mirror of
https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-03-22 07:53:30 +00:00
Compare commits
163 Commits
0.6.1-alph
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0.6.1-alph
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27
.github/actions/setup-cache/action.yml
vendored
Normal file
27
.github/actions/setup-cache/action.yml
vendored
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
name: Setup cache
|
||||||
|
description: Sets up sccache, CPM cache, etc.
|
||||||
|
|
||||||
|
inputs:
|
||||||
|
host:
|
||||||
|
description: 'Host platform: win or linux'
|
||||||
|
required: true
|
||||||
|
target:
|
||||||
|
description: 'Target platform: win, linux'
|
||||||
|
required: true
|
||||||
|
|
||||||
|
runs:
|
||||||
|
using: "composite"
|
||||||
|
steps:
|
||||||
|
- name: Setup sccache
|
||||||
|
uses: hendrikmuhs/ccache-action@v1.2.13
|
||||||
|
with:
|
||||||
|
variant: sccache
|
||||||
|
key: ${{ inputs.target }}-v1
|
||||||
|
|
||||||
|
- name: Setup CPM Cache
|
||||||
|
uses: actions/cache@v4
|
||||||
|
with:
|
||||||
|
path: cpm-cache
|
||||||
|
key: cpm-${{ inputs.target }}-v1-${{ hashFiles('**/CMakeLists.txt', '**/*.cmake') }}
|
||||||
|
restore-keys: |
|
||||||
|
cpm-${{ inputs.target }}-v1-
|
||||||
17
.github/actions/setup-ninja/action.yml
vendored
Normal file
17
.github/actions/setup-ninja/action.yml
vendored
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
name: Setup Ninja
|
||||||
|
description: Sets up Ninja
|
||||||
|
|
||||||
|
inputs:
|
||||||
|
host:
|
||||||
|
description: 'Host platform: win, mac or linux'
|
||||||
|
required: true
|
||||||
|
|
||||||
|
runs:
|
||||||
|
using: "composite"
|
||||||
|
steps:
|
||||||
|
- name: Setup
|
||||||
|
shell: bash
|
||||||
|
run: |
|
||||||
|
curl -L https://github.com/ninja-build/ninja/releases/latest/download/ninja-${{ inputs.host }}.zip -o ninja.zip
|
||||||
|
7z x ninja.zip -o"$GITHUB_WORKSPACE/ninja"
|
||||||
|
echo "$GITHUB_WORKSPACE/ninja" >> $GITHUB_PATH
|
||||||
343
.github/workflows/build.yml
vendored
Normal file
343
.github/workflows/build.yml
vendored
Normal file
@@ -0,0 +1,343 @@
|
|||||||
|
name: Build Game
|
||||||
|
|
||||||
|
on:
|
||||||
|
workflow_dispatch:
|
||||||
|
pull_request:
|
||||||
|
push:
|
||||||
|
branches:
|
||||||
|
- '**' # every branch
|
||||||
|
- '!no-build-**' # unless marked as no-build
|
||||||
|
|
||||||
|
env:
|
||||||
|
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
|
||||||
|
BUILD_TYPE: Release
|
||||||
|
CPM_SOURCE_CACHE: ${{ github.workspace }}/cpm-cache
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: write
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
build-windows:
|
||||||
|
name: Build Windows
|
||||||
|
runs-on: ubuntu-22.04
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
- name: Setup caches
|
||||||
|
uses: ./.github/actions/setup-cache
|
||||||
|
with:
|
||||||
|
host: linux
|
||||||
|
target: win
|
||||||
|
|
||||||
|
- name: Setup Ninja
|
||||||
|
uses: ./.github/actions/setup-ninja
|
||||||
|
with:
|
||||||
|
host: linux
|
||||||
|
|
||||||
|
- name: Download llvm-mingw
|
||||||
|
run: |
|
||||||
|
curl -L https://github.com/mstorsjo/llvm-mingw/releases/download/20260311/llvm-mingw-20260311-msvcrt-ubuntu-22.04-x86_64.tar.xz -o llvm-mingw.tar.xz
|
||||||
|
tar -xf llvm-mingw.tar.xz
|
||||||
|
mv llvm-mingw-* llvm-mingw
|
||||||
|
|
||||||
|
- name: Create Build Environment
|
||||||
|
# Some projects don't allow in-source building, so create a separate build directory
|
||||||
|
# We'll use this as our working directory for all subsequent commands
|
||||||
|
run: cmake -E make_directory ${{github.workspace}}/build
|
||||||
|
|
||||||
|
- name: Configure CMake
|
||||||
|
working-directory: ${{github.workspace}}/build
|
||||||
|
run: |
|
||||||
|
cmake $GITHUB_WORKSPACE \
|
||||||
|
-G Ninja \
|
||||||
|
-DCMAKE_SYSTEM_NAME=Windows \
|
||||||
|
-DCMAKE_C_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-clang \
|
||||||
|
-DCMAKE_CXX_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-clang++ \
|
||||||
|
-DCMAKE_RC_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-windres \
|
||||||
|
-DALSOFT_BACKEND_PIPEWIRE=OFF \
|
||||||
|
-DCMAKE_BUILD_TYPE=$BUILD_TYPE
|
||||||
|
|
||||||
|
- name: Build
|
||||||
|
working-directory: ${{github.workspace}}/build
|
||||||
|
run: cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
|
||||||
|
|
||||||
|
- name: Upload Artifact
|
||||||
|
uses: actions/upload-artifact@v4
|
||||||
|
with:
|
||||||
|
name: mcpe-windows
|
||||||
|
path: |
|
||||||
|
${{github.workspace}}/build/MinecraftPE.exe
|
||||||
|
${{github.workspace}}/build/libpng16.dll
|
||||||
|
${{github.workspace}}/build/OpenAL32.dll
|
||||||
|
${{github.workspace}}/build/libz.dll
|
||||||
|
|
||||||
|
build-linux:
|
||||||
|
name: Build Linux
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
- name: Setup caches
|
||||||
|
uses: ./.github/actions/setup-cache
|
||||||
|
with:
|
||||||
|
host: linux
|
||||||
|
target: linux
|
||||||
|
|
||||||
|
- name: Create Build Environment
|
||||||
|
# Some projects don't allow in-source building, so create a separate build directory
|
||||||
|
# We'll use this as our working directory for all subsequent commands
|
||||||
|
run: cmake -E make_directory ${{github.workspace}}/build
|
||||||
|
|
||||||
|
- name: Setup Environment
|
||||||
|
run: |
|
||||||
|
sudo apt-get update -qq
|
||||||
|
sudo apt-get install gcc-multilib
|
||||||
|
sudo apt-get install -y --no-install-recommends build-essential libgl-dev libwayland-dev xorg-dev libxkbcommon-dev
|
||||||
|
|
||||||
|
- name: Configure CMake
|
||||||
|
# Use a bash shell so we can use the same syntax for environment variable
|
||||||
|
# access regardless of the host operating system
|
||||||
|
shell: bash
|
||||||
|
working-directory: ${{github.workspace}}/build
|
||||||
|
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE
|
||||||
|
|
||||||
|
- name: Build
|
||||||
|
working-directory: ${{github.workspace}}/build
|
||||||
|
shell: bash
|
||||||
|
run: |
|
||||||
|
cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
|
||||||
|
cmake --build . --config $BUILD_TYPE --target MinecraftPE-server --parallel
|
||||||
|
|
||||||
|
- name: Upload Artifact
|
||||||
|
uses: actions/upload-artifact@v4
|
||||||
|
with:
|
||||||
|
name: mcpe-linux
|
||||||
|
path: |
|
||||||
|
${{github.workspace}}/build/MinecraftPE
|
||||||
|
${{github.workspace}}/build/MinecraftPE-server
|
||||||
|
|
||||||
|
build-android: # pray to god
|
||||||
|
name: Build Android (${{ matrix.abi }})
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
|
strategy:
|
||||||
|
# keep going with the other ABI if one fails so you at least get something useful
|
||||||
|
fail-fast: false
|
||||||
|
matrix:
|
||||||
|
abi: [ arm64-v8a, armeabi-v7a ]
|
||||||
|
|
||||||
|
env:
|
||||||
|
ANDROID_SDK_ROOT: ${{ github.workspace }}/android-sdk
|
||||||
|
ANDROID_NDK_PATH: ${{ github.workspace }}/android-ndk-r14b
|
||||||
|
ANDROID_PLATFORM_API: 36
|
||||||
|
ANDROID_BUILD_TOOLS_VERSION: 36.0.0
|
||||||
|
ADB: /bin/true
|
||||||
|
# build.sh reads MATRIX_ABI to decide which ABI to build when no --abi flag is passed
|
||||||
|
MATRIX_ABI: ${{ matrix.abi }}
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- name: Checkout repository
|
||||||
|
uses: actions/checkout@v4
|
||||||
|
|
||||||
|
- name: Cache Android command-line tools
|
||||||
|
id: cache-android-tools
|
||||||
|
uses: actions/cache@v3
|
||||||
|
with:
|
||||||
|
path: ${{ env.ANDROID_SDK_ROOT }}
|
||||||
|
key: android-cmdline-tools-v36
|
||||||
|
|
||||||
|
- name: Setup Android command line tools
|
||||||
|
if: steps.cache-android-tools.outputs.cache-hit != 'true'
|
||||||
|
run: |
|
||||||
|
if [ ! -d "$ANDROID_SDK_ROOT/cmdline-tools/latest" ]; then
|
||||||
|
mkdir -p "$ANDROID_SDK_ROOT/cmdline-tools"
|
||||||
|
curl -o cmdline-tools.zip -L "https://dl.google.com/android/repository/commandlinetools-linux-9477386_latest.zip"
|
||||||
|
unzip -q cmdline-tools.zip -d "$ANDROID_SDK_ROOT/cmdline-tools"
|
||||||
|
mv "$ANDROID_SDK_ROOT/cmdline-tools/cmdline-tools" "$ANDROID_SDK_ROOT/cmdline-tools/latest"
|
||||||
|
fi
|
||||||
|
yes | "$ANDROID_SDK_ROOT/cmdline-tools/latest/bin/sdkmanager" --sdk_root="$ANDROID_SDK_ROOT" "platform-tools" "platforms;android-${ANDROID_PLATFORM_API}" "build-tools;${ANDROID_BUILD_TOOLS_VERSION}"
|
||||||
|
|
||||||
|
|
||||||
|
- name: Cache Android NDK r14b
|
||||||
|
id: cache-android-ndk
|
||||||
|
uses: actions/cache@v3
|
||||||
|
with:
|
||||||
|
path: ${{ github.workspace }}/android-ndk-r14b
|
||||||
|
key: android-ndk-r14b
|
||||||
|
|
||||||
|
- name: Install Android NDK r14b
|
||||||
|
if: steps.cache-android-ndk.outputs.cache-hit != 'true'
|
||||||
|
run: |
|
||||||
|
if [ ! -d "$ANDROID_NDK_PATH" ]; then
|
||||||
|
curl -L -o ndk.zip "https://dl.google.com/android/repository/android-ndk-r14b-linux-x86_64.zip"
|
||||||
|
unzip -q ndk.zip -d "$GITHUB_WORKSPACE"
|
||||||
|
fi
|
||||||
|
|
||||||
|
- name: Install system prerequisites
|
||||||
|
run: |
|
||||||
|
sudo apt-get update -qq
|
||||||
|
sudo apt-get install -y --no-install-recommends wget unzip curl git python3 libncurses6 libtinfo6
|
||||||
|
if ! ldconfig -p | grep -q "libncurses.so.5"; then
|
||||||
|
sudo ln -sf /lib/x86_64-linux-gnu/libncurses.so.6 /usr/lib/x86_64-linux-gnu/libncurses.so.5 || true
|
||||||
|
fi
|
||||||
|
if ! ldconfig -p | grep -q "libtinfo.so.5"; then
|
||||||
|
sudo ln -sf /lib/x86_64-linux-gnu/libtinfo.so.6 /usr/lib/x86_64-linux-gnu/libtinfo.so.5 || true
|
||||||
|
fi
|
||||||
|
|
||||||
|
- name: Setup Java 25
|
||||||
|
uses: actions/setup-java@v4
|
||||||
|
with:
|
||||||
|
distribution: temurin
|
||||||
|
java-version: 25
|
||||||
|
|
||||||
|
- name: Validate environment
|
||||||
|
run: |
|
||||||
|
echo "ANDROID_SDK_ROOT=$ANDROID_SDK_ROOT"
|
||||||
|
echo "ANDROID_NDK_PATH=$ANDROID_NDK_PATH"
|
||||||
|
echo "JAVA_HOME=$JAVA_HOME"
|
||||||
|
echo "MATRIX_ABI=$MATRIX_ABI"
|
||||||
|
$ANDROID_SDK_ROOT/platform-tools/adb version || true
|
||||||
|
java -version
|
||||||
|
javac -version
|
||||||
|
|
||||||
|
- name: Run Android build script
|
||||||
|
run: |
|
||||||
|
chmod +x ./build.sh
|
||||||
|
./build.sh
|
||||||
|
|
||||||
|
- name: Upload APK
|
||||||
|
uses: actions/upload-artifact@v4
|
||||||
|
with:
|
||||||
|
# artifact name is ABI-specific so both matrix legs can upload without clobbering each other
|
||||||
|
name: minecraftpe-apk-${{ matrix.abi }}
|
||||||
|
path: ${{ github.workspace }}/build-apk/minecraftpe-*-debug.apk
|
||||||
|
|
||||||
|
build-web:
|
||||||
|
name: Build Web
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
- name: Setup caches
|
||||||
|
uses: ./.github/actions/setup-cache
|
||||||
|
with:
|
||||||
|
host: linux
|
||||||
|
target: linux
|
||||||
|
|
||||||
|
- name: Setup Ninja
|
||||||
|
uses: ./.github/actions/setup-ninja
|
||||||
|
with:
|
||||||
|
host: linux
|
||||||
|
|
||||||
|
- name: Setup emsdk
|
||||||
|
uses: mymindstorm/setup-emsdk@v14
|
||||||
|
with:
|
||||||
|
version: 5.0.3
|
||||||
|
actions-cache-folder: 'emsdk-cache'
|
||||||
|
|
||||||
|
- name: Create Build Environment
|
||||||
|
# Some projects don't allow in-source building, so create a separate build directory
|
||||||
|
# We'll use this as our working directory for all subsequent commands
|
||||||
|
run: cmake -E make_directory ${{github.workspace}}/build
|
||||||
|
|
||||||
|
- name: Configure CMake
|
||||||
|
# Use a bash shell so we can use the same syntax for environment variable
|
||||||
|
# access regardless of the host operating system
|
||||||
|
shell: bash
|
||||||
|
working-directory: ${{github.workspace}}/build
|
||||||
|
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -G Ninja -DCMAKE_TOOLCHAIN_FILE="$GITHUB_WORKSPACE/emsdk-cache/emsdk-main/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
|
||||||
|
|
||||||
|
- name: Build
|
||||||
|
working-directory: ${{github.workspace}}/build
|
||||||
|
run: cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
|
||||||
|
|
||||||
|
- name: Upload Artifact
|
||||||
|
uses: actions/upload-artifact@v4
|
||||||
|
with:
|
||||||
|
name: mcpe-web
|
||||||
|
path: |
|
||||||
|
${{github.workspace}}/build/MinecraftPE.js
|
||||||
|
${{github.workspace}}/build/MinecraftPE.wasm
|
||||||
|
${{github.workspace}}/build/MinecraftPE.data
|
||||||
|
|
||||||
|
publish:
|
||||||
|
name: Publish
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
needs: [ build-windows, build-linux, build-android, build-web ]
|
||||||
|
if: github.ref == 'refs/heads/main'
|
||||||
|
steps:
|
||||||
|
- name: Checkout
|
||||||
|
uses: actions/checkout@v4
|
||||||
|
|
||||||
|
- name: Declare Version Variables
|
||||||
|
id: ref
|
||||||
|
run: |
|
||||||
|
echo "version=$(cat VERSION | xargs)" >> $GITHUB_OUTPUT
|
||||||
|
echo "hash=$(git rev-parse --short "$GITHUB_SHA")" >> $GITHUB_OUTPUT
|
||||||
|
|
||||||
|
- name: Download Artifacts
|
||||||
|
uses: actions/download-artifact@v4
|
||||||
|
|
||||||
|
- name: Zip Windows Artifacts
|
||||||
|
uses: vimtor/action-zip@v1.2
|
||||||
|
with:
|
||||||
|
files: mcpe-windows/MinecraftPE.exe mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/libz.dll
|
||||||
|
dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
||||||
|
|
||||||
|
- name: Zip Linux Artifacts
|
||||||
|
uses: vimtor/action-zip@v1.2
|
||||||
|
with:
|
||||||
|
files: mcpe-linux/MinecraftPE
|
||||||
|
dest: minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
|
||||||
|
|
||||||
|
- name: Zip Linux Server Artifacts
|
||||||
|
uses: vimtor/action-zip@v1.2
|
||||||
|
with:
|
||||||
|
files: mcpe-linux/MinecraftPE-server
|
||||||
|
dest: minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
|
||||||
|
|
||||||
|
- name: Zip Android arm64-v8a Artifact
|
||||||
|
uses: vimtor/action-zip@v1.2
|
||||||
|
with:
|
||||||
|
files: minecraftpe-apk-arm64-v8a/minecraftpe-v8a-debug.apk
|
||||||
|
dest: minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
|
||||||
|
|
||||||
|
- name: Zip Android armeabi-v7a Artifact
|
||||||
|
uses: vimtor/action-zip@v1.2
|
||||||
|
with:
|
||||||
|
files: minecraftpe-apk-armeabi-v7a/minecraftpe-v7a-debug.apk
|
||||||
|
dest: minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
|
||||||
|
|
||||||
|
- name: Zip Web Artifact
|
||||||
|
uses: vimtor/action-zip@v1.2
|
||||||
|
with:
|
||||||
|
files: mcpe-web/MinecraftPE.js mcpe-web/MinecraftPE.wasm mcpe-web/MinecraftPE.data misc/web/index.html
|
||||||
|
dest: minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
|
||||||
|
|
||||||
|
- name: Zip Data
|
||||||
|
uses: vimtor/action-zip@v1.2
|
||||||
|
with:
|
||||||
|
files: data
|
||||||
|
recursive: false
|
||||||
|
dest: data.zip
|
||||||
|
|
||||||
|
- name: Update Development Release
|
||||||
|
uses: andelf/nightly-release@main
|
||||||
|
env:
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
with:
|
||||||
|
tag_name: dev
|
||||||
|
name: 'Development Release'
|
||||||
|
body: |
|
||||||
|
MinecraftPE development release for commit ${{ github.sha }}.
|
||||||
|
files: |
|
||||||
|
./data.zip
|
||||||
|
./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
||||||
|
./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
|
||||||
|
./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
|
||||||
|
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
|
||||||
|
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
|
||||||
|
./minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
|
||||||
4
.gitignore
vendored
4
.gitignore
vendored
@@ -3,13 +3,12 @@ build/
|
|||||||
out/
|
out/
|
||||||
bin/
|
bin/
|
||||||
lib/
|
lib/
|
||||||
|
build-apk/
|
||||||
cmake-build-*/
|
cmake-build-*/
|
||||||
CMakeFiles/
|
CMakeFiles/
|
||||||
CMakeCache.txt
|
CMakeCache.txt
|
||||||
cmake_install.cmake
|
cmake_install.cmake
|
||||||
Makefile
|
Makefile
|
||||||
*.cmake
|
|
||||||
!cmake/CPM.cmake
|
|
||||||
|
|
||||||
# Compiled object files
|
# Compiled object files
|
||||||
*.o
|
*.o
|
||||||
@@ -50,6 +49,7 @@ MinSizeRel/
|
|||||||
*.xcworkspace
|
*.xcworkspace
|
||||||
xcuserdata/
|
xcuserdata/
|
||||||
*.xccheckout
|
*.xccheckout
|
||||||
|
*.xcuserstate
|
||||||
*.moved-aside
|
*.moved-aside
|
||||||
DerivedData/
|
DerivedData/
|
||||||
*.hmap
|
*.hmap
|
||||||
|
|||||||
374
CMakeLists.txt
374
CMakeLists.txt
@@ -6,22 +6,96 @@ include(cmake/CPM.cmake)
|
|||||||
set(CMAKE_CXX_STANDARD 14)
|
set(CMAKE_CXX_STANDARD 14)
|
||||||
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
|
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
|
||||||
set(CMAKE_POLICY_VERSION_MINIMUM 3.10)
|
set(CMAKE_POLICY_VERSION_MINIMUM 3.10)
|
||||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
|
||||||
set(CMAKE_CXX_FLAGS "-Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
|
include(cmake/EnumOption.cmake)
|
||||||
|
|
||||||
|
if(EMSCRIPTEN)
|
||||||
|
# When configuring web builds with "emcmake cmake -B build -S .", set PLATFORM to Web by default
|
||||||
|
set(PLATFORM Web CACHE STRING "Platform to build for.")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
enum_option(PLATFORM "Desktop;Web" "Platform to build for.")
