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79
.github/workflows/build.yml
vendored
79
.github/workflows/build.yml
vendored
@@ -18,7 +18,7 @@ permissions:
|
||||
|
||||
jobs:
|
||||
build-windows:
|
||||
name: Windows Build
|
||||
name: Build Windows
|
||||
runs-on: ubuntu-22.04
|
||||
|
||||
steps:
|
||||
@@ -68,13 +68,12 @@ jobs:
|
||||
name: mcpe-windows
|
||||
path: |
|
||||
${{github.workspace}}/build/MinecraftPE.exe
|
||||
${{github.workspace}}/build/glfw3.dll
|
||||
${{github.workspace}}/build/libpng16.dll
|
||||
${{github.workspace}}/build/OpenAL32.dll
|
||||
${{github.workspace}}/build/z.dll
|
||||
${{github.workspace}}/build/libz.dll
|
||||
|
||||
build-linux:
|
||||
name: Linux Build
|
||||
name: Build Linux
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
@@ -120,7 +119,7 @@ jobs:
|
||||
${{github.workspace}}/build/MinecraftPE-server
|
||||
|
||||
build-android: # pray to god
|
||||
name: Build Android APK (${{ matrix.abi }})
|
||||
name: Build Android (${{ matrix.abi }})
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
strategy:
|
||||
@@ -215,10 +214,59 @@ jobs:
|
||||
name: minecraftpe-apk-${{ matrix.abi }}
|
||||
path: ${{ github.workspace }}/build-apk/minecraftpe-*-debug.apk
|
||||
|
||||
build-web:
|
||||
name: Build Web
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Setup caches
|
||||
uses: ./.github/actions/setup-cache
|
||||
with:
|
||||
host: linux
|
||||
target: linux
|
||||
|
||||
- name: Setup Ninja
|
||||
uses: ./.github/actions/setup-ninja
|
||||
with:
|
||||
host: linux
|
||||
|
||||
- name: Setup emsdk
|
||||
uses: mymindstorm/setup-emsdk@v14
|
||||
with:
|
||||
version: 5.0.3
|
||||
actions-cache-folder: 'emsdk-cache'
|
||||
|
||||
- name: Create Build Environment
|
||||
# Some projects don't allow in-source building, so create a separate build directory
|
||||
# We'll use this as our working directory for all subsequent commands
|
||||
run: cmake -E make_directory ${{github.workspace}}/build
|
||||
|
||||
- name: Configure CMake
|
||||
# Use a bash shell so we can use the same syntax for environment variable
|
||||
# access regardless of the host operating system
|
||||
shell: bash
|
||||
working-directory: ${{github.workspace}}/build
|
||||
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -G Ninja -DCMAKE_TOOLCHAIN_FILE="$GITHUB_WORKSPACE/emsdk-cache/emsdk-main/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}/build
|
||||
run: cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
|
||||
|
||||
- name: Upload Artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: mcpe-web
|
||||
path: |
|
||||
${{github.workspace}}/build/MinecraftPE.js
|
||||
${{github.workspace}}/build/MinecraftPE.wasm
|
||||
${{github.workspace}}/build/MinecraftPE.data
|
||||
|
||||
publish:
|
||||
name: Publish
|
||||
runs-on: ubuntu-latest
|
||||
needs: [ build-windows, build-linux, build-android ]
|
||||
needs: [ build-windows, build-linux, build-android, build-web ]
|
||||
if: github.ref == 'refs/heads/main'
|
||||
steps:
|
||||
- name: Checkout
|
||||
@@ -236,13 +284,13 @@ jobs:
|
||||
- name: Zip Windows Artifacts
|
||||
uses: vimtor/action-zip@v1.2
|
||||
with:
|
||||
files: data mcpe-windows/MinecraftPE.exe mcpe-windows/glfw3.dll mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/z.dll
|
||||
files: mcpe-windows/MinecraftPE.exe mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/libz.dll
|
||||
dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
||||
|
||||
- name: Zip Linux Artifacts
|
||||
uses: vimtor/action-zip@v1.2
|
||||
with:
|
||||
files: data mcpe-linux/MinecraftPE
|
||||
files: mcpe-linux/MinecraftPE
|
||||
dest: minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
|
||||
|
||||
- name: Zip Linux Server Artifacts
|
||||
@@ -263,6 +311,19 @@ jobs:
|
||||
files: minecraftpe-apk-armeabi-v7a/minecraftpe-v7a-debug.apk
|
||||
dest: minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
|
||||
|
||||
- name: Zip Web Artifact
|
||||
uses: vimtor/action-zip@v1.2
|
||||
with:
|
||||
files: mcpe-web/MinecraftPE.js mcpe-web/MinecraftPE.wasm mcpe-web/MinecraftPE.data misc/web/index.html
|
||||
dest: minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
|
||||
|
||||
- name: Zip Data
|
||||
uses: vimtor/action-zip@v1.2
|
||||
with:
|
||||
files: data
|
||||
recursive: false
|
||||
dest: data.zip
|
||||
|
||||
- name: Update Development Release
|
||||
uses: andelf/nightly-release@main
|
||||
env:
|
||||
@@ -273,8 +334,10 @@ jobs:
|
||||
body: |
|
||||
MinecraftPE development release for commit ${{ github.sha }}.
|
||||
files: |
|
||||
./data.zip
|
||||
./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
||||
./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
|
||||
./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
|
||||
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
|
||||
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
|
||||
./minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
|
||||
@@ -7,10 +7,6 @@ set(CMAKE_CXX_STANDARD 14)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
|
||||
set(CMAKE_POLICY_VERSION_MINIMUM 3.10)
|
||||
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
set(CMAKE_CXX_FLAGS "-Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
|
||||
endif()
|
||||
|
||||
include(cmake/EnumOption.cmake)
|
||||
|
||||
if(EMSCRIPTEN)
|
||||
@@ -26,6 +22,14 @@ find_package(OpenSSL)
|
||||
if (${PLATFORM} STREQUAL "Desktop")
|
||||
set(PLATFORM_CPP "PLATFORM_DESKTOP")
|
||||
|
||||
if (MINGW)
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++ -static-libgcc")
|
||||
endif()
|
||||
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||
include_directories(misc/windows)
|
||||
@@ -52,6 +56,7 @@ if(${PLATFORM} MATCHES "Web")
|
||||
|
||||
add_library(png INTERFACE IMPORTED)
|
||||
set_target_properties(png PROPERTIES
|
||||
INTERFACE_COMPILE_OPTIONS "-sUSE_LIBPNG=1"
|
||||
INTERFACE_LINK_OPTIONS "-sUSE_LIBPNG=1"
|
||||
)
|
||||
|
||||
@@ -102,6 +107,8 @@ CPMAddPackage(
|
||||
"ALSOFT_UTILS OFF"
|
||||
"LIBTYPE ${AL_LIBTYPE}"
|
||||
"ALSOFT_ENABLE_MODULES OFF"
|
||||
"ALSOFT_STATIC_STDCXX ON"
|
||||
"ALSOFT_STATIC_LIBGCC ON"
|
||||
)
|
||||
|
||||
# TODO: Clear this paths with *
|
||||
@@ -321,11 +328,11 @@ target_include_directories(${PROJECT_NAME} PUBLIC
|
||||
if(${PLATFORM} MATCHES "Web")
|
||||
set(CMAKE_CXX_STANDARD 11)
|
||||
# uuuh i hate it
|
||||
set(EM_FLAGS "-pthread -sUSE_PTHREADS=1 -sSHARED_MEMORY=1")
|
||||
set(EM_FLAGS "-pthread -sUSE_PTHREADS=1 -sUSE_LIBPNG=1 -sSHARED_MEMORY=1")
|
||||
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EM_FLAGS}")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EM_FLAGS}")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EM_FLAGS} --preload-file ${CMAKE_SOURCE_DIR}/data@/data -sPROXY_TO_PTHREAD")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EM_FLAGS} --preload-file ${CMAKE_SOURCE_DIR}/data@/data")
|
||||
|
||||
target_compile_options(${PROJECT_NAME} PUBLIC
|
||||
"-Os"
|
||||
|
||||
@@ -153,7 +153,7 @@ options.group.tweaks=Tweaks
|
||||
options.allowSprint=Allow sprint
|
||||
options.barOnTop=HUD above inventory
|
||||
options.rpiCursor=Show Raspberry PI cursor
|
||||
options.autojump=Auto Jump
|
||||
options.autoJump=Auto Jump
|
||||
options.thirdperson=Third Person
|
||||
options.servervisible=Server Visible
|
||||
options.sensitivity=Sensitivity
|
||||
|
||||
@@ -1,143 +1,46 @@
|
||||
<!doctype html>
|
||||
<html lang="en-us">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<title>Emscripten-Generated Code</title>
|
||||
<style>
|
||||
.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }
|
||||
textarea.emscripten { font-family: monospace; width: 80%; }
|
||||
div.emscripten { text-align: center; }
|
||||
div.emscripten_border { border: 1px solid black; }
|
||||
/* the canvas *must not* have any border or padding, or mouse coords will be wrong */
|
||||
canvas.emscripten { border: 0px none; background-color: black; }
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<title>MCPE 0.6.1</title>
|
||||
<style>
|
||||
html, body {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
height: 100%;
|
||||
background: black;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.spinner {
|
||||
height: 50px;
|
||||
width: 50px;
|
||||
margin: 0px auto;
|
||||
-webkit-animation: rotation .8s linear infinite;
|
||||
-moz-animation: rotation .8s linear infinite;
|
||||
-o-animation: rotation .8s linear infinite;
|
||||
animation: rotation 0.8s linear infinite;
|
||||
border-left: 10px solid rgb(0,150,240);
|
||||
border-right: 10px solid rgb(0,150,240);
|
||||
border-bottom: 10px solid rgb(0,150,240);
|
||||
border-top: 10px solid rgb(100,0,200);
|
||||
border-radius: 100%;
|
||||
background-color: rgb(200,100,250);
|
||||
}
|
||||
@-webkit-keyframes rotation {
|
||||
from {-webkit-transform: rotate(0deg);}
|
||||
to {-webkit-transform: rotate(360deg);}
|
||||
}
|
||||
@-moz-keyframes rotation {
|
||||
from {-moz-transform: rotate(0deg);}
|
||||
to {-moz-transform: rotate(360deg);}
|
||||
}
|
||||
@-o-keyframes rotation {
|
||||
from {-o-transform: rotate(0deg);}
|
||||
to {-o-transform: rotate(360deg);}
|
||||
}
|
||||
@keyframes rotation {
|
||||
from {transform: rotate(0deg);}
|
||||
to {transform: rotate(360deg);}
|
||||
}
|
||||
#canvas {
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
display: block;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<hr/>
|
||||
<figure style="overflow:visible;" id="spinner"><div class="spinner"></div><center style="margin-top:0.5em"><strong>emscripten</strong></center></figure>
|
||||
<div class="emscripten" id="status">Downloading...</div>
|
||||
<div class="emscripten">
|
||||
<progress value="0" max="100" id="progress" hidden=1></progress>
|
||||
</div>
|
||||
<div class="emscripten_border">
|
||||
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas>
|
||||
</div>
|
||||
<hr/>
|
||||
<div class="emscripten">
|
||||
<input type="checkbox" id="resize">Resize canvas
|
||||
<input type="checkbox" id="pointerLock" checked>Lock/hide mouse pointer
|
||||
|
||||
<input type="button" value="Fullscreen" onclick="Module.requestFullscreen(document.getElementById('pointerLock').checked,
|
||||
document.getElementById('resize').checked)">
|
||||
</div>
|
||||
<canvas id="canvas"></canvas>
|
||||
|
||||
<hr/>
|
||||
<textarea class="emscripten" id="output" rows="8"></textarea>
|
||||
<hr>
|
||||
<script type='text/javascript'>
|
||||
var statusElement = document.getElementById('status');
|
||||
var progressElement = document.getElementById('progress');
|
||||
var spinnerElement = document.getElementById('spinner');
|
||||
var canvasElement = document.getElementById('canvas');
|
||||
var outputElement = document.getElementById('output');
|
||||
if (outputElement) outputElement.value = ''; // clear browser cache
|
||||
<script>
|
||||
var Module = {
|
||||
canvas: document.getElementById('canvas'),
|
||||
onRuntimeInitialized: function () { resizeCanvas() }
|
||||
};
|
||||
|
||||
// As a default initial behavior, pop up an alert when webgl context is lost. To make your
|
||||
// application robust, you may want to override this behavior before shipping!
