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#endif
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@@ -1,143 +0,0 @@
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||||
#ifndef APPPLATFORM_H__
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#define APPPLATFORM_H__
|
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|
||||
#include <vector>
|
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#include <string>
|
||||
#include <cstring>
|
||||
#include "client/renderer/TextureData.h"
|
||||
|
||||
typedef std::vector<std::string> StringVector;
|
||||
|
||||
/*
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typedef struct UserInput
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{
|
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static const int STATUS_INVALID = -1;
|
||||
static const int STATUS_NOTINITED = -2;
|
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static const int STATUS_OK = 1;
|
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static const int STATUS_CANCEL = 0;
|
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|
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UserInput(int id)
|
||||
: _id(id),
|
||||
status(STATUS_NOTINITED)
|
||||
{}
|
||||
UserInput(int id, int status)
|
||||
: _id(id),
|
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status(status)
|
||||
{}
|
||||
int getId() { return _id; }
|
||||
|
||||
int status;
|
||||
private:
|
||||
int _id;
|
||||
} UserInput;
|
||||
|
||||
|
||||
class UserInputStatus {
|
||||
int _status;
|
||||
public:
|
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UserInputStatus(int status)
|
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: _status(status)
|
||||
{}
|
||||
bool isAnswered() { return _status >= 0; }
|
||||
bool isOk() { return _status == UserInput::STATUS_OK; }
|
||||
bool isCancel() { return _status == UserInput::STATUS_CANCEL; }
|
||||
};
|
||||
*/
|
||||
|
||||
class BinaryBlob {
|
||||
public:
|
||||
BinaryBlob()
|
||||
: data(NULL),
|
||||
size(-1) {}
|
||||
|
||||
BinaryBlob(unsigned char* data, unsigned int size)
|
||||
: data(data),
|
||||
size(size) {}
|
||||
|
||||
unsigned char* data;
|
||||
int size;
|
||||
};
|
||||
|
||||
class PlatformStringVars {
|
||||
public:
|
||||
static const int DEVICE_BUILD_MODEL = 0;
|
||||
};
|
||||
|
||||
class AppPlatform
|
||||
{
|
||||
public:
|
||||
AppPlatform() : keyboardVisible(false) {}
|
||||
virtual ~AppPlatform() {}
|
||||
|
||||
virtual void saveScreenshot(const std::string& filename, int glWidth, int glHeight) {}
|
||||
virtual TextureData loadTexture(const std::string& filename_, bool textureFolder) { return TextureData(); }
|
||||
virtual TextureData loadTextureFromMemory(const unsigned char* data, size_t size) { return TextureData(); }
|
||||
|
||||
virtual void playSound(const std::string& fn, float volume, float pitch) {}
|
||||
|
||||
virtual void hideCursor(bool hide) {}
|
||||
|
||||
virtual void showDialog(int dialogId) {}
|
||||
virtual void createUserInput() {}
|
||||
|
||||
bool is_big_endian(void) {
|
||||
union {
|
||||
unsigned int i;
|
||||
char c[4];
|
||||
} bint = {0x01020304};
|
||||
return bint.c[0] == 1;
|
||||
}
|
||||
|
||||
void createUserInput(int dialogId)
|
||||
{
|
||||
showDialog(dialogId);
|
||||
createUserInput();
|
||||
}
|
||||
virtual int getUserInputStatus() { return 0; }
|
||||
virtual StringVector getUserInput() { return StringVector(); }
|
||||
|
||||
virtual std::string getDateString(int s) { return ""; }
|
||||
//virtual void createUserInputScreen(const char* types) {}
|
||||
|
||||
virtual void uploadPlatformDependentData(int id, void* data) {}
|
||||
virtual BinaryBlob readAssetFile(const std::string& filename) { return BinaryBlob(); }
|
||||
virtual void _tick() {}
|
||||
|
||||
virtual int getScreenWidth() { return 854; }
|
||||
virtual int getScreenHeight() { return 480; }
|
||||
virtual float getPixelsPerMillimeter() { return 10; }
|
||||
|
||||
virtual bool isNetworkEnabled(bool onlyWifiAllowed) { return true; }
|
||||
|
||||
virtual bool isPowerVR() {
|
||||
return false;
|
||||
}
|
||||
virtual int getKeyFromKeyCode(int keyCode, int metaState, int deviceId) {return 0;}
|
||||
#ifdef __APPLE__
|
||||
virtual bool isSuperFast() = 0;
|
||||
#endif
|
||||
|
||||
virtual void openURL(const std::string& url) {}
|
||||
|
||||
virtual void finish() {}
|
||||
|
||||
virtual bool supportsTouchscreen() { return false; }
|
||||
|
||||
virtual void vibrate(int milliSeconds) {}
|
||||
|
||||
virtual std::string getPlatformStringVar(int stringId) {
|
||||
return "<getPlatformStringVar NotImplemented>";
|
||||
}
|
||||
|
||||
virtual void showKeyboard() {
|
||||
keyboardVisible = true;
|
||||
}
|
||||
virtual void hideKeyboard() {
|
||||
keyboardVisible = false;
|
||||
}
|
||||
virtual bool isKeyboardVisible() {return keyboardVisible;}
|
||||
protected:
|
||||
bool keyboardVisible;
|
||||
};
|
||||
|
||||
#endif /*APPPLATFORM_H__*/
|
||||
@@ -1,12 +0,0 @@
|
||||
#include "AppPlatform_glfw.h"
|
||||
|
||||
float AppPlatform_glfw::getPixelsPerMillimeter() {
|
||||
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
|
||||
|
||||
int width_mm, height_mm;
|
||||
glfwGetMonitorPhysicalSize(monitor, &width_mm, &height_mm);
|
||||
|
||||
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||
|
||||
return (float)mode->width / (float)width_mm;
|
||||
}
|
||||
@@ -1,155 +0,0 @@
|
||||
#ifndef APPPLATFORM_GLFW_H__
|
||||
#define APPPLATFORM_GLFW_H__
|
||||
|
||||
#include "AppPlatform.h"
|
||||
#include "platform/log.h"
|
||||
#include "platform/HttpClient.h"
|
||||
#include "platform/PngLoader.h"
|
||||
#include "client/renderer/gles.h"
|
||||
#include "world/level/storage/FolderMethods.h"
|
||||
#include <png.h>
|
||||
#include <cmath>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <ctime>
|
||||
#include "util/StringUtils.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include <shellapi.h>
|
||||
#endif
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten/html5.h>
|
||||
#endif
|
||||
|
||||
static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) {
|
||||
((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length);
|
||||
}
|
||||
|
||||
class AppPlatform_glfw: public AppPlatform
|
||||
{
|
||||
public:
|
||||
AppPlatform_glfw()
|
||||
{
|
||||
}
|
||||
|
||||
BinaryBlob readAssetFile(const std::string& filename) override {
|
||||
FILE* fp = fopen(("data/" + filename).c_str(), "r");
|
||||
if (!fp)
|
||||
return BinaryBlob();
|
||||
|
||||
int size = getRemainingFileSize(fp);
|
||||
|
||||
BinaryBlob blob;
|
||||
blob.size = size;
|
||||
blob.data = new unsigned char[size];
|
||||
|
||||
fread(blob.data, 1, size, fp);
|
||||
fclose(fp);
|
||||
|
||||
return blob;
|
||||
}
|
||||
|
||||
void saveScreenshot(const std::string& filename, int glWidth, int glHeight) override {
|
||||
//@todo
|
||||
}
|
||||
|
||||
__inline unsigned int rgbToBgr(unsigned int p) {
|
||||
return (p & 0xff00ff00) | ((p >> 16) & 0xff) | ((p << 16) & 0xff0000);
|
||||
}
|
||||
|
||||
TextureData loadTexture(const std::string& filename_, bool textureFolder) override
|
||||
{
|
||||
// Support fetching PNG textures via HTTP/HTTPS (for skins, etc)
|
||||
if (Util::startsWith(filename_, "http://") || Util::startsWith(filename_, "https://")) {
|
||||
std::vector<unsigned char> body;
|
||||
if (HttpClient::download(filename_, body) && !body.empty()) {
|
||||
return loadTextureFromMemory(body.data(), body.size());
|
||||
}
|
||||
return TextureData();
|
||||
}
|
||||
|
||||
TextureData out;
|
||||
|
||||
std::string filename = textureFolder? "data/images/" + filename_
|
||||
: filename_;
|
||||
std::ifstream source(filename.c_str(), std::ios::binary);
|
||||
|
||||
if (!source) {
|
||||
LOGI("Couldn't find file: %s\n", filename.c_str());
|
||||
return out;
|
||||
}
|
||||
|
||||
std::vector<unsigned char> fileData((std::istreambuf_iterator<char>(source)), std::istreambuf_iterator<char>());
|
||||
source.close();
|
||||
|
||||
if (fileData.empty()) {
|
||||
LOGI("Couldn't read file: %s\n", filename.c_str());
|
||||
return out;
|
||||
}
|
||||
|
||||
return loadTextureFromMemory(fileData.data(), fileData.size());
|
||||
}
|
||||
|
||||
TextureData loadTextureFromMemory(const unsigned char* data, size_t size) override {
|
||||
return loadPngFromMemory(data, size);
|
||||
}
|
||||
|
||||
virtual std::string getDateString(int s) override {
|
||||
time_t tm = s;
|
||||
|
||||
char mbstr[100];
|
||||
std::strftime(mbstr, sizeof(mbstr), "%F %T", std::localtime(&tm));
|
||||
|
||||
return std::string(mbstr);
|
||||
}
|
||||
|
||||
virtual int getScreenWidth() override {
|
||||
#ifdef __EMSCRIPTEN__
|
||||
int w, h;
|
||||
emscripten_get_canvas_element_size("canvas", &w, &h);
|
||||
|
||||
return w;
|
||||
#endif
|
||||
|
||||
return 854;
|
||||
};
|
||||
|
||||
virtual int getScreenHeight() override {
|
||||
#ifdef __EMSCRIPTEN__
|
||||
int w, h;
|
||||
emscripten_get_canvas_element_size("canvas", &w, &h);
|
||||
|
||||
return h;
|
||||
#endif
|
||||
|
||||
return 480;
|
||||
};
|
||||
|
||||
virtual float getPixelsPerMillimeter() override;
|
||||
|
||||
virtual bool supportsTouchscreen() override { return false; /* glfw supports only mouse and keyboard */ }
|
||||
|
||||
virtual void hideCursor(bool hide) override {
|
||||
int isHide = hide ? GLFW_CURSOR_NORMAL : GLFW_CURSOR_HIDDEN;
|
||||
glfwSetInputMode(window, GLFW_CURSOR, isHide);
|
||||
}
|
||||
|
||||
virtual void openURL(const std::string& url) override {
|
||||
#ifdef _WIN32
|
||||
ShellExecuteA(NULL, "open", url.c_str(), NULL, NULL, SW_SHOWNORMAL);
|
||||
#elif __linux__
|
||||
std::string command = "xdg-open " + url;
|
||||
system(command.c_str());
|
||||
#elif __EMSCRIPTEN__
|
||||
emscripten_run_script(std::string("window.open('" + url + "', '_blank')").c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
GLFWwindow* window;
|
||||
|
||||
private:
|
||||
};
|
||||
#endif /*APPPLATFORM_GLFW_H__*/
|
||||
@@ -1,13 +0,0 @@
|
||||
#ifndef ERRORCODES_H__
|
||||
#define ERRORCODES_H__
|
||||
|
||||
namespace ErrorCodes {
|
||||
|
||||
enum Enum {
|
||||
Unknown,
|
||||
ContainerRefStillExistsAfterDestruction
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif /*ERRORCODES_H__*/
|
||||
14
src/IPlatform.cpp
Normal file
14
src/IPlatform.cpp
Normal file
@@ -0,0 +1,14 @@
|
||||
#include <IPlatform.h>
|
||||
#include <App.h>
|
||||
#include <fstream>
|
||||
|
||||
void IPlatform::runMainLoop(App& app) {
|
||||
while(!app.wantToQuit()) app.update();
|
||||
}
|
||||
|
||||
ByteVector IPlatform::readAssetFile(const std::string& path) {
|
||||
std::ifstream instream(path, std::ios::in | std::ios::binary);
|
||||
std::vector<uint8_t> data((std::istreambuf_iterator<char>(instream)), std::istreambuf_iterator<char>());
|
||||
|
||||
return data;
|
||||
}
|
||||
81
src/IPlatform.h
Executable file
81
src/IPlatform.h
Executable file
@@ -0,0 +1,81 @@
|
||||
#pragma once
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include "client/renderer/TextureData.h"
|
||||
#include <cstdint>
|
||||
|
||||
typedef std::vector<std::string> StringVector;
|
||||
typedef std::vector<uint8_t> ByteVector;
|
||||
|
||||
class App;
|
||||
|
||||
class IPlatform {
|
||||
public:
|
||||
IPlatform() : keyboardVisible(false), windowSizeChanged(false), m_targetFrametime(0.f) {}
|
||||
virtual ~IPlatform() {}
|
||||
|
||||
virtual bool init() { return true; }
|
||||
virtual void swapBuffers() {}
|
||||
|
||||
virtual void runMainLoop(App& app);
|
||||
|
||||
virtual ByteVector readAssetFile(const std::string& path);
|
||||
|
||||
|
||||
// Mojang functions here
|
||||
virtual TextureData loadTexture(const std::string& filename_, bool textureFolder) { return TextureData(); }
|
||||
virtual TextureData loadTextureFromMemory(const unsigned char* data, size_t size) { return TextureData(); }
|
||||
|
||||
virtual void playSound(const std::string& fn, float volume, float pitch) {}
|
||||
|
||||
virtual void hideCursor(bool hide) {}
|
||||
|
||||
virtual std::string getDateString(int s) = 0;
|
||||
|
||||
virtual void uploadPlatformDependentData(int id, void* data) {}
|
||||
// virtual BinaryBlob readAssetFile(const std::string& filename) { return BinaryBlob(); }
|
||||
virtual void _tick() {}
|
||||
|
||||
virtual int getScreenWidth() { return 854; }
|
||||
virtual int getScreenHeight() { return 480; }
|
||||
virtual float getPixelsPerMillimeter() { return 10; }
|
||||
|
||||
virtual bool isNetworkEnabled(bool onlyWifiAllowed) { return true; }
|
||||
|
||||
virtual bool isPowerVR() {
|
||||
return false;
|
||||
}
|
||||
virtual int getKeyFromKeyCode(int keyCode, int metaState, int deviceId) {return 0;}
|
||||
#ifdef __APPLE__
|
||||
virtual bool isSuperFast() = 0;
|
||||
#endif
|
||||
|
||||
virtual void openURL(const std::string& url) {}
|
||||
|
||||
virtual void finish() {}
|
||||
|
||||
virtual bool supportsTouchscreen() { return false; }
|
||||
|
||||
virtual void vibrate(int milliSeconds) {}
|
||||
|
||||
virtual std::string getPlatformStringVar(int stringId) = 0;
|
||||
|
||||
virtual void showKeyboard() { keyboardVisible = true; }
|
||||
|
||||
virtual void hideKeyboard() { keyboardVisible = false; }
|
||||
|
||||
virtual bool isKeyboardVisible() { return keyboardVisible; }
|
||||
|
||||
virtual void setTargetFPS(int fps) { m_targetFrametime = 1.0 / fps; }
|
||||
|
||||
bool isWindowSizeChanged() { return windowSizeChanged; }
|
||||
|
||||
virtual void setVSync(bool on) { vsync = on; }
|
||||
|
||||
protected:
|
||||
bool keyboardVisible;
|
||||
bool windowSizeChanged;
|
||||
bool vsync;
|
||||
|
||||
double m_targetFrametime;
|
||||
};
|
||||
502
src/Minecraft.cpp
Executable file
502
src/Minecraft.cpp
Executable file
@@ -0,0 +1,502 @@
|
||||
#include <Minecraft.h>
|
||||
#include "gamemode/CreativeMode.h"
|
||||
#include "gamemode/SurvivalMode.h"
|
||||
#include "gamemode/CreatorMode.h"
|
||||
#include "world/entity/player/Player.h"
|
||||
#include "world/item/Item.h"
|
||||
#include "world/item/ItemInstance.h"
|
||||
#include "world/item/crafting/Recipes.h"
|
||||
#include "world/level/Level.h"
|
||||
#include "world/level/tile/entity/TileEntity.h"
|
||||
#include <string>
|
||||
#include <cstdlib>
|
||||
#include "client/gui/Screen.h"
|
||||
#include "world/level/storage/ExternalFileLevelStorageSource.h"
|
||||
|
||||
#if defined(APPLE_DEMO_PROMOTION)
|
||||
#define NO_NETWORK
|
||||
#endif
|
||||
|
||||
#if defined(RPI)
|
||||
#define CREATORMODE
|
||||
#endif
|
||||
#include "network/RakNetInstance.h"
|
||||
#include "network/ClientSideNetworkHandler.h"
|
||||
#include "network/ServerSideNetworkHandler.h"
|
||||
//#include "network/Packet.h"
|
||||
#include "world/entity/player/Inventory.h"
|
||||
#include "world/level/tile/Tile.h"
|
||||
#include "world/level/storage/LevelStorageSource.h"
|
||||
#include "world/level/storage/LevelStorage.h"
|
||||
#include "world/level/chunk/ChunkSource.h"
|
||||
|
||||
#include "platform/CThread.h"
|
||||
#include <IPlatform.h>
|
||||
#include "util/PerfTimer.h"
|
||||
#include "util/PerfRenderer.h"
|
||||
|
||||
#include "world/entity/MobFactory.h"
|
||||
#include "world/level/MobSpawner.h"
|
||||
#include "util/Mth.h"
|
||||
#include "world/entity/MobCategory.h"
|
||||
#include "server/ServerLevel.h"
|
||||
|
||||
#ifdef CREATORMODE
|
||||
#include "server/CreatorLevel.h"
|
||||
#endif
|
||||
|
||||
#include "network/command/CommandServer.h"
|
||||
|
||||
/*static*/
|
||||
const char* Minecraft::progressMessages[] = {
|
||||
"Locating server",
|
||||
"Building terrain",
|
||||
"Preparing",
|
||||
"Saving chunks"
|
||||
};
|
||||
|
||||
// int Minecraft::customDebugId = Minecraft::CDI_NONE;
|
||||
bool Minecraft::_hasInitedStatics = false;
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#pragma warning( disable : 4355 ) // 'this' pointer in initialization list which is perfectly legal
|
||||
#endif
|
||||
|
||||
// Minecraft::Minecraft() :
|
||||
// #ifdef __APPLE__
|
||||
// _isSuperFast(false),
|
||||
// #endif
|
||||
|
||||
|
||||
// #if defined(NO_NETWORK)
|
||||
// raknetInstance = new IRakNetInstance();
|
||||
// #else
|
||||
// raknetInstance = new RakNetInstance();
|
||||
// #endif
|
||||
// #ifndef STANDALONE_SERVER
|
||||
// soundEngine = new SoundEngine(20.0f);
|
||||
// soundEngine->init(this, &options);
|
||||
// #endif
|
||||
// //setupPieces();
|
||||
|
||||
// #if defined(ANDROID) || defined(__APPLE__) || defined(RPI)
|
||||
// signal(SIGPIPE, SIG_IGN);
|
||||
// #endif
|
||||
|
||||
// externalCacheStoragePath = '.';
|
||||
// externalCacheStoragePath = '.';
|
||||
// }
|
||||
|
||||
Minecraft::~Minecraft() {
|
||||
delete netCallback;
|
||||
delete raknetInstance;
|
||||
delete gameMode;
|
||||
|
||||
if (level != NULL) {
|
||||
level->saveGame();
|
||||
if (level->getChunkSource())
|
||||
level->getChunkSource()->saveAll(true);
|
||||
delete level->getLevelStorage();
|
||||
delete level;
|
||||
level = NULL;
|
||||
}
|
||||
|
||||
//delete player;
|
||||
delete storageSource;
|
||||
delete _commandServer;
|
||||
|
||||
MobFactory::clearStaticTestMobs();
|
||||
|
||||
// Note: Don't tear down statics if we run on Android
|
||||
// (we might change this in the future)
|
||||
#ifndef ANDROID
|
||||
Biome::teardownBiomes();
|
||||
Item ::teardownItems();
|
||||
Tile ::teardownTiles();
|
||||
Material::teardownMaterials();
|
||||
Recipes ::teardownRecipes();
|
||||
TileEntity::teardownTileEntities();
|
||||
#endif
|
||||
}
|
||||
|
||||
// Only called by server
|
||||
void Minecraft::selectLevel( const std::string& levelId, const std::string& levelName, const LevelSettings& settings ) {
|
||||
level = (Level*)new ServerLevel(
|
||||
storageSource->selectLevel(levelId, false),
|
||||
levelName,
|
||||
settings,
|
||||
SharedConstants::GeneratorVersion
|
||||
);
|
||||
|
||||
// note: settings is useless beyond this point, since it's
|
||||
// either copied to LevelData (or LevelData read from file)
|
||||
setLevel(level, "Generating level");
|
||||
setIsCreativeMode(level->getLevelData()->getGameType() == GameType::Creative);
|
||||
_running = true;
|
||||
}
|
||||
|
||||
void Minecraft::setLevel(Level* level, const std::string& message, Player* forceInsertPlayer) {
|
||||
LOGI("Seed is %ld\n", level->getSeed());
|
||||
|
||||
if (level != NULL) {
|
||||
level->raknetInstance = raknetInstance;
|
||||
gameMode->initLevel(level);
|
||||
|
||||
this->level = level;
|
||||
_hasSignaledGeneratingLevelFinished = false;
|
||||
#ifdef STANDALONE_SERVER
|
||||
const bool threadedLevelCreation = false;
|
||||
#else
|
||||
const bool threadedLevelCreation = true;
|
||||
#endif
|
||||
|
||||
if (threadedLevelCreation) {
|
||||
// Threaded
|
||||
// "Lock"
|
||||
isGeneratingLevel = true;
|
||||
generateLevelThread = new CThread(Minecraft::prepareLevel_tspawn, this);
|
||||
} else {
|
||||
// Non-threaded
|
||||
generateLevel("Currently not used", level);
|
||||
}
|
||||
}
|
||||
|
||||
this->lastTickTime = 0;
|
||||
this->_running = true;
|
||||
}
|
||||
|
||||
void Minecraft::prepareLevel(const std::string& title) {
|
||||
LOGI("status: 1\n");
|
||||
progressStageStatusId = 1;
|
||||
|
||||
Stopwatch A, B, C, D;
|
||||
A.start();
|
||||
|
||||
Stopwatch L;
|
||||
|
||||
// Dont update lights if we load the level (ok, actually just with leveldata version=1.+(?))
|
||||
if (!level->isNew())
|
||||
level->setUpdateLights(false);
|
||||
|
||||
int Max = CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH;
|
||||
int pp = 0;
|
||||
for (int x = 8; x < (CHUNK_CACHE_WIDTH * CHUNK_WIDTH); x += CHUNK_WIDTH) {
|
||||
for (int z = 8; z < (CHUNK_CACHE_WIDTH * CHUNK_WIDTH); z += CHUNK_WIDTH) {
|
||||
progressStagePercentage = 100 * pp++ / Max;
|
||||
//printf("level generation progress %d\n", progressStagePercentage);
|
||||
B.start();
|
||||
level->getTile(x, 64, z);
|
||||
B.stop();
|
||||
L.start();
|
||||
if (level->isNew())
|
||||
while (level->updateLights())
|
||||
;
|
||||
L.stop();
|
||||
}
|
||||
}
|
||||
A.stop();
|
||||
level->setUpdateLights(true);
|
||||
|
||||
C.start();
|
||||
for (int x = 0; x < CHUNK_CACHE_WIDTH; x++)
|
||||
{
|
||||
for (int z = 0; z < CHUNK_CACHE_WIDTH; z++)
|
||||
{
|
||||
LevelChunk* chunk = level->getChunk(x, z);
|
||||
if (chunk && !chunk->createdFromSave)
|
||||
{
|
||||
chunk->unsaved = false;
|
||||
chunk->clearUpdateMap();
|
||||
}
|
||||
}
|
||||
}
|
||||
C.stop();
|
||||
|
||||
LOGI("status: 3\n");
|
||||
progressStageStatusId = 3;
|
||||
if (level->isNew()) {
|
||||
level->setInitialSpawn(); // @note: should obviously be called from Level itself
|
||||
level->saveLevelData();
|
||||
level->getChunkSource()->saveAll(false);
|
||||
level->saveGame();
|
||||
} else {
|
||||
level->saveLevelData();
|
||||
level->loadEntities();
|
||||
}
|
||||
|
||||
progressStagePercentage = -1;
|
||||
progressStageStatusId = 2;
|
||||
LOGI("status: 2\n");
|
||||
|
||||
D.start();
|
||||
level->prepare();
|
||||
D.stop();
|
||||
|
||||
A.print("Generate level: ");
|
||||
L.print(" - light: ");
|
||||
B.print(" - getTl: ");
|
||||
C.print(" - clear: ");
|
||||
D.print(" - prepr: ");
|
||||
progressStageStatusId = 0;
|
||||
}
|
||||
|
||||
void Minecraft::update() {
|
||||
|
||||
timer.advanceTime();
|
||||
raknetInstance->runEvents(netCallback);
|
||||
|
||||
TIMER_PUSH("tick");
|
||||
int toTick = timer.ticks;
|
||||
timer.ticks = 0;
|
||||
for (int i = 0; i < toTick; ++i, ++ticks) tick(i, toTick-1);
|
||||
|
||||
TIMER_POP_PUSH("updatelights");
|
||||
{
|
||||
if (level && !isGeneratingLevel) {
|
||||
level->updateLights();
|
||||
}
|
||||
}
|
||||
TIMER_POP();
|
||||
|
||||
|
||||
// Restart the server if (our modded) RakNet reports an error
|
||||
if (level && raknetInstance->isProbablyBroken() && raknetInstance->isServer()) {
|
||||
restartServer();
|
||||
}
|
||||
}
|
||||
|
||||
void Minecraft::restartServer() {
|
||||
if (!level) return;
|
||||
|
||||
raknetInstance->resetIsBroken();
|
||||
|
||||
hostMultiplayer();
|
||||
if (netCallback) netCallback->levelGenerated(level);
|
||||
}
|
||||
|
||||
void Minecraft::tick(int nTick, int maxTick) {
|
||||
if (missTime > 0) missTime--;
|
||||
|
||||
TIMER_PUSH("gameMode");
|
||||
if (level) {
|
||||
gameMode->tick();
|
||||
}
|
||||
|
||||
TIMER_POP_PUSH("commandServer");
|
||||
if (level && _commandServer) {
|
||||
_commandServer->tick();
|
||||
}
|
||||
|
||||
//
|
||||
// Ongoing level generation in a (perhaps) different thread. When it's
|
||||
// ready, _levelGenerated() is called once and any threads are deleted.