|
||||||
|
|
||||||
find_package(Threads REQUIRED)
|
find_package(Threads REQUIRED)
|
||||||
CPMAddPackage("gh:madler/zlib@1.3.2")
|
find_package(OpenSSL)
|
||||||
CPMAddPackage(
|
|
||||||
NAME "libpng"
|
if (${PLATFORM} STREQUAL "Desktop")
|
||||||
GIT_REPOSITORY "https://github.com/pnggroup/libpng.git"
|
set(PLATFORM_CPP "PLATFORM_DESKTOP")
|
||||||
GIT_TAG "v1.6.55"
|
|
||||||
OPTIONS
|
if (MINGW)
|
||||||
"ZLIB_ROOT ${zlib_SOURCE_DIR}"
|
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++ -static-libgcc")
|
||||||
"ZLIB_INCLUDE_DIRS ${zlib_SOURCE_DIR}"
|
endif()
|
||||||
"PNG_TOOLS OFF"
|
|
||||||
"PNG_TESTS OFF"
|
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||||
"BUILD_SHARED_LIBS ON"
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
|
||||||
)
|
endif()
|
||||||
|
|
||||||
|
if (WIN32)
|
||||||
|
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||||
|
include_directories(misc/windows)
|
||||||
|
set(EXTRA_LIBS ws2_32 winhttp)
|
||||||
|
elseif(UNIX)
|
||||||
|
find_library(pthread NAMES pthread)
|
||||||
|
set(EXTRA_LIBS pthread m)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
elseif (${PLATFORM} STREQUAL "Web")
|
||||||
|
set(PLATFORM_CPP "PLATFORM_WEB")
|
||||||
|
set(EXTRA_LIBS "idbfs.js")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# I totally shocked
|
||||||
|
if(${PLATFORM} MATCHES "Web")
|
||||||
|
set(PNG_LIB png)
|
||||||
|
set(AL_LIBTYPE "STATIC")
|
||||||
|
|
||||||
|
add_library(zlib INTERFACE IMPORTED)
|
||||||
|
set_target_properties(zlib PROPERTIES
|
||||||
|
INTERFACE_LINK_OPTIONS "-sUSE_ZLIB=1"
|
||||||
|
)
|
||||||
|
|
||||||
|
add_library(png INTERFACE IMPORTED)
|
||||||
|
set_target_properties(png PROPERTIES
|
||||||
|
INTERFACE_COMPILE_OPTIONS "-sUSE_LIBPNG=1"
|
||||||
|
INTERFACE_LINK_OPTIONS "-sUSE_LIBPNG=1"
|
||||||
|
)
|
||||||
|
|
||||||
|
add_library(glfw INTERFACE IMPORTED)
|
||||||
|
set_target_properties(glfw PROPERTIES
|
||||||
|
INTERFACE_LINK_OPTIONS "-sUSE_GLFW=3"
|
||||||
|
)
|
||||||
|
else()
|
||||||
|
set(PNG_LIB png_shared)
|
||||||
|
set(AL_LIBTYPE "SHARED")
|
||||||
|
|
||||||
|
CPMAddPackage(
|
||||||
|
NAME "zlib"
|
||||||
|
GIT_REPOSITORY "https://github.com/madler/zlib"
|
||||||
|
GIT_TAG "v1.3.2"
|
||||||
|
)
|
||||||
|
|
||||||
|
CPMAddPackage(
|
||||||
|
NAME "libpng"
|
||||||
|
GIT_REPOSITORY "https://github.com/pnggroup/libpng.git"
|
||||||
|
GIT_TAG "v1.6.55"
|
||||||
|
OPTIONS
|
||||||
|
"ZLIB_ROOT ${zlib_SOURCE_DIR}"
|
||||||
|
"ZLIB_INCLUDE_DIRS ${zlib_SOURCE_DIR}"
|
||||||
|
"PNG_TOOLS OFF"
|
||||||
|
"PNG_TESTS OFF"
|
||||||
|
)
|
||||||
|
|
||||||
|
CPMAddPackage(
|
||||||
|
NAME "glfw"
|
||||||
|
GIT_REPOSITORY "https://github.com/glfw/glfw.git"
|
||||||
|
GIT_TAG "3.4"
|
||||||
|
EXCLUDE_FROM_ALL TRUE
|
||||||
|
OPTIONS
|
||||||
|
"GLFW_BUILD_EXAMPLES OFF"
|
||||||
|
"GLFW_BUILD_TESTS OFF"
|
||||||
|
"GLFW_BUILD_DOCS OFF"
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
|
||||||
CPMAddPackage(
|
CPMAddPackage(
|
||||||
NAME "openal"
|
NAME "openal"
|
||||||
@@ -31,21 +105,15 @@ CPMAddPackage(
|
|||||||
"ALSOFT_EXAMPLES OFF"
|
"ALSOFT_EXAMPLES OFF"
|
||||||
"ALSOFT_TESTS OFF"
|
"ALSOFT_TESTS OFF"
|
||||||
"ALSOFT_UTILS OFF"
|
"ALSOFT_UTILS OFF"
|
||||||
"BUILD_SHARED_LIBS ON"
|
"LIBTYPE ${AL_LIBTYPE}"
|
||||||
|
"ALSOFT_ENABLE_MODULES OFF"
|
||||||
|
"ALSOFT_STATIC_STDCXX ON"
|
||||||
|
"ALSOFT_STATIC_LIBGCC ON"
|
||||||
)
|
)
|
||||||
|
|
||||||
CPMAddPackage(
|
|
||||||
NAME "glfw"
|
|
||||||
GIT_REPOSITORY "https://github.com/glfw/glfw.git"
|
|
||||||
GIT_TAG "3.4"
|
|
||||||
OPTIONS
|
|
||||||
"GLFW_BUILD_EXAMPLES OFF"
|
|
||||||
"GLFW_BUILD_TESTS OFF"
|
|
||||||
"GLFW_BUILD_DOCS OFF"
|
|
||||||
"BUILD_SHARED_LIBS ON"
|
|
||||||
)
|
|
||||||
# TODO: Clear this paths with *
|
# TODO: Clear this paths with *
|
||||||
file(GLOB SERVER_SOURCES
|
file(GLOB SERVER_SOURCES
|
||||||
|
"project/lib_projects/raknet/jni/RaknetSources/*.cpp"
|
||||||
"src/NinecraftApp.cpp"
|
"src/NinecraftApp.cpp"
|
||||||
"src/Performance.cpp"
|
"src/Performance.cpp"
|
||||||
"src/SharedConstants.cpp"
|
"src/SharedConstants.cpp"
|
||||||
@@ -53,8 +121,10 @@ file(GLOB SERVER_SOURCES
|
|||||||
"src/client/IConfigListener.cpp"
|
"src/client/IConfigListener.cpp"
|
||||||
"src/client/Minecraft.cpp"
|
"src/client/Minecraft.cpp"
|
||||||
"src/client/OptionStrings.cpp"
|
"src/client/OptionStrings.cpp"
|
||||||
|
"src/client/Option.cpp"
|
||||||
"src/client/Options.cpp"
|
"src/client/Options.cpp"
|
||||||
"src/client/OptionsFile.cpp"
|
"src/client/OptionsFile.cpp"
|
||||||
|
"src/client/ServerProfiler.cpp"
|
||||||
|
|
||||||
"src/client/gamemode/CreativeMode.cpp"
|
"src/client/gamemode/CreativeMode.cpp"
|
||||||
"src/client/gamemode/GameMode.cpp"
|
"src/client/gamemode/GameMode.cpp"
|
||||||
@@ -79,6 +149,8 @@ file(GLOB SERVER_SOURCES
|
|||||||
"src/network/command/CommandServer.cpp"
|
"src/network/command/CommandServer.cpp"
|
||||||
|
|
||||||
"src/platform/CThread.cpp"
|
"src/platform/CThread.cpp"
|
||||||
|
"src/platform/HttpClient.cpp"
|
||||||
|
"src/platform/PngLoader.cpp"
|
||||||
"src/platform/time.cpp"
|
"src/platform/time.cpp"
|
||||||
|
|
||||||
"src/platform/input/Controller.cpp"
|
"src/platform/input/Controller.cpp"
|
||||||
@@ -97,38 +169,15 @@ file(GLOB SERVER_SOURCES
|
|||||||
|
|
||||||
"src/world/Direction.cpp"
|
"src/world/Direction.cpp"
|
||||||
|
|
||||||
"src/world/entity/AgableMob.cpp"
|
"src/world/entity/*.cpp"
|
||||||
"src/world/entity/Entity.cpp"
|
|
||||||
"src/world/entity/EntityFactory.cpp"
|
|
||||||
"src/world/entity/FlyingMob.cpp"
|
|
||||||
"src/world/entity/HangingEntity.cpp"
|
|
||||||
"src/world/entity/Mob.cpp"
|
|
||||||
"src/world/entity/MobCategory.cpp"
|
|
||||||
"src/world/entity/Motive.cpp"
|
|
||||||
"src/world/entity/Painting.cpp"
|
|
||||||
"src/world/entity/PathfinderMob.cpp"
|
|
||||||
"src/world/entity/SynchedEntityData.cpp"
|
|
||||||
|
|
||||||
"src/world/entity/ai/control/MoveControl.cpp"
|
"src/world/entity/ai/control/MoveControl.cpp"
|
||||||
|
|
||||||
"src/world/entity/animal/Animal.cpp"
|
"src/world/entity/animal/*.cpp"
|
||||||
"src/world/entity/animal/Chicken.cpp"
|
|
||||||
"src/world/entity/animal/Cow.cpp"
|
|
||||||
"src/world/entity/animal/Pig.cpp"
|
|
||||||
"src/world/entity/animal/Sheep.cpp"
|
|
||||||
"src/world/entity/animal/WaterAnimal.cpp"
|
|
||||||
|
|
||||||
"src/world/entity/item/FallingTile.cpp"
|
"src/world/entity/item/*.cpp"
|
||||||
"src/world/entity/item/ItemEntity.cpp"
|
|
||||||
"src/world/entity/item/PrimedTnt.cpp"
|
|
||||||
"src/world/entity/item/TripodCamera.cpp"
|
|
||||||
|
|
||||||
"src/world/entity/monster/Creeper.cpp"
|
"src/world/entity/monster/*.cpp"
|
||||||
"src/world/entity/monster/Monster.cpp"
|
|
||||||
"src/world/entity/monster/PigZombie.cpp"
|
|
||||||
"src/world/entity/monster/Skeleton.cpp"
|
|
||||||
"src/world/entity/monster/Spider.cpp"
|
|
||||||
"src/world/entity/monster/Zombie.cpp"
|
|
||||||
|
|
||||||
"src/world/entity/player/Inventory.cpp"
|
"src/world/entity/player/Inventory.cpp"
|
||||||
"src/world/entity/player/Player.cpp"
|
"src/world/entity/player/Player.cpp"
|
||||||
@@ -138,39 +187,11 @@ file(GLOB SERVER_SOURCES
|
|||||||
|
|
||||||
"src/world/food/SimpleFoodData.cpp"
|
"src/world/food/SimpleFoodData.cpp"
|
||||||
|
|
||||||
"src/world/inventory/BaseContainerMenu.cpp"
|
"src/world/inventory/*.cpp"
|
||||||
"src/world/inventory/ContainerMenu.cpp"
|
"src/world/item/*.cpp"
|
||||||
"src/world/inventory/FillingContainer.cpp"
|
"src/world/item/crafting/*.cpp"
|
||||||
"src/world/inventory/FurnaceMenu.cpp"
|
"src/world/level/*.cpp"
|
||||||
|
|
||||||
"src/world/item/ArmorItem.cpp"
|
|
||||||
"src/world/item/BedItem.cpp"
|
|
||||||
"src/world/item/DyePowderItem.cpp"
|
|
||||||
"src/world/item/HangingEntityItem.cpp"
|
|
||||||
"src/world/item/HatchetItem.cpp"
|
|
||||||
"src/world/item/HoeItem.cpp"
|
|
||||||
"src/world/item/Item.cpp"
|
|
||||||
"src/world/item/ItemInstance.cpp"
|
|
||||||
"src/world/item/PickaxeItem.cpp"
|
|
||||||
"src/world/item/ShovelItem.cpp"
|
|
||||||
|
|
||||||
"src/world/item/crafting/ArmorRecipes.cpp"
|
|
||||||
"src/world/item/crafting/FurnaceRecipes.cpp"
|
|
||||||
"src/world/item/crafting/OreRecipes.cpp"
|
|
||||||
"src/world/item/crafting/Recipe.cpp"
|
|
||||||
"src/world/item/crafting/Recipes.cpp"
|
|
||||||
"src/world/item/crafting/StructureRecipes.cpp"
|
|
||||||
"src/world/item/crafting/ToolRecipes.cpp"
|
|
||||||
"src/world/item/crafting/WeaponRecipes.cpp"
|
|
||||||
|
|
||||||
"src/world/level/Explosion.cpp"
|
|
||||||
"src/world/level/Level.cpp"
|
|
||||||
"src/world/level/LightLayer.cpp"
|
|
||||||
"src/world/level/LightUpdate.cpp"
|
|
||||||
"src/world/level/MobSpawner.cpp"
|
|
||||||
"src/world/level/Region.cpp"
|
|
||||||
"src/world/level/TickNextTickData.cpp"
|
|
||||||
|
|
||||||
"src/world/level/biome/Biome.cpp"
|
"src/world/level/biome/Biome.cpp"
|
||||||
"src/world/level/biome/BiomeSource.cpp"
|
"src/world/level/biome/BiomeSource.cpp"
|
||||||
|
|
||||||
@@ -178,54 +199,21 @@ file(GLOB SERVER_SOURCES
|
|||||||
|
|
||||||
"src/world/level/dimension/Dimension.cpp"
|
"src/world/level/dimension/Dimension.cpp"
|
||||||
|
|
||||||
"src/world/level/levelgen/CanyonFeature.cpp"
|
"src/world/level/levelgen/*.cpp"
|
||||||
"src/world/level/levelgen/DungeonFeature.cpp"
|
|
||||||
"src/world/level/levelgen/LargeCaveFeature.cpp"
|
|
||||||
"src/world/level/levelgen/LargeFeature.cpp"
|
|
||||||
"src/world/level/levelgen/RandomLevelSource.cpp"
|
|
||||||
"src/world/level/levelgen/feature/Feature.cpp"
|
"src/world/level/levelgen/feature/Feature.cpp"
|
||||||
"src/world/level/levelgen/synth/ImprovedNoise.cpp"
|
"src/world/level/levelgen/synth/*.cpp"
|
||||||
"src/world/level/levelgen/synth/PerlinNoise.cpp"
|
|
||||||
"src/world/level/levelgen/synth/Synth.cpp"
|
|
||||||
|
|
||||||
"src/world/level/material/Material.cpp"
|
"src/world/level/material/Material.cpp"
|
||||||
|
|
||||||
"src/world/level/pathfinder/Path.cpp"
|
"src/world/level/pathfinder/Path.cpp"
|
||||||
|
|
||||||
"src/world/level/storage/ExternalFileLevelStorage.cpp"
|
"src/world/level/storage/*.cpp"
|
||||||
"src/world/level/storage/ExternalFileLevelStorageSource.cpp"
|
"src/world/level/tile/*.cpp"
|
||||||
"src/world/level/storage/FolderMethods.cpp"
|
"src/world/level/tile/entity/*.cpp"
|
||||||
"src/world/level/storage/LevelData.cpp"
|
|
||||||
"src/world/level/storage/LevelStorageSource.cpp"
|
|
||||||
"src/world/level/storage/RegionFile.cpp"
|
|
||||||
|
|
||||||
"src/world/level/tile/BedTile.cpp"
|
|
||||||
"src/world/level/tile/ChestTile.cpp"
|
|
||||||
"src/world/level/tile/CropTile.cpp"
|
|
||||||
"src/world/level/tile/DoorTile.cpp"
|
|
||||||
"src/world/level/tile/EntityTile.cpp"
|
|
||||||
"src/world/level/tile/FurnaceTile.cpp"
|
|
||||||
"src/world/level/tile/GrassTile.cpp"
|
|
||||||
"src/world/level/tile/HeavyTile.cpp"
|
|
||||||
"src/world/level/tile/LightGemTile.cpp"
|
|
||||||
"src/world/level/tile/MelonTile.cpp"
|
|
||||||
"src/world/level/tile/Mushroom.cpp"
|
|
||||||
"src/world/level/tile/NetherReactor.cpp"
|
|
||||||
"src/world/level/tile/NetherReactorPattern.cpp"
|
|
||||||
"src/world/level/tile/StairTile.cpp"
|
|
||||||
"src/world/level/tile/StemTile.cpp"
|
|
||||||
"src/world/level/tile/StoneSlabTile.cpp"
|
|
||||||
"src/world/level/tile/TallGrass.cpp"
|
|
||||||
"src/world/level/tile/Tile.cpp"
|
|
||||||
"src/world/level/tile/TrapDoorTile.cpp"
|
|
||||||
"src/world/level/tile/entity/ChestTileEntity.cpp"
|
|
||||||
"src/world/level/tile/entity/FurnaceTileEntity.cpp"
|
|
||||||
"src/world/level/tile/entity/NetherReactorTileEntity.cpp"
|
|
||||||
"src/world/level/tile/entity/SignTileEntity.cpp"
|
|
||||||
"src/world/level/tile/entity/TileEntity.cpp"
|
|
||||||
|
|
||||||
"src/world/phys/HitResult.cpp"
|
"src/world/phys/HitResult.cpp"
|
||||||
)
|
)
|
||||||
|
|
||||||
file(GLOB CLIENT_SOURCES
|
file(GLOB CLIENT_SOURCES
|
||||||
"src/client/*.cpp"
|
"src/client/*.cpp"
|
||||||
|
|
||||||
@@ -302,46 +290,32 @@ file(GLOB CLIENT_SOURCES
|
|||||||
"src/SharedConstants.cpp"
|
"src/SharedConstants.cpp"
|
||||||
"src/main.cpp"
|
"src/main.cpp"
|
||||||
"src/NinecraftApp.cpp"
|
"src/NinecraftApp.cpp"
|
||||||
|
|
||||||
|
"src/AppPlatform_glfw.cpp"
|
||||||
|
"src/main.cpp"
|
||||||
)
|
)
|
||||||
|
|
||||||
if(NOT DEFINED PLATFORM)
|
if (${PLATFORM} STREQUAL "Desktop")
|
||||||
set(PLATFORM "PLATFORM_GLFW")
|
list(APPEND CLIENT_SOURCES glad/src/glad.c)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
# Server
|
||||||
|
if(UNIX)
|
||||||
|
add_executable("${PROJECT_NAME}-server" ${SERVER_SOURCES})
|
||||||
|
|
||||||
if(PLATFORM STREQUAL "PLATFORM_WIN32")
|
target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER")
|
||||||
list(APPEND CLIENT_SOURCES "src/AppPlatform_win32.cpp")
|
|
||||||
|
target_include_directories("${PROJECT_NAME}-server" PUBLIC
|
||||||
|
"${CMAKE_SOURCE_DIR}/src/"
|
||||||
|
"project/lib_projects/raknet/jni/RaknetSources"
|
||||||
|
)
|
||||||
|
|
||||||
|
target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT})
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if(PLATFORM STREQUAL "PLATFORM_GLFW")
|
add_executable(${PROJECT_NAME} ${CLIENT_SOURCES})
|
||||||
list(APPEND CLIENT_SOURCES "src/AppPlatform_glfw.cpp")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Explicitly list files added after the initial glob so they are always included
|
|
||||||
list(APPEND CLIENT_SOURCES
|
|
||||||
"src/client/gui/screens/ConsoleScreen.cpp"
|
|
||||||
"src/client/gui/screens/UsernameScreen.cpp"
|
|
||||||
"src/client/gui/screens/CreditsScreen.cpp"
|
|
||||||
)
|
|
||||||
|
|
||||||
add_executable(${PROJECT_NAME}
|
|
||||||
${CLIENT_SOURCES}
|
|
||||||
"glad/src/glad.c"
|
|
||||||
)
|
|
||||||
|
|
||||||
#add_executable("${PROJECT_NAME}-server"
|
|
||||||
# ${SERVER_SOURCES}
|
|
||||||
#)
|
|
||||||
|
|
||||||
if(WIN32)
|
|
||||||
set(EXTRA_LIBS "ws2_32")
|
|
||||||
target_compile_definitions(${PROJECT_NAME} PUBLIC "_CRT_SECURE_NO_WARNINGS")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
if(PLATFORM STREQUAL "PLATFORM_WIN32" OR PLATFORM STREQUAL "PLATFORM_GLFW")
|
|
||||||
target_compile_definitions(${PROJECT_NAME} PUBLIC "PLATFORM_DESKTOP")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
|
target_compile_definitions(${PROJECT_NAME} PUBLIC ${PLATFORM_CPP})
|
||||||
|
|
||||||
target_include_directories(${PROJECT_NAME} PUBLIC
|
target_include_directories(${PROJECT_NAME} PUBLIC
|
||||||
"${CMAKE_SOURCE_DIR}/glad/include/"
|
"${CMAKE_SOURCE_DIR}/glad/include/"
|
||||||
@@ -351,30 +325,80 @@ target_include_directories(${PROJECT_NAME} PUBLIC
|
|||||||
"lib/include"
|
"lib/include"
|
||||||
)
|
)
|
||||||
|
|
||||||
# Server
|
if(${PLATFORM} MATCHES "Web")
|
||||||
#target_link_libraries("${PROJECT_NAME}-server" PRIVATE
|
set(CMAKE_CXX_STANDARD 11)
|
||||||
# raknet ${CMAKE_THREAD_LIBS_INIT})
|
# uuuh i hate it
|
||||||
#target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER")
|
set(EM_FLAGS "-pthread -sUSE_PTHREADS=1 -sUSE_LIBPNG=1 -sSHARED_MEMORY=1")
|
||||||
|
|
||||||
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EM_FLAGS}")
|
||||||
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EM_FLAGS}")
|
||||||
|
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EM_FLAGS} --preload-file ${CMAKE_SOURCE_DIR}/data@/data")
|
||||||
|
|
||||||
#target_include_directories("${PROJECT_NAME}-server" PUBLIC
|
target_compile_options(${PROJECT_NAME} PUBLIC
|
||||||
# "${CMAKE_SOURCE_DIR}/src/"
|
"-Os"
|
||||||
#)
|
"-Wno-invalid-source-encoding"
|
||||||
|
"-Wno-narrowing"
|
||||||
|
"-Wno-deprecated-register"
|
||||||
|
"-Wno-reserved-user-defined-literal"
|
||||||
|
)
|
||||||
|
|
||||||
|
target_link_options(${PROJECT_NAME} PUBLIC
|
||||||
|
"-Os"
|
||||||
|
"-sALLOW_MEMORY_GROWTH=1"
|
||||||
|
"-sFORCE_FILESYSTEM=1"
|
||||||
|
"-sLEGACY_GL_EMULATION=1"
|
||||||
|
"-sGL_UNSAFE_OPTS=0"
|
||||||
|
"-sEMULATE_FUNCTION_POINTER_CASTS=1"
|
||||||
|
"-sALLOW_TABLE_GROWTH=1"
|
||||||
|
"-sEXPORTED_RUNTIME_METHODS=['FS','stringToUTF8','UTF8ToString','cwrap','ccall','HEAP8','HEAPU8','HEAP32','HEAPU32']"
|
||||||
|
"-sEXPORTED_FUNCTIONS=['_main']"
|
||||||
|
)
|
||||||
|
|
||||||
|
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||||
|
message("DEBUG MODE")
|
||||||
|
|
||||||
|
target_link_options(${PROJECT_NAME} PUBLIC
|
||||||
|
"-sASSERTIONS=2"
|
||||||
|
"-sSTACK_OVERFLOW_CHECK=2"
|
||||||
|
"-sSTACK_SIZE=5242880"
|
||||||
|
"-sGL_DEBUG=1"
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
target_compile_definitions(${PROJECT_NAME} PUBLIC "__EMSCRIPTEN__" "NO_SOUND" "NO_NETWORK")
|
||||||
|
endif()
|
||||||
|
|
||||||
# Client
|
# Client
|
||||||
target_compile_definitions(${PROJECT_NAME} PUBLIC "OPENGL_ES" "NO_EGL" ${PLATFORM})
|
target_compile_definitions(${PROJECT_NAME} PUBLIC "OPENGL_ES" "NO_EGL" ${PLATFORM})
|
||||||
target_link_libraries(${PROJECT_NAME} zlib png_shared alsoft.common OpenAL::OpenAL glfw ${EXTRA_LIBS})
|
target_link_libraries(${PROJECT_NAME} zlib ${PNG_LIB} OpenAL::OpenAL glfw ${EXTRA_LIBS})
|
||||||
|
|
||||||
if (NOT UNIX)
|
if (OpenSSL_FOUND)
|
||||||
add_custom_command(
|
target_link_libraries(${PROJECT_NAME} OpenSSL::SSL OpenSSL::Crypto)
|
||||||
TARGET ${PROJECT_NAME}
|
target_compile_definitions(${PROJECT_NAME} PUBLIC HTTPCLIENT_USE_OPENSSL)
|
||||||
POST_BUILD
|
|
||||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_RUNTIME_DLLS:${PROJECT_NAME}> $<TARGET_FILE_DIR:${PROJECT_NAME}>
|
|
||||||
COMMAND_EXPAND_LISTS
|
|
||||||
)
|
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
add_custom_command(
|
if (NOT UNIX)
|
||||||
TARGET ${PROJECT_NAME}
|
add_custom_command(
|
||||||
POST_BUILD
|
TARGET ${PROJECT_NAME}
|
||||||
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/data" $<TARGET_FILE_DIR:${PROJECT_NAME}>/data
|
POST_BUILD
|
||||||
)
|
COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_RUNTIME_DLLS:${PROJECT_NAME}> $<TARGET_FILE_DIR:${PROJECT_NAME}>
|
||||||
|
COMMAND_EXPAND_LISTS
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(NOT ${PLATFORM} MATCHES "Web")
|
||||||
|
add_custom_command(
|
||||||
|
TARGET ${PROJECT_NAME}
|
||||||
|
POST_BUILD
|
||||||
|
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/data" $<TARGET_FILE_DIR:${PROJECT_NAME}>/data
|
||||||
|
)
|
||||||
|
else()
|
||||||
|
add_custom_command(
|
||||||
|
TARGET ${PROJECT_NAME}
|
||||||
|
POST_BUILD
|
||||||
|
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/misc/web/index.html" $<TARGET_FILE_DIR:${PROJECT_NAME}>
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
message(STATUS "Compiling with the flags:")
|
||||||
|
message(STATUS " PLATFORM=" ${PLATFORM_CPP})
|
||||||
168
README.md
168
README.md
@@ -1,4 +1,7 @@
|
|||||||
# MinecraftPE
|
# MinecraftPE
|
||||||
|
> [!Warning]
|
||||||
|
> Github repository **isnt main**. All issues and pull requests should be send in [Gitea Repository](https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1).
|
||||||
|
|
||||||
> [!Important]
|
> [!Important]
|
||||||
> We have a discord server, where you can report bugs or send feedback https://discord.gg/c58YesBxve
|
> We have a discord server, where you can report bugs or send feedback https://discord.gg/c58YesBxve
|
||||||
|
|
||||||
@@ -14,9 +17,9 @@ This project aims to preserve and improve this early version of Minecraft PE.
|
|||||||
- [ ] Screen fixes
|
- [ ] Screen fixes
|
||||||
- [ ] Rewrite platform logic
|
- [ ] Rewrite platform logic
|
||||||
- [x] Fix sound
|
- [x] Fix sound
|
||||||
- [ ] Do a server connection GUI
|
- [x] Do a server connection GUI
|
||||||
- [ ] Controller support
|
- [ ] Controller support
|
||||||
- [ ] Minecraft server hosting
|
- [x] Minecraft server hosting
|
||||||
- [x] Screen fixess
|
- [x] Screen fixess
|
||||||
- [x] Fix fog
|
- [x] Fix fog
|
||||||
- [x] Add sprinting
|
- [x] Add sprinting
|
||||||
@@ -27,11 +30,38 @@ This project aims to preserve and improve this early version of Minecraft PE.
|
|||||||
# Build
|
# Build
|
||||||
|
|
||||||
## CMake
|
## CMake
|
||||||
|
### Linux
|
||||||
|
1. Install dependiences
|
||||||
|
|
||||||
|
(Debian-like)
|
||||||
|
|
||||||
|
``sudo apt install build-essential git cmake libgl-dev libwayland-dev xorg-dev libxkbcommon-dev``
|
||||||
|
|
||||||
|
(Arch-like)
|
||||||
|
|
||||||
|
``sudo pacman -S base-devel git cmake libglvnd wayland xorg-server-devel xorgproto libxkbcommon``
|
||||||
|
|
||||||
|
2. Create build folder
|
||||||
|
``mkdir build && cd build``
|
||||||
|
|
||||||
|
3. Generate CMake cache and build the project
|
||||||
```
|
```
|
||||||
mkdir build && cd build
|
|
||||||
cmake .. -B .
|
cmake .. -B .
|
||||||
make -j4
|
cmake --build .
|
||||||
```
|
```
|
||||||
|
|
||||||
|
### Windows
|
||||||
|
1. Install [Visual studio Build Tools](https://aka.ms/vs/stable/vs_BuildTools.exe) and [CMake](https://github.com/Kitware/CMake/releases/download/v4.3.0-rc3/cmake-4.3.0-rc3-windows-x86_64.msi)
|
||||||
|
|
||||||
|
2. Create build folder
|
||||||
|
``mkdir build && cd build``
|
||||||
|
|
||||||
|
3. Generate CMake cache and build the project
|
||||||
|
```
|
||||||
|
cmake ..
|
||||||
|
cmake --build .
|
||||||
|
```
|
||||||
|
|
||||||
## Visual Studio
|
## Visual Studio
|
||||||
|
|
||||||
1. Open the repository folder in **Visual Studio**.
|
1. Open the repository folder in **Visual Studio**.
|
||||||
@@ -40,17 +70,131 @@ make -j4
|
|||||||
4. Press **Run** (or F5) to build and launch the game.
|
4. Press **Run** (or F5) to build and launch the game.
|
||||||
|
|
||||||
## Android
|
## Android
|
||||||
Download [r14b Android NDK](http://dl.google.com/android/repository/android-ndk-r14b-windows-x86_64.zip) and run `build.ps1`:
|
### Windows
|
||||||
```
|
1. Download **Android NDK r14b**:
|
||||||
|
http://dl.google.com/android/repository/android-ndk-r14b-windows-x86_64.zip
|
||||||
|
|
||||||
|
2. Extract it to the root of your `C:` drive so the path becomes:
|
||||||
|
|
||||||
|
```
|
||||||
|
C:\android-ndk-r14b
|
||||||
|
```
|
||||||
|
|
||||||
|
3. Run the build script:
|
||||||
|
|
||||||
|
```powershell
|
||||||
# Full build (NDK + Java + APK + install)
|
# Full build (NDK + Java + APK + install)
|
||||||
.\build.ps1
|
.\build.ps1
|
||||||
|
|
||||||
# Skip NDK recompile (Java/assets changed only)
|
# Skip C++ compilation (Java/assets changed only)
|
||||||
.\build.ps1 -NoJava
|
|
||||||
|
|
||||||
# Skip Java recompile (C++ changed only)
|
|
||||||
.\build.ps1 -NoCpp
|
.\build.ps1 -NoCpp
|
||||||
|
|
||||||
# Only repackage + install (no recompile at all)
|
# Skip Java compilation (C++ changed only)
|
||||||
|
.\build.ps1 -NoJava
|
||||||
|
|
||||||
|
# Only repackage + install (no compilation)
|
||||||
.\build.ps1 -NoBuild
|
.\build.ps1 -NoBuild
|
||||||
```
|
```
|
||||||
|
|
||||||
|
### Linux
|
||||||
|
1. Download **Command line tools**:
|
||||||
|
https://developer.android.com/studio#command-line-tools-only
|
||||||
|
|
||||||
|
2. Unzip it into a folder, e.g.:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
mkdir -p "$HOME/Android/Sdk/"
|
||||||
|
unzip commandlinetools-linux-*.zip -d "$HOME/Android/Sdk/"
|
||||||
|
```
|
||||||
|
|
||||||
|
3. Your structure should look like
|
||||||
|
|
||||||
|
```bash
|
||||||
|
$HOME/Android/Sdk/cmdline-tools/bin/sdkmanager
|
||||||
|
```
|
||||||
|
|
||||||
|
> [!Note]
|
||||||
|
> `sdkmanager` expects the SDK to include a `cmdline-tools/latest/` folder.
|
||||||
|
> If you only have `cmdline-tools/bin`, create the required layout:
|
||||||
|
>
|
||||||
|
> ```bash
|
||||||
|
> mkdir -p "$HOME/Android/Sdk/cmdline-tools/latest"
|
||||||
|
> ln -snf ../bin "$HOME/Android/Sdk/cmdline-tools/latest/bin"
|
||||||
|
> ln -snf ../lib "$HOME/Android/Sdk/cmdline-tools/latest/lib"
|
||||||
|
> ln -snf ../source.properties "$HOME/Android/Sdk/cmdline-tools/latest/source.properties"
|
||||||
|
> ln -snf ../NOTICE.txt "$HOME/Android/Sdk/cmdline-tools/latest/NOTICE.txt"
|
||||||
|
> ```
|
||||||
|
|
||||||
|
4. Install the build tools (and platform) using `sdkmanager`
|
||||||
|
|
||||||
|
```bash
|
||||||
|
export ANDROID_SDK_ROOT="$HOME/Android/Sdk"
|
||||||
|
export PATH="$ANDROID_SDK_ROOT/cmdline-tools/latest/bin:$PATH"
|
||||||
|
|
||||||
|
sdkmanager --install "platform-tools" "platforms;android-35" "build-tools;35.0.0"
|
||||||
|
```
|
||||||
|
|
||||||
|
> [!Note]
|
||||||
|
> if you want build.sh to always find the SDK,
|
||||||
|
> Set ANDROID_SDK_ROOT in your shell config (~/.bashrc / ~/.profile / ~/.config/fish/config.fish), for example:
|
||||||
|
>
|
||||||
|
> ```bash
|
||||||
|
> export ANDROID_SDK_ROOT="$HOME/Android/Sdk"
|
||||||
|
> ```
|
||||||
|
>
|
||||||
|
> Then restart your shell (or `source` the file)
|
||||||
|
|
||||||
|
5. Verify the install
|
||||||
|
|
||||||
|
```bash
|
||||||
|
ls "$ANDROID_SDK_ROOT/build-tools"
|
||||||
|
```
|
||||||
|
|
||||||
|
You should see a version folder like:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
35.0.0
|
||||||
|
33.0.2
|
||||||
|
```
|
||||||
|
|
||||||
|
6. Download **Android NDK r14b**:
|
||||||
|
https://dl.google.com/android/repository/android-ndk-r14b-linux-x86_64.zip
|
||||||
|
|
||||||
|
7. Extract the archive to `/home/username/`, so that the final directory path is `/home/username/android-ndk-r14b/`
|
||||||
|
|
||||||
|
> [!Warning]
|
||||||
|
> Make sure you don’t end up with a nested folder like `/home/username/android-ndk-r14b/android-ndk-r14b/`.
|
||||||
|
|
||||||
|
8. Re run `build.sh`
|
||||||
|
|
||||||
|
## Web
|
||||||
|
1. Download and install **emsdk**: https://emscripten.org/docs/getting_started/downloads.html
|
||||||
|
> [!Note]
|
||||||
|
> On arch linux you can use AUR:
|
||||||
|
> `yay -Sy emsdk`
|
||||||
|
|
||||||
|
2. Configure and build project:
|
||||||
|
```
|
||||||
|
mkdir build && cd build
|
||||||
|
cmake .. -B . -G Ninja "-DCMAKE_TOOLCHAIN_FILE=$EMSDK/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
|
||||||
|
cmake --build . --target MinecraftPE
|
||||||
|
```
|
||||||
|
> [!Note]
|
||||||
|
> If you are using VSCode with CMake plugin, you can add Emscripten kit
|
||||||
|
> 1. Press Ctrl + Shift + P
|
||||||
|
> 2. Type `CMake: Edit User-Local CMake Kits` and hit Enter
|
||||||
|
> 3. Add this:
|
||||||
|
```json
|
||||||
|
{
|
||||||
|
"name": "Emscripten",
|
||||||
|
"compilers": {
|
||||||
|
"C": "/usr/lib/emsdk/upstream/bin/clang",
|
||||||
|
"CXX": "/usr/lib/emsdk/upstream/bin/clang++"
|
||||||
|
},
|
||||||
|
"toolchainFile": "/usr/lib/emsdk/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
|
||||||
|
}
|
||||||
|
```
|
||||||
|
3. Run game:
|
||||||
|
```
|
||||||
|
emrun --port 8080 .
