237 Commits

Author SHA1 Message Date
deepfriedwaffles
8615e8ae9f Added iOS comppiling instructions to README 2026-04-05 14:43:35 -04:00
deepfriedwaffles
d88e57f0aa fixed the possible broken header search and added all jobs including ios to publish 2026-04-05 14:43:35 -04:00
Kolyah35
958eaab5c4 FIX: web and android compilation 2026-04-05 14:43:35 -04:00
Kolyah35
c4934cb19b FIX: other platforms compilation 2026-04-05 14:43:35 -04:00
deepfriedwaffles
8f05d4269b Lowered minimum deployment to iOS 12, rather than iOS 14 2026-04-05 14:43:35 -04:00
deepfriedwaffles
8c5f98b60b Update .github/workflows/build.yml
I keep messing this up. For now I am removing all the needs for publish except iOS
2026-04-05 14:43:35 -04:00
deepfriedwaffles
d8961ef83f removed if line from publish to always run it. can we not skip publish thanks 2026-04-05 14:43:35 -04:00
deepfriedwaffles
0099ed531d Fixed bugs in starting the game. ALso added build job for iOS ipa unsigned 2026-04-05 14:43:35 -04:00
deepfriedwaffles
3158f603e2 fixed button not pressable on ios 2026-04-05 14:43:34 -04:00
deepfriedwaffles
dc5f5d1977 IT COMPILESgit add .! also added full screen support. see issues. 2026-04-05 14:43:34 -04:00
deepfriedwaffles
71a8a099ea restore include paths for cross-platform builds because i messed absolutely every #include up. 2026-04-05 14:43:34 -04:00
deepfriedwaffles
d075fb42a2 more refactoring for iOS 2026-04-05 14:43:34 -04:00
deepfriedwaffles
95f4703516 fixed slider for hopefully the final fucking time. Nether Reactor fix: Need to make the array for building it all unsigned integers as now Xcode is strict about the new C++ Standards as they have changed since 2011 2026-04-05 14:43:34 -04:00
deepfriedwaffles
5c1aa7fdaa Synced options UI files from main branch 2026-04-05 14:43:34 -04:00
deepfriedwaffles
bceac853da gonna try changing all Options::Option* in the whole project to just Option* not sure if this works but it gets the compiler to shut up. if this breaks everything change all 'Option*' to 'Options::Option*' as it once was. 2026-04-05 14:43:34 -04:00
deepfriedwaffles
b0d8027295 more header fixes 2026-04-05 14:43:34 -04:00
deepfriedwaffles
b4aa4a220c fix missing file, commiting now because what im about to do might break Option class 2026-04-05 14:43:34 -04:00
deepfriedwaffles
e22e1014f4 added needed missing files 2026-04-05 14:43:34 -04:00
deepfriedwaffles
b4553eb39b Started to port to iOS; fixing compiler errors here and there 2026-04-05 14:43:34 -04:00
Shredder
378dfe8e22 award for brain of a goldfish goes to me 2026-04-03 15:54:48 +05:00
Shredder
61f0124beb oops forgot to define some things 2026-04-03 15:37:15 +05:00
Shredder
ff5c57f6ba Added Foliage and Grass Color tinting, Started Basic Work on restoring ravines, New Option to Toggle Tinting. 2026-04-03 14:55:33 +05:00
Shredder
eac71a93d1 ok this should finally work now 2026-04-02 01:35:06 +05:00
Shredder
fa249728e5 hopefully fixes broken build 2026-04-02 01:19:47 +05:00
Shredder
84e8744387 oops forgot to include the other files. 2026-04-01 23:37:37 +05:00
Shredder
27f0287986 Ported over Spooner Trees (Fancy Trees), Flint and Steel can be used to ignite fire now and modified Forest and Rainforest to generate spooner trees. 2026-04-01 23:31:15 +05:00
Shredder
109bbcfdb1 Added Rendering and Dynamic texture for Fire and it's behaviour 2026-04-01 14:03:38 +05:00
Kolyah35
cbd81b47ce ADD: EpikIzCool to credits 2026-03-24 17:32:52 +03:00
Kolyah35
c146791845 Merge pull request 'Fix Whool and block variations n slabs n stuff' (#13) from EpikIzCool/minecraft-pe-0.6.1:main into main
Reviewed-on: https://192.168.0.2:3000/Kolyah35/minecraft-pe-0.6.1/pulls/13
2026-03-24 16:31:46 +02:00
EpikIzCool
a7c75d2ad2 Touch thingie 2026-03-24 00:29:52 +02:00
EpikIzCool
468ae4a211 Whool Fix part 1 2026-03-24 00:24:16 +02:00
mschiller890
9405e8daad FIXED: Scrolling with mouse wheel improved 2026-03-22 18:38:14 +01:00
mschiller890
bef09a3305 FIXED: sprinting now works when flying 2026-03-22 14:51:22 +01:00
Kolyah35
82f827af29 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-22 02:12:46 +03:00
Kolyah35
4f8b18b735 FIX: Now we're using useTouchsceen() right way!!!! 2026-03-22 02:12:04 +03:00
InviseDivine
2acb57d051 revert all sht 2026-03-21 19:19:07 +02:00
InviseDivine
5251085752 i broke all 2026-03-21 19:09:11 +02:00
InviseDivine
a16f76f2b6 idk??? 2026-03-21 19:05:00 +02:00
InviseDivine
b088f39e52 emm 2026-03-21 18:54:51 +02:00
InviseDivine
13c624e07e hmmmmmmmmmm 2026-03-21 18:54:04 +02:00
InviseDivine
2bfa8f11f1 hmm 2026-03-21 18:39:08 +02:00
InviseDivine
98a05e5aa3 FIX: Keyboard on android 2026-03-21 18:25:42 +02:00
InviseDivine
3f6d9cdcb8 FIX: Armor display 2026-03-21 18:10:46 +02:00
InviseDivine
39186069cf Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-21 16:22:50 +02:00
InviseDivine
b94c16b22a FIX: Bow release 2026-03-21 16:22:50 +02:00
Kolyah35
91ce365a26 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-21 17:20:18 +03:00
Kolyah35
f114536463 FIX: improve web port 2026-03-21 17:19:46 +03:00
InviseDivine
6e0615c0bc FEAT: Auto jump in settings (again) 2026-03-21 16:03:51 +02:00
InviseDivine
fd3ee23e4e Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-21 15:44:06 +02:00
InviseDivine
e9766ed2a1 FEAT: Option button in PauseScreen 2026-03-21 15:44:05 +02:00
Kolyah35
298451c290 USE_LIBPNG when compile web 2026-03-21 15:28:50 +03:00
Kolyah35
668fc9d16f oh i forgot data 2026-03-21 15:25:18 +03:00
Kolyah35
5717aeab24 ADD: Web action 2026-03-21 15:23:37 +03:00
Kolyah35
9af1496b9d FIX: windows CI build 2026-03-21 15:04:50 +03:00
InviseDivine
6bfae5a14e Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-21 13:43:29 +02:00
InviseDivine
4034cf243d FIX: glfw crash when closing the game 2026-03-21 13:43:28 +02:00
Kolyah35
b6e7414f04 Merge pull request 'fix msvc build & mingw build' (#10) from evildebugger/minecraft-pe-0.6.1:main into main
Reviewed-on: https://192.168.0.2:3000/Kolyah35/minecraft-pe-0.6.1/pulls/10
2026-03-21 12:48:51 +02:00
66hh
83f3284827 fix msvc build & mingw build
1. Include unified header files using lowercase filenames
2. Change special characters to escape sequences to solve encoding issues
2026-03-21 18:32:09 +08:00
Kolyah35
3dab395af3 fix workflow and im done 2026-03-21 02:45:06 +03:00
Kolyah35
011c8f7123 fix mingw build 2026-03-21 02:35:04 +03:00
Kolyah35
f69c009da9 replace pwd with workspace 2026-03-21 01:38:17 +03:00
Kolyah35
b66b4a2dc2 wtf im dumb 2026-03-21 01:35:40 +03:00
Kolyah35
7037b2b5f2 create build dir 2026-03-21 01:33:57 +03:00
Kolyah35
d54e39b332 -_- 2026-03-21 01:32:47 +03:00
Kolyah35
f96ba8bb33 ubuntu 22.04 2026-03-21 01:31:42 +03:00
Kolyah35
f0e1980f59 i dont like xwin anymore 2026-03-21 01:31:35 +03:00
mschiller890
52f607b126 Made some changes to the GUI scale slider.
Should be waaaaaaay better now
2026-03-20 23:20:37 +01:00
Kolyah35
84a956531c and here 2026-03-21 00:56:21 +03:00
Kolyah35
c4f5f22f24 disable module scan 2026-03-21 00:51:35 +03:00
Kolyah35
7867aea042 bruh 2026-03-21 00:43:57 +03:00
Kolyah35
a90e1463ee maybe try geode msvc sdk 2026-03-21 00:41:19 +03:00
Kolyah35
59e820e27f setup ninja 2026-03-21 00:33:59 +03:00
Kolyah35
1199f53632 -_- 2026-03-21 00:28:07 +03:00
Kolyah35
dc0e2c192b oh i forgot headers 2026-03-21 00:23:56 +03:00
Kolyah35
6ef9efa434 maybe ninja? 2026-03-21 00:17:53 +03:00
Kolyah35
72e6537dc5 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-21 00:15:24 +03:00
Kolyah35
0e2e7694d3 oops 2026-03-21 00:12:51 +03:00
InviseDivine
45f04ca07b readme fix 2026-03-20 23:08:24 +02:00
InviseDivine
42e7a3da90 Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-20 23:00:36 +02:00
InviseDivine
0edee15930 FEAT:Raspberry PI cursor in tweaks 2026-03-20 22:59:52 +02:00
mschiller890
753fdbe701 FIXED: support 64x32 + 64x64 skins with fallback for failed skin URL 2026-03-20 21:47:53 +01:00
mschiller890
ac60559a22 FIXED: Saving works on Android now!
I honestly changed too much stuff trying to pinpoint a fix. I might be stupid.
I have no idea what I did that fixed this.
2026-03-20 21:11:17 +01:00
Kolyah35
be6fa57a10 trying to speed up windows build 2026-03-20 23:07:27 +03:00
Kolyah35
68f5bc3a0a why zip only files inside data??? 2026-03-20 22:56:00 +03:00
Kolyah35
0a24a51663 uuuh 2026-03-20 22:43:49 +03:00
Kolyah35
96b17e9c8a tring to pack data with desktop releases 2026-03-20 22:26:26 +03:00
Kolyah35
c08c4d270d specify targets for linux 2026-03-20 22:17:20 +03:00
Kolyah35
8cd74922bf maybe remove that subdir from path? 2026-03-20 22:10:50 +03:00
Kolyah35
b2707cc35d yeah fix shit 2026-03-20 22:03:41 +03:00
Kolyah35
1ff91505d8 FIX: ndk and tools caching 2026-03-20 21:57:57 +03:00
Kolyah35
b909f3c576 EnumOption 2026-03-20 21:53:10 +03:00
Kolyah35
8d1c4f1c4e aaah who did revert my cmake changes 2026-03-20 21:50:45 +03:00
Kolyah35
bc5cbe6b73 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-20 21:47:46 +03:00
Kolyah35
cda2534c1e ADD: pause and chat btn 2026-03-20 21:46:43 +03:00
mschiller890
c54bdfdcff Target SDK lowered for compatibility
Setting it to 36 broke some permission things
Still seems like the game can't write anywhere even with r/w permissions...
2026-03-20 19:07:25 +01:00
InviseDivine
d5b2c59ebf FIX: Cmake 2026-03-20 19:14:18 +02:00
Kolyah35
5d415dcca1 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-20 19:57:24 +03:00
Kolyah35
a317bf66af FIX: Increased save time 2026-03-20 19:57:00 +03:00
InviseDivine
cb28b78776 Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-20 18:43:33 +02:00
InviseDivine
6a77ae3c64 FIX: Skins loading 2026-03-20 18:41:28 +02:00
mschiller890
c5fb648df7 FIXED: Android controls no longer tiny 2026-03-20 13:19:57 +01:00
mschiller890
a51f47a108 FIXED: Android 32bit build issues, expanded supported SDKs 2026-03-20 12:57:55 +01:00
mschiller890
017d908c54 armeabi-v7a building should work now.
./build.sh --abi arm64-v8a
./build.sh --abi armeabi-v7a

arm64-v8a is default.
2026-03-20 09:31:34 +01:00
mschiller890
70a45fb446 fixed apk not getting packaged 2026-03-20 09:35:47 +02:00
mschiller890
e0dac8a95c maybe manual caching will be better 2026-03-19 21:37:50 +02:00
mschiller890
1cd73cfc1e hmmmmmmmmmmmmmmmmmmmm... 2026-03-19 21:30:33 +02:00
mschiller890
c1fe428aa3 where are you hiding, r14b NDK 2026-03-19 21:25:44 +02:00
mschiller890
24d3b9488d improve Android build job with cached NDK script 2026-03-19 21:20:15 +02:00
mschiller890
f3f0918e77 SHITSHITSHIT 2026-03-19 20:39:30 +02:00
mschiller890
e190335abe Hopefully added Android building to the workflow
please work
2026-03-19 20:36:41 +02:00
InviseDivine
402b053432 wtf 2026-03-19 20:02:15 +02:00
Kolyah35
0964e3ea4b fix release att 1 2026-03-19 20:57:01 +03:00
Kolyah35
0dc8deac93 fuck i dumbass 2026-03-19 20:32:22 +03:00
Kolyah35
13280cb8a7 fix artifacts att 3 2026-03-19 20:16:04 +03:00
Kolyah35
11117cd4f6 fix artifacts att 2 2026-03-19 19:46:58 +03:00
Kolyah35
78d218ccb1 fix build att 6 2026-03-19 19:31:52 +03:00
Kolyah35
a72c2c4094 FIX: windows build ig 2026-03-19 19:12:00 +03:00
Kolyah35
193f63893d REMOVE: png server dependency 2026-03-19 19:09:40 +03:00
Kolyah35
bb181ca838 AAAAH 2026-03-19 18:59:05 +03:00
Kolyah35
eadbe78f6b -_- 2026-03-19 18:58:00 +03:00
Kolyah35
bfc796b59f oh fu 2026-03-19 18:55:17 +03:00
Kolyah35
04d892c926 ADD: github actions 2026-03-19 18:53:13 +03:00
Kolyah35
e469e03366 REMOVE: all build actions 2026-03-19 17:58:48 +03:00
Kolyah35
ca2af5edb4 ADD: fire (and reduce options writings) 2026-03-19 17:55:22 +03:00
Kolyah35
e49f58bc89 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-19 02:27:04 +03:00
Kolyah35
e9914e3fbd ADD: WebASM port (no sound/no network) 2026-03-19 02:26:34 +03:00
InviseDivine
157ef5ff05 FIX: Settings save when leave on escape 2026-03-18 22:50:35 +02:00
Kolyah35
4769d4ae72 minor changes 2026-03-17 23:08:56 +03:00
Kolyah35
d15051aab6 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-17 22:50:18 +03:00
Kolyah35
5ff8b54c4f REMOVE: User class 2026-03-17 22:49:59 +03:00
mschiller890
48e3b11c4e can i get a better error please??? 2026-03-17 21:44:23 +02:00
Kolyah35
2c132d5bc7 cache ndk to avoid downloading and extracting :v 2026-03-17 21:59:19 +03:00
Kolyah35
e0a39fb6c1 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-17 21:59:16 +03:00
Kolyah35
ccac464750 just a comment 2026-03-17 21:53:15 +03:00
mschiller890
11e986bcf2 FIXED: Android build issues, added building to Andr from Linux
I really hope this didnt break anything
Im proud of the bash script
2026-03-17 19:01:27 +01:00
Kolyah35
9d831bdb25 trying to up android build 2026-03-17 00:58:22 +03:00
Kolyah35
7e86e34189 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-17 00:40:49 +03:00
Kolyah35
1ca46fab32 some fixes 2026-03-17 00:40:32 +03:00
InviseDivine
7877301d7f Update .github/workflows/cmake-multiplatform.yml 2026-03-16 23:24:18 +02:00
Kolyah35
b8df42d9bd trying to up actions 2026-03-17 00:20:56 +03:00
InviseDivine
cdada510a0 readme upd 2026-03-16 23:18:44 +02:00
deepfriedwaffles
f3e94f697f Added *.xcuserstate wildcsrd to Xcode ignores 2026-03-16 17:02:34 -04:00
Kolyah35
aaad53761e Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-16 23:18:53 +03:00
Kolyah35
183487853c hopefully fixed blackscreen 🙏 2026-03-16 23:16:16 +03:00
mschiller890
2bc3be3153 FIXED: chat history clears on disconnect 2026-03-16 19:05:55 +01:00
Michal Schiller
997c3f2ebe Added a list of players when in multiplayer (tab list) 2026-03-16 13:34:42 +01:00
Michal Schiller
d3cf64cfdc FIXED: Skins work on Linux
There's still one more issue to this:
other peoples skins in multiplayer show corrupted.
2026-03-16 09:00:36 +01:00
Michal Schiller
babd7b4d96 i fucking FLIPPED the cape textures and fixed issues with options
were the options working for everyone else? am i stupid
2026-03-16 05:19:10 +01:00
InviseDivine
725353eb74 NO_SOUND Define 2026-03-15 22:59:43 +02:00
InviseDivine
c52f5a4393 Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-15 22:01:17 +02:00
InviseDivine
df99a29258 FEAT: ifdef CHEATS (temp solution) 2026-03-15 22:01:15 +02:00
InviseDivine
76a5e19e9b Update build instruction 2026-03-15 21:47:57 +02:00
Kolyah35
c7d6289781 FIX: compilation on arm 2026-03-15 21:59:23 +03:00
Kolyah35
a50877af9e ADD: lastip 2026-03-15 20:54:28 +03:00
Kolyah35
fadcf3a7d0 FIX: i fucking wrote profiler just to find that sleep function takes SECONDS arg 😭😭😭😭😭😭😭😭😭😭 2026-03-15 20:35:02 +03:00
Kolyah35
b0fa2b820c REMOVE: debug feature 2026-03-15 18:32:41 +03:00
InviseDivine
c03f535c7e FIX: Nether reactor (by @bravelycowering) 2026-03-14 20:42:38 +02:00
InviseDivine
03ff7b118e settings names fixed 2026-03-14 20:24:28 +02:00
Kolyah35
1f5e1244f2 Merge pull request 'start menu screen overhaul' (#3) from freetolga/minecraft-pe-0.6.1:start-screen-overhaul into main
Reviewed-on: https://192.168.0.2:3000/Kolyah35/minecraft-pe-0.6.1/pulls/3
2026-03-14 17:21:58 +02:00
Kolyah35
0aa94bc56f REMOVE: AI useless code 2026-03-14 18:15:08 +03:00
freetolga
5f612652d9 start menu screen overhaul 2026-03-14 17:57:55 +03:00
Kolyah35
bf1a6d79b4 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-14 14:52:59 +03:00
Kolyah35
e49fe348e3 FIX: override warnings 2026-03-14 14:51:42 +03:00
Kolyah35
bb95e75c47 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-14 14:51:25 +03:00
mschiller890
4e179a47b6 Make chat show full history when opened 2026-03-14 12:22:14 +01:00
Kolyah35
badd59b644 FIX: Rewrite options 2026-03-14 14:13:49 +03:00
mschiller890
76839dfbaa Android build issues fixed
(except i fixed the wrong stuff first...)
2026-03-14 00:34:44 +01:00
mschiller890
9fd54afd61 Fixed creative mode instant mining 2026-03-14 00:08:58 +01:00
mschiller890
eb8caa887e Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-13 23:56:58 +01:00
mschiller890
97daa795fb Added capes (needs improvement) 2026-03-13 23:56:49 +01:00
InviseDivine
754329fc49 Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-13 23:23:26 +02:00
InviseDivine
5385342272 sprint on ctrl 2026-03-13 23:23:25 +02:00
mschiller890
0db3a547c7 Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-13 22:15:41 +01:00
mschiller890
94f4317b71 Restore cave generation + adjust ore spawn rates 2026-03-13 22:15:30 +01:00
InviseDivine
bf2248063d FEAT: F1 (but why jump doesnt work wtf) 2026-03-13 22:21:53 +02:00
InviseDivine
13dcf593d8 fck 2026-03-13 19:09:12 +02:00
InviseDivine
b547286e53 Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-13 19:08:27 +02:00
InviseDivine
ce5307aa30 FEAT: Tweaks in options 2026-03-13 19:08:27 +02:00
mschiller890
85224c42b7 Skin layers added 2026-03-13 16:56:27 +01:00
mschiller890
450f0d9ec2 Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-13 16:26:28 +01:00
mschiller890
12d5835711 Watch out! Skins! 2026-03-13 16:26:19 +01:00
InviseDivine
969d6b3ee7 Forgot about view bobick 2026-03-13 17:12:55 +02:00
InviseDivine
b0de432339 FIX: Settings save 2026-03-13 17:09:39 +02:00
InviseDivine
6f7812293e settings almost fixed 2026-03-13 15:57:16 +02:00
mschiller890
37e28d0fcc added a username label to the title screen 2026-03-13 13:22:47 +01:00
mschiller890
954ec6e505 Game now actually pauses when in a local world and when the server is set to be invisible. 2026-03-13 11:25:20 +01:00
mschiller890
b1cd6c6581 Added a dummy cheats toggle to the world creation screen. 2026-03-13 11:04:58 +01:00
mschiller890
248e9cb69a removed survival kit thing, go mining 2026-03-13 09:22:38 +01:00
mschiller890
caedc293eb Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-13 08:23:20 +01:00
mschiller890
2e9a9b810c Limit username to 12 chars and adjusted the Done button to go more with the rest of the games UI. 2026-03-13 08:22:54 +01:00
mschiller890
ce4c3e9d93 Update README.md 2026-03-13 09:05:59 +02:00
mschiller890
470509ee52 Add "Quit Game" button 2026-03-12 21:42:20 +01:00
mschiller890
0ea8b87970 Prevent duplicate world IDs by loading existing level list before generating a unique name 2026-03-12 21:31:01 +01:00
mschiller890
b4f54083dc Fixed door destroy logic 2026-03-12 19:17:32 +01:00
Michal Schiller
f17a11c670 Added mouse wheel support to the world selection screen. 2026-03-12 11:02:06 +01:00
mschiller890
adb23d18c6 Update README.md 2026-03-11 20:41:15 +02:00
mschiller890
4b6039d8a4 Added JoinByIPScreen.cpp to the source list 2026-03-11 20:16:35 +02:00
mschiller890
1e908423d5 Replaced std::stoi(port) with atoi(port.c_str()) call because of Android NDK 2026-03-11 20:15:15 +02:00
InviseDivine
4bd3821ff6 Update project/dedicated_server/CMakeLists.txt
change to yours
2026-03-11 19:55:38 +02:00
InviseDivine
28a49debcf Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-11 19:52:59 +02:00
InviseDivine
d2a5f4755c remove std stoi 2026-03-11 19:52:25 +02:00
mschiller890
7f3af5c98a Implemented openURL for android and updated init logic 2026-03-11 19:40:13 +02:00
mschiller890
d82d19be68 Updated the Discord link (and removed color tags cuz they were messing up the URL) 2026-03-11 19:38:53 +02:00
mschiller890
33590751c5 Added openURL(String) helper 2026-03-11 19:37:10 +02:00
mschiller890
a80d2ee847 Fix NPE in MainActivity.onDialogCompleted by guarding showSoftInput call with null focus check 2026-03-11 19:10:08 +02:00
InviseDivine
8875342557 Join by ip screen 2026-03-11 19:04:54 +02:00
InviseDivine
933ef9c988 Update README.md 2026-03-11 15:54:33 +02:00
mschiller890
09d28be195 Updated Android build version from 0.4.0 to 0.6.1-alpha-<build> 2026-03-11 12:49:04 +02:00
mschiller890
ffd9dda611 Upload files to "project/android" 2026-03-11 12:47:57 +02:00
mschiller890
6ed2d40edc Update build.ps1 2026-03-11 12:46:16 +02:00
mschiller890
ce6a987651 Game now asks for storage permission during runtime 2026-03-11 12:31:51 +02:00
mschiller890
23cdc15285 Bumped minSdk to 24 2026-03-11 12:27:36 +02:00
mschiller890
904bf68cd6 Bumped minSdk to 24 2026-03-11 12:27:11 +02:00
mschiller890
e529bd5d64 Fixed Done button not working and backspace on Android 2026-03-11 12:21:09 +02:00
mschiller890
099b560273 oopsie 2026-03-11 12:19:48 +02:00
mschiller890
2d70b68b73 Fixed Done button not working and backspace on Android 2026-03-11 11:03:06 +02:00
mschiller890
01f78eabc7 Upload files to "src" 2026-03-11 11:01:29 +02:00
Kolyah35
99164a781d whoops 2026-03-11 02:30:38 +03:00
Kolyah35
d25a04f154 REMOVE: license verification and BuyGame btns/screens 2026-03-11 00:39:27 +03:00
Kolyah35
3c71139a7c FIX: human readable world date 2026-03-10 23:58:20 +03:00
Kolyah35
9991ba312d FIX: improve textbox 2026-03-10 23:36:12 +03:00
Kolyah35
11d5551d02 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-10 23:27:15 +03:00
Kolyah35
d0939875fc FIX: improve create world screen 2026-03-10 23:26:02 +03:00
InviseDivine
da1906f94b Fix: linux open links 2026-03-10 22:14:39 +02:00
InviseDivine
04f13ab4a7 Fix: gui, block destroy
Feat: speed up on left mouse button in credits
2026-03-10 22:06:28 +02:00
InviseDivine
2d17f9d152 Ported to textfield 2026-03-10 21:37:12 +02:00
Kolyah35
ae84705332 Merge pull request 'A lot of stuff.' (#1) from mschiller890/minecraft-pe-0.6.1:alotofstuff into main
Reviewed-on: https://192.168.0.2:3000/Kolyah35/minecraft-pe-0.6.1/pulls/1
2026-03-10 21:07:27 +02:00
mschiller890
12b30c245a Update README.md 2026-03-10 21:00:09 +02:00
mschiller890
7345f68aee Update README.md 2026-03-10 20:59:27 +02:00
mschiller890
311e97bd77 Update README.md 2026-03-10 20:40:41 +02:00
mschiller890
6d43273b18 Update README.md 2026-03-10 20:36:33 +02:00
Michal Schiller
2fc323639a Fixes and enhancements from my MCPE repository. (https://github.com/mschiller890/mcpe64) 2026-03-10 19:31:40 +01:00
Kolyah35
0c97ceb340 TextBox / removed BuyButton / impoved CreateWorldScreen 2026-03-10 02:51:32 +03:00
InviseDivine
65d25748db no sound define 2026-03-09 21:15:55 +02:00
InviseDivine
8a53d3432d Fix: Creative mode flying and cheats enabled 2026-03-09 20:40:07 +02:00
InviseDivine
5311b134ac Fix: Block destroy 2026-03-09 19:14:38 +02:00
InviseDivine
310ff754ee Update README.md 2026-03-09 16:14:47 +02:00
243 changed files with 13636 additions and 4382 deletions

27
.github/actions/setup-cache/action.yml vendored Normal file
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@@ -0,0 +1,27 @@
name: Setup cache
description: Sets up sccache, CPM cache, etc.
inputs:
host:
description: 'Host platform: win or linux'
required: true
target:
description: 'Target platform: win, linux'
required: true
runs:
using: "composite"
steps:
- name: Setup sccache
uses: hendrikmuhs/ccache-action@v1.2.13
with:
variant: sccache
key: ${{ inputs.target }}-v1
- name: Setup CPM Cache
uses: actions/cache@v4
with:
path: cpm-cache
key: cpm-${{ inputs.target }}-v1-${{ hashFiles('**/CMakeLists.txt', '**/*.cmake') }}
restore-keys: |
cpm-${{ inputs.target }}-v1-

17
.github/actions/setup-ninja/action.yml vendored Normal file
View File

@@ -0,0 +1,17 @@
name: Setup Ninja
description: Sets up Ninja
inputs:
host:
description: 'Host platform: win, mac or linux'
required: true
runs:
using: "composite"
steps:
- name: Setup
shell: bash
run: |
curl -L https://github.com/ninja-build/ninja/releases/latest/download/ninja-${{ inputs.host }}.zip -o ninja.zip
7z x ninja.zip -o"$GITHUB_WORKSPACE/ninja"
echo "$GITHUB_WORKSPACE/ninja" >> $GITHUB_PATH

366
.github/workflows/build.yml vendored Normal file
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@@ -0,0 +1,366 @@
name: Build Game
on:
workflow_dispatch:
pull_request:
push:
branches:
- '**' # every branch
- '!no-build-**' # unless marked as no-build
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
CPM_SOURCE_CACHE: ${{ github.workspace }}/cpm-cache
permissions:
contents: write
jobs:
build-windows:
name: Build Windows
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Setup caches
uses: ./.github/actions/setup-cache
with:
host: linux
target: win
- name: Setup Ninja
uses: ./.github/actions/setup-ninja
with:
host: linux
- name: Download llvm-mingw
run: |
curl -L https://github.com/mstorsjo/llvm-mingw/releases/download/20260311/llvm-mingw-20260311-msvcrt-ubuntu-22.04-x86_64.tar.xz -o llvm-mingw.tar.xz
tar -xf llvm-mingw.tar.xz
mv llvm-mingw-* llvm-mingw
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build
- name: Configure CMake
working-directory: ${{github.workspace}}/build
run: |
cmake $GITHUB_WORKSPACE \
-G Ninja \
-DCMAKE_SYSTEM_NAME=Windows \
-DCMAKE_C_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-clang \
-DCMAKE_CXX_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-clang++ \
-DCMAKE_RC_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-windres \
-DALSOFT_BACKEND_PIPEWIRE=OFF \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE
- name: Build
working-directory: ${{github.workspace}}/build
run: cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: mcpe-windows
path: |
${{github.workspace}}/build/MinecraftPE.exe
${{github.workspace}}/build/libpng16.dll
${{github.workspace}}/build/OpenAL32.dll
${{github.workspace}}/build/libz.dll
build-ios:
# credit to pengubow from deepfriedwaffles repo
name: Build iOS
runs-on: macos-latest
steps:
- name: Checkout
uses: actions/checkout@main
- name: Build
run: |
cd project/iosproj
xcodebuild -scheme minecraftpe -derivedDataPath build -destination 'generic/platform=iOS' CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO
mkdir -p Payload
cp -R build/Build/Products/Debug-iphoneos/minecraftpe.app Payload/
zip -r minecraftpe.ipa Payload
rm -rf Payload
- name: Upload artifact
uses: actions/upload-artifact@main
with:
name: minecraftpe-ios
path: project/iosproj/minecraftpe.ipa
build-linux:
name: Build Linux
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Setup caches
uses: ./.github/actions/setup-cache
with:
host: linux
target: linux
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build
- name: Setup Environment
run: |
sudo apt-get update -qq
sudo apt-get install gcc-multilib
sudo apt-get install -y --no-install-recommends build-essential libgl-dev libwayland-dev xorg-dev libxkbcommon-dev
- name: Configure CMake
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{github.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE
- name: Build
working-directory: ${{github.workspace}}/build
shell: bash
run: |
cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
cmake --build . --config $BUILD_TYPE --target MinecraftPE-server --parallel
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: mcpe-linux
path: |
${{github.workspace}}/build/MinecraftPE
${{github.workspace}}/build/MinecraftPE-server
build-android: # pray to god
name: Build Android (${{ matrix.abi }})
runs-on: ubuntu-latest
strategy:
# keep going with the other ABI if one fails so you at least get something useful
fail-fast: false
matrix:
abi: [ arm64-v8a, armeabi-v7a ]
env:
ANDROID_SDK_ROOT: ${{ github.workspace }}/android-sdk
ANDROID_NDK_PATH: ${{ github.workspace }}/android-ndk-r14b
ANDROID_PLATFORM_API: 36
ANDROID_BUILD_TOOLS_VERSION: 36.0.0
ADB: /bin/true
# build.sh reads MATRIX_ABI to decide which ABI to build when no --abi flag is passed
MATRIX_ABI: ${{ matrix.abi }}
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Cache Android command-line tools
id: cache-android-tools
uses: actions/cache@v3
with:
path: ${{ env.ANDROID_SDK_ROOT }}
key: android-cmdline-tools-v36
- name: Setup Android command line tools
if: steps.cache-android-tools.outputs.cache-hit != 'true'
run: |
if [ ! -d "$ANDROID_SDK_ROOT/cmdline-tools/latest" ]; then
mkdir -p "$ANDROID_SDK_ROOT/cmdline-tools"
curl -o cmdline-tools.zip -L "https://dl.google.com/android/repository/commandlinetools-linux-9477386_latest.zip"
unzip -q cmdline-tools.zip -d "$ANDROID_SDK_ROOT/cmdline-tools"
mv "$ANDROID_SDK_ROOT/cmdline-tools/cmdline-tools" "$ANDROID_SDK_ROOT/cmdline-tools/latest"
fi
yes | "$ANDROID_SDK_ROOT/cmdline-tools/latest/bin/sdkmanager" --sdk_root="$ANDROID_SDK_ROOT" "platform-tools" "platforms;android-${ANDROID_PLATFORM_API}" "build-tools;${ANDROID_BUILD_TOOLS_VERSION}"
- name: Cache Android NDK r14b
id: cache-android-ndk
uses: actions/cache@v3
with:
path: ${{ github.workspace }}/android-ndk-r14b
key: android-ndk-r14b
- name: Install Android NDK r14b
if: steps.cache-android-ndk.outputs.cache-hit != 'true'
run: |
if [ ! -d "$ANDROID_NDK_PATH" ]; then
curl -L -o ndk.zip "https://dl.google.com/android/repository/android-ndk-r14b-linux-x86_64.zip"
unzip -q ndk.zip -d "$GITHUB_WORKSPACE"
fi
- name: Install system prerequisites
run: |
sudo apt-get update -qq
sudo apt-get install -y --no-install-recommends wget unzip curl git python3 libncurses6 libtinfo6
if ! ldconfig -p | grep -q "libncurses.so.5"; then
sudo ln -sf /lib/x86_64-linux-gnu/libncurses.so.6 /usr/lib/x86_64-linux-gnu/libncurses.so.5 || true
fi
if ! ldconfig -p | grep -q "libtinfo.so.5"; then
sudo ln -sf /lib/x86_64-linux-gnu/libtinfo.so.6 /usr/lib/x86_64-linux-gnu/libtinfo.so.5 || true
fi
- name: Setup Java 25
uses: actions/setup-java@v4
with:
distribution: temurin
java-version: 25
- name: Validate environment
run: |
echo "ANDROID_SDK_ROOT=$ANDROID_SDK_ROOT"
echo "ANDROID_NDK_PATH=$ANDROID_NDK_PATH"
echo "JAVA_HOME=$JAVA_HOME"
echo "MATRIX_ABI=$MATRIX_ABI"
$ANDROID_SDK_ROOT/platform-tools/adb version || true
java -version
javac -version
- name: Run Android build script
run: |
chmod +x ./build.sh
./build.sh
- name: Upload APK
uses: actions/upload-artifact@v4
with:
# artifact name is ABI-specific so both matrix legs can upload without clobbering each other
name: minecraftpe-apk-${{ matrix.abi }}
path: ${{ github.workspace }}/build-apk/minecraftpe-*-debug.apk
build-web:
name: Build Web
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Setup caches
uses: ./.github/actions/setup-cache
with:
host: linux
target: linux
- name: Setup Ninja
uses: ./.github/actions/setup-ninja
with:
host: linux
- name: Setup emsdk
uses: mymindstorm/setup-emsdk@v14
with:
version: 5.0.3
actions-cache-folder: 'emsdk-cache'
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build
- name: Configure CMake
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{github.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -G Ninja -DCMAKE_TOOLCHAIN_FILE="$GITHUB_WORKSPACE/emsdk-cache/emsdk-main/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
- name: Build
working-directory: ${{github.workspace}}/build
run: cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: mcpe-web
path: |
${{github.workspace}}/build/MinecraftPE.js
${{github.workspace}}/build/MinecraftPE.wasm
${{github.workspace}}/build/MinecraftPE.data
publish:
name: Publish
runs-on: ubuntu-latest
needs: [ build-windows, build-ios, build-linux, build-android, build-web ]
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Declare Version Variables
id: ref
run: |
echo "version=$(cat VERSION | xargs)" >> $GITHUB_OUTPUT
echo "hash=$(git rev-parse --short "$GITHUB_SHA")" >> $GITHUB_OUTPUT
- name: Download Artifacts
uses: actions/download-artifact@v4
- name: Zip Windows Artifacts
uses: vimtor/action-zip@v1.2
with:
files: mcpe-windows/MinecraftPE.exe mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/libz.dll
dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
- name: Zip Linux Artifacts
uses: vimtor/action-zip@v1.2
with:
files: mcpe-linux/MinecraftPE
dest: minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
- name: Zip Linux Server Artifacts
uses: vimtor/action-zip@v1.2
with:
files: mcpe-linux/MinecraftPE-server
dest: minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
- name: Zip Android arm64-v8a Artifact
uses: vimtor/action-zip@v1.2
with:
files: minecraftpe-apk-arm64-v8a/minecraftpe-v8a-debug.apk
dest: minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
- name: Zip Android armeabi-v7a Artifact
uses: vimtor/action-zip@v1.2
with:
files: minecraftpe-apk-armeabi-v7a/minecraftpe-v7a-debug.apk
dest: minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
- name: Zip Web Artifact
uses: vimtor/action-zip@v1.2
with:
files: mcpe-web/MinecraftPE.js mcpe-web/MinecraftPE.wasm mcpe-web/MinecraftPE.data misc/web/index.html
dest: minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
- name: Zip Data
uses: vimtor/action-zip@v1.2
with:
files: data
recursive: false
dest: data.zip
- name: Update Development Release
uses: andelf/nightly-release@main
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: dev
name: 'Development Release'
body: |
MinecraftPE development release for commit ${{ github.sha }}.
files: |
./data.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-web.zip

201
.gitignore vendored
View File

@@ -1,3 +1,202 @@
# Build output
build/
linux-build/
out/
bin/
lib/
build-apk/
cmake-build-*/
CMakeFiles/
CMakeCache.txt
cmake_install.cmake
Makefile
# Compiled object files
*.o
*.obj
*.a
*.lib
*.so
*.dylib
*.dll
*.exe
*.out
# CMake generated
install_manifest.txt
compile_commands.json
CTestTestfile.cmake
_CPack_Packages/
*.cbp
# Visual Studio
*.sdf
*.suo
*.user
*.userosscache
*.sln.docstates
*.VC.db
*.VC.opendb
.vs/
ipch/
x64/
x86/
Debug/
Release/
RelWithDebInfo/
MinSizeRel/
# Xcode
*.xcworkspace
xcuserdata/
*.xccheckout
*.xcuserstate
*.moved-aside
DerivedData/
*.hmap
*.ipa
*.dSYM.zip
*.dSYM
# Android
*.apk
*.aab
*.ap_
local.properties
.gradle/
project/.gradle/
project/android/bin/
project/android/gen/
project/android/obj/
project/android_java/bin/
project/android_java/gen/
project/android_java/obj/
project/android/libs/*.so
# macOS
.DS_Store
.AppleDouble
.LSOverride
._*
# Windows
Thumbs.db
ehthumbs.db
Desktop.ini
$RECYCLE.BIN/
# Linux
*~
.nfs*
# CLion / JetBrains
.idea/
*.iml
*.ipr
*.iws
# Eclipse CDT
.project
.cproject
.settings/
# Logs
*.log
# Ninja
.ninja_deps
.ninja_log
build.ninja
# VS Code
.vscode/
*.code-workspace
# Visual Studio additional
*.ncb
*.aps
*.pdb
*.ilk
*.exp
*.iobj
*.ipdb
*.tlog
*.lastbuildstate
*.pch
*.ipch
*.VC.db-shm
*.VC.db-wal
*.svclog
*.vcxproj.user
# CMake generated project files
ALL_BUILD.vcxproj
ALL_BUILD.vcxproj.filters
INSTALL.vcxproj
INSTALL.vcxproj.filters
PACKAGE.vcxproj
PACKAGE.vcxproj.filters
ZERO_CHECK.vcxproj
ZERO_CHECK.vcxproj.filters
MinecraftPE.vcxproj
MinecraftPE.vcxproj.filters
MinecraftPE.sln
CPackConfig.cmake
CPackSourceConfig.cmake
cpm-package-lock.cmake
MinecraftPE.dir/
_deps/
# Test / coverage
Testing/
CTestResults/
*.gcno
*.gcda
*.gcov
coverage/
lcov.info
# Precompiled headers
*.gch
# Compiler / linker intermediates
*.map
*.res
*.d
# Patch / diff leftovers
*.orig
*.rej
*.patch
# Backup / temp
*.bak
*.swp
*.swo
*.tmp
*~.nib
# Tags
tags
TAGS
.tags
ctags
# macOS extra
.Spotlight-V100
.Trashes
.fseventsd
Icon\r
# Windows extra
*.lnk
[Dd]esktop.ini
# User / local config
options.txt
local.cmake
games/
# Dependency cache
vcpkg_installed/
.cache/
conan/