|
||||
//
|
||||
if (isGeneratingLevel) {
|
||||
return;
|
||||
} else if (!_hasSignaledGeneratingLevelFinished) {
|
||||
if (generateLevelThread) {
|
||||
delete generateLevelThread;
|
||||
generateLevelThread = NULL;
|
||||
}
|
||||
_levelGenerated();
|
||||
}
|
||||
|
||||
//
|
||||
// Normal game loop, run before or efter level generation
|
||||
//
|
||||
if (level != NULL) {
|
||||
TIMER_POP_PUSH("level");
|
||||
level->tickEntities();
|
||||
level->tick();
|
||||
}
|
||||
|
||||
TIMER_POP();
|
||||
}
|
||||
|
||||
bool Minecraft::isOnlineClient() {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Minecraft::isOnline() {
|
||||
return netCallback != NULL;
|
||||
}
|
||||
|
||||
void Minecraft::init()
|
||||
{
|
||||
// WHY DO WE NEED THIS ON MODERN PLATFORMS :sob:
|
||||
// Global initialization goes here
|
||||
Mth::initMth();
|
||||
|
||||
if (raknetInstance != nullptr) {
|
||||
delete raknetInstance;
|
||||
}
|
||||
|
||||
raknetInstance = new RakNetInstance();
|
||||
|
||||
// If we're running Android, only initialize
|
||||
// the first time class is instanced
|
||||
#ifdef ANDROID
|
||||
if (!_hasInitedStatics) {
|
||||
_hasInitedStatics = true;
|
||||
#endif
|
||||
Material::initMaterials();
|
||||
MobCategory::initMobCategories();
|
||||
Tile::initTiles();
|
||||
Item::initItems();
|
||||
Biome::initBiomes();
|
||||
TileEntity::initTileEntities();
|
||||
|
||||
#ifdef ANDROID
|
||||
}
|
||||
#endif
|
||||
|
||||
setIsCreativeMode(false); // false means it's Survival Mode
|
||||
|
||||
#if !defined(NO_STORAGE)
|
||||
storageSource = new ExternalFileLevelStorageSource(externalStoragePath, externalCacheStoragePath);
|
||||
#else
|
||||
storageSource = new MemoryLevelStorageSource();
|
||||
#endif
|
||||
|
||||
// Server-only featire @todo server class app
|
||||
hostMultiplayer();
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// Multiplayer
|
||||
//
|
||||
|
||||
void Minecraft::hostMultiplayer(int port) {
|
||||
// Tear down last instance
|
||||
raknetInstance->disconnect();
|
||||
delete netCallback;
|
||||
netCallback = nullptr;
|
||||
|
||||
#if !defined(NO_NETWORK)
|
||||
netCallback = new ServerSideNetworkHandler(this, raknetInstance);
|
||||
#endif
|
||||
}
|
||||
|
||||
//
|
||||
// Level generation
|
||||
//
|
||||
/*static*/
|
||||
|
||||
void* Minecraft::prepareLevel_tspawn(void *p_param) {
|
||||
Minecraft* mc = (Minecraft*) p_param;
|
||||
mc->generateLevel("Currently not used", mc->level);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Minecraft::generateLevel( const std::string& message, Level* level ) {
|
||||
Stopwatch s;
|
||||
s.start();
|
||||
prepareLevel(message);
|
||||
s.stop();
|
||||
s.print("Level generated: ");
|
||||
|
||||
// "Unlock"
|
||||
isGeneratingLevel = false;
|
||||
}
|
||||
|
||||
void Minecraft::_levelGenerated() {
|
||||
level->validateSpawn();
|
||||
|
||||
if (raknetInstance->isServer())
|
||||
raknetInstance->announceServer(getServerName());
|
||||
|
||||
if (netCallback) {
|
||||
netCallback->levelGenerated(level);
|
||||
}
|
||||
|
||||
_hasSignaledGeneratingLevelFinished = true;
|
||||
}
|
||||
|
||||
Player* Minecraft::respawnPlayer(int playerId) {
|
||||
for (unsigned int i = 0; i < level->players.size(); ++i) {
|
||||
if (level->players[i]->entityId == playerId) {
|
||||
resetPlayer(level->players[i]);
|
||||
return level->players[i];
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void Minecraft::resetPlayer(Player* player) {
|
||||
level->validateSpawn();
|
||||
player->reset();
|
||||
|
||||
Pos p;
|
||||
if(player->hasRespawnPosition()) {
|
||||
p = player->getRespawnPosition();
|
||||
}
|
||||
else {
|
||||
p = level->getSharedSpawnPos();
|
||||
}
|
||||
player->setPos((float)p.x + 0.5f, (float)p.y + 1.0f, (float)p.z + 0.5f);
|
||||
player->resetPos(true);
|
||||
|
||||
if (isCreativeMode())
|
||||
player->inventory->clearInventoryWithDefault();
|
||||
}
|
||||
|
||||
int Minecraft::getProgressStatusId() {
|
||||
return progressStageStatusId;
|
||||
}
|
||||
|
||||
const char* Minecraft::getProgressMessage()
|
||||
{
|
||||
return progressMessages[progressStageStatusId];
|
||||
}
|
||||
|
||||
bool Minecraft::isLevelGenerated()
|
||||
{
|
||||
return level != NULL && !isGeneratingLevel;
|
||||
}
|
||||
|
||||
LevelStorageSource* Minecraft::getLevelSource()
|
||||
{
|
||||
return storageSource;
|
||||
}
|
||||
|
||||
void Minecraft::setIsCreativeMode(bool isCreative)
|
||||
{
|
||||
#ifdef CREATORMODE
|
||||
delete gameMode;
|
||||
gameMode = new CreatorMode(this);
|
||||
_isCreativeMode = true;
|
||||
#else
|
||||
if (!gameMode || isCreative != _isCreativeMode)
|
||||
{
|
||||
delete gameMode;
|
||||
if (isCreative) gameMode = new CreativeMode(*this);
|
||||
else gameMode = new SurvivalMode(*this);
|
||||
_isCreativeMode = isCreative;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
bool Minecraft::isCreativeMode() {
|
||||
return _isCreativeMode;
|
||||
}
|
||||
|
||||
ICreator* Minecraft::getCreator()
|
||||
{
|
||||
#ifdef CREATORMODE
|
||||
return ((CreatorMode*)gameMode)->getCreator();
|
||||
#else
|
||||
return NULL;
|
||||
#endif
|
||||
}
|
||||
|
||||
void Minecraft::optionUpdated(OptionId option, bool value ) {
|
||||
if(netCallback != NULL && option == OPTIONS_SERVER_VISIBLE) {
|
||||
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) netCallback;
|
||||
ss->allowIncomingConnections(value);
|
||||
}
|
||||
}
|
||||
|
||||
void Minecraft::optionUpdated(OptionId option, float value ) {}
|
||||
|
||||
void Minecraft::optionUpdated(OptionId option, int value ) {}
|
||||
140
src/Minecraft.h
Executable file
140
src/Minecraft.h
Executable file
@@ -0,0 +1,140 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT__Minecraft_H__
|
||||
#define NET_MINECRAFT_CLIENT__Minecraft_H__
|
||||
|
||||
#include "client/Options.h"
|
||||
#include "client/Timer.h"
|
||||
|
||||
//#include "../network/RakNetInstance.h"
|
||||
#include "world/phys/HitResult.h"
|
||||
|
||||
#include "App.h"
|
||||
#include <cstddef>
|
||||
|
||||
class Level;
|
||||
class LocalPlayer;
|
||||
class IInputHolder;
|
||||
class Mob;
|
||||
class Player;
|
||||
class Entity;
|
||||
class ICreator;
|
||||
class GameMode;
|
||||
class CThread;
|
||||
class LevelStorageSource;
|
||||
class BuildActionIntention;
|
||||
class PerfRenderer;
|
||||
class LevelSettings;
|
||||
class IRakNetInstance;
|
||||
class NetEventCallback;
|
||||
class CommandServer;
|
||||
struct PingedCompatibleServer;
|
||||
|
||||
class Minecraft: public App {
|
||||
public:
|
||||
using App::App;
|
||||
virtual ~Minecraft();
|
||||
|
||||
virtual void init();
|
||||
virtual void update();
|
||||
virtual void restartServer();
|
||||
virtual void tick(int nTick, int maxTick);
|
||||
|
||||
virtual bool isOnlineClient();
|
||||
virtual bool isOnline();
|
||||
|
||||
virtual void setIsCreativeMode(bool isCreative);
|
||||
|
||||
virtual void optionUpdated(OptionId option, bool value);
|
||||
virtual void optionUpdated(OptionId option, float value);
|
||||
virtual void optionUpdated(OptionId option, int value);
|
||||
|
||||
/**
|
||||
* @brief Get public name that will be listed in JoinGame menu
|
||||
*/
|
||||
virtual std::string getServerName() { return "Unknown"; }
|
||||
|
||||
void toggleDimension() {}
|
||||
bool isCreativeMode();
|
||||
|
||||
virtual void selectLevel(const std::string& levelId, const std::string& levelName, const LevelSettings& settings);
|
||||
virtual void setLevel(Level* level, const std::string& message = "", Player* forceInsertPlayer = NULL);
|
||||
|
||||
virtual void onBlockDestroyed(Player* player, int x, int y, int z, int face) {}
|
||||
|
||||
void generateLevel( const std::string& message, Level* level );
|
||||
LevelStorageSource* getLevelSource();
|
||||
|
||||
virtual void hostMultiplayer(int port=19132);
|
||||
Player* respawnPlayer(int playerId);
|
||||
void respawnPlayer();
|
||||
void resetPlayer(Player* player);
|
||||
void doActuallyRespawnPlayer();
|
||||
|
||||
void prepareLevel(const std::string& message);
|
||||
|
||||
int getProgressStatusId();
|
||||
const char* getProgressMessage();
|
||||
|
||||
ICreator* getCreator();
|
||||
|
||||
bool isLevelGenerated();
|
||||
|
||||
#ifdef __APPLE__
|
||||
bool _isSuperFast = false;
|
||||
bool isSuperFast() { return _isSuperFast; }
|
||||
#endif
|
||||
|
||||
protected:
|
||||
virtual void _levelGenerated();
|
||||
|
||||
private:
|
||||
static void* prepareLevel_tspawn(void *p_param);
|
||||
public:
|
||||
Level* level = nullptr;
|
||||
CommandServer* _commandServer = nullptr;
|
||||
GameMode* gameMode = nullptr;
|
||||
IRakNetInstance* raknetInstance = nullptr;
|
||||
NetEventCallback* netCallback = nullptr;
|
||||
|
||||
int commandPort = 4711;
|
||||
|
||||
int lastTime = 0;
|
||||
int lastTickTime = -1;
|
||||
int missTime = 0;
|
||||
int ticks = 0;
|
||||
|
||||
CThread* generateLevelThread = nullptr;
|
||||
// static int customDebugId;
|
||||
|
||||
HitResult hitResult;
|
||||
volatile int progressStagePercentage = 0;
|
||||
|
||||
// This field is initialized in main()
|
||||
// It sets the base path to where worlds can be written (sdcard on android)
|
||||
std::string externalStoragePath;
|
||||
std::string externalCacheStoragePath;
|
||||
protected:
|
||||
Timer timer{20};
|
||||
// @note @attn @warn: this is dangerous as fuck!
|
||||
volatile bool isGeneratingLevel = false;
|
||||
bool _hasSignaledGeneratingLevelFinished = true;
|
||||
|
||||
LevelStorageSource* storageSource;
|
||||
bool _running;
|
||||
|
||||
protected:
|
||||
volatile int progressStageStatusId = 0;
|
||||
static const char* progressMessages[];
|
||||
|
||||
int _licenseId;
|
||||
|
||||
bool _isCreativeMode;
|
||||
Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
|
||||
|
||||
// from NinecraftApp
|
||||
bool _verbose = true;
|
||||
int _lastTickMs = 0;
|
||||
|
||||
static bool _hasInitedStatics;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT__Minecraft_H__*/
|
||||
2842
src/client/Minecraft.cpp → src/MinecraftClient.cpp
Executable file → Normal file
2842
src/client/Minecraft.cpp → src/MinecraftClient.cpp
Executable file → Normal file
File diff suppressed because it is too large
Load Diff
142
src/MinecraftClient.h
Normal file
142
src/MinecraftClient.h
Normal file
@@ -0,0 +1,142 @@
|
||||
#pragma once
|
||||
#include "client/gui/Font.h"
|
||||
#include "client/gui/Screen.h"
|
||||
#include "client/particle/ParticleEngine.h"
|
||||
#include "client/player/LocalPlayer.h"
|
||||
#include "client/renderer/GameRenderer.h"
|
||||
#include "client/renderer/Textures.h"
|
||||
#include "client/sound/SoundEngine.h"
|
||||
#include <Minecraft.h>
|
||||
|
||||
#include <client/MouseHandler.h>
|
||||
#include <client/gui/Gui.h>
|
||||
#include <client/gui/screens/ScreenChooser.h>
|
||||
#include <client/PixelCalc.h>
|
||||
#include <client/renderer/LevelRenderer.h>
|
||||
|
||||
class MinecraftClient : public Minecraft {
|
||||
public:
|
||||
using Minecraft::Minecraft;
|
||||
~MinecraftClient();
|
||||
|
||||
void init() override;
|
||||
|
||||
void update() override;
|
||||
|
||||
void setSize(int width, int height);
|
||||
void reloadOptions();
|
||||
|
||||
bool supportNonTouchScreen();
|
||||
bool useTouchscreen();
|
||||
void grabMouse();
|
||||
void releaseMouse();
|
||||
|
||||
void setScreen(Screen*);
|
||||
void leaveGame(bool renameLevel = false);
|
||||
|
||||
void setLevel(Level* level, const std::string& message = "", Player* forceInsertPlayer = NULL) override;
|
||||
|
||||
void updateStats();
|
||||
|
||||
void restartServer() override;
|
||||
|
||||
bool handleBack(bool isDown) override;
|
||||
|
||||
void onGraphicsReset();
|
||||
void initGLStates();
|
||||
|
||||
void tick(int nTick, int maxTick) override;
|
||||
void tickInput();
|
||||
|
||||
void handleBuildAction(BuildActionIntention* action);
|
||||
|
||||
bool isOnlineClient() override;
|
||||
|
||||
void pauseGame(bool isBackPaused);
|
||||
void gameLostFocus();
|
||||
|
||||
void respawnPlayer();
|
||||
|
||||
void audioEngineOn() override;
|
||||
void audioEngineOff() override;
|
||||
|
||||
void setIsCreativeMode(bool isCreative) override;
|
||||
|
||||
void optionUpdated(OptionId option, bool value) override;
|
||||
void optionUpdated(OptionId option, float value) override;
|
||||
void optionUpdated(OptionId option, int value) override;
|
||||
|
||||
LocalPlayer* getPlayer() { return player; }
|
||||
Font* getFont() { return font; }
|
||||
Textures& textures() { return m_textures; }
|
||||
Options& options() { return m_options;}
|
||||
Screen* getScreen() { return m_screen; }
|
||||
Gui& gui() { return m_gui; }
|
||||
ParticleEngine* getParticleEngine() {return particleEngine; }
|
||||
|
||||
int getScreenWidth() { return width; }
|
||||
int getScreenHeigth() { return height; }
|
||||
|
||||
virtual void hostMultiplayer(int port) override;
|
||||
|
||||
bool isPowerVR() { return _powerVr; }
|
||||
bool isKindleFire(int kindleVersion);
|
||||
bool transformResolution(int* w, int* h);
|
||||
|
||||
virtual std::string getServerName() override;
|
||||
|
||||
void locateMultiplayer();
|
||||
void cancelLocateMultiplayer();
|
||||
bool joinMultiplayer(const PingedCompatibleServer& server);
|
||||
bool joinMultiplayerFromString(const std::string& server);
|
||||
|
||||
void onBlockDestroyed(Player* player, int x, int y, int z, int face) override;
|
||||
|
||||
protected:
|
||||
void _reloadInput();
|
||||
void _levelGenerated() override;
|
||||
|
||||
int width = 1, height = 1;
|
||||
|
||||
Font* font = nullptr;
|
||||
// @warn This is unsafe cuz Gui may call some MinecraftClient method while MinecraftClient is not ready
|
||||
MouseHandler mouseHandler;
|
||||
|
||||
LevelRenderer* levelRenderer = nullptr;
|
||||
GameRenderer* gameRenderer = nullptr;
|
||||
ParticleEngine* particleEngine = nullptr;
|
||||
SoundEngine* soundEngine = nullptr;
|
||||
PerfRenderer* _perfRenderer = nullptr;
|
||||
|
||||
bool mouseGrabbed = false;
|
||||
|
||||
PixelCalc pixelCalc;
|
||||
PixelCalc pixelCalcUi;
|
||||
|
||||
Screen* m_screen = nullptr;
|
||||
|
||||
bool screenMutex = false;
|
||||
bool hasScheduledScreen = false;
|
||||
Screen* scheduledScreen = nullptr;
|
||||
|
||||
int m_frames = 0;
|
||||
|
||||
volatile bool pause = false;
|
||||
|
||||
// @todo make static
|
||||
LocalPlayer* player = nullptr;
|
||||
IInputHolder* inputHolder = nullptr;
|
||||
Mob* cameraTargetPlayer = nullptr;
|
||||
|
||||
bool _supportsNonTouchscreen = false;
|
||||
bool isLookingForMultiplayer = false;
|
||||
bool _powerVr = false;
|
||||
|
||||
Options m_options{*this};
|
||||
|
||||
Textures m_textures{m_options, *m_platform};
|
||||
|
||||
ScreenChooser screenChooser{*this};
|
||||
|
||||
Gui m_gui{*this};
|
||||
};
|
||||
15
src/MinecraftServer.cpp
Normal file
15
src/MinecraftServer.cpp
Normal file
@@ -0,0 +1,15 @@
|
||||
#include "MinecraftServer.h"
|
||||
#include <Minecraft.h>
|
||||
#include <network/RakNetInstance.h>
|
||||
|
||||
|
||||
void MinecraftServer::hostMultiplayer(int port) {
|
||||
Minecraft::hostMultiplayer(port);
|
||||
|
||||
raknetInstance->host("Server", port, 16);
|
||||
}
|
||||
|
||||
std::string MinecraftServer::getServerName() {
|
||||
// @todo read server name from config
|
||||
return "Dedicated server 0.6.1";
|
||||
}
|
||||
10
src/MinecraftServer.h
Normal file
10
src/MinecraftServer.h
Normal file
@@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
#include <Minecraft.h>
|
||||
|
||||
class MinecraftServer : public Minecraft {
|
||||
public:
|
||||
using Minecraft::Minecraft;
|
||||
|
||||
void hostMultiplayer(int port) override;
|
||||
std::string getServerName() override;
|
||||
};
|
||||
@@ -1,428 +0,0 @@
|
||||
#include "NinecraftApp.h"
|
||||
//#include <EGL/egl.h>
|
||||
|
||||
#ifdef RPI
|
||||
//#define NO_STORAGE
|
||||
#endif
|
||||
|
||||
#include <errno.h>
|
||||
|
||||
#include "platform/input/Mouse.h"
|
||||
#include "platform/input/Multitouch.h"
|
||||
|
||||
#include "world/item/Item.h"
|
||||
#include "world/level/Level.h"
|
||||
#include "world/level/biome/Biome.h"
|
||||
#include "world/level/material/Material.h"
|
||||
#include "world/entity/MobCategory.h"
|
||||
//#include "world/level/storage/FolderMethods.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "client/gui/screens/StartMenuScreen.h"
|
||||
#include "client/gui/screens/UsernameScreen.h"
|
||||
#endif
|
||||
#include "client/player/LocalPlayer.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "client/renderer/gles.h"
|
||||
#include "client/renderer/Chunk.h"
|
||||
#include "client/renderer/LevelRenderer.h"
|
||||
#include "client/renderer/Tesselator.h"
|
||||
#endif
|
||||
// sorry for raknet dependency, but I'm too lazy to find another getTime method
|
||||
#include "raknet/GetTime.h"
|
||||
#include "network/RakNetInstance.h"
|
||||
#include "network/ClientSideNetworkHandler.h"
|
||||
#include "client/gui/screens/ProgressScreen.h"
|
||||
|
||||
//#include "world/entity/player/Inventory2.h"
|
||||
|
||||
#if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION) && !defined(NO_STORAGE)
|
||||
#include "world/level/storage/ExternalFileLevelStorageSource.h"
|
||||
#else
|
||||
#include "world/level/storage/MemoryLevelStorageSource.h"
|
||||
#endif
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "client/renderer/Textures.h"
|
||||
#include "client/renderer/entity/ItemRenderer.h"
|
||||
#endif
|
||||
#include "world/item/crafting/Recipes.h"
|
||||
#include "world/level/tile/entity/TileEntity.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "client/renderer/EntityTileRenderer.h"
|
||||
#endif
|
||||
|
||||
bool NinecraftApp::_hasInitedStatics = false;
|
||||
|
||||
NinecraftApp::NinecraftApp()
|
||||
: _verbose(true),
|
||||
_lastTickMs(0),
|
||||
_frames(0)
|
||||
{
|
||||
#if defined(ANDROID) || defined(__APPLE__) || defined(RPI)
|
||||
signal(SIGPIPE, SIG_IGN);
|
||||
#endif
|
||||
}
|
||||
|
||||
NinecraftApp::~NinecraftApp()
|
||||
{
|
||||
teardown();
|
||||
}
|
||||
|
||||
void NinecraftApp::init()
|
||||
{
|
||||
// Global initialization goes here
|
||||
Mth::initMth();
|
||||
|
||||
//#ifdef DEMO_MODE
|
||||
//writeDemoFile();
|
||||
//#endif
|
||||
|
||||
// If we're running Android, only initialize
|
||||
// the first time class is instanced
|
||||
#ifdef ANDROID
|
||||
if (!_hasInitedStatics) {
|
||||
_hasInitedStatics = true;
|
||||
#endif
|
||||
Material::initMaterials();
|
||||
MobCategory::initMobCategories();
|
||||
Tile::initTiles();
|
||||
Item::initItems();
|
||||
Biome::initBiomes();
|
||||
TileEntity::initTileEntities();
|
||||
|
||||
#ifdef ANDROID
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef STANDALONE_SERVER
|
||||
initGLStates();
|
||||
Tesselator::instance.init();
|
||||
I18n::loadLanguage(platform(), "en_US");
|
||||
#endif
|
||||
|
||||
if (!externalStoragePath.empty()) {
|
||||
options.setOptionsFilePath(externalStoragePath);
|
||||
}
|
||||
Minecraft::init();
|
||||
|
||||
#if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION) && !defined(NO_STORAGE)
|
||||
storageSource = new ExternalFileLevelStorageSource(externalStoragePath, externalCacheStoragePath);
|
||||
#else
|
||||
storageSource = new MemoryLevelStorageSource();
|
||||
#endif
|
||||
_running = false;
|
||||
|
||||
#ifndef STANDALONE_SERVER
|
||||
LOGI("This: %p\n", this);
|
||||
screenChooser.setScreen(SCREEN_STARTMENU);
|
||||
|
||||
if (options.getBooleanValue(OPTIONS_FIRST_LAUNCH)) {
|
||||
options.toggle(OPTIONS_FIRST_LAUNCH);
|
||||
setScreen(new UsernameScreen());
|
||||
}
|
||||
#else
|
||||
hostMultiplayer();
|
||||
#endif
|
||||
}
|
||||
|
||||
void NinecraftApp::teardown()
|
||||
{
|
||||
// Note: Don't tear down statics if we run on Android
|
||||
// (we might change this in the future)
|
||||
#ifndef ANDROID
|
||||
Biome::teardownBiomes();
|
||||
Item ::teardownItems();
|
||||
Tile ::teardownTiles();
|
||||
Material::teardownMaterials();
|
||||
Recipes ::teardownRecipes();
|
||||
TileEntity::teardownTileEntities();
|
||||
#endif
|
||||
#ifdef WIN32
|
||||
ItemRenderer::teardown_static();
|
||||
if (EntityTileRenderer::instance != NULL) {
|
||||
delete EntityTileRenderer::instance;
|
||||
EntityTileRenderer::instance = NULL;
|
||||
}
|
||||
TileEntityRenderDispatcher::destroy();
|
||||
#endif
|
||||
}
|
||||
|
||||
void NinecraftApp::update()
|
||||
{
|
||||
++_frames;
|
||||
|
||||
// Generate Multitouch active pointer list
|
||||
Multitouch::commit();
|
||||
|
||||
#ifndef ANDROID_PUBLISH
|
||||
//testCreationAndDestruction();
|
||||
//testJoiningAndDestruction();
|
||||
#endif /*ANDROID_PUBLISH*/
|
||||
|
||||
Minecraft::update();
|
||||
|
||||
swapBuffers();
|
||||
Mouse::reset2();
|
||||
|
||||
// Restart the server if (our modded) RakNet reports an error
|
||||
if (level && raknetInstance->isProbablyBroken() && raknetInstance->isServer()) {
|
||||
restartServer();
|
||||
}
|
||||
|
||||
#ifndef WIN32
|
||||
updateStats();
|
||||
#endif
|
||||
}
|
||||
|
||||
void NinecraftApp::updateStats()
|
||||
{
|
||||
#ifndef STANDALONE_SERVER
|
||||
if (Options::debugGl)
|
||||
LOGI("--------------------------------------------\n");
|
||||
|
||||
//*
|
||||
int now = getTimeMs();
|
||||
//int since = now - _lastTickMs;
|
||||
|
||||
if (now >= lastTime + 1000)
|
||||
{
|
||||
if (player) {
|
||||
LOGI("%d fps \t%3d chunk updates. (%.2f, %.2f, %.2f)\n",
|
||||
_frames, Chunk::updates, player->x, player->y, player->z);
|
||||
Chunk::resetUpdates();
|
||||
|
||||
//static int _n = 0;
|
||||
//if (++_n % 5 == -1) { // @note: -1
|
||||
// static char filename[256];
|
||||
// sprintf(filename, "%s/games/com.mojang/img_%.4d.jpg", externalStoragePath.c_str(), _n/5);
|
||||
// _context.platform->saveScreenshot(filename, width, height);
|
||||
//}
|
||||
|
||||
LOGI("%s", levelRenderer->gatherStats1().c_str());
|
||||
//printf("Texture swaps (this frame): %d\n", Textures::textureChanges);
|
||||
} else {
|
||||
LOGI("%d fps\n", _frames);
|
||||
}
|
||||
|
||||
//const int* pointerIds;
|
||||
//int pointerCount = Multitouch::getActivePointerIds(&pointerIds);
|
||||
//if (pointerCount) {
|
||||
// std::string s = "Pointers (";
|
||||
// s += (char)(48 + pointerCount);
|
||||
// s += ": ";
|
||||
// for (int i = 0; i < pointerCount; ++i) {
|
||||
// s += (char)(48 + pointerIds[i]);
|
||||
// s += ", ";
|
||||
// }
|
||||
// LOGI("%s\n", s.c_str());
|
||||
//}
|
||||
|
||||
lastTime = now;
|
||||
_frames = 0;
|
||||
#ifdef GLDEBUG
|
||||
while (1) {
|
||||
int error = glGetError();
|
||||
if (error == GL_NO_ERROR) break;
|
||||
|
||||
LOGI("#################### GL-ERROR: %d\t#####################\n", error);
|
||||
LOGI("#################### GL-ERROR: %d\t#####################\n", error);
|
||||
LOGI("#################### GL-ERROR: %d\t#####################\n", error);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
Textures::textureChanges = 0;
|
||||
/**/
|
||||
#endif /* STANDALONE_SERVER */
|
||||
}
|
||||
|
||||
void NinecraftApp::initGLStates()
|
||||
{
|
||||
#ifndef STANDALONE_SERVER
|
||||
//glShadeModel2(GL_SMOOTH);
|
||||
//glClearDepthf(1.0f);
|
||||
glEnable2(GL_DEPTH_TEST);
|
||||
glDepthFunc(GL_LEQUAL);
|
||||
glDepthRangef(0, 1);
|
||||
glEnable2(GL_ALPHA_TEST);
|
||||
glAlphaFunc(GL_GREATER, 0.1f);
|
||||
glEnable(GL_CULL_FACE);
