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https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
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81
.github/workflows/build.yml
vendored
81
.github/workflows/build.yml
vendored
@@ -18,7 +18,7 @@ permissions:
|
|||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
build-windows:
|
build-windows:
|
||||||
name: Windows Build
|
name: Build Windows
|
||||||
runs-on: ubuntu-22.04
|
runs-on: ubuntu-22.04
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
@@ -68,13 +68,12 @@ jobs:
|
|||||||
name: mcpe-windows
|
name: mcpe-windows
|
||||||
path: |
|
path: |
|
||||||
${{github.workspace}}/build/MinecraftPE.exe
|
${{github.workspace}}/build/MinecraftPE.exe
|
||||||
${{github.workspace}}/build/glfw3.dll
|
|
||||||
${{github.workspace}}/build/libpng16.dll
|
${{github.workspace}}/build/libpng16.dll
|
||||||
${{github.workspace}}/build/OpenAL32.dll
|
${{github.workspace}}/build/OpenAL32.dll
|
||||||
${{github.workspace}}/build/z.dll
|
${{github.workspace}}/build/libz.dll
|
||||||
|
|
||||||
build-linux:
|
build-linux:
|
||||||
name: Linux Build
|
name: Build Linux
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
@@ -120,7 +119,7 @@ jobs:
|
|||||||
${{github.workspace}}/build/MinecraftPE-server
|
${{github.workspace}}/build/MinecraftPE-server
|
||||||
|
|
||||||
build-android: # pray to god
|
build-android: # pray to god
|
||||||
name: Build Android APK (${{ matrix.abi }})
|
name: Build Android (${{ matrix.abi }})
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
strategy:
|
strategy:
|
||||||
@@ -215,10 +214,59 @@ jobs:
|
|||||||
name: minecraftpe-apk-${{ matrix.abi }}
|
name: minecraftpe-apk-${{ matrix.abi }}
|
||||||
path: ${{ github.workspace }}/build-apk/minecraftpe-*-debug.apk
|
path: ${{ github.workspace }}/build-apk/minecraftpe-*-debug.apk
|
||||||
|
|
||||||
|
build-web:
|
||||||
|
name: Build Web
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
- name: Setup caches
|
||||||
|
uses: ./.github/actions/setup-cache
|
||||||
|
with:
|
||||||
|
host: linux
|
||||||
|
target: linux
|
||||||
|
|
||||||
|
- name: Setup Ninja
|
||||||
|
uses: ./.github/actions/setup-ninja
|
||||||
|
with:
|
||||||
|
host: linux
|
||||||
|
|
||||||
|
- name: Setup emsdk
|
||||||
|
uses: mymindstorm/setup-emsdk@v14
|
||||||
|
with:
|
||||||
|
version: 5.0.3
|
||||||
|
actions-cache-folder: 'emsdk-cache'
|
||||||
|
|
||||||
|
- name: Create Build Environment
|
||||||
|
# Some projects don't allow in-source building, so create a separate build directory
|
||||||
|
# We'll use this as our working directory for all subsequent commands
|
||||||
|
run: cmake -E make_directory ${{github.workspace}}/build
|
||||||
|
|
||||||
|
- name: Configure CMake
|
||||||
|
# Use a bash shell so we can use the same syntax for environment variable
|
||||||
|
# access regardless of the host operating system
|
||||||
|
shell: bash
|
||||||
|
working-directory: ${{github.workspace}}/build
|
||||||
|
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -G Ninja -DCMAKE_TOOLCHAIN_FILE="$GITHUB_WORKSPACE/emsdk-cache/emsdk-main/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
|
||||||
|
|
||||||
|
- name: Build
|
||||||
|
working-directory: ${{github.workspace}}/build
|
||||||
|
run: cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
|
||||||
|
|
||||||
|
- name: Upload Artifact
|
||||||
|
uses: actions/upload-artifact@v4
|
||||||
|
with:
|
||||||
|
name: mcpe-web
|
||||||
|
path: |
|
||||||
|
${{github.workspace}}/build/MinecraftPE.js
|
||||||
|
${{github.workspace}}/build/MinecraftPE.wasm
|
||||||
|
${{github.workspace}}/build/MinecraftPE.data
|
||||||
|
|
||||||
publish:
|
publish:
|
||||||
name: Publish
|
name: Publish
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
needs: [ build-windows, build-linux, build-android ]
|
needs: [ build-windows, build-linux, build-android, build-web ]
|
||||||
if: github.ref == 'refs/heads/main'
|
if: github.ref == 'refs/heads/main'
|
||||||
steps:
|
steps:
|
||||||
- name: Checkout
|
- name: Checkout
|
||||||
@@ -236,13 +284,13 @@ jobs:
|
|||||||
- name: Zip Windows Artifacts
|
- name: Zip Windows Artifacts
|
||||||
uses: vimtor/action-zip@v1.2
|
uses: vimtor/action-zip@v1.2
|
||||||
with:
|
with:
|
||||||
files: data mcpe-windows/MinecraftPE.exe mcpe-windows/glfw3.dll mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/z.dll
|
files: mcpe-windows/MinecraftPE.exe mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/libz.dll
|
||||||
dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
||||||
|
|
||||||
- name: Zip Linux Artifacts
|
- name: Zip Linux Artifacts
|
||||||
uses: vimtor/action-zip@v1.2
|
uses: vimtor/action-zip@v1.2
|
||||||
with:
|
with:
|
||||||
files: data mcpe-linux/MinecraftPE
|
files: mcpe-linux/MinecraftPE
|
||||||
dest: minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
|
dest: minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
|
||||||
|
|
||||||
- name: Zip Linux Server Artifacts
|
- name: Zip Linux Server Artifacts
|
||||||
@@ -263,6 +311,19 @@ jobs:
|
|||||||
files: minecraftpe-apk-armeabi-v7a/minecraftpe-v7a-debug.apk
|
files: minecraftpe-apk-armeabi-v7a/minecraftpe-v7a-debug.apk
|
||||||
dest: minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
|
dest: minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
|
||||||
|
|
||||||
|
- name: Zip Web Artifact
|
||||||
|
uses: vimtor/action-zip@v1.2
|
||||||
|
with:
|
||||||
|
files: mcpe-web/MinecraftPE.js mcpe-web/MinecraftPE.wasm mcpe-web/MinecraftPE.data misc/web/index.html
|
||||||
|
dest: minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
|
||||||
|
|
||||||
|
- name: Zip Data
|
||||||
|
uses: vimtor/action-zip@v1.2
|
||||||
|
with:
|
||||||
|
files: data
|
||||||
|
recursive: false
|
||||||
|
dest: data.zip
|
||||||
|
|
||||||
- name: Update Development Release
|
- name: Update Development Release
|
||||||
uses: andelf/nightly-release@main
|
uses: andelf/nightly-release@main
|
||||||
env:
|
env:
|
||||||
@@ -273,8 +334,10 @@ jobs:
|
|||||||
body: |
|
body: |
|
||||||
MinecraftPE development release for commit ${{ github.sha }}.
|
MinecraftPE development release for commit ${{ github.sha }}.
|
||||||
files: |
|
files: |
|
||||||
|
./data.zip
|
||||||
./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
||||||
./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
|
./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
|
||||||
./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
|
./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
|
||||||
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
|
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
|
||||||
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
|
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
|
||||||
|
./minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
|
||||||
@@ -7,10 +7,6 @@ set(CMAKE_CXX_STANDARD 14)
|
|||||||
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
|
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
|
||||||
set(CMAKE_POLICY_VERSION_MINIMUM 3.10)
|
set(CMAKE_POLICY_VERSION_MINIMUM 3.10)
|
||||||
|
|
||||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
|
||||||
set(CMAKE_CXX_FLAGS "-Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
include(cmake/EnumOption.cmake)
|
include(cmake/EnumOption.cmake)
|
||||||
|
|
||||||
if(EMSCRIPTEN)
|
if(EMSCRIPTEN)
|
||||||
@@ -26,6 +22,14 @@ find_package(OpenSSL)
|
|||||||
if (${PLATFORM} STREQUAL "Desktop")
|
if (${PLATFORM} STREQUAL "Desktop")
|
||||||
set(PLATFORM_CPP "PLATFORM_DESKTOP")
|
set(PLATFORM_CPP "PLATFORM_DESKTOP")
|
||||||
|
|
||||||
|
if (MINGW)
|
||||||
|
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++ -static-libgcc")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||||
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
|
||||||
|
endif()
|
||||||
|
|
||||||
if (WIN32)
|
if (WIN32)
|
||||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||||
include_directories(misc/windows)
|
include_directories(misc/windows)
|
||||||
@@ -35,6 +39,8 @@ if (${PLATFORM} STREQUAL "Desktop")
|
|||||||
set(EXTRA_LIBS pthread m)
|
set(EXTRA_LIBS pthread m)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
include_directories("glad/include")
|
||||||
|
|
||||||
elseif (${PLATFORM} STREQUAL "Web")
|
elseif (${PLATFORM} STREQUAL "Web")
|
||||||
set(PLATFORM_CPP "PLATFORM_WEB")
|
set(PLATFORM_CPP "PLATFORM_WEB")
|
||||||
set(EXTRA_LIBS "idbfs.js")
|
set(EXTRA_LIBS "idbfs.js")
|
||||||
@@ -52,6 +58,7 @@ if(${PLATFORM} MATCHES "Web")
|
|||||||
|
|
||||||
add_library(png INTERFACE IMPORTED)
|
add_library(png INTERFACE IMPORTED)
|
||||||
set_target_properties(png PROPERTIES
|
set_target_properties(png PROPERTIES
|
||||||
|
INTERFACE_COMPILE_OPTIONS "-sUSE_LIBPNG=1"
|
||||||
INTERFACE_LINK_OPTIONS "-sUSE_LIBPNG=1"
|
INTERFACE_LINK_OPTIONS "-sUSE_LIBPNG=1"
|
||||||
)
|
)
|
||||||
|
|
||||||
@@ -102,39 +109,45 @@ CPMAddPackage(
|
|||||||
"ALSOFT_UTILS OFF"
|
"ALSOFT_UTILS OFF"
|
||||||
"LIBTYPE ${AL_LIBTYPE}"
|
"LIBTYPE ${AL_LIBTYPE}"
|
||||||
"ALSOFT_ENABLE_MODULES OFF"
|
"ALSOFT_ENABLE_MODULES OFF"
|
||||||
|
"ALSOFT_STATIC_STDCXX ON"
|
||||||
|
"ALSOFT_STATIC_LIBGCC ON"
|
||||||
)
|
)
|
||||||
|
|
||||||
# TODO: Clear this paths with *
|
# TODO: Clear this paths with *
|
||||||
file(GLOB SERVER_SOURCES
|
file(GLOB SERVER_SOURCES
|
||||||
"project/lib_projects/raknet/jni/RaknetSources/*.cpp"
|
"project/lib_projects/raknet/jni/RaknetSources/*.cpp"
|
||||||
"src/NinecraftApp.cpp"
|
|
||||||
"src/Performance.cpp"
|
"src/Performance.cpp"
|
||||||
"src/SharedConstants.cpp"
|
"src/SharedConstants.cpp"
|
||||||
|
"src/Minecraft.cpp"
|
||||||
|
"src/MinecraftServer.cpp"
|
||||||
|
"src/App.cpp"
|
||||||
|
"src/IPlatform.cpp"
|
||||||
|
|
||||||
"src/client/IConfigListener.cpp"
|
|
||||||
"src/client/Minecraft.cpp"
|
|
||||||
"src/client/OptionStrings.cpp"
|
|
||||||
"src/client/Option.cpp"
|
|
||||||
"src/client/Options.cpp"
|
|
||||||
"src/client/OptionsFile.cpp"
|
|
||||||
"src/client/ServerProfiler.cpp"
|
|
||||||
|
|
||||||
"src/client/gamemode/CreativeMode.cpp"
|
# "src/client/IConfigListener.cpp"
|
||||||
"src/client/gamemode/GameMode.cpp"
|
# "src/client/Minecraft.cpp"
|
||||||
"src/client/gamemode/SurvivalMode.cpp"
|
# "src/client/OptionStrings.cpp"
|
||||||
|
# "src/client/Option.cpp"
|
||||||
|
# "src/client/Options.cpp"
|
||||||
|
# "src/client/OptionsFile.cpp"
|
||||||
|
# "src/client/ServerProfiler.cpp"
|
||||||
|
|
||||||
"src/client/player/LocalPlayer.cpp"
|
# "src/client/gamemode/CreativeMode.cpp"
|
||||||
"src/client/player/RemotePlayer.cpp"
|
# "src/client/gamemode/GameMode.cpp"
|
||||||
"src/client/player/input/KeyboardInput.cpp"
|
# "src/client/gamemode/SurvivalMode.cpp"
|
||||||
|
|
||||||
|
# "src/client/player/LocalPlayer.cpp"
|
||||||
|
# "src/client/player/RemotePlayer.cpp"
|
||||||
|
# "src/client/player/input/KeyboardInput.cpp"
|
||||||
|
|
||||||
|
"src/gamemode/*.cpp"
|
||||||
|
|
||||||
"src/locale/I18n.cpp"
|
"src/locale/I18n.cpp"
|
||||||
|
|
||||||
"src/main.cpp"
|
|
||||||
"src/main_dedicated.cpp"
|
"src/main_dedicated.cpp"
|
||||||
|
|
||||||
"src/nbt/Tag.cpp"
|
"src/nbt/Tag.cpp"
|
||||||
|
|
||||||
"src/network/ClientSideNetworkHandler.cpp"
|
|
||||||
"src/network/NetEventCallback.cpp"
|
"src/network/NetEventCallback.cpp"
|
||||||
"src/network/Packet.cpp"
|
"src/network/Packet.cpp"
|
||||||
"src/network/RakNetInstance.cpp"
|
"src/network/RakNetInstance.cpp"
|
||||||
@@ -145,11 +158,7 @@ file(GLOB SERVER_SOURCES
|
|||||||
"src/platform/HttpClient.cpp"
|
"src/platform/HttpClient.cpp"
|
||||||
"src/platform/PngLoader.cpp"
|
"src/platform/PngLoader.cpp"
|
||||||
"src/platform/time.cpp"
|
"src/platform/time.cpp"
|
||||||
|
"src/platform/server/PlatformServer.cpp"
|
||||||
"src/platform/input/Controller.cpp"
|
|
||||||
"src/platform/input/Keyboard.cpp"
|
|
||||||
"src/platform/input/Mouse.cpp"
|
|
||||||
"src/platform/input/Multitouch.cpp"
|
|
||||||
|
|
||||||
"src/server/ArgumentsSettings.cpp"
|
"src/server/ArgumentsSettings.cpp"
|
||||||
"src/server/ServerLevel.cpp"
|
"src/server/ServerLevel.cpp"
|
||||||
@@ -321,11 +330,11 @@ target_include_directories(${PROJECT_NAME} PUBLIC
|
|||||||
if(${PLATFORM} MATCHES "Web")
|
if(${PLATFORM} MATCHES "Web")
|
||||||
set(CMAKE_CXX_STANDARD 11)
|
set(CMAKE_CXX_STANDARD 11)
|
||||||
# uuuh i hate it
|
# uuuh i hate it
|
||||||
set(EM_FLAGS "-pthread -sUSE_PTHREADS=1 -sSHARED_MEMORY=1")
|
set(EM_FLAGS "-pthread -sUSE_PTHREADS=1 -sUSE_LIBPNG=1 -sSHARED_MEMORY=1")
|
||||||
|
|
||||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EM_FLAGS}")
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EM_FLAGS}")
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EM_FLAGS}")
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EM_FLAGS}")
|
||||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EM_FLAGS} --preload-file ${CMAKE_SOURCE_DIR}/data@/data -sPROXY_TO_PTHREAD")
|
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EM_FLAGS} --preload-file ${CMAKE_SOURCE_DIR}/data@/data")
|
||||||
|
|
||||||
target_compile_options(${PROJECT_NAME} PUBLIC
|
target_compile_options(${PROJECT_NAME} PUBLIC
|
||||||
"-Os"
|
"-Os"
|
||||||
@@ -362,7 +371,7 @@ if(${PLATFORM} MATCHES "Web")
|
|||||||
endif()
|
endif()
|
||||||
|
|
||||||
# Client
|
# Client
|
||||||
target_compile_definitions(${PROJECT_NAME} PUBLIC "OPENGL_ES" "NO_EGL" ${PLATFORM})
|
target_compile_definitions(${PROJECT_NAME} PUBLIC "OPENGL_ES" "NO_EGL" "${PLATFORM_CPP}")
|
||||||
target_link_libraries(${PROJECT_NAME} zlib ${PNG_LIB} OpenAL::OpenAL glfw ${EXTRA_LIBS})
|
target_link_libraries(${PROJECT_NAME} zlib ${PNG_LIB} OpenAL::OpenAL glfw ${EXTRA_LIBS})
|
||||||
|
|
||||||
if (OpenSSL_FOUND)
|
if (OpenSSL_FOUND)
|
||||||
|
|||||||
@@ -153,7 +153,7 @@ options.group.tweaks=Tweaks
|
|||||||
options.allowSprint=Allow sprint
|
options.allowSprint=Allow sprint
|
||||||
options.barOnTop=HUD above inventory
|
options.barOnTop=HUD above inventory
|
||||||
options.rpiCursor=Show Raspberry PI cursor
|
options.rpiCursor=Show Raspberry PI cursor
|
||||||
options.autojump=Auto Jump
|
options.autoJump=Auto Jump
|
||||||
options.thirdperson=Third Person
|
options.thirdperson=Third Person
|
||||||
options.servervisible=Server Visible
|
options.servervisible=Server Visible
|
||||||
options.sensitivity=Sensitivity
|
options.sensitivity=Sensitivity
|
||||||
|
|||||||
@@ -1,143 +1,46 @@
|
|||||||
<!doctype html>
|
<!DOCTYPE html>
|
||||||
<html lang="en-us">
|
<html lang="en">
|
||||||
<head>
|
<head>
|
||||||
<meta charset="utf-8">
|
<meta charset="UTF-8">
|
||||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
<title>MCPE 0.6.1</title>
|
||||||
<title>Emscripten-Generated Code</title>
|
<style>
|
||||||
<style>
|
html, body {
|
||||||
.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }
|
margin: 0;
|
||||||
textarea.emscripten { font-family: monospace; width: 80%; }
|
padding: 0;
|
||||||
div.emscripten { text-align: center; }
|
height: 100%;
|
||||||
div.emscripten_border { border: 1px solid black; }
|
background: black;
|
||||||
/* the canvas *must not* have any border or padding, or mouse coords will be wrong */
|
overflow: hidden;
|
||||||
canvas.emscripten { border: 0px none; background-color: black; }
|
}
|
||||||
|
|
||||||
.spinner {
|
#canvas {
|
||||||
height: 50px;
|
width: 100vw;
|
||||||
width: 50px;
|
height: 100vh;
|
||||||
margin: 0px auto;
|
display: block;
|
||||||
-webkit-animation: rotation .8s linear infinite;
|
}
|
||||||
-moz-animation: rotation .8s linear infinite;
|
</style>
|
||||||
-o-animation: rotation .8s linear infinite;
|
</head>
|
||||||
animation: rotation 0.8s linear infinite;
|
<body>
|
||||||
border-left: 10px solid rgb(0,150,240);
|
|
||||||
border-right: 10px solid rgb(0,150,240);
|
|
||||||
border-bottom: 10px solid rgb(0,150,240);
|
|
||||||
border-top: 10px solid rgb(100,0,200);
|
|
||||||
border-radius: 100%;
|
|
||||||
background-color: rgb(200,100,250);
|
|
||||||
}
|
|
||||||
@-webkit-keyframes rotation {
|
|
||||||
from {-webkit-transform: rotate(0deg);}
|
|
||||||
to {-webkit-transform: rotate(360deg);}
|
|
||||||
}
|
|
||||||
@-moz-keyframes rotation {
|
|
||||||
from {-moz-transform: rotate(0deg);}
|
|
||||||
to {-moz-transform: rotate(360deg);}
|
|
||||||
}
|
|
||||||
@-o-keyframes rotation {
|
|
||||||
from {-o-transform: rotate(0deg);}
|
|
||||||
to {-o-transform: rotate(360deg);}
|
|
||||||
}
|
|
||||||
@keyframes rotation {
|
|
||||||
from {transform: rotate(0deg);}
|
|
||||||
to {transform: rotate(360deg);}
|
|
||||||
}
|
|
||||||
|
|
||||||
</style>
|
<canvas id="canvas"></canvas>
|
||||||
</head>
|
|
||||||
<body>
|
|
||||||
<hr/>
|
|
||||||
<figure style="overflow:visible;" id="spinner"><div class="spinner"></div><center style="margin-top:0.5em"><strong>emscripten</strong></center></figure>
|
|
||||||
<div class="emscripten" id="status">Downloading...</div>
|
|
||||||
<div class="emscripten">
|
|
||||||
<progress value="0" max="100" id="progress" hidden=1></progress>
|
|
||||||
</div>
|
|
||||||
<div class="emscripten_border">
|
|
||||||
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas>
|
|
||||||
</div>
|
|
||||||
<hr/>
|
|
||||||
<div class="emscripten">
|
|
||||||
<input type="checkbox" id="resize">Resize canvas
|
|
||||||
<input type="checkbox" id="pointerLock" checked>Lock/hide mouse pointer
|
|
||||||
|
|
||||||
<input type="button" value="Fullscreen" onclick="Module.requestFullscreen(document.getElementById('pointerLock').checked,
|
|
||||||
document.getElementById('resize').checked)">
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<hr/>
|
<script>
|
||||||
<textarea class="emscripten" id="output" rows="8"></textarea>
|
var Module = {
|
||||||
<hr>
|
canvas: document.getElementById('canvas'),
|
||||||
<script type='text/javascript'>
|
onRuntimeInitialized: function () { resizeCanvas() }
|
||||||
var statusElement = document.getElementById('status');
|
};
|
||||||
var progressElement = document.getElementById('progress');
|
|
||||||
var spinnerElement = document.getElementById('spinner');
|
|
||||||
var canvasElement = document.getElementById('canvas');
|
|
||||||
var outputElement = document.getElementById('output');
|
|
||||||
if (outputElement) outputElement.value = ''; // clear browser cache
|
|
||||||
|
|
||||||
// As a default initial behavior, pop up an alert when webgl context is lost. To make your
|
function resizeCanvas() {
|
||||||
// application robust, you may want to override this behavior before shipping!
|
const canvas = Module.canvas;
|
||||||
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
|
canvas.width = window.innerWidth;
|
||||||
canvasElement.addEventListener("webglcontextlost", (e) => {
|
canvas.height = window.innerHeight;
|
||||||
alert('WebGL context lost. You will need to reload the page.');
|
}
|
||||||
e.preventDefault();
|
|
||||||
}, false);
|
|
||||||
|
|
||||||
function setStatus(text) {
|
window.addEventListener('resize', resizeCanvas);
|
||||||
if (!setStatus.last) setStatus.last = { time: Date.now(), text: '' };
|
window.addEventListener('onunload', () => {
|
||||||
if (text === setStatus.last.text) return;
|
FS.syncfs(true, function (err) { console.log('Sync FS failed: ' + err) });
|
||||||
var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
|
})
|
||||||
var now = Date.now();
|
</script>
|
||||||
if (m && now - setStatus.last.time < 30) return; // if this is a progress update, skip it if too soon
|
|
||||||
setStatus.last.time = now;
|
|
||||||
setStatus.last.text = text;
|
|
||||||
if (m) {
|
|
||||||
text = m[1];
|
|
||||||
progressElement.value = parseInt(m[2])*100;
|
|
||||||
progressElement.max = parseInt(m[4])*100;
|
|
||||||
progressElement.hidden = false;
|
|
||||||
spinnerElement.hidden = false;
|
|
||||||
} else {
|
|
||||||
progressElement.value = null;
|
|
||||||
progressElement.max = null;
|
|
||||||
progressElement.hidden = true;
|
|
||||||
if (!text) spinnerElement.hidden = true;
|
|
||||||
}
|
|
||||||
statusElement.innerHTML = text;
|
|
||||||
}
|
|
||||||
|
|
||||||
var Module = {
|
<script src="MinecraftPE.js"></script>
|
||||||
print(...args) {
|
</body>
|
||||||
// These replacements are necessary if you render to raw HTML
|
|
||||||
//text = text.replace(/&/g, "&");
|
|
||||||
//text = text.replace(/</g, "<");
|
|
||||||
//text = text.replace(/>/g, ">");
|
|
||||||
//text = text.replace('\n', '<br>', 'g');
|
|
||||||
console.log(...args);
|
|
||||||
if (outputElement) {
|
|
||||||
var text = args.join(' ');
|
|
||||||
outputElement.value += text + "\n";
|
|
||||||
outputElement.scrollTop = outputElement.scrollHeight; // focus on bottom
|
|
||||||
}
|
|
||||||
},
|
|
||||||
canvas: canvasElement,
|
|
||||||
setStatus: setStatus,
|
|
||||||
totalDependencies: 0,
|
|
||||||
monitorRunDependencies(left) {
|
|
||||||
this.totalDependencies = Math.max(this.totalDependencies, left);
|
|
||||||
setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.');
|
|
||||||
}
|
|
||||||
};
|
|
||||||
setStatus('Downloading...');
|
|
||||||
window.onerror = () => {
|
|
||||||
setStatus('Exception thrown, see JavaScript console');
|
|
||||||
spinnerElement.style.display = 'none';
|
|
||||||
setStatus = (text) => {
|
|
||||||
if (text) console.error('[post-exception status] ' + text);
|
|
||||||
};
|
|
||||||
};
|
|
||||||
</script>
|
|
||||||
<script src="MinecraftPE.js"></script>
|
|
||||||
</body>
|
|
||||||
</html>
|
</html>
|
||||||
26
src/App.cpp
Normal file
26
src/App.cpp
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
#include "App.h"
|
||||||
|
#include "IPlatform.h"
|
||||||
|
|
||||||
|
#include "platform/server/PlatformServer.h"
|
||||||
|
#include "platform/glfw/PlatformGlfw.h"
|
||||||
|
|
||||||
|
std::unique_ptr<IPlatform> App::CreatePlatform() {
|
||||||
|
#if defined(STANDALONE_SERVER)
|
||||||
|
return std::make_unique<PlatformServer>();
|
||||||
|
#elif defined(PLATFORM_DESKTOP)
|
||||||
|
return std::make_unique<PlatformGlfw>();
|
||||||
|
#else
|
||||||
|
static_assert(false, "Unsupported platform!");
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
void App::run() {
|
||||||
|
init();
|
||||||
|
|
||||||
|
m_platform->runMainLoop(*this);
|
||||||
|
}
|
||||||
|
|
||||||
|
void App::swapBuffers() {
|
||||||
|
m_platform->swapBuffers();
|
||||||
|
}
|
||||||
|
|
||||||
92
src/App.h
92
src/App.h
@@ -1,6 +1,6 @@
|
|||||||
#ifndef APP_H__
|
#pragma once
|
||||||
#define APP_H__
|
|
||||||
|
|
||||||
|
#include <memory>
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
#define NO_EGL
|
#define NO_EGL
|
||||||
#endif
|
#endif
|
||||||
@@ -8,47 +8,36 @@
|
|||||||
#define NO_EGL
|
#define NO_EGL
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include "AppPlatform.h"
|
#include <IPlatform.h>
|
||||||
#ifndef NO_EGL
|
#ifndef NO_EGL
|
||||||
#include <EGL/egl.h>
|
#include <EGL/egl.h>
|
||||||
#endif
|
#endif
|
||||||
#include "platform/log.h"
|
|
||||||
|
|
||||||
typedef struct AppContext {
|
|
||||||
#ifndef NO_EGL
|
|
||||||
EGLDisplay display;
|
|
||||||
EGLContext context;
|
|
||||||
EGLSurface surface;
|
|
||||||
#endif
|
|
||||||
AppPlatform* platform;
|
|
||||||
bool doRender;
|
|
||||||
} AppContext;
|
|
||||||
|
|
||||||
|
|
||||||
class App
|
// typedef struct AppContext {
|
||||||
{
|
// #ifndef NO_EGL
|
||||||
|
// EGLDisplay display;
|
||||||
|
// EGLContext context;
|
||||||
|
// EGLSurface surface;
|
||||||
|
// #endif
|
||||||
|
// AppPlatform* platform;
|
||||||
|
// bool doRender;
|
||||||
|
// } AppContext;
|
||||||
|
|
||||||
|
class App {
|
||||||
|
protected:
|
||||||
|
std::unique_ptr<IPlatform> m_platform;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
App()
|
static std::unique_ptr<IPlatform> CreatePlatform();
|
||||||
: _finished(false),
|
|
||||||
_inited(false)
|
App(std::unique_ptr<IPlatform> platform) : m_platform(std::move(platform)), m_finished(false), m_inited(false) {}
|
||||||
{
|
App() = delete;
|
||||||
_context.platform = 0;
|
|
||||||
}
|
|
||||||
virtual ~App() {}
|
virtual ~App() {}
|
||||||
|
|
||||||
void init(AppContext& c) {
|
void run();
|
||||||
_context = c;
|
|
||||||
init();
|
|
||||||
_inited = true;
|
|
||||||
}
|
|
||||||
bool isInited() { return _inited; }
|
|
||||||
|
|
||||||
virtual AppPlatform* platform() { return _context.platform; }
|
bool isInited() { return m_inited; }
|
||||||
|
|
||||||
void onGraphicsReset(AppContext& c) {
|
|
||||||
_context = c;
|
|
||||||
onGraphicsReset();
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual void audioEngineOn () {}
|
virtual void audioEngineOn () {}
|
||||||
virtual void audioEngineOff() {}
|
virtual void audioEngineOff() {}
|
||||||
@@ -58,30 +47,25 @@ public:
|
|||||||
virtual void loadState(void* state, int stateSize) {}
|
virtual void loadState(void* state, int stateSize) {}
|
||||||
virtual bool saveState(void** state, int* stateSize) { return false; }
|
virtual bool saveState(void** state, int* stateSize) { return false; }
|
||||||
|
|
||||||
void swapBuffers() {
|
void swapBuffers();
|
||||||
#ifndef NO_EGL
|
// {
|
||||||
if (_context.doRender)
|
// #ifndef NO_EGL
|
||||||
eglSwapBuffers(_context.display, _context.surface);
|
// if (_context.doRender)
|
||||||
#endif
|
// eglSwapBuffers(_context.display, _context.surface);
|
||||||
}
|
// #endif
|
||||||
|
// m_platform->swapBuffers();
|
||||||
|
// }
|
||||||
|
|
||||||
virtual void draw() {}
|
virtual void update() = 0;
|
||||||
virtual void update() {};// = 0;
|
|
||||||
virtual void setSize(int width, int height) {}
|
|
||||||
|
|
||||||
virtual void quit() { _finished = true; }
|
virtual void quit() { m_finished = true; }
|
||||||
virtual bool wantToQuit() { return _finished; }
|
virtual bool wantToQuit() { return m_finished; }
|
||||||
virtual bool handleBack(bool isDown) { return false; }
|
virtual bool handleBack(bool isDown) { return false; }
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
virtual void init() {}
|
virtual void init() { m_inited = true;}
|
||||||
//virtual void onGraphicsLost() = 0;
|
|
||||||
virtual void onGraphicsReset() = 0;
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
bool _inited;
|
bool m_inited = false;
|
||||||
bool _finished;
|
bool m_finished = false;
|
||||||
AppContext _context;
|
};
|
||||||
};
|
|
||||||
|
|
||||||
#endif//APP_H__
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
#ifndef _MINECRAFT_APPCONSTANTS_H_
|
|
||||||
#define _MINECRAFT_APPCONSTANTS_H_
|
|
||||||
|
|
||||||
|
|
||||||
#define APP_VERSION_STRING "Demo"
|
|
||||||
#define APP_NAME "Minecraft - Pocket Edition " APP_VERSION_STRING
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -1,143 +0,0 @@
|
|||||||
#ifndef APPPLATFORM_H__
|
|
||||||
#define APPPLATFORM_H__
|
|
||||||
|
|
||||||
#include <vector>
|
|
||||||
#include <string>
|
|
||||||
#include <cstring>
|
|
||||||
#include "client/renderer/TextureData.h"
|
|
||||||
|
|
||||||
typedef std::vector<std::string> StringVector;
|
|
||||||
|
|
||||||
/*
|
|
||||||
typedef struct UserInput
|
|
||||||
{
|
|
||||||
static const int STATUS_INVALID = -1;
|
|
||||||
static const int STATUS_NOTINITED = -2;
|
|
||||||
static const int STATUS_OK = 1;
|
|
||||||
static const int STATUS_CANCEL = 0;
|
|
||||||
|
|
||||||
UserInput(int id)
|
|
||||||
: _id(id),
|
|
||||||
status(STATUS_NOTINITED)
|
|
||||||
{}
|
|
||||||
UserInput(int id, int status)
|
|
||||||
: _id(id),
|
|
||||||
status(status)
|
|
||||||
{}
|
|
||||||
int getId() { return _id; }
|
|
||||||
|
|
||||||
int status;
|
|
||||||
private:
|
|
||||||
int _id;
|
|
||||||
} UserInput;
|
|
||||||
|
|
||||||
|
|
||||||
class UserInputStatus {
|
|
||||||
int _status;
|
|
||||||
public:
|
|
||||||
UserInputStatus(int status)
|
|
||||||
: _status(status)
|
|
||||||
{}
|
|
||||||
bool isAnswered() { return _status >= 0; }
|
|
||||||
bool isOk() { return _status == UserInput::STATUS_OK; }
|
|
||||||
bool isCancel() { return _status == UserInput::STATUS_CANCEL; }
|
|
||||||
};
|
|
||||||
*/
|
|
||||||
|
|
||||||
class BinaryBlob {
|
|
||||||
public:
|
|
||||||
BinaryBlob()
|
|
||||||
: data(NULL),
|
|
||||||
size(-1) {}
|
|
||||||
|
|
||||||
BinaryBlob(unsigned char* data, unsigned int size)
|
|
||||||
: data(data),
|
|
||||||
size(size) {}
|
|
||||||
|
|
||||||
unsigned char* data;
|
|
||||||
int size;
|
|
||||||
};
|
|
||||||
|
|
||||||
class PlatformStringVars {
|
|
||||||
public:
|
|
||||||
static const int DEVICE_BUILD_MODEL = 0;
|
|
||||||
};
|
|
||||||
|
|
||||||
class AppPlatform
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
AppPlatform() : keyboardVisible(false) {}
|
|
||||||
virtual ~AppPlatform() {}
|
|
||||||
|
|
||||||
virtual void saveScreenshot(const std::string& filename, int glWidth, int glHeight) {}
|
|
||||||
virtual TextureData loadTexture(const std::string& filename_, bool textureFolder) { return TextureData(); }
|
|
||||||
virtual TextureData loadTextureFromMemory(const unsigned char* data, size_t size) { return TextureData(); }
|
|
||||||
|
|
||||||
virtual void playSound(const std::string& fn, float volume, float pitch) {}
|
|
||||||
|
|
||||||
virtual void hideCursor(bool hide) {}
|
|
||||||
|
|
||||||
virtual void showDialog(int dialogId) {}
|
|
||||||
virtual void createUserInput() {}
|
|
||||||
|
|
||||||
bool is_big_endian(void) {
|
|
||||||
union {
|
|
||||||
unsigned int i;
|
|
||||||
char c[4];
|
|
||||||
} bint = {0x01020304};
|
|
||||||
return bint.c[0] == 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
void createUserInput(int dialogId)
|
|
||||||
{
|
|
||||||
showDialog(dialogId);
|
|
||||||
createUserInput();
|
|
||||||
}
|
|
||||||
virtual int getUserInputStatus() { return 0; }
|
|
||||||
virtual StringVector getUserInput() { return StringVector(); }
|
|
||||||
|
|
||||||
virtual std::string getDateString(int s) { return ""; }
|
|
||||||
//virtual void createUserInputScreen(const char* types) {}
|
|
||||||
|
|
||||||
virtual void uploadPlatformDependentData(int id, void* data) {}
|
|
||||||
virtual BinaryBlob readAssetFile(const std::string& filename) { return BinaryBlob(); }
|
|
||||||
virtual void _tick() {}
|
|
||||||
|
|
||||||
virtual int getScreenWidth() { return 854; }
|
|
||||||
virtual int getScreenHeight() { return 480; }
|
|
||||||
virtual float getPixelsPerMillimeter() { return 10; }
|
|
||||||
|
|
||||||
virtual bool isNetworkEnabled(bool onlyWifiAllowed) { return true; }
|
|
||||||
|
|
||||||
virtual bool isPowerVR() {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
virtual int getKeyFromKeyCode(int keyCode, int metaState, int deviceId) {return 0;}
|
|
||||||
#ifdef __APPLE__
|
|
||||||
virtual bool isSuperFast() = 0;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
virtual void openURL(const std::string& url) {}
|
|
||||||
|
|
||||||
virtual void finish() {}
|
|
||||||
|
|
||||||
virtual bool supportsTouchscreen() { return false; }
|
|
||||||
|
|
||||||
virtual void vibrate(int milliSeconds) {}
|
|
||||||
|
|
||||||
virtual std::string getPlatformStringVar(int stringId) {
|
|
||||||
return "<getPlatformStringVar NotImplemented>";
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual void showKeyboard() {
|
|
||||||
keyboardVisible = true;
|
|
||||||
}
|
|
||||||
virtual void hideKeyboard() {
|
|
||||||
keyboardVisible = false;
|
|
||||||
}
|
|
||||||
virtual bool isKeyboardVisible() {return keyboardVisible;}
|
|
||||||
protected:
|
|
||||||
bool keyboardVisible;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*APPPLATFORM_H__*/
|
|
||||||
@@ -1,12 +0,0 @@
|
|||||||
#include "AppPlatform_glfw.h"
|
|
||||||
|
|
||||||
float AppPlatform_glfw::getPixelsPerMillimeter() {
|
|
||||||
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
|
|
||||||
|
|
||||||
int width_mm, height_mm;
|
|
||||||
glfwGetMonitorPhysicalSize(monitor, &width_mm, &height_mm);
|
|
||||||
|
|
||||||
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
|
||||||
|
|
||||||
return (float)mode->width / (float)width_mm;
|
|
||||||
}
|
|
||||||
@@ -1,130 +0,0 @@
|
|||||||
#ifndef APPPLATFORM_GLFW_H__
|
|
||||||
#define APPPLATFORM_GLFW_H__
|
|
||||||
|
|
||||||
#include "AppPlatform.h"
|
|
||||||
#include "platform/log.h"
|
|
||||||
#include "platform/HttpClient.h"
|
|
||||||
#include "platform/PngLoader.h"
|
|
||||||
#include "client/renderer/gles.h"
|
|
||||||
#include "world/level/storage/FolderMethods.h"
|
|
||||||
#include <png.h>
|
|
||||||
#include <cmath>
|
|
||||||
#include <fstream>
|
|
||||||
#include <sstream>
|
|
||||||
#include <GLFW/glfw3.h>
|
|
||||||
#include <ctime>
|
|
||||||
#include "util/StringUtils.h"
|
|
||||||
|
|
||||||
#ifdef _WIN32
|
|
||||||
#include <windows.h>
|
|
||||||
#include <shellapi.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) {
|
|
||||||
((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length);
|
|
||||||
}
|
|
||||||
|
|
||||||
class AppPlatform_glfw: public AppPlatform
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
AppPlatform_glfw()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
BinaryBlob readAssetFile(const std::string& filename) override {
|
|
||||||
FILE* fp = fopen(("data/" + filename).c_str(), "r");
|
|
||||||
if (!fp)
|
|
||||||
return BinaryBlob();
|
|
||||||
|
|
||||||
int size = getRemainingFileSize(fp);
|
|
||||||
|
|
||||||
BinaryBlob blob;
|
|
||||||
blob.size = size;
|
|
||||||
blob.data = new unsigned char[size];
|
|
||||||
|
|
||||||
fread(blob.data, 1, size, fp);
|
|
||||||
fclose(fp);
|
|
||||||
|
|
||||||
return blob;
|
|
||||||
}
|
|
||||||
|
|
||||||
void saveScreenshot(const std::string& filename, int glWidth, int glHeight) override {
|
|
||||||
//@todo
|
|
||||||
}
|
|
||||||
|
|
||||||
__inline unsigned int rgbToBgr(unsigned int p) {
|
|
||||||
return (p & 0xff00ff00) | ((p >> 16) & 0xff) | ((p << 16) & 0xff0000);
|
|
||||||
}
|
|
||||||
|
|
||||||
TextureData loadTexture(const std::string& filename_, bool textureFolder) override
|
|
||||||
{
|
|
||||||
// Support fetching PNG textures via HTTP/HTTPS (for skins, etc)
|
|
||||||
if (Util::startsWith(filename_, "http://") || Util::startsWith(filename_, "https://")) {
|
|
||||||
std::vector<unsigned char> body;
|
|
||||||
if (HttpClient::download(filename_, body) && !body.empty()) {
|
|
||||||
return loadTextureFromMemory(body.data(), body.size());
|
|
||||||
}
|
|
||||||
return TextureData();
|
|
||||||
}
|
|
||||||
|
|
||||||
TextureData out;
|
|
||||||
|
|
||||||
std::string filename = textureFolder? "data/images/" + filename_
|
|
||||||
: filename_;
|
|
||||||
std::ifstream source(filename.c_str(), std::ios::binary);
|
|
||||||
|
|
||||||
if (!source) {
|
|
||||||
LOGI("Couldn't find file: %s\n", filename.c_str());
|
|
||||||
return out;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<unsigned char> fileData((std::istreambuf_iterator<char>(source)), std::istreambuf_iterator<char>());
|
|
||||||
source.close();
|
|
||||||
|
|
||||||
if (fileData.empty()) {
|
|
||||||
LOGI("Couldn't read file: %s\n", filename.c_str());
|
|
||||||
return out;
|
|
||||||
}
|
|
||||||
|
|
||||||
return loadTextureFromMemory(fileData.data(), fileData.size());
|
|
||||||
}
|
|
||||||
|
|
||||||
TextureData loadTextureFromMemory(const unsigned char* data, size_t size) override {
|
|
||||||
return loadPngFromMemory(data, size);
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual std::string getDateString(int s) override {
|
|
||||||
time_t tm = s;
|
|
||||||
|
|
||||||
char mbstr[100];
|
|
||||||
std::strftime(mbstr, sizeof(mbstr), "%F %T", std::localtime(&tm));
|
|
||||||
|
|
||||||
return std::string(mbstr);
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual int getScreenWidth() override { return 854; };
|
|
||||||
virtual int getScreenHeight() override { return 480; };
|
|
||||||
|
|
||||||
virtual float getPixelsPerMillimeter() override;
|
|
||||||
|
|
||||||
virtual bool supportsTouchscreen() override { return true; }
|
|
||||||
|
|
||||||
virtual void hideCursor(bool hide) override {
|
|
||||||
int isHide = hide ? GLFW_CURSOR_NORMAL : GLFW_CURSOR_HIDDEN;
|
|
||||||
glfwSetInputMode(window, GLFW_CURSOR, isHide);
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual void openURL(const std::string& url) override {
|
|
||||||
#ifdef _WIN32
|
|
||||||
ShellExecuteA(NULL, "open", url.c_str(), NULL, NULL, SW_SHOWNORMAL);
|
|
||||||
#elif __linux__
|
|
||||||
std::string command = "xdg-open " + url;
|
|
||||||
system(command.c_str());
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
GLFWwindow* window;
|
|
||||||
|
|
||||||
private:
|
|
||||||
};
|
|
||||||
#endif /*APPPLATFORM_GLFW_H__*/
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
#ifndef ERRORCODES_H__
|
|
||||||
#define ERRORCODES_H__
|
|
||||||
|
|
||||||
namespace ErrorCodes {
|
|
||||||
|
|
||||||
enum Enum {
|
|
||||||
Unknown,
|
|
||||||
ContainerRefStillExistsAfterDestruction
|
|
||||||
};
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif /*ERRORCODES_H__*/
|
|
||||||
14
src/IPlatform.cpp
Normal file
14
src/IPlatform.cpp
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
#include <IPlatform.h>
|
||||||
|
#include <App.h>
|
||||||
|
#include <fstream>
|
||||||
|
|
||||||
|
void IPlatform::runMainLoop(App& app) {
|
||||||
|
while(!app.wantToQuit()) app.update();
|
||||||
|
}
|
||||||
|
|
||||||
|
ByteVector IPlatform::readAssetFile(const std::string& path) {
|
||||||
|
std::ifstream instream(path, std::ios::in | std::ios::binary);
|
||||||
|
std::vector<uint8_t> data((std::istreambuf_iterator<char>(instream)), std::istreambuf_iterator<char>());
|
||||||
|
|
||||||
|
return data;
|
||||||
|
}
|
||||||
81
src/IPlatform.h
Executable file
81
src/IPlatform.h
Executable file
@@ -0,0 +1,81 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <vector>
|
||||||
|
#include <string>
|
||||||
|
#include "client/renderer/TextureData.h"
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
typedef std::vector<std::string> StringVector;
|
||||||
|
typedef std::vector<uint8_t> ByteVector;
|
||||||
|
|
||||||
|
class App;
|
||||||
|
|
||||||
|
class IPlatform {
|
||||||
|
public:
|
||||||
|
IPlatform() : keyboardVisible(false), windowSizeChanged(false), m_targetFrametime(0.f) {}
|
||||||
|
virtual ~IPlatform() {}
|
||||||
|
|
||||||
|
virtual bool init() { return true; }
|
||||||
|
virtual void swapBuffers() {}
|
||||||
|
|
||||||
|
virtual void runMainLoop(App& app);
|
||||||
|
|
||||||
|
virtual ByteVector readAssetFile(const std::string& path);
|
||||||
|
|
||||||
|
|
||||||
|
// Mojang functions here
|
||||||
|
virtual TextureData loadTexture(const std::string& filename_, bool textureFolder) { return TextureData(); }
|
||||||
|
virtual TextureData loadTextureFromMemory(const unsigned char* data, size_t size) { return TextureData(); }
|
||||||
|
|
||||||
|
virtual void playSound(const std::string& fn, float volume, float pitch) {}
|
||||||
|
|
||||||
|
virtual void hideCursor(bool hide) {}
|
||||||
|
|
||||||
|
virtual std::string getDateString(int s) = 0;
|
||||||
|
|
||||||
|
virtual void uploadPlatformDependentData(int id, void* data) {}
|
||||||
|
// virtual BinaryBlob readAssetFile(const std::string& filename) { return BinaryBlob(); }
|
||||||
|
virtual void _tick() {}
|
||||||
|
|
||||||
|
virtual int getScreenWidth() { return 854; }
|
||||||
|
virtual int getScreenHeight() { return 480; }
|
||||||
|
virtual float getPixelsPerMillimeter() { return 10; }
|
||||||
|
|
||||||
|
virtual bool isNetworkEnabled(bool onlyWifiAllowed) { return true; }
|
||||||
|
|
||||||
|
virtual bool isPowerVR() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
virtual int getKeyFromKeyCode(int keyCode, int metaState, int deviceId) {return 0;}
|
||||||
|
#ifdef __APPLE__
|
||||||
|
virtual bool isSuperFast() = 0;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
virtual void openURL(const std::string& url) {}
|
||||||
|
|
||||||
|
virtual void finish() {}
|
||||||
|
|
||||||
|
virtual bool supportsTouchscreen() { return false; }
|
||||||
|
|
||||||
|
virtual void vibrate(int milliSeconds) {}
|
||||||
|
|
||||||
|
virtual std::string getPlatformStringVar(int stringId) = 0;
|
||||||
|
|
||||||
|
virtual void showKeyboard() { keyboardVisible = true; }
|
||||||
|
|
||||||
|
virtual void hideKeyboard() { keyboardVisible = false; }
|
||||||
|
|
||||||
|
virtual bool isKeyboardVisible() { return keyboardVisible; }
|
||||||
|
|
||||||
|
virtual void setTargetFPS(int fps) { m_targetFrametime = 1.0 / fps; }
|
||||||
|
|
||||||
|
bool isWindowSizeChanged() { return windowSizeChanged; }
|
||||||
|
|
||||||
|
virtual void setVSync(bool on) { vsync = on; }
|
||||||
|
|
||||||
|
protected:
|
||||||
|
bool keyboardVisible;
|
||||||
|
bool windowSizeChanged;
|
||||||
|
bool vsync;
|
||||||
|
|
||||||
|
double m_targetFrametime;
|
||||||
|
};
|
||||||
502
src/Minecraft.cpp
Executable file
502
src/Minecraft.cpp
Executable file
@@ -0,0 +1,502 @@
|
|||||||
|
#include <Minecraft.h>
|
||||||
|
#include "gamemode/CreativeMode.h"
|
||||||
|
#include "gamemode/SurvivalMode.h"
|
||||||
|
#include "gamemode/CreatorMode.h"
|
||||||
|
#include "world/entity/player/Player.h"
|
||||||
|
#include "world/item/Item.h"
|
||||||
|
#include "world/item/ItemInstance.h"
|
||||||
|
#include "world/item/crafting/Recipes.h"
|
||||||
|
#include "world/level/Level.h"
|
||||||
|
#include "world/level/tile/entity/TileEntity.h"
|
||||||
|
#include <string>
|
||||||
|
#include <cstdlib>
|
||||||
|
#include "client/gui/Screen.h"
|
||||||
|
#include "world/level/storage/ExternalFileLevelStorageSource.h"
|
||||||
|
|
||||||
|
#if defined(APPLE_DEMO_PROMOTION)
|
||||||
|
#define NO_NETWORK
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(RPI)
|
||||||
|
#define CREATORMODE
|
||||||
|
#endif
|
||||||
|
#include "network/RakNetInstance.h"
|
||||||
|
#include "network/ClientSideNetworkHandler.h"
|
||||||
|
#include "network/ServerSideNetworkHandler.h"
|
||||||
|
//#include "network/Packet.h"
|
||||||
|
#include "world/entity/player/Inventory.h"
|
||||||
|
#include "world/level/tile/Tile.h"
|
||||||
|
#include "world/level/storage/LevelStorageSource.h"
|
||||||
|
#include "world/level/storage/LevelStorage.h"
|
||||||
|
#include "world/level/chunk/ChunkSource.h"
|
||||||
|
|
||||||
|
#include "platform/CThread.h"
|
||||||
|
#include <IPlatform.h>
|
||||||
|
#include "util/PerfTimer.h"
|
||||||
|
#include "util/PerfRenderer.h"
|
||||||
|
|
||||||
|
#include "world/entity/MobFactory.h"
|
||||||
|
#include "world/level/MobSpawner.h"
|
||||||
|
#include "util/Mth.h"
|
||||||
|
#include "world/entity/MobCategory.h"
|
||||||
|
#include "server/ServerLevel.h"
|
||||||
|
|
||||||
|
#ifdef CREATORMODE
|
||||||
|
#include "server/CreatorLevel.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#include "network/command/CommandServer.h"
|
||||||
|
|
||||||
|
/*static*/
|
||||||
|
const char* Minecraft::progressMessages[] = {
|
||||||
|
"Locating server",
|
||||||
|
"Building terrain",
|
||||||
|
"Preparing",
|
||||||
|
"Saving chunks"
|
||||||
|
};
|
||||||
|
|
||||||
|
// int Minecraft::customDebugId = Minecraft::CDI_NONE;
|
||||||
|
bool Minecraft::_hasInitedStatics = false;
|
||||||
|
|
||||||
|
#if defined(_MSC_VER)
|
||||||
|
#pragma warning( disable : 4355 ) // 'this' pointer in initialization list which is perfectly legal
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// Minecraft::Minecraft() :
|
||||||
|
// #ifdef __APPLE__
|
||||||
|
// _isSuperFast(false),
|
||||||
|
// #endif
|
||||||
|
|
||||||
|
|
||||||
|
// #if defined(NO_NETWORK)
|
||||||
|
// raknetInstance = new IRakNetInstance();
|
||||||
|
// #else
|
||||||
|
// raknetInstance = new RakNetInstance();
|
||||||
|
// #endif
|
||||||
|
// #ifndef STANDALONE_SERVER
|
||||||
|
// soundEngine = new SoundEngine(20.0f);
|
||||||
|
// soundEngine->init(this, &options);
|
||||||
|
// #endif
|
||||||
|
// //setupPieces();
|
||||||
|
|
||||||
|
// #if defined(ANDROID) || defined(__APPLE__) || defined(RPI)
|
||||||
|
// signal(SIGPIPE, SIG_IGN);
|
||||||
|
// #endif
|
||||||
|
|
||||||
|
// externalCacheStoragePath = '.';
|
||||||
|
// externalCacheStoragePath = '.';
|
||||||
|
// }
|
||||||
|
|
||||||
|
Minecraft::~Minecraft() {
|
||||||
|
delete netCallback;
|
||||||
|
delete raknetInstance;
|
||||||
|
delete gameMode;
|
||||||
|
|
||||||
|
if (level != NULL) {
|
||||||
|
level->saveGame();
|
||||||
|
if (level->getChunkSource())
|
||||||
|
level->getChunkSource()->saveAll(true);
|
||||||
|
delete level->getLevelStorage();
|
||||||
|
delete level;
|
||||||
|
level = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
//delete player;
|
||||||
|
delete storageSource;
|
||||||
|
delete _commandServer;
|
||||||
|
|
||||||
|
MobFactory::clearStaticTestMobs();
|
||||||
|
|
||||||
|
// Note: Don't tear down statics if we run on Android
|
||||||
|
// (we might change this in the future)
|
||||||
|
#ifndef ANDROID
|
||||||
|
Biome::teardownBiomes();
|
||||||
|
Item ::teardownItems();
|
||||||
|
Tile ::teardownTiles();
|
||||||
|
Material::teardownMaterials();
|
||||||
|
Recipes ::teardownRecipes();
|
||||||
|
TileEntity::teardownTileEntities();
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
// Only called by server
|
||||||
|
void Minecraft::selectLevel( const std::string& levelId, const std::string& levelName, const LevelSettings& settings ) {
|
||||||
|
level = (Level*)new ServerLevel(
|
||||||
|
storageSource->selectLevel(levelId, false),
|
||||||
|
levelName,
|
||||||
|
settings,
|
||||||
|
SharedConstants::GeneratorVersion
|
||||||
|
);
|
||||||
|
|
||||||
|
// note: settings is useless beyond this point, since it's
|
||||||
|
// either copied to LevelData (or LevelData read from file)
|
||||||
|
setLevel(level, "Generating level");
|
||||||
|
setIsCreativeMode(level->getLevelData()->getGameType() == GameType::Creative);
|
||||||
|
_running = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Minecraft::setLevel(Level* level, const std::string& message, Player* forceInsertPlayer) {
|
||||||
|
LOGI("Seed is %ld\n", level->getSeed());
|
||||||
|
|
||||||
|
if (level != NULL) {
|
||||||
|
level->raknetInstance = raknetInstance;
|
||||||
|
gameMode->initLevel(level);
|
||||||
|
|
||||||
|
this->level = level;
|
||||||
|
_hasSignaledGeneratingLevelFinished = false;
|
||||||
|
#ifdef STANDALONE_SERVER
|
||||||
|
const bool threadedLevelCreation = false;
|
||||||
|
#else
|
||||||
|
const bool threadedLevelCreation = true;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
if (threadedLevelCreation) {
|
||||||
|
// Threaded
|
||||||
|
// "Lock"
|
||||||
|
isGeneratingLevel = true;
|
||||||
|
generateLevelThread = new CThread(Minecraft::prepareLevel_tspawn, this);
|
||||||
|
} else {
|
||||||
|
// Non-threaded
|
||||||
|
generateLevel("Currently not used", level);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
this->lastTickTime = 0;
|
||||||
|
this->_running = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Minecraft::prepareLevel(const std::string& title) {
|
||||||
|
LOGI("status: 1\n");
|
||||||
|
progressStageStatusId = 1;
|
||||||
|
|
||||||
|
Stopwatch A, B, C, D;
|
||||||
|
A.start();
|
||||||
|
|
||||||
|
Stopwatch L;
|
||||||
|
|
||||||
|
// Dont update lights if we load the level (ok, actually just with leveldata version=1.+(?))