View File

@@ -5,12 +5,75 @@ include(cmake/CPM.cmake)
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
set(CMAKE_POLICY_VERSION_MINIMUM 3.10)
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set(CMAKE_CXX_FLAGS "-Wno-c++11-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
include(cmake/EnumOption.cmake)
if(EMSCRIPTEN)
# When configuring web builds with "emcmake cmake -B build -S .", set PLATFORM to Web by default
set(PLATFORM Web CACHE STRING "Platform to build for.")
endif()
CPMAddPackage("gh:madler/zlib@1.3.2")
enum_option(PLATFORM "Desktop;Web" "Platform to build for.")
find_package(Threads REQUIRED)
find_package(OpenSSL)
if (${PLATFORM} STREQUAL "Desktop")
set(PLATFORM_CPP "PLATFORM_DESKTOP")
if (MINGW)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++ -static-libgcc")
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
endif()
if (WIN32)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
include_directories(misc/windows)
set(EXTRA_LIBS ws2_32 winhttp)
elseif(UNIX)
find_library(pthread NAMES pthread)
set(EXTRA_LIBS pthread m)
endif()
elseif (${PLATFORM} STREQUAL "Web")
set(PLATFORM_CPP "PLATFORM_WEB")
set(EXTRA_LIBS "idbfs.js")
endif()
# I totally shocked
if(${PLATFORM} MATCHES "Web")
set(PNG_LIB png)
set(AL_LIBTYPE "STATIC")
add_library(zlib INTERFACE IMPORTED)
set_target_properties(zlib PROPERTIES
INTERFACE_LINK_OPTIONS "-sUSE_ZLIB=1"
)
add_library(png INTERFACE IMPORTED)
set_target_properties(png PROPERTIES
INTERFACE_COMPILE_OPTIONS "-sUSE_LIBPNG=1"
INTERFACE_LINK_OPTIONS "-sUSE_LIBPNG=1"
)
add_library(glfw INTERFACE IMPORTED)
set_target_properties(glfw PROPERTIES
INTERFACE_LINK_OPTIONS "-sUSE_GLFW=3"
)
else()
set(PNG_LIB png_shared)
set(AL_LIBTYPE "SHARED")
CPMAddPackage(
NAME "zlib"
GIT_REPOSITORY "https://github.com/madler/zlib"
GIT_TAG "v1.3.2"
)
CPMAddPackage(
NAME "libpng"
GIT_REPOSITORY "https://github.com/pnggroup/libpng.git"
@@ -20,9 +83,20 @@ CPMAddPackage(
"ZLIB_INCLUDE_DIRS ${zlib_SOURCE_DIR}"
"PNG_TOOLS OFF"
"PNG_TESTS OFF"
"BUILD_SHARED_LIBS ON"
)
CPMAddPackage(
NAME "glfw"
GIT_REPOSITORY "https://github.com/glfw/glfw.git"
GIT_TAG "3.4"
EXCLUDE_FROM_ALL TRUE
OPTIONS
"GLFW_BUILD_EXAMPLES OFF"
"GLFW_BUILD_TESTS OFF"
"GLFW_BUILD_DOCS OFF"
)
endif()
CPMAddPackage(
NAME "openal"
GIT_REPOSITORY "https://github.com/kcat/openal-soft.git"
@@ -31,21 +105,116 @@ CPMAddPackage(
"ALSOFT_EXAMPLES OFF"
"ALSOFT_TESTS OFF"
"ALSOFT_UTILS OFF"
"BUILD_SHARED_LIBS ON"
"LIBTYPE ${AL_LIBTYPE}"
"ALSOFT_ENABLE_MODULES OFF"
"ALSOFT_STATIC_STDCXX ON"
"ALSOFT_STATIC_LIBGCC ON"
)
CPMAddPackage(
NAME "glfw"
GIT_REPOSITORY "https://github.com/glfw/glfw.git"
GIT_TAG "3.4"
OPTIONS
"GLFW_BUILD_EXAMPLES OFF"
"GLFW_BUILD_TESTS OFF"
"GLFW_BUILD_DOCS OFF"
"BUILD_SHARED_LIBS ON"
# TODO: Clear this paths with *
file(GLOB SERVER_SOURCES
"project/lib_projects/raknet/jni/RaknetSources/*.cpp"
"src/NinecraftApp.cpp"
"src/Performance.cpp"
"src/SharedConstants.cpp"
"src/client/IConfigListener.cpp"
"src/client/Minecraft.cpp"
"src/client/OptionStrings.cpp"
"src/client/Option.cpp"
"src/client/Options.cpp"
"src/client/OptionsFile.cpp"
"src/client/ServerProfiler.cpp"
"src/client/gamemode/CreativeMode.cpp"
"src/client/gamemode/GameMode.cpp"
"src/client/gamemode/SurvivalMode.cpp"
"src/client/player/LocalPlayer.cpp"
"src/client/player/RemotePlayer.cpp"
"src/client/player/input/KeyboardInput.cpp"
"src/locale/I18n.cpp"
"src/main.cpp"
"src/main_dedicated.cpp"
"src/nbt/Tag.cpp"
"src/network/ClientSideNetworkHandler.cpp"
"src/network/NetEventCallback.cpp"
"src/network/Packet.cpp"
"src/network/RakNetInstance.cpp"
"src/network/ServerSideNetworkHandler.cpp"
"src/network/command/CommandServer.cpp"
"src/platform/CThread.cpp"
"src/platform/HttpClient.cpp"
"src/platform/PngLoader.cpp"
"src/platform/time.cpp"
"src/platform/input/Controller.cpp"
"src/platform/input/Keyboard.cpp"
"src/platform/input/Mouse.cpp"
"src/platform/input/Multitouch.cpp"
"src/server/ArgumentsSettings.cpp"
"src/server/ServerLevel.cpp"
"src/server/ServerPlayer.cpp"
"src/util/DataIO.cpp"
"src/util/Mth.cpp"
"src/util/PerfTimer.cpp"
"src/util/StringUtils.cpp"
"src/world/Direction.cpp"
"src/world/entity/*.cpp"
"src/world/entity/ai/control/MoveControl.cpp"
"src/world/entity/animal/*.cpp"
"src/world/entity/item/*.cpp"
"src/world/entity/monster/*.cpp"
"src/world/entity/player/Inventory.cpp"
"src/world/entity/player/Player.cpp"
"src/world/entity/projectile/Arrow.cpp"
"src/world/entity/projectile/Throwable.cpp"
"src/world/food/SimpleFoodData.cpp"
"src/world/inventory/*.cpp"
"src/world/item/*.cpp"
"src/world/item/crafting/*.cpp"
"src/world/level/*.cpp"
"src/world/level/biome/Biome.cpp"
"src/world/level/biome/BiomeSource.cpp"
"src/world/level/chunk/LevelChunk.cpp"
"src/world/level/dimension/Dimension.cpp"
"src/world/level/levelgen/*.cpp"
"src/world/level/levelgen/feature/Feature.cpp"
"src/world/level/levelgen/synth/*.cpp"
"src/world/level/material/Material.cpp"
"src/world/level/pathfinder/Path.cpp"
"src/world/level/storage/*.cpp"
"src/world/level/tile/*.cpp"
"src/world/level/tile/entity/*.cpp"
"src/world/phys/HitResult.cpp"
)
file(GLOB SOURCES
file(GLOB CLIENT_SOURCES
"src/client/*.cpp"
"src/client/gamemode/*.cpp"
@@ -121,34 +290,32 @@ file(GLOB SOURCES
"src/SharedConstants.cpp"
"src/main.cpp"
"src/NinecraftApp.cpp"
"src/AppPlatform_glfw.cpp"
"src/main.cpp"
)
if(NOT DEFINED PLATFORM)
set(PLATFORM "PLATFORM_GLFW")
if (${PLATFORM} STREQUAL "Desktop")
list(APPEND CLIENT_SOURCES glad/src/glad.c)
endif()
# Server
if(UNIX)
add_executable("${PROJECT_NAME}-server" ${SERVER_SOURCES})
if(PLATFORM STREQUAL "PLATFORM_WIN32")
list(APPEND SOURCES "src/AppPlatform_win32.cpp")
endif()
target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER")
if(PLATFORM STREQUAL "PLATFORM_GLFW")
list(APPEND SOURCES "src/AppPlatform_glfw.cpp")
endif()
add_executable(${PROJECT_NAME}
${SOURCES}
"glad/src/glad.c"
target_include_directories("${PROJECT_NAME}-server" PUBLIC
"${CMAKE_SOURCE_DIR}/src/"
"project/lib_projects/raknet/jni/RaknetSources"
)
if(WIN32)
set(EXTRA_LIBS "ws2_32")
target_compile_definitions(${PROJECT_NAME} PUBLIC "_CRT_SECURE_NO_WARNINGS")
target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT})
endif()
if(PLATFORM STREQUAL "PLATFORM_WIN32" OR PLATFORM STREQUAL "PLATFORM_GLFW")
target_compile_definitions(${PROJECT_NAME} PUBLIC "PLATFORM_DESKTOP")
endif()
add_executable(${PROJECT_NAME} ${CLIENT_SOURCES})
target_compile_definitions(${PROJECT_NAME} PUBLIC ${PLATFORM_CPP})
target_include_directories(${PROJECT_NAME} PUBLIC
"${CMAKE_SOURCE_DIR}/glad/include/"
@@ -158,8 +325,57 @@ target_include_directories(${PROJECT_NAME} PUBLIC
"lib/include"
)
if(${PLATFORM} MATCHES "Web")
set(CMAKE_CXX_STANDARD 11)
# uuuh i hate it
set(EM_FLAGS "-pthread -sUSE_PTHREADS=1 -sUSE_LIBPNG=1 -sSHARED_MEMORY=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EM_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EM_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EM_FLAGS} --preload-file ${CMAKE_SOURCE_DIR}/data@/data")
target_compile_options(${PROJECT_NAME} PUBLIC
"-Os"
"-Wno-invalid-source-encoding"
"-Wno-narrowing"
"-Wno-deprecated-register"
"-Wno-reserved-user-defined-literal"
)
target_link_options(${PROJECT_NAME} PUBLIC
"-Os"
"-sALLOW_MEMORY_GROWTH=1"
"-sFORCE_FILESYSTEM=1"
"-sLEGACY_GL_EMULATION=1"
"-sGL_UNSAFE_OPTS=0"
"-sEMULATE_FUNCTION_POINTER_CASTS=1"
"-sALLOW_TABLE_GROWTH=1"
"-sEXPORTED_RUNTIME_METHODS=['FS','stringToUTF8','UTF8ToString','cwrap','ccall','HEAP8','HEAPU8','HEAP32','HEAPU32']"
"-sEXPORTED_FUNCTIONS=['_main']"
)
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
message("DEBUG MODE")
target_link_options(${PROJECT_NAME} PUBLIC
"-sASSERTIONS=2"
"-sSTACK_OVERFLOW_CHECK=2"
"-sSTACK_SIZE=5242880"
"-sGL_DEBUG=1"
)
endif()
target_compile_definitions(${PROJECT_NAME} PUBLIC "__EMSCRIPTEN__" "NO_SOUND" "NO_NETWORK")
endif()
# Client
target_compile_definitions(${PROJECT_NAME} PUBLIC "OPENGL_ES" "NO_EGL" ${PLATFORM})
target_link_libraries(${PROJECT_NAME} zlib png_shared alsoft.common OpenAL::OpenAL glfw ${EXTRA_LIBS})
target_link_libraries(${PROJECT_NAME} zlib ${PNG_LIB} OpenAL::OpenAL glfw ${EXTRA_LIBS})
if (OpenSSL_FOUND)
target_link_libraries(${PROJECT_NAME} OpenSSL::SSL OpenSSL::Crypto)
target_compile_definitions(${PROJECT_NAME} PUBLIC HTTPCLIENT_USE_OPENSSL)
endif()
if (NOT UNIX)
add_custom_command(
@@ -170,8 +386,19 @@ add_custom_command(
)
endif()
if(NOT ${PLATFORM} MATCHES "Web")
add_custom_command(
TARGET ${PROJECT_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/data" $<TARGET_FILE_DIR:${PROJECT_NAME}>/data
)
else()
add_custom_command(
TARGET ${PROJECT_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/misc/web/index.html" $<TARGET_FILE_DIR:${PROJECT_NAME}>
)
endif()
message(STATUS "Compiling with the flags:")
message(STATUS " PLATFORM=" ${PLATFORM_CPP})

228
README.md
View File

@@ -1,21 +1,235 @@
# MinecraftPE
> [!Warning]
> Github repository **isnt main**. All issues and pull requests should be send in [Gitea Repository](https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1).
This is leaked source code of Minecraft PE 0.6.1 with my own impovements :sunglasses:
> [!Important]
> We have a discord server, where you can report bugs or send feedback https://discord.gg/c58YesBxve
First of all I made it build with CMake (w/o VS2012). Also I fixed some compile errors. And finally I ported it to GLFW to make it run on several platforms and remove binary dependencies.
Source code for **Minecraft Pocket Edition 0.6.1 alpha** with various fixes and improvements.
# TODO
This project aims to preserve and improve this early version of Minecraft PE.
# TODO / Roadmap
- [x] Add platform GLFW
- [x] Compile for Linux
- [ ] Compile for android aarch64
- [x] Compile for android aarch64
- [x] Touch control improvements
- [ ] Screen fixes
- [ ] Rewrite platform logic
- [x] Fix sound
- [ ] Do a server connection gui
- [x] Do a server connection GUI
- [ ] Controller support
- [x] Minecraft server hosting
- [x] Screen fixess
- [x] Fix fog
- [x] Add sprinting
- [x] Chat (semi working) and commands
- [x] Implementing options
- [x] Better F3
# Build
## CMake
### Linux
1. Install dependiences
(Debian-like)
``sudo apt install build-essential git cmake libgl-dev libwayland-dev xorg-dev libxkbcommon-dev``
(Arch-like)
``sudo pacman -S base-devel git cmake libglvnd wayland xorg-server-devel xorgproto libxkbcommon``
2. Create build folder
``mkdir build && cd build``
3. Generate CMake cache and build the project
```
cmake .. -B .
cmake --build .
```
### Windows
1. Install [Visual studio Build Tools](https://aka.ms/vs/stable/vs_BuildTools.exe) and [CMake](https://github.com/Kitware/CMake/releases/download/v4.3.0-rc3/cmake-4.3.0-rc3-windows-x86_64.msi)
2. Create build folder
``mkdir build && cd build``
3. Generate CMake cache and build the project
```
cmake ..
cmake --build .
```
## Visual Studio
1. Open the repository folder in **Visual Studio**.
2. Visual Studio will automatically detect the `CMakeLists.txt` file and generate the project configuration.
3. Set **MinecraftPE.exe** as the **target**.
4. Press **Run** (or F5) to build and launch the game.
## Android
### Windows
1. Download **Android NDK r14b**:
http://dl.google.com/android/repository/android-ndk-r14b-windows-x86_64.zip
2. Extract it to the root of your `C:` drive so the path becomes:
```
C:\android-ndk-r14b
```
3. Run the build script:
```powershell
# Full build (NDK + Java + APK + install)
.\build.ps1
# Skip C++ compilation (Java/assets changed only)
.\build.ps1 -NoCpp
# Skip Java compilation (C++ changed only)
.\build.ps1 -NoJava
# Only repackage + install (no compilation)
.\build.ps1 -NoBuild
```
### Linux
1. Download **Command line tools**:
https://developer.android.com/studio#command-line-tools-only
2. Unzip it into a folder, e.g.:
```bash
mkdir -p "$HOME/Android/Sdk/"
unzip commandlinetools-linux-*.zip -d "$HOME/Android/Sdk/"
```
3. Your structure should look like
```bash
$HOME/Android/Sdk/cmdline-tools/bin/sdkmanager
```
> [!Note]
> `sdkmanager` expects the SDK to include a `cmdline-tools/latest/` folder.
> If you only have `cmdline-tools/bin`, create the required layout:
>
> ```bash
> mkdir -p "$HOME/Android/Sdk/cmdline-tools/latest"
> ln -snf ../bin "$HOME/Android/Sdk/cmdline-tools/latest/bin"
> ln -snf ../lib "$HOME/Android/Sdk/cmdline-tools/latest/lib"
> ln -snf ../source.properties "$HOME/Android/Sdk/cmdline-tools/latest/source.properties"
> ln -snf ../NOTICE.txt "$HOME/Android/Sdk/cmdline-tools/latest/NOTICE.txt"
> ```
4. Install the build tools (and platform) using `sdkmanager`
```bash
export ANDROID_SDK_ROOT="$HOME/Android/Sdk"
export PATH="$ANDROID_SDK_ROOT/cmdline-tools/latest/bin:$PATH"
sdkmanager --install "platform-tools" "platforms;android-35" "build-tools;35.0.0"
```
> [!Note]
> if you want build.sh to always find the SDK,
> Set ANDROID_SDK_ROOT in your shell config (~/.bashrc / ~/.profile / ~/.config/fish/config.fish), for example:
>
> ```bash
> export ANDROID_SDK_ROOT="$HOME/Android/Sdk"
> ```
>
> Then restart your shell (or `source` the file)
5. Verify the install
```bash
ls "$ANDROID_SDK_ROOT/build-tools"
```
You should see a version folder like:
```bash
35.0.0
33.0.2
```
6. Download **Android NDK r14b**:
https://dl.google.com/android/repository/android-ndk-r14b-linux-x86_64.zip
7. Extract the archive to `/home/username/`, so that the final directory path is `/home/username/android-ndk-r14b/`
> [!Warning]
> Make sure you dont end up with a nested folder like `/home/username/android-ndk-r14b/android-ndk-r14b/`.
8. Re run `build.sh`
## Web
1. Download and install **emsdk**: https://emscripten.org/docs/getting_started/downloads.html
> [!Note]
> On arch linux you can use AUR:
> `yay -Sy emsdk`
2. Configure and build project:
```
mkdir build && cd build
cmake .. -B .
make -j4
cmake .. -B . -G Ninja "-DCMAKE_TOOLCHAIN_FILE=$EMSDK/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
cmake --build . --target MinecraftPE
```
> [!Note]
> If you are using VSCode with CMake plugin, you can add Emscripten kit
> 1. Press Ctrl + Shift + P
> 2. Type `CMake: Edit User-Local CMake Kits` and hit Enter
> 3. Add this:
```json
{
"name": "Emscripten",
"compilers": {
"C": "/usr/lib/emsdk/upstream/bin/clang",
"CXX": "/usr/lib/emsdk/upstream/bin/clang++"
},
"toolchainFile": "/usr/lib/emsdk/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
}
```
3. Run game:
```
emrun --port 8080 .
```
## iOS
### Xcode
> [Note!]
> There's a precompiled IPA artifact in the GitHub mirror under Actions for those who either don't have Macs or don't want to build themself. But if you want to build youself, you'll need a Mac with Xcode. Download Xcode from the Mac App Store.
### 1. Clone
Open your terminal and clone the repository
```bash
git clone https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
cd minecraft-pe-0.6.1
```
You can also build from the ios-support branch by checking out to it
```
git checkout ios-support
```
### 2. Open in Xcode
The project file is in `minecraft-pe-0.6.1/project/iosproj/minecraftpe.xcodeproj`. Open it.
### 3. Configure Code Signing
Before you can deploy to an iPhone, you must sign the app with your own Apple Developer account:
1. Select the **minecraftpe** project in the left sidebar.
2. Go to **Signing & Capabilities**.
3. Change the **Bundle Identifier** to something unique (e.g., `com.yourname.mcpe`).
4. Select your **Team** from the dropdown menu.
### 4. Build and Run
1. Connect your iPhone via USB or LAN.
2. Select your device from the run destination menu at the top of Xcode.
3. Press **Cmd + R** (or the Play button).
4. **Note:** If you encounter a "Developer Mode" or "Untrusted Developer" error on your phone, go to **Settings > General > VPN & Device Management** to trust your certificate.

305
build.ps1 Normal file
View File

@@ -0,0 +1,305 @@
# ============================================================
# Usage:
# .\build.ps1 # full build (NDK + Java + APK + install)
# .\build.ps1 -NoCpp # skip NDK rebuild (Java/assets changed)
# .\build.ps1 -NoJava # skip Java recompile (C++ changed only)
# .\build.ps1 -NoBuild # repackage + install only (no recompile)
# .\build.ps1 -Clean # remove build output before building
# ============================================================
param(
[switch]$NoCpp,
[switch]$NoJava,
[switch]$NoBuild,
[switch]$Clean
)
Set-StrictMode -Version Latest
$ErrorActionPreference = "Stop"
# ── Paths ────────────────────────────────────────────────────
$repo = $PSScriptRoot
$apkbuild = "C:\apkbuild"
$ndk = "C:\android-ndk-r14b"
$sdkTools = "$env:LOCALAPPDATA\Android\Sdk\build-tools\35.0.0"
$androidJar = "$env:LOCALAPPDATA\Android\Sdk\platforms\android-36\android.jar"
$adb = "$env:LOCALAPPDATA\Android\Sdk\platform-tools\adb.exe"
$keystore = "$apkbuild\debug.keystore"
$pkg = "com.mojang.minecraftpe"
# Auto-detect keytool from JAVA_HOME, then from common install locations
$keytool = if ($env:JAVA_HOME) { "$env:JAVA_HOME\bin\keytool.exe" } else {
$found = Get-ChildItem "C:\Program Files\Java","C:\Program Files\Eclipse Adoptium" `
-Filter keytool.exe -Recurse -ErrorAction SilentlyContinue |
Sort-Object FullName -Descending | Select-Object -First 1 -ExpandProperty FullName
if (-not $found) { throw "keytool not found. Set JAVA_HOME or install a JDK." }
$found
}
$jniDir = "$repo\project\android\jni"
$libSrc = "$repo\project\android\libs\arm64-v8a\libminecraftpe.so"
$libDst = "$apkbuild\lib\arm64-v8a\libminecraftpe.so"
$manifest = "$repo\project\android_java\AndroidManifest.xml"
$res = "$repo\project\android_java\res"
$javaSrc = "$repo\project\android_java\src"
$stubsDir = "$apkbuild\stubs"
$rJava = "$apkbuild\gen\R.java"
$classesDir = "$apkbuild\classes"
$dexOut = "$apkbuild\classes.dex"
$dataDir = "$repo\data"
$unsigned = "$apkbuild\minecraftpe-unsigned.apk"
$aligned = "$apkbuild\minecraftpe-aligned.apk"
$signed = "$apkbuild\minecraftpe-debug.apk"
Add-Type -Assembly "System.IO.Compression.FileSystem"
function Write-Step([string]$msg) { Write-Host "`n==> $msg" -ForegroundColor Cyan }
function Assert-ExitCode([string]$step) {
if ($LASTEXITCODE -ne 0) { Write-Host "FAILED: $step (exit $LASTEXITCODE)" -ForegroundColor Red; exit 1 }
}
function New-Dir([string]$path) { New-Item $path -ItemType Directory -Force | Out-Null }
function Write-Stub([string]$rel, [string]$content) {
$full = "$stubsDir\$rel"
New-Dir (Split-Path $full -Parent)
if (-not (Test-Path $full)) { [System.IO.File]::WriteAllText($full, $content); Write-Host " stub: $rel" }
}
# ── 0. Clean (optional) ───────────────────────────────────────
if ($Clean) {
Write-Step "Cleaning build output"
Remove-Item -Recurse -Force $apkbuild -ErrorAction SilentlyContinue
}
# ── 1. Bootstrap ─────────────────────────────────────────────
Write-Step "Bootstrap"
New-Dir $apkbuild
New-Dir "$apkbuild\lib\arm64-v8a"
New-Dir "$apkbuild\gen"
New-Dir $stubsDir
if (-not (Test-Path $keystore)) {
Write-Host " generating debug.keystore..."
$eap = $ErrorActionPreference; $ErrorActionPreference = "Continue"
& $keytool -genkeypair `
-keystore $keystore -storepass android -keypass android `
-alias androiddebugkey -keyalg RSA -keysize 2048 -validity 10000 `
-dname "CN=Android Debug,O=Android,C=US" 2>&1 | Out-Null
$ErrorActionPreference = $eap
Assert-ExitCode "keytool"
Write-Host " keystore created"
} else { Write-Host " keystore OK" }
Write-Stub "com\mojang\android\StringValue.java" "package com.mojang.android;`npublic interface StringValue { String getStringValue(); }`n"
Write-Stub "com\mojang\android\licensing\LicenseCodes.java" "package com.mojang.android.licensing;`npublic class LicenseCodes { public static final int LICENSE_OK = 0; }`n"
Write-Stub "com\mojang\android\EditTextAscii.java" @"
package com.mojang.android;
import android.content.Context;
import android.text.Editable;
import android.text.TextWatcher;
import android.util.AttributeSet;
import android.widget.EditText;
public class EditTextAscii extends EditText implements TextWatcher {
public EditTextAscii(Context c) { super(c); addTextChangedListener(this); }
public EditTextAscii(Context c, AttributeSet a) { super(c,a); addTextChangedListener(this); }
public EditTextAscii(Context c, AttributeSet a, int d) { super(c,a,d); addTextChangedListener(this); }
@Override public void onTextChanged(CharSequence s,int st,int b,int co){}
public void beforeTextChanged(CharSequence s,int st,int co,int aft){}
public void afterTextChanged(Editable e){
String s=e.toString(),san=sanitize(s);
if(!s.equals(san))e.replace(0,e.length(),san);
}
static public String sanitize(String s){
StringBuilder sb=new StringBuilder();
for(int i=0;i<s.length();i++){char c=s.charAt(i);if(c<128)sb.append(c);}
return sb.toString();
}
}
"@
Write-Stub "com\mojang\android\preferences\SliderPreference.java" @"
package com.mojang.android.preferences;
import android.content.Context;
import android.content.res.Resources;
import android.preference.DialogPreference;
import android.util.AttributeSet;
import android.view.Gravity;
import android.view.View;
import android.widget.LinearLayout;
import android.widget.SeekBar;
import android.widget.TextView;
public class SliderPreference extends DialogPreference implements SeekBar.OnSeekBarChangeListener {
private static final String NS="http://schemas.android.com/apk/res/android";
private Context _ctx; private TextView _tv; private SeekBar _sb;
private String _suf; private int _def,_max,_val,_min;
public SliderPreference(Context ctx,AttributeSet a){
super(ctx,a); _ctx=ctx;
_suf=gStr(a,NS,"text",""); _def=gInt(a,NS,"defaultValue",0);
_max=gInt(a,NS,"max",100); _min=gInt(a,null,"min",0);
setDefaultValue(_def);
}
@Override protected View onCreateDialogView(){
LinearLayout l=new LinearLayout(_ctx); l.setOrientation(LinearLayout.VERTICAL); l.setPadding(6,6,6,6);
_tv=new TextView(_ctx); _tv.setGravity(Gravity.CENTER_HORIZONTAL); _tv.setTextSize(32);
l.addView(_tv,new LinearLayout.LayoutParams(-1,-2));
_sb=new SeekBar(_ctx); _sb.setOnSeekBarChangeListener(this);
l.addView(_sb,new LinearLayout.LayoutParams(-1,-2));
if(shouldPersist())_val=getPersistedInt(_def);
_sb.setMax(_max); _sb.setProgress(_val); return l;
}
@Override protected void onSetInitialValue(boolean r,Object d){
super.onSetInitialValue(r,d);
_val=r?(shouldPersist()?getPersistedInt(_def):0):(Integer)d;
}
public void onProgressChanged(SeekBar s,int v,boolean f){
_val=v+_min; _tv.setText(_val+_suf);
if(shouldPersist())persistInt(_val); callChangeListener(Integer.valueOf(_val));
}
public void onStartTrackingTouch(SeekBar s){}
public void onStopTrackingTouch(SeekBar s){}
private int gInt(AttributeSet a,String ns,String n,int d){int id=a.getAttributeResourceValue(ns,n,0);return id!=0?getContext().getResources().getInteger(id):a.getAttributeIntValue(ns,n,d);}
private String gStr(AttributeSet a,String ns,String n,String d){int id=a.getAttributeResourceValue(ns,n,0);if(id!=0)return getContext().getResources().getString(id);String v=a.getAttributeValue(ns,n);return v!=null?v:d;}
}
"@
Write-Stub "com\mojang\minecraftpe\MainMenuOptionsActivity.java" @"
package com.mojang.minecraftpe;
import android.app.Activity;
public class MainMenuOptionsActivity extends Activity {
public static final String Internal_Game_DifficultyPeaceful="internal_game_difficulty_peaceful";
public static final String Game_DifficultyLevel="game_difficulty";
public static final String Controls_Sensitivity="controls_sensitivity";
}
"@
Write-Stub "com\mojang\minecraftpe\Minecraft_Market.java" @"
package com.mojang.minecraftpe;
import android.app.Activity; import android.content.Intent; import android.os.Bundle;
public class Minecraft_Market extends Activity {
@Override protected void onCreate(Bundle s){super.onCreate(s);startActivity(new Intent(this,MainActivity.class));finish();}
}
"@
Write-Stub "com\mojang\minecraftpe\Minecraft_Market_Demo.java" @"
package com.mojang.minecraftpe;
import android.content.Intent; import android.net.Uri;
public class Minecraft_Market_Demo extends MainActivity {
@Override public void buyGame(){startActivity(new Intent(Intent.ACTION_VIEW,Uri.parse("market://details?id=com.mojang.minecraftpe")));}
@Override protected boolean isDemo(){return true;}
}
"@
Write-Stub "com\mojang\minecraftpe\GameModeButton.java" @"
package com.mojang.minecraftpe;
import com.mojang.android.StringValue;
import android.content.Context; import android.util.AttributeSet;
import android.view.View; import android.view.View.OnClickListener;
import android.widget.TextView; import android.widget.ToggleButton;
public class GameModeButton extends ToggleButton implements OnClickListener,StringValue {
static final int Creative=0,Survival=1;
private int _type=0; private boolean _attached=false;
public GameModeButton(Context c,AttributeSet a){super(c,a);setOnClickListener(this);}
public void onClick(View v){_update();}
@Override protected void onFinishInflate(){super.onFinishInflate();_update();}
@Override protected void onAttachedToWindow(){if(!_attached){_update();_attached=true;}}
private void _update(){_set(isChecked()?Survival:Creative);}
private void _set(int i){
_type=i<Creative?Creative:(i>Survival?Survival:i);
int id=_type==Survival?R.string.gamemode_survival_summary:R.string.gamemode_creative_summary;
String desc=getContext().getString(id);
View v=getRootView().findViewById(R.id.labelGameModeDesc);
if(desc!=null&&v instanceof TextView)((TextView)v).setText(desc);
}
public String getStringValue(){return new String[]{"creative","survival"}[_type];}
static public String getStringForType(int i){int c=i<Creative?Creative:(i>Survival?Survival:i);return new String[]{"creative","survival"}[c];}
}
"@
Write-Host " stubs OK"
# ── 1. NDK build ─────────────────────────────────────────────
if (-not $NoCpp -and -not $NoBuild) {
Write-Step "NDK build (arm64-v8a)"
# NDK r14b on Windows hits the 32K CreateProcess limit with long paths.
# Work around it by building through a short junction C:\m -> repo root.
# Use forward slashes in the build paths to prevent the NDK toolchain from stripping backslashes.
$junctionBase = "C:/m"
if (-not (Test-Path "C:\m")) {
& cmd.exe /c "mklink /J `"C:\m`" `"$repo`"" | Out-Null
}
Push-Location "$junctionBase/project/android/jni"
$env:NDK_MODULE_PATH = "$junctionBase/project/lib_projects"
# run ndk-build and stream output directly to the console
$ndkCmd = Join-Path $ndk 'ndk-build.cmd'
$ndkArgs = "NDK_PROJECT_PATH=`"$junctionBase/project/android`" APP_BUILD_SCRIPT=`"$junctionBase/project/android/jni/Android.mk`""
$proc = Start-Process -FilePath $ndkCmd -ArgumentList $ndkArgs -NoNewWindow -Wait -PassThru
Pop-Location
if ($proc.ExitCode -ne 0) {
Write-Host "ndk-build failed (exit $($proc.ExitCode))" -ForegroundColor Red
exit 1
}
Copy-Item $libSrc $libDst -Force
Write-Host " .so -> $libDst"
}
# ── 2. Java compile ──────────────────────────────────────────
if (-not $NoJava -and -not $NoBuild) {
Write-Step "Java compile"
New-Dir (Split-Path $rJava -Parent)
& "$sdkTools\aapt.exe" package -f -M $manifest -S $res -I $androidJar -J "$apkbuild\gen" -F "$apkbuild\_rgen.apk"
Assert-ExitCode "aapt R.java"
Remove-Item "$apkbuild\_rgen.apk" -ea SilentlyContinue
$srcs = @(
Get-ChildItem $javaSrc -Recurse -Filter "*.java" | Select-Object -Exp FullName
Get-ChildItem $stubsDir -Recurse -Filter "*.java" | Select-Object -Exp FullName
$rJava
)
Remove-Item $classesDir -Recurse -Force -ea SilentlyContinue
New-Dir $classesDir
& javac --release 8 -cp $androidJar -d $classesDir @srcs
if ($LASTEXITCODE -ne 0) { Write-Host 'javac failed' -ForegroundColor Red; exit 1 }
Write-Host " javac OK"
$classFiles = Get-ChildItem $classesDir -Recurse -Filter "*.class" | Select-Object -Exp FullName
& "$sdkTools\d8.bat" --min-api 21 --output $apkbuild $classFiles
Assert-ExitCode "d8"
Write-Host " d8 -> $dexOut"
}
# ── 3. Package APK ───────────────────────────────────────────
Write-Step "Package APK"
Remove-Item $unsigned,$aligned,$signed -ea SilentlyContinue
& "$sdkTools\aapt.exe" package -f -M $manifest -S $res -I $androidJar -F $unsigned
Assert-ExitCode "aapt package"
$zip = [System.IO.Compression.ZipFile]::Open($unsigned, 'Update')
try {
[System.IO.Compression.ZipFileExtensions]::CreateEntryFromFile($zip,$dexOut,"classes.dex",[System.IO.Compression.CompressionLevel]::Fastest)|Out-Null
[System.IO.Compression.ZipFileExtensions]::CreateEntryFromFile($zip,$libDst,"lib/arm64-v8a/libminecraftpe.so",[System.IO.Compression.CompressionLevel]::NoCompression)|Out-Null
Get-ChildItem $dataDir -Recurse -File | ForEach-Object {
$rel=$_.FullName.Substring("$dataDir\".Length).Replace('\','/')
[System.IO.Compression.ZipFileExtensions]::CreateEntryFromFile($zip,$_.FullName,"assets/$rel",[System.IO.Compression.CompressionLevel]::NoCompression)|Out-Null
}
} finally { $zip.Dispose() }
Write-Host " APK assembled"
& "$sdkTools\zipalign.exe" -p 4 $unsigned $aligned; Assert-ExitCode "zipalign"
& "$sdkTools\apksigner.bat" sign --ks $keystore --ks-pass pass:android --key-pass pass:android --out $signed $aligned; Assert-ExitCode "apksigner"
Write-Host " signed -> $signed"
# ── 4. Install ───────────────────────────────────────────────
Write-Step "Install"
& $adb shell am force-stop $pkg
& $adb uninstall $pkg 2>$null
& $adb install --no-incremental $signed
Assert-ExitCode "adb install"
Write-Host "`nDone." -ForegroundColor Green