|
||||
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
|
||||
canvasElement.addEventListener("webglcontextlost", (e) => {
|
||||
alert('WebGL context lost. You will need to reload the page.');
|
||||
e.preventDefault();
|
||||
}, false);
|
||||
function resizeCanvas() {
|
||||
const canvas = Module.canvas;
|
||||
canvas.width = window.innerWidth;
|
||||
canvas.height = window.innerHeight;
|
||||
}
|
||||
|
||||
function setStatus(text) {
|
||||
if (!setStatus.last) setStatus.last = { time: Date.now(), text: '' };
|
||||
if (text === setStatus.last.text) return;
|
||||
var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
|
||||
var now = Date.now();
|
||||
if (m && now - setStatus.last.time < 30) return; // if this is a progress update, skip it if too soon
|
||||
setStatus.last.time = now;
|
||||
setStatus.last.text = text;
|
||||
if (m) {
|
||||
text = m[1];
|
||||
progressElement.value = parseInt(m[2])*100;
|
||||
progressElement.max = parseInt(m[4])*100;
|
||||
progressElement.hidden = false;
|
||||
spinnerElement.hidden = false;
|
||||
} else {
|
||||
progressElement.value = null;
|
||||
progressElement.max = null;
|
||||
progressElement.hidden = true;
|
||||
if (!text) spinnerElement.hidden = true;
|
||||
}
|
||||
statusElement.innerHTML = text;
|
||||
}
|
||||
window.addEventListener('resize', resizeCanvas);
|
||||
window.addEventListener('onunload', () => {
|
||||
FS.syncfs(true, function (err) { console.log('Sync FS failed: ' + err) });
|
||||
})
|
||||
</script>
|
||||
|
||||
var Module = {
|
||||
print(...args) {
|
||||
// These replacements are necessary if you render to raw HTML
|
||||
//text = text.replace(/&/g, "&");
|
||||
//text = text.replace(/</g, "<");
|
||||
//text = text.replace(/>/g, ">");
|
||||
//text = text.replace('\n', '<br>', 'g');
|
||||
console.log(...args);
|
||||
if (outputElement) {
|
||||
var text = args.join(' ');
|
||||
outputElement.value += text + "\n";
|
||||
outputElement.scrollTop = outputElement.scrollHeight; // focus on bottom
|
||||
}
|
||||
},
|
||||
canvas: canvasElement,
|
||||
setStatus: setStatus,
|
||||
totalDependencies: 0,
|
||||
monitorRunDependencies(left) {
|
||||
this.totalDependencies = Math.max(this.totalDependencies, left);
|
||||
setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.');
|
||||
}
|
||||
};
|
||||
setStatus('Downloading...');
|
||||
window.onerror = () => {
|
||||
setStatus('Exception thrown, see JavaScript console');
|
||||
spinnerElement.style.display = 'none';
|
||||
setStatus = (text) => {
|
||||
if (text) console.error('[post-exception status] ' + text);
|
||||
};
|
||||
};
|
||||
</script>
|
||||
<script src="MinecraftPE.js"></script>
|
||||
</body>
|
||||
<script src="MinecraftPE.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -41,7 +41,6 @@
|
||||
042A91AE16B17517007ABBC6 /* GuiElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A316B17517007ABBC6 /* GuiElement.cpp */; };
|
||||
042A91AF16B17517007ABBC6 /* NinePatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A516B17517007ABBC6 /* NinePatch.cpp */; };
|
||||
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|
||||
WRAPPER_EXTENSION = app;
|
||||
};
|
||||
name = Release;
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
</dict>
|
||||
</dict>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>com.mojang.${PRODUCT_NAME:rfc1034identifier}</string>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
|
||||
@@ -20,6 +20,10 @@
|
||||
#include <shellapi.h>
|
||||
#endif
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten/html5.h>
|
||||
#endif
|
||||
|
||||
static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) {
|
||||
((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length);
|
||||
}
|
||||
@@ -102,12 +106,31 @@ public:
|
||||
return std::string(mbstr);
|
||||
}
|
||||
|
||||
virtual int getScreenWidth() override { return 854; };
|
||||
virtual int getScreenHeight() override { return 480; };
|
||||
virtual int getScreenWidth() override {
|
||||
#ifdef __EMSCRIPTEN__
|
||||
int w, h;
|
||||
emscripten_get_canvas_element_size("canvas", &w, &h);
|
||||
|
||||
return w;
|
||||
#endif
|
||||
|
||||
return 854;
|
||||
};
|
||||
|
||||
virtual int getScreenHeight() override {
|
||||
#ifdef __EMSCRIPTEN__
|
||||
int w, h;
|
||||
emscripten_get_canvas_element_size("canvas", &w, &h);
|
||||
|
||||
return h;
|
||||
#endif
|
||||
|
||||
return 480;
|
||||
};
|
||||
|
||||
virtual float getPixelsPerMillimeter() override;
|
||||
|
||||
virtual bool supportsTouchscreen() override { return true; }
|
||||
virtual bool supportsTouchscreen() override { return false; /* glfw supports only mouse and keyboard */ }
|
||||
|
||||
virtual void hideCursor(bool hide) override {
|
||||
int isHide = hide ? GLFW_CURSOR_NORMAL : GLFW_CURSOR_HIDDEN;
|
||||
@@ -120,6 +143,8 @@ public:
|
||||
#elif __linux__
|
||||
std::string command = "xdg-open " + url;
|
||||
system(command.c_str());
|
||||
#elif __EMSCRIPTEN__
|
||||
emscripten_run_script(std::string("window.open('" + url + "', '_blank')").c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -52,11 +52,10 @@ public:
|
||||
|
||||
virtual StringVector getOptionStrings();
|
||||
|
||||
virtual bool isPowerVR() { return false; }
|
||||
virtual bool isPowerVR();
|
||||
virtual bool isSuperFast();
|
||||
virtual void showKeyboard();
|
||||
virtual void hideKeyboard();
|
||||
virtual void isPowerVR();
|
||||
private:
|
||||
|
||||
std::string _basePath;
|
||||
|
||||
21
src/client/KeyMapping.h
Normal file
21
src/client/KeyMapping.h
Normal file
@@ -0,0 +1,21 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT__KeyMapping_H__
|
||||
#define NET_MINECRAFT_CLIENT__KeyMapping_H__
|
||||
|
||||
//package net.minecraft.client;
|
||||
#include <string>
|
||||
|
||||
class KeyMapping
|
||||
{
|
||||
public:
|
||||
std::string name;
|
||||
int key;
|
||||
|
||||
KeyMapping() {}
|
||||
|
||||
KeyMapping(const std::string& name_, int key_)
|
||||
: name(name_),
|
||||
key(key_)
|
||||
{}
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT__KeyMapping_H__*/
|
||||
@@ -1,9 +1,11 @@
|
||||
#include "Minecraft.h"
|
||||
#include "client/Options.h"
|
||||
#include "client/player/input/IBuildInput.h"
|
||||
#include "platform/input/Keyboard.h"
|
||||
#include "world/item/Item.h"
|
||||
#include "world/item/ItemInstance.h"
|
||||
#include "Options.h"
|
||||
#include "IBuildInput.h"
|
||||
#include "Keyboard.h"
|
||||
#include "Item.h"
|
||||
#include "ItemInstance.h"
|
||||
#include "XperiaPlayInput.h"
|
||||
#include "ControllerTurnInput.h"
|
||||
#include <string>
|
||||
#include <cstdlib>
|
||||
|
||||
@@ -23,9 +25,13 @@
|
||||
#include "../world/level/storage/LevelStorageSource.h"
|
||||
#include "../world/level/storage/LevelStorage.h"
|
||||
#include "player/input/KeyboardInput.h"
|
||||
<<<<<<< HEAD
|
||||
#include "player/input/ControllerTurnInput.h"
|
||||
#include "player/input/XperiaPlayInput.h"
|
||||
#include "world/level/chunk/ChunkSource.h"
|
||||
=======
|
||||
#include "ChunkSource.h"
|
||||
>>>>>>> abfb9e0 (more refactoring for iOS)
|
||||
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "player/input/touchscreen/TouchInputHolder.h"
|
||||
@@ -640,13 +646,11 @@ void Minecraft::tickInput() {
|
||||
|
||||
const MouseAction& e = Mouse::getEvent();
|
||||
|
||||
#ifdef RPI // If clicked when not having focus, get focus @keyboard
|
||||
if (!mouseGrabbed) {
|
||||
if (!useTouchscreen() && !mouseGrabbed) {
|
||||
if (!screen && e.data == MouseAction::DATA_DOWN) {
|
||||
grabMouse();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (allowGuiClicks && e.action == MouseAction::ACTION_LEFT && e.data == MouseAction::DATA_DOWN) {
|
||||
gui.handleClick(MouseAction::ACTION_LEFT, Mouse::getX(), Mouse::getY());
|
||||
@@ -660,9 +664,7 @@ void Minecraft::tickInput() {
|
||||
Inventory* v = player->inventory;
|
||||
|
||||
int numSlots = gui.getNumSlots();
|
||||
#ifndef PLATFORM_DESKTOP
|
||||
numSlots--;
|
||||
#endif
|
||||
if (!useTouchscreen()) numSlots--;
|
||||
|
||||
int slot = (v->selected - e.dy + numSlots) % numSlots;
|
||||
v->selectSlot(slot);
|
||||
@@ -691,155 +693,147 @@ void Minecraft::tickInput() {
|
||||
if (isPressed) {
|
||||
gui.handleKeyPressed(key);
|
||||
|
||||
#if defined(WIN32) || defined(RPI) || defined (PLATFORM_DESKTOP)//|| defined(_DEBUG) || defined(DEBUG)
|
||||
if (key >= '0' && key <= '9') {
|
||||
int digit = key - '0';
|
||||
int slot = digit - 1;
|
||||
if (key >= '0' && key <= '9') {
|
||||
int digit = key - '0';
|
||||
int slot = digit - 1;
|
||||
|
||||
if (slot >= 0 && slot < gui.getNumSlots())
|
||||
player->inventory->selectSlot(slot);
|
||||
if (slot >= 0 && slot < gui.getNumSlots())
|
||||
player->inventory->selectSlot(slot);
|
||||
|
||||
#if defined(WIN32)
|
||||
if (digit >= 1 && GetAsyncKeyState(VK_CONTROL) < 0) {
|
||||
// Set adventure settings here!
|
||||
AdventureSettingsPacket p(level->adventureSettings);
|
||||
p.toggle((AdventureSettingsPacket::Flags)(1 << slot));
|
||||
p.fillIn(level->adventureSettings);
|
||||
raknetInstance->send(p);
|
||||
}
|
||||
if (digit == 0) {
|
||||
Pos pos((int)player->x, (int)player->y-1, (int)player->z);
|
||||
SetSpawnPositionPacket p(pos);
|
||||
raknetInstance->send(p);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
#if defined(PLATFORM_DESKTOP)
|
||||
if (key == Keyboard::KEY_LEFT_CTRL) {
|
||||
player->setSprinting(true);
|
||||
#if defined(WIN32)
|
||||
if (digit >= 1 && GetAsyncKeyState(VK_CONTROL) < 0) {
|
||||
// Set adventure settings here!