|
||||||
|
if (!level->isNew())
|
||||||
|
level->setUpdateLights(false);
|
||||||
|
|
||||||
|
int Max = CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH;
|
||||||
|
int pp = 0;
|
||||||
|
for (int x = 8; x < (CHUNK_CACHE_WIDTH * CHUNK_WIDTH); x += CHUNK_WIDTH) {
|
||||||
|
for (int z = 8; z < (CHUNK_CACHE_WIDTH * CHUNK_WIDTH); z += CHUNK_WIDTH) {
|
||||||
|
progressStagePercentage = 100 * pp++ / Max;
|
||||||
|
//printf("level generation progress %d\n", progressStagePercentage);
|
||||||
|
B.start();
|
||||||
|
level->getTile(x, 64, z);
|
||||||
|
B.stop();
|
||||||
|
L.start();
|
||||||
|
if (level->isNew())
|
||||||
|
while (level->updateLights())
|
||||||
|
;
|
||||||
|
L.stop();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
A.stop();
|
||||||
|
level->setUpdateLights(true);
|
||||||
|
|
||||||
|
C.start();
|
||||||
|
for (int x = 0; x < CHUNK_CACHE_WIDTH; x++)
|
||||||
|
{
|
||||||
|
for (int z = 0; z < CHUNK_CACHE_WIDTH; z++)
|
||||||
|
{
|
||||||
|
LevelChunk* chunk = level->getChunk(x, z);
|
||||||
|
if (chunk && !chunk->createdFromSave)
|
||||||
|
{
|
||||||
|
chunk->unsaved = false;
|
||||||
|
chunk->clearUpdateMap();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
C.stop();
|
||||||
|
|
||||||
|
LOGI("status: 3\n");
|
||||||
|
progressStageStatusId = 3;
|
||||||
|
if (level->isNew()) {
|
||||||
|
level->setInitialSpawn(); // @note: should obviously be called from Level itself
|
||||||
|
level->saveLevelData();
|
||||||
|
level->getChunkSource()->saveAll(false);
|
||||||
|
level->saveGame();
|
||||||
|
} else {
|
||||||
|
level->saveLevelData();
|
||||||
|
level->loadEntities();
|
||||||
|
}
|
||||||
|
|
||||||
|
progressStagePercentage = -1;
|
||||||
|
progressStageStatusId = 2;
|
||||||
|
LOGI("status: 2\n");
|
||||||
|
|
||||||
|
D.start();
|
||||||
|
level->prepare();
|
||||||
|
D.stop();
|
||||||
|
|
||||||
|
A.print("Generate level: ");
|
||||||
|
L.print(" - light: ");
|
||||||
|
B.print(" - getTl: ");
|
||||||
|
C.print(" - clear: ");
|
||||||
|
D.print(" - prepr: ");
|
||||||
|
progressStageStatusId = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Minecraft::update() {
|
||||||
|
|
||||||
|
timer.advanceTime();
|
||||||
|
raknetInstance->runEvents(netCallback);
|
||||||
|
|
||||||
|
TIMER_PUSH("tick");
|
||||||
|
int toTick = timer.ticks;
|
||||||
|
timer.ticks = 0;
|
||||||
|
for (int i = 0; i < toTick; ++i, ++ticks) tick(i, toTick-1);
|
||||||
|
|
||||||
|
TIMER_POP_PUSH("updatelights");
|
||||||
|
{
|
||||||
|
if (level && !isGeneratingLevel) {
|
||||||
|
level->updateLights();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
TIMER_POP();
|
||||||
|
|
||||||
|
|
||||||
|
// Restart the server if (our modded) RakNet reports an error
|
||||||
|
if (level && raknetInstance->isProbablyBroken() && raknetInstance->isServer()) {
|
||||||
|
restartServer();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Minecraft::restartServer() {
|
||||||
|
if (!level) return;
|
||||||
|
|
||||||
|
raknetInstance->resetIsBroken();
|
||||||
|
|
||||||
|
hostMultiplayer();
|
||||||
|
if (netCallback) netCallback->levelGenerated(level);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Minecraft::tick(int nTick, int maxTick) {
|
||||||
|
if (missTime > 0) missTime--;
|
||||||
|
|
||||||
|
TIMER_PUSH("gameMode");
|
||||||
|
if (level) {
|
||||||
|
gameMode->tick();
|
||||||
|
}
|
||||||
|
|
||||||
|
TIMER_POP_PUSH("commandServer");
|
||||||
|
if (level && _commandServer) {
|
||||||
|
_commandServer->tick();
|
||||||
|
}
|
||||||
|
|
||||||
|
//
|
||||||
|
// Ongoing level generation in a (perhaps) different thread. When it's
|
||||||
|
// ready, _levelGenerated() is called once and any threads are deleted.
|
||||||
|
//
|
||||||
|
if (isGeneratingLevel) {
|
||||||
|
return;
|
||||||
|
} else if (!_hasSignaledGeneratingLevelFinished) {
|
||||||
|
if (generateLevelThread) {
|
||||||
|
delete generateLevelThread;
|
||||||
|
generateLevelThread = NULL;
|
||||||
|
}
|
||||||
|
_levelGenerated();
|
||||||
|
}
|
||||||
|
|
||||||
|
//
|
||||||
|
// Normal game loop, run before or efter level generation
|
||||||
|
//
|
||||||
|
if (level != NULL) {
|
||||||
|
TIMER_POP_PUSH("level");
|
||||||
|
level->tickEntities();
|
||||||
|
level->tick();
|
||||||
|
}
|
||||||
|
|
||||||
|
TIMER_POP();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Minecraft::isOnlineClient() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Minecraft::isOnline() {
|
||||||
|
return netCallback != NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Minecraft::init()
|
||||||
|
{
|
||||||
|
// WHY DO WE NEED THIS ON MODERN PLATFORMS :sob:
|
||||||
|
// Global initialization goes here
|
||||||
|
Mth::initMth();
|
||||||
|
|
||||||
|
if (raknetInstance != nullptr) {
|
||||||
|
delete raknetInstance;
|
||||||
|
}
|
||||||
|
|
||||||
|
raknetInstance = new RakNetInstance();
|
||||||
|
|
||||||
|
// If we're running Android, only initialize
|
||||||
|
// the first time class is instanced
|
||||||
|
#ifdef ANDROID
|
||||||
|
if (!_hasInitedStatics) {
|
||||||
|
_hasInitedStatics = true;
|
||||||
|
#endif
|
||||||
|
Material::initMaterials();
|
||||||
|
MobCategory::initMobCategories();
|
||||||
|
Tile::initTiles();
|
||||||
|
Item::initItems();
|
||||||
|
Biome::initBiomes();
|
||||||
|
TileEntity::initTileEntities();
|
||||||
|
|
||||||
|
#ifdef ANDROID
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
setIsCreativeMode(false); // false means it's Survival Mode
|
||||||
|
|
||||||
|
#if !defined(NO_STORAGE)
|
||||||
|
storageSource = new ExternalFileLevelStorageSource(externalStoragePath, externalCacheStoragePath);
|
||||||
|
#else
|
||||||
|
storageSource = new MemoryLevelStorageSource();
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// Server-only featire @todo server class app
|
||||||
|
hostMultiplayer();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//
|
||||||
|
// Multiplayer
|
||||||
|
//
|
||||||
|
|
||||||
|
void Minecraft::hostMultiplayer(int port) {
|
||||||
|
// Tear down last instance
|
||||||
|
raknetInstance->disconnect();
|
||||||
|
delete netCallback;
|
||||||
|
netCallback = nullptr;
|
||||||
|
|
||||||
|
#if !defined(NO_NETWORK)
|
||||||
|
netCallback = new ServerSideNetworkHandler(this, raknetInstance);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
//
|
||||||
|
// Level generation
|
||||||
|
//
|
||||||
|
/*static*/
|
||||||
|
|
||||||
|
void* Minecraft::prepareLevel_tspawn(void *p_param) {
|
||||||
|
Minecraft* mc = (Minecraft*) p_param;
|
||||||
|
mc->generateLevel("Currently not used", mc->level);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Minecraft::generateLevel( const std::string& message, Level* level ) {
|
||||||
|
Stopwatch s;
|
||||||
|
s.start();
|
||||||
|
prepareLevel(message);
|
||||||
|
s.stop();
|
||||||
|
s.print("Level generated: ");
|
||||||
|
|
||||||
|
// "Unlock"
|
||||||
|
isGeneratingLevel = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Minecraft::_levelGenerated() {
|
||||||
|
level->validateSpawn();
|
||||||
|
|
||||||
|
if (raknetInstance->isServer())
|
||||||
|
raknetInstance->announceServer(getServerName());
|
||||||
|
|
||||||
|
if (netCallback) {
|
||||||
|
netCallback->levelGenerated(level);
|
||||||
|
}
|
||||||
|
|
||||||
|
_hasSignaledGeneratingLevelFinished = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
Player* Minecraft::respawnPlayer(int playerId) {
|
||||||
|
for (unsigned int i = 0; i < level->players.size(); ++i) {
|
||||||
|
if (level->players[i]->entityId == playerId) {
|
||||||
|
resetPlayer(level->players[i]);
|
||||||
|
return level->players[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Minecraft::resetPlayer(Player* player) {
|
||||||
|
level->validateSpawn();
|
||||||
|
player->reset();
|
||||||
|
|
||||||
|
Pos p;
|
||||||
|
if(player->hasRespawnPosition()) {
|
||||||
|
p = player->getRespawnPosition();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
p = level->getSharedSpawnPos();
|
||||||
|
}
|
||||||
|
player->setPos((float)p.x + 0.5f, (float)p.y + 1.0f, (float)p.z + 0.5f);
|
||||||
|
player->resetPos(true);
|
||||||
|
|
||||||
|
if (isCreativeMode())
|
||||||
|
player->inventory->clearInventoryWithDefault();
|
||||||
|
}
|
||||||
|
|
||||||
|
int Minecraft::getProgressStatusId() {
|
||||||
|
return progressStageStatusId;
|
||||||
|
}
|
||||||
|
|
||||||
|
const char* Minecraft::getProgressMessage()
|
||||||
|
{
|
||||||
|
return progressMessages[progressStageStatusId];
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Minecraft::isLevelGenerated()
|
||||||
|
{
|
||||||
|
return level != NULL && !isGeneratingLevel;
|
||||||
|
}
|
||||||
|
|
||||||
|
LevelStorageSource* Minecraft::getLevelSource()
|
||||||
|
{
|
||||||
|
return storageSource;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Minecraft::setIsCreativeMode(bool isCreative)
|
||||||
|
{
|
||||||
|
#ifdef CREATORMODE
|
||||||
|
delete gameMode;
|
||||||
|
gameMode = new CreatorMode(this);
|
||||||
|
_isCreativeMode = true;
|
||||||
|
#else
|
||||||
|
if (!gameMode || isCreative != _isCreativeMode)
|
||||||
|
{
|
||||||
|
delete gameMode;
|
||||||
|
if (isCreative) gameMode = new CreativeMode(*this);
|
||||||
|
else gameMode = new SurvivalMode(*this);
|
||||||
|
_isCreativeMode = isCreative;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Minecraft::isCreativeMode() {
|
||||||
|
return _isCreativeMode;
|
||||||
|
}
|
||||||
|
|
||||||
|
ICreator* Minecraft::getCreator()
|
||||||
|
{
|
||||||
|
#ifdef CREATORMODE
|
||||||
|
return ((CreatorMode*)gameMode)->getCreator();
|
||||||
|
#else
|
||||||
|
return NULL;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
void Minecraft::optionUpdated(OptionId option, bool value ) {
|
||||||
|
if(netCallback != NULL && option == OPTIONS_SERVER_VISIBLE) {
|
||||||
|
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) netCallback;
|
||||||
|
ss->allowIncomingConnections(value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Minecraft::optionUpdated(OptionId option, float value ) {}
|
||||||
|
|
||||||
|
void Minecraft::optionUpdated(OptionId option, int value ) {}
|
||||||
140
src/Minecraft.h
Executable file
140
src/Minecraft.h
Executable file
@@ -0,0 +1,140 @@
|
|||||||
|
#ifndef NET_MINECRAFT_CLIENT__Minecraft_H__
|
||||||
|
#define NET_MINECRAFT_CLIENT__Minecraft_H__
|
||||||
|
|
||||||
|
#include "client/Options.h"
|
||||||
|
#include "client/Timer.h"
|
||||||
|
|
||||||
|
//#include "../network/RakNetInstance.h"
|
||||||
|
#include "world/phys/HitResult.h"
|
||||||
|
|
||||||
|
#include "App.h"
|
||||||
|
#include <cstddef>
|
||||||
|
|
||||||
|
class Level;
|
||||||
|
class LocalPlayer;
|
||||||
|
class IInputHolder;
|
||||||
|
class Mob;
|
||||||
|
class Player;
|
||||||
|
class Entity;
|
||||||
|
class ICreator;
|
||||||
|
class GameMode;
|
||||||
|
class CThread;
|
||||||
|
class LevelStorageSource;
|
||||||
|
class BuildActionIntention;
|
||||||
|
class PerfRenderer;
|
||||||
|
class LevelSettings;
|
||||||
|
class IRakNetInstance;
|
||||||
|
class NetEventCallback;
|
||||||
|
class CommandServer;
|
||||||
|
struct PingedCompatibleServer;
|
||||||
|
|
||||||
|
class Minecraft: public App {
|
||||||
|
public:
|
||||||
|
using App::App;
|
||||||
|
virtual ~Minecraft();
|
||||||
|
|
||||||
|
virtual void init();
|
||||||
|
virtual void update();
|
||||||
|
virtual void restartServer();
|
||||||
|
virtual void tick(int nTick, int maxTick);
|
||||||
|
|
||||||
|
virtual bool isOnlineClient();
|
||||||
|
virtual bool isOnline();
|
||||||
|
|
||||||
|
virtual void setIsCreativeMode(bool isCreative);
|
||||||
|
|
||||||
|
virtual void optionUpdated(OptionId option, bool value);
|
||||||
|
virtual void optionUpdated(OptionId option, float value);
|
||||||
|
virtual void optionUpdated(OptionId option, int value);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Get public name that will be listed in JoinGame menu
|
||||||
|
*/
|
||||||
|
virtual std::string getServerName() { return "Unknown"; }
|
||||||
|
|
||||||
|
void toggleDimension() {}
|
||||||
|
bool isCreativeMode();
|
||||||
|
|
||||||
|
virtual void selectLevel(const std::string& levelId, const std::string& levelName, const LevelSettings& settings);
|
||||||
|
virtual void setLevel(Level* level, const std::string& message = "", Player* forceInsertPlayer = NULL);
|
||||||
|
|
||||||
|
virtual void onBlockDestroyed(Player* player, int x, int y, int z, int face) {}
|
||||||
|
|
||||||
|
void generateLevel( const std::string& message, Level* level );
|
||||||
|
LevelStorageSource* getLevelSource();
|
||||||
|
|
||||||
|
virtual void hostMultiplayer(int port=19132);
|
||||||
|
Player* respawnPlayer(int playerId);
|
||||||
|
void respawnPlayer();
|
||||||
|
void resetPlayer(Player* player);
|
||||||
|
void doActuallyRespawnPlayer();
|
||||||
|
|
||||||
|
void prepareLevel(const std::string& message);
|
||||||
|
|
||||||
|
int getProgressStatusId();
|
||||||
|
const char* getProgressMessage();
|
||||||
|
|
||||||
|
ICreator* getCreator();
|
||||||
|
|
||||||
|
bool isLevelGenerated();
|
||||||
|
|
||||||
|
#ifdef __APPLE__
|
||||||
|
bool _isSuperFast = false;
|
||||||
|
bool isSuperFast() { return _isSuperFast; }
|
||||||
|
#endif
|
||||||
|
|
||||||
|
protected:
|
||||||
|
virtual void _levelGenerated();
|
||||||
|
|
||||||
|
private:
|
||||||
|
static void* prepareLevel_tspawn(void *p_param);
|
||||||
|
public:
|
||||||
|
Level* level = nullptr;
|
||||||
|
CommandServer* _commandServer = nullptr;
|
||||||
|
GameMode* gameMode = nullptr;
|
||||||
|
IRakNetInstance* raknetInstance = nullptr;
|
||||||
|
NetEventCallback* netCallback = nullptr;
|
||||||
|
|
||||||
|
int commandPort = 4711;
|
||||||
|
|
||||||
|
int lastTime = 0;
|
||||||
|
int lastTickTime = -1;
|
||||||
|
int missTime = 0;
|
||||||
|
int ticks = 0;
|
||||||
|
|
||||||
|
CThread* generateLevelThread = nullptr;
|
||||||
|
// static int customDebugId;
|
||||||
|
|
||||||
|
HitResult hitResult;
|
||||||
|
volatile int progressStagePercentage = 0;
|
||||||
|
|
||||||
|
// This field is initialized in main()
|
||||||
|
// It sets the base path to where worlds can be written (sdcard on android)
|
||||||
|
std::string externalStoragePath;
|
||||||
|
std::string externalCacheStoragePath;
|
||||||
|
protected:
|
||||||
|
Timer timer{20};
|
||||||
|
// @note @attn @warn: this is dangerous as fuck!
|
||||||
|
volatile bool isGeneratingLevel = false;
|
||||||
|
bool _hasSignaledGeneratingLevelFinished = true;
|
||||||
|
|
||||||
|
LevelStorageSource* storageSource;
|
||||||
|
bool _running;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
volatile int progressStageStatusId = 0;
|
||||||
|
static const char* progressMessages[];
|
||||||
|
|
||||||
|
int _licenseId;
|
||||||
|
|
||||||
|
bool _isCreativeMode;
|
||||||
|
Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
|
||||||
|
|
||||||
|
// from NinecraftApp
|
||||||
|
bool _verbose = true;
|
||||||
|
int _lastTickMs = 0;
|
||||||
|
|
||||||
|
static bool _hasInitedStatics;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_CLIENT__Minecraft_H__*/
|
||||||
1258
src/MinecraftClient.cpp
Normal file
1258
src/MinecraftClient.cpp
Normal file
File diff suppressed because it is too large
Load Diff
142
src/MinecraftClient.h
Normal file
142
src/MinecraftClient.h
Normal file
@@ -0,0 +1,142 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "client/gui/Font.h"
|
||||||
|
#include "client/gui/Screen.h"
|
||||||
|
#include "client/particle/ParticleEngine.h"
|
||||||
|
#include "client/player/LocalPlayer.h"
|
||||||
|
#include "client/renderer/GameRenderer.h"
|
||||||
|
#include "client/renderer/Textures.h"
|
||||||
|
#include "client/sound/SoundEngine.h"
|
||||||
|
#include <Minecraft.h>
|
||||||
|
|
||||||
|
#include <client/MouseHandler.h>
|
||||||
|
#include <client/gui/Gui.h>
|
||||||
|
#include <client/gui/screens/ScreenChooser.h>
|
||||||
|
#include <client/PixelCalc.h>
|
||||||
|
#include <client/renderer/LevelRenderer.h>
|
||||||
|
|
||||||
|
class MinecraftClient : public Minecraft {
|
||||||
|
public:
|
||||||
|
using Minecraft::Minecraft;
|
||||||
|
~MinecraftClient();
|
||||||
|
|
||||||
|
void init() override;
|
||||||
|
|
||||||
|
void update() override;
|
||||||
|
|
||||||
|
void setSize(int width, int height);
|
||||||
|
void reloadOptions();
|
||||||
|
|
||||||
|
bool supportNonTouchScreen();
|
||||||
|
bool useTouchscreen();
|
||||||
|
void grabMouse();
|
||||||
|
void releaseMouse();
|
||||||
|
|
||||||
|
void setScreen(Screen*);
|
||||||
|
void leaveGame(bool renameLevel = false);
|
||||||
|
|
||||||
|
void setLevel(Level* level, const std::string& message = "", Player* forceInsertPlayer = NULL) override;
|
||||||
|
|
||||||
|
void updateStats();
|
||||||
|
|
||||||
|
void restartServer() override;
|
||||||
|
|
||||||
|
bool handleBack(bool isDown) override;
|
||||||
|
|
||||||
|
void onGraphicsReset();
|
||||||
|
void initGLStates();
|
||||||
|
|
||||||
|
void tick(int nTick, int maxTick) override;
|
||||||
|
void tickInput();
|
||||||
|
|
||||||
|
void handleBuildAction(BuildActionIntention* action);
|
||||||
|
|
||||||
|
bool isOnlineClient() override;
|
||||||
|
|
||||||
|
void pauseGame(bool isBackPaused);
|
||||||
|
void gameLostFocus();
|
||||||
|
|
||||||
|
void respawnPlayer();
|
||||||
|
|
||||||
|
void audioEngineOn() override;
|
||||||
|
void audioEngineOff() override;
|
||||||
|
|
||||||
|
void setIsCreativeMode(bool isCreative) override;
|
||||||
|
|
||||||
|
void optionUpdated(OptionId option, bool value) override;
|
||||||
|
void optionUpdated(OptionId option, float value) override;
|
||||||
|
void optionUpdated(OptionId option, int value) override;
|
||||||
|
|
||||||
|
LocalPlayer* getPlayer() { return player; }
|
||||||
|
Font* getFont() { return font; }
|
||||||
|
Textures& textures() { return m_textures; }
|
||||||
|
Options& options() { return m_options;}
|
||||||
|
Screen* getScreen() { return m_screen; }
|
||||||
|
Gui& gui() { return m_gui; }
|
||||||
|
ParticleEngine* getParticleEngine() {return particleEngine; }
|
||||||
|
|
||||||
|
int getScreenWidth() { return width; }
|
||||||
|
int getScreenHeigth() { return height; }
|
||||||
|
|
||||||
|
virtual void hostMultiplayer(int port) override;
|
||||||
|
|
||||||
|
bool isPowerVR() { return _powerVr; }
|
||||||
|
bool isKindleFire(int kindleVersion);
|
||||||
|
bool transformResolution(int* w, int* h);
|
||||||
|
|
||||||
|
virtual std::string getServerName() override;
|
||||||
|
|
||||||
|
void locateMultiplayer();
|
||||||
|
void cancelLocateMultiplayer();
|
||||||
|
bool joinMultiplayer(const PingedCompatibleServer& server);
|
||||||
|
bool joinMultiplayerFromString(const std::string& server);
|
||||||
|
|
||||||
|
void onBlockDestroyed(Player* player, int x, int y, int z, int face) override;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
void _reloadInput();
|
||||||
|
void _levelGenerated() override;
|
||||||
|
|
||||||
|
int width = 1, height = 1;
|
||||||
|
|
||||||
|
Font* font = nullptr;
|
||||||
|
// @warn This is unsafe cuz Gui may call some MinecraftClient method while MinecraftClient is not ready
|
||||||
|
MouseHandler mouseHandler;
|
||||||
|
|
||||||
|
LevelRenderer* levelRenderer = nullptr;
|
||||||
|
GameRenderer* gameRenderer = nullptr;
|
||||||
|
ParticleEngine* particleEngine = nullptr;
|
||||||
|
SoundEngine* soundEngine = nullptr;
|
||||||
|
PerfRenderer* _perfRenderer = nullptr;
|
||||||
|
|
||||||
|
bool mouseGrabbed = false;
|
||||||
|
|
||||||
|
PixelCalc pixelCalc;
|
||||||
|
PixelCalc pixelCalcUi;
|
||||||
|
|
||||||
|
Screen* m_screen = nullptr;
|
||||||
|
|
||||||
|
bool screenMutex = false;
|
||||||
|
bool hasScheduledScreen = false;
|
||||||
|
Screen* scheduledScreen = nullptr;
|
||||||
|
|
||||||
|
int m_frames = 0;
|
||||||
|
|
||||||
|
volatile bool pause = false;
|
||||||
|
|
||||||
|
// @todo make static
|
||||||
|
LocalPlayer* player = nullptr;
|
||||||
|
IInputHolder* inputHolder = nullptr;
|
||||||
|
Mob* cameraTargetPlayer = nullptr;
|
||||||
|
|
||||||
|
bool _supportsNonTouchscreen = false;
|
||||||
|
bool isLookingForMultiplayer = false;
|
||||||
|
bool _powerVr = false;
|
||||||
|
|
||||||
|
Options m_options{*this};
|
||||||
|
|
||||||
|
Textures m_textures{m_options, *m_platform};
|
||||||
|
|
||||||
|
ScreenChooser screenChooser{*this};
|
||||||
|
|
||||||
|
Gui m_gui{*this};
|
||||||
|
};
|
||||||
15
src/MinecraftServer.cpp
Normal file
15
src/MinecraftServer.cpp
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
#include "MinecraftServer.h"
|
||||||
|
#include <Minecraft.h>
|
||||||
|
#include <network/RakNetInstance.h>
|
||||||
|
|
||||||
|
|
||||||
|
void MinecraftServer::hostMultiplayer(int port) {
|
||||||
|
Minecraft::hostMultiplayer(port);
|
||||||
|
|
||||||
|
raknetInstance->host("Server", port, 16);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string MinecraftServer::getServerName() {
|
||||||
|
// @todo read server name from config
|
||||||
|
return "Dedicated server 0.6.1";
|
||||||
|
}
|
||||||
10
src/MinecraftServer.h
Normal file
10
src/MinecraftServer.h
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <Minecraft.h>
|
||||||
|
|
||||||
|
class MinecraftServer : public Minecraft {
|
||||||
|
public:
|
||||||
|
using Minecraft::Minecraft;
|
||||||
|
|
||||||
|
void hostMultiplayer(int port) override;
|
||||||
|
std::string getServerName() override;
|
||||||
|
};
|
||||||
@@ -1,428 +0,0 @@
|
|||||||
#include "NinecraftApp.h"
|
|
||||||
//#include <EGL/egl.h>
|
|
||||||
|
|
||||||
#ifdef RPI
|
|
||||||
//#define NO_STORAGE
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <errno.h>
|
|
||||||
|
|
||||||
#include "platform/input/Mouse.h"
|
|
||||||
#include "platform/input/Multitouch.h"
|
|
||||||
|
|
||||||
#include "world/item/Item.h"
|
|
||||||
#include "world/level/Level.h"
|
|
||||||
#include "world/level/biome/Biome.h"
|
|
||||||
#include "world/level/material/Material.h"
|
|
||||||
#include "world/entity/MobCategory.h"
|
|
||||||
//#include "world/level/storage/FolderMethods.h"
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "client/gui/screens/StartMenuScreen.h"
|
|
||||||
#include "client/gui/screens/UsernameScreen.h"
|
|
||||||
#endif
|
|
||||||
#include "client/player/LocalPlayer.h"
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "client/renderer/gles.h"
|
|
||||||
#include "client/renderer/Chunk.h"
|
|
||||||
#include "client/renderer/LevelRenderer.h"
|
|
||||||
#include "client/renderer/Tesselator.h"
|
|
||||||
#endif
|
|
||||||
// sorry for raknet dependency, but I'm too lazy to find another getTime method
|
|
||||||
#include "raknet/GetTime.h"
|
|
||||||
#include "network/RakNetInstance.h"
|
|
||||||
#include "network/ClientSideNetworkHandler.h"
|
|
||||||
#include "client/gui/screens/ProgressScreen.h"
|
|
||||||
|
|
||||||
//#include "world/entity/player/Inventory2.h"
|
|
||||||
|
|
||||||
#if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION) && !defined(NO_STORAGE)
|
|
||||||
#include "world/level/storage/ExternalFileLevelStorageSource.h"
|
|
||||||
#else
|
|
||||||
#include "world/level/storage/MemoryLevelStorageSource.h"
|
|
||||||
#endif
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "client/renderer/Textures.h"
|
|
||||||
#include "client/renderer/entity/ItemRenderer.h"
|
|
||||||
#endif
|
|
||||||
#include "world/item/crafting/Recipes.h"
|
|
||||||
#include "world/level/tile/entity/TileEntity.h"
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "client/renderer/EntityTileRenderer.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
bool NinecraftApp::_hasInitedStatics = false;
|
|
||||||
|
|
||||||
NinecraftApp::NinecraftApp()
|
|
||||||
: _verbose(true),
|
|
||||||
_lastTickMs(0),
|
|
||||||
_frames(0)
|
|
||||||
{
|
|
||||||
#if defined(ANDROID) || defined(__APPLE__) || defined(RPI)
|
|
||||||
signal(SIGPIPE, SIG_IGN);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
NinecraftApp::~NinecraftApp()
|
|
||||||
{
|
|
||||||
teardown();
|
|
||||||
}
|
|
||||||
|
|
||||||
void NinecraftApp::init()
|
|
||||||
{
|
|
||||||
// Global initialization goes here
|
|
||||||
Mth::initMth();
|
|
||||||
|
|
||||||
//#ifdef DEMO_MODE
|
|
||||||
//writeDemoFile();
|
|
||||||
//#endif
|
|
||||||
|
|
||||||
// If we're running Android, only initialize
|
|
||||||
// the first time class is instanced
|
|
||||||
#ifdef ANDROID
|
|
||||||
if (!_hasInitedStatics) {
|
|
||||||
_hasInitedStatics = true;
|
|
||||||
#endif
|
|
||||||
Material::initMaterials();
|
|
||||||
MobCategory::initMobCategories();
|
|
||||||
Tile::initTiles();
|
|
||||||
Item::initItems();
|
|
||||||
Biome::initBiomes();
|
|
||||||
TileEntity::initTileEntities();
|
|
||||||
|
|
||||||
#ifdef ANDROID
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
initGLStates();
|
|
||||||
Tesselator::instance.init();
|
|
||||||
I18n::loadLanguage(platform(), "en_US");
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (!externalStoragePath.empty()) {
|
|
||||||
options.setOptionsFilePath(externalStoragePath);
|
|
||||||
}
|
|
||||||
Minecraft::init();
|
|
||||||
|
|
||||||
#if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION) && !defined(NO_STORAGE)
|
|
||||||
storageSource = new ExternalFileLevelStorageSource(externalStoragePath, externalCacheStoragePath);
|
|
||||||
#else
|
|
||||||
storageSource = new MemoryLevelStorageSource();
|
|
||||||
#endif
|
|
||||||
_running = false;
|
|
||||||
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
LOGI("This: %p\n", this);
|
|
||||||
screenChooser.setScreen(SCREEN_STARTMENU);
|
|
||||||
|
|
||||||
if (options.getBooleanValue(OPTIONS_FIRST_LAUNCH)) {
|
|
||||||
options.toggle(OPTIONS_FIRST_LAUNCH);
|
|
||||||
setScreen(new UsernameScreen());
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
hostMultiplayer();
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
void NinecraftApp::teardown()
|
|
||||||
{
|
|
||||||
// Note: Don't tear down statics if we run on Android
|
|
||||||
// (we might change this in the future)
|
|
||||||
#ifndef ANDROID
|
|
||||||
Biome::teardownBiomes();
|
|
||||||
Item ::teardownItems();
|
|
||||||
Tile ::teardownTiles();
|
|
||||||
Material::teardownMaterials();
|
|
||||||
Recipes ::teardownRecipes();
|
|
||||||
TileEntity::teardownTileEntities();
|
|
||||||
#endif
|
|
||||||
#ifdef WIN32
|
|
||||||
ItemRenderer::teardown_static();
|
|
||||||
if (EntityTileRenderer::instance != NULL) {
|
|
||||||
delete EntityTileRenderer::instance;
|
|
||||||
EntityTileRenderer::instance = NULL;
|
|
||||||
}
|
|
||||||
TileEntityRenderDispatcher::destroy();
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
void NinecraftApp::update()
|
|
||||||
{
|
|
||||||
++_frames;
|
|
||||||
|
|
||||||
// Generate Multitouch active pointer list
|
|
||||||
Multitouch::commit();
|
|
||||||
|
|
||||||
#ifndef ANDROID_PUBLISH
|
|
||||||
//testCreationAndDestruction();
|
|
||||||
//testJoiningAndDestruction();
|
|
||||||
#endif /*ANDROID_PUBLISH*/
|
|
||||||
|
|
||||||
Minecraft::update();
|
|
||||||
|
|
||||||
swapBuffers();
|
|
||||||
Mouse::reset2();
|
|
||||||
|
|
||||||
// Restart the server if (our modded) RakNet reports an error
|
|
||||||
if (level && raknetInstance->isProbablyBroken() && raknetInstance->isServer()) {
|
|
||||||
restartServer();
|
|
||||||
}
|
|
||||||
|
|
||||||
#ifndef WIN32
|
|
||||||
updateStats();
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
void NinecraftApp::updateStats()
|
|
||||||
{
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
if (Options::debugGl)
|
|
||||||
LOGI("--------------------------------------------\n");
|
|
||||||
|
|
||||||
//*
|
|
||||||
int now = getTimeMs();
|
|
||||||
//int since = now - _lastTickMs;
|
|
||||||
|
|
||||||
if (now >= lastTime + 1000)
|
|
||||||
{
|
|
||||||
if (player) {
|
|
||||||
LOGI("%d fps \t%3d chunk updates. (%.2f, %.2f, %.2f)\n",
|
|
||||||
_frames, Chunk::updates, player->x, player->y, player->z);
|
|
||||||
Chunk::resetUpdates();
|
|
||||||
|
|
||||||
//static int _n = 0;
|
|
||||||
//if (++_n % 5 == -1) { // @note: -1
|
|
||||||
// static char filename[256];
|
|
||||||
// sprintf(filename, "%s/games/com.mojang/img_%.4d.jpg", externalStoragePath.c_str(), _n/5);
|
|
||||||
// _context.platform->saveScreenshot(filename, width, height);
|
|
||||||
//}
|
|
||||||
|
|
||||||
LOGI("%s", levelRenderer->gatherStats1().c_str());
|
|
||||||
//printf("Texture swaps (this frame): %d\n", Textures::textureChanges);
|
|
||||||
} else {
|
|
||||||
LOGI("%d fps\n", _frames);
|
|
||||||
}
|
|
||||||
|
|
||||||
//const int* pointerIds;
|
|
||||||
//int pointerCount = Multitouch::getActivePointerIds(&pointerIds);
|
|
||||||
//if (pointerCount) {
|
|
||||||
// std::string s = "Pointers (";
|
|
||||||
// s += (char)(48 + pointerCount);
|
|
||||||
// s += ": ";
|
|
||||||
// for (int i = 0; i < pointerCount; ++i) {
|
|
||||||
// s += (char)(48 + pointerIds[i]);
|
|
||||||
// s += ", ";
|
|
||||||
// }
|
|
||||||
// LOGI("%s\n", s.c_str());
|
|
||||||
//}
|
|
||||||
|
|
||||||
lastTime = now;
|
|
||||||
_frames = 0;
|
|
||||||
#ifdef GLDEBUG
|
|
||||||
while (1) {
|
|
||||||
int error = glGetError();
|
|
||||||
if (error == GL_NO_ERROR) break;
|
|
||||||
|
|
||||||
LOGI("#################### GL-ERROR: %d\t#####################\n", error);
|
|
||||||
LOGI("#################### GL-ERROR: %d\t#####################\n", error);
|
|
||||||
LOGI("#################### GL-ERROR: %d\t#####################\n", error);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
Textures::textureChanges = 0;
|
|
||||||
/**/
|
|
||||||
#endif /* STANDALONE_SERVER */
|
|
||||||
}
|
|
||||||
|
|
||||||
void NinecraftApp::initGLStates()
|
|
||||||
{
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
//glShadeModel2(GL_SMOOTH);
|
|
||||||
//glClearDepthf(1.0f);
|
|
||||||
glEnable2(GL_DEPTH_TEST);
|
|
||||||
glDepthFunc(GL_LEQUAL);
|
|
||||||
glDepthRangef(0, 1);
|
|
||||||
glEnable2(GL_ALPHA_TEST);
|
|
||||||
glAlphaFunc(GL_GREATER, 0.1f);
|
|
||||||
glEnable(GL_CULL_FACE);
|
|
||||||
glCullFace(GL_BACK);
|
|
||||||
|
|
||||||
glEnable2(GL_TEXTURE_2D);
|
|
||||||
#ifndef _EMSCRIPTEN_
|
|
||||||
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
|
|
||||||
#endif
|
|
||||||
// Both updates isPowerVR flag in java and returns if the graphics chip is PowerVR SGX or not
|
|
||||||
_powerVr = platform()->isPowerVR();
|
|
||||||
#ifdef __APPLE__
|
|
||||||
_isSuperFast = platform()->isSuperFast();
|
|
||||||
#endif
|
|
||||||
//glLineWidth(4);
|
|
||||||
#endif /* STANDALONE_SERVER */
|
|
||||||
}
|
|
||||||
|
|
||||||
void NinecraftApp::restartServer() {
|
|
||||||
if (!level) return;
|
|
||||||
|
|
||||||
for (int i = level->players.size()-1; i >= 0; --i) {
|
|
||||||
Player* p = level->players[i];
|
|
||||||
if (p != player)
|
|
||||||
level->removeEntity(p);
|
|
||||||
}
|
|
||||||
|
|
||||||
raknetInstance->resetIsBroken();
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
gui.addMessage("This server has restarted!");
|
|
||||||
#endif
|
|
||||||
hostMultiplayer();
|
|
||||||
if (netCallback) netCallback->levelGenerated(level);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool NinecraftApp::handleBack(bool isDown)
|
|
||||||
{
|
|
||||||
if (isGeneratingLevel)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
if (level)
|
|
||||||
{
|
|
||||||
if (!isDown)
|
|
||||||
{
|
|
||||||
if (screen)
|
|
||||||
{
|
|
||||||
if (!screen->handleBackEvent(isDown))
|
|
||||||
{
|
|
||||||
if (player->containerMenu) player->closeContainer();
|
|
||||||
setScreen(NULL);
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
} else {
|
|
||||||
pauseGame(true);
|
|
||||||
}
|
|
||||||
//leaveGame();
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
else if (screen)
|
|
||||||
{
|
|
||||||
return screen->handleBackEvent(isDown);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void NinecraftApp::onGraphicsReset()
|
|
||||||
{
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
initGLStates();
|
|
||||||
Tesselator::instance.init();
|
|
||||||
|
|
||||||
Minecraft::onGraphicsReset();
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
#ifndef ANDROID_PUBLISH
|
|
||||||
|
|
||||||
static int _state = -1;
|
|
||||||
static int _stateTicksLeft = 0;
|
|
||||||
void NinecraftApp::testCreationAndDestruction()
|
|
||||||
{
|
|
||||||
if (_state == -1) {
|
|
||||||
_stateTicksLeft = 100;
|
|
||||||
_state = 0;
|
|
||||||
}
|
|
||||||
if (_state == 0) {
|
|
||||||
if (--_stateTicksLeft <= 0)
|
|
||||||
_state = 1;
|
|
||||||
}
|
|
||||||
else if (_state == 1) {
|
|
||||||
getLevelSource()->deleteLevel("perf");
|
|
||||||
int seed = getEpochTimeS();
|
|
||||||
LOGI(">seed %d\n", seed);
|
|
||||||
selectLevel("perf", "perf", LevelSettings(seed, GameType::Creative));
|
|
||||||
hostMultiplayer();
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
setScreen(new ProgressScreen());
|
|
||||||
#endif
|
|
||||||
_state = 2;
|
|
||||||
_stateTicksLeft = 1000;//25000;//00;
|
|
||||||
}
|
|
||||||
else if (_state == 2) {
|
|
||||||
if (isLevelGenerated()) {
|
|
||||||
if (--_stateTicksLeft <= 0) {
|
|
||||||
_state = 3;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else if (_state == 3) {
|
|
||||||
leaveGame();
|
|
||||||
_state = 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void NinecraftApp::testJoiningAndDestruction()
|
|
||||||
{
|
|
||||||
if (_state == -1) {
|
|
||||||
//LightUpdate sz[2] = { LightUpdate(LightLayer::Block, 0, 0, 0, 1, 1, 1),
|
|
||||||
// LightUpdate(LightLayer::Sky, 0, 0, 0, 1, 1, 1) };
|
|
||||||
//LOGI("size of lightupdate: %lu == %d\n", sizeof(LightUpdate), (const char*)&sz[1] - (const char*)&sz[0]);
|
|
||||||
_stateTicksLeft = 100;
|
|
||||||
_state = 0;
|
|
||||||
}
|
|
||||||
if (_state == 0) {
|
|
||||||
if (--_stateTicksLeft <= 0) {
|
|
||||||
raknetInstance->clearServerList();
|
|
||||||
locateMultiplayer();
|
|
||||||
_state = 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (_state == 1) {
|
|
||||||
if (!raknetInstance->getServerList().empty()) {
|
|
||||||
PingedCompatibleServer s = raknetInstance->getServerList().at(0);
|
|
||||||
if (s.name.GetLength() > 0) {
|
|
||||||
joinMultiplayer(s);
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
setScreen(new ProgressScreen());
|
|
||||||
#endif
|
|
||||||
_state = 2;
|
|
||||||
_stateTicksLeft = 80;//1000;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (_state == 2) {
|
|
||||||
if (isLevelGenerated()) {
|
|
||||||
if (--_stateTicksLeft <= 0) {
|
|
||||||
_state = 3;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else if (_state == 3) {
|
|
||||||
leaveGame();
|
|
||||||
_stateTicksLeft = 50;
|
|
||||||
_state = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif /*ANDROID_PUBLISH*/