455
build.sh Executable file
View File

@@ -0,0 +1,455 @@
#!/usr/bin/env bash
# ============================================================
# Usage:
# ./build.sh # full build (NDK + Java + APK + install)
# ./build.sh --no-cpp # skip NDK rebuild (Java/assets changed)
# ./build.sh --no-java # skip Java recompile (C++ changed only)
# ./build.sh --no-build # repackage + install only (no recompile)
#
# ABI targeting:
# ./build.sh --abi arm64-v8a # build for arm64 only (default)
# ./build.sh --abi armeabi-v7a # build for ARMv7 only
# ./build.sh --abi all # build for both ABIs (fat APK)
# ============================================================
# lets be strict cuz we are safe like that
# *thanos snap*
set -euo pipefail
IFS=$'\n\t'
########################################
# configuration
########################################
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
REPO_ROOT="$SCRIPT_DIR"
# build output directory (similar to apkbuild in the PS script)
# maybe doing this in build.ps1 would be cleaner, than putting the apkbuild in C:
BUILD_DIR="$REPO_ROOT/build-apk"
# default Android/NDK/SDK paths (can be overridden by env vars)
ANDROID_NDK_PATH="${ANDROID_NDK_PATH:-$HOME/android-ndk-r14b}"
ANDROID_SDK_ROOT="${ANDROID_SDK_ROOT:-${ANDROID_HOME:-$HOME/Android/Sdk}}"
ANDROID_BUILD_TOOLS_VERSION="${ANDROID_BUILD_TOOLS_VERSION:-}"
ANDROID_PLATFORM_API="${ANDROID_PLATFORM_API:-}"
# ABI selection: can be set via --abi flag or MATRIX_ABI env var.
# Supported values: arm64-v8a, armeabi-v7a, all
# MATRIX_ABI takes precedence over the default but is overridden by --abi on the CLI.
TARGET_ABI="${MATRIX_ABI:-arm64-v8a}"
function fail() {
echo "ERROR: $1" >&2
exit 1
}
function find_build_tools_dir() {
if [[ -n "$ANDROID_BUILD_TOOLS_VERSION" ]]; then
local candidate="$ANDROID_SDK_ROOT/build-tools/$ANDROID_BUILD_TOOLS_VERSION"
[[ -d "$candidate" ]] && echo "$candidate" && return
fi
if [[ ! -d "$ANDROID_SDK_ROOT/build-tools" ]]; then
fail "Android build-tools not found under $ANDROID_SDK_ROOT/build-tools. Set ANDROID_SDK_ROOT or install Android SDK build-tools."
fi
# picking the highest build tools version because its the easiest way rn
# i guess if it breaks then fuck you
local best
best=$(ls -1 "$ANDROID_SDK_ROOT/build-tools" | sort -V | tail -n 1)
[[ -n "$best" && -d "$ANDROID_SDK_ROOT/build-tools/$best" ]] || \
fail "No Android build-tools versions found under $ANDROID_SDK_ROOT/build-tools."
echo "$ANDROID_SDK_ROOT/build-tools/$best"
}
function find_android_platform_dir() {
if [[ -n "$ANDROID_PLATFORM_API" ]]; then
local candidate="$ANDROID_SDK_ROOT/platforms/android-$ANDROID_PLATFORM_API"
[[ -d "$candidate" ]] && echo "$candidate" && return
fi
if [[ ! -d "$ANDROID_SDK_ROOT/platforms" ]]; then
fail "Android platforms not found under $ANDROID_SDK_ROOT/platforms. Install an Android platform."
fi
# pick the highest api level installed for now
# ideally we should be able to build to any api level, but lets keep it simple for now and
# just pick the highest one available
local best
best=$(ls -1 "$ANDROID_SDK_ROOT/platforms" | grep -E '^android-[0-9]+' | sed 's/android-//' | sort -n | tail -n 1)
[[ -n "$best" ]] || fail "No Android platforms found under $ANDROID_SDK_ROOT/platforms."
echo "$ANDROID_SDK_ROOT/platforms/android-$best"
}
ANDROID_BUILD_TOOLS_DIR="$(find_build_tools_dir)"
ANDROID_PLATFORM_DIR="$(find_android_platform_dir)"
KEYSTORE_FILE="$BUILD_DIR/debug.keystore"
PACKAGE_NAME="com.mojang.minecraftpe"
# android tool binaries
AAPT="$ANDROID_BUILD_TOOLS_DIR/aapt"
ZIPALIGN="$ANDROID_BUILD_TOOLS_DIR/zipalign"
APKSIGNER="$ANDROID_BUILD_TOOLS_DIR/apksigner"
DEX_TOOL="$ANDROID_BUILD_TOOLS_DIR/d8"
ADB="${ADB:-$ANDROID_SDK_ROOT/platform-tools/adb}"
# java tool binaries
JAVA_HOME_DEFAULT="${JAVA_HOME:-}" # may be empty
# prefer javac from the jdk;
# on some systems /usr/lib/jvm/default points to a JRE only.
# If javac is missing, try to locate a JDK installation.
JAVAC_CMD=""
if command -v javac >/dev/null 2>&1; then
JAVAC_CMD="$(command -v javac)"
elif [[ -n "$JAVA_HOME_DEFAULT" && -x "$JAVA_HOME_DEFAULT/bin/javac" ]]; then
JAVAC_CMD="$JAVA_HOME_DEFAULT/bin/javac"
elif [[ -x "/usr/lib/jvm/java-8-openjdk/bin/javac" ]]; then
JAVAC_CMD="/usr/lib/jvm/java-8-openjdk/bin/javac"
elif [[ -x "/usr/lib/jvm/default/bin/javac" ]]; then
JAVAC_CMD="/usr/lib/jvm/default/bin/javac"
fi
if [[ -z "$JAVAC_CMD" ]]; then
fail "javac not found; install a JDK and ensure javac is on PATH"
fi
KEYTOOL="" # will be detected later
# swource directories
JNI_DIR="$REPO_ROOT/project/android/jni"
JAVA_SRC_DIR="$REPO_ROOT/project/android_java/src"
ANDROID_MANIFEST="$REPO_ROOT/project/android_java/AndroidManifest.xml"
ANDROID_RES_DIR="$REPO_ROOT/project/android_java/res"
DATA_DIR="$REPO_ROOT/data"
# output files: APK names are derived after argument parsing once TARGET_ABI is final.
# see the "resolve APK output filenames" block below.
APK_UNSIGNED=""
APK_ALIGNED=""
APK_SIGNED=""
DEX_OUTPUT="$BUILD_DIR/classes.dex"
# flags parsed from CLI args
NO_CPP=false
NO_JAVA=false
NO_BUILD=false
########################################
# helpers
########################################
function usage() {
cat <<EOF
Usage: $0 [--no-cpp] [--no-java] [--no-build] [--abi <abi>]
Options:
--no-cpp Skip the NDK (C++) build step
--no-java Skip the Java build step
--no-build Skip the compile steps; just package + install
--abi <abi> Target ABI: arm64-v8a (default), armeabi-v7a, or all
Can also be set via MATRIX_ABI env var for CI matrix builds.
EOF
exit 1
}
function log_step() {
echo -e "\n==> $1"
}
function fail() {
echo "ERROR: $1" >&2
exit 1
}
function require_cmd() {
if ! command -v "$1" >/dev/null 2>&1; then
fail "$1 not found; install it (e.g. 'sudo pacman -S $1')"
fi
}
# ensure required tools are available early
require_cmd zip
require_cmd unzip
function ensure_dir() {
mkdir -p "$1"
}
function find_keytool() {
# first try JAVA_HOME if set
if [[ -n "$JAVA_HOME_DEFAULT" && -x "$JAVA_HOME_DEFAULT/bin/keytool" ]]; then
echo "$JAVA_HOME_DEFAULT/bin/keytool"
return
fi
# try common install locations
if [[ -n "${JAVA_HOME:-}" && -x "${JAVA_HOME}/bin/keytool" ]]; then
echo "${JAVA_HOME}/bin/keytool"
return
fi
if command -v keytool >/dev/null 2>&1; then
command -v keytool
return
fi
fail "keytool not found. Set JAVA_HOME or install a JDK."
}
function write_stub_file() {
local rel_path="$1"
local content="$2"
local full_path="$BUILD_DIR/stubs/$rel_path"
ensure_dir "$(dirname "$full_path")"
if [[ ! -f "$full_path" ]]; then
echo -e "$content" > "$full_path"
echo " stub: $rel_path"
fi
}
function build_ndk_abi() {
local abi="$1"
# armeabi-v7a needs a few extra NDK flags to get hardware FPU support
# without APP_ABI the default would be whatever Android.mk says, so we
# always pass it explicitly so the same Android.mk works for both targets
local -a extra_flags=( "APP_ABI=$abi" )
if [[ "$abi" == "armeabi-v7a" ]]; then
# enable hardware FPU + NEON like the old Minecraft ARMv7 builds used to
extra_flags+=( "APP_ARM_MODE=arm" "APP_ARM_NEON=true" )
fi
echo " ndk-build for $abi..."
if ! "$ANDROID_NDK_PATH/ndk-build" \
NDK_PROJECT_PATH="$REPO_ROOT/project/android" \
APP_BUILD_SCRIPT="$JNI_DIR/Android.mk" \
"${extra_flags[@]}" \
2>&1 | tee "$BUILD_DIR/ndk-build-${abi}.log"; then
echo "NDK build failed for $abi. See $BUILD_DIR/ndk-build-${abi}.log" >&2
exit 1
fi
ensure_dir "$BUILD_DIR/lib/$abi"
cp -v "$REPO_ROOT/project/android/libs/$abi/libminecraftpe.so" "$BUILD_DIR/lib/$abi/"
echo " .so -> $BUILD_DIR/lib/$abi/libminecraftpe.so"
}
########################################
# argument parsing
########################################
while [[ $# -gt 0 ]]; do
case "$1" in
--no-cpp) NO_CPP=true ;;
--no-java) NO_JAVA=true ;;
--no-build) NO_BUILD=true ;;
--abi)
shift
[[ $# -gt 0 ]] || fail "--abi requires a value (arm64-v8a, armeabi-v7a, all)"
TARGET_ABI="$1"
;;
-h|--help) usage ;;
*)
echo "Unknown option: $1" >&2
usage
;;
esac
shift
done
# validate the ABI value now that all args are parsed
case "$TARGET_ABI" in
arm64-v8a|armeabi-v7a|all) ;;
*) fail "Unknown ABI '$TARGET_ABI'. Supported values: arm64-v8a, armeabi-v7a, all" ;;
esac
echo " TARGET_ABI=$TARGET_ABI"
# resolve APK output filenames now that TARGET_ABI is final.
# arm64-v8a -> minecraftpe-v8a-debug.apk
# armeabi-v7a -> minecraftpe-v7a-debug.apk
# all -> minecraftpe-all-debug.apk (fat APK containing both ABIs)
case "$TARGET_ABI" in
arm64-v8a) APK_SUFFIX="v8a" ;;
armeabi-v7a) APK_SUFFIX="v7a" ;;
*) APK_SUFFIX="$TARGET_ABI" ;;
esac
APK_UNSIGNED="$BUILD_DIR/minecraftpe-${APK_SUFFIX}-unsigned.apk"
APK_ALIGNED="$BUILD_DIR/minecraftpe-${APK_SUFFIX}-aligned.apk"
APK_SIGNED="$BUILD_DIR/minecraftpe-${APK_SUFFIX}-debug.apk"
########################################
# validate required tools
########################################
KEYTOOL="$(find_keytool)"
if [[ ! -x "$AAPT" ]]; then
fail "aapt not found at $AAPT"
fi
if [[ ! -x "$ZIPALIGN" ]]; then
fail "zipalign not found at $ZIPALIGN"
fi
if [[ ! -x "$APKSIGNER" ]]; then
fail "apksigner not found at $APKSIGNER"
fi
if [[ ! -x "$DEX_TOOL" ]]; then
fail "d8 not found at $DEX_TOOL"
fi
if [[ ! -x "$ADB" ]]; then
fail "adb not found at $ADB"
fi
########################################
# bootstrap
########################################
log_step "Bootstrap"
ensure_dir "$BUILD_DIR"
ensure_dir "$BUILD_DIR/lib/arm64-v8a"
ensure_dir "$BUILD_DIR/lib/armeabi-v7a"
ensure_dir "$BUILD_DIR/gen"
ensure_dir "$BUILD_DIR/stubs"
# create a debug keystore if it doesn't exist
if [[ ! -f "$KEYSTORE_FILE" ]]; then
echo " generating debug.keystore..."
"$KEYTOOL" -genkeypair \
-keystore "$KEYSTORE_FILE" -storepass android -keypass android \
-alias androiddebugkey -keyalg RSA -keysize 2048 -validity 10000 \
-dname "CN=Android Debug,O=Android,C=US" >/dev/null 2>&1
echo " keystore created"
else
echo " keystore OK"
fi
# why dont we just include the stubs lol
write_stub_file "com/mojang/android/StringValue.java" "package com.mojang.android;\npublic interface StringValue { String getStringValue(); }\n"
write_stub_file "com/mojang/android/licensing/LicenseCodes.java" "package com.mojang.android.licensing;\npublic class LicenseCodes { public static final int LICENSE_OK = 0; }\n"
write_stub_file "com/mojang/android/EditTextAscii.java" "package com.mojang.android;\nimport android.content.Context;\nimport android.text.Editable;\nimport android.text.TextWatcher;\nimport android.util.AttributeSet;\nimport android.widget.EditText;\npublic class EditTextAscii extends EditText implements TextWatcher {\n public EditTextAscii(Context c) { super(c); addTextChangedListener(this); }\n public EditTextAscii(Context c, AttributeSet a) { super(c,a); addTextChangedListener(this); }\n public EditTextAscii(Context c, AttributeSet a, int d) { super(c,a,d); addTextChangedListener(this); }\n @Override public void onTextChanged(CharSequence s,int st,int b,int co){}\n public void beforeTextChanged(CharSequence s,int st,int co,int aft){}\n public void afterTextChanged(Editable e){\n String s=e.toString(),san=sanitize(s);\n if(!s.equals(san))e.replace(0,e.length(),san);\n }\n static public String sanitize(String s){\n StringBuilder sb=new StringBuilder();\n for(int i=0;i<s.length();i++){char c=s.charAt(i);if(c<128)sb.append(c);}\n return sb.toString();\n }\n}\n"
write_stub_file "com/mojang/android/preferences/SliderPreference.java" "package com.mojang.android.preferences;\nimport android.content.Context;\nimport android.content.res.Resources;\nimport android.preference.DialogPreference;\nimport android.util.AttributeSet;\nimport android.view.Gravity;\nimport android.view.View;\nimport android.widget.LinearLayout;\nimport android.widget.SeekBar;\nimport android.widget.TextView;\npublic class SliderPreference extends DialogPreference implements SeekBar.OnSeekBarChangeListener {\n private static final String NS=\"http://schemas.android.com/apk/res/android\";\n private Context _ctx; private TextView _tv; private SeekBar _sb;\n private String _suf; private int _def,_max,_val,_min;\n public SliderPreference(Context ctx,AttributeSet a){\n super(ctx,a); _ctx=ctx;\n _suf=gStr(a,NS,\"text\",\"\"); _def=gInt(a,NS,\"defaultValue\",0);\n _max=gInt(a,NS,\"max\",100); _min=gInt(a,null,\"min\",0);\n setDefaultValue(_def);\n }\n @Override protected View onCreateDialogView(){\n LinearLayout l=new LinearLayout(_ctx); l.setOrientation(LinearLayout.VERTICAL); l.setPadding(6,6,6,6);\n _tv=new TextView(_ctx); _tv.setGravity(Gravity.CENTER_HORIZONTAL); _tv.setTextSize(32);\n l.addView(_tv,new LinearLayout.LayoutParams(-1,-2));\n _sb=new SeekBar(_ctx); _sb.setOnSeekBarChangeListener(this);\n l.addView(_sb,new LinearLayout.LayoutParams(-1,-2));\n if(shouldPersist())_val=getPersistedInt(_def);\n _sb.setMax(_max); _sb.setProgress(_val); return l;\n }\n @Override protected void onSetInitialValue(boolean r,Object d){\n super.onSetInitialValue(r,d);\n _val=r?(shouldPersist()?getPersistedInt(_def):0):(Integer)d;\n }\n public void onProgressChanged(SeekBar s,int v,boolean f){\n _val=v+_min; _tv.setText(_val+_suf);\n if(shouldPersist())persistInt(_val); callChangeListener(Integer.valueOf(_val));\n }\n public void onStartTrackingTouch(SeekBar s){}\n public void onStopTrackingTouch(SeekBar s){}\n private int gInt(AttributeSet a,String ns,String n,int d){int id=a.getAttributeResourceValue(ns,n,0);return id!=0?getContext().getResources().getInteger(id):a.getAttributeIntValue(ns,n,d);}\n private String gStr(AttributeSet a,String ns,String n,String d){int id=a.getAttributeResourceValue(ns,n,0);if(id!=0)return getContext().getResources().getString(id);String v=a.getAttributeValue(ns,n);return v!=null?v:d;}\n}\n"
write_stub_file "com/mojang/minecraftpe/MainMenuOptionsActivity.java" "package com.mojang.minecraftpe;\nimport android.app.Activity;\npublic class MainMenuOptionsActivity extends Activity {\n public static final String Internal_Game_DifficultyPeaceful=\"internal_game_difficulty_peaceful\";\n public static final String Game_DifficultyLevel=\"game_difficulty\";\n public static final String Controls_Sensitivity=\"controls_sensitivity\";\n}\n"
write_stub_file "com/mojang/minecraftpe/Minecraft_Market.java" "package com.mojang.minecraftpe;\nimport android.app.Activity; import android.content.Intent; import android.os.Bundle;\npublic class Minecraft_Market extends Activity {\n @Override protected void onCreate(Bundle s){super.onCreate(s);startActivity(new Intent(this,MainActivity.class));finish();}\n}\n"
write_stub_file "com/mojang/minecraftpe/Minecraft_Market_Demo.java" "package com.mojang.minecraftpe;\nimport android.content.Intent; import android.net.Uri;\npublic class Minecraft_Market_Demo extends MainActivity {\n @Override public void buyGame(){startActivity(new Intent(Intent.ACTION_VIEW,Uri.parse(\"market://details?id=com.mojang.minecraftpe\")));}\n @Override protected boolean isDemo(){return true;}\n}\n"
write_stub_file "com/mojang/minecraftpe/GameModeButton.java" "package com.mojang.minecraftpe;\nimport com.mojang.android.StringValue;\nimport android.content.Context; import android.util.AttributeSet;\nimport android.view.View; import android.view.View.OnClickListener;\nimport android.widget.TextView; import android.widget.ToggleButton;\npublic class GameModeButton extends ToggleButton implements OnClickListener,StringValue {\n static final int Creative=0,Survival=1;\n private int _type=0; private boolean _attached=false;\n public GameModeButton(Context c,AttributeSet a){super(c,a);setOnClickListener(this);}\n public void onClick(View v){_update();}\n @Override protected void onFinishInflate(){super.onFinishInflate();_update();}\n @Override protected void onAttachedToWindow(){if(!_attached){_update();_attached=true;}}\n private void _update(){_set(isChecked()?Survival:Creative);}\n private void _set(int i){\n _type=i<Creative?Creative:(i>Survival?Survival:i);\n int id=_type==Survival?R.string.gamemode_survival_summary:R.string.gamemode_creative_summary;\n String desc=getContext().getString(id);\n View v=getRootView().findViewById(R.id.labelGameModeDesc);\n if(desc!=null&&v instanceof TextView)((TextView)v).setText(desc);\n }\n public String getStringValue(){return new String[]{\"creative\",\"survival\"}[_type];}\n static public String getStringForType(int i){int c=i<Creative?Creative:(i>Survival?Survival:i);return new String[]{\"creative\",\"survival\"}[c];}\n}\n"
echo " stubs OK"
########################################
# ndk build
########################################
if [[ "$NO_CPP" == false && "$NO_BUILD" == false ]]; then
log_step "NDK build ($TARGET_ABI)"
# the original windows build script used a junction to avoid long paths here
# on linux, path lengths are *usually* fine, but we still keep things simple
pushd "$JNI_DIR" >/dev/null
export NDK_MODULE_PATH="$REPO_ROOT/project/lib_projects"
# build each requested ABI by delegating to build_ndk_abi()
if [[ "$TARGET_ABI" == "all" ]]; then
build_ndk_abi "arm64-v8a"
build_ndk_abi "armeabi-v7a"
else
build_ndk_abi "$TARGET_ABI"
fi
popd >/dev/null
fi
########################################
# java compile
########################################
if [[ "$NO_JAVA" == false && "$NO_BUILD" == false ]]; then
log_step "Java compile"
ensure_dir "$(dirname "$BUILD_DIR/gen/R.java")"
# generate R.java
"$AAPT" package -f -M "$ANDROID_MANIFEST" -S "$ANDROID_RES_DIR" -I "$ANDROID_PLATFORM_DIR/android.jar" -J "$BUILD_DIR/gen" -F "$BUILD_DIR/_rgen.apk"
rm -f "$BUILD_DIR/_rgen.apk"
# collect all source files (project + stubs + generated R.java)
JAVA_SOURCES=(
$(find "$JAVA_SRC_DIR" -name "*.java" -print)
$(find "$BUILD_DIR/stubs" -name "*.java" -print)
"$BUILD_DIR/gen/R.java"
)
rm -rf "$BUILD_DIR/classes"
ensure_dir "$BUILD_DIR/classes"
# Some JDK versions (<=8) don't support --release.
JAVAC_ARGS=(--release 8)
if "$JAVAC_CMD" -version 2>&1 | grep -qE '^javac 1\.'; then
JAVAC_ARGS=(-source 1.8 -target 1.8)
fi
"$JAVAC_CMD" "${JAVAC_ARGS[@]}" -cp "$ANDROID_PLATFORM_DIR/android.jar" -d "$BUILD_DIR/classes" "${JAVA_SOURCES[@]}"
echo " javac OK"
# convert class files into dex
JAVA_CLASS_FILES=( $(find "$BUILD_DIR/classes" -name "*.class" -print) )
"$DEX_TOOL" --min-api 21 --output "$BUILD_DIR" "${JAVA_CLASS_FILES[@]}"
echo " d8 -> $DEX_OUTPUT"
fi
########################################
# package apk
########################################
log_step "Package APK"
rm -f "$APK_UNSIGNED" "$APK_ALIGNED" "$APK_SIGNED"
"$AAPT" package -f -M "$ANDROID_MANIFEST" -S "$ANDROID_RES_DIR" -I "$ANDROID_PLATFORM_DIR/android.jar" -F "$APK_UNSIGNED"
# add classes.dex and native library/libraries into apk.
# when building for "all" we pack both ABIs into the same APK so Android can
# pick the right one at install time (fat APK). for a single-ABI build we
# only include the one .so that was actually compiled.
pushd "$BUILD_DIR" >/dev/null
zip -q "$APK_UNSIGNED" "classes.dex"
if [[ "$TARGET_ABI" == "all" ]]; then
zip -q "$APK_UNSIGNED" "lib/arm64-v8a/libminecraftpe.so"
zip -q "$APK_UNSIGNED" "lib/armeabi-v7a/libminecraftpe.so"
else
zip -q "$APK_UNSIGNED" "lib/$TARGET_ABI/libminecraftpe.so"
fi
popd >/dev/null
# add assets from data/ directory into the apk under assets/
TMP_ASSETS_DIR="$(mktemp -d)"
mkdir -p "$TMP_ASSETS_DIR/assets"
cp -r "$DATA_DIR/." "$TMP_ASSETS_DIR/assets/"
pushd "$TMP_ASSETS_DIR" >/dev/null
zip -q -r "$APK_UNSIGNED" assets
popd >/dev/null
rm -rf "$TMP_ASSETS_DIR"
"$ZIPALIGN" -p 4 "$APK_UNSIGNED" "$APK_ALIGNED"
"$APKSIGNER" sign --ks "$KEYSTORE_FILE" --ks-pass pass:android --key-pass pass:android --out "$APK_SIGNED" "$APK_ALIGNED"
echo " signed -> $APK_SIGNED"
########################################
# install
########################################
log_step "Install"
"$ADB" shell am force-stop "$PACKAGE_NAME" || true
"$ADB" uninstall "$PACKAGE_NAME" || true
"$ADB" install --no-incremental "$APK_SIGNED"
echo -e "\nDone. Enjoy MCPE 0.6.1 on your device!"

9
cmake/EnumOption.cmake Normal file
View File

@@ -0,0 +1,9 @@
macro(enum_option var values description)
set(${var}_VALUES ${values})
list(GET ${var}_VALUES 0 default)
set(${var} "${default}" CACHE STRING "${description}")
set_property(CACHE ${var} PROPERTY STRINGS ${${var}_VALUES})
if (NOT ";${${var}_VALUES};" MATCHES ";${${var}};")
message(FATAL_ERROR "Unknown value ${${var}}. Only -D${var}=${${var}_VALUES} allowed.")
endif()
endmacro()

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@@ -144,6 +144,19 @@ options.fov.max=Quake Pro
options.gamma=Brightness
options.gamma.min=Moody
options.gamma.max=Bright
options.group.mojang=Login
options.group.general=General
options.group.game=Game
options.group.controls=Controls
options.group.graphics=Graphics
options.group.tweaks=Tweaks
options.allowSprint=Allow sprint
options.barOnTop=HUD above inventory
options.rpiCursor=Show Raspberry PI cursor
options.foliageTint=Tint Grass and Leaves
options.autoJump=Auto Jump
options.thirdperson=Third Person
options.servervisible=Server Visible
options.sensitivity=Sensitivity
options.sensitivity.min=*yawn*
options.sensitivity.max=HYPERSPEED!!!
@@ -156,6 +169,8 @@ options.viewBobbing=View Bobbing
options.ao=Smooth Lighting
options.anaglyph=3D Anaglyph
options.framerateLimit=Performance
options.limitFramerate=Limit Framerate
options.vsync=VSync
options.difficulty=Difficulty
options.difficulty.peaceful=Peaceful
options.difficulty.easy=Easy
@@ -168,8 +183,10 @@ options.graphics.fast=Fast
options.guiScale=GUI Scale
options.guiScale.auto=Auto
options.guiScale.small=Small
options.guiScale.normal=Normal
options.guiScale.medium=Medium
options.guiScale.large=Large
options.guiScale.larger=Larger
options.guiScale.largest=Largest
options.advancedOpengl=Advanced OpenGL
options.renderClouds=Clouds
options.farWarning1=A 64 bit Java installation is recommended
@@ -178,6 +195,15 @@ options.particles=Particles
options.particles.all=All
options.particles.decreased=Decreased
options.particles.minimal=Minimal
options.username=Username
options.smoothCamera=Smooth camera
options.destroyVibration=Destroy vibration
options.isLeftHanded=Left handed
options.useTouchscreen=Use touchscreen
options.fancyGraphics=Fancy graphics
options.renderDebug=Debug render
options.anaglyph3d=3D anaglyph
performance.max=Max FPS
performance.balanced=Balanced
@@ -185,21 +211,21 @@ performance.powersaver=Power saver
controls.title=Controls
key.forward=Forward
key.left=Left
key.back=Back
key.right=Right
key.jump=Jump
key.inventory=Inventory
key.drop=Drop
key.chat=Chat
key.fog=Toggle Fog
key.sneak=Sneak
key.playerlist=List Players
key.attack=Attack
key.use=Use Item
key.pickItem=Pick Block
key.mouseButton=Button %1$s
options.key.forward=Forward
options.key.left=Left
options.key.back=Back
options.key.right=Right
options.key.jump=Jump
options.key.inventory=Inventory
options.key.drop=Drop
options.key.chat=Chat
options.key.fog=Toggle Fog
options.key.sneak=Sneak
options.key.playerlist=List Players
options.key.attack=Attack
options.key.use=Use Item
options.key.pickItem=Pick Block
options.key.mouseButton=Button %1$s
texturePack.openFolder=Open texture pack folder
texturePack.title=Select Texture Pack

0
glad/include/KHR/khrplatform.h Executable file → Normal file
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46
misc/web/index.html Normal file
View File

@@ -0,0 +1,46 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>MCPE 0.6.1</title>
<style>
html, body {
margin: 0;
padding: 0;
height: 100%;
background: black;
overflow: hidden;
}
#canvas {
width: 100vw;
height: 100vh;
display: block;
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<script>
var Module = {
canvas: document.getElementById('canvas'),
onRuntimeInitialized: function () { resizeCanvas() }
};
function resizeCanvas() {
const canvas = Module.canvas;
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
}
window.addEventListener('resize', resizeCanvas);
window.addEventListener('onunload', () => {
FS.syncfs(true, function (err) { console.log('Sync FS failed: ' + err) });
})
</script>
<script src="MinecraftPE.js"></script>
</body>
</html>

View File

@@ -1,13 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.mojang.minecraftpe"
android:versionCode="6006"
android:versionName="0.6.0"
android:versionCode="6010"
android:versionName="0.6.1-alpha-0.0.3"
android:installLocation="preferExternal">
<!-- This is the platform API where NativeActivity was introduced. -->
<uses-sdk android:minSdkVersion="9"
android:targetSdkVersion="9" />
<uses-sdk android:minSdkVersion="19"
android:targetSdkVersion="30" />
<!-- uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="true"/ -->

View File

@@ -168,8 +168,10 @@ options.graphics.fast=Fast
options.guiScale=GUI Scale
options.guiScale.auto=Auto
options.guiScale.small=Small
options.guiScale.normal=Normal
options.guiScale.medium=Medium
options.guiScale.large=Large
options.guiScale.larger=Larger
options.guiScale.largest=Largest
options.advancedOpengl=Advanced OpenGL
options.renderClouds=Clouds
options.farWarning1=A 64 bit Java installation is recommended

View File

@@ -1,10 +1,12 @@
LOCAL_PATH := $(call my-dir)
# Convert Windows backslashes to forward slashes so NDK toolchain doesnt treat them as escapes.
LOCAL_PATH := $(subst \,/,$(LOCAL_PATH))
include $(CLEAR_VARS)
LOCAL_MODULE := minecraftpe
LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/main_android.cpp \
../../../src/main_android_java.cpp \
../../../src/platform/audio/SoundSystemSL.cpp \
../../../src/platform/input/Controller.cpp \
../../../src/platform/input/Keyboard.cpp \
@@ -12,6 +14,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/platform/input/Multitouch.cpp \
../../../src/platform/time.cpp \
../../../src/platform/CThread.cpp \
../../../src/platform/HttpClient.cpp \
../../../src/NinecraftApp.cpp \
../../../src/Performance.cpp \
../../../src/SharedConstants.cpp \
@@ -21,6 +24,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/Options.cpp \
../../../src/client/OptionsFile.cpp \
../../../src/client/OptionStrings.cpp \
../../../src/client/Option.cpp \
../../../src/client/gamemode/GameMode.cpp \
../../../src/client/gamemode/CreativeMode.cpp \
../../../src/client/gamemode/SurvivalMode.cpp \
@@ -34,13 +38,14 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/gui/components/NinePatch.cpp \
../../../src/client/gui/components/OptionsGroup.cpp \
../../../src/client/gui/components/OptionsItem.cpp \
../../../src/client/gui/components/OptionsPane.cpp \
../../../src/client/gui/components/KeyOption.cpp \
../../../src/client/gui/components/TextOption.cpp \
../../../src/client/gui/components/RolledSelectionListH.cpp \
../../../src/client/gui/components/RolledSelectionListV.cpp \
../../../src/client/gui/components/ScrolledSelectionList.cpp \
../../../src/client/gui/components/ScrollingPane.cpp \
../../../src/client/gui/components/Slider.cpp \
../../../src/client/gui/components/SmallButton.cpp \
../../../src/client/gui/components/TextBox.cpp \
../../../src/client/gui/Font.cpp \
../../../src/client/gui/Gui.cpp \
../../../src/client/gui/GuiComponent.cpp \
@@ -48,6 +53,10 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/gui/screens/ScreenChooser.cpp \
../../../src/client/gui/screens/ArmorScreen.cpp \
../../../src/client/gui/screens/ChatScreen.cpp \
../../../src/client/gui/screens/ChooseLevelScreen.cpp \
../../../src/client/gui/screens/SimpleChooseLevelScreen.cpp \
../../../src/client/gui/screens/ConsoleScreen.cpp \
../../../src/client/gui/screens/UsernameScreen.cpp \
../../../src/client/gui/screens/ConfirmScreen.cpp \
../../../src/client/gui/screens/ChestScreen.cpp \
../../../src/client/gui/screens/DeathScreen.cpp \
@@ -56,12 +65,14 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/gui/screens/IngameBlockSelectionScreen.cpp \
../../../src/client/gui/screens/JoinGameScreen.cpp \
../../../src/client/gui/screens/OptionsScreen.cpp \
../../../src/client/gui/screens/CreditsScreen.cpp \
../../../src/client/gui/screens/PauseScreen.cpp \
../../../src/client/gui/screens/ProgressScreen.cpp \
../../../src/client/gui/screens/RenameMPLevelScreen.cpp \
../../../src/client/gui/screens/SelectWorldScreen.cpp \
../../../src/client/gui/screens/StartMenuScreen.cpp \
../../../src/client/gui/screens/TextEditScreen.cpp \
../../../src/client/gui/screens/JoinByIPScreen.cpp \
../../../src/client/gui/screens/touch/TouchIngameBlockSelectionScreen.cpp \
../../../src/client/gui/screens/touch/TouchJoinGameScreen.cpp \
../../../src/client/gui/screens/touch/TouchSelectWorldScreen.cpp \
@@ -198,6 +209,8 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/world/level/MobSpawner.cpp \
../../../src/world/level/Region.cpp \
../../../src/world/level/TickNextTickData.cpp \
../../../src/world/level/FoliageColor.cpp \
../../../src/world/level/GrassColor.cpp \
../../../src/world/level/biome/Biome.cpp \
../../../src/world/level/biome/BiomeSource.cpp \
../../../src/world/level/chunk/LevelChunk.cpp \
@@ -245,7 +258,10 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/world/level/tile/entity/FurnaceTileEntity.cpp \
../../../src/world/phys/HitResult.cpp
LOCAL_CFLAGS := -Wno-psabi $(LOCAL_CFLAGS)
LOCAL_CFLAGS := -DPLATFORM_ANDROID -DPRE_ANDROID23 -Wno-narrowing $(LOCAL_CFLAGS)
LOCAL_CPPFLAGS := -std=c++14 -frtti
LOCAL_CPPFLAGS += -frtti
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../src
#LOCAL_CFLAGS := -DANDROID_PUBLISH -DDEMO_MODE $(LOCAL_CFLAGS)
#LOCAL_CFLAGS := -DANDROID_PUBLISH $(LOCAL_CFLAGS)

View File

@@ -1,5 +1,7 @@
APP_PLATFORM := android-9
APP_STL := stlport_static
APP_PLATFORM := android-19
APP_STL := gnustl_static
APP_OPTIM := release
APP_ABI := armeabi-v7a
APP_ABI := arm64-v8a
APP_SHORT_COMMANDS := true
APP_CPPFLAGS += -frtti -fexceptions
#APP_ABI := armeabi-v7a x86

View File

@@ -468,17 +468,16 @@ public class MainActivity extends NativeActivity {
_userInputStatus = 1;
InputMethodManager inputManager = (InputMethodManager)getSystemService("input_method");
boolean result = inputManager.showSoftInput(this.getCurrentFocus(), InputMethodManager.SHOW_IMPLICIT);
View focused = this.getCurrentFocus();
if (focused != null) {
boolean result = inputManager.showSoftInput(focused, InputMethodManager.SHOW_IMPLICIT);
} else {
// fallback: try to show using decor view token
View decor = getWindow().getDecorView();
if (decor != null) {
inputManager.showSoftInput(decor, InputMethodManager.SHOW_IMPLICIT);
}
protected void onStart() {
//System.out.println("onStart");
super.onStart();
}
protected void onResume() {
//System.out.println("onResume");
super.onResume();
}
protected void onPause() {

View File

@@ -1,30 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.mojang.minecraftpe"
android:versionCode="4000"
android:versionName="0.4.0"
>
<!-- android:installLocation="preferExternal" -->
android:versionCode="6010"
android:versionName="0.6.1-alpha-0.0.3">
<uses-sdk android:targetSdkVersion="8" android:minSdkVersion="7"/>
<uses-sdk
android:minSdkVersion="19"
android:targetSdkVersion="30"/>
<uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="true"/>
<uses-feature
android:name="android.hardware.touchscreen.multitouch"
android:required="true"/>
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.VIBRATE"/>
<application android:icon="@drawable/icon"
<application
android:icon="@drawable/icon"
android:label="@string/app_name"
>
android:hardwareAccelerated="true"
android:extractNativeLibs="true"
android:requestLegacyExternalStorage="true">
<activity android:name="com.mojang.minecraftpe.Minecraft_Market"
<activity
android:name="com.mojang.minecraftpe.Minecraft_Market"
android:label="@string/app_name_short"
android:configChanges="orientation|keyboardHidden"
android:configChanges="orientation|keyboardHidden|screenSize|uiMode"
android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:exported="true">
<meta-data android:name="android.app.lib_name"
<meta-data
android:name="android.app.lib_name"
android:value="minecraftpe"/>
<intent-filter>
@@ -32,13 +41,34 @@
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<activity android:name="com.mojang.minecraftpe.MainMenuOptionsActivity"></activity>
<meta-data android:name="xperiaplayoptimized_content" android:resource="@string/xperiaplayoptimized_content" />
<meta-data android:name="game_display_name" android:resource="@string/app_name" />
<meta-data android:name="game_icon" android:resource="@drawable/iconx" />
<activity
android:name="com.mojang.minecraftpe.MainActivity"
android:configChanges="orientation|keyboardHidden|screenSize|uiMode"
android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:exported="false"/>
<activity
android:name="com.mojang.minecraftpe.MainMenuOptionsActivity"
android:exported="false"/>
<meta-data
android:name="xperiaplayoptimized_content"
android:resource="@string/xperiaplayoptimized_content"/>
<meta-data
android:name="game_display_name"
android:resource="@string/app_name"/>
<meta-data
android:name="game_icon"
android:resource="@drawable/iconx"/>
<uses-library
android:name="xperiaplaycertified"
android:required="false"/>
<uses-library android:name="xperiaplaycertified" android:required="false"/>
</application>
</manifest>

View File

@@ -168,8 +168,10 @@ options.graphics.fast=Fast
options.guiScale=GUI Scale
options.guiScale.auto=Auto
options.guiScale.small=Small
options.guiScale.normal=Normal
options.guiScale.medium=Medium
options.guiScale.large=Large
options.guiScale.larger=Larger
options.guiScale.largest=Largest
options.advancedOpengl=Advanced OpenGL
options.renderClouds=Clouds
options.farWarning1=A 64 bit Java installation is recommended

View File

@@ -183,6 +183,8 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/world/level/MobSpawner.cpp \
../../../src/world/level/Region.cpp \
../../../src/world/level/TickNextTickData.cpp \
../../../src/world/level/FoliageColor.cpp \
../../../src/world/level/GrassColor.cpp \
../../../src/world/level/biome/Biome.cpp \
../../../src/world/level/biome/BiomeSource.cpp \
../../../src/world/level/chunk/LevelChunk.cpp \

View File

@@ -1,4 +1,4 @@
APP_PLATFORM := android-9
APP_PLATFORM := android-19
APP_STL := gnustl_static
APP_OPTIM := release
APP_ABI := armeabi-v7a

View File

@@ -31,6 +31,8 @@ import android.content.Intent;
import android.content.SharedPreferences;
import android.content.res.AssetManager;
import android.graphics.Bitmap;
import android.content.pm.PackageManager;
import android.os.Build;
import android.graphics.Bitmap.CompressFormat;
import android.graphics.BitmapFactory;
import android.media.AudioManager;
@@ -40,7 +42,6 @@ import android.os.Vibrator;
import android.preference.PreferenceManager;
import android.util.DisplayMetrics;
import android.util.Log;
import android.view.Display;
import android.view.KeyEvent;
import android.view.LayoutInflater;
import android.view.MotionEvent;
@@ -55,9 +56,13 @@ import com.mojang.minecraftpe.sound.SoundPlayer;
public class MainActivity extends Activity {
/** Called when the activity is first created. */
private static final int PERMISSION_REQUEST_CODE = 123;
private GLView _glView;
private boolean _nativeInitialized = false;
public float invScale = 1.0f;// / 1.5f;
private int _screenWidth = 0;
private int _screenHeight = 0;
Vector<MotionEvent> _touchEvents = new Vector<MotionEvent>();
Vector<KeyEvent> _keyEvents = new Vector<KeyEvent>();
@@ -68,53 +73,103 @@ public class MainActivity extends Activity {
super.onCreate(savedInstanceState);
nativeRegisterThis();
nativeOnCreate();
// Cache screen dimensions once to avoid re-entrant getDisplayMetrics() callbacks
android.util.DisplayMetrics _dm = getResources().getDisplayMetrics();
_screenWidth = Math.max(_dm.widthPixels, _dm.heightPixels);
_screenHeight = Math.min(_dm.widthPixels, _dm.heightPixels);
_glView = new GLView(getApplication(), this);
//_glView.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
_glView.setEGLConfigChooser(true);
//_glView
// _glView.setEGLConfigChooser(
// new GLSurfaceView.EGLConfigChooser() {
//
// @Override
// public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
// // TODO Auto-generated method stub
//
// // Specify a configuration for our opengl session
// // and grab the first configuration that matches is
// int[] configSpec = {
// EGL10.EGL_DEPTH_SIZE, 24,
// EGL10.EGL_NONE
// };
// EGLConfig[] configs = new EGLConfig[1];
// int[] num_config = new int[1];
// egl.eglChooseConfig(display, configSpec, configs, 1, num_config);
// EGLConfig config = configs[0];
// return config;
//
// //return null;
// }
// } );
_glView.commit();
setContentView(_glView);
_soundPlayer = new SoundPlayer(this, AudioManager.STREAM_MUSIC);
checkAndRequestPermissions();
initNative();
}
private void initNative() {
if (_nativeInitialized) {
return;
}
_nativeInitialized = true;
nativeOnCreate(_screenWidth, _screenHeight);
}
// request dangerous permissions at runtime if necessary
private boolean checkAndRequestPermissions() {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) {
return true;
}
boolean writeGranted = checkSelfPermission(android.Manifest.permission.WRITE_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED;
boolean readGranted = checkSelfPermission(android.Manifest.permission.READ_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED;
if (writeGranted && readGranted) {
return true;
}
requestPermissions(new String[] {
android.Manifest.permission.WRITE_EXTERNAL_STORAGE,
android.Manifest.permission.READ_EXTERNAL_STORAGE
}, PERMISSION_REQUEST_CODE);
return false;
}
@Override
public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
if (requestCode == PERMISSION_REQUEST_CODE) {
boolean granted = true;
for (int r : grantResults) {
if (r != PackageManager.PERMISSION_GRANTED) {
granted = false;
break;
}
}
if (granted) {
initNative();
} else {
// We can still run using app-specific external files in scoped-storage,
// so allow startup while warning the user.
initNative();
new AlertDialog.Builder(this)
.setTitle("Storage permission recommended")
.setMessage("MinecraftPE can still run with app-private storage, but public external save/load may require permission.")
.setPositiveButton("OK", null)
.setCancelable(true)
.show();
}
}
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
// method required by native code to detect touchscreen support
public boolean supportsTouchscreen() {
return true; // all devices using this build are touch-capable
}
public boolean isTouchscreen() { return true; }
static public boolean isXperiaPlay() { return false; }
static private boolean _isPowerVr = false;
public void setIsPowerVR(boolean status) { MainActivity._isPowerVr = status; }
static public boolean isPowerVR() { return _isPowerVr; }
@SuppressWarnings("deprecation")
public void vibrate(int milliSeconds) {
Vibrator v = (Vibrator)this.getSystemService(VIBRATOR_SERVICE);
Vibrator v = (Vibrator) getSystemService(VIBRATOR_SERVICE);
if (android.os.Build.VERSION.SDK_INT >= 26) {
v.vibrate(android.os.VibrationEffect.createOneShot(milliSeconds,
android.os.VibrationEffect.DEFAULT_AMPLITUDE));
} else {
v.vibrate(milliSeconds);
}
}
private void createAlertDialog(boolean hasOkButton, boolean hasCancelButton, boolean preventBackKey) {
AlertDialog.Builder builder = new AlertDialog.Builder(this);
@@ -144,9 +199,16 @@ public class MainActivity extends Activity {
@Override
public void onWindowFocusChanged(boolean hasFocus) {
// TODO Auto-generated method stub
//System.out.println("Focus has changed. Has Focus? " + hasFocus);
super.onWindowFocusChanged(hasFocus);
if (hasFocus) {
getWindow().getDecorView().setSystemUiVisibility(
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
| View.SYSTEM_UI_FLAG_FULLSCREEN
| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_LAYOUT_STABLE
| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION);
}
}
@Override
@@ -184,9 +246,12 @@ public class MainActivity extends Activity {
return;
}
if (event.getAction() == KeyEvent.ACTION_DOWN)
if (event.getAction() == KeyEvent.ACTION_DOWN) {
nativeOnKeyDown(keyCode);
else if (event.getAction() == KeyEvent.ACTION_UP)
int unicodeChar = event.getUnicodeChar(event.getMetaState());
if (unicodeChar > 0)
nativeTextChar(unicodeChar);
} else if (event.getAction() == KeyEvent.ACTION_UP)
nativeOnKeyUp(keyCode);
}
@@ -347,22 +412,15 @@ public class MainActivity extends Activity {
}
public int getScreenWidth() {
Display display = ((WindowManager)this.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
int out = Math.max(display.getWidth(), display.getHeight());
//System.out.println("getwidth: " + out);
return out;
return _screenWidth;
}
public int getScreenHeight() {
Display display = ((WindowManager)this.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
int out = Math.min(display.getWidth(), display.getHeight());
//System.out.println("getheight: " + out);
return out;
return _screenHeight;
}
public float getPixelsPerMillimeter() {
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
android.util.DisplayMetrics metrics = getResources().getDisplayMetrics();
return (metrics.xdpi + metrics.ydpi) * 0.5f / 25.4f;
}
@@ -465,8 +523,8 @@ public class MainActivity extends Activity {
MainActivity.this.mDialog.show();
MainActivity.this.mDialog.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
MainActivity.this.mDialog.getWindow().setLayout(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
//MainActivity.this.getWindow().setLayout(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
MainActivity.this.mDialog.getWindow().setLayout(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
//MainActivity.this.getWindow().setLayout(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
}
});
}
@@ -516,6 +574,20 @@ public class MainActivity extends Activity {
public void buyGame() {}
public int getKeyFromKeyCode(int keyCode, int metaState, int deviceId) {
android.view.KeyCharacterMap kcm = android.view.KeyCharacterMap.load(deviceId);
return kcm.get(keyCode, metaState);
}
public void openURL(String url) {
try {
Intent intent = new Intent(Intent.ACTION_VIEW, android.net.Uri.parse(url));
startActivity(intent);
} catch (Exception e) {
e.printStackTrace();
}
}
public String getPlatformStringVar(int id) {
if (id == 0) return android.os.Build.MODEL;
return null;
@@ -604,10 +676,11 @@ public class MainActivity extends Activity {
//
native void nativeRegisterThis();
native void nativeUnregisterThis();
native static void nativeOnCreate();
native static void nativeOnCreate(int screenWidth, int screenHeight);
native static void nativeOnDestroy();
native static void nativeOnKeyDown(int key);
native static void nativeOnKeyUp(int key);
native static void nativeTextChar(int unicodeChar);
native static boolean nativeHandleBack(boolean isDown);
native static void nativeMouseDown(int pointerId, int buttonId, float x, float y);
native static void nativeMouseUp(int pointerId, int buttonId, float x, float y);