|
||||||
|
```
|
||||||
63
build.ps1
63
build.ps1
@@ -1,18 +1,16 @@
|
|||||||
# ============================================================
|
# ============================================================
|
||||||
# MCPE 0.6.1 Android Build Script — from-scratch capable
|
|
||||||
# Works on a clean machine; creates all dirs, keystore and
|
|
||||||
# stub Java files automatically.
|
|
||||||
#
|
|
||||||
# Usage:
|
# Usage:
|
||||||
# .\build.ps1 # full build (NDK + Java + APK + install)
|
# .\build.ps1 # full build (NDK + Java + APK + install)
|
||||||
# .\build.ps1 -NoCpp # skip NDK rebuild (Java/assets changed)
|
# .\build.ps1 -NoCpp # skip NDK rebuild (Java/assets changed)
|
||||||
# .\build.ps1 -NoJava # skip Java recompile (C++ changed only)
|
# .\build.ps1 -NoJava # skip Java recompile (C++ changed only)
|
||||||
# .\build.ps1 -NoBuild # repackage + install only (no recompile)
|
# .\build.ps1 -NoBuild # repackage + install only (no recompile)
|
||||||
|
# .\build.ps1 -Clean # remove build output before building
|
||||||
# ============================================================
|
# ============================================================
|
||||||
param(
|
param(
|
||||||
[switch]$NoCpp,
|
[switch]$NoCpp,
|
||||||
[switch]$NoJava,
|
[switch]$NoJava,
|
||||||
[switch]$NoBuild
|
[switch]$NoBuild,
|
||||||
|
[switch]$Clean
|
||||||
)
|
)
|
||||||
|
|
||||||
Set-StrictMode -Version Latest
|
Set-StrictMode -Version Latest
|
||||||
@@ -66,7 +64,13 @@ function Write-Stub([string]$rel, [string]$content) {
|
|||||||
if (-not (Test-Path $full)) { [System.IO.File]::WriteAllText($full, $content); Write-Host " stub: $rel" }
|
if (-not (Test-Path $full)) { [System.IO.File]::WriteAllText($full, $content); Write-Host " stub: $rel" }
|
||||||
}
|
}
|
||||||
|
|
||||||
# ── 0. Bootstrap ─────────────────────────────────────────────
|
# ── 0. Clean (optional) ───────────────────────────────────────
|
||||||
|
if ($Clean) {
|
||||||
|
Write-Step "Cleaning build output"
|
||||||
|
Remove-Item -Recurse -Force $apkbuild -ErrorAction SilentlyContinue
|
||||||
|
}
|
||||||
|
|
||||||
|
# ── 1. Bootstrap ─────────────────────────────────────────────
|
||||||
Write-Step "Bootstrap"
|
Write-Step "Bootstrap"
|
||||||
|
|
||||||
New-Dir $apkbuild
|
New-Dir $apkbuild
|
||||||
@@ -220,22 +224,23 @@ if (-not $NoCpp -and -not $NoBuild) {
|
|||||||
Write-Step "NDK build (arm64-v8a)"
|
Write-Step "NDK build (arm64-v8a)"
|
||||||
# NDK r14b on Windows hits the 32K CreateProcess limit with long paths.
|
# NDK r14b on Windows hits the 32K CreateProcess limit with long paths.
|
||||||
# Work around it by building through a short junction C:\m -> repo root.
|
# Work around it by building through a short junction C:\m -> repo root.
|
||||||
$junctionBase = "C:\m"
|
# Use forward slashes in the build paths to prevent the NDK toolchain from stripping backslashes.
|
||||||
if (-not (Test-Path $junctionBase)) {
|
$junctionBase = "C:/m"
|
||||||
& cmd.exe /c "mklink /J `"$junctionBase`" `"$repo`"" | Out-Null
|
if (-not (Test-Path "C:\m")) {
|
||||||
|
& cmd.exe /c "mklink /J `"C:\m`" `"$repo`"" | Out-Null
|
||||||
}
|
}
|
||||||
Push-Location "$junctionBase\project\android\jni"
|
Push-Location "$junctionBase/project/android/jni"
|
||||||
$env:NDK_MODULE_PATH = "$junctionBase\project\lib_projects"
|
$env:NDK_MODULE_PATH = "$junctionBase/project/lib_projects"
|
||||||
# run ndk-build and capture everything; let user see full output for debugging
|
# run ndk-build and stream output directly to the console
|
||||||
$ndkOutput = & "$ndk\ndk-build.cmd" NDK_PROJECT_PATH="$junctionBase\project\android" APP_BUILD_SCRIPT="$junctionBase\project\android\jni\Android.mk" 2>&1 | Tee-Object -Variable ndkOutput
|
$ndkCmd = Join-Path $ndk 'ndk-build.cmd'
|
||||||
# dump entire output for diagnosis
|
$ndkArgs = "NDK_PROJECT_PATH=`"$junctionBase/project/android`" APP_BUILD_SCRIPT=`"$junctionBase/project/android/jni/Android.mk`""
|
||||||
Write-Host "---- NDK BUILD OUTPUT BEGIN ----"
|
|
||||||
$ndkOutput | ForEach-Object { Write-Host $_ }
|
$proc = Start-Process -FilePath $ndkCmd -ArgumentList $ndkArgs -NoNewWindow -Wait -PassThru
|
||||||
Write-Host "---- NDK BUILD OUTPUT END ----"
|
|
||||||
# optionally highlight errors/warnings afterwards
|
|
||||||
$ndkOutput | Where-Object { $_ -match "error:|warning:|libminecraftpe|In file included" }
|
|
||||||
Pop-Location
|
Pop-Location
|
||||||
Assert-ExitCode "ndk-build"
|
if ($proc.ExitCode -ne 0) {
|
||||||
|
Write-Host "ndk-build failed (exit $($proc.ExitCode))" -ForegroundColor Red
|
||||||
|
exit 1
|
||||||
|
}
|
||||||
Copy-Item $libSrc $libDst -Force
|
Copy-Item $libSrc $libDst -Force
|
||||||
Write-Host " .so -> $libDst"
|
Write-Host " .so -> $libDst"
|
||||||
}
|
}
|
||||||
@@ -245,7 +250,7 @@ if (-not $NoJava -and -not $NoBuild) {
|
|||||||
Write-Step "Java compile"
|
Write-Step "Java compile"
|
||||||
|
|
||||||
New-Dir (Split-Path $rJava -Parent)
|
New-Dir (Split-Path $rJava -Parent)
|
||||||
& "$sdkTools\aapt.exe" package -f -M $manifest -S $res -I $androidJar -J "$apkbuild\gen" -F "$apkbuild\_rgen.apk" 2>&1 | Out-Null
|
& "$sdkTools\aapt.exe" package -f -M $manifest -S $res -I $androidJar -J "$apkbuild\gen" -F "$apkbuild\_rgen.apk"
|
||||||
Assert-ExitCode "aapt R.java"
|
Assert-ExitCode "aapt R.java"
|
||||||
Remove-Item "$apkbuild\_rgen.apk" -ea SilentlyContinue
|
Remove-Item "$apkbuild\_rgen.apk" -ea SilentlyContinue
|
||||||
|
|
||||||
@@ -257,11 +262,9 @@ if (-not $NoJava -and -not $NoBuild) {
|
|||||||
|
|
||||||
Remove-Item $classesDir -Recurse -Force -ea SilentlyContinue
|
Remove-Item $classesDir -Recurse -Force -ea SilentlyContinue
|
||||||
New-Dir $classesDir
|
New-Dir $classesDir
|
||||||
$eap = $ErrorActionPreference; $ErrorActionPreference = "Continue"
|
|
||||||
$errors = & javac --release 8 -cp $androidJar -d $classesDir @srcs 2>&1 |
|
& javac --release 8 -cp $androidJar -d $classesDir @srcs
|
||||||
Where-Object { $_ -match "error:" }
|
if ($LASTEXITCODE -ne 0) { Write-Host 'javac failed' -ForegroundColor Red; exit 1 }
|
||||||
$ErrorActionPreference = $eap
|
|
||||||
if ($errors) { Write-Host $errors -ForegroundColor Red; exit 1 }
|
|
||||||
Write-Host " javac OK"
|
Write-Host " javac OK"
|
||||||
|
|
||||||
$classFiles = Get-ChildItem $classesDir -Recurse -Filter "*.class" | Select-Object -Exp FullName
|
$classFiles = Get-ChildItem $classesDir -Recurse -Filter "*.class" | Select-Object -Exp FullName
|
||||||
|
|||||||
455
build.sh
Executable file
455
build.sh
Executable file
@@ -0,0 +1,455 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
# ============================================================
|
||||||
|
# Usage:
|
||||||
|
# ./build.sh # full build (NDK + Java + APK + install)
|
||||||
|
# ./build.sh --no-cpp # skip NDK rebuild (Java/assets changed)
|
||||||
|
# ./build.sh --no-java # skip Java recompile (C++ changed only)
|
||||||
|
# ./build.sh --no-build # repackage + install only (no recompile)
|
||||||
|
#
|
||||||
|
# ABI targeting:
|
||||||
|
# ./build.sh --abi arm64-v8a # build for arm64 only (default)
|
||||||
|
# ./build.sh --abi armeabi-v7a # build for ARMv7 only
|
||||||
|
# ./build.sh --abi all # build for both ABIs (fat APK)
|
||||||
|
# ============================================================
|
||||||
|
|
||||||
|
# lets be strict cuz we are safe like that
|
||||||
|
# *thanos snap*
|
||||||
|
set -euo pipefail
|
||||||
|
IFS=$'\n\t'
|
||||||
|
|
||||||
|
########################################
|
||||||
|
# configuration
|
||||||
|
########################################
|
||||||
|
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
|
||||||
|
REPO_ROOT="$SCRIPT_DIR"
|
||||||
|
|
||||||
|
# build output directory (similar to apkbuild in the PS script)
|
||||||
|
# maybe doing this in build.ps1 would be cleaner, than putting the apkbuild in C:
|
||||||
|
BUILD_DIR="$REPO_ROOT/build-apk"
|
||||||
|
|
||||||
|
# default Android/NDK/SDK paths (can be overridden by env vars)
|
||||||
|
ANDROID_NDK_PATH="${ANDROID_NDK_PATH:-$HOME/android-ndk-r14b}"
|
||||||
|
ANDROID_SDK_ROOT="${ANDROID_SDK_ROOT:-${ANDROID_HOME:-$HOME/Android/Sdk}}"
|
||||||
|
ANDROID_BUILD_TOOLS_VERSION="${ANDROID_BUILD_TOOLS_VERSION:-}"
|
||||||
|
ANDROID_PLATFORM_API="${ANDROID_PLATFORM_API:-}"
|
||||||
|
|
||||||
|
# ABI selection: can be set via --abi flag or MATRIX_ABI env var.
|
||||||
|
# Supported values: arm64-v8a, armeabi-v7a, all
|
||||||
|
# MATRIX_ABI takes precedence over the default but is overridden by --abi on the CLI.
|
||||||
|
TARGET_ABI="${MATRIX_ABI:-arm64-v8a}"
|
||||||
|
|
||||||
|
function fail() {
|
||||||
|
echo "ERROR: $1" >&2
|
||||||
|
exit 1
|
||||||
|
}
|
||||||
|
|
||||||
|
function find_build_tools_dir() {
|
||||||
|
if [[ -n "$ANDROID_BUILD_TOOLS_VERSION" ]]; then
|
||||||
|
local candidate="$ANDROID_SDK_ROOT/build-tools/$ANDROID_BUILD_TOOLS_VERSION"
|
||||||
|
[[ -d "$candidate" ]] && echo "$candidate" && return
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [[ ! -d "$ANDROID_SDK_ROOT/build-tools" ]]; then
|
||||||
|
fail "Android build-tools not found under $ANDROID_SDK_ROOT/build-tools. Set ANDROID_SDK_ROOT or install Android SDK build-tools."
|
||||||
|
fi
|
||||||
|
|
||||||
|
# picking the highest build tools version because its the easiest way rn
|
||||||
|
# i guess if it breaks then fuck you
|
||||||
|
local best
|
||||||
|
best=$(ls -1 "$ANDROID_SDK_ROOT/build-tools" | sort -V | tail -n 1)
|
||||||
|
[[ -n "$best" && -d "$ANDROID_SDK_ROOT/build-tools/$best" ]] || \
|
||||||
|
fail "No Android build-tools versions found under $ANDROID_SDK_ROOT/build-tools."
|
||||||
|
echo "$ANDROID_SDK_ROOT/build-tools/$best"
|
||||||
|
}
|
||||||
|
|
||||||
|
function find_android_platform_dir() {
|
||||||
|
if [[ -n "$ANDROID_PLATFORM_API" ]]; then
|
||||||
|
local candidate="$ANDROID_SDK_ROOT/platforms/android-$ANDROID_PLATFORM_API"
|
||||||
|
[[ -d "$candidate" ]] && echo "$candidate" && return
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [[ ! -d "$ANDROID_SDK_ROOT/platforms" ]]; then
|
||||||
|
fail "Android platforms not found under $ANDROID_SDK_ROOT/platforms. Install an Android platform."
|
||||||
|
fi
|
||||||
|
|
||||||
|
# pick the highest api level installed for now
|
||||||
|
# ideally we should be able to build to any api level, but lets keep it simple for now and
|
||||||
|
# just pick the highest one available
|
||||||
|
local best
|
||||||
|
best=$(ls -1 "$ANDROID_SDK_ROOT/platforms" | grep -E '^android-[0-9]+' | sed 's/android-//' | sort -n | tail -n 1)
|
||||||
|
[[ -n "$best" ]] || fail "No Android platforms found under $ANDROID_SDK_ROOT/platforms."
|
||||||
|
echo "$ANDROID_SDK_ROOT/platforms/android-$best"
|
||||||
|
}
|
||||||
|
|
||||||
|
ANDROID_BUILD_TOOLS_DIR="$(find_build_tools_dir)"
|
||||||
|
ANDROID_PLATFORM_DIR="$(find_android_platform_dir)"
|
||||||
|
|
||||||
|
KEYSTORE_FILE="$BUILD_DIR/debug.keystore"
|
||||||
|
PACKAGE_NAME="com.mojang.minecraftpe"
|
||||||
|
|
||||||
|
# android tool binaries
|
||||||
|
AAPT="$ANDROID_BUILD_TOOLS_DIR/aapt"
|
||||||
|
ZIPALIGN="$ANDROID_BUILD_TOOLS_DIR/zipalign"
|
||||||
|
APKSIGNER="$ANDROID_BUILD_TOOLS_DIR/apksigner"
|
||||||
|
DEX_TOOL="$ANDROID_BUILD_TOOLS_DIR/d8"
|
||||||
|
ADB="${ADB:-$ANDROID_SDK_ROOT/platform-tools/adb}"
|
||||||
|
|
||||||
|
# java tool binaries
|
||||||
|
JAVA_HOME_DEFAULT="${JAVA_HOME:-}" # may be empty
|
||||||
|
|
||||||
|
# prefer javac from the jdk;
|
||||||
|
# on some systems /usr/lib/jvm/default points to a JRE only.
|
||||||
|
# If javac is missing, try to locate a JDK installation.
|
||||||
|
JAVAC_CMD=""
|
||||||
|
if command -v javac >/dev/null 2>&1; then
|
||||||
|
JAVAC_CMD="$(command -v javac)"
|
||||||
|
elif [[ -n "$JAVA_HOME_DEFAULT" && -x "$JAVA_HOME_DEFAULT/bin/javac" ]]; then
|
||||||
|
JAVAC_CMD="$JAVA_HOME_DEFAULT/bin/javac"
|
||||||
|
elif [[ -x "/usr/lib/jvm/java-8-openjdk/bin/javac" ]]; then
|
||||||
|
JAVAC_CMD="/usr/lib/jvm/java-8-openjdk/bin/javac"
|
||||||
|
elif [[ -x "/usr/lib/jvm/default/bin/javac" ]]; then
|
||||||
|
JAVAC_CMD="/usr/lib/jvm/default/bin/javac"
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [[ -z "$JAVAC_CMD" ]]; then
|
||||||
|
fail "javac not found; install a JDK and ensure javac is on PATH"
|
||||||
|
fi
|
||||||
|
|
||||||
|
KEYTOOL="" # will be detected later
|
||||||
|
|
||||||
|
# swource directories
|
||||||
|
JNI_DIR="$REPO_ROOT/project/android/jni"
|
||||||
|
JAVA_SRC_DIR="$REPO_ROOT/project/android_java/src"
|
||||||
|
ANDROID_MANIFEST="$REPO_ROOT/project/android_java/AndroidManifest.xml"
|
||||||
|
ANDROID_RES_DIR="$REPO_ROOT/project/android_java/res"
|
||||||
|
DATA_DIR="$REPO_ROOT/data"
|
||||||
|
|
||||||
|
# output files: APK names are derived after argument parsing once TARGET_ABI is final.
|
||||||
|
# see the "resolve APK output filenames" block below.
|
||||||
|
APK_UNSIGNED=""
|
||||||
|
APK_ALIGNED=""
|
||||||
|
APK_SIGNED=""
|
||||||
|
DEX_OUTPUT="$BUILD_DIR/classes.dex"
|
||||||
|
|
||||||
|
# flags parsed from CLI args
|
||||||
|
NO_CPP=false
|
||||||
|
NO_JAVA=false
|
||||||
|
NO_BUILD=false
|
||||||
|
|
||||||
|
########################################
|
||||||
|
# helpers
|
||||||
|
########################################
|
||||||
|
function usage() {
|
||||||
|
cat <<EOF
|
||||||
|
Usage: $0 [--no-cpp] [--no-java] [--no-build] [--abi <abi>]
|
||||||
|
|
||||||
|
Options:
|
||||||
|
--no-cpp Skip the NDK (C++) build step
|
||||||
|
--no-java Skip the Java build step
|
||||||
|
--no-build Skip the compile steps; just package + install
|
||||||
|
--abi <abi> Target ABI: arm64-v8a (default), armeabi-v7a, or all
|
||||||
|
Can also be set via MATRIX_ABI env var for CI matrix builds.
|
||||||
|
EOF
|
||||||
|
exit 1
|
||||||
|
}
|
||||||
|
|
||||||
|
function log_step() {
|
||||||
|
echo -e "\n==> $1"
|
||||||
|
}
|
||||||
|
|
||||||
|
function fail() {
|
||||||
|
echo "ERROR: $1" >&2
|
||||||
|
exit 1
|
||||||
|
}
|
||||||
|
|
||||||
|
function require_cmd() {
|
||||||
|
if ! command -v "$1" >/dev/null 2>&1; then
|
||||||
|
fail "$1 not found; install it (e.g. 'sudo pacman -S $1')"
|
||||||
|
fi
|
||||||
|
}
|
||||||
|
|
||||||
|
# ensure required tools are available early
|
||||||
|
require_cmd zip
|
||||||
|
require_cmd unzip
|
||||||
|
|
||||||
|
function ensure_dir() {
|
||||||
|
mkdir -p "$1"
|
||||||
|
}
|
||||||
|
|
||||||
|
function find_keytool() {
|
||||||
|
# first try JAVA_HOME if set
|
||||||
|
if [[ -n "$JAVA_HOME_DEFAULT" && -x "$JAVA_HOME_DEFAULT/bin/keytool" ]]; then
|
||||||
|
echo "$JAVA_HOME_DEFAULT/bin/keytool"
|
||||||
|
return
|
||||||
|
fi
|
||||||
|
|
||||||
|
# try common install locations
|
||||||
|
if [[ -n "${JAVA_HOME:-}" && -x "${JAVA_HOME}/bin/keytool" ]]; then
|
||||||
|
echo "${JAVA_HOME}/bin/keytool"
|
||||||
|
return
|
||||||
|
fi
|
||||||
|
|
||||||
|
if command -v keytool >/dev/null 2>&1; then
|
||||||
|
command -v keytool
|
||||||
|
return
|
||||||
|
fi
|
||||||
|
|
||||||
|
fail "keytool not found. Set JAVA_HOME or install a JDK."
|
||||||
|
}
|
||||||
|
|
||||||
|
function write_stub_file() {
|
||||||
|
local rel_path="$1"
|
||||||
|
local content="$2"
|
||||||
|
local full_path="$BUILD_DIR/stubs/$rel_path"
|
||||||
|
|
||||||
|
ensure_dir "$(dirname "$full_path")"
|
||||||
|
if [[ ! -f "$full_path" ]]; then
|
||||||
|
echo -e "$content" > "$full_path"
|
||||||
|
echo " stub: $rel_path"
|
||||||
|
fi
|
||||||
|
}
|
||||||
|
|
||||||
|
function build_ndk_abi() {
|
||||||
|
local abi="$1"
|
||||||
|
|
||||||
|
# armeabi-v7a needs a few extra NDK flags to get hardware FPU support
|
||||||
|
# without APP_ABI the default would be whatever Android.mk says, so we
|
||||||
|
# always pass it explicitly so the same Android.mk works for both targets
|
||||||
|
local -a extra_flags=( "APP_ABI=$abi" )
|
||||||
|
if [[ "$abi" == "armeabi-v7a" ]]; then
|
||||||
|
# enable hardware FPU + NEON like the old Minecraft ARMv7 builds used to
|
||||||
|
extra_flags+=( "APP_ARM_MODE=arm" "APP_ARM_NEON=true" )
|
||||||
|
fi
|
||||||
|
|
||||||
|
echo " ndk-build for $abi..."
|
||||||
|
if ! "$ANDROID_NDK_PATH/ndk-build" \
|
||||||
|
NDK_PROJECT_PATH="$REPO_ROOT/project/android" \
|
||||||
|
APP_BUILD_SCRIPT="$JNI_DIR/Android.mk" \
|
||||||
|
"${extra_flags[@]}" \
|
||||||
|
2>&1 | tee "$BUILD_DIR/ndk-build-${abi}.log"; then
|
||||||
|
echo "NDK build failed for $abi. See $BUILD_DIR/ndk-build-${abi}.log" >&2
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
ensure_dir "$BUILD_DIR/lib/$abi"
|
||||||
|
cp -v "$REPO_ROOT/project/android/libs/$abi/libminecraftpe.so" "$BUILD_DIR/lib/$abi/"
|
||||||
|
echo " .so -> $BUILD_DIR/lib/$abi/libminecraftpe.so"
|
||||||
|
}
|
||||||
|
|
||||||
|
########################################
|
||||||
|
# argument parsing
|
||||||
|
########################################
|
||||||
|
while [[ $# -gt 0 ]]; do
|
||||||
|
case "$1" in
|
||||||
|
--no-cpp) NO_CPP=true ;;
|
||||||
|
--no-java) NO_JAVA=true ;;
|
||||||
|
--no-build) NO_BUILD=true ;;
|
||||||
|
--abi)
|
||||||
|
shift
|
||||||
|
[[ $# -gt 0 ]] || fail "--abi requires a value (arm64-v8a, armeabi-v7a, all)"
|
||||||
|
TARGET_ABI="$1"
|
||||||
|
;;
|
||||||
|
-h|--help) usage ;;
|
||||||
|
*)
|
||||||
|
echo "Unknown option: $1" >&2
|
||||||
|
usage
|
||||||
|
;;
|
||||||
|
esac
|
||||||
|
shift
|
||||||
|
done
|
||||||
|
|
||||||
|
# validate the ABI value now that all args are parsed
|
||||||
|
case "$TARGET_ABI" in
|
||||||
|
arm64-v8a|armeabi-v7a|all) ;;
|
||||||
|
*) fail "Unknown ABI '$TARGET_ABI'. Supported values: arm64-v8a, armeabi-v7a, all" ;;
|
||||||
|
esac
|
||||||
|
|
||||||
|
echo " TARGET_ABI=$TARGET_ABI"
|
||||||
|
|
||||||
|
# resolve APK output filenames now that TARGET_ABI is final.
|
||||||
|
# arm64-v8a -> minecraftpe-v8a-debug.apk
|
||||||
|
# armeabi-v7a -> minecraftpe-v7a-debug.apk
|
||||||
|
# all -> minecraftpe-all-debug.apk (fat APK containing both ABIs)
|
||||||
|
case "$TARGET_ABI" in
|
||||||
|
arm64-v8a) APK_SUFFIX="v8a" ;;
|
||||||
|
armeabi-v7a) APK_SUFFIX="v7a" ;;
|
||||||
|
*) APK_SUFFIX="$TARGET_ABI" ;;
|
||||||
|
esac
|
||||||
|
APK_UNSIGNED="$BUILD_DIR/minecraftpe-${APK_SUFFIX}-unsigned.apk"
|
||||||
|
APK_ALIGNED="$BUILD_DIR/minecraftpe-${APK_SUFFIX}-aligned.apk"
|
||||||
|
APK_SIGNED="$BUILD_DIR/minecraftpe-${APK_SUFFIX}-debug.apk"
|
||||||
|
|
||||||
|
########################################
|
||||||
|
# validate required tools
|
||||||
|
########################################
|
||||||
|
KEYTOOL="$(find_keytool)"
|
||||||
|
|
||||||
|
if [[ ! -x "$AAPT" ]]; then
|
||||||
|
fail "aapt not found at $AAPT"
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [[ ! -x "$ZIPALIGN" ]]; then
|
||||||
|
fail "zipalign not found at $ZIPALIGN"
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [[ ! -x "$APKSIGNER" ]]; then
|
||||||
|
fail "apksigner not found at $APKSIGNER"
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [[ ! -x "$DEX_TOOL" ]]; then
|
||||||
|
fail "d8 not found at $DEX_TOOL"
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [[ ! -x "$ADB" ]]; then
|
||||||
|
fail "adb not found at $ADB"
|
||||||
|
fi
|
||||||
|
|
||||||
|
########################################
|
||||||
|
# bootstrap
|
||||||
|
########################################
|
||||||
|
log_step "Bootstrap"
|
||||||
|
|
||||||
|
ensure_dir "$BUILD_DIR"
|
||||||
|
ensure_dir "$BUILD_DIR/lib/arm64-v8a"
|
||||||
|
ensure_dir "$BUILD_DIR/lib/armeabi-v7a"
|
||||||
|
ensure_dir "$BUILD_DIR/gen"
|
||||||
|
ensure_dir "$BUILD_DIR/stubs"
|
||||||
|
|
||||||
|
# create a debug keystore if it doesn't exist
|
||||||
|
if [[ ! -f "$KEYSTORE_FILE" ]]; then
|
||||||
|
echo " generating debug.keystore..."