|
|
||||||
|
|
||||||
/*
|
|
||||||
void NinecraftApp::writeDemoFile() {
|
|
||||||
std::string path = externalStoragePath + "/games";
|
|
||||||
|
|
||||||
if (createFolderIfNotExists(path.c_str())) {
|
|
||||||
path += "/com.mojang";
|
|
||||||
if (createFolderIfNotExists(path.c_str())) {
|
|
||||||
path += "/minecraftpe";
|
|
||||||
if (createFolderIfNotExists(path.c_str())) {
|
|
||||||
path += "/played_demo";
|
|
||||||
FILE* fp = fopen(path.c_str(), "w");
|
|
||||||
if (fp) fclose(fp);
|
|
||||||
}}}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool NinecraftApp::hasPlayedDemo() {
|
|
||||||
std::string filename = externalStoragePath + "/games/com.mojang/minecraftpe/played_demo";
|
|
||||||
FILE* fp = fopen(filename.c_str(), "r");
|
|
||||||
if (!fp) return false;
|
|
||||||
fclose(fp);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
@@ -1,52 +0,0 @@
|
|||||||
#ifndef NINECRAFTAPP_H__
|
|
||||||
#define NINECRAFTAPP_H__
|
|
||||||
|
|
||||||
#include "world/Pos.h"
|
|
||||||
#include "App.h"
|
|
||||||
#include "client/Minecraft.h"
|
|
||||||
#include "world/level/storage/MemoryLevelStorage.h"
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
|
|
||||||
class Level;
|
|
||||||
class LocalPlayer;
|
|
||||||
class ExternalFileLevelStorageSource;
|
|
||||||
|
|
||||||
class NinecraftApp: public Minecraft
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
NinecraftApp();
|
|
||||||
~NinecraftApp();
|
|
||||||
|
|
||||||
void init();
|
|
||||||
void teardown();
|
|
||||||
|
|
||||||
void update();
|
|
||||||
|
|
||||||
virtual bool handleBack(bool isDown);
|
|
||||||
|
|
||||||
protected:
|
|
||||||
void onGraphicsReset();
|
|
||||||
|
|
||||||
private:
|
|
||||||
void initGLStates();
|
|
||||||
void restartServer();
|
|
||||||
|
|
||||||
void updateStats();
|
|
||||||
|
|
||||||
//void writeDemoFile();
|
|
||||||
//bool hasPlayedDemo();
|
|
||||||
|
|
||||||
#ifndef ANDROID_PUBLISH
|
|
||||||
void testCreationAndDestruction();
|
|
||||||
void testJoiningAndDestruction();
|
|
||||||
#endif /*ANDROID_PUBLISH*/
|
|
||||||
|
|
||||||
bool _verbose;
|
|
||||||
int _frames;
|
|
||||||
int _lastTickMs;
|
|
||||||
|
|
||||||
static bool _hasInitedStatics;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif//NINECRAFTAPP_H__
|
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -1,227 +0,0 @@
|
|||||||
#ifndef NET_MINECRAFT_CLIENT__Minecraft_H__
|
|
||||||
#define NET_MINECRAFT_CLIENT__Minecraft_H__
|
|
||||||
|
|
||||||
#include "Options.h"
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "MouseHandler.h"
|
|
||||||
#include "gui/Gui.h"
|
|
||||||
#include "gui/screens/ScreenChooser.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include "Timer.h"
|
|
||||||
|
|
||||||
//#include "../network/RakNetInstance.h"
|
|
||||||
#include "../world/phys/HitResult.h"
|
|
||||||
|
|
||||||
class Level;
|
|
||||||
class LocalPlayer;
|
|
||||||
class IInputHolder;
|
|
||||||
class Mob;
|
|
||||||
class Player;
|
|
||||||
class LevelRenderer;
|
|
||||||
class GameRenderer;
|
|
||||||
class ParticleEngine;
|
|
||||||
class Entity;
|
|
||||||
class ICreator;
|
|
||||||
class GameMode;
|
|
||||||
class Textures;
|
|
||||||
class CThread;
|
|
||||||
class SoundEngine;
|
|
||||||
class Screen;
|
|
||||||
class Font;
|
|
||||||
class LevelStorageSource;
|
|
||||||
class BuildActionIntention;
|
|
||||||
class PerfRenderer;
|
|
||||||
class LevelSettings;
|
|
||||||
class IRakNetInstance;
|
|
||||||
class NetEventCallback;
|
|
||||||
class CommandServer;
|
|
||||||
struct PingedCompatibleServer;
|
|
||||||
//class ExternalFileLevelStorageSource;
|
|
||||||
|
|
||||||
|
|
||||||
#include "../App.h"
|
|
||||||
#include "PixelCalc.h"
|
|
||||||
class AppPlatform;
|
|
||||||
class AppPlatform_android;
|
|
||||||
|
|
||||||
class Minecraft: public App
|
|
||||||
{
|
|
||||||
protected:
|
|
||||||
Minecraft();
|
|
||||||
public:
|
|
||||||
virtual ~Minecraft();
|
|
||||||
|
|
||||||
void init();
|
|
||||||
void setSize(int width, int height);
|
|
||||||
void reloadOptions();
|
|
||||||
|
|
||||||
bool supportNonTouchScreen();
|
|
||||||
bool useTouchscreen();
|
|
||||||
void grabMouse();
|
|
||||||
void releaseMouse();
|
|
||||||
|
|
||||||
void handleBuildAction(BuildActionIntention*);
|
|
||||||
|
|
||||||
void toggleDimension(){}
|
|
||||||
bool isCreativeMode();
|
|
||||||
void setIsCreativeMode(bool isCreative);
|
|
||||||
void setScreen(Screen*);
|
|
||||||
|
|
||||||
virtual void selectLevel(const std::string& levelId, const std::string& levelName, const LevelSettings& settings);
|
|
||||||
virtual void setLevel(Level* level, const std::string& message = "", LocalPlayer* forceInsertPlayer = NULL);
|
|
||||||
|
|
||||||
void generateLevel( const std::string& message, Level* level );
|
|
||||||
LevelStorageSource* getLevelSource();
|
|
||||||
|
|
||||||
bool isLookingForMultiplayer;
|
|
||||||
void locateMultiplayer();
|
|
||||||
void cancelLocateMultiplayer();
|
|
||||||
bool joinMultiplayer(const PingedCompatibleServer& server);
|
|
||||||
bool joinMultiplayerFromString(const std::string& server);
|
|
||||||
void hostMultiplayer(int port=19132);
|
|
||||||
Player* respawnPlayer(int playerId);
|
|
||||||
void respawnPlayer();
|
|
||||||
void resetPlayer(Player* player);
|
|
||||||
void doActuallyRespawnPlayer();
|
|
||||||
|
|
||||||
void update();
|
|
||||||
|
|
||||||
void tick(int nTick, int maxTick);
|
|
||||||
void tickInput();
|
|
||||||
|
|
||||||
bool isOnlineClient();
|
|
||||||
bool isOnline();
|
|
||||||
void pauseGame(bool isBackPaused);
|
|
||||||
void gameLostFocus();
|
|
||||||
|
|
||||||
void prepareLevel(const std::string& message);
|
|
||||||
|
|
||||||
void leaveGame(bool renameLevel = false);
|
|
||||||
|
|
||||||
int getProgressStatusId();
|
|
||||||
const char* getProgressMessage();
|
|
||||||
|
|
||||||
ICreator* getCreator();
|
|
||||||
|
|
||||||
// void onGraphicsLost() {}
|
|
||||||
void onGraphicsReset();
|
|
||||||
|
|
||||||
bool isLevelGenerated();
|
|
||||||
|
|
||||||
void audioEngineOn();
|
|
||||||
void audioEngineOff();
|
|
||||||
|
|
||||||
bool isPowerVR() { return _powerVr; }
|
|
||||||
bool isKindleFire(int kindleVersion);
|
|
||||||
bool transformResolution(int* w, int* h);
|
|
||||||
void optionUpdated(OptionId option, bool value);
|
|
||||||
void optionUpdated(OptionId option, float value);
|
|
||||||
void optionUpdated(OptionId option, int value);
|
|
||||||
#ifdef __APPLE__
|
|
||||||
bool _isSuperFast;
|
|
||||||
bool isSuperFast() { return _isSuperFast; }
|
|
||||||
#endif
|
|
||||||
|
|
||||||
protected:
|
|
||||||
void _levelGenerated();
|
|
||||||
|
|
||||||
private:
|
|
||||||
static void* prepareLevel_tspawn(void *p_param);
|
|
||||||
|
|
||||||
void _reloadInput();
|
|
||||||
public:
|
|
||||||
int width;
|
|
||||||
int height;
|
|
||||||
|
|
||||||
// Vars that the platform is allowed to use in the future
|
|
||||||
int commandPort;
|
|
||||||
int reserved_d1, reserved_d2;
|
|
||||||
float reserved_f1, reserved_f2;
|
|
||||||
|
|
||||||
Options options;
|
|
||||||
|
|
||||||
static bool useAmbientOcclusion;
|
|
||||||
//static bool threadInterrupt;
|
|
||||||
|
|
||||||
volatile bool pause;
|
|
||||||
|
|
||||||
LevelRenderer* levelRenderer;
|
|
||||||
GameRenderer* gameRenderer;
|
|
||||||
ParticleEngine* particleEngine;
|
|
||||||
SoundEngine* soundEngine;
|
|
||||||
|
|
||||||
GameMode* gameMode;
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
Textures* textures;
|
|
||||||
ScreenChooser screenChooser;
|
|
||||||
Font* font;
|
|
||||||
#endif
|
|
||||||
IRakNetInstance* raknetInstance;
|
|
||||||
NetEventCallback* netCallback;
|
|
||||||
|
|
||||||
int lastTime;
|
|
||||||
int lastTickTime;
|
|
||||||
float ticksSinceLastUpdate;
|
|
||||||
|
|
||||||
Level* level;
|
|
||||||
|
|
||||||
LocalPlayer* player;
|
|
||||||
IInputHolder* inputHolder;
|
|
||||||
Mob* cameraTargetPlayer;
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
Gui gui;
|
|
||||||
#endif
|
|
||||||
CThread* generateLevelThread;
|
|
||||||
Screen* screen;
|
|
||||||
static int customDebugId;
|
|
||||||
|
|
||||||
static const int CDI_NONE = 0;
|
|
||||||
static const int CDI_GRAPHICS = 1;
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
MouseHandler mouseHandler;
|
|
||||||
#endif
|
|
||||||
bool mouseGrabbed;
|
|
||||||
|
|
||||||
PixelCalc pixelCalc;
|
|
||||||
PixelCalc pixelCalcUi;
|
|
||||||
|
|
||||||
HitResult hitResult;
|
|
||||||
volatile int progressStagePercentage;
|
|
||||||
|
|
||||||
// This field is initialized in main()
|
|
||||||
// It sets the base path to where worlds can be written (sdcard on android)
|
|
||||||
std::string externalStoragePath;
|
|
||||||
std::string externalCacheStoragePath;
|
|
||||||
protected:
|
|
||||||
Timer timer;
|
|
||||||
// @note @attn @warn: this is dangerous as fuck!
|
|
||||||
volatile bool isGeneratingLevel;
|
|
||||||
bool _hasSignaledGeneratingLevelFinished;
|
|
||||||
|
|
||||||
LevelStorageSource* storageSource;
|
|
||||||
bool _running;
|
|
||||||
bool _powerVr;
|
|
||||||
|
|
||||||
private:
|
|
||||||
volatile int progressStageStatusId;
|
|
||||||
static const char* progressMessages[];
|
|
||||||
|
|
||||||
int missTime;
|
|
||||||
int ticks;
|
|
||||||
bool screenMutex;
|
|
||||||
bool hasScheduledScreen;
|
|
||||||
Screen* scheduledScreen;
|
|
||||||
|
|
||||||
int _licenseId;
|
|
||||||
bool _supportsNonTouchscreen;
|
|
||||||
|
|
||||||
bool _isCreativeMode;
|
|
||||||
//int _respawnPlayerTicks;
|
|
||||||
Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
|
|
||||||
|
|
||||||
PerfRenderer* _perfRenderer;
|
|
||||||
CommandServer* _commandServer;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT__Minecraft_H__*/
|
|
||||||
@@ -5,7 +5,7 @@
|
|||||||
#include <SDL/SDL.h>
|
#include <SDL/SDL.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef PLATFORM_DESKTOP
|
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@@ -34,7 +34,7 @@ void MouseHandler::grab() {
|
|||||||
SDL_ShowCursor(0);
|
SDL_ShowCursor(0);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef PLATFORM_DESKTOP
|
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
||||||
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_DISABLED);
|
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_DISABLED);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@@ -46,7 +46,7 @@ void MouseHandler::release() {
|
|||||||
SDL_ShowCursor(1);
|
SDL_ShowCursor(1);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef PLATFORM_DESKTOP
|
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
||||||
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_NORMAL);
|
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_NORMAL);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,11 +1,6 @@
|
|||||||
#include "Options.h"
|
#include "Options.h"
|
||||||
#include "OptionStrings.h"
|
|
||||||
#include "Minecraft.h"
|
|
||||||
#include "../platform/log.h"
|
|
||||||
#include "../world/Difficulty.h"
|
#include "../world/Difficulty.h"
|
||||||
#include <cmath>
|
#include <MinecraftClient.h>
|
||||||
|
|
||||||
#include <memory>
|
|
||||||
|
|
||||||
bool Options::debugGl = false;
|
bool Options::debugGl = false;
|
||||||
|
|
||||||
@@ -290,13 +285,13 @@ void Options::setOptionsFilePath(const std::string& path) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Options::notifyOptionUpdate(OptionId key, bool value) {
|
void Options::notifyOptionUpdate(OptionId key, bool value) {
|
||||||
minecraft->optionUpdated(key, value);
|
minecraft.optionUpdated(key, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Options::notifyOptionUpdate(OptionId key, float value) {
|
void Options::notifyOptionUpdate(OptionId key, float value) {
|
||||||
minecraft->optionUpdated(key, value);
|
minecraft.optionUpdated(key, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Options::notifyOptionUpdate(OptionId key, int value) {
|
void Options::notifyOptionUpdate(OptionId key, int value) {
|
||||||
minecraft->optionUpdated(key, value);
|
minecraft.optionUpdated(key, value);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -15,9 +15,8 @@
|
|||||||
//#include "locale/Language.h"
|
//#include "locale/Language.h"
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <cstdio>
|
#include <platform/input/Keyboard.h>
|
||||||
#include "../platform/input/Keyboard.h"
|
#include <util/StringUtils.h>
|
||||||
#include "../util/StringUtils.h"
|
|
||||||
#include "OptionsFile.h"
|
#include "OptionsFile.h"
|
||||||
#include "Option.h"
|
#include "Option.h"
|
||||||
#include <array>
|
#include <array>
|
||||||
@@ -88,7 +87,7 @@ enum OptionId {
|
|||||||
OPTIONS_COUNT
|
OPTIONS_COUNT
|
||||||
};
|
};
|
||||||
|
|
||||||
class Minecraft;
|
class MinecraftClient;
|
||||||
typedef std::vector<std::string> StringVector;
|
typedef std::vector<std::string> StringVector;
|
||||||
|
|
||||||
class Options
|
class Options
|
||||||
@@ -96,7 +95,7 @@ class Options
|
|||||||
public:
|
public:
|
||||||
static bool debugGl;
|
static bool debugGl;
|
||||||
|
|
||||||
Options(Minecraft* minecraft, const std::string& workingDirectory = "")
|
Options(MinecraftClient& minecraft, const std::string& workingDirectory = "")
|
||||||
: minecraft(minecraft) {
|
: minecraft(minecraft) {
|
||||||
// elements werent initialized so i was getting a garbage pointer and a crash
|
// elements werent initialized so i was getting a garbage pointer and a crash
|
||||||
m_options.fill(nullptr);
|
m_options.fill(nullptr);
|
||||||
@@ -161,7 +160,7 @@ private:
|
|||||||
std::array<Option*, OPTIONS_COUNT> m_options;
|
std::array<Option*, OPTIONS_COUNT> m_options;
|
||||||
OptionsFile optionsFile;
|
OptionsFile optionsFile;
|
||||||
|
|
||||||
Minecraft* minecraft;
|
MinecraftClient& minecraft;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT__Options_H__*/
|
#endif /*NET_MINECRAFT_CLIENT__Options_H__*/
|
||||||
|
|||||||
@@ -16,6 +16,8 @@ OptionsFile::OptionsFile() {
|
|||||||
settingsPath = "./Documents/options.txt";
|
settingsPath = "./Documents/options.txt";
|
||||||
#elif defined(ANDROID)
|
#elif defined(ANDROID)
|
||||||
settingsPath = "options.txt";
|
settingsPath = "options.txt";
|
||||||
|
#elif defined(__EMSCRIPTEN__)
|
||||||
|
settingsPath = "/games/com.mojang/options.txt";
|
||||||
#else
|
#else
|
||||||
settingsPath = "options.txt";
|
settingsPath = "options.txt";
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -1,69 +0,0 @@
|
|||||||
#include "CreativeMode.h"
|
|
||||||
#include "../Minecraft.h"
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "../particle/ParticleEngine.h"
|
|
||||||
#endif
|
|
||||||
#include "../player/LocalPlayer.h"
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "../renderer/LevelRenderer.h"
|
|
||||||
#include "../sound/SoundEngine.h"
|
|
||||||
#endif
|
|
||||||
#include "../../world/level/Level.h"
|
|
||||||
//#include "../../network/Packet.h"
|
|
||||||
#include "../../network/packet/RemoveBlockPacket.h"
|
|
||||||
#include "../../world/entity/player/Abilities.h"
|
|
||||||
|
|
||||||
static const int DestructionTickDelay = 5;
|
|
||||||
|
|
||||||
CreativeMode::CreativeMode(Minecraft* minecraft)
|
|
||||||
: super(minecraft)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void CreativeMode::startDestroyBlock(int x, int y, int z, int face) {
|
|
||||||
if(minecraft->player->getCarriedItem() != NULL && minecraft->player->getCarriedItem()->id == Item::bow->id)
|
|
||||||
return;
|
|
||||||
|
|
||||||
creativeDestroyBlock(x, y, z, face);
|
|
||||||
destroyDelay = DestructionTickDelay;
|
|
||||||
}
|
|
||||||
|
|
||||||
void CreativeMode::creativeDestroyBlock(int x, int y, int z, int face) {
|
|
||||||
minecraft->level->extinguishFire(x, y, z, face);
|
|
||||||
destroyBlock(x, y, z, face);
|
|
||||||
}
|
|
||||||
|
|
||||||
void CreativeMode::continueDestroyBlock(int x, int y, int z, int face) {
|
|
||||||
destroyDelay--;
|
|
||||||
if (destroyDelay <= 0) {
|
|
||||||
destroyDelay = DestructionTickDelay;
|
|
||||||
creativeDestroyBlock(x, y, z, face);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void CreativeMode::stopDestroyBlock() {
|
|
||||||
destroyDelay = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void CreativeMode::initAbilities( Abilities& abilities ) {
|
|
||||||
abilities.mayfly = true;
|
|
||||||
abilities.instabuild = true;
|
|
||||||
abilities.invulnerable = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool CreativeMode::isCreativeType() {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void CreativeMode::releaseUsingItem( Player* player ) {
|
|
||||||
if(player->getCarriedItem() != NULL) {
|
|
||||||
int oldItemId = player->getCarriedItem()->id;
|
|
||||||
int oldAux = player->getAuxData();
|
|
||||||
super::releaseUsingItem(player);
|
|
||||||
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == oldItemId) {
|
|
||||||
player->getCarriedItem()->setAuxValue(oldAux);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
super::releaseUsingItem(player);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,98 +0,0 @@
|
|||||||
#include "SurvivalMode.h"
|
|
||||||
#include "../Minecraft.h"
|
|
||||||
#include "../player/LocalPlayer.h"
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "../particle/ParticleEngine.h"
|
|
||||||
#include "../sound/SoundEngine.h"
|
|
||||||
#endif
|
|
||||||
#include "../../world/level/Level.h"
|
|
||||||
#include "../../world/entity/player/Abilities.h"
|
|
||||||
|
|
||||||
SurvivalMode::SurvivalMode( Minecraft* minecraft )
|
|
||||||
: super(minecraft),
|
|
||||||
xDestroyBlock(-1),
|
|
||||||
yDestroyBlock(-1),
|
|
||||||
zDestroyBlock(-1)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void SurvivalMode::continueDestroyBlock( int x, int y, int z, int face ) {
|
|
||||||
if (destroyDelay > 0) {
|
|
||||||
destroyDelay--;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (x == xDestroyBlock && y == yDestroyBlock && z == zDestroyBlock) {
|
|
||||||
int t = minecraft->level->getTile(x, y, z);
|
|
||||||
if (t == 0) return;
|
|
||||||
Tile* tile = Tile::tiles[t];
|
|
||||||
|
|
||||||
destroyProgress += tile->getDestroyProgress(minecraft->player);
|
|
||||||
|
|
||||||
if ((++destroyTicks & 3) == 1) {
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
if (tile != NULL) {
|
|
||||||
minecraft->soundEngine->play(tile->soundType->getStepSound(), x + 0.5f, y + 0.5f, z + 0.5f, (tile->soundType->getVolume() + 1) / 8, tile->soundType->getPitch() * 0.5f);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
if (destroyProgress >= 1) {
|
|
||||||
destroyBlock(x, y, z, face);
|
|
||||||
destroyProgress = 0;
|
|
||||||
oDestroyProgress = 0;
|
|
||||||
destroyTicks = 0;
|
|
||||||
destroyDelay = 5;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
destroyProgress = 0;
|
|
||||||
oDestroyProgress = 0;
|
|
||||||
destroyTicks = 0;
|
|
||||||
xDestroyBlock = x;
|
|
||||||
yDestroyBlock = y;
|
|
||||||
zDestroyBlock = z;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool SurvivalMode::destroyBlock( int x, int y, int z, int face ) {
|
|
||||||
int t = minecraft->level->getTile(x, y, z);
|
|
||||||
int data = minecraft->level->getData(x, y, z);
|
|
||||||
bool changed = GameMode::destroyBlock(x, y, z, face);
|
|
||||||
bool couldDestroy = minecraft->player->canDestroy(Tile::tiles[t]);
|
|
||||||
|
|
||||||
ItemInstance* item = minecraft->player->inventory->getSelected();
|
|
||||||
if (item != NULL) {
|
|
||||||
item->mineBlock(t, x, y, z);
|
|
||||||
if (item->count == 0) {
|
|
||||||
//item->snap(minecraft->player);
|
|
||||||
minecraft->player->inventory->clearSlot(minecraft->player->inventory->selected);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (changed && couldDestroy) {
|
|
||||||
ItemInstance instance(t, 1, data);
|
|
||||||
Tile::tiles[t]->playerDestroy(minecraft->level, minecraft->player, x, y, z, data);
|
|
||||||
}
|
|
||||||
return changed;
|
|
||||||
}
|
|
||||||
|
|
||||||
void SurvivalMode::stopDestroyBlock() {
|
|
||||||
destroyProgress = 0;
|
|
||||||
destroyDelay = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void SurvivalMode::initAbilities( Abilities& abilities ) {
|
|
||||||
abilities.flying = false;
|
|
||||||
abilities.mayfly = false;
|
|
||||||
abilities.instabuild = false;
|
|
||||||
abilities.invulnerable = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void SurvivalMode::startDestroyBlock( int x, int y, int z, int face ) {
|
|
||||||
if(minecraft->player->getCarriedItem() != NULL && minecraft->player->getCarriedItem()->id == Item::bow->id)
|
|
||||||
return;
|
|
||||||
|
|
||||||
int t = minecraft->level->getTile(x, y, z);
|
|
||||||
if (t > 0 && destroyProgress == 0) Tile::tiles[t]->attack(minecraft->level, x, y, z, minecraft->player);
|
|
||||||
if (t > 0 && Tile::tiles[t]->getDestroyProgress(minecraft->player) >= 1)
|
|
||||||
destroyBlock(x, y, z, face);
|
|
||||||
}
|
|
||||||
@@ -1,11 +1,12 @@
|
|||||||
#include "Gui.h"
|
#include "Gui.h"
|
||||||
#include "Font.h"
|
#include "Font.h"
|
||||||
|
#include "MinecraftClient.h"
|
||||||
#include "client/Options.h"
|
#include "client/Options.h"
|
||||||
#include "platform/input/Keyboard.h"
|
#include "platform/input/Keyboard.h"
|
||||||
#include "screens/IngameBlockSelectionScreen.h"
|
#include "screens/IngameBlockSelectionScreen.h"
|
||||||
#include "screens/ChatScreen.h"
|
#include "screens/ChatScreen.h"
|
||||||
#include "screens/ConsoleScreen.h"
|
#include "screens/ConsoleScreen.h"
|
||||||
#include "../Minecraft.h"
|
#include <Minecraft.h>
|
||||||
#include "../player/LocalPlayer.h"
|
#include "../player/LocalPlayer.h"
|
||||||
#include "../renderer/Tesselator.h"
|
#include "../renderer/Tesselator.h"
|
||||||
#include "../renderer/TileRenderer.h"
|
#include "../renderer/TileRenderer.h"
|
||||||
@@ -29,38 +30,23 @@
|
|||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
|
||||||
|
#define MAX_MESSAGE_WIDTH 240
|
||||||
|
|
||||||
float Gui::InvGuiScale = 1.0f / 3.0f;
|
float Gui::InvGuiScale = 1.0f / 3.0f;
|
||||||
float Gui::GuiScale = 1.0f / Gui::InvGuiScale;
|
float Gui::GuiScale = 1.0f / Gui::InvGuiScale;
|
||||||
const float Gui::DropTicks = 40.0f;
|
const float Gui::DropTicks = 40.0f;
|
||||||
|
|
||||||
//#include <android/log.h>
|
//#include <android/log.h>
|
||||||
|
|
||||||
Gui::Gui(Minecraft* minecraft)
|
// @todo virtual controlConfigurationChanged() when player switches from keyboard to touch for example
|
||||||
: minecraft(minecraft),
|
Gui::Gui(MinecraftClient& minecraft) : minecraft(minecraft), _openInventorySlot(minecraft.useTouchscreen()) {
|
||||||
tickCount(0),
|
|
||||||
progress(0),
|
|
||||||
overlayMessageTime(0),
|
|
||||||
animateOverlayMessageColor(false),
|
|
||||||
chatScrollOffset(0),
|
|
||||||
tbr(1),
|
|
||||||
_inventoryNeedsUpdate(true),
|
|
||||||
_flashSlotId(-1),
|
|
||||||
_flashSlotStartTime(-1),
|
|
||||||
_slotFont(NULL),
|
|
||||||
_numSlots(4),
|
|
||||||
_currentDropTicks(-1),
|
|
||||||
_currentDropSlot(-1),
|
|
||||||
MAX_MESSAGE_WIDTH(240),
|
|
||||||
itemNameOverlayTime(2)
|
|
||||||
{
|
|
||||||
glGenBuffers2(1, &_inventoryRc.vboId);
|
glGenBuffers2(1, &_inventoryRc.vboId);
|
||||||
glGenBuffers2(1, &rcFeedbackInner.vboId);
|
glGenBuffers2(1, &rcFeedbackInner.vboId);
|
||||||
glGenBuffers2(1, &rcFeedbackOuter.vboId);
|
glGenBuffers2(1, &rcFeedbackOuter.vboId);
|
||||||
//Gui::InvGuiScale = 1.0f / (int) (3 * Minecraft::width / 854);
|
//Gui::InvGuiScale = 1.0f / (int) (3 * Minecraft::width / 854);
|
||||||
}
|
}
|
||||||
|
|
||||||
Gui::~Gui()
|
Gui::~Gui() {
|
||||||
{
|
|
||||||
if (_slotFont)
|
if (_slotFont)
|
||||||
delete _slotFont;
|
delete _slotFont;
|
||||||
|
|
||||||
@@ -68,20 +54,16 @@ Gui::~Gui()
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
||||||
|
if (!minecraft.level || !minecraft.getPlayer())
|
||||||
if (!minecraft->level || !minecraft->player)
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
//minecraft->gameRenderer->setupGuiScreen();
|
//minecraft->gameRenderer->setupGuiScreen();
|
||||||
Font* font = minecraft->font;
|
Font* font = minecraft.getFont();
|
||||||
|
|
||||||
#ifdef PLATFORM_DESKTOP
|
const bool isTouchInterface = minecraft.useTouchscreen();
|
||||||
const bool isTouchInterface = false;
|
|
||||||
#else
|
const int screenWidth = (int)(minecraft.getScreenWidth() * InvGuiScale);
|
||||||
const bool isTouchInterface = minecraft->useTouchscreen();
|
const int screenHeight = (int)(minecraft.getScreenHeigth() * InvGuiScale);
|
||||||
#endif
|
|
||||||
const int screenWidth = (int)(minecraft->width * InvGuiScale);
|
|
||||||
const int screenHeight = (int)(minecraft->height * InvGuiScale);
|
|
||||||
blitOffset = -90;
|
blitOffset = -90;
|
||||||
renderProgressIndicator(isTouchInterface, screenWidth, screenHeight, a);
|
renderProgressIndicator(isTouchInterface, screenWidth, screenHeight, a);
|
||||||
|
|
||||||
@@ -93,9 +75,9 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
|||||||
// F: 3
|
// F: 3
|
||||||
int ySlot = screenHeight - 16 - 3;
|
int ySlot = screenHeight - 16 - 3;
|
||||||
|
|
||||||
if (!minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
|
if (!minecraft.options.getBooleanValue(OPTIONS_HIDEGUI)) {
|
||||||
if (minecraft->gameMode->canHurtPlayer()) {
|
if (minecraft.gameMode->canHurtPlayer()) {
|
||||||
minecraft->textures->loadAndBindTexture("gui/icons.png");
|
minecraft.getTextures()->loadAndBindTexture("gui/icons.png");
|
||||||
Tesselator& t = Tesselator::instance;
|
Tesselator& t = Tesselator::instance;
|
||||||
t.beginOverride();
|
t.beginOverride();
|
||||||
t.colorABGR(0xffffffff);
|
t.colorABGR(0xffffffff);
|
||||||
@@ -105,7 +87,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(minecraft->player->getSleepTimer() > 0) {
|
if(minecraft.getPlayer()->getSleepTimer() > 0) {
|
||||||
glDisable(GL_DEPTH_TEST);
|
glDisable(GL_DEPTH_TEST);
|
||||||
glDisable(GL_ALPHA_TEST);
|
glDisable(GL_ALPHA_TEST);
|
||||||
|
|
||||||
@@ -114,7 +96,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
|||||||
glEnable(GL_ALPHA_TEST);
|
glEnable(GL_ALPHA_TEST);
|
||||||
glEnable(GL_DEPTH_TEST);
|
glEnable(GL_DEPTH_TEST);
|
||||||
}
|
}
|
||||||
if (!minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
|
if (!minecraft.options.getBooleanValue(OPTIONS_HIDEGUI)) {
|
||||||
renderToolBar(a, ySlot, screenWidth);
|
renderToolBar(a, ySlot, screenWidth);
|
||||||
|
|
||||||
glEnable(GL_BLEND);
|
glEnable(GL_BLEND);
|
||||||
@@ -206,16 +188,10 @@ void Gui::handleClick(int button, int x, int y) {
|
|||||||
if (button != MouseAction::ACTION_LEFT) return;
|
if (button != MouseAction::ACTION_LEFT) return;
|
||||||
|
|
||||||
int slot = getSlotIdAt(x, y);
|
int slot = getSlotIdAt(x, y);
|
||||||
if (slot != -1)
|
if (slot != -1) {
|
||||||
{
|
if (_openInventorySlot && slot == (getNumSlots()-1)) {
|
||||||
#ifndef PLATFORM_DESKTOP
|
|
||||||
if (slot == (getNumSlots()-1))
|
|
||||||
{
|
|
||||||
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
#endif
|
|
||||||
{
|
|
||||||
minecraft->player->inventory->selectSlot(slot);
|
minecraft->player->inventory->selectSlot(slot);
|
||||||
itemNameOverlayTime = 0;
|
itemNameOverlayTime = 0;
|
||||||
}
|
}
|
||||||
@@ -349,7 +325,7 @@ void Gui::setNowPlaying(const std::string& string) {
|
|||||||
void Gui::displayClientMessage(const std::string& messageId) {
|
void Gui::displayClientMessage(const std::string& messageId) {
|
||||||
//Language language = Language.getInstance();
|
//Language language = Language.getInstance();
|
||||||
//std::string languageString = language.getElement(messageId);
|
//std::string languageString = language.getElement(messageId);
|
||||||
addMessage(std::string("Client message: ") + messageId);
|
addMessage(messageId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Gui::renderVignette(float br, int w, int h) {
|
void Gui::renderVignette(float br, int w, int h) {
|
||||||
@@ -537,11 +513,7 @@ void Gui::tickItemDrop()
|
|||||||
static bool isCurrentlyActive = false;
|
static bool isCurrentlyActive = false;
|
||||||
isCurrentlyActive = false;
|
isCurrentlyActive = false;
|
||||||
|
|
||||||
int slots = getNumSlots();
|
int slots = getNumSlots() - _openInventorySlot;
|
||||||
|
|
||||||
#ifndef PLATFORM_DESKTOP
|
|
||||||
slots--;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
|
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
|
||||||
int slot = getSlotIdAt(Mouse::getX(), Mouse::getY());
|
int slot = getSlotIdAt(Mouse::getX(), Mouse::getY());
|
||||||
@@ -1083,13 +1055,7 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
|
|||||||
|
|
||||||
float x = baseItemX;
|
float x = baseItemX;
|
||||||
|
|
||||||
int slots = getNumSlots();
|
int slots = getNumSlots() - _openInventorySlot;
|
||||||
|
|
||||||
// TODO: if using touchscreen
|
|
||||||
|
|
||||||
#ifndef PLATFORM_DESKTOP
|
|
||||||
slots--;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
for (int i = 0; i < slots; i++) {
|
for (int i = 0; i < slots; i++) {
|
||||||
renderSlot(i, (int)x, ySlot, a);
|
renderSlot(i, (int)x, ySlot, a);
|
||||||
@@ -1097,9 +1063,10 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
|
|||||||
}
|
}
|
||||||
_inventoryNeedsUpdate = false;
|
_inventoryNeedsUpdate = false;
|
||||||
|
|
||||||
#ifndef PLATFORM_DESKTOP
|
|
||||||
blit(screenWidth / 2 + 10 * getNumSlots() - 20 + 4, ySlot + 6, 242, 252, 14, 4, 14, 4);
|
if (_openInventorySlot) {
|
||||||
#endif
|
blit(screenWidth / 2 + 10 * getNumSlots() - 20 + 4, ySlot + 6, 242, 252, 14, 4, 14, 4);
|
||||||
|
}
|
||||||
|
|
||||||
minecraft->textures->loadAndBindTexture("gui/gui_blocks.png");
|
minecraft->textures->loadAndBindTexture("gui/gui_blocks.png");
|
||||||
t.endOverrideAndDraw();
|
t.endOverrideAndDraw();
|
||||||
|
|||||||
@@ -10,7 +10,7 @@
|
|||||||
#include "../../util/Random.h"
|
#include "../../util/Random.h"
|
||||||
#include "../IConfigListener.h"
|
#include "../IConfigListener.h"
|
||||||
|
|
||||||
class Minecraft;
|
class MinecraftClient;
|
||||||
class ItemInstance;
|
class ItemInstance;
|
||||||
class Textures;
|
class Textures;
|
||||||
class Tesselator;
|
class Tesselator;
|
||||||
@@ -27,7 +27,7 @@ typedef std::vector<GuiMessage> GuiMessageList;
|
|||||||
class Gui: public GuiComponent, IConfigListener
|
class Gui: public GuiComponent, IConfigListener
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
Gui(Minecraft* minecraft);
|
Gui(MinecraftClient& minecraft);
|
||||||
~Gui();
|
~Gui();
|
||||||
|
|
||||||
int getSlotIdAt(int x, int y);
|
int getSlotIdAt(int x, int y);
|
||||||
@@ -90,43 +90,44 @@ private:
|
|||||||
void tickItemDrop();
|
void tickItemDrop();
|
||||||
float cubeSmoothStep(float percentage, float min, float max);
|
float cubeSmoothStep(float percentage, float min, float max);
|
||||||
public:
|
public:
|
||||||
float progress;
|
float progress = 0.f;
|
||||||
std::string selectedName;
|
std::string selectedName;
|
||||||
static float InvGuiScale;
|
static float InvGuiScale;
|
||||||
static float GuiScale;
|
static float GuiScale;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
int MAX_MESSAGE_WIDTH;
|
|
||||||
//ItemRenderer itemRenderer;
|
//ItemRenderer itemRenderer;
|
||||||
GuiMessageList guiMessages;
|
GuiMessageList guiMessages;
|
||||||
int chatScrollOffset;
|
int chatScrollOffset = 0;
|
||||||
Random random;
|
Random random;
|
||||||
|
|
||||||
Minecraft* minecraft;
|
MinecraftClient& minecraft;
|
||||||
int tickCount;
|
int tickCount = 0;
|
||||||
float itemNameOverlayTime;
|
float itemNameOverlayTime = 2;
|
||||||
std::string overlayMessageString;
|
std::string overlayMessageString;
|
||||||
int overlayMessageTime;
|
int overlayMessageTime = 0;
|
||||||
bool animateOverlayMessageColor;
|
bool animateOverlayMessageColor = false;
|
||||||
|
|
||||||
float tbr;
|
float tbr = 1.f;
|
||||||
|
|
||||||
RenderChunk _inventoryRc;
|
RenderChunk _inventoryRc;
|
||||||
bool _inventoryNeedsUpdate;
|
bool _inventoryNeedsUpdate = true;
|
||||||
|
|
||||||
int _flashSlotId;
|
int _flashSlotId = -1;
|
||||||
float _flashSlotStartTime;
|
float _flashSlotStartTime = -1;
|
||||||
|
|
||||||
Font* _slotFont;
|
Font* _slotFont = nullptr;
|
||||||
int _numSlots;
|
int _numSlots = 4;
|
||||||
|
|
||||||
RenderChunk rcFeedbackOuter;
|
RenderChunk rcFeedbackOuter;
|
||||||
RenderChunk rcFeedbackInner;
|
RenderChunk rcFeedbackInner;
|
||||||
|
|
||||||
// For dropping
|
// For dropping
|
||||||
static const float DropTicks;
|
static const float DropTicks;
|
||||||
float _currentDropTicks;
|
float _currentDropTicks = -1;
|
||||||
int _currentDropSlot;
|
int _currentDropSlot = -1;
|
||||||
|
|
||||||
|
bool _openInventorySlot;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT_GUI__Gui_H__*/
|
#endif /*NET_MINECRAFT_CLIENT_GUI__Gui_H__*/
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#include "Screen.h"
|
#include "Screen.h"
|
||||||
#include "components/Button.h"
|
#include "components/Button.h"
|
||||||
#include "components/TextBox.h"
|
#include "components/TextBox.h"
|
||||||
#include "../Minecraft.h"
|
#include <Minecraft.h>
|
||||||
#include "../renderer/Tesselator.h"
|
#include "../renderer/Tesselator.h"
|
||||||
#include "../sound/SoundEngine.h"
|
#include "../sound/SoundEngine.h"
|
||||||
#include "../../platform/input/Keyboard.h"
|
#include "../../platform/input/Keyboard.h"
|
||||||
@@ -177,9 +177,11 @@ void Screen::keyPressed( int eventKey )
|
|||||||
textbox->keyPressed(minecraft, eventKey);
|
textbox->keyPressed(minecraft, eventKey);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef TABBING
|
||||||
if (minecraft->useTouchscreen())
|
if (minecraft->useTouchscreen())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
|
||||||
// "Tabbing" the buttons (walking with keys)
|
// "Tabbing" the buttons (walking with keys)
|
||||||
const int tabButtonCount = tabButtons.size();
|
const int tabButtonCount = tabButtons.size();
|
||||||
if (!tabButtonCount)
|
if (!tabButtonCount)
|
||||||
@@ -199,6 +201,7 @@ void Screen::keyPressed( int eventKey )
|
|||||||
}
|
}
|
||||||
|
|
||||||
updateTabButtonSelection();
|
updateTabButtonSelection();
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void Screen::charPressed(char inputChar) {
|
void Screen::charPressed(char inputChar) {
|
||||||
@@ -209,11 +212,13 @@ void Screen::charPressed(char inputChar) {
|
|||||||
|
|
||||||
void Screen::updateTabButtonSelection()
|
void Screen::updateTabButtonSelection()
|
||||||
{
|
{
|
||||||
|
#ifdef TABBING
|
||||||
if (minecraft->useTouchscreen())
|
if (minecraft->useTouchscreen())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (unsigned int i = 0; i < tabButtons.size(); ++i)
|
for (unsigned int i = 0; i < tabButtons.size(); ++i)