View File

@@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 2.8.7)
cmake_minimum_required(VERSION 3.5.0)
find_package (Threads)
include_directories("${PROJECT_SOURCE_DIR}/../lib_projects/raknet/jni/RaknetSources")
add_subdirectory("${PROJECT_SOURCE_DIR}/../lib_projects/raknet/jni" "${CMAKE_CURRENT_BINARY_DIR}/raknet")
@@ -19,6 +19,7 @@ set(CompileFiles ../../src/main.cpp
../../src/client/IConfigListener.cpp
../../src/client/Minecraft.cpp
../../src/client/Options.cpp
../../src/client/Option.cpp
../../src/client/OptionsFile.cpp
../../src/client/OptionStrings.cpp
../../src/client/gamemode/GameMode.cpp
@@ -151,6 +152,9 @@ set(CompileFiles ../../src/main.cpp
../../src/world/level/tile/entity/TileEntity.cpp
../../src/world/level/tile/entity/FurnaceTileEntity.cpp
../../src/world/phys/HitResult.cpp)
message(${CMAKE_LIBRARY_ARCHITECTURE})
add_executable(mcpe_server ${CompileFiles})
target_link_libraries(mcpe_server raknet ${CMAKE_THREAD_LIBS_INIT})
target_include_directories(mcpe_server PUBLIC
"../../src/"
)

View File

@@ -0,0 +1,48 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13142" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12042"/>
<capability name="Constraints with non-1.0 multipliers" minToolsVersion="5.1"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="" textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="obG-Y5-kRd">
<rect key="frame" x="0.0" y="626.5" width="375" height="20.5"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="minecraftpe" textAlignment="center" lineBreakMode="middleTruncation" baselineAdjustment="alignBaselines" minimumFontSize="18" translatesAutoresizingMaskIntoConstraints="NO" id="GJd-Yh-RWb">
<rect key="frame" x="0.0" y="202" width="375" height="43"/>
<fontDescription key="fontDescription" type="boldSystem" pointSize="36"/>
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<nil key="highlightedColor"/>
</label>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="Bcu-3y-fUS" firstAttribute="centerX" secondItem="obG-Y5-kRd" secondAttribute="centerX" id="5cz-MP-9tL"/>
<constraint firstItem="Bcu-3y-fUS" firstAttribute="centerX" secondItem="GJd-Yh-RWb" secondAttribute="centerX" id="Q3B-4B-g5h"/>
<constraint firstItem="obG-Y5-kRd" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" constant="20" symbolic="YES" id="SfN-ll-jLj"/>
<constraint firstAttribute="bottom" secondItem="obG-Y5-kRd" secondAttribute="bottom" constant="20" id="Y44-ml-fuU"/>
<constraint firstItem="GJd-Yh-RWb" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="bottom" multiplier="1/3" constant="1" id="moa-c2-u7t"/>
<constraint firstItem="GJd-Yh-RWb" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" constant="20" symbolic="YES" id="x7j-FC-K8j"/>
</constraints>
<viewLayoutGuide key="safeArea" id="Bcu-3y-fUS"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
</document>

View File

@@ -41,7 +41,6 @@
042A91AE16B17517007ABBC6 /* GuiElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A316B17517007ABBC6 /* GuiElement.cpp */; };
042A91AF16B17517007ABBC6 /* NinePatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A516B17517007ABBC6 /* NinePatch.cpp */; };
042A91B016B17517007ABBC6 /* OptionsGroup.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A716B17517007ABBC6 /* OptionsGroup.cpp */; };
042A91B116B17517007ABBC6 /* OptionsPane.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A916B17517007ABBC6 /* OptionsPane.cpp */; };
042A91B216B17517007ABBC6 /* TextBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91AB16B17517007ABBC6 /* TextBox.cpp */; };
044129071682FF9600B70EE6 /* MouseHandler.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 044129061682FF9600B70EE6 /* MouseHandler.cpp */; };
9D293CE716071C08000305C8 /* CreateNewWorld_iphone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */; };
@@ -1147,6 +1146,33 @@
D5F3B7DD14548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C814548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib */; };
D5F3B7DE14548E7900D25470 /* IASKSpecifierValuesView.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C914548E7900D25470 /* IASKSpecifierValuesView.xib */; };
D5F3B7E51454930400D25470 /* InAppSettings.bundle in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7E41454930400D25470 /* InAppSettings.bundle */; };
F912B8CF2F6C3D5200BC60DF /* TextBox.h in Sources */ = {isa = PBXBuildFile; fileRef = 042A91AC16B17517007ABBC6 /* TextBox.h */; };
F99D341F2F736AA100DC153E /* HttpClient.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D341E2F736AA100DC153E /* HttpClient.cpp */; };
F99D34202F736AA100DC153E /* HttpClient.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D341E2F736AA100DC153E /* HttpClient.cpp */; };
F99D34232F736AD400DC153E /* TextOption.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34222F736AD400DC153E /* TextOption.cpp */; };
F99D34242F736AD400DC153E /* TextOption.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34222F736AD400DC153E /* TextOption.cpp */; };
F99D34272F736AFB00DC153E /* OptionsFile.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34262F736AFB00DC153E /* OptionsFile.cpp */; };
F99D34282F736AFB00DC153E /* OptionsFile.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34262F736AFB00DC153E /* OptionsFile.cpp */; };
F99D342B2F736B6F00DC153E /* OptionsItem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342A2F736B6F00DC153E /* OptionsItem.cpp */; };
F99D342C2F736B6F00DC153E /* OptionsItem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342A2F736B6F00DC153E /* OptionsItem.cpp */; };
F99D342F2F736BAD00DC153E /* ConsoleScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342E2F736BAD00DC153E /* ConsoleScreen.cpp */; };
F99D34302F736BAD00DC153E /* ConsoleScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342E2F736BAD00DC153E /* ConsoleScreen.cpp */; };
F99D34332F736BDA00DC153E /* CreditsScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34322F736BDA00DC153E /* CreditsScreen.cpp */; };
F99D34342F736BDA00DC153E /* CreditsScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34322F736BDA00DC153E /* CreditsScreen.cpp */; };
F99D34372F736C1000DC153E /* JoinByIPScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34362F736C1000DC153E /* JoinByIPScreen.cpp */; };
F99D34382F736C1000DC153E /* JoinByIPScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34362F736C1000DC153E /* JoinByIPScreen.cpp */; };
F99D343B2F736C3B00DC153E /* UsernameScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D343A2F736C3B00DC153E /* UsernameScreen.cpp */; };
F99D343C2F736C3B00DC153E /* UsernameScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D343A2F736C3B00DC153E /* UsernameScreen.cpp */; };
F99D343F2F736C8400DC153E /* GuiElementContainer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D343E2F736C8400DC153E /* GuiElementContainer.cpp */; };
F99D34402F736C8400DC153E /* GuiElementContainer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D343E2F736C8400DC153E /* GuiElementContainer.cpp */; };
F99D34432F736F9400DC153E /* Option.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34422F736F9400DC153E /* Option.cpp */; };
F99D34442F736F9400DC153E /* Option.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34422F736F9400DC153E /* Option.cpp */; };
F99D34472F736FE800DC153E /* KeyOption.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34462F736FE800DC153E /* KeyOption.cpp */; };
F99D34482F736FE800DC153E /* KeyOption.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34462F736FE800DC153E /* KeyOption.cpp */; };
F99D344B2F7370CF00DC153E /* Slider.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D344A2F7370CF00DC153E /* Slider.cpp */; };
F99D344C2F7370CF00DC153E /* Slider.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D344A2F7370CF00DC153E /* Slider.cpp */; };
F99D344E2F7372A100DC153E /* Launch Screen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = F99D344D2F7372A100DC153E /* Launch Screen.storyboard */; };
F99D344F2F7372A100DC153E /* Launch Screen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = F99D344D2F7372A100DC153E /* Launch Screen.storyboard */; };
/* End PBXBuildFile section */
/* Begin PBXFileReference section */
@@ -1208,10 +1234,8 @@
042A91A616B17517007ABBC6 /* NinePatch.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = NinePatch.h; sourceTree = "<group>"; };
042A91A716B17517007ABBC6 /* OptionsGroup.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = OptionsGroup.cpp; sourceTree = "<group>"; };
042A91A816B17517007ABBC6 /* OptionsGroup.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = OptionsGroup.h; sourceTree = "<group>"; };
042A91A916B17517007ABBC6 /* OptionsPane.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = OptionsPane.cpp; sourceTree = "<group>"; };
042A91AA16B17517007ABBC6 /* OptionsPane.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = OptionsPane.h; sourceTree = "<group>"; };
042A91AB16B17517007ABBC6 /* TextBox.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TextBox.cpp; sourceTree = "<group>"; };
042A91AC16B17517007ABBC6 /* TextBox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TextBox.h; sourceTree = "<group>"; };
042A91AC16B17517007ABBC6 /* TextBox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = TextBox.h; path = ../../src/client/gui/components/TextBox.h; sourceTree = SOURCE_ROOT; };
044129061682FF9600B70EE6 /* MouseHandler.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MouseHandler.cpp; sourceTree = "<group>"; };
9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.xib; name = CreateNewWorld_iphone.xib; path = minecraftpe/dialogs/CreateNewWorld_iphone.xib; sourceTree = "<group>"; };
9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = worldname_iphone5_3.png; sourceTree = "<group>"; };
@@ -2017,7 +2041,7 @@
D5B50D6914CFF66F005F7284 /* Multitouch.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Multitouch.h; sourceTree = "<group>"; };
D5B50D6A14CFF66F005F7284 /* log.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = log.h; sourceTree = "<group>"; };
D5B50D6B14CFF66F005F7284 /* time.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = time.cpp; sourceTree = "<group>"; };
D5B50D6C14CFF66F005F7284 /* time.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = time.h; sourceTree = "<group>"; };
D5B50D6C14CFF66F005F7284 /* time.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = time.h; sourceTree = "<group>"; };
D5B50E5614CFF66F005F7284 /* SharedConstants.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SharedConstants.h; sourceTree = "<group>"; };
D5B50E5714CFF66F005F7284 /* terrain_4444.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = terrain_4444.h; sourceTree = "<group>"; };
D5B50E5814CFF66F005F7284 /* terrain_5551.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = terrain_5551.h; sourceTree = "<group>"; };
@@ -2408,6 +2432,31 @@
D5F3B7C814548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.xib; path = IASKPSToggleSwitchSpecifierViewCell.xib; sourceTree = "<group>"; };
D5F3B7C914548E7900D25470 /* IASKSpecifierValuesView.xib */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.xib; path = IASKSpecifierValuesView.xib; sourceTree = "<group>"; };
D5F3B7E41454930400D25470 /* InAppSettings.bundle */ = {isa = PBXFileReference; explicitFileType = "wrapper.installer-pkg"; path = InAppSettings.bundle; sourceTree = "<group>"; };
F99D341D2F736AA100DC153E /* HttpClient.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = HttpClient.h; path = ../../src/platform/HttpClient.h; sourceTree = "<group>"; };
F99D341E2F736AA100DC153E /* HttpClient.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = HttpClient.cpp; path = ../../src/platform/HttpClient.cpp; sourceTree = "<group>"; };
F99D34212F736AD400DC153E /* TextOption.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = TextOption.h; path = ../../src/client/gui/components/TextOption.h; sourceTree = "<group>"; };
F99D34222F736AD400DC153E /* TextOption.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = TextOption.cpp; path = ../../src/client/gui/components/TextOption.cpp; };
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PRODUCT_NAME = "$(TARGET_NAME)";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos6.0;
VALID_ARCHS = "i386 armv6 armv7";
SDKROOT = iphoneos;
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USE_HEADERMAP = NO;
WRAPPER_EXTENSION = app;
};
name = "Ad-Hoc";
@@ -5846,24 +5965,28 @@
D5A20ADB146AAD9C00A52FEC /* AppStore */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
ALWAYS_SEARCH_USER_PATHS = YES;
ARCHS = "$(ARCHS_STANDARD)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB";
COPY_PHASE_STRIP = YES;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "64BA8967-1A9A-4980-972C-42E75AD5E023";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos6.0;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
USE_HEADERMAP = NO;
VALIDATE_PRODUCT = YES;
};
name = AppStore;
@@ -5876,11 +5999,19 @@
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
HEADER_SEARCH_PATHS = "";
HEADER_SEARCH_PATHS = (
"$(SRCROOT)/../../src",
"$(SRCROOT)/../../src/client/gui/components",
"$(SRCROOT)/../../src/world",
"$(SRCROOT)/../../src/platform/input",
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
);
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = (
"-DNS_BLOCK_ASSERTIONS=1",
"-DANDROID_PUBLISH",
@@ -5888,8 +6019,10 @@
PRODUCT_NAME = "$(TARGET_NAME)";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "1B194957-98CF-49B7-A0E7-76692B4B722D";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos6.0;
VALID_ARCHS = "i386 armv6 armv7";
SDKROOT = iphoneos;
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USE_HEADERMAP = NO;
WRAPPER_EXTENSION = app;
};
name = AppStore;
@@ -5922,8 +6055,8 @@
D5CF9C6C144C225000E4244F /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
ALWAYS_SEARCH_USER_PATHS = YES;
ARCHS = "$(ARCHS_STANDARD)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO;
GCC_C_LANGUAGE_STANDARD = gnu99;
@@ -5935,41 +6068,50 @@
"$(inherited)",
);
GCC_SYMBOLS_PRIVATE_EXTERN = NO;
GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos6.0;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
USE_HEADERMAP = NO;
VALIDATE_PRODUCT = YES;
};
name = Debug;
};
D5CF9C6D144C225000E4244F /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
ALWAYS_SEARCH_USER_PATHS = YES;
ARCHS = "$(ARCHS_STANDARD)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = YES;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos6.0;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
USE_HEADERMAP = NO;
VALIDATE_PRODUCT = YES;
};
name = Release;
@@ -5977,19 +6119,34 @@
D5CF9C6F144C225000E4244F /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
CODE_SIGN_IDENTITY = "Apple Development";
CODE_SIGN_STYLE = Automatic;
DEVELOPMENT_TEAM = PZUVNW8F2U;
GCC_PRECOMPILE_PREFIX_HEADER = YES;
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
GCC_PREPROCESSOR_DEFINITIONS = "DEBUG=1";
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
HEADER_SEARCH_PATHS = "";
HEADER_SEARCH_PATHS = (
"$(SRCROOT)/../../src",
"$(SRCROOT)/../../src/client/gui/components",
"$(SRCROOT)/../../src/world",
"$(SRCROOT)/../../src/platform/input",
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
);
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
PRODUCT_NAME = "$(TARGET_NAME)";
PROVISIONING_PROFILE_SPECIFIER = "";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos6.0;
VALID_ARCHS = "i386 armv6 armv7";
SDKROOT = iphoneos;
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USE_HEADERMAP = NO;
WRAPPER_EXTENSION = app;
};
name = Debug;
@@ -5997,19 +6154,34 @@
D5CF9C70144C225000E4244F /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
CODE_SIGN_IDENTITY = "Apple Development";
CODE_SIGN_STYLE = Automatic;
DEVELOPMENT_TEAM = PZUVNW8F2U;
GCC_PRECOMPILE_PREFIX_HEADER = YES;
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
GCC_PREPROCESSOR_DEFINITIONS = "";
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
HEADER_SEARCH_PATHS = "";
HEADER_SEARCH_PATHS = (
"$(SRCROOT)/../../src",
"$(SRCROOT)/../../src/client/gui/components",
"$(SRCROOT)/../../src/world",
"$(SRCROOT)/../../src/platform/input",
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
);
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
PRODUCT_NAME = "$(TARGET_NAME)";
PROVISIONING_PROFILE_SPECIFIER = "";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos6.0;
VALID_ARCHS = "i386 armv6 armv7";
SDKROOT = iphoneos;
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USE_HEADERMAP = NO;
WRAPPER_EXTENSION = app;
};
name = Release;

View File

@@ -37,7 +37,7 @@
</dict>
</dict>
<key>CFBundleIdentifier</key>
<string>com.mojang.${PRODUCT_NAME:rfc1034identifier}</string>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
@@ -58,6 +58,8 @@
<array>
<string>minecraft.ttf</string>
</array>
<key>UILaunchStoryboardName</key>
<string>Launch Screen</string>
<key>UIPrerenderedIcon</key>
<true/>
<key>UIRequiresPersistentWiFi</key>

View File

@@ -4,10 +4,11 @@ include $(CLEAR_VARS)
LOCAL_MODULE := RakNet
MY_PREFIX := $(LOCAL_PATH)/RakNetSources/
MY_PREFIX := $(LOCAL_PATH)/RaknetSources/
MY_SOURCES := $(wildcard $(MY_PREFIX)*.cpp)
LOCAL_SRC_FILES += $(MY_SOURCES:$(MY_PREFIX)%=RakNetSources/%)
LOCAL_SRC_FILES += $(MY_SOURCES:$(MY_PREFIX)%=RaknetSources/%)
LOCAL_CFLAGS := -Wno-psabi $(LOCAL_CFLAGS)
LOCAL_CPPFLAGS += -frtti
include $(BUILD_STATIC_LIBRARY)

View File

@@ -5,13 +5,13 @@
#include <stdio.h> // RAKNET_DEBUG_PRINTF
#include "RakAssert.h"
#if defined(ANDROID)
#include <asm/io.h>
// <asm/io.h> not needed and unavailable on arm64
#elif defined(_WIN32) || defined(__CYGWIN__)
#include <io.h>
#elif !defined ( __APPLE__ ) && !defined ( __APPLE_CC__ ) && !defined ( __PPC__ ) && !defined ( __FreeBSD__ ) && !defined ( __S3E__ )
#include <sys/io.h>
// #elif !defined ( __APPLE__ ) && !defined ( __APPLE_CC__ ) && !defined ( __PPC__ ) && !defined ( __FreeBSD__ ) && !defined ( __S3E__ )
// #include <sys/io.h>
#endif

View File

@@ -124,7 +124,7 @@ static const unsigned int MAX_OFFLINE_DATA_LENGTH=400; // I set this because I l
#pragma warning(disable:4309) // 'initializing' : truncation of constant value
#endif
// Make sure highest bit is 0, so isValid in DatagramHeaderFormat is false
static const char OFFLINE_MESSAGE_DATA_ID[16]={0x00,0xFF,0xFF,0x00,0xFE,0xFE,0xFE,0xFE,0xFD,0xFD,0xFD,0xFD,0x12,0x34,0x56,0x78};
static const unsigned char OFFLINE_MESSAGE_DATA_ID[16]={0x00,0xFF,0xFF,0x00,0xFE,0xFE,0xFE,0xFE,0xFD,0xFD,0xFD,0xFD,0x12,0x34,0x56,0x78};
struct PacketFollowedByData
{

View File

@@ -1,8 +1,8 @@
#if defined(X360__)
#elif defined (_WIN32)
#include <WinSock2.h>
#include <winsock2.h>
#include <windows.h>
#include <Ws2tcpip.h>
#include <ws2tcpip.h>
// Must always include Winsock2.h before windows.h
// or else:

View File

@@ -71,9 +71,12 @@ public:
virtual void saveScreenshot(const std::string& filename, int glWidth, int glHeight) {}
virtual TextureData loadTexture(const std::string& filename_, bool textureFolder) { return TextureData(); }
virtual TextureData loadTextureFromMemory(const unsigned char* data, size_t size) { return TextureData(); }
virtual void playSound(const std::string& fn, float volume, float pitch) {}
virtual void hideCursor(bool hide) {}
virtual void showDialog(int dialogId) {}
virtual void createUserInput() {}
@@ -96,9 +99,6 @@ public:
virtual std::string getDateString(int s) { return ""; }
//virtual void createUserInputScreen(const char* types) {}
virtual int checkLicense() { return 0; }
virtual bool hasBuyButtonWhenInvalidLicense() { return false; }
virtual void uploadPlatformDependentData(int id, void* data) {}
virtual BinaryBlob readAssetFile(const std::string& filename) { return BinaryBlob(); }
virtual void _tick() {}
@@ -117,7 +117,7 @@ public:
virtual bool isSuperFast() = 0;
#endif
virtual void buyGame() {}
virtual void openURL(const std::string& url) {}
virtual void finish() {}

View File

@@ -68,9 +68,6 @@ public:
_methodGetDateString(0),
_methodCheckLicense(0),
_methodHasBuyButton(0),
_methodBuyGame(0),
_methodVibrate(0),
_methodSupportsTouchscreen(0),
_methodSetIsPowerVR(0),
@@ -104,6 +101,7 @@ public:
int getScreenWidth() { return _screenWidth; }
int getScreenHeight() { return _screenHeight; }
void setScreenDimensions(int w, int h) { _screenWidth = w; _screenHeight = h; }
// Note, this has to be called from the main thread (e.g. do it from JNI_onLoad)
// Somewhere between calling this, and calling the AppPlatform methods,
@@ -146,10 +144,6 @@ public:
_methodGetDateString = env->GetMethodID( _activityClass, "getDateString", "(I)Ljava/lang/String;");
_methodCheckLicense = env->GetMethodID( _activityClass, "checkLicense", "()I");
_methodHasBuyButton = env->GetMethodID( _activityClass, "hasBuyButtonWhenInvalidLicense", "()Z");
_methodBuyGame = env->GetMethodID( _activityClass, "buyGame", "()V");
_methodVibrate = env->GetMethodID( _activityClass, "vibrate", "(I)V");
_methodSupportsTouchscreen = env->GetMethodID( _activityClass, "supportsTouchscreen", "()Z");
_methodSetIsPowerVR = env->GetMethodID( _activityClass, "setIsPowerVR", "(Z)V");
@@ -157,6 +151,8 @@ public:
_methodGetPixelsPerMillimeter = env->GetMethodID( _activityClass, "getPixelsPerMillimeter", "()F");
_methodGetPlatformStringVar = env->GetMethodID( _activityClass, "getPlatformStringVar", "(I)Ljava/lang/String;");
// custom helper to launch external URLs
_methodOpenURL = env->GetMethodID(_activityClass, "openURL", "(Ljava/lang/String;)V");
_classWindow = (jclass)env->NewGlobalRef(env->FindClass("android/view/Window"));
_classContext = (jclass)env->NewGlobalRef(env->FindClass("android/content/Context"));
@@ -192,14 +188,22 @@ public:
// be rewritten later on anyway
int initConsts() {
LOGI("initConsts: start\n");
JVMAttacher ta(_vm);
JNIEnv* env = ta.getEnv();
LOGI("initConsts: getting method IDs\n");
jmethodID fWidth = env->GetMethodID( _activityClass, "getScreenWidth", "()I");
LOGI("initConsts: got fWidth=%p\n", fWidth);
jmethodID fHeight = env->GetMethodID( _activityClass, "getScreenHeight", "()I");
LOGI("initConsts: got fHeight=%p, calling getScreenWidth\n", fHeight);
_screenWidth = env->CallIntMethod(instance, fWidth);
LOGI("initConsts: screenWidth=%d, calling getScreenHeight\n", _screenWidth);
_screenHeight = env->CallIntMethod(instance, fHeight);
LOGI("initConsts: screenHeight=%d, done\n", _screenHeight);
return 1;
}
void tick() {
@@ -376,8 +380,9 @@ public:
JVMAttacher ta(_vm);
JNIEnv* env = ta.getEnv();
std::string path = textureFolder ? "images/" + filename : filename;
jintArray arr = (jintArray)env->CallObjectMethod(
instance, _getImageData, env->NewStringUTF(filename.c_str()));
instance, _getImageData, env->NewStringUTF(path.c_str()));
if (!arr)
return TextureData();
@@ -464,37 +469,15 @@ public:
env->ReleaseStringUTFChars(stringVar, str);
return out;
}
int checkLicense() {
if (!_isInited) return -2;
if (!_methodCheckLicense) return -2;
// Opens a webpage using an Android intent. Called from native code.
virtual void openURL(const std::string& url) {
if (!_isInited || !_methodOpenURL) return;
JVMAttacher ta(_vm);
JNIEnv* env = ta.getEnv();
return env->CallIntMethod(instance, _methodCheckLicense);
jstring jurl = env->NewStringUTF(url.c_str());
env->CallVoidMethod(instance, _methodOpenURL, jurl);
env->DeleteLocalRef(jurl);
}
bool hasBuyButtonWhenInvalidLicense() {
if (!_isInited) return false;
if (!_methodHasBuyButton) return false;
JVMAttacher ta(_vm);
JNIEnv* env = ta.getEnv();
return JNI_TRUE == env->CallBooleanMethod(instance, _methodHasBuyButton);
}
void buyGame() {
if (!_isInited) return;
if (!_methodBuyGame) return;
JVMAttacher ta(_vm);
JNIEnv* env = ta.getEnv();
env->CallVoidMethod(instance, _methodBuyGame);
}
virtual void finish() {
if (!_isInited) return;
if (!_methodFinish) return;
@@ -555,7 +538,7 @@ public:
static __inline bool isSquare(int n) {
int L = n & 0xf;
if ((1 << L) & 0x213 == 0) return false;
if (((1 << L) & 0x213) == 0) return false;
int t = (int) sqrt((double) n) + 0.5;
return t*t == n;
@@ -636,10 +619,6 @@ private:
jmethodID _methodGetDateString;
jmethodID _methodCheckLicense;
jmethodID _methodHasBuyButton;
jmethodID _methodBuyGame;
jmethodID _getScreenWidth;
jmethodID _getScreenHeight;
jmethodID _methodGetPixelsPerMillimeter;
@@ -649,6 +628,7 @@ private:
jmethodID _methodIsNetworkEnabled;
jmethodID _methodGetPlatformStringVar;
jmethodID _methodOpenURL; // new JNI method for launching browser
jclass _classWindow;
jclass _classContext;

0
src/AppPlatform_glfw.cpp Executable file → Normal file
View File

View File

@@ -3,6 +3,8 @@
#include "AppPlatform.h"
#include "platform/log.h"
#include "platform/HttpClient.h"
#include "platform/PngLoader.h"
#include "client/renderer/gles.h"
#include "world/level/storage/FolderMethods.h"
#include <png.h>
@@ -10,6 +12,17 @@
#include <fstream>
#include <sstream>
#include <GLFW/glfw3.h>
#include <ctime>
#include "util/StringUtils.h"
#ifdef _WIN32
#include <windows.h>
#include <shellapi.h>
#endif
#ifdef __EMSCRIPTEN__
#include <emscripten/html5.h>
#endif
static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) {
((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length);
@@ -22,7 +35,7 @@ public:
{
}
BinaryBlob readAssetFile(const std::string& filename) {
BinaryBlob readAssetFile(const std::string& filename) override {
FILE* fp = fopen(("data/" + filename).c_str(), "r");
if (!fp)
return BinaryBlob();
@@ -39,7 +52,7 @@ public:
return blob;
}
void saveScreenshot(const std::string& filename, int glWidth, int glHeight) {
void saveScreenshot(const std::string& filename, int glWidth, int glHeight) override {
//@todo
}
@@ -47,83 +60,96 @@ public:
return (p & 0xff00ff00) | ((p >> 16) & 0xff) | ((p << 16) & 0xff0000);
}
TextureData loadTexture(const std::string& filename_, bool textureFolder)
TextureData loadTexture(const std::string& filename_, bool textureFolder) override
{
// Support fetching PNG textures via HTTP/HTTPS (for skins, etc)
if (Util::startsWith(filename_, "http://") || Util::startsWith(filename_, "https://")) {
std::vector<unsigned char> body;
if (HttpClient::download(filename_, body) && !body.empty()) {
return loadTextureFromMemory(body.data(), body.size());
}
return TextureData();
}
TextureData out;
std::string filename = textureFolder? "data/images/" + filename_
: filename_;
std::ifstream source(filename.c_str(), std::ios::binary);
if (source) {
png_structp pngPtr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (!pngPtr)
return out;
png_infop infoPtr = png_create_info_struct(pngPtr);
if (!infoPtr) {
png_destroy_read_struct(&pngPtr, NULL, NULL);
return out;
}
// Hack to get around the broken libpng for windows
png_set_read_fn(pngPtr,(void*)&source, png_funcReadFile);
png_read_info(pngPtr, infoPtr);
// Set up the texdata properties
out.w = png_get_image_width(pngPtr, infoPtr);
out.h = png_get_image_height(pngPtr, infoPtr);
png_bytep* rowPtrs = new png_bytep[out.h];
out.data = new unsigned char[4 * out.w * out.h];
out.memoryHandledExternally = false;
int rowStrideBytes = 4 * out.w;
for (int i = 0; i < out.h; i++) {
rowPtrs[i] = (png_bytep)&out.data[i*rowStrideBytes];
}
png_read_image(pngPtr, rowPtrs);
// Teardown and return
png_destroy_read_struct(&pngPtr, &infoPtr,(png_infopp)0);
delete[] (png_bytep)rowPtrs;
source.close();
return out;
}
else
{
if (!source) {
LOGI("Couldn't find file: %s\n", filename.c_str());
return out;
}
std::vector<unsigned char> fileData((std::istreambuf_iterator<char>(source)), std::istreambuf_iterator<char>());
source.close();
if (fileData.empty()) {
LOGI("Couldn't read file: %s\n", filename.c_str());
return out;
}
std::string getDateString(int s) {
std::stringstream ss;
ss << s << " s (UTC)";
return ss.str();
return loadTextureFromMemory(fileData.data(), fileData.size());
}
virtual int checkLicense() {
static int _z = 0;//20;
_z--;
if (_z < 0) return 0;
//if (_z < 0) return 107;
return -2;
TextureData loadTextureFromMemory(const unsigned char* data, size_t size) override {
return loadPngFromMemory(data, size);
}
virtual int getScreenWidth() { return 854; };
virtual int getScreenHeight() { return 480; };
virtual std::string getDateString(int s) override {
time_t tm = s;
virtual float getPixelsPerMillimeter();
char mbstr[100];
std::strftime(mbstr, sizeof(mbstr), "%F %T", std::localtime(&tm));
virtual bool supportsTouchscreen() { return true; }
virtual bool hasBuyButtonWhenInvalidLicense() { return false; }
return std::string(mbstr);
}
virtual int getScreenWidth() override {
#ifdef __EMSCRIPTEN__
int w, h;
emscripten_get_canvas_element_size("canvas", &w, &h);
return w;
#endif
return 854;
};
virtual int getScreenHeight() override {
#ifdef __EMSCRIPTEN__
int w, h;
emscripten_get_canvas_element_size("canvas", &w, &h);
return h;
#endif
return 480;
};
virtual float getPixelsPerMillimeter() override;
virtual bool supportsTouchscreen() override { return false; /* glfw supports only mouse and keyboard */ }
virtual void hideCursor(bool hide) override {
int isHide = hide ? GLFW_CURSOR_NORMAL : GLFW_CURSOR_HIDDEN;
glfwSetInputMode(window, GLFW_CURSOR, isHide);
}
virtual void openURL(const std::string& url) override {
#ifdef _WIN32
ShellExecuteA(NULL, "open", url.c_str(), NULL, NULL, SW_SHOWNORMAL);
#elif __linux__
std::string command = "xdg-open " + url;
system(command.c_str());
#elif __EMSCRIPTEN__
emscripten_run_script(std::string("window.open('" + url + "', '_blank')").c_str());
#endif
}
GLFWwindow* window;
private:
};
#endif /*APPPLATFORM_GLFW_H__*/

View File

@@ -41,17 +41,6 @@ public:
std::string getDateString(int s);
virtual int checkLicense() {
return 0;
static int _z = 20;
_z--;
if (_z < 0) return 0;
//if (_z < 0) return 107;
return -2;
}
virtual void buyGame();
virtual int getScreenWidth();
virtual int getScreenHeight();
virtual float getPixelsPerMillimeter();
@@ -63,11 +52,10 @@ public:
virtual StringVector getOptionStrings();
virtual bool isPowerVR() { return false; }
virtual bool isPowerVR();
virtual bool isSuperFast();
virtual void showKeyboard();
virtual void hideKeyboard();
virtual void isPowerVR();
private:
std::string _basePath;

View File

@@ -175,10 +175,6 @@ BinaryBlob AppPlatform_iOS::readAssetFile(const std::string& filename_) {
return BinaryBlob(bytes, numBytes);
}
void AppPlatform_iOS::buyGame() {
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=479516143&mt=8"]];
}
std::string AppPlatform_iOS::getDateString(int s) {
NSDate* date = [NSDate dateWithTimeIntervalSince1970:s];
@@ -279,7 +275,9 @@ void AppPlatform_iOS::hideKeyboard() {
[_viewController hideKeyboard];
super::hideKeyboard();
}
void AppPlatform_iOS::isPowerVR() {
// this was originally void but i changed it to bool because void cant return values
bool AppPlatform_iOS::isPowerVR() {
const char* s = (const char*)glGetString(GL_RENDERER);
if (!s) return false;
return strstr(s, "SGX") != NULL;

View File

@@ -14,4 +14,3 @@ float AppPlatform_win32::getPixelsPerMillimeter() {
}
bool AppPlatform_win32::supportsTouchscreen() { return true; }
bool AppPlatform_win32::hasBuyButtonWhenInvalidLicense() { return true; }

View File

@@ -3,12 +3,17 @@
#include "AppPlatform.h"
#include "platform/log.h"
#include "platform/HttpClient.h"
#include "platform/PngLoader.h"
#include "client/renderer/gles.h"
#include "world/level/storage/FolderMethods.h"
#include "util/StringUtils.h"
#include <png.h>
#include <cmath>
#include <fstream>
#include <sstream>
#include <windows.h>
#include <shellapi.h>
static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) {
((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length);
@@ -48,6 +53,15 @@ public:
TextureData loadTexture(const std::string& filename_, bool textureFolder)
{
// Support fetching PNG textures via HTTP/HTTPS (for skins, etc).
if (Util::startsWith(filename_, "http://") || Util::startsWith(filename_, "https://")) {
std::vector<unsigned char> body;
if (HttpClient::download(filename_, body) && !body.empty()) {
return loadTextureFromMemory(body.data(), body.size());
}
return TextureData();
}
TextureData out;
std::string filename = textureFolder? "data/images/" + filename_
@@ -100,18 +114,15 @@ public:
}
}
std::string getDateString(int s) {
std::stringstream ss;
ss << s << " s (UTC)";
return ss.str();
TextureData loadTextureFromMemory(const unsigned char* data, size_t size) override {
return loadPngFromMemory(data, size);
}
time_t tm = s;
virtual int checkLicense() {
static int _z = 0;//20;
_z--;
if (_z < 0) return 0;
//if (_z < 0) return 107;
return -2;
char mbstr[100];
std::strftime(mbstr, sizeof(mbstr), "%F %T", std::localtime(&tm));
return std::string(mbstr);
}
virtual int getScreenWidth();
@@ -120,7 +131,10 @@ public:
virtual float getPixelsPerMillimeter();
virtual bool supportsTouchscreen();
virtual bool hasBuyButtonWhenInvalidLicense();
virtual void openURL(const std::string& url) {
ShellExecuteA(NULL, "open", url.c_str(), NULL, NULL, SW_SHOWNORMAL);
}
private:
};

View File

@@ -18,6 +18,7 @@
//#include "world/level/storage/FolderMethods.h"
#ifndef STANDALONE_SERVER
#include "client/gui/screens/StartMenuScreen.h"
#include "client/gui/screens/UsernameScreen.h"
#endif
#include "client/player/LocalPlayer.h"
#ifndef STANDALONE_SERVER
@@ -98,6 +99,9 @@ void NinecraftApp::init()
I18n::loadLanguage(platform(), "en_US");
#endif
if (!externalStoragePath.empty()) {
options.setOptionsFilePath(externalStoragePath);
}
Minecraft::init();
#if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION) && !defined(NO_STORAGE)
@@ -110,8 +114,12 @@ void NinecraftApp::init()
#ifndef STANDALONE_SERVER
LOGI("This: %p\n", this);
screenChooser.setScreen(SCREEN_STARTMENU);
if (options.getBooleanValue(OPTIONS_FIRST_LAUNCH)) {
options.toggle(OPTIONS_FIRST_LAUNCH);
setScreen(new UsernameScreen());
}
#else
user->name = "Server";
hostMultiplayer();
#endif
}
@@ -240,8 +248,9 @@ void NinecraftApp::initGLStates()
glCullFace(GL_BACK);
glEnable2(GL_TEXTURE_2D);
#ifndef _EMSCRIPTEN_
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
#endif
// Both updates isPowerVR flag in java and returns if the graphics chip is PowerVR SGX or not
_powerVr = platform()->isPowerVR();
#ifdef __APPLE__

