There's still one more issue to this: other peoples skins in multiplayer show corrupted.
MinecraftPE
Important
We have a discord server, where you can report bugs or send feedback https://discord.gg/c58YesBxve
Source code for Minecraft Pocket Edition 0.6.1 alpha with various fixes and improvements.
This project aims to preserve and improve this early version of Minecraft PE.
TODO / Roadmap
- Add platform GLFW
- Compile for Linux
- Compile for android aarch64
- Touch control improvements
- Screen fixes
- Rewrite platform logic
- Fix sound
- Do a server connection GUI
- Controller support
- Minecraft server hosting
- Screen fixess
- Fix fog
- Add sprinting
- Chat (semi working) and commands
- Implementing options
- Better F3
Build
CMake
Linux
- Install dependiences
(Debian-like)
sudo apt install build-essentials git cmake libgl-dev libwayland-dev xorg-dev libxkbcommon-dev
(Arch-like)
sudo pacman -S base-devel git cmake libglvnd wayland xorg-server-devel xorgproto libxkbcommon
-
Create build folder
mkdir build && cd build -
Generate CMake cache and build the project
cmake .. -B .
cmake --build .
Windows
-
Install Visual studio Build Tools and CMake
-
Create build folder
mkdir build && cd build -
Generate CMake cache and build the project
cmake ..
cmake --build .
Visual Studio
- Open the repository folder in Visual Studio.
- Visual Studio will automatically detect the
CMakeLists.txtfile and generate the project configuration. - Set MinecraftPE.exe as the target.
- Press Run (or F5) to build and launch the game.
Android
-
Download Android NDK r14b:
http://dl.google.com/android/repository/android-ndk-r14b-windows-x86_64.zip -
Extract it to the root of your
C:drive so the path becomes:C:\android-ndk-r14b -
Run the build script:
# Full build (NDK + Java + APK + install)
.\build.ps1
# Skip C++ compilation (Java/assets changed only)
.\build.ps1 -NoCpp
# Skip Java compilation (C++ changed only)
.\build.ps1 -NoJava
# Only repackage + install (no compilation)
.\build.ps1 -NoBuild