|
||||||
tabButtons[i]->selected = (i == tabButtonIndex);
|
tabButtons[i]->selected = (i == tabButtonIndex);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void Screen::mouseClicked( int x, int y, int buttonNum )
|
void Screen::mouseClicked( int x, int y, int buttonNum )
|
||||||
|
|||||||
@@ -95,7 +95,7 @@ void Button::renderBg( Minecraft* minecraft, int xm, int ym )
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool Button::hovered(Minecraft* minecraft, int xm , int ym) {
|
bool Button::hovered(Minecraft* minecraft, int xm , int ym) {
|
||||||
return minecraft->useTouchscreen()? (_currentlyDown && isInside(xm, ym)) : false;
|
return minecraft->useTouchscreen()? (_currentlyDown && isInside(xm, ym)) : isInside(xm, ym);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Button::isInside( int xm, int ym ) {
|
bool Button::isInside( int xm, int ym ) {
|
||||||
@@ -143,7 +143,8 @@ TButton::TButton( int id, int x, int y, int w, int h, const std::string& msg )
|
|||||||
|
|
||||||
void TButton::renderBg( Minecraft* minecraft, int xm, int ym )
|
void TButton::renderBg( Minecraft* minecraft, int xm, int ym )
|
||||||
{
|
{
|
||||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||||
|
// bool hovered = active && (_currentlyDown && isInside(xm, ym));
|
||||||
|
|
||||||
minecraft->textures->loadAndBindTexture("gui/touchgui.png");
|
minecraft->textures->loadAndBindTexture("gui/touchgui.png");
|
||||||
|
|
||||||
|
|||||||
@@ -42,7 +42,7 @@ void ImageButton::render(Minecraft* minecraft, int xm, int ym) {
|
|||||||
//minecraft->textures->loadAndBindTexture("gui/gui.png");
|
//minecraft->textures->loadAndBindTexture("gui/gui.png");
|
||||||
glColor4f2(1, 1, 1, 1);
|
glColor4f2(1, 1, 1, 1);
|
||||||
|
|
||||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||||
bool IsSecondImage = isSecondImage(hovered);
|
bool IsSecondImage = isSecondImage(hovered);
|
||||||
|
|
||||||
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
|
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
|
||||||
|
|||||||
@@ -33,7 +33,7 @@ void LargeImageButton::render(Minecraft* minecraft, int xm, int ym) {
|
|||||||
|
|
||||||
//minecraft->textures->loadAndBindTexture("gui/gui.png");
|
//minecraft->textures->loadAndBindTexture("gui/gui.png");
|
||||||
glColor4f2(1, 1, 1, 1);
|
glColor4f2(1, 1, 1, 1);
|
||||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||||
|
|
||||||
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
|
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
|
||||||
//int yImage = getYImage(hovered || selected);
|
//int yImage = getYImage(hovered || selected);
|
||||||
|
|||||||
@@ -1,14 +1,14 @@
|
|||||||
#include "RolledSelectionListH.h"
|
#include "RolledSelectionListH.h"
|
||||||
#include "../../Minecraft.h"
|
|
||||||
#include "../../renderer/Tesselator.h"
|
#include "../../renderer/Tesselator.h"
|
||||||
#include "../../renderer/gles.h"
|
#include "../../renderer/gles.h"
|
||||||
#include "../../../platform/input/Mouse.h"
|
#include "../../../platform/input/Mouse.h"
|
||||||
#include "../../../platform/input/Multitouch.h"
|
#include "../../../platform/input/Multitouch.h"
|
||||||
#include "../../../util/Mth.h"
|
#include "../../../util/Mth.h"
|
||||||
#include "../../renderer/Textures.h"
|
#include "../../renderer/Textures.h"
|
||||||
|
#include "MinecraftClient.h"
|
||||||
|
|
||||||
|
|
||||||
RolledSelectionListH::RolledSelectionListH( Minecraft* minecraft, int width, int height, int x0, int x1, int y0, int y1, int itemWidth )
|
RolledSelectionListH::RolledSelectionListH( MinecraftClient& minecraft, int width, int height, int x0, int x1, int y0, int y1, int itemWidth )
|
||||||
: minecraft(minecraft),
|
: minecraft(minecraft),
|
||||||
width(width),
|
width(width),
|
||||||
height(height),
|
height(height),
|
||||||
@@ -172,7 +172,7 @@ void RolledSelectionListH::render( int xm, int ym, float a )
|
|||||||
|
|
||||||
//LOGI("x: %f\n", xo);
|
//LOGI("x: %f\n", xo);
|
||||||
|
|
||||||
minecraft->textures->loadAndBindTexture("gui/background.png");
|
minecraft.textures().loadAndBindTexture("gui/background.png");
|
||||||
glColor4f2(1.0f, 1, 1, 1);
|
glColor4f2(1.0f, 1, 1, 1);
|
||||||
float s = 32;
|
float s = 32;
|
||||||
t.begin();
|
t.begin();
|
||||||
@@ -280,7 +280,7 @@ void RolledSelectionListH::render( int xm, int ym, float a )
|
|||||||
void RolledSelectionListH::renderHoleBackground( /*float x0, float x1,*/ float y0, float y1, int a0, int a1 )
|
void RolledSelectionListH::renderHoleBackground( /*float x0, float x1,*/ float y0, float y1, int a0, int a1 )
|
||||||
{
|
{
|
||||||
Tesselator& t = Tesselator::instance;
|
Tesselator& t = Tesselator::instance;
|
||||||
minecraft->textures->loadAndBindTexture("gui/background.png");
|
minecraft.textures().loadAndBindTexture("gui/background.png");
|
||||||
glColor4f2(1.0f, 1, 1, 1);
|
glColor4f2(1.0f, 1, 1, 1);
|
||||||
float s = 32;
|
float s = 32;
|
||||||
t.begin();
|
t.begin();
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__RolledSelectionListH_H__
|
#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__RolledSelectionListH_H__
|
||||||
|
|
||||||
#include "../GuiComponent.h"
|
#include "../GuiComponent.h"
|
||||||
class Minecraft;
|
class MinecraftClient;
|
||||||
class Tesselator;
|
class Tesselator;
|
||||||
|
|
||||||
|
|
||||||
@@ -12,7 +12,7 @@ class RolledSelectionListH : public GuiComponent
|
|||||||
static const int DRAG_OUTSIDE = -2;
|
static const int DRAG_OUTSIDE = -2;
|
||||||
static const int DRAG_NORMAL = 0;
|
static const int DRAG_NORMAL = 0;
|
||||||
public:
|
public:
|
||||||
RolledSelectionListH(Minecraft* minecraft, int width, int height, int x0, int x1, int y0, int y1, int itemWidth);
|
RolledSelectionListH(MinecraftClient& minecraft, int width, int height, int x0, int x1, int y0, int y1, int itemWidth);
|
||||||
|
|
||||||
virtual int getItemAtPosition(int x, int y);
|
virtual int getItemAtPosition(int x, int y);
|
||||||
|
|
||||||
@@ -45,7 +45,7 @@ protected:
|
|||||||
virtual void clickedHeader(int headerMouseX, int headerMouseY) {}
|
virtual void clickedHeader(int headerMouseX, int headerMouseY) {}
|
||||||
int getItemAtXPositionRaw(int x);
|
int getItemAtXPositionRaw(int x);
|
||||||
protected:
|
protected:
|
||||||
Minecraft* minecraft;
|
MinecraftClient& minecraft;
|
||||||
|
|
||||||
float x0;
|
float x0;
|
||||||
float x1;
|
float x1;
|
||||||
|
|||||||
@@ -20,6 +20,9 @@ static const float kMinimumTrackingForDrag = 5;
|
|||||||
static const float kMinIndicatorLength = 34.0f / 3;
|
static const float kMinIndicatorLength = 34.0f / 3;
|
||||||
static const float PKScrollIndicatorEndSize = 3;
|
static const float PKScrollIndicatorEndSize = 3;
|
||||||
static const float PKScrollIndicatorThickness = 7.0f /3;
|
static const float PKScrollIndicatorThickness = 7.0f /3;
|
||||||
|
static const float kWheelOverscrollMax = 80.0f;
|
||||||
|
static const float kWheelOverscrollDamping = 0.6f;
|
||||||
|
static const float kWheelOverscrollRestoreAlpha = 0.18f;
|
||||||
|
|
||||||
ScrollingPane::ScrollingPane(
|
ScrollingPane::ScrollingPane(
|
||||||
int optionFlags,
|
int optionFlags,
|
||||||
@@ -70,13 +73,19 @@ ScrollingPane::ScrollingPane(
|
|||||||
}
|
}
|
||||||
//LOGI("%d, %d :: %d\n", bbox.w, itemBbox.w, this->columns);
|
//LOGI("%d, %d :: %d\n", bbox.w, itemBbox.w, this->columns);
|
||||||
|
|
||||||
rows = 1 + (numItems-1) / this->columns,
|
rows = 1 + (numItems-1) / this->columns;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
if (columns * itemBbox.w <= bbox.w) flags |= SF_LockX;
|
if (columns * itemBbox.w <= bbox.w) flags |= SF_LockX;
|
||||||
if (rows * itemBbox.h <= bbox.h) flags |= SF_LockY;
|
if (rows * itemBbox.h <= bbox.h) flags |= SF_LockY;
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
// initialize content bounds immediately
|
||||||
|
adjustContentSize();
|
||||||
|
minPoint.set((float)(this->size.w - this->adjustedContentSize.w), (float)(this->size.h - this->adjustedContentSize.h), 0);
|
||||||
|
this->snapContentOffsetToBounds(false);
|
||||||
|
|
||||||
|
|
||||||
dragDeltas.reserve(128);
|
dragDeltas.reserve(128);
|
||||||
|
|
||||||
te_moved = 0;
|
te_moved = 0;
|
||||||
@@ -114,6 +123,34 @@ void ScrollingPane::tick() {
|
|||||||
updateScrollFade(vScroll);
|
updateScrollFade(vScroll);
|
||||||
updateScrollFade(hScroll);
|
updateScrollFade(hScroll);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (isNotSet(SF_HardLimits) && !Mouse::isButtonDown(MouseAction::ACTION_LEFT) && !dragging && !tracking && !decelerating) {
|
||||||
|
float targetX = _contentOffset.x;
|
||||||
|
float targetY = _contentOffset.y;
|
||||||
|
bool corrected = false;
|
||||||
|
|
||||||
|
if (targetX > 0.0f) {
|
||||||
|
targetX = Mth::lerp(targetX, 0.0f, kWheelOverscrollRestoreAlpha);
|
||||||
|
corrected = true;
|
||||||
|
} else if (targetX < minPoint.x) {
|
||||||
|
targetX = Mth::lerp(targetX, minPoint.x, kWheelOverscrollRestoreAlpha);
|
||||||
|
corrected = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (targetY > 0.0f) {
|
||||||
|
targetY = Mth::lerp(targetY, 0.0f, kWheelOverscrollRestoreAlpha);
|
||||||
|
corrected = true;
|
||||||
|
} else if (targetY < minPoint.y) {
|
||||||
|
targetY = Mth::lerp(targetY, minPoint.y, kWheelOverscrollRestoreAlpha);
|
||||||
|
corrected = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (corrected) {
|
||||||
|
if (Mth::abs(targetX - _contentOffset.x) < 0.25f) targetX = (targetX > 0.0f ? 0.0f : (targetX < minPoint.x ? minPoint.x : targetX));
|
||||||
|
if (Mth::abs(targetY - _contentOffset.y) < 0.25f) targetY = (targetY > 0.0f ? 0.0f : (targetY < minPoint.y ? minPoint.y : targetY));
|
||||||
|
setContentOffset(Vec3(targetX, targetY, 0));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ScrollingPane::getGridItemFor_slow(int itemIndex, GridItem& out) {
|
bool ScrollingPane::getGridItemFor_slow(int itemIndex, GridItem& out) {
|
||||||
@@ -549,11 +586,39 @@ void ScrollingPane::stepThroughDecelerationAnimation(bool noAnimation) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ScrollingPane::scrollBy(float dx, float dy) {
|
void ScrollingPane::scrollBy(float dx, float dy) {
|
||||||
// adjust the translation offsets fpx/fpy by the requested amount
|
// compute target content offset from wheel delta (in screen-space w/ opposite sign)
|
||||||
float nfpx = fpx + dx;
|
float targetX = _contentOffset.x - dx;
|
||||||
float nfpy = fpy + dy;
|
float targetY = _contentOffset.y - dy;
|
||||||
// convert back to content offset (fpx = -contentOffset.x)
|
|
||||||
setContentOffset(Vec3(-nfpx, -nfpy, 0));
|
if (isSet(SF_LockX)) targetX = _contentOffset.x;
|
||||||
|
if (isSet(SF_LockY)) targetY = _contentOffset.y;
|
||||||
|
|
||||||
|
if (isSet(SF_HardLimits)) {
|
||||||
|
targetX = Mth::clamp(targetX, minPoint.x, 0.0f);
|
||||||
|
targetY = Mth::clamp(targetY, minPoint.y, 0.0f);
|
||||||
|
} else {
|
||||||
|
if (targetX > 0.0f) {
|
||||||
|
float overshoot = targetX;
|
||||||
|
overshoot = Mth::Min(overshoot, kWheelOverscrollMax);
|
||||||
|
targetX = overshoot * kWheelOverscrollDamping;
|
||||||
|
} else if (targetX < minPoint.x) {
|
||||||
|
float overshoot = targetX - minPoint.x;
|
||||||
|
overshoot = Mth::Max(overshoot, -kWheelOverscrollMax);
|
||||||
|
targetX = minPoint.x + overshoot * kWheelOverscrollDamping;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (targetY > 0.0f) {
|
||||||
|
float overshoot = targetY;
|
||||||
|
overshoot = Mth::Min(overshoot, kWheelOverscrollMax);
|
||||||
|
targetY = overshoot * kWheelOverscrollDamping;
|
||||||
|
} else if (targetY < minPoint.y) {
|
||||||
|
float overshoot = targetY - minPoint.y;
|
||||||
|
overshoot = Mth::Max(overshoot, -kWheelOverscrollMax);
|
||||||
|
targetY = minPoint.y + overshoot * kWheelOverscrollDamping;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
setContentOffset(Vec3(targetX, targetY, 0));
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScrollingPane::setContentOffset(float x, float y) {
|
void ScrollingPane::setContentOffset(float x, float y) {
|
||||||
|
|||||||
@@ -22,7 +22,7 @@
|
|||||||
|
|
||||||
//static NinePatchLayer* guiPaneFrame = NULL;
|
//static NinePatchLayer* guiPaneFrame = NULL;
|
||||||
|
|
||||||
static __inline void setIfNotSet(bool& ref, bool condition) {
|
static inline void setIfNotSet(bool& ref, bool condition) {
|
||||||
ref = (ref || condition);
|
ref = (ref || condition);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ ConfirmScreen::~ConfirmScreen() {
|
|||||||
|
|
||||||
void ConfirmScreen::init()
|
void ConfirmScreen::init()
|
||||||
{
|
{
|
||||||
if (minecraft->useTouchscreen()) {
|
if (/* minecraft->useTouchscreen() */ true) {
|
||||||
yesButton = new Touch::TButton(0, 0, 0, yesButtonText),
|
yesButton = new Touch::TButton(0, 0, 0, yesButtonText),
|
||||||
noButton = new Touch::TButton(1, 0, 0, noButtonText);
|
noButton = new Touch::TButton(1, 0, 0, noButtonText);
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -28,6 +28,7 @@ void CreditsScreen::init() {
|
|||||||
buttons.push_back(bHeader);
|
buttons.push_back(bHeader);
|
||||||
buttons.push_back(btnBack);
|
buttons.push_back(btnBack);
|
||||||
|
|
||||||
|
// TODO: rewrite it
|
||||||
// prepare text lines
|
// prepare text lines
|
||||||
_lines.clear();
|
_lines.clear();
|
||||||
_lines.push_back("Minecraft: Pocket Edition");
|
_lines.push_back("Minecraft: Pocket Edition");
|
||||||
@@ -39,6 +40,7 @@ void CreditsScreen::init() {
|
|||||||
_lines.push_back("Kolyah35");
|
_lines.push_back("Kolyah35");
|
||||||
_lines.push_back("karson");
|
_lines.push_back("karson");
|
||||||
_lines.push_back("deepfriedwaffles");
|
_lines.push_back("deepfriedwaffles");
|
||||||
|
_lines.push_back("EpikIzCool");
|
||||||
_lines.push_back("");
|
_lines.push_back("");
|
||||||
// avoid color tags around the URL so it isn't mangled by the parser please
|
// avoid color tags around the URL so it isn't mangled by the parser please
|
||||||
_lines.push_back("Join our Discord server: https://discord.gg/c58YesBxve");
|
_lines.push_back("Join our Discord server: https://discord.gg/c58YesBxve");
|
||||||
|
|||||||
@@ -23,7 +23,7 @@ DeathScreen::~DeathScreen()
|
|||||||
|
|
||||||
void DeathScreen::init()
|
void DeathScreen::init()
|
||||||
{
|
{
|
||||||
if (minecraft->useTouchscreen()) {
|
if (/* minecraft->useTouchscreen() */ true) {
|
||||||
bRespawn = new Touch::TButton(1, "Respawn!");
|
bRespawn = new Touch::TButton(1, "Respawn!");
|
||||||
bTitle = new Touch::TButton(2, "Main menu");
|
bTitle = new Touch::TButton(2, "Main menu");
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
void init() {
|
void init() {
|
||||||
if (minecraft->useTouchscreen())
|
if (/* minecraft->useTouchscreen() */ true)
|
||||||
_back = new Touch::TButton(1, "Ok");
|
_back = new Touch::TButton(1, "Ok");
|
||||||
else
|
else
|
||||||
_back = new Button(1, "Ok");
|
_back = new Button(1, "Ok");
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ InBedScreen::~InBedScreen() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void InBedScreen::init() {
|
void InBedScreen::init() {
|
||||||
if (minecraft->useTouchscreen()) {
|
if (/* minecraft->useTouchscreen() */ true) {
|
||||||
bWakeUp = new Touch::TButton(1, "Leave Bed");
|
bWakeUp = new Touch::TButton(1, "Leave Bed");
|
||||||
} else {
|
} else {
|
||||||
bWakeUp = new Button(1, "Leave Bed");
|
bWakeUp = new Button(1, "Leave Bed");
|
||||||
|
|||||||
@@ -9,7 +9,7 @@
|
|||||||
|
|
||||||
#include "../Gui.h"
|
#include "../Gui.h"
|
||||||
#include "../../renderer/Textures.h"
|
#include "../../renderer/Textures.h"
|
||||||
#include "../../gamemode/GameMode.h"
|
#include <gamemode/GameMode.h>
|
||||||
#include "ArmorScreen.h"
|
#include "ArmorScreen.h"
|
||||||
#include "../components/Button.h"
|
#include "../components/Button.h"
|
||||||
|
|
||||||
|
|||||||
@@ -19,7 +19,6 @@ OptionsScreen::OptionsScreen()
|
|||||||
}
|
}
|
||||||
|
|
||||||
OptionsScreen::~OptionsScreen() {
|
OptionsScreen::~OptionsScreen() {
|
||||||
|
|
||||||
if (btnClose != NULL) {
|
if (btnClose != NULL) {
|
||||||
delete btnClose;
|
delete btnClose;
|
||||||
btnClose = NULL;
|
btnClose = NULL;
|
||||||
@@ -53,7 +52,6 @@ OptionsScreen::~OptionsScreen() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::init() {
|
void OptionsScreen::init() {
|
||||||
|
|
||||||
bHeader = new Touch::THeader(0, "Options");
|
bHeader = new Touch::THeader(0, "Options");
|
||||||
|
|
||||||
btnClose = new ImageButton(1, "");
|
btnClose = new ImageButton(1, "");
|
||||||
@@ -89,7 +87,6 @@ void OptionsScreen::init() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::setupPositions() {
|
void OptionsScreen::setupPositions() {
|
||||||
|
|
||||||
int buttonHeight = btnClose->height;
|
int buttonHeight = btnClose->height;
|
||||||
|
|
||||||
btnClose->x = width - btnClose->width;
|
btnClose->x = width - btnClose->width;
|
||||||
@@ -134,7 +131,6 @@ void OptionsScreen::setupPositions() {
|
|||||||
|
|
||||||
|
|
||||||
void OptionsScreen::render(int xm, int ym, float a) {
|
void OptionsScreen::render(int xm, int ym, float a) {
|
||||||
|
|
||||||
renderBackground();
|
renderBackground();
|
||||||
|
|
||||||
int xmm = xm * width / minecraft->width;
|
int xmm = xm * width / minecraft->width;
|
||||||
@@ -150,10 +146,13 @@ void OptionsScreen::removed() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::buttonClicked(Button* button) {
|
void OptionsScreen::buttonClicked(Button* button) {
|
||||||
|
|
||||||
if (button == btnClose) {
|
if (button == btnClose) {
|
||||||
minecraft->options.save();
|
minecraft->options.save();
|
||||||
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
if (minecraft->screen != NULL) {
|
||||||
|
minecraft->setScreen(NULL);
|
||||||
|
} else {
|
||||||
|
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if (button->id > 1 && button->id < 7) {
|
else if (button->id > 1 && button->id < 7) {
|
||||||
int categoryButton = button->id - categoryButtons[0]->id;
|
int categoryButton = button->id - categoryButtons[0]->id;
|
||||||
@@ -165,7 +164,6 @@ void OptionsScreen::buttonClicked(Button* button) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::selectCategory(int index) {
|
void OptionsScreen::selectCategory(int index) {
|
||||||
|
|
||||||
int currentIndex = 0;
|
int currentIndex = 0;
|
||||||
|
|
||||||
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
||||||
@@ -209,7 +207,8 @@ void OptionsScreen::generateOptionScreens() {
|
|||||||
|
|
||||||
// // Controls Pane
|
// // Controls Pane
|
||||||
optionPanes[2]->addOptionItem(OPTIONS_INVERT_Y_MOUSE, minecraft)
|
optionPanes[2]->addOptionItem(OPTIONS_INVERT_Y_MOUSE, minecraft)
|
||||||
.addOptionItem(OPTIONS_USE_TOUCHSCREEN, minecraft);
|
.addOptionItem(OPTIONS_USE_TOUCHSCREEN, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_AUTOJUMP, minecraft);
|
||||||
|
|
||||||
for (int i = OPTIONS_KEY_FORWARD; i <= OPTIONS_KEY_USE; i++) {
|
for (int i = OPTIONS_KEY_FORWARD; i <= OPTIONS_KEY_USE; i++) {
|
||||||
optionPanes[2]->addOptionItem((OptionId)i, minecraft);
|
optionPanes[2]->addOptionItem((OptionId)i, minecraft);
|
||||||
@@ -230,7 +229,6 @@ void OptionsScreen::generateOptionScreens() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
|
void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
|
||||||
|
|
||||||
if (currentOptionsGroup != NULL)
|
if (currentOptionsGroup != NULL)
|
||||||
currentOptionsGroup->mouseClicked(minecraft, x, y, buttonNum);
|
currentOptionsGroup->mouseClicked(minecraft, x, y, buttonNum);
|
||||||
|
|
||||||
@@ -238,7 +236,6 @@ void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
|
void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
|
||||||
|
|
||||||
if (currentOptionsGroup != NULL)
|
if (currentOptionsGroup != NULL)
|
||||||
currentOptionsGroup->mouseReleased(minecraft, x, y, buttonNum);
|
currentOptionsGroup->mouseReleased(minecraft, x, y, buttonNum);
|
||||||
|
|
||||||
|
|||||||
@@ -5,12 +5,16 @@
|
|||||||
#include "../../../util/Mth.h"
|
#include "../../../util/Mth.h"
|
||||||
#include "../../../network/RakNetInstance.h"
|
#include "../../../network/RakNetInstance.h"
|
||||||
#include "../../../network/ServerSideNetworkHandler.h"
|
#include "../../../network/ServerSideNetworkHandler.h"
|
||||||
|
#include "client/Options.h"
|
||||||
|
#include "client/gui/components/Button.h"
|
||||||
|
#include "client/gui/screens/OptionsScreen.h"
|
||||||
|
|
||||||
PauseScreen::PauseScreen(bool wasBackPaused)
|
PauseScreen::PauseScreen(bool wasBackPaused)
|
||||||
: saveStep(0),
|
: saveStep(0),
|
||||||
visibleTime(0),
|
visibleTime(0),
|
||||||
bContinue(0),
|
bContinue(0),
|
||||||
bQuit(0),
|
bQuit(0),
|
||||||
|
bOptions(0),
|
||||||
bQuitAndSaveLocally(0),
|
bQuitAndSaveLocally(0),
|
||||||
bServerVisibility(0),
|
bServerVisibility(0),
|
||||||
// bThirdPerson(0),
|
// bThirdPerson(0),
|
||||||
@@ -39,18 +43,21 @@ PauseScreen::~PauseScreen() {
|
|||||||
delete bQuit;
|
delete bQuit;
|
||||||
delete bQuitAndSaveLocally;
|
delete bQuitAndSaveLocally;
|
||||||
delete bServerVisibility;
|
delete bServerVisibility;
|
||||||
|
delete bOptions;
|
||||||
// delete bThirdPerson;
|
// delete bThirdPerson;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PauseScreen::init() {
|
void PauseScreen::init() {
|
||||||
if (minecraft->useTouchscreen()) {
|
if (/* minecraft->useTouchscreen() */ true) {
|
||||||
bContinue = new Touch::TButton(1, "Back to game");
|
bContinue = new Touch::TButton(1, "Back to game");
|
||||||
|
bOptions = new Touch::TButton(5, "Options");
|
||||||
bQuit = new Touch::TButton(2, "Quit to title");
|
bQuit = new Touch::TButton(2, "Quit to title");
|
||||||
bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map");
|
bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map");
|
||||||
bServerVisibility = new Touch::TButton(4, "");
|
bServerVisibility = new Touch::TButton(4, "");
|
||||||
// bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view");
|
// bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view");
|
||||||
} else {
|
} else {
|
||||||
bContinue = new Button(1, "Back to game");
|
bContinue = new Button(1, "Back to game");
|
||||||
|
bOptions = new Button(5, "Options");
|
||||||
bQuit = new Button(2, "Quit to title");
|
bQuit = new Button(2, "Quit to title");
|
||||||
bQuitAndSaveLocally = new Button(3, "Quit and copy map");
|
bQuitAndSaveLocally = new Button(3, "Quit and copy map");
|
||||||
bServerVisibility = new Button(4, "");
|
bServerVisibility = new Button(4, "");
|
||||||
@@ -59,7 +66,7 @@ void PauseScreen::init() {
|
|||||||
|
|
||||||
buttons.push_back(bContinue);
|
buttons.push_back(bContinue);
|
||||||
buttons.push_back(bQuit);
|
buttons.push_back(bQuit);
|
||||||
|
buttons.push_back(bOptions);
|
||||||
// bSound.updateImage(&minecraft->options);
|
// bSound.updateImage(&minecraft->options);
|
||||||
bThirdPerson.updateImage(&minecraft->options);
|
bThirdPerson.updateImage(&minecraft->options);
|
||||||
bHideGui.updateImage(&minecraft->options);
|
bHideGui.updateImage(&minecraft->options);
|
||||||
@@ -99,21 +106,24 @@ void PauseScreen::setupPositions() {
|
|||||||
saveStep = 0;
|
saveStep = 0;
|
||||||
int yBase = 16;
|
int yBase = 16;
|
||||||
|
|
||||||
bContinue->width = bQuit->width = /*bThirdPerson->w =*/ 160;
|
bContinue->width = bOptions->width = bQuit->width = /*bThirdPerson->w =*/ 160;
|
||||||
bQuitAndSaveLocally->width = bServerVisibility->width = 160;
|
bQuitAndSaveLocally->width = bServerVisibility->width = 160;
|
||||||
|
|
||||||
bContinue->x = (width - bContinue->width) / 2;
|
bContinue->x = (width - bContinue->width) / 2;
|
||||||
bContinue->y = yBase + 32 * 1;
|
bContinue->y = yBase + 32 * 1;
|
||||||
|
|
||||||
|
bOptions->x = (width - bOptions->width) / 2;
|
||||||
|
bOptions->y = yBase + 32 * 2;
|
||||||
|
|
||||||
bQuit->x = (width - bQuit->width) / 2;
|
bQuit->x = (width - bQuit->width) / 2;
|
||||||
bQuit->y = yBase + 32 * 2;
|
bQuit->y = yBase + 32 * 3;
|
||||||
|
|
||||||
#if APPLE_DEMO_PROMOTION
|
#if APPLE_DEMO_PROMOTION
|
||||||
bQuit->y += 16;
|
bQuit->y += 16;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
|
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
|
||||||
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 3;
|
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 4;
|
||||||
|
|
||||||
// bSound.y = bThirdPerson.y = 8;
|
// bSound.y = bThirdPerson.y = 8;
|
||||||
// bSound.x = 4;
|
// bSound.x = 4;
|
||||||
@@ -157,7 +167,9 @@ void PauseScreen::buttonClicked(Button* button) {
|
|||||||
if (button->id == bQuitAndSaveLocally->id) {
|
if (button->id == bQuitAndSaveLocally->id) {
|
||||||
minecraft->leaveGame(true);
|
minecraft->leaveGame(true);
|
||||||
}
|
}
|
||||||
|
if (button->id == bOptions->id) {
|
||||||
|
minecraft->setScreen(new OptionsScreen());
|
||||||
|
}
|
||||||
if (button->id == bServerVisibility->id) {
|
if (button->id == bServerVisibility->id) {
|
||||||
if (minecraft->raknetInstance && minecraft->netCallback && minecraft->raknetInstance->isServer()) {
|
if (minecraft->raknetInstance && minecraft->netCallback && minecraft->raknetInstance->isServer()) {
|
||||||
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback;
|
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback;
|
||||||
|
|||||||
@@ -33,7 +33,9 @@ private:
|
|||||||
Button* bQuit;
|
Button* bQuit;
|
||||||
Button* bQuitAndSaveLocally;
|
Button* bQuitAndSaveLocally;
|
||||||
Button* bServerVisibility;
|
Button* bServerVisibility;
|
||||||
// Button* bThirdPerson;
|
Button* bOptions;
|
||||||
|
|
||||||
|
// Button* bThirdPerson;
|
||||||
|
|
||||||
// OptionButton bSound;
|
// OptionButton bSound;
|
||||||
OptionButton bThirdPerson;
|
OptionButton bThirdPerson;
|
||||||
|
|||||||
@@ -11,6 +11,8 @@ public:
|
|||||||
void render(int xm, int ym, float a);
|
void render(int xm, int ym, float a);
|
||||||
bool isInGameScreen();
|
bool isInGameScreen();
|
||||||
|
|
||||||
|
virtual void keyPressed(int eventKey) {}
|
||||||
|
|
||||||
void tick();
|
void tick();
|
||||||
private:
|
private:
|
||||||
int ticks;
|
int ticks;
|
||||||
|
|||||||
@@ -1,55 +0,0 @@
|
|||||||
#include "RenameMPLevelScreen.h"
|
|
||||||
#include "StartMenuScreen.h"
|
|
||||||
#include "DialogDefinitions.h"
|
|
||||||
#include "../Gui.h"
|
|
||||||
#include "../../Minecraft.h"
|
|
||||||
#include "../../../AppPlatform.h"
|
|
||||||
#include "../../../platform/log.h"
|
|
||||||
#include "../../../world/level/storage/LevelStorageSource.h"
|
|
||||||
|
|
||||||
|
|
||||||
static char ILLEGAL_FILE_CHARACTERS[] = {
|
|
||||||
'/', '\n', '\r', '\t', '\0', '\f', '`', '?', '*', '\\', '<', '>', '|', '\"', ':'
|
|
||||||
};
|
|
||||||
|
|
||||||
RenameMPLevelScreen::RenameMPLevelScreen( const std::string& levelId )
|
|
||||||
: _levelId(levelId)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void RenameMPLevelScreen::init() {
|
|
||||||
minecraft->platform()->createUserInput(DialogDefinitions::DIALOG_RENAME_MP_WORLD);
|
|
||||||
}
|
|
||||||
|
|
||||||
void RenameMPLevelScreen::render(int xm, int ym, float a)
|
|
||||||
{
|
|
||||||
renderBackground();
|
|
||||||
|
|
||||||
#ifdef WIN32
|
|
||||||
minecraft->getLevelSource()->renameLevel(_levelId, "Save?Level");
|
|
||||||
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
|
||||||
#else
|
|
||||||
int status = minecraft->platform()->getUserInputStatus();
|
|
||||||
if (status > -1) {
|
|
||||||
if (status == 1) {
|
|
||||||
std::vector<std::string> v = minecraft->platform()->getUserInput();
|
|
||||||
|
|
||||||
if (!v.empty()) {
|
|
||||||
// Read the level name.
|
|
||||||
// 1) Trim name 2) Remove all bad chars -) We don't have to getUniqueLevelName, since renameLevel will do that
|
|
||||||
std::string levelId = v[0];
|
|
||||||
|
|
||||||
for (int i = 0; i < sizeof(ILLEGAL_FILE_CHARACTERS) / sizeof(char); ++i)
|
|
||||||
levelId = Util::stringReplace(levelId, std::string(1, ILLEGAL_FILE_CHARACTERS[i]), "");
|
|
||||||
if ((int)levelId.length() == 0) {
|
|
||||||
levelId = "saved_world";
|
|
||||||
}
|
|
||||||
|
|
||||||
minecraft->getLevelSource()->renameLevel(_levelId, levelId);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
@@ -1,18 +0,0 @@
|
|||||||
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__RenameMPLevelScreen_H__
|
|
||||||
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__RenameMPLevelScreen_H__
|
|
||||||
|
|
||||||
#include "../Screen.h"
|
|
||||||
|
|
||||||
class RenameMPLevelScreen: public Screen
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
RenameMPLevelScreen(const std::string& levelId);
|
|
||||||
|
|
||||||
virtual void init();
|
|
||||||
virtual void render(int xm, int ym, float a);
|
|
||||||
|
|
||||||
private:
|
|
||||||
std::string _levelId;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__RenameMPLevelScreen_H__*/
|
|
||||||
@@ -1,5 +1,6 @@
|
|||||||
#include "ScreenChooser.h"
|
#include "ScreenChooser.h"
|
||||||
#include "StartMenuScreen.h"
|
#include "StartMenuScreen.h"
|
||||||
|
#include "MinecraftClient.h"
|
||||||
#include "SelectWorldScreen.h"
|
#include "SelectWorldScreen.h"
|
||||||
#include "JoinGameScreen.h"
|
#include "JoinGameScreen.h"
|
||||||
#include "PauseScreen.h"
|
#include "PauseScreen.h"
|
||||||
@@ -21,7 +22,7 @@ Screen* ScreenChooser::createScreen( ScreenId id )
|
|||||||
Screen* screen = NULL;
|
Screen* screen = NULL;
|
||||||
|
|
||||||
// :sob:
|
// :sob:
|
||||||
if (_mc->useTouchscreen()) {
|
if (/* _mc->useTouchscreen() */ true) {
|
||||||
switch (id) {
|
switch (id) {
|
||||||
case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break;
|
case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break;
|
||||||
case SCREEN_SELECTWORLD: screen = new Touch::SelectWorldScreen();break;
|
case SCREEN_SELECTWORLD: screen = new Touch::SelectWorldScreen();break;
|
||||||
@@ -58,6 +59,6 @@ Screen* ScreenChooser::createScreen( ScreenId id )
|
|||||||
Screen* ScreenChooser::setScreen(ScreenId id)
|
Screen* ScreenChooser::setScreen(ScreenId id)
|
||||||
{
|
{
|
||||||
Screen* screen = createScreen(id);
|
Screen* screen = createScreen(id);
|
||||||
_mc->setScreen(screen);
|
_mc.setScreen(screen);
|
||||||
return screen;
|
return screen;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -14,19 +14,17 @@ enum ScreenId {
|
|||||||
};
|
};
|
||||||
|
|
||||||
class Screen;
|
class Screen;
|
||||||
class Minecraft;
|
class MinecraftClient;
|
||||||
|
|
||||||
class ScreenChooser
|
class ScreenChooser
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
ScreenChooser(Minecraft* mc)
|
ScreenChooser(MinecraftClient& mc) : _mc(mc) {}
|
||||||
: _mc(mc)
|
|
||||||
{}
|
|
||||||
|
|
||||||
Screen* createScreen(ScreenId id);
|
Screen* createScreen(ScreenId id);
|
||||||
Screen* setScreen(ScreenId id);
|
Screen* setScreen(ScreenId id);
|
||||||
private:
|
private:
|
||||||
Minecraft* _mc;
|
MinecraftClient& _mc;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__ScreenChooser_H__*/
|
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__ScreenChooser_H__*/
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
#include "SelectWorldScreen.h"
|
#include "SelectWorldScreen.h"
|
||||||
|
#include "MinecraftClient.h"
|
||||||
#include "StartMenuScreen.h"
|
#include "StartMenuScreen.h"
|
||||||
#include "ProgressScreen.h"
|
#include "ProgressScreen.h"
|
||||||
#include "DialogDefinitions.h"
|
#include "DialogDefinitions.h"
|
||||||
@@ -22,7 +23,7 @@ static float Max(float a, float b) {
|
|||||||
//
|
//
|
||||||
// World Selection List
|
// World Selection List
|
||||||
//
|
//
|
||||||
WorldSelectionList::WorldSelectionList( Minecraft* minecraft, int width, int height )
|
WorldSelectionList::WorldSelectionList( MinecraftClient& minecraft, int width, int height )
|
||||||
: _height(height),
|
: _height(height),
|
||||||
hasPickedLevel(false),
|
hasPickedLevel(false),
|
||||||
currentTick(0),
|
currentTick(0),
|
||||||
|
|||||||
@@ -5,11 +5,11 @@
|
|||||||
#include "../TweenData.h"
|
#include "../TweenData.h"
|
||||||
#include "../components/Button.h"
|
#include "../components/Button.h"
|
||||||
#include "../components/RolledSelectionListH.h"
|
#include "../components/RolledSelectionListH.h"
|
||||||
#include "../../Minecraft.h"
|
|
||||||
#include "../../../world/level/storage/LevelStorageSource.h"
|
#include "../../../world/level/storage/LevelStorageSource.h"
|
||||||
|
|
||||||
|
|
||||||
class SelectWorldScreen;
|
class SelectWorldScreen;
|
||||||
|
class MinecraftClient;
|
||||||
|
|
||||||
//
|
//
|
||||||
// Scrolling World selection list
|
// Scrolling World selection list
|
||||||
@@ -17,7 +17,7 @@ class SelectWorldScreen;
|
|||||||
class WorldSelectionList : public RolledSelectionListH
|
class WorldSelectionList : public RolledSelectionListH
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
WorldSelectionList(Minecraft* _minecraft, int _width, int _height);
|
WorldSelectionList(MinecraftClient& _minecraft, int _width, int _height);
|
||||||
virtual void tick();
|
virtual void tick();
|
||||||
void stepLeft();
|
void stepLeft();
|
||||||
void stepRight();
|
void stepRight();
|
||||||
|
|||||||
@@ -56,7 +56,7 @@ void SimpleChooseLevelScreen::init()
|
|||||||
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
||||||
bBack->setImageDef(def, true);
|
bBack->setImageDef(def, true);
|
||||||
}
|
}
|
||||||
if (minecraft->useTouchscreen()) {
|
if (/* minecraft->useTouchscreen() */ true) {
|
||||||
bGamemode = new Touch::TButton(1, "Survival mode");
|
bGamemode = new Touch::TButton(1, "Survival mode");
|
||||||
bCheats = new Touch::TButton(4, "Cheats: Off");
|
bCheats = new Touch::TButton(4, "Cheats: Off");
|
||||||
bCreate = new Touch::TButton(3, "Create");
|
bCreate = new Touch::TButton(3, "Create");
|
||||||
|
|||||||
@@ -41,7 +41,7 @@ public:
|
|||||||
//fill(x+1, y+1, x+w-1, y+h-1, 0xff999999);
|
//fill(x+1, y+1, x+w-1, y+h-1, 0xff999999);
|
||||||
|
|
||||||
bool hovered = active && (minecraft->useTouchscreen()?
|
bool hovered = active && (minecraft->useTouchscreen()?
|
||||||
(_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
(_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||||
|
|
||||||
if (hovered || *selectedPtr == this)
|
if (hovered || *selectedPtr == this)
|
||||||
statePressed->draw(Tesselator::instance, (float)x, (float)y);
|
statePressed->draw(Tesselator::instance, (float)x, (float)y);
|
||||||
@@ -547,7 +547,7 @@ void CraftButton::renderBg(Minecraft* minecraft, int xm, int ym) {
|
|||||||
//fill(x+1, y+1, x+w-1, y+h-1, 0xff999999);
|
//fill(x+1, y+1, x+w-1, y+h-1, 0xff999999);
|
||||||
|
|
||||||
bool hovered = active && (minecraft->useTouchscreen()?
|
bool hovered = active && (minecraft->useTouchscreen()?