View File

@@ -4,7 +4,13 @@ namespace Common {
std::string getGameVersionString(const std::string& versionSuffix /* = "" */)
{
return std::string("v0.6.1") + versionSuffix + " alpha";
std::string result = std::string("v0.6.1") + versionSuffix;
// append 64-bit port marker only on Android 64bit targets
#if defined(ANDROID) && (defined(__aarch64__) || defined(__x86_64__))
result += " (64-bit port)";
#endif
result += " alpha";
return result;
}
};

0
src/client/KeyMapping.h Executable file → Normal file
View File

View File

@@ -1,5 +1,12 @@
#include "Minecraft.h"
#include "Options.h"
#include "client/Options.h"
#include "client/player/input/IBuildInput.h"
#include "platform/input/Keyboard.h"
#include "world/item/Item.h"
#include "world/item/ItemInstance.h"
#include <string>
#include <cstdlib>
#if defined(APPLE_DEMO_PROMOTION)
#define NO_NETWORK
@@ -8,88 +15,36 @@
#if defined(RPI)
#define CREATORMODE
#endif
#include "../network/RakNetInstance.h"
#include "../network/ClientSideNetworkHandler.h"
#include "../network/ServerSideNetworkHandler.h"
//#include "../network/Packet.h"
#include "../world/entity/player/Inventory.h"
#include "../world/level/chunk/ChunkCache.h"
#include "../world/level/tile/Tile.h"
#include "../world/level/storage/LevelStorageSource.h"
#include "../world/level/storage/LevelStorage.h"
#include "player/input/KeyboardInput.h"
#include "player/input/ControllerTurnInput.h"
#include "player/input/XperiaPlayInput.h"
#include "world/level/chunk/ChunkSource.h"
#ifndef STANDALONE_SERVER
#include "player/input/touchscreen/TouchInputHolder.h"
#endif
#include "player/LocalPlayer.h"
#include "gamemode/CreativeMode.h"
#include "gamemode/SurvivalMode.h"
#include "player/LocalPlayer.h"
#ifndef STANDALONE_SERVER
#include "particle/ParticleEngine.h"
#include "gui/Screen.h"
#include "gui/Font.h"
#include "gui/screens/RenameMPLevelScreen.h"
#include "gui/screens/ConsoleScreen.h"
#include "gui/screens/ChatScreen.h"
#include "sound/SoundEngine.h"
#endif
#include "../platform/CThread.h"
#include "../platform/input/Mouse.h"
#include "../AppPlatform.h"
#include "../Performance.h"
#include "../LicenseCodes.h"
#include "../util/PerfTimer.h"
#include "../util/PerfRenderer.h"
#include "player/input/MouseBuildInput.h"
#include "../world/Facing.h"
#include "../network/packet/PlaceBlockPacket.h"
#include "player/input/IInputHolder.h"
#ifndef STANDALONE_SERVER
#include "player/input/touchscreen/TouchscreenInput.h"
#include "player/input/ControllerTurnInput.h"
#include "player/input/XperiaPlayInput.h"
#endif
#include "player/input/MouseTurnInput.h"
#include "../world/entity/MobFactory.h"
#include "../world/level/MobSpawner.h"
#include "../util/Mth.h"
#include "../network/packet/InteractPacket.h"
#ifndef STANDALONE_SERVER
#include "renderer/Chunk.h"
#include "gui/screens/PrerenderTilesScreen.h"
#include "renderer/Textures.h"
#include "gui/screens/DeathScreen.h"
#endif
#include "../network/packet/RespawnPacket.h"
#include "IConfigListener.h"
#include "../world/entity/MobCategory.h"
#ifndef STANDALONE_SERVER
#include "gui/screens/FurnaceScreen.h"
#endif
#include "../world/Difficulty.h"
#include "../server/ServerLevel.h"
#ifdef CREATORMODE
#include "../server/CreatorLevel.h"
#endif
#include "../network/packet/AdventureSettingsPacket.h"
#include "../network/packet/SetSpawnPositionPacket.h"
#include "../network/command/CommandServer.h"
#include "gamemode/CreatorMode.h"
#ifndef STANDALONE_SERVER
#include "gui/screens/ArmorScreen.h"
#endif
#include "../world/level/levelgen/synth/ImprovedNoise.h"
#ifndef STANDALONE_SERVER
#include "renderer/tileentity/TileEntityRenderDispatcher.h"
#endif
#ifndef STANDALONE_SERVER
#include "renderer/ptexture/DynamicTexture.h"
#include "renderer/GameRenderer.h"
#include "renderer/ItemInHandRenderer.h"
@@ -99,8 +54,43 @@
#include "gui/Font.h"
#include "gui/screens/RenameMPLevelScreen.h"
#include "sound/SoundEngine.h"
#endif // STANDALONE_SERVER
#include "player/LocalPlayer.h"
#include "gamemode/CreativeMode.h"
#include "gamemode/SurvivalMode.h"
#include "player/LocalPlayer.h"
#include "../platform/CThread.h"
#include "../platform/input/Mouse.h"
#include "../AppPlatform.h"
#include "../LicenseCodes.h"
#include "../util/PerfTimer.h"
#include "../util/PerfRenderer.h"
#include "player/input/MouseBuildInput.h"
#include "player/input/IInputHolder.h"
#include "player/input/MouseTurnInput.h"
#include "../world/entity/MobFactory.h"
#include "../world/level/MobSpawner.h"
#include "../util/Mth.h"
#include "../network/packet/InteractPacket.h"
#include "../network/packet/RespawnPacket.h"
#include "../network/packet/AdventureSettingsPacket.h"
#include "../network/packet/SetSpawnPositionPacket.h"
#include "IConfigListener.h"
#include "../world/entity/MobCategory.h"
#include "../world/Difficulty.h"
#include "../server/ServerLevel.h"
#ifdef CREATORMODE
#include "../server/CreatorLevel.h"
#endif
#include "../network/command/CommandServer.h"
#include "gamemode/CreatorMode.h"
#include "../world/level/GrassColor.h"
static void checkGlError(const char* tag) {
#ifdef GLDEBUG
while (1) {
@@ -128,8 +118,7 @@ int Minecraft::customDebugId = Minecraft::CDI_NONE;
bool Minecraft::useAmbientOcclusion = false;
Minecraft::Minecraft()
: user(NULL),
Minecraft::Minecraft() :
level(NULL),
player(NULL),
cameraTargetPlayer(NULL),
@@ -187,7 +176,7 @@ Minecraft::Minecraft()
_powerVr(false),
commandPort(4711),
reserved_d1(0),reserved_d2(0),
reserved_f1(0),reserved_f2(0)
reserved_f1(0),reserved_f2(0), options(this)
{
//#ifdef ANDROID
@@ -234,7 +223,6 @@ Minecraft::~Minecraft()
}
//delete player;
delete user;
delete inputHolder;
delete storageSource;
@@ -349,6 +337,7 @@ void Minecraft::leaveGame(bool renameLevel /*=false*/)
_running = false;
#ifndef STANDALONE_SERVER
gui.clearMessages();
if (renameLevel) {
setScreen(new RenameMPLevelScreen(LevelStorageSource::TempLevelId));
}
@@ -449,20 +438,21 @@ void Minecraft::update() {
// }
//}
if (pause && level != NULL) {
float lastA = timer.a;
timer.advanceTime();
timer.a = lastA;
} else {
// If we're paused (local world / invisible server), freeze gameplay and
// networking and only keep UI responsive.
bool freezeGame = pause;
if (!freezeGame) {
timer.advanceTime();
}
if (raknetInstance) {
if (raknetInstance && !freezeGame) {
raknetInstance->runEvents(netCallback);
}
TIMER_PUSH("tick");
int toTick = timer.ticks;
int toTick = freezeGame ? 1 : timer.ticks;
if (!freezeGame) timer.ticks = 0;
for (int i = 0; i < toTick; ++i, ++ticks)
tick(i, toTick-1);
@@ -489,16 +479,15 @@ void Minecraft::update() {
#ifndef STANDALONE_SERVER
checkGlError("Update finished");
if (options.renderDebug) {
if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
#ifndef PLATFORM_DESKTOP
if (!PerfTimer::enabled) {
PerfTimer::reset();
PerfTimer::enabled = true;
}
//TIMER_PUSH("debugfps");
_perfRenderer->renderFpsMeter(1);
checkGlError("render debug");
//TIMER_POP();
#endif
} else {
PerfTimer::enabled = false;
}
@@ -558,7 +547,7 @@ void Minecraft::tick(int nTick, int maxTick) {
TIMER_POP_PUSH("levelRenderer");
levelRenderer->tick();
#endif
level->difficulty = options.difficulty;
level->difficulty = options.getIntValue(OPTIONS_DIFFICULTY);
if (level->isClientSide) level->difficulty = Difficulty::EASY;
TIMER_POP_PUSH("level");
@@ -588,7 +577,9 @@ void Minecraft::tick(int nTick, int maxTick) {
#endif
}
TIMER_POP_PUSH("particles");
if (!pause) {
particleEngine->tick();
}
if (screen) {
screenMutex = true;
screen->tick();
@@ -651,29 +642,30 @@ void Minecraft::tickInput() {
const MouseAction& e = Mouse::getEvent();
#ifdef RPI // If clicked when not having focus, get focus @keyboard
if (!mouseGrabbed) {
if (!useTouchscreen() && !mouseGrabbed) {
if (!screen && e.data == MouseAction::DATA_DOWN) {
grabMouse();
}
}
#endif
if (allowGuiClicks && e.action == MouseAction::ACTION_LEFT && e.data == MouseAction::DATA_DOWN) {
gui.handleClick(MouseAction::ACTION_LEFT, Mouse::getX(), Mouse::getY());
}
if (e.action == MouseAction::ACTION_WHEEL) {
// If chat/console is open, use the wheel to scroll through chat history.
if (screen && (dynamic_cast<ChatScreen*>(screen) || dynamic_cast<ConsoleScreen*>(screen))) {
gui.scrollChat(e.dy);
} else {
Inventory* v = player->inventory;
int numSlots = gui.getNumSlots();
#ifndef PLATFORM_DESKTOP
numSlots--;
#endif
if (!useTouchscreen()) numSlots--;
int slot = (v->selected - e.dy + numSlots) % numSlots;
v->selectSlot(slot);
}
}
/*
if (mouseDiggable && options.useMouseForDigging) {
if (Mouse::getEventButton() == MouseAction::ACTION_LEFT && Mouse::getEventButtonState()) {
@@ -697,7 +689,6 @@ void Minecraft::tickInput() {
if (isPressed) {
gui.handleKeyPressed(key);
#if defined(WIN32) || defined(RPI) || defined (PLATFORM_DESKTOP)//|| defined(_DEBUG) || defined(DEBUG)
if (key >= '0' && key <= '9') {
int digit = key - '0';
int slot = digit - 1;
@@ -720,17 +711,25 @@ void Minecraft::tickInput() {
}
#endif
}
#endif
#if defined(PLATFORM_DESKTOP)
if (key == Keyboard::KEY_LEFT_CTRL) {
player->setSprinting(true);
}
if (key == Keyboard::KEY_E) {
screenChooser.setScreen(SCREEN_BLOCKSELECTION);
}
if (!screen && key == Keyboard::KEY_O || key == 250) {
releaseMouse();
if (!screen && key == Keyboard::KEY_T && level) {
setScreen(new ConsoleScreen());
}
if (key == Keyboard::KEY_F3) {
options.toggle(OPTIONS_RENDER_DEBUG);
}
if (key == Keyboard::KEY_F5) {
options.thirdPersonView = !options.thirdPersonView;
options.toggle(OPTIONS_THIRD_PERSON_VIEW);
/*
ImprovedNoise noise;
for (int i = 0; i < 16; ++i)
@@ -738,34 +737,15 @@ void Minecraft::tickInput() {
*/
}
// Change distance
if (key == Keyboard::KEY_F)
options.viewDistance = (options.viewDistance + 1) % 4;
#endif
#if defined(WIN32)
if (!screen && key == Keyboard::KEY_O || key == 250) {
releaseMouse();
}
if (key == Keyboard::KEY_F) {
options.isFlying = !options.isFlying;
player->noPhysics = options.isFlying;
int dst = options.getIntValue(OPTIONS_VIEW_DISTANCE);
options.set(OPTIONS_VIEW_DISTANCE, (dst + 1) % 4);
}
// if (key == Keyboard::KEY_T) {
// options.thirdPersonView = !options.thirdPersonView;
// /*
// ImprovedNoise noise;
// for (int i = 0; i < 16; ++i)
// printf("%d\t%f\n", i, noise.grad2(i, 3, 8));
// */
// }
if (key == Keyboard::KEY_O) {
useAmbientOcclusion = !useAmbientOcclusion;
options.ambientOcclusion = useAmbientOcclusion;
levelRenderer->allChanged();
}
if (key == Keyboard::KEY_L)
options.viewDistance = (options.viewDistance + 1) % 4;
#ifdef CHEATS
if (key == Keyboard::KEY_U) {
onGraphicsReset();
player->heal(100);
@@ -834,29 +814,22 @@ void Minecraft::tickInput() {
if (player->inventory->getItem(i))
player->inventory->dropSlot(i, false);
}
if (key == Keyboard::KEY_F3) {
options.renderDebug = !options.renderDebug;
}
if (key == Keyboard::KEY_M) {
options.difficulty = (options.difficulty == Difficulty::PEACEFUL)?
Difficulty::NORMAL : Difficulty::PEACEFUL;
Difficulty difficulty = (Difficulty)options.getIntValue(OPTIONS_DIFFICULTY);
options.set(OPTIONS_DIFFICULTY, (difficulty == Difficulty::PEACEFUL)?
Difficulty::NORMAL : Difficulty::PEACEFUL);
//setIsCreativeMode( !isCreativeMode() );
}
if (options.renderDebug) {
if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
if (key >= '0' && key <= '9') {
_perfRenderer->debugFpsMeterKeyPress(key - '0');
}
}
#endif
#ifndef PLATFORM_DESKTOP
if (key == 82)
pauseGame(false);
#else
if (key == Keyboard::KEY_ESCAPE)
pauseGame(false);
#endif
#ifndef OPENGL_ES
if (key == Keyboard::KEY_P) {
@@ -879,7 +852,25 @@ void Minecraft::tickInput() {
static bool prevMouseDownLeft = false;
// Destroy and attack is on same button
if (Mouse::getButtonState(MouseAction::ACTION_LEFT) == 0) {
gameMode->stopDestroyBlock();
}
if (!Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
gameMode->releaseUsingItem(player);
}
if (useTouchscreen()) {
// Touch: gesture recognizer classifies the action type (turn/destroy/build)
BuildActionIntention bai;
if (inputHolder && inputHolder->getBuildInput()->tickBuild(player, &bai)) {
handleBuildAction(&bai);
} else {
gameMode->stopDestroyBlock();
}
} else {
// Desktop: left mouse = destroy/attack
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
auto baiFlags = BuildActionIntention::BAI_REMOVE | BuildActionIntention::BAI_ATTACK;
@@ -891,10 +882,9 @@ void Minecraft::tickInput() {
prevMouseDownLeft = Mouse::isButtonDown(MouseAction::ACTION_LEFT);
static int buildHoldTicks = 0;
// Build and use/interact is on same button
// USPESHNO spizheno
static int buildHoldTicks = 0;
if (Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
if (buildHoldTicks >= 5) buildHoldTicks = 0;
@@ -904,6 +894,8 @@ void Minecraft::tickInput() {
}
} else {
buildHoldTicks = 0;
gameMode->releaseUsingItem(player);
}
}
lastTickTime = getTimeMs();
@@ -1019,6 +1011,17 @@ bool Minecraft::isOnline()
}
void Minecraft::pauseGame(bool isBackPaused) {
// Only freeze gameplay when running a local server and it is not accepting
// incoming connections (invisible server), which includes typical single-
// player/lobby mode. If the server is visible, the game should keep ticking.
bool canFreeze = false;
if (raknetInstance && raknetInstance->isServer() && netCallback) {
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) netCallback;
if (!ss->allowsIncomingConnections())
canFreeze = true;
}
pause = canFreeze;
#ifndef STANDALONE_SERVER
if (screen != NULL) return;
screenChooser.setScreen(isBackPaused? SCREEN_PAUSEPREV : SCREEN_PAUSE);
@@ -1071,6 +1074,8 @@ void Minecraft::setScreen( Screen* screen )
//noRender = false;
} else {
// Closing a screen and returning to the game should unpause.
pause = false;
grabMouse();
}
#endif
@@ -1101,34 +1106,53 @@ void Minecraft::releaseMouse()
}
bool Minecraft::useTouchscreen() {
#ifdef RPI
#if TARGET_OS_IPHONE
return true;
#elif RPI
return false;
#endif
return options.useTouchScreen || !_supportsNonTouchscreen;
return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) && !_supportsNonTouchscreen;
}
bool Minecraft::supportNonTouchScreen() {
return _supportsNonTouchscreen;
}
void Minecraft::init()
{
options.minecraft = this;
options.initDefaultValues();
#ifndef STANDALONE_SERVER
checkGlError("Init enter");
_supportsNonTouchscreen = !platform()->supportsTouchscreen();
LOGI("IS TOUCHSCREEN? %d\n", options.useTouchScreen);
LOGI("IS TOUCHSCREEN? %d\n", options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN));
textures = new Textures(&options, platform());
textures->addDynamicTexture(new WaterTexture());
textures->addDynamicTexture(new WaterSideTexture());
textures->addDynamicTexture(new FireTexture());
gui.texturesLoaded(textures);
levelRenderer = new LevelRenderer(this);
gameRenderer = new GameRenderer(this);
particleEngine = new ParticleEngine(level, textures);
// 4j's code for reference
// FoliageColor::init(textures->loadTexturePixels(L"misc/foliagecolor.png"));
// my code
TextureId foliageId = (textures->loadTexture("environment/foliagecolor.png")); // loading the uh png for foliage color
int* foliagePixels = textures->loadTexturePixels(foliageId, "environment/foliagecolor.png");
// now i can finally initialize foliage color, probably not the best way to handle this but i cant be arsed rn
FoliageColor::init(foliagePixels);
TextureId grassId = (textures->loadTexture("environment/grasscolor.png")); // loading the uh png for foliage color
int* grassPixels = textures->loadTexturePixels(grassId, "environment/grasscolor.png");
GrassColor::init(grassPixels);
bool tint = options.getBooleanValue(OPTIONS_FOLIAGE_TINT); // finally, toggleable foliage color
FoliageColor::setUseTint(tint);
GrassColor::setUseTint(tint);
// Platform specific initialization here
font = new Font(&options, "font/default8.png", textures);
@@ -1137,10 +1161,10 @@ void Minecraft::init()
checkGlError("Init complete");
#endif
user = new User("TestUser", "");
options.load();
setIsCreativeMode(false); // false means it's Survival Mode
reloadOptions();
}
void Minecraft::setSize(int w, int h) {
@@ -1150,6 +1174,21 @@ void Minecraft::setSize(int w, int h) {
width = w;
height = h;
int guiScale = options.getIntValue(OPTIONS_GUI_SCALE);
// determine gui scale, optionally overriding auto
if (guiScale != 0) {
// manual selection: 1->small, 2->medium, 3->large, 4->larger, 5->largest
switch (guiScale) {
case 1: Gui::GuiScale = 2.0f; break;
case 2: Gui::GuiScale = 3.0f; break;
case 3: Gui::GuiScale = 4.0f; break;
case 4: Gui::GuiScale = 5.0f; break;
case 5: Gui::GuiScale = 6.0f; break;
default: Gui::GuiScale = 1.0f; break; // auto
}
} else {
// auto compute from resolution
if (width >= 1000) {
#ifdef __APPLE__
Gui::GuiScale = (width > 2000)? 8.0f : 4.0f;
@@ -1168,16 +1207,17 @@ void Minecraft::setSize(int w, int h) {
Gui::GuiScale = 2.0f;
else
Gui::GuiScale = 1.0f;
}
Gui::InvGuiScale = 1.0f / Gui::GuiScale;
int screenWidth = (int)(width * Gui::InvGuiScale);
int screenHeight = (int)(height * Gui::InvGuiScale);
if (platform()) {
float pixelsPerMillimeter = options.getProgressValue(&Options::Option::PIXELS_PER_MILLIMETER);
pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
}
// if (platform()) {
// float pixelsPerMillimeter = options.getProgressValue(&Option::PIXELS_PER_MILLIMETER);
// pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
// }
Config config = createConfig(this);
gui.onConfigChanged(config);
@@ -1198,16 +1238,15 @@ void Minecraft::setSize(int w, int h) {
}
void Minecraft::reloadOptions() {
options.update();
options.save();
bool wasTouchscreen = options.useTouchScreen;
options.useTouchScreen = useTouchscreen();
bool wasTouchscreen = options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN);
options.set(OPTIONS_USE_TOUCHSCREEN, useTouchscreen());
options.save();
if ((wasTouchscreen != options.useTouchScreen) || (inputHolder == 0))
if ((wasTouchscreen != useTouchscreen()) || (inputHolder == 0))
_reloadInput();
user->name = options.username;
// user->name = options.username;
LOGI("Reloading-options\n");
@@ -1220,7 +1259,8 @@ void Minecraft::_reloadInput() {
#ifndef STANDALONE_SERVER
delete inputHolder;
if (useTouchscreen() && !PLATFORM_DESKTOP) {
const bool useTouchHolder = useTouchscreen();
if (useTouchHolder) {
inputHolder = new TouchInputHolder(this, &options);
} else {
#if defined(ANDROID) || defined(__APPLE__)
@@ -1272,6 +1312,31 @@ bool Minecraft::joinMultiplayer( const PingedCompatibleServer& server )
return false;
}
bool Minecraft::joinMultiplayerFromString( const std::string& server )
{
std::string ip = "";
std::string port = "19132";
size_t pos = server.find(":");
if (pos != std::string::npos) {
ip = server.substr(0, pos);
port = server.substr(pos + 1);
} else {
ip = server;
}
printf("%s \n", port.c_str());
if (isLookingForMultiplayer && netCallback) {
isLookingForMultiplayer = false;
printf("test");
int portNum = atoi(port.c_str());
return raknetInstance->connect(ip.c_str(), portNum);
}
return false;
}
void Minecraft::hostMultiplayer(int port) {
// Tear down last instance
raknetInstance->disconnect();
@@ -1281,9 +1346,9 @@ void Minecraft::hostMultiplayer(int port) {
#if !defined(NO_NETWORK)
netCallback = new ServerSideNetworkHandler(this, raknetInstance);
#ifdef STANDALONE_SERVER
raknetInstance->host(user->name, port, 16);
raknetInstance->host("Server", port, 16);
#else
raknetInstance->host(user->name, port);
raknetInstance->host(options.getStringValue(OPTIONS_USERNAME), port);
#endif
#endif
}
@@ -1340,8 +1405,10 @@ void Minecraft::_levelGenerated()
this->cameraTargetPlayer = player;
std::string serverName = options.getStringValue(OPTIONS_USERNAME) + " - " + level->getLevelData()->levelName;
if (raknetInstance->isServer())
raknetInstance->announceServer(user->name);
raknetInstance->announceServer(serverName);
if (netCallback) {
netCallback->levelGenerated(level);
@@ -1439,11 +1506,11 @@ LevelStorageSource* Minecraft::getLevelSource()
return storageSource;
}
int Minecraft::getLicenseId() {
if (!LicenseCodes::isReady(_licenseId))
_licenseId = platform()->checkLicense();
return _licenseId;
}
// int Minecraft::getLicenseId() {
// if (!LicenseCodes::isReady(_licenseId))
// _licenseId = platform()->checkLicense();
// return _licenseId;
// }
void Minecraft::audioEngineOn() {
#ifndef STANDALONE_SERVER
@@ -1513,22 +1580,27 @@ ICreator* Minecraft::getCreator()
#endif
}
void Minecraft::optionUpdated( const Options::Option* option, bool value ) {
if(netCallback != NULL && option == &Options::Option::SERVER_VISIBLE) {
void Minecraft::optionUpdated(OptionId option, bool value ) {
if(netCallback != NULL && option == OPTIONS_SERVER_VISIBLE) {
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) netCallback;
ss->allowIncomingConnections(value);
} else if (option == OPTIONS_USE_TOUCHSCREEN) {
_reloadInput();
}
}
void Minecraft::optionUpdated( const Options::Option* option, float value ) {
#ifndef STANDALONE_SERVER
if(option == &Options::Option::PIXELS_PER_MILLIMETER) {
pixelCalcUi.setPixelsPerMillimeter(value * Gui::InvGuiScale);
pixelCalc.setPixelsPerMillimeter(value);
}
#endif
void Minecraft::optionUpdated(OptionId option, float value ) {
// #ifndef STANDALONE_SERVER
// if(option == OPTIONS_PIXELS_PER_MILLIMETER) {
// pixelCalcUi.setPixelsPerMillimeter(value * Gui::InvGuiScale);
// pixelCalc.setPixelsPerMillimeter(value);
// }
// #endif
}
void Minecraft::optionUpdated( const Options::Option* option, int value ) {
void Minecraft::optionUpdated(OptionId option, int value ) {
if(option == OPTIONS_GUI_SCALE) {
// reapply screen scaling using current window size
setSize(width, height);
}
}

View File

@@ -4,17 +4,15 @@
#include "Options.h"
#ifndef STANDALONE_SERVER
#include "MouseHandler.h"
#endif
#include "Timer.h"
#include "player/input/ITurnInput.h"
#ifndef STANDALONE_SERVER
#include "gui/Gui.h"
#include "gui/screens/ScreenChooser.h"
#endif
#include "Timer.h"
//#include "../network/RakNetInstance.h"
#include "../world/phys/HitResult.h"
class User;
class Level;
class LocalPlayer;
class IInputHolder;
@@ -80,6 +78,7 @@ public:
void locateMultiplayer();
void cancelLocateMultiplayer();
bool joinMultiplayer(const PingedCompatibleServer& server);
bool joinMultiplayerFromString(const std::string& server);
void hostMultiplayer(int port=19132);
Player* respawnPlayer(int playerId);
void respawnPlayer();
@@ -109,7 +108,8 @@ public:
void onGraphicsReset();
bool isLevelGenerated();
int getLicenseId();
void handleMouseDown(int button, bool down);
void audioEngineOn();
void audioEngineOff();
@@ -117,9 +117,9 @@ public:
bool isPowerVR() { return _powerVr; }
bool isKindleFire(int kindleVersion);
bool transformResolution(int* w, int* h);
void optionUpdated(const Options::Option* option, bool value);
void optionUpdated(const Options::Option* option, float value);
void optionUpdated(const Options::Option* option, int value);
void optionUpdated(OptionId option, bool value);
void optionUpdated(OptionId option, float value);
void optionUpdated(OptionId option, int value);
#ifdef __APPLE__
bool _isSuperFast;
bool isSuperFast() { return _isSuperFast; }
@@ -166,7 +166,6 @@ public:
int lastTickTime;
float ticksSinceLastUpdate;
User* user;
Level* level;
LocalPlayer* player;
@@ -222,6 +221,7 @@ private:
bool _isCreativeMode;
//int _respawnPlayerTicks;
Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
// shit* lmao
PerfRenderer* _perfRenderer;
CommandServer* _commandServer;

View File

@@ -5,7 +5,7 @@
#include <SDL/SDL.h>
#endif
#ifdef PLATFORM_GLFW
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
#include <GLFW/glfw3.h>
#endif
@@ -34,7 +34,7 @@ void MouseHandler::grab() {
SDL_ShowCursor(0);
#endif
#ifdef PLATFORM_GLFW
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_DISABLED);
#endif
}
@@ -46,7 +46,7 @@ void MouseHandler::release() {
SDL_ShowCursor(1);
#endif
#ifdef PLATFORM_GLFW
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_NORMAL);
#endif
}

52
src/client/Option.cpp Normal file
View File

@@ -0,0 +1,52 @@
#include "Option.h"
#include <sstream>
#include <cstdio>
Option::~Option() {}
bool Option::parse_bool_like(const std::string& value, bool& out) {
if (value == "true" || value == "YES") {
out = true;
return true;
}
if (value == "false" || value == "NO") {
out = false;
return true;
}
return false;
}
bool OptionFloat::parse(const std::string& value) {
bool b;
if (parse_bool_like(value, b)) {
m_value = b ? 1.f : 0.f;
return true;
}
return sscanf(value.c_str(), "%f", &m_value) == 1;
}
bool OptionInt::parse(const std::string& value) {
bool b;
if (parse_bool_like(value, b)) {
m_value = b ? 1 : 0;
return true;
}
return sscanf(value.c_str(), "%d", &m_value) == 1;
}
bool OptionBool::parse(const std::string& value) {
if (value == "0") {
m_value = false;
return true;
}
if (value == "1") {
m_value = true;
return true;
}
return parse_bool_like(value, m_value);
}

107
src/client/Option.h Normal file
View File

@@ -0,0 +1,107 @@
#pragma once
#include <sstream>
#include <type_traits>
#include <util/Mth.h>
/*
template<typename T>
struct is_option_type : std::false_type {};
template<> struct is_option_type<bool> : std::true_type {};
template<> struct is_option_type<int> : std::true_type {};
template<> struct is_option_type<float> : std::true_type {};
template<> struct is_option_type<std::string> : std::true_type {};
template<typename T>
struct is_min_max_option : std::false_type {};
template<> struct is_min_max_option<int> : std::true_type {};
template<> struct is_min_max_option<float> : std::true_type {};
*/
class Option {
public:
Option(const std::string& key) : m_key("options." + key) {}
virtual ~Option();
const std::string& getStringId() { return m_key; }
virtual bool parse(const std::string& value) { return false; }
virtual std::string serialize() { return m_key + ":"; }
protected:
std::string m_key;
template<typename T>
std::string serialize_value(const T& value) const {
std::ostringstream ss;
ss << m_key << ":" << value;
return ss.str();
}
bool parse_bool_like(const std::string& value, bool& out);
};
class OptionFloat : public Option {
public:
OptionFloat(const std::string& key, float value = 0.f, float min = 0.f, float max = 1.f) :
Option(key), m_value(value), m_min(min), m_max(max) {}
float get() { return m_value; }
void set(float value) { m_value = Mth::clamp(value, m_min, m_max); }
float getMin() { return m_min; }
float getMax() { return m_max; }
virtual bool parse(const std::string& value);
virtual std::string serialize() { return serialize_value(m_value); }
private:
float m_value, m_min, m_max;
};
class OptionInt : public Option {
public:
OptionInt(const std::string& key, int value = 0, int min = -999999, int max = 999999) :
Option(key), m_value(value), m_min(min), m_max(max) {}
int get() { return m_value; }
void set(int value) { m_value = Mth::clamp(value, m_min, m_max); }
int getMin() { return m_min; }
int getMax() { return m_max; }
virtual bool parse(const std::string& value);
virtual std::string serialize() { return serialize_value(m_value); }
private:
int m_value, m_min, m_max;
};
class OptionBool : public Option {
public:
OptionBool(const std::string& key, bool value = false) : Option(key), m_value(value) {}
bool get() { return m_value; }
void set(int value) { m_value = value; }
void toggle() { m_value = !m_value; }
virtual bool parse(const std::string& value);
virtual std::string serialize() { return serialize_value(m_value); }
private:
bool m_value;
};
class OptionString : public Option {
public:
OptionString(const std::string& key, const std::string& str = "") : Option(key), m_value(str) {}
const std::string& get() { return m_value; }
void set(const std::string& value) { m_value = value; }
virtual bool parse(const std::string& value) { m_value = value; return true; }
virtual std::string serialize() { return m_key + ":" + m_value; }
private:
std::string m_value;
};

View File

@@ -5,12 +5,20 @@ const char* OptionStrings::Multiplayer_ServerVisible = "mp_server_visible_defa
const char* OptionStrings::Graphics_Fancy = "gfx_fancygraphics";
const char* OptionStrings::Graphics_LowQuality = "gfx_lowquality";
const char* OptionStrings::Graphics_Vsync = "gfx_vsync";
const char* OptionStrings::Graphics_GUIScale = "gfx_guiscale";
const char* OptionStrings::Graphics_SmoothLightning = "gfx_smoothlightning";
const char* OptionStrings::Graphics_Anaglyph = "gfx_anaglyph";
const char* OptionStrings::Graphics_ViewBobbing = "gfx_viewbobbing";
const char* OptionStrings::Controls_Sensitivity = "ctrl_sensitivity";
const char* OptionStrings::Controls_InvertMouse = "ctrl_invertmouse";
const char* OptionStrings::Controls_UseTouchScreen = "ctrl_usetouchscreen";
const char* OptionStrings::Controls_UseTouchJoypad = "ctrl_usetouchjoypad";
const char* OptionStrings::Controls_IsLefthanded = "ctrl_islefthanded";
// why it isnt ctrl_feedback_vibration? i dont want touch it because compatibility with older versions
const char* OptionStrings::Controls_FeedbackVibration = "feedback_vibration";
const char* OptionStrings::Controls_AutoJump = "ctrl_autojump";
const char* OptionStrings::Game_DifficultyLevel = "game_difficulty";

View File

@@ -8,6 +8,11 @@ public:
static const char* Graphics_Fancy;
static const char* Graphics_LowQuality;
static const char* Graphics_GUIScale;
static const char* Graphics_Vsync;
static const char* Graphics_SmoothLightning;
static const char* Graphics_Anaglyph;
static const char* Graphics_ViewBobbing;
static const char* Controls_Sensitivity;
static const char* Controls_InvertMouse;
@@ -15,8 +20,17 @@ public:
static const char* Controls_UseTouchJoypad;
static const char* Controls_IsLefthanded;
static const char* Controls_FeedbackVibration;
static const char* Controls_AutoJump;
static const char* Audio_Music;
static const char* Audio_Sound;
static const char* Game_DifficultyLevel;
static const char* Tweaks_Sprint;
static const char* Tweaks_BarOnTop;
};
#endif /*NET_MINECRAFT_CLIENT__OptionsStrings_H__*/