|
||||
AdventureSettingsPacket p(level->adventureSettings);
|
||||
p.toggle((AdventureSettingsPacket::Flags)(1 << slot));
|
||||
p.fillIn(level->adventureSettings);
|
||||
raknetInstance->send(p);
|
||||
}
|
||||
if (digit == 0) {
|
||||
Pos pos((int)player->x, (int)player->y-1, (int)player->z);
|
||||
SetSpawnPositionPacket p(pos);
|
||||
raknetInstance->send(p);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_LEFT_CTRL) {
|
||||
player->setSprinting(true);
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_E) {
|
||||
screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
||||
}
|
||||
|
||||
if (!screen && key == Keyboard::KEY_T && level) {
|
||||
setScreen(new ConsoleScreen());
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_F3) {
|
||||
options.toggle(OPTIONS_RENDER_DEBUG);
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_F5) {
|
||||
options.toggle(OPTIONS_THIRD_PERSON_VIEW);
|
||||
/*
|
||||
ImprovedNoise noise;
|
||||
for (int i = 0; i < 16; ++i)
|
||||
printf("%d\t%f\n", i, noise.grad2(i, 3, 8));
|
||||
*/
|
||||
}
|
||||
|
||||
if (!screen && key == Keyboard::KEY_O || key == 250) {
|
||||
releaseMouse();
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_F) {
|
||||
int dst = options.getIntValue(OPTIONS_VIEW_DISTANCE);
|
||||
options.set(OPTIONS_VIEW_DISTANCE, (dst + 1) % 4);
|
||||
}
|
||||
#ifdef CHEATS
|
||||
if (key == Keyboard::KEY_U) {
|
||||
onGraphicsReset();
|
||||
player->heal(100);
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_E) {
|
||||
screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
||||
}
|
||||
if (key == Keyboard::KEY_B || key == 108) // Toggle the game mode
|
||||
setIsCreativeMode(!isCreativeMode());
|
||||
|
||||
if (!screen && key == Keyboard::KEY_T && level) {
|
||||
setScreen(new ConsoleScreen());
|
||||
}
|
||||
if (key == Keyboard::KEY_P) // Step forward in time
|
||||
level->setTime( level->getTime() + 1000);
|
||||
|
||||
if (key == Keyboard::KEY_F3) {
|
||||
options.toggle(OPTIONS_RENDER_DEBUG);
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_F5) {
|
||||
options.toggle(OPTIONS_THIRD_PERSON_VIEW);
|
||||
if (key == Keyboard::KEY_G) {
|
||||
setScreen(new ArmorScreen());
|
||||
/*
|
||||
ImprovedNoise noise;
|
||||
for (int i = 0; i < 16; ++i)
|
||||
printf("%d\t%f\n", i, noise.grad2(i, 3, 8));
|
||||
std::vector<AABB>& boxs = level->getCubes(NULL, AABB(128.1f, 73, 128.1f, 128.9f, 74.9f, 128.9f));
|
||||
LOGI("boxes: %d\n", (int)boxs.size());
|
||||
*/
|
||||
}
|
||||
|
||||
if (!screen && key == Keyboard::KEY_O || key == 250) {
|
||||
releaseMouse();
|
||||
if (key == Keyboard::KEY_Y) {
|
||||
textures->reloadAll();
|
||||
player->hurtTo(2);
|
||||
}
|
||||
if (key == Keyboard::KEY_Z || key == 108) {
|
||||
for (int i = 0; i < 1; ++i) {
|
||||
Mob* mob = NULL;
|
||||
int forceId = 0;//MobTypes::Sheep;
|
||||
|
||||
int types[] = {
|
||||
MobTypes::Sheep,
|
||||
MobTypes::Pig,
|
||||
MobTypes::Chicken,
|
||||
MobTypes::Cow,
|
||||
};
|
||||
|
||||
int mobType = (forceId > 0)? forceId : types[Mth::random(sizeof(types) / sizeof(int))];
|
||||
mob = MobFactory::CreateMob(mobType, level);
|
||||
|
||||
//((Animal*)mob)->setAge(-1000);
|
||||
float dx = 4 - 8 * Mth::random() + 4 * Mth::sin(Mth::DEGRAD * player->yRot);
|
||||
float dz = 4 - 8 * Mth::random() + 4 * Mth::cos(Mth::DEGRAD * player->yRot);
|
||||
if (mob && !MobSpawner::addMob(level, mob, player->x + dx, player->y, player->z + dz, Mth::random()*360, 0, true))
|
||||
delete mob;
|
||||
}
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_F) {
|
||||
int dst = options.getIntValue(OPTIONS_VIEW_DISTANCE);
|
||||
options.set(OPTIONS_VIEW_DISTANCE, (dst + 1) % 4);
|
||||
if (key == Keyboard::KEY_X) {
|
||||
const EntityList& entities = level->getAllEntities();
|
||||
for (int i = entities.size()-1; i >= 0; --i) {
|
||||
Entity* e = entities[i];
|
||||
if (!e->isPlayer())
|
||||
level->removeEntity(e);
|
||||
}
|
||||
}
|
||||
#ifdef CHEATS
|
||||
if (key == Keyboard::KEY_U) {
|
||||
onGraphicsReset();
|
||||
player->heal(100);
|
||||
|
||||
if (key == Keyboard::KEY_C /*|| key == 4*/) {
|
||||
player->inventory->clearInventoryWithDefault();
|
||||
// @todo: Add saving here for benchmarking
|
||||
}
|
||||
if (key == Keyboard::KEY_H) {
|
||||
setScreen( new PrerenderTilesScreen() );
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_O) {
|
||||
for (int i = Inventory::MAX_SELECTION_SIZE; i < player->inventory->getContainerSize(); ++i)
|
||||
if (player->inventory->getItem(i))
|
||||
player->inventory->dropSlot(i, false);
|
||||
}
|
||||
if (key == Keyboard::KEY_M) {
|
||||
Difficulty difficulty = (Difficulty)options.getIntValue(OPTIONS_DIFFICULTY);
|
||||
options.set(OPTIONS_DIFFICULTY, (difficulty == Difficulty::PEACEFUL)?
|
||||
Difficulty::NORMAL : Difficulty::PEACEFUL);
|
||||
//setIsCreativeMode( !isCreativeMode() );
|
||||
}
|
||||
|
||||
if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
|
||||
if (key >= '0' && key <= '9') {
|
||||
_perfRenderer->debugFpsMeterKeyPress(key - '0');
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_B || key == 108) // Toggle the game mode
|
||||
setIsCreativeMode(!isCreativeMode());
|
||||
|
||||
if (key == Keyboard::KEY_P) // Step forward in time
|
||||
level->setTime( level->getTime() + 1000);
|
||||
|
||||
if (key == Keyboard::KEY_G) {
|
||||
setScreen(new ArmorScreen());
|
||||
/*
|
||||
std::vector<AABB>& boxs = level->getCubes(NULL, AABB(128.1f, 73, 128.1f, 128.9f, 74.9f, 128.9f));
|
||||
LOGI("boxes: %d\n", (int)boxs.size());
|
||||
*/
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_Y) {
|
||||
textures->reloadAll();
|
||||
player->hurtTo(2);
|
||||
}
|
||||
if (key == Keyboard::KEY_Z || key == 108) {
|
||||
for (int i = 0; i < 1; ++i) {
|
||||
Mob* mob = NULL;
|
||||
int forceId = 0;//MobTypes::Sheep;
|
||||
|
||||
int types[] = {
|
||||
MobTypes::Sheep,
|
||||
MobTypes::Pig,
|
||||
MobTypes::Chicken,
|
||||
MobTypes::Cow,
|
||||
};
|
||||
|
||||
int mobType = (forceId > 0)? forceId : types[Mth::random(sizeof(types) / sizeof(int))];
|
||||
mob = MobFactory::CreateMob(mobType, level);
|
||||
|
||||
//((Animal*)mob)->setAge(-1000);
|
||||
float dx = 4 - 8 * Mth::random() + 4 * Mth::sin(Mth::DEGRAD * player->yRot);
|
||||
float dz = 4 - 8 * Mth::random() + 4 * Mth::cos(Mth::DEGRAD * player->yRot);
|
||||
if (mob && !MobSpawner::addMob(level, mob, player->x + dx, player->y, player->z + dz, Mth::random()*360, 0, true))
|
||||
delete mob;
|
||||
}
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_X) {
|
||||
const EntityList& entities = level->getAllEntities();
|
||||
for (int i = entities.size()-1; i >= 0; --i) {
|
||||
Entity* e = entities[i];
|
||||
if (!e->isPlayer())
|
||||
level->removeEntity(e);
|
||||
}
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_C /*|| key == 4*/) {
|
||||
player->inventory->clearInventoryWithDefault();
|
||||
// @todo: Add saving here for benchmarking
|
||||
}
|
||||
if (key == Keyboard::KEY_H) {
|
||||
setScreen( new PrerenderTilesScreen() );
|
||||
}
|
||||
|
||||
if (key == Keyboard::KEY_O) {
|
||||
for (int i = Inventory::MAX_SELECTION_SIZE; i < player->inventory->getContainerSize(); ++i)
|
||||
if (player->inventory->getItem(i))
|
||||
player->inventory->dropSlot(i, false);
|
||||
}
|
||||
if (key == Keyboard::KEY_M) {
|
||||
Difficulty difficulty = (Difficulty)options.getIntValue(OPTIONS_DIFFICULTY);
|
||||
options.set(OPTIONS_DIFFICULTY, (difficulty == Difficulty::PEACEFUL)?