|
||||||
(_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
(_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||||
|
|
||||||
if (hovered || selected)
|
if (hovered || selected)
|
||||||
bgSelected->draw(Tesselator::instance, (float)x, (float)y);
|
bgSelected->draw(Tesselator::instance, (float)x, (float)y);
|
||||||
|
|||||||
@@ -1,291 +1,291 @@
|
|||||||
#include "TouchIngameBlockSelectionScreen.h"
|
#include "TouchIngameBlockSelectionScreen.h"
|
||||||
#include "../crafting/WorkbenchScreen.h"
|
#include "../crafting/WorkbenchScreen.h"
|
||||||
#include "../../Screen.h"
|
#include "../../Screen.h"
|
||||||
#include "../../components/ImageButton.h"
|
#include "../../components/ImageButton.h"
|
||||||
#include "../../components/InventoryPane.h"
|
#include "../../components/InventoryPane.h"
|
||||||
#include "../../../gamemode/GameMode.h"
|
#include <gamemode/GameMode.h>
|
||||||
#include "../../../renderer/TileRenderer.h"
|
#include "../../../renderer/TileRenderer.h"
|
||||||
#include "../../../player/LocalPlayer.h"
|
#include "../../../player/LocalPlayer.h"
|
||||||
#include "../../../renderer/gles.h"
|
#include "../../../renderer/gles.h"
|
||||||
#include "../../../renderer/entity/ItemRenderer.h"
|
#include "../../../renderer/entity/ItemRenderer.h"
|
||||||
#include "../../../renderer/Tesselator.h"
|
#include "../../../renderer/Tesselator.h"
|
||||||
#include "../../../renderer/Textures.h"
|
#include "../../../renderer/Textures.h"
|
||||||
#include "../../../Minecraft.h"
|
#include "../../../Minecraft.h"
|
||||||
#include "../../../sound/SoundEngine.h"
|
#include "../../../sound/SoundEngine.h"
|
||||||
#include "../../../../world/entity/player/Inventory.h"
|
#include "../../../../world/entity/player/Inventory.h"
|
||||||
#include "../../../../platform/input/Mouse.h"
|
#include "../../../../platform/input/Mouse.h"
|
||||||
#include "../../../../util/Mth.h"
|
#include "../../../../util/Mth.h"
|
||||||
#include "../../../../world/item/ItemInstance.h"
|
#include "../../../../world/item/ItemInstance.h"
|
||||||
#include "../../../../world/entity/player/Player.h"
|
#include "../../../../world/entity/player/Player.h"
|
||||||
#include "../../../../world/item/crafting/Recipe.h"
|
#include "../../../../world/item/crafting/Recipe.h"
|
||||||
#include "../../../player/input/touchscreen/TouchAreaModel.h"
|
#include "../../../player/input/touchscreen/TouchAreaModel.h"
|
||||||
#include "../ArmorScreen.h"
|
#include "../ArmorScreen.h"
|
||||||
|
|
||||||
namespace Touch {
|
namespace Touch {
|
||||||
|
|
||||||
#if defined(__APPLE__)
|
#if defined(__APPLE__)
|
||||||
static const std::string demoVersionString("Not available in the Lite version");
|
static const std::string demoVersionString("Not available in the Lite version");
|
||||||
#else
|
#else
|
||||||
static const std::string demoVersionString("Not available in the demo version");
|
static const std::string demoVersionString("Not available in the demo version");
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
static const float BorderPixels = 4;
|
static const float BorderPixels = 4;
|
||||||
#ifdef DEMO_MODE
|
#ifdef DEMO_MODE
|
||||||
static const float BlockPixels = 22;
|
static const float BlockPixels = 22;
|
||||||
#else
|
#else
|
||||||
static const float BlockPixels = 22;
|
static const float BlockPixels = 22;
|
||||||
#endif
|
#endif
|
||||||
#else
|
#else
|
||||||
static const float BorderPixels = 4;
|
static const float BorderPixels = 4;
|
||||||
static const float BlockPixels = 24;
|
static const float BlockPixels = 24;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
static const int ItemSize = (int)(BlockPixels + 2*BorderPixels);
|
static const int ItemSize = (int)(BlockPixels + 2*BorderPixels);
|
||||||
|
|
||||||
static const int Bx = 10; // Border Frame width
|
static const int Bx = 10; // Border Frame width
|
||||||
static const int By = 6; // Border Frame height
|
static const int By = 6; // Border Frame height
|
||||||
|
|
||||||
//
|
//
|
||||||
// Block selection screen
|
// Block selection screen
|
||||||
//
|
//
|
||||||
IngameBlockSelectionScreen::IngameBlockSelectionScreen()
|
IngameBlockSelectionScreen::IngameBlockSelectionScreen()
|
||||||
: selectedItem(0),
|
: selectedItem(0),
|
||||||
_blockList(NULL),
|
_blockList(NULL),
|
||||||
_pendingClose(false),
|
_pendingClose(false),
|
||||||
bArmor (4, "Armor"),
|
bArmor (4, "Armor"),
|
||||||
bDone (3, ""),
|
bDone (3, ""),
|
||||||
//bDone (3, "Done"),
|
//bDone (3, "Done"),
|
||||||
bMenu (2, "Menu"),
|
bMenu (2, "Menu"),
|
||||||
bCraft (1, "Craft"),
|
bCraft (1, "Craft"),
|
||||||
bHeader (0, "Select blocks")
|
bHeader (0, "Select blocks")
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
IngameBlockSelectionScreen::~IngameBlockSelectionScreen()
|
IngameBlockSelectionScreen::~IngameBlockSelectionScreen()
|
||||||
{
|
{
|
||||||
delete _blockList;
|
delete _blockList;
|
||||||
}
|
}
|
||||||
|
|
||||||
void IngameBlockSelectionScreen::init()
|
void IngameBlockSelectionScreen::init()
|
||||||
{
|
{
|
||||||
Inventory* inventory = minecraft->player->inventory;
|
Inventory* inventory = minecraft->player->inventory;
|
||||||
|
|
||||||
//const int itemWidth = 2 * BorderPixels +
|
//const int itemWidth = 2 * BorderPixels +
|
||||||
|
|
||||||
int maxWidth = width - Bx - Bx;
|
int maxWidth = width - Bx - Bx;
|
||||||
InventoryColumns = maxWidth / ItemSize;
|
InventoryColumns = maxWidth / ItemSize;
|
||||||
const int realWidth = InventoryColumns * ItemSize;
|
const int realWidth = InventoryColumns * ItemSize;
|
||||||
const int realBx = (width - realWidth) / 2;
|
const int realBx = (width - realWidth) / 2;
|
||||||
|
|
||||||
IntRectangle rect(realBx,
|
IntRectangle rect(realBx,
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
24 + By - ((width==240)?1:0), realWidth, ((width==240)?1:0) + height-By-By-20-24);
|
24 + By - ((width==240)?1:0), realWidth, ((width==240)?1:0) + height-By-By-20-24);
|
||||||
#else
|
#else
|
||||||
24 + By, realWidth, height-By-By-20-24);
|
24 + By, realWidth, height-By-By-20-24);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
_blockList = new InventoryPane(this, minecraft, rect, width, BorderPixels, inventory->getContainerSize() - Inventory::MAX_SELECTION_SIZE, ItemSize, (int)BorderPixels);
|
_blockList = new InventoryPane(this, minecraft, rect, width, BorderPixels, inventory->getContainerSize() - Inventory::MAX_SELECTION_SIZE, ItemSize, (int)BorderPixels);
|
||||||
_blockList->fillMarginX = realBx;
|
_blockList->fillMarginX = realBx;
|
||||||
|
|
||||||
//for (int i = 0; i < inventory->getContainerSize(); ++i)
|
//for (int i = 0; i < inventory->getContainerSize(); ++i)
|
||||||
//LOGI("> %d - %s\n", i, inventory->getItem(i)? inventory->getItem(i)->getDescriptionId().c_str() : "<-->\n");
|
//LOGI("> %d - %s\n", i, inventory->getItem(i)? inventory->getItem(i)->getDescriptionId().c_str() : "<-->\n");
|
||||||
|
|
||||||
InventorySize = inventory->getContainerSize();
|
InventorySize = inventory->getContainerSize();
|
||||||
InventoryRows = 1 + (InventorySize-1) / InventoryColumns;
|
InventoryRows = 1 + (InventorySize-1) / InventoryColumns;
|
||||||
|
|
||||||
//
|
//
|
||||||
// Buttons
|
// Buttons
|
||||||
//
|
//
|
||||||
ImageDef def;
|
ImageDef def;
|
||||||
def.name = "gui/spritesheet.png";
|
def.name = "gui/spritesheet.png";
|
||||||
def.x = 0;
|
def.x = 0;
|
||||||
def.y = 1;
|
def.y = 1;
|
||||||
def.width = def.height = 18;
|
def.width = def.height = 18;
|
||||||
def.setSrc(IntRectangle(60, 0, 18, 18));
|
def.setSrc(IntRectangle(60, 0, 18, 18));
|
||||||
bDone.setImageDef(def, true);
|
bDone.setImageDef(def, true);
|
||||||
bDone.width = bDone.height = 19;
|
bDone.width = bDone.height = 19;
|
||||||
|
|
||||||
bDone.scaleWhenPressed = false;
|
bDone.scaleWhenPressed = false;
|
||||||
|
|
||||||
buttons.push_back(&bHeader);
|
buttons.push_back(&bHeader);
|
||||||
buttons.push_back(&bDone);
|
buttons.push_back(&bDone);
|
||||||
if (!minecraft->isCreativeMode()) {
|
if (!minecraft->isCreativeMode()) {
|
||||||
buttons.push_back(&bCraft);
|
buttons.push_back(&bCraft);
|
||||||
buttons.push_back(&bArmor);
|
buttons.push_back(&bArmor);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void IngameBlockSelectionScreen::setupPositions() {
|
void IngameBlockSelectionScreen::setupPositions() {
|
||||||
bHeader.y = bDone.y = bCraft.y = 0;
|
bHeader.y = bDone.y = bCraft.y = 0;
|
||||||
bDone.x = width - bDone.width;
|
bDone.x = width - bDone.width;
|
||||||
bCraft.x = 0;//width - bDone.w - bCraft.w;
|
bCraft.x = 0;//width - bDone.w - bCraft.w;
|
||||||
bCraft.width = bArmor.width = 48;
|
bCraft.width = bArmor.width = 48;
|
||||||
bArmor.x = bCraft.width;
|
bArmor.x = bCraft.width;
|
||||||
|
|
||||||
if (minecraft->isCreativeMode()) {
|
if (minecraft->isCreativeMode()) {
|
||||||
bHeader.x = 0;
|
bHeader.x = 0;
|
||||||
bHeader.width = width;// - bDone.w;
|
bHeader.width = width;// - bDone.w;
|
||||||
bHeader.xText = width/2; // Center of the screen
|
bHeader.xText = width/2; // Center of the screen
|
||||||
} else {
|
} else {
|
||||||
bHeader.x = bCraft.width + bArmor.width;
|
bHeader.x = bCraft.width + bArmor.width;
|
||||||
bHeader.width = width - bCraft.width - bArmor.width;// - bDone.w;
|
bHeader.width = width - bCraft.width - bArmor.width;// - bDone.w;
|
||||||
bHeader.xText = bHeader.x + (bHeader.width - bDone.width) /2;
|
bHeader.xText = bHeader.x + (bHeader.width - bDone.width) /2;
|
||||||
}
|
}
|
||||||
|
|
||||||
clippingArea.x = 0;
|
clippingArea.x = 0;
|
||||||
clippingArea.w = minecraft->width;
|
clippingArea.w = minecraft->width;
|
||||||
clippingArea.y = 0;
|
clippingArea.y = 0;
|
||||||
clippingArea.h = (int)(Gui::GuiScale * 24);
|
clippingArea.h = (int)(Gui::GuiScale * 24);
|
||||||
}
|
}
|
||||||
|
|
||||||
void IngameBlockSelectionScreen::removed()
|
void IngameBlockSelectionScreen::removed()
|
||||||
{
|
{
|
||||||
minecraft->gui.inventoryUpdated();
|
minecraft->gui.inventoryUpdated();
|
||||||
}
|
}
|
||||||
|
|
||||||
int IngameBlockSelectionScreen::getSlotPosX(int slotX) {
|
int IngameBlockSelectionScreen::getSlotPosX(int slotX) {
|
||||||
// @todo: Number of columns
|
// @todo: Number of columns
|
||||||
return width / 2 - InventoryColumns * 10 + slotX * 20 + 2;
|
return width / 2 - InventoryColumns * 10 + slotX * 20 + 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
int IngameBlockSelectionScreen::getSlotPosY(int slotY) {
|
int IngameBlockSelectionScreen::getSlotPosY(int slotY) {
|
||||||
return height - 16 - 3 - 22 * 2 - 22 * slotY;
|
return height - 16 - 3 - 22 * 2 - 22 * slotY;
|
||||||
}
|
}
|
||||||
|
|
||||||
int IngameBlockSelectionScreen::getSlotHeight() {
|
int IngameBlockSelectionScreen::getSlotHeight() {
|
||||||
// same as non-touch implementation
|
// same as non-touch implementation
|
||||||
return 22;
|
return 22;
|
||||||
}
|
}
|
||||||
|
|
||||||
void IngameBlockSelectionScreen::mouseClicked(int x, int y, int buttonNum) {
|
void IngameBlockSelectionScreen::mouseClicked(int x, int y, int buttonNum) {
|
||||||
_pendingClose = _blockList->_clickArea->isInside((float)x, (float)y);
|
_pendingClose = _blockList->_clickArea->isInside((float)x, (float)y);
|
||||||
if (!_pendingClose)
|
if (!_pendingClose)
|
||||||
super::mouseClicked(x, y, buttonNum);
|
super::mouseClicked(x, y, buttonNum);
|
||||||
}
|
}
|
||||||
|
|
||||||
void IngameBlockSelectionScreen::mouseReleased(int x, int y, int buttonNum) {
|
void IngameBlockSelectionScreen::mouseReleased(int x, int y, int buttonNum) {
|
||||||
if (_pendingClose && _blockList->_clickArea->isInside((float)x, (float)y))
|
if (_pendingClose && _blockList->_clickArea->isInside((float)x, (float)y))
|
||||||
minecraft->setScreen(NULL);
|
minecraft->setScreen(NULL);
|
||||||
else
|
else
|
||||||
super::mouseReleased(x, y, buttonNum);
|
super::mouseReleased(x, y, buttonNum);
|
||||||
}
|
}
|
||||||
|
|
||||||
void IngameBlockSelectionScreen::mouseWheel(int dx, int dy, int xm, int ym)
|
void IngameBlockSelectionScreen::mouseWheel(int dx, int dy, int xm, int ym)
|
||||||
{
|
{
|
||||||
if (dy == 0) return;
|
if (dy == 0) return;
|
||||||
if (_blockList) {
|
if (_blockList) {
|
||||||
float amount = -dy * getSlotHeight();
|
float amount = -dy * getSlotHeight();
|
||||||
_blockList->scrollBy(0, amount);
|
_blockList->scrollBy(0, amount);
|
||||||
}
|
}
|
||||||
int cols = InventoryColumns;
|
int cols = InventoryColumns;
|
||||||
int maxIndex = InventorySize - 1;
|
int maxIndex = InventorySize - 1;
|
||||||
int idx = selectedItem;
|
int idx = selectedItem;
|
||||||
if (dy > 0) {
|
if (dy > 0) {
|
||||||
if (idx >= cols) idx -= cols;
|
if (idx >= cols) idx -= cols;
|
||||||
} else {
|
} else {
|
||||||
if (idx + cols <= maxIndex) idx += cols;
|
if (idx + cols <= maxIndex) idx += cols;
|
||||||
}
|
}
|
||||||
selectedItem = idx;
|
selectedItem = idx;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IngameBlockSelectionScreen::addItem(const InventoryPane* pane, int itemId)
|
bool IngameBlockSelectionScreen::addItem(const InventoryPane* pane, int itemId)
|
||||||
{
|
{
|
||||||
Inventory* inventory = minecraft->player->inventory;
|
Inventory* inventory = minecraft->player->inventory;
|
||||||
itemId += Inventory::MAX_SELECTION_SIZE;
|
itemId += Inventory::MAX_SELECTION_SIZE;
|
||||||
|
|
||||||
if (!inventory->getItem(itemId))
|
if (!inventory->getItem(itemId))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
inventory->moveToSelectionSlot(0, itemId, true);
|
inventory->moveToSelectionSlot(0, itemId, true);
|
||||||
|
|
||||||
inventory->selectSlot(0);
|
inventory->selectSlot(0);
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
minecraft->soundEngine->playUI("random.pop", 0.3f, 0.3f);//1.0f + 0.2f*(Mth::random()-Mth::random()));
|
minecraft->soundEngine->playUI("random.pop", 0.3f, 0.3f);//1.0f + 0.2f*(Mth::random()-Mth::random()));
|
||||||
#else
|
#else
|
||||||
minecraft->soundEngine->playUI("random.pop2", 1.0f, 0.3f);//1.0f + 0.2f*(Mth::random()-Mth::random()));
|
minecraft->soundEngine->playUI("random.pop2", 1.0f, 0.3f);//1.0f + 0.2f*(Mth::random()-Mth::random()));
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// Flash the selected gui item
|
// Flash the selected gui item
|
||||||
minecraft->gui.flashSlot(inventory->selected);
|
minecraft->gui.flashSlot(inventory->selected);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void IngameBlockSelectionScreen::tick()
|
void IngameBlockSelectionScreen::tick()
|
||||||
{
|
{
|
||||||
_blockList->tick();
|
_blockList->tick();
|
||||||
super::tick();
|
super::tick();
|
||||||
}
|
}
|
||||||
|
|
||||||
void IngameBlockSelectionScreen::render( int xm, int ym, float a )
|
void IngameBlockSelectionScreen::render( int xm, int ym, float a )
|
||||||
{
|
{
|
||||||
glDisable2(GL_DEPTH_TEST);
|
glDisable2(GL_DEPTH_TEST);
|
||||||
glEnable2(GL_BLEND);
|
glEnable2(GL_BLEND);
|
||||||
|
|
||||||
Screen::render(xm, ym, a);
|
Screen::render(xm, ym, a);
|
||||||
_blockList->render(xm, ym, a);
|
_blockList->render(xm, ym, a);
|
||||||
|
|
||||||
// render frame
|
// render frame
|
||||||
IntRectangle& bbox = _blockList->rect;
|
IntRectangle& bbox = _blockList->rect;
|
||||||
Tesselator::instance.colorABGR(0xffffffff);
|
Tesselator::instance.colorABGR(0xffffffff);
|
||||||
minecraft->textures->loadAndBindTexture("gui/itemframe.png");
|
minecraft->textures->loadAndBindTexture("gui/itemframe.png");
|
||||||
glEnable2(GL_BLEND);
|
glEnable2(GL_BLEND);
|
||||||
glColor4f2(1, 1, 1, 1);
|
glColor4f2(1, 1, 1, 1);
|
||||||
glBlendFunc2(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
glBlendFunc2(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
blit(0, bbox.y-By, 0, 0, width, bbox.h+By+By, 215, 256); // why bbox.h + 1*B?
|
blit(0, bbox.y-By, 0, 0, width, bbox.h+By+By, 215, 256); // why bbox.h + 1*B?
|
||||||
glDisable2(GL_BLEND);
|
glDisable2(GL_BLEND);
|
||||||
|
|
||||||
glEnable2(GL_DEPTH_TEST);
|
glEnable2(GL_DEPTH_TEST);
|
||||||
}
|
}
|
||||||
|
|
||||||
void IngameBlockSelectionScreen::renderDemoOverlay() {
|
void IngameBlockSelectionScreen::renderDemoOverlay() {
|
||||||
#ifdef DEMO_MODE
|
#ifdef DEMO_MODE
|
||||||
fill( getSlotPosX(0) - 3, getSlotPosY(1) - 3,
|
fill( getSlotPosX(0) - 3, getSlotPosY(1) - 3,
|
||||||
getSlotPosX(9) - 3, getSlotPosY(-1) - 3, 0xa0 << 24);
|
getSlotPosX(9) - 3, getSlotPosY(-1) - 3, 0xa0 << 24);
|
||||||
|
|
||||||
const int centerX = (getSlotPosX(4) + getSlotPosX(5)) / 2;
|
const int centerX = (getSlotPosX(4) + getSlotPosX(5)) / 2;
|
||||||
const int centerY = (getSlotPosY(0) + getSlotPosY(1)) / 2 + 5;
|
const int centerY = (getSlotPosY(0) + getSlotPosY(1)) / 2 + 5;
|
||||||
drawCenteredString(minecraft->font, demoVersionString, centerX, centerY, 0xffffffff);
|
drawCenteredString(minecraft->font, demoVersionString, centerX, centerY, 0xffffffff);
|
||||||
#endif /*DEMO_MODE*/
|
#endif /*DEMO_MODE*/
|
||||||
}
|
}
|
||||||
|
|
||||||
void IngameBlockSelectionScreen::buttonClicked(Button* button) {
|
void IngameBlockSelectionScreen::buttonClicked(Button* button) {
|
||||||
if (button->id == bDone.id)
|
if (button->id == bDone.id)
|
||||||
minecraft->setScreen(NULL);
|
minecraft->setScreen(NULL);
|
||||||
|
|
||||||
if (button->id == bMenu.id)
|
if (button->id == bMenu.id)
|
||||||
minecraft->screenChooser.setScreen(SCREEN_PAUSE);
|
minecraft->screenChooser.setScreen(SCREEN_PAUSE);
|
||||||
|
|
||||||
if (button->id == bCraft.id)
|
if (button->id == bCraft.id)
|
||||||
minecraft->setScreen(new WorkbenchScreen(Recipe::SIZE_2X2));
|
minecraft->setScreen(new WorkbenchScreen(Recipe::SIZE_2X2));
|
||||||
|
|
||||||
if (button == &bArmor)
|
if (button == &bArmor)
|
||||||
minecraft->setScreen(new ArmorScreen());
|
minecraft->setScreen(new ArmorScreen());
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IngameBlockSelectionScreen::isAllowed( int slot )
|
bool IngameBlockSelectionScreen::isAllowed( int slot )
|
||||||
{
|
{
|
||||||
if (slot < 0 || slot >= minecraft->player->inventory->getContainerSize())
|
if (slot < 0 || slot >= minecraft->player->inventory->getContainerSize())
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
#ifdef DEMO_MODE
|
#ifdef DEMO_MODE
|
||||||
if (slot >= (minecraft->isCreativeMode()? 28 : 27)) return false;
|
if (slot >= (minecraft->isCreativeMode()? 28 : 27)) return false;
|
||||||
#endif
|
#endif
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IngameBlockSelectionScreen::hasClippingArea( IntRectangle& out )
|
bool IngameBlockSelectionScreen::hasClippingArea( IntRectangle& out )
|
||||||
{
|
{
|
||||||
out = clippingArea;
|
out = clippingArea;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<const ItemInstance*> IngameBlockSelectionScreen::getItems( const InventoryPane* forPane )
|
std::vector<const ItemInstance*> IngameBlockSelectionScreen::getItems( const InventoryPane* forPane )
|
||||||
{
|
{
|
||||||
std::vector<const ItemInstance*> out;
|
std::vector<const ItemInstance*> out;
|
||||||
for (int i = Inventory::MAX_SELECTION_SIZE; i < minecraft->player->inventory->getContainerSize(); ++i)
|
for (int i = Inventory::MAX_SELECTION_SIZE; i < minecraft->player->inventory->getContainerSize(); ++i)
|
||||||
out.push_back(minecraft->player->inventory->getItem(i));
|
out.push_back(minecraft->player->inventory->getItem(i));
|
||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#include "HumanoidModel.h"
|
#include "HumanoidModel.h"
|
||||||
#include "../Minecraft.h"
|
#include <Minecraft.h>
|
||||||
#include "../../util/Mth.h"
|
#include "../../util/Mth.h"
|
||||||
#include "../../world/entity/player/Player.h"
|
#include "../../world/entity/player/Player.h"
|
||||||
#include "../../world/entity/player/Inventory.h"
|
#include "../../world/entity/player/Inventory.h"
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
#include "LocalPlayer.h"
|
#include "LocalPlayer.h"
|
||||||
#include "../Minecraft.h"
|
#include <Minecraft.h>
|
||||||
#include "../../ErrorCodes.h"
|
|
||||||
#include "../../world/entity/EntityEvent.h"
|
#include "../../world/entity/EntityEvent.h"
|
||||||
#include "../../world/entity/player/Player.h"
|
#include "../../world/entity/player/Player.h"
|
||||||
#include "../../world/inventory/BaseContainerMenu.h"
|
#include "../../world/inventory/BaseContainerMenu.h"
|
||||||
@@ -35,7 +34,7 @@
|
|||||||
#include <errno.h>
|
#include <errno.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "../gui/Screen.h"
|
#include "../gui/Screen.h"
|
||||||
#include "../gui/screens/FurnaceScreen.h"
|
#include "../gui/screens/FurnaceScreen.h"
|
||||||
#include "../gui/screens/ChestScreen.h"
|
#include "../gui/screens/ChestScreen.h"
|
||||||
@@ -44,13 +43,13 @@
|
|||||||
#include "../gui/screens/InBedScreen.h"
|
#include "../gui/screens/InBedScreen.h"
|
||||||
#include "../gui/screens/TextEditScreen.h"
|
#include "../gui/screens/TextEditScreen.h"
|
||||||
#include "../particle/TakeAnimationParticle.h"
|
#include "../particle/TakeAnimationParticle.h"
|
||||||
#endif
|
|
||||||
#include "../../network/packet/AnimatePacket.h"
|
#include "../../network/packet/AnimatePacket.h"
|
||||||
#include "../../world/item/ArmorItem.h"
|
#include "../../world/item/ArmorItem.h"
|
||||||
#include "../../network/packet/PlayerArmorEquipmentPacket.h"
|
#include "../../network/packet/PlayerArmorEquipmentPacket.h"
|
||||||
|
#include <MinecraftClient.h>
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
|
|
||||||
static bool isBase64(unsigned char c) {
|
static bool isBase64(unsigned char c) {
|
||||||
return (std::isalnum(c) || (c == '+') || (c == '/'));
|
return (std::isalnum(c) || (c == '+') || (c == '/'));
|
||||||
@@ -233,7 +232,7 @@ static bool fileExists(const std::string& path) {
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
|
|
||||||
static void* fetchSkinForPlayer(void* param) {
|
static void* fetchSkinForPlayer(void* param) {
|
||||||
LocalPlayer* player = (LocalPlayer*)param;
|
LocalPlayer* player = (LocalPlayer*)param;
|
||||||
@@ -345,33 +344,21 @@ static bool isJumpable(int tileId) {
|
|||||||
|
|
||||||
} // anonymous namespace
|
} // anonymous namespace
|
||||||
|
|
||||||
LocalPlayer::LocalPlayer(Minecraft* minecraft, Level* level, const std::string& username, int dimension, bool isCreative)
|
LocalPlayer::LocalPlayer(MinecraftClient& minecraft, Level* level, const std::string& username, int dimension, bool isCreative)
|
||||||
: Player(level, isCreative),
|
: Player(level, isCreative), minecraft(minecraft) {
|
||||||
minecraft(minecraft),
|
|
||||||
input(NULL),
|
|
||||||
sentInventoryItemId(-1),
|
|
||||||
sentInventoryItemData(-1),
|
|
||||||
autoJumpEnabled(true),
|
|
||||||
armorTypeHash(0),
|
|
||||||
sprinting(false),
|
|
||||||
sprintDoubleTapTimer(0),
|
|
||||||
prevForwardHeld(false)
|
|
||||||
{
|
|
||||||
this->dimension = dimension;
|
this->dimension = dimension;
|
||||||
_init();
|
_init();
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
|
|
||||||
if (minecraft->options.getStringValue(OPTIONS_USERNAME).size() != 0) {
|
if (minecraft.options().getStringValue(OPTIONS_USERNAME).size() != 0) {
|
||||||
textureName = "mob/char.png";
|
textureName = "mob/char.png";
|
||||||
|
|
||||||
this->name = minecraft->options.getStringValue(OPTIONS_USERNAME);
|
this->name = minecraft.options().getStringValue(OPTIONS_USERNAME);
|
||||||
printf("test \n");
|
printf("test \n");
|
||||||
// Fetch user skin and cape from Mojang servers in the background (avoids blocking the main thread)
|
// Fetch user skin and cape from Mojang servers in the background (avoids blocking the main thread)
|
||||||
// TODO: Fix this memory leak
|
// TODO: Fix this memory leak
|
||||||
new CThread(fetchSkinForPlayer, this);
|
new CThread(fetchSkinForPlayer, this);
|
||||||
new CThread(fetchCapeForPlayer, this);
|
new CThread(fetchCapeForPlayer, this);
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
LocalPlayer::~LocalPlayer() {
|
LocalPlayer::~LocalPlayer() {
|
||||||
@@ -381,13 +368,19 @@ LocalPlayer::~LocalPlayer() {
|
|||||||
|
|
||||||
/*private*/
|
/*private*/
|
||||||
void LocalPlayer::calculateFlight(float xa, float ya, float za) {
|
void LocalPlayer::calculateFlight(float xa, float ya, float za) {
|
||||||
float flySpeed = minecraft->options.getProgressValue(OPTIONS_FLY_SPEED);
|
float flySpeed = minecraft.options().getProgressValue(OPTIONS_FLY_SPEED);
|
||||||
float sensivity = minecraft->options.getProgressValue(OPTIONS_SENSITIVITY);
|
float sensivity = minecraft.options().getProgressValue(OPTIONS_SENSITIVITY);
|
||||||
|
|
||||||
xa = xa * flySpeed;
|
xa = xa * flySpeed;
|
||||||
ya = 0;
|
ya = 0;
|
||||||
za = za * flySpeed;
|
za = za * flySpeed;
|
||||||
|
|
||||||
|
if (sprinting) {
|
||||||
|
float sprintBoost = getWalkingSpeedModifier(); // 1.3x
|
||||||
|
xa *= sprintBoost;
|
||||||
|
za *= sprintBoost;
|
||||||
|
}
|
||||||
|
|
||||||
#ifdef ANDROID
|
#ifdef ANDROID
|
||||||
if (Keyboard::isKeyDown(103)) ya = .2f * flySpeed;
|
if (Keyboard::isKeyDown(103)) ya = .2f * flySpeed;
|
||||||
if (Keyboard::isKeyDown(102)) ya = -.2f * flySpeed;
|
if (Keyboard::isKeyDown(102)) ya = -.2f * flySpeed;
|
||||||
@@ -428,12 +421,12 @@ void LocalPlayer::tick() {
|
|||||||
stopUsingItem();
|
stopUsingItem();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (minecraft->isOnline())
|
if (minecraft.isOnline())
|
||||||
{
|
{
|
||||||
if (std::abs(x - sentX) > .1f || std::abs(y - sentY) > .01f || std::abs(z - sentZ) > .1f || std::abs(sentRotX - xRot) > 1 || std::abs(sentRotY - yRot) > 1)
|
if (std::abs(x - sentX) > .1f || std::abs(y - sentY) > .01f || std::abs(z - sentZ) > .1f || std::abs(sentRotX - xRot) > 1 || std::abs(sentRotY - yRot) > 1)
|
||||||
{
|
{
|
||||||
MovePlayerPacket packet(entityId, x, y - heightOffset, z, xRot, yRot);
|
MovePlayerPacket packet(entityId, x, y - heightOffset, z, xRot, yRot);
|
||||||
minecraft->raknetInstance->send(packet);
|
minecraft.raknetInstance->send(packet);
|
||||||
sentX = x;
|
sentX = x;
|
||||||
sentY = y;
|
sentY = y;
|
||||||
sentZ = z;
|
sentZ = z;
|
||||||
@@ -451,7 +444,7 @@ void LocalPlayer::tick() {
|
|||||||
sentInventoryItemId = newItemId;
|
sentInventoryItemId = newItemId;
|
||||||
sentInventoryItemData = newItemData;
|
sentInventoryItemData = newItemData;
|
||||||
PlayerEquipmentPacket packet(entityId, newItemId, newItemData);
|
PlayerEquipmentPacket packet(entityId, newItemId, newItemData);
|
||||||
minecraft->raknetInstance->send(packet);
|
minecraft.raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
/*
|
/*
|
||||||
@@ -466,15 +459,14 @@ void LocalPlayer::tick() {
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
updateArmorTypeHash();
|
updateArmorTypeHash();
|
||||||
#ifndef STANDALONE_SERVER
|
if (!minecraft.getScreen() && containerMenu) {
|
||||||
if (!minecraft->screen && containerMenu) {
|
|
||||||
static bool hasPostedError = false;
|
static bool hasPostedError = false;
|
||||||
if (!hasPostedError) {
|
if (!hasPostedError) {
|
||||||
minecraft->gui.postError( ErrorCodes::ContainerRefStillExistsAfterDestruction );
|
// @todo
|
||||||
|
// minecraft.gui().postError( ErrorCodes::ContainerRefStillExistsAfterDestruction );
|
||||||
hasPostedError = true;
|
hasPostedError = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
//LOGI("biome: %s\n", level->getBiomeSource()->getBiome((int)x >> 4, (int)z >> 4)->name.c_str());
|
//LOGI("biome: %s\n", level->getBiomeSource()->getBiome((int)x >> 4, (int)z >> 4)->name.c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -485,15 +477,14 @@ void LocalPlayer::aiStep() {
|
|||||||
descendTriggerTime--;
|
descendTriggerTime--;
|
||||||
|
|
||||||
bool wasJumping = input->jumping;
|
bool wasJumping = input->jumping;
|
||||||
#ifndef STANDALONE_SERVER
|
bool screenCovering = minecraft.getScreen() && !minecraft.getScreen()->passEvents;
|
||||||
bool screenCovering = minecraft->screen && !minecraft->screen->passEvents;
|
|
||||||
if (!screenCovering)
|
if (!screenCovering)
|
||||||
input->tick(this);
|
input->tick(this);
|
||||||
|
|
||||||
// Sprint: detect W double-tap
|
// Sprint: detect W double-tap
|
||||||
{
|
{
|
||||||
bool forwardHeld = (input->ya > 0);
|
bool forwardHeld = (input->ya > 0);
|
||||||
if (forwardHeld && !prevForwardHeld && minecraft->options.getBooleanValue(OPTIONS_ALLOW_SPRINT)) {
|
if (forwardHeld && !prevForwardHeld && minecraft.options().getBooleanValue(OPTIONS_ALLOW_SPRINT)) {
|
||||||
// leading edge of W press
|
// leading edge of W press
|
||||||
if (sprintDoubleTapTimer > 0)
|
if (sprintDoubleTapTimer > 0)
|
||||||
sprinting = true;
|
sprinting = true;
|
||||||
@@ -506,13 +497,13 @@ void LocalPlayer::aiStep() {
|
|||||||
if (sprintDoubleTapTimer > 0) sprintDoubleTapTimer--;
|
if (sprintDoubleTapTimer > 0) sprintDoubleTapTimer--;
|
||||||
prevForwardHeld = forwardHeld;
|
prevForwardHeld = forwardHeld;
|
||||||
}
|
}
|
||||||
if (input->sneaking || abilities.flying)
|
if (input->sneaking)
|
||||||
sprinting = false;
|
sprinting = false;
|
||||||
|
|
||||||
if (input->sneaking) {
|
if (input->sneaking) {
|
||||||
if (ySlideOffset < 0.2f) ySlideOffset = 0.2f;
|
if (ySlideOffset < 0.2f) ySlideOffset = 0.2f;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
if (abilities.mayfly) {
|
if (abilities.mayfly) {
|
||||||
// Check for flight toggle
|
// Check for flight toggle
|
||||||
if (!wasJumping && input->jumping) {
|
if (!wasJumping && input->jumping) {
|
||||||
@@ -553,16 +544,16 @@ void LocalPlayer::aiStep() {
|
|||||||
void LocalPlayer::closeContainer() {
|
void LocalPlayer::closeContainer() {
|
||||||
if (level->isClientSide) {
|
if (level->isClientSide) {
|
||||||
ContainerClosePacket packet(containerMenu->containerId);
|
ContainerClosePacket packet(containerMenu->containerId);
|
||||||
minecraft->raknetInstance->send(packet);
|
minecraft.raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
super::closeContainer();
|
super::closeContainer();
|
||||||
minecraft->setScreen(NULL);
|
minecraft.setScreen(NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
//@Override
|
//@Override
|
||||||
void LocalPlayer::move(float xa, float ya, float za) {
|
void LocalPlayer::move(float xa, float ya, float za) {
|
||||||
//@note: why is this == minecraft->player needed?
|
//@note: why is this == minecraft.player needed?
|
||||||
if (this == minecraft->player && minecraft->options.getBooleanValue(OPTIONS_IS_FLYING)) {
|
if (this == minecraft.getPlayer() && minecraft.options().getBooleanValue(OPTIONS_IS_FLYING)) {
|
||||||
noPhysics = true;
|
noPhysics = true;
|
||||||
float tmp = walkDist; // update
|
float tmp = walkDist; // update
|
||||||
calculateFlight((float) xa, (float) ya, (float) za);
|
calculateFlight((float) xa, (float) ya, (float) za);
|
||||||
@@ -582,7 +573,7 @@ void LocalPlayer::move(float xa, float ya, float za) {
|
|||||||
|
|
||||||
float newX = x, newZ = z;
|
float newX = x, newZ = z;
|
||||||
|
|
||||||
if (autoJumpTime <= 0 && minecraft->options.getBooleanValue(OPTIONS_AUTOJUMP))
|
if (autoJumpTime <= 0 && minecraft.options().getBooleanValue(OPTIONS_AUTOJUMP))
|
||||||
{
|
{
|
||||||
// auto-jump when crossing the middle of a tile, and the tile in the front is blocked
|
// auto-jump when crossing the middle of a tile, and the tile in the front is blocked
|
||||||
bool jump = false;
|
bool jump = false;
|
||||||
@@ -611,12 +602,9 @@ void LocalPlayer::updateAi() {
|
|||||||
this->jumping = input->jumping || autoJumpTime > 0;
|
this->jumping = input->jumping || autoJumpTime > 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void LocalPlayer::take( Entity* e, int orgCount )
|
void LocalPlayer::take( Entity* e, int orgCount ) {
|
||||||
{
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
if (e->isItemEntity())
|
if (e->isItemEntity())
|
||||||
minecraft->particleEngine->add(new TakeAnimationParticle(minecraft->level, (ItemEntity*)e, this, -0.5f));
|
minecraft.getParticleEngine()->add(new TakeAnimationParticle(minecraft.level, (ItemEntity*)e, this, -0.5f));
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void LocalPlayer::setKey( int eventKey, bool eventKeyState )
|
void LocalPlayer::setKey( int eventKey, bool eventKeyState )
|
||||||
@@ -678,28 +666,25 @@ void LocalPlayer::hurtTo( int newHealth )
|
|||||||
lastHealth = health;
|
lastHealth = health;
|
||||||
invulnerableTime = invulnerableDuration;
|
invulnerableTime = invulnerableDuration;
|
||||||
|
|
||||||
minecraft->player->bypassArmor = true;
|
minecraft.getPlayer()->bypassArmor = true;
|
||||||
actuallyHurt(dmg);
|
actuallyHurt(dmg);
|
||||||
minecraft->player->bypassArmor = false;
|
minecraft.getPlayer()->bypassArmor = false;
|
||||||
|
|
||||||
hurtTime = hurtDuration = 10;
|
hurtTime = hurtDuration = 10;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void LocalPlayer::actuallyHurt( int dmg )
|
void LocalPlayer::actuallyHurt( int dmg ) {
|
||||||
{
|
if (minecraft.getScreen() && minecraft.getScreen()->closeOnPlayerHurt()) {
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
if (minecraft->screen && minecraft->screen->closeOnPlayerHurt()) {
|
|
||||||
if (containerMenu) closeContainer();
|
if (containerMenu) closeContainer();
|
||||||
else minecraft->setScreen(NULL);
|
else minecraft.setScreen(NULL);
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
super::actuallyHurt(dmg);
|
super::actuallyHurt(dmg);
|
||||||
}
|
}
|
||||||
|
|
||||||
void LocalPlayer::respawn()
|
void LocalPlayer::respawn() {
|
||||||
{
|
minecraft.respawnPlayer();
|
||||||
minecraft->respawnPlayer();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void LocalPlayer::die(Entity* source)
|
void LocalPlayer::die(Entity* source)
|
||||||
@@ -708,7 +693,7 @@ void LocalPlayer::die(Entity* source)
|
|||||||
// If we're the server, drop the inventory immediately
|
// If we're the server, drop the inventory immediately
|
||||||
if (level->isClientSide) {
|
if (level->isClientSide) {
|
||||||
SendInventoryPacket packet(this, true);
|
SendInventoryPacket packet(this, true);
|
||||||
minecraft->raknetInstance->send(packet);
|
minecraft.raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
inventory->dropAll(level->isClientSide);
|
inventory->dropAll(level->isClientSide);
|
||||||
for (int i = 0; i < NUM_ARMOR; ++i) {
|
for (int i = 0; i < NUM_ARMOR; ++i) {
|
||||||
@@ -729,7 +714,7 @@ void LocalPlayer::swing() {
|
|||||||
AnimatePacket packet(AnimatePacket::Swing, this);
|
AnimatePacket packet(AnimatePacket::Swing, this);
|
||||||
packet.reliability = UNRELIABLE;
|
packet.reliability = UNRELIABLE;
|
||||||
packet.priority = MEDIUM_PRIORITY;
|
packet.priority = MEDIUM_PRIORITY;
|
||||||
minecraft->raknetInstance->send(packet);
|
minecraft.raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -752,31 +737,23 @@ void LocalPlayer::_init() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void LocalPlayer::startCrafting(int x, int y, int z, int tableSize) {
|
void LocalPlayer::startCrafting(int x, int y, int z, int tableSize) {
|
||||||
#ifndef STANDALONE_SERVER
|
if (!minecraft.isCreativeMode())
|
||||||
if (!minecraft->isCreativeMode())
|
minecraft.setScreen( new WorkbenchScreen(tableSize) );
|
||||||
minecraft->setScreen( new WorkbenchScreen(tableSize) );
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void LocalPlayer::startStonecutting(int x, int y, int z) {
|
void LocalPlayer::startStonecutting(int x, int y, int z) {
|
||||||
#ifndef STANDALONE_SERVER
|
if (!minecraft.isCreativeMode())
|
||||||
if (!minecraft->isCreativeMode())
|
minecraft.setScreen( new StonecutterScreen() );
|
||||||
minecraft->setScreen( new StonecutterScreen() );
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void LocalPlayer::openFurnace( FurnaceTileEntity* e ) {
|
void LocalPlayer::openFurnace( FurnaceTileEntity* e ) {
|
||||||
#ifndef STANDALONE_SERVER
|
if (!minecraft.isCreativeMode())
|
||||||
if (!minecraft->isCreativeMode())
|
minecraft.setScreen( new FurnaceScreen(this, e) );
|
||||||
minecraft->setScreen( new FurnaceScreen(this, e) );
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void LocalPlayer::openContainer( ChestTileEntity* container ) {
|
void LocalPlayer::openContainer( ChestTileEntity* container ) {
|
||||||
#ifndef STANDALONE_SERVER
|
if (!minecraft.isCreativeMode())
|
||||||
if (!minecraft->isCreativeMode())
|
minecraft.setScreen( new ChestScreen(this, container) );
|
||||||
minecraft->setScreen( new ChestScreen(this, container) );
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void LocalPlayer::drop( ItemInstance* item, bool randomly )
|
void LocalPlayer::drop( ItemInstance* item, bool randomly )
|
||||||
@@ -786,7 +763,7 @@ void LocalPlayer::drop( ItemInstance* item, bool randomly )
|
|||||||
|
|
||||||
if (level->isClientSide) {
|
if (level->isClientSide) {
|
||||||
DropItemPacket packet(entityId, *item);
|
DropItemPacket packet(entityId, *item);
|
||||||
minecraft->raknetInstance->send(packet);
|
minecraft.raknetInstance->send(packet);
|
||||||
// delete the ItemEntity here, since we don't add it to level
|
// delete the ItemEntity here, since we don't add it to level
|
||||||
delete item;
|
delete item;
|
||||||
} else {
|
} else {
|
||||||
@@ -800,7 +777,7 @@ void LocalPlayer::causeFallDamage( float distance )
|
|||||||
if (dmg > 0) {
|
if (dmg > 0) {
|
||||||
if (level->isClientSide) {
|
if (level->isClientSide) {
|
||||||
SetHealthPacket packet(SetHealthPacket::HEALTH_MODIFY_OFFSET + dmg);
|
SetHealthPacket packet(SetHealthPacket::HEALTH_MODIFY_OFFSET + dmg);
|
||||||
minecraft->raknetInstance->send(packet);
|
minecraft.raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
super::causeFallDamage(distance);
|
super::causeFallDamage(distance);
|
||||||
@@ -808,35 +785,33 @@ void LocalPlayer::causeFallDamage( float distance )
|
|||||||
}
|
}
|
||||||
|
|
||||||
void LocalPlayer::displayClientMessage( const std::string& messageId ) {
|
void LocalPlayer::displayClientMessage( const std::string& messageId ) {
|
||||||
#ifndef STANDALONE_SERVER
|
minecraft.gui().displayClientMessage(messageId);
|
||||||
minecraft->gui.displayClientMessage(messageId);
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int LocalPlayer::startSleepInBed( int x, int y, int z ) {
|
int LocalPlayer::startSleepInBed( int x, int y, int z ) {
|
||||||
int startSleepInBedReturnValue = super::startSleepInBed(x, y, z);
|
int startSleepInBedReturnValue = super::startSleepInBed(x, y, z);
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
if(startSleepInBedReturnValue == BedSleepingResult::OK)
|
if(startSleepInBedReturnValue == BedSleepingResult::OK)
|
||||||
minecraft->setScreen(new InBedScreen());
|
minecraft.setScreen(new InBedScreen());
|
||||||
#endif
|
|
||||||
return startSleepInBedReturnValue;
|
return startSleepInBedReturnValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
void LocalPlayer::stopSleepInBed( bool forcefulWakeUp, bool updateLevelList, bool saveRespawnPoint ) {
|
void LocalPlayer::stopSleepInBed( bool forcefulWakeUp, bool updateLevelList, bool saveRespawnPoint ) {
|
||||||
if(level->isClientSide) {
|
if(level->isClientSide) {
|
||||||