|
||||
glCullFace(GL_BACK);
|
||||
|
||||
glEnable2(GL_TEXTURE_2D);
|
||||
#ifndef _EMSCRIPTEN_
|
||||
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
|
||||
#endif
|
||||
// Both updates isPowerVR flag in java and returns if the graphics chip is PowerVR SGX or not
|
||||
_powerVr = platform()->isPowerVR();
|
||||
#ifdef __APPLE__
|
||||
_isSuperFast = platform()->isSuperFast();
|
||||
#endif
|
||||
//glLineWidth(4);
|
||||
#endif /* STANDALONE_SERVER */
|
||||
}
|
||||
|
||||
void NinecraftApp::restartServer() {
|
||||
if (!level) return;
|
||||
|
||||
for (int i = level->players.size()-1; i >= 0; --i) {
|
||||
Player* p = level->players[i];
|
||||
if (p != player)
|
||||
level->removeEntity(p);
|
||||
}
|
||||
|
||||
raknetInstance->resetIsBroken();
|
||||
#ifndef STANDALONE_SERVER
|
||||
gui.addMessage("This server has restarted!");
|
||||
#endif
|
||||
hostMultiplayer();
|
||||
if (netCallback) netCallback->levelGenerated(level);
|
||||
}
|
||||
|
||||
bool NinecraftApp::handleBack(bool isDown)
|
||||
{
|
||||
if (isGeneratingLevel)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
if (level)
|
||||
{
|
||||
if (!isDown)
|
||||
{
|
||||
if (screen)
|
||||
{
|
||||
if (!screen->handleBackEvent(isDown))
|
||||
{
|
||||
if (player->containerMenu) player->closeContainer();
|
||||
setScreen(NULL);
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
pauseGame(true);
|
||||
}
|
||||
//leaveGame();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
else if (screen)
|
||||
{
|
||||
return screen->handleBackEvent(isDown);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void NinecraftApp::onGraphicsReset()
|
||||
{
|
||||
#ifndef STANDALONE_SERVER
|
||||
initGLStates();
|
||||
Tesselator::instance.init();
|
||||
|
||||
Minecraft::onGraphicsReset();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifndef ANDROID_PUBLISH
|
||||
|
||||
static int _state = -1;
|
||||
static int _stateTicksLeft = 0;
|
||||
void NinecraftApp::testCreationAndDestruction()
|
||||
{
|
||||
if (_state == -1) {
|
||||
_stateTicksLeft = 100;
|
||||
_state = 0;
|
||||
}
|
||||
if (_state == 0) {
|
||||
if (--_stateTicksLeft <= 0)
|
||||
_state = 1;
|
||||
}
|
||||
else if (_state == 1) {
|
||||
getLevelSource()->deleteLevel("perf");
|
||||
int seed = getEpochTimeS();
|
||||
LOGI(">seed %d\n", seed);
|
||||
selectLevel("perf", "perf", LevelSettings(seed, GameType::Creative));
|
||||
hostMultiplayer();
|
||||
#ifndef STANDALONE_SERVER
|
||||
setScreen(new ProgressScreen());
|
||||
#endif
|
||||
_state = 2;
|
||||
_stateTicksLeft = 1000;//25000;//00;
|
||||
}
|
||||
else if (_state == 2) {
|
||||
if (isLevelGenerated()) {
|
||||
if (--_stateTicksLeft <= 0) {
|
||||
_state = 3;
|
||||
}
|
||||
}
|
||||
} else if (_state == 3) {
|
||||
leaveGame();
|
||||
_state = 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void NinecraftApp::testJoiningAndDestruction()
|
||||
{
|
||||
if (_state == -1) {
|
||||
//LightUpdate sz[2] = { LightUpdate(LightLayer::Block, 0, 0, 0, 1, 1, 1),
|
||||
// LightUpdate(LightLayer::Sky, 0, 0, 0, 1, 1, 1) };
|
||||
//LOGI("size of lightupdate: %lu == %d\n", sizeof(LightUpdate), (const char*)&sz[1] - (const char*)&sz[0]);
|
||||
_stateTicksLeft = 100;
|
||||
_state = 0;
|
||||
}
|
||||
if (_state == 0) {
|
||||
if (--_stateTicksLeft <= 0) {
|
||||
raknetInstance->clearServerList();
|
||||
locateMultiplayer();
|
||||
_state = 1;
|
||||
}
|
||||
}
|
||||
else if (_state == 1) {
|
||||
if (!raknetInstance->getServerList().empty()) {
|
||||
PingedCompatibleServer s = raknetInstance->getServerList().at(0);
|
||||
if (s.name.GetLength() > 0) {
|
||||
joinMultiplayer(s);
|
||||
#ifndef STANDALONE_SERVER
|
||||
setScreen(new ProgressScreen());
|
||||
#endif
|
||||
_state = 2;
|
||||
_stateTicksLeft = 80;//1000;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (_state == 2) {
|
||||
if (isLevelGenerated()) {
|
||||
if (--_stateTicksLeft <= 0) {
|
||||
_state = 3;
|
||||
}
|
||||
}
|
||||
} else if (_state == 3) {
|
||||
leaveGame();
|
||||
_stateTicksLeft = 50;
|
||||
_state = 0;
|
||||
}
|
||||
}
|
||||
|
||||
#endif /*ANDROID_PUBLISH*/
|
||||
|
||||
/*
|
||||
void NinecraftApp::writeDemoFile() {
|
||||
std::string path = externalStoragePath + "/games";
|
||||
|
||||
if (createFolderIfNotExists(path.c_str())) {
|
||||
path += "/com.mojang";
|
||||
if (createFolderIfNotExists(path.c_str())) {
|
||||
path += "/minecraftpe";
|
||||
if (createFolderIfNotExists(path.c_str())) {
|
||||
path += "/played_demo";
|
||||
FILE* fp = fopen(path.c_str(), "w");
|
||||
if (fp) fclose(fp);
|
||||
}}}
|
||||
}
|
||||
|
||||
bool NinecraftApp::hasPlayedDemo() {
|
||||
std::string filename = externalStoragePath + "/games/com.mojang/minecraftpe/played_demo";
|
||||
FILE* fp = fopen(filename.c_str(), "r");
|
||||
if (!fp) return false;
|
||||
fclose(fp);
|
||||
return true;
|
||||
}
|
||||
*/
|
||||
@@ -1,52 +0,0 @@
|
||||
#ifndef NINECRAFTAPP_H__
|
||||
#define NINECRAFTAPP_H__
|
||||
|
||||
#include "world/Pos.h"
|
||||
#include "App.h"
|
||||
#include "client/Minecraft.h"
|
||||
#include "world/level/storage/MemoryLevelStorage.h"
|
||||
#include <string>
|
||||
|
||||
|
||||
class Level;
|
||||
class LocalPlayer;
|
||||
class ExternalFileLevelStorageSource;
|
||||
|
||||
class NinecraftApp: public Minecraft
|
||||
{
|
||||
public:
|
||||
NinecraftApp();
|
||||
~NinecraftApp();
|
||||
|
||||
void init();
|
||||
void teardown();
|
||||
|
||||
void update();
|
||||
|
||||
virtual bool handleBack(bool isDown);
|
||||
|
||||
protected:
|
||||
void onGraphicsReset();
|
||||
|
||||
private:
|
||||
void initGLStates();
|
||||
void restartServer();
|
||||
|
||||
void updateStats();
|
||||
|
||||
//void writeDemoFile();
|
||||
//bool hasPlayedDemo();
|
||||
|
||||
#ifndef ANDROID_PUBLISH
|
||||
void testCreationAndDestruction();
|
||||
void testJoiningAndDestruction();
|
||||
#endif /*ANDROID_PUBLISH*/
|
||||
|
||||
bool _verbose;
|
||||
int _frames;
|
||||
int _lastTickMs;
|
||||
|
||||
static bool _hasInitedStatics;
|
||||
};
|
||||
|
||||
#endif//NINECRAFTAPP_H__
|
||||
@@ -1,229 +0,0 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT__Minecraft_H__
|
||||
#define NET_MINECRAFT_CLIENT__Minecraft_H__
|
||||
|
||||
#include "Options.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "MouseHandler.h"
|
||||
#include "gui/Gui.h"
|
||||
#include "gui/screens/ScreenChooser.h"
|
||||
#endif
|
||||
|
||||
#include "Timer.h"
|
||||
|
||||
//#include "../network/RakNetInstance.h"
|
||||
#include "../world/phys/HitResult.h"
|
||||
|
||||
class Level;
|
||||
class LocalPlayer;
|
||||
class IInputHolder;
|
||||
class Mob;
|
||||
class Player;
|
||||
class LevelRenderer;
|
||||
class GameRenderer;
|
||||
class ParticleEngine;
|
||||
class Entity;
|
||||
class ICreator;
|
||||
class GameMode;
|
||||
class Textures;
|
||||
class CThread;
|
||||
class SoundEngine;
|
||||
class Screen;
|
||||
class Font;
|
||||
class LevelStorageSource;
|
||||
class BuildActionIntention;
|
||||
class PerfRenderer;
|
||||
class LevelSettings;
|
||||
class IRakNetInstance;
|
||||
class NetEventCallback;
|
||||
class CommandServer;
|
||||
struct PingedCompatibleServer;
|
||||
//class ExternalFileLevelStorageSource;
|
||||
|
||||
|
||||
#include "../App.h"
|
||||
#include "PixelCalc.h"
|
||||
class AppPlatform;
|
||||
class AppPlatform_android;
|
||||
|
||||
class Minecraft: public App
|
||||
{
|
||||
protected:
|
||||
Minecraft();
|
||||
public:
|
||||
virtual ~Minecraft();
|
||||
|
||||
void init();
|
||||
void setSize(int width, int height);
|
||||
void reloadOptions();
|
||||
|
||||
bool supportNonTouchScreen();
|
||||
bool useTouchscreen();
|
||||
void grabMouse();
|
||||
void releaseMouse();
|
||||
|
||||
void handleBuildAction(BuildActionIntention*);
|
||||
|
||||
void toggleDimension(){}
|
||||
bool isCreativeMode();
|
||||
void setIsCreativeMode(bool isCreative);
|
||||
void setScreen(Screen*);
|
||||
|
||||
virtual void selectLevel(const std::string& levelId, const std::string& levelName, const LevelSettings& settings);
|
||||
virtual void setLevel(Level* level, const std::string& message = "", LocalPlayer* forceInsertPlayer = NULL);
|
||||
|
||||
void generateLevel( const std::string& message, Level* level );
|
||||
LevelStorageSource* getLevelSource();
|
||||
|
||||
bool isLookingForMultiplayer;
|
||||
void locateMultiplayer();
|
||||
void cancelLocateMultiplayer();
|
||||
bool joinMultiplayer(const PingedCompatibleServer& server);
|
||||
bool joinMultiplayerFromString(const std::string& server);
|
||||
void hostMultiplayer(int port=19132);
|
||||
Player* respawnPlayer(int playerId);
|
||||
void respawnPlayer();
|
||||
void resetPlayer(Player* player);
|
||||
void doActuallyRespawnPlayer();
|
||||
|
||||
void update();
|
||||
|
||||
void tick(int nTick, int maxTick);
|
||||
void tickInput();
|
||||
|
||||
bool isOnlineClient();
|
||||
bool isOnline();
|
||||
void pauseGame(bool isBackPaused);
|
||||
void gameLostFocus();
|
||||
|
||||
void prepareLevel(const std::string& message);
|
||||
|
||||
void leaveGame(bool renameLevel = false);
|
||||
|
||||
int getProgressStatusId();
|
||||
const char* getProgressMessage();
|
||||
|
||||
ICreator* getCreator();
|
||||
|
||||
// void onGraphicsLost() {}
|
||||
void onGraphicsReset();
|
||||
|
||||
bool isLevelGenerated();
|
||||
|
||||
void handleMouseDown(int button, bool down);
|
||||
|
||||
void audioEngineOn();
|
||||
void audioEngineOff();
|
||||
|
||||
bool isPowerVR() { return _powerVr; }
|
||||
bool isKindleFire(int kindleVersion);
|
||||
bool transformResolution(int* w, int* h);
|
||||
void optionUpdated(OptionId option, bool value);
|
||||
void optionUpdated(OptionId option, float value);
|
||||
void optionUpdated(OptionId option, int value);
|
||||
#ifdef __APPLE__
|
||||
bool _isSuperFast;
|
||||
bool isSuperFast() { return _isSuperFast; }
|
||||
#endif
|
||||
|
||||
protected:
|
||||
void _levelGenerated();
|
||||
|
||||
private:
|
||||
static void* prepareLevel_tspawn(void *p_param);
|
||||
|
||||
void _reloadInput();
|
||||
public:
|
||||
int width;
|
||||
int height;
|
||||
|
||||
// Vars that the platform is allowed to use in the future
|
||||
int commandPort;
|
||||
int reserved_d1, reserved_d2;
|
||||
float reserved_f1, reserved_f2;
|
||||
|
||||
Options options;
|
||||
|
||||
static bool useAmbientOcclusion;
|
||||
//static bool threadInterrupt;
|
||||
|
||||
volatile bool pause;
|
||||
|
||||
LevelRenderer* levelRenderer;
|
||||
GameRenderer* gameRenderer;
|
||||
ParticleEngine* particleEngine;
|
||||
SoundEngine* soundEngine;
|
||||
|
||||
GameMode* gameMode;
|
||||
#ifndef STANDALONE_SERVER
|
||||
Textures* textures;
|
||||
ScreenChooser screenChooser;
|
||||
Font* font;
|
||||
#endif
|
||||
IRakNetInstance* raknetInstance;
|
||||
NetEventCallback* netCallback;
|
||||
|
||||
int lastTime;
|
||||
int lastTickTime;
|
||||
float ticksSinceLastUpdate;
|
||||
|
||||
Level* level;
|
||||
|
||||
LocalPlayer* player;
|
||||
IInputHolder* inputHolder;
|
||||
Mob* cameraTargetPlayer;
|
||||
#ifndef STANDALONE_SERVER
|
||||
Gui gui;
|
||||
#endif
|
||||
CThread* generateLevelThread;
|
||||
Screen* screen;
|
||||
static int customDebugId;
|
||||
|
||||
static const int CDI_NONE = 0;
|
||||
static const int CDI_GRAPHICS = 1;
|
||||
#ifndef STANDALONE_SERVER
|
||||
MouseHandler mouseHandler;
|
||||
#endif
|
||||
bool mouseGrabbed;
|
||||
|
||||
PixelCalc pixelCalc;
|
||||
PixelCalc pixelCalcUi;
|
||||
|
||||
HitResult hitResult;
|
||||
volatile int progressStagePercentage;
|
||||
|
||||
// This field is initialized in main()
|
||||
// It sets the base path to where worlds can be written (sdcard on android)
|
||||
std::string externalStoragePath;
|
||||
std::string externalCacheStoragePath;
|
||||
protected:
|
||||
Timer timer;
|
||||
// @note @attn @warn: this is dangerous as fuck!
|
||||
volatile bool isGeneratingLevel;
|
||||
bool _hasSignaledGeneratingLevelFinished;
|
||||
|
||||
LevelStorageSource* storageSource;
|
||||
bool _running;
|
||||
bool _powerVr;
|
||||
|
||||
private:
|
||||
volatile int progressStageStatusId;
|
||||
static const char* progressMessages[];
|
||||
|
||||
int missTime;
|
||||
int ticks;
|
||||
bool screenMutex;
|
||||
bool hasScheduledScreen;
|
||||
Screen* scheduledScreen;
|
||||
|
||||
int _licenseId;
|
||||
bool _supportsNonTouchscreen;
|
||||
|
||||
bool _isCreativeMode;
|
||||
//int _respawnPlayerTicks;
|
||||
Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
|
||||
|
||||
PerfRenderer* _perfRenderer;
|
||||
CommandServer* _commandServer;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT__Minecraft_H__*/
|
||||
@@ -1,11 +1,6 @@
|
||||
#include "Options.h"
|
||||
#include "OptionStrings.h"
|
||||
#include "Minecraft.h"
|
||||
#include "../platform/log.h"
|
||||
#include "../world/Difficulty.h"
|
||||
#include <cmath>
|
||||
|
||||
#include <memory>
|
||||
#include <MinecraftClient.h>
|
||||
|
||||
bool Options::debugGl = false;
|
||||
|
||||
@@ -290,13 +285,13 @@ void Options::setOptionsFilePath(const std::string& path) {
|
||||
}
|
||||
|
||||
void Options::notifyOptionUpdate(OptionId key, bool value) {
|
||||
minecraft->optionUpdated(key, value);
|
||||
minecraft.optionUpdated(key, value);
|
||||
}
|
||||
|
||||
void Options::notifyOptionUpdate(OptionId key, float value) {
|
||||
minecraft->optionUpdated(key, value);
|
||||
minecraft.optionUpdated(key, value);
|
||||
}
|
||||
|
||||
void Options::notifyOptionUpdate(OptionId key, int value) {
|
||||
minecraft->optionUpdated(key, value);
|
||||
minecraft.optionUpdated(key, value);
|
||||
}
|
||||
|
||||
@@ -15,9 +15,8 @@
|
||||
//#include "locale/Language.h"
|
||||
|
||||
#include <string>
|
||||
#include <cstdio>
|
||||
#include "../platform/input/Keyboard.h"
|
||||
#include "../util/StringUtils.h"
|
||||
#include <platform/input/Keyboard.h>
|
||||
#include <util/StringUtils.h>
|
||||
#include "OptionsFile.h"
|
||||
#include "Option.h"
|
||||
#include <array>
|
||||
@@ -88,7 +87,7 @@ enum OptionId {
|
||||
OPTIONS_COUNT
|
||||
};
|
||||
|
||||
class Minecraft;
|
||||
class MinecraftClient;
|
||||
typedef std::vector<std::string> StringVector;
|
||||
|
||||
class Options
|
||||
@@ -96,7 +95,7 @@ class Options
|
||||
public:
|
||||
static bool debugGl;
|
||||
|
||||
Options(Minecraft* minecraft, const std::string& workingDirectory = "")
|
||||
Options(MinecraftClient& minecraft, const std::string& workingDirectory = "")
|
||||
: minecraft(minecraft) {
|
||||
// elements werent initialized so i was getting a garbage pointer and a crash
|
||||
m_options.fill(nullptr);
|
||||
@@ -161,7 +160,7 @@ private:
|
||||
std::array<Option*, OPTIONS_COUNT> m_options;
|
||||
OptionsFile optionsFile;
|
||||
|
||||
Minecraft* minecraft;
|
||||
MinecraftClient& minecraft;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT__Options_H__*/
|
||||
|
||||
@@ -1,56 +0,0 @@
|
||||
#include "CreativeMode.h"
|
||||
#include "../Minecraft.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "../particle/ParticleEngine.h"
|
||||
#endif
|
||||
#include "../player/LocalPlayer.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "../renderer/LevelRenderer.h"
|
||||
#include "../sound/SoundEngine.h"
|
||||
#endif
|
||||
#include "../../world/level/Level.h"
|
||||
//#include "../../network/Packet.h"
|
||||
#include "../../network/packet/RemoveBlockPacket.h"
|
||||
#include "../../world/entity/player/Abilities.h"
|
||||
|
||||
static const int DestructionTickDelay = 5;
|
||||
|
||||
CreativeMode::CreativeMode(Minecraft* minecraft)
|
||||
: super(minecraft)
|
||||
{
|
||||
}
|
||||
|
||||
void CreativeMode::startDestroyBlock(int x, int y, int z, int face) {
|
||||
if(minecraft->player->getCarriedItem() != NULL && minecraft->player->getCarriedItem()->id == Item::bow->id)
|
||||
return;
|
||||
|
||||
creativeDestroyBlock(x, y, z, face);
|
||||
destroyDelay = DestructionTickDelay;
|
||||
}
|
||||
|
||||
void CreativeMode::creativeDestroyBlock(int x, int y, int z, int face) {
|
||||
minecraft->level->extinguishFire(x, y, z, face);
|
||||
destroyBlock(x, y, z, face);
|
||||
}
|
||||
|
||||
void CreativeMode::continueDestroyBlock(int x, int y, int z, int face) {
|
||||
destroyDelay--;
|
||||
if (destroyDelay <= 0) {
|
||||
destroyDelay = DestructionTickDelay;
|
||||
creativeDestroyBlock(x, y, z, face);
|
||||
}
|
||||
}
|
||||
|
||||
void CreativeMode::stopDestroyBlock() {
|
||||
destroyDelay = 0;
|
||||
}
|
||||
|
||||
void CreativeMode::initAbilities( Abilities& abilities ) {
|
||||
abilities.mayfly = true;
|
||||
abilities.instabuild = true;
|
||||
abilities.invulnerable = true;
|
||||
}
|
||||
|
||||
bool CreativeMode::isCreativeType() {
|
||||
return true;
|
||||
}
|
||||
@@ -1,102 +0,0 @@
|
||||
#include "CreatorMode.h"
|
||||
#include "../Minecraft.h"
|
||||
#include "../particle/ParticleEngine.h"
|
||||
#include "../player/LocalPlayer.h"
|
||||
#include "../renderer/LevelRenderer.h"
|
||||
#include "../sound/SoundEngine.h"
|
||||
#include "../../world/level/Level.h"
|
||||
//#include "../../network/Packet.h"
|
||||
#include "../../network/packet/RemoveBlockPacket.h"
|
||||
#include "../../world/entity/player/Abilities.h"
|
||||
|
||||
static const int DestructionTickDelay = 5;
|
||||
|
||||
class Creator: public ICreator {
|
||||
//virtual void getEvents();
|
||||
|
||||
public:
|
||||
Creator(/*int eventLifeTime*/)
|
||||
: _tileEvents(32),
|
||||
_tickId(0)
|
||||
{
|
||||
}
|
||||
|
||||
void setTick(int tick) {
|
||||
_tickId = tick;
|
||||
}
|
||||
|
||||
EventList<TileEvent>& getTileEvents() { return _tileEvents; }
|
||||
|
||||
void addevent_blockUse(int entityId, int x, int y, int z, int face) {
|
||||
TileEvent t = {
|
||||
entityId,
|
||||
x,y,z,
|
||||
face
|
||||
};
|
||||
_tileEvents.add(t, _tickId);
|
||||
}
|
||||
|
||||
private:
|
||||
EventList<TileEvent> _tileEvents;
|
||||
int _tickId;
|
||||
};
|
||||
|
||||
CreatorMode::CreatorMode(Minecraft* minecraft)
|
||||
: super(minecraft)
|
||||
{
|
||||
_creator = new Creator();
|
||||
}
|
||||
|
||||
CreatorMode::~CreatorMode() {
|
||||
delete _creator;
|
||||
}
|
||||
|
||||
void CreatorMode::startDestroyBlock(int x, int y, int z, int face) {
|
||||
if(minecraft->player->getCarriedItem() != NULL && minecraft->player->getCarriedItem()->id == Item::bow->id)
|
||||
return;
|
||||
|
||||
CreatorDestroyBlock(x, y, z, face);
|
||||
destroyDelay = DestructionTickDelay;
|
||||
}
|
||||
|
||||
void CreatorMode::CreatorDestroyBlock(int x, int y, int z, int face) {
|
||||
minecraft->level->extinguishFire(x, y, z, face);
|
||||
destroyBlock(x, y, z, face);
|
||||
}
|
||||
|
||||
void CreatorMode::continueDestroyBlock(int x, int y, int z, int face) {
|
||||
destroyDelay--;
|
||||
if (destroyDelay <= 0) {
|
||||
destroyDelay = DestructionTickDelay;
|
||||
CreatorDestroyBlock(x, y, z, face);
|
||||
}
|
||||
}
|
||||
|
||||
bool CreatorMode::useItemOn( Player* player, Level* level, ItemInstance* item, int x, int y, int z, int face, const Vec3& hit ) {
|
||||
if (item && item->id == ((Item*)Item::sword_iron)->id)
|
||||
_creator->addevent_blockUse(player->entityId, x, y, z, face);
|
||||
return super::useItemOn(player, level, item, x, y, z, face, hit);
|
||||
}
|
||||
|
||||
void CreatorMode::stopDestroyBlock() {
|
||||
destroyDelay = 0;
|
||||
}
|
||||
|
||||
void CreatorMode::initAbilities( Abilities& abilities ) {
|
||||
abilities.mayfly = true;
|
||||
abilities.instabuild = true;
|
||||
abilities.invulnerable = true;
|
||||
}
|
||||
|
||||
bool CreatorMode::isCreativeType() {
|
||||
return true;
|
||||
}
|
||||
|
||||
ICreator* CreatorMode::getCreator() {
|
||||
return _creator;
|
||||
}
|
||||
|
||||
void CreatorMode::tick() {
|
||||
_creator->setTick(minecraft->level->getTime());
|
||||
super::tick();
|
||||
}
|
||||
@@ -1,98 +0,0 @@
|
||||
#include "SurvivalMode.h"
|
||||
#include "../Minecraft.h"
|
||||
#include "../player/LocalPlayer.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "../particle/ParticleEngine.h"
|
||||
#include "../sound/SoundEngine.h"
|
||||
#endif
|
||||
#include "../../world/level/Level.h"
|
||||
#include "../../world/entity/player/Abilities.h"
|
||||
|
||||
SurvivalMode::SurvivalMode( Minecraft* minecraft )
|
||||
: super(minecraft),
|
||||
xDestroyBlock(-1),
|
||||
yDestroyBlock(-1),
|
||||
zDestroyBlock(-1)
|
||||
{
|
||||
}
|
||||
|
||||
void SurvivalMode::continueDestroyBlock( int x, int y, int z, int face ) {
|
||||
if (destroyDelay > 0) {
|
||||
destroyDelay--;
|
||||
return;
|
||||
}
|
||||
|
||||
if (x == xDestroyBlock && y == yDestroyBlock && z == zDestroyBlock) {
|
||||
int t = minecraft->level->getTile(x, y, z);
|
||||
if (t == 0) return;
|
||||
Tile* tile = Tile::tiles[t];
|
||||
|
||||
destroyProgress += tile->getDestroyProgress(minecraft->player);
|
||||
|
||||
if ((++destroyTicks & 3) == 1) {
|
||||
#ifndef STANDALONE_SERVER
|
||||
if (tile != NULL) {
|
||||
minecraft->soundEngine->play(tile->soundType->getStepSound(), x + 0.5f, y + 0.5f, z + 0.5f, (tile->soundType->getVolume() + 1) / 8, tile->soundType->getPitch() * 0.5f);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
if (destroyProgress >= 1) {
|
||||
destroyBlock(x, y, z, face);
|
||||
destroyProgress = 0;
|
||||
oDestroyProgress = 0;
|
||||
destroyTicks = 0;
|
||||
destroyDelay = 5;
|
||||
}
|
||||
} else {
|
||||
destroyProgress = 0;
|
||||
oDestroyProgress = 0;
|
||||
destroyTicks = 0;
|
||||
xDestroyBlock = x;
|
||||
yDestroyBlock = y;
|
||||
zDestroyBlock = z;
|
||||
}
|
||||
}
|
||||
|
||||
bool SurvivalMode::destroyBlock( int x, int y, int z, int face ) {
|
||||
int t = minecraft->level->getTile(x, y, z);
|
||||
int data = minecraft->level->getData(x, y, z);
|
||||
bool changed = GameMode::destroyBlock(x, y, z, face);
|
||||
bool couldDestroy = minecraft->player->canDestroy(Tile::tiles[t]);
|
||||
|
||||
ItemInstance* item = minecraft->player->inventory->getSelected();
|
||||
if (item != NULL) {
|
||||
item->mineBlock(t, x, y, z);
|
||||
if (item->count == 0) {
|
||||
//item->snap(minecraft->player);
|
||||
minecraft->player->inventory->clearSlot(minecraft->player->inventory->selected);
|
||||
}
|
||||
}
|
||||
if (changed && couldDestroy) {
|
||||
ItemInstance instance(t, 1, data);
|
||||
Tile::tiles[t]->playerDestroy(minecraft->level, minecraft->player, x, y, z, data);
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
|
||||
void SurvivalMode::stopDestroyBlock() {
|
||||
destroyProgress = 0;
|
||||
destroyDelay = 0;
|
||||
}
|
||||
|
||||
void SurvivalMode::initAbilities( Abilities& abilities ) {
|
||||
abilities.flying = false;
|
||||
abilities.mayfly = false;
|
||||
abilities.instabuild = false;
|
||||
abilities.invulnerable = false;
|
||||
}
|
||||
|
||||
void SurvivalMode::startDestroyBlock( int x, int y, int z, int face ) {
|
||||
if(minecraft->player->getCarriedItem() != NULL && minecraft->player->getCarriedItem()->id == Item::bow->id)
|
||||
return;
|
||||
|
||||
int t = minecraft->level->getTile(x, y, z);
|
||||
if (t > 0 && destroyProgress == 0) Tile::tiles[t]->attack(minecraft->level, x, y, z, minecraft->player);
|
||||
if (t > 0 && Tile::tiles[t]->getDestroyProgress(minecraft->player) >= 1)
|
||||
destroyBlock(x, y, z, face);
|
||||
}
|
||||
@@ -1,11 +1,12 @@
|
||||
#include "Gui.h"
|
||||
#include "Font.h"
|
||||
#include "MinecraftClient.h"
|
||||
#include "client/Options.h"