|
||||
Difficulty::NORMAL : Difficulty::PEACEFUL);
|
||||
//setIsCreativeMode( !isCreativeMode() );
|
||||
}
|
||||
|
||||
if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
|
||||
if (key >= '0' && key <= '9') {
|
||||
_perfRenderer->debugFpsMeterKeyPress(key - '0');
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef PLATFORM_DESKTOP
|
||||
if (key == 82)
|
||||
pauseGame(false);
|
||||
#else
|
||||
if (key == Keyboard::KEY_ESCAPE)
|
||||
pauseGame(false);
|
||||
#endif
|
||||
if (key == Keyboard::KEY_ESCAPE)
|
||||
pauseGame(false);
|
||||
|
||||
#ifndef OPENGL_ES
|
||||
if (key == Keyboard::KEY_P) {
|
||||
@@ -866,11 +860,18 @@ void Minecraft::tickInput() {
|
||||
gameMode->stopDestroyBlock();
|
||||
}
|
||||
|
||||
if (!Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
|
||||
gameMode->releaseUsingItem(player);
|
||||
}
|
||||
|
||||
if (useTouchscreen()) {
|
||||
// Touch: gesture recognizer classifies the action type (turn/destroy/build)
|
||||
BuildActionIntention bai;
|
||||
|
||||
if (inputHolder && inputHolder->getBuildInput()->tickBuild(player, &bai)) {
|
||||
handleBuildAction(&bai);
|
||||
} else {
|
||||
gameMode->stopDestroyBlock();
|
||||
}
|
||||
} else {
|
||||
// Desktop: left mouse = destroy/attack
|
||||
@@ -1112,7 +1113,7 @@ bool Minecraft::useTouchscreen() {
|
||||
#ifdef RPI
|
||||
return false;
|
||||
#endif
|
||||
return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) || !_supportsNonTouchscreen;
|
||||
return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) && !_supportsNonTouchscreen;
|
||||
}
|
||||
bool Minecraft::supportNonTouchScreen() {
|
||||
return _supportsNonTouchscreen;
|
||||
@@ -1196,7 +1197,7 @@ void Minecraft::setSize(int w, int h) {
|
||||
int screenHeight = (int)(height * Gui::InvGuiScale);
|
||||
|
||||
// if (platform()) {
|
||||
// float pixelsPerMillimeter = options.getProgressValue(&Options::Option::PIXELS_PER_MILLIMETER);
|
||||
// float pixelsPerMillimeter = options.getProgressValue(&Option::PIXELS_PER_MILLIMETER);
|
||||
// pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
|
||||
// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
|
||||
// }
|
||||
@@ -1228,7 +1229,6 @@ void Minecraft::reloadOptions() {
|
||||
if ((wasTouchscreen != useTouchscreen()) || (inputHolder == 0))
|
||||
_reloadInput();
|
||||
|
||||
// TODO:
|
||||
// user->name = options.username;
|
||||
|
||||
LOGI("Reloading-options\n");
|
||||
@@ -1242,11 +1242,7 @@ void Minecraft::_reloadInput() {
|
||||
#ifndef STANDALONE_SERVER
|
||||
delete inputHolder;
|
||||
|
||||
#ifdef PLATFORM_DESKTOP
|
||||
const bool useTouchHolder = false;
|
||||
#else
|
||||
const bool useTouchHolder = useTouchscreen();
|
||||
#endif
|
||||
if (useTouchHolder) {
|
||||
inputHolder = new TouchInputHolder(this, &options);
|
||||
} else {
|
||||
@@ -1571,6 +1567,8 @@ void Minecraft::optionUpdated(OptionId option, bool value ) {
|
||||
if(netCallback != NULL && option == OPTIONS_SERVER_VISIBLE) {
|
||||
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) netCallback;
|
||||
ss->allowIncomingConnections(value);
|
||||
} else if (option == OPTIONS_USE_TOUCHSCREEN) {
|
||||
_reloadInput();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -109,6 +109,8 @@ public:
|
||||
|
||||
bool isLevelGenerated();
|
||||
|
||||
void handleMouseDown(int button, bool down);
|
||||
|
||||
void audioEngineOn();
|
||||
void audioEngineOff();
|
||||
|
||||
@@ -219,6 +221,7 @@ private:
|
||||
bool _isCreativeMode;
|
||||
//int _respawnPlayerTicks;
|
||||
Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
|
||||
// shit* lmao
|
||||
|
||||
PerfRenderer* _perfRenderer;
|
||||
CommandServer* _commandServer;
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include <SDL/SDL.h>
|
||||
#endif
|
||||
|
||||
#ifdef PLATFORM_DESKTOP
|
||||
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
||||
#include <GLFW/glfw3.h>
|
||||
#endif
|
||||
|
||||
@@ -34,7 +34,7 @@ void MouseHandler::grab() {
|
||||
SDL_ShowCursor(0);
|
||||
#endif
|
||||
|
||||
#ifdef PLATFORM_DESKTOP
|
||||
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
||||
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_DISABLED);
|
||||
#endif
|
||||
}
|
||||
@@ -46,7 +46,7 @@ void MouseHandler::release() {
|
||||
SDL_ShowCursor(1);
|
||||
#endif
|
||||
|
||||
#ifdef PLATFORM_DESKTOP
|
||||
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
||||
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_NORMAL);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
#include <sstream>
|
||||
#include <type_traits>
|
||||
#include <util/Mth.h>
|
||||
#include "Mth.h"
|
||||
/*
|
||||
template<typename T>
|
||||
struct is_option_type : std::false_type {};
|
||||
|
||||
@@ -94,6 +94,7 @@ typedef std::vector<std::string> StringVector;
|
||||
class Options
|
||||
{
|
||||
public:
|
||||
|
||||
static bool debugGl;
|
||||
|
||||
Options(Minecraft* minecraft, const std::string& workingDirectory = "")
|
||||
@@ -157,7 +158,9 @@ private:
|
||||
if (m_options[key] == nullptr) return nullptr;
|
||||
return dynamic_cast<T*>(m_options[key]);
|
||||
}
|
||||
|
||||
// apple stuff
|
||||
float sound;
|
||||
float music;
|
||||
std::array<Option*, OPTIONS_COUNT> m_options;
|
||||
OptionsFile optionsFile;
|
||||
|
||||
|
||||
@@ -16,6 +16,8 @@ OptionsFile::OptionsFile() {
|
||||
settingsPath = "./Documents/options.txt";
|
||||
#elif defined(ANDROID)
|
||||
settingsPath = "options.txt";
|
||||
#elif defined(__EMSCRIPTEN__)
|
||||
settingsPath = "/games/com.mojang/options.txt";
|
||||
#else
|
||||
settingsPath = "options.txt";
|
||||
#endif
|
||||
|
||||
@@ -54,16 +54,3 @@ void CreativeMode::initAbilities( Abilities& abilities ) {
|
||||
bool CreativeMode::isCreativeType() {
|
||||
return true;
|
||||
}
|
||||
|
||||
void CreativeMode::releaseUsingItem( Player* player ) {
|
||||
if(player->getCarriedItem() != NULL) {
|
||||
int oldItemId = player->getCarriedItem()->id;
|
||||
int oldAux = player->getAuxData();
|
||||
super::releaseUsingItem(player);
|
||||
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == oldItemId) {
|
||||
player->getCarriedItem()->setAuxValue(oldAux);
|
||||
}
|
||||
} else {
|
||||
super::releaseUsingItem(player);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,7 +19,6 @@ public:
|
||||
|
||||
void initAbilities(Abilities& abilities);
|
||||
|
||||
void releaseUsingItem(Player* player);
|
||||
private:
|
||||
void creativeDestroyBlock(int x, int y, int z, int face);
|
||||
};
|
||||
|
||||
@@ -92,19 +92,6 @@ bool CreatorMode::isCreativeType() {
|
||||
return true;
|
||||
}
|
||||
|
||||
void CreatorMode::releaseUsingItem( Player* player ) {
|
||||
if(player->getCarriedItem() != NULL) {
|
||||
int oldItemId = player->getCarriedItem()->id;
|
||||
int oldAux = player->getAuxData();
|
||||
super::releaseUsingItem(player);
|
||||
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == oldItemId) {
|
||||
player->getCarriedItem()->setAuxValue(oldAux);
|
||||
}
|
||||
} else {
|
||||
super::releaseUsingItem(player);
|
||||
}
|
||||
}
|
||||
|
||||
ICreator* CreatorMode::getCreator() {
|
||||
return _creator;
|
||||
}
|
||||
|
||||
@@ -118,7 +118,6 @@ public:
|
||||
|
||||
void initAbilities(Abilities& abilities);
|
||||
|
||||
void releaseUsingItem(Player* player);
|
||||
private:
|
||||
void CreatorDestroyBlock(int x, int y, int z, int face);
|
||||
|
||||
|
||||
@@ -89,8 +89,8 @@ bool GameMode::useItemOn(Player* player, Level* level, ItemInstance* item, int x
|
||||
float clickX = hit.x - x;
|
||||
float clickY = hit.y - y;
|
||||
float clickZ = hit.z - z;
|
||||
item = player->inventory->getSelected();
|
||||
if(level->isClientSide) {
|
||||
if (level->isClientSide) {
|
||||
item = player->inventory->getSelected();
|
||||
UseItemPacket packet(x, y, z, face, item, player->entityId, clickX, clickY, clickZ);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
}
|
||||
@@ -149,7 +149,7 @@ void GameMode::initPlayer( Player* player ) {
|
||||
}
|
||||
|
||||
void GameMode::releaseUsingItem(Player* player){
|
||||
if(minecraft->level->isClientSide) {
|
||||
if (minecraft->level->isClientSide && player->isUsingItem()) {
|
||||
PlayerActionPacket packet(PlayerActionPacket::RELEASE_USE_ITEM, 0, 0, 0, 0, player->entityId);
|
||||
minecraft->raknetInstance->send(packet);
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "Gui.h"
|
||||
#include "Font.h"
|
||||
#include "client/Options.h"
|
||||
#include "platform/input/Keyboard.h"
|
||||
#include "Options.h"
|
||||
#include "Keyboard.h"
|
||||
#include "screens/IngameBlockSelectionScreen.h"
|
||||
#include "screens/ChatScreen.h"
|
||||
#include "screens/ConsoleScreen.h"
|
||||
@@ -51,7 +51,8 @@ Gui::Gui(Minecraft* minecraft)
|
||||
_currentDropTicks(-1),
|
||||
_currentDropSlot(-1),
|
||||
MAX_MESSAGE_WIDTH(240),
|
||||
itemNameOverlayTime(2)
|
||||
itemNameOverlayTime(2),
|
||||
_openInventorySlot(minecraft->useTouchscreen())
|
||||
{
|
||||
glGenBuffers2(1, &_inventoryRc.vboId);
|
||||
glGenBuffers2(1, &rcFeedbackInner.vboId);
|
||||
@@ -75,11 +76,8 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
||||
//minecraft->gameRenderer->setupGuiScreen();
|
||||
Font* font = minecraft->font;
|
||||
|
||||
#ifdef PLATFORM_DESKTOP
|
||||
const bool isTouchInterface = false;
|
||||
#else
|
||||
const bool isTouchInterface = minecraft->useTouchscreen();
|
||||
#endif
|
||||
|
||||
const int screenWidth = (int)(minecraft->width * InvGuiScale);
|
||||
const int screenHeight = (int)(minecraft->height * InvGuiScale);
|
||||
blitOffset = -90;
|
||||
@@ -206,16 +204,10 @@ void Gui::handleClick(int button, int x, int y) {
|
||||
if (button != MouseAction::ACTION_LEFT) return;
|
||||
|
||||
int slot = getSlotIdAt(x, y);
|
||||
if (slot != -1)
|
||||
{
|
||||
#ifndef PLATFORM_DESKTOP
|
||||
if (slot == (getNumSlots()-1))
|
||||
{
|
||||
if (slot != -1) {
|
||||
if (_openInventorySlot && slot == (getNumSlots()-1)) {
|
||||
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
} else {
|
||||
minecraft->player->inventory->selectSlot(slot);
|
||||
itemNameOverlayTime = 0;
|
||||
}
|
||||
@@ -349,7 +341,7 @@ void Gui::setNowPlaying(const std::string& string) {
|
||||
void Gui::displayClientMessage(const std::string& messageId) {
|
||||
//Language language = Language.getInstance();
|
||||
//std::string languageString = language.getElement(messageId);
|
||||
addMessage(std::string("Client message: ") + messageId);