View File

@@ -4,458 +4,304 @@
#include "../platform/log.h"
#include "../world/Difficulty.h"
#include <cmath>
#include <sstream>
/*static*/
#include <memory>
bool Options::debugGl = false;
void Options::initDefaultValues() {
difficulty = Difficulty::NORMAL;
hideGui = false;
thirdPersonView = false;
renderDebug = false;
isFlying = false;
smoothCamera = true;
fixedCamera = false;
flySpeed = 1;
cameraSpeed = 1;
guiScale = 0;
// OPTIONS TABLE
useMouseForDigging = false;
destroyVibration = true;
isLeftHanded = false;
OptionInt difficulty("difficulty", Difficulty::NORMAL, 0, Difficulty::COUNT);
OptionBool hidegui("hidegui", false);
OptionBool thirdPersonView("thirdperson", false);
OptionBool renderDebug("renderDebug", false);
OptionBool smoothCamera("smoothCamera", false);
OptionBool fixedCamera("fixedCamera", false);
OptionBool isFlying("isflying", false);
OptionBool barOnTop("barOnTop", false);
OptionBool allowSprint("allowSprint", true);
OptionBool rpiCursor("rpiCursor", false);
OptionBool autoJump("autoJump", true);
isJoyTouchArea = false;
music = 1;
sound = 1;
sensitivity = 0.5f;
invertYMouse = false;
viewDistance = 2;
bobView = true;
anaglyph3d = false;
limitFramerate = false;
fancyGraphics = true;//false;
ambientOcclusion = false;
if(minecraft->supportNonTouchScreen())
useTouchScreen = false;
else
useTouchScreen = true;
pixelsPerMillimeter = minecraft->platform()->getPixelsPerMillimeter();
//useMouseForDigging = true;
OptionFloat flySpeed("flySpeed", 1.f);
OptionFloat cameraSpeed("cameraSpeed", 1.f);
//skin = "Default";
username = "Steve";
serverVisible = true;
OptionInt guiScale("guiScale", 0, 0, 5);
keyUp = KeyMapping("key.forward", Keyboard::KEY_W);
keyLeft = KeyMapping("key.left", Keyboard::KEY_A);
keyDown = KeyMapping("key.back", Keyboard::KEY_S);
keyRight = KeyMapping("key.right", Keyboard::KEY_D);
keyJump = KeyMapping("key.jump", Keyboard::KEY_SPACE);
keyBuild = KeyMapping("key.inventory", Keyboard::KEY_E);
keySneak = KeyMapping("key.sneak", Keyboard::KEY_LSHIFT);
#ifndef RPI
// keyCraft = KeyMapping("key.crafting", Keyboard::KEY_Q);
keyDrop = KeyMapping("key.drop", Keyboard::KEY_Q);
keyChat = KeyMapping("key.chat", Keyboard::KEY_T);
keyFog = KeyMapping("key.fog", Keyboard::KEY_F);
keyDestroy=KeyMapping("key.destroy", 88); // @todo @fix
keyUse = KeyMapping("key.use", Keyboard::KEY_U);
OptionString skin("skin", "Default");
#ifdef RPI
OptionString username("username", "StevePi");
#else
OptionString username("username", "Steve");
#endif
//const int Unused = 99999;
keyMenuNext = KeyMapping("key.menu.next", 40);
keyMenuPrevious = KeyMapping("key.menu.previous", 38);
keyMenuOk = KeyMapping("key.menu.ok", 13);
keyMenuCancel = KeyMapping("key.menu.cancel", 8);
OptionBool destroyVibration("destroyVibration", true);
OptionBool isLeftHanded("isLeftHanded", false);
OptionBool isJoyTouchArea("isJoyTouchArea", false);
int k = 0;
keyMappings[k++] = &keyUp;
keyMappings[k++] = &keyLeft;
keyMappings[k++] = &keyDown;
keyMappings[k++] = &keyRight;
keyMappings[k++] = &keyJump;
keyMappings[k++] = &keySneak;
keyMappings[k++] = &keyDrop;
keyMappings[k++] = &keyBuild;
keyMappings[k++] = &keyChat;
keyMappings[k++] = &keyFog;
keyMappings[k++] = &keyDestroy;
keyMappings[k++] = &keyUse;
OptionFloat musicVolume("music", 1.f, MUSIC_MIN_VALUE, MUSIC_MAX_VALUE);
OptionFloat soundVolume("sound", 1.f, SOUND_MIN_VALUE, SOUND_MAX_VALUE);
keyMappings[k++] = &keyMenuNext;
keyMappings[k++] = &keyMenuPrevious;
keyMappings[k++] = &keyMenuOk;
keyMappings[k++] = &keyMenuCancel;
OptionFloat sensitivityOpt("sensitivity", 0.5f, SENSITIVITY_MIN_VALUE, SENSITIVITY_MAX_VALUE);
// "Polymorphism" at it's worst. At least it's better to have it here
// for now, then to have it spread all around the game code (even if
// it would be slightly better performance with it inlined. Should
// probably create separate subclasses (or read from file). @fix @todo.
#if defined(ANDROID) || defined(__APPLE__) || defined(RPI)
viewDistance = 2;
thirdPersonView = false;
useMouseForDigging = false;
fancyGraphics = false;
OptionBool invertYMouse("invertMouse", false);
OptionInt viewDistance("renderDistance", 2, 0, 4);
//renderDebug = true;
#if !defined(RPI)
keyUp.key = 19;
keyDown.key = 20;
keyLeft.key = 21;
keyRight.key = 22;
keyJump.key = 23;
keyUse.key = 103;
keyDestroy.key = 102;
keyCraft.key = 109;
OptionBool anaglyph3d("anaglyph3d", false);
OptionBool limitFramerate("limitFramerate", false);
OptionBool vsync("vsync", true);
OptionBool fancyGraphics("fancyGraphics", true);
OptionBool viewBobbing("viewBobbing", true);
OptionBool ambientOcclusion("ao", false);
OptionBool useTouchscreen("useTouchscreen", true);
OptionBool serverVisible("servervisible", true);
OptionBool foliageTint("foliagetint", false);
OptionInt keyForward("key.forward", Keyboard::KEY_W);
OptionInt keyLeft("key.left", Keyboard::KEY_A);
OptionInt keyBack("key.back", Keyboard::KEY_S);
OptionInt keyRight("key.right", Keyboard::KEY_D);
OptionInt keyJump("key.jump", Keyboard::KEY_SPACE);
OptionInt keyInventory("key.inventory", Keyboard::KEY_E);
OptionInt keySneak("key.sneak", Keyboard::KEY_LSHIFT);
OptionInt keyDrop("key.drop", Keyboard::KEY_Q);
OptionInt keyChat("key.chat", Keyboard::KEY_T);
OptionInt keyFog("key.fog", Keyboard::KEY_F);
OptionInt keyUse("key.use", Keyboard::KEY_U);
// TODO: make human readable keycodes here
OptionInt keyMenuNext("key.menu.next", 40);
OptionInt keyMenuPrev("key.menu.previous", 38);
OptionInt keyMenuOk("key.menu.ok", 13);
OptionInt keyMenuCancel("key.menu.cancel", 8);
OptionBool firstLaunch("firstLaunch", true);
OptionString lastIp("lastip");
void Options::initTable() {
m_options[OPTIONS_DIFFICULTY] = &difficulty;
m_options[OPTIONS_HIDEGUI] = &hidegui;
m_options[OPTIONS_THIRD_PERSON_VIEW] = &thirdPersonView;
m_options[OPTIONS_RENDER_DEBUG] = &renderDebug;
m_options[OPTIONS_SMOOTH_CAMERA] = &smoothCamera;
m_options[OPTIONS_FIXED_CAMERA] = &fixedCamera;
m_options[OPTIONS_IS_FLYING] = &isFlying;
m_options[OPTIONS_FLY_SPEED] = &flySpeed;
m_options[OPTIONS_CAMERA_SPEED] = &cameraSpeed;
m_options[OPTIONS_GUI_SCALE] = &guiScale;
m_options[OPTIONS_DESTROY_VIBRATION] = &destroyVibration;
m_options[OPTIONS_IS_LEFT_HANDED] = &isLeftHanded;
m_options[OPTIONS_IS_JOY_TOUCH_AREA] = &isJoyTouchArea;
m_options[OPTIONS_MUSIC_VOLUME] = &musicVolume;
m_options[OPTIONS_SOUND_VOLUME] = &soundVolume;
keyMenuNext.key = 20;
keyMenuPrevious.key = 19;
keyMenuOk.key = 23;
keyMenuCancel.key = 4;
#endif
#endif
#if defined(PLATFORM_DESKTOP) || defined(RPI)
float sensitivity = sensitivityOpt.get();
sensitivity *= 0.4f;
sensitivityOpt.set(sensitivity);
#endif
#if defined(RPI)
username = "StevePi";
useMouseForDigging = true;
#endif
m_options[OPTIONS_GUI_SCALE] = &guiScale;
m_options[OPTIONS_SKIN] = &skin;
m_options[OPTIONS_USERNAME] = &username;
m_options[OPTIONS_DESTROY_VIBRATION] = &destroyVibration;
m_options[OPTIONS_IS_LEFT_HANDED] = &isLeftHanded;
m_options[OPTIONS_MUSIC_VOLUME] = &musicVolume;
m_options[OPTIONS_SOUND_VOLUME] = &soundVolume;
m_options[OPTIONS_SENSITIVITY] = &sensitivityOpt;
m_options[OPTIONS_INVERT_Y_MOUSE] = &invertYMouse;
m_options[OPTIONS_VIEW_DISTANCE] = &viewDistance;
m_options[OPTIONS_ANAGLYPH_3D] = &anaglyph3d;
m_options[OPTIONS_LIMIT_FRAMERATE] = &limitFramerate;
m_options[OPTIONS_VSYNC] = &vsync;
m_options[OPTIONS_FANCY_GRAPHICS] = &fancyGraphics;
m_options[OPTIONS_VIEW_BOBBING] = &viewBobbing;
m_options[OPTIONS_AMBIENT_OCCLUSION] = &ambientOcclusion;
m_options[OPTIONS_USE_TOUCHSCREEN] = &useTouchscreen;
m_options[OPTIONS_SERVER_VISIBLE] = &serverVisible;
m_options[OPTIONS_KEY_FORWARD] = &keyForward;
m_options[OPTIONS_KEY_LEFT] = &keyLeft;
m_options[OPTIONS_KEY_BACK] = &keyBack;
m_options[OPTIONS_KEY_RIGHT] = &keyRight;
m_options[OPTIONS_KEY_JUMP] = &keyJump;
m_options[OPTIONS_KEY_INVENTORY] = &keyInventory;
m_options[OPTIONS_KEY_SNEAK] = &keySneak;
m_options[OPTIONS_KEY_DROP] = &keyDrop;
m_options[OPTIONS_KEY_CHAT] = &keyChat;
m_options[OPTIONS_KEY_FOG] = &keyFog;
m_options[OPTIONS_KEY_USE] = &keyUse;
m_options[OPTIONS_KEY_MENU_NEXT] = &keyMenuNext;
m_options[OPTIONS_KEY_MENU_PREV] = &keyMenuPrev;
m_options[OPTIONS_KEY_MENU_OK] = &keyMenuOk;
m_options[OPTIONS_KEY_MENU_CANCEL] = &keyMenuCancel;
m_options[OPTIONS_FIRST_LAUNCH] = &firstLaunch;
m_options[OPTIONS_BAR_ON_TOP] = &barOnTop;
m_options[OPTIONS_ALLOW_SPRINT] = &allowSprint;
m_options[OPTIONS_RPI_CURSOR] = &rpiCursor;
m_options[OPTIONS_FOLIAGE_TINT] = &foliageTint;
m_options[OPTIONS_AUTOJUMP] = &autoJump;
m_options[OPTIONS_LAST_IP] = &lastIp;
}
const Options::Option
Options::Option::MUSIC (0, "options.music", true, false),
Options::Option::SOUND (1, "options.sound", true, false),
Options::Option::INVERT_MOUSE (2, "options.invertMouse", false, true),
Options::Option::SENSITIVITY (3, "options.sensitivity", true, false),
Options::Option::RENDER_DISTANCE (4, "options.renderDistance",false, false),
Options::Option::VIEW_BOBBING (5, "options.viewBobbing", false, true),
Options::Option::ANAGLYPH (6, "options.anaglyph", false, true),
Options::Option::LIMIT_FRAMERATE (7, "options.limitFramerate",false, true),
Options::Option::DIFFICULTY (8, "options.difficulty", false, false),
Options::Option::GRAPHICS (9, "options.graphics", false, false),
Options::Option::AMBIENT_OCCLUSION (10, "options.ao", false, true),
Options::Option::GUI_SCALE (11, "options.guiScale", false, false),
Options::Option::THIRD_PERSON (12, "options.thirdperson", false, true),
Options::Option::HIDE_GUI (13, "options.hidegui", false, true),
Options::Option::SERVER_VISIBLE (14, "options.servervisible", false, true),
Options::Option::LEFT_HANDED (15, "options.lefthanded", false, true),
Options::Option::USE_TOUCHSCREEN (16, "options.usetouchscreen", false, true),
Options::Option::USE_TOUCH_JOYPAD (17, "options.usetouchpad", false, true),
Options::Option::DESTROY_VIBRATION (18, "options.destroyvibration", false, true),
Options::Option::PIXELS_PER_MILLIMETER(19, "options.pixelspermilimeter", true, false);
void Options::set(OptionId key, const std::string& value) {
auto option = opt<OptionString>(key);
/* private */
const float Options::SOUND_MIN_VALUE = 0.0f;
const float Options::SOUND_MAX_VALUE = 1.0f;
const float Options::MUSIC_MIN_VALUE = 0.0f;
const float Options::MUSIC_MAX_VALUE = 1.0f;
const float Options::SENSITIVITY_MIN_VALUE = 0.0f;
const float Options::SENSITIVITY_MAX_VALUE = 1.0f;
const float Options::PIXELS_PER_MILLIMETER_MIN_VALUE = 3.0f;
const float Options::PIXELS_PER_MILLIMETER_MAX_VALUE = 4.0f;
const int DIFFICULY_LEVELS[] = {
Difficulty::PEACEFUL,
Difficulty::NORMAL
};
if (option) {
option->set(value);
notifyOptionUpdate(key, value);
}
}
/*private*/
const char* Options::RENDER_DISTANCE_NAMES[] = {
"options.renderDistance.far",
"options.renderDistance.normal",
"options.renderDistance.short",
"options.renderDistance.tiny"
};
void Options::set(OptionId key, float value) {
auto option = opt<OptionFloat>(key);
/*private*/
const char* Options::DIFFICULTY_NAMES[] = {
"options.difficulty.peaceful",
"options.difficulty.easy",
"options.difficulty.normal",
"options.difficulty.hard"
};
if (option) {
option->set(value);
notifyOptionUpdate(key, value);
}
}
/*private*/
const char* Options::GUI_SCALE[] = {
"options.guiScale.auto",
"options.guiScale.small",
"options.guiScale.normal",
"options.guiScale.large"
};
void Options::set(OptionId key, int value) {
auto option = opt<OptionInt>(key);
void Options::update()
{
viewDistance = 2;
if (option) {
option->set(value);
notifyOptionUpdate(key, value);
}
}
void Options::toggle(OptionId key) {
auto option = opt<OptionBool>(key);
if (option) {
option->toggle();
notifyOptionUpdate(key, option->get());
}
}
void Options::load() {
StringVector optionStrings = optionsFile.getOptionStrings();
for (unsigned int i = 0; i < optionStrings.size(); i += 2) {
for (auto i = 0; i < optionStrings.size(); i += 2) {
const std::string& key = optionStrings[i];
const std::string& value = optionStrings[i+1];
//LOGI("reading key: %s (%s)\n", key.c_str(), value.c_str());
// FIXME: woah this is so slow
auto opt = std::find_if(m_options.begin(), m_options.end(), [&](auto& it) {
return it != nullptr && it->getStringId() == key;
});
// Multiplayer
if (key == OptionStrings::Multiplayer_Username) username = value;
if (key == OptionStrings::Multiplayer_ServerVisible) readBool(value, serverVisible);
if (opt == m_options.end()) continue;
// Controls
if (key == OptionStrings::Controls_Sensitivity) {
float sens;
if (readFloat(value, sens)) {
// sens is in range [0,1] with default/center at 0.5 (for aesthetics)
// We wanna map it to something like [0.3, 0.9] BUT keep 0.5 @ ~0.5...
sensitivity = 0.3f + std::pow(1.1f * sens, 1.3f) * 0.42f;
}
}
if (key == OptionStrings::Controls_InvertMouse) {
readBool(value, invertYMouse);
}
if (key == OptionStrings::Controls_IsLefthanded) {
readBool(value, isLeftHanded);
}
if (key == OptionStrings::Controls_UseTouchJoypad) {
readBool(value, isJoyTouchArea);
if (!minecraft->useTouchscreen())
isJoyTouchArea = false;
}
(*opt)->parse(value);
/*
// //LOGI("reading key: %s (%s)\n", key.c_str(), value.c_str());
// Feedback
if (key == OptionStrings::Controls_FeedbackVibration)
readBool(value, destroyVibration);
// Graphics
if (key == OptionStrings::Graphics_Fancy) {
readBool(value, fancyGraphics);
}
if (key == OptionStrings::Graphics_LowQuality) {
bool isLow;
readBool(value, isLow);
if (isLow) {
viewDistance = 3;
fancyGraphics = false;
}
}
// Game
if (key == OptionStrings::Game_DifficultyLevel) {
readInt(value, difficulty);
// Only support peaceful and normal right now
if (difficulty != Difficulty::PEACEFUL && difficulty != Difficulty::NORMAL)
difficulty = Difficulty::NORMAL;
}
}
#ifdef __APPLE__
// if (minecraft->isSuperFast()) {
// viewDistance = (viewDistance>0)? --viewDistance : 0;
// // Multiplayer
// // if (key == OptionStrings::Multiplayer_Username) username = value;
// if (key == OptionStrings::Multiplayer_ServerVisible) {
// m_options[OPTIONS_SERVER_VISIBLE] = readBool(value);
// }
// LOGI("Is this card super fast?: %d\n", viewDistance);
#endif
//LOGI("Lefty is: %d\n", isLeftHanded);
// // Controls
// if (key == OptionStrings::Controls_Sensitivity) {
// float sens = readFloat(value);
// // sens is in range [0,1] with default/center at 0.5 (for aesthetics)
// // We wanna map it to something like [0.3, 0.9] BUT keep 0.5 @ ~0.5...
// m_options[OPTIONS_SENSITIVITY] = 0.3f + std::pow(1.1f * sens, 1.3f) * 0.42f;
// }
// if (key == OptionStrings::Controls_InvertMouse) {
// m_options[OPTIONS_INVERT_Y_MOUSE] = readBool(value);
// }
// if (key == OptionStrings::Controls_IsLefthanded) {
// m_options[OPTIONS_IS_LEFT_HANDED] = readBool(value);
// }
// if (key == OptionStrings::Controls_UseTouchJoypad) {
// m_options[OPTIONS_IS_JOY_TOUCH_AREA] = readBool(value) && minecraft->useTouchscreen();
// }
// // Feedback
// if (key == OptionStrings::Controls_FeedbackVibration) {
// m_options[OPTIONS_DESTROY_VIBRATION] = readBool(value);
// }
// // Graphics
// if (key == OptionStrings::Graphics_Fancy) {
// m_options[OPTIONS_FANCY_GRAPHICS] = readBool(value);
// }
// // Graphics extras
// if (key == OptionStrings::Graphics_Vsync) {
// m_options[OPTIONS_VSYNC] = readBool(value);
// }
// if (key == OptionStrings::Graphics_GUIScale) {
// m_options[OPTIONS_GUI_SCALE] = readInt(value) % 5;
// }
// // Game
// if (key == OptionStrings::Game_DifficultyLevel) {
// readInt(value, difficulty);
// // Only support peaceful and normal right now
// if (difficulty != Difficulty::PEACEFUL && difficulty != Difficulty::NORMAL)
// difficulty = Difficulty::NORMAL;
// }*/
}
}
void Options::load()
{
int a = 0;
//try {
// if (!optionsFile.exists()) return;
// BufferedReader br = /*new*/ BufferedReader(/*new*/ FileReader(optionsFile));
// std::string line = "";
// while ((line = br.readLine()) != NULL) {
// std::string[] cmds = line.split(":");
// if (cmds[0].equals("music")) music = readFloat(cmds[1]);
// if (cmds[0].equals("sound")) sound = readFloat(cmds[1]);
// if (cmds[0].equals("mouseSensitivity")) sensitivity = readFloat(cmds[1]);
// if (cmds[0].equals("invertYMouse")) invertYMouse = cmds[1].equals("true");
// if (cmds[0].equals("viewDistance")) viewDistance = Integer.parseInt(cmds[1]);
// if (cmds[0].equals("guiScale")) guiScale = Integer.parseInt(cmds[1]);
// if (cmds[0].equals("bobView")) bobView = cmds[1].equals("true");
// if (cmds[0].equals("anaglyph3d")) anaglyph3d = cmds[1].equals("true");
// if (cmds[0].equals("limitFramerate")) limitFramerate = cmds[1].equals("true");
// if (cmds[0].equals("difficulty")) difficulty = Integer.parseInt(cmds[1]);
// if (cmds[0].equals("fancyGraphics")) fancyGraphics = cmds[1].equals("true");
// if (cmds[0].equals("ao")) ambientOcclusion = cmds[1].equals("true");
// if (cmds[0].equals("skin")) skin = cmds[1];
// if (cmds[0].equals("lastServer") && cmds.length >= 2) lastMpIp = cmds[1];
// for (int i = 0; i < keyMappings.length; i++) {
// if (cmds[0].equals("key_" + keyMappings[i].name)) {
// keyMappings[i].key = Integer.parseInt(cmds[1]);
// }
// }
// }
// br.close();
//} catch (Exception e) {
// System.out.println("Failed to load options");
// e.printStackTrace();
//}
}
void Options::save()
{
void Options::save() {
StringVector stringVec;
// Game
addOptionToSaveOutput(stringVec, OptionStrings::Multiplayer_ServerVisible, serverVisible);
addOptionToSaveOutput(stringVec, OptionStrings::Game_DifficultyLevel, difficulty);
// Input
addOptionToSaveOutput(stringVec, OptionStrings::Controls_InvertMouse, invertYMouse);
addOptionToSaveOutput(stringVec, OptionStrings::Controls_Sensitivity, sensitivity);
addOptionToSaveOutput(stringVec, OptionStrings::Controls_IsLefthanded, isLeftHanded);
addOptionToSaveOutput(stringVec, OptionStrings::Controls_UseTouchScreen, useTouchScreen);
addOptionToSaveOutput(stringVec, OptionStrings::Controls_UseTouchJoypad, isJoyTouchArea);
addOptionToSaveOutput(stringVec, OptionStrings::Controls_FeedbackVibration, destroyVibration);
//
// static const Option MUSIC;
// static const Option SOUND;
// static const Option INVERT_MOUSE;
// static const Option SENSITIVITY;
// static const Option RENDER_DISTANCE;
// static const Option VIEW_BOBBING;
// static const Option ANAGLYPH;
// static const Option LIMIT_FRAMERATE;
// static const Option DIFFICULTY;
// static const Option GRAPHICS;
// static const Option AMBIENT_OCCLUSION;
// static const Option GUI_SCALE;
//
// static const Option THIRD_PERSON;
// static const Option HIDE_GUI;
//try {
// PrintWriter pw = /*new*/ PrintWriter(/*new*/ FileWriter(optionsFile));
// pw.println("music:" + music);
// pw.println("sound:" + sound);
// pw.println("invertYMouse:" + invertYMouse);
// pw.println("mouseSensitivity:" + sensitivity);
// pw.println("viewDistance:" + viewDistance);
// pw.println("guiScale:" + guiScale);
// pw.println("bobView:" + bobView);
// pw.println("anaglyph3d:" + anaglyph3d);
// pw.println("limitFramerate:" + limitFramerate);
// pw.println("difficulty:" + difficulty);
// pw.println("fancyGraphics:" + fancyGraphics);
// pw.println("ao:" + ambientOcclusion);
// pw.println("skin:" + skin);
// pw.println("lastServer:" + lastMpIp);
// for (int i = 0; i < keyMappings.length; i++) {
// pw.println("key_" + keyMappings[i].name + ":" + keyMappings[i].key);
// }
// pw.close();
//} catch (Exception e) {
// System.out.println("Failed to save options");
// e.printStackTrace();
//}
}
void Options::addOptionToSaveOutput(StringVector& stringVector, std::string name, bool boolValue) {
std::stringstream ss;
ss << name << ":" << boolValue;
stringVector.push_back(ss.str());
}
void Options::addOptionToSaveOutput(StringVector& stringVector, std::string name, float floatValue) {
std::stringstream ss;
ss << name << ":" << floatValue;
stringVector.push_back(ss.str());
}
void Options::addOptionToSaveOutput(StringVector& stringVector, std::string name, int intValue) {
std::stringstream ss;
ss << name << ":" << intValue;
stringVector.push_back(ss.str());
for (auto& it : m_options) {
if (it) stringVec.push_back(it->serialize());
}
std::string Options::getMessage( const Option* item )
{
return "Options::getMessage - Not implemented";
//Language language = Language.getInstance();
//std::string caption = language.getElement(item.getCaptionId()) + ": ";
//if (item.isProgress()) {
// float progressValue = getProgressValue(item);
// if (item == Option.SENSITIVITY) {
// if (progressValue == 0) {
// return caption + language.getElement("options.sensitivity.min");
// }
// if (progressValue == 1) {
// return caption + language.getElement("options.sensitivity.max");
// }
// return caption + (int) (progressValue * 200) + "%";
// } else {
// if (progressValue == 0) {
// return caption + language.getElement("options.off");
// }
// return caption + (int) (progressValue * 100) + "%";
// }
//} else if (item.isBoolean()) {
// bool booleanValue = getBooleanValue(item);
// if (booleanValue) {
// return caption + language.getElement("options.on");
// }
// return caption + language.getElement("options.off");
//} else if (item == Option.RENDER_DISTANCE) {
// return caption + language.getElement(RENDER_DISTANCE_NAMES[viewDistance]);
//} else if (item == Option.DIFFICULTY) {
// return caption + language.getElement(DIFFICULTY_NAMES[difficulty]);
//} else if (item == Option.GUI_SCALE) {
// return caption + language.getElement(GUI_SCALE[guiScale]);
//} else if (item == Option.GRAPHICS) {
// if (fancyGraphics) {
// return caption + language.getElement("options.graphics.fancy");
// }
// return caption + language.getElement("options.graphics.fast");
//}
//return caption;
optionsFile.save(stringVec);
}
/*static*/
bool Options::readFloat(const std::string& string, float& value) {
if (string == "true" || string == "YES") { value = 1; return true; }
if (string == "false" || string == "NO") { value = 0; return true; }
#ifdef _WIN32
if (sscanf_s(string.c_str(), "%f", &value))
return true;
#else
if (sscanf(string.c_str(), "%f", &value))
return true;
#endif
return false;
void Options::setOptionsFilePath(const std::string& path) {
optionsFile.setOptionsPath(path + "/options.txt");
}
/*static*/
bool Options::readInt(const std::string& string, int& value) {
if (string == "true" || string == "YES") { value = 1; return true; }
if (string == "false" || string == "NO") { value = 0; return true; }
#ifdef _WIN32
if (sscanf_s(string.c_str(), "%d", &value))
return true;
#else
if (sscanf(string.c_str(), "%d", &value))
return true;
#endif
return false;
void Options::notifyOptionUpdate(OptionId key, bool value) {
minecraft->optionUpdated(key, value);
}
/*static*/
bool Options::readBool(const std::string& string, bool& value) {
std::string s = Util::stringTrim(string);
if (string == "true" || string == "1" || string == "YES") { value = true; return true; }
if (string == "false" || string == "0" || string == "NO") { value = false; return true; }
return false;
void Options::notifyOptionUpdate(OptionId key, float value) {
minecraft->optionUpdated(key, value);
}
void Options::notifyOptionUpdate( const Option* option, bool value ) {
minecraft->optionUpdated(option, value);
}
void Options::notifyOptionUpdate( const Option* option, float value ) {
minecraft->optionUpdated(option, value);
}
void Options::notifyOptionUpdate( const Option* option, int value ) {
minecraft->optionUpdated(option, value);
void Options::notifyOptionUpdate(OptionId key, int value) {
minecraft->optionUpdated(key, value);
}

View File

@@ -1,16 +1,93 @@
#ifndef NET_MINECRAFT_CLIENT__Options_H__
#define NET_MINECRAFT_CLIENT__Options_H__
#define SOUND_MIN_VALUE 0.0f
#define SOUND_MAX_VALUE 1.0f
#define MUSIC_MIN_VALUE 0.0f
#define MUSIC_MAX_VALUE 1.0f
#define SENSITIVITY_MIN_VALUE 0.0f
#define SENSITIVITY_MAX_VALUE 1.0f
#define PIXELS_PER_MILLIMETER_MIN_VALUE 3.0f
#define PIXELS_PER_MILLIMETER_MAX_VALUE 4.0f
//package net.minecraft.client;
//#include "locale/Language.h"
#include <string>
#include <cstdio>
#include "KeyMapping.h"
#include "../platform/input/Keyboard.h"
#include "../util/StringUtils.h"
#include "OptionsFile.h"
#include "Option.h"
#include <array>
enum OptionId {
// General
OPTIONS_DIFFICULTY,
OPTIONS_HIDEGUI,
OPTIONS_THIRD_PERSON_VIEW,
OPTIONS_GUI_SCALE,
OPTIONS_DESTROY_VIBRATION,
OPTIONS_MUSIC_VOLUME,
OPTIONS_SOUND_VOLUME,
OPTIONS_SKIN,
OPTIONS_USERNAME,
OPTIONS_SERVER_VISIBLE,
OPTIONS_BAR_ON_TOP,
OPTIONS_ALLOW_SPRINT,
OPTIONS_AUTOJUMP,
// Graphics
OPTIONS_RENDER_DEBUG,
OPTIONS_SMOOTH_CAMERA,
OPTIONS_FIXED_CAMERA,
OPTIONS_VIEW_DISTANCE,
OPTIONS_VIEW_BOBBING,
OPTIONS_AMBIENT_OCCLUSION,
OPTIONS_ANAGLYPH_3D,
OPTIONS_LIMIT_FRAMERATE,
OPTIONS_VSYNC,
OPTIONS_FANCY_GRAPHICS,
// Cheats / debug
OPTIONS_FLY_SPEED,
OPTIONS_CAMERA_SPEED,
OPTIONS_IS_FLYING,
// Control
OPTIONS_USE_MOUSE_FOR_DIGGING,
OPTIONS_IS_LEFT_HANDED,
OPTIONS_IS_JOY_TOUCH_AREA,
OPTIONS_SENSITIVITY,
OPTIONS_INVERT_Y_MOUSE,
OPTIONS_USE_TOUCHSCREEN,
OPTIONS_KEY_FORWARD,
OPTIONS_KEY_LEFT,
OPTIONS_KEY_BACK,
OPTIONS_KEY_RIGHT,
OPTIONS_KEY_JUMP,
OPTIONS_KEY_INVENTORY,
OPTIONS_KEY_SNEAK,
OPTIONS_KEY_DROP,
OPTIONS_KEY_CHAT,
OPTIONS_KEY_FOG,
OPTIONS_KEY_USE,
OPTIONS_KEY_MENU_NEXT,
OPTIONS_KEY_MENU_PREV,
OPTIONS_KEY_MENU_OK,
OPTIONS_KEY_MENU_CANCEL,
OPTIONS_FIRST_LAUNCH,
OPTIONS_LAST_IP,
OPTIONS_RPI_CURSOR,
OPTIONS_FOLIAGE_TINT,
// Should be last!
OPTIONS_COUNT
};
class Minecraft;
typedef std::vector<std::string> StringVector;
@@ -18,311 +95,78 @@ typedef std::vector<std::string> StringVector;
class Options
{
public:
class Option
{
const bool _isProgress;
const bool _isBoolean;
const std::string _captionId;
const int _ordinal;
// deepfriedwaffles: for iOS, was getting compile errors saying: No member named 'sound' in 'Options' and No member named 'music' in 'Options' so I floated them here. 1.0f means full volume out of the box, but if everything is too loud, you might want to try adjusting this
float sound = 1.0f;
float music = 1.0f;
public:
static const Option MUSIC;
static const Option SOUND;
static const Option INVERT_MOUSE;
static const Option SENSITIVITY;
static const Option RENDER_DISTANCE;
static const Option VIEW_BOBBING;
static const Option ANAGLYPH;
static const Option LIMIT_FRAMERATE;
static const Option DIFFICULTY;
static const Option GRAPHICS;
static const Option AMBIENT_OCCLUSION;
static const Option GUI_SCALE;
static const Option THIRD_PERSON;
static const Option HIDE_GUI;
static const Option SERVER_VISIBLE;
static const Option LEFT_HANDED;
static const Option USE_TOUCHSCREEN;
static const Option USE_TOUCH_JOYPAD;
static const Option DESTROY_VIBRATION;
static const Option PIXELS_PER_MILLIMETER;
/*
static Option* getItem(int id) {
for (Option item : Option.values()) {
if (item.getId() == id) {
return item;
}
}
return NULL;
}
*/
Option(int ordinal, const std::string& captionId, bool hasProgress, bool isBoolean)
: _captionId(captionId),
_isProgress(hasProgress),
_isBoolean(isBoolean),
_ordinal(ordinal)
{}
bool isProgress() const {
return _isProgress;
}
bool isBoolean() const {
return _isBoolean;
}
bool isInt() const {
return (!_isBoolean && !_isProgress);
}
int getId() {
return _ordinal;
}
std::string getCaptionId() const {
return _captionId;
}
};
private:
static const float SOUND_MIN_VALUE;
static const float SOUND_MAX_VALUE;
static const float MUSIC_MIN_VALUE;
static const float MUSIC_MAX_VALUE;
static const float SENSITIVITY_MIN_VALUE;
static const float SENSITIVITY_MAX_VALUE;
static const float PIXELS_PER_MILLIMETER_MIN_VALUE;
static const float PIXELS_PER_MILLIMETER_MAX_VALUE;
static const char* RENDER_DISTANCE_NAMES[];
static const char* DIFFICULTY_NAMES[];
static const char* GUI_SCALE[];
static const int DIFFICULY_LEVELS[];
public:
static bool debugGl;
float music;
float sound;
//note: sensitivity is transformed in Options::update
float sensitivity;
bool invertYMouse;
int viewDistance;
bool bobView;
bool anaglyph3d;
bool limitFramerate;
bool fancyGraphics;
bool ambientOcclusion;
bool useMouseForDigging;
bool isLeftHanded;
bool destroyVibration;
//std::string skin;
KeyMapping keyUp;
KeyMapping keyLeft;
KeyMapping keyDown;
KeyMapping keyRight;
KeyMapping keyJump;
KeyMapping keyBuild;
KeyMapping keyDrop;
KeyMapping keyChat;
KeyMapping keyFog;
KeyMapping keySneak;
KeyMapping keyCraft;
KeyMapping keyDestroy;
KeyMapping keyUse;
KeyMapping keyMenuNext;
KeyMapping keyMenuPrevious;
KeyMapping keyMenuOk;
KeyMapping keyMenuCancel;
KeyMapping* keyMappings[16];
/*protected*/ Minecraft* minecraft;
///*private*/ File optionsFile;
int difficulty;
bool hideGui;
bool thirdPersonView;
bool renderDebug;
bool isFlying;
bool smoothCamera;
bool fixedCamera;
float flySpeed;
float cameraSpeed;
int guiScale;
std::string username;
bool serverVisible;
bool isJoyTouchArea;
bool useTouchScreen;
float pixelsPerMillimeter;
Options(Minecraft* minecraft, const std::string& workingDirectory)
: minecraft(minecraft)
{
//optionsFile = /*new*/ File(workingDirectory, "options.txt");
initDefaultValues();
load();
Options(Minecraft* minecraft, const std::string& workingDirectory = "")
: minecraft(minecraft) {
// elements werent initialized so i was getting a garbage pointer and a crash
m_options.fill(nullptr);
initTable();
// load() is deferred to init() where path is configured correctly
}
Options()
: minecraft(NULL)
{
void initTable();
int getIntValue(OptionId key) {
auto option = opt<OptionInt>(key);
return (option)? option->get() : 0;
}
void initDefaultValues();
std::string getKeyDescription(int i) {
//Language language = Language.getInstance();
//return language.getElement(keyMappings[i].name);
return "Options::getKeyDescription not implemented";
std::string getStringValue(OptionId key) {
auto option = opt<OptionString>(key);
return (option)? option->get() : "";
}
std::string getKeyMessage(int i) {
//return Keyboard.getKeyName(keyMappings[i].key);
return "Options::getKeyMessage not implemented";
float getProgressValue(OptionId key) {
auto option = opt<OptionFloat>(key);
return (option)? option->get() : 0.f;
}
void setKey(int i, int key) {
keyMappings[i]->key = key;
save();
bool getBooleanValue(OptionId key) {
auto option = opt<OptionBool>(key);
return (option)? option->get() : false;
}
void set(const Option* item, float value) {
if (item == &Option::MUSIC) {
music = value;
//minecraft.soundEngine.updateOptions();
} else if (item == &Option::SOUND) {
sound = value;
//minecraft.soundEngine.updateOptions();
} else if (item == &Option::SENSITIVITY) {
sensitivity = value;
} else if (item == &Option::PIXELS_PER_MILLIMETER) {
pixelsPerMillimeter = value;
}
notifyOptionUpdate(item, value);
}
void set(const Option* item, int value) {
if(item == &Option::DIFFICULTY) {
difficulty = value;
}
notifyOptionUpdate(item, value);
float getProgrssMin(OptionId key) {
auto option = opt<OptionFloat>(key);
return (option)? option->getMin() : 0.f;
}
void toggle(const Option* option, int dir) {
if (option == &Option::INVERT_MOUSE) invertYMouse = !invertYMouse;
if (option == &Option::RENDER_DISTANCE) viewDistance = (viewDistance + dir) & 3;
if (option == &Option::GUI_SCALE) guiScale = (guiScale + dir) & 3;
if (option == &Option::VIEW_BOBBING) bobView = !bobView;
if (option == &Option::THIRD_PERSON) thirdPersonView = !thirdPersonView;
if (option == &Option::HIDE_GUI) hideGui = !hideGui;
if (option == &Option::SERVER_VISIBLE) serverVisible = !serverVisible;
if (option == &Option::LEFT_HANDED) isLeftHanded = !isLeftHanded;
if (option == &Option::USE_TOUCHSCREEN) useTouchScreen = !useTouchScreen;
if (option == &Option::USE_TOUCH_JOYPAD) isJoyTouchArea = !isJoyTouchArea;
if (option == &Option::DESTROY_VIBRATION) destroyVibration = !destroyVibration;
if (option == &Option::ANAGLYPH) {
anaglyph3d = !anaglyph3d;
//minecraft->textures.reloadAll();
}
if (option == &Option::LIMIT_FRAMERATE) limitFramerate = !limitFramerate;
if (option == &Option::DIFFICULTY) difficulty = (difficulty + dir) & 3;
if (option == &Option::GRAPHICS) {
fancyGraphics = !fancyGraphics;
//minecraft->levelRenderer.allChanged();
}
if (option == &Option::AMBIENT_OCCLUSION) {
ambientOcclusion = !ambientOcclusion;
//minecraft->levelRenderer.allChanged();
}
notifyOptionUpdate(option, getBooleanValue(option));
save();
float getProgrssMax(OptionId key) {
auto option = opt<OptionFloat>(key);
return (option)? option->getMax() : 0.f;
}
int getIntValue(const Option* item) {
if(item == &Option::DIFFICULTY) return difficulty;
return 0;
}
Option* getOpt(OptionId id) { return m_options[id]; }
float getProgressValue(const Option* item) {
if (item == &Option::MUSIC) return music;
if (item == &Option::SOUND) return sound;
if (item == &Option::SENSITIVITY) return sensitivity;
if (item == &Option::PIXELS_PER_MILLIMETER) return pixelsPerMillimeter;
return 0;
}
bool getBooleanValue(const Option* item) {
if (item == &Option::INVERT_MOUSE)
return invertYMouse;
if (item == &Option::VIEW_BOBBING)
return bobView;
if (item == &Option::ANAGLYPH)
return anaglyph3d;
if (item == &Option::LIMIT_FRAMERATE)
return limitFramerate;
if (item == &Option::AMBIENT_OCCLUSION)
return ambientOcclusion;
if (item == &Option::THIRD_PERSON)
return thirdPersonView;
if (item == &Option::HIDE_GUI)
return hideGui;
if (item == &Option::THIRD_PERSON)
return thirdPersonView;
if (item == &Option::SERVER_VISIBLE)
return serverVisible;
if (item == &Option::LEFT_HANDED)
return isLeftHanded;
if (item == &Option::USE_TOUCHSCREEN)
return useTouchScreen;
if (item == &Option::USE_TOUCH_JOYPAD)
return isJoyTouchArea;
if (item == &Option::DESTROY_VIBRATION)
return destroyVibration;
return false;
}
float getProgrssMin(const Option* item) {
if (item == &Option::MUSIC) return MUSIC_MIN_VALUE;
if (item == &Option::SOUND) return SOUND_MIN_VALUE;
if (item == &Option::SENSITIVITY) return SENSITIVITY_MIN_VALUE;
if (item == &Option::PIXELS_PER_MILLIMETER) return PIXELS_PER_MILLIMETER_MIN_VALUE;
return 0;
}
float getProgrssMax(const Option* item) {
if (item == &Option::MUSIC) return MUSIC_MAX_VALUE;
if (item == &Option::SOUND) return SOUND_MAX_VALUE;
if (item == &Option::SENSITIVITY) return SENSITIVITY_MAX_VALUE;
if (item == &Option::PIXELS_PER_MILLIMETER) return PIXELS_PER_MILLIMETER_MAX_VALUE;
return 1.0f;
}
std::string getMessage(const Option* item);
void update();
void load();
void save();
void addOptionToSaveOutput(StringVector& stringVector, std::string name, bool boolValue);
void addOptionToSaveOutput(StringVector& stringVector, std::string name, float floatValue);
void addOptionToSaveOutput(StringVector& stringVector, std::string name, int intValue);
void notifyOptionUpdate(const Option* option, bool value);
void notifyOptionUpdate(const Option* option, float value);
void notifyOptionUpdate(const Option* option, int value);
private:
static bool readFloat(const std::string& string, float& value);
static bool readInt(const std::string& string, int& value);
static bool readBool(const std::string& string, bool& value);
void set(OptionId key, int value);
void set(OptionId key, float value);
void set(OptionId key, const std::string& value);
void setOptionsFilePath(const std::string& path);
void toggle(OptionId key);
void notifyOptionUpdate(OptionId key, bool value);
void notifyOptionUpdate(OptionId key, float value);
void notifyOptionUpdate(OptionId key, int value);
void notifyOptionUpdate(OptionId key, const std::string& value) {}
private:
template<typename T>
T* opt(OptionId key) {
if (m_options[key] == nullptr) return nullptr;
return dynamic_cast<T*>(m_options[key]);
}
std::array<Option*, OPTIONS_COUNT> m_options;
OptionsFile optionsFile;
Minecraft* minecraft;
};
#endif /*NET_MINECRAFT_CLIENT__Options_H__*/

View File

@@ -1,37 +1,98 @@
#include "OptionsFile.h"
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <platform/log.h>
#if defined(_WIN32)
#include <direct.h>
#else
#include <sys/stat.h>
#include <sys/types.h>
#endif
OptionsFile::OptionsFile() {
#ifdef __APPLE__
settingsPath = "./Documents/options.txt";
#elif defined(ANDROID)
settingsPath = "options.txt";
#elif defined(__EMSCRIPTEN__)
settingsPath = "/games/com.mojang/options.txt";
#else
settingsPath = "options.txt";
#endif
}
void OptionsFile::setOptionsPath(const std::string& path) {
settingsPath = path;
}
std::string OptionsFile::getOptionsPath() const {
return settingsPath;
}
void OptionsFile::save(const StringVector& settings) {
FILE* pFile = fopen(settingsPath.c_str(), "w");
if(pFile != NULL) {
for(StringVector::const_iterator it = settings.begin(); it != settings.end(); ++it) {
fprintf(pFile, "%s\n", it->c_str());
if (!pFile && errno == ENOENT) {
std::string dir = settingsPath;
size_t fpos = dir.find_last_of("/\\");
if (fpos != std::string::npos) {
dir.resize(fpos);
std::string toCreate;
for (size_t i = 0; i <= dir.size(); ++i) {
if (i == dir.size() || dir[i] == '/' || dir[i] == '\\') {
if (!toCreate.empty()) {
#if defined(_WIN32)
_mkdir(toCreate.c_str());
#else
mkdir(toCreate.c_str(), 0755);
#endif
}
fclose(pFile);
}
if (i < dir.size())
toCreate.push_back(dir[i]);
}
}
pFile = fopen(settingsPath.c_str(), "w");
}
if (!pFile) {
LOGI("OptionsFile::save failed: %s", strerror(errno));
return;
}
for (const auto& s : settings) {
fprintf(pFile, "%s\n", s.c_str());
}
fclose(pFile);
}
StringVector OptionsFile::getOptionStrings() {
StringVector returnVector;
FILE* pFile = fopen(settingsPath.c_str(), "w");
FILE* pFile = fopen(settingsPath.c_str(), "r");
if(pFile != NULL) {
char lineBuff[128];
while(fgets(lineBuff, sizeof lineBuff, pFile)) {
if(strlen(lineBuff) > 2)
returnVector.push_back(std::string(lineBuff));
// Strip trailing newline
size_t len = strlen(lineBuff);
while(len > 0 && (lineBuff[len-1] == '\n' || lineBuff[len-1] == '\r'))
lineBuff[--len] = '\0';
if(len < 3) continue;
// Split "key:value" into two separate entries to match update() pairing
char* colon = strchr(lineBuff, ':');
if(colon) {
returnVector.push_back(std::string(lineBuff, colon - lineBuff));
returnVector.push_back(std::string(colon + 1));
}
}
fclose(pFile);
} else {
if (errno != ENOENT)
LOGI("OptionsFile::getOptionStrings failed to open '%s' for reading: %s", settingsPath.c_str(), strerror(errno));
}
return returnVector;
}