|
||||
#include "platform/input/Keyboard.h"
|
||||
#include "screens/IngameBlockSelectionScreen.h"
|
||||
#include "screens/ChatScreen.h"
|
||||
#include "screens/ConsoleScreen.h"
|
||||
#include "../Minecraft.h"
|
||||
#include <Minecraft.h>
|
||||
#include "../player/LocalPlayer.h"
|
||||
#include "../renderer/Tesselator.h"
|
||||
#include "../renderer/TileRenderer.h"
|
||||
@@ -29,39 +30,23 @@
|
||||
#include <algorithm>
|
||||
#include <sstream>
|
||||
|
||||
#define MAX_MESSAGE_WIDTH 240
|
||||
|
||||
float Gui::InvGuiScale = 1.0f / 3.0f;
|
||||
float Gui::GuiScale = 1.0f / Gui::InvGuiScale;
|
||||
const float Gui::DropTicks = 40.0f;
|
||||
|
||||
//#include <android/log.h>
|
||||
|
||||
Gui::Gui(Minecraft* minecraft)
|
||||
: minecraft(minecraft),
|
||||
tickCount(0),
|
||||
progress(0),
|
||||
overlayMessageTime(0),
|
||||
animateOverlayMessageColor(false),
|
||||
chatScrollOffset(0),
|
||||
tbr(1),
|
||||
_inventoryNeedsUpdate(true),
|
||||
_flashSlotId(-1),
|
||||
_flashSlotStartTime(-1),
|
||||
_slotFont(NULL),
|
||||
_numSlots(4),
|
||||
_currentDropTicks(-1),
|
||||
_currentDropSlot(-1),
|
||||
MAX_MESSAGE_WIDTH(240),
|
||||
itemNameOverlayTime(2),
|
||||
_openInventorySlot(minecraft->useTouchscreen())
|
||||
{
|
||||
// @todo virtual controlConfigurationChanged() when player switches from keyboard to touch for example
|
||||
Gui::Gui(MinecraftClient& minecraft) : minecraft(minecraft), _openInventorySlot(minecraft.useTouchscreen()) {
|
||||
glGenBuffers2(1, &_inventoryRc.vboId);
|
||||
glGenBuffers2(1, &rcFeedbackInner.vboId);
|
||||
glGenBuffers2(1, &rcFeedbackOuter.vboId);
|
||||
//Gui::InvGuiScale = 1.0f / (int) (3 * Minecraft::width / 854);
|
||||
}
|
||||
|
||||
Gui::~Gui()
|
||||
{
|
||||
Gui::~Gui() {
|
||||
if (_slotFont)
|
||||
delete _slotFont;
|
||||
|
||||
@@ -69,17 +54,16 @@ Gui::~Gui()
|
||||
}
|
||||
|
||||
void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
||||
|
||||
if (!minecraft->level || !minecraft->player)
|
||||
if (!minecraft.level || !minecraft.getPlayer())
|
||||
return;
|
||||
|
||||
//minecraft->gameRenderer->setupGuiScreen();
|
||||
Font* font = minecraft->font;
|
||||
Font* font = minecraft.getFont();
|
||||
|
||||
const bool isTouchInterface = minecraft->useTouchscreen();
|
||||
const bool isTouchInterface = minecraft.useTouchscreen();
|
||||
|
||||
const int screenWidth = (int)(minecraft->width * InvGuiScale);
|
||||
const int screenHeight = (int)(minecraft->height * InvGuiScale);
|
||||
const int screenWidth = (int)(minecraft.getScreenWidth() * InvGuiScale);
|
||||
const int screenHeight = (int)(minecraft.getScreenHeigth() * InvGuiScale);
|
||||
blitOffset = -90;
|
||||
renderProgressIndicator(isTouchInterface, screenWidth, screenHeight, a);
|
||||
|
||||
@@ -91,9 +75,9 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
||||
// F: 3
|
||||
int ySlot = screenHeight - 16 - 3;
|
||||
|
||||
if (!minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
|
||||
if (minecraft->gameMode->canHurtPlayer()) {
|
||||
minecraft->textures->loadAndBindTexture("gui/icons.png");
|
||||
if (!minecraft.options.getBooleanValue(OPTIONS_HIDEGUI)) {
|
||||
if (minecraft.gameMode->canHurtPlayer()) {
|
||||
minecraft.getTextures()->loadAndBindTexture("gui/icons.png");
|
||||
Tesselator& t = Tesselator::instance;
|
||||
t.beginOverride();
|
||||
t.colorABGR(0xffffffff);
|
||||
@@ -103,7 +87,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
||||
}
|
||||
}
|
||||
|
||||
if(minecraft->player->getSleepTimer() > 0) {
|
||||
if(minecraft.getPlayer()->getSleepTimer() > 0) {
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDisable(GL_ALPHA_TEST);
|
||||
|
||||
@@ -112,7 +96,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
||||
glEnable(GL_ALPHA_TEST);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
}
|
||||
if (!minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
|
||||
if (!minecraft.options.getBooleanValue(OPTIONS_HIDEGUI)) {
|
||||
renderToolBar(a, ySlot, screenWidth);
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
#include "../../util/Random.h"
|
||||
#include "../IConfigListener.h"
|
||||
|
||||
class Minecraft;
|
||||
class MinecraftClient;
|
||||
class ItemInstance;
|
||||
class Textures;
|
||||
class Tesselator;
|
||||
@@ -27,7 +27,7 @@ typedef std::vector<GuiMessage> GuiMessageList;
|
||||
class Gui: public GuiComponent, IConfigListener
|
||||
{
|
||||
public:
|
||||
Gui(Minecraft* minecraft);
|
||||
Gui(MinecraftClient& minecraft);
|
||||
~Gui();
|
||||
|
||||
int getSlotIdAt(int x, int y);
|
||||
@@ -90,43 +90,42 @@ private:
|
||||
void tickItemDrop();
|
||||
float cubeSmoothStep(float percentage, float min, float max);
|
||||
public:
|
||||
float progress;
|
||||
float progress = 0.f;
|
||||
std::string selectedName;
|
||||
static float InvGuiScale;
|
||||
static float GuiScale;
|
||||
|
||||
private:
|
||||
int MAX_MESSAGE_WIDTH;
|
||||
//ItemRenderer itemRenderer;
|
||||
GuiMessageList guiMessages;
|
||||
int chatScrollOffset;
|
||||
int chatScrollOffset = 0;
|
||||
Random random;
|
||||
|
||||
Minecraft* minecraft;
|
||||
int tickCount;
|
||||
float itemNameOverlayTime;
|
||||
MinecraftClient& minecraft;
|
||||
int tickCount = 0;
|
||||
float itemNameOverlayTime = 2;
|
||||
std::string overlayMessageString;
|
||||
int overlayMessageTime;
|
||||
bool animateOverlayMessageColor;
|
||||
int overlayMessageTime = 0;
|
||||
bool animateOverlayMessageColor = false;
|
||||
|
||||
float tbr;
|
||||
float tbr = 1.f;
|
||||
|
||||
RenderChunk _inventoryRc;
|
||||
bool _inventoryNeedsUpdate;
|
||||
bool _inventoryNeedsUpdate = true;
|
||||
|
||||
int _flashSlotId;
|
||||
float _flashSlotStartTime;
|
||||
int _flashSlotId = -1;
|
||||
float _flashSlotStartTime = -1;
|
||||
|
||||
Font* _slotFont;
|
||||
int _numSlots;
|
||||
Font* _slotFont = nullptr;
|
||||
int _numSlots = 4;
|
||||
|
||||
RenderChunk rcFeedbackOuter;
|
||||
RenderChunk rcFeedbackInner;
|
||||
|
||||
// For dropping
|
||||
static const float DropTicks;
|
||||
float _currentDropTicks;
|
||||
int _currentDropSlot;
|
||||
float _currentDropTicks = -1;
|
||||
int _currentDropSlot = -1;
|
||||
|
||||
bool _openInventorySlot;
|
||||
};
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "Screen.h"
|
||||
#include "components/Button.h"
|
||||
#include "components/TextBox.h"
|
||||
#include "../Minecraft.h"
|
||||
#include <Minecraft.h>
|
||||
#include "../renderer/Tesselator.h"
|
||||
#include "../sound/SoundEngine.h"
|
||||
#include "../../platform/input/Keyboard.h"
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
#include "RolledSelectionListH.h"
|
||||
#include "../../Minecraft.h"
|
||||
#include "../../renderer/Tesselator.h"
|
||||
#include "../../renderer/gles.h"
|
||||
#include "../../../platform/input/Mouse.h"
|
||||
#include "../../../platform/input/Multitouch.h"
|
||||
#include "../../../util/Mth.h"
|
||||
#include "../../renderer/Textures.h"
|
||||
#include "MinecraftClient.h"
|
||||
|
||||
|
||||
RolledSelectionListH::RolledSelectionListH( Minecraft* minecraft, int width, int height, int x0, int x1, int y0, int y1, int itemWidth )
|
||||
RolledSelectionListH::RolledSelectionListH( MinecraftClient& minecraft, int width, int height, int x0, int x1, int y0, int y1, int itemWidth )
|
||||
: minecraft(minecraft),
|
||||
width(width),
|
||||
height(height),
|
||||
@@ -172,7 +172,7 @@ void RolledSelectionListH::render( int xm, int ym, float a )
|
||||
|
||||
//LOGI("x: %f\n", xo);
|
||||
|
||||
minecraft->textures->loadAndBindTexture("gui/background.png");
|
||||
minecraft.textures().loadAndBindTexture("gui/background.png");
|
||||
glColor4f2(1.0f, 1, 1, 1);
|
||||
float s = 32;
|
||||
t.begin();
|
||||
@@ -280,7 +280,7 @@ void RolledSelectionListH::render( int xm, int ym, float a )
|
||||
void RolledSelectionListH::renderHoleBackground( /*float x0, float x1,*/ float y0, float y1, int a0, int a1 )
|
||||
{
|
||||
Tesselator& t = Tesselator::instance;
|
||||
minecraft->textures->loadAndBindTexture("gui/background.png");
|
||||
minecraft.textures().loadAndBindTexture("gui/background.png");
|
||||
glColor4f2(1.0f, 1, 1, 1);
|
||||
float s = 32;
|
||||
t.begin();
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__RolledSelectionListH_H__
|
||||
|
||||
#include "../GuiComponent.h"
|
||||
class Minecraft;
|
||||
class MinecraftClient;
|
||||
class Tesselator;
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ class RolledSelectionListH : public GuiComponent
|
||||
static const int DRAG_OUTSIDE = -2;
|
||||
static const int DRAG_NORMAL = 0;
|
||||
public:
|
||||
RolledSelectionListH(Minecraft* minecraft, int width, int height, int x0, int x1, int y0, int y1, int itemWidth);
|
||||
RolledSelectionListH(MinecraftClient& minecraft, int width, int height, int x0, int x1, int y0, int y1, int itemWidth);
|
||||
|
||||
virtual int getItemAtPosition(int x, int y);
|
||||
|
||||
@@ -45,7 +45,7 @@ protected:
|
||||
virtual void clickedHeader(int headerMouseX, int headerMouseY) {}
|
||||
int getItemAtXPositionRaw(int x);
|
||||
protected:
|
||||
Minecraft* minecraft;
|
||||
MinecraftClient& minecraft;
|
||||
|
||||
float x0;
|
||||
float x1;
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
|
||||
//static NinePatchLayer* guiPaneFrame = NULL;
|
||||
|
||||
static __inline void setIfNotSet(bool& ref, bool condition) {
|
||||
static inline void setIfNotSet(bool& ref, bool condition) {
|
||||
ref = (ref || condition);
|
||||
}
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
#include "../Gui.h"
|
||||
#include "../../renderer/Textures.h"
|
||||
#include "../../gamemode/GameMode.h"
|
||||
#include <gamemode/GameMode.h>
|
||||
#include "ArmorScreen.h"
|
||||
#include "../components/Button.h"
|
||||
|
||||
|
||||
@@ -1,55 +0,0 @@
|
||||
#include "RenameMPLevelScreen.h"
|
||||
#include "StartMenuScreen.h"
|
||||
#include "DialogDefinitions.h"
|
||||
#include "../Gui.h"
|
||||
#include "../../Minecraft.h"
|
||||
#include "../../../AppPlatform.h"
|
||||
#include "../../../platform/log.h"
|
||||
#include "../../../world/level/storage/LevelStorageSource.h"
|
||||
|
||||
|
||||
static char ILLEGAL_FILE_CHARACTERS[] = {
|
||||
'/', '\n', '\r', '\t', '\0', '\f', '`', '?', '*', '\\', '<', '>', '|', '\"', ':'
|
||||
};
|
||||
|
||||
RenameMPLevelScreen::RenameMPLevelScreen( const std::string& levelId )
|
||||
: _levelId(levelId)
|
||||
{
|
||||
}
|
||||
|
||||
void RenameMPLevelScreen::init() {
|
||||
minecraft->platform()->createUserInput(DialogDefinitions::DIALOG_RENAME_MP_WORLD);
|
||||
}
|
||||
|
||||
void RenameMPLevelScreen::render(int xm, int ym, float a)
|
||||
{
|
||||
renderBackground();
|
||||
|
||||
#ifdef WIN32
|
||||
minecraft->getLevelSource()->renameLevel(_levelId, "Save?Level");
|
||||
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
||||
#else
|
||||
int status = minecraft->platform()->getUserInputStatus();
|
||||
if (status > -1) {
|
||||
if (status == 1) {
|
||||
std::vector<std::string> v = minecraft->platform()->getUserInput();
|
||||
|
||||
if (!v.empty()) {
|
||||
// Read the level name.
|
||||
// 1) Trim name 2) Remove all bad chars -) We don't have to getUniqueLevelName, since renameLevel will do that
|
||||
std::string levelId = v[0];
|
||||
|
||||
for (int i = 0; i < sizeof(ILLEGAL_FILE_CHARACTERS) / sizeof(char); ++i)
|
||||
levelId = Util::stringReplace(levelId, std::string(1, ILLEGAL_FILE_CHARACTERS[i]), "");
|
||||
if ((int)levelId.length() == 0) {
|
||||
levelId = "saved_world";
|
||||
}
|
||||
|
||||
minecraft->getLevelSource()->renameLevel(_levelId, levelId);
|
||||
}
|
||||
}
|
||||
|
||||
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -1,18 +0,0 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__RenameMPLevelScreen_H__
|
||||
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__RenameMPLevelScreen_H__
|
||||
|
||||
#include "../Screen.h"
|
||||
|
||||
class RenameMPLevelScreen: public Screen
|
||||
{
|
||||
public:
|
||||
RenameMPLevelScreen(const std::string& levelId);
|
||||
|
||||
virtual void init();
|
||||
virtual void render(int xm, int ym, float a);
|
||||
|
||||
private:
|
||||
std::string _levelId;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__RenameMPLevelScreen_H__*/
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "ScreenChooser.h"
|
||||
#include "StartMenuScreen.h"
|
||||
#include "MinecraftClient.h"
|
||||
#include "SelectWorldScreen.h"
|
||||
#include "JoinGameScreen.h"
|
||||
#include "PauseScreen.h"
|
||||
@@ -58,6 +59,6 @@ Screen* ScreenChooser::createScreen( ScreenId id )
|
||||
Screen* ScreenChooser::setScreen(ScreenId id)
|
||||
{
|
||||
Screen* screen = createScreen(id);
|
||||
_mc->setScreen(screen);
|
||||
_mc.setScreen(screen);
|
||||
return screen;
|
||||
}
|
||||
|
||||
@@ -14,19 +14,17 @@ enum ScreenId {
|
||||
};
|
||||
|
||||
class Screen;
|
||||
class Minecraft;
|
||||
class MinecraftClient;
|
||||
|
||||
class ScreenChooser
|
||||
{
|
||||
public:
|
||||
ScreenChooser(Minecraft* mc)
|
||||
: _mc(mc)
|
||||
{}
|
||||
ScreenChooser(MinecraftClient& mc) : _mc(mc) {}
|
||||
|
||||
Screen* createScreen(ScreenId id);
|
||||
Screen* setScreen(ScreenId id);
|
||||
private:
|
||||
Minecraft* _mc;
|
||||
MinecraftClient& _mc;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__ScreenChooser_H__*/
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#include "SelectWorldScreen.h"
|
||||
#include "MinecraftClient.h"
|
||||
#include "StartMenuScreen.h"
|
||||
#include "ProgressScreen.h"
|
||||
#include "DialogDefinitions.h"
|
||||
@@ -22,7 +23,7 @@ static float Max(float a, float b) {
|
||||
//
|
||||
// World Selection List
|
||||
//
|
||||
WorldSelectionList::WorldSelectionList( Minecraft* minecraft, int width, int height )
|
||||
WorldSelectionList::WorldSelectionList( MinecraftClient& minecraft, int width, int height )
|
||||
: _height(height),
|
||||
hasPickedLevel(false),
|
||||
currentTick(0),
|
||||
|
||||
@@ -5,11 +5,11 @@
|
||||
#include "../TweenData.h"
|
||||
#include "../components/Button.h"
|
||||
#include "../components/RolledSelectionListH.h"
|
||||
#include "../../Minecraft.h"
|
||||
#include "../../../world/level/storage/LevelStorageSource.h"
|
||||
|
||||
|
||||
class SelectWorldScreen;
|
||||
class MinecraftClient;
|
||||
|
||||
//
|
||||
// Scrolling World selection list
|
||||
@@ -17,7 +17,7 @@ class SelectWorldScreen;
|
||||
class WorldSelectionList : public RolledSelectionListH
|
||||
{
|
||||
public:
|
||||
WorldSelectionList(Minecraft* _minecraft, int _width, int _height);
|
||||
WorldSelectionList(MinecraftClient& _minecraft, int _width, int _height);
|
||||
virtual void tick();
|
||||
void stepLeft();
|
||||
void stepRight();
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
#include "../../Screen.h"
|
||||
#include "../../components/ImageButton.h"
|
||||
#include "../../components/InventoryPane.h"
|
||||
#include "../../../gamemode/GameMode.h"
|
||||
#include <gamemode/GameMode.h>
|
||||
#include "../../../renderer/TileRenderer.h"
|
||||
#include "../../../player/LocalPlayer.h"
|
||||
#include "../../../renderer/gles.h"
|
||||
@@ -91,8 +91,7 @@ void IngameBlockSelectionScreen::init()
|
||||
//for (int i = 0; i < inventory->getContainerSize(); ++i)
|
||||
//LOGI("> %d - %s\n", i, inventory->getItem(i)? inventory->getItem(i)->getDescriptionId().c_str() : "<-->\n");
|
||||
|
||||
// Grid indices are 0..N-1 for main inventory only; slots 0..MAX_SELECTION_SIZE-1 are hotbar links.
|
||||
InventorySize = inventory->getContainerSize() - Inventory::MAX_SELECTION_SIZE;
|
||||
InventorySize = inventory->getContainerSize();
|
||||
InventoryRows = 1 + (InventorySize-1) / InventoryColumns;
|
||||
|
||||
//
|
||||
@@ -266,8 +265,7 @@ void IngameBlockSelectionScreen::buttonClicked(Button* button) {
|
||||
|
||||
bool IngameBlockSelectionScreen::isAllowed( int slot )
|
||||
{
|
||||
const int gridCount = minecraft->player->inventory->getContainerSize() - Inventory::MAX_SELECTION_SIZE;
|
||||
if (slot < 0 || slot >= gridCount)
|
||||
if (slot < 0 || slot >= minecraft->player->inventory->getContainerSize())
|
||||
return false;
|
||||
|
||||
#ifdef DEMO_MODE
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#include "HumanoidModel.h"
|
||||
#include "../Minecraft.h"
|
||||
#include <Minecraft.h>
|
||||
#include "../../util/Mth.h"
|
||||
#include "../../world/entity/player/Player.h"
|
||||
#include "../../world/entity/player/Inventory.h"
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include "LocalPlayer.h"
|
||||
#include "../Minecraft.h"
|
||||
#include "../../ErrorCodes.h"
|
||||
#include <Minecraft.h>
|
||||
#include "../../world/entity/EntityEvent.h"
|
||||
#include "../../world/entity/player/Player.h"
|
||||
#include "../../world/inventory/BaseContainerMenu.h"
|
||||
@@ -35,7 +34,7 @@
|
||||
#include <errno.h>
|
||||
#endif
|
||||
|
||||
#ifndef STANDALONE_SERVER
|
||||
|
||||
#include "../gui/Screen.h"
|
||||
#include "../gui/screens/FurnaceScreen.h"
|
||||
#include "../gui/screens/ChestScreen.h"
|
||||
@@ -44,13 +43,13 @@
|
||||
#include "../gui/screens/InBedScreen.h"
|
||||
#include "../gui/screens/TextEditScreen.h"
|
||||
#include "../particle/TakeAnimationParticle.h"
|
||||
#endif
|
||||
#include "../../network/packet/AnimatePacket.h"
|
||||
#include "../../world/item/ArmorItem.h"
|
||||
#include "../../network/packet/PlayerArmorEquipmentPacket.h"
|
||||
#include <MinecraftClient.h>
|
||||
|
||||
namespace {
|
||||
#ifndef STANDALONE_SERVER
|
||||
|
||||
|
||||
static bool isBase64(unsigned char c) {
|
||||
return (std::isalnum(c) || (c == '+') || (c == '/'));
|
||||
@@ -233,7 +232,7 @@ static bool fileExists(const std::string& path) {
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifndef STANDALONE_SERVER
|
||||
|
||||
|
||||
static void* fetchSkinForPlayer(void* param) {
|
||||
LocalPlayer* player = (LocalPlayer*)param;
|
||||
@@ -345,33 +344,21 @@ static bool isJumpable(int tileId) {
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
LocalPlayer::LocalPlayer(Minecraft* minecraft, Level* level, const std::string& username, int dimension, bool isCreative)
|
||||
: Player(level, isCreative),
|
||||
minecraft(minecraft),
|
||||
input(NULL),
|
||||
sentInventoryItemId(-1),
|
||||
sentInventoryItemData(-1),
|
||||
autoJumpEnabled(true),
|
||||
armorTypeHash(0),
|
||||
sprinting(false),
|
||||
sprintDoubleTapTimer(0),
|
||||
prevForwardHeld(false)
|
||||
{
|
||||
LocalPlayer::LocalPlayer(MinecraftClient& minecraft, Level* level, const std::string& username, int dimension, bool isCreative)
|
||||
: Player(level, isCreative), minecraft(minecraft) {
|
||||
this->dimension = dimension;
|
||||
_init();
|
||||
#ifndef STANDALONE_SERVER
|
||||
|
||||
if (minecraft->options.getStringValue(OPTIONS_USERNAME).size() != 0) {
|
||||
if (minecraft.options().getStringValue(OPTIONS_USERNAME).size() != 0) {
|
||||
textureName = "mob/char.png";
|
||||
|
||||
this->name = minecraft->options.getStringValue(OPTIONS_USERNAME);
|
||||
this->name = minecraft.options().getStringValue(OPTIONS_USERNAME);
|
||||
printf("test \n");
|
||||
// Fetch user skin and cape from Mojang servers in the background (avoids blocking the main thread)
|
||||
// TODO: Fix this memory leak
|
||||
new CThread(fetchSkinForPlayer, this);
|
||||
new CThread(fetchCapeForPlayer, this);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
LocalPlayer::~LocalPlayer() {
|
||||
@@ -381,8 +368,8 @@ LocalPlayer::~LocalPlayer() {
|
||||
|
||||
/*private*/
|
||||
void LocalPlayer::calculateFlight(float xa, float ya, float za) {
|
||||
float flySpeed = minecraft->options.getProgressValue(OPTIONS_FLY_SPEED);
|
||||
float sensivity = minecraft->options.getProgressValue(OPTIONS_SENSITIVITY);
|
||||
float flySpeed = minecraft.options().getProgressValue(OPTIONS_FLY_SPEED);
|
||||
float sensivity = minecraft.options().getProgressValue(OPTIONS_SENSITIVITY);
|
||||
|
||||
xa = xa * flySpeed;
|
||||
ya = 0;
|
||||
@@ -434,12 +421,12 @@ void LocalPlayer::tick() {
|
||||
stopUsingItem();
|
||||
}
|
||||
}
|
||||
if (minecraft->isOnline())
|
||||
if (minecraft.isOnline())
|
||||
{
|
||||
if (std::abs(x - sentX) > .1f || std::abs(y - sentY) > .01f || std::abs(z - sentZ) > .1f || std::abs(sentRotX - xRot) > 1 || std::abs(sentRotY - yRot) > 1)
|
||||
{
|
||||
MovePlayerPacket packet(entityId, x, y - heightOffset, z, xRot, yRot);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
minecraft.raknetInstance->send(packet);
|
||||
sentX = x;
|
||||
sentY = y;
|
||||
sentZ = z;
|
||||
@@ -457,7 +444,7 @@ void LocalPlayer::tick() {
|
||||
sentInventoryItemId = newItemId;
|
||||
sentInventoryItemData = newItemData;
|
||||
PlayerEquipmentPacket packet(entityId, newItemId, newItemData);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
minecraft.raknetInstance->send(packet);
|
||||
}
|
||||
}
|
||||
/*
|
||||
@@ -472,15 +459,14 @@ void LocalPlayer::tick() {
|
||||
*/
|
||||
|
||||
updateArmorTypeHash();
|
||||
#ifndef STANDALONE_SERVER
|
||||
if (!minecraft->screen && containerMenu) {
|
||||
if (!minecraft.getScreen() && containerMenu) {
|
||||
static bool hasPostedError = false;
|
||||
if (!hasPostedError) {
|
||||
minecraft->gui.postError( ErrorCodes::ContainerRefStillExistsAfterDestruction );
|
||||
// @todo
|
||||
// minecraft.gui().postError( ErrorCodes::ContainerRefStillExistsAfterDestruction );
|
||||
hasPostedError = true;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
//LOGI("biome: %s\n", level->getBiomeSource()->getBiome((int)x >> 4, (int)z >> 4)->name.c_str());
|
||||
}
|
||||
|
||||
@@ -491,15 +477,14 @@ void LocalPlayer::aiStep() {
|
||||
descendTriggerTime--;
|
||||
|
||||
bool wasJumping = input->jumping;
|
||||
#ifndef STANDALONE_SERVER
|
||||
bool screenCovering = minecraft->screen && !minecraft->screen->passEvents;
|
||||
bool screenCovering = minecraft.getScreen() && !minecraft.getScreen()->passEvents;
|
||||
if (!screenCovering)
|
||||
input->tick(this);
|
||||
|
||||
// Sprint: detect W double-tap
|
||||
{
|
||||
bool forwardHeld = (input->ya > 0);
|
||||
if (forwardHeld && !prevForwardHeld && minecraft->options.getBooleanValue(OPTIONS_ALLOW_SPRINT)) {
|
||||
if (forwardHeld && !prevForwardHeld && minecraft.options().getBooleanValue(OPTIONS_ALLOW_SPRINT)) {
|
||||
// leading edge of W press
|
||||
if (sprintDoubleTapTimer > 0)
|
||||
sprinting = true;
|
||||
@@ -518,7 +503,7 @@ void LocalPlayer::aiStep() {
|
||||
if (input->sneaking) {
|
||||
if (ySlideOffset < 0.2f) ySlideOffset = 0.2f;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (abilities.mayfly) {
|
||||
// Check for flight toggle
|
||||
if (!wasJumping && input->jumping) {
|
||||
@@ -559,16 +544,16 @@ void LocalPlayer::aiStep() {
|
||||
void LocalPlayer::closeContainer() {
|
||||
if (level->isClientSide) {
|
||||
ContainerClosePacket packet(containerMenu->containerId);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
minecraft.raknetInstance->send(packet);
|
||||
}
|
||||
super::closeContainer();
|
||||
minecraft->setScreen(NULL);
|
||||
minecraft.setScreen(NULL);
|
||||
}
|
||||
|
||||
//@Override
|
||||
void LocalPlayer::move(float xa, float ya, float za) {
|
||||
//@note: why is this == minecraft->player needed?
|
||||
if (this == minecraft->player && minecraft->options.getBooleanValue(OPTIONS_IS_FLYING)) {
|
||||
//@note: why is this == minecraft.player needed?