|
||||||
|
"$KEYTOOL" -genkeypair \
|
||||||
|
-keystore "$KEYSTORE_FILE" -storepass android -keypass android \
|
||||||
|
-alias androiddebugkey -keyalg RSA -keysize 2048 -validity 10000 \
|
||||||
|
-dname "CN=Android Debug,O=Android,C=US" >/dev/null 2>&1
|
||||||
|
echo " keystore created"
|
||||||
|
else
|
||||||
|
echo " keystore OK"
|
||||||
|
fi
|
||||||
|
|
||||||
|
# why dont we just include the stubs lol
|
||||||
|
write_stub_file "com/mojang/android/StringValue.java" "package com.mojang.android;\npublic interface StringValue { String getStringValue(); }\n"
|
||||||
|
|
||||||
|
write_stub_file "com/mojang/android/licensing/LicenseCodes.java" "package com.mojang.android.licensing;\npublic class LicenseCodes { public static final int LICENSE_OK = 0; }\n"
|
||||||
|
|
||||||
|
write_stub_file "com/mojang/android/EditTextAscii.java" "package com.mojang.android;\nimport android.content.Context;\nimport android.text.Editable;\nimport android.text.TextWatcher;\nimport android.util.AttributeSet;\nimport android.widget.EditText;\npublic class EditTextAscii extends EditText implements TextWatcher {\n public EditTextAscii(Context c) { super(c); addTextChangedListener(this); }\n public EditTextAscii(Context c, AttributeSet a) { super(c,a); addTextChangedListener(this); }\n public EditTextAscii(Context c, AttributeSet a, int d) { super(c,a,d); addTextChangedListener(this); }\n @Override public void onTextChanged(CharSequence s,int st,int b,int co){}\n public void beforeTextChanged(CharSequence s,int st,int co,int aft){}\n public void afterTextChanged(Editable e){\n String s=e.toString(),san=sanitize(s);\n if(!s.equals(san))e.replace(0,e.length(),san);\n }\n static public String sanitize(String s){\n StringBuilder sb=new StringBuilder();\n for(int i=0;i<s.length();i++){char c=s.charAt(i);if(c<128)sb.append(c);}\n return sb.toString();\n }\n}\n"
|
||||||
|
|
||||||
|
write_stub_file "com/mojang/android/preferences/SliderPreference.java" "package com.mojang.android.preferences;\nimport android.content.Context;\nimport android.content.res.Resources;\nimport android.preference.DialogPreference;\nimport android.util.AttributeSet;\nimport android.view.Gravity;\nimport android.view.View;\nimport android.widget.LinearLayout;\nimport android.widget.SeekBar;\nimport android.widget.TextView;\npublic class SliderPreference extends DialogPreference implements SeekBar.OnSeekBarChangeListener {\n private static final String NS=\"http://schemas.android.com/apk/res/android\";\n private Context _ctx; private TextView _tv; private SeekBar _sb;\n private String _suf; private int _def,_max,_val,_min;\n public SliderPreference(Context ctx,AttributeSet a){\n super(ctx,a); _ctx=ctx;\n _suf=gStr(a,NS,\"text\",\"\"); _def=gInt(a,NS,\"defaultValue\",0);\n _max=gInt(a,NS,\"max\",100); _min=gInt(a,null,\"min\",0);\n setDefaultValue(_def);\n }\n @Override protected View onCreateDialogView(){\n LinearLayout l=new LinearLayout(_ctx); l.setOrientation(LinearLayout.VERTICAL); l.setPadding(6,6,6,6);\n _tv=new TextView(_ctx); _tv.setGravity(Gravity.CENTER_HORIZONTAL); _tv.setTextSize(32);\n l.addView(_tv,new LinearLayout.LayoutParams(-1,-2));\n _sb=new SeekBar(_ctx); _sb.setOnSeekBarChangeListener(this);\n l.addView(_sb,new LinearLayout.LayoutParams(-1,-2));\n if(shouldPersist())_val=getPersistedInt(_def);\n _sb.setMax(_max); _sb.setProgress(_val); return l;\n }\n @Override protected void onSetInitialValue(boolean r,Object d){\n super.onSetInitialValue(r,d);\n _val=r?(shouldPersist()?getPersistedInt(_def):0):(Integer)d;\n }\n public void onProgressChanged(SeekBar s,int v,boolean f){\n _val=v+_min; _tv.setText(_val+_suf);\n if(shouldPersist())persistInt(_val); callChangeListener(Integer.valueOf(_val));\n }\n public void onStartTrackingTouch(SeekBar s){}\n public void onStopTrackingTouch(SeekBar s){}\n private int gInt(AttributeSet a,String ns,String n,int d){int id=a.getAttributeResourceValue(ns,n,0);return id!=0?getContext().getResources().getInteger(id):a.getAttributeIntValue(ns,n,d);}\n private String gStr(AttributeSet a,String ns,String n,String d){int id=a.getAttributeResourceValue(ns,n,0);if(id!=0)return getContext().getResources().getString(id);String v=a.getAttributeValue(ns,n);return v!=null?v:d;}\n}\n"
|
||||||
|
|
||||||
|
write_stub_file "com/mojang/minecraftpe/MainMenuOptionsActivity.java" "package com.mojang.minecraftpe;\nimport android.app.Activity;\npublic class MainMenuOptionsActivity extends Activity {\n public static final String Internal_Game_DifficultyPeaceful=\"internal_game_difficulty_peaceful\";\n public static final String Game_DifficultyLevel=\"game_difficulty\";\n public static final String Controls_Sensitivity=\"controls_sensitivity\";\n}\n"
|
||||||
|
|
||||||
|
write_stub_file "com/mojang/minecraftpe/Minecraft_Market.java" "package com.mojang.minecraftpe;\nimport android.app.Activity; import android.content.Intent; import android.os.Bundle;\npublic class Minecraft_Market extends Activity {\n @Override protected void onCreate(Bundle s){super.onCreate(s);startActivity(new Intent(this,MainActivity.class));finish();}\n}\n"
|
||||||
|
|
||||||
|
write_stub_file "com/mojang/minecraftpe/Minecraft_Market_Demo.java" "package com.mojang.minecraftpe;\nimport android.content.Intent; import android.net.Uri;\npublic class Minecraft_Market_Demo extends MainActivity {\n @Override public void buyGame(){startActivity(new Intent(Intent.ACTION_VIEW,Uri.parse(\"market://details?id=com.mojang.minecraftpe\")));}\n @Override protected boolean isDemo(){return true;}\n}\n"
|
||||||
|
|
||||||
|
write_stub_file "com/mojang/minecraftpe/GameModeButton.java" "package com.mojang.minecraftpe;\nimport com.mojang.android.StringValue;\nimport android.content.Context; import android.util.AttributeSet;\nimport android.view.View; import android.view.View.OnClickListener;\nimport android.widget.TextView; import android.widget.ToggleButton;\npublic class GameModeButton extends ToggleButton implements OnClickListener,StringValue {\n static final int Creative=0,Survival=1;\n private int _type=0; private boolean _attached=false;\n public GameModeButton(Context c,AttributeSet a){super(c,a);setOnClickListener(this);}\n public void onClick(View v){_update();}\n @Override protected void onFinishInflate(){super.onFinishInflate();_update();}\n @Override protected void onAttachedToWindow(){if(!_attached){_update();_attached=true;}}\n private void _update(){_set(isChecked()?Survival:Creative);}\n private void _set(int i){\n _type=i<Creative?Creative:(i>Survival?Survival:i);\n int id=_type==Survival?R.string.gamemode_survival_summary:R.string.gamemode_creative_summary;\n String desc=getContext().getString(id);\n View v=getRootView().findViewById(R.id.labelGameModeDesc);\n if(desc!=null&&v instanceof TextView)((TextView)v).setText(desc);\n }\n public String getStringValue(){return new String[]{\"creative\",\"survival\"}[_type];}\n static public String getStringForType(int i){int c=i<Creative?Creative:(i>Survival?Survival:i);return new String[]{\"creative\",\"survival\"}[c];}\n}\n"
|
||||||
|
|
||||||
|
echo " stubs OK"
|
||||||
|
|
||||||
|
########################################
|
||||||
|
# ndk build
|
||||||
|
########################################
|
||||||
|
if [[ "$NO_CPP" == false && "$NO_BUILD" == false ]]; then
|
||||||
|
log_step "NDK build ($TARGET_ABI)"
|
||||||
|
|
||||||
|
# the original windows build script used a junction to avoid long paths here
|
||||||
|
# on linux, path lengths are *usually* fine, but we still keep things simple
|
||||||
|
pushd "$JNI_DIR" >/dev/null
|
||||||
|
|
||||||
|
export NDK_MODULE_PATH="$REPO_ROOT/project/lib_projects"
|
||||||
|
|
||||||
|
# build each requested ABI by delegating to build_ndk_abi()
|
||||||
|
if [[ "$TARGET_ABI" == "all" ]]; then
|
||||||
|
build_ndk_abi "arm64-v8a"
|
||||||
|
build_ndk_abi "armeabi-v7a"
|
||||||
|
else
|
||||||
|
build_ndk_abi "$TARGET_ABI"
|
||||||
|
fi
|
||||||
|
|
||||||
|
popd >/dev/null
|
||||||
|
fi
|
||||||
|
|
||||||
|
########################################
|
||||||
|
# java compile
|
||||||
|
########################################
|
||||||
|
if [[ "$NO_JAVA" == false && "$NO_BUILD" == false ]]; then
|
||||||
|
log_step "Java compile"
|
||||||
|
|
||||||
|
ensure_dir "$(dirname "$BUILD_DIR/gen/R.java")"
|
||||||
|
|
||||||
|
# generate R.java
|
||||||
|
"$AAPT" package -f -M "$ANDROID_MANIFEST" -S "$ANDROID_RES_DIR" -I "$ANDROID_PLATFORM_DIR/android.jar" -J "$BUILD_DIR/gen" -F "$BUILD_DIR/_rgen.apk"
|
||||||
|
rm -f "$BUILD_DIR/_rgen.apk"
|
||||||
|
|
||||||
|
# collect all source files (project + stubs + generated R.java)
|
||||||
|
JAVA_SOURCES=(
|
||||||
|
$(find "$JAVA_SRC_DIR" -name "*.java" -print)
|
||||||
|
$(find "$BUILD_DIR/stubs" -name "*.java" -print)
|
||||||
|
"$BUILD_DIR/gen/R.java"
|
||||||
|
)
|
||||||
|
|
||||||
|
rm -rf "$BUILD_DIR/classes"
|
||||||
|
ensure_dir "$BUILD_DIR/classes"
|
||||||
|
|
||||||
|
# Some JDK versions (<=8) don't support --release.
|
||||||
|
JAVAC_ARGS=(--release 8)
|
||||||
|
if "$JAVAC_CMD" -version 2>&1 | grep -qE '^javac 1\.'; then
|
||||||
|
JAVAC_ARGS=(-source 1.8 -target 1.8)
|
||||||
|
fi
|
||||||
|
|
||||||
|
"$JAVAC_CMD" "${JAVAC_ARGS[@]}" -cp "$ANDROID_PLATFORM_DIR/android.jar" -d "$BUILD_DIR/classes" "${JAVA_SOURCES[@]}"
|
||||||
|
echo " javac OK"
|
||||||
|
|
||||||
|
# convert class files into dex
|
||||||
|
JAVA_CLASS_FILES=( $(find "$BUILD_DIR/classes" -name "*.class" -print) )
|
||||||
|
"$DEX_TOOL" --min-api 21 --output "$BUILD_DIR" "${JAVA_CLASS_FILES[@]}"
|
||||||
|
echo " d8 -> $DEX_OUTPUT"
|
||||||
|
fi
|
||||||
|
|
||||||
|
########################################
|
||||||
|
# package apk
|
||||||
|
########################################
|
||||||
|
log_step "Package APK"
|
||||||
|
|
||||||
|
rm -f "$APK_UNSIGNED" "$APK_ALIGNED" "$APK_SIGNED"
|
||||||
|
|
||||||
|
"$AAPT" package -f -M "$ANDROID_MANIFEST" -S "$ANDROID_RES_DIR" -I "$ANDROID_PLATFORM_DIR/android.jar" -F "$APK_UNSIGNED"
|
||||||
|
|
||||||
|
# add classes.dex and native library/libraries into apk.
|
||||||
|
# when building for "all" we pack both ABIs into the same APK so Android can
|
||||||
|
# pick the right one at install time (fat APK). for a single-ABI build we
|
||||||
|
# only include the one .so that was actually compiled.
|
||||||
|
pushd "$BUILD_DIR" >/dev/null
|
||||||
|
zip -q "$APK_UNSIGNED" "classes.dex"
|
||||||
|
if [[ "$TARGET_ABI" == "all" ]]; then
|
||||||
|
zip -q "$APK_UNSIGNED" "lib/arm64-v8a/libminecraftpe.so"
|
||||||
|
zip -q "$APK_UNSIGNED" "lib/armeabi-v7a/libminecraftpe.so"
|
||||||
|
else
|
||||||
|
zip -q "$APK_UNSIGNED" "lib/$TARGET_ABI/libminecraftpe.so"
|
||||||
|
fi
|
||||||
|
popd >/dev/null
|
||||||
|
|
||||||
|
# add assets from data/ directory into the apk under assets/
|
||||||
|
TMP_ASSETS_DIR="$(mktemp -d)"
|
||||||
|
mkdir -p "$TMP_ASSETS_DIR/assets"
|
||||||
|
cp -r "$DATA_DIR/." "$TMP_ASSETS_DIR/assets/"
|
||||||
|
pushd "$TMP_ASSETS_DIR" >/dev/null
|
||||||
|
zip -q -r "$APK_UNSIGNED" assets
|
||||||
|
popd >/dev/null
|
||||||
|
rm -rf "$TMP_ASSETS_DIR"
|
||||||
|
|
||||||
|
"$ZIPALIGN" -p 4 "$APK_UNSIGNED" "$APK_ALIGNED"
|
||||||
|
"$APKSIGNER" sign --ks "$KEYSTORE_FILE" --ks-pass pass:android --key-pass pass:android --out "$APK_SIGNED" "$APK_ALIGNED"
|
||||||
|
|
||||||
|
echo " signed -> $APK_SIGNED"
|
||||||
|
|
||||||
|
########################################
|
||||||
|
# install
|
||||||
|
########################################
|
||||||
|
log_step "Install"
|
||||||
|
|
||||||
|
"$ADB" shell am force-stop "$PACKAGE_NAME" || true
|
||||||
|
"$ADB" uninstall "$PACKAGE_NAME" || true
|
||||||
|
"$ADB" install --no-incremental "$APK_SIGNED"
|
||||||
|
|
||||||
|
echo -e "\nDone. Enjoy MCPE 0.6.1 on your device!"
|
||||||
9
cmake/EnumOption.cmake
Normal file
9
cmake/EnumOption.cmake
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
macro(enum_option var values description)
|
||||||
|
set(${var}_VALUES ${values})
|
||||||
|
list(GET ${var}_VALUES 0 default)
|
||||||
|
set(${var} "${default}" CACHE STRING "${description}")
|
||||||
|
set_property(CACHE ${var} PROPERTY STRINGS ${${var}_VALUES})
|
||||||
|
if (NOT ";${${var}_VALUES};" MATCHES ";${${var}};")
|
||||||
|
message(FATAL_ERROR "Unknown value ${${var}}. Only -D${var}=${${var}_VALUES} allowed.")
|
||||||
|
endif()
|
||||||
|
endmacro()
|
||||||
Binary file not shown.
|
Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 41 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.4 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 90 KiB After Width: | Height: | Size: 111 KiB |
@@ -145,9 +145,15 @@ options.gamma=Brightness
|
|||||||
options.gamma.min=Moody
|
options.gamma.min=Moody
|
||||||
options.gamma.max=Bright
|
options.gamma.max=Bright
|
||||||
options.group.mojang=Login
|
options.group.mojang=Login
|
||||||
|
options.group.general=General
|
||||||
options.group.game=Game
|
options.group.game=Game
|
||||||
options.group.controls=Controls
|
options.group.controls=Controls
|
||||||
options.group.graphics=Graphics
|
options.group.graphics=Graphics
|
||||||
|
options.group.tweaks=Tweaks
|
||||||
|
options.allowSprint=Allow sprint
|
||||||
|
options.barOnTop=HUD above inventory
|
||||||
|
options.rpiCursor=Show Raspberry PI cursor
|
||||||
|
options.autoJump=Auto Jump
|
||||||
options.thirdperson=Third Person
|
options.thirdperson=Third Person
|
||||||
options.servervisible=Server Visible
|
options.servervisible=Server Visible
|
||||||
options.sensitivity=Sensitivity
|
options.sensitivity=Sensitivity
|
||||||
@@ -176,9 +182,10 @@ options.graphics.fast=Fast
|
|||||||
options.guiScale=GUI Scale
|
options.guiScale=GUI Scale
|
||||||
options.guiScale.auto=Auto
|
options.guiScale.auto=Auto
|
||||||
options.guiScale.small=Small
|
options.guiScale.small=Small
|
||||||
options.guiScale.normal=Normal
|
options.guiScale.medium=Medium
|
||||||
options.guiScale.large=Large
|
options.guiScale.large=Large
|
||||||
options.guiScale.larger=Larger
|
options.guiScale.larger=Larger
|
||||||
|
options.guiScale.largest=Largest
|
||||||
options.advancedOpengl=Advanced OpenGL
|
options.advancedOpengl=Advanced OpenGL
|
||||||
options.renderClouds=Clouds
|
options.renderClouds=Clouds
|
||||||
options.farWarning1=A 64 bit Java installation is recommended
|
options.farWarning1=A 64 bit Java installation is recommended
|
||||||
@@ -187,6 +194,15 @@ options.particles=Particles
|
|||||||
options.particles.all=All
|
options.particles.all=All
|
||||||
options.particles.decreased=Decreased
|
options.particles.decreased=Decreased
|
||||||
options.particles.minimal=Minimal
|
options.particles.minimal=Minimal
|
||||||
|
options.username=Username
|
||||||
|
options.smoothCamera=Smooth camera
|
||||||
|
options.destroyVibration=Destroy vibration
|
||||||
|
options.isLeftHanded=Left handed
|
||||||
|
options.useTouchscreen=Use touchscreen
|
||||||
|
options.fancyGraphics=Fancy graphics
|
||||||
|
options.renderDebug=Debug render
|
||||||
|
options.anaglyph3d=3D anaglyph
|
||||||
|
|
||||||
|
|
||||||
performance.max=Max FPS
|
performance.max=Max FPS
|
||||||
performance.balanced=Balanced
|
performance.balanced=Balanced
|
||||||
@@ -194,21 +210,21 @@ performance.powersaver=Power saver
|
|||||||
|
|
||||||
controls.title=Controls
|
controls.title=Controls
|
||||||
|
|
||||||
key.forward=Forward
|
options.key.forward=Forward
|
||||||
key.left=Left
|
options.key.left=Left
|
||||||
key.back=Back
|
options.key.back=Back
|
||||||
key.right=Right
|
options.key.right=Right
|
||||||
key.jump=Jump
|
options.key.jump=Jump
|
||||||
key.inventory=Inventory
|
options.key.inventory=Inventory
|
||||||
key.drop=Drop
|
options.key.drop=Drop
|
||||||
key.chat=Chat
|
options.key.chat=Chat
|
||||||
key.fog=Toggle Fog
|
options.key.fog=Toggle Fog
|
||||||
key.sneak=Sneak
|
options.key.sneak=Sneak
|
||||||
key.playerlist=List Players
|
options.key.playerlist=List Players
|
||||||
key.attack=Attack
|
options.key.attack=Attack
|
||||||
key.use=Use Item
|
options.key.use=Use Item
|
||||||
key.pickItem=Pick Block
|
options.key.pickItem=Pick Block
|
||||||
key.mouseButton=Button %1$s
|
options.key.mouseButton=Button %1$s
|
||||||
|
|
||||||
texturePack.openFolder=Open texture pack folder
|
texturePack.openFolder=Open texture pack folder
|
||||||
texturePack.title=Select Texture Pack
|
texturePack.title=Select Texture Pack
|
||||||
|
|||||||
0
glad/include/KHR/khrplatform.h
Executable file → Normal file
0
glad/include/KHR/khrplatform.h
Executable file → Normal file
2941
glad/include/glad/glad.h
Executable file → Normal file
2941
glad/include/glad/glad.h
Executable file → Normal file
File diff suppressed because it is too large
Load Diff
1393
glad/src/glad.c
Executable file → Normal file
1393
glad/src/glad.c
Executable file → Normal file
File diff suppressed because it is too large
Load Diff
46
misc/web/index.html
Normal file
46
misc/web/index.html
Normal file
@@ -0,0 +1,46 @@
|
|||||||
|
<!DOCTYPE html>
|
||||||
|
<html lang="en">
|
||||||
|
<head>
|
||||||
|
<meta charset="UTF-8">
|
||||||
|
<title>MCPE 0.6.1</title>
|
||||||
|
<style>
|
||||||
|
html, body {
|
||||||
|
margin: 0;
|
||||||
|
padding: 0;
|
||||||
|
height: 100%;
|
||||||
|
background: black;
|
||||||
|
overflow: hidden;
|
||||||
|
}
|
||||||
|
|
||||||
|
#canvas {
|
||||||
|
width: 100vw;
|
||||||
|
height: 100vh;
|
||||||
|
display: block;
|
||||||
|
}
|
||||||
|
</style>
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
|
||||||
|
<canvas id="canvas"></canvas>
|
||||||
|
|
||||||
|
<script>
|
||||||
|
var Module = {
|
||||||
|
canvas: document.getElementById('canvas'),
|
||||||
|
onRuntimeInitialized: function () { resizeCanvas() }
|
||||||
|
};
|
||||||
|
|
||||||
|
function resizeCanvas() {
|
||||||
|
const canvas = Module.canvas;
|
||||||
|
canvas.width = window.innerWidth;
|
||||||
|
canvas.height = window.innerHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
window.addEventListener('resize', resizeCanvas);
|
||||||
|
window.addEventListener('onunload', () => {
|
||||||
|
FS.syncfs(true, function (err) { console.log('Sync FS failed: ' + err) });
|
||||||
|
})
|
||||||
|
</script>
|
||||||
|
|
||||||
|
<script src="MinecraftPE.js"></script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
@@ -6,8 +6,8 @@
|
|||||||
android:installLocation="preferExternal">
|
android:installLocation="preferExternal">
|
||||||
|
|
||||||
<!-- This is the platform API where NativeActivity was introduced. -->
|
<!-- This is the platform API where NativeActivity was introduced. -->
|
||||||
<uses-sdk android:minSdkVersion="24"
|
<uses-sdk android:minSdkVersion="19"
|
||||||
android:targetSdkVersion="24" />
|
android:targetSdkVersion="30" />
|
||||||
|
|
||||||
<!-- uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="true"/ -->
|
<!-- uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="true"/ -->
|
||||||
|
|
||||||
|
|||||||
@@ -168,9 +168,10 @@ options.graphics.fast=Fast
|
|||||||
options.guiScale=GUI Scale
|
options.guiScale=GUI Scale
|
||||||
options.guiScale.auto=Auto
|
options.guiScale.auto=Auto
|
||||||
options.guiScale.small=Small
|
options.guiScale.small=Small
|
||||||
options.guiScale.normal=Normal
|
options.guiScale.medium=Medium
|
||||||
options.guiScale.large=Large
|
options.guiScale.large=Large
|
||||||
options.guiScale.larger=Larger
|
options.guiScale.larger=Larger
|
||||||
|
options.guiScale.largest=Largest
|
||||||
options.advancedOpengl=Advanced OpenGL
|
options.advancedOpengl=Advanced OpenGL
|
||||||
options.renderClouds=Clouds
|
options.renderClouds=Clouds
|
||||||
options.farWarning1=A 64 bit Java installation is recommended
|
options.farWarning1=A 64 bit Java installation is recommended
|
||||||
|
|||||||
@@ -1,4 +1,6 @@
|
|||||||
LOCAL_PATH := $(call my-dir)
|
LOCAL_PATH := $(call my-dir)
|
||||||
|
# Convert Windows backslashes to forward slashes so NDK toolchain doesn’t treat them as escapes.
|
||||||
|
LOCAL_PATH := $(subst \,/,$(LOCAL_PATH))
|
||||||
|
|
||||||
include $(CLEAR_VARS)
|
include $(CLEAR_VARS)
|
||||||
|
|
||||||
@@ -12,6 +14,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/platform/input/Multitouch.cpp \
|
../../../src/platform/input/Multitouch.cpp \
|
||||||
../../../src/platform/time.cpp \
|
../../../src/platform/time.cpp \
|
||||||
../../../src/platform/CThread.cpp \
|
../../../src/platform/CThread.cpp \
|
||||||
|
../../../src/platform/HttpClient.cpp \
|
||||||
../../../src/NinecraftApp.cpp \
|
../../../src/NinecraftApp.cpp \
|
||||||
../../../src/Performance.cpp \
|
../../../src/Performance.cpp \
|
||||||
../../../src/SharedConstants.cpp \
|
../../../src/SharedConstants.cpp \
|
||||||
@@ -21,6 +24,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/client/Options.cpp \
|
../../../src/client/Options.cpp \
|
||||||
../../../src/client/OptionsFile.cpp \
|
../../../src/client/OptionsFile.cpp \
|
||||||
../../../src/client/OptionStrings.cpp \
|
../../../src/client/OptionStrings.cpp \
|
||||||
|
../../../src/client/Option.cpp \
|
||||||
../../../src/client/gamemode/GameMode.cpp \
|
../../../src/client/gamemode/GameMode.cpp \
|
||||||
../../../src/client/gamemode/CreativeMode.cpp \
|
../../../src/client/gamemode/CreativeMode.cpp \
|
||||||
../../../src/client/gamemode/SurvivalMode.cpp \
|
../../../src/client/gamemode/SurvivalMode.cpp \
|
||||||
@@ -34,14 +38,14 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/client/gui/components/NinePatch.cpp \
|
../../../src/client/gui/components/NinePatch.cpp \
|
||||||
../../../src/client/gui/components/OptionsGroup.cpp \
|
../../../src/client/gui/components/OptionsGroup.cpp \
|
||||||
../../../src/client/gui/components/OptionsItem.cpp \
|
../../../src/client/gui/components/OptionsItem.cpp \
|
||||||
../../../src/client/gui/components/OptionsPane.cpp \
|
../../../src/client/gui/components/KeyOption.cpp \
|
||||||
|
../../../src/client/gui/components/TextOption.cpp \
|
||||||
../../../src/client/gui/components/RolledSelectionListH.cpp \
|
../../../src/client/gui/components/RolledSelectionListH.cpp \
|
||||||
../../../src/client/gui/components/RolledSelectionListV.cpp \
|
../../../src/client/gui/components/RolledSelectionListV.cpp \
|
||||||
../../../src/client/gui/components/ScrolledSelectionList.cpp \
|
../../../src/client/gui/components/ScrolledSelectionList.cpp \
|
||||||
../../../src/client/gui/components/ScrollingPane.cpp \
|
../../../src/client/gui/components/ScrollingPane.cpp \
|
||||||
../../../src/client/gui/components/Slider.cpp \
|
../../../src/client/gui/components/Slider.cpp \
|
||||||
../../../src/client/gui/components/TextBox.cpp \
|
../../../src/client/gui/components/TextBox.cpp \
|
||||||
../../../src/client/gui/components/SmallButton.cpp \
|
|
||||||
../../../src/client/gui/Font.cpp \
|
../../../src/client/gui/Font.cpp \
|
||||||
../../../src/client/gui/Gui.cpp \
|
../../../src/client/gui/Gui.cpp \
|
||||||
../../../src/client/gui/GuiComponent.cpp \
|
../../../src/client/gui/GuiComponent.cpp \
|
||||||
@@ -253,7 +257,8 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/world/phys/HitResult.cpp
|
../../../src/world/phys/HitResult.cpp
|
||||||
|
|
||||||
LOCAL_CFLAGS := -DPLATFORM_ANDROID -DPRE_ANDROID23 -Wno-narrowing $(LOCAL_CFLAGS)
|
LOCAL_CFLAGS := -DPLATFORM_ANDROID -DPRE_ANDROID23 -Wno-narrowing $(LOCAL_CFLAGS)
|
||||||
LOCAL_CPPFLAGS := -std=c++11
|
LOCAL_CPPFLAGS := -std=c++14 -frtti
|
||||||
|
LOCAL_CPPFLAGS += -frtti
|
||||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../src
|
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../src
|
||||||
|
|
||||||
#LOCAL_CFLAGS := -DANDROID_PUBLISH -DDEMO_MODE $(LOCAL_CFLAGS)
|
#LOCAL_CFLAGS := -DANDROID_PUBLISH -DDEMO_MODE $(LOCAL_CFLAGS)
|
||||||
|
|||||||
@@ -1,5 +1,7 @@
|
|||||||
APP_PLATFORM := android-21
|
APP_PLATFORM := android-19
|
||||||
APP_STL := gnustl_static
|
APP_STL := gnustl_static
|
||||||
APP_OPTIM := release
|
APP_OPTIM := release
|
||||||
APP_ABI := arm64-v8a
|
APP_ABI := arm64-v8a
|
||||||
|
APP_SHORT_COMMANDS := true
|
||||||
|
APP_CPPFLAGS += -frtti -fexceptions
|
||||||
#APP_ABI := armeabi-v7a x86
|
#APP_ABI := armeabi-v7a x86
|
||||||
|
|||||||
@@ -5,8 +5,8 @@
|
|||||||
android:versionName="0.6.1-alpha-0.0.3">
|
android:versionName="0.6.1-alpha-0.0.3">
|
||||||
|
|
||||||
<uses-sdk
|
<uses-sdk
|
||||||
android:minSdkVersion="24"
|
android:minSdkVersion="19"
|
||||||
android:targetSdkVersion="28"/>
|
android:targetSdkVersion="30"/>
|
||||||
|
|
||||||
<uses-feature
|
<uses-feature
|
||||||
android:name="android.hardware.touchscreen.multitouch"
|
android:name="android.hardware.touchscreen.multitouch"
|
||||||
|
|||||||
@@ -168,8 +168,10 @@ options.graphics.fast=Fast
|
|||||||
options.guiScale=GUI Scale
|
options.guiScale=GUI Scale
|
||||||
options.guiScale.auto=Auto
|
options.guiScale.auto=Auto
|
||||||
options.guiScale.small=Small
|
options.guiScale.small=Small
|
||||||
options.guiScale.normal=Normal
|
options.guiScale.medium=Medium
|
||||||
options.guiScale.large=Large
|
options.guiScale.large=Large
|
||||||
|
options.guiScale.larger=Larger
|
||||||
|
options.guiScale.largest=Largest
|
||||||
options.advancedOpengl=Advanced OpenGL
|
options.advancedOpengl=Advanced OpenGL
|
||||||
options.renderClouds=Clouds
|
options.renderClouds=Clouds
|
||||||
options.farWarning1=A 64 bit Java installation is recommended
|
options.farWarning1=A 64 bit Java installation is recommended
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
APP_PLATFORM := android-9
|
APP_PLATFORM := android-19
|
||||||
APP_STL := gnustl_static
|
APP_STL := gnustl_static
|
||||||
APP_OPTIM := release
|
APP_OPTIM := release
|
||||||
APP_ABI := armeabi-v7a
|
APP_ABI := armeabi-v7a
|
||||||
@@ -59,6 +59,7 @@ public class MainActivity extends Activity {
|
|||||||
private static final int PERMISSION_REQUEST_CODE = 123;
|
private static final int PERMISSION_REQUEST_CODE = 123;
|
||||||
|
|
||||||
private GLView _glView;
|
private GLView _glView;
|
||||||
|
private boolean _nativeInitialized = false;
|
||||||
public float invScale = 1.0f;// / 1.5f;
|
public float invScale = 1.0f;// / 1.5f;
|
||||||
private int _screenWidth = 0;
|
private int _screenWidth = 0;
|
||||||
private int _screenHeight = 0;
|
private int _screenHeight = 0;
|
||||||
@@ -77,63 +78,48 @@ public class MainActivity extends Activity {
|
|||||||
_screenWidth = Math.max(_dm.widthPixels, _dm.heightPixels);
|
_screenWidth = Math.max(_dm.widthPixels, _dm.heightPixels);
|
||||||
_screenHeight = Math.min(_dm.widthPixels, _dm.heightPixels);
|
_screenHeight = Math.min(_dm.widthPixels, _dm.heightPixels);
|
||||||
|
|
||||||
nativeOnCreate(_screenWidth, _screenHeight);
|
|
||||||
|
|
||||||
_glView = new GLView(getApplication(), this);
|
_glView = new GLView(getApplication(), this);
|
||||||
//_glView.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
|
//_glView.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
|
||||||
|
|
||||||
_glView.setEGLConfigChooser(true);
|
_glView.setEGLConfigChooser(true);
|
||||||
//_glView
|
//_glView
|
||||||
|
|
||||||
// _glView.setEGLConfigChooser(
|
|
||||||
// new GLSurfaceView.EGLConfigChooser() {
|
|
||||||
//
|
|
||||||
// @Override
|
|
||||||
// public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
|
|
||||||
// // TODO Auto-generated method stub
|
|
||||||
//
|
|
||||||
// // Specify a configuration for our opengl session
|
|
||||||
// // and grab the first configuration that matches is
|
|
||||||
// int[] configSpec = {
|
|
||||||
// EGL10.EGL_DEPTH_SIZE, 24,
|
|
||||||
// EGL10.EGL_NONE
|
|
||||||
// };
|
|
||||||
// EGLConfig[] configs = new EGLConfig[1];
|
|
||||||
// int[] num_config = new int[1];
|
|
||||||
// egl.eglChooseConfig(display, configSpec, configs, 1, num_config);
|
|
||||||
// EGLConfig config = configs[0];
|
|
||||||
// return config;
|
|
||||||
//
|
|
||||||
// //return null;
|
|
||||||
// }
|
|
||||||
// } );
|
|
||||||
|
|
||||||
_glView.commit();
|
_glView.commit();
|
||||||
setContentView(_glView);
|
setContentView(_glView);
|
||||||
|
|
||||||
_soundPlayer = new SoundPlayer(this, AudioManager.STREAM_MUSIC);
|
_soundPlayer = new SoundPlayer(this, AudioManager.STREAM_MUSIC);
|
||||||
|
|
||||||
// request dangerous permissions at runtime if necessary
|
|
||||||
checkAndRequestPermissions();
|
checkAndRequestPermissions();
|
||||||
|
initNative();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void checkAndRequestPermissions() {
|
private void initNative() {
|
||||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
|
if (_nativeInitialized) {
|
||||||
boolean needRequest = false;
|
return;
|
||||||
if (checkSelfPermission(android.Manifest.permission.WRITE_EXTERNAL_STORAGE)
|
|
||||||
!= PackageManager.PERMISSION_GRANTED) {
|
|
||||||
needRequest = true;
|
|
||||||
}
|
|
||||||
if (checkSelfPermission(android.Manifest.permission.READ_EXTERNAL_STORAGE)
|
|
||||||
!= PackageManager.PERMISSION_GRANTED) {
|
|
||||||
needRequest = true;
|
|
||||||
}
|
|
||||||
if (needRequest) {
|
|
||||||
requestPermissions(new String[] {
|
|
||||||
android.Manifest.permission.WRITE_EXTERNAL_STORAGE,
|
|
||||||
android.Manifest.permission.READ_EXTERNAL_STORAGE
|
|
||||||
}, PERMISSION_REQUEST_CODE);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
_nativeInitialized = true;
|
||||||
|
nativeOnCreate(_screenWidth, _screenHeight);
|
||||||
|
}
|
||||||
|
|
||||||
|
// request dangerous permissions at runtime if necessary
|
||||||
|
private boolean checkAndRequestPermissions() {
|
||||||
|
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
boolean writeGranted = checkSelfPermission(android.Manifest.permission.WRITE_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED;
|
||||||
|
boolean readGranted = checkSelfPermission(android.Manifest.permission.READ_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED;
|
||||||
|
|
||||||
|
if (writeGranted && readGranted) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
requestPermissions(new String[] {
|
||||||
|
android.Manifest.permission.WRITE_EXTERNAL_STORAGE,
|
||||||
|
android.Manifest.permission.READ_EXTERNAL_STORAGE
|
||||||
|
}, PERMISSION_REQUEST_CODE);
|
||||||
|
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -146,8 +132,18 @@ public class MainActivity extends Activity {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!granted) {
|
if (granted) {
|
||||||
// user denied; you might want to warn or close the app
|
initNative();
|
||||||
|
} else {
|
||||||
|
// We can still run using app-specific external files in scoped-storage,
|
||||||
|
// so allow startup while warning the user.