PlayerActionPacket packet(PlayerActionPacket::STOP_SLEEPING, 0, 0, 0, 0, entityId);
|
PlayerActionPacket packet(PlayerActionPacket::STOP_SLEEPING, 0, 0, 0, 0, entityId);
|
||||||
minecraft->raknetInstance->send(packet);
|
minecraft.raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
minecraft->setScreen(NULL);
|
minecraft.setScreen(NULL);
|
||||||
#endif
|
|
||||||
super::stopSleepInBed(forcefulWakeUp, updateLevelList, saveRespawnPoint);
|
super::stopSleepInBed(forcefulWakeUp, updateLevelList, saveRespawnPoint);
|
||||||
}
|
}
|
||||||
|
|
||||||
void LocalPlayer::openTextEdit( TileEntity* tileEntity ) {
|
void LocalPlayer::openTextEdit( TileEntity* tileEntity ) {
|
||||||
#if !defined(STANDALONE_SERVER) && !defined(RPI)
|
#if !defined(RPI)
|
||||||
if(tileEntity->type == TileEntityType::Sign)
|
if(tileEntity->type == TileEntityType::Sign)
|
||||||
minecraft->setScreen(new TextEditScreen((SignTileEntity*) tileEntity));
|
minecraft.setScreen(new TextEditScreen((SignTileEntity*) tileEntity));
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -844,7 +819,7 @@ void LocalPlayer::updateArmorTypeHash() {
|
|||||||
int hash = getArmorTypeHash();
|
int hash = getArmorTypeHash();
|
||||||
if (hash != armorTypeHash) {
|
if (hash != armorTypeHash) {
|
||||||
PlayerArmorEquipmentPacket p(this);
|
PlayerArmorEquipmentPacket p(this);
|
||||||
minecraft->raknetInstance->send(p);
|
minecraft.raknetInstance->send(p);
|
||||||
armorTypeHash = hash;
|
armorTypeHash = hash;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,7 +7,7 @@
|
|||||||
#include "../../util/SmoothFloat.h"
|
#include "../../util/SmoothFloat.h"
|
||||||
#include "../../world/entity/player/Player.h"
|
#include "../../world/entity/player/Player.h"
|
||||||
|
|
||||||
class Minecraft;
|
class MinecraftClient;
|
||||||
class Stat;
|
class Stat;
|
||||||
class CompoundTag;
|
class CompoundTag;
|
||||||
|
|
||||||
@@ -15,7 +15,7 @@ class LocalPlayer: public Player
|
|||||||
{
|
{
|
||||||
typedef Player super;
|
typedef Player super;
|
||||||
public:
|
public:
|
||||||
LocalPlayer(Minecraft* minecraft, Level* level, const std::string& username, int dimension, bool isCreative);
|
LocalPlayer(MinecraftClient& minecraft, Level* level, const std::string& username, int dimension, bool isCreative);
|
||||||
~LocalPlayer();
|
~LocalPlayer();
|
||||||
|
|
||||||
void _init();
|
void _init();
|
||||||
@@ -74,10 +74,10 @@ private:
|
|||||||
bool isSolidTile(int x, int y, int z);
|
bool isSolidTile(int x, int y, int z);
|
||||||
void updateArmorTypeHash();
|
void updateArmorTypeHash();
|
||||||
public:
|
public:
|
||||||
IMoveInput* input;
|
IMoveInput* input = nullptr;
|
||||||
bool autoJumpEnabled;
|
bool autoJumpEnabled = true;
|
||||||
protected:
|
protected:
|
||||||
Minecraft* minecraft;
|
MinecraftClient& minecraft;
|
||||||
int jumpTriggerTime;
|
int jumpTriggerTime;
|
||||||
int ascendTriggerTime;
|
int ascendTriggerTime;
|
||||||
int descendTriggerTime;
|
int descendTriggerTime;
|
||||||
@@ -94,15 +94,15 @@ private:
|
|||||||
|
|
||||||
int autoJumpTime;
|
int autoJumpTime;
|
||||||
|
|
||||||
int sentInventoryItemId;
|
int sentInventoryItemId = -1;
|
||||||
int sentInventoryItemData;
|
int sentInventoryItemData = -1;
|
||||||
|
|
||||||
int armorTypeHash;
|
int armorTypeHash = 0;
|
||||||
|
|
||||||
// sprinting
|
// sprinting
|
||||||
bool sprinting;
|
bool sprinting = false;
|
||||||
int sprintDoubleTapTimer;
|
int sprintDoubleTapTimer = 0;
|
||||||
bool prevForwardHeld;
|
bool prevForwardHeld = false;
|
||||||
public:
|
public:
|
||||||
void setSprinting(bool sprint) { sprinting = sprint; }
|
void setSprinting(bool sprint) { sprinting = sprint; }
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -50,10 +50,8 @@ void KeyboardInput::tick( Player* player )
|
|||||||
ya *= 0.3f;
|
ya *= 0.3f;
|
||||||
}
|
}
|
||||||
|
|
||||||
#if defined(RPI) || defined(PLATFORM_DESKTOP)
|
wantUp = jumping;
|
||||||
wantUp = jumping;
|
wantDown = sneaking;
|
||||||
wantDown = sneaking;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (keys[KEY_CRAFT])
|
if (keys[KEY_CRAFT])
|
||||||
player->startCrafting((int)player->x, (int)player->y, (int)player->z, Recipe::SIZE_2X2);
|
player->startCrafting((int)player->x, (int)player->y, (int)player->z, Recipe::SIZE_2X2);
|
||||||
|
|||||||
@@ -164,7 +164,7 @@ void TouchscreenInput_TestFps::onConfigChanged(const Config& c) {
|
|||||||
|
|
||||||
float maxPixels = _minecraft->pixelCalc.millimetersToPixels(10);
|
float maxPixels = _minecraft->pixelCalc.millimetersToPixels(10);
|
||||||
// float btnSize = Mth::Min(18 * Gui::GuiScale, maxPixels);
|
// float btnSize = Mth::Min(18 * Gui::GuiScale, maxPixels);
|
||||||
float btnSize = pc.millimetersToPixels(50);
|
float btnSize = pc.millimetersToPixels(18 * Gui::GuiScale);
|
||||||
_model.addArea(AREA_PAUSE, aPause = new RectangleArea(w - 4 - btnSize, 4, w - 4, 4 + btnSize));
|
_model.addArea(AREA_PAUSE, aPause = new RectangleArea(w - 4 - btnSize, 4, w - 4, 4 + btnSize));
|
||||||
_model.addArea(AREA_CHAT, aChat = new RectangleArea(w - 8 - btnSize * 2, 4, w - 8 - btnSize, 4 + btnSize));
|
_model.addArea(AREA_CHAT, aChat = new RectangleArea(w - 8 - btnSize * 2, 4, w - 8 - btnSize, 4 + btnSize));
|
||||||
|
|
||||||
@@ -320,6 +320,7 @@ void TouchscreenInput_TestFps::tick( Player* player )
|
|||||||
if (Multitouch::isReleased(p)) {
|
if (Multitouch::isReleased(p)) {
|
||||||
_minecraft->soundEngine->playUI("random.click", 1, 1);
|
_minecraft->soundEngine->playUI("random.click", 1, 1);
|
||||||
_minecraft->screenChooser.setScreen(SCREEN_CONSOLE);
|
_minecraft->screenChooser.setScreen(SCREEN_CONSOLE);
|
||||||
|
_minecraft->platform()->showKeyboard();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -44,7 +44,7 @@ private:
|
|||||||
range(b);
|
range(b);
|
||||||
range(a);
|
range(a);
|
||||||
}
|
}
|
||||||
__inline void range(GLfloat& v) {
|
inline void range(GLfloat& v) {
|
||||||
if (v < 0) v = 0;
|
if (v < 0) v = 0;
|
||||||
if (v > 1) v = 1;
|
if (v > 1) v = 1;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,7 +9,7 @@
|
|||||||
#include "culling/AllowAllCuller.h"
|
#include "culling/AllowAllCuller.h"
|
||||||
#include "culling/FrustumCuller.h"
|
#include "culling/FrustumCuller.h"
|
||||||
#include "entity/EntityRenderDispatcher.h"
|
#include "entity/EntityRenderDispatcher.h"
|
||||||
#include "../Minecraft.h"
|
#include <Minecraft.h>
|
||||||
#include "../gamemode/GameMode.h"
|
#include "../gamemode/GameMode.h"
|
||||||
#include "../particle/ParticleEngine.h"
|
#include "../particle/ParticleEngine.h"
|
||||||
#include "../player/LocalPlayer.h"
|
#include "../player/LocalPlayer.h"
|
||||||
@@ -153,7 +153,7 @@ void GameRenderer::render(float a) {
|
|||||||
|
|
||||||
int xMouse = (int)(Mouse::getX() * Gui::InvGuiScale);
|
int xMouse = (int)(Mouse::getX() * Gui::InvGuiScale);
|
||||||
int yMouse = (int)(Mouse::getY() * Gui::InvGuiScale);
|
int yMouse = (int)(Mouse::getY() * Gui::InvGuiScale);
|
||||||
#ifndef PLATFORM_DESKTOP
|
|
||||||
if (mc->useTouchscreen()) {
|
if (mc->useTouchscreen()) {
|
||||||
const int pid = Multitouch::getFirstActivePointerIdExThisUpdate();
|
const int pid = Multitouch::getFirstActivePointerIdExThisUpdate();
|
||||||
if (pid >= 0) {
|
if (pid >= 0) {
|
||||||
@@ -164,7 +164,6 @@ void GameRenderer::render(float a) {
|
|||||||
yMouse = -9999;
|
yMouse = -9999;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
TIMER_POP();
|
TIMER_POP();
|
||||||
|
|
||||||
bool hasClearedColorBuffer = false;
|
bool hasClearedColorBuffer = false;
|
||||||
@@ -361,9 +360,9 @@ void GameRenderer::renderLevel(float a) {
|
|||||||
if (mc->hitResult.isHit() && !cameraEntity->isUnderLiquid(Material::water)) {
|
if (mc->hitResult.isHit() && !cameraEntity->isUnderLiquid(Material::water)) {
|
||||||
TIMER_POP_PUSH("select");
|
TIMER_POP_PUSH("select");
|
||||||
Player* player = (Player*) cameraEntity;
|
Player* player = (Player*) cameraEntity;
|
||||||
if (mc->useTouchscreen()) {
|
// if (mc->useTouchscreen()) {
|
||||||
levelRenderer->renderHitSelect(player, mc->hitResult, 0, NULL, a); //player.inventory->getSelected(), a);
|
levelRenderer->renderHitSelect(player, mc->hitResult, 0, NULL, a); //player.inventory->getSelected(), a);
|
||||||
}
|
// }
|
||||||
levelRenderer->renderHit(player, mc->hitResult, 0, NULL, a);//player->inventory.getSelected(), a);
|
levelRenderer->renderHit(player, mc->hitResult, 0, NULL, a);//player->inventory.getSelected(), a);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -657,11 +656,9 @@ void GameRenderer::pick(float a) {
|
|||||||
|
|
||||||
float range = mc->gameMode->getPickRange();
|
float range = mc->gameMode->getPickRange();
|
||||||
bool isPicking = true;
|
bool isPicking = true;
|
||||||
#ifndef PLATFORM_DESKTOP
|
|
||||||
bool freeform = mc->useTouchscreen() && !mc->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA);
|
bool freeform = mc->useTouchscreen(); //&& !mc->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA);
|
||||||
#else
|
|
||||||
bool freeform = false;
|
|
||||||
#endif
|
|
||||||
if (freeform) {
|
if (freeform) {
|
||||||
isPicking = updateFreeformPickDirection(a, pickDirection);
|
isPicking = updateFreeformPickDirection(a, pickDirection);
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -5,7 +5,7 @@
|
|||||||
#include "entity/EntityRenderDispatcher.h"
|
#include "entity/EntityRenderDispatcher.h"
|
||||||
#include "entity/EntityRenderer.h"
|
#include "entity/EntityRenderer.h"
|
||||||
#include "entity/MobRenderer.h"
|
#include "entity/MobRenderer.h"
|
||||||
#include "../Minecraft.h"
|
#include <Minecraft.h>
|
||||||
#include "../player/LocalPlayer.h"
|
#include "../player/LocalPlayer.h"
|
||||||
#include "../../world/entity/player/Player.h"
|
#include "../../world/entity/player/Player.h"
|
||||||
#include "../../world/item/Item.h"
|
#include "../../world/item/Item.h"
|
||||||
|
|||||||
@@ -4,7 +4,7 @@
|
|||||||
#include "DistanceChunkSorter.h"
|
#include "DistanceChunkSorter.h"
|
||||||
#include "Chunk.h"
|
#include "Chunk.h"
|
||||||
#include "TileRenderer.h"
|
#include "TileRenderer.h"
|
||||||
#include "../Minecraft.h"
|
#include <Minecraft.h>
|
||||||
#include "../../util/Mth.h"
|
#include "../../util/Mth.h"
|
||||||
#include "../../world/entity/player/Player.h"
|
#include "../../world/entity/player/Player.h"
|
||||||
#include "../../world/level/tile/LevelEvent.h"
|
#include "../../world/level/tile/LevelEvent.h"
|
||||||
|
|||||||
@@ -9,7 +9,7 @@
|
|||||||
#include "gles.h"
|
#include "gles.h"
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
class Minecraft;
|
class MinecraftClient;
|
||||||
class Textures;
|
class Textures;
|
||||||
class Culler;
|
class Culler;
|
||||||
class Chunk;
|
class Chunk;
|
||||||
@@ -33,7 +33,7 @@ public:
|
|||||||
float zOld;
|
float zOld;
|
||||||
float destroyProgress;
|
float destroyProgress;
|
||||||
|
|
||||||
LevelRenderer(Minecraft* mc);
|
LevelRenderer(MinecraftClient& mc);
|
||||||
~LevelRenderer();
|
~LevelRenderer();
|
||||||
|
|
||||||
void setLevel(Level* level);
|
void setLevel(Level* level);
|
||||||
@@ -77,7 +77,7 @@ private:
|
|||||||
void resortChunks(int xc, int yc, int zc);
|
void resortChunks(int xc, int yc, int zc);
|
||||||
void deleteChunks();
|
void deleteChunks();
|
||||||
//void checkQueryResults(int from, int to);
|
//void checkQueryResults(int from, int to);
|
||||||
__inline int getLinearCoord(int x, int y, int z) {
|
inline int getLinearCoord(int x, int y, int z) {
|
||||||
return (z * yChunks + y) * xChunks + x;
|
return (z * yChunks + y) * xChunks + x;
|
||||||
}
|
}
|
||||||
int noEntityRenderFrames;
|
int noEntityRenderFrames;
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ public:
|
|||||||
void add(int list);
|
void add(int list);
|
||||||
void addR(const RenderChunk& chunk);
|
void addR(const RenderChunk& chunk);
|
||||||
|
|
||||||
__inline void next() { ++listIndex; }
|
inline void next() { ++listIndex; }
|
||||||
|
|
||||||
void render();
|
void render();
|
||||||
void renderChunks();
|
void renderChunks();
|
||||||
|
|||||||
@@ -72,18 +72,18 @@ public:
|
|||||||
|
|
||||||
int getColor();
|
int getColor();
|
||||||
|
|
||||||
__inline void beginOverride() {
|
inline void beginOverride() {
|
||||||
begin();
|
begin();
|
||||||
voidBeginAndEndCalls(true);
|
voidBeginAndEndCalls(true);
|
||||||
}
|
}
|
||||||
__inline void endOverrideAndDraw() {
|
inline void endOverrideAndDraw() {
|
||||||
voidBeginAndEndCalls(false);
|
voidBeginAndEndCalls(false);
|
||||||
draw();
|
draw();
|
||||||
}
|
}
|
||||||
__inline bool isOverridden() {
|
inline bool isOverridden() {
|
||||||
return _voidBeginEnd;
|
return _voidBeginEnd;
|
||||||
}
|
}
|
||||||
__inline RenderChunk endOverride(int bufferId) {
|
inline RenderChunk endOverride(int bufferId) {
|
||||||
voidBeginAndEndCalls(false);
|
voidBeginAndEndCalls(false);
|
||||||
return end(true, bufferId);
|
return end(true, bufferId);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,34 +4,20 @@
|
|||||||
#include "ptexture/DynamicTexture.h"
|
#include "ptexture/DynamicTexture.h"
|
||||||
#include "../Options.h"
|
#include "../Options.h"
|
||||||
#include "../../platform/time.h"
|
#include "../../platform/time.h"
|
||||||
#include "../../AppPlatform.h"
|
|
||||||
#include "../../util/StringUtils.h"
|
#include "../../util/StringUtils.h"
|
||||||
|
|
||||||
/*static*/ int Textures::textureChanges = 0;
|
/*static*/ int Textures::textureChanges = 0;
|
||||||
/*static*/ bool Textures::MIPMAP = false;
|
|
||||||
/*static*/ const TextureId Textures::InvalidId = -1;
|
|
||||||
|
|
||||||
Textures::Textures( Options* options_, AppPlatform* platform_ )
|
Textures::~Textures() {
|
||||||
: clamp(false),
|
|
||||||
blur(false),
|
|
||||||
options(options_),
|
|
||||||
platform(platform_),
|
|
||||||
lastBoundTexture(Textures::InvalidId)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
Textures::~Textures()
|
|
||||||
{
|
|
||||||
clear();
|
clear();
|
||||||
|
|
||||||
for (unsigned int i = 0; i < dynamicTextures.size(); ++i)
|
for (unsigned int i = 0; i < dynamicTextures.size(); ++i)
|
||||||
delete dynamicTextures[i];
|
delete dynamicTextures[i];
|
||||||
}
|
}
|
||||||
|
|
||||||
void Textures::clear()
|
void Textures::clear() {
|
||||||
{
|
|
||||||
for (TextureMap::iterator it = idMap.begin(); it != idMap.end(); ++it) {
|
for (TextureMap::iterator it = idMap.begin(); it != idMap.end(); ++it) {
|
||||||
if (it->second != Textures::InvalidId)
|
if (it->second != TEXTURES_INVALID_ID)
|
||||||
glDeleteTextures(1, &it->second);
|
glDeleteTextures(1, &it->second);
|
||||||
}
|
}
|
||||||
for (TextureImageMap::iterator it = loadedImages.begin(); it != loadedImages.end(); ++it) {
|
for (TextureImageMap::iterator it = loadedImages.begin(); it != loadedImages.end(); ++it) {
|
||||||
@@ -41,7 +27,7 @@ void Textures::clear()
|
|||||||
idMap.clear();
|
idMap.clear();
|
||||||
loadedImages.clear();
|
loadedImages.clear();
|
||||||
|
|
||||||
lastBoundTexture = Textures::InvalidId;
|
lastBoundTexture = TEXTURES_INVALID_ID;
|
||||||
}
|
}
|
||||||
|
|
||||||
TextureId Textures::loadAndBindTexture( const std::string& resourceName )
|
TextureId Textures::loadAndBindTexture( const std::string& resourceName )
|
||||||
@@ -51,7 +37,7 @@ TextureId Textures::loadAndBindTexture( const std::string& resourceName )
|
|||||||
//t.start();
|
//t.start();
|
||||||
TextureId id = loadTexture(resourceName);
|
TextureId id = loadTexture(resourceName);
|
||||||
//t.stop();
|
//t.stop();
|
||||||
if (id != Textures::InvalidId)
|
if (id != TEXTURES_INVALID_ID)
|
||||||
bind(id);
|
bind(id);
|
||||||
|
|
||||||
//t.printEvery(1000);
|
//t.printEvery(1000);
|
||||||
@@ -59,25 +45,24 @@ TextureId Textures::loadAndBindTexture( const std::string& resourceName )
|
|||||||
return id;
|
return id;
|
||||||
}
|
}
|
||||||
|
|
||||||
TextureId Textures::loadTexture( const std::string& resourceName, bool inTextureFolder /* = true */ )
|
TextureId Textures::loadTexture(const std::string& resourceName, bool inTextureFolder) {
|
||||||
{
|
|
||||||
TextureMap::iterator it = idMap.find(resourceName);
|
TextureMap::iterator it = idMap.find(resourceName);
|
||||||
if (it != idMap.end())
|
if (it != idMap.end())
|
||||||
return it->second;
|
return it->second;
|
||||||
|
|
||||||
bool isUrl = Util::startsWith(resourceName, "http://") || Util::startsWith(resourceName, "https://");
|
bool isUrl = Util::startsWith(resourceName, "http://") || Util::startsWith(resourceName, "https://");
|
||||||
TextureData texdata = platform->loadTexture(resourceName, isUrl ? false : inTextureFolder);
|
TextureData texdata = m_platform.loadTexture(resourceName, isUrl ? false : inTextureFolder);
|
||||||
if (texdata.data)
|
if (texdata.data)
|
||||||
return assignTexture(resourceName, texdata);
|
return assignTexture(resourceName, texdata);
|
||||||
else if (texdata.identifier != InvalidId) {
|
else if (texdata.identifier != TEXTURES_INVALID_ID) {
|
||||||
//LOGI("Adding id: %d for %s\n", texdata.identifier, resourceName.c_str());
|
//LOGI("Adding id: %d for %s\n", texdata.identifier, resourceName.c_str());
|
||||||
idMap.insert(std::make_pair(resourceName, texdata.identifier));
|
idMap.insert(std::make_pair(resourceName, texdata.identifier));
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
idMap.insert(std::make_pair(resourceName, Textures::InvalidId));
|
idMap.insert(std::make_pair(resourceName, TEXTURES_INVALID_ID));
|
||||||
//loadedImages.insert(std::make_pair(InvalidId, texdata));
|
//loadedImages.insert(std::make_pair(InvalidId, texdata));
|
||||||
}
|
}
|
||||||
return Textures::InvalidId;
|
return TEXTURES_INVALID_ID;
|
||||||
}
|
}
|
||||||
|
|
||||||
TextureId Textures::assignTexture( const std::string& resourceName, const TextureData& img )
|
TextureId Textures::assignTexture( const std::string& resourceName, const TextureData& img )
|
||||||
@@ -87,13 +72,14 @@ TextureId Textures::assignTexture( const std::string& resourceName, const Textur
|
|||||||
|
|
||||||
bind(id);
|
bind(id);
|
||||||
|
|
||||||
if (MIPMAP) {
|
#ifdef TEXTURES_MIPMAP
|
||||||
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
|
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
|
||||||
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||||
} else {
|
#else
|
||||||
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||||
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||||
}
|
#endif
|
||||||
|
|
||||||
if (blur) {
|
if (blur) {
|
||||||
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||||
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||||
|
|||||||
@@ -6,9 +6,13 @@
|
|||||||
#include <string>
|
#include <string>
|
||||||
#include <map>
|
#include <map>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
|
#include <IPlatform.h>
|
||||||
#include "gles.h"
|
#include "gles.h"
|
||||||
#include "TextureData.h"
|
#include "TextureData.h"
|
||||||
|
|
||||||
|
#define TEXTURES_INVALID_ID -1
|
||||||
|
#define TEXTURES_MIPMAP 0
|
||||||
|
|
||||||
class DynamicTexture;
|
class DynamicTexture;
|
||||||
class Options;
|
class Options;
|
||||||
class AppPlatform;
|
class AppPlatform;
|
||||||
@@ -24,20 +28,21 @@ typedef std::map<TextureId, TextureData> TextureImageMap;
|
|||||||
class Textures
|
class Textures
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
Textures(Options* options_, AppPlatform* platform_);
|
Textures(Options& options, IPlatform& platform) : m_options(options), m_platform(platform) {}
|
||||||
~Textures();
|
~Textures();
|
||||||
|
|
||||||
void addDynamicTexture(DynamicTexture* dynamicTexture);
|
void addDynamicTexture(DynamicTexture* dynamicTexture);
|
||||||
|
|
||||||
__inline void bind(TextureId id) {
|
inline void bind(TextureId id) {
|
||||||
if (id != Textures::InvalidId && lastBoundTexture != id) {
|
if (id != TEXTURES_INVALID_ID && lastBoundTexture != id) {
|
||||||
glBindTexture2(GL_TEXTURE_2D, id);
|
glBindTexture2(GL_TEXTURE_2D, id);
|
||||||
lastBoundTexture = id;
|
lastBoundTexture = id;
|
||||||
++textureChanges;
|
++textureChanges;
|
||||||
} else if (id == Textures::InvalidId){
|
} else if (id == TEXTURES_INVALID_ID){
|
||||||
LOGI("invalidId!\n");
|
LOGI("invalidId!\n");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
TextureId loadTexture(const std::string& resourceName, bool inTextureFolder = true);
|
TextureId loadTexture(const std::string& resourceName, bool inTextureFolder = true);
|
||||||
TextureId loadAndBindTexture(const std::string& resourceName);
|
TextureId loadAndBindTexture(const std::string& resourceName);
|
||||||
|
|
||||||
@@ -49,28 +54,26 @@ public:
|
|||||||
void clear();
|
void clear();
|
||||||
void reloadAll();
|
void reloadAll();
|
||||||
|
|
||||||
__inline static bool isTextureIdValid(TextureId t) { return t != Textures::InvalidId; }
|
inline static bool isTextureIdValid(TextureId t) { return t != TEXTURES_INVALID_ID; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
int smoothBlend(int c0, int c1);
|
int smoothBlend(int c0, int c1);
|
||||||
int crispBlend(int c0, int c1);
|
int crispBlend(int c0, int c1);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
static bool MIPMAP;
|
|
||||||
static int textureChanges;
|
static int textureChanges;
|
||||||
static const TextureId InvalidId;
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
TextureMap idMap;
|
TextureMap idMap;
|
||||||
TextureImageMap loadedImages;
|
TextureImageMap loadedImages;
|
||||||
|
|
||||||
Options* options;
|
Options& m_options;
|
||||||
AppPlatform* platform;
|
IPlatform& m_platform;
|
||||||
|
|
||||||
bool clamp;
|
bool clamp = false;
|
||||||
bool blur;
|
bool blur = false;
|
||||||
|
|
||||||
int lastBoundTexture;
|
int lastBoundTexture = TEXTURES_INVALID_ID;
|
||||||
std::vector<DynamicTexture*> dynamicTextures;
|
std::vector<DynamicTexture*> dynamicTextures;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#include "TileRenderer.h"
|
#include "TileRenderer.h"
|
||||||
#include "Chunk.h"
|
#include "Chunk.h"
|
||||||
#include "../Minecraft.h"
|
#include <Minecraft.h>
|
||||||
#include "Tesselator.h"
|
#include "Tesselator.h"
|
||||||
|
|
||||||
#include "../../world/level/LevelSource.h"
|
#include "../../world/level/LevelSource.h"
|
||||||
|
|||||||
@@ -17,8 +17,8 @@ PlayerRenderer::PlayerRenderer( HumanoidModel* humanoidModel, float shadow )
|
|||||||
: super(humanoidModel, shadow),
|
: super(humanoidModel, shadow),
|
||||||
playerModel64(humanoidModel),
|
playerModel64(humanoidModel),
|
||||||
playerModel32(new HumanoidModel(0, 0, 64, 32)),
|
playerModel32(new HumanoidModel(0, 0, 64, 32)),
|
||||||
armorParts1(new HumanoidModel(1.0f, 0, 64, 64)),
|
armorParts1(new HumanoidModel(1.0f, 0, 64, 32)),
|
||||||
armorParts2(new HumanoidModel(0.5f, 0, 64, 64))
|
armorParts2(new HumanoidModel(0.5f, 0, 64, 32))
|
||||||
{
|
{
|
||||||
// default to legacy skin path until we know the exact texture size
|
// default to legacy skin path until we know the exact texture size
|
||||||
model = playerModel32;
|
model = playerModel32;
|
||||||
@@ -77,10 +77,10 @@ void PlayerRenderer::render(Entity* mob_, float x, float y, float z, float rot,
|
|||||||
model = desired;
|
model = desired;
|
||||||
humanoidModel = desired;
|
humanoidModel = desired;
|
||||||
}
|
}
|
||||||
// LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
|
LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
|
||||||
// ((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
|
((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
|
||||||
// humanoidModel->texWidth, humanoidModel->texHeight,
|
humanoidModel->texWidth, humanoidModel->texHeight,
|
||||||
// (desired == playerModel64 ? "64" : "32"));
|
(desired == playerModel64 ? "64" : "32"));
|
||||||
HumanoidMobRenderer::render(mob_, x, y, z, rot, a);
|
HumanoidMobRenderer::render(mob_, x, y, z, rot, a);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#include "SoundEngine.h"
|
#include "SoundEngine.h"
|
||||||
#include "../Options.h"
|
#include "../Options.h"
|
||||||
#include "../Minecraft.h"
|
#include <Minecraft.h>
|
||||||
#include "../../world/entity/Mob.h"
|
#include "../../world/entity/Mob.h"
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#include "SoundEngine.h"
|
#include "SoundEngine.h"
|
||||||
#include "../Options.h"
|
#include "../Options.h"
|
||||||
#include "../Minecraft.h"
|
#include <Minecraft.h>
|
||||||
#include "../../world/entity/Mob.h"
|
#include "../../world/entity/Mob.h"
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|||||||
59
src/gamemode/CreativeMode.cpp
Executable file
59
src/gamemode/CreativeMode.cpp
Executable file
@@ -0,0 +1,59 @@
|
|||||||
|
#include "CreativeMode.h"
|
||||||
|
#include <Minecraft.h>
|
||||||
|
#include <world/level/Level.h>
|
||||||
|
#include <world/entity/player/Abilities.h>
|
||||||
|
|
||||||
|
static const int DestructionTickDelay = 5;
|
||||||
|
|
||||||
|
CreativeMode::CreativeMode(Minecraft& minecraft)
|
||||||
|
: super(minecraft)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreativeMode::startDestroyBlock(Player* player, int x, int y, int z, int face) {
|
||||||
|
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == Item::bow->id)
|
||||||
|
return;
|
||||||
|
|
||||||
|
creativeDestroyBlock(player, x, y, z, face);
|
||||||
|
destroyDelay = DestructionTickDelay;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreativeMode::creativeDestroyBlock(Player* player, int x, int y, int z, int face) {
|
||||||
|
minecraft.level->extinguishFire(x, y, z, face);
|
||||||
|
destroyBlock(player, x, y, z, face);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreativeMode::continueDestroyBlock(Player* player, int x, int y, int z, int face) {
|
||||||
|
destroyDelay--;
|
||||||
|
if (destroyDelay <= 0) {
|
||||||
|
destroyDelay = DestructionTickDelay;
|
||||||
|
creativeDestroyBlock(player, x, y, z, face);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreativeMode::stopDestroyBlock(Player* player) {
|
||||||
|
destroyDelay = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreativeMode::initAbilities( Abilities& abilities ) {
|
||||||
|
abilities.mayfly = true;
|
||||||
|
abilities.instabuild = true;
|
||||||
|
abilities.invulnerable = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CreativeMode::isCreativeType() {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreativeMode::releaseUsingItem( Player* player ) {
|
||||||
|
if(player->getCarriedItem() != NULL) {
|
||||||
|
int oldItemId = player->getCarriedItem()->id;
|
||||||
|
int oldAux = player->getAuxData();
|
||||||
|
super::releaseUsingItem(player);
|
||||||
|
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == oldItemId) {
|
||||||
|
player->getCarriedItem()->setAuxValue(oldAux);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
super::releaseUsingItem(player);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,27 +1,27 @@
|
|||||||
#ifndef NET_MINECRAFT_CLIENT_GAMEMODE__CreativeMode_H__
|
#ifndef NET_MINECRAFT_CLIENT_GAMEMODE__CreativeMode_H__
|
||||||
#define NET_MINECRAFT_CLIENT_GAMEMODE__CreativeMode_H__
|
#define NET_MINECRAFT_CLIENT_GAMEMODE__CreativeMode_H__
|
||||||
|
|
||||||
//package net.minecraft.client.gamemode;
|
//package net.minecraft.client.gamemode;
|
||||||
|
|
||||||
#include "GameMode.h"
|
#include "GameMode.h"
|
||||||
|
|
||||||
class CreativeMode: public GameMode
|
class CreativeMode: public GameMode
|
||||||
{
|
{
|
||||||
typedef GameMode super;
|
typedef GameMode super;
|
||||||
public:
|
public:
|
||||||
CreativeMode(Minecraft* minecraft);
|
CreativeMode(Minecraft& minecraft);
|
||||||
|
|
||||||
void startDestroyBlock(int x, int y, int z, int face);
|
void startDestroyBlock(Player* player, int x, int y, int z, int face);
|
||||||
void continueDestroyBlock(int x, int y, int z, int face);
|
void continueDestroyBlock(Player* player, int x, int y, int z, int face);
|
||||||
void stopDestroyBlock();
|
void stopDestroyBlock(Player* player);
|
||||||
|
|
||||||
bool isCreativeType();
|
bool isCreativeType();
|
||||||
|
|
||||||
void initAbilities(Abilities& abilities);
|
void initAbilities(Abilities& abilities);
|
||||||
|
|
||||||
void releaseUsingItem(Player* player);
|
void releaseUsingItem(Player* player);
|
||||||
private:
|
private:
|
||||||
void creativeDestroyBlock(int x, int y, int z, int face);
|
void creativeDestroyBlock(Player* player, int x, int y, int z, int face);
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT_GAMEMODE__CreativeMode_H__*/
|
#endif /*NET_MINECRAFT_CLIENT_GAMEMODE__CreativeMode_H__*/
|
||||||
@@ -1,13 +1,8 @@
|
|||||||
#include "CreatorMode.h"
|
#include "CreatorMode.h"
|
||||||
#include "../Minecraft.h"
|
#include "world/entity/player/Player.h"
|
||||||
#include "../particle/ParticleEngine.h"
|
#include "world/level/Level.h"
|
||||||
#include "../player/LocalPlayer.h"
|
#include <Minecraft.h>
|
||||||
#include "../renderer/LevelRenderer.h"
|
#include <world/entity/player/Abilities.h>
|
||||||
#include "../sound/SoundEngine.h"
|
|
||||||
#include "../../world/level/Level.h"
|
|
||||||
//#include "../../network/Packet.h"
|
|
||||||
#include "../../network/packet/RemoveBlockPacket.h"
|
|
||||||
#include "../../world/entity/player/Abilities.h"
|
|
||||||
|
|
||||||
static const int DestructionTickDelay = 5;
|
static const int DestructionTickDelay = 5;
|
||||||
|
|
||||||
@@ -41,7 +36,7 @@ private:
|
|||||||
int _tickId;
|
int _tickId;
|
||||||
};
|
};
|
||||||
|
|
||||||
CreatorMode::CreatorMode(Minecraft* minecraft)
|
CreatorMode::CreatorMode(Minecraft& minecraft)
|
||||||
: super(minecraft)
|
: super(minecraft)
|
||||||
{
|
{
|
||||||
_creator = new Creator();
|
_creator = new Creator();
|
||||||
@@ -51,34 +46,35 @@ CreatorMode::~CreatorMode() {
|
|||||||
delete _creator;
|
delete _creator;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CreatorMode::startDestroyBlock(int x, int y, int z, int face) {
|
void CreatorMode::startDestroyBlock(Player* player, int x, int y, int z, int face) {
|
||||||
if(minecraft->player->getCarriedItem() != NULL && minecraft->player->getCarriedItem()->id == Item::bow->id)
|
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == Item::bow->id)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
CreatorDestroyBlock(x, y, z, face);
|
CreatorDestroyBlock(player, x, y, z, face);
|
||||||
destroyDelay = DestructionTickDelay;
|
destroyDelay = DestructionTickDelay;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CreatorMode::CreatorDestroyBlock(int x, int y, int z, int face) {
|
void CreatorMode::CreatorDestroyBlock(Player* player, int x, int y, int z, int face) {
|
||||||
minecraft->level->extinguishFire(x, y, z, face);
|
minecraft.level->extinguishFire(x, y, z, face);
|
||||||
destroyBlock(x, y, z, face);
|
destroyBlock(player, x, y, z, face);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void CreatorMode::continueDestroyBlock(int x, int y, int z, int face) {
|
void CreatorMode::continueDestroyBlock(Player* player, int x, int y, int z, int face) {
|
||||||
destroyDelay--;
|
destroyDelay--;
|
||||||
if (destroyDelay <= 0) {
|
if (destroyDelay <= 0) {
|
||||||
destroyDelay = DestructionTickDelay;
|
destroyDelay = DestructionTickDelay;
|
||||||
CreatorDestroyBlock(x, y, z, face);
|
CreatorDestroyBlock(player, x, y, z, face);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool CreatorMode::useItemOn( Player* player, Level* level, ItemInstance* item, int x, int y, int z, int face, const Vec3& hit ) {
|
bool CreatorMode::useItemOn(Player* player, Level* level, ItemInstance* item, int x, int y, int z, int face, const Vec3& hit ) {
|
||||||
if (item && item->id == ((Item*)Item::sword_iron)->id)
|
if (item && item->id == ((Item*)Item::sword_iron)->id)
|
||||||
_creator->addevent_blockUse(player->entityId, x, y, z, face);
|
_creator->addevent_blockUse(player->entityId, x, y, z, face);
|
||||||
return super::useItemOn(player, level, item, x, y, z, face, hit);
|
return super::useItemOn(player, level, item, x, y, z, face, hit);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CreatorMode::stopDestroyBlock() {
|
void CreatorMode::stopDestroyBlock(Player* player) {
|
||||||
destroyDelay = 0;
|
destroyDelay = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -110,6 +106,6 @@ ICreator* CreatorMode::getCreator() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void CreatorMode::tick() {
|
void CreatorMode::tick() {
|
||||||
_creator->setTick(minecraft->level->getTime());
|
_creator->setTick(minecraft.level->getTime());
|
||||||
super::tick();
|
super::tick();
|
||||||
}
|
}
|
||||||
@@ -1,61 +1,61 @@
|
|||||||
#ifndef NET_MINECRAFT_CLIENT_GAMEMODE__CreatorMode_H__
|
#ifndef NET_MINECRAFT_CLIENT_GAMEMODE__CreatorMode_H__
|
||||||
#define NET_MINECRAFT_CLIENT_GAMEMODE__CreatorMode_H__
|
#define NET_MINECRAFT_CLIENT_GAMEMODE__CreatorMode_H__
|
||||||
|
|
||||||
//package net.minecraft.client.gamemode;
|
//package net.minecraft.client.gamemode;
|
||||||
|
|
||||||
#include "GameMode.h"
|
#include "GameMode.h"
|
||||||
#include "../../world/PosTranslator.h"
|
#include <world/PosTranslator.h>
|
||||||
|
|
||||||
class ICreator {
|
class ICreator {
|
||||||
public:
|
public:
|
||||||
virtual ~ICreator() {}
|
virtual ~ICreator() {}
|
||||||
|
|
||||||
struct TileEvent {
|
struct TileEvent {
|
||||||
int entityId;
|
int entityId;
|
||||||
int x, y, z;
|
int x, y, z;
|
||||||
int face;
|
int face;
|
||||||
|
|
||||||
void write(std::stringstream& ss, IPosTranslator& t) const {
|
void write(std::stringstream& ss, IPosTranslator& t) const {
|
||||||
int xx = x, yy = y, zz = z;
|
int xx = x, yy = y, zz = z;
|
||||||
t.to(xx, yy, zz);
|
t.to(xx, yy, zz);
|
||||||
ss << xx << "," << yy << "," << zz << "," << face << "," << entityId;
|
ss << xx << "," << yy << "," << zz << "," << face << "," << entityId;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
template <class T>
|
template <class T>
|
||||||
class EventList {
|
class EventList {
|
||||||
public:
|
public:
|
||||||
EventList(int size) {
|
EventList(int size) {
|
||||||
_events.reserve(size);
|
_events.reserve(size);
|
||||||
_maxSize = (int)size;
|
_maxSize = (int)size;
|
||||||
clear();
|
clear();
|
||||||
}
|
}
|
||||||
void clear() {
|
void clear() {
|
||||||
_index = -1;
|
_index = -1;
|
||||||
_size = 0;
|
_size = 0;
|
||||||
}
|
}
|
||||||
void add(const T& item, int tick) {
|
void add(const T& item, int tick) {
|
||||||
if (_size < _maxSize) {
|
if (_size < _maxSize) {
|
||||||
_events.push_back(Item());
|
_events.push_back(Item());
|
||||||
++_size;
|
++_size;
|
||||||
}
|
}
|
||||||
Item& e = _events[_nextIndex()];
|
Item& e = _events[_nextIndex()];
|
||||||
e.item = item;
|
e.item = item;
|
||||||
e.timestamp = tick;
|
e.timestamp = tick;
|
||||||
}
|
}
|
||||||
int size() const {
|
int size() const {
|
||||||
return _size;
|
return _size;
|
||||||
}
|
}
|
||||||
|
|
||||||
const T& operator[](int i) const {
|
const T& operator[](int i) const {
|
||||||
return _events[_getIndex(i)].item;
|
return _events[_getIndex(i)].item;
|
||||||
}
|
}
|
||||||
|
|
||||||
T& operator[](int i) {
|
T& operator[](int i) {
|
||||||
return _events[_getIndex(i)].item;
|
return _events[_getIndex(i)].item;
|
||||||
}
|
}
|
||||||
|
|
||||||
void write(std::stringstream& ss, IPosTranslator& t, int minTimetamp) const {
|
void write(std::stringstream& ss, IPosTranslator& t, int minTimetamp) const {
|
||||||
int i = _getFirstNewerIndex(minTimetamp);
|
int i = _getFirstNewerIndex(minTimetamp);
|
||||||
if (i < 0)
|
if (i < 0)
|
||||||
return;
|
return;
|
||||||
@@ -66,63 +66,63 @@ public:
|
|||||||
ss << "|";
|
ss << "|";
|
||||||
if (++i == _size) i = 0;
|
if (++i == _size) i = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
int _getIndex(int i) const { return (1 + _index + i) % _size; }
|
int _getIndex(int i) const { return (1 + _index + i) % _size; }
|
||||||
int _nextIndex() {
|
int _nextIndex() {
|
||||||
if (++_index == _size) _index = 0;
|
if (++_index == _size) _index = 0;
|
||||||
return _index;
|
return _index;
|
||||||
}
|
}
|
||||||
|
|
||||||
int _getFirstNewerIndex(int timestamp) const {
|
int _getFirstNewerIndex(int timestamp) const {
|
||||||
for (int i = _index + 1, j = 0; j < _size; ++i, ++j) {
|
for (int i = _index + 1, j = 0; j < _size; ++i, ++j) {
|
||||||
if (i == _size) i = 0;
|
if (i == _size) i = 0;
|
||||||
if (_events[i].timestamp >= timestamp) return i;
|
if (_events[i].timestamp >= timestamp) return i;
|
||||||
}
|
}
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
struct Item {
|
struct Item {
|
||||||
int timestamp;
|
int timestamp;
|
||||||
T item;
|
T item;
|
||||||
};
|
};
|
||||||
|
|
||||||
int _index;
|
int _index;
|
||||||
int _size;
|
int _size;
|
||||||
int _maxSize;
|
int _maxSize;
|
||||||
std::vector<Item> _events;
|
std::vector<Item> _events;
|
||||||
};
|
};
|
||||||
|
|
||||||
virtual EventList<TileEvent>& getTileEvents() = 0;
|
virtual EventList<TileEvent>& getTileEvents() = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
class Creator;
|
class Creator;
|
||||||
|
|
||||||
class CreatorMode: public GameMode
|
class CreatorMode: public GameMode
|
||||||
{
|
{
|
||||||
typedef GameMode super;
|
typedef GameMode super;
|
||||||
public:
|
public:
|
||||||
CreatorMode(Minecraft* minecraft);
|
CreatorMode(Minecraft& minecraft);
|
||||||
~CreatorMode();
|
~CreatorMode();
|
||||||
|
|
||||||
void startDestroyBlock(int x, int y, int z, int face);
|
void startDestroyBlock(Player* player, int x, int y, int z, int face);
|
||||||
void continueDestroyBlock(int x, int y, int z, int face);
|
void continueDestroyBlock(Player* player, int x, int y, int z, int face);
|
||||||
void stopDestroyBlock();
|
void stopDestroyBlock(Player* player);
|
||||||
|
|
||||||
bool useItemOn(Player* player, Level* level, ItemInstance* item, int x, int y, int z, int face, const Vec3& hit);
|
bool useItemOn(Player* player, Level* level, ItemInstance* item, int x, int y, int z, int face, const Vec3& hit);
|
||||||
|
|
||||||
void tick();
|
void tick();
|
||||||
ICreator* getCreator();
|
ICreator* getCreator();
|
||||||
|
|
||||||
bool isCreativeType();
|
bool isCreativeType();
|
||||||
|
|
||||||
void initAbilities(Abilities& abilities);
|
void initAbilities(Abilities& abilities);
|
||||||
|
|
||||||
void releaseUsingItem(Player* player);
|
void releaseUsingItem(Player* player);
|
||||||
private:
|
private:
|
||||||
void CreatorDestroyBlock(int x, int y, int z, int face);
|
void CreatorDestroyBlock(Player* player, int x, int y, int z, int face);
|
||||||
|
|
||||||
Creator* _creator;
|
Creator* _creator;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT_GAMEMODE__CreatorMode_H__*/
|
#endif /*NET_MINECRAFT_CLIENT_GAMEMODE__CreatorMode_H__*/
|
||||||
@@ -1,174 +1,133 @@
|
|||||||
#include "GameMode.h"
|
#include "GameMode.h"
|
||||||
#include "../Minecraft.h"
|
#include <Minecraft.h>
|
||||||
#include "../../network/packet/UseItemPacket.h"
|
#include <network/packet/UseItemPacket.h>
|
||||||
#include "../../network/packet/PlayerActionPacket.h"
|
#include <network/packet/PlayerActionPacket.h>