|
||||
addMessage(messageId);
|
||||
}
|
||||
|
||||
void Gui::renderVignette(float br, int w, int h) {
|
||||
@@ -537,11 +529,7 @@ void Gui::tickItemDrop()
|
||||
static bool isCurrentlyActive = false;
|
||||
isCurrentlyActive = false;
|
||||
|
||||
int slots = getNumSlots();
|
||||
|
||||
#ifndef PLATFORM_DESKTOP
|
||||
slots--;
|
||||
#endif
|
||||
int slots = getNumSlots() - _openInventorySlot;
|
||||
|
||||
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
|
||||
int slot = getSlotIdAt(Mouse::getX(), Mouse::getY());
|
||||
@@ -1083,13 +1071,7 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
|
||||
|
||||
float x = baseItemX;
|
||||
|
||||
int slots = getNumSlots();
|
||||
|
||||
// TODO: if using touchscreen
|
||||
|
||||
#ifndef PLATFORM_DESKTOP
|
||||
slots--;
|
||||
#endif
|
||||
int slots = getNumSlots() - _openInventorySlot;
|
||||
|
||||
for (int i = 0; i < slots; i++) {
|
||||
renderSlot(i, (int)x, ySlot, a);
|
||||
@@ -1097,9 +1079,10 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
|
||||
}
|
||||
_inventoryNeedsUpdate = false;
|
||||
|
||||
#ifndef PLATFORM_DESKTOP
|
||||
blit(screenWidth / 2 + 10 * getNumSlots() - 20 + 4, ySlot + 6, 242, 252, 14, 4, 14, 4);
|
||||
#endif
|
||||
|
||||
if (_openInventorySlot) {
|
||||
blit(screenWidth / 2 + 10 * getNumSlots() - 20 + 4, ySlot + 6, 242, 252, 14, 4, 14, 4);
|
||||
}
|
||||
|
||||
minecraft->textures->loadAndBindTexture("gui/gui_blocks.png");
|
||||
t.endOverrideAndDraw();
|
||||
|
||||
@@ -127,6 +127,8 @@ private:
|
||||
static const float DropTicks;
|
||||
float _currentDropTicks;
|
||||
int _currentDropSlot;
|
||||
|
||||
bool _openInventorySlot;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI__Gui_H__*/
|
||||
|
||||
@@ -177,9 +177,11 @@ void Screen::keyPressed( int eventKey )
|
||||
textbox->keyPressed(minecraft, eventKey);
|
||||
}
|
||||
|
||||
#ifdef TABBING
|
||||
if (minecraft->useTouchscreen())
|
||||
return;
|
||||
|
||||
|
||||
// "Tabbing" the buttons (walking with keys)
|
||||
const int tabButtonCount = tabButtons.size();
|
||||
if (!tabButtonCount)
|
||||
@@ -199,6 +201,7 @@ void Screen::keyPressed( int eventKey )
|
||||
}
|
||||
|
||||
updateTabButtonSelection();
|
||||
#endif
|
||||
}
|
||||
|
||||
void Screen::charPressed(char inputChar) {
|
||||
@@ -209,11 +212,13 @@ void Screen::charPressed(char inputChar) {
|
||||
|
||||
void Screen::updateTabButtonSelection()
|
||||
{
|
||||
#ifdef TABBING
|
||||
if (minecraft->useTouchscreen())
|
||||
return;
|
||||
|
||||
for (unsigned int i = 0; i < tabButtons.size(); ++i)
|
||||
tabButtons[i]->selected = (i == tabButtonIndex);
|
||||
#endif
|
||||
}
|
||||
|
||||
void Screen::mouseClicked( int x, int y, int buttonNum )
|
||||
|
||||
@@ -95,7 +95,7 @@ void Button::renderBg( Minecraft* minecraft, int xm, int ym )
|
||||
}
|
||||
|
||||
bool Button::hovered(Minecraft* minecraft, int xm , int ym) {
|
||||
return minecraft->useTouchscreen()? (_currentlyDown && isInside(xm, ym)) : false;
|
||||
return minecraft->useTouchscreen()? (_currentlyDown && isInside(xm, ym)) : isInside(xm, ym);
|
||||
}
|
||||
|
||||
bool Button::isInside( int xm, int ym ) {
|
||||
@@ -143,7 +143,8 @@ TButton::TButton( int id, int x, int y, int w, int h, const std::string& msg )
|
||||
|
||||
void TButton::renderBg( Minecraft* minecraft, int xm, int ym )
|
||||
{
|
||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||
// bool hovered = active && (_currentlyDown && isInside(xm, ym));
|
||||
|
||||
minecraft->textures->loadAndBindTexture("gui/touchgui.png");
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
#include "../../../platform/log.h"
|
||||
#include "../../../util/Mth.h"
|
||||
#include "../../renderer/Textures.h"
|
||||
#include <client/Option.h>
|
||||
#include "../../Option.h"
|
||||
|
||||
|
||||
ImageButton::ImageButton(int id, const std::string& msg)
|
||||
@@ -42,7 +42,7 @@ void ImageButton::render(Minecraft* minecraft, int xm, int ym) {
|
||||
//minecraft->textures->loadAndBindTexture("gui/gui.png");
|
||||
glColor4f2(1, 1, 1, 1);
|
||||
|
||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||
bool IsSecondImage = isSecondImage(hovered);
|
||||
|
||||
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
#include "Button.h"
|
||||
#include <client/Options.h>
|
||||
#include "Options.h"
|
||||
|
||||
class KeyOption : public Touch::TButton {
|
||||
public:
|
||||
|
||||
@@ -33,7 +33,7 @@ void LargeImageButton::render(Minecraft* minecraft, int xm, int ym) {
|
||||
|
||||
//minecraft->textures->loadAndBindTexture("gui/gui.png");
|
||||
glColor4f2(1, 1, 1, 1);
|
||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||
|
||||
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
|
||||
//int yImage = getYImage(hovered || selected);
|
||||
|
||||
63
src/client/gui/components/OptionsPane.cpp
Normal file
63
src/client/gui/components/OptionsPane.cpp
Normal file
@@ -0,0 +1,63 @@
|
||||
#include "OptionsPane.h"
|
||||
#include "OptionsGroup.h"
|
||||
#include "OptionsItem.h"
|
||||
#include "ImageButton.h"
|
||||
#include "Slider.h"
|
||||
#include "../../Minecraft.h"
|
||||
|
||||
OptionsPane::OptionsPane() {
|
||||
|
||||
}
|
||||
|
||||
void OptionsPane::setupPositions() {
|
||||
int currentHeight = y + 1;
|
||||
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it ) {
|
||||
(*it)->width = width;
|
||||
(*it)->y = currentHeight;
|
||||
(*it)->x = x;
|
||||
currentHeight += (*it)->height + 1;
|
||||
}
|
||||
height = currentHeight;
|
||||
super::setupPositions();
|
||||
}
|
||||
|
||||
OptionsGroup& OptionsPane::createOptionsGroup( std::string label ) {
|
||||
OptionsGroup* newGroup = new OptionsGroup(label);
|
||||
children.push_back(newGroup);
|
||||
// create and return a new group index
|
||||
return *newGroup;
|
||||
}
|
||||
|
||||
void OptionsPane::createToggle( unsigned int group, std::string label, const Option* option ) {
|
||||
if(group > children.size()) return;
|
||||
ImageDef def;
|
||||
def.setSrc(IntRectangle(160, 206, 39, 20));
|
||||
def.name = "gui/touchgui.png";
|
||||
def.width = 39 * 0.7f;
|
||||
def.height = 20 * 0.7f;
|
||||
OptionButton* element = new OptionButton(option);
|
||||
element->setImageDef(def, true);
|
||||
OptionsItem* item = new OptionsItem(label, element);
|
||||
((OptionsGroup*)children[group])->addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
void OptionsPane::createProgressSlider( Minecraft* minecraft, unsigned int group, std::string label, const Option* option, float progressMin/*=1.0f*/, float progressMax/*=1.0f */ ) {
|
||||
if(group > children.size()) return;
|
||||
Slider* element = new Slider(minecraft, option, progressMin, progressMax);
|
||||
element->width = 100;
|
||||
element->height = 20;
|
||||
OptionsItem* item = new OptionsItem(label, element);
|
||||
((OptionsGroup*)children[group])->addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
void OptionsPane::createStepSlider( Minecraft* minecraft, unsigned int group, std::string label, const Option* option, const std::vector<int>& stepVec ) {
|
||||
if(group > children.size()) return;
|
||||
Slider* element = new Slider(minecraft, option, stepVec);
|
||||
element->width = 100;
|
||||
element->height = 20;
|
||||
OptionsItem* item = new OptionsItem(label, element);
|
||||
((OptionsGroup*)children[group])->addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
30
src/client/gui/components/OptionsPane.h
Normal file
30
src/client/gui/components/OptionsPane.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#ifndef ITEMPANE_H__
|
||||
#define ITEMPANE_H__
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "GuiElementContainer.h"
|
||||
#include "../../../world/item/ItemInstance.h"
|
||||
#include "../../../client/Options.h"
|
||||
class Font;
|
||||
class Textures;
|
||||
class NinePatchLayer;
|
||||
class ItemPane;
|
||||
class OptionButton;
|
||||
class Button;
|
||||
class OptionsGroup;
|
||||
class Slider;
|
||||
class Minecraft;
|
||||
class OptionsPane: public GuiElementContainer
|
||||
{
|
||||
typedef GuiElementContainer super;
|
||||
public:
|
||||
OptionsPane();
|
||||
OptionsGroup& createOptionsGroup( std::string label );
|
||||
void createToggle( unsigned int group, std::string label, const Option* option );
|
||||
void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, const Option* option, float progressMin=1.0f, float progressMax=1.0f );
|
||||
void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, const Option* option, const std::vector<int>& stepVec );
|
||||
void setupPositions();
|
||||
};
|
||||
|
||||
#endif /*ITEMPANE_H__*/
|
||||
@@ -20,6 +20,9 @@ static const float kMinimumTrackingForDrag = 5;
|
||||
static const float kMinIndicatorLength = 34.0f / 3;
|
||||
static const float PKScrollIndicatorEndSize = 3;
|
||||
static const float PKScrollIndicatorThickness = 7.0f /3;
|
||||
static const float kWheelOverscrollMax = 80.0f;
|
||||
static const float kWheelOverscrollDamping = 0.6f;
|
||||
static const float kWheelOverscrollRestoreAlpha = 0.18f;
|
||||
|
||||
ScrollingPane::ScrollingPane(
|
||||
int optionFlags,
|
||||
@@ -70,13 +73,19 @@ ScrollingPane::ScrollingPane(
|
||||
}
|
||||
//LOGI("%d, %d :: %d\n", bbox.w, itemBbox.w, this->columns);
|
||||
|
||||
rows = 1 + (numItems-1) / this->columns,
|
||||
rows = 1 + (numItems-1) / this->columns;
|
||||
|
||||
/*
|
||||
if (columns * itemBbox.w <= bbox.w) flags |= SF_LockX;
|
||||
if (rows * itemBbox.h <= bbox.h) flags |= SF_LockY;
|
||||
*/
|
||||
|
||||
// initialize content bounds immediately
|
||||
adjustContentSize();
|
||||
minPoint.set((float)(this->size.w - this->adjustedContentSize.w), (float)(this->size.h - this->adjustedContentSize.h), 0);
|
||||
this->snapContentOffsetToBounds(false);
|
||||
|
||||
|
||||
dragDeltas.reserve(128);
|
||||
|
||||
te_moved = 0;
|
||||
@@ -114,6 +123,34 @@ void ScrollingPane::tick() {
|
||||
updateScrollFade(vScroll);
|
||||
updateScrollFade(hScroll);
|
||||
}
|
||||
|
||||
if (isNotSet(SF_HardLimits) && !Mouse::isButtonDown(MouseAction::ACTION_LEFT) && !dragging && !tracking && !decelerating) {
|
||||
float targetX = _contentOffset.x;
|
||||
float targetY = _contentOffset.y;
|
||||
bool corrected = false;
|
||||
|
||||
if (targetX > 0.0f) {
|
||||
targetX = Mth::lerp(targetX, 0.0f, kWheelOverscrollRestoreAlpha);
|
||||
corrected = true;
|
||||
} else if (targetX < minPoint.x) {
|
||||
targetX = Mth::lerp(targetX, minPoint.x, kWheelOverscrollRestoreAlpha);