|
||||||
|
initNative();
|
||||||
|
new AlertDialog.Builder(this)
|
||||||
|
.setTitle("Storage permission recommended")
|
||||||
|
.setMessage("MinecraftPE can still run with app-private storage, but public external save/load may require permission.")
|
||||||
|
.setPositiveButton("OK", null)
|
||||||
|
.setCancelable(true)
|
||||||
|
.show();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
|
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
|
||||||
|
|||||||
@@ -19,6 +19,7 @@ set(CompileFiles ../../src/main.cpp
|
|||||||
../../src/client/IConfigListener.cpp
|
../../src/client/IConfigListener.cpp
|
||||||
../../src/client/Minecraft.cpp
|
../../src/client/Minecraft.cpp
|
||||||
../../src/client/Options.cpp
|
../../src/client/Options.cpp
|
||||||
|
../../src/client/Option.cpp
|
||||||
../../src/client/OptionsFile.cpp
|
../../src/client/OptionsFile.cpp
|
||||||
../../src/client/OptionStrings.cpp
|
../../src/client/OptionStrings.cpp
|
||||||
../../src/client/gamemode/GameMode.cpp
|
../../src/client/gamemode/GameMode.cpp
|
||||||
@@ -155,5 +156,5 @@ set(CompileFiles ../../src/main.cpp
|
|||||||
add_executable(mcpe_server ${CompileFiles})
|
add_executable(mcpe_server ${CompileFiles})
|
||||||
target_link_libraries(mcpe_server raknet ${CMAKE_THREAD_LIBS_INIT})
|
target_link_libraries(mcpe_server raknet ${CMAKE_THREAD_LIBS_INIT})
|
||||||
target_include_directories(mcpe_server PUBLIC
|
target_include_directories(mcpe_server PUBLIC
|
||||||
"minecraft-pe-0.6.1/src/"
|
"../../src/"
|
||||||
)
|
)
|
||||||
|
|||||||
@@ -4,10 +4,11 @@ include $(CLEAR_VARS)
|
|||||||
|
|
||||||
LOCAL_MODULE := RakNet
|
LOCAL_MODULE := RakNet
|
||||||
|
|
||||||
MY_PREFIX := $(LOCAL_PATH)/RakNetSources/
|
MY_PREFIX := $(LOCAL_PATH)/RaknetSources/
|
||||||
MY_SOURCES := $(wildcard $(MY_PREFIX)*.cpp)
|
MY_SOURCES := $(wildcard $(MY_PREFIX)*.cpp)
|
||||||
LOCAL_SRC_FILES += $(MY_SOURCES:$(MY_PREFIX)%=RakNetSources/%)
|
LOCAL_SRC_FILES += $(MY_SOURCES:$(MY_PREFIX)%=RaknetSources/%)
|
||||||
|
|
||||||
LOCAL_CFLAGS := -Wno-psabi $(LOCAL_CFLAGS)
|
LOCAL_CFLAGS := -Wno-psabi $(LOCAL_CFLAGS)
|
||||||
|
LOCAL_CPPFLAGS += -frtti
|
||||||
|
|
||||||
include $(BUILD_STATIC_LIBRARY)
|
include $(BUILD_STATIC_LIBRARY)
|
||||||
|
|||||||
@@ -10,8 +10,8 @@
|
|||||||
#include <io.h>
|
#include <io.h>
|
||||||
|
|
||||||
|
|
||||||
#elif !defined ( __APPLE__ ) && !defined ( __APPLE_CC__ ) && !defined ( __PPC__ ) && !defined ( __FreeBSD__ ) && !defined ( __S3E__ )
|
// #elif !defined ( __APPLE__ ) && !defined ( __APPLE_CC__ ) && !defined ( __PPC__ ) && !defined ( __FreeBSD__ ) && !defined ( __S3E__ )
|
||||||
#include <sys/io.h>
|
// #include <sys/io.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
#if defined(X360__)
|
#if defined(X360__)
|
||||||
#elif defined (_WIN32)
|
#elif defined (_WIN32)
|
||||||
#include <WinSock2.h>
|
#include <winsock2.h>
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#include <Ws2tcpip.h>
|
#include <ws2tcpip.h>
|
||||||
|
|
||||||
// Must always include Winsock2.h before windows.h
|
// Must always include Winsock2.h before windows.h
|
||||||
// or else:
|
// or else:
|
||||||
|
|||||||
@@ -71,8 +71,11 @@ public:
|
|||||||
|
|
||||||
virtual void saveScreenshot(const std::string& filename, int glWidth, int glHeight) {}
|
virtual void saveScreenshot(const std::string& filename, int glWidth, int glHeight) {}
|
||||||
virtual TextureData loadTexture(const std::string& filename_, bool textureFolder) { return TextureData(); }
|
virtual TextureData loadTexture(const std::string& filename_, bool textureFolder) { return TextureData(); }
|
||||||
|
virtual TextureData loadTextureFromMemory(const unsigned char* data, size_t size) { return TextureData(); }
|
||||||
|
|
||||||
virtual void playSound(const std::string& fn, float volume, float pitch) {}
|
virtual void playSound(const std::string& fn, float volume, float pitch) {}
|
||||||
|
|
||||||
|
virtual void hideCursor(bool hide) {}
|
||||||
|
|
||||||
virtual void showDialog(int dialogId) {}
|
virtual void showDialog(int dialogId) {}
|
||||||
virtual void createUserInput() {}
|
virtual void createUserInput() {}
|
||||||
|
|||||||
@@ -202,6 +202,8 @@ public:
|
|||||||
LOGI("initConsts: screenWidth=%d, calling getScreenHeight\n", _screenWidth);
|
LOGI("initConsts: screenWidth=%d, calling getScreenHeight\n", _screenWidth);
|
||||||
_screenHeight = env->CallIntMethod(instance, fHeight);
|
_screenHeight = env->CallIntMethod(instance, fHeight);
|
||||||
LOGI("initConsts: screenHeight=%d, done\n", _screenHeight);
|
LOGI("initConsts: screenHeight=%d, done\n", _screenHeight);
|
||||||
|
|
||||||
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void tick() {
|
void tick() {
|
||||||
@@ -536,7 +538,7 @@ public:
|
|||||||
|
|
||||||
static __inline bool isSquare(int n) {
|
static __inline bool isSquare(int n) {
|
||||||
int L = n & 0xf;
|
int L = n & 0xf;
|
||||||
if ((1 << L) & 0x213 == 0) return false;
|
if (((1 << L) & 0x213) == 0) return false;
|
||||||
|
|
||||||
int t = (int) sqrt((double) n) + 0.5;
|
int t = (int) sqrt((double) n) + 0.5;
|
||||||
return t*t == n;
|
return t*t == n;
|
||||||
|
|||||||
69
src/AppPlatform_glfw.cpp
Executable file → Normal file
69
src/AppPlatform_glfw.cpp
Executable file → Normal file
@@ -1,74 +1,5 @@
|
|||||||
#include "AppPlatform_glfw.h"
|
#include "AppPlatform_glfw.h"
|
||||||
|
|
||||||
#ifdef WIN32
|
|
||||||
#include <Windows.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Loader that tries GLFW first, then falls back to opengl32.dll for any
|
|
||||||
// function that glfwGetProcAddress can't resolve.
|
|
||||||
void* winGLLoader(const char* name) {
|
|
||||||
void* p = (void*)glfwGetProcAddress(name);
|
|
||||||
#ifdef WIN32
|
|
||||||
if (!p) {
|
|
||||||
static HMODULE opengl32 = LoadLibraryA("opengl32.dll");
|
|
||||||
if (opengl32) p = (void*)GetProcAddress(opengl32, name);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
return p;
|
|
||||||
}
|
|
||||||
|
|
||||||
// -----------------------------------------------------------------------
|
|
||||||
// Compatibility wrappers for OpenGL ES functions absent from desktop GL.
|
|
||||||
// The desktop equivalents use double parameters and are not declared in
|
|
||||||
// the GLES1 GLAD header, so look them up at runtime via winGLLoader.
|
|
||||||
// -----------------------------------------------------------------------
|
|
||||||
static void APIENTRY compat_glDepthRangef(GLfloat n, GLfloat f) {
|
|
||||||
typedef void(APIENTRY *fn_t)(double, double);
|
|
||||||
static fn_t fn = (fn_t)winGLLoader("glDepthRange");
|
|
||||||
if (fn) fn((double)n, (double)f);
|
|
||||||
}
|
|
||||||
static void APIENTRY compat_glClearDepthf(GLfloat d) {
|
|
||||||
typedef void(APIENTRY *fn_t)(double);
|
|
||||||
static fn_t fn = (fn_t)winGLLoader("glClearDepth");
|
|
||||||
if (fn) fn((double)d);
|
|
||||||
}
|
|
||||||
static void APIENTRY compat_glOrthof(GLfloat l, GLfloat r, GLfloat b,
|
|
||||||
GLfloat t, GLfloat n, GLfloat f) {
|
|
||||||
typedef void(APIENTRY *fn_t)(double,double,double,double,double,double);
|
|
||||||
static fn_t fn = (fn_t)winGLLoader("glOrtho");
|
|
||||||
if (fn) fn(l, r, b, t, n, f);
|
|
||||||
}
|
|
||||||
static void APIENTRY compat_glFrustumf(GLfloat l, GLfloat r, GLfloat b,
|
|
||||||
GLfloat t, GLfloat n, GLfloat f) {
|
|
||||||
typedef void(APIENTRY *fn_t)(double,double,double,double,double,double);
|
|
||||||
static fn_t fn = (fn_t)winGLLoader("glFrustum");
|
|
||||||
if (fn) fn(l, r, b, t, n, f);
|
|
||||||
}
|
|
||||||
|
|
||||||
// glFogx / glFogxv are OpenGL ES fixed-point variants that don't exist in
|
|
||||||
// desktop opengl32.dll. Wrap them via the float equivalents. For fog-mode
|
|
||||||
// enum params the GLfixed value IS the enum integer, so the cast is exact.
|
|
||||||
static void APIENTRY compat_glFogx(GLenum pname, GLfixed param) {
|
|
||||||
glFogf(pname, (GLfloat)param);
|
|
||||||
}
|
|
||||||
static void APIENTRY compat_glFogxv(GLenum pname, const GLfixed* params) {
|
|
||||||
// Only GL_FOG_COLOR uses an array; convert each element.
|
|
||||||
GLfloat fp[4] = {
|
|
||||||
(GLfloat)params[0], (GLfloat)params[1],
|
|
||||||
(GLfloat)params[2], (GLfloat)params[3]
|
|
||||||
};
|
|
||||||
glFogfv(pname, fp);
|
|
||||||
}
|
|
||||||
|
|
||||||
void glPatchDesktopCompat() {
|
|
||||||
if (!glad_glDepthRangef) glad_glDepthRangef = compat_glDepthRangef;
|
|
||||||
if (!glad_glClearDepthf) glad_glClearDepthf = compat_glClearDepthf;
|
|
||||||
if (!glad_glOrthof) glad_glOrthof = compat_glOrthof;
|
|
||||||
if (!glad_glFrustumf) glad_glFrustumf = compat_glFrustumf;
|
|
||||||
if (!glad_glFogx) glad_glFogx = compat_glFogx;
|
|
||||||
if (!glad_glFogxv) glad_glFogxv = compat_glFogxv;
|
|
||||||
}
|
|
||||||
|
|
||||||
float AppPlatform_glfw::getPixelsPerMillimeter() {
|
float AppPlatform_glfw::getPixelsPerMillimeter() {
|
||||||
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
|
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
|
||||||
|
|
||||||
|
|||||||
@@ -3,6 +3,8 @@
|
|||||||
|
|
||||||
#include "AppPlatform.h"
|
#include "AppPlatform.h"
|
||||||
#include "platform/log.h"
|
#include "platform/log.h"
|
||||||
|
#include "platform/HttpClient.h"
|
||||||
|
#include "platform/PngLoader.h"
|
||||||
#include "client/renderer/gles.h"
|
#include "client/renderer/gles.h"
|
||||||
#include "world/level/storage/FolderMethods.h"
|
#include "world/level/storage/FolderMethods.h"
|
||||||
#include <png.h>
|
#include <png.h>
|
||||||
@@ -11,12 +13,17 @@
|
|||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
#include <ctime>
|
#include <ctime>
|
||||||
|
#include "util/StringUtils.h"
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#include <shellapi.h>
|
#include <shellapi.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#ifdef __EMSCRIPTEN__
|
||||||
|
#include <emscripten/html5.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) {
|
static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) {
|
||||||
((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length);
|
((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length);
|
||||||
}
|
}
|
||||||
@@ -28,7 +35,7 @@ public:
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
BinaryBlob readAssetFile(const std::string& filename) {
|
BinaryBlob readAssetFile(const std::string& filename) override {
|
||||||
FILE* fp = fopen(("data/" + filename).c_str(), "r");
|
FILE* fp = fopen(("data/" + filename).c_str(), "r");
|
||||||
if (!fp)
|
if (!fp)
|
||||||
return BinaryBlob();
|
return BinaryBlob();
|
||||||
@@ -45,7 +52,7 @@ public:
|
|||||||
return blob;
|
return blob;
|
||||||
}
|
}
|
||||||
|
|
||||||
void saveScreenshot(const std::string& filename, int glWidth, int glHeight) {
|
void saveScreenshot(const std::string& filename, int glWidth, int glHeight) override {
|
||||||
//@todo
|
//@todo
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -53,61 +60,44 @@ public:
|
|||||||
return (p & 0xff00ff00) | ((p >> 16) & 0xff) | ((p << 16) & 0xff0000);
|
return (p & 0xff00ff00) | ((p >> 16) & 0xff) | ((p << 16) & 0xff0000);
|
||||||
}
|
}
|
||||||
|
|
||||||
TextureData loadTexture(const std::string& filename_, bool textureFolder)
|
TextureData loadTexture(const std::string& filename_, bool textureFolder) override
|
||||||
{
|
{
|
||||||
|
// Support fetching PNG textures via HTTP/HTTPS (for skins, etc)
|
||||||
|
if (Util::startsWith(filename_, "http://") || Util::startsWith(filename_, "https://")) {
|
||||||
|
std::vector<unsigned char> body;
|
||||||
|
if (HttpClient::download(filename_, body) && !body.empty()) {
|
||||||
|
return loadTextureFromMemory(body.data(), body.size());
|
||||||
|
}
|
||||||
|
return TextureData();
|
||||||
|
}
|
||||||
|
|
||||||
TextureData out;
|
TextureData out;
|
||||||
|
|
||||||
std::string filename = textureFolder? "data/images/" + filename_
|
std::string filename = textureFolder? "data/images/" + filename_
|
||||||
: filename_;
|
: filename_;
|
||||||
std::ifstream source(filename.c_str(), std::ios::binary);
|
std::ifstream source(filename.c_str(), std::ios::binary);
|
||||||
|
|
||||||
if (source) {
|
if (!source) {
|
||||||
png_structp pngPtr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
|
||||||
|
|
||||||
if (!pngPtr)
|
|
||||||
return out;
|
|
||||||
|
|
||||||
png_infop infoPtr = png_create_info_struct(pngPtr);
|
|
||||||
|
|
||||||
if (!infoPtr) {
|
|
||||||
png_destroy_read_struct(&pngPtr, NULL, NULL);
|
|
||||||
return out;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Hack to get around the broken libpng for windows
|
|
||||||
png_set_read_fn(pngPtr,(void*)&source, png_funcReadFile);
|
|
||||||
|
|
||||||
png_read_info(pngPtr, infoPtr);
|
|
||||||
|
|
||||||
// Set up the texdata properties
|
|
||||||
out.w = png_get_image_width(pngPtr, infoPtr);
|
|
||||||
out.h = png_get_image_height(pngPtr, infoPtr);
|
|
||||||
|
|
||||||
png_bytep* rowPtrs = new png_bytep[out.h];
|
|
||||||
out.data = new unsigned char[4 * out.w * out.h];
|
|
||||||
out.memoryHandledExternally = false;
|
|
||||||
|
|
||||||
int rowStrideBytes = 4 * out.w;
|
|
||||||
for (int i = 0; i < out.h; i++) {
|
|
||||||
rowPtrs[i] = (png_bytep)&out.data[i*rowStrideBytes];
|
|
||||||
}
|
|
||||||
png_read_image(pngPtr, rowPtrs);
|
|
||||||
|
|
||||||
// Teardown and return
|
|
||||||
png_destroy_read_struct(&pngPtr, &infoPtr,(png_infopp)0);
|
|
||||||
delete[] (png_bytep)rowPtrs;
|
|
||||||
source.close();
|
|
||||||
|
|
||||||
return out;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
LOGI("Couldn't find file: %s\n", filename.c_str());
|
LOGI("Couldn't find file: %s\n", filename.c_str());
|
||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::vector<unsigned char> fileData((std::istreambuf_iterator<char>(source)), std::istreambuf_iterator<char>());
|
||||||
|
source.close();
|
||||||
|
|
||||||
|
if (fileData.empty()) {
|
||||||
|
LOGI("Couldn't read file: %s\n", filename.c_str());
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
return loadTextureFromMemory(fileData.data(), fileData.size());
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string getDateString(int s) {
|
TextureData loadTextureFromMemory(const unsigned char* data, size_t size) override {
|
||||||
|
return loadPngFromMemory(data, size);
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual std::string getDateString(int s) override {
|
||||||
time_t tm = s;
|
time_t tm = s;
|
||||||
|
|
||||||
char mbstr[100];
|
char mbstr[100];
|
||||||
@@ -116,26 +106,50 @@ public:
|
|||||||
return std::string(mbstr);
|
return std::string(mbstr);
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual int getScreenWidth() { return 854; };
|
virtual int getScreenWidth() override {
|
||||||
virtual int getScreenHeight() { return 480; };
|
#ifdef __EMSCRIPTEN__
|
||||||
|
int w, h;
|
||||||
|
emscripten_get_canvas_element_size("canvas", &w, &h);
|
||||||
|
|
||||||
virtual float getPixelsPerMillimeter();
|
return w;
|
||||||
|
#endif
|
||||||
|
|
||||||
virtual bool supportsTouchscreen() { return true; }
|
return 854;
|
||||||
|
};
|
||||||
|
|
||||||
virtual void openURL(const std::string& url) {
|
virtual int getScreenHeight() override {
|
||||||
|
#ifdef __EMSCRIPTEN__
|
||||||
|
int w, h;
|
||||||
|
emscripten_get_canvas_element_size("canvas", &w, &h);
|
||||||
|
|
||||||
|
return h;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
return 480;
|
||||||
|
};
|
||||||
|
|
||||||
|
virtual float getPixelsPerMillimeter() override;
|
||||||
|
|
||||||
|
virtual bool supportsTouchscreen() override { return false; /* glfw supports only mouse and keyboard */ }
|
||||||
|
|
||||||
|
virtual void hideCursor(bool hide) override {
|
||||||
|
int isHide = hide ? GLFW_CURSOR_NORMAL : GLFW_CURSOR_HIDDEN;
|
||||||
|
glfwSetInputMode(window, GLFW_CURSOR, isHide);
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual void openURL(const std::string& url) override {
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
ShellExecuteA(NULL, "open", url.c_str(), NULL, NULL, SW_SHOWNORMAL);
|
ShellExecuteA(NULL, "open", url.c_str(), NULL, NULL, SW_SHOWNORMAL);
|
||||||
#elif __linux__
|
#elif __linux__
|
||||||
std::string command = "xdg-open " + url;
|
std::string command = "xdg-open " + url;
|
||||||
system(command.c_str());
|
system(command.c_str());
|
||||||
|
#elif __EMSCRIPTEN__
|
||||||
|
emscripten_run_script(std::string("window.open('" + url + "', '_blank')").c_str());
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
GLFWwindow* window;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
};
|
};
|
||||||
|
|
||||||
void* winGLLoader(const char* name);
|
|
||||||
void glPatchDesktopCompat();
|
|
||||||
|
|
||||||
#endif /*APPPLATFORM_GLFW_H__*/
|
#endif /*APPPLATFORM_GLFW_H__*/
|
||||||
|
|||||||
@@ -3,8 +3,11 @@
|
|||||||
|
|
||||||
#include "AppPlatform.h"
|
#include "AppPlatform.h"
|
||||||
#include "platform/log.h"
|
#include "platform/log.h"
|
||||||
|
#include "platform/HttpClient.h"
|
||||||
|
#include "platform/PngLoader.h"
|
||||||
#include "client/renderer/gles.h"
|
#include "client/renderer/gles.h"
|
||||||
#include "world/level/storage/FolderMethods.h"
|
#include "world/level/storage/FolderMethods.h"
|
||||||
|
#include "util/StringUtils.h"
|
||||||
#include <png.h>
|
#include <png.h>
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
@@ -50,10 +53,19 @@ public:
|
|||||||
|
|
||||||
TextureData loadTexture(const std::string& filename_, bool textureFolder)
|
TextureData loadTexture(const std::string& filename_, bool textureFolder)
|
||||||
{
|
{
|
||||||
|
// Support fetching PNG textures via HTTP/HTTPS (for skins, etc).