|
||||||
#include "../../world/level/Level.h"
|
#include <world/level/Level.h>
|
||||||
#include "../../world/item/ItemInstance.h"
|
#include <world/item/ItemInstance.h>
|
||||||
#include "../player/LocalPlayer.h"
|
#include <client/player/LocalPlayer.h>
|
||||||
#include "client/Options.h"
|
#include <client/Options.h>
|
||||||
#ifndef STANDALONE_SERVER
|
#include <network/RakNetInstance.h>
|
||||||
#include "../sound/SoundEngine.h"
|
#include <network/packet/RemoveBlockPacket.h>
|
||||||
#include "../particle/ParticleEngine.h"
|
#include <world/level/material/Material.h>
|
||||||
#endif
|
|
||||||
#include "../../network/RakNetInstance.h"
|
|
||||||
#include "../../network/packet/RemoveBlockPacket.h"
|
/*virtual*/
|
||||||
#ifndef STANDALONE_SERVER
|
void GameMode::interact(Player* player, Entity* entity) {
|
||||||
#include "../renderer/LevelRenderer.h"
|
player->interact(entity);
|
||||||
#endif
|
}
|
||||||
#include "../../world/level/material/Material.h"
|
|
||||||
|
/*virtual*/
|
||||||
GameMode::GameMode( Minecraft* minecraft)
|
void GameMode::attack(Player* player, Entity* entity) {
|
||||||
: minecraft(minecraft),
|
if (minecraft.level->adventureSettings.noPvP && entity->isPlayer())
|
||||||
destroyProgress(0),
|
return;
|
||||||
oDestroyProgress(0),
|
if (minecraft.level->adventureSettings.noPvM && entity->isMob())
|
||||||
destroyTicks(0),
|
return;
|
||||||
destroyDelay(0)
|
player->attack(entity);
|
||||||
{
|
}
|
||||||
}
|
|
||||||
|
/* virtual */
|
||||||
/*virtual*/
|
void GameMode::startDestroyBlock(Player* player, int x, int y, int z, int face ) {
|
||||||
Player* GameMode::createPlayer(Level* level) {
|
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == Item::bow->id)
|
||||||
return new LocalPlayer(minecraft, level, minecraft->options.getStringValue(OPTIONS_USERNAME), level->dimension->id, isCreativeType());
|
return;
|
||||||
}
|
|
||||||
|
destroyBlock(player, x, y, z, face);
|
||||||
/*virtual*/
|
}
|
||||||
void GameMode::interact(Player* player, Entity* entity) {
|
|
||||||
player->interact(entity);
|
/*virtual*/
|
||||||
}
|
bool GameMode::destroyBlock(Player* player, int x, int y, int z, int face) {
|
||||||
|
Level* level = minecraft.level;
|
||||||
/*virtual*/
|
Tile* oldTile = Tile::tiles[level->getTile(x, y, z)];
|
||||||
void GameMode::attack(Player* player, Entity* entity) {
|
if (!oldTile)
|
||||||
if (minecraft->level->adventureSettings.noPvP && entity->isPlayer())
|
return false;
|
||||||
return;
|
|
||||||
if (minecraft->level->adventureSettings.noPvM && entity->isMob())
|
if (level->adventureSettings.immutableWorld) {
|
||||||
return;
|
if (oldTile != (Tile*)Tile::leaves
|
||||||
player->attack(entity);
|
&& oldTile->material != Material::plant) {
|
||||||
}
|
return false;
|
||||||
|
}
|
||||||
/* virtual */
|
}
|
||||||
void GameMode::startDestroyBlock( int x, int y, int z, int face ) {
|
|
||||||
if(minecraft->player->getCarriedItem() != NULL && minecraft->player->getCarriedItem()->id == Item::bow->id)
|
int data = level->getData(x, y, z);
|
||||||
return;
|
bool changed = level->setTile(x, y, z, 0);
|
||||||
destroyBlock(x, y, z, face);
|
if (changed) {
|
||||||
}
|
oldTile->destroy(level, x, y, z, data);
|
||||||
|
minecraft.onBlockDestroyed(player, x, y, z, face);
|
||||||
/*virtual*/
|
}
|
||||||
bool GameMode::destroyBlock(int x, int y, int z, int face) {
|
return changed;
|
||||||
Level* level = minecraft->level;
|
}
|
||||||
Tile* oldTile = Tile::tiles[level->getTile(x, y, z)];
|
/*virtual*/
|
||||||
if (!oldTile)
|
bool GameMode::useItemOn(Player* player, Level* level, ItemInstance* item, int x, int y, int z, int face, const Vec3& hit) {
|
||||||
return false;
|
float clickX = hit.x - x;
|
||||||
|
float clickY = hit.y - y;
|
||||||
if (level->adventureSettings.immutableWorld) {
|
float clickZ = hit.z - z;
|
||||||
if (oldTile != (Tile*)Tile::leaves
|
item = player->inventory->getSelected();
|
||||||
&& oldTile->material != Material::plant) {
|
if(level->isClientSide) {
|
||||||
return false;
|
UseItemPacket packet(x, y, z, face, item, player->entityId, clickX, clickY, clickZ);
|
||||||
}
|
minecraft.raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
#ifndef STANDALONE_SERVER
|
int t = level->getTile(x, y, z);
|
||||||
minecraft->particleEngine->destroy(x, y, z);
|
if (t == Tile::invisible_bedrock->id) return false;
|
||||||
#endif
|
if (t > 0 && Tile::tiles[t]->use(level, x, y, z, player))
|
||||||
int data = level->getData(x, y, z);
|
return true;
|
||||||
bool changed = level->setTile(x, y, z, 0);
|
|
||||||
if (changed) {
|
if (item == NULL) return false;
|
||||||
#ifndef STANDALONE_SERVER
|
if(isCreativeType()) {
|
||||||
minecraft->soundEngine->play(oldTile->soundType->getBreakSound(), x + 0.5f, y + 0.5f, z + 0.5f, (oldTile->soundType->getVolume() + 1) / 2, oldTile->soundType->getPitch() * 0.8f);
|
int aux = item->getAuxValue();
|
||||||
#endif
|
int count = item->count;
|
||||||
oldTile->destroy(level, x, y, z, data);
|
bool success = item->useOn(player, level, x, y, z, face, clickX, clickY, clickZ);
|
||||||
if (minecraft->options.getBooleanValue(OPTIONS_DESTROY_VIBRATION)) minecraft->platform()->vibrate(24);
|
item->setAuxValue(aux);
|
||||||
|
item->count = count;
|
||||||
if (minecraft->isOnline()) {
|
return success;
|
||||||
RemoveBlockPacket packet(minecraft->player, x, y, z);
|
} else {
|
||||||
minecraft->raknetInstance->send(packet);
|
return item->useOn(player, level, x, y, z, face, clickX, clickY, clickZ);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return changed;
|
|
||||||
}
|
bool GameMode::useItem( Player* player, Level* level, ItemInstance* item ) {
|
||||||
/*virtual*/
|
int oldCount = item->count;
|
||||||
bool GameMode::useItemOn(Player* player, Level* level, ItemInstance* item, int x, int y, int z, int face, const Vec3& hit) {
|
|
||||||
float clickX = hit.x - x;
|
ItemInstance* itemInstance = item->use(level, player);
|
||||||
float clickY = hit.y - y;
|
if(level->isClientSide) {
|
||||||
float clickZ = hit.z - z;
|
UseItemPacket packet(item, player->entityId, player->aimDirection);
|
||||||
item = player->inventory->getSelected();
|
minecraft.raknetInstance->send(packet);
|
||||||
if(level->isClientSide) {
|
}
|
||||||
UseItemPacket packet(x, y, z, face, item, player->entityId, clickX, clickY, clickZ);
|
if (itemInstance != item || (itemInstance != NULL && itemInstance->count != oldCount)) {
|
||||||
minecraft->raknetInstance->send(packet);
|
//player.inventory.items[player.inventory.selected] = itemInstance;
|
||||||
}
|
//if (itemInstance.count == 0) {
|
||||||
int t = level->getTile(x, y, z);
|
// player.inventory.items[player.inventory.selected] = NULL;
|
||||||
if (t == Tile::invisible_bedrock->id) return false;
|
//}
|
||||||
if (t > 0 && Tile::tiles[t]->use(level, x, y, z, player))
|
return true;
|
||||||
return true;
|
}
|
||||||
|
return false;
|
||||||
if (item == NULL) return false;
|
}
|
||||||
if(isCreativeType()) {
|
|
||||||
int aux = item->getAuxValue();
|
ItemInstance* GameMode::handleInventoryMouseClick( int containerId, int slotNum, int buttonNum, Player* player ) {
|
||||||
int count = item->count;
|
//return player.containerMenu.clicked(slotNum, buttonNum, player);
|
||||||
bool success = item->useOn(player, level, x, y, z, face, clickX, clickY, clickZ);
|
return NULL;
|
||||||
item->setAuxValue(aux);
|
}
|
||||||
item->count = count;
|
|
||||||
return success;
|
void GameMode::handleCloseInventory( int containerId, Player* player ) {
|
||||||
} else {
|
//player.containerMenu.removed(player);
|
||||||
return item->useOn(player, level, x, y, z, face, clickX, clickY, clickZ);
|
//player.containerMenu = player.inventoryMenu;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
float GameMode::getPickRange() {
|
||||||
bool GameMode::useItem( Player* player, Level* level, ItemInstance* item ) {
|
return 5.0f;
|
||||||
int oldCount = item->count;
|
}
|
||||||
|
|
||||||
ItemInstance* itemInstance = item->use(level, player);
|
void GameMode::initPlayer( Player* player ) {
|
||||||
if(level->isClientSide) {
|
initAbilities(player->abilities);
|
||||||
UseItemPacket packet(item, player->entityId, player->aimDirection);
|
}
|
||||||
minecraft->raknetInstance->send(packet);
|
|
||||||
}
|
void GameMode::releaseUsingItem(Player* player){
|
||||||
if (itemInstance != item || (itemInstance != NULL && itemInstance->count != oldCount)) {
|
if(minecraft.level->isClientSide) {
|
||||||
//player.inventory.items[player.inventory.selected] = itemInstance;
|
PlayerActionPacket packet(PlayerActionPacket::RELEASE_USE_ITEM, 0, 0, 0, 0, player->entityId);
|
||||||
//if (itemInstance.count == 0) {
|
minecraft.raknetInstance->send(packet);
|
||||||
// player.inventory.items[player.inventory.selected] = NULL;
|
}
|
||||||
//}
|
player->releaseUsingItem();
|
||||||
return true;
|
}
|
||||||
}
|
|
||||||
return false;
|
void GameMode::tick() {
|
||||||
}
|
oDestroyProgress = destroyProgress;
|
||||||
|
}
|
||||||
ItemInstance* GameMode::handleInventoryMouseClick( int containerId, int slotNum, int buttonNum, Player* player ) {
|
|
||||||
//return player.containerMenu.clicked(slotNum, buttonNum, player);
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
void GameMode::handleCloseInventory( int containerId, Player* player ) {
|
|
||||||
//player.containerMenu.removed(player);
|
|
||||||
//player.containerMenu = player.inventoryMenu;
|
|
||||||
}
|
|
||||||
|
|
||||||
float GameMode::getPickRange() {
|
|
||||||
return 5.0f;
|
|
||||||
}
|
|
||||||
|
|
||||||
void GameMode::initPlayer( Player* player ) {
|
|
||||||
initAbilities(player->abilities);
|
|
||||||
}
|
|
||||||
|
|
||||||
void GameMode::releaseUsingItem(Player* player){
|
|
||||||
if(minecraft->level->isClientSide) {
|
|
||||||
PlayerActionPacket packet(PlayerActionPacket::RELEASE_USE_ITEM, 0, 0, 0, 0, player->entityId);
|
|
||||||
minecraft->raknetInstance->send(packet);
|
|
||||||
}
|
|
||||||
player->releaseUsingItem();
|
|
||||||
}
|
|
||||||
|
|
||||||
void GameMode::tick() {
|
|
||||||
oDestroyProgress = destroyProgress;
|
|
||||||
}
|
|
||||||
|
|
||||||
void GameMode::render( float a ) {
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
if (destroyProgress <= 0) {
|
|
||||||
minecraft->gui.progress = 0;
|
|
||||||
minecraft->levelRenderer->destroyProgress = 0;
|
|
||||||
} else {
|
|
||||||
float dp = oDestroyProgress + (destroyProgress - oDestroyProgress) * a;
|
|
||||||
minecraft->gui.progress = dp;
|
|
||||||
minecraft->levelRenderer->destroyProgress = dp;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
@@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
//package net.minecraft.client.gamemode;
|
//package net.minecraft.client.gamemode;
|
||||||
|
|
||||||
#include "../../world/level/tile/Tile.h"
|
#include <world/level/tile/Tile.h>
|
||||||
|
|
||||||
class ItemInstance;
|
class ItemInstance;
|
||||||
class Minecraft;
|
class Minecraft;
|
||||||
@@ -11,23 +11,22 @@ class Level;
|
|||||||
class Player;
|
class Player;
|
||||||
class Abilities;
|
class Abilities;
|
||||||
|
|
||||||
class GameMode
|
class GameMode {
|
||||||
{
|
|
||||||
protected:
|
protected:
|
||||||
Minecraft* minecraft;
|
Minecraft& minecraft;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
GameMode(Minecraft* minecraft);
|
GameMode(Minecraft& minecraft) : minecraft(minecraft) {}
|
||||||
virtual ~GameMode() {}
|
virtual ~GameMode() {}
|
||||||
|
|
||||||
virtual void initLevel(Level* level) {}
|
virtual void initLevel(Level* level) {}
|
||||||
|
|
||||||
virtual void startDestroyBlock(int x, int y, int z, int face);
|
virtual void startDestroyBlock(Player* player, int x, int y, int z, int face);
|
||||||
virtual bool destroyBlock(int x, int y, int z, int face);
|
virtual bool destroyBlock(Player* player, int x, int y, int z, int face);
|
||||||
virtual void continueDestroyBlock(int x, int y, int z, int face) = 0;
|
virtual void continueDestroyBlock(Player* player, int x, int y, int z, int face) = 0;
|
||||||
virtual void stopDestroyBlock() {}
|
virtual void stopDestroyBlock(Player* player) {}
|
||||||
|
|
||||||
virtual void tick();
|
virtual void tick();
|
||||||
virtual void render(float a);
|
|
||||||
|
|
||||||
virtual float getPickRange();
|
virtual float getPickRange();
|
||||||
/* void postLevelGen(LevelGen levelGen, Level level) {} */
|
/* void postLevelGen(LevelGen levelGen, Level level) {} */
|
||||||
@@ -35,7 +34,6 @@ public:
|
|||||||
virtual bool useItem(Player* player, Level* level, ItemInstance* item);
|
virtual bool useItem(Player* player, Level* level, ItemInstance* item);
|
||||||
virtual bool useItemOn(Player* player, Level* level, ItemInstance* item, int x, int y, int z, int face, const Vec3& hit);
|
virtual bool useItemOn(Player* player, Level* level, ItemInstance* item, int x, int y, int z, int face, const Vec3& hit);
|
||||||
|
|
||||||
virtual Player* createPlayer(Level* level);
|
|
||||||
virtual void initPlayer(Player* player);
|
virtual void initPlayer(Player* player);
|
||||||
virtual void adjustPlayer(Player* player) {}
|
virtual void adjustPlayer(Player* player) {}
|
||||||
virtual bool canHurtPlayer() { return false; }
|
virtual bool canHurtPlayer() { return false; }
|
||||||
@@ -53,11 +51,11 @@ public:
|
|||||||
|
|
||||||
virtual void releaseUsingItem(Player* player);
|
virtual void releaseUsingItem(Player* player);
|
||||||
|
|
||||||
float oDestroyProgress;
|
float oDestroyProgress = 0;
|
||||||
float destroyProgress;
|
float destroyProgress = 0;
|
||||||
protected:
|
protected:
|
||||||
int destroyTicks;
|
int destroyTicks = 0;
|
||||||
int destroyDelay;
|
int destroyDelay = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT_GAMEMODE__GameMode_H__*/
|
#endif /*NET_MINECRAFT_CLIENT_GAMEMODE__GameMode_H__*/
|
||||||
93
src/gamemode/SurvivalMode.cpp
Executable file
93
src/gamemode/SurvivalMode.cpp
Executable file
@@ -0,0 +1,93 @@
|
|||||||
|
#include "SurvivalMode.h"
|
||||||
|
#include <Minecraft.h>
|
||||||
|
#include <world/level/Level.h>
|
||||||
|
#include <world/entity/player/Abilities.h>
|
||||||
|
|
||||||
|
SurvivalMode::SurvivalMode( Minecraft& minecraft )
|
||||||
|
: super(minecraft),
|
||||||
|
xDestroyBlock(-1),
|
||||||
|
yDestroyBlock(-1),
|
||||||
|
zDestroyBlock(-1)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void SurvivalMode::continueDestroyBlock(Player* player, int x, int y, int z, int face ) {
|
||||||
|
if (destroyDelay > 0) {
|
||||||
|
destroyDelay--;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (x == xDestroyBlock && y == yDestroyBlock && z == zDestroyBlock) {
|
||||||
|
int t = minecraft.level->getTile(x, y, z);
|
||||||
|
if (t == 0) return;
|
||||||
|
Tile* tile = Tile::tiles[t];
|
||||||
|
|
||||||
|
destroyProgress += tile->getDestroyProgress(player);
|
||||||
|
|
||||||
|
if ((++destroyTicks & 3) == 1) {
|
||||||
|
#ifndef STANDALONE_SERVER
|
||||||
|
if (tile != NULL) {
|
||||||
|
minecraft->soundEngine->play(tile->soundType->getStepSound(), x + 0.5f, y + 0.5f, z + 0.5f, (tile->soundType->getVolume() + 1) / 8, tile->soundType->getPitch() * 0.5f);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
if (destroyProgress >= 1) {
|
||||||
|
destroyBlock(player, x, y, z, face);
|
||||||
|
destroyProgress = 0;
|
||||||
|
oDestroyProgress = 0;
|
||||||
|
destroyTicks = 0;
|
||||||
|
destroyDelay = 5;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
destroyProgress = 0;
|
||||||
|
oDestroyProgress = 0;
|
||||||
|
destroyTicks = 0;
|
||||||
|
xDestroyBlock = x;
|
||||||
|
yDestroyBlock = y;
|
||||||
|
zDestroyBlock = z;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool SurvivalMode::destroyBlock(Player* player, int x, int y, int z, int face ) {
|
||||||
|
int t = minecraft.level->getTile(x, y, z);
|
||||||
|
int data = minecraft.level->getData(x, y, z);
|
||||||
|
bool changed = GameMode::destroyBlock(player, x, y, z, face);
|
||||||
|
bool couldDestroy = player->canDestroy(Tile::tiles[t]);
|
||||||
|
|
||||||
|
ItemInstance* item = player->inventory->getSelected();
|
||||||
|
if (item != NULL) {
|
||||||
|
item->mineBlock(t, x, y, z);
|
||||||
|
if (item->count == 0) {
|
||||||
|
//item->snap(minecraft->player);
|
||||||
|
player->inventory->clearSlot(player->inventory->selected);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (changed && couldDestroy) {
|
||||||
|
ItemInstance instance(t, 1, data);
|
||||||
|
Tile::tiles[t]->playerDestroy(minecraft.level, player, x, y, z, data);
|
||||||
|
}
|
||||||
|
return changed;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SurvivalMode::stopDestroyBlock(Player* player) {
|
||||||
|
destroyProgress = 0;
|
||||||
|
destroyDelay = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SurvivalMode::initAbilities( Abilities& abilities ) {
|
||||||
|
abilities.flying = false;
|
||||||
|
abilities.mayfly = false;
|
||||||
|
abilities.instabuild = false;
|
||||||
|
abilities.invulnerable = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SurvivalMode::startDestroyBlock(Player* player, int x, int y, int z, int face ) {
|
||||||
|
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == Item::bow->id)
|
||||||
|
return;
|
||||||
|
|
||||||
|
int t = minecraft.level->getTile(x, y, z);
|
||||||
|
if (t > 0 && destroyProgress == 0) Tile::tiles[t]->attack(minecraft.level, x, y, z, player);
|
||||||
|
if (t > 0 && Tile::tiles[t]->getDestroyProgress(player) >= 1)
|
||||||
|
destroyBlock(player, x, y, z, face);
|
||||||
|
}
|
||||||
@@ -10,12 +10,12 @@ class SurvivalMode: public GameMode
|
|||||||
{
|
{
|
||||||
typedef GameMode super;
|
typedef GameMode super;
|
||||||
public:
|
public:
|
||||||
SurvivalMode(Minecraft* minecraft);
|
SurvivalMode(Minecraft& minecraft);
|
||||||
|
|
||||||
bool destroyBlock(int x, int y, int z, int face);
|
bool destroyBlock(Player* player, int x, int y, int z, int face);
|
||||||
void startDestroyBlock(int x, int y, int z, int face);
|
void startDestroyBlock(Player* player, int x, int y, int z, int face);
|
||||||
void continueDestroyBlock(int x, int y, int z, int face);
|
void continueDestroyBlock(Player* player, int x, int y, int z, int face);
|
||||||
void stopDestroyBlock();
|
void stopDestroyBlock(Player* player);
|
||||||
|
|
||||||
bool canHurtPlayer() { return true; }
|
bool canHurtPlayer() { return true; }
|
||||||
|
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
#include "I18n.h"
|
#include "I18n.h"
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include "../AppPlatform.h"
|
#include <IPlatform.h>
|
||||||
#include "../util/StringUtils.h"
|
#include "../util/StringUtils.h"
|
||||||
#include "../world/level/tile/Tile.h"
|
#include "../world/level/tile/Tile.h"
|
||||||
#include "../world/item/ItemInstance.h"
|
#include "../world/item/ItemInstance.h"
|
||||||
@@ -8,8 +8,7 @@
|
|||||||
|
|
||||||
I18n::Map I18n::_strings;
|
I18n::Map I18n::_strings;
|
||||||
|
|
||||||
void I18n::loadLanguage( AppPlatform* platform, const std::string& languageCode )
|
void I18n::loadLanguage(IPlatform& platform, const std::string& languageCode ) {
|
||||||
{
|
|
||||||
_strings.clear();
|
_strings.clear();
|
||||||
fillTranslations(platform, "lang/en_US.lang", true);
|
fillTranslations(platform, "lang/en_US.lang", true);
|
||||||
|
|
||||||
@@ -26,8 +25,7 @@ bool I18n::get( const std::string& id, std::string& out ) {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string I18n::get( const std::string& id )
|
std::string I18n::get( const std::string& id ) {
|
||||||
{
|
|
||||||
Map::const_iterator cit = _strings.find(id);
|
Map::const_iterator cit = _strings.find(id);
|
||||||
if (cit != _strings.end())
|
if (cit != _strings.end())
|
||||||
return cit->second;
|
return cit->second;
|
||||||
@@ -35,13 +33,11 @@ std::string I18n::get( const std::string& id )
|
|||||||
return id + '<';//lang.getElement(id);
|
return id + '<';//lang.getElement(id);
|
||||||
}
|
}
|
||||||
|
|
||||||
void I18n::fillTranslations( AppPlatform* platform, const std::string& filename, bool overwrite )
|
void I18n::fillTranslations(IPlatform& platform, const std::string& filename, bool overwrite ) {
|
||||||
{
|
auto blob = platform.readAssetFile(filename);
|
||||||
BinaryBlob blob = platform->readAssetFile(filename);
|
if (blob.empty()) return;
|
||||||
if (!blob.data || blob.size <= 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
std::string data((const char*)blob.data, blob.size);
|
std::string data(blob.begin(), blob.end());
|
||||||
std::stringstream fin(data, std::ios_base::in);
|
std::stringstream fin(data, std::ios_base::in);
|
||||||
|
|
||||||
std::string line;
|
std::string line;
|
||||||
@@ -58,12 +54,9 @@ void I18n::fillTranslations( AppPlatform* platform, const std::string& filename,
|
|||||||
std::string value = Util::stringTrim(line.substr(spos + 1));
|
std::string value = Util::stringTrim(line.substr(spos + 1));
|
||||||
_strings.insert( std::make_pair(key, value ) );
|
_strings.insert( std::make_pair(key, value ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
delete[] blob.data;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string I18n::getDescriptionString( const ItemInstance& item )
|
std::string I18n::getDescriptionString( const ItemInstance& item ) {
|
||||||
{
|
|
||||||
// Convert to lower. Normally std::transform would be used, but tolower might be
|
// Convert to lower. Normally std::transform would be used, but tolower might be
|
||||||
// implemented with a macro in certain C-implementations -> messing stuff up
|
// implemented with a macro in certain C-implementations -> messing stuff up
|
||||||
const std::string desc = item.getDescriptionId();
|
const std::string desc = item.getDescriptionId();
|
||||||
|
|||||||
@@ -3,17 +3,17 @@
|
|||||||
|
|
||||||
//package net.minecraft.locale;
|
//package net.minecraft.locale;
|
||||||
|
|
||||||
|
#include "IPlatform.h"
|
||||||
#include <map>
|
#include <map>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
class AppPlatform;
|
class AppPlatform;
|
||||||
class ItemInstance;
|
class ItemInstance;
|
||||||
|
|
||||||
class I18n
|
class I18n {
|
||||||
{
|
|
||||||
typedef std::map<std::string, std::string> Map;
|
typedef std::map<std::string, std::string> Map;
|
||||||
public:
|
public:
|
||||||
static void loadLanguage(AppPlatform* platform, const std::string& languageCode);
|
static void loadLanguage(IPlatform& platform, const std::string& languageCode);
|
||||||
|
|
||||||
static bool get(const std::string& id, std::string& out);
|
static bool get(const std::string& id, std::string& out);
|
||||||
static std::string get(const std::string& id);
|
static std::string get(const std::string& id);
|
||||||
@@ -24,7 +24,7 @@ public:
|
|||||||
static std::string getDescriptionString( const ItemInstance& item );
|
static std::string getDescriptionString( const ItemInstance& item );
|
||||||
|
|
||||||
private:
|
private:
|
||||||
static void fillTranslations(AppPlatform* platform, const std::string& filename, bool overwrite);
|
static void fillTranslations(IPlatform& platform, const std::string& filename, bool overwrite);
|
||||||
static Map _strings;
|
static Map _strings;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
49
src/main.cpp
49
src/main.cpp
@@ -1,46 +1,9 @@
|
|||||||
/**
|
#include "MinecraftClient.h"
|
||||||
Entry point for cross compilation.
|
|
||||||
|
|
||||||
This is ugly, yes. But it will change in the "half near" future
|
int main() {
|
||||||
to a more correct system of solving the cross-platform entry
|
MinecraftClient minecraft(App::CreatePlatform());
|
||||||
point "problem" */
|
|
||||||
|
|
||||||
#define _SECURE_SCL 0
|
|
||||||
|
|
||||||
// #ifdef WIN32
|
|
||||||
// #include "vld.h"
|
|
||||||
// #endif
|
|
||||||
|
|
||||||
#include "platform/log.h"
|
|
||||||
|
|
||||||
#ifdef WIN32
|
|
||||||
#endif
|
|
||||||
#ifdef ANDROID
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
#include "NinecraftApp.h"
|
|
||||||
#define MAIN_CLASS NinecraftApp
|
|
||||||
|
|
||||||
// #ifdef PLATFORM_WINDOWS
|
|
||||||
// #include "main_win32.h"
|
|
||||||
// #endif
|
|
||||||
|
|
||||||
|
|
||||||
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
|
||||||
#include "main_glfw.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef PLATFORM_ANDROID
|
|
||||||
#ifdef PRE_ANDROID23
|
|
||||||
#include "main_android_java.h"
|
|
||||||
#else
|
|
||||||
#include "main_android.h"
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef PLATFORM_RPI
|
|
||||||
#include "main_rpi.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
minecraft.run();
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
@@ -250,10 +250,10 @@ static void pointerMove(int pointerId, int x, int y) {
|
|||||||
Multitouch::feed(0, 0, x, y, pointerId);
|
Multitouch::feed(0, 0, x, y, pointerId);
|
||||||
}
|
}
|
||||||
|
|
||||||
__inline static const float padXtoSigned(int x) {
|
inline static const float padXtoSigned(int x) {
|
||||||
return (x - 483.0f) * 0.002070393374741201f;
|
return (x - 483.0f) * 0.002070393374741201f;
|
||||||
}
|
}
|
||||||
__inline static const float padYtoSigned(int y) {
|
inline static const float padYtoSigned(int y) {
|
||||||
return (y - 180.0f) * 0.005555555555555556f;
|
return (y - 180.0f) * 0.005555555555555556f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,20 +1,22 @@
|
|||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include "NinecraftApp.h"
|
#include <IPlatform.h>
|
||||||
#include "AppPlatform.h"
|
#include <memory>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <signal.h>
|
#include <signal.h>
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
|
|
||||||
|
#include "MinecraftServer.h"
|
||||||
|
#include "platform/server/PlatformServer.h"
|
||||||
#include "world/level/LevelSettings.h"
|
#include "world/level/LevelSettings.h"
|
||||||
#include "world/level/Level.h"
|
#include "world/level/Level.h"
|
||||||
#include "server/ArgumentsSettings.h"
|
#include "server/ArgumentsSettings.h"
|
||||||
#include "platform/time.h"
|
#include "platform/time.h"
|
||||||
#include "SharedConstants.h"
|
#include "SharedConstants.h"
|
||||||
|
|
||||||
#define MAIN_CLASS NinecraftApp
|
|
||||||
static App* g_app = 0;
|
static App* g_app = 0;
|
||||||
static int g_exitCode = 0;
|
static int g_exitCode = 0;
|
||||||
|
|
||||||
void signal_callback_handler(int signum) {
|
void signal_callback_handler(int signum) {
|
||||||
std::cout << "Signum caught: " << signum << std::endl;
|
std::cout << "Signum caught: " << signum << std::endl;
|
||||||
if(signum == 2 || signum == 3){ // SIGINT || SIGQUIT
|
if(signum == 2 || signum == 3){ // SIGINT || SIGQUIT
|
||||||
@@ -29,6 +31,7 @@ void signal_callback_handler(int signum) {
|
|||||||
|
|
||||||
int main(int numArguments, char* pszArgs[]) {
|
int main(int numArguments, char* pszArgs[]) {
|
||||||
ArgumentsSettings aSettings(numArguments, pszArgs);
|
ArgumentsSettings aSettings(numArguments, pszArgs);
|
||||||
|
|
||||||
if(aSettings.getShowHelp()) {
|
if(aSettings.getShowHelp()) {
|
||||||
ArgumentsSettings defaultSettings(0, NULL);
|
ArgumentsSettings defaultSettings(0, NULL);
|
||||||
printf("Minecraft Pockect Edition Server %s\n", Common::getGameVersionString("").c_str());
|
printf("Minecraft Pockect Edition Server %s\n", Common::getGameVersionString("").c_str());
|
||||||
@@ -43,34 +46,34 @@ int main(int numArguments, char* pszArgs[]) {
|
|||||||
printf("-------------------------------------------------------\n");
|
printf("-------------------------------------------------------\n");
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
printf("Level Name: %s\n", aSettings.getLevelName().c_str());
|
|
||||||
AppContext appContext;
|
|
||||||
appContext.platform = new AppPlatform();
|
|
||||||
App* app = new MAIN_CLASS();
|
|
||||||
signal(SIGINT, signal_callback_handler);
|
|
||||||
g_app = app;
|
|
||||||
((MAIN_CLASS*)g_app)->externalStoragePath = aSettings.getExternalPath();
|
|
||||||
((MAIN_CLASS*)g_app)->externalCacheStoragePath = aSettings.getCachePath();
|
|
||||||
|
|
||||||
g_app->init(appContext);
|
printf("Level Name: %s\n", aSettings.getLevelName().c_str());
|
||||||
|
|
||||||
|
MinecraftServer server(App::CreatePlatform());
|
||||||
|
|
||||||
|
signal(SIGINT, signal_callback_handler);
|
||||||
|
g_app = &server;
|
||||||
|
|
||||||
|
server.externalStoragePath = aSettings.getExternalPath();
|
||||||
|
server.externalCacheStoragePath = aSettings.getCachePath();
|
||||||
|
|
||||||
|
server.init();
|
||||||
LevelSettings settings(getEpochTimeS(), GameType::Creative);
|
LevelSettings settings(getEpochTimeS(), GameType::Creative);
|
||||||
float startTime = getTimeS();
|
float startTime = getTimeS();
|
||||||
((MAIN_CLASS*)g_app)->selectLevel(aSettings.getLevelDir(), aSettings.getLevelName(), settings);
|
server.selectLevel(aSettings.getLevelDir(), aSettings.getLevelName(), settings);
|
||||||
((MAIN_CLASS*)g_app)->hostMultiplayer(aSettings.getPort());
|
server.hostMultiplayer(aSettings.getPort());
|
||||||
|
|
||||||
std::cout << "Level has been generated in " << getTimeS() - startTime << std::endl;
|
std::cout << "Level has been generated in " << getTimeS() - startTime << std::endl;
|
||||||
((MAIN_CLASS*)g_app)->level->saveLevelData();
|
server.level->saveLevelData();
|
||||||
std::cout << "Level has been saved!" << std::endl;
|
std::cout << "Level has been saved!" << std::endl;
|
||||||
|
|
||||||
while(!app->wantToQuit()) {
|
while(!server.wantToQuit()) {
|
||||||
app->update();
|
server.update();
|
||||||
//pthread_yield();
|
//pthread_yield();
|
||||||
sleepMs(20);
|
sleepMs(20);
|
||||||
}
|
}
|
||||||
((MAIN_CLASS*)g_app)->level->saveLevelData();
|
|
||||||
delete app;
|
server.level->saveLevelData();
|
||||||
appContext.platform->finish();
|
|
||||||
delete appContext.platform;
|
|
||||||
|
|
||||||
std::cout << "Quit correctly" << std::endl;
|
std::cout << "Quit correctly" << std::endl;
|
||||||
return g_exitCode;
|
return g_exitCode;
|
||||||
|
|||||||
196
src/main_glfw.h
196
src/main_glfw.h
@@ -2,6 +2,7 @@
|
|||||||
#define MAIN_GLFW_H__
|
#define MAIN_GLFW_H__
|
||||||
|
|
||||||
#include "App.h"
|
#include "App.h"
|
||||||
|
#include "NinecraftApp.h"
|
||||||
#include "client/renderer/entity/PlayerRenderer.h"
|
#include "client/renderer/entity/PlayerRenderer.h"
|
||||||
#include "client/renderer/gles.h"
|
#include "client/renderer/gles.h"
|
||||||
#include "GLFW/glfw3.h"
|
#include "GLFW/glfw3.h"
|
||||||
@@ -16,201 +17,56 @@
|
|||||||
#ifdef __EMSCRIPTEN__
|
#ifdef __EMSCRIPTEN__
|
||||||
#include <emscripten/emscripten.h>
|
#include <emscripten/emscripten.h>
|
||||||
#endif
|
#endif
|
||||||
static App* g_app = 0;
|
|
||||||
|
|
||||||
int transformKey(int glfwkey) {
|
// void loop() {
|
||||||
if (glfwkey >= GLFW_KEY_F1 && glfwkey <= GLFW_KEY_F12) {
|
// using clock = std::chrono::steady_clock;
|
||||||
return glfwkey - 178;
|
// auto frameStart = clock::now();
|
||||||
}
|
|
||||||
|
|
||||||
switch (glfwkey) {
|
// g_app->update();
|
||||||
case GLFW_KEY_ESCAPE: return Keyboard::KEY_ESCAPE;
|
|
||||||
case GLFW_KEY_TAB: return Keyboard::KEY_TAB;
|
|
||||||
case GLFW_KEY_BACKSPACE: return Keyboard::KEY_BACKSPACE;
|
|
||||||
case GLFW_KEY_LEFT_SHIFT: return Keyboard::KEY_LSHIFT;
|
|
||||||
case GLFW_KEY_ENTER: return Keyboard::KEY_RETURN;
|
|
||||||
case GLFW_KEY_LEFT_CONTROL: return Keyboard::KEY_LEFT_CTRL;
|
|
||||||
default: return glfwkey;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) {
|
// glfwSwapBuffers(((AppPlatform_glfw*)g_app->platform())->window);
|
||||||
if(action == GLFW_REPEAT) return;
|
// glfwPollEvents();
|
||||||
|
|
||||||
if (key == GLFW_KEY_F11 && action == GLFW_PRESS) {
|
// glfwSwapInterval(((MAIN_CLASS*)g_app)->options.getBooleanValue(OPTIONS_VSYNC) ? 1 : 0);
|
||||||
GLFWmonitor* monitor = glfwGetWindowMonitor(window);
|
// if(((MAIN_CLASS*)g_app)->options.getBooleanValue(OPTIONS_LIMIT_FRAMERATE)) {
|
||||||
if (monitor) {
|
// auto frameEnd = clock::now();
|
||||||
// Currently fullscreen → go windowed
|
// auto elapsed = std::chrono::duration_cast<std::chrono::microseconds>(frameEnd - frameStart);
|
||||||
glfwSetWindowMonitor(window, NULL, 80, 80, 854, 480, 0);
|
// auto target = std::chrono::microseconds(33333); // ~30 fps
|
||||||
} else {
|
// if(elapsed < target)
|
||||||
// Currently windowed → go fullscreen on primary monitor
|
// std::this_thread::sleep_for(target - elapsed);
|
||||||
GLFWmonitor* primary = glfwGetPrimaryMonitor();
|
// }
|
||||||
const GLFWvidmode* mode = glfwGetVideoMode(primary);
|
// }
|
||||||
glfwSetWindowMonitor(window, primary, 0, 0, mode->width, mode->height, mode->refreshRate);
|
|
||||||
}
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Keyboard::feed(transformKey(key), action);
|
|
||||||
}
|
|
||||||
|
|
||||||
void character_callback(GLFWwindow* window, unsigned int codepoint) {
|
|
||||||
Keyboard::feedText(codepoint);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void cursor_position_callback(GLFWwindow* window, double xpos, double ypos) {
|
|
||||||
static double lastX = 0.0, lastY = 0.0;
|
|
||||||
static bool firstMouse = true;
|
|
||||||
|
|
||||||
if (firstMouse) {
|
|
||||||
lastX = xpos;
|
|
||||||
lastY = ypos;
|
|
||||||
firstMouse = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
double deltaX = xpos - lastX;
|
|
||||||
double deltaY = ypos - lastY;
|
|
||||||
|
|
||||||
lastX = xpos;
|
|
||||||
lastY = ypos;
|
|
||||||
|
|
||||||
if (glfwGetInputMode(window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED) {
|
|
||||||
Mouse::feed(0, 0, xpos, ypos, deltaX, deltaY);
|
|
||||||
} else {
|
|
||||||
Mouse::feed( MouseAction::ACTION_MOVE, 0, xpos, ypos);
|
|
||||||
}
|
|
||||||
Multitouch::feed(0, 0, xpos, ypos, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
void mouse_button_callback(GLFWwindow* window, int button, int action, int mods) {
|
|
||||||
if(action == GLFW_REPEAT) return;
|
|
||||||
|
|
||||||
double xpos, ypos;
|
|
||||||
glfwGetCursorPos(window, &xpos, &ypos);
|
|
||||||
|
|
||||||
if (button == GLFW_MOUSE_BUTTON_LEFT) {
|
|
||||||
Mouse::feed( MouseAction::ACTION_LEFT, action, xpos, ypos);
|
|
||||||
Multitouch::feed(1, action, xpos, ypos, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (button == GLFW_MOUSE_BUTTON_RIGHT) {
|
|
||||||
Mouse::feed( MouseAction::ACTION_RIGHT, action, xpos, ypos);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void scroll_callback(GLFWwindow* window, double xoffset, double yoffset) {
|
|
||||||
double xpos, ypos;
|
|
||||||
glfwGetCursorPos(window, &xpos, &ypos);
|
|
||||||
|
|
||||||
Mouse::feed(3, 0, xpos, ypos, 0, yoffset);
|
|
||||||
}
|
|
||||||
|
|
||||||
void window_size_callback(GLFWwindow* window, int width, int height) {
|
|
||||||
if (g_app) g_app->setSize(width, height);
|
|
||||||
}
|
|
||||||
|
|
||||||
void error_callback(int error, const char* desc) {
|
|
||||||
printf("Error: %s\n", desc);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void loop() {
|
|
||||||
using clock = std::chrono::steady_clock;
|
|
||||||
auto frameStart = clock::now();
|
|
||||||
|
|
||||||
g_app->update();
|
|
||||||
|
|
||||||
glfwSwapBuffers(((AppPlatform_glfw*)g_app->platform())->window);
|
|
||||||
glfwPollEvents();
|
|
||||||
|
|
||||||
glfwSwapInterval(((MAIN_CLASS*)g_app)->options.getBooleanValue(OPTIONS_VSYNC) ? 1 : 0);
|
|
||||||
if(((MAIN_CLASS*)g_app)->options.getBooleanValue(OPTIONS_LIMIT_FRAMERATE)) {
|
|
||||||
auto frameEnd = clock::now();
|
|
||||||
auto elapsed = std::chrono::duration_cast<std::chrono::microseconds>(frameEnd - frameStart);
|
|
||||||
auto target = std::chrono::microseconds(33333); // ~30 fps
|
|
||||||
if(elapsed < target)
|
|
||||||
std::this_thread::sleep_for(target - elapsed);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
int main(void) {
|
int main(void) {
|
||||||
AppContext appContext;
|
AppContext appContext;
|
||||||
|
|
||||||
#ifndef STANDALONE_SERVER
|
appContext.platform = new AppPlatformGlfw();
|
||||||
// Platform init.
|
|
||||||
appContext.platform = new AppPlatform_glfw();
|
|
||||||
#if defined(DEBUG) && defined(__EMSCRIPTEN__)
|
|
||||||
EM_ASM({
|
|
||||||
console.log(FS.readdir("/"));
|
|
||||||
console.log(FS.readdir("/data"));
|
|
||||||
console.log(FS.readdir("/data/images"));
|
|
||||||
});
|
|
||||||
#endif
|
|
||||||
|
|
||||||
glfwSetErrorCallback(error_callback);
|
AppPlatformGlfw* platform = (AppPlatformGlfw*)appContext.platform;
|
||||||
|
|
||||||
if (!glfwInit()) {
|
if (!platform->init()) {
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
|
App* app = (App*)new NinecraftApp();
|
||||||
#ifndef __EMSCRIPTEN__
|
app->init(appContext);
|
||||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API);
|
app->setSize(platform->getScreenWidth(), platform->getScreenHeight());
|
||||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
|
||||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
|
|
||||||
#else
|
|
||||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
|
|
||||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 1);
|
|
||||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
AppPlatform_glfw* platform = (AppPlatform_glfw*)appContext.platform;
|
auto loop = [app]() {
|
||||||
|
app->update();
|
||||||
platform->window = glfwCreateWindow(appContext.platform->getScreenWidth(), appContext.platform->getScreenHeight(), "Minecraft PE 0.6.1", NULL, NULL);
|
};
|
||||||
|
|
||||||
if (platform->window == NULL) {
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
glfwSetKeyCallback(platform->window, key_callback);
|
|
||||||
glfwSetCharCallback(platform->window, character_callback);
|
|
||||||
glfwSetCursorPosCallback(platform->window, cursor_position_callback);
|
|
||||||
glfwSetMouseButtonCallback(platform->window, mouse_button_callback);
|
|
||||||
glfwSetScrollCallback(platform->window, scroll_callback);
|
|
||||||
glfwSetWindowSizeCallback(platform->window, window_size_callback);
|
|
||||||
|
|
||||||
glfwMakeContextCurrent(platform->window);
|
|
||||||
#ifndef __EMSCRIPTEN__
|
|
||||||
gladLoadGLLoader((GLADloadproc)glfwGetProcAddress);
|
|
||||||
glfwSwapInterval(0);
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
App* app = new MAIN_CLASS();
|
|
||||||
|
|
||||||
g_app = app;
|
|
||||||
((MAIN_CLASS*)g_app)->externalStoragePath = ".";
|
|
||||||
((MAIN_CLASS*)g_app)->externalCacheStoragePath = ".";
|
|
||||||
g_app->init(appContext);
|
|
||||||
g_app->setSize(appContext.platform->getScreenWidth(), appContext.platform->getScreenHeight());
|
|
||||||
|
|
||||||
#ifdef __EMSCRIPTEN__
|
#ifdef __EMSCRIPTEN__
|
||||||
emscripten_set_main_loop(loop, 0, 1);
|
emscripten_set_main_loop(loop, 0, 1);
|
||||||
#else
|
#else
|
||||||
// Main event loop
|
// Main event loop
|
||||||
while(!glfwWindowShouldClose(platform->window) && !app->wantToQuit()) {
|
while(!app->wantToQuit()) {
|
||||||
loop();
|
loop();
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
delete app;
|
delete app;
|
||||||
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
// Exit.