|
||||
if (this == minecraft.getPlayer() && minecraft.options().getBooleanValue(OPTIONS_IS_FLYING)) {
|
||||
noPhysics = true;
|
||||
float tmp = walkDist; // update
|
||||
calculateFlight((float) xa, (float) ya, (float) za);
|
||||
@@ -588,7 +573,7 @@ void LocalPlayer::move(float xa, float ya, float za) {
|
||||
|
||||
float newX = x, newZ = z;
|
||||
|
||||
if (autoJumpTime <= 0 && minecraft->options.getBooleanValue(OPTIONS_AUTOJUMP))
|
||||
if (autoJumpTime <= 0 && minecraft.options().getBooleanValue(OPTIONS_AUTOJUMP))
|
||||
{
|
||||
// auto-jump when crossing the middle of a tile, and the tile in the front is blocked
|
||||
bool jump = false;
|
||||
@@ -617,12 +602,9 @@ void LocalPlayer::updateAi() {
|
||||
this->jumping = input->jumping || autoJumpTime > 0;
|
||||
}
|
||||
|
||||
void LocalPlayer::take( Entity* e, int orgCount )
|
||||
{
|
||||
#ifndef STANDALONE_SERVER
|
||||
void LocalPlayer::take( Entity* e, int orgCount ) {
|
||||
if (e->isItemEntity())
|
||||
minecraft->particleEngine->add(new TakeAnimationParticle(minecraft->level, (ItemEntity*)e, this, -0.5f));
|
||||
#endif
|
||||
minecraft.getParticleEngine()->add(new TakeAnimationParticle(minecraft.level, (ItemEntity*)e, this, -0.5f));
|
||||
}
|
||||
|
||||
void LocalPlayer::setKey( int eventKey, bool eventKeyState )
|
||||
@@ -684,28 +666,25 @@ void LocalPlayer::hurtTo( int newHealth )
|
||||
lastHealth = health;
|
||||
invulnerableTime = invulnerableDuration;
|
||||
|
||||
minecraft->player->bypassArmor = true;
|
||||
minecraft.getPlayer()->bypassArmor = true;
|
||||
actuallyHurt(dmg);
|
||||
minecraft->player->bypassArmor = false;
|
||||
minecraft.getPlayer()->bypassArmor = false;
|
||||
|
||||
hurtTime = hurtDuration = 10;
|
||||
}
|
||||
}
|
||||
|
||||
void LocalPlayer::actuallyHurt( int dmg )
|
||||
{
|
||||
#ifndef STANDALONE_SERVER
|
||||
if (minecraft->screen && minecraft->screen->closeOnPlayerHurt()) {
|
||||
void LocalPlayer::actuallyHurt( int dmg ) {
|
||||
if (minecraft.getScreen() && minecraft.getScreen()->closeOnPlayerHurt()) {
|
||||
if (containerMenu) closeContainer();
|
||||
else minecraft->setScreen(NULL);
|
||||
else minecraft.setScreen(NULL);
|
||||
}
|
||||
#endif
|
||||
|
||||
super::actuallyHurt(dmg);
|
||||
}
|
||||
|
||||
void LocalPlayer::respawn()
|
||||
{
|
||||
minecraft->respawnPlayer();
|
||||
void LocalPlayer::respawn() {
|
||||
minecraft.respawnPlayer();
|
||||
}
|
||||
|
||||
void LocalPlayer::die(Entity* source)
|
||||
@@ -714,7 +693,7 @@ void LocalPlayer::die(Entity* source)
|
||||
// If we're the server, drop the inventory immediately
|
||||
if (level->isClientSide) {
|
||||
SendInventoryPacket packet(this, true);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
minecraft.raknetInstance->send(packet);
|
||||
}
|
||||
inventory->dropAll(level->isClientSide);
|
||||
for (int i = 0; i < NUM_ARMOR; ++i) {
|
||||
@@ -735,7 +714,7 @@ void LocalPlayer::swing() {
|
||||
AnimatePacket packet(AnimatePacket::Swing, this);
|
||||
packet.reliability = UNRELIABLE;
|
||||
packet.priority = MEDIUM_PRIORITY;
|
||||
minecraft->raknetInstance->send(packet);
|
||||
minecraft.raknetInstance->send(packet);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -758,31 +737,23 @@ void LocalPlayer::_init() {
|
||||
}
|
||||
|
||||
void LocalPlayer::startCrafting(int x, int y, int z, int tableSize) {
|
||||
#ifndef STANDALONE_SERVER
|
||||
if (!minecraft->isCreativeMode())
|
||||
minecraft->setScreen( new WorkbenchScreen(tableSize) );
|
||||
#endif
|
||||
if (!minecraft.isCreativeMode())
|
||||
minecraft.setScreen( new WorkbenchScreen(tableSize) );
|
||||
}
|
||||
|
||||
void LocalPlayer::startStonecutting(int x, int y, int z) {
|
||||
#ifndef STANDALONE_SERVER
|
||||
if (!minecraft->isCreativeMode())
|
||||
minecraft->setScreen( new StonecutterScreen() );
|
||||
#endif
|
||||
if (!minecraft.isCreativeMode())
|
||||
minecraft.setScreen( new StonecutterScreen() );
|
||||
}
|
||||
|
||||
void LocalPlayer::openFurnace( FurnaceTileEntity* e ) {
|
||||
#ifndef STANDALONE_SERVER
|
||||
if (!minecraft->isCreativeMode())
|
||||
minecraft->setScreen( new FurnaceScreen(this, e) );
|
||||
#endif
|
||||
if (!minecraft.isCreativeMode())
|
||||
minecraft.setScreen( new FurnaceScreen(this, e) );
|
||||
}
|
||||
|
||||
void LocalPlayer::openContainer( ChestTileEntity* container ) {
|
||||
#ifndef STANDALONE_SERVER
|
||||
if (!minecraft->isCreativeMode())
|
||||
minecraft->setScreen( new ChestScreen(this, container) );
|
||||
#endif
|
||||
if (!minecraft.isCreativeMode())
|
||||
minecraft.setScreen( new ChestScreen(this, container) );
|
||||
}
|
||||
|
||||
void LocalPlayer::drop( ItemInstance* item, bool randomly )
|
||||
@@ -792,7 +763,7 @@ void LocalPlayer::drop( ItemInstance* item, bool randomly )
|
||||
|
||||
if (level->isClientSide) {
|
||||
DropItemPacket packet(entityId, *item);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
minecraft.raknetInstance->send(packet);
|
||||
// delete the ItemEntity here, since we don't add it to level
|
||||
delete item;
|
||||
} else {
|
||||
@@ -806,7 +777,7 @@ void LocalPlayer::causeFallDamage( float distance )
|
||||
if (dmg > 0) {
|
||||
if (level->isClientSide) {
|
||||
SetHealthPacket packet(SetHealthPacket::HEALTH_MODIFY_OFFSET + dmg);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
minecraft.raknetInstance->send(packet);
|
||||
}
|
||||
}
|
||||
super::causeFallDamage(distance);
|
||||
@@ -814,35 +785,33 @@ void LocalPlayer::causeFallDamage( float distance )
|
||||
}
|
||||
|
||||
void LocalPlayer::displayClientMessage( const std::string& messageId ) {
|
||||
#ifndef STANDALONE_SERVER
|
||||
minecraft->gui.displayClientMessage(messageId);
|
||||
#endif
|
||||
minecraft.gui().displayClientMessage(messageId);
|
||||
}
|
||||
|
||||
int LocalPlayer::startSleepInBed( int x, int y, int z ) {
|
||||
int startSleepInBedReturnValue = super::startSleepInBed(x, y, z);
|
||||
#ifndef STANDALONE_SERVER
|
||||
|
||||
if(startSleepInBedReturnValue == BedSleepingResult::OK)
|
||||
minecraft->setScreen(new InBedScreen());
|
||||
#endif
|
||||
minecraft.setScreen(new InBedScreen());
|
||||
|
||||
return startSleepInBedReturnValue;
|
||||
}
|
||||
|
||||
void LocalPlayer::stopSleepInBed( bool forcefulWakeUp, bool updateLevelList, bool saveRespawnPoint ) {
|
||||
if(level->isClientSide) {
|
||||
PlayerActionPacket packet(PlayerActionPacket::STOP_SLEEPING, 0, 0, 0, 0, entityId);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
minecraft.raknetInstance->send(packet);
|
||||
}
|
||||
#ifndef STANDALONE_SERVER
|
||||
minecraft->setScreen(NULL);
|
||||
#endif
|
||||
|
||||
minecraft.setScreen(NULL);
|
||||
|
||||
super::stopSleepInBed(forcefulWakeUp, updateLevelList, saveRespawnPoint);
|
||||
}
|
||||
|
||||
void LocalPlayer::openTextEdit( TileEntity* tileEntity ) {
|
||||
#if !defined(STANDALONE_SERVER) && !defined(RPI)
|
||||
#if !defined(RPI)
|
||||
if(tileEntity->type == TileEntityType::Sign)
|
||||
minecraft->setScreen(new TextEditScreen((SignTileEntity*) tileEntity));
|
||||
minecraft.setScreen(new TextEditScreen((SignTileEntity*) tileEntity));
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -850,7 +819,7 @@ void LocalPlayer::updateArmorTypeHash() {
|
||||
int hash = getArmorTypeHash();
|
||||
if (hash != armorTypeHash) {
|
||||
PlayerArmorEquipmentPacket p(this);
|
||||
minecraft->raknetInstance->send(p);
|
||||
minecraft.raknetInstance->send(p);
|
||||
armorTypeHash = hash;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include "../../util/SmoothFloat.h"
|
||||
#include "../../world/entity/player/Player.h"
|
||||
|
||||
class Minecraft;
|
||||
class MinecraftClient;
|
||||
class Stat;
|
||||
class CompoundTag;
|
||||
|
||||
@@ -15,7 +15,7 @@ class LocalPlayer: public Player
|
||||
{
|
||||
typedef Player super;
|
||||
public:
|
||||
LocalPlayer(Minecraft* minecraft, Level* level, const std::string& username, int dimension, bool isCreative);
|
||||
LocalPlayer(MinecraftClient& minecraft, Level* level, const std::string& username, int dimension, bool isCreative);
|
||||
~LocalPlayer();
|
||||
|
||||
void _init();
|
||||
@@ -74,10 +74,10 @@ private:
|
||||
bool isSolidTile(int x, int y, int z);
|
||||
void updateArmorTypeHash();
|
||||
public:
|
||||
IMoveInput* input;
|
||||
bool autoJumpEnabled;
|
||||
IMoveInput* input = nullptr;
|
||||
bool autoJumpEnabled = true;
|
||||
protected:
|
||||
Minecraft* minecraft;
|
||||
MinecraftClient& minecraft;
|
||||
int jumpTriggerTime;
|
||||
int ascendTriggerTime;
|
||||
int descendTriggerTime;
|
||||
@@ -94,15 +94,15 @@ private:
|
||||
|
||||
int autoJumpTime;
|
||||
|
||||
int sentInventoryItemId;
|
||||
int sentInventoryItemData;
|
||||
int sentInventoryItemId = -1;
|
||||
int sentInventoryItemData = -1;
|
||||
|
||||
int armorTypeHash;
|
||||
int armorTypeHash = 0;
|
||||
|
||||
// sprinting
|
||||
bool sprinting;
|
||||
int sprintDoubleTapTimer;
|
||||
bool prevForwardHeld;
|
||||
bool sprinting = false;
|
||||
int sprintDoubleTapTimer = 0;
|
||||
bool prevForwardHeld = false;
|
||||
public:
|
||||
void setSprinting(bool sprint) { sprinting = sprint; }
|
||||
};
|
||||
|
||||
@@ -44,7 +44,7 @@ private:
|
||||
range(b);
|
||||
range(a);
|
||||
}
|
||||
__inline void range(GLfloat& v) {
|
||||
inline void range(GLfloat& v) {
|
||||
if (v < 0) v = 0;
|
||||
if (v > 1) v = 1;
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
#include "culling/AllowAllCuller.h"
|
||||
#include "culling/FrustumCuller.h"
|
||||
#include "entity/EntityRenderDispatcher.h"
|
||||
#include "../Minecraft.h"
|
||||
#include <Minecraft.h>
|
||||
#include "../gamemode/GameMode.h"
|
||||
#include "../particle/ParticleEngine.h"
|
||||
#include "../player/LocalPlayer.h"
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include "entity/EntityRenderDispatcher.h"
|
||||
#include "entity/EntityRenderer.h"
|
||||
#include "entity/MobRenderer.h"
|
||||
#include "../Minecraft.h"
|
||||
#include <Minecraft.h>
|
||||
#include "../player/LocalPlayer.h"
|
||||
#include "../../world/entity/player/Player.h"
|
||||
#include "../../world/item/Item.h"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
#include "DistanceChunkSorter.h"
|
||||
#include "Chunk.h"
|
||||
#include "TileRenderer.h"
|
||||
#include "../Minecraft.h"
|
||||
#include <Minecraft.h>
|
||||
#include "../../util/Mth.h"
|
||||
#include "../../world/entity/player/Player.h"
|
||||
#include "../../world/level/tile/LevelEvent.h"
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
#include "gles.h"
|
||||
#include <vector>
|
||||
|
||||
class Minecraft;
|
||||
class MinecraftClient;
|
||||
class Textures;
|
||||
class Culler;
|
||||
class Chunk;
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
float zOld;
|
||||
float destroyProgress;
|
||||
|
||||
LevelRenderer(Minecraft* mc);
|
||||
LevelRenderer(MinecraftClient& mc);
|
||||
~LevelRenderer();
|
||||
|
||||
void setLevel(Level* level);
|
||||
@@ -77,7 +77,7 @@ private:
|
||||
void resortChunks(int xc, int yc, int zc);
|
||||
void deleteChunks();
|
||||
//void checkQueryResults(int from, int to);
|
||||
__inline int getLinearCoord(int x, int y, int z) {
|
||||
inline int getLinearCoord(int x, int y, int z) {
|
||||
return (z * yChunks + y) * xChunks + x;
|
||||
}
|
||||
int noEntityRenderFrames;
|
||||
|
||||
@@ -18,7 +18,7 @@ public:
|
||||
void add(int list);
|
||||
void addR(const RenderChunk& chunk);
|
||||
|
||||
__inline void next() { ++listIndex; }
|
||||
inline void next() { ++listIndex; }
|
||||
|
||||
void render();
|
||||
void renderChunks();
|
||||
|
||||
@@ -72,18 +72,18 @@ public:
|
||||
|
||||
int getColor();
|
||||
|
||||
__inline void beginOverride() {
|
||||
inline void beginOverride() {
|
||||
begin();
|
||||
voidBeginAndEndCalls(true);
|
||||
}
|
||||
__inline void endOverrideAndDraw() {
|
||||
inline void endOverrideAndDraw() {
|
||||
voidBeginAndEndCalls(false);
|
||||
draw();
|
||||
}
|
||||
__inline bool isOverridden() {
|
||||
inline bool isOverridden() {
|
||||
return _voidBeginEnd;
|
||||
}
|
||||
__inline RenderChunk endOverride(int bufferId) {
|
||||
inline RenderChunk endOverride(int bufferId) {
|
||||
voidBeginAndEndCalls(false);
|
||||
return end(true, bufferId);
|
||||
}
|
||||
|
||||
@@ -4,34 +4,20 @@
|
||||
#include "ptexture/DynamicTexture.h"
|
||||
#include "../Options.h"
|
||||
#include "../../platform/time.h"
|
||||
#include "../../AppPlatform.h"
|
||||
#include "../../util/StringUtils.h"
|
||||
|
||||
/*static*/ int Textures::textureChanges = 0;
|
||||
/*static*/ bool Textures::MIPMAP = false;
|
||||
/*static*/ const TextureId Textures::InvalidId = -1;
|
||||
|
||||
Textures::Textures( Options* options_, AppPlatform* platform_ )
|
||||
: clamp(false),
|
||||
blur(false),
|
||||
options(options_),
|
||||
platform(platform_),
|
||||
lastBoundTexture(Textures::InvalidId)
|
||||
{
|
||||
}
|
||||
|
||||
Textures::~Textures()
|
||||
{
|
||||
Textures::~Textures() {
|
||||
clear();
|
||||
|
||||
for (unsigned int i = 0; i < dynamicTextures.size(); ++i)
|
||||
delete dynamicTextures[i];
|
||||
}
|
||||
|
||||
void Textures::clear()
|
||||
{
|
||||
void Textures::clear() {
|
||||
for (TextureMap::iterator it = idMap.begin(); it != idMap.end(); ++it) {
|
||||
if (it->second != Textures::InvalidId)
|
||||
if (it->second != TEXTURES_INVALID_ID)
|
||||
glDeleteTextures(1, &it->second);
|
||||
}
|
||||
for (TextureImageMap::iterator it = loadedImages.begin(); it != loadedImages.end(); ++it) {
|
||||
@@ -41,7 +27,7 @@ void Textures::clear()
|
||||
idMap.clear();
|
||||
loadedImages.clear();
|
||||
|
||||
lastBoundTexture = Textures::InvalidId;
|
||||
lastBoundTexture = TEXTURES_INVALID_ID;
|
||||
}
|
||||
|
||||
TextureId Textures::loadAndBindTexture( const std::string& resourceName )
|
||||
@@ -51,7 +37,7 @@ TextureId Textures::loadAndBindTexture( const std::string& resourceName )
|
||||
//t.start();
|
||||
TextureId id = loadTexture(resourceName);
|
||||
//t.stop();
|
||||
if (id != Textures::InvalidId)
|
||||
if (id != TEXTURES_INVALID_ID)
|
||||
bind(id);
|
||||
|
||||
//t.printEvery(1000);
|
||||
@@ -59,25 +45,24 @@ TextureId Textures::loadAndBindTexture( const std::string& resourceName )
|
||||
return id;
|
||||
}
|
||||
|
||||
TextureId Textures::loadTexture( const std::string& resourceName, bool inTextureFolder /* = true */ )
|
||||
{
|
||||
TextureId Textures::loadTexture(const std::string& resourceName, bool inTextureFolder) {
|
||||
TextureMap::iterator it = idMap.find(resourceName);
|
||||
if (it != idMap.end())
|
||||
return it->second;
|
||||
|
||||
bool isUrl = Util::startsWith(resourceName, "http://") || Util::startsWith(resourceName, "https://");
|
||||
TextureData texdata = platform->loadTexture(resourceName, isUrl ? false : inTextureFolder);
|
||||
TextureData texdata = m_platform.loadTexture(resourceName, isUrl ? false : inTextureFolder);
|
||||
if (texdata.data)
|
||||
return assignTexture(resourceName, texdata);
|
||||
else if (texdata.identifier != InvalidId) {
|
||||
else if (texdata.identifier != TEXTURES_INVALID_ID) {
|
||||
//LOGI("Adding id: %d for %s\n", texdata.identifier, resourceName.c_str());
|
||||
idMap.insert(std::make_pair(resourceName, texdata.identifier));
|
||||
}
|
||||
else {
|
||||
idMap.insert(std::make_pair(resourceName, Textures::InvalidId));
|
||||
idMap.insert(std::make_pair(resourceName, TEXTURES_INVALID_ID));
|
||||
//loadedImages.insert(std::make_pair(InvalidId, texdata));
|
||||
}
|
||||
return Textures::InvalidId;
|
||||
return TEXTURES_INVALID_ID;
|
||||
}
|
||||
|
||||
TextureId Textures::assignTexture( const std::string& resourceName, const TextureData& img )
|
||||
@@ -87,13 +72,14 @@ TextureId Textures::assignTexture( const std::string& resourceName, const Textur
|
||||
|
||||
bind(id);
|
||||
|
||||
if (MIPMAP) {
|
||||
#ifdef TEXTURES_MIPMAP
|
||||
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
|
||||
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
} else {
|
||||
#else
|
||||
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (blur) {
|
||||
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
@@ -6,9 +6,13 @@
|
||||
#include <string>
|
||||
#include <map>
|
||||
#include <utility>
|
||||
#include <IPlatform.h>
|
||||
#include "gles.h"
|
||||
#include "TextureData.h"
|
||||
|
||||
#define TEXTURES_INVALID_ID -1
|
||||
#define TEXTURES_MIPMAP 0
|
||||
|
||||
class DynamicTexture;
|
||||
class Options;
|
||||
class AppPlatform;
|
||||
@@ -24,20 +28,21 @@ typedef std::map<TextureId, TextureData> TextureImageMap;
|
||||
class Textures
|
||||
{
|
||||
public:
|
||||
Textures(Options* options_, AppPlatform* platform_);
|
||||
Textures(Options& options, IPlatform& platform) : m_options(options), m_platform(platform) {}
|
||||
~Textures();
|
||||
|
||||
void addDynamicTexture(DynamicTexture* dynamicTexture);
|
||||
|
||||
__inline void bind(TextureId id) {
|
||||
if (id != Textures::InvalidId && lastBoundTexture != id) {
|
||||
inline void bind(TextureId id) {
|
||||
if (id != TEXTURES_INVALID_ID && lastBoundTexture != id) {
|
||||
glBindTexture2(GL_TEXTURE_2D, id);
|
||||
lastBoundTexture = id;
|
||||
++textureChanges;
|
||||
} else if (id == Textures::InvalidId){
|
||||
} else if (id == TEXTURES_INVALID_ID){
|
||||
LOGI("invalidId!\n");
|
||||
}
|
||||
}
|
||||
|
||||
TextureId loadTexture(const std::string& resourceName, bool inTextureFolder = true);
|
||||
TextureId loadAndBindTexture(const std::string& resourceName);
|
||||
|
||||
@@ -49,28 +54,26 @@ public:
|
||||
void clear();
|
||||
void reloadAll();
|
||||
|
||||
__inline static bool isTextureIdValid(TextureId t) { return t != Textures::InvalidId; }
|
||||
inline static bool isTextureIdValid(TextureId t) { return t != TEXTURES_INVALID_ID; }
|
||||
|
||||
private:
|
||||
int smoothBlend(int c0, int c1);
|
||||
int crispBlend(int c0, int c1);
|
||||
|
||||
public:
|
||||
static bool MIPMAP;
|
||||
static int textureChanges;
|
||||
static const TextureId InvalidId;
|
||||
|
||||
private:
|
||||
TextureMap idMap;
|
||||
TextureImageMap loadedImages;
|
||||
|
||||
Options* options;
|
||||
AppPlatform* platform;
|
||||
Options& m_options;
|
||||
IPlatform& m_platform;
|
||||
|
||||
bool clamp;
|
||||
bool blur;
|
||||
bool clamp = false;
|
||||
bool blur = false;
|
||||
|
||||
int lastBoundTexture;
|
||||
int lastBoundTexture = TEXTURES_INVALID_ID;
|
||||
std::vector<DynamicTexture*> dynamicTextures;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "TileRenderer.h"
|
||||
#include "Chunk.h"
|
||||
#include "../Minecraft.h"
|
||||
#include <Minecraft.h>
|
||||
#include "Tesselator.h"
|
||||
|
||||
#include "../../world/level/LevelSource.h"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "SoundEngine.h"
|
||||
#include "../Options.h"
|
||||
#include "../Minecraft.h"
|
||||
#include <Minecraft.h>
|
||||
#include "../../world/entity/Mob.h"
|
||||
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "SoundEngine.h"
|
||||
#include "../Options.h"
|
||||
#include "../Minecraft.h"
|
||||
#include <Minecraft.h>
|
||||
#include "../../world/entity/Mob.h"
|
||||
|
||||
/*
|
||||
|
||||
59
src/gamemode/CreativeMode.cpp
Executable file
59
src/gamemode/CreativeMode.cpp
Executable file
@@ -0,0 +1,59 @@
|
||||
#include "CreativeMode.h"
|
||||
#include <Minecraft.h>
|
||||
#include <world/level/Level.h>
|
||||
#include <world/entity/player/Abilities.h>
|
||||
|
||||
static const int DestructionTickDelay = 5;
|
||||
|
||||
CreativeMode::CreativeMode(Minecraft& minecraft)
|
||||
: super(minecraft)
|
||||
{
|
||||
}
|
||||
|
||||
void CreativeMode::startDestroyBlock(Player* player, int x, int y, int z, int face) {
|
||||
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == Item::bow->id)
|
||||
return;
|
||||
|
||||
creativeDestroyBlock(player, x, y, z, face);
|
||||
destroyDelay = DestructionTickDelay;
|
||||
}
|
||||
|
||||
void CreativeMode::creativeDestroyBlock(Player* player, int x, int y, int z, int face) {
|
||||
minecraft.level->extinguishFire(x, y, z, face);
|
||||
destroyBlock(player, x, y, z, face);
|
||||
}
|
||||
|
||||
void CreativeMode::continueDestroyBlock(Player* player, int x, int y, int z, int face) {
|
||||
destroyDelay--;
|
||||
if (destroyDelay <= 0) {
|
||||
destroyDelay = DestructionTickDelay;
|
||||
creativeDestroyBlock(player, x, y, z, face);
|
||||
}
|
||||
}
|
||||
|
||||
void CreativeMode::stopDestroyBlock(Player* player) {
|
||||
destroyDelay = 0;
|
||||
}
|
||||
|
||||
void CreativeMode::initAbilities( Abilities& abilities ) {
|
||||
abilities.mayfly = true;
|
||||
abilities.instabuild = true;
|
||||
abilities.invulnerable = true;
|
||||
}
|
||||
|
||||
bool CreativeMode::isCreativeType() {
|
||||
return true;
|
||||
}
|
||||
|
||||
void CreativeMode::releaseUsingItem( Player* player ) {
|
||||
if(player->getCarriedItem() != NULL) {
|
||||
int oldItemId = player->getCarriedItem()->id;
|
||||
int oldAux = player->getAuxData();
|
||||
super::releaseUsingItem(player);
|
||||
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == oldItemId) {
|
||||
player->getCarriedItem()->setAuxValue(oldAux);
|
||||
}
|
||||
} else {
|
||||
super::releaseUsingItem(player);
|
||||
}
|
||||
}
|
||||
@@ -9,18 +9,19 @@ class CreativeMode: public GameMode
|
||||
{
|
||||
typedef GameMode super;
|
||||
public:
|
||||
CreativeMode(Minecraft* minecraft);
|
||||
CreativeMode(Minecraft& minecraft);
|
||||
|
||||
void startDestroyBlock(int x, int y, int z, int face);
|
||||
void continueDestroyBlock(int x, int y, int z, int face);
|
||||
void stopDestroyBlock();
|
||||
void startDestroyBlock(Player* player, int x, int y, int z, int face);
|
||||
void continueDestroyBlock(Player* player, int x, int y, int z, int face);
|
||||
void stopDestroyBlock(Player* player);
|
||||
|
||||
bool isCreativeType();
|
||||
|
||||
void initAbilities(Abilities& abilities);
|
||||
|
||||
void releaseUsingItem(Player* player);
|
||||
private:
|
||||
void creativeDestroyBlock(int x, int y, int z, int face);
|
||||
void creativeDestroyBlock(Player* player, int x, int y, int z, int face);
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GAMEMODE__CreativeMode_H__*/
|
||||
111
src/gamemode/CreatorMode.cpp
Executable file
111
src/gamemode/CreatorMode.cpp
Executable file
@@ -0,0 +1,111 @@
|
||||
#include "CreatorMode.h"
|
||||
#include "world/entity/player/Player.h"
|
||||
#include "world/level/Level.h"
|
||||
#include <Minecraft.h>
|
||||
#include <world/entity/player/Abilities.h>
|
||||
|
||||
static const int DestructionTickDelay = 5;
|
||||
|
||||
class Creator: public ICreator {
|
||||
//virtual void getEvents();
|
||||
|
||||
public:
|
||||
Creator(/*int eventLifeTime*/)
|
||||
: _tileEvents(32),
|
||||
_tickId(0)
|
||||
{
|
||||
}
|
||||
|
||||
void setTick(int tick) {
|
||||
_tickId = tick;
|
||||
}
|
||||
|
||||
EventList<TileEvent>& getTileEvents() { return _tileEvents; }
|
||||
|
||||
void addevent_blockUse(int entityId, int x, int y, int z, int face) {
|
||||
TileEvent t = {
|
||||
entityId,
|
||||
x,y,z,
|
||||
face
|
||||
};
|
||||
_tileEvents.add(t, _tickId);
|
||||
}
|
||||
|
||||
private:
|
||||
EventList<TileEvent> _tileEvents;
|
||||
int _tickId;
|
||||
};
|
||||
|
||||
CreatorMode::CreatorMode(Minecraft& minecraft)
|
||||
: super(minecraft)
|
||||
{
|
||||
_creator = new Creator();
|
||||
}
|
||||
|
||||
CreatorMode::~CreatorMode() {
|
||||
delete _creator;
|
||||
}
|
||||
|
||||
void CreatorMode::startDestroyBlock(Player* player, int x, int y, int z, int face) {
|
||||
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == Item::bow->id)
|
||||
return;
|
||||
|
||||
CreatorDestroyBlock(player, x, y, z, face);
|
||||
destroyDelay = DestructionTickDelay;
|
||||
}
|
||||
|
||||
void CreatorMode::CreatorDestroyBlock(Player* player, int x, int y, int z, int face) {
|
||||
minecraft.level->extinguishFire(x, y, z, face);
|
||||
destroyBlock(player, x, y, z, face);
|
||||
|
||||
}
|
||||
|
||||
void CreatorMode::continueDestroyBlock(Player* player, int x, int y, int z, int face) {
|
||||
destroyDelay--;
|
||||
if (destroyDelay <= 0) {
|
||||
destroyDelay = DestructionTickDelay;
|
||||
CreatorDestroyBlock(player, x, y, z, face);
|
||||
}
|
||||
}
|
||||
|
||||
bool CreatorMode::useItemOn(Player* player, Level* level, ItemInstance* item, int x, int y, int z, int face, const Vec3& hit ) {
|
||||
if (item && item->id == ((Item*)Item::sword_iron)->id)
|
||||
_creator->addevent_blockUse(player->entityId, x, y, z, face);
|
||||
return super::useItemOn(player, level, item, x, y, z, face, hit);
|
||||
}
|
||||
|
||||
void CreatorMode::stopDestroyBlock(Player* player) {
|
||||
destroyDelay = 0;
|
||||
}
|
||||
|
||||
void CreatorMode::initAbilities( Abilities& abilities ) {
|
||||
abilities.mayfly = true;
|
||||
abilities.instabuild = true;
|
||||
abilities.invulnerable = true;
|
||||
}
|
||||
|
||||
bool CreatorMode::isCreativeType() {
|
||||
return true;
|
||||
}
|
||||
|
||||
void CreatorMode::releaseUsingItem( Player* player ) {
|
||||
if(player->getCarriedItem() != NULL) {
|
||||
int oldItemId = player->getCarriedItem()->id;
|
||||
int oldAux = player->getAuxData();
|
||||
super::releaseUsingItem(player);
|
||||
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == oldItemId) {
|
||||
player->getCarriedItem()->setAuxValue(oldAux);
|
||||
}
|
||||
} else {
|
||||
super::releaseUsingItem(player);
|
||||
}
|
||||
}
|
||||
|
||||
ICreator* CreatorMode::getCreator() {
|
||||
return _creator;
|
||||
}
|
||||
|
||||
void CreatorMode::tick() {
|
||||
_creator->setTick(minecraft.level->getTime());
|
||||
super::tick();
|
||||
}
|
||||
@@ -4,7 +4,7 @@
|
||||
//package net.minecraft.client.gamemode;
|
||||
|
||||
#include "GameMode.h"
|
||||
#include "../../world/PosTranslator.h"
|
||||
#include <world/PosTranslator.h>
|
||||
|
||||
class ICreator {
|
||||
public:
|
||||
@@ -102,12 +102,12 @@ class CreatorMode: public GameMode
|
||||
{
|
||||
typedef GameMode super;
|
||||
public:
|
||||
CreatorMode(Minecraft* minecraft);
|
||||
CreatorMode(Minecraft& minecraft);
|
||||
~CreatorMode();
|
||||
|
||||
void startDestroyBlock(int x, int y, int z, int face);
|
||||
void continueDestroyBlock(int x, int y, int z, int face);
|
||||
void stopDestroyBlock();
|
||||
void startDestroyBlock(Player* player, int x, int y, int z, int face);
|
||||
void continueDestroyBlock(Player* player, int x, int y, int z, int face);
|
||||
void stopDestroyBlock(Player* player);
|
||||
|
||||
bool useItemOn(Player* player, Level* level, ItemInstance* item, int x, int y, int z, int face, const Vec3& hit);
|
||||
|
||||
@@ -118,8 +118,9 @@ public:
|
||||
|
||||
void initAbilities(Abilities& abilities);
|
||||
|
||||
void releaseUsingItem(Player* player);
|
||||
private:
|
||||
void CreatorDestroyBlock(int x, int y, int z, int face);
|
||||