|
||||||
|
if (Util::startsWith(filename_, "http://") || Util::startsWith(filename_, "https://")) {
|
||||||
|
std::vector<unsigned char> body;
|
||||||
|
if (HttpClient::download(filename_, body) && !body.empty()) {
|
||||||
|
return loadTextureFromMemory(body.data(), body.size());
|
||||||
|
}
|
||||||
|
return TextureData();
|
||||||
|
}
|
||||||
|
|
||||||
TextureData out;
|
TextureData out;
|
||||||
|
|
||||||
std::string filename = textureFolder? "data/images/" + filename_
|
std::string filename = textureFolder? "data/images/" + filename_
|
||||||
: filename_;
|
: filename_;
|
||||||
std::ifstream source(filename.c_str(), std::ios::binary);
|
std::ifstream source(filename.c_str(), std::ios::binary);
|
||||||
|
|
||||||
if (source) {
|
if (source) {
|
||||||
@@ -102,7 +114,9 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string getDateString(int s) {
|
TextureData loadTextureFromMemory(const unsigned char* data, size_t size) override {
|
||||||
|
return loadPngFromMemory(data, size);
|
||||||
|
}
|
||||||
time_t tm = s;
|
time_t tm = s;
|
||||||
|
|
||||||
char mbstr[100];
|
char mbstr[100];
|
||||||
|
|||||||
@@ -99,6 +99,9 @@ void NinecraftApp::init()
|
|||||||
I18n::loadLanguage(platform(), "en_US");
|
I18n::loadLanguage(platform(), "en_US");
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
if (!externalStoragePath.empty()) {
|
||||||
|
options.setOptionsFilePath(externalStoragePath);
|
||||||
|
}
|
||||||
Minecraft::init();
|
Minecraft::init();
|
||||||
|
|
||||||
#if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION) && !defined(NO_STORAGE)
|
#if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION) && !defined(NO_STORAGE)
|
||||||
@@ -111,11 +114,12 @@ void NinecraftApp::init()
|
|||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
LOGI("This: %p\n", this);
|
LOGI("This: %p\n", this);
|
||||||
screenChooser.setScreen(SCREEN_STARTMENU);
|
screenChooser.setScreen(SCREEN_STARTMENU);
|
||||||
if (options.username.empty()) {
|
|
||||||
|
if (options.getBooleanValue(OPTIONS_FIRST_LAUNCH)) {
|
||||||
|
options.toggle(OPTIONS_FIRST_LAUNCH);
|
||||||
setScreen(new UsernameScreen());
|
setScreen(new UsernameScreen());
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
user->name = "Server";
|
|
||||||
hostMultiplayer();
|
hostMultiplayer();
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@@ -244,8 +248,9 @@ void NinecraftApp::initGLStates()
|
|||||||
glCullFace(GL_BACK);
|
glCullFace(GL_BACK);
|
||||||
|
|
||||||
glEnable2(GL_TEXTURE_2D);
|
glEnable2(GL_TEXTURE_2D);
|
||||||
|
#ifndef _EMSCRIPTEN_
|
||||||
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
|
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
|
||||||
|
#endif
|
||||||
// Both updates isPowerVR flag in java and returns if the graphics chip is PowerVR SGX or not
|
// Both updates isPowerVR flag in java and returns if the graphics chip is PowerVR SGX or not
|
||||||
_powerVr = platform()->isPowerVR();
|
_powerVr = platform()->isPowerVR();
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
|
|||||||
@@ -1,21 +0,0 @@
|
|||||||
#ifndef NET_MINECRAFT_CLIENT__KeyMapping_H__
|
|
||||||
#define NET_MINECRAFT_CLIENT__KeyMapping_H__
|
|
||||||
|
|
||||||
//package net.minecraft.client;
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
class KeyMapping
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
std::string name;
|
|
||||||
int key;
|
|
||||||
|
|
||||||
KeyMapping() {}
|
|
||||||
|
|
||||||
KeyMapping(const std::string& name_, int key_)
|
|
||||||
: name(name_),
|
|
||||||
key(key_)
|
|
||||||
{}
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT__KeyMapping_H__*/
|
|
||||||
@@ -1,5 +1,10 @@
|
|||||||
#include "Minecraft.h"
|
#include "Minecraft.h"
|
||||||
|
#include "Options.h"
|
||||||
|
#include "client/Options.h"
|
||||||
#include "client/player/input/IBuildInput.h"
|
#include "client/player/input/IBuildInput.h"
|
||||||
|
#include "platform/input/Keyboard.h"
|
||||||
|
#include "world/item/Item.h"
|
||||||
|
#include "world/item/ItemInstance.h"
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <cstdlib>
|
#include <cstdlib>
|
||||||
|
|
||||||
@@ -10,88 +15,36 @@
|
|||||||
#if defined(RPI)
|
#if defined(RPI)
|
||||||
#define CREATORMODE
|
#define CREATORMODE
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include "../network/RakNetInstance.h"
|
#include "../network/RakNetInstance.h"
|
||||||
#include "../network/ClientSideNetworkHandler.h"
|
#include "../network/ClientSideNetworkHandler.h"
|
||||||
#include "../network/ServerSideNetworkHandler.h"
|
#include "../network/ServerSideNetworkHandler.h"
|
||||||
//#include "../network/Packet.h"
|
//#include "../network/Packet.h"
|
||||||
#include "../world/entity/player/Inventory.h"
|
#include "../world/entity/player/Inventory.h"
|
||||||
#include "../world/level/chunk/ChunkCache.h"
|
|
||||||
#include "../world/level/tile/Tile.h"
|
#include "../world/level/tile/Tile.h"
|
||||||
#include "../world/level/storage/LevelStorageSource.h"
|
#include "../world/level/storage/LevelStorageSource.h"
|
||||||
#include "../world/level/storage/LevelStorage.h"
|
#include "../world/level/storage/LevelStorage.h"
|
||||||
#include "player/input/KeyboardInput.h"
|
#include "player/input/KeyboardInput.h"
|
||||||
|
#include "player/input/ControllerTurnInput.h"
|
||||||
|
#include "player/input/XperiaPlayInput.h"
|
||||||
|
#include "world/level/chunk/ChunkSource.h"
|
||||||
|
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
#include "player/input/touchscreen/TouchInputHolder.h"
|
#include "player/input/touchscreen/TouchInputHolder.h"
|
||||||
#endif
|
|
||||||
#include "player/LocalPlayer.h"
|
|
||||||
#include "gamemode/CreativeMode.h"
|
|
||||||
#include "gamemode/SurvivalMode.h"
|
|
||||||
#include "player/LocalPlayer.h"
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "particle/ParticleEngine.h"
|
#include "particle/ParticleEngine.h"
|
||||||
#include "gui/Screen.h"
|
#include "gui/Screen.h"
|
||||||
#include "gui/Font.h"
|
#include "gui/Font.h"
|
||||||
#include "gui/screens/RenameMPLevelScreen.h"
|
#include "gui/screens/RenameMPLevelScreen.h"
|
||||||
#include "gui/screens/ConsoleScreen.h"
|
#include "gui/screens/ConsoleScreen.h"
|
||||||
|
#include "gui/screens/ChatScreen.h"
|
||||||
#include "sound/SoundEngine.h"
|
#include "sound/SoundEngine.h"
|
||||||
#endif
|
|
||||||
#include "../platform/CThread.h"
|
|
||||||
#include "../platform/input/Mouse.h"
|
|
||||||
#include "../AppPlatform.h"
|
|
||||||
#include "../Performance.h"
|
|
||||||
#include "../LicenseCodes.h"
|
|
||||||
#include "../util/PerfTimer.h"
|
|
||||||
#include "../util/PerfRenderer.h"
|
|
||||||
#include "player/input/MouseBuildInput.h"
|
|
||||||
|
|
||||||
#include "../world/Facing.h"
|
|
||||||
|
|
||||||
#include "../network/packet/PlaceBlockPacket.h"
|
|
||||||
|
|
||||||
#include "player/input/IInputHolder.h"
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "player/input/touchscreen/TouchscreenInput.h"
|
#include "player/input/touchscreen/TouchscreenInput.h"
|
||||||
|
#include "renderer/Chunk.h"
|
||||||
#include "player/input/ControllerTurnInput.h"
|
|
||||||
#include "player/input/XperiaPlayInput.h"
|
|
||||||
|
|
||||||
#endif
|
|
||||||
#include "player/input/MouseTurnInput.h"
|
|
||||||
#include "../world/entity/MobFactory.h"
|
|
||||||
#include "../world/level/MobSpawner.h"
|
|
||||||
#include "../util/Mth.h"
|
|
||||||
#include "../network/packet/InteractPacket.h"
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "gui/screens/PrerenderTilesScreen.h"
|
#include "gui/screens/PrerenderTilesScreen.h"
|
||||||
#include "renderer/Textures.h"
|
#include "renderer/Textures.h"
|
||||||
#include "gui/screens/DeathScreen.h"
|
#include "gui/screens/DeathScreen.h"
|
||||||
#endif
|
|
||||||
|
|
||||||
#include "../network/packet/RespawnPacket.h"
|
|
||||||
#include "IConfigListener.h"
|
|
||||||
#include "../world/entity/MobCategory.h"
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "gui/screens/FurnaceScreen.h"
|
#include "gui/screens/FurnaceScreen.h"
|
||||||
#endif
|
|
||||||
#include "../world/Difficulty.h"
|
|
||||||
#include "../server/ServerLevel.h"
|
|
||||||
#ifdef CREATORMODE
|
|
||||||
#include "../server/CreatorLevel.h"
|
|
||||||
#endif
|
|
||||||
#include "../network/packet/AdventureSettingsPacket.h"
|
|
||||||
#include "../network/packet/SetSpawnPositionPacket.h"
|
|
||||||
#include "../network/command/CommandServer.h"
|
|
||||||
#include "gamemode/CreatorMode.h"
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "gui/screens/ArmorScreen.h"
|
#include "gui/screens/ArmorScreen.h"
|
||||||
#endif
|
|
||||||
#include "../world/level/levelgen/synth/ImprovedNoise.h"
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "renderer/tileentity/TileEntityRenderDispatcher.h"
|
#include "renderer/tileentity/TileEntityRenderDispatcher.h"
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "renderer/ptexture/DynamicTexture.h"
|
#include "renderer/ptexture/DynamicTexture.h"
|
||||||
#include "renderer/GameRenderer.h"
|
#include "renderer/GameRenderer.h"
|
||||||
#include "renderer/ItemInHandRenderer.h"
|
#include "renderer/ItemInHandRenderer.h"
|
||||||
@@ -101,8 +54,42 @@
|
|||||||
#include "gui/Font.h"
|
#include "gui/Font.h"
|
||||||
#include "gui/screens/RenameMPLevelScreen.h"
|
#include "gui/screens/RenameMPLevelScreen.h"
|
||||||
#include "sound/SoundEngine.h"
|
#include "sound/SoundEngine.h"
|
||||||
|
#endif // STANDALONE_SERVER
|
||||||
|
|
||||||
|
#include "player/LocalPlayer.h"
|
||||||
|
#include "gamemode/CreativeMode.h"
|
||||||
|
#include "gamemode/SurvivalMode.h"
|
||||||
|
#include "player/LocalPlayer.h"
|
||||||
|
#include "../platform/CThread.h"
|
||||||
|
#include "../platform/input/Mouse.h"
|
||||||
|
#include "../AppPlatform.h"
|
||||||
|
#include "../LicenseCodes.h"
|
||||||
|
#include "../util/PerfTimer.h"
|
||||||
|
#include "../util/PerfRenderer.h"
|
||||||
|
#include "player/input/MouseBuildInput.h"
|
||||||
|
|
||||||
|
#include "player/input/IInputHolder.h"
|
||||||
|
|
||||||
|
#include "player/input/MouseTurnInput.h"
|
||||||
|
#include "../world/entity/MobFactory.h"
|
||||||
|
#include "../world/level/MobSpawner.h"
|
||||||
|
#include "../util/Mth.h"
|
||||||
|
#include "../network/packet/InteractPacket.h"
|
||||||
|
#include "../network/packet/RespawnPacket.h"
|
||||||
|
#include "../network/packet/AdventureSettingsPacket.h"
|
||||||
|
#include "../network/packet/SetSpawnPositionPacket.h"
|
||||||
|
#include "IConfigListener.h"
|
||||||
|
#include "../world/entity/MobCategory.h"
|
||||||
|
#include "../world/Difficulty.h"
|
||||||
|
#include "../server/ServerLevel.h"
|
||||||
|
|
||||||
|
#ifdef CREATORMODE
|
||||||
|
#include "../server/CreatorLevel.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#include "../network/command/CommandServer.h"
|
||||||
|
#include "gamemode/CreatorMode.h"
|
||||||
|
|
||||||
static void checkGlError(const char* tag) {
|
static void checkGlError(const char* tag) {
|
||||||
#ifdef GLDEBUG
|
#ifdef GLDEBUG
|
||||||
while (1) {
|
while (1) {
|
||||||
@@ -130,8 +117,7 @@ int Minecraft::customDebugId = Minecraft::CDI_NONE;
|
|||||||
|
|
||||||
bool Minecraft::useAmbientOcclusion = false;
|
bool Minecraft::useAmbientOcclusion = false;
|
||||||
|
|
||||||
Minecraft::Minecraft()
|
Minecraft::Minecraft() :
|
||||||
: user(NULL),
|
|
||||||
level(NULL),
|
level(NULL),
|
||||||
player(NULL),
|
player(NULL),
|
||||||
cameraTargetPlayer(NULL),
|
cameraTargetPlayer(NULL),
|
||||||
@@ -189,7 +175,7 @@ Minecraft::Minecraft()
|
|||||||
_powerVr(false),
|
_powerVr(false),
|
||||||
commandPort(4711),
|
commandPort(4711),
|
||||||
reserved_d1(0),reserved_d2(0),
|
reserved_d1(0),reserved_d2(0),
|
||||||
reserved_f1(0),reserved_f2(0)
|
reserved_f1(0),reserved_f2(0), options(this)
|
||||||
{
|
{
|
||||||
//#ifdef ANDROID
|
//#ifdef ANDROID
|
||||||
|
|
||||||
@@ -236,7 +222,6 @@ Minecraft::~Minecraft()
|
|||||||
}
|
}
|
||||||
|
|
||||||
//delete player;
|
//delete player;
|
||||||
delete user;
|
|
||||||
delete inputHolder;
|
delete inputHolder;
|
||||||
|
|
||||||
delete storageSource;
|
delete storageSource;
|
||||||
@@ -351,6 +336,7 @@ void Minecraft::leaveGame(bool renameLevel /*=false*/)
|
|||||||
|
|
||||||
_running = false;
|
_running = false;
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
|
gui.clearMessages();
|
||||||
if (renameLevel) {
|
if (renameLevel) {
|
||||||
setScreen(new RenameMPLevelScreen(LevelStorageSource::TempLevelId));
|
setScreen(new RenameMPLevelScreen(LevelStorageSource::TempLevelId));
|
||||||
}
|
}
|
||||||
@@ -451,20 +437,21 @@ void Minecraft::update() {
|
|||||||
// }
|
// }
|
||||||
//}
|
//}
|
||||||
|
|
||||||
if (pause && level != NULL) {
|
// If we're paused (local world / invisible server), freeze gameplay and
|
||||||
float lastA = timer.a;
|
// networking and only keep UI responsive.
|
||||||
timer.advanceTime();
|
bool freezeGame = pause;
|
||||||
timer.a = lastA;
|
|
||||||
} else {
|
if (!freezeGame) {
|
||||||
timer.advanceTime();
|
timer.advanceTime();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (raknetInstance) {
|
if (raknetInstance && !freezeGame) {
|
||||||
raknetInstance->runEvents(netCallback);
|
raknetInstance->runEvents(netCallback);
|
||||||
}
|
}
|
||||||
|
|
||||||
TIMER_PUSH("tick");
|
TIMER_PUSH("tick");
|
||||||
int toTick = timer.ticks;
|
int toTick = freezeGame ? 1 : timer.ticks;
|
||||||
|
if (!freezeGame) timer.ticks = 0;
|
||||||
for (int i = 0; i < toTick; ++i, ++ticks)
|
for (int i = 0; i < toTick; ++i, ++ticks)
|
||||||
tick(i, toTick-1);
|
tick(i, toTick-1);
|
||||||
|
|
||||||
@@ -491,7 +478,7 @@ void Minecraft::update() {
|
|||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
checkGlError("Update finished");
|
checkGlError("Update finished");
|
||||||
|
|
||||||
if (options.renderDebug) {
|
if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
|
||||||
#ifndef PLATFORM_DESKTOP
|
#ifndef PLATFORM_DESKTOP
|
||||||
if (!PerfTimer::enabled) {
|
if (!PerfTimer::enabled) {
|
||||||
PerfTimer::reset();
|
PerfTimer::reset();
|
||||||
@@ -559,7 +546,7 @@ void Minecraft::tick(int nTick, int maxTick) {
|
|||||||
TIMER_POP_PUSH("levelRenderer");
|
TIMER_POP_PUSH("levelRenderer");
|
||||||
levelRenderer->tick();
|
levelRenderer->tick();
|
||||||
#endif
|
#endif
|
||||||
level->difficulty = options.difficulty;
|
level->difficulty = options.getIntValue(OPTIONS_DIFFICULTY);
|
||||||
if (level->isClientSide) level->difficulty = Difficulty::EASY;
|
if (level->isClientSide) level->difficulty = Difficulty::EASY;
|
||||||
|
|
||||||
TIMER_POP_PUSH("level");
|
TIMER_POP_PUSH("level");
|
||||||
@@ -589,7 +576,9 @@ void Minecraft::tick(int nTick, int maxTick) {
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
TIMER_POP_PUSH("particles");
|
TIMER_POP_PUSH("particles");
|
||||||
particleEngine->tick();
|
if (!pause) {
|
||||||
|
particleEngine->tick();
|
||||||
|
}
|
||||||
if (screen) {
|
if (screen) {
|
||||||
screenMutex = true;
|
screenMutex = true;
|
||||||
screen->tick();
|
screen->tick();
|
||||||
@@ -652,28 +641,29 @@ void Minecraft::tickInput() {
|
|||||||
|
|
||||||
const MouseAction& e = Mouse::getEvent();
|
const MouseAction& e = Mouse::getEvent();
|
||||||
|
|
||||||
#ifdef RPI // If clicked when not having focus, get focus @keyboard
|
if (!useTouchscreen() && !mouseGrabbed) {
|
||||||
if (!mouseGrabbed) {
|
|
||||||
if (!screen && e.data == MouseAction::DATA_DOWN) {
|
if (!screen && e.data == MouseAction::DATA_DOWN) {
|
||||||
grabMouse();
|
grabMouse();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
if (allowGuiClicks && e.action == MouseAction::ACTION_LEFT && e.data == MouseAction::DATA_DOWN) {
|
if (allowGuiClicks && e.action == MouseAction::ACTION_LEFT && e.data == MouseAction::DATA_DOWN) {
|
||||||
gui.handleClick(MouseAction::ACTION_LEFT, Mouse::getX(), Mouse::getY());
|
gui.handleClick(MouseAction::ACTION_LEFT, Mouse::getX(), Mouse::getY());
|
||||||
}
|
}
|
||||||
|
|
||||||
if (e.action == MouseAction::ACTION_WHEEL) {
|
if (e.action == MouseAction::ACTION_WHEEL) {
|
||||||
Inventory* v = player->inventory;
|
// If chat/console is open, use the wheel to scroll through chat history.
|
||||||
|
if (screen && (dynamic_cast<ChatScreen*>(screen) || dynamic_cast<ConsoleScreen*>(screen))) {
|
||||||
|
gui.scrollChat(e.dy);
|
||||||
|
} else {
|
||||||
|
Inventory* v = player->inventory;
|
||||||
|
|
||||||
int numSlots = gui.getNumSlots();
|
int numSlots = gui.getNumSlots();
|
||||||
#ifndef PLATFORM_DESKTOP
|
if (!useTouchscreen()) numSlots--;
|
||||||
numSlots--;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
int slot = (v->selected - e.dy + numSlots) % numSlots;
|
int slot = (v->selected - e.dy + numSlots) % numSlots;
|
||||||
v->selectSlot(slot);
|
v->selectSlot(slot);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
/*
|
/*
|
||||||
if (mouseDiggable && options.useMouseForDigging) {
|
if (mouseDiggable && options.useMouseForDigging) {
|
||||||
@@ -698,60 +688,63 @@ void Minecraft::tickInput() {
|
|||||||
if (isPressed) {
|
if (isPressed) {
|
||||||
gui.handleKeyPressed(key);
|
gui.handleKeyPressed(key);
|
||||||
|
|
||||||
#if defined(WIN32) || defined(RPI) || defined (PLATFORM_DESKTOP)//|| defined(_DEBUG) || defined(DEBUG)
|
if (key >= '0' && key <= '9') {
|
||||||
if (key >= '0' && key <= '9') {
|
int digit = key - '0';
|
||||||
int digit = key - '0';
|
int slot = digit - 1;
|
||||||
int slot = digit - 1;
|
|
||||||
|
|
||||||
if (slot >= 0 && slot < gui.getNumSlots())
|
if (slot >= 0 && slot < gui.getNumSlots())
|
||||||
player->inventory->selectSlot(slot);
|
player->inventory->selectSlot(slot);
|
||||||
|
|
||||||
#if defined(WIN32)
|
#if defined(WIN32)
|
||||||
if (digit >= 1 && GetAsyncKeyState(VK_CONTROL) < 0) {
|
if (digit >= 1 && GetAsyncKeyState(VK_CONTROL) < 0) {
|
||||||
// Set adventure settings here!
|
// Set adventure settings here!
|
||||||
AdventureSettingsPacket p(level->adventureSettings);
|
AdventureSettingsPacket p(level->adventureSettings);
|
||||||
p.toggle((AdventureSettingsPacket::Flags)(1 << slot));
|
p.toggle((AdventureSettingsPacket::Flags)(1 << slot));
|
||||||
p.fillIn(level->adventureSettings);
|
p.fillIn(level->adventureSettings);
|
||||||
raknetInstance->send(p);
|
raknetInstance->send(p);
|
||||||
}
|
}
|
||||||
if (digit == 0) {
|
if (digit == 0) {
|
||||||
Pos pos((int)player->x, (int)player->y-1, (int)player->z);
|
Pos pos((int)player->x, (int)player->y-1, (int)player->z);
|
||||||
SetSpawnPositionPacket p(pos);
|
SetSpawnPositionPacket p(pos);
|
||||||
raknetInstance->send(p);
|
raknetInstance->send(p);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
#if defined(PLATFORM_DESKTOP)
|
|
||||||
if (key == Keyboard::KEY_E) {
|
|
||||||
screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
|
||||||
}
|
|
||||||
if (!screen && key == Keyboard::KEY_T && level) {
|
|
||||||
setScreen(new ConsoleScreen());
|
|
||||||
}
|
|
||||||
if (!screen && key == Keyboard::KEY_O || key == 250) {
|
|
||||||
releaseMouse();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (key == Keyboard::KEY_F5) {
|
if (key == Keyboard::KEY_LEFT_CTRL) {
|
||||||
options.thirdPersonView = !options.thirdPersonView;
|
player->setSprinting(true);
|
||||||
/*
|
}
|
||||||
ImprovedNoise noise;
|
|
||||||
for (int i = 0; i < 16; ++i)
|
|
||||||
printf("%d\t%f\n", i, noise.grad2(i, 3, 8));
|
|
||||||
*/
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
#if defined(WIN32)
|
|
||||||
if (key == Keyboard::KEY_F) {
|
|
||||||
options.isFlying = !options.isFlying;
|
|
||||||
player->noPhysics = options.isFlying;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
if (key == Keyboard::KEY_E) {
|
||||||
|
screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
||||||
|
}
|
||||||
|
|
||||||
if (key == Keyboard::KEY_L)
|
if (!screen && key == Keyboard::KEY_T && level) {
|
||||||
options.viewDistance = (options.viewDistance + 1) % 4;
|
setScreen(new ConsoleScreen());
|
||||||
|
}
|
||||||
|
|
||||||
|
if (key == Keyboard::KEY_F3) {
|
||||||
|
options.toggle(OPTIONS_RENDER_DEBUG);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (key == Keyboard::KEY_F5) {
|
||||||
|
options.toggle(OPTIONS_THIRD_PERSON_VIEW);
|
||||||
|
/*
|
||||||
|
ImprovedNoise noise;
|
||||||
|
for (int i = 0; i < 16; ++i)
|
||||||
|
printf("%d\t%f\n", i, noise.grad2(i, 3, 8));
|
||||||
|
*/
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!screen && key == Keyboard::KEY_O || key == 250) {
|
||||||
|
releaseMouse();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (key == Keyboard::KEY_F) {
|
||||||
|
int dst = options.getIntValue(OPTIONS_VIEW_DISTANCE);
|
||||||
|
options.set(OPTIONS_VIEW_DISTANCE, (dst + 1) % 4);
|
||||||
|
}
|
||||||
|
#ifdef CHEATS
|
||||||
if (key == Keyboard::KEY_U) {
|
if (key == Keyboard::KEY_U) {
|
||||||
onGraphicsReset();
|
onGraphicsReset();
|
||||||
player->heal(100);
|
player->heal(100);
|
||||||
@@ -820,29 +813,22 @@ void Minecraft::tickInput() {
|
|||||||
if (player->inventory->getItem(i))
|
if (player->inventory->getItem(i))
|
||||||
player->inventory->dropSlot(i, false);
|
player->inventory->dropSlot(i, false);
|
||||||
}
|
}
|
||||||
if (key == Keyboard::KEY_F3) {
|
|
||||||
options.renderDebug = !options.renderDebug;
|
|
||||||
}
|
|
||||||
if (key == Keyboard::KEY_M) {
|
if (key == Keyboard::KEY_M) {
|
||||||
options.difficulty = (options.difficulty == Difficulty::PEACEFUL)?
|
Difficulty difficulty = (Difficulty)options.getIntValue(OPTIONS_DIFFICULTY);
|
||||||
Difficulty::NORMAL : Difficulty::PEACEFUL;
|
options.set(OPTIONS_DIFFICULTY, (difficulty == Difficulty::PEACEFUL)?
|
||||||
|
Difficulty::NORMAL : Difficulty::PEACEFUL);
|
||||||
//setIsCreativeMode( !isCreativeMode() );
|
//setIsCreativeMode( !isCreativeMode() );
|
||||||
}
|
}
|
||||||
|
|
||||||
if (options.renderDebug) {
|
if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
|
||||||
if (key >= '0' && key <= '9') {
|
if (key >= '0' && key <= '9') {
|
||||||
_perfRenderer->debugFpsMeterKeyPress(key - '0');
|
_perfRenderer->debugFpsMeterKeyPress(key - '0');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifndef PLATFORM_DESKTOP
|
if (key == Keyboard::KEY_ESCAPE)
|
||||||
if (key == 82)
|
pauseGame(false);
|
||||||
pauseGame(false);
|
|
||||||
#else
|
|
||||||
if (key == Keyboard::KEY_ESCAPE)
|
|
||||||
pauseGame(false);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef OPENGL_ES
|
#ifndef OPENGL_ES
|
||||||
if (key == Keyboard::KEY_P) {
|
if (key == Keyboard::KEY_P) {
|
||||||
@@ -869,11 +855,18 @@ void Minecraft::tickInput() {
|
|||||||
gameMode->stopDestroyBlock();
|
gameMode->stopDestroyBlock();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
|
||||||
|
gameMode->releaseUsingItem(player);
|
||||||
|
}
|
||||||
|
|
||||||
if (useTouchscreen()) {
|
if (useTouchscreen()) {
|
||||||
// Touch: gesture recognizer classifies the action type (turn/destroy/build)
|
// Touch: gesture recognizer classifies the action type (turn/destroy/build)
|
||||||
BuildActionIntention bai;
|
BuildActionIntention bai;
|
||||||
|
|
||||||
if (inputHolder && inputHolder->getBuildInput()->tickBuild(player, &bai)) {
|
if (inputHolder && inputHolder->getBuildInput()->tickBuild(player, &bai)) {
|
||||||
handleBuildAction(&bai);
|
handleBuildAction(&bai);
|
||||||
|
} else {
|
||||||
|
gameMode->stopDestroyBlock();
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
// Desktop: left mouse = destroy/attack
|
// Desktop: left mouse = destroy/attack
|
||||||
@@ -892,8 +885,6 @@ void Minecraft::tickInput() {
|
|||||||
// USPESHNO spizheno
|
// USPESHNO spizheno
|
||||||
static int buildHoldTicks = 0;
|
static int buildHoldTicks = 0;
|
||||||
if (Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
|
if (Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
|
||||||
BuildActionIntention bai(BuildActionIntention::BAI_BUILD | BuildActionIntention::BAI_INTERACT);
|
|
||||||
handleBuildAction(&bai);
|
|
||||||
if (buildHoldTicks >= 5) buildHoldTicks = 0;
|
if (buildHoldTicks >= 5) buildHoldTicks = 0;
|
||||||
|
|
||||||
if (++buildHoldTicks == 1) {
|
if (++buildHoldTicks == 1) {
|
||||||
@@ -902,6 +893,7 @@ void Minecraft::tickInput() {
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
buildHoldTicks = 0;
|
buildHoldTicks = 0;
|
||||||
|
gameMode->releaseUsingItem(player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1018,6 +1010,17 @@ bool Minecraft::isOnline()
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Minecraft::pauseGame(bool isBackPaused) {
|
void Minecraft::pauseGame(bool isBackPaused) {
|
||||||
|
// Only freeze gameplay when running a local server and it is not accepting
|
||||||
|
// incoming connections (invisible server), which includes typical single-
|
||||||
|
// player/lobby mode. If the server is visible, the game should keep ticking.
|
||||||
|
bool canFreeze = false;
|
||||||
|
if (raknetInstance && raknetInstance->isServer() && netCallback) {
|
||||||
|
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) netCallback;
|
||||||
|
if (!ss->allowsIncomingConnections())
|
||||||
|
canFreeze = true;
|
||||||
|
}
|
||||||
|
pause = canFreeze;
|
||||||
|
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
if (screen != NULL) return;
|
if (screen != NULL) return;
|
||||||
screenChooser.setScreen(isBackPaused? SCREEN_PAUSEPREV : SCREEN_PAUSE);
|
screenChooser.setScreen(isBackPaused? SCREEN_PAUSEPREV : SCREEN_PAUSE);
|
||||||
@@ -1070,6 +1073,8 @@ void Minecraft::setScreen( Screen* screen )
|
|||||||
|
|
||||||
//noRender = false;
|
//noRender = false;
|
||||||
} else {
|
} else {
|
||||||
|
// Closing a screen and returning to the game should unpause.