|
||||
corrected = true;
|
||||
}
|
||||
|
||||
if (targetY > 0.0f) {
|
||||
targetY = Mth::lerp(targetY, 0.0f, kWheelOverscrollRestoreAlpha);
|
||||
corrected = true;
|
||||
} else if (targetY < minPoint.y) {
|
||||
targetY = Mth::lerp(targetY, minPoint.y, kWheelOverscrollRestoreAlpha);
|
||||
corrected = true;
|
||||
}
|
||||
|
||||
if (corrected) {
|
||||
if (Mth::abs(targetX - _contentOffset.x) < 0.25f) targetX = (targetX > 0.0f ? 0.0f : (targetX < minPoint.x ? minPoint.x : targetX));
|
||||
if (Mth::abs(targetY - _contentOffset.y) < 0.25f) targetY = (targetY > 0.0f ? 0.0f : (targetY < minPoint.y ? minPoint.y : targetY));
|
||||
setContentOffset(Vec3(targetX, targetY, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ScrollingPane::getGridItemFor_slow(int itemIndex, GridItem& out) {
|
||||
@@ -549,11 +586,39 @@ void ScrollingPane::stepThroughDecelerationAnimation(bool noAnimation) {
|
||||
}
|
||||
|
||||
void ScrollingPane::scrollBy(float dx, float dy) {
|
||||
// adjust the translation offsets fpx/fpy by the requested amount
|
||||
float nfpx = fpx + dx;
|
||||
float nfpy = fpy + dy;
|
||||
// convert back to content offset (fpx = -contentOffset.x)
|
||||
setContentOffset(Vec3(-nfpx, -nfpy, 0));
|
||||
// compute target content offset from wheel delta (in screen-space w/ opposite sign)
|
||||
float targetX = _contentOffset.x - dx;
|
||||
float targetY = _contentOffset.y - dy;
|
||||
|
||||
if (isSet(SF_LockX)) targetX = _contentOffset.x;
|
||||
if (isSet(SF_LockY)) targetY = _contentOffset.y;
|
||||
|
||||
if (isSet(SF_HardLimits)) {
|
||||
targetX = Mth::clamp(targetX, minPoint.x, 0.0f);
|
||||
targetY = Mth::clamp(targetY, minPoint.y, 0.0f);
|
||||
} else {
|
||||
if (targetX > 0.0f) {
|
||||
float overshoot = targetX;
|
||||
overshoot = Mth::Min(overshoot, kWheelOverscrollMax);
|
||||
targetX = overshoot * kWheelOverscrollDamping;
|
||||
} else if (targetX < minPoint.x) {
|
||||
float overshoot = targetX - minPoint.x;
|
||||
overshoot = Mth::Max(overshoot, -kWheelOverscrollMax);
|
||||
targetX = minPoint.x + overshoot * kWheelOverscrollDamping;
|
||||
}
|
||||
|
||||
if (targetY > 0.0f) {
|
||||
float overshoot = targetY;
|
||||
overshoot = Mth::Min(overshoot, kWheelOverscrollMax);
|
||||
targetY = overshoot * kWheelOverscrollDamping;
|
||||
} else if (targetY < minPoint.y) {
|
||||
float overshoot = targetY - minPoint.y;
|
||||
overshoot = Mth::Max(overshoot, -kWheelOverscrollMax);
|
||||
targetY = minPoint.y + overshoot * kWheelOverscrollDamping;
|
||||
}
|
||||
}
|
||||
|
||||
setContentOffset(Vec3(targetX, targetY, 0));
|
||||
}
|
||||
|
||||
void ScrollingPane::setContentOffset(float x, float y) {
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
#include "GuiElement.h"
|
||||
#include "../../../client/Options.h"
|
||||
#include <client/Option.h>
|
||||
|
||||
class Slider : public GuiElement {
|
||||
typedef GuiElement super;
|
||||
|
||||
24
src/client/gui/components/SmallButton.cpp
Normal file
24
src/client/gui/components/SmallButton.cpp
Normal file
@@ -0,0 +1,24 @@
|
||||
#include "SmallButton.h"
|
||||
|
||||
SmallButton::SmallButton( int id, int x, int y, const std::string& msg )
|
||||
: super(id, x, y, 150, 20, msg),
|
||||
option(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
SmallButton::SmallButton( int id, int x, int y, int width, int height, const std::string& msg )
|
||||
: super(id, x, y, width, height, msg),
|
||||
option(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
SmallButton::SmallButton( int id, int x, int y, Option* item, const std::string& msg )
|
||||
: super(id, x, y, 150, 20, msg),
|
||||
option(item)
|
||||
{
|
||||
}
|
||||
|
||||
Option* SmallButton::getOption()
|
||||
{
|
||||
return option;
|
||||
}
|
||||
23
src/client/gui/components/SmallButton.h
Normal file
23
src/client/gui/components/SmallButton.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
|
||||
#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
|
||||
|
||||
//package net.minecraft.client.gui;
|
||||
|
||||
#include <string>
|
||||
#include "Button.h"
|
||||
#include "../../Options.h"
|
||||
|
||||
class SmallButton: public Button
|
||||
{
|
||||
typedef Button super;
|
||||
public:
|
||||
SmallButton(int id, int x, int y, const std::string& msg);
|
||||
SmallButton(int id, int x, int y, int width, int height, const std::string& msg);
|
||||
SmallButton(int id, int x, int y, Option* item, const std::string& msg);
|
||||
|
||||
Option* getOption();
|
||||
private:
|
||||
Option* option;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__*/
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
#include "TextBox.h"
|
||||
#include <client/Options.h>
|
||||
#include "Options.h"
|
||||
|
||||
class TextOption : public TextBox {
|
||||
public:
|
||||
|
||||
26
src/client/gui/screens/BuyGameScreen.h
Normal file
26
src/client/gui/screens/BuyGameScreen.h
Normal file
@@ -0,0 +1,26 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
|
||||
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
|
||||
|
||||
#include "../Screen.h"
|
||||
#include "../components/Button.h"
|
||||
|
||||
class BuyGameScreen: public Screen
|
||||
{
|
||||
public:
|
||||
BuyGameScreen() {}
|
||||
virtual ~BuyGameScreen() {}
|
||||
|
||||
void init();
|
||||
|
||||
void render(int xm, int ym, float a);
|
||||
|
||||
void buttonClicked(Button* button) {
|
||||
//if (button->id == bQuit.id)
|
||||
}
|
||||
|
||||
private:
|
||||
//Button bQuit;
|
||||
//Button bBuyGame;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__*/
|
||||
@@ -31,7 +31,7 @@ ConfirmScreen::~ConfirmScreen() {
|
||||
|
||||
void ConfirmScreen::init()
|
||||
{
|
||||
if (minecraft->useTouchscreen()) {
|
||||
if (/* minecraft->useTouchscreen() */ true) {
|
||||
yesButton = new Touch::TButton(0, 0, 0, yesButtonText),
|
||||
noButton = new Touch::TButton(1, 0, 0, noButtonText);
|
||||
} else {
|
||||
|
||||
@@ -28,6 +28,7 @@ void CreditsScreen::init() {
|
||||
buttons.push_back(bHeader);
|
||||
buttons.push_back(btnBack);
|
||||
|
||||
// TODO: rewrite it
|
||||
// prepare text lines
|
||||
_lines.clear();
|
||||
_lines.push_back("Minecraft: Pocket Edition");
|
||||
@@ -39,6 +40,7 @@ void CreditsScreen::init() {
|
||||
_lines.push_back("Kolyah35");
|
||||
_lines.push_back("karson");
|
||||
_lines.push_back("deepfriedwaffles");
|
||||
_lines.push_back("EpikIzCool");
|
||||
_lines.push_back("");
|
||||
// avoid color tags around the URL so it isn't mangled by the parser please
|
||||
_lines.push_back("Join our Discord server: https://discord.gg/c58YesBxve");
|
||||
|
||||
@@ -23,7 +23,7 @@ DeathScreen::~DeathScreen()
|
||||
|
||||
void DeathScreen::init()
|
||||
{
|
||||
if (minecraft->useTouchscreen()) {
|
||||
if (/* minecraft->useTouchscreen() */ true) {
|
||||
bRespawn = new Touch::TButton(1, "Respawn!");
|
||||
bTitle = new Touch::TButton(2, "Main menu");
|
||||
} else {
|
||||
|
||||
@@ -21,7 +21,7 @@ public:
|
||||
}
|
||||
|
||||
void init() {
|
||||
if (minecraft->useTouchscreen())
|
||||
if (/* minecraft->useTouchscreen() */ true)
|
||||
_back = new Touch::TButton(1, "Ok");
|
||||
else
|
||||
_back = new Button(1, "Ok");
|
||||
|
||||
@@ -17,7 +17,7 @@ InBedScreen::~InBedScreen() {
|
||||
}
|
||||
|
||||
void InBedScreen::init() {
|
||||
if (minecraft->useTouchscreen()) {
|
||||
if (/* minecraft->useTouchscreen() */ true) {
|
||||
bWakeUp = new Touch::TButton(1, "Leave Bed");
|
||||
} else {
|
||||
bWakeUp = new Button(1, "Leave Bed");
|
||||
|
||||
107
src/client/gui/screens/InvalidLicenseScreen.h
Normal file
107
src/client/gui/screens/InvalidLicenseScreen.h
Normal file
@@ -0,0 +1,107 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
|
||||
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
|
||||
|
||||
#include "../Screen.h"
|
||||
#include "../components/Button.h"
|
||||
#include "../../Minecraft.h"
|
||||
#include "../../../LicenseCodes.h"
|
||||
|
||||
class InvalidLicenseScreen: public Screen
|
||||
{
|
||||
public:
|
||||
InvalidLicenseScreen(int id, bool hasBuyButton)
|
||||
: _id(id),
|
||||
_hasBuyButton(hasBuyButton),
|
||||
_baseY(0),
|
||||
bOk(0),
|
||||
bBuy(0)
|
||||
{
|
||||
}
|
||||
|
||||
virtual ~InvalidLicenseScreen() {
|
||||
delete bOk;
|
||||
delete bBuy;
|
||||
}
|
||||
|
||||
void init() {
|
||||
if (minecraft->useTouchscreen()) {
|
||||
bOk = new Touch::TButton(1, "Ok");
|
||||
bBuy = new Touch::TButton(2, "Buy");
|
||||
} else {
|
||||
bOk = new Button(1, "Ok");
|
||||
bBuy = new Button(2, "Buy");
|
||||
}
|
||||
|
||||
if (_hasBuyButton)
|
||||
bOk->msg = "Quit";
|
||||
|
||||
if (!LicenseCodes::isOk(_id)) {
|
||||
char buf[20] = {0};
|
||||
sprintf(buf, "%d", _id);
|
||||
|
||||
desc1 = "License verification failed (error ";
|
||||
desc1 += buf;
|
||||
desc1 += ")";
|
||||
desc2 = "Try again later.";
|
||||
hint = "You need to be connected to the internet\n";
|
||||
hint += "once while you start the game.";
|
||||
}
|
||||
|
||||
buttons.push_back(bOk);
|
||||
tabButtons.push_back(bOk);
|
||||
|
||||
if (_hasBuyButton) {
|
||||
buttons.push_back(bBuy);
|
||||
tabButtons.push_back(bBuy);
|
||||
}
|
||||
}
|
||||
|
||||
void setupPositions() {
|
||||
_baseY = height/5 + 6;
|
||||
//if (_hasBuyButton)
|
||||
_baseY -= 24;
|
||||
|
||||
bOk->width = bBuy->width = 200;
|
||||
bOk->x = bBuy->x = (width - bOk->width) / 2;
|
||||
bBuy->y = _baseY + 84;
|
||||
bOk->y = bBuy->y + bBuy->height + 4;
|
||||
|
||||
if (!_hasBuyButton)
|
||||
bOk->y -= 24;
|
||||
}
|
||||
|
||||
void tick() {}
|
||||
|
||||
//void keyPressed(int eventKey) {}
|
||||
|
||||
void render(int xm, int ym, float a) {
|
||||
renderDirtBackground(0);
|
||||
drawCenteredString(minecraft->font, desc1, width/2, _baseY, 0xffffff);
|
||||
drawCenteredString(minecraft->font, desc2, width/2, _baseY + 24, 0xffffff);
|
||||
|
||||
drawCenteredString(minecraft->font, hint, width/2, _baseY + 60, 0xffffff);
|
||||
|
||||
Screen::render(xm, ym, a);
|
||||
}
|
||||
|
||||
void buttonClicked(Button* button) {
|
||||
if (button->id == bOk->id) {
|
||||
minecraft->quit();
|
||||
}
|
||||
if (button->id == bBuy->id) {
|
||||
minecraft->platform()->buyGame();
|
||||
}
|
||||
};
|
||||
private:
|
||||
int _id;
|
||||
std::string desc1;
|
||||
std::string desc2;
|
||||
std::string hint;
|
||||
|
||||
Button* bOk;
|
||||
Button* bBuy;
|
||||
bool _hasBuyButton;
|
||||
int _baseY;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__*/
|
||||
@@ -2,8 +2,8 @@