void CreatorDestroyBlock(Player* player, int x, int y, int z, int face);
|
||||
|
||||
Creator* _creator;
|
||||
};
|
||||
@@ -1,35 +1,15 @@
|
||||
#include "GameMode.h"
|
||||
#include "../Minecraft.h"
|
||||
#include "../../network/packet/UseItemPacket.h"
|
||||
#include "../../network/packet/PlayerActionPacket.h"
|
||||
#include "../../world/level/Level.h"
|
||||
#include "../../world/item/ItemInstance.h"
|
||||
#include "../player/LocalPlayer.h"
|
||||
#include "client/Options.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "../sound/SoundEngine.h"
|
||||
#include "../particle/ParticleEngine.h"
|
||||
#endif
|
||||
#include "../../network/RakNetInstance.h"
|
||||
#include "../../network/packet/RemoveBlockPacket.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "../renderer/LevelRenderer.h"
|
||||
#endif
|
||||
#include "../../world/level/material/Material.h"
|
||||
#include <Minecraft.h>
|
||||
#include <network/packet/UseItemPacket.h>
|
||||
#include <network/packet/PlayerActionPacket.h>
|
||||
#include <world/level/Level.h>
|
||||
#include <world/item/ItemInstance.h>
|
||||
#include <client/player/LocalPlayer.h>
|
||||
#include <client/Options.h>
|
||||
#include <network/RakNetInstance.h>
|
||||
#include <network/packet/RemoveBlockPacket.h>
|
||||
#include <world/level/material/Material.h>
|
||||
|
||||
GameMode::GameMode( Minecraft* minecraft)
|
||||
: minecraft(minecraft),
|
||||
destroyProgress(0),
|
||||
oDestroyProgress(0),
|
||||
destroyTicks(0),
|
||||
destroyDelay(0)
|
||||
{
|
||||
}
|
||||
|
||||
/*virtual*/
|
||||
Player* GameMode::createPlayer(Level* level) {
|
||||
return new LocalPlayer(minecraft, level, minecraft->options.getStringValue(OPTIONS_USERNAME), level->dimension->id, isCreativeType());
|
||||
}
|
||||
|
||||
/*virtual*/
|
||||
void GameMode::interact(Player* player, Entity* entity) {
|
||||
@@ -38,23 +18,24 @@ void GameMode::interact(Player* player, Entity* entity) {
|
||||
|
||||
/*virtual*/
|
||||
void GameMode::attack(Player* player, Entity* entity) {
|
||||
if (minecraft->level->adventureSettings.noPvP && entity->isPlayer())
|
||||
if (minecraft.level->adventureSettings.noPvP && entity->isPlayer())
|
||||
return;
|
||||
if (minecraft->level->adventureSettings.noPvM && entity->isMob())
|
||||
if (minecraft.level->adventureSettings.noPvM && entity->isMob())
|
||||
return;
|
||||
player->attack(entity);
|
||||
}
|
||||
|
||||
/* virtual */
|
||||
void GameMode::startDestroyBlock( int x, int y, int z, int face ) {
|
||||
if(minecraft->player->getCarriedItem() != NULL && minecraft->player->getCarriedItem()->id == Item::bow->id)
|
||||
void GameMode::startDestroyBlock(Player* player, int x, int y, int z, int face ) {
|
||||
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == Item::bow->id)
|
||||
return;
|
||||
destroyBlock(x, y, z, face);
|
||||
|
||||
destroyBlock(player, x, y, z, face);
|
||||
}
|
||||
|
||||
/*virtual*/
|
||||
bool GameMode::destroyBlock(int x, int y, int z, int face) {
|
||||
Level* level = minecraft->level;
|
||||
bool GameMode::destroyBlock(Player* player, int x, int y, int z, int face) {
|
||||
Level* level = minecraft.level;
|
||||
Tile* oldTile = Tile::tiles[level->getTile(x, y, z)];
|
||||
if (!oldTile)
|
||||
return false;
|
||||
@@ -65,22 +46,12 @@ bool GameMode::destroyBlock(int x, int y, int z, int face) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
#ifndef STANDALONE_SERVER
|
||||
minecraft->particleEngine->destroy(x, y, z);
|
||||
#endif
|
||||
|
||||
int data = level->getData(x, y, z);
|
||||
bool changed = level->setTile(x, y, z, 0);
|
||||
if (changed) {
|
||||
#ifndef STANDALONE_SERVER
|
||||
minecraft->soundEngine->play(oldTile->soundType->getBreakSound(), x + 0.5f, y + 0.5f, z + 0.5f, (oldTile->soundType->getVolume() + 1) / 2, oldTile->soundType->getPitch() * 0.8f);
|
||||
#endif
|
||||
oldTile->destroy(level, x, y, z, data);
|
||||
if (minecraft->options.getBooleanValue(OPTIONS_DESTROY_VIBRATION)) minecraft->platform()->vibrate(24);
|
||||
|
||||
if (minecraft->isOnline()) {
|
||||
RemoveBlockPacket packet(minecraft->player, x, y, z);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
}
|
||||
minecraft.onBlockDestroyed(player, x, y, z, face);
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
@@ -89,10 +60,10 @@ bool GameMode::useItemOn(Player* player, Level* level, ItemInstance* item, int x
|
||||
float clickX = hit.x - x;
|
||||
float clickY = hit.y - y;
|
||||
float clickZ = hit.z - z;
|
||||
if (level->isClientSide) {
|
||||
item = player->inventory->getSelected();
|
||||
item = player->inventory->getSelected();
|
||||
if(level->isClientSide) {
|
||||
UseItemPacket packet(x, y, z, face, item, player->entityId, clickX, clickY, clickZ);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
minecraft.raknetInstance->send(packet);
|
||||
}
|
||||
int t = level->getTile(x, y, z);
|
||||
if (t == Tile::invisible_bedrock->id) return false;
|
||||
@@ -118,7 +89,7 @@ bool GameMode::useItem( Player* player, Level* level, ItemInstance* item ) {
|
||||
ItemInstance* itemInstance = item->use(level, player);
|
||||
if(level->isClientSide) {
|
||||
UseItemPacket packet(item, player->entityId, player->aimDirection);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
minecraft.raknetInstance->send(packet);
|
||||
}
|
||||
if (itemInstance != item || (itemInstance != NULL && itemInstance->count != oldCount)) {
|
||||
//player.inventory.items[player.inventory.selected] = itemInstance;
|
||||
@@ -149,9 +120,9 @@ void GameMode::initPlayer( Player* player ) {
|
||||
}
|
||||
|
||||
void GameMode::releaseUsingItem(Player* player){
|
||||
if (minecraft->level->isClientSide && player->isUsingItem()) {
|
||||
if(minecraft.level->isClientSide) {
|
||||
PlayerActionPacket packet(PlayerActionPacket::RELEASE_USE_ITEM, 0, 0, 0, 0, player->entityId);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
minecraft.raknetInstance->send(packet);
|
||||
}
|
||||
player->releaseUsingItem();
|
||||
}
|
||||
@@ -160,15 +131,3 @@ void GameMode::tick() {
|
||||
oDestroyProgress = destroyProgress;
|
||||
}
|
||||
|
||||
void GameMode::render( float a ) {
|
||||
#ifndef STANDALONE_SERVER
|
||||
if (destroyProgress <= 0) {
|
||||
minecraft->gui.progress = 0;
|
||||
minecraft->levelRenderer->destroyProgress = 0;
|
||||
} else {
|
||||
float dp = oDestroyProgress + (destroyProgress - oDestroyProgress) * a;
|
||||
minecraft->gui.progress = dp;
|
||||
minecraft->levelRenderer->destroyProgress = dp;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
//package net.minecraft.client.gamemode;
|
||||
|
||||
#include "../../world/level/tile/Tile.h"
|
||||
#include <world/level/tile/Tile.h>
|
||||
|
||||
class ItemInstance;
|
||||
class Minecraft;
|
||||
@@ -11,23 +11,22 @@ class Level;
|
||||
class Player;
|
||||
class Abilities;
|
||||
|
||||
class GameMode
|
||||
{
|
||||
class GameMode {
|
||||
protected:
|
||||
Minecraft* minecraft;
|
||||
Minecraft& minecraft;
|
||||
|
||||
public:
|
||||
GameMode(Minecraft* minecraft);
|
||||
GameMode(Minecraft& minecraft) : minecraft(minecraft) {}
|
||||
virtual ~GameMode() {}
|
||||
|
||||
virtual void initLevel(Level* level) {}
|
||||
|
||||
virtual void startDestroyBlock(int x, int y, int z, int face);
|
||||
virtual bool destroyBlock(int x, int y, int z, int face);
|
||||
virtual void continueDestroyBlock(int x, int y, int z, int face) = 0;
|
||||
virtual void stopDestroyBlock() {}
|
||||
virtual void startDestroyBlock(Player* player, int x, int y, int z, int face);
|
||||
virtual bool destroyBlock(Player* player, int x, int y, int z, int face);
|
||||
virtual void continueDestroyBlock(Player* player, int x, int y, int z, int face) = 0;
|
||||
virtual void stopDestroyBlock(Player* player) {}
|
||||
|
||||
virtual void tick();
|
||||
virtual void render(float a);
|
||||
|
||||
virtual float getPickRange();
|
||||
/* void postLevelGen(LevelGen levelGen, Level level) {} */
|
||||
@@ -35,7 +34,6 @@ public:
|
||||
virtual bool useItem(Player* player, Level* level, ItemInstance* item);
|
||||
virtual bool useItemOn(Player* player, Level* level, ItemInstance* item, int x, int y, int z, int face, const Vec3& hit);
|
||||
|
||||
virtual Player* createPlayer(Level* level);
|
||||
virtual void initPlayer(Player* player);
|
||||
virtual void adjustPlayer(Player* player) {}
|
||||
virtual bool canHurtPlayer() { return false; }
|
||||
@@ -53,11 +51,11 @@ public:
|
||||
|
||||
virtual void releaseUsingItem(Player* player);
|
||||
|
||||
float oDestroyProgress;
|
||||
float destroyProgress;
|
||||
float oDestroyProgress = 0;
|
||||
float destroyProgress = 0;
|
||||
protected:
|
||||
int destroyTicks;
|
||||
int destroyDelay;
|
||||
int destroyTicks = 0;
|
||||
int destroyDelay = 0;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GAMEMODE__GameMode_H__*/
|
||||
93
src/gamemode/SurvivalMode.cpp
Executable file
93
src/gamemode/SurvivalMode.cpp
Executable file
@@ -0,0 +1,93 @@
|
||||
#include "SurvivalMode.h"
|
||||
#include <Minecraft.h>
|
||||
#include <world/level/Level.h>
|
||||
#include <world/entity/player/Abilities.h>
|
||||
|
||||
SurvivalMode::SurvivalMode( Minecraft& minecraft )
|
||||
: super(minecraft),
|
||||
xDestroyBlock(-1),
|
||||
yDestroyBlock(-1),
|
||||
zDestroyBlock(-1)
|
||||
{
|
||||
}
|
||||
|
||||
void SurvivalMode::continueDestroyBlock(Player* player, int x, int y, int z, int face ) {
|
||||
if (destroyDelay > 0) {
|
||||
destroyDelay--;
|
||||
return;
|
||||
}
|
||||
|
||||
if (x == xDestroyBlock && y == yDestroyBlock && z == zDestroyBlock) {
|
||||
int t = minecraft.level->getTile(x, y, z);
|
||||
if (t == 0) return;
|
||||
Tile* tile = Tile::tiles[t];
|
||||
|
||||
destroyProgress += tile->getDestroyProgress(player);
|
||||
|
||||
if ((++destroyTicks & 3) == 1) {
|
||||
#ifndef STANDALONE_SERVER
|
||||
if (tile != NULL) {
|
||||
minecraft->soundEngine->play(tile->soundType->getStepSound(), x + 0.5f, y + 0.5f, z + 0.5f, (tile->soundType->getVolume() + 1) / 8, tile->soundType->getPitch() * 0.5f);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
if (destroyProgress >= 1) {
|
||||
destroyBlock(player, x, y, z, face);
|
||||
destroyProgress = 0;
|
||||
oDestroyProgress = 0;
|
||||
destroyTicks = 0;
|
||||
destroyDelay = 5;
|
||||
}
|
||||
} else {
|
||||
destroyProgress = 0;
|
||||
oDestroyProgress = 0;
|
||||
destroyTicks = 0;
|
||||
xDestroyBlock = x;
|
||||
yDestroyBlock = y;
|
||||
zDestroyBlock = z;
|
||||
}
|
||||
}
|
||||
|
||||
bool SurvivalMode::destroyBlock(Player* player, int x, int y, int z, int face ) {
|
||||
int t = minecraft.level->getTile(x, y, z);
|
||||
int data = minecraft.level->getData(x, y, z);
|
||||
bool changed = GameMode::destroyBlock(player, x, y, z, face);
|
||||
bool couldDestroy = player->canDestroy(Tile::tiles[t]);
|
||||
|
||||
ItemInstance* item = player->inventory->getSelected();
|
||||
if (item != NULL) {
|
||||
item->mineBlock(t, x, y, z);
|
||||
if (item->count == 0) {
|
||||
//item->snap(minecraft->player);
|
||||
player->inventory->clearSlot(player->inventory->selected);
|
||||
}
|
||||
}
|
||||
if (changed && couldDestroy) {
|
||||
ItemInstance instance(t, 1, data);
|
||||
Tile::tiles[t]->playerDestroy(minecraft.level, player, x, y, z, data);
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
|
||||
void SurvivalMode::stopDestroyBlock(Player* player) {
|
||||
destroyProgress = 0;
|
||||
destroyDelay = 0;
|
||||
}
|
||||
|
||||
void SurvivalMode::initAbilities( Abilities& abilities ) {
|
||||
abilities.flying = false;
|
||||
abilities.mayfly = false;
|
||||
abilities.instabuild = false;
|
||||
abilities.invulnerable = false;
|
||||
}
|
||||
|
||||
void SurvivalMode::startDestroyBlock(Player* player, int x, int y, int z, int face ) {
|
||||
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == Item::bow->id)
|
||||
return;
|
||||
|
||||
int t = minecraft.level->getTile(x, y, z);
|
||||
if (t > 0 && destroyProgress == 0) Tile::tiles[t]->attack(minecraft.level, x, y, z, player);
|
||||
if (t > 0 && Tile::tiles[t]->getDestroyProgress(player) >= 1)
|
||||
destroyBlock(player, x, y, z, face);
|
||||
}
|
||||
@@ -10,12 +10,12 @@ class SurvivalMode: public GameMode
|
||||
{
|
||||
typedef GameMode super;
|
||||
public:
|
||||
SurvivalMode(Minecraft* minecraft);
|
||||
SurvivalMode(Minecraft& minecraft);
|
||||
|
||||
bool destroyBlock(int x, int y, int z, int face);
|
||||
void startDestroyBlock(int x, int y, int z, int face);
|
||||
void continueDestroyBlock(int x, int y, int z, int face);
|
||||
void stopDestroyBlock();
|
||||
bool destroyBlock(Player* player, int x, int y, int z, int face);
|
||||
void startDestroyBlock(Player* player, int x, int y, int z, int face);
|
||||
void continueDestroyBlock(Player* player, int x, int y, int z, int face);
|
||||
void stopDestroyBlock(Player* player);
|
||||
|
||||
bool canHurtPlayer() { return true; }
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "I18n.h"
|
||||
#include <sstream>
|
||||
#include "../AppPlatform.h"
|
||||
#include <IPlatform.h>
|
||||
#include "../util/StringUtils.h"
|
||||
#include "../world/level/tile/Tile.h"
|
||||
#include "../world/item/ItemInstance.h"
|
||||
@@ -8,8 +8,7 @@
|
||||
|
||||
I18n::Map I18n::_strings;
|
||||
|
||||
void I18n::loadLanguage( AppPlatform* platform, const std::string& languageCode )
|
||||
{
|
||||
void I18n::loadLanguage(IPlatform& platform, const std::string& languageCode ) {
|
||||
_strings.clear();
|
||||
fillTranslations(platform, "lang/en_US.lang", true);
|
||||
|
||||
@@ -26,8 +25,7 @@ bool I18n::get( const std::string& id, std::string& out ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string I18n::get( const std::string& id )
|
||||
{
|
||||
std::string I18n::get( const std::string& id ) {
|
||||
Map::const_iterator cit = _strings.find(id);
|
||||
if (cit != _strings.end())
|
||||
return cit->second;
|
||||
@@ -35,13 +33,11 @@ std::string I18n::get( const std::string& id )
|
||||
return id + '<';//lang.getElement(id);
|
||||
}
|
||||
|
||||
void I18n::fillTranslations( AppPlatform* platform, const std::string& filename, bool overwrite )
|
||||
{
|
||||
BinaryBlob blob = platform->readAssetFile(filename);
|
||||
if (!blob.data || blob.size <= 0)
|
||||
return;
|
||||
void I18n::fillTranslations(IPlatform& platform, const std::string& filename, bool overwrite ) {
|
||||
auto blob = platform.readAssetFile(filename);
|
||||
if (blob.empty()) return;
|
||||
|
||||
std::string data((const char*)blob.data, blob.size);
|
||||
std::string data(blob.begin(), blob.end());
|
||||
std::stringstream fin(data, std::ios_base::in);
|
||||
|
||||
std::string line;
|
||||
@@ -58,12 +54,9 @@ void I18n::fillTranslations( AppPlatform* platform, const std::string& filename,
|
||||
std::string value = Util::stringTrim(line.substr(spos + 1));
|
||||
_strings.insert( std::make_pair(key, value ) );
|
||||
}
|
||||
|
||||
delete[] blob.data;
|
||||
}
|
||||
|
||||
std::string I18n::getDescriptionString( const ItemInstance& item )
|
||||
{
|
||||
std::string I18n::getDescriptionString( const ItemInstance& item ) {
|
||||
// Convert to lower. Normally std::transform would be used, but tolower might be
|
||||
// implemented with a macro in certain C-implementations -> messing stuff up
|
||||
const std::string desc = item.getDescriptionId();
|
||||
|
||||
@@ -3,17 +3,17 @@
|
||||
|
||||
//package net.minecraft.locale;
|
||||
|
||||
#include "IPlatform.h"
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
class AppPlatform;
|
||||
class ItemInstance;
|
||||
|
||||
class I18n
|
||||
{
|
||||
class I18n {
|
||||
typedef std::map<std::string, std::string> Map;
|
||||
public:
|
||||
static void loadLanguage(AppPlatform* platform, const std::string& languageCode);
|
||||
static void loadLanguage(IPlatform& platform, const std::string& languageCode);
|
||||
|
||||
static bool get(const std::string& id, std::string& out);
|
||||
static std::string get(const std::string& id);
|
||||
@@ -24,7 +24,7 @@ public:
|
||||
static std::string getDescriptionString( const ItemInstance& item );
|
||||
|
||||
private:
|
||||
static void fillTranslations(AppPlatform* platform, const std::string& filename, bool overwrite);
|
||||
static void fillTranslations(IPlatform& platform, const std::string& filename, bool overwrite);
|
||||
static Map _strings;
|
||||
};
|
||||
|
||||
|
||||
49
src/main.cpp
49
src/main.cpp
@@ -1,46 +1,9 @@
|
||||
/**
|
||||
Entry point for cross compilation.
|
||||
#include "MinecraftClient.h"
|
||||
|
||||
This is ugly, yes. But it will change in the "half near" future
|
||||
to a more correct system of solving the cross-platform entry
|
||||
point "problem" */
|
||||
|
||||
#define _SECURE_SCL 0
|
||||
|
||||
// #ifdef WIN32
|
||||
// #include "vld.h"
|
||||
// #endif
|
||||
|
||||
#include "platform/log.h"
|
||||
|
||||
#ifdef WIN32
|
||||
#endif
|
||||
#ifdef ANDROID
|
||||
#endif
|
||||
|
||||
|
||||
#include "NinecraftApp.h"
|
||||
#define MAIN_CLASS NinecraftApp
|
||||
|
||||
// #ifdef PLATFORM_WINDOWS
|
||||
// #include "main_win32.h"
|
||||
// #endif
|
||||
|
||||
|
||||
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
||||
#include "main_glfw.h"
|
||||
#endif
|
||||
|
||||
#ifdef PLATFORM_ANDROID
|
||||
#ifdef PRE_ANDROID23
|
||||
#include "main_android_java.h"
|
||||
#else
|
||||
#include "main_android.h"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef PLATFORM_RPI
|
||||
#include "main_rpi.h"
|
||||
#endif
|
||||
int main() {
|
||||
MinecraftClient minecraft(App::CreatePlatform());
|
||||
|
||||
minecraft.run();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -250,10 +250,10 @@ static void pointerMove(int pointerId, int x, int y) {
|
||||
Multitouch::feed(0, 0, x, y, pointerId);
|
||||
}
|
||||
|
||||
__inline static const float padXtoSigned(int x) {
|
||||
inline static const float padXtoSigned(int x) {
|
||||
return (x - 483.0f) * 0.002070393374741201f;
|
||||
}
|
||||
__inline static const float padYtoSigned(int y) {
|
||||
inline static const float padYtoSigned(int y) {
|
||||
return (y - 180.0f) * 0.005555555555555556f;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,20 +1,22 @@
|
||||
#include <iostream>
|
||||
#include "NinecraftApp.h"
|
||||
#include "AppPlatform.h"
|
||||
#include <IPlatform.h>
|
||||
#include <memory>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <signal.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include "MinecraftServer.h"
|
||||
#include "platform/server/PlatformServer.h"
|
||||
#include "world/level/LevelSettings.h"
|
||||
#include "world/level/Level.h"
|
||||
#include "server/ArgumentsSettings.h"
|
||||
#include "platform/time.h"
|
||||
#include "SharedConstants.h"
|
||||
|
||||
#define MAIN_CLASS NinecraftApp
|
||||
static App* g_app = 0;
|
||||
static int g_exitCode = 0;
|
||||
|
||||
void signal_callback_handler(int signum) {
|
||||
std::cout << "Signum caught: " << signum << std::endl;
|
||||
if(signum == 2 || signum == 3){ // SIGINT || SIGQUIT
|
||||
@@ -29,6 +31,7 @@ void signal_callback_handler(int signum) {
|
||||
|
||||
int main(int numArguments, char* pszArgs[]) {
|
||||
ArgumentsSettings aSettings(numArguments, pszArgs);
|
||||
|
||||
if(aSettings.getShowHelp()) {
|
||||
ArgumentsSettings defaultSettings(0, NULL);
|
||||
printf("Minecraft Pockect Edition Server %s\n", Common::getGameVersionString("").c_str());
|
||||
@@ -43,34 +46,34 @@ int main(int numArguments, char* pszArgs[]) {
|
||||
printf("-------------------------------------------------------\n");
|
||||
return 0;
|
||||
}
|
||||
printf("Level Name: %s\n", aSettings.getLevelName().c_str());
|
||||
AppContext appContext;
|
||||
appContext.platform = new AppPlatform();
|
||||
App* app = new MAIN_CLASS();
|
||||
signal(SIGINT, signal_callback_handler);
|
||||
g_app = app;
|
||||
((MAIN_CLASS*)g_app)->externalStoragePath = aSettings.getExternalPath();
|
||||
((MAIN_CLASS*)g_app)->externalCacheStoragePath = aSettings.getCachePath();
|
||||
|
||||
g_app->init(appContext);
|
||||
printf("Level Name: %s\n", aSettings.getLevelName().c_str());
|
||||
|
||||
MinecraftServer server(App::CreatePlatform());
|
||||
|
||||
signal(SIGINT, signal_callback_handler);
|
||||
g_app = &server;
|
||||
|
||||
server.externalStoragePath = aSettings.getExternalPath();
|
||||
server.externalCacheStoragePath = aSettings.getCachePath();
|
||||
|
||||
server.init();
|
||||
LevelSettings settings(getEpochTimeS(), GameType::Creative);
|
||||
float startTime = getTimeS();
|
||||
((MAIN_CLASS*)g_app)->selectLevel(aSettings.getLevelDir(), aSettings.getLevelName(), settings);
|
||||
((MAIN_CLASS*)g_app)->hostMultiplayer(aSettings.getPort());
|
||||
server.selectLevel(aSettings.getLevelDir(), aSettings.getLevelName(), settings);
|
||||
server.hostMultiplayer(aSettings.getPort());
|
||||
|
||||
std::cout << "Level has been generated in " << getTimeS() - startTime << std::endl;
|
||||
((MAIN_CLASS*)g_app)->level->saveLevelData();
|
||||
server.level->saveLevelData();
|
||||
std::cout << "Level has been saved!" << std::endl;
|
||||
|
||||
while(!app->wantToQuit()) {
|
||||
app->update();
|
||||
while(!server.wantToQuit()) {
|
||||
server.update();
|
||||
//pthread_yield();
|
||||
sleepMs(20);
|
||||
}
|
||||
((MAIN_CLASS*)g_app)->level->saveLevelData();
|
||||
delete app;
|
||||
appContext.platform->finish();
|
||||
delete appContext.platform;
|
||||
|
||||
server.level->saveLevelData();
|
||||
|
||||
std::cout << "Quit correctly" << std::endl;
|
||||
return g_exitCode;
|
||||
|
||||
198
src/main_glfw.h
198
src/main_glfw.h
@@ -2,6 +2,7 @@
|
||||
#define MAIN_GLFW_H__
|
||||
|
||||
#include "App.h"
|
||||
#include "NinecraftApp.h"
|
||||
#include "client/renderer/entity/PlayerRenderer.h"
|
||||
#include "client/renderer/gles.h"
|
||||
#include "GLFW/glfw3.h"
|
||||
@@ -16,203 +17,56 @@
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten/emscripten.h>
|
||||
#endif
|
||||
static App* g_app = 0;
|
||||
|
||||
int transformKey(int glfwkey) {
|
||||
if (glfwkey >= GLFW_KEY_F1 && glfwkey <= GLFW_KEY_F12) {
|
||||
return glfwkey - 178;
|
||||
}
|
||||
// void loop() {
|
||||
// using clock = std::chrono::steady_clock;
|
||||
// auto frameStart = clock::now();
|
||||
|
||||
switch (glfwkey) {
|
||||
case GLFW_KEY_ESCAPE: return Keyboard::KEY_ESCAPE;
|
||||
case GLFW_KEY_TAB: return Keyboard::KEY_TAB;
|
||||
case GLFW_KEY_BACKSPACE: return Keyboard::KEY_BACKSPACE;
|
||||
case GLFW_KEY_LEFT_SHIFT: return Keyboard::KEY_LSHIFT;
|
||||
case GLFW_KEY_ENTER: return Keyboard::KEY_RETURN;
|
||||
case GLFW_KEY_LEFT_CONTROL: return Keyboard::KEY_LEFT_CTRL;
|
||||
default: return glfwkey;
|
||||
}
|
||||
}
|
||||
// g_app->update();
|
||||
|
||||
void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) {
|
||||
if(action == GLFW_REPEAT) return;
|
||||
// glfwSwapBuffers(((AppPlatform_glfw*)g_app->platform())->window);
|
||||
// glfwPollEvents();
|
||||
|
||||
if (key == GLFW_KEY_F11 && action == GLFW_PRESS) {
|
||||
GLFWmonitor* monitor = glfwGetWindowMonitor(window);
|
||||
if (monitor) {
|
||||
// Currently fullscreen → go windowed
|
||||
glfwSetWindowMonitor(window, NULL, 80, 80, 854, 480, 0);
|
||||
} else {
|
||||
// Currently windowed → go fullscreen on primary monitor
|
||||
GLFWmonitor* primary = glfwGetPrimaryMonitor();
|
||||
const GLFWvidmode* mode = glfwGetVideoMode(primary);
|
||||
glfwSetWindowMonitor(window, primary, 0, 0, mode->width, mode->height, mode->refreshRate);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
Keyboard::feed(transformKey(key), action);
|
||||
}
|
||||
|
||||
void character_callback(GLFWwindow* window, unsigned int codepoint) {
|
||||
Keyboard::feedText(codepoint);
|
||||
}
|
||||
|
||||
static void cursor_position_callback(GLFWwindow* window, double xpos, double ypos) {
|
||||
static double lastX = 0.0, lastY = 0.0;
|
||||
static bool firstMouse = true;
|
||||
|
||||
if (firstMouse) {
|
||||
lastX = xpos;
|
||||
lastY = ypos;
|
||||
firstMouse = false;
|
||||
}
|
||||
|
||||
double deltaX = xpos - lastX;
|
||||
double deltaY = ypos - lastY;
|
||||
|
||||
lastX = xpos;
|
||||
lastY = ypos;
|
||||
|
||||
if (glfwGetInputMode(window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED) {
|
||||
Mouse::feed(0, 0, xpos, ypos, deltaX, deltaY);
|
||||
} else {
|
||||
Mouse::feed( MouseAction::ACTION_MOVE, 0, xpos, ypos);
|
||||
}
|
||||
Multitouch::feed(0, 0, xpos, ypos, 0);
|
||||
}
|
||||
|
||||
void mouse_button_callback(GLFWwindow* window, int button, int action, int mods) {
|
||||
if(action == GLFW_REPEAT) return;
|
||||
|
||||
double xpos, ypos;
|
||||
glfwGetCursorPos(window, &xpos, &ypos);
|
||||
|
||||
if (button == GLFW_MOUSE_BUTTON_LEFT) {
|
||||
Mouse::feed( MouseAction::ACTION_LEFT, action, xpos, ypos);
|
||||
Multitouch::feed(1, action, xpos, ypos, 0);
|
||||
}
|
||||
|
||||
if (button == GLFW_MOUSE_BUTTON_RIGHT) {
|
||||
Mouse::feed( MouseAction::ACTION_RIGHT, action, xpos, ypos);
|
||||
}
|
||||
}
|
||||
|
||||
void scroll_callback(GLFWwindow* window, double xoffset, double yoffset) {
|
||||
double xpos, ypos;
|
||||
glfwGetCursorPos(window, &xpos, &ypos);
|
||||
|
||||
Mouse::feed(3, 0, xpos, ypos, 0, yoffset);
|
||||
}
|
||||
|
||||
void window_size_callback(GLFWwindow* window, int width, int height) {
|
||||
if (g_app) g_app->setSize(width, height);
|
||||
}
|
||||
|
||||
void error_callback(int error, const char* desc) {
|
||||
printf("Error: %s\n", desc);
|
||||
}
|
||||
|
||||
|
||||
void loop() {
|
||||
using clock = std::chrono::steady_clock;
|
||||
auto frameStart = clock::now();
|
||||
|
||||
g_app->update();
|
||||
|
||||
glfwSwapBuffers(((AppPlatform_glfw*)g_app->platform())->window);
|
||||
glfwPollEvents();
|
||||
|
||||
glfwSwapInterval(((MAIN_CLASS*)g_app)->options.getBooleanValue(OPTIONS_VSYNC) ? 1 : 0);
|
||||
if(((MAIN_CLASS*)g_app)->options.getBooleanValue(OPTIONS_LIMIT_FRAMERATE)) {
|
||||
auto frameEnd = clock::now();
|
||||
auto elapsed = std::chrono::duration_cast<std::chrono::microseconds>(frameEnd - frameStart);
|
||||
auto target = std::chrono::microseconds(33333); // ~30 fps
|
||||
if(elapsed < target)
|
||||
std::this_thread::sleep_for(target - elapsed);
|
||||
}
|
||||
}
|
||||
// glfwSwapInterval(((MAIN_CLASS*)g_app)->options.getBooleanValue(OPTIONS_VSYNC) ? 1 : 0);
|
||||
// if(((MAIN_CLASS*)g_app)->options.getBooleanValue(OPTIONS_LIMIT_FRAMERATE)) {
|
||||
// auto frameEnd = clock::now();
|
||||
// auto elapsed = std::chrono::duration_cast<std::chrono::microseconds>(frameEnd - frameStart);
|
||||
// auto target = std::chrono::microseconds(33333); // ~30 fps
|
||||
// if(elapsed < target)
|
||||
// std::this_thread::sleep_for(target - elapsed);
|
||||
// }
|
||||
// }
|
||||
|
||||
int main(void) {
|
||||
AppContext appContext;
|
||||
|
||||
#ifndef STANDALONE_SERVER
|
||||
// Platform init.