View File

@@ -11,6 +11,8 @@ public:
OptionsFile();
void save(const StringVector& settings);
StringVector getOptionStrings();
void setOptionsPath(const std::string& path);
std::string getOptionsPath() const;
private:
std::string settingsPath;

View File

@@ -1,62 +0,0 @@
#ifndef NET_MINECRAFT_CLIENT__User_H__
#define NET_MINECRAFT_CLIENT__User_H__
//package net.minecraft.client;
#include "../world/level/tile/Tile.h"
class User
{
public:
//static List<Tile> allowedTiles = /*new*/ ArrayList<Tile>();
//static {
// allowedTiles.push_back(Tile::rock);
// allowedTiles.push_back(Tile::stoneBrick);
// allowedTiles.push_back(Tile::redBrick);
// allowedTiles.push_back(Tile::dirt);
// allowedTiles.push_back(Tile::wood);
// allowedTiles.push_back(Tile::treeTrunk);
// allowedTiles.push_back(Tile::leaves);
// allowedTiles.push_back(Tile::torch);
// allowedTiles.push_back(Tile::stoneSlabHalf);
// allowedTiles.push_back(Tile::glass);
// allowedTiles.push_back(Tile::mossStone);
// allowedTiles.push_back(Tile::sapling);
// allowedTiles.push_back(Tile::flower);
// allowedTiles.push_back(Tile::rose);
// allowedTiles.push_back(Tile::mushroom1);
// allowedTiles.push_back(Tile::mushroom2);
// allowedTiles.push_back(Tile::sand);
// allowedTiles.push_back(Tile::gravel);
// allowedTiles.push_back(Tile::sponge);
// allowedTiles.push_back(Tile::cloth);
// allowedTiles.push_back(Tile::coalOre);
// allowedTiles.push_back(Tile::ironOre);
// allowedTiles.push_back(Tile::goldOre);
// allowedTiles.push_back(Tile::ironBlock);
// allowedTiles.push_back(Tile::goldBlock);
// allowedTiles.push_back(Tile::bookshelf);
// allowedTiles.push_back(Tile::tnt);
// allowedTiles.push_back(Tile::obsidian);
// // System.out.println(allowedTiles.size());
//}
static bool isTileAllowed(const Tile& tile) {
return true;
}
std::string name;
std::string sessionId;
//std::string mpPassword;
User(const std::string& name, const std::string& sessionId) {
this->name = name;
this->sessionId = sessionId;
}
};
#endif /*NET_MINECRAFT_CLIENT__User_H__*/

View File

@@ -13,7 +13,7 @@
#include "../../network/packet/RemoveBlockPacket.h"
#include "../../world/entity/player/Abilities.h"
static const int DestructionTickDelay = 10;
static const int DestructionTickDelay = 5;
CreativeMode::CreativeMode(Minecraft* minecraft)
: super(minecraft)
@@ -29,12 +29,8 @@ void CreativeMode::startDestroyBlock(int x, int y, int z, int face) {
}
void CreativeMode::creativeDestroyBlock(int x, int y, int z, int face) {
//if (!
minecraft->level->extinguishFire(x, y, z, face)
//{
;
minecraft->level->extinguishFire(x, y, z, face);
destroyBlock(x, y, z, face);
//}
}
void CreativeMode::continueDestroyBlock(int x, int y, int z, int face) {
@@ -46,6 +42,7 @@ void CreativeMode::continueDestroyBlock(int x, int y, int z, int face) {
}
void CreativeMode::stopDestroyBlock() {
destroyDelay = 0;
}
void CreativeMode::initAbilities( Abilities& abilities ) {
@@ -57,16 +54,3 @@ void CreativeMode::initAbilities( Abilities& abilities ) {
bool CreativeMode::isCreativeType() {
return true;
}
void CreativeMode::releaseUsingItem( Player* player ) {
if(player->getCarriedItem() != NULL) {
int oldItemId = player->getCarriedItem()->id;
int oldAux = player->getAuxData();
super::releaseUsingItem(player);
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == oldItemId) {
player->getCarriedItem()->setAuxValue(oldAux);
}
} else {
super::releaseUsingItem(player);
}
}

View File

@@ -19,7 +19,6 @@ public:
void initAbilities(Abilities& abilities);
void releaseUsingItem(Player* player);
private:
void creativeDestroyBlock(int x, int y, int z, int face);
};

View File

@@ -9,7 +9,7 @@
#include "../../network/packet/RemoveBlockPacket.h"
#include "../../world/entity/player/Abilities.h"
static const int DestructionTickDelay = 10;
static const int DestructionTickDelay = 5;
class Creator: public ICreator {
//virtual void getEvents();
@@ -60,12 +60,8 @@ void CreatorMode::startDestroyBlock(int x, int y, int z, int face) {
}
void CreatorMode::CreatorDestroyBlock(int x, int y, int z, int face) {
//if (!
minecraft->level->extinguishFire(x, y, z, face)
//{
;
minecraft->level->extinguishFire(x, y, z, face);
destroyBlock(x, y, z, face);
//}
}
void CreatorMode::continueDestroyBlock(int x, int y, int z, int face) {
@@ -83,6 +79,7 @@ bool CreatorMode::useItemOn( Player* player, Level* level, ItemInstance* item, i
}
void CreatorMode::stopDestroyBlock() {
destroyDelay = 0;
}
void CreatorMode::initAbilities( Abilities& abilities ) {
@@ -95,19 +92,6 @@ bool CreatorMode::isCreativeType() {
return true;
}
void CreatorMode::releaseUsingItem( Player* player ) {
if(player->getCarriedItem() != NULL) {
int oldItemId = player->getCarriedItem()->id;
int oldAux = player->getAuxData();
super::releaseUsingItem(player);
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == oldItemId) {
player->getCarriedItem()->setAuxValue(oldAux);
}
} else {
super::releaseUsingItem(player);
}
}
ICreator* CreatorMode::getCreator() {
return _creator;
}

View File

@@ -118,7 +118,6 @@ public:
void initAbilities(Abilities& abilities);
void releaseUsingItem(Player* player);
private:
void CreatorDestroyBlock(int x, int y, int z, int face);

View File

@@ -5,6 +5,7 @@
#include "../../world/level/Level.h"
#include "../../world/item/ItemInstance.h"
#include "../player/LocalPlayer.h"
#include "client/Options.h"
#ifndef STANDALONE_SERVER
#include "../sound/SoundEngine.h"
#include "../particle/ParticleEngine.h"
@@ -27,7 +28,7 @@ GameMode::GameMode( Minecraft* minecraft)
/*virtual*/
Player* GameMode::createPlayer(Level* level) {
return new LocalPlayer(minecraft, level, minecraft->user, level->dimension->id, isCreativeType());
return new LocalPlayer(minecraft, level, minecraft->options.getStringValue(OPTIONS_USERNAME), level->dimension->id, isCreativeType());
}
/*virtual*/
@@ -74,7 +75,7 @@ bool GameMode::destroyBlock(int x, int y, int z, int face) {
minecraft->soundEngine->play(oldTile->soundType->getBreakSound(), x + 0.5f, y + 0.5f, z + 0.5f, (oldTile->soundType->getVolume() + 1) / 2, oldTile->soundType->getPitch() * 0.8f);
#endif
oldTile->destroy(level, x, y, z, data);
if (minecraft->options.destroyVibration) minecraft->platform()->vibrate(24);
if (minecraft->options.getBooleanValue(OPTIONS_DESTROY_VIBRATION)) minecraft->platform()->vibrate(24);
if (minecraft->isOnline()) {
RemoveBlockPacket packet(minecraft->player, x, y, z);
@@ -88,8 +89,8 @@ bool GameMode::useItemOn(Player* player, Level* level, ItemInstance* item, int x
float clickX = hit.x - x;
float clickY = hit.y - y;
float clickZ = hit.z - z;
item = player->inventory->getSelected();
if (level->isClientSide) {
item = player->inventory->getSelected();
UseItemPacket packet(x, y, z, face, item, player->entityId, clickX, clickY, clickZ);
minecraft->raknetInstance->send(packet);
}
@@ -148,7 +149,7 @@ void GameMode::initPlayer( Player* player ) {
}
void GameMode::releaseUsingItem(Player* player){
if(minecraft->level->isClientSide) {
if (minecraft->level->isClientSide && player->isUsingItem()) {
PlayerActionPacket packet(PlayerActionPacket::RELEASE_USE_ITEM, 0, 0, 0, 0, player->entityId);
minecraft->raknetInstance->send(packet);
}

View File

@@ -186,7 +186,7 @@ void Font::draw( const std::string& str, float x, float y, int color, bool darke
glPushMatrix2();
glTranslatef2((GLfloat)x, (GLfloat)y, 0.0f);
for (unsigned int i = 0; i < str.length(); i++) {
while (str.length() > i + 1 && str[i] == '<EFBFBD>') {
while (str.length() > i + 1 && str[i] == '\xa7') {
int cc = hex.find((char)tolower(str[i + 1]));
if (cc < 0 || cc > 15) cc = 15;
lists[index++] = listPos + 256 + cc + (darken ? 16 : 0);
@@ -235,7 +235,7 @@ int Font::width( const std::string& str )
int len = 0;
for (unsigned int i = 0; i < str.length(); i++) {
if (str[i] == '<EFBFBD>') {
if (str[i] == '\xa7') {
i++;
} else {
//int ch = SharedConstants.acceptableLetters.indexOf(str.charAt(i));
@@ -274,7 +274,7 @@ std::string Font::sanitize( const std::string& str )
int j = 0;
for (unsigned int i = 0; i < str.length(); i++) {
if (str[i] == '<EFBFBD>') {
if (str[i] == '\xa7') {
i++;
//} else if (SharedConstants.acceptableLetters.indexOf(str.charAt(i)) >= 0) {
} else {

View File

@@ -1,7 +1,10 @@
#include "Gui.h"
#include "Font.h"
#include "client/Options.h"
#include "platform/input/Keyboard.h"
#include "screens/IngameBlockSelectionScreen.h"
#include "screens/ChatScreen.h"
#include "screens/ConsoleScreen.h"
#include "../Minecraft.h"
#include "../player/LocalPlayer.h"
#include "../renderer/Tesselator.h"
@@ -21,6 +24,10 @@
#include "../../platform/input/Mouse.h"
#include "../../world/level/Level.h"
#include "../../world/PosTranslator.h"
#include "../../platform/time.h"
#include <cmath>
#include <algorithm>
#include <sstream>
float Gui::InvGuiScale = 1.0f / 3.0f;
float Gui::GuiScale = 1.0f / Gui::InvGuiScale;
@@ -34,6 +41,7 @@ Gui::Gui(Minecraft* minecraft)
progress(0),
overlayMessageTime(0),
animateOverlayMessageColor(false),
chatScrollOffset(0),
tbr(1),
_inventoryNeedsUpdate(true),
_flashSlotId(-1),
@@ -43,7 +51,8 @@ Gui::Gui(Minecraft* minecraft)
_currentDropTicks(-1),
_currentDropSlot(-1),
MAX_MESSAGE_WIDTH(240),
itemNameOverlayTime(2)
itemNameOverlayTime(2),
_openInventorySlot(minecraft->useTouchscreen())
{
glGenBuffers2(1, &_inventoryRc.vboId);
glGenBuffers2(1, &rcFeedbackInner.vboId);
@@ -67,11 +76,8 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
//minecraft->gameRenderer->setupGuiScreen();
Font* font = minecraft->font;
#ifdef PLATFORM_DESKTOP
const bool isTouchInterface = false;
#else
const bool isTouchInterface = minecraft->useTouchscreen();
#endif
const int screenWidth = (int)(minecraft->width * InvGuiScale);
const int screenHeight = (int)(minecraft->height * InvGuiScale);
blitOffset = -90;
@@ -85,6 +91,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
// F: 3
int ySlot = screenHeight - 16 - 3;
if (!minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
if (minecraft->gameMode->canHurtPlayer()) {
minecraft->textures->loadAndBindTexture("gui/icons.png");
Tesselator& t = Tesselator::instance;
@@ -94,6 +101,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
renderBubbles();
t.endOverrideAndDraw();
}
}
if(minecraft->player->getSleepTimer() > 0) {
glDisable(GL_DEPTH_TEST);
@@ -104,12 +112,22 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
glEnable(GL_ALPHA_TEST);
glEnable(GL_DEPTH_TEST);
}
if (!minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
renderToolBar(a, ySlot, screenWidth);
glEnable(GL_BLEND);
bool isChatting = (minecraft->screen && (dynamic_cast<ChatScreen*>(minecraft->screen) || dynamic_cast<ConsoleScreen*>(minecraft->screen)));
unsigned int max = 10;
bool isChatting = false;
if (isChatting) {
int lineHeight = 9;
max = (screenHeight - 48) / lineHeight;
if (max < 1) max = 1;
int maxScroll = (int)guiMessages.size() - (int)max;
if (maxScroll < 0) maxScroll = 0;
if (chatScrollOffset > maxScroll) chatScrollOffset = maxScroll;
} else {
chatScrollOffset = 0;
}
renderChatMessages(screenHeight, max, isChatting, font);
#if !defined(RPI)
renderOnSelectItemNameText(screenWidth, font, ySlot);
@@ -118,6 +136,14 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
renderDebugInfo();
#endif
if (Keyboard::isKeyDown(Keyboard::KEY_TAB)) {
renderPlayerList(font, screenWidth, screenHeight);
}
if (minecraft->options.getBooleanValue(OPTIONS_RENDER_DEBUG))
renderDebugInfo();
}
glDisable(GL_BLEND);
glEnable2(GL_ALPHA_TEST);
}
@@ -178,16 +204,10 @@ void Gui::handleClick(int button, int x, int y) {
if (button != MouseAction::ACTION_LEFT) return;
int slot = getSlotIdAt(x, y);
if (slot != -1)
{
#ifndef PLATFORM_DESKTOP
if (slot == (getNumSlots()-1))
{
if (slot != -1) {
if (_openInventorySlot && slot == (getNumSlots()-1)) {
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
}
else
#endif
{
} else {
minecraft->player->inventory->selectSlot(slot);
itemNameOverlayTime = 0;
}
@@ -196,6 +216,33 @@ void Gui::handleClick(int button, int x, int y) {
void Gui::handleKeyPressed(int key)
{
bool isChatting = (minecraft->screen && (dynamic_cast<ChatScreen*>(minecraft->screen) || dynamic_cast<ConsoleScreen*>(minecraft->screen)));
if (isChatting) {
// Allow scrolling the chat history with the mouse/keyboard when chat is open
if (key == 38) { // VK_UP
scrollChat(1);
return;
} else if (key == 40) { // VK_DOWN
scrollChat(-1);
return;
} else if (key == 33) { // VK_PRIOR (Page Up)
// Scroll by a page
int screenHeight = (int)(minecraft->height * InvGuiScale);
int maxVisible = (screenHeight - 48) / 9;
scrollChat(maxVisible);
return;
} else if (key == 34) { // VK_NEXT (Page Down)
int screenHeight = (int)(minecraft->height * InvGuiScale);
int maxVisible = (screenHeight - 48) / 9;
scrollChat(-maxVisible);
return;
}
}
if (key == Keyboard::KEY_F1) {
minecraft->options.toggle(OPTIONS_HIDEGUI);
}
if (key == 99)
{
if (minecraft->player->inventory->selected > 0)
@@ -214,12 +261,29 @@ void Gui::handleKeyPressed(int key)
{
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
}
else if (key == minecraft->options.keyDrop.key)
else if (key == minecraft->options.getIntValue(OPTIONS_KEY_DROP))
{
minecraft->player->inventory->dropSlot(minecraft->player->inventory->selected, false);
}
}
void Gui::scrollChat(int delta) {
if (delta == 0)
return;
int screenHeight = (int)(minecraft->height * InvGuiScale);
int maxVisible = (screenHeight - 48) / 9;
if (maxVisible <= 0)
return;
int maxScroll = (int)guiMessages.size() - maxVisible;
if (maxScroll < 0) maxScroll = 0;
int desired = chatScrollOffset + delta;
if (desired < 0) desired = 0;
if (desired > maxScroll) desired = maxScroll;
chatScrollOffset = desired;
}
void Gui::tick() {
if (overlayMessageTime > 0) overlayMessageTime--;
tickCount++;
@@ -250,9 +314,22 @@ void Gui::addMessage(const std::string& _string) {
message.message = string;
message.ticks = 0;
guiMessages.insert(guiMessages.begin(), message);
while (guiMessages.size() > 30) {
// Keep a larger history so users can scroll through the full chat
const unsigned int MaxHistoryLines = 200;
while (guiMessages.size() > MaxHistoryLines) {
guiMessages.pop_back();
}
// If the user has scrolled up, keep their window fixed (new messages shift older ones down)
if (chatScrollOffset > 0) {
chatScrollOffset++;
}
}
void Gui::clearMessages() {
guiMessages.clear();
chatScrollOffset = 0;
}
void Gui::setNowPlaying(const std::string& string) {
@@ -264,7 +341,7 @@ void Gui::setNowPlaying(const std::string& string) {
void Gui::displayClientMessage(const std::string& messageId) {
//Language language = Language.getInstance();
//std::string languageString = language.getElement(messageId);
addMessage(std::string("Client message: ") + messageId);
addMessage(messageId);
}
void Gui::renderVignette(float br, int w, int h) {
@@ -345,9 +422,9 @@ void Gui::onConfigChanged( const Config& c ) {
// Create outer feedback circle
//
#ifdef ANDROID
const float mm = 12;
const float mm = 50; //20
#else
const float mm = 12;
const float mm = 50; //20
#endif
const float maxRadius = minecraft->pixelCalcUi.millimetersToPixels(mm);
const float radius = Mth::Min(80.0f/2, maxRadius);
@@ -397,7 +474,7 @@ void Gui::onConfigChanged( const Config& c ) {
if (c.minecraft->useTouchscreen()) {
// I'll bump this up to 6.
int num = 6; // without "..." dots
if (!c.minecraft->options.isJoyTouchArea && c.width > 480) {
if (!c.minecraft->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA) && c.width > 480) {
while (num < Inventory::MAX_SELECTION_SIZE - 1) {
int x0, x1, y;
getSlotPos(0, x0, y);
@@ -452,11 +529,7 @@ void Gui::tickItemDrop()
static bool isCurrentlyActive = false;
isCurrentlyActive = false;
int slots = getNumSlots();
#ifndef PLATFORM_DESKTOP
slots--;
#endif
int slots = getNumSlots() - _openInventorySlot;
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
int slot = getSlotIdAt(Mouse::getX(), Mouse::getY());
@@ -511,7 +584,8 @@ void Gui::renderProgressIndicator( const bool isTouchInterface, const int screen
ItemInstance* currentItem = minecraft->player->inventory->getSelected();
bool bowEquipped = currentItem != NULL ? currentItem->getItem() == Item::bow : false;
bool itemInUse = currentItem != NULL ? currentItem->getItem() == minecraft->player->getUseItem()->getItem() : false;
if (!isTouchInterface || minecraft->options.isJoyTouchArea || (bowEquipped && itemInUse)) {
if ((!isTouchInterface || minecraft->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA)
|| (bowEquipped && itemInUse)) && !minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
minecraft->textures->loadAndBindTexture("gui/icons.png");
glEnable(GL_BLEND);
glBlendFunc2(GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_COLOR);
@@ -580,11 +654,14 @@ void Gui::renderHearts() {
int oh = minecraft->player->lastHealth;
random.setSeed(tickCount * 312871);
int xx = 2;//screenWidth / 2 - getNumSlots() * 10;
int screenWidth = (int)(minecraft->width * InvGuiScale);
int screenHeight = (int)(minecraft->height * InvGuiScale);
int xx = (minecraft->options.getBooleanValue(OPTIONS_BAR_ON_TOP)) ? screenWidth / 2 - getNumSlots() * 10 - 1 : 2;
int armor = minecraft->player->getArmorValue();
for (int i = 0; i < Player::MAX_HEALTH / 2; i++) {
int yo = 2;
int yo = (minecraft->options.getBooleanValue(OPTIONS_BAR_ON_TOP)) ? screenHeight - 32 : 2;
int ip2 = i + i + 1;
if (armor > 0) {
@@ -612,11 +689,15 @@ void Gui::renderHearts() {
void Gui::renderBubbles() {
if (minecraft->player->isUnderLiquid(Material::water)) {
int yo = 12;
int screenWidth = (int)(minecraft->width * InvGuiScale);
int screenHeight = (int)(minecraft->height * InvGuiScale);
int xx = (minecraft->options.getBooleanValue(OPTIONS_BAR_ON_TOP)) ? screenWidth / 2 - getNumSlots() * 10 - 1 : 2;
int yo = (minecraft->options.getBooleanValue(OPTIONS_BAR_ON_TOP)) ? screenHeight - 42 : 12;
int count = (int) std::ceil((minecraft->player->airSupply - 2) * 10.0f / Player::TOTAL_AIR_SUPPLY);
int extra = (int) std::ceil((minecraft->player->airSupply) * 10.0f / Player::TOTAL_AIR_SUPPLY) - count;
for (int i = 0; i < count + extra; i++) {
int xo = i * 8 + 2;
int xo = i * 8 + xx;
if (i < count) blit(xo, yo, 16, 9 * 2, 9, 9);
else blit(xo, yo, 16 + 9, 9 * 2, 9, 9);
}
@@ -632,20 +713,169 @@ void Gui::onLevelGenerated() {
}
void Gui::renderDebugInfo() {
static char buf[256];
float xx = minecraft->player->x;
float yy = minecraft->player->y - minecraft->player->heightOffset;
float zz = minecraft->player->z;
posTranslator.to(xx, yy, zz);
sprintf(buf, "pos: %3.1f, %3.1f, %3.1f\n", xx, yy, zz);
// FPS counter (updates once per second)
static float fps = 0.0f;
static float fpsLastTime = 0.0f;
static int fpsFrames = 0;
float now = getTimeS();
fpsFrames++;
if (now - fpsLastTime >= 1.0f) {
fps = fpsFrames / (now - fpsLastTime);
fpsFrames = 0;
fpsLastTime = now;
}
LocalPlayer* p = minecraft->player;
Level* lvl = minecraft->level;
// Position
float px = p->x, py = p->y - p->heightOffset, pz = p->z;
posTranslator.to(px, py, pz);
int bx = (int)floorf(px), by = (int)floorf(py), bz = (int)floorf(pz);
int cx = bx >> 4, cz = bz >> 4;
// Facing direction
float yMod = fmodf(p->yRot, 360.0f);
if (yMod < 0) yMod += 360.0f;
const char* facing;
const char* axis;
if (yMod < 45 || yMod >= 315) { facing = "South"; axis = "+Z"; }
else if (yMod < 135) { facing = "West"; axis = "-X"; }
else if (yMod < 225) { facing = "North"; axis = "-Z"; }
else { facing = "East"; axis = "+X"; }
// Biome
const char* biomeName = "unknown";
if (lvl) {
Biome* biome = lvl->getBiome(bx, bz);
if (biome) biomeName = biome->name.c_str();
}
// Time
long worldTime = lvl ? lvl->getTime() : 0;
long dayTime = worldTime % Level::TICKS_PER_DAY;
long day = worldTime / Level::TICKS_PER_DAY;
long seed = lvl ? lvl->getSeed() : 0;
// Build lines (NULL entry = blank gap)
static char ln[8][96];
sprintf(ln[0], "Minecraft PE 0.6.1 alpha (mcpe64)");
sprintf(ln[1], "%.1f fps", fps);
ln[2][0] = '\0'; // blank separator
sprintf(ln[3], "XYZ: %.3f / %.3f / %.3f", px, py, pz);
sprintf(ln[4], "Block: %d %d %d Chunk: %d %d", bx, by, bz, cx, cz);
sprintf(ln[5], "Facing: %s (%s) (%.1f / %.1f)", facing, axis, p->yRot, p->xRot);
sprintf(ln[6], "Biome: %s", biomeName);
sprintf(ln[7], "Day %ld Time: %ld Seed: %ld", day, dayTime, seed);
const int N = 8;
const float LH = (float)Font::DefaultLineHeight; // 10 font-pixels
const float MGN = 2.0f; // left/top margin in font-pixels
const float PAD = 2.0f; // horizontal padding for background
Font* font = minecraft->font;
// 1) Draw semi-transparent background boxes behind each line
for (int i = 0; i < N; i++) {
if (ln[i][0] == '\0') continue;
float w = (float)font->width(ln[i]);
float x0 = MGN - PAD;
float y0 = MGN + i * LH - 1.0f;
float x1 = MGN + w + PAD;
float y1 = MGN + (i + 1) * LH - 1.0f;
fill(x0, y0, x1, y1, 0x90000000);
}
// 2) Draw text (no extra scale — font coords are in GUI units, same as fill)
Tesselator& t = Tesselator::instance;
t.beginOverride();
t.scale2d(InvGuiScale, InvGuiScale);
minecraft->font->draw(buf, 2, 2, 0xffffff);
t.resetScale();
for (int i = 0; i < N; i++) {
if (ln[i][0] == '\0') continue;
float y = MGN + i * LH;
int col = (i == 0) ? 0xffFFFF55 : 0xffffffff; // title yellow, rest white
font->draw(ln[i], MGN, y, col);
}
t.endOverrideAndDraw();
}
void Gui::renderPlayerList(Font* font, int screenWidth, int screenHeight) {
// only show when in game, no other screen
// if (!minecraft->level) return;
// only show the overlay while connected to a multiplayer server
Level* level = minecraft->level;
if (!level) return;
if (!level->isClientSide) return;
std::vector<std::string> playerNames;
playerNames.reserve(level->players.size());
for (Player* player : level->players) {
if (!player) continue;
playerNames.push_back(player->name);
}
// is this check needed? if there are no players, the box won't render at all since height will be 0,
// but maybe we want to skip rendering entirely in that case
// if (playerNames.empty())
// return;
std::sort(playerNames.begin(), playerNames.end());
float maxNameWidth = 0.0f;
// find the longest name so we can size the box accordingly
for (const std::string& name : playerNames) {
float nameWidth = font->width(name);
if (nameWidth > maxNameWidth)
maxNameWidth = nameWidth;
}
// player count title
std::ostringstream titleStream;
titleStream << "Players (" << playerNames.size() << ")";
std::string titleText = titleStream.str();
float titleWidth = font->width(titleText);
if (titleWidth > maxNameWidth)
maxNameWidth = titleWidth;
const float padding = 4.0f;
const float lineHeight = (float)Font::DefaultLineHeight;
const float boxWidth = maxNameWidth + padding * 2;
const float boxHeight = (playerNames.size() + 1) * lineHeight + padding * 2;
const float boxLeft = (screenWidth - boxWidth) / 2.0f;
const float boxTop = 10.0f;
const float boxRight = boxLeft + boxWidth;
const float boxBottom = boxTop + boxHeight;
fill(boxLeft, boxTop, boxRight, boxBottom, 0x90000000);
float titleX = (screenWidth - titleWidth) / 2.0f;
float titleY = boxTop + padding;
// scale the text down slightly
// i think the gl scaling is the best for this
// oh my god this looks really bad OH GOD
//const float textScale = 0.8f;
//const float invTextScale = 1.0f / textScale;
//glPushMatrix2();
//glScalef2(textScale, textScale, 1);
// draw title
//font->draw(titleText, titleX * invTextScale, titleY * invTextScale, 0xFFFFFFFF);
font->draw(titleText, titleX, titleY, 0xFFFFFFFF);
// draw player names
// we should add ping icons here eventually, but for now just show names
float currentY = boxTop + padding + lineHeight;
for (const std::string& name : playerNames) {
font->draw(name, (boxLeft + padding), currentY, 0xFFDDDDDD);
currentY += lineHeight;
}
//glPopMatrix2();
}
void Gui::renderSleepAnimation( const int screenWidth, const int screenHeight ) {
int timer = minecraft->player->getSleepTimer();
float amount = (float) timer / (float) Player::SLEEP_DURATION;
@@ -676,6 +906,70 @@ void Gui::renderOnSelectItemNameText( const int screenWidth, Font* font, int ySl
}
}
// helper structure used by drawColoredString
struct ColorSegment {
std::string text;
uint32_t color;
};
// parse [tag] and [/tag] markers; tags may contain a color name (gold, green, etc.)
static void parseColorTags(const std::string& in, std::vector<ColorSegment>& out) {
uint32_t curColor = 0xffffff;
size_t pos = 0;
while (pos < in.size()) {
size_t open = in.find('[', pos);
if (open == std::string::npos) {
out.push_back({in.substr(pos), curColor});
break;
}
if (open > pos) {
out.push_back({in.substr(pos, open - pos), curColor});
}
size_t close = in.find(']', open);
if (close == std::string::npos) {
out.push_back({in.substr(open), curColor});
break;
}
std::string tag = in.substr(open + 1, close - open - 1);
if (!tag.empty() && tag[0] == '/') {
curColor = 0xffffff;
} else {
std::string lower;
lower.resize(tag.size());
std::transform(tag.begin(), tag.end(), lower.begin(), ::tolower);
if (lower.find("gold") != std::string::npos) curColor = 0xffd700;
else if (lower.find("green") != std::string::npos) curColor = 0x00ff00;
else if (lower.find("yellow") != std::string::npos) curColor = 0xffff00;
else if (lower.find("red") != std::string::npos) curColor = 0xff0000;
else if (lower.find("blue") != std::string::npos) curColor = 0x0000ff;
}
pos = close + 1;
}
}
void Gui::drawColoredString(Font* font, const std::string& text, float x, float y, int alpha) {
std::vector<ColorSegment> segs;
parseColorTags(text, segs);
float cx = x;
for (auto &s : segs) {
int color = s.color + (alpha << 24);
font->drawShadow(s.text, cx, y, color);
cx += font->width(s.text);
}
}
float Gui::getColoredWidth(Font* font, const std::string& text) {
std::vector<ColorSegment> segs;
parseColorTags(text, segs);
float w = 0;
for (auto &s : segs) {
w += font->width(s.text);
}
return w;
}
void Gui::renderChatMessages( const int screenHeight, unsigned int max, bool isChatting, Font* font ) {
// if (minecraft.screen instanceof ChatScreen) {
// max = 20;
@@ -691,9 +985,16 @@ void Gui::renderChatMessages( const int screenHeight, unsigned int max, bool isC
// // glScalef2(1.0f / ssc.scale, 1.0f / ssc.scale, 1);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
int baseY = screenHeight - 48;
for (unsigned int i = 0; i < guiMessages.size() && i < max; i++) {
if (guiMessages.at(i).ticks < 20 * 10 || isChatting) {
float t = guiMessages.at(i).ticks / (20 * 10.0f);
int start = chatScrollOffset;
if (start < 0) start = 0;
for (unsigned int i = 0; i < max; i++) {
unsigned int msgIdx = (unsigned int)start + i;
if (msgIdx >= guiMessages.size())
break;
GuiMessage& message = guiMessages.at(msgIdx);
if (message.ticks < 20 * 10 || isChatting) {
float t = message.ticks / (20 * 10.0f);
t = 1 - t;
t = t * 10;
if (t < 0) t = 0;
@@ -705,11 +1006,18 @@ void Gui::renderChatMessages( const int screenHeight, unsigned int max, bool isC
if (alpha > 0) {
const float x = 2;
const float y = (float)(baseY - i * 9);
std::string msg = guiMessages.at(i).message;
std::string msg = message.message;
this->fill(x, y - 1, x + MAX_MESSAGE_WIDTH, y + 8, (alpha / 2) << 24);
glEnable(GL_BLEND);
font->drawShadow(msg, x, y, 0xffffff + (alpha << 24));
// special-case join/leave announcements
int baseColor = 0xffffff;
if (msg.find(" joined the game") != std::string::npos ||
msg.find(" left the game") != std::string::npos) {
baseColor = 0xffff00; // yellow
}
// replace previous logic; allow full colour tags now
Gui::drawColoredString(font, msg, x, y, alpha);
}
}
}
@@ -763,13 +1071,7 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
float x = baseItemX;
int slots = getNumSlots();
// TODO: if using touchscreen
#ifndef PLATFORM_DESKTOP
slots--;
#endif
int slots = getNumSlots() - _openInventorySlot;
for (int i = 0; i < slots; i++) {
renderSlot(i, (int)x, ySlot, a);
@@ -777,9 +1079,10 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
}
_inventoryNeedsUpdate = false;
#ifndef PLATFORM_DESKTOP
if (_openInventorySlot) {
blit(screenWidth / 2 + 10 * getNumSlots() - 20 + 4, ySlot + 6, 242, 252, 14, 4, 14, 4);
#endif
}
minecraft->textures->loadAndBindTexture("gui/gui_blocks.png");
t.endOverrideAndDraw();

View File

@@ -39,6 +39,7 @@ public:
void handleClick(int button, int x, int y);
void handleKeyPressed( int key );
void scrollChat(int delta);
void tick();
void render(float a, bool mouseFree, int xMouse, int yMouse);
@@ -47,6 +48,12 @@ public:
void renderChatMessages( const int screenHeight, unsigned int max, bool isChatting, Font* font );
// draw a string containing simple [color]...[/color] tags; color names are matched
// case-insensitively and default to white. alpha is applied to each segment.
// draw tagged string (ignores simple [color]…[/color] tags)
static void drawColoredString(Font* font, const std::string& text, float x, float y, int alpha);
static float getColoredWidth(Font* font, const std::string& text);
void renderOnSelectItemNameText( const int screenWidth, Font* font, int ySlot );
void renderSleepAnimation( const int screenWidth, const int screenHeight );
@@ -54,10 +61,12 @@ public:
void renderBubbles();
void renderHearts();
void renderDebugInfo();
void renderPlayerList(Font* font, int screenWidth, int screenHeight);
void renderProgressIndicator( const bool isTouchInterface, const int screenWidth, const int screenHeight, float a );
void addMessage(const std::string& string);
void clearMessages();
void postError(int errCode);
void onGraphicsReset();
@@ -90,6 +99,7 @@ private:
int MAX_MESSAGE_WIDTH;
//ItemRenderer itemRenderer;
GuiMessageList guiMessages;
int chatScrollOffset;
Random random;
Minecraft* minecraft;
@@ -117,6 +127,8 @@ private:
static const float DropTicks;
float _currentDropTicks;
int _currentDropSlot;
bool _openInventorySlot;
};
#endif /*NET_MINECRAFT_CLIENT_GUI__Gui_H__*/

View File

@@ -25,6 +25,12 @@ void Screen::render( int xm, int ym, float a )
Button* button = buttons[i];
button->render(minecraft, xm, ym);
}
// render any text boxes after buttons
for (unsigned int i = 0; i < textBoxes.size(); i++) {
TextBox* textbox = textBoxes[i];
textbox->render(minecraft, xm, ym);
}
}
void Screen::init( Minecraft* minecraft, int width, int height )
@@ -72,6 +78,14 @@ void Screen::updateEvents()
void Screen::mouseEvent()
{
const MouseAction& e = Mouse::getEvent();
// forward wheel events to subclasses
if (e.action == MouseAction::ACTION_WHEEL) {
int xm = e.x * width / minecraft->width;
int ym = e.y * height / minecraft->height - 1;
mouseWheel(e.dx, e.dy, xm, ym);
return;
}
if (!e.isButton())
return;
@@ -98,7 +112,7 @@ void Screen::keyboardEvent()
}
void Screen::keyboardTextEvent()
{
keyboardNewChar(Keyboard::getChar());
charPressed(Keyboard::getChar());
}
void Screen::renderBackground()
{
@@ -157,20 +171,28 @@ void Screen::keyPressed( int eventKey )
minecraft->setScreen(NULL);
//minecraft->grabMouse();
}
// pass key events to any text boxes first
for (auto& textbox : textBoxes) {
textbox->keyPressed(minecraft, eventKey);
}
#ifdef TABBING
if (minecraft->useTouchscreen())
return;
// "Tabbing" the buttons (walking with keys)
const int tabButtonCount = tabButtons.size();
if (!tabButtonCount)
return;
Options& o = minecraft->options;
if (eventKey == o.keyMenuNext.key)
if (eventKey == o.getIntValue(OPTIONS_KEY_MENU_NEXT))
if (++tabButtonIndex == tabButtonCount) tabButtonIndex = 0;
if (eventKey == o.keyMenuPrevious.key)
if (eventKey == o.getIntValue(OPTIONS_KEY_MENU_PREV))
if (--tabButtonIndex == -1) tabButtonIndex = tabButtonCount-1;
if (eventKey == o.keyMenuOk.key) {
if (eventKey == o.getIntValue(OPTIONS_KEY_MENU_OK)) {
Button* button = tabButtons[tabButtonIndex];
if (button->active) {
minecraft->soundEngine->playUI("random.click", 1, 1);
@@ -179,15 +201,24 @@ void Screen::keyPressed( int eventKey )
}
updateTabButtonSelection();
#endif
}
void Screen::charPressed(char inputChar) {
for (auto& textbox : textBoxes) {
textbox->charPressed(minecraft, inputChar);
}
}
void Screen::updateTabButtonSelection()
{
#ifdef TABBING
if (minecraft->useTouchscreen())
return;
for (unsigned int i = 0; i < tabButtons.size(); ++i)
tabButtons[i]->selected = (i == tabButtonIndex);
#endif
}
void Screen::mouseClicked( int x, int y, int buttonNum )
@@ -210,6 +241,11 @@ void Screen::mouseClicked( int x, int y, int buttonNum )
}
}
}
// let textboxes see the click regardless
for (auto& textbox : textBoxes) {
textbox->mouseClicked(minecraft, x, y, buttonNum);
}
}
void Screen::mouseReleased( int x, int y, int buttonNum )

View File

@@ -57,8 +57,11 @@ protected:
virtual void mouseClicked(int x, int y, int buttonNum);
virtual void mouseReleased(int x, int y, int buttonNum);
// mouse wheel movement (dx/dy are wheel deltas, xm/ym are GUI coords)
virtual void mouseWheel(int dx, int dy, int xm, int ym) {}
virtual void keyPressed(int eventKey);
virtual void keyboardNewChar(char inputChar) {}
virtual void charPressed(char inputChar);
public:
int width;
int height;

View File

@@ -95,7 +95,7 @@ void Button::renderBg( Minecraft* minecraft, int xm, int ym )
}
bool Button::hovered(Minecraft* minecraft, int xm , int ym) {
return minecraft->useTouchscreen()? (_currentlyDown && isInside(xm, ym)) : false;
return minecraft->useTouchscreen()? (_currentlyDown && isInside(xm, ym)) : isInside(xm, ym);
}
bool Button::isInside( int xm, int ym ) {
@@ -143,7 +143,8 @@ TButton::TButton( int id, int x, int y, int w, int h, const std::string& msg )
void TButton::renderBg( Minecraft* minecraft, int xm, int ym )
{
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
// bool hovered = active && (_currentlyDown && isInside(xm, ym));
minecraft->textures->loadAndBindTexture("gui/touchgui.png");

View File

@@ -9,13 +9,20 @@ class GuiElement : public GuiComponent {
public:
GuiElement(bool active=false, bool visible=true, int x = 0, int y = 0, int width=24, int height=24);
virtual ~GuiElement() {}
virtual void tick(Minecraft* minecraft) {}
virtual void render(Minecraft* minecraft, int xm, int ym) { }
virtual void setupPositions() {}
virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {}
virtual void mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum) {}
virtual void keyPressed(Minecraft* minecraft, int key) {}
virtual void charPressed(Minecraft* minecraft, char key) {}
virtual bool pointInside(int x, int y);
void setVisible(bool visible);
bool active;
bool visible;
int x;

View File

@@ -52,3 +52,15 @@ void GuiElementContainer::mouseReleased( Minecraft* minecraft, int x, int y, int
(*it)->mouseReleased(minecraft, x, y, buttonNum);
}
}
void GuiElementContainer::keyPressed(Minecraft* minecraft, int key) {
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
(*it)->keyPressed(minecraft, key);
}
}
void GuiElementContainer::charPressed(Minecraft* minecraft, char key) {
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
(*it)->charPressed(minecraft, key);
}
}