|
|
||||||
glfwDestroyWindow(platform->window);
|
|
||||||
glfwTerminate();
|
|
||||||
#endif
|
|
||||||
|
|
||||||
appContext.platform->finish();
|
appContext.platform->finish();
|
||||||
|
|
||||||
delete appContext.platform;
|
delete appContext.platform;
|
||||||
|
|||||||
@@ -115,7 +115,7 @@ public:
|
|||||||
return it->second;
|
return it->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
__inline bool contains(const std::string& name) const {
|
inline bool contains(const std::string& name) const {
|
||||||
return tags.find(name) != tags.end();
|
return tags.find(name) != tags.end();
|
||||||
}
|
}
|
||||||
bool contains(const std::string& name, int type) const {
|
bool contains(const std::string& name, int type) const {
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
|
|
||||||
#include "ClientSideNetworkHandler.h"
|
#include "ClientSideNetworkHandler.h"
|
||||||
|
#include <MinecraftClient.h>
|
||||||
#include "client/Options.h"
|
#include "client/Options.h"
|
||||||
|
#include "gamemode/GameMode.h"
|
||||||
#include "packet/PacketInclude.h"
|
#include "packet/PacketInclude.h"
|
||||||
#include "RakNetInstance.h"
|
#include "RakNetInstance.h"
|
||||||
#include "../world/level/chunk/ChunkSource.h"
|
#include "../world/level/chunk/ChunkSource.h"
|
||||||
@@ -8,11 +9,7 @@
|
|||||||
#include "../world/level/storage/LevelStorageSource.h"
|
#include "../world/level/storage/LevelStorageSource.h"
|
||||||
#include "../world/entity/player/Player.h"
|
#include "../world/entity/player/Player.h"
|
||||||
#include "../world/entity/player/Inventory.h"
|
#include "../world/entity/player/Inventory.h"
|
||||||
#include "../client/Minecraft.h"
|
#include <Minecraft.h>
|
||||||
#include "../client/gamemode/GameMode.h"
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "../client/gui/screens/DisconnectionScreen.h"
|
|
||||||
#endif
|
|
||||||
#include "../client/player/LocalPlayer.h"
|
#include "../client/player/LocalPlayer.h"
|
||||||
#include "../client/multiplayer/MultiPlayerLevel.h"
|
#include "../client/multiplayer/MultiPlayerLevel.h"
|
||||||
#include "../client/player/input/KeyboardInput.h"
|
#include "../client/player/input/KeyboardInput.h"
|
||||||
@@ -22,9 +19,6 @@
|
|||||||
#include "../world/level/Explosion.h"
|
#include "../world/level/Explosion.h"
|
||||||
#include "../world/level/tile/entity/FurnaceTileEntity.h"
|
#include "../world/level/tile/entity/FurnaceTileEntity.h"
|
||||||
#include "../world/inventory/BaseContainerMenu.h"
|
#include "../world/inventory/BaseContainerMenu.h"
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "../client/particle/TakeAnimationParticle.h"
|
|
||||||
#endif
|
|
||||||
#include "../world/entity/EntityFactory.h"
|
#include "../world/entity/EntityFactory.h"
|
||||||
#include "../world/entity/item/PrimedTnt.h"
|
#include "../world/entity/item/PrimedTnt.h"
|
||||||
#include "../world/entity/projectile/Arrow.h"
|
#include "../world/entity/projectile/Arrow.h"
|
||||||
@@ -35,12 +29,9 @@
|
|||||||
|
|
||||||
static MultiPlayerLevel* mpcast(Level* l) { return (MultiPlayerLevel*) l; }
|
static MultiPlayerLevel* mpcast(Level* l) { return (MultiPlayerLevel*) l; }
|
||||||
|
|
||||||
ClientSideNetworkHandler::ClientSideNetworkHandler(Minecraft* minecraft, IRakNetInstance* raknetInstance)
|
ClientSideNetworkHandler::ClientSideNetworkHandler(MinecraftClient& minecraft, IRakNetInstance* raknetInstance)
|
||||||
: minecraft(minecraft),
|
: minecraft(minecraft),
|
||||||
raknetInstance(raknetInstance),
|
raknetInstance(raknetInstance)
|
||||||
level(NULL),
|
|
||||||
requestNextChunkPosition(0),
|
|
||||||
requestNextChunkIndex(0)
|
|
||||||
{
|
{
|
||||||
rakPeer = raknetInstance->getPeer();
|
rakPeer = raknetInstance->getPeer();
|
||||||
}
|
}
|
||||||
@@ -86,7 +77,7 @@ void ClientSideNetworkHandler::onConnect(const RakNet::RakNetGUID& hostGuid)
|
|||||||
serverGuid = hostGuid;
|
serverGuid = hostGuid;
|
||||||
|
|
||||||
clearChunksLoaded();
|
clearChunksLoaded();
|
||||||
LoginPacket packet(minecraft->options.getStringValue(OPTIONS_USERNAME).c_str(), SharedConstants::NetworkProtocolVersion);
|
LoginPacket packet(minecraft.options().getStringValue(OPTIONS_USERNAME).c_str(), SharedConstants::NetworkProtocolVersion);
|
||||||
raknetInstance->send(packet);
|
raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -103,14 +94,14 @@ void ClientSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
|
|||||||
level->isClientSide = false;
|
level->isClientSide = false;
|
||||||
for (int i = (int)level->players.size()-1; i >= 0; --i ) {
|
for (int i = (int)level->players.size()-1; i >= 0; --i ) {
|
||||||
Player* p = level->players[i];
|
Player* p = level->players[i];
|
||||||
if (p != minecraft->player) {
|
if (p != minecraft.getPlayer()) {
|
||||||
p->reallyRemoveIfPlayer = true;
|
p->reallyRemoveIfPlayer = true;
|
||||||
level->removeEntity(p);
|
level->removeEntity(p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
minecraft->gui.addMessage("Disconnected from server");
|
minecraft.gui.addMessage("Disconnected from server");
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -123,13 +114,13 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginSta
|
|||||||
if (packet->status == LoginStatus::Failed_ClientOld) {
|
if (packet->status == LoginStatus::Failed_ClientOld) {
|
||||||
LOGI("Disconnect! Client is outdated!\n");
|
LOGI("Disconnect! Client is outdated!\n");
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
minecraft->setScreen(new DisconnectionScreen("Could not connect: Outdated client!"));
|
minecraft.setScreen(new DisconnectionScreen("Could not connect: Outdated client!"));
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
if (packet->status == LoginStatus::Failed_ServerOld) {
|
if (packet->status == LoginStatus::Failed_ServerOld) {
|
||||||
LOGI("Disconnect! Server is outdated!\n");
|
LOGI("Disconnect! Server is outdated!\n");
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
minecraft->setScreen(new DisconnectionScreen("Could not connect: Outdated server!"));
|
minecraft.setScreen(new DisconnectionScreen("Could not connect: Outdated server!"));
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -141,13 +132,13 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, StartGam
|
|||||||
|
|
||||||
#ifdef RPI
|
#ifdef RPI
|
||||||
if (packet->gameType != GameType::Creative) {
|
if (packet->gameType != GameType::Creative) {
|
||||||
minecraft->setScreen(new DisconnectionScreen("Could not connect: Incompatible server!"));
|
minecraft.setScreen(new DisconnectionScreen("Could not connect: Incompatible server!"));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
const std::string& levelId = LevelStorageSource::TempLevelId;
|
const std::string& levelId = LevelStorageSource::TempLevelId;
|
||||||
LevelStorageSource* storageSource = minecraft->getLevelSource();
|
LevelStorageSource* storageSource = minecraft.getLevelSource();
|
||||||
storageSource->deleteLevel(levelId);
|
storageSource->deleteLevel(levelId);
|
||||||
//level = new Level(storageSource->selectLevel(levelId, true), "temp", packet->levelSeed, SharedConstants::StorageVersion);
|
//level = new Level(storageSource->selectLevel(levelId, true), "temp", packet->levelSeed, SharedConstants::StorageVersion);
|
||||||
MultiPlayerLevel* level = new MultiPlayerLevel(
|
MultiPlayerLevel* level = new MultiPlayerLevel(
|
||||||
@@ -158,22 +149,22 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, StartGam
|
|||||||
level->isClientSide = true;
|
level->isClientSide = true;
|
||||||
|
|
||||||
bool isCreative = (packet->gameType == GameType::Creative);
|
bool isCreative = (packet->gameType == GameType::Creative);
|
||||||
LocalPlayer* player = new LocalPlayer(minecraft, level, minecraft->options.getStringValue(OPTIONS_USERNAME), level->dimension->id, isCreative);
|
LocalPlayer* player = new LocalPlayer(minecraft, level, minecraft.options().getStringValue(OPTIONS_USERNAME), level->dimension->id, isCreative);
|
||||||
player->owner = rakPeer->GetMyGUID();
|
player->owner = rakPeer->GetMyGUID();
|
||||||
player->entityId = packet->entityId;
|
player->entityId = packet->entityId;
|
||||||
player->moveTo(packet->x, packet->y, packet->z, player->yRot, player->xRot);
|
player->moveTo(packet->x, packet->y, packet->z, player->yRot, player->xRot);
|
||||||
|
|
||||||
LOGI("new pos: %f, %f [%f - %f]\n", player->x, player->z, player->bb.y0, player->bb.y1);
|
LOGI("new pos: %f, %f [%f - %f]\n", player->x, player->z, player->bb.y0, player->bb.y1);
|
||||||
|
|
||||||
minecraft->setLevel(level, "ClientSideNetworkHandler -> setLevel", player);
|
minecraft.setLevel(level, "ClientSideNetworkHandler -> setLevel", player);
|
||||||
minecraft->setIsCreativeMode(isCreative);
|
minecraft.setIsCreativeMode(isCreative);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MessagePacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MessagePacket* packet)
|
||||||
{
|
{
|
||||||
LOGI("MessagePacket\n");
|
LOGI("MessagePacket\n");
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
minecraft->gui.addMessage(packet->message.C_String());
|
minecraft.gui.addMessage(packet->message.C_String());
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -270,8 +261,8 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AddPlaye
|
|||||||
}
|
}
|
||||||
LOGI("AddPlayerPacket\n");
|
LOGI("AddPlayerPacket\n");
|
||||||
|
|
||||||
Player* player = new RemotePlayer(level, minecraft->isCreativeMode());
|
Player* player = new RemotePlayer(level, minecraft.isCreativeMode());
|
||||||
minecraft->gameMode->initAbilities(player->abilities);
|
minecraft.gameMode->initAbilities(player->abilities);
|
||||||
player->entityId = packet->entityId;
|
player->entityId = packet->entityId;
|
||||||
level->addEntity(player);
|
level->addEntity(player);
|
||||||
|
|
||||||
@@ -292,12 +283,12 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AddPlaye
|
|||||||
std::string message = packet->name.C_String();
|
std::string message = packet->name.C_String();
|
||||||
message += " joined the game";
|
message += " joined the game";
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
minecraft->gui.addMessage(message);
|
minecraft.gui.addMessage(message);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemovePlayerPacket* packet) {
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemovePlayerPacket* packet) {
|
||||||
if (!level || source == minecraft->player->owner) return;
|
if (!level || source == minecraft.getPlayer()->owner) return;
|
||||||
|
|
||||||
if (Player* player = findPlayer(level, packet->entityId, &packet->owner)) {
|
if (Player* player = findPlayer(level, packet->entityId, &packet->owner)) {
|
||||||
player->reallyRemoveIfPlayer = true;
|
player->reallyRemoveIfPlayer = true;
|
||||||
@@ -316,7 +307,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemovePl
|
|||||||
|
|
||||||
//std::string message = packet->name.C_String();
|
//std::string message = packet->name.C_String();
|
||||||
//message += " joined the game";
|
//message += " joined the game";
|
||||||
//minecraft->gui.addMessage(message);
|
//minecraft.gui.addMessage(message);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveEntityPacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveEntityPacket* packet)
|
||||||
@@ -324,7 +315,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveEn
|
|||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
LOGI("RemoveEntityPacket %p %p, %d\n", entity, minecraft->player, entity?(int)(entity->isPlayer()): -1);
|
LOGI("RemoveEntityPacket %p %p, %d\n", entity, minecraft.getPlayer(), entity?(int)(entity->isPlayer()): -1);
|
||||||
if (!entity) return;
|
if (!entity) return;
|
||||||
|
|
||||||
level->removeEntity(entity);
|
level->removeEntity(entity);
|
||||||
@@ -355,7 +346,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItem
|
|||||||
item = ((ItemEntity*) e)->item;
|
item = ((ItemEntity*) e)->item;
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
if (Entity* to = level->getEntity(packet->playerId))
|
if (Entity* to = level->getEntity(packet->playerId))
|
||||||
minecraft->particleEngine->add(new TakeAnimationParticle(level, (ItemEntity*)e, to, -0.5f));
|
minecraft.particleEngine->add(new TakeAnimationParticle(level, (ItemEntity*)e, to, -0.5f));
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
else if (e->getEntityTypeId() == EntityTypes::IdArrow)
|
else if (e->getEntityTypeId() == EntityTypes::IdArrow)
|
||||||
@@ -365,10 +356,10 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItem
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
// try take it and if we don't have space; re-throw it
|
// try take it and if we don't have space; re-throw it
|
||||||
if (minecraft->player->entityId == packet->playerId
|
if (minecraft.getPlayer()->entityId == packet->playerId
|
||||||
&& !minecraft->player->inventory->add(&item)) {
|
&& !minecraft.getPlayer()->inventory->add(&item)) {
|
||||||
DropItemPacket dropPacket(packet->playerId, item);
|
DropItemPacket dropPacket(packet->playerId, item);
|
||||||
minecraft->raknetInstance->send(dropPacket);
|
minecraft.raknetInstance->send(dropPacket);
|
||||||
}
|
}
|
||||||
level->playSound(e, "random.pop", 0.2f, 1.0f * 2.f);
|
level->playSound(e, "random.pop", 0.2f, 1.0f * 2.f);
|
||||||
}
|
}
|
||||||
@@ -438,16 +429,16 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ExplodeP
|
|||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LevelEventPacket* packet) {
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LevelEventPacket* packet) {
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
if(packet->eventId == LevelEvent::ALL_PLAYERS_SLEEPING) {
|
if(packet->eventId == LevelEvent::ALL_PLAYERS_SLEEPING) {
|
||||||
minecraft->player->setAllPlayersSleeping();
|
minecraft.getPlayer()->setAllPlayersSleeping();
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
minecraft->level->levelEvent(NULL, packet->eventId, packet->x, packet->y, packet->z, packet->data);
|
minecraft.level->levelEvent(NULL, packet->eventId, packet->x, packet->y, packet->z, packet->data);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TileEventPacket* packet) {
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TileEventPacket* packet) {
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
minecraft->level->tileEvent(packet->x, packet->y, packet->z, packet->b0, packet->b1);
|
minecraft.level->tileEvent(packet->x, packet->y, packet->z, packet->b0, packet->b1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, EntityEventPacket* packet) {
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, EntityEventPacket* packet) {
|
||||||
@@ -631,7 +622,7 @@ void ClientSideNetworkHandler::arrangeRequestChunkOrder() {
|
|||||||
int cz = CHUNK_CACHE_WIDTH / 2;
|
int cz = CHUNK_CACHE_WIDTH / 2;
|
||||||
|
|
||||||
// If player exists, let's sort around him
|
// If player exists, let's sort around him
|
||||||
Player* p = minecraft? minecraft->player : NULL;
|
Player* p = minecraft.getPlayer();
|
||||||
if (p) {
|
if (p) {
|
||||||
cx = Mth::floor(p->x / (float)CHUNK_WIDTH);
|
cx = Mth::floor(p->x / (float)CHUNK_WIDTH);
|
||||||
cz = Mth::floor(p->z / (float)CHUNK_DEPTH);
|
cz = Mth::floor(p->z / (float)CHUNK_DEPTH);
|
||||||
@@ -717,9 +708,9 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Interact
|
|||||||
{
|
{
|
||||||
Player* player = (Player*) src;
|
Player* player = (Player*) src;
|
||||||
if (InteractPacket::Attack == packet->action)
|
if (InteractPacket::Attack == packet->action)
|
||||||
minecraft->gameMode->attack(player, entity);
|
minecraft.gameMode->attack(player, entity);
|
||||||
if (InteractPacket::Interact == packet->action)
|
if (InteractPacket::Interact == packet->action)
|
||||||
minecraft->gameMode->interact(player, entity);
|
minecraft.gameMode->interact(player, entity);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -759,7 +750,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AnimateP
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
// Own player - Then don't play... :
|
// Own player - Then don't play... :
|
||||||
if (minecraft->player->entityId == packet->entityId) {
|
if (minecraft.getPlayer()->entityId == packet->entityId) {
|
||||||
if (packet->action == AnimatePacket::Swing) return;
|
if (packet->action == AnimatePacket::Swing) return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -788,26 +779,26 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemP
|
|||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SetHealthPacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SetHealthPacket* packet)
|
||||||
{
|
{
|
||||||
if (!level || !minecraft->player)
|
if (!level || !minecraft.getPlayer())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
minecraft->player->hurtTo(packet->health);
|
minecraft.getPlayer()->hurtTo(packet->health);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SetSpawnPositionPacket* packet) {
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SetSpawnPositionPacket* packet) {
|
||||||
if (!level || !minecraft || !minecraft->player) return;
|
if (!level || !minecraft.getPlayer()) return;
|
||||||
if (!level->inRange(packet->x, packet->y, packet->z)) return;
|
if (!level->inRange(packet->x, packet->y, packet->z)) return;
|
||||||
|
|
||||||
minecraft->player->setRespawnPosition(Pos(packet->x, packet->y, packet->z));
|
minecraft.getPlayer()->setRespawnPosition(Pos(packet->x, packet->y, packet->z));
|
||||||
level->getLevelData()->setSpawn(packet->x, packet->y, packet->z);
|
level->getLevelData()->setSpawn(packet->x, packet->y, packet->z);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, HurtArmorPacket* packet) {
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, HurtArmorPacket* packet) {
|
||||||
if (!level || !minecraft->player) {
|
if (!level || !minecraft.getPlayer()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
minecraft->player->hurtArmor(packet->dmg);
|
minecraft.getPlayer()->hurtArmor(packet->dmg);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RespawnPacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RespawnPacket* packet)
|
||||||
@@ -820,43 +811,43 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RespawnP
|
|||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerOpenPacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerOpenPacket* packet)
|
||||||
{
|
{
|
||||||
if (!level || !minecraft || !minecraft->player)
|
if (!level)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (packet->type == ContainerType::FURNACE) {
|
if (packet->type == ContainerType::FURNACE) {
|
||||||
FurnaceTileEntity* te = new FurnaceTileEntity();
|
FurnaceTileEntity* te = new FurnaceTileEntity();
|
||||||
te->clientSideOnly = true;
|
te->clientSideOnly = true;
|
||||||
minecraft->player->openFurnace(te);
|
minecraft.getPlayer()->openFurnace(te);
|
||||||
if (minecraft->player->containerMenu)
|
if (minecraft.getPlayer()->containerMenu)
|
||||||
minecraft->player->containerMenu->containerId = packet->containerId;
|
minecraft.getPlayer()->containerMenu->containerId = packet->containerId;
|
||||||
}
|
}
|
||||||
if (packet->type == ContainerType::CONTAINER) {
|
if (packet->type == ContainerType::CONTAINER) {
|
||||||
ChestTileEntity* te = new ChestTileEntity();
|
ChestTileEntity* te = new ChestTileEntity();
|
||||||
te->clientSideOnly = true;
|
te->clientSideOnly = true;
|
||||||
minecraft->player->openContainer(te);
|
minecraft.getPlayer()->openContainer(te);
|
||||||
if (minecraft->player->containerMenu)
|
if (minecraft.getPlayer()->containerMenu)
|
||||||
minecraft->player->containerMenu->containerId = packet->containerId;
|
minecraft.getPlayer()->containerMenu->containerId = packet->containerId;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet)
|
||||||
{
|
{
|
||||||
if (minecraft && minecraft->player && minecraft->player->containerMenu)
|
if (minecraft.getPlayer() && minecraft.getPlayer()->containerMenu)
|
||||||
minecraft->player->closeContainer();
|
minecraft.getPlayer()->closeContainer();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetContentPacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetContentPacket* packet)
|
||||||
{
|
{
|
||||||
if (!minecraft || !minecraft->player)
|
if (!minecraft.getPlayer())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (packet->containerId == 0) {
|
if (packet->containerId == 0) {
|
||||||
for (unsigned int i = 0; i < packet->items.size(); ++i) {
|
for (unsigned int i = 0; i < packet->items.size(); ++i) {
|
||||||
minecraft->player->inventory->setItem(Inventory::MAX_SELECTION_SIZE + i, &packet->items[i]);
|
minecraft.getPlayer()->inventory->setItem(Inventory::MAX_SELECTION_SIZE + i, &packet->items[i]);
|
||||||
}
|
}
|
||||||
} else if (minecraft->player->containerMenu && minecraft->player->containerMenu->containerId == packet->containerId) {
|
} else if (minecraft.getPlayer()->containerMenu && minecraft.getPlayer()->containerMenu->containerId == packet->containerId) {
|
||||||
for (unsigned int i = 0; i < packet->items.size(); ++i) {
|
for (unsigned int i = 0; i < packet->items.size(); ++i) {
|
||||||
minecraft->player->containerMenu->setSlot(i, &packet->items[i]);
|
minecraft.getPlayer()->containerMenu->setSlot(i, &packet->items[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -865,28 +856,28 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
{
|
{
|
||||||
//LOGI("ContainerSetSlot\n");
|
//LOGI("ContainerSetSlot\n");
|
||||||
|
|
||||||
if (!minecraft->player
|
if (!minecraft.getPlayer()
|
||||||
|| !minecraft->player->containerMenu
|
|| !minecraft.getPlayer()->containerMenu
|
||||||
|| minecraft->player->containerMenu->containerId != packet->containerId)
|
|| minecraft.getPlayer()->containerMenu->containerId != packet->containerId)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
//minecraft->player->containerMenu->setSlot(packet->slot, packet->item.isNull()? NULL : &packet->item);
|
//minecraft.getPlayer()->containerMenu->setSlot(packet->slot, packet->item.isNull()? NULL : &packet->item);
|
||||||
minecraft->player->containerMenu->setSlot(packet->slot, &packet->item);
|
minecraft.getPlayer()->containerMenu->setSlot(packet->slot, &packet->item);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetDataPacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetDataPacket* packet)
|
||||||
{
|
{
|
||||||
//LOGI("ContainerSetData\n");
|
//LOGI("ContainerSetData\n");
|
||||||
if (minecraft->player && minecraft->player->containerMenu && minecraft->player->containerMenu->containerId == packet->containerId) {
|
if (minecraft.getPlayer() && minecraft.getPlayer()->containerMenu && minecraft.getPlayer()->containerMenu->containerId == packet->containerId) {
|
||||||
//LOGI("client: SetData2 %d, %d\n", packet->id, packet->value);
|
//LOGI("client: SetData2 %d, %d\n", packet->id, packet->value);
|
||||||
minecraft->player->containerMenu->setData(packet->id, packet->value);
|
minecraft.getPlayer()->containerMenu->setData(packet->id, packet->value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle( const RakNet::RakNetGUID& source, ChatPacket* packet )
|
void ClientSideNetworkHandler::handle( const RakNet::RakNetGUID& source, ChatPacket* packet )
|
||||||
{
|
{
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
minecraft->gui.displayClientMessage(packet->message);
|
minecraft.gui.displayClientMessage(packet->message);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -8,7 +8,7 @@
|
|||||||
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
class Minecraft;
|
class MinecraftClient;
|
||||||
class Level;
|
class Level;
|
||||||
class IRakNetInstance;
|
class IRakNetInstance;
|
||||||
|
|
||||||
@@ -29,7 +29,7 @@ typedef struct IntPair {
|
|||||||
class ClientSideNetworkHandler : public NetEventCallback
|
class ClientSideNetworkHandler : public NetEventCallback
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
ClientSideNetworkHandler(Minecraft* minecraft, IRakNetInstance* raknetInstance);
|
ClientSideNetworkHandler(MinecraftClient& minecraft, IRakNetInstance* raknetInstance);
|
||||||
virtual ~ClientSideNetworkHandler();
|
virtual ~ClientSideNetworkHandler();
|
||||||
|
|
||||||
virtual void levelGenerated(Level* level);
|
virtual void levelGenerated(Level* level);
|
||||||
@@ -87,19 +87,19 @@ private:
|
|||||||
void clearChunksLoaded();
|
void clearChunksLoaded();
|
||||||
private:
|
private:
|
||||||
|
|
||||||
Minecraft* minecraft;
|
MinecraftClient& minecraft;
|
||||||
Level* level;
|
Level* level = nullptr;
|
||||||
IRakNetInstance* raknetInstance;
|
IRakNetInstance* raknetInstance;
|
||||||
RakNet::RakPeerInterface* rakPeer;
|
RakNet::RakPeerInterface* rakPeer;
|
||||||
|
|
||||||
RakNet::RakNetGUID serverGuid;
|
RakNet::RakNetGUID serverGuid;
|
||||||
|
|
||||||
BlockUpdateList bufferedBlockUpdates;
|
BlockUpdateList bufferedBlockUpdates;
|
||||||
int requestNextChunkPosition;
|
int requestNextChunkPosition = 0;
|
||||||
|
|
||||||
static const int NumRequestChunks = CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH;
|
static const int NumRequestChunks = CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH;
|
||||||
|
|
||||||
int requestNextChunkIndex;
|
int requestNextChunkIndex = 0;
|
||||||
IntPair requestNextChunkIndexList[NumRequestChunks];
|
IntPair requestNextChunkIndexList[NumRequestChunks];
|
||||||
bool chunksLoaded[NumRequestChunks];
|
bool chunksLoaded[NumRequestChunks];
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -5,11 +5,10 @@
|
|||||||
#include "../raknet/BitStream.h"
|
#include "../raknet/BitStream.h"
|
||||||
#include "../raknet/MessageIdentifiers.h"
|
#include "../raknet/MessageIdentifiers.h"
|
||||||
#include "../raknet/GetTime.h"
|
#include "../raknet/GetTime.h"
|
||||||
#include "../AppConstants.h"
|
|
||||||
|
|
||||||
#include "../platform/log.h"
|
#include "../platform/log.h"
|
||||||
|
|
||||||
#define APP_IDENTIFIER "MCCPP;" APP_VERSION_STRING ";"
|
#define APP_IDENTIFIER "MCCPP;Demo;"
|
||||||
#define APP_IDENTIFIER_MINECON "MCCPP;MINECON;"
|
#define APP_IDENTIFIER_MINECON "MCCPP;MINECON;"
|
||||||
|
|
||||||
RakNetInstance::RakNetInstance()
|
RakNetInstance::RakNetInstance()
|
||||||
|
|||||||
@@ -5,19 +5,53 @@
|
|||||||
#include "../world/entity/player/Inventory.h"
|
#include "../world/entity/player/Inventory.h"
|
||||||
#include "../world/Container.h"
|
#include "../world/Container.h"
|
||||||
#include "../world/inventory/BaseContainerMenu.h"
|
#include "../world/inventory/BaseContainerMenu.h"
|
||||||
#include "packet/PacketInclude.h"
|
#include "MinecraftClient.h"
|
||||||
|
#include "gamemode/GameMode.h"
|
||||||
|
|
||||||
#include "RakNetInstance.h"
|
#include "RakNetInstance.h"
|
||||||
#include "../client/Minecraft.h"
|
#include <MinecraftClient.h>
|
||||||
#include "../client/player/LocalPlayer.h"
|
#include "../client/player/LocalPlayer.h"
|
||||||
#include "../client/gamemode/GameMode.h"
|
|
||||||
#include "../raknet/RakPeerInterface.h"
|
#include "../raknet/RakPeerInterface.h"
|
||||||
#include "../raknet/PacketPriority.h"
|
#include "../raknet/PacketPriority.h"
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "../client/sound/SoundEngine.h"
|
|
||||||
#endif
|
|
||||||
#include "../server/ServerPlayer.h"
|
#include "../server/ServerPlayer.h"
|
||||||
#include "../world/entity/item/FallingTile.h"
|
#include "../world/entity/item/FallingTile.h"
|
||||||
|
#include "network/packet/AddEntityPacket.h"
|
||||||
|
#include "network/packet/AddItemEntityPacket.h"
|
||||||
|
#include "network/packet/AddMobPacket.h"
|
||||||
|
#include "network/packet/AddPaintingPacket.h"
|
||||||
|
#include "network/packet/AddPlayerPacket.h"
|
||||||
|
#include "network/packet/AdventureSettingsPacket.h"
|
||||||
|
#include "network/packet/AnimatePacket.h"
|
||||||
|
#include "network/packet/ChatPacket.h"
|
||||||
|
#include "network/packet/ChunkDataPacket.h"
|
||||||
|
#include "network/packet/ContainerSetSlotPacket.h"
|
||||||
|
#include "network/packet/DropItemPacket.h"
|
||||||
|
#include "network/packet/EntityEventPacket.h"
|
||||||
|
#include "network/packet/InteractPacket.h"
|
||||||
|
#include "network/packet/LevelEventPacket.h"
|
||||||
|
#include "network/packet/LoginPacket.h"
|
||||||
|
#include "network/packet/LoginStatusPacket.h"
|
||||||
|
#include "network/packet/MessagePacket.h"
|
||||||
|
#include "network/packet/MovePlayerPacket.h"
|
||||||
|
#include "network/packet/PlayerActionPacket.h"
|
||||||
|
#include "network/packet/PlayerArmorEquipmentPacket.h"
|
||||||
|
#include "network/packet/PlayerEquipmentPacket.h"
|
||||||
|
#include "network/packet/ReadyPacket.h"
|
||||||
|
#include "network/packet/RemoveBlockPacket.h"
|
||||||
|
#include "network/packet/RemoveEntityPacket.h"
|
||||||
|
#include "network/packet/RemovePlayerPacket.h"
|
||||||
|
#include "network/packet/RequestChunkPacket.h"
|
||||||
|
#include "network/packet/RespawnPacket.h"
|
||||||
|
#include "network/packet/SendInventoryPacket.h"
|
||||||
|
#include "network/packet/SetHealthPacket.h"
|
||||||
|
#include "network/packet/SetTimePacket.h"
|
||||||
|
#include "network/packet/SignUpdatePacket.h"
|
||||||
|
#include "network/packet/StartGamePacket.h"
|
||||||
|
#include "network/packet/TileEventPacket.h"
|
||||||
|
#include "network/packet/UpdateBlockPacket.h"
|
||||||
|
#include "network/packet/UseItemPacket.h"
|
||||||
|
#include "world/entity/Painting.h"
|
||||||
|
#include "world/level/tile/entity/TileEntity.h"
|
||||||
|
|
||||||
#define TIMES(x) for(int itc ## __LINE__ = 0; itc ## __LINE__ < x; ++ itc ## __LINE__)
|
#define TIMES(x) for(int itc ## __LINE__ = 0; itc ## __LINE__ < x; ++ itc ## __LINE__)
|
||||||
|
|
||||||
@@ -52,16 +86,19 @@ void ServerSideNetworkHandler::tileChanged(int x, int y, int z)
|
|||||||
}
|
}
|
||||||
|
|
||||||
Packet* ServerSideNetworkHandler::getAddPacketFromEntity( Entity* entity ) {
|
Packet* ServerSideNetworkHandler::getAddPacketFromEntity( Entity* entity ) {
|
||||||
if (entity->isMob() && !entity->isPlayer()) { //@fix: This code is duplicated. See if it can be unified.
|
// if (entity->isMob() && !entity->isPlayer()) { //@fix: This code is duplicated. See if it can be unified.
|
||||||
if (minecraft->player) {
|
// auto client = dynamic_cast<MinecraftClient*>(minecraft);
|
||||||
// I guess this should always be true, but it crashed somewhere in this
|
|
||||||
// function once and I only see this one as a potential problem
|
|
||||||
return new AddMobPacket((Mob*)entity);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (entity->isPlayer()) {
|
|
||||||
|
|
||||||
} else if (entity->isItemEntity()) {
|
// if (client && client->getPlayer()) {
|
||||||
|
// // I guess this should always be true, but it crashed somewhere in this
|
||||||
|
// // function once and I only see this one as a potential problem
|
||||||
|
// return new AddMobPacket((Mob*)entity);
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// else if (entity->isPlayer()) {
|
||||||
|
|
||||||
|
// } else
|
||||||
|
if (entity->isItemEntity()) {
|
||||||
AddItemEntityPacket* packet = new AddItemEntityPacket((ItemEntity*)entity);
|
AddItemEntityPacket* packet = new AddItemEntityPacket((ItemEntity*)entity);
|
||||||
entity->xd = packet->xa();
|
entity->xd = packet->xa();
|
||||||
entity->yd = packet->ya();
|
entity->yd = packet->ya();
|
||||||
@@ -408,10 +445,12 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RequestC
|
|||||||
void ServerSideNetworkHandler::levelGenerated( Level* level )
|
void ServerSideNetworkHandler::levelGenerated( Level* level )
|
||||||
{
|
{
|
||||||
this->level = level;
|
this->level = level;
|
||||||
|
|
||||||
|
// auto client = dynamic_cast<MinecraftClient*>(minecraft);
|
||||||
|
|
||||||
if (minecraft->player) {
|
// if (client && client->getPlayer()) {
|
||||||
minecraft->player->owner = rakPeer->GetMyGUID();
|
// client->getPlayer()->owner = rakPeer->GetMyGUID();
|
||||||
}
|
// }
|
||||||
|
|
||||||
level->addListener(this);
|
level->addListener(this);
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
@@ -484,11 +523,13 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AnimateP
|
|||||||
{
|
{
|
||||||
if (!level)
|
if (!level)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
// auto client = dynamic_cast<MinecraftClient*>(minecraft);
|
||||||
|
|
||||||
// Own player -> invalid
|
// // Own player -> invalid
|
||||||
if (minecraft->player && minecraft->player->entityId == packet->entityId) {
|
// if (client && client->getPlayer() && client->getPlayer()->entityId == packet->entityId) {
|
||||||
return;
|
// return;
|
||||||
}
|
// }
|
||||||
|
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
if (!entity || !entity->isPlayer())
|
if (!entity || !entity->isPlayer())
|
||||||
@@ -510,7 +551,7 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AnimateP
|
|||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
||||||
{
|
{
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
LOGI("UseItemPacket\n");
|
LOGI("UseItemPacket\n");
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
if (entity && entity->isPlayer()) {
|
if (entity && entity->isPlayer()) {
|
||||||
@@ -605,8 +646,11 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
Player* p = findPlayer(level, &source);
|
Player* p = findPlayer(level, &source);
|
||||||
if (!p) return;
|
if (!p) return;
|
||||||
|
|
||||||
if (p != minecraft->player)
|
// // if (p != minecraft->player)
|
||||||
static_cast<ServerPlayer*>(p)->doCloseContainer();
|
// static_cast<ServerPlayer*>(p)->doCloseContainer();
|
||||||
|
|
||||||
|
if (auto sp = dynamic_cast<ServerPlayer*>(p))
|
||||||
|
sp->doCloseContainer();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetSlotPacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetSlotPacket* packet) {
|
||||||
@@ -672,7 +716,7 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SignUpd
|
|||||||
void ServerSideNetworkHandler::allowIncomingConnections( bool doAllow )
|
void ServerSideNetworkHandler::allowIncomingConnections( bool doAllow )
|
||||||
{
|
{
|
||||||
if (doAllow) {
|
if (doAllow) {
|
||||||
raknetInstance->announceServer(minecraft->options.getStringValue(OPTIONS_USERNAME));
|
raknetInstance->announceServer(minecraft->getServerName());
|
||||||
} else {
|
} else {
|
||||||
raknetInstance->announceServer("");
|
raknetInstance->announceServer("");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,7 +1,8 @@
|
|||||||
#include "CommandServer.h"
|
#include "CommandServer.h"
|
||||||
#include "../../client/Minecraft.h"
|
#include <Minecraft.h>
|
||||||
#include "../../world/level/Level.h"
|
#include "../../world/level/Level.h"
|
||||||
#include "../../world/entity/Entity.h"
|
#include "../../world/entity/Entity.h"
|
||||||
|
#include "gamemode/CreatorMode.h"
|
||||||
|
|
||||||
#ifdef WIN32
|
#ifdef WIN32
|
||||||
#define SERR(x) (WSA ## x)
|
#define SERR(x) (WSA ## x)
|
||||||
@@ -14,10 +15,8 @@
|
|||||||
#include "../RakNetInstance.h"
|
#include "../RakNetInstance.h"
|
||||||
#include "../packet/ChatPacket.h"
|
#include "../packet/ChatPacket.h"
|
||||||
#include "../packet/AdventureSettingsPacket.h"
|
#include "../packet/AdventureSettingsPacket.h"
|
||||||
#include "../../world/level/LevelSettings.h"
|
#include <world/level/LevelSettings.h>
|
||||||
#include "../../world/entity/player/Player.h"
|
#include <world/entity/player/Player.h>
|
||||||
#include "../../client/gamemode/CreatorMode.h"
|
|
||||||
#include "../../client/player/LocalPlayer.h"
|
|
||||||
#include "../RakNetInstance.h"
|
#include "../RakNetInstance.h"
|
||||||
|
|
||||||
const std::string NullString;
|
const std::string NullString;
|
||||||
@@ -262,6 +261,7 @@ std::string CommandServer::parse(ConnectedClient& client, const std::string& s)
|
|||||||
return ToStringOk(y);
|
return ToStringOk(y);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if 0
|
||||||
//
|
//
|
||||||
// Player related get, set and query
|
// Player related get, set and query
|
||||||
//
|
//
|
||||||
@@ -316,6 +316,7 @@ std::string CommandServer::parse(ConnectedClient& client, const std::string& s)
|
|||||||
apiPosTranslate.to(x, y, z);
|
apiPosTranslate.to(x, y, z);
|
||||||
return ToStringOk(x, y, z);
|
return ToStringOk(x, y, z);
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
//
|
//
|
||||||
// Entity
|
// Entity
|
||||||
@@ -385,6 +386,7 @@ std::string CommandServer::parse(ConnectedClient& client, const std::string& s)
|
|||||||
return NullString;
|
return NullString;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if 0
|
||||||
//
|
//
|
||||||
// Camera
|
// Camera
|
||||||
//
|
//
|
||||||
@@ -430,6 +432,7 @@ std::string CommandServer::parse(ConnectedClient& client, const std::string& s)
|
|||||||
e->moveTo((float)x + 0.5f, (float)y, (float)z + 0.5f, e->yRot, e->xRot);
|
e->moveTo((float)x + 0.5f, (float)y, (float)z + 0.5f, e->yRot, e->xRot);
|
||||||
return NullString;
|
return NullString;
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
//
|
//
|
||||||
// Entities
|
// Entities
|
||||||
@@ -445,6 +448,8 @@ std::string CommandServer::parse(ConnectedClient& client, const std::string& s)
|
|||||||
return s.str();
|
return s.str();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
#if 0
|
||||||
//
|
//
|
||||||
// Set and restore Checkpoint
|
// Set and restore Checkpoint
|
||||||
//
|
//
|
||||||
@@ -478,6 +483,7 @@ std::string CommandServer::parse(ConnectedClient& client, const std::string& s)
|
|||||||
}
|
}
|
||||||
return success? NullString : Fail;
|
return success? NullString : Fail;
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
//
|
//
|
||||||
// Event queries
|
// Event queries
|
||||||
@@ -540,9 +546,9 @@ void CommandServer::tick() {
|
|||||||
_updateClients();
|
_updateClients();
|
||||||
++t;
|
++t;
|
||||||
|
|
||||||
if (mc->cameraTargetPlayer == camera) {
|
// if (mc->cameraTargetPlayer == camera) {
|
||||||
camera->tick();
|
// camera->tick();
|
||||||
}
|
// }
|
||||||
}
|
}
|
||||||
|
|
||||||
void CommandServer::_updateAccept() {
|
void CommandServer::_updateAccept() {
|
||||||
@@ -587,9 +593,9 @@ bool CommandServer::_updateClient(ConnectedClient& client) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void CommandServer::dispatchPacket( Packet& p ) {
|
void CommandServer::dispatchPacket( Packet& p ) {
|
||||||
if (!mc->netCallback || !mc->player) return;
|
// if (!mc->netCallback || !mc->player) return;
|
||||||
const RakNet::RakNetGUID& guid = ((Player*)mc->player)->owner;
|
// const RakNet::RakNetGUID& guid = ((Player*)mc->player)->owner;
|
||||||
mc->raknetInstance->send(p);
|
// mc->raknetInstance->send(p);
|
||||||
//p.handle(guid, mc->netCallback);
|
//p.handle(guid, mc->netCallback);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -608,6 +614,7 @@ std::string CommandServer::handleEventPollMessage( ConnectedClient& client, cons
|
|||||||
if (cmd == "events.block.hits") {
|
if (cmd == "events.block.hits") {
|
||||||
ICreator::EventList<ICreator::TileEvent>& events = c->getTileEvents();
|
ICreator::EventList<ICreator::TileEvent>& events = c->getTileEvents();
|
||||||
std::stringstream ss;
|
std::stringstream ss;
|
||||||
|
|
||||||
|
|
||||||
events.write(ss, apiPosTranslate, client.lastPoll_blockHit);
|
events.write(ss, apiPosTranslate, client.lastPoll_blockHit);
|
||||||
client.lastPoll_blockHit = mc->level->getTime();
|
client.lastPoll_blockHit = mc->level->getTime();
|
||||||
@@ -630,7 +637,7 @@ std::string CommandServer::handleSetSetting( const std::string& setting, int val
|
|||||||
{
|
{
|
||||||
bool status = value != 0;
|
bool status = value != 0;
|
||||||
|
|
||||||
if (setting == "autojump") mc->player->autoJumpEnabled = status;
|
// if (setting == "autojump") mc->player->autoJumpEnabled = status;
|
||||||
|
|
||||||
AdventureSettingsPacket::Flags flag = (AdventureSettingsPacket::Flags)0;
|
AdventureSettingsPacket::Flags flag = (AdventureSettingsPacket::Flags)0;
|
||||||
if (setting == "nametags_visible") flag = AdventureSettingsPacket::ShowNameTags;
|
if (setting == "nametags_visible") flag = AdventureSettingsPacket::ShowNameTags;
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#ifndef APPPLATFORM_ANDROID_H__
|
#ifndef APPPLATFORM_ANDROID_H__
|
||||||
#define APPPLATFORM_ANDROID_H__
|
#define APPPLATFORM_ANDROID_H__
|
||||||
|
|
||||||
#include "AppPlatform.h"
|
#include <IPlatform.h>
|
||||||
#include "client/renderer/gles.h"
|
#include "client/renderer/gles.h"
|
||||||
#include "platform/log.h"
|
#include "platform/log.h"
|
||||||
#include "platform/time.h"
|
#include "platform/time.h"
|
||||||
@@ -322,7 +322,7 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
__inline unsigned int rgbToBgr(unsigned int p) {
|
inline unsigned int rgbToBgr(unsigned int p) {
|
||||||
return (p & 0xff00ff00) | ((p >> 16) & 0xff) | ((p << 16) & 0xff0000);
|
return (p & 0xff00ff00) | ((p >> 16) & 0xff) | ((p << 16) & 0xff0000);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -536,7 +536,7 @@ public:
|
|||||||
return env->CallBooleanMethod(instance, _methodIsNetworkEnabled, onlyWifiAllowed);
|
return env->CallBooleanMethod(instance, _methodIsNetworkEnabled, onlyWifiAllowed);
|
||||||
}
|
}
|
||||||
|
|
||||||
static __inline bool isSquare(int n) {
|
static inline bool isSquare(int n) {
|
||||||
int L = n & 0xf;
|
int L = n & 0xf;
|
||||||
if (((1 << L) & 0x213) == 0) return false;
|
if (((1 << L) & 0x213) == 0) return false;
|
||||||
|
|
||||||
235
src/platform/glfw/PlatformGlfw.cpp
Normal file
235
src/platform/glfw/PlatformGlfw.cpp
Normal file
@@ -0,0 +1,235 @@
|
|||||||
|
#include "PlatformGlfw.h"
|
||||||
|
#include <IPlatform.h>
|
||||||
|
#include "platform/input/Keyboard.h"
|
||||||
|
#include "platform/input/Mouse.h"
|
||||||
|
|
||||||
|
#include "platform/log.h"
|
||||||
|
#include <GLFW/glfw3.h>
|
||||||
|
#include <png.h>
|
||||||
|
|
||||||
|
#include "platform/HttpClient.h"
|
||||||
|
#include "util/StringUtils.h"
|
||||||
|
#include <fstream>
|
||||||
|
#include <ctime>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
#ifdef _WIN32
|
||||||
|
#include <windows.h>
|
||||||
|
#include <shellapi.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#include "App.h"
|
||||||
|
|
||||||
|
|
||||||
|
bool PlatformGlfw::init() {
|
||||||
|
glfwSetErrorCallback(PlatformGlfw::error_callback);
|
||||||
|
|
||||||
|
if (!glfwInit()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
|
||||||
|
#ifndef __EMSCRIPTEN__
|
||||||
|
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API);
|
||||||
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||||
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
|
||||||
|
#else
|
||||||
|
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
|
||||||
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 1);
|
||||||
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
m_window = glfwCreateWindow(getScreenWidth(), getScreenHeight(), "Minecraft PE 0.6.1", NULL, NULL);
|
||||||
|
|
||||||
|
if (m_window == nullptr) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwSetKeyCallback(m_window, key_callback);
|
||||||
|
glfwSetCharCallback(m_window, character_callback);
|
||||||
|
glfwSetCursorPosCallback(m_window, cursor_position_callback);
|
||||||
|
glfwSetMouseButtonCallback(m_window, mouse_button_callback);
|
||||||
|
glfwSetScrollCallback(m_window, scroll_callback);
|
||||||
|
glfwSetWindowSizeCallback(m_window, window_size_callback);
|
||||||
|
|
||||||
|
glfwSetWindowUserPointer(m_window, this);
|
||||||
|
|
||||||
|
glfwMakeContextCurrent(m_window);
|
||||||
|
|
||||||
|
#ifndef __EMSCRIPTEN__
|
||||||
|
gladLoadGLLoader((GLADloadproc)glfwGetProcAddress);
|
||||||
|
glfwSwapInterval(0);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
void PlatformGlfw::finish() {
|
||||||
|
glfwDestroyWindow(m_window);
|
||||||
|
glfwTerminate();
|
||||||
|
}
|
||||||
|
|
||||||
|
int PlatformGlfw::transformKey(int glfwkey) {
|
||||||
|
if (glfwkey >= GLFW_KEY_F1 && glfwkey <= GLFW_KEY_F12) {
|
||||||
|
return glfwkey - 178;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (glfwkey) {
|
||||||
|
case GLFW_KEY_ESCAPE: return Keyboard::KEY_ESCAPE;
|
||||||
|
case GLFW_KEY_TAB: return Keyboard::KEY_TAB;
|
||||||
|
case GLFW_KEY_BACKSPACE: return Keyboard::KEY_BACKSPACE;
|
||||||
|
case GLFW_KEY_LEFT_SHIFT: return Keyboard::KEY_LSHIFT;
|
||||||
|
case GLFW_KEY_ENTER: return Keyboard::KEY_RETURN;
|
||||||
|
case GLFW_KEY_LEFT_CONTROL: return Keyboard::KEY_LEFT_CTRL;
|
||||||
|
default: return glfwkey;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void PlatformGlfw::cursor_position_callback(GLFWwindow* window, double xpos, double ypos) {
|
||||||
|
static double lastX = 0.0, lastY = 0.0;
|
||||||
|
static bool firstMouse = true;
|
||||||
|
|
||||||
|
if (firstMouse) {
|
||||||
|
lastX = xpos;
|
||||||
|
lastY = ypos;
|
||||||
|
firstMouse = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
double deltaX = xpos - lastX;
|
||||||
|
double deltaY = ypos - lastY;
|
||||||
|
|
||||||
|
lastX = xpos;
|
||||||
|
lastY = ypos;
|
||||||
|
|
||||||
|
if (glfwGetInputMode(window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED) {
|
||||||
|
Mouse::feed(0, 0, xpos, ypos, deltaX, deltaY);
|
||||||
|
} else {
|
||||||
|
Mouse::feed( MouseAction::ACTION_MOVE, 0, xpos, ypos);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Multitouch::feed(0, 0, xpos, ypos, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void PlatformGlfw::mouse_button_callback(GLFWwindow* window, int button, int action, int mods) {
|
||||||
|
if(action == GLFW_REPEAT) return;
|
||||||
|
|
||||||
|
double xpos, ypos;
|
||||||
|
glfwGetCursorPos(window, &xpos, &ypos);
|
||||||
|
|
||||||
|
if (button == GLFW_MOUSE_BUTTON_LEFT) {
|
||||||
|
Mouse::feed( MouseAction::ACTION_LEFT, action, xpos, ypos);
|
||||||
|
// Multitouch::feed(1, action, xpos, ypos, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (button == GLFW_MOUSE_BUTTON_RIGHT) {
|
||||||
|
Mouse::feed( MouseAction::ACTION_RIGHT, action, xpos, ypos);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void PlatformGlfw::character_callback(GLFWwindow* window, unsigned int codepoint) {
|
||||||
|
Keyboard::feedText(codepoint);
|
||||||
|
}
|
||||||
|
|
||||||
|
void PlatformGlfw::scroll_callback(GLFWwindow* window, double xoffset, double yoffset) {
|
||||||
|
double xpos, ypos;
|
||||||
|
glfwGetCursorPos(window, &xpos, &ypos);
|
||||||
|
|
||||||
|
Mouse::feed(3, 0, xpos, ypos, 0, yoffset);
|
||||||
|
}
|
||||||
|
|
||||||
|
void PlatformGlfw::error_callback(int error, const char* desc) {
|
||||||
|
LOGE("GLFW Error (%d): %s", error, desc);
|
||||||
|
}
|
||||||
|
|
||||||
|
void PlatformGlfw::window_size_callback(GLFWwindow* window, int width, int height) {
|
||||||
|
PlatformGlfw* app = (PlatformGlfw*)glfwGetWindowUserPointer(window);
|
||||||
|
|
||||||
|
app->windowSizeChanged = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
float PlatformGlfw::getPixelsPerMillimeter() {
|
||||||
|
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
|
||||||
|
|
||||||
|
int width_mm, height_mm;
|
||||||
|
glfwGetMonitorPhysicalSize(monitor, &width_mm, &height_mm);
|
||||||
|
|
||||||
|
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||||
|
|
||||||
|
return (float)mode->width / (float)width_mm;
|
||||||
|
}
|
||||||
|
|
||||||
|
TextureData PlatformGlfw::loadTexture(const std::string& filename_, bool textureFolder) {
|
||||||
|
// Support fetching PNG textures via HTTP/HTTPS (for skins, etc)
|
||||||
|
if (Util::startsWith(filename_, "http://") || Util::startsWith(filename_, "https://")) {
|
||||||
|
std::vector<unsigned char> body;
|
||||||
|
if (HttpClient::download(filename_, body) && !body.empty()) {
|
||||||
|
return loadTextureFromMemory(body.data(), body.size());
|
||||||
|
}
|
||||||
|
return TextureData();
|
||||||
|
}
|
||||||
|
|
||||||
|
TextureData out;
|
||||||
|
|
||||||
|
std::string filename = textureFolder? "data/images/" + filename_
|
||||||
|
: filename_;
|
||||||
|
std::ifstream source(filename.c_str(), std::ios::binary);
|
||||||
|
|
||||||
|
if (!source) {
|
||||||
|
LOGI("Couldn't find file: %s\n", filename.c_str());
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<unsigned char> fileData((std::istreambuf_iterator<char>(source)), std::istreambuf_iterator<char>());
|
||||||
|
source.close();
|
||||||
|
|
||||||
|
if (fileData.empty()) {
|
||||||
|
LOGI("Couldn't read file: %s\n", filename.c_str());
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
return loadTextureFromMemory(fileData.data(), fileData.size());
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string PlatformGlfw::getDateString(int s) {
|
||||||
|
time_t tm = s;
|
||||||
|
|
||||||
|
char mbstr[100];
|
||||||
|
std::strftime(mbstr, sizeof(mbstr), "%F %T", std::localtime(&tm));
|
||||||
|
|
||||||
|
return std::string(mbstr);
|
||||||
|
}
|
||||||
|
|
||||||
|
void PlatformGlfw::hideCursor(bool hide) {
|
||||||
|
int isHide = hide ? GLFW_CURSOR_NORMAL : GLFW_CURSOR_HIDDEN;
|
||||||
|
glfwSetInputMode(m_window, GLFW_CURSOR, isHide);
|
||||||
|
}
|
||||||
|
|
||||||
|
void PlatformGlfw::openURL(const std::string& url) {
|
||||||
|
#ifdef _WIN32
|
||||||
|
ShellExecuteA(NULL, "open", url.c_str(), NULL, NULL, SW_SHOWNORMAL);
|
||||||
|
#elif __linux__
|
||||||
|
std::string command = "xdg-open " + url;
|
||||||
|
system(command.c_str());
|
||||||
|
#elif __EMSCRIPTEN__
|
||||||
|
emscripten_run_script(std::string("window.open('" + url + "', '_blank')").c_str());
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
void PlatformGlfw::swapBuffers() {
|
||||||
|
glfwSwapBuffers(m_window);
|
||||||
|
glfwPollEvents();
|
||||||
|
|
||||||
|
// @todo
|
||||||
|
// if(((MAIN_CLASS*)g_app)->options.getBooleanValue(OPTIONS_LIMIT_FRAMERATE)) {
|
||||||
|
// auto frameEnd = clock::now();
|
||||||
|
// auto elapsed = std::chrono::duration_cast<std::chrono::microseconds>(frameEnd - frameStart);
|
||||||
|
// auto target = std::chrono::microseconds(33333); // ~30 fps
|
||||||
|
// if(elapsed < target)
|
||||||
|
// std::this_thread::sleep_for(target - elapsed);
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
|
||||||
|
void PlatformGlfw::setVSync(bool on) {
|
||||||
|
IPlatform::setVSync(on);
|
||||||
|
|
||||||
|
glfwSwapInterval(on);
|
||||||
|
}
|
||||||
75
src/platform/glfw/PlatformGlfw.h
Executable file
75
src/platform/glfw/PlatformGlfw.h
Executable file
@@ -0,0 +1,75 @@
|
|||||||
|
#ifndef APPPLATFORM_GLFW_H__
|
||||||
|
#define APPPLATFORM_GLFW_H__
|
||||||
|
|
||||||
|
#include <IPlatform.h>
|
||||||
|
#include "platform/log.h"
|
||||||
|
#include "platform/HttpClient.h"
|
||||||
|
#include "platform/PngLoader.h"
|
||||||
|
#include "client/renderer/gles.h"
|
||||||
|
#include "world/level/storage/FolderMethods.h"
|
||||||
|
#include <png.h>
|
||||||
|
#include <GLFW/glfw3.h>
|
||||||
|
|
||||||
|
#ifdef __EMSCRIPTEN__
|
||||||
|
#include <emscripten/html5.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
class PlatformGlfw : public IPlatform {
|
||||||
|
public:
|
||||||
|
bool init() override;
|
||||||
|
void finish() override;
|
||||||
|
|
||||||
|
TextureData loadTexture(const std::string& filename_, bool textureFolder) override;
|
||||||
|
|
||||||
|
TextureData loadTextureFromMemory(const unsigned char* data, size_t size) override { return loadPngFromMemory(data, size); }
|
||||||
|
|
||||||
|
std::string getDateString(int s) override;
|
||||||
|
|
||||||
|
int getScreenWidth() override {
|
||||||
|
#ifdef __EMSCRIPTEN__
|
||||||
|
int w, h;
|
||||||
|
emscripten_get_canvas_element_size("canvas", &w, &h);
|
||||||
|
|
||||||
|
return w;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
return 854;
|
||||||
|
};
|
||||||
|
|
||||||
|
int getScreenHeight() override {
|
||||||
|
#ifdef __EMSCRIPTEN__
|
||||||
|
int w, h;
|
||||||
|
emscripten_get_canvas_element_size("canvas", &w, &h);
|
||||||
|
|
||||||
|
return h;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
return 480;
|
||||||
|
};
|
||||||
|
|
||||||
|
float getPixelsPerMillimeter() override;
|
||||||
|
|
||||||
|
bool supportsTouchscreen() override { return false; /* glfw supports only mouse and keyboard */ }
|
||||||
|
|
||||||
|
void hideCursor(bool hide) override;
|
||||||
|
|
||||||
|
void openURL(const std::string& url) override;
|
||||||
|
|
||||||
|
void swapBuffers() override;
|
||||||
|
|
||||||
|
void setVSync(bool on) override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
static int transformKey(int glfwkey);
|
||||||
|
|
||||||
|
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods);
|
||||||
|
static void character_callback(GLFWwindow* window, unsigned int codepoint);
|
||||||
|
static void cursor_position_callback(GLFWwindow* window, double xpos, double ypos);
|
||||||
|
static void mouse_button_callback(GLFWwindow* window, int button, int action, int mods);
|
||||||
|
static void scroll_callback(GLFWwindow* window, double xoffset, double yoffset);
|
||||||
|
static void window_size_callback(GLFWwindow* window, int width, int height);
|
||||||
|
static void error_callback(int error, const char* desc);
|
||||||
|
|
||||||
|
GLFWwindow* m_window;
|
||||||
|
};
|
||||||
|
#endif /*APPPLATFORM_GLFW_H__*/
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user