|
||||
#include "../Screen.h"
|
||||
#include "../components/Button.h"
|
||||
#include "../../Minecraft.h"
|
||||
#include "client/gui/components/ImageButton.h"
|
||||
#include "client/gui/components/TextBox.h"
|
||||
#include "ImageButton.h"
|
||||
#include "TextBox.h"
|
||||
|
||||
class JoinByIPScreen: public Screen
|
||||
{
|
||||
|
||||
@@ -19,7 +19,6 @@ OptionsScreen::OptionsScreen()
|
||||
}
|
||||
|
||||
OptionsScreen::~OptionsScreen() {
|
||||
|
||||
if (btnClose != NULL) {
|
||||
delete btnClose;
|
||||
btnClose = NULL;
|
||||
@@ -53,7 +52,6 @@ OptionsScreen::~OptionsScreen() {
|
||||
}
|
||||
|
||||
void OptionsScreen::init() {
|
||||
|
||||
bHeader = new Touch::THeader(0, "Options");
|
||||
|
||||
btnClose = new ImageButton(1, "");
|
||||
@@ -89,7 +87,6 @@ void OptionsScreen::init() {
|
||||
}
|
||||
|
||||
void OptionsScreen::setupPositions() {
|
||||
|
||||
int buttonHeight = btnClose->height;
|
||||
|
||||
btnClose->x = width - btnClose->width;
|
||||
@@ -134,7 +131,6 @@ void OptionsScreen::setupPositions() {
|
||||
|
||||
|
||||
void OptionsScreen::render(int xm, int ym, float a) {
|
||||
|
||||
renderBackground();
|
||||
|
||||
int xmm = xm * width / minecraft->width;
|
||||
@@ -150,10 +146,13 @@ void OptionsScreen::removed() {
|
||||
}
|
||||
|
||||
void OptionsScreen::buttonClicked(Button* button) {
|
||||
|
||||
if (button == btnClose) {
|
||||
minecraft->options.save();
|
||||
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
||||
if (minecraft->screen != NULL) {
|
||||
minecraft->setScreen(NULL);
|
||||
} else {
|
||||
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
||||
}
|
||||
}
|
||||
else if (button->id > 1 && button->id < 7) {
|
||||
int categoryButton = button->id - categoryButtons[0]->id;
|
||||
@@ -165,7 +164,6 @@ void OptionsScreen::buttonClicked(Button* button) {
|
||||
}
|
||||
|
||||
void OptionsScreen::selectCategory(int index) {
|
||||
|
||||
int currentIndex = 0;
|
||||
|
||||
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
||||
@@ -209,7 +207,8 @@ void OptionsScreen::generateOptionScreens() {
|
||||
|
||||
// // Controls Pane
|
||||
optionPanes[2]->addOptionItem(OPTIONS_INVERT_Y_MOUSE, minecraft)
|
||||
.addOptionItem(OPTIONS_USE_TOUCHSCREEN, minecraft);
|
||||
.addOptionItem(OPTIONS_USE_TOUCHSCREEN, minecraft)
|
||||
.addOptionItem(OPTIONS_AUTOJUMP, minecraft);
|
||||
|
||||
for (int i = OPTIONS_KEY_FORWARD; i <= OPTIONS_KEY_USE; i++) {
|
||||
optionPanes[2]->addOptionItem((OptionId)i, minecraft);
|
||||
@@ -217,6 +216,9 @@ void OptionsScreen::generateOptionScreens() {
|
||||
|
||||
// // Graphics Pane
|
||||
optionPanes[3]->addOptionItem(OPTIONS_FANCY_GRAPHICS, minecraft)
|
||||
// .addOptionItem(&Option::VIEW_BOBBING, minecraft)
|
||||
// .addOptionItem(&Option::AMBIENT_OCCLUSION, minecraft)
|
||||
// .addOptionItem(&Option::ANAGLYPH, minecraft)
|
||||
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
|
||||
.addOptionItem(OPTIONS_VSYNC, minecraft)
|
||||
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
|
||||
@@ -230,7 +232,6 @@ void OptionsScreen::generateOptionScreens() {
|
||||
}
|
||||
|
||||
void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
|
||||
|
||||
if (currentOptionsGroup != NULL)
|
||||
currentOptionsGroup->mouseClicked(minecraft, x, y, buttonNum);
|
||||
|
||||
@@ -238,7 +239,6 @@ void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
|
||||
}
|
||||
|
||||
void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
|
||||
|
||||
if (currentOptionsGroup != NULL)
|
||||
currentOptionsGroup->mouseReleased(minecraft, x, y, buttonNum);
|
||||
|
||||
|
||||
@@ -5,12 +5,16 @@
|
||||
#include "../../../util/Mth.h"
|
||||
#include "../../../network/RakNetInstance.h"
|
||||
#include "../../../network/ServerSideNetworkHandler.h"
|
||||
#include "client/Options.h"
|
||||
#include "client/gui/components/Button.h"
|
||||
#include "client/gui/screens/OptionsScreen.h"
|
||||
|
||||
PauseScreen::PauseScreen(bool wasBackPaused)
|
||||
: saveStep(0),
|
||||
visibleTime(0),
|
||||
bContinue(0),
|
||||
bQuit(0),
|
||||
bOptions(0),
|
||||
bQuitAndSaveLocally(0),
|
||||
bServerVisibility(0),
|
||||
// bThirdPerson(0),
|
||||
@@ -39,18 +43,21 @@ PauseScreen::~PauseScreen() {
|
||||
delete bQuit;
|
||||
delete bQuitAndSaveLocally;
|
||||
delete bServerVisibility;
|
||||
delete bOptions;
|
||||
// delete bThirdPerson;
|
||||
}
|
||||
|
||||
void PauseScreen::init() {
|
||||
if (minecraft->useTouchscreen()) {
|
||||
if (/* minecraft->useTouchscreen() */ true) {
|
||||
bContinue = new Touch::TButton(1, "Back to game");
|
||||
bOptions = new Touch::TButton(5, "Options");
|
||||
bQuit = new Touch::TButton(2, "Quit to title");
|
||||
bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map");
|
||||
bServerVisibility = new Touch::TButton(4, "");
|
||||
// bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view");
|
||||
} else {
|
||||
bContinue = new Button(1, "Back to game");
|
||||
bOptions = new Button(5, "Options");
|
||||
bQuit = new Button(2, "Quit to title");
|
||||
bQuitAndSaveLocally = new Button(3, "Quit and copy map");
|
||||
bServerVisibility = new Button(4, "");
|
||||
@@ -59,7 +66,7 @@ void PauseScreen::init() {
|
||||
|
||||
buttons.push_back(bContinue);
|
||||
buttons.push_back(bQuit);
|
||||
|
||||
buttons.push_back(bOptions);
|
||||
// bSound.updateImage(&minecraft->options);
|
||||
bThirdPerson.updateImage(&minecraft->options);
|
||||
bHideGui.updateImage(&minecraft->options);
|
||||
@@ -99,21 +106,24 @@ void PauseScreen::setupPositions() {
|
||||
saveStep = 0;
|
||||
int yBase = 16;
|
||||
|
||||
bContinue->width = bQuit->width = /*bThirdPerson->w =*/ 160;
|
||||
bContinue->width = bOptions->width = bQuit->width = /*bThirdPerson->w =*/ 160;
|
||||
bQuitAndSaveLocally->width = bServerVisibility->width = 160;
|
||||
|
||||
bContinue->x = (width - bContinue->width) / 2;
|
||||
bContinue->y = yBase + 32 * 1;
|
||||
|
||||
bOptions->x = (width - bOptions->width) / 2;
|
||||
bOptions->y = yBase + 32 * 2;
|
||||
|
||||
bQuit->x = (width - bQuit->width) / 2;
|
||||
bQuit->y = yBase + 32 * 2;
|
||||
bQuit->y = yBase + 32 * 3;
|
||||
|
||||
#if APPLE_DEMO_PROMOTION
|
||||
bQuit->y += 16;
|
||||
#endif
|
||||
|
||||
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
|
||||
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 3;
|
||||
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 4;
|
||||
|
||||
// bSound.y = bThirdPerson.y = 8;
|
||||
// bSound.x = 4;
|
||||
@@ -157,7 +167,9 @@ void PauseScreen::buttonClicked(Button* button) {
|
||||
if (button->id == bQuitAndSaveLocally->id) {
|
||||
minecraft->leaveGame(true);
|
||||
}
|
||||
|
||||
if (button->id == bOptions->id) {
|
||||
minecraft->setScreen(new OptionsScreen());
|
||||
}
|
||||
if (button->id == bServerVisibility->id) {
|
||||
if (minecraft->raknetInstance && minecraft->netCallback && minecraft->raknetInstance->isServer()) {
|
||||
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback;
|
||||
|
||||
@@ -33,7 +33,9 @@ private:
|
||||
Button* bQuit;
|
||||
Button* bQuitAndSaveLocally;
|
||||
Button* bServerVisibility;
|
||||
// Button* bThirdPerson;
|
||||
Button* bOptions;
|
||||
|
||||
// Button* bThirdPerson;
|
||||
|
||||
// OptionButton bSound;
|
||||
OptionButton bThirdPerson;
|
||||
|
||||
@@ -11,6 +11,8 @@ public:
|
||||
void render(int xm, int ym, float a);
|
||||
bool isInGameScreen();
|
||||
|
||||
virtual void keyPressed(int eventKey) {}
|
||||
|
||||
void tick();
|
||||
private:
|
||||
int ticks;
|
||||
|
||||
@@ -14,14 +14,14 @@
|
||||
|
||||
#include "../../Minecraft.h"
|
||||
|
||||
#include <client/gui/screens/UsernameScreen.h>
|
||||
#include "UsernameScreen.h"
|
||||
|
||||
Screen* ScreenChooser::createScreen( ScreenId id )
|
||||
{
|
||||
Screen* screen = NULL;
|
||||
|
||||
// :sob:
|
||||
if (_mc->useTouchscreen()) {
|
||||
if (/* _mc->useTouchscreen() */ true) {
|
||||
switch (id) {
|
||||
case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break;
|
||||
case SCREEN_SELECTWORLD: screen = new Touch::SelectWorldScreen();break;
|
||||
|
||||
@@ -56,7 +56,7 @@ void SimpleChooseLevelScreen::init()
|
||||
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
||||
bBack->setImageDef(def, true);
|
||||
}
|
||||
if (minecraft->useTouchscreen()) {
|
||||
if (/* minecraft->useTouchscreen() */ true) {
|
||||
bGamemode = new Touch::TButton(1, "Survival mode");
|
||||
bCheats = new Touch::TButton(4, "Cheats: Off");
|
||||
bCreate = new Touch::TButton(3, "Create");
|
||||
|
||||
@@ -3,7 +3,8 @@
|
||||
|
||||
#include "../Screen.h"
|
||||
#include "../components/Button.h"
|
||||
#include "client/gui/components/TextBox.h"
|
||||
// this is cursed lol
|
||||
#include "../../../client/gui/components/TextBox.h"
|
||||
#include <string>
|
||||
|
||||
class UsernameScreen : public Screen
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
#include "../../../../world/level/Level.h"
|
||||
#include "../../../../world/item/DyePowderItem.h"
|
||||
#include "../../../../world/item/crafting/Recipe.h"
|
||||
#include "platform/input/Keyboard.h"
|
||||
#include "Keyboard.h"
|
||||
|
||||
static NinePatchLayer* guiPaneFrame = NULL;
|
||||
|
||||
@@ -41,7 +41,7 @@ public:
|
||||
//fill(x+1, y+1, x+w-1, y+h-1, 0xff999999);
|
||||
|
||||
bool hovered = active && (minecraft->useTouchscreen()?
|
||||
(_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
||||
(_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||
|
||||
if (hovered || *selectedPtr == this)
|
||||
statePressed->draw(Tesselator::instance, (float)x, (float)y);
|
||||
@@ -547,7 +547,7 @@ void CraftButton::renderBg(Minecraft* minecraft, int xm, int ym) {
|
||||
//fill(x+1, y+1, x+w-1, y+h-1, 0xff999999);
|
||||
|
||||
bool hovered = active && (minecraft->useTouchscreen()?
|
||||
(_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
||||
(_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||
|
||||
if (hovered || selected)
|
||||
bgSelected->draw(Tesselator::instance, (float)x, (float)y);
|
||||
|
||||
@@ -91,7 +91,8 @@ void IngameBlockSelectionScreen::init()
|
||||
//for (int i = 0; i < inventory->getContainerSize(); ++i)
|
||||
//LOGI("> %d - %s\n", i, inventory->getItem(i)? inventory->getItem(i)->getDescriptionId().c_str() : "<-->\n");
|
||||
|
||||
InventorySize = inventory->getContainerSize();
|
||||
// Grid indices are 0..N-1 for main inventory only; slots 0..MAX_SELECTION_SIZE-1 are hotbar links.