|
||||
appContext.platform = new AppPlatform_glfw();
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
EM_ASM(
|
||||
FS.mkdir('/games');
|
||||
FS.mkdir('/games/com.mojang');
|
||||
FS.mkdir('/games/com.mojang/minecraftWorlds');
|
||||
FS.mount(IDBFS, {}, '/games');
|
||||
FS.syncfs(true, function (err) {});
|
||||
);
|
||||
#endif
|
||||
appContext.platform = new AppPlatformGlfw();
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
AppPlatformGlfw* platform = (AppPlatformGlfw*)appContext.platform;
|
||||
|
||||
if (!glfwInit()) {
|
||||
if (!platform->init()) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
|
||||
#ifndef __EMSCRIPTEN__
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
|
||||
#else
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 1);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
#endif
|
||||
App* app = (App*)new NinecraftApp();
|
||||
app->init(appContext);
|
||||
app->setSize(platform->getScreenWidth(), platform->getScreenHeight());
|
||||
|
||||
AppPlatform_glfw* platform = (AppPlatform_glfw*)appContext.platform;
|
||||
|
||||
platform->window = glfwCreateWindow(appContext.platform->getScreenWidth(), appContext.platform->getScreenHeight(), "Minecraft PE 0.6.1", NULL, NULL);
|
||||
|
||||
if (platform->window == NULL) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
glfwSetKeyCallback(platform->window, key_callback);
|
||||
glfwSetCharCallback(platform->window, character_callback);
|
||||
glfwSetCursorPosCallback(platform->window, cursor_position_callback);
|
||||
glfwSetMouseButtonCallback(platform->window, mouse_button_callback);
|
||||
glfwSetScrollCallback(platform->window, scroll_callback);
|
||||
glfwSetWindowSizeCallback(platform->window, window_size_callback);
|
||||
|
||||
glfwMakeContextCurrent(platform->window);
|
||||
#ifndef __EMSCRIPTEN__
|
||||
gladLoadGLLoader((GLADloadproc)glfwGetProcAddress);
|
||||
glfwSwapInterval(0);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
App* app = new MAIN_CLASS();
|
||||
|
||||
g_app = app;
|
||||
((MAIN_CLASS*)g_app)->externalStoragePath = ".";
|
||||
((MAIN_CLASS*)g_app)->externalCacheStoragePath = ".";
|
||||
g_app->init(appContext);
|
||||
g_app->setSize(appContext.platform->getScreenWidth(), appContext.platform->getScreenHeight());
|
||||
auto loop = [app]() {
|
||||
app->update();
|
||||
};
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
emscripten_set_main_loop(loop, 0, 1);
|
||||
#else
|
||||
// Main event loop
|
||||
while(!glfwWindowShouldClose(platform->window) && !app->wantToQuit()) {
|
||||
while(!app->wantToQuit()) {
|
||||
loop();
|
||||
}
|
||||
#endif
|
||||
|
||||
delete app;
|
||||
|
||||
#ifndef STANDALONE_SERVER
|
||||
// Exit.
|
||||
glfwDestroyWindow(platform->window);
|
||||
glfwTerminate();
|
||||
#endif
|
||||
|
||||
appContext.platform->finish();
|
||||
|
||||
delete appContext.platform;
|
||||
|
||||
@@ -115,7 +115,7 @@ public:
|
||||
return it->second;
|
||||
}
|
||||
|
||||
__inline bool contains(const std::string& name) const {
|
||||
inline bool contains(const std::string& name) const {
|
||||
return tags.find(name) != tags.end();
|
||||
}
|
||||
bool contains(const std::string& name, int type) const {
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
|
||||
#include "ClientSideNetworkHandler.h"
|
||||
#include <MinecraftClient.h>
|
||||
#include "client/Options.h"
|
||||
#include "gamemode/GameMode.h"
|
||||
#include "packet/PacketInclude.h"
|
||||
#include "RakNetInstance.h"
|
||||
#include "../world/level/chunk/ChunkSource.h"
|
||||
@@ -8,11 +9,7 @@
|
||||
#include "../world/level/storage/LevelStorageSource.h"
|
||||
#include "../world/entity/player/Player.h"
|
||||
#include "../world/entity/player/Inventory.h"
|
||||
#include "../client/Minecraft.h"
|
||||
#include "../client/gamemode/GameMode.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "../client/gui/screens/DisconnectionScreen.h"
|
||||
#endif
|
||||
#include <Minecraft.h>
|
||||
#include "../client/player/LocalPlayer.h"
|
||||
#include "../client/multiplayer/MultiPlayerLevel.h"
|
||||
#include "../client/player/input/KeyboardInput.h"
|
||||
@@ -22,9 +19,6 @@
|
||||
#include "../world/level/Explosion.h"
|
||||
#include "../world/level/tile/entity/FurnaceTileEntity.h"
|
||||
#include "../world/inventory/BaseContainerMenu.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "../client/particle/TakeAnimationParticle.h"
|
||||
#endif
|
||||
#include "../world/entity/EntityFactory.h"
|
||||
#include "../world/entity/item/PrimedTnt.h"
|
||||
#include "../world/entity/projectile/Arrow.h"
|
||||
@@ -35,12 +29,9 @@
|
||||
|
||||
static MultiPlayerLevel* mpcast(Level* l) { return (MultiPlayerLevel*) l; }
|
||||
|
||||
ClientSideNetworkHandler::ClientSideNetworkHandler(Minecraft* minecraft, IRakNetInstance* raknetInstance)
|
||||
ClientSideNetworkHandler::ClientSideNetworkHandler(MinecraftClient& minecraft, IRakNetInstance* raknetInstance)
|
||||
: minecraft(minecraft),
|
||||
raknetInstance(raknetInstance),
|
||||
level(NULL),
|
||||
requestNextChunkPosition(0),
|
||||
requestNextChunkIndex(0)
|
||||
raknetInstance(raknetInstance)
|
||||
{
|
||||
rakPeer = raknetInstance->getPeer();
|
||||
}
|
||||
@@ -86,7 +77,7 @@ void ClientSideNetworkHandler::onConnect(const RakNet::RakNetGUID& hostGuid)
|
||||
serverGuid = hostGuid;
|
||||
|
||||
clearChunksLoaded();
|
||||
LoginPacket packet(minecraft->options.getStringValue(OPTIONS_USERNAME).c_str(), SharedConstants::NetworkProtocolVersion);
|
||||
LoginPacket packet(minecraft.options().getStringValue(OPTIONS_USERNAME).c_str(), SharedConstants::NetworkProtocolVersion);
|
||||
raknetInstance->send(packet);
|
||||
}
|
||||
|
||||
@@ -103,14 +94,14 @@ void ClientSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
|
||||
level->isClientSide = false;
|
||||
for (int i = (int)level->players.size()-1; i >= 0; --i ) {
|
||||
Player* p = level->players[i];
|
||||
if (p != minecraft->player) {
|
||||
if (p != minecraft.getPlayer()) {
|
||||
p->reallyRemoveIfPlayer = true;
|
||||
level->removeEntity(p);
|
||||
}
|
||||
}
|
||||
}
|
||||
#ifndef STANDALONE_SERVER
|
||||
minecraft->gui.addMessage("Disconnected from server");
|
||||
minecraft.gui.addMessage("Disconnected from server");
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -123,13 +114,13 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginSta
|
||||
if (packet->status == LoginStatus::Failed_ClientOld) {
|
||||
LOGI("Disconnect! Client is outdated!\n");
|
||||
#ifndef STANDALONE_SERVER
|
||||
minecraft->setScreen(new DisconnectionScreen("Could not connect: Outdated client!"));
|
||||
minecraft.setScreen(new DisconnectionScreen("Could not connect: Outdated client!"));
|
||||
#endif
|
||||
}
|
||||
if (packet->status == LoginStatus::Failed_ServerOld) {
|
||||
LOGI("Disconnect! Server is outdated!\n");
|
||||
#ifndef STANDALONE_SERVER
|
||||
minecraft->setScreen(new DisconnectionScreen("Could not connect: Outdated server!"));
|
||||
minecraft.setScreen(new DisconnectionScreen("Could not connect: Outdated server!"));
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -141,13 +132,13 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, StartGam
|
||||
|
||||
#ifdef RPI
|
||||
if (packet->gameType != GameType::Creative) {
|
||||
minecraft->setScreen(new DisconnectionScreen("Could not connect: Incompatible server!"));
|
||||
minecraft.setScreen(new DisconnectionScreen("Could not connect: Incompatible server!"));
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
const std::string& levelId = LevelStorageSource::TempLevelId;
|
||||
LevelStorageSource* storageSource = minecraft->getLevelSource();
|
||||
LevelStorageSource* storageSource = minecraft.getLevelSource();
|
||||
storageSource->deleteLevel(levelId);
|
||||
//level = new Level(storageSource->selectLevel(levelId, true), "temp", packet->levelSeed, SharedConstants::StorageVersion);
|
||||
MultiPlayerLevel* level = new MultiPlayerLevel(
|
||||
@@ -158,22 +149,22 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, StartGam
|
||||
level->isClientSide = true;
|
||||
|
||||
bool isCreative = (packet->gameType == GameType::Creative);
|
||||
LocalPlayer* player = new LocalPlayer(minecraft, level, minecraft->options.getStringValue(OPTIONS_USERNAME), level->dimension->id, isCreative);
|
||||
LocalPlayer* player = new LocalPlayer(minecraft, level, minecraft.options().getStringValue(OPTIONS_USERNAME), level->dimension->id, isCreative);
|
||||
player->owner = rakPeer->GetMyGUID();
|
||||
player->entityId = packet->entityId;
|
||||
player->moveTo(packet->x, packet->y, packet->z, player->yRot, player->xRot);
|
||||
|
||||
LOGI("new pos: %f, %f [%f - %f]\n", player->x, player->z, player->bb.y0, player->bb.y1);
|
||||
|
||||
minecraft->setLevel(level, "ClientSideNetworkHandler -> setLevel", player);
|
||||
minecraft->setIsCreativeMode(isCreative);
|
||||
minecraft.setLevel(level, "ClientSideNetworkHandler -> setLevel", player);
|
||||
minecraft.setIsCreativeMode(isCreative);
|
||||
}
|
||||
|
||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MessagePacket* packet)
|
||||
{
|
||||
LOGI("MessagePacket\n");
|
||||
#ifndef STANDALONE_SERVER
|
||||
minecraft->gui.addMessage(packet->message.C_String());
|
||||
minecraft.gui.addMessage(packet->message.C_String());
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -270,8 +261,8 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AddPlaye
|
||||
}
|
||||
LOGI("AddPlayerPacket\n");
|
||||
|
||||
Player* player = new RemotePlayer(level, minecraft->isCreativeMode());
|
||||
minecraft->gameMode->initAbilities(player->abilities);
|
||||
Player* player = new RemotePlayer(level, minecraft.isCreativeMode());
|
||||
minecraft.gameMode->initAbilities(player->abilities);
|
||||
player->entityId = packet->entityId;
|
||||
level->addEntity(player);
|
||||
|
||||
@@ -292,12 +283,12 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AddPlaye
|
||||
std::string message = packet->name.C_String();
|
||||
message += " joined the game";
|
||||
#ifndef STANDALONE_SERVER
|
||||
minecraft->gui.addMessage(message);
|
||||
minecraft.gui.addMessage(message);
|
||||
#endif
|
||||
}
|
||||
|
||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemovePlayerPacket* packet) {
|
||||
if (!level || source == minecraft->player->owner) return;
|
||||
if (!level || source == minecraft.getPlayer()->owner) return;
|
||||
|
||||
if (Player* player = findPlayer(level, packet->entityId, &packet->owner)) {
|
||||
player->reallyRemoveIfPlayer = true;
|
||||
@@ -316,7 +307,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemovePl
|
||||
|
||||
//std::string message = packet->name.C_String();
|
||||
//message += " joined the game";
|
||||
//minecraft->gui.addMessage(message);
|
||||
//minecraft.gui.addMessage(message);
|
||||
}
|
||||
|
||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveEntityPacket* packet)
|
||||
@@ -324,7 +315,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveEn
|
||||
if (!level) return;
|
||||
|
||||
Entity* entity = level->getEntity(packet->entityId);
|
||||
LOGI("RemoveEntityPacket %p %p, %d\n", entity, minecraft->player, entity?(int)(entity->isPlayer()): -1);
|
||||
LOGI("RemoveEntityPacket %p %p, %d\n", entity, minecraft.getPlayer(), entity?(int)(entity->isPlayer()): -1);
|
||||
if (!entity) return;
|
||||
|
||||
level->removeEntity(entity);
|
||||
@@ -355,7 +346,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItem
|
||||
item = ((ItemEntity*) e)->item;
|
||||
#ifndef STANDALONE_SERVER
|
||||
if (Entity* to = level->getEntity(packet->playerId))
|
||||
minecraft->particleEngine->add(new TakeAnimationParticle(level, (ItemEntity*)e, to, -0.5f));
|
||||
minecraft.particleEngine->add(new TakeAnimationParticle(level, (ItemEntity*)e, to, -0.5f));
|
||||
#endif
|
||||
}
|
||||
else if (e->getEntityTypeId() == EntityTypes::IdArrow)
|
||||
@@ -365,10 +356,10 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItem
|
||||
return;
|
||||
|
||||
// try take it and if we don't have space; re-throw it
|
||||
if (minecraft->player->entityId == packet->playerId
|
||||
&& !minecraft->player->inventory->add(&item)) {
|
||||
if (minecraft.getPlayer()->entityId == packet->playerId
|
||||
&& !minecraft.getPlayer()->inventory->add(&item)) {
|
||||
DropItemPacket dropPacket(packet->playerId, item);
|
||||
minecraft->raknetInstance->send(dropPacket);
|
||||
minecraft.raknetInstance->send(dropPacket);
|
||||
}
|
||||
level->playSound(e, "random.pop", 0.2f, 1.0f * 2.f);
|
||||
}
|
||||
@@ -438,16 +429,16 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ExplodeP
|
||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LevelEventPacket* packet) {
|
||||
if (!level) return;
|
||||
if(packet->eventId == LevelEvent::ALL_PLAYERS_SLEEPING) {
|
||||
minecraft->player->setAllPlayersSleeping();
|
||||
minecraft.getPlayer()->setAllPlayersSleeping();
|
||||
}
|
||||
else {
|
||||
minecraft->level->levelEvent(NULL, packet->eventId, packet->x, packet->y, packet->z, packet->data);
|
||||
minecraft.level->levelEvent(NULL, packet->eventId, packet->x, packet->y, packet->z, packet->data);
|
||||
}
|
||||
}
|
||||
|
||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TileEventPacket* packet) {
|
||||
if (!level) return;
|
||||
minecraft->level->tileEvent(packet->x, packet->y, packet->z, packet->b0, packet->b1);
|
||||
minecraft.level->tileEvent(packet->x, packet->y, packet->z, packet->b0, packet->b1);
|
||||
}
|
||||
|
||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, EntityEventPacket* packet) {
|
||||
@@ -631,7 +622,7 @@ void ClientSideNetworkHandler::arrangeRequestChunkOrder() {
|
||||
int cz = CHUNK_CACHE_WIDTH / 2;
|
||||
|
||||
// If player exists, let's sort around him
|
||||
Player* p = minecraft? minecraft->player : NULL;
|
||||
Player* p = minecraft.getPlayer();
|
||||
if (p) {
|
||||
cx = Mth::floor(p->x / (float)CHUNK_WIDTH);
|
||||
cz = Mth::floor(p->z / (float)CHUNK_DEPTH);
|
||||
@@ -717,9 +708,9 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Interact
|
||||
{
|
||||
Player* player = (Player*) src;
|
||||
if (InteractPacket::Attack == packet->action)
|
||||
minecraft->gameMode->attack(player, entity);
|
||||
minecraft.gameMode->attack(player, entity);
|
||||
if (InteractPacket::Interact == packet->action)
|
||||
minecraft->gameMode->interact(player, entity);
|
||||
minecraft.gameMode->interact(player, entity);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -759,7 +750,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AnimateP
|
||||
return;
|
||||
|
||||
// Own player - Then don't play... :
|
||||
if (minecraft->player->entityId == packet->entityId) {
|
||||
if (minecraft.getPlayer()->entityId == packet->entityId) {
|
||||
if (packet->action == AnimatePacket::Swing) return;
|
||||
}
|
||||
|
||||
@@ -788,26 +779,26 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemP
|
||||
|
||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SetHealthPacket* packet)
|
||||
{
|
||||
if (!level || !minecraft->player)
|
||||
if (!level || !minecraft.getPlayer())
|
||||
return;
|
||||
|
||||
minecraft->player->hurtTo(packet->health);
|
||||
minecraft.getPlayer()->hurtTo(packet->health);
|
||||
}
|
||||
|
||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SetSpawnPositionPacket* packet) {
|
||||
if (!level || !minecraft || !minecraft->player) return;
|
||||
if (!level || !minecraft.getPlayer()) return;
|
||||
if (!level->inRange(packet->x, packet->y, packet->z)) return;
|
||||
|
||||
minecraft->player->setRespawnPosition(Pos(packet->x, packet->y, packet->z));
|
||||
minecraft.getPlayer()->setRespawnPosition(Pos(packet->x, packet->y, packet->z));
|
||||
level->getLevelData()->setSpawn(packet->x, packet->y, packet->z);
|
||||
}
|
||||
|
||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, HurtArmorPacket* packet) {
|
||||
if (!level || !minecraft->player) {
|
||||
if (!level || !minecraft.getPlayer()) {
|
||||
return;
|
||||
}
|
||||
|
||||
minecraft->player->hurtArmor(packet->dmg);
|
||||
minecraft.getPlayer()->hurtArmor(packet->dmg);
|
||||
}
|
||||
|
||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RespawnPacket* packet)
|
||||
@@ -820,43 +811,43 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RespawnP
|
||||
|
||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerOpenPacket* packet)
|
||||
{
|
||||
if (!level || !minecraft || !minecraft->player)
|
||||
if (!level)
|
||||
return;
|
||||
|
||||
if (packet->type == ContainerType::FURNACE) {
|
||||
FurnaceTileEntity* te = new FurnaceTileEntity();
|
||||
te->clientSideOnly = true;
|
||||
minecraft->player->openFurnace(te);
|
||||
if (minecraft->player->containerMenu)
|
||||
minecraft->player->containerMenu->containerId = packet->containerId;
|
||||
minecraft.getPlayer()->openFurnace(te);
|
||||
if (minecraft.getPlayer()->containerMenu)
|
||||
minecraft.getPlayer()->containerMenu->containerId = packet->containerId;
|
||||
}
|
||||
if (packet->type == ContainerType::CONTAINER) {
|
||||
ChestTileEntity* te = new ChestTileEntity();
|
||||
te->clientSideOnly = true;
|
||||
minecraft->player->openContainer(te);
|
||||
if (minecraft->player->containerMenu)
|
||||
minecraft->player->containerMenu->containerId = packet->containerId;
|
||||
minecraft.getPlayer()->openContainer(te);
|
||||
if (minecraft.getPlayer()->containerMenu)
|
||||
minecraft.getPlayer()->containerMenu->containerId = packet->containerId;
|
||||
}
|
||||
}
|
||||
|
||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet)
|
||||
{
|
||||
if (minecraft && minecraft->player && minecraft->player->containerMenu)
|
||||
minecraft->player->closeContainer();
|
||||
if (minecraft.getPlayer() && minecraft.getPlayer()->containerMenu)
|
||||
minecraft.getPlayer()->closeContainer();
|
||||
}
|
||||
|
||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetContentPacket* packet)
|
||||
{
|
||||
if (!minecraft || !minecraft->player)
|
||||
if (!minecraft.getPlayer())
|
||||
return;
|
||||
|
||||
if (packet->containerId == 0) {
|
||||
for (unsigned int i = 0; i < packet->items.size(); ++i) {
|
||||
minecraft->player->inventory->setItem(Inventory::MAX_SELECTION_SIZE + i, &packet->items[i]);
|
||||
minecraft.getPlayer()->inventory->setItem(Inventory::MAX_SELECTION_SIZE + i, &packet->items[i]);
|
||||
}
|
||||
} else if (minecraft->player->containerMenu && minecraft->player->containerMenu->containerId == packet->containerId) {
|
||||
} else if (minecraft.getPlayer()->containerMenu && minecraft.getPlayer()->containerMenu->containerId == packet->containerId) {
|
||||
for (unsigned int i = 0; i < packet->items.size(); ++i) {
|
||||
minecraft->player->containerMenu->setSlot(i, &packet->items[i]);
|
||||
minecraft.getPlayer()->containerMenu->setSlot(i, &packet->items[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -865,28 +856,28 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
||||
{
|
||||
//LOGI("ContainerSetSlot\n");
|
||||
|
||||
if (!minecraft->player
|
||||
|| !minecraft->player->containerMenu
|
||||
|| minecraft->player->containerMenu->containerId != packet->containerId)
|
||||
if (!minecraft.getPlayer()
|
||||
|| !minecraft.getPlayer()->containerMenu
|
||||
|| minecraft.getPlayer()->containerMenu->containerId != packet->containerId)
|
||||
return;
|
||||
|
||||
//minecraft->player->containerMenu->setSlot(packet->slot, packet->item.isNull()? NULL : &packet->item);
|
||||
minecraft->player->containerMenu->setSlot(packet->slot, &packet->item);
|
||||
//minecraft.getPlayer()->containerMenu->setSlot(packet->slot, packet->item.isNull()? NULL : &packet->item);
|
||||
minecraft.getPlayer()->containerMenu->setSlot(packet->slot, &packet->item);
|
||||
}
|
||||
|
||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetDataPacket* packet)
|
||||
{
|
||||
//LOGI("ContainerSetData\n");
|
||||
if (minecraft->player && minecraft->player->containerMenu && minecraft->player->containerMenu->containerId == packet->containerId) {
|
||||
if (minecraft.getPlayer() && minecraft.getPlayer()->containerMenu && minecraft.getPlayer()->containerMenu->containerId == packet->containerId) {
|
||||
//LOGI("client: SetData2 %d, %d\n", packet->id, packet->value);
|
||||
minecraft->player->containerMenu->setData(packet->id, packet->value);
|
||||
minecraft.getPlayer()->containerMenu->setData(packet->id, packet->value);
|
||||
}
|
||||
}
|
||||
|
||||
void ClientSideNetworkHandler::handle( const RakNet::RakNetGUID& source, ChatPacket* packet )
|
||||
{
|
||||
#ifndef STANDALONE_SERVER
|
||||
minecraft->gui.displayClientMessage(packet->message);
|
||||
minecraft.gui.displayClientMessage(packet->message);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
#include <vector>
|
||||
|
||||
class Minecraft;
|
||||
class MinecraftClient;
|
||||
class Level;
|
||||
class IRakNetInstance;
|
||||
|
||||
@@ -29,7 +29,7 @@ typedef struct IntPair {
|
||||
class ClientSideNetworkHandler : public NetEventCallback
|
||||
{
|
||||
public:
|
||||
ClientSideNetworkHandler(Minecraft* minecraft, IRakNetInstance* raknetInstance);
|
||||
ClientSideNetworkHandler(MinecraftClient& minecraft, IRakNetInstance* raknetInstance);
|
||||
virtual ~ClientSideNetworkHandler();
|
||||
|
||||
virtual void levelGenerated(Level* level);
|
||||
@@ -87,19 +87,19 @@ private:
|
||||
void clearChunksLoaded();
|
||||
private:
|
||||
|
||||
Minecraft* minecraft;
|
||||
Level* level;
|
||||
MinecraftClient& minecraft;
|
||||
Level* level = nullptr;
|
||||
IRakNetInstance* raknetInstance;
|
||||
RakNet::RakPeerInterface* rakPeer;
|
||||
|
||||
RakNet::RakNetGUID serverGuid;
|
||||
|
||||
BlockUpdateList bufferedBlockUpdates;
|
||||
int requestNextChunkPosition;
|
||||
int requestNextChunkPosition = 0;
|
||||
|
||||
static const int NumRequestChunks = CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH;
|
||||
|
||||
int requestNextChunkIndex;
|
||||
int requestNextChunkIndex = 0;
|
||||
IntPair requestNextChunkIndexList[NumRequestChunks];
|
||||
bool chunksLoaded[NumRequestChunks];
|
||||
};
|
||||
|
||||
@@ -5,11 +5,10 @@
|
||||
#include "../raknet/BitStream.h"
|
||||
#include "../raknet/MessageIdentifiers.h"
|
||||
#include "../raknet/GetTime.h"
|
||||
#include "../AppConstants.h"
|
||||
|
||||
#include "../platform/log.h"
|
||||
|
||||
#define APP_IDENTIFIER "MCCPP;" APP_VERSION_STRING ";"
|
||||
#define APP_IDENTIFIER "MCCPP;Demo;"
|
||||
#define APP_IDENTIFIER_MINECON "MCCPP;MINECON;"
|
||||
|
||||
RakNetInstance::RakNetInstance()
|
||||
|
||||
@@ -5,19 +5,53 @@
|
||||
#include "../world/entity/player/Inventory.h"
|
||||
#include "../world/Container.h"
|
||||
#include "../world/inventory/BaseContainerMenu.h"
|
||||
#include "packet/PacketInclude.h"
|
||||
#include "MinecraftClient.h"
|
||||
#include "gamemode/GameMode.h"
|
||||
|
||||
#include "RakNetInstance.h"
|
||||
#include "../client/Minecraft.h"
|
||||
#include <MinecraftClient.h>
|
||||
#include "../client/player/LocalPlayer.h"
|
||||
#include "../client/gamemode/GameMode.h"
|
||||
#include "../raknet/RakPeerInterface.h"
|
||||
#include "../raknet/PacketPriority.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "../client/sound/SoundEngine.h"
|
||||
#endif
|
||||
#include "../server/ServerPlayer.h"
|
||||
#include "../world/entity/item/FallingTile.h"
|
||||
#include "network/packet/AddEntityPacket.h"
|
||||
#include "network/packet/AddItemEntityPacket.h"
|
||||
#include "network/packet/AddMobPacket.h"
|
||||
#include "network/packet/AddPaintingPacket.h"
|
||||
#include "network/packet/AddPlayerPacket.h"
|
||||
#include "network/packet/AdventureSettingsPacket.h"
|
||||
#include "network/packet/AnimatePacket.h"
|
||||
#include "network/packet/ChatPacket.h"
|
||||
#include "network/packet/ChunkDataPacket.h"
|
||||
#include "network/packet/ContainerSetSlotPacket.h"
|
||||
#include "network/packet/DropItemPacket.h"
|
||||
#include "network/packet/EntityEventPacket.h"
|
||||
#include "network/packet/InteractPacket.h"
|
||||
#include "network/packet/LevelEventPacket.h"
|
||||
#include "network/packet/LoginPacket.h"
|
||||
#include "network/packet/LoginStatusPacket.h"
|
||||
#include "network/packet/MessagePacket.h"
|
||||
#include "network/packet/MovePlayerPacket.h"
|
||||
#include "network/packet/PlayerActionPacket.h"
|
||||
#include "network/packet/PlayerArmorEquipmentPacket.h"
|
||||
#include "network/packet/PlayerEquipmentPacket.h"
|
||||
#include "network/packet/ReadyPacket.h"
|
||||
#include "network/packet/RemoveBlockPacket.h"
|
||||
#include "network/packet/RemoveEntityPacket.h"
|
||||
#include "network/packet/RemovePlayerPacket.h"
|
||||
#include "network/packet/RequestChunkPacket.h"
|
||||
#include "network/packet/RespawnPacket.h"
|
||||
#include "network/packet/SendInventoryPacket.h"
|
||||
#include "network/packet/SetHealthPacket.h"
|
||||
#include "network/packet/SetTimePacket.h"
|
||||
#include "network/packet/SignUpdatePacket.h"
|
||||
#include "network/packet/StartGamePacket.h"
|
||||
#include "network/packet/TileEventPacket.h"
|
||||
#include "network/packet/UpdateBlockPacket.h"
|
||||
#include "network/packet/UseItemPacket.h"
|
||||
#include "world/entity/Painting.h"
|
||||
#include "world/level/tile/entity/TileEntity.h"
|
||||
|
||||
#define TIMES(x) for(int itc ## __LINE__ = 0; itc ## __LINE__ < x; ++ itc ## __LINE__)
|
||||
|
||||
@@ -52,16 +86,19 @@ void ServerSideNetworkHandler::tileChanged(int x, int y, int z)
|
||||
}
|
||||
|
||||
Packet* ServerSideNetworkHandler::getAddPacketFromEntity( Entity* entity ) {
|
||||
if (entity->isMob() && !entity->isPlayer()) { //@fix: This code is duplicated. See if it can be unified.
|
||||
if (minecraft->player) {
|
||||
// I guess this should always be true, but it crashed somewhere in this
|
||||
// function once and I only see this one as a potential problem
|
||||
return new AddMobPacket((Mob*)entity);
|
||||
}
|
||||
}
|
||||
else if (entity->isPlayer()) {
|
||||
// if (entity->isMob() && !entity->isPlayer()) { //@fix: This code is duplicated. See if it can be unified.