View File

@@ -17,8 +17,9 @@ public:
virtual void tick( Minecraft* minecraft );
virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum );
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum );
virtual void keyPressed(Minecraft* minecraft, int key);
virtual void charPressed(Minecraft* minecraft, char key);
protected:
std::vector<GuiElement*> children;

View File

@@ -4,6 +4,7 @@
#include "../../../platform/log.h"
#include "../../../util/Mth.h"
#include "../../renderer/Textures.h"
#include <client/Option.h>
ImageButton::ImageButton(int id, const std::string& msg)
@@ -41,7 +42,7 @@ void ImageButton::render(Minecraft* minecraft, int xm, int ym) {
//minecraft->textures->loadAndBindTexture("gui/gui.png");
glColor4f2(1, 1, 1, 1);
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
bool IsSecondImage = isSecondImage(hovered);
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
@@ -112,43 +113,17 @@ void ImageButton::render(Minecraft* minecraft, int xm, int ym) {
//
// A toggleable Button
//
OptionButton::OptionButton(const Options::Option* option)
: _option(option),
_isFloat(false),
super(ButtonId, "")
{
}
OptionButton::OptionButton(const Options::Option* option, float onValue, float offValue)
: _option(option),
_isFloat(true),
_onValue(onValue),
_offValue(offValue),
super(ButtonId, "")
{
}
bool OptionButton::isSecondImage(bool hovered) {
return _secondImage;
}
OptionButton::OptionButton(OptionId option) : m_optId(option), super(ButtonId, "") {}
void OptionButton::toggle(Options* options) {
if (_isFloat) {
options->set(_option, (Mth::abs(_current - _onValue) < 0.01f) ? _offValue : _onValue);
} else {
options->toggle(_option, 1);
}
options->toggle(m_optId);
// Update graphics here
updateImage(options);
}
void OptionButton::updateImage(Options* options) {
if (_isFloat) {
_current = options->getProgressValue(_option);
_secondImage = Mth::abs(_current - _onValue) < 0.01f;
} else {
_secondImage = options->getBooleanValue(_option);
}
_secondImage = options->getBooleanValue(m_optId);
}
void OptionButton::mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum ) {

View File

@@ -77,28 +77,20 @@ class OptionButton: public ImageButton
{
typedef ImageButton super;
public:
OptionButton(const Options::Option* option);
OptionButton(const Options::Option* option, float onValue, float offValue);
OptionButton(OptionId optId);
void toggle(Options* options);
void updateImage(Options* options);
static const int ButtonId = 9999999;
protected:
bool isSecondImage(bool hovered);
bool isSecondImage(bool hovered) { return _secondImage; }
virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum );
private:
const Options::Option* _option;
OptionId m_optId;
bool _secondImage;
// If not float, it's considered to be a boolean value
bool _isFloat;
float _onValue;
float _offValue;
float _current;
};

View File

@@ -0,0 +1,22 @@
#include "KeyOption.h"
#include <client/Minecraft.h>
KeyOption::KeyOption(Minecraft* minecraft, OptionId optId)
: Touch::TButton((int)optId, Keyboard::getKeyName(minecraft->options.getIntValue(optId))) {}
void KeyOption::mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {
selected = isInside(x, y);
msg = (selected)? "..." : Keyboard::getKeyName(minecraft->options.getIntValue((OptionId)id));
}
void KeyOption::keyPressed(Minecraft* minecraft, int key) {
if (!selected) return;
if (key != Keyboard::KEY_ESCAPE) {
minecraft->options.set((OptionId)id, key);
}
selected = false;
msg = Keyboard::getKeyName(minecraft->options.getIntValue((OptionId)id));
}

View File

@@ -0,0 +1,14 @@
#pragma once
#include "Button.h"
#include <client/Options.h>
class KeyOption : public Touch::TButton {
public:
KeyOption(Minecraft* minecraft, OptionId optId);
virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum);
virtual void released(int mx, int my) {}
virtual void keyPressed(Minecraft* minecraft, int key);
protected:
bool m_captureMode;
};

View File

@@ -33,7 +33,7 @@ void LargeImageButton::render(Minecraft* minecraft, int xm, int ym) {
//minecraft->textures->loadAndBindTexture("gui/gui.png");
glColor4f2(1, 1, 1, 1);
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
//int yImage = getYImage(hovered || selected);

View File

@@ -4,13 +4,16 @@
#include "OptionsItem.h"
#include "Slider.h"
#include "../../../locale/I18n.h"
#include "TextOption.h"
#include "KeyOption.h"
OptionsGroup::OptionsGroup( std::string labelID ) {
label = I18n::get(labelID);
}
void OptionsGroup::setupPositions() {
// First we write the header and then we add the items
int curY = y + 10;
int curY = y + 18;
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
(*it)->width = width - 5;
@@ -23,46 +26,90 @@ void OptionsGroup::setupPositions() {
}
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
minecraft->font->draw(label, (float)x + 2, (float)y, 0xffffffff, false);
float padX = 10.0f;
float padY = 5.0f;
minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
super::render(minecraft, xm, ym);
}
OptionsGroup& OptionsGroup::addOptionItem( const Options::Option* option, Minecraft* minecraft ) {
if(option->isBoolean())
createToggle(option, minecraft);
else if(option->isProgress())
createProgressSlider(option, minecraft);
else if(option->isInt())
createStepSlider(option, minecraft);
OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) {
auto option = minecraft->options.getOpt(optId);
if (option == nullptr) return *this;
// TODO: do a options key class to check it faster via dynamic_cast
if (option->getStringId().find("options.key") != std::string::npos) createKey(optId, minecraft);
else if (dynamic_cast<OptionBool*>(option)) createToggle(optId, minecraft);
else if (dynamic_cast<OptionFloat*>(option)) createProgressSlider(optId, minecraft);
else if (dynamic_cast<OptionInt*>(option)) createStepSlider(optId, minecraft);
else if (dynamic_cast<OptionString*>(option)) createTextbox(optId, minecraft);
return *this;
}
void OptionsGroup::createToggle( const Options::Option* option, Minecraft* minecraft ) {
// TODO: wrap this copypaste shit into templates
void OptionsGroup::createToggle(OptionId optId, Minecraft* minecraft ) {
ImageDef def;
def.setSrc(IntRectangle(160, 206, 39, 20));
def.name = "gui/touchgui.png";
def.width = 39 * 0.7f;
def.height = 20 * 0.7f;
OptionButton* element = new OptionButton(option);
OptionButton* element = new OptionButton(optId);
element->setImageDef(def, true);
std::string itemLabel = I18n::get(option->getCaptionId());
OptionsItem* item = new OptionsItem(itemLabel, element);
element->updateImage(&minecraft->options);
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
addChild(item);
setupPositions();
}
void OptionsGroup::createProgressSlider( const Options::Option* option, Minecraft* minecraft ) {
Slider* element = new Slider(minecraft,
option,
minecraft->options.getProgrssMin(option),
minecraft->options.getProgrssMax(option));
void OptionsGroup::createProgressSlider(OptionId optId, Minecraft* minecraft ) {
Slider* element = new SliderFloat(minecraft, optId);
element->width = 100;
element->height = 20;
OptionsItem* item = new OptionsItem(label, element);
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
addChild(item);
setupPositions();
}
void OptionsGroup::createStepSlider( const Options::Option* option, Minecraft* minecraft ) {
void OptionsGroup::createStepSlider(OptionId optId, Minecraft* minecraft ) {
Slider* element = new SliderInt(minecraft, optId);
element->width = 100;
element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
addChild(item);
setupPositions();
}
void OptionsGroup::createTextbox(OptionId optId, Minecraft* minecraft) {
TextBox* element = new TextOption(minecraft, optId);
element->width = 100;
element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
addChild(item);
setupPositions();
}
void OptionsGroup::createKey(OptionId optId, Minecraft* minecraft) {
KeyOption* element = new KeyOption(minecraft, optId);
element->width = 50;
element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
addChild(item);
setupPositions();
}

View File

@@ -5,6 +5,7 @@
#include <string>
#include "GuiElementContainer.h"
#include "ScrollingPane.h"
#include "../../Options.h"
class Font;
@@ -16,11 +17,15 @@ public:
OptionsGroup(std::string labelID);
virtual void setupPositions();
virtual void render(Minecraft* minecraft, int xm, int ym);
virtual OptionsGroup& addOptionItem(const Options::Option* option, Minecraft* minecraft);
OptionsGroup& addOptionItem(OptionId optId, Minecraft* minecraft);
protected:
virtual void createToggle(const Options::Option* option, Minecraft* minecraft);
virtual void createProgressSlider(const Options::Option* option, Minecraft* minecraft);
virtual void createStepSlider(const Options::Option* option, Minecraft* minecraft);
void createToggle(OptionId optId, Minecraft* minecraft);
void createProgressSlider(OptionId optId, Minecraft* minecraft);
void createStepSlider(OptionId optId, Minecraft* minecraft);
void createTextbox(OptionId optId, Minecraft* minecraft);
void createKey(OptionId optId, Minecraft* minecraft);
std::string label;
};

View File

@@ -1,9 +1,11 @@
#include "OptionsItem.h"
#include "../../Minecraft.h"
#include "../../../locale/I18n.h"
#include "../../../util/Mth.h"
OptionsItem::OptionsItem( std::string label, GuiElement* element )
OptionsItem::OptionsItem( OptionId optionId, std::string label, GuiElement* element )
: GuiElementContainer(false, true, 0, 0, 24, 12),
label(label) {
m_optionId(optionId),
m_label(label) {
addChild(element);
}
@@ -19,6 +21,22 @@ void OptionsItem::setupPositions() {
void OptionsItem::render( Minecraft* minecraft, int xm, int ym ) {
int yOffset = (height - 8) / 2;
minecraft->font->draw(label, (float)x, (float)y + yOffset, 0x909090, false);
std::string text = m_label;
if (m_optionId == OPTIONS_GUI_SCALE) {
int value = minecraft->options.getIntValue(OPTIONS_GUI_SCALE);
std::string scaleText;
switch (value) {
case 0: scaleText = I18n::get("options.guiScale.auto"); break;
case 1: scaleText = I18n::get("options.guiScale.small"); break;
case 2: scaleText = I18n::get("options.guiScale.medium"); break;
case 3: scaleText = I18n::get("options.guiScale.large"); break;
case 4: scaleText = I18n::get("options.guiScale.larger"); break;
case 5: scaleText = I18n::get("options.guiScale.largest"); break;
default: scaleText = I18n::get("options.guiScale.auto"); break;
}
text += ": " + scaleText;
}
minecraft->font->draw(text, (float)x, (float)y + yOffset, 0x909090, false);
super::render(minecraft, xm, ym);
}

View File

@@ -15,12 +15,13 @@ class OptionsItem: public GuiElementContainer
{
typedef GuiElementContainer super;
public:
OptionsItem(std::string label, GuiElement* element);
OptionsItem(OptionId optionId, std::string label, GuiElement* element);
virtual void render(Minecraft* minecraft, int xm, int ym);
void setupPositions();
private:
std::string label;
OptionId m_optionId;
std::string m_label;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsItem_H__*/

58
src/client/gui/components/OptionsPane.cpp Executable file → Normal file
View File

@@ -4,6 +4,7 @@
#include "ImageButton.h"
#include "Slider.h"
#include "../../Minecraft.h"
#include "client/Options.h"
OptionsPane::OptionsPane() {
@@ -28,37 +29,36 @@ OptionsGroup& OptionsPane::createOptionsGroup( std::string label ) {
return *newGroup;
}
void OptionsPane::createToggle( unsigned int group, std::string label, const Options::Option* option ) {
// if(group > children.size()) return;
// ImageDef def;
// def.setSrc(IntRectangle(160, 206, 39, 20));
// def.name = "gui/touchgui.png";
// def.width = 39 * 0.7f;
// def.height = 20 * 0.7f;
// OptionButton* element = new OptionButton(option);
// element->setImageDef(def, true);
// OptionsItem* item = new OptionsItem(label, element);
// ((OptionsGroup*)children[group])->addChild(item);
// setupPositions();
void OptionsPane::createToggle( unsigned int group, std::string label, OptionId option ) {
if(group > children.size()) return;
ImageDef def;
def.setSrc(IntRectangle(160, 206, 39, 20));
def.name = "gui/touchgui.png";
def.width = 39 * 0.7f;
def.height = 20 * 0.7f;
OptionButton* element = new OptionButton(option);
element->setImageDef(def, true);
OptionsItem* item = new OptionsItem(option, label, element);
((OptionsGroup*)children[group])->addChild(item);
setupPositions();
}
void OptionsPane::createProgressSlider( Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, float progressMin/*=1.0f*/, float progressMax/*=1.0f */ ) {
// if(group > children.size()) return;
// Slider* element = new Slider(minecraft, option, progressMin, progressMax);
// element->width = 100;
// element->height = 20;
// OptionsItem* item = new OptionsItem(label, element);
// ((OptionsGroup*)children[group])->addChild(item);
// setupPositions();
void OptionsPane::createProgressSlider( Minecraft* minecraft, unsigned int group, std::string label, OptionId option, float progressMin/*=1.0f*/, float progressMax/*=1.0f */ ) {
if(group > children.size()) return;
Slider* element = new SliderFloat(minecraft, option);
element->width = 100;
element->height = 20;
OptionsItem* item = new OptionsItem(option, label, element);
((OptionsGroup*)children[group])->addChild(item);
setupPositions();
}
void OptionsPane::createStepSlider( Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, const std::vector<int>& stepVec ) {
// if(group > children.size()) return;
// Slider* element = new Slider(minecraft, option, stepVec);
// element->width = 100;
// element->height = 20;
// sliders.push_back(element);
// OptionsItem* item = new OptionsItem(label, element);
// ((OptionsGroup*)children[group])->addChild(item);
// setupPositions();
void OptionsPane::createStepSlider( Minecraft* minecraft, unsigned int group, std::string label, OptionId option, const std::vector<int>& stepVec ) {
if(group > children.size()) return;
Slider* element = new SliderInt(minecraft, option);
element->width = 100;
element->height = 20;
OptionsItem* item = new OptionsItem(option, label, element);
((OptionsGroup*)children[group])->addChild(item);
setupPositions();
}

6
src/client/gui/components/OptionsPane.h Executable file → Normal file
View File

@@ -21,9 +21,9 @@ class OptionsPane: public GuiElementContainer
public:
OptionsPane();
OptionsGroup& createOptionsGroup( std::string label );
void createToggle( unsigned int group, std::string label, const Options::Option* option );
void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, float progressMin=1.0f, float progressMax=1.0f );
void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, const std::vector<int>& stepVec );
void createToggle( unsigned int group, std::string label, OptionId option );
void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, OptionId option, float progressMin=1.0f, float progressMax=1.0f );
void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, OptionId option, const std::vector<int>& stepVec );
void setupPositions();
};

View File

@@ -20,6 +20,9 @@ static const float kMinimumTrackingForDrag = 5;
static const float kMinIndicatorLength = 34.0f / 3;
static const float PKScrollIndicatorEndSize = 3;
static const float PKScrollIndicatorThickness = 7.0f /3;
static const float kWheelOverscrollMax = 80.0f;
static const float kWheelOverscrollDamping = 0.6f;
static const float kWheelOverscrollRestoreAlpha = 0.18f;
ScrollingPane::ScrollingPane(
int optionFlags,
@@ -70,13 +73,19 @@ ScrollingPane::ScrollingPane(
}
//LOGI("%d, %d :: %d\n", bbox.w, itemBbox.w, this->columns);
rows = 1 + (numItems-1) / this->columns,
rows = 1 + (numItems-1) / this->columns;
/*
if (columns * itemBbox.w <= bbox.w) flags |= SF_LockX;
if (rows * itemBbox.h <= bbox.h) flags |= SF_LockY;
*/
// initialize content bounds immediately
adjustContentSize();
minPoint.set((float)(this->size.w - this->adjustedContentSize.w), (float)(this->size.h - this->adjustedContentSize.h), 0);
this->snapContentOffsetToBounds(false);
dragDeltas.reserve(128);
te_moved = 0;
@@ -114,6 +123,34 @@ void ScrollingPane::tick() {
updateScrollFade(vScroll);
updateScrollFade(hScroll);
}
if (isNotSet(SF_HardLimits) && !Mouse::isButtonDown(MouseAction::ACTION_LEFT) && !dragging && !tracking && !decelerating) {
float targetX = _contentOffset.x;
float targetY = _contentOffset.y;
bool corrected = false;
if (targetX > 0.0f) {
targetX = Mth::lerp(targetX, 0.0f, kWheelOverscrollRestoreAlpha);
corrected = true;
} else if (targetX < minPoint.x) {
targetX = Mth::lerp(targetX, minPoint.x, kWheelOverscrollRestoreAlpha);
corrected = true;
}
if (targetY > 0.0f) {
targetY = Mth::lerp(targetY, 0.0f, kWheelOverscrollRestoreAlpha);
corrected = true;
} else if (targetY < minPoint.y) {
targetY = Mth::lerp(targetY, minPoint.y, kWheelOverscrollRestoreAlpha);
corrected = true;
}
if (corrected) {
if (Mth::abs(targetX - _contentOffset.x) < 0.25f) targetX = (targetX > 0.0f ? 0.0f : (targetX < minPoint.x ? minPoint.x : targetX));
if (Mth::abs(targetY - _contentOffset.y) < 0.25f) targetY = (targetY > 0.0f ? 0.0f : (targetY < minPoint.y ? minPoint.y : targetY));
setContentOffset(Vec3(targetX, targetY, 0));
}
}
}
bool ScrollingPane::getGridItemFor_slow(int itemIndex, GridItem& out) {
@@ -548,6 +585,42 @@ void ScrollingPane::stepThroughDecelerationAnimation(bool noAnimation) {
}
}
void ScrollingPane::scrollBy(float dx, float dy) {
// compute target content offset from wheel delta (in screen-space w/ opposite sign)
float targetX = _contentOffset.x - dx;
float targetY = _contentOffset.y - dy;
if (isSet(SF_LockX)) targetX = _contentOffset.x;
if (isSet(SF_LockY)) targetY = _contentOffset.y;
if (isSet(SF_HardLimits)) {
targetX = Mth::clamp(targetX, minPoint.x, 0.0f);
targetY = Mth::clamp(targetY, minPoint.y, 0.0f);
} else {
if (targetX > 0.0f) {
float overshoot = targetX;
overshoot = Mth::Min(overshoot, kWheelOverscrollMax);
targetX = overshoot * kWheelOverscrollDamping;
} else if (targetX < minPoint.x) {
float overshoot = targetX - minPoint.x;
overshoot = Mth::Max(overshoot, -kWheelOverscrollMax);
targetX = minPoint.x + overshoot * kWheelOverscrollDamping;
}
if (targetY > 0.0f) {
float overshoot = targetY;
overshoot = Mth::Min(overshoot, kWheelOverscrollMax);
targetY = overshoot * kWheelOverscrollDamping;
} else if (targetY < minPoint.y) {
float overshoot = targetY - minPoint.y;
overshoot = Mth::Max(overshoot, -kWheelOverscrollMax);
targetY = minPoint.y + overshoot * kWheelOverscrollDamping;
}
}
setContentOffset(Vec3(targetX, targetY, 0));
}
void ScrollingPane::setContentOffset(float x, float y) {
this->setContentOffsetWithAnimation(Vec3(x, y, 0), false);
}

View File

@@ -51,6 +51,10 @@ public:
void tick();
void render(int xm, int ym, float alpha);
// scroll the content by the given amount (dx horizontal, dy vertical)
// positive values move content downward/rightward
void scrollBy(float dx, float dy);
bool getGridItemFor_slow(int itemIndex, GridItem& out);
void setSelected(int id, bool selected);

View File

@@ -2,38 +2,12 @@
#include "../../Minecraft.h"
#include "../../renderer/Textures.h"
#include "../Screen.h"
#include "../../../locale/I18n.h"
#include "../../../util/Mth.h"
#include <algorithm>
#include <assert.h>
Slider::Slider(Minecraft* minecraft, const Options::Option* option, float progressMin, float progressMax)
: sliderType(SliderProgress), mouseDownOnElement(false), option(option), numSteps(0), progressMin(progressMin), progressMax(progressMax) {
if(option != NULL) {
percentage = (minecraft->options.getProgressValue(option) - progressMin) / (progressMax - progressMin);
}
}
Slider::Slider(Minecraft* minecraft, const Options::Option* option, const std::vector<int>& stepVec )
: sliderType(SliderStep),
curStepValue(0),
curStep(0),
sliderSteps(stepVec),
mouseDownOnElement(false),
option(option),
percentage(0),
progressMin(0.0f),
progressMax(1.0) {
assert(stepVec.size() > 1);
numSteps = sliderSteps.size();
if(option != NULL) {
curStepValue;
int curStep;
curStepValue = minecraft->options.getIntValue(option);
std::vector<int>::iterator currentItem = std::find(sliderSteps.begin(), sliderSteps.end(), curStepValue);
if(currentItem != sliderSteps.end()) {
curStep = currentItem - sliderSteps.begin();
}
}
}
Slider::Slider(OptionId optId) : m_mouseDownOnElement(false), m_optId(optId), m_numSteps(0) {}
void Slider::render( Minecraft* minecraft, int xm, int ym ) {
int xSliderStart = x + 5;
@@ -45,56 +19,76 @@ void Slider::render( Minecraft* minecraft, int xm, int ym ) {
int barWidth = xSliderEnd - xSliderStart;
//fill(x, y + 8, x + (int)(width * percentage), y + height, 0xffff00ff);
fill(xSliderStart, ySliderStart, xSliderEnd, ySliderEnd, 0xff606060);
if(sliderType == SliderStep) {
int stepDistance = barWidth / (numSteps -1);
for(int a = 0; a <= numSteps - 1; ++a) {
if (m_numSteps > 2) {
int stepDistance = barWidth / (m_numSteps-1);
for(int a = 0; a < m_numSteps; ++a) {
int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
}
}
minecraft->textures->loadAndBindTexture("gui/touchgui.png");
blit(xSliderStart + (int)(percentage * barWidth) - handleSizeX / 2, y, 226, 126, handleSizeX, handleSizeY, handleSizeX, handleSizeY);
blit(xSliderStart + (int)(m_percentage * barWidth) - handleSizeX / 2, y, 226, 126, handleSizeX, handleSizeY, handleSizeX, handleSizeY);
}
void Slider::mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum ) {
if(pointInside(x, y)) {
mouseDownOnElement = true;
m_mouseDownOnElement = true;
}
}
void Slider::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
mouseDownOnElement = false;
if(sliderType == SliderStep) {
curStep = Mth::floor((percentage * (numSteps-1) + 0.5f));
curStepValue = sliderSteps[Mth::Min(curStep, numSteps-1)];
percentage = float(curStep) / (numSteps - 1);
setOption(minecraft);
}
m_mouseDownOnElement = false;
}
void Slider::tick(Minecraft* minecraft) {
if(minecraft->screen != NULL) {
int xm = Mouse::getX();
int ym = Mouse::getY();
minecraft->screen->toGUICoordinate(xm, ym);
if(mouseDownOnElement) {
percentage = float(xm - x) / float(width);
percentage = Mth::clamp(percentage, 0.0f, 1.0f);
setOption(minecraft);
if(m_mouseDownOnElement) {
m_percentage = float(xm - x) / float(width);
m_percentage = Mth::clamp(m_percentage, 0.0f, 1.0f);
}
}
}
void Slider::setOption( Minecraft* minecraft ) {
if(option != NULL) {
if(sliderType == SliderStep) {
if(minecraft->options.getIntValue(option) != curStepValue) {
minecraft->options.set(option, curStepValue);
SliderFloat::SliderFloat(Minecraft* minecraft, OptionId option)
: Slider(option), m_option(dynamic_cast<OptionFloat*>(minecraft->options.getOpt(option)))
{
m_percentage = Mth::clamp((m_option->get() - m_option->getMin()) / (m_option->getMax() - m_option->getMin()), 0.f, 1.f);
}
} else {
if(minecraft->options.getProgressValue(option) != percentage * (progressMax - progressMin) + progressMin) {
minecraft->options.set(option, percentage * (progressMax - progressMin) + progressMin);
SliderInt::SliderInt(Minecraft* minecraft, OptionId option)
: Slider(option), m_option(dynamic_cast<OptionInt*>(minecraft->options.getOpt(option)))
{
m_numSteps = m_option->getMax() - m_option->getMin() + 1;
m_percentage = float(m_option->get() - m_option->getMin()) / (m_numSteps-1);
}
void SliderInt::render( Minecraft* minecraft, int xm, int ym ) {
Slider::render(minecraft, xm, ym);
}
void SliderInt::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
Slider::mouseReleased(minecraft, x, y, buttonNum);
if (pointInside(x, y)) {
int curStep = int(m_percentage * (m_numSteps-1) + 0.5f);
curStep = Mth::clamp(curStep + m_option->getMin(), m_option->getMin(), m_option->getMax());
m_percentage = float(curStep - m_option->getMin()) / (m_numSteps-1);
minecraft->options.set(m_optId, curStep);
}
}
void SliderFloat::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
Slider::mouseReleased(minecraft, x, y, buttonNum);
if (pointInside(x, y)) {
minecraft->options.set(m_optId, m_percentage * (m_option->getMax() - m_option->getMin()) + m_option->getMin());
}
}

View File

@@ -3,38 +3,45 @@
#include "GuiElement.h"
#include "../../../client/Options.h"
enum SliderType {
SliderProgress, // Sets slider between {0..1}
SliderStep // Uses the closest step
};
class Slider : public GuiElement {
typedef GuiElement super;
public:
// Creates a progress slider with no steps
Slider(Minecraft* minecraft, const Options::Option* option, float progressMin, float progressMax);
Slider(Minecraft* minecraft, const Options::Option* option, const std::vector<int>& stepVec);
virtual void render( Minecraft* minecraft, int xm, int ym );
virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum );
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum );
virtual void tick(Minecraft* minecraft);
private:
virtual void setOption(Minecraft* minecraft);
protected:
Slider(OptionId optId);
private:
SliderType sliderType;
std::vector<int> sliderSteps;
bool mouseDownOnElement;
float percentage;
int curStepValue;
int curStep;
int numSteps;
float progressMin;
float progressMax;
const Options::Option* option;
OptionId m_optId;
bool m_mouseDownOnElement;
float m_percentage;
int m_numSteps;
};
class SliderFloat : public Slider {
public:
SliderFloat(Minecraft* minecraft, OptionId option);
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) override;
protected:
OptionFloat* m_option;
};
class SliderInt : public Slider {
public:
SliderInt(Minecraft* minecraft, OptionId option);
virtual void render( Minecraft* minecraft, int xm, int ym ) override;
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) override;
protected:
OptionInt* m_option;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__Slider_H__*/

4
src/client/gui/components/SmallButton.cpp Executable file → Normal file
View File

@@ -12,13 +12,13 @@ SmallButton::SmallButton( int id, int x, int y, int width, int height, const std
{
}
SmallButton::SmallButton( int id, int x, int y, Options::Option* item, const std::string& msg )
SmallButton::SmallButton( int id, int x, int y, Option* item, const std::string& msg )
: super(id, x, y, 150, 20, msg),
option(item)
{
}
Options::Option* SmallButton::getOption()
Option* SmallButton::getOption()
{
return option;
}

6
src/client/gui/components/SmallButton.h Executable file → Normal file
View File

@@ -13,11 +13,11 @@ class SmallButton: public Button
public:
SmallButton(int id, int x, int y, const std::string& msg);
SmallButton(int id, int x, int y, int width, int height, const std::string& msg);
SmallButton(int id, int x, int y, Options::Option* item, const std::string& msg);
SmallButton(int id, int x, int y, Option* item, const std::string& msg);
Options::Option* getOption();
Option* getOption();
private:
Options::Option* option;
Option* option;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__*/

View File

@@ -1,37 +1,102 @@
#include "TextBox.h"
#include "../Gui.h"
#include "../../Minecraft.h"
#include "../../../AppPlatform.h"
TextBox::TextBox( int id, const std::string& msg )
: id(0), w(0), h(0), x(0), y(0), text(msg), focused(false) {
#include "../../../platform/input/Mouse.h"
// delegate constructors
TextBox::TextBox(int id, const std::string& msg)
: TextBox(id, 0, 0, msg)
{
}
TextBox::TextBox(int id, int x, int y, const std::string& msg)
: id(id), w(0), h(0), x(x), y(y), text(msg), focused(false) {
: TextBox(id, x, y, 24, Font::DefaultLineHeight + 4, msg)
{
}
TextBox::TextBox(int id, int x, int y, int w, int h, const std::string& msg)
: id(id), w(w), h(h), x(x), y(y), text(msg) {
: GuiElement(true, true, x, y, w, h),
id(id), hint(msg), focused(false), blink(false), blinkTicks(0)
{
}
void TextBox::setFocus(Minecraft* minecraft) {
if (!focused) {
minecraft->platform()->showKeyboard();
focused = true;
blinkTicks = 0;
blink = false;
}
}
bool TextBox::loseFocus(Minecraft* minecraft) {
if (focused) {
minecraft->platform()->showKeyboard();
minecraft->platform()->hideKeyboard();
focused = false;
return true;
}
return false;
}
void TextBox::render( Minecraft* minecraft, int xm, int ym ) {
void TextBox::mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {
if (buttonNum == MouseAction::ACTION_LEFT) {
if (pointInside(x, y)) {
setFocus(minecraft);
} else {
loseFocus(minecraft);
}
}
}
void TextBox::charPressed(Minecraft* minecraft, char c) {
if (focused && c >= 32 && c < 127 && (int)text.size() < 256) {
text.push_back(c);
}
}
void TextBox::keyPressed(Minecraft* minecraft, int key) {
if (focused && key == Keyboard::KEY_BACKSPACE && !text.empty()) {
text.pop_back();
}
}
void TextBox::tick(Minecraft* minecraft) {
blinkTicks++;
if (blinkTicks >= 5) {
blink = !blink;
blinkTicks = 0;
}
}
void TextBox::render(Minecraft* minecraft, int xm, int ym) {
// textbox like in beta 1.7.3
// change appearance when focused so the user can tell it's active
// active background darker gray with a subtle border
uint32_t bgColor = focused ? 0xffa0a0a0 : 0xffa0a0a0;
uint32_t borderColor = focused ? 0xff000000 : 0xff000000;
fill(x, y, x + width, y + height, bgColor);
fill(x + 1, y + 1, x + width - 1, y + height - 1, borderColor);
glEnable2(GL_SCISSOR_TEST);
glScissor(
Gui::GuiScale * (x + 2),
minecraft->height - Gui::GuiScale * (y + height - 2),
Gui::GuiScale * (width - 2),
Gui::GuiScale * (height - 2)
);
int _y = y + (height - Font::DefaultLineHeight) / 2;
if (text.empty() && !focused) {
drawString(minecraft->font, hint, x + 2, _y, 0xff5e5e5e);
}
if (focused && blink) text.push_back('_');
drawString(minecraft->font, text, x + 2, _y, 0xffffffff);
if (focused && blink) text.pop_back();
glDisable2(GL_SCISSOR_TEST);
}

View File

@@ -4,31 +4,41 @@
//package net.minecraft.client.gui;
#include <string>
#include "../GuiComponent.h"
#include "GuiElement.h"
#include "../../Options.h"
#include "../../../platform/input/Mouse.h"
#include "../../../platform/input/Keyboard.h"
class Font;
class Minecraft;
class TextBox: public GuiComponent
class TextBox: public GuiElement
{
public:
TextBox(int id, const std::string& msg);
TextBox(int id, int x, int y, const std::string& msg);
TextBox(int id, int x, int y, int w, int h, const std::string& msg);
virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum);
virtual void setFocus(Minecraft* minecraft);
virtual bool loseFocus(Minecraft* minecraft);
virtual void render(Minecraft* minecraft, int xm, int ym);
public:
int w, h;
int x, y;
virtual void keyPressed(Minecraft* minecraft, int key);
virtual void charPressed(Minecraft* minecraft, char c);
virtual void tick(Minecraft* minecraft);
public:
std::string hint;
std::string text;
int id;
int blinkTicks;
bool focused;
bool blink;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__TextBox_H__*/

View File

@@ -0,0 +1,17 @@
#include "TextOption.h"
#include <client/Minecraft.h>
TextOption::TextOption(Minecraft* minecraft, OptionId optId)
: TextBox((int)optId, minecraft->options.getOpt(optId)->getStringId())
{
text = minecraft->options.getStringValue(optId);
}
bool TextOption::loseFocus(Minecraft* minecraft) {
if (TextBox::loseFocus(minecraft)) {
minecraft->options.set((OptionId)id, text);
return true;
}
return false;
}

View File

@@ -0,0 +1,10 @@
#pragma once
#include "TextBox.h"
#include <client/Options.h>
class TextOption : public TextBox {
public:
TextOption(Minecraft* minecraft, OptionId optId);
virtual bool loseFocus(Minecraft* minecraft);
};

0
src/client/gui/screens/BuyGameScreen.h Executable file → Normal file
View File

View File

@@ -31,7 +31,7 @@ ConfirmScreen::~ConfirmScreen() {
void ConfirmScreen::init()
{
if (minecraft->useTouchscreen()) {
if (/* minecraft->useTouchscreen() */ true) {
yesButton = new Touch::TButton(0, 0, 0, yesButtonText),
noButton = new Touch::TButton(1, 0, 0, noButtonText);
} else {

View File

@@ -4,7 +4,6 @@
//package net.minecraft.client.gui;
#include "../Screen.h"
#include "../components/SmallButton.h"
#include <string>
class ConfirmScreen: public Screen

View File

@@ -0,0 +1,220 @@
#include "ConsoleScreen.h"
#include "../Gui.h"
#include "../../Minecraft.h"
#include "../../player/LocalPlayer.h"
#include "../../../platform/input/Keyboard.h"
#include "../../../world/level/Level.h"
#include "../../../network/RakNetInstance.h"
#include "../../../network/ServerSideNetworkHandler.h"
#include "../../../network/packet/ChatPacket.h"
#include "../../../platform/log.h"
#include <sstream>
#include <cstdlib>
#include <cctype>
ConsoleScreen::ConsoleScreen()
: _input(""),
_cursorBlink(0)
{
}
void ConsoleScreen::init()
{
}
void ConsoleScreen::tick()
{
_cursorBlink++;
}
bool ConsoleScreen::handleBackEvent(bool /*isDown*/)
{
minecraft->setScreen(NULL);
return true;
}
void ConsoleScreen::keyPressed(int eventKey)
{
if (eventKey == Keyboard::KEY_ESCAPE) {
minecraft->setScreen(NULL);
} else if (eventKey == Keyboard::KEY_RETURN) {
execute();
} else if (eventKey == Keyboard::KEY_BACKSPACE) {
if (!_input.empty())
_input.erase(_input.size() - 1, 1);
} else {
super::keyPressed(eventKey);
}
}
void ConsoleScreen::charPressed(char inputChar)
{
if (inputChar >= 32 && inputChar < 127)
_input += inputChar;
}
// ---------------------------------------------------------------------------
// execute: run _input as a command, print result, close screen
// ---------------------------------------------------------------------------
void ConsoleScreen::execute()
{
if (_input.empty()) {
minecraft->setScreen(NULL);
return;
}
if (_input[0] == '/') {
// Command
std::string result = processCommand(_input);
if (!result.empty())
minecraft->gui.addMessage(result);
} else {
// Chat message: <name> message
std::string msg = std::string("<") + minecraft->player->name + "> " + _input;
if (minecraft->netCallback && minecraft->raknetInstance->isServer()) {
// Hosting a LAN game: displayGameMessage shows locally + broadcasts MessagePacket to clients
static_cast<ServerSideNetworkHandler*>(minecraft->netCallback)->displayGameMessage(msg);
} else if (minecraft->netCallback) {
// Connected client: send ChatPacket to server; server echoes it back as MessagePacket
ChatPacket chatPkt(msg);
minecraft->raknetInstance->send(chatPkt);
} else {
// Singleplayer: show locally only
minecraft->gui.addMessage(msg);
}
}
minecraft->setScreen(NULL);
}
// ---------------------------------------------------------------------------
// processCommand
// ---------------------------------------------------------------------------
static std::string trim(const std::string& s) {
size_t a = s.find_first_not_of(" \t");
if (a == std::string::npos) return "";
size_t b = s.find_last_not_of(" \t");
return s.substr(a, b - a + 1);
}
std::string ConsoleScreen::processCommand(const std::string& raw)
{
// strip leading '/'
std::string line = raw;
if (!line.empty() && line[0] == '/') line = line.substr(1);
line = trim(line);
// tokenise
std::vector<std::string> args;
{
std::istringstream ss(line);
std::string tok;
while (ss >> tok) args.push_back(tok);
}
if (args.empty()) return "";
Level* level = minecraft->level;
if (!level) return "No level loaded.";
// -----------------------------------------------------------------------
// /time ...
// -----------------------------------------------------------------------
if (args[0] == "time") {
if (args.size() < 2)
return "Usage: /time <add|set|query> ...";
const std::string& sub = args[1];
// -- time add <value> -----------------------------------------------
if (sub == "add") {
if (args.size() < 3) return "Usage: /time add <value>";
long delta = std::atol(args[2].c_str());
long newTime = level->getTime() + delta;
level->setTime(newTime);
std::ostringstream out;
out << "Set the time to " << (newTime % Level::TICKS_PER_DAY);
return out.str();
}
// -- time set <value|day|night|noon|midnight> -----------------------
if (sub == "set") {
if (args.size() < 3) return "Usage: /time set <value|day|night|noon|midnight>";
const std::string& val = args[2];
long t = -1;
if (val == "day") t = 1000;
else if (val == "noon") t = 6000;
else if (val == "night") t = 13000;
else if (val == "midnight") t = 18000;
else {
// numeric — accept positive integers only
bool numeric = true;
for (char c : val)
if (!std::isdigit((unsigned char)c)) { numeric = false; break; }
if (!numeric) return std::string("Unknown value: ") + val;
t = std::atol(val.c_str());
}
// Preserve the total day count so only the time-of-day changes
long dayCount = level->getTime() / Level::TICKS_PER_DAY;
long newTime = dayCount * Level::TICKS_PER_DAY + (t % Level::TICKS_PER_DAY);
level->setTime(newTime);
std::ostringstream out;
out << "Set the time to " << t;
return out.str();
}
// -- time query <daytime|gametime|day> ------------------------------
if (sub == "query") {
if (args.size() < 3) return "Usage: /time query <daytime|gametime|day>";
const std::string& what = args[2];
long total = level->getTime();
long daytime = total % Level::TICKS_PER_DAY;
long day = total / Level::TICKS_PER_DAY;
std::ostringstream out;
if (what == "daytime") { out << "The time of day is " << daytime; }
else if (what == "gametime") { out << "The game time is " << total; }
else if (what == "day") { out << "The day is " << day; }
else return std::string("Unknown query: ") + what;
return out.str();
}
return "Unknown sub-command. Usage: /time <add|set|query> ...";
}
return std::string("Unknown command: /") + args[0];
}
// ---------------------------------------------------------------------------
// render
// ---------------------------------------------------------------------------
void ConsoleScreen::render(int /*xm*/, int /*ym*/, float /*a*/)
{
// Dim the game world slightly
fillGradient(0, 0, width, height, 0x00000000, 0x40000000);
const int boxH = 12;
const int boxY = height - boxH - 2;
const int boxX0 = 2;
const int boxX1 = width - 2;
// Input box background
fill(boxX0, boxY, boxX1, boxY + boxH, 0xc0000000);
// Border
fill(boxX0, boxY, boxX1, boxY + 1, 0xff808080);
fill(boxX0, boxY + boxH - 1, boxX1, boxY + boxH, 0xff808080);
fill(boxX0, boxY, boxX0 + 1, boxY + boxH, 0xff808080);
fill(boxX1 - 1, boxY, boxX1, boxY + boxH, 0xff808080);
// Input text + blinking cursor
std::string displayed = _input;
if ((_cursorBlink / 10) % 2 == 0)
displayed += '_';
// Placeholder hint when empty
font->drawShadow(displayed, (float)(boxX0 + 2), (float)(boxY + 2), 0xffffffff);
}

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