|
||||
InventorySize = inventory->getContainerSize() - Inventory::MAX_SELECTION_SIZE;
|
||||
InventoryRows = 1 + (InventorySize-1) / InventoryColumns;
|
||||
|
||||
//
|
||||
@@ -265,7 +266,8 @@ void IngameBlockSelectionScreen::buttonClicked(Button* button) {
|
||||
|
||||
bool IngameBlockSelectionScreen::isAllowed( int slot )
|
||||
{
|
||||
if (slot < 0 || slot >= minecraft->player->inventory->getContainerSize())
|
||||
const int gridCount = minecraft->player->inventory->getContainerSize() - Inventory::MAX_SELECTION_SIZE;
|
||||
if (slot < 0 || slot >= gridCount)
|
||||
return false;
|
||||
|
||||
#ifdef DEMO_MODE
|
||||
|
||||
@@ -388,6 +388,12 @@ void LocalPlayer::calculateFlight(float xa, float ya, float za) {
|
||||
ya = 0;
|
||||
za = za * flySpeed;
|
||||
|
||||
if (sprinting) {
|
||||
float sprintBoost = getWalkingSpeedModifier(); // 1.3x
|
||||
xa *= sprintBoost;
|
||||
za *= sprintBoost;
|
||||
}
|
||||
|
||||
#ifdef ANDROID
|
||||
if (Keyboard::isKeyDown(103)) ya = .2f * flySpeed;
|
||||
if (Keyboard::isKeyDown(102)) ya = -.2f * flySpeed;
|
||||
@@ -506,7 +512,7 @@ void LocalPlayer::aiStep() {
|
||||
if (sprintDoubleTapTimer > 0) sprintDoubleTapTimer--;
|
||||
prevForwardHeld = forwardHeld;
|
||||
}
|
||||
if (input->sneaking || abilities.flying)
|
||||
if (input->sneaking)
|
||||
sprinting = false;
|
||||
|
||||
if (input->sneaking) {
|
||||
|
||||
@@ -50,10 +50,8 @@ void KeyboardInput::tick( Player* player )
|
||||
ya *= 0.3f;
|
||||
}
|
||||
|
||||
#if defined(RPI) || defined(PLATFORM_DESKTOP)
|
||||
wantUp = jumping;
|
||||
wantDown = sneaking;
|
||||
#endif
|
||||
wantUp = jumping;
|
||||
wantDown = sneaking;
|
||||
|
||||
if (keys[KEY_CRAFT])
|
||||
player->startCrafting((int)player->x, (int)player->y, (int)player->z, Recipe::SIZE_2X2);
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT_PLAYER__XperiaPlayInput_H__
|
||||
#define NET_MINECRAFT_CLIENT_PLAYER__XperiaPlayInput_H__
|
||||
#include "Player.h"
|
||||
#include "Controller.h"
|
||||
|
||||
//package net.minecraft.client.player;
|
||||
|
||||
|
||||
@@ -164,7 +164,7 @@ void TouchscreenInput_TestFps::onConfigChanged(const Config& c) {
|
||||
|
||||
float maxPixels = _minecraft->pixelCalc.millimetersToPixels(10);
|
||||
// float btnSize = Mth::Min(18 * Gui::GuiScale, maxPixels);
|
||||
float btnSize = pc.millimetersToPixels(50);
|
||||
float btnSize = pc.millimetersToPixels(18 * Gui::GuiScale);
|
||||
_model.addArea(AREA_PAUSE, aPause = new RectangleArea(w - 4 - btnSize, 4, w - 4, 4 + btnSize));
|
||||
_model.addArea(AREA_CHAT, aChat = new RectangleArea(w - 8 - btnSize * 2, 4, w - 8 - btnSize, 4 + btnSize));
|
||||
|
||||
@@ -320,6 +320,7 @@ void TouchscreenInput_TestFps::tick( Player* player )
|
||||
if (Multitouch::isReleased(p)) {
|
||||
_minecraft->soundEngine->playUI("random.click", 1, 1);
|
||||
_minecraft->screenChooser.setScreen(SCREEN_CONSOLE);
|
||||
_minecraft->platform()->showKeyboard();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -153,7 +153,7 @@ void GameRenderer::render(float a) {
|
||||
|
||||
int xMouse = (int)(Mouse::getX() * Gui::InvGuiScale);
|
||||
int yMouse = (int)(Mouse::getY() * Gui::InvGuiScale);
|
||||
#ifndef PLATFORM_DESKTOP
|
||||
|
||||
if (mc->useTouchscreen()) {
|
||||
const int pid = Multitouch::getFirstActivePointerIdExThisUpdate();
|
||||
if (pid >= 0) {
|
||||
@@ -164,7 +164,6 @@ void GameRenderer::render(float a) {
|
||||
yMouse = -9999;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
TIMER_POP();
|
||||
|
||||
bool hasClearedColorBuffer = false;
|
||||
@@ -361,9 +360,9 @@ void GameRenderer::renderLevel(float a) {
|
||||
if (mc->hitResult.isHit() && !cameraEntity->isUnderLiquid(Material::water)) {
|
||||
TIMER_POP_PUSH("select");
|
||||
Player* player = (Player*) cameraEntity;
|
||||
if (mc->useTouchscreen()) {
|
||||
// if (mc->useTouchscreen()) {
|
||||
levelRenderer->renderHitSelect(player, mc->hitResult, 0, NULL, a); //player.inventory->getSelected(), a);
|
||||
}
|
||||
// }
|
||||
levelRenderer->renderHit(player, mc->hitResult, 0, NULL, a);//player->inventory.getSelected(), a);
|
||||
}
|
||||
}
|
||||
@@ -657,11 +656,9 @@ void GameRenderer::pick(float a) {
|
||||
|
||||
float range = mc->gameMode->getPickRange();
|
||||
bool isPicking = true;
|
||||
#ifndef PLATFORM_DESKTOP
|
||||
bool freeform = mc->useTouchscreen() && !mc->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA);
|
||||
#else
|
||||
bool freeform = false;
|
||||
#endif
|
||||
|
||||
bool freeform = mc->useTouchscreen(); //&& !mc->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA);
|
||||
|
||||
if (freeform) {
|
||||
isPicking = updateFreeformPickDirection(a, pickDirection);
|
||||
} else {
|
||||
|
||||
@@ -17,8 +17,8 @@ PlayerRenderer::PlayerRenderer( HumanoidModel* humanoidModel, float shadow )
|
||||
: super(humanoidModel, shadow),
|
||||
playerModel64(humanoidModel),
|
||||
playerModel32(new HumanoidModel(0, 0, 64, 32)),
|
||||
armorParts1(new HumanoidModel(1.0f, 0, 64, 64)),
|
||||
armorParts2(new HumanoidModel(0.5f, 0, 64, 64))
|
||||
armorParts1(new HumanoidModel(1.0f, 0, 64, 32)),
|
||||
armorParts2(new HumanoidModel(0.5f, 0, 64, 32))
|
||||
{
|
||||
// default to legacy skin path until we know the exact texture size
|
||||
model = playerModel32;
|
||||
@@ -77,10 +77,10 @@ void PlayerRenderer::render(Entity* mob_, float x, float y, float z, float rot,
|
||||
model = desired;
|
||||
humanoidModel = desired;
|
||||
}
|
||||
// LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
|
||||
// ((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
|
||||
// humanoidModel->texWidth, humanoidModel->texHeight,
|
||||
// (desired == playerModel64 ? "64" : "32"));
|
||||
LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
|
||||
((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
|
||||
humanoidModel->texWidth, humanoidModel->texHeight,
|
||||
(desired == playerModel64 ? "64" : "32"));
|
||||
HumanoidMobRenderer::render(mob_, x, y, z, rot, a);
|
||||
}
|
||||
|
||||
|
||||
@@ -14,11 +14,11 @@
|
||||
#define USE_VBO
|
||||
#define GL_QUADS 0x0007
|
||||
#if defined(__APPLE__)
|
||||
#import <OpenGLES/ES1/gl.height>
|
||||
#import <OpenGLES/ES1/glext.height>
|
||||
#import <OpenGLES/ES1/gl.h>
|
||||
#import <OpenGLES/ES1/glext.h>
|
||||
#elif defined(ANDROID) || defined(__EMSCRIPTEN__)
|
||||
#include <GLES/gl.h>
|
||||
#include <GLES/glext.h>
|
||||
#import <OpenGLES/ES1/gl.h>
|
||||
#import <OpenGLES/ES1/glext.h>
|
||||
#else
|
||||
#include <glad/glad.h>
|
||||
|
||||
|
||||
@@ -139,12 +139,14 @@ int main(void) {
|
||||
#ifndef STANDALONE_SERVER
|
||||
// Platform init.
|
||||
appContext.platform = new AppPlatform_glfw();
|
||||
#if defined(DEBUG) && defined(__EMSCRIPTEN__)
|
||||
EM_ASM({
|
||||
console.log(FS.readdir("/"));
|
||||
console.log(FS.readdir("/data"));
|
||||
console.log(FS.readdir("/data/images"));
|
||||
});
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
EM_ASM(
|
||||
FS.mkdir('/games');
|
||||
FS.mkdir('/games/com.mojang');
|
||||
FS.mkdir('/games/com.mojang/minecraftWorlds');
|
||||
FS.mount(IDBFS, {}, '/games');
|
||||
FS.syncfs(true, function (err) {});
|
||||
);
|
||||
#endif
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
@@ -3,8 +3,14 @@
|
||||
|
||||
#include "SoundSystem.h"
|
||||
|
||||
#include <AL/al.h>
|
||||
#include <AL/alc.h>
|
||||
// If audio breaks for other platforms, this is probably why. Here, I'm just calling where Apple's OpenAL headers live (they arent in just "AL"
|
||||
#if defined(__APPLE__)
|
||||
#include <OpenAL/al.h>
|
||||
#include <OpenAL/alc.h>
|
||||
#else
|
||||
#include <AL/al.h>
|
||||
#include <AL/alc.h>
|
||||
#endif
|
||||
|
||||
#include <vector>
|
||||
#include <list>
|
||||
|
||||
@@ -6,23 +6,24 @@ NetherReactorPattern::NetherReactorPattern( ) {
|
||||
const int netherCoreId = Tile::netherReactor->id;
|
||||
const unsigned int types[3][3][3] =
|
||||
{
|
||||
// Level 0
|
||||
// Changing all of these values to be unsigned is needed to get the nether reactor pattern to compile. In the past having them be normal ints was fine but the c++ convention has changed
|
||||
// Level 0
|
||||
{
|
||||
{goldId, stoneId, goldId},
|
||||
{stoneId, stoneId, stoneId},
|
||||
{goldId, stoneId, goldId}
|
||||
{static_cast<unsigned int>(goldId), static_cast<unsigned int>(stoneId), static_cast<unsigned int>(goldId)},
|
||||
{static_cast<unsigned int>(stoneId), static_cast<unsigned int>(stoneId), static_cast<unsigned int>(stoneId)},
|
||||
{static_cast<unsigned int>(goldId), static_cast<unsigned int>(stoneId), static_cast<unsigned int>(goldId)}
|
||||
},
|
||||
// Level 1
|
||||
{
|
||||
{stoneId, 0, stoneId},
|
||||
{0, netherCoreId, 0},
|
||||
{stoneId, 0, stoneId}
|
||||
{static_cast<unsigned int>(stoneId), 0, static_cast<unsigned int>(stoneId)},
|
||||
{0, static_cast<unsigned int>(netherCoreId), 0},
|
||||
{static_cast<unsigned int>(stoneId), 0, static_cast<unsigned int>(stoneId)}
|
||||
},
|
||||
// Level 2
|
||||
{
|
||||
{0, stoneId, 0},
|
||||
{stoneId, stoneId, stoneId},
|
||||
{0, stoneId, 0}
|
||||
{0, static_cast<unsigned int>(stoneId), 0},
|
||||
{static_cast<unsigned int>(stoneId), static_cast<unsigned int>(stoneId), static_cast<unsigned int>(stoneId)},
|
||||
{0, static_cast<unsigned int>(stoneId), 0}
|
||||
}
|
||||
};
|
||||
for(int setLevel = 0; setLevel <= 2; ++setLevel) {
|
||||
|
||||
Reference in New Issue
Block a user