|
||||
// auto client = dynamic_cast<MinecraftClient*>(minecraft);
|
||||
|
||||
} else if (entity->isItemEntity()) {
|
||||
// if (client && client->getPlayer()) {
|
||||
// // I guess this should always be true, but it crashed somewhere in this
|
||||
// // function once and I only see this one as a potential problem
|
||||
// return new AddMobPacket((Mob*)entity);
|
||||
// }
|
||||
// }
|
||||
// else if (entity->isPlayer()) {
|
||||
|
||||
// } else
|
||||
if (entity->isItemEntity()) {
|
||||
AddItemEntityPacket* packet = new AddItemEntityPacket((ItemEntity*)entity);
|
||||
entity->xd = packet->xa();
|
||||
entity->yd = packet->ya();
|
||||
@@ -408,10 +445,12 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RequestC
|
||||
void ServerSideNetworkHandler::levelGenerated( Level* level )
|
||||
{
|
||||
this->level = level;
|
||||
|
||||
// auto client = dynamic_cast<MinecraftClient*>(minecraft);
|
||||
|
||||
if (minecraft->player) {
|
||||
minecraft->player->owner = rakPeer->GetMyGUID();
|
||||
}
|
||||
// if (client && client->getPlayer()) {
|
||||
// client->getPlayer()->owner = rakPeer->GetMyGUID();
|
||||
// }
|
||||
|
||||
level->addListener(this);
|
||||
#ifndef STANDALONE_SERVER
|
||||
@@ -484,11 +523,13 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AnimateP
|
||||
{
|
||||
if (!level)
|
||||
return;
|
||||
|
||||
// auto client = dynamic_cast<MinecraftClient*>(minecraft);
|
||||
|
||||
// Own player -> invalid
|
||||
if (minecraft->player && minecraft->player->entityId == packet->entityId) {
|
||||
return;
|
||||
}
|
||||
// // Own player -> invalid
|
||||
// if (client && client->getPlayer() && client->getPlayer()->entityId == packet->entityId) {
|
||||
// return;
|
||||
// }
|
||||
|
||||
Entity* entity = level->getEntity(packet->entityId);
|
||||
if (!entity || !entity->isPlayer())
|
||||
@@ -510,7 +551,7 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AnimateP
|
||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
||||
{
|
||||
if (!level) return;
|
||||
|
||||
|
||||
LOGI("UseItemPacket\n");
|
||||
Entity* entity = level->getEntity(packet->entityId);
|
||||
if (entity && entity->isPlayer()) {
|
||||
@@ -605,8 +646,11 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
||||
Player* p = findPlayer(level, &source);
|
||||
if (!p) return;
|
||||
|
||||
if (p != minecraft->player)
|
||||
static_cast<ServerPlayer*>(p)->doCloseContainer();
|
||||
// // if (p != minecraft->player)
|
||||
// static_cast<ServerPlayer*>(p)->doCloseContainer();
|
||||
|
||||
if (auto sp = dynamic_cast<ServerPlayer*>(p))
|
||||
sp->doCloseContainer();
|
||||
}
|
||||
|
||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetSlotPacket* packet) {
|
||||
@@ -672,7 +716,7 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SignUpd
|
||||
void ServerSideNetworkHandler::allowIncomingConnections( bool doAllow )
|
||||
{
|
||||
if (doAllow) {
|
||||
raknetInstance->announceServer(minecraft->options.getStringValue(OPTIONS_USERNAME));
|
||||
raknetInstance->announceServer(minecraft->getServerName());
|
||||
} else {
|
||||
raknetInstance->announceServer("");
|
||||
}
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
#include "CommandServer.h"
|
||||
#include "../../client/Minecraft.h"
|
||||
#include <Minecraft.h>
|
||||
#include "../../world/level/Level.h"
|
||||
#include "../../world/entity/Entity.h"
|
||||
#include "gamemode/CreatorMode.h"
|
||||
|
||||
#ifdef WIN32
|
||||
#define SERR(x) (WSA ## x)
|
||||
@@ -14,10 +15,8 @@
|
||||
#include "../RakNetInstance.h"
|
||||
#include "../packet/ChatPacket.h"
|
||||
#include "../packet/AdventureSettingsPacket.h"
|
||||
#include "../../world/level/LevelSettings.h"
|
||||
#include "../../world/entity/player/Player.h"
|
||||
#include "../../client/gamemode/CreatorMode.h"
|
||||
#include "../../client/player/LocalPlayer.h"
|
||||
#include <world/level/LevelSettings.h>
|
||||
#include <world/entity/player/Player.h>
|
||||
#include "../RakNetInstance.h"
|
||||
|
||||
const std::string NullString;
|
||||
@@ -262,6 +261,7 @@ std::string CommandServer::parse(ConnectedClient& client, const std::string& s)
|
||||
return ToStringOk(y);
|
||||
}
|
||||
|
||||
#if 0
|
||||
//
|
||||
// Player related get, set and query
|
||||
//
|
||||
@@ -316,6 +316,7 @@ std::string CommandServer::parse(ConnectedClient& client, const std::string& s)
|
||||
apiPosTranslate.to(x, y, z);
|
||||
return ToStringOk(x, y, z);
|
||||
}
|
||||
#endif
|
||||
|
||||
//
|
||||
// Entity
|
||||
@@ -385,6 +386,7 @@ std::string CommandServer::parse(ConnectedClient& client, const std::string& s)
|
||||
return NullString;
|
||||
}
|
||||
|
||||
#if 0
|
||||
//
|
||||
// Camera
|
||||
//
|
||||
@@ -430,6 +432,7 @@ std::string CommandServer::parse(ConnectedClient& client, const std::string& s)
|
||||
e->moveTo((float)x + 0.5f, (float)y, (float)z + 0.5f, e->yRot, e->xRot);
|
||||
return NullString;
|
||||
}
|
||||
#endif
|
||||
|
||||
//
|
||||
// Entities
|
||||
@@ -445,6 +448,8 @@ std::string CommandServer::parse(ConnectedClient& client, const std::string& s)
|
||||
return s.str();
|
||||
}
|
||||
|
||||
|
||||
#if 0
|
||||
//
|
||||
// Set and restore Checkpoint
|
||||
//
|
||||
@@ -478,6 +483,7 @@ std::string CommandServer::parse(ConnectedClient& client, const std::string& s)
|
||||
}
|
||||
return success? NullString : Fail;
|
||||
}
|
||||
#endif
|
||||
|
||||
//
|
||||
// Event queries
|
||||
@@ -540,9 +546,9 @@ void CommandServer::tick() {
|
||||
_updateClients();
|
||||
++t;
|
||||
|
||||
if (mc->cameraTargetPlayer == camera) {
|
||||
camera->tick();
|
||||
}
|
||||
// if (mc->cameraTargetPlayer == camera) {
|
||||
// camera->tick();
|
||||
// }
|
||||
}
|
||||
|
||||
void CommandServer::_updateAccept() {
|
||||
@@ -587,9 +593,9 @@ bool CommandServer::_updateClient(ConnectedClient& client) {
|
||||
}
|
||||
|
||||
void CommandServer::dispatchPacket( Packet& p ) {
|
||||
if (!mc->netCallback || !mc->player) return;
|
||||
const RakNet::RakNetGUID& guid = ((Player*)mc->player)->owner;
|
||||
mc->raknetInstance->send(p);
|
||||
// if (!mc->netCallback || !mc->player) return;
|
||||
// const RakNet::RakNetGUID& guid = ((Player*)mc->player)->owner;
|
||||
// mc->raknetInstance->send(p);
|
||||
//p.handle(guid, mc->netCallback);
|
||||
}
|
||||
|
||||
@@ -608,6 +614,7 @@ std::string CommandServer::handleEventPollMessage( ConnectedClient& client, cons
|
||||
if (cmd == "events.block.hits") {
|
||||
ICreator::EventList<ICreator::TileEvent>& events = c->getTileEvents();
|
||||
std::stringstream ss;
|
||||
|
||||
|
||||
events.write(ss, apiPosTranslate, client.lastPoll_blockHit);
|
||||
client.lastPoll_blockHit = mc->level->getTime();
|
||||
@@ -630,7 +637,7 @@ std::string CommandServer::handleSetSetting( const std::string& setting, int val
|
||||
{
|
||||
bool status = value != 0;
|
||||
|
||||
if (setting == "autojump") mc->player->autoJumpEnabled = status;
|
||||
// if (setting == "autojump") mc->player->autoJumpEnabled = status;
|
||||
|
||||
AdventureSettingsPacket::Flags flag = (AdventureSettingsPacket::Flags)0;
|
||||
if (setting == "nametags_visible") flag = AdventureSettingsPacket::ShowNameTags;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef APPPLATFORM_ANDROID_H__
|
||||
#define APPPLATFORM_ANDROID_H__
|
||||
|
||||
#include "AppPlatform.h"
|
||||
#include <IPlatform.h>
|
||||
#include "client/renderer/gles.h"
|
||||
#include "platform/log.h"
|
||||
#include "platform/time.h"
|
||||
@@ -322,7 +322,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
__inline unsigned int rgbToBgr(unsigned int p) {
|
||||
inline unsigned int rgbToBgr(unsigned int p) {
|
||||
return (p & 0xff00ff00) | ((p >> 16) & 0xff) | ((p << 16) & 0xff0000);
|
||||
}
|
||||
|
||||
@@ -536,7 +536,7 @@ public:
|
||||
return env->CallBooleanMethod(instance, _methodIsNetworkEnabled, onlyWifiAllowed);
|
||||
}
|
||||
|
||||
static __inline bool isSquare(int n) {
|
||||
static inline bool isSquare(int n) {
|
||||
int L = n & 0xf;
|
||||
if (((1 << L) & 0x213) == 0) return false;
|
||||
|
||||
235
src/platform/glfw/PlatformGlfw.cpp
Normal file
235
src/platform/glfw/PlatformGlfw.cpp
Normal file
@@ -0,0 +1,235 @@
|
||||
#include "PlatformGlfw.h"
|
||||
#include <IPlatform.h>
|
||||
#include "platform/input/Keyboard.h"
|
||||
#include "platform/input/Mouse.h"
|
||||
|
||||
#include "platform/log.h"
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <png.h>
|
||||
|
||||
#include "platform/HttpClient.h"
|
||||
#include "util/StringUtils.h"
|
||||
#include <fstream>
|
||||
#include <ctime>
|
||||
#include <vector>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include <shellapi.h>
|
||||
#endif
|
||||
|
||||
#include "App.h"
|
||||
|
||||
|
||||
bool PlatformGlfw::init() {
|
||||
glfwSetErrorCallback(PlatformGlfw::error_callback);
|
||||
|
||||
if (!glfwInit()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
|
||||
#ifndef __EMSCRIPTEN__
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
|
||||
#else
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 1);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
#endif
|
||||
|
||||
m_window = glfwCreateWindow(getScreenWidth(), getScreenHeight(), "Minecraft PE 0.6.1", NULL, NULL);
|
||||
|
||||
if (m_window == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
glfwSetKeyCallback(m_window, key_callback);
|
||||
glfwSetCharCallback(m_window, character_callback);
|
||||
glfwSetCursorPosCallback(m_window, cursor_position_callback);
|
||||
glfwSetMouseButtonCallback(m_window, mouse_button_callback);
|
||||
glfwSetScrollCallback(m_window, scroll_callback);
|
||||
glfwSetWindowSizeCallback(m_window, window_size_callback);
|
||||
|
||||
glfwSetWindowUserPointer(m_window, this);
|
||||
|
||||
glfwMakeContextCurrent(m_window);
|
||||
|
||||
#ifndef __EMSCRIPTEN__
|
||||
gladLoadGLLoader((GLADloadproc)glfwGetProcAddress);
|
||||
glfwSwapInterval(0);
|
||||
#endif
|
||||
}
|
||||
|
||||
void PlatformGlfw::finish() {
|
||||
glfwDestroyWindow(m_window);
|
||||
glfwTerminate();
|
||||
}
|
||||
|
||||
int PlatformGlfw::transformKey(int glfwkey) {
|
||||
if (glfwkey >= GLFW_KEY_F1 && glfwkey <= GLFW_KEY_F12) {
|
||||
return glfwkey - 178;
|
||||
}
|
||||
|
||||
switch (glfwkey) {
|
||||
case GLFW_KEY_ESCAPE: return Keyboard::KEY_ESCAPE;
|
||||
case GLFW_KEY_TAB: return Keyboard::KEY_TAB;
|
||||
case GLFW_KEY_BACKSPACE: return Keyboard::KEY_BACKSPACE;
|
||||
case GLFW_KEY_LEFT_SHIFT: return Keyboard::KEY_LSHIFT;
|
||||
case GLFW_KEY_ENTER: return Keyboard::KEY_RETURN;
|
||||
case GLFW_KEY_LEFT_CONTROL: return Keyboard::KEY_LEFT_CTRL;
|
||||
default: return glfwkey;
|
||||
}
|
||||
}
|
||||
|
||||
void PlatformGlfw::cursor_position_callback(GLFWwindow* window, double xpos, double ypos) {
|
||||
static double lastX = 0.0, lastY = 0.0;
|
||||
static bool firstMouse = true;
|
||||
|
||||
if (firstMouse) {
|
||||
lastX = xpos;
|
||||
lastY = ypos;
|
||||
firstMouse = false;
|
||||
}
|
||||
|
||||
double deltaX = xpos - lastX;
|
||||
double deltaY = ypos - lastY;
|
||||
|
||||
lastX = xpos;
|
||||
lastY = ypos;
|
||||
|
||||
if (glfwGetInputMode(window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED) {
|
||||
Mouse::feed(0, 0, xpos, ypos, deltaX, deltaY);
|
||||
} else {
|
||||
Mouse::feed( MouseAction::ACTION_MOVE, 0, xpos, ypos);
|
||||
}
|
||||
|
||||
// Multitouch::feed(0, 0, xpos, ypos, 0);
|
||||
}
|
||||
|
||||
void PlatformGlfw::mouse_button_callback(GLFWwindow* window, int button, int action, int mods) {
|
||||
if(action == GLFW_REPEAT) return;
|
||||
|
||||
double xpos, ypos;
|
||||
glfwGetCursorPos(window, &xpos, &ypos);
|
||||
|
||||
if (button == GLFW_MOUSE_BUTTON_LEFT) {
|
||||
Mouse::feed( MouseAction::ACTION_LEFT, action, xpos, ypos);
|
||||
// Multitouch::feed(1, action, xpos, ypos, 0);
|
||||
}
|
||||
|
||||
if (button == GLFW_MOUSE_BUTTON_RIGHT) {
|
||||
Mouse::feed( MouseAction::ACTION_RIGHT, action, xpos, ypos);
|
||||
}
|
||||
}
|
||||
|
||||
void PlatformGlfw::character_callback(GLFWwindow* window, unsigned int codepoint) {
|
||||
Keyboard::feedText(codepoint);
|
||||
}
|
||||
|
||||
void PlatformGlfw::scroll_callback(GLFWwindow* window, double xoffset, double yoffset) {
|
||||
double xpos, ypos;
|
||||
glfwGetCursorPos(window, &xpos, &ypos);
|
||||
|
||||
Mouse::feed(3, 0, xpos, ypos, 0, yoffset);
|
||||
}
|
||||
|
||||
void PlatformGlfw::error_callback(int error, const char* desc) {
|
||||
LOGE("GLFW Error (%d): %s", error, desc);
|
||||
}
|
||||
|
||||
void PlatformGlfw::window_size_callback(GLFWwindow* window, int width, int height) {
|
||||
PlatformGlfw* app = (PlatformGlfw*)glfwGetWindowUserPointer(window);
|
||||
|
||||
app->windowSizeChanged = true;
|
||||
}
|
||||
|
||||
|
||||
float PlatformGlfw::getPixelsPerMillimeter() {
|
||||
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
|
||||
|
||||
int width_mm, height_mm;
|
||||
glfwGetMonitorPhysicalSize(monitor, &width_mm, &height_mm);
|
||||
|
||||
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||
|
||||
return (float)mode->width / (float)width_mm;
|
||||
}
|
||||
|
||||
TextureData PlatformGlfw::loadTexture(const std::string& filename_, bool textureFolder) {
|
||||
// Support fetching PNG textures via HTTP/HTTPS (for skins, etc)
|
||||
if (Util::startsWith(filename_, "http://") || Util::startsWith(filename_, "https://")) {
|
||||
std::vector<unsigned char> body;
|
||||
if (HttpClient::download(filename_, body) && !body.empty()) {
|
||||
return loadTextureFromMemory(body.data(), body.size());
|
||||
}
|
||||
return TextureData();
|
||||
}
|
||||
|
||||
TextureData out;
|
||||
|
||||
std::string filename = textureFolder? "data/images/" + filename_
|
||||
: filename_;
|
||||
std::ifstream source(filename.c_str(), std::ios::binary);
|
||||
|
||||
if (!source) {
|
||||
LOGI("Couldn't find file: %s\n", filename.c_str());
|
||||
return out;
|
||||
}
|
||||
|
||||
std::vector<unsigned char> fileData((std::istreambuf_iterator<char>(source)), std::istreambuf_iterator<char>());
|
||||
source.close();
|
||||
|
||||
if (fileData.empty()) {
|
||||
LOGI("Couldn't read file: %s\n", filename.c_str());
|
||||
return out;
|
||||
}
|
||||
|
||||
return loadTextureFromMemory(fileData.data(), fileData.size());
|
||||
}
|
||||
|
||||
std::string PlatformGlfw::getDateString(int s) {
|
||||
time_t tm = s;
|
||||
|
||||
char mbstr[100];
|
||||
std::strftime(mbstr, sizeof(mbstr), "%F %T", std::localtime(&tm));
|
||||
|
||||
return std::string(mbstr);
|
||||
}
|
||||
|
||||
void PlatformGlfw::hideCursor(bool hide) {
|
||||
int isHide = hide ? GLFW_CURSOR_NORMAL : GLFW_CURSOR_HIDDEN;
|
||||
glfwSetInputMode(m_window, GLFW_CURSOR, isHide);
|
||||
}
|
||||
|
||||
void PlatformGlfw::openURL(const std::string& url) {
|
||||
#ifdef _WIN32
|
||||
ShellExecuteA(NULL, "open", url.c_str(), NULL, NULL, SW_SHOWNORMAL);
|
||||
#elif __linux__
|
||||
std::string command = "xdg-open " + url;
|
||||
system(command.c_str());
|
||||
#elif __EMSCRIPTEN__
|
||||
emscripten_run_script(std::string("window.open('" + url + "', '_blank')").c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
void PlatformGlfw::swapBuffers() {
|
||||
glfwSwapBuffers(m_window);
|
||||
glfwPollEvents();
|
||||
|
||||
// @todo
|
||||
// if(((MAIN_CLASS*)g_app)->options.getBooleanValue(OPTIONS_LIMIT_FRAMERATE)) {
|
||||
// auto frameEnd = clock::now();
|
||||
// auto elapsed = std::chrono::duration_cast<std::chrono::microseconds>(frameEnd - frameStart);
|
||||
// auto target = std::chrono::microseconds(33333); // ~30 fps
|
||||
// if(elapsed < target)
|
||||
// std::this_thread::sleep_for(target - elapsed);
|
||||
// }
|
||||
}
|
||||
|
||||
void PlatformGlfw::setVSync(bool on) {
|
||||
IPlatform::setVSync(on);
|
||||
|
||||
glfwSwapInterval(on);
|
||||
}
|
||||
75
src/platform/glfw/PlatformGlfw.h
Executable file
75
src/platform/glfw/PlatformGlfw.h
Executable file
@@ -0,0 +1,75 @@
|
||||
#ifndef APPPLATFORM_GLFW_H__
|
||||
#define APPPLATFORM_GLFW_H__
|
||||
|
||||
#include <IPlatform.h>
|
||||
#include "platform/log.h"
|
||||
#include "platform/HttpClient.h"
|
||||
#include "platform/PngLoader.h"
|
||||
#include "client/renderer/gles.h"
|
||||
#include "world/level/storage/FolderMethods.h"
|
||||
#include <png.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten/html5.h>
|
||||
#endif
|
||||
|
||||
class PlatformGlfw : public IPlatform {
|
||||
public:
|
||||
bool init() override;
|
||||
void finish() override;
|
||||
|
||||
TextureData loadTexture(const std::string& filename_, bool textureFolder) override;
|
||||
|
||||
TextureData loadTextureFromMemory(const unsigned char* data, size_t size) override { return loadPngFromMemory(data, size); }
|
||||
|
||||
std::string getDateString(int s) override;
|
||||
|
||||
int getScreenWidth() override {
|
||||
#ifdef __EMSCRIPTEN__
|
||||
int w, h;
|
||||
emscripten_get_canvas_element_size("canvas", &w, &h);
|
||||
|
||||
return w;
|
||||
#endif
|
||||
|
||||
return 854;
|
||||
};
|
||||
|
||||
int getScreenHeight() override {
|
||||
#ifdef __EMSCRIPTEN__
|
||||
int w, h;
|
||||
emscripten_get_canvas_element_size("canvas", &w, &h);
|
||||
|
||||
return h;
|
||||
#endif
|
||||
|
||||
return 480;
|
||||
};
|
||||
|
||||
float getPixelsPerMillimeter() override;
|
||||
|
||||
bool supportsTouchscreen() override { return false; /* glfw supports only mouse and keyboard */ }
|
||||
|
||||
void hideCursor(bool hide) override;
|
||||
|
||||
void openURL(const std::string& url) override;
|
||||
|
||||
void swapBuffers() override;
|
||||
|
||||
void setVSync(bool on) override;
|
||||
|
||||
private:
|
||||
static int transformKey(int glfwkey);
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods);
|
||||
static void character_callback(GLFWwindow* window, unsigned int codepoint);
|
||||
static void cursor_position_callback(GLFWwindow* window, double xpos, double ypos);
|
||||
static void mouse_button_callback(GLFWwindow* window, int button, int action, int mods);
|
||||
static void scroll_callback(GLFWwindow* window, double xoffset, double yoffset);
|
||||
static void window_size_callback(GLFWwindow* window, int width, int height);
|
||||
static void error_callback(int error, const char* desc);
|
||||
|
||||
GLFWwindow* m_window;
|
||||
};
|
||||
#endif /*APPPLATFORM_GLFW_H__*/
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef APPPLATFORM_IOS_H__
|
||||
#define APPPLATFORM_IOS_H__
|
||||
|
||||
#include "AppPlatform.h"
|
||||
#include <IPlatform.h>
|
||||
#include "client/renderer/gles.h"
|
||||
#include "platform/log.h"
|
||||
#include <cmath>
|
||||
@@ -27,7 +27,7 @@ public:
|
||||
//@todo
|
||||
}
|
||||
|
||||
__inline unsigned int rgbToBgr(unsigned int p) {
|
||||
inline unsigned int rgbToBgr(unsigned int p) {
|
||||
return (p & 0xff00ff00) | ((p >> 16) & 0xff) | ((p << 16) & 0xff0000);
|
||||
}
|
||||
|
||||
23
src/platform/server/PlatformServer.cpp
Normal file
23
src/platform/server/PlatformServer.cpp
Normal file
@@ -0,0 +1,23 @@
|
||||
#include "PlatformServer.h"
|
||||
|
||||
#include <ctime>
|
||||
|
||||
#include "App.h"
|
||||
#include "platform/time.h"
|
||||
|
||||
void PlatformServer::runMainLoop(App& app) {
|
||||
while (!app.wantToQuit()) {
|
||||
app.update();
|
||||
|
||||
sleepMs(20);
|
||||
}
|
||||
}
|
||||
|
||||
std::string PlatformServer::getDateString(int s) {
|
||||
time_t tm = s;
|
||||
|
||||
char mbstr[100];
|
||||
std::strftime(mbstr, sizeof(mbstr), "%F %T", std::localtime(&tm));
|
||||
|
||||
return std::string(mbstr);
|
||||
}
|
||||
16
src/platform/server/PlatformServer.h
Executable file
16
src/platform/server/PlatformServer.h
Executable file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
#include <IPlatform.h>
|
||||
|
||||
class PlatformServer : public IPlatform {
|
||||
public:
|
||||
void runMainLoop(App& app) override;
|
||||
|
||||
std::string getDateString(int s) override;
|
||||
|
||||
int getScreenWidth() override { return 0; }
|
||||
int getScreenHeight() override { return 0; }
|
||||
float getPixelsPerMillimeter() override { return 0.f; }
|
||||
bool supportsTouchscreen() override { return false; }
|
||||
|
||||
std::string getPlatformStringVar(int stringId) override { return "Minecraft PE 0.6.1 Standalone Server"; }
|
||||
};
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef APPPLATFORM_WIN32_H__
|
||||
#define APPPLATFORM_WIN32_H__
|
||||
|
||||
#include "AppPlatform.h"
|
||||
#include <IPlatform.h>
|
||||
#include "platform/log.h"
|
||||
#include "platform/HttpClient.h"
|
||||
#include "platform/PngLoader.h"
|
||||
@@ -47,7 +47,7 @@ public:
|
||||
//@todo
|
||||
}
|
||||
|
||||
__inline unsigned int rgbToBgr(unsigned int p) {
|
||||
inline unsigned int rgbToBgr(unsigned int p) {
|
||||
return (p & 0xff00ff00) | ((p >> 16) & 0xff) | ((p << 16) & 0xff0000);
|
||||
}
|
||||
|
||||
@@ -1316,7 +1316,7 @@ inlining are defined as macros, so these aren't used for them.
|
||||
|
||||
#ifndef FORCEINLINE
|
||||
#if defined(__GNUC__)
|
||||
#define FORCEINLINE __inline __attribute__ ((always_inline))
|
||||
#define FORCEINLINE inline __attribute__ ((always_inline))
|
||||
#elif defined(_MSC_VER)
|
||||
#define FORCEINLINE __forceinline
|
||||
#endif
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
#include "../network/packet/EntityEventPacket.h"
|
||||
#include "../network/packet/SetHealthPacket.h"
|
||||
#include "../network/packet/TakeItemEntityPacket.h"
|
||||
#include "../client/Minecraft.h"
|
||||
#include <Minecraft.h>
|
||||
#include "../world/level/tile/entity/FurnaceTileEntity.h"
|
||||
#include "../world/inventory/FurnaceMenu.h"
|
||||
#include "../world/inventory/FillingContainer.h"
|
||||
|
||||
1052
src/terrain_4444.h
1052
src/terrain_4444.h
File diff suppressed because it is too large
Load Diff
1052
src/terrain_5551.h
1052
src/terrain_5551.h
File diff suppressed because it is too large
Load Diff
1052
src/terrain_565.h
1052
src/terrain_565.h
File diff suppressed because it is too large
Load Diff
1052
src/terrain_565_2.h
1052
src/terrain_565_2.h
File diff suppressed because it is too large
Load Diff
@@ -10,10 +10,10 @@ public:
|
||||
void inc() { ++_count; }
|
||||
void dec() { if (--_count == 0 && _obj) delete _obj; }
|
||||
|
||||
__inline short refCount() { return _count; }
|
||||
__inline bool isUnique() { return _count == 1; }
|
||||
inline short refCount() { return _count; }
|
||||
inline bool isUnique() { return _count == 1; }
|
||||
|
||||
__inline T* obj() { return _obj; }
|
||||
inline T* obj() { return _obj; }
|
||||
|
||||
T& operator->() { return *_obj; }
|
||||
void operator++() { inc(); }
|
||||
|
||||
@@ -25,7 +25,7 @@ namespace Mth
|
||||
return ret;
|
||||
}
|
||||
|
||||
static __inline float fastInvSqrt(float x) {
|
||||
static inline float fastInvSqrt(float x) {
|
||||
float xhalf = 0.5f*x;
|
||||
int i = *(int*)&x;
|
||||
i = 0x5f3759df - (i>>1);
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include "../client/gui/Font.h"
|
||||
#include "../client/renderer/gles.h"
|
||||
#include "../client/renderer/Tesselator.h"
|
||||
#include "../client/Minecraft.h"
|
||||
#include <Minecraft.h>
|
||||
|
||||
PerfRenderer::PerfRenderer( Minecraft* mc, Font* font )
|
||||
: _mc(mc),
|
||||
|
||||
@@ -26,7 +26,7 @@ public:
|
||||
z(position.z)
|
||||
{}
|
||||
|
||||
__inline bool operator==(const Pos& rhs) const {
|
||||
inline bool operator==(const Pos& rhs) const {
|
||||
return x == rhs.x && y == rhs.y && z == rhs.z;
|
||||
}
|
||||
|
||||
|
||||
@@ -117,7 +117,7 @@ public:
|
||||
virtual SynchedEntityData* getEntityData();
|
||||
virtual const SynchedEntityData* getEntityData() const;
|
||||
|
||||
__inline bool isEntityType(int type) { return getEntityTypeId() == type; }
|
||||
inline bool isEntityType(int type) { return getEntityTypeId() == type; }
|
||||
virtual int getEntityTypeId() const = 0;
|
||||
virtual int getCreatureBaseType() const { return 0; }
|
||||
virtual EntityRendererId queryEntityRenderer() { return ER_DEFAULT_RENDERER; }
|
||||
|
||||
@@ -37,7 +37,7 @@ public:
|
||||
set(x << 11 | z << 7 | y, val);
|
||||
}
|
||||
|
||||
__inline int get(int pos) {
|
||||
inline int get(int pos) {
|
||||
int slot = pos >> 1;
|
||||
int part = pos & 1;
|
||||
|
||||
@@ -47,7 +47,7 @@ public:
|
||||
return (data[slot] >> 4) & 0xf;
|
||||
}
|
||||
}
|
||||
__inline void set(int pos, int val) {
|
||||
inline void set(int pos, int val) {
|
||||
int slot = pos >> 1;
|
||||
int part = pos & 1;
|
||||
|
||||
|
||||
@@ -37,7 +37,7 @@ public:
|
||||
void clear() {
|
||||
cache.setAll(0);
|
||||
}
|
||||
__inline int _index(int x, int y, int z) {
|
||||
inline int _index(int x, int y, int z) {
|
||||
return (x-bz) | ((z-bz) << ShiftZ) | ((y-by) << ShiftY);
|
||||
}
|
||||
private:
|
||||
|
||||
Reference in New Issue
Block a user