|
||||||
|
pause = false;
|
||||||
grabMouse();
|
grabMouse();
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
@@ -1103,21 +1108,19 @@ bool Minecraft::useTouchscreen() {
|
|||||||
#ifdef RPI
|
#ifdef RPI
|
||||||
return false;
|
return false;
|
||||||
#endif
|
#endif
|
||||||
return options.useTouchScreen || !_supportsNonTouchscreen;
|
return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) && !_supportsNonTouchscreen;
|
||||||
}
|
}
|
||||||
bool Minecraft::supportNonTouchScreen() {
|
bool Minecraft::supportNonTouchScreen() {
|
||||||
return _supportsNonTouchscreen;
|
return _supportsNonTouchscreen;
|
||||||
}
|
}
|
||||||
void Minecraft::init()
|
void Minecraft::init()
|
||||||
{
|
{
|
||||||
options.minecraft = this;
|
|
||||||
options.initDefaultValues();
|
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
checkGlError("Init enter");
|
checkGlError("Init enter");
|
||||||
|
|
||||||
_supportsNonTouchscreen = !platform()->supportsTouchscreen();
|
_supportsNonTouchscreen = !platform()->supportsTouchscreen();
|
||||||
|
|
||||||
LOGI("IS TOUCHSCREEN? %d\n", options.useTouchScreen);
|
LOGI("IS TOUCHSCREEN? %d\n", options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN));
|
||||||
|
|
||||||
textures = new Textures(&options, platform());
|
textures = new Textures(&options, platform());
|
||||||
textures->addDynamicTexture(new WaterTexture());
|
textures->addDynamicTexture(new WaterTexture());
|
||||||
@@ -1136,10 +1139,10 @@ void Minecraft::init()
|
|||||||
checkGlError("Init complete");
|
checkGlError("Init complete");
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
user = new User("TestUser", "");
|
options.load();
|
||||||
|
|
||||||
setIsCreativeMode(false); // false means it's Survival Mode
|
setIsCreativeMode(false); // false means it's Survival Mode
|
||||||
reloadOptions();
|
reloadOptions();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Minecraft::setSize(int w, int h) {
|
void Minecraft::setSize(int w, int h) {
|
||||||
@@ -1149,14 +1152,17 @@ void Minecraft::setSize(int w, int h) {
|
|||||||
width = w;
|
width = w;
|
||||||
height = h;
|
height = h;
|
||||||
|
|
||||||
|
int guiScale = options.getIntValue(OPTIONS_GUI_SCALE);
|
||||||
|
|
||||||
// determine gui scale, optionally overriding auto
|
// determine gui scale, optionally overriding auto
|
||||||
if (options.guiScale != 0) {
|
if (guiScale != 0) {
|
||||||
// manual selection: 1->small, 2->normal, 3->large, 4->larger
|
// manual selection: 1->small, 2->medium, 3->large, 4->larger, 5->largest
|
||||||
switch (options.guiScale) {
|
switch (guiScale) {
|
||||||
case 1: Gui::GuiScale = 2.0f; break;
|
case 1: Gui::GuiScale = 2.0f; break;
|
||||||
case 2: Gui::GuiScale = 3.0f; break;
|
case 2: Gui::GuiScale = 3.0f; break;
|
||||||
case 3: Gui::GuiScale = 4.0f; break;
|
case 3: Gui::GuiScale = 4.0f; break;
|
||||||
case 4: Gui::GuiScale = 5.0f; break; // bigger than large
|
case 4: Gui::GuiScale = 5.0f; break;
|
||||||
|
case 5: Gui::GuiScale = 6.0f; break;
|
||||||
default: Gui::GuiScale = 1.0f; break; // auto
|
default: Gui::GuiScale = 1.0f; break; // auto
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
@@ -1185,11 +1191,11 @@ void Minecraft::setSize(int w, int h) {
|
|||||||
int screenWidth = (int)(width * Gui::InvGuiScale);
|
int screenWidth = (int)(width * Gui::InvGuiScale);
|
||||||
int screenHeight = (int)(height * Gui::InvGuiScale);
|
int screenHeight = (int)(height * Gui::InvGuiScale);
|
||||||
|
|
||||||
if (platform()) {
|
// if (platform()) {
|
||||||
float pixelsPerMillimeter = options.getProgressValue(&Options::Option::PIXELS_PER_MILLIMETER);
|
// float pixelsPerMillimeter = options.getProgressValue(&Options::Option::PIXELS_PER_MILLIMETER);
|
||||||
pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
|
// pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
|
||||||
pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
|
// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
|
||||||
}
|
// }
|
||||||
|
|
||||||
Config config = createConfig(this);
|
Config config = createConfig(this);
|
||||||
gui.onConfigChanged(config);
|
gui.onConfigChanged(config);
|
||||||
@@ -1210,16 +1216,15 @@ void Minecraft::setSize(int w, int h) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Minecraft::reloadOptions() {
|
void Minecraft::reloadOptions() {
|
||||||
options.update();
|
|
||||||
options.save();
|
options.save();
|
||||||
bool wasTouchscreen = options.useTouchScreen;
|
bool wasTouchscreen = options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN);
|
||||||
options.useTouchScreen = useTouchscreen();
|
options.set(OPTIONS_USE_TOUCHSCREEN, useTouchscreen());
|
||||||
options.save();
|
options.save();
|
||||||
|
|
||||||
if ((wasTouchscreen != options.useTouchScreen) || (inputHolder == 0))
|
if ((wasTouchscreen != useTouchscreen()) || (inputHolder == 0))
|
||||||
_reloadInput();
|
_reloadInput();
|
||||||
|
|
||||||
user->name = options.username;
|
// user->name = options.username;
|
||||||
|
|
||||||
LOGI("Reloading-options\n");
|
LOGI("Reloading-options\n");
|
||||||
|
|
||||||
@@ -1232,11 +1237,7 @@ void Minecraft::_reloadInput() {
|
|||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
delete inputHolder;
|
delete inputHolder;
|
||||||
|
|
||||||
#ifdef PLATFORM_DESKTOP
|
|
||||||
const bool useTouchHolder = false;
|
|
||||||
#else
|
|
||||||
const bool useTouchHolder = useTouchscreen();
|
const bool useTouchHolder = useTouchscreen();
|
||||||
#endif
|
|
||||||
if (useTouchHolder) {
|
if (useTouchHolder) {
|
||||||
inputHolder = new TouchInputHolder(this, &options);
|
inputHolder = new TouchInputHolder(this, &options);
|
||||||
} else {
|
} else {
|
||||||
@@ -1323,9 +1324,9 @@ void Minecraft::hostMultiplayer(int port) {
|
|||||||
#if !defined(NO_NETWORK)
|
#if !defined(NO_NETWORK)
|
||||||
netCallback = new ServerSideNetworkHandler(this, raknetInstance);
|
netCallback = new ServerSideNetworkHandler(this, raknetInstance);
|
||||||
#ifdef STANDALONE_SERVER
|
#ifdef STANDALONE_SERVER
|
||||||
raknetInstance->host(user->name, port, 16);
|
raknetInstance->host("Server", port, 16);
|
||||||
#else
|
#else
|
||||||
raknetInstance->host(user->name, port);
|
raknetInstance->host(options.getStringValue(OPTIONS_USERNAME), port);
|
||||||
#endif
|
#endif
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@@ -1382,8 +1383,10 @@ void Minecraft::_levelGenerated()
|
|||||||
|
|
||||||
this->cameraTargetPlayer = player;
|
this->cameraTargetPlayer = player;
|
||||||
|
|
||||||
|
std::string serverName = options.getStringValue(OPTIONS_USERNAME) + " - " + level->getLevelData()->levelName;
|
||||||
|
|
||||||
if (raknetInstance->isServer())
|
if (raknetInstance->isServer())
|
||||||
raknetInstance->announceServer(user->name);
|
raknetInstance->announceServer(serverName);
|
||||||
|
|
||||||
if (netCallback) {
|
if (netCallback) {
|
||||||
netCallback->levelGenerated(level);
|
netCallback->levelGenerated(level);
|
||||||
@@ -1555,24 +1558,26 @@ ICreator* Minecraft::getCreator()
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void Minecraft::optionUpdated( const Options::Option* option, bool value ) {
|
void Minecraft::optionUpdated(OptionId option, bool value ) {
|
||||||
if(netCallback != NULL && option == &Options::Option::SERVER_VISIBLE) {
|
if(netCallback != NULL && option == OPTIONS_SERVER_VISIBLE) {
|
||||||
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) netCallback;
|
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) netCallback;
|
||||||
ss->allowIncomingConnections(value);
|
ss->allowIncomingConnections(value);
|
||||||
|
} else if (option == OPTIONS_USE_TOUCHSCREEN) {
|
||||||
|
_reloadInput();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Minecraft::optionUpdated( const Options::Option* option, float value ) {
|
void Minecraft::optionUpdated(OptionId option, float value ) {
|
||||||
#ifndef STANDALONE_SERVER
|
// #ifndef STANDALONE_SERVER
|
||||||
if(option == &Options::Option::PIXELS_PER_MILLIMETER) {
|
// if(option == OPTIONS_PIXELS_PER_MILLIMETER) {
|
||||||
pixelCalcUi.setPixelsPerMillimeter(value * Gui::InvGuiScale);
|
// pixelCalcUi.setPixelsPerMillimeter(value * Gui::InvGuiScale);
|
||||||
pixelCalc.setPixelsPerMillimeter(value);
|
// pixelCalc.setPixelsPerMillimeter(value);
|
||||||
}
|
// }
|
||||||
#endif
|
// #endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void Minecraft::optionUpdated( const Options::Option* option, int value ) {
|
void Minecraft::optionUpdated(OptionId option, int value ) {
|
||||||
if(option == &Options::Option::GUI_SCALE) {
|
if(option == OPTIONS_GUI_SCALE) {
|
||||||
// reapply screen scaling using current window size
|
// reapply screen scaling using current window size
|
||||||
setSize(width, height);
|
setSize(width, height);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,17 +4,15 @@
|
|||||||
#include "Options.h"
|
#include "Options.h"
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
#include "MouseHandler.h"
|
#include "MouseHandler.h"
|
||||||
#endif
|
|
||||||
#include "Timer.h"
|
|
||||||
#include "player/input/ITurnInput.h"
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
#include "gui/Gui.h"
|
#include "gui/Gui.h"
|
||||||
#include "gui/screens/ScreenChooser.h"
|
#include "gui/screens/ScreenChooser.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#include "Timer.h"
|
||||||
|
|
||||||
//#include "../network/RakNetInstance.h"
|
//#include "../network/RakNetInstance.h"
|
||||||
#include "../world/phys/HitResult.h"
|
#include "../world/phys/HitResult.h"
|
||||||
|
|
||||||
class User;
|
|
||||||
class Level;
|
class Level;
|
||||||
class LocalPlayer;
|
class LocalPlayer;
|
||||||
class IInputHolder;
|
class IInputHolder;
|
||||||
@@ -111,15 +109,17 @@ public:
|
|||||||
|
|
||||||
bool isLevelGenerated();
|
bool isLevelGenerated();
|
||||||
|
|
||||||
|
void handleMouseDown(int button, bool down);
|
||||||
|
|
||||||
void audioEngineOn();
|
void audioEngineOn();
|
||||||
void audioEngineOff();
|
void audioEngineOff();
|
||||||
|
|
||||||
bool isPowerVR() { return _powerVr; }
|
bool isPowerVR() { return _powerVr; }
|
||||||
bool isKindleFire(int kindleVersion);
|
bool isKindleFire(int kindleVersion);
|
||||||
bool transformResolution(int* w, int* h);
|
bool transformResolution(int* w, int* h);
|
||||||
void optionUpdated(const Options::Option* option, bool value);
|
void optionUpdated(OptionId option, bool value);
|
||||||
void optionUpdated(const Options::Option* option, float value);
|
void optionUpdated(OptionId option, float value);
|
||||||
void optionUpdated(const Options::Option* option, int value);
|
void optionUpdated(OptionId option, int value);
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
bool _isSuperFast;
|
bool _isSuperFast;
|
||||||
bool isSuperFast() { return _isSuperFast; }
|
bool isSuperFast() { return _isSuperFast; }
|
||||||
@@ -166,7 +166,6 @@ public:
|
|||||||
int lastTickTime;
|
int lastTickTime;
|
||||||
float ticksSinceLastUpdate;
|
float ticksSinceLastUpdate;
|
||||||
|
|
||||||
User* user;
|
|
||||||
Level* level;
|
Level* level;
|
||||||
|
|
||||||
LocalPlayer* player;
|
LocalPlayer* player;
|
||||||
|
|||||||
@@ -5,7 +5,7 @@
|
|||||||
#include <SDL/SDL.h>
|
#include <SDL/SDL.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef PLATFORM_GLFW
|
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@@ -34,7 +34,7 @@ void MouseHandler::grab() {
|
|||||||
SDL_ShowCursor(0);
|
SDL_ShowCursor(0);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef PLATFORM_GLFW
|
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
||||||
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_DISABLED);
|
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_DISABLED);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@@ -46,7 +46,7 @@ void MouseHandler::release() {
|
|||||||
SDL_ShowCursor(1);
|
SDL_ShowCursor(1);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef PLATFORM_GLFW
|
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
||||||
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_NORMAL);
|
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_NORMAL);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|||||||
52
src/client/Option.cpp
Normal file
52
src/client/Option.cpp
Normal file
@@ -0,0 +1,52 @@
|
|||||||
|
#include "Option.h"
|
||||||
|
#include <sstream>
|
||||||
|
#include <cstdio>
|
||||||
|
|
||||||
|
Option::~Option() {}
|
||||||
|
|
||||||
|
bool Option::parse_bool_like(const std::string& value, bool& out) {
|
||||||
|
if (value == "true" || value == "YES") {
|
||||||
|
out = true;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (value == "false" || value == "NO") {
|
||||||
|
out = false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool OptionFloat::parse(const std::string& value) {
|
||||||
|
bool b;
|
||||||
|
|
||||||
|
if (parse_bool_like(value, b)) {
|
||||||
|
m_value = b ? 1.f : 0.f;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return sscanf(value.c_str(), "%f", &m_value) == 1;
|
||||||
|
}
|
||||||
|
bool OptionInt::parse(const std::string& value) {
|
||||||
|
bool b;
|
||||||
|
if (parse_bool_like(value, b)) {
|
||||||
|
m_value = b ? 1 : 0;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return sscanf(value.c_str(), "%d", &m_value) == 1;
|
||||||
|
}
|
||||||
|
bool OptionBool::parse(const std::string& value) {
|
||||||
|
if (value == "0") {
|
||||||
|
m_value = false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (value == "1") {
|
||||||
|
m_value = true;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return parse_bool_like(value, m_value);
|
||||||
|
}
|
||||||
107
src/client/Option.h
Normal file
107
src/client/Option.h
Normal file
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#pragma once
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||||||
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#include <sstream>
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||||||
|
#include <type_traits>
|
||||||
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#include <util/Mth.h>
|
||||||
|
/*
|
||||||
|
template<typename T>
|
||||||
|
struct is_option_type : std::false_type {};
|
||||||
|
|
||||||
|
template<> struct is_option_type<bool> : std::true_type {};
|
||||||
|
template<> struct is_option_type<int> : std::true_type {};
|
||||||
|
template<> struct is_option_type<float> : std::true_type {};
|
||||||
|
template<> struct is_option_type<std::string> : std::true_type {};
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
struct is_min_max_option : std::false_type {};
|
||||||
|
|
||||||
|
template<> struct is_min_max_option<int> : std::true_type {};
|
||||||
|
template<> struct is_min_max_option<float> : std::true_type {};
|
||||||
|
*/
|
||||||
|
|
||||||
|
class Option {
|
||||||
|
public:
|
||||||
|
Option(const std::string& key) : m_key("options." + key) {}
|
||||||
|
virtual ~Option();
|
||||||
|
|
||||||
|
const std::string& getStringId() { return m_key; }
|
||||||
|
|
||||||
|
virtual bool parse(const std::string& value) { return false; }
|
||||||
|
virtual std::string serialize() { return m_key + ":"; }
|
||||||
|
|
||||||
|
protected:
|
||||||
|
std::string m_key;
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
std::string serialize_value(const T& value) const {
|
||||||
|
std::ostringstream ss;
|
||||||
|
ss << m_key << ":" << value;
|
||||||
|
return ss.str();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool parse_bool_like(const std::string& value, bool& out);
|
||||||
|
};
|
||||||
|
|
||||||
|
class OptionFloat : public Option {
|
||||||
|
public:
|
||||||
|
OptionFloat(const std::string& key, float value = 0.f, float min = 0.f, float max = 1.f) :
|
||||||
|
Option(key), m_value(value), m_min(min), m_max(max) {}
|
||||||
|
|
||||||
|
float get() { return m_value; }
|
||||||
|
void set(float value) { m_value = Mth::clamp(value, m_min, m_max); }
|
||||||
|
|
||||||
|
float getMin() { return m_min; }
|
||||||
|
float getMax() { return m_max; }
|
||||||
|
|
||||||
|
virtual bool parse(const std::string& value);
|
||||||
|
virtual std::string serialize() { return serialize_value(m_value); }
|
||||||
|
|
||||||
|
private:
|
||||||
|
float m_value, m_min, m_max;
|
||||||
|
};
|
||||||
|
|
||||||
|
class OptionInt : public Option {
|
||||||
|
public:
|
||||||
|
OptionInt(const std::string& key, int value = 0, int min = -999999, int max = 999999) :
|
||||||
|
Option(key), m_value(value), m_min(min), m_max(max) {}
|
||||||
|
|
||||||
|
int get() { return m_value; }
|
||||||
|
void set(int value) { m_value = Mth::clamp(value, m_min, m_max); }
|
||||||
|
|
||||||
|
int getMin() { return m_min; }
|
||||||
|
int getMax() { return m_max; }
|
||||||
|
|
||||||
|
virtual bool parse(const std::string& value);
|
||||||
|
virtual std::string serialize() { return serialize_value(m_value); }
|
||||||
|
|
||||||
|
private:
|
||||||
|
int m_value, m_min, m_max;
|
||||||
|
};
|
||||||
|
|
||||||
|
class OptionBool : public Option {
|
||||||
|
public:
|
||||||
|
OptionBool(const std::string& key, bool value = false) : Option(key), m_value(value) {}
|
||||||
|
|
||||||
|
bool get() { return m_value; }
|
||||||
|
void set(int value) { m_value = value; }
|
||||||
|
void toggle() { m_value = !m_value; }
|
||||||
|
|
||||||
|
virtual bool parse(const std::string& value);
|
||||||
|
virtual std::string serialize() { return serialize_value(m_value); }
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool m_value;
|
||||||
|
};
|
||||||
|
|
||||||
|
class OptionString : public Option {
|
||||||
|
public:
|
||||||
|
OptionString(const std::string& key, const std::string& str = "") : Option(key), m_value(str) {}
|
||||||
|
|
||||||
|
const std::string& get() { return m_value; }
|
||||||
|
void set(const std::string& value) { m_value = value; }
|
||||||
|
|
||||||
|
virtual bool parse(const std::string& value) { m_value = value; return true; }
|
||||||
|
virtual std::string serialize() { return m_key + ":" + m_value; }
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::string m_value;
|
||||||
|
};
|
||||||
@@ -6,13 +6,19 @@ const char* OptionStrings::Multiplayer_ServerVisible = "mp_server_visible_defa
|
|||||||
const char* OptionStrings::Graphics_Fancy = "gfx_fancygraphics";
|
const char* OptionStrings::Graphics_Fancy = "gfx_fancygraphics";
|
||||||
const char* OptionStrings::Graphics_LowQuality = "gfx_lowquality";
|
const char* OptionStrings::Graphics_LowQuality = "gfx_lowquality";
|
||||||
const char* OptionStrings::Graphics_Vsync = "gfx_vsync";
|
const char* OptionStrings::Graphics_Vsync = "gfx_vsync";
|
||||||
const char* OptionStrings::Graphics_GUIScale = "gfx_guiscale";
|
const char* OptionStrings::Graphics_GUIScale = "gfx_guiscale";
|
||||||
|
const char* OptionStrings::Graphics_SmoothLightning = "gfx_smoothlightning";
|
||||||
|
const char* OptionStrings::Graphics_Anaglyph = "gfx_anaglyph";
|
||||||
|
const char* OptionStrings::Graphics_ViewBobbing = "gfx_viewbobbing";
|
||||||
|
|
||||||
const char* OptionStrings::Controls_Sensitivity = "ctrl_sensitivity";
|
const char* OptionStrings::Controls_Sensitivity = "ctrl_sensitivity";
|
||||||
const char* OptionStrings::Controls_InvertMouse = "ctrl_invertmouse";
|
const char* OptionStrings::Controls_InvertMouse = "ctrl_invertmouse";
|
||||||
const char* OptionStrings::Controls_UseTouchScreen = "ctrl_usetouchscreen";
|
const char* OptionStrings::Controls_UseTouchScreen = "ctrl_usetouchscreen";
|
||||||
const char* OptionStrings::Controls_UseTouchJoypad = "ctrl_usetouchjoypad";
|
const char* OptionStrings::Controls_UseTouchJoypad = "ctrl_usetouchjoypad";
|
||||||
const char* OptionStrings::Controls_IsLefthanded = "ctrl_islefthanded";
|
const char* OptionStrings::Controls_IsLefthanded = "ctrl_islefthanded";
|
||||||
|
// why it isnt ctrl_feedback_vibration? i dont want touch it because compatibility with older versions
|
||||||
const char* OptionStrings::Controls_FeedbackVibration = "feedback_vibration";
|
const char* OptionStrings::Controls_FeedbackVibration = "feedback_vibration";
|
||||||
|
const char* OptionStrings::Controls_AutoJump = "ctrl_autojump";
|
||||||
|
|
||||||
const char* OptionStrings::Game_DifficultyLevel = "game_difficulty";
|
const char* OptionStrings::Game_DifficultyLevel = "game_difficulty";
|
||||||
|
|
||||||
|
|||||||
@@ -10,14 +10,27 @@ public:
|
|||||||
static const char* Graphics_LowQuality;
|
static const char* Graphics_LowQuality;
|
||||||
static const char* Graphics_GUIScale;
|
static const char* Graphics_GUIScale;
|
||||||
static const char* Graphics_Vsync;
|
static const char* Graphics_Vsync;
|
||||||
|
static const char* Graphics_SmoothLightning;
|
||||||
|
static const char* Graphics_Anaglyph;
|
||||||
|
static const char* Graphics_ViewBobbing;
|
||||||
|
|
||||||
static const char* Controls_Sensitivity;
|
static const char* Controls_Sensitivity;
|
||||||
static const char* Controls_InvertMouse;
|
static const char* Controls_InvertMouse;
|
||||||
static const char* Controls_UseTouchScreen;
|
static const char* Controls_UseTouchScreen;
|
||||||
static const char* Controls_UseTouchJoypad;
|
static const char* Controls_UseTouchJoypad;
|
||||||
static const char* Controls_IsLefthanded;
|
static const char* Controls_IsLefthanded;
|
||||||
static const char* Controls_FeedbackVibration;
|
static const char* Controls_FeedbackVibration;
|
||||||
|
static const char* Controls_AutoJump;
|
||||||
|
|
||||||
|
static const char* Audio_Music;
|
||||||
|
static const char* Audio_Sound;
|
||||||
|
|
||||||
|
|
||||||
static const char* Game_DifficultyLevel;
|
static const char* Game_DifficultyLevel;
|
||||||
|
|
||||||
|
static const char* Tweaks_Sprint;
|
||||||
|
static const char* Tweaks_BarOnTop;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT__OptionsStrings_H__*/
|
#endif /*NET_MINECRAFT_CLIENT__OptionsStrings_H__*/
|
||||||
|
|||||||
@@ -4,476 +4,299 @@
|
|||||||
#include "../platform/log.h"
|
#include "../platform/log.h"
|
||||||
#include "../world/Difficulty.h"
|
#include "../world/Difficulty.h"
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
#include <sstream>
|
|
||||||
/*static*/
|
#include <memory>
|
||||||
|
|
||||||
bool Options::debugGl = false;
|
bool Options::debugGl = false;
|
||||||
|
|
||||||
void Options::initDefaultValues() {
|
// OPTIONS TABLE
|
||||||
difficulty = Difficulty::NORMAL;
|
|
||||||
hideGui = false;
|
|
||||||
thirdPersonView = false;
|
|
||||||
renderDebug = false;
|
|
||||||
isFlying = false;
|
|
||||||
smoothCamera = true;
|
|
||||||
fixedCamera = false;
|
|
||||||
flySpeed = 1;
|
|
||||||
cameraSpeed = 1;
|
|
||||||
guiScale = 0;
|
|
||||||
|
|
||||||
useMouseForDigging = false;
|
OptionInt difficulty("difficulty", Difficulty::NORMAL, 0, Difficulty::COUNT);
|
||||||
destroyVibration = true;
|
OptionBool hidegui("hidegui", false);
|
||||||
isLeftHanded = false;
|
OptionBool thirdPersonView("thirdperson", false);
|
||||||
|
OptionBool renderDebug("renderDebug", false);
|
||||||
|
OptionBool smoothCamera("smoothCamera", false);
|
||||||
|
OptionBool fixedCamera("fixedCamera", false);
|
||||||
|
OptionBool isFlying("isflying", false);
|
||||||
|
OptionBool barOnTop("barOnTop", false);
|
||||||
|
OptionBool allowSprint("allowSprint", true);
|
||||||
|
OptionBool rpiCursor("rpiCursor", false);
|
||||||
|
OptionBool autoJump("autoJump", true);
|
||||||
|
|
||||||
isJoyTouchArea = false;
|
|
||||||
|
|
||||||
music = 1;
|
OptionFloat flySpeed("flySpeed", 1.f);
|
||||||
sound = 1;
|
OptionFloat cameraSpeed("cameraSpeed", 1.f);
|
||||||
sensitivity = 0.5f;
|
|
||||||
invertYMouse = false;
|
|
||||||
viewDistance = 2;
|
|
||||||
bobView = true;
|
|
||||||
anaglyph3d = false;
|
|
||||||
limitFramerate = false;
|
|
||||||
vsync = true;
|
|
||||||
fancyGraphics = true;//false;
|
|
||||||
ambientOcclusion = false;
|
|
||||||
if(minecraft->supportNonTouchScreen())
|
|
||||||
useTouchScreen = false;
|
|
||||||
else
|
|
||||||
useTouchScreen = true;
|
|
||||||
pixelsPerMillimeter = minecraft->platform()->getPixelsPerMillimeter();
|
|
||||||
//useMouseForDigging = true;
|
|
||||||
|
|
||||||
//skin = "Default";
|
OptionInt guiScale("guiScale", 0, 0, 5);
|
||||||
username = "";
|
|
||||||
serverVisible = true;
|
|
||||||
|
|
||||||
keyUp = KeyMapping("key.forward", Keyboard::KEY_W);
|
OptionString skin("skin", "Default");
|
||||||
keyLeft = KeyMapping("key.left", Keyboard::KEY_A);
|
|
||||||
keyDown = KeyMapping("key.back", Keyboard::KEY_S);
|
#ifdef RPI
|
||||||
keyRight = KeyMapping("key.right", Keyboard::KEY_D);
|
OptionString username("username", "StevePi");
|
||||||
keyJump = KeyMapping("key.jump", Keyboard::KEY_SPACE);
|
#else
|
||||||
keyBuild = KeyMapping("key.inventory", Keyboard::KEY_E);
|
OptionString username("username", "Steve");
|
||||||
keySneak = KeyMapping("key.sneak", Keyboard::KEY_LSHIFT);
|
|
||||||
#ifndef RPI
|
|
||||||
// keyCraft = KeyMapping("key.crafting", Keyboard::KEY_Q);
|
|
||||||
keyDrop = KeyMapping("key.drop", Keyboard::KEY_Q);
|
|
||||||
keyChat = KeyMapping("key.chat", Keyboard::KEY_T);
|
|
||||||
keyFog = KeyMapping("key.fog", Keyboard::KEY_F);
|
|
||||||
keyDestroy=KeyMapping("key.destroy", 88); // @todo @fix
|
|
||||||
keyUse = KeyMapping("key.use", Keyboard::KEY_U);
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
//const int Unused = 99999;
|
OptionBool destroyVibration("destroyVibration", true);
|
||||||
keyMenuNext = KeyMapping("key.menu.next", 40);
|
OptionBool isLeftHanded("isLeftHanded", false);
|
||||||
keyMenuPrevious = KeyMapping("key.menu.previous", 38);
|
OptionBool isJoyTouchArea("isJoyTouchArea", false);
|
||||||
keyMenuOk = KeyMapping("key.menu.ok", 13);
|
|
||||||
keyMenuCancel = KeyMapping("key.menu.cancel", 8);
|
|
||||||
|
|
||||||
int k = 0;
|
OptionFloat musicVolume("music", 1.f, MUSIC_MIN_VALUE, MUSIC_MAX_VALUE);
|
||||||
keyMappings[k++] = &keyUp;
|
OptionFloat soundVolume("sound", 1.f, SOUND_MIN_VALUE, SOUND_MAX_VALUE);
|
||||||
keyMappings[k++] = &keyLeft;
|
|
||||||
keyMappings[k++] = &keyDown;
|
|
||||||
keyMappings[k++] = &keyRight;
|
|
||||||
keyMappings[k++] = &keyJump;
|
|
||||||
keyMappings[k++] = &keySneak;
|
|
||||||
keyMappings[k++] = &keyDrop;
|
|
||||||
keyMappings[k++] = &keyBuild;
|
|
||||||
keyMappings[k++] = &keyChat;
|
|
||||||
keyMappings[k++] = &keyFog;
|
|
||||||
keyMappings[k++] = &keyDestroy;
|
|
||||||
keyMappings[k++] = &keyUse;
|
|
||||||
|
|
||||||
keyMappings[k++] = &keyMenuNext;
|
OptionFloat sensitivityOpt("sensitivity", 0.5f, SENSITIVITY_MIN_VALUE, SENSITIVITY_MAX_VALUE);
|
||||||
keyMappings[k++] = &keyMenuPrevious;
|
|
||||||
keyMappings[k++] = &keyMenuOk;
|
|
||||||
keyMappings[k++] = &keyMenuCancel;
|
|
||||||
|
|
||||||
// "Polymorphism" at it's worst. At least it's better to have it here
|
OptionBool invertYMouse("invertMouse", false);
|
||||||
// for now, then to have it spread all around the game code (even if
|
OptionInt viewDistance("renderDistance", 2, 0, 4);
|
||||||
// it would be slightly better performance with it inlined. Should
|
|
||||||
// probably create separate subclasses (or read from file). @fix @todo.
