mirror of
https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-03-19 22:43:32 +00:00
56 lines
1.5 KiB
Markdown
56 lines
1.5 KiB
Markdown
# MinecraftPE
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> [!Important]
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> We have a discord server, where you can report bugs or send feedback https://discord.gg/ryZ884DWJf
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Source code for **Minecraft Pocket Edition 0.6.1 alpha** with various fixes and improvements.
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This project aims to preserve and improve this early version of Minecraft PE.
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# TODO / Roadmap
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- [x] Add platform GLFW
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- [x] Compile for Linux
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- [x] Compile for android aarch64
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- [x] Touch control improvements
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- [ ] Screen fixes
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- [ ] Rewrite platform logic
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- [x] Fix sound
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- [ ] Do a server connection GUI
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- [ ] Controller support
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- [ ] Minecraft server hosting
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- [x] Screen fixess
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- [x] Fix fog
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- [x] Add sprinting
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- [x] Chat (semi working) and commands
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- [x] Implementing options
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- [x] Better F3
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# Build
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## CMake
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```
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mkdir build && cd build
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cmake .. -B .
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make -j4
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```
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## Visual Studio
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1. Open the repository folder in **Visual Studio**.
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2. Visual Studio will automatically detect the `CMakeLists.txt` file and generate the project configuration.
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3. Set **MinecraftPE** as the **startup project**.
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4. Press **Run** (or F5) to build and launch the game.
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## Android
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Download [r14b Android NDK](http://dl.google.com/android/repository/android-ndk-r14b-windows-x86_64.zip) and run `build.ps1`:
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```
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# Full build (NDK + Java + APK + install)
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C:\apkbuild\build.ps1
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# Skip NDK recompile (Java/assets changed only)
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C:\apkbuild\build.ps1 -NoJava
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# Skip Java recompile (C++ changed only)
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C:\apkbuild\build.ps1 -NoCpp
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# Only repackage + install (no recompile at all)
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C:\apkbuild\build.ps1 -NoBuild
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``` |