|
|
||||||
#if defined(ANDROID) || defined(__APPLE__) || defined(RPI)
|
|
||||||
viewDistance = 2;
|
|
||||||
thirdPersonView = false;
|
|
||||||
useMouseForDigging = false;
|
|
||||||
fancyGraphics = false;
|
|
||||||
|
|
||||||
//renderDebug = true;
|
OptionBool anaglyph3d("anaglyph3d", false);
|
||||||
#if !defined(RPI)
|
OptionBool limitFramerate("limitFramerate", false);
|
||||||
keyUp.key = 19;
|
OptionBool vsync("vsync", true);
|
||||||
keyDown.key = 20;
|
OptionBool fancyGraphics("fancyGraphics", true);
|
||||||
keyLeft.key = 21;
|
OptionBool viewBobbing("viewBobbing", true);
|
||||||
keyRight.key = 22;
|
OptionBool ambientOcclusion("ao", false);
|
||||||
keyJump.key = 23;
|
|
||||||
keyUse.key = 103;
|
|
||||||
keyDestroy.key = 102;
|
|
||||||
keyCraft.key = 109;
|
|
||||||
|
|
||||||
keyMenuNext.key = 20;
|
OptionBool useTouchscreen("useTouchscreen", true);
|
||||||
keyMenuPrevious.key = 19;
|
|
||||||
keyMenuOk.key = 23;
|
OptionBool serverVisible("servervisible", true);
|
||||||
keyMenuCancel.key = 4;
|
|
||||||
|
OptionInt keyForward("key.forward", Keyboard::KEY_W);
|
||||||
|
OptionInt keyLeft("key.left", Keyboard::KEY_A);
|
||||||
|
OptionInt keyBack("key.back", Keyboard::KEY_S);
|
||||||
|
OptionInt keyRight("key.right", Keyboard::KEY_D);
|
||||||
|
OptionInt keyJump("key.jump", Keyboard::KEY_SPACE);
|
||||||
|
OptionInt keyInventory("key.inventory", Keyboard::KEY_E);
|
||||||
|
OptionInt keySneak("key.sneak", Keyboard::KEY_LSHIFT);
|
||||||
|
OptionInt keyDrop("key.drop", Keyboard::KEY_Q);
|
||||||
|
OptionInt keyChat("key.chat", Keyboard::KEY_T);
|
||||||
|
OptionInt keyFog("key.fog", Keyboard::KEY_F);
|
||||||
|
OptionInt keyUse("key.use", Keyboard::KEY_U);
|
||||||
|
|
||||||
|
// TODO: make human readable keycodes here
|
||||||
|
OptionInt keyMenuNext("key.menu.next", 40);
|
||||||
|
OptionInt keyMenuPrev("key.menu.previous", 38);
|
||||||
|
OptionInt keyMenuOk("key.menu.ok", 13);
|
||||||
|
OptionInt keyMenuCancel("key.menu.cancel", 8);
|
||||||
|
|
||||||
|
OptionBool firstLaunch("firstLaunch", true);
|
||||||
|
|
||||||
|
OptionString lastIp("lastip");
|
||||||
|
|
||||||
|
void Options::initTable() {
|
||||||
|
m_options[OPTIONS_DIFFICULTY] = &difficulty;
|
||||||
|
m_options[OPTIONS_HIDEGUI] = &hidegui;
|
||||||
|
m_options[OPTIONS_THIRD_PERSON_VIEW] = &thirdPersonView;
|
||||||
|
m_options[OPTIONS_RENDER_DEBUG] = &renderDebug;
|
||||||
|
m_options[OPTIONS_SMOOTH_CAMERA] = &smoothCamera;
|
||||||
|
m_options[OPTIONS_FIXED_CAMERA] = &fixedCamera;
|
||||||
|
m_options[OPTIONS_IS_FLYING] = &isFlying;
|
||||||
|
|
||||||
|
m_options[OPTIONS_FLY_SPEED] = &flySpeed;
|
||||||
|
m_options[OPTIONS_CAMERA_SPEED] = &cameraSpeed;
|
||||||
|
|
||||||
|
m_options[OPTIONS_GUI_SCALE] = &guiScale;
|
||||||
|
|
||||||
|
m_options[OPTIONS_DESTROY_VIBRATION] = &destroyVibration;
|
||||||
|
|
||||||
|
m_options[OPTIONS_IS_LEFT_HANDED] = &isLeftHanded;
|
||||||
|
m_options[OPTIONS_IS_JOY_TOUCH_AREA] = &isJoyTouchArea;
|
||||||
|
|
||||||
|
m_options[OPTIONS_MUSIC_VOLUME] = &musicVolume;
|
||||||
|
m_options[OPTIONS_SOUND_VOLUME] = &soundVolume;
|
||||||
|
|
||||||
|
#if defined(PLATFORM_DESKTOP) || defined(RPI)
|
||||||
|
float sensitivity = sensitivityOpt.get();
|
||||||
|
sensitivity *= 0.4f;
|
||||||
|
sensitivityOpt.set(sensitivity);
|
||||||
#endif
|
#endif
|
||||||
#endif
|
|
||||||
#if defined(PLATFORM_DESKTOP) || defined(RPI)
|
|
||||||
sensitivity *= 0.4f;
|
m_options[OPTIONS_GUI_SCALE] = &guiScale;
|
||||||
#endif
|
|
||||||
#if defined(RPI)
|
m_options[OPTIONS_SKIN] = &skin;
|
||||||
username = "StevePi";
|
m_options[OPTIONS_USERNAME] = &username;
|
||||||
useMouseForDigging = true;
|
|
||||||
#endif
|
m_options[OPTIONS_DESTROY_VIBRATION] = &destroyVibration;
|
||||||
|
m_options[OPTIONS_IS_LEFT_HANDED] = &isLeftHanded;
|
||||||
|
|
||||||
|
m_options[OPTIONS_MUSIC_VOLUME] = &musicVolume;
|
||||||
|
m_options[OPTIONS_SOUND_VOLUME] = &soundVolume;
|
||||||
|
|
||||||
|
m_options[OPTIONS_SENSITIVITY] = &sensitivityOpt;
|
||||||
|
|
||||||
|
m_options[OPTIONS_INVERT_Y_MOUSE] = &invertYMouse;
|
||||||
|
m_options[OPTIONS_VIEW_DISTANCE] = &viewDistance;
|
||||||
|
|
||||||
|
m_options[OPTIONS_ANAGLYPH_3D] = &anaglyph3d;
|
||||||
|
m_options[OPTIONS_LIMIT_FRAMERATE] = &limitFramerate;
|
||||||
|
m_options[OPTIONS_VSYNC] = &vsync;
|
||||||
|
m_options[OPTIONS_FANCY_GRAPHICS] = &fancyGraphics;
|
||||||
|
m_options[OPTIONS_VIEW_BOBBING] = &viewBobbing;
|
||||||
|
m_options[OPTIONS_AMBIENT_OCCLUSION] = &ambientOcclusion;
|
||||||
|
|
||||||
|
m_options[OPTIONS_USE_TOUCHSCREEN] = &useTouchscreen;
|
||||||
|
|
||||||
|
m_options[OPTIONS_SERVER_VISIBLE] = &serverVisible;
|
||||||
|
|
||||||
|
m_options[OPTIONS_KEY_FORWARD] = &keyForward;
|
||||||
|
m_options[OPTIONS_KEY_LEFT] = &keyLeft;
|
||||||
|
m_options[OPTIONS_KEY_BACK] = &keyBack;
|
||||||
|
m_options[OPTIONS_KEY_RIGHT] = &keyRight;
|
||||||
|
m_options[OPTIONS_KEY_JUMP] = &keyJump;
|
||||||
|
m_options[OPTIONS_KEY_INVENTORY] = &keyInventory;
|
||||||
|
m_options[OPTIONS_KEY_SNEAK] = &keySneak;
|
||||||
|
m_options[OPTIONS_KEY_DROP] = &keyDrop;
|
||||||
|
m_options[OPTIONS_KEY_CHAT] = &keyChat;
|
||||||
|
m_options[OPTIONS_KEY_FOG] = &keyFog;
|
||||||
|
m_options[OPTIONS_KEY_USE] = &keyUse;
|
||||||
|
|
||||||
|
m_options[OPTIONS_KEY_MENU_NEXT] = &keyMenuNext;
|
||||||
|
m_options[OPTIONS_KEY_MENU_PREV] = &keyMenuPrev;
|
||||||
|
m_options[OPTIONS_KEY_MENU_OK] = &keyMenuOk;
|
||||||
|
m_options[OPTIONS_KEY_MENU_CANCEL] = &keyMenuCancel;
|
||||||
|
|
||||||
|
m_options[OPTIONS_FIRST_LAUNCH] = &firstLaunch;
|
||||||
|
|
||||||
|
m_options[OPTIONS_BAR_ON_TOP] = &barOnTop;
|
||||||
|
m_options[OPTIONS_ALLOW_SPRINT] = &allowSprint;
|
||||||
|
m_options[OPTIONS_RPI_CURSOR] = &rpiCursor;
|
||||||
|
|
||||||
|
m_options[OPTIONS_AUTOJUMP] = &autoJump;
|
||||||
|
m_options[OPTIONS_LAST_IP] = &lastIp;
|
||||||
}
|
}
|
||||||
|
|
||||||
const Options::Option
|
void Options::set(OptionId key, const std::string& value) {
|
||||||
Options::Option::MUSIC (0, "options.music", true, false),
|
auto option = opt<OptionString>(key);
|
||||||
Options::Option::SOUND (1, "options.sound", true, false),
|
|
||||||
Options::Option::INVERT_MOUSE (2, "options.invertMouse", false, true),
|
|
||||||
Options::Option::SENSITIVITY (3, "options.sensitivity", true, false),
|
|
||||||
Options::Option::RENDER_DISTANCE (4, "options.renderDistance",false, false),
|
|
||||||
Options::Option::VIEW_BOBBING (5, "options.viewBobbing", false, true),
|
|
||||||
Options::Option::ANAGLYPH (6, "options.anaglyph", false, true),
|
|
||||||
Options::Option::LIMIT_FRAMERATE (7, "options.limitFramerate",false, true),
|
|
||||||
Options::Option::DIFFICULTY (8, "options.difficulty", false, false),
|
|
||||||
Options::Option::GRAPHICS (9, "options.graphics", false, false),
|
|
||||||
Options::Option::AMBIENT_OCCLUSION (10, "options.ao", false, true),
|
|
||||||
Options::Option::GUI_SCALE (11, "options.guiScale", false, false),
|
|
||||||
Options::Option::THIRD_PERSON (12, "options.thirdperson", false, true),
|
|
||||||
Options::Option::HIDE_GUI (13, "options.hidegui", false, true),
|
|
||||||
Options::Option::SERVER_VISIBLE (14, "options.servervisible", false, true),
|
|
||||||
Options::Option::LEFT_HANDED (15, "options.lefthanded", false, true),
|
|
||||||
Options::Option::USE_TOUCHSCREEN (16, "options.usetouchscreen", false, true),
|
|
||||||
Options::Option::USE_TOUCH_JOYPAD (17, "options.usetouchpad", false, true),
|
|
||||||
Options::Option::DESTROY_VIBRATION (18, "options.destroyvibration", false, true),
|
|
||||||
Options::Option::PIXELS_PER_MILLIMETER(19, "options.pixelspermilimeter", true, false),
|
|
||||||
Options::Option::VSYNC (20, "options.vsync", false, true);
|
|
||||||
|
|
||||||
/* private */
|
if (option) {
|
||||||
const float Options::SOUND_MIN_VALUE = 0.0f;
|
option->set(value);
|
||||||
const float Options::SOUND_MAX_VALUE = 1.0f;
|
notifyOptionUpdate(key, value);
|
||||||
const float Options::MUSIC_MIN_VALUE = 0.0f;
|
}
|
||||||
const float Options::MUSIC_MAX_VALUE = 1.0f;
|
}
|
||||||
const float Options::SENSITIVITY_MIN_VALUE = 0.0f;
|
|
||||||
const float Options::SENSITIVITY_MAX_VALUE = 1.0f;
|
|
||||||
const float Options::PIXELS_PER_MILLIMETER_MIN_VALUE = 3.0f;
|
|
||||||
const float Options::PIXELS_PER_MILLIMETER_MAX_VALUE = 4.0f;
|
|
||||||
const int DIFFICULY_LEVELS[] = {
|
|
||||||
Difficulty::PEACEFUL,
|
|
||||||
Difficulty::NORMAL
|
|
||||||
};
|
|
||||||
|
|
||||||
/*private*/
|
void Options::set(OptionId key, float value) {
|
||||||
const char* Options::RENDER_DISTANCE_NAMES[] = {
|
auto option = opt<OptionFloat>(key);
|
||||||
"options.renderDistance.far",
|
|
||||||
"options.renderDistance.normal",
|
|
||||||
"options.renderDistance.short",
|
|
||||||
"options.renderDistance.tiny"
|
|
||||||
};
|
|
||||||
|
|
||||||
/*private*/
|
if (option) {
|
||||||
const char* Options::DIFFICULTY_NAMES[] = {
|
option->set(value);
|
||||||
"options.difficulty.peaceful",
|
notifyOptionUpdate(key, value);
|
||||||
"options.difficulty.easy",
|
}
|
||||||
"options.difficulty.normal",
|
}
|
||||||
"options.difficulty.hard"
|
|
||||||
};
|
|
||||||
|
|
||||||
/*private*/
|
void Options::set(OptionId key, int value) {
|
||||||
const char* Options::GUI_SCALE[] = {
|
auto option = opt<OptionInt>(key);
|
||||||
"options.guiScale.auto",
|
|
||||||
"options.guiScale.small",
|
|
||||||
"options.guiScale.normal",
|
|
||||||
"options.guiScale.large",
|
|
||||||
"options.guiScale.larger"
|
|
||||||
};
|
|
||||||
|
|
||||||
void Options::update()
|
if (option) {
|
||||||
{
|
option->set(value);
|
||||||
viewDistance = 2;
|
notifyOptionUpdate(key, value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Options::toggle(OptionId key) {
|
||||||
|
auto option = opt<OptionBool>(key);
|
||||||
|
|
||||||
|
if (option) {
|
||||||
|
option->toggle();
|
||||||
|
notifyOptionUpdate(key, option->get());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Options::load() {
|
||||||
StringVector optionStrings = optionsFile.getOptionStrings();
|
StringVector optionStrings = optionsFile.getOptionStrings();
|
||||||
for (unsigned int i = 0; i < optionStrings.size(); i += 2) {
|
|
||||||
|
for (auto i = 0; i < optionStrings.size(); i += 2) {
|
||||||
const std::string& key = optionStrings[i];
|
const std::string& key = optionStrings[i];
|
||||||
const std::string& value = optionStrings[i+1];
|
const std::string& value = optionStrings[i+1];
|
||||||
|
|
||||||
//LOGI("reading key: %s (%s)\n", key.c_str(), value.c_str());
|
// FIXME: woah this is so slow
|
||||||
|
auto opt = std::find_if(m_options.begin(), m_options.end(), [&](auto& it) {
|
||||||
|
return it != nullptr && it->getStringId() == key;
|
||||||
|
});
|
||||||
|
|
||||||
|
if (opt == m_options.end()) continue;
|
||||||
|
|
||||||
|
(*opt)->parse(value);
|
||||||
|
/*
|
||||||
|
// //LOGI("reading key: %s (%s)\n", key.c_str(), value.c_str());
|
||||||
|
|
||||||
// Multiplayer
|
// // Multiplayer
|
||||||
if (key == OptionStrings::Multiplayer_Username) username = value;
|
// // if (key == OptionStrings::Multiplayer_Username) username = value;
|
||||||
if (key == OptionStrings::Multiplayer_ServerVisible) readBool(value, serverVisible);
|
// if (key == OptionStrings::Multiplayer_ServerVisible) {
|
||||||
|
// m_options[OPTIONS_SERVER_VISIBLE] = readBool(value);
|
||||||
|
// }
|
||||||
|
|
||||||
// Controls
|
// // Controls
|
||||||
if (key == OptionStrings::Controls_Sensitivity) {
|
// if (key == OptionStrings::Controls_Sensitivity) {
|
||||||
float sens;
|
// float sens = readFloat(value);
|
||||||
if (readFloat(value, sens)) {
|
|
||||||
// sens is in range [0,1] with default/center at 0.5 (for aesthetics)
|
|
||||||
// We wanna map it to something like [0.3, 0.9] BUT keep 0.5 @ ~0.5...
|
|
||||||
sensitivity = 0.3f + std::pow(1.1f * sens, 1.3f) * 0.42f;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (key == OptionStrings::Controls_InvertMouse) {
|
|
||||||
readBool(value, invertYMouse);
|
|
||||||
}
|
|
||||||
if (key == OptionStrings::Controls_IsLefthanded) {
|
|
||||||
readBool(value, isLeftHanded);
|
|
||||||
}
|
|
||||||
if (key == OptionStrings::Controls_UseTouchJoypad) {
|
|
||||||
readBool(value, isJoyTouchArea);
|
|
||||||
if (!minecraft->useTouchscreen())
|
|
||||||
isJoyTouchArea = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Feedback
|
// // sens is in range [0,1] with default/center at 0.5 (for aesthetics)
|
||||||
if (key == OptionStrings::Controls_FeedbackVibration)
|
// // We wanna map it to something like [0.3, 0.9] BUT keep 0.5 @ ~0.5...
|
||||||
readBool(value, destroyVibration);
|
// m_options[OPTIONS_SENSITIVITY] = 0.3f + std::pow(1.1f * sens, 1.3f) * 0.42f;
|
||||||
|
// }
|
||||||
|
|
||||||
// Graphics
|
// if (key == OptionStrings::Controls_InvertMouse) {
|
||||||
if (key == OptionStrings::Graphics_Fancy) {
|
// m_options[OPTIONS_INVERT_Y_MOUSE] = readBool(value);
|
||||||
readBool(value, fancyGraphics);
|
// }
|
||||||
}
|
|
||||||
if (key == OptionStrings::Graphics_LowQuality) {
|
// if (key == OptionStrings::Controls_IsLefthanded) {
|
||||||
bool isLow;
|
// m_options[OPTIONS_IS_LEFT_HANDED] = readBool(value);
|
||||||
readBool(value, isLow);
|
// }
|
||||||
if (isLow) {
|
|
||||||
viewDistance = 3;
|
// if (key == OptionStrings::Controls_UseTouchJoypad) {
|
||||||
fancyGraphics = false;
|
// m_options[OPTIONS_IS_JOY_TOUCH_AREA] = readBool(value) && minecraft->useTouchscreen();
|
||||||
}
|
// }
|
||||||
}
|
|
||||||
// Graphics extras
|
// // Feedback
|
||||||
if (key == OptionStrings::Graphics_Vsync)
|
// if (key == OptionStrings::Controls_FeedbackVibration) {
|
||||||
readBool(value, vsync);
|
// m_options[OPTIONS_DESTROY_VIBRATION] = readBool(value);
|
||||||
if (key == OptionStrings::Graphics_GUIScale) {
|
// }
|
||||||
int v;
|
|
||||||
if (readInt(value, v)) guiScale = v % 5;
|
// // Graphics
|
||||||
}
|
// if (key == OptionStrings::Graphics_Fancy) {
|
||||||
// Game
|
// m_options[OPTIONS_FANCY_GRAPHICS] = readBool(value);
|
||||||
if (key == OptionStrings::Game_DifficultyLevel) {
|
// }
|
||||||
readInt(value, difficulty);
|
|
||||||
// Only support peaceful and normal right now
|
// // Graphics extras
|
||||||
if (difficulty != Difficulty::PEACEFUL && difficulty != Difficulty::NORMAL)
|
// if (key == OptionStrings::Graphics_Vsync) {
|
||||||
difficulty = Difficulty::NORMAL;
|
// m_options[OPTIONS_VSYNC] = readBool(value);
|
||||||
}
|
// }
|
||||||
|
|
||||||
|
// if (key == OptionStrings::Graphics_GUIScale) {
|
||||||
|
// m_options[OPTIONS_GUI_SCALE] = readInt(value) % 5;
|
||||||
|
// }
|
||||||
|
|
||||||
|
// // Game
|
||||||
|
// if (key == OptionStrings::Game_DifficultyLevel) {
|
||||||
|
// readInt(value, difficulty);
|
||||||
|
// // Only support peaceful and normal right now
|
||||||
|
// if (difficulty != Difficulty::PEACEFUL && difficulty != Difficulty::NORMAL)
|
||||||
|
// difficulty = Difficulty::NORMAL;
|
||||||
|
// }*/
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef __APPLE__
|
|
||||||
// if (minecraft->isSuperFast()) {
|
|
||||||
// viewDistance = (viewDistance>0)? --viewDistance : 0;
|
|
||||||
// }
|
|
||||||
// LOGI("Is this card super fast?: %d\n", viewDistance);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
//LOGI("Lefty is: %d\n", isLeftHanded);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Options::load()
|
void Options::save() {
|
||||||
{
|
|
||||||
int a = 0;
|
|
||||||
//try {
|
|
||||||
// if (!optionsFile.exists()) return;
|
|
||||||
// BufferedReader br = /*new*/ BufferedReader(/*new*/ FileReader(optionsFile));
|
|
||||||
// std::string line = "";
|
|
||||||
// while ((line = br.readLine()) != NULL) {
|
|
||||||
// std::string[] cmds = line.split(":");
|
|
||||||
// if (cmds[0].equals("music")) music = readFloat(cmds[1]);
|
|
||||||
// if (cmds[0].equals("sound")) sound = readFloat(cmds[1]);
|
|
||||||
// if (cmds[0].equals("mouseSensitivity")) sensitivity = readFloat(cmds[1]);
|
|
||||||
// if (cmds[0].equals("invertYMouse")) invertYMouse = cmds[1].equals("true");
|
|
||||||
// if (cmds[0].equals("viewDistance")) viewDistance = Integer.parseInt(cmds[1]);
|
|
||||||
// if (cmds[0].equals("guiScale")) guiScale = Integer.parseInt(cmds[1]);
|
|
||||||
// if (cmds[0].equals("bobView")) bobView = cmds[1].equals("true");
|
|
||||||
// if (cmds[0].equals("anaglyph3d")) anaglyph3d = cmds[1].equals("true");
|
|
||||||
// if (cmds[0].equals("limitFramerate")) limitFramerate = cmds[1].equals("true");
|
|
||||||
// if (cmds[0].equals("difficulty")) difficulty = Integer.parseInt(cmds[1]);
|
|
||||||
// if (cmds[0].equals("fancyGraphics")) fancyGraphics = cmds[1].equals("true");
|
|
||||||
// if (cmds[0].equals("ao")) ambientOcclusion = cmds[1].equals("true");
|
|
||||||
// if (cmds[0].equals("skin")) skin = cmds[1];
|
|
||||||
// if (cmds[0].equals("lastServer") && cmds.length >= 2) lastMpIp = cmds[1];
|
|
||||||
|
|
||||||
// for (int i = 0; i < keyMappings.length; i++) {
|
|
||||||
// if (cmds[0].equals("key_" + keyMappings[i].name)) {
|
|
||||||
// keyMappings[i].key = Integer.parseInt(cmds[1]);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// br.close();
|
|
||||||
//} catch (Exception e) {
|
|
||||||
// System.out.println("Failed to load options");
|
|
||||||
// e.printStackTrace();
|
|
||||||
//}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Options::save()
|
|
||||||
{
|
|
||||||
StringVector stringVec;
|
StringVector stringVec;
|
||||||
// Login
|
|
||||||
addOptionToSaveOutput(stringVec, OptionStrings::Multiplayer_Username, username);
|
for (auto& it : m_options) {
|
||||||
// Game
|
if (it) stringVec.push_back(it->serialize());
|
||||||
addOptionToSaveOutput(stringVec, OptionStrings::Multiplayer_ServerVisible, serverVisible);
|
}
|
||||||
addOptionToSaveOutput(stringVec, OptionStrings::Game_DifficultyLevel, difficulty);
|
|
||||||
|
|
||||||
// Input
|
|
||||||
addOptionToSaveOutput(stringVec, OptionStrings::Controls_InvertMouse, invertYMouse);
|
|
||||||
addOptionToSaveOutput(stringVec, OptionStrings::Controls_Sensitivity, sensitivity);
|
|
||||||
addOptionToSaveOutput(stringVec, OptionStrings::Controls_IsLefthanded, isLeftHanded);
|
|
||||||
addOptionToSaveOutput(stringVec, OptionStrings::Controls_UseTouchScreen, useTouchScreen);
|
|
||||||
addOptionToSaveOutput(stringVec, OptionStrings::Controls_UseTouchJoypad, isJoyTouchArea);
|
|
||||||
addOptionToSaveOutput(stringVec, OptionStrings::Controls_FeedbackVibration, destroyVibration);
|
|
||||||
addOptionToSaveOutput(stringVec, OptionStrings::Graphics_Vsync, vsync);
|
|
||||||
addOptionToSaveOutput(stringVec, OptionStrings::Graphics_GUIScale, guiScale);
|
|
||||||
//
|
|
||||||
// static const Option MUSIC;
|
|
||||||
// static const Option SOUND;
|
|
||||||
// static const Option INVERT_MOUSE;
|
|
||||||
// static const Option SENSITIVITY;
|
|
||||||
// static const Option RENDER_DISTANCE;
|
|
||||||
// static const Option VIEW_BOBBING;
|
|
||||||
// static const Option ANAGLYPH;
|
|
||||||
// static const Option LIMIT_FRAMERATE;
|
|
||||||
// static const Option DIFFICULTY;
|
|
||||||
// static const Option GRAPHICS;
|
|
||||||
// static const Option AMBIENT_OCCLUSION;
|
|
||||||
// static const Option GUI_SCALE;
|
|
||||||
//
|
|
||||||
// static const Option THIRD_PERSON;
|
|
||||||
// static const Option HIDE_GUI;
|
|
||||||
//try {
|
|
||||||
// PrintWriter pw = /*new*/ PrintWriter(/*new*/ FileWriter(optionsFile));
|
|
||||||
|
|
||||||
// pw.println("music:" + music);
|
|
||||||
// pw.println("sound:" + sound);
|
|
||||||
// pw.println("invertYMouse:" + invertYMouse);
|
|
||||||
// pw.println("mouseSensitivity:" + sensitivity);
|
|
||||||
// pw.println("viewDistance:" + viewDistance);
|
|
||||||
// pw.println("guiScale:" + guiScale);
|
|
||||||
// pw.println("bobView:" + bobView);
|
|
||||||
// pw.println("anaglyph3d:" + anaglyph3d);
|
|
||||||
// pw.println("limitFramerate:" + limitFramerate);
|
|
||||||
// pw.println("difficulty:" + difficulty);
|
|
||||||
// pw.println("fancyGraphics:" + fancyGraphics);
|
|
||||||
// pw.println("ao:" + ambientOcclusion);
|
|
||||||
// pw.println("skin:" + skin);
|
|
||||||
// pw.println("lastServer:" + lastMpIp);
|
|
||||||
|
|
||||||
// for (int i = 0; i < keyMappings.length; i++) {
|
|
||||||
// pw.println("key_" + keyMappings[i].name + ":" + keyMappings[i].key);
|
|
||||||
// }
|
|
||||||
|
|
||||||
// pw.close();
|
|
||||||
//} catch (Exception e) {
|
|
||||||
// System.out.println("Failed to save options");
|
|
||||||
// e.printStackTrace();
|
|
||||||
//}
|
|
||||||
optionsFile.save(stringVec);
|
optionsFile.save(stringVec);
|
||||||
}
|
}
|
||||||
void Options::addOptionToSaveOutput(StringVector& stringVector, std::string name, bool boolValue) {
|
|
||||||
std::stringstream ss;
|
void Options::setOptionsFilePath(const std::string& path) {
|
||||||
ss << name << ":" << boolValue;
|
optionsFile.setOptionsPath(path + "/options.txt");
|
||||||
stringVector.push_back(ss.str());
|
|
||||||
}
|
|
||||||
void Options::addOptionToSaveOutput(StringVector& stringVector, std::string name, float floatValue) {
|
|
||||||
std::stringstream ss;
|
|
||||||
ss << name << ":" << floatValue;
|
|
||||||
stringVector.push_back(ss.str());
|
|
||||||
}
|
|
||||||
void Options::addOptionToSaveOutput(StringVector& stringVector, std::string name, int intValue) {
|
|
||||||
std::stringstream ss;
|
|
||||||
ss << name << ":" << intValue;
|
|
||||||
stringVector.push_back(ss.str());
|
|
||||||
}
|
|
||||||
void Options::addOptionToSaveOutput(StringVector& stringVector, std::string name, const std::string& strValue) {
|
|
||||||
stringVector.push_back(name + ":" + strValue);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string Options::getMessage( const Option* item )
|
void Options::notifyOptionUpdate(OptionId key, bool value) {
|
||||||
{
|
minecraft->optionUpdated(key, value);
|
||||||
return "Options::getMessage - Not implemented";
|
|
||||||
|
|
||||||
//Language language = Language.getInstance();
|
|
||||||
//std::string caption = language.getElement(item.getCaptionId()) + ": ";
|
|
||||||
|
|
||||||
//if (item.isProgress()) {
|
|
||||||
// float progressValue = getProgressValue(item);
|
|
||||||
|
|
||||||
// if (item == Option.SENSITIVITY) {
|
|
||||||
// if (progressValue == 0) {
|
|
||||||
// return caption + language.getElement("options.sensitivity.min");
|
|
||||||
// }
|
|
||||||
// if (progressValue == 1) {
|
|
||||||
// return caption + language.getElement("options.sensitivity.max");
|
|
||||||
// }
|
|
||||||
// return caption + (int) (progressValue * 200) + "%";
|
|
||||||
// } else {
|
|
||||||
// if (progressValue == 0) {
|
|
||||||
// return caption + language.getElement("options.off");
|
|
||||||
// }
|
|
||||||
// return caption + (int) (progressValue * 100) + "%";
|
|
||||||
// }
|
|
||||||
//} else if (item.isBoolean()) {
|
|
||||||
|
|
||||||
// bool booleanValue = getBooleanValue(item);
|
|
||||||
// if (booleanValue) {
|
|
||||||
// return caption + language.getElement("options.on");
|
|
||||||
// }
|
|
||||||
// return caption + language.getElement("options.off");
|
|
||||||
//} else if (item == Option.RENDER_DISTANCE) {
|
|
||||||
// return caption + language.getElement(RENDER_DISTANCE_NAMES[viewDistance]);
|
|
||||||
//} else if (item == Option.DIFFICULTY) {
|
|
||||||
// return caption + language.getElement(DIFFICULTY_NAMES[difficulty]);
|
|
||||||
//} else if (item == Option.GUI_SCALE) {
|
|
||||||
// return caption + language.getElement(GUI_SCALE[guiScale]);
|
|
||||||
//} else if (item == Option.GRAPHICS) {
|
|
||||||
// if (fancyGraphics) {
|
|
||||||
// return caption + language.getElement("options.graphics.fancy");
|
|
||||||
// }
|
|
||||||
// return caption + language.getElement("options.graphics.fast");
|
|
||||||
//}
|
|
||||||
|
|
||||||
//return caption;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*static*/
|
void Options::notifyOptionUpdate(OptionId key, float value) {
|
||||||
bool Options::readFloat(const std::string& string, float& value) {
|
minecraft->optionUpdated(key, value);
|
||||||
if (string == "true" || string == "YES") { value = 1; return true; }
|
|
||||||
if (string == "false" || string == "NO") { value = 0; return true; }
|
|
||||||
#ifdef _WIN32
|
|
||||||
if (sscanf_s(string.c_str(), "%f", &value))
|
|
||||||
return true;
|
|
||||||
#else
|
|
||||||
if (sscanf(string.c_str(), "%f", &value))
|
|
||||||
return true;
|
|
||||||
#endif
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*static*/
|
void Options::notifyOptionUpdate(OptionId key, int value) {
|
||||||
bool Options::readInt(const std::string& string, int& value) {
|
minecraft->optionUpdated(key, value);
|
||||||
if (string == "true" || string == "YES") { value = 1; return true; }
|
|
||||||
if (string == "false" || string == "NO") { value = 0; return true; }
|
|
||||||
#ifdef _WIN32
|
|
||||||
if (sscanf_s(string.c_str(), "%d", &value))
|
|
||||||
return true;
|
|
||||||
#else
|
|
||||||
if (sscanf(string.c_str(), "%d", &value))
|
|
||||||
return true;
|
|
||||||
#endif
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*static*/
|
|
||||||
bool Options::readBool(const std::string& string, bool& value) {
|
|
||||||
std::string s = Util::stringTrim(string);
|
|
||||||
if (string == "true" || string == "1" || string == "YES") { value = true; return true; }
|
|
||||||
if (string == "false" || string == "0" || string == "NO") { value = false; return true; }
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Options::notifyOptionUpdate( const Option* option, bool value ) {
|
|
||||||
minecraft->optionUpdated(option, value);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Options::notifyOptionUpdate( const Option* option, float value ) {
|
|
||||||
minecraft->optionUpdated(option, value);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Options::notifyOptionUpdate( const Option* option, int value ) {
|
|
||||||
minecraft->optionUpdated(option, value);
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,16 +1,92 @@
|
|||||||
#ifndef NET_MINECRAFT_CLIENT__Options_H__
|
#ifndef NET_MINECRAFT_CLIENT__Options_H__
|
||||||
#define NET_MINECRAFT_CLIENT__Options_H__
|
#define NET_MINECRAFT_CLIENT__Options_H__
|
||||||
|
|
||||||
|
#define SOUND_MIN_VALUE 0.0f
|
||||||
|
#define SOUND_MAX_VALUE 1.0f
|
||||||
|
#define MUSIC_MIN_VALUE 0.0f
|
||||||
|
#define MUSIC_MAX_VALUE 1.0f
|
||||||
|
#define SENSITIVITY_MIN_VALUE 0.0f
|
||||||
|
#define SENSITIVITY_MAX_VALUE 1.0f
|
||||||
|
#define PIXELS_PER_MILLIMETER_MIN_VALUE 3.0f
|
||||||
|
#define PIXELS_PER_MILLIMETER_MAX_VALUE 4.0f
|
||||||
|
|
||||||
//package net.minecraft.client;
|
//package net.minecraft.client;
|
||||||
|
|
||||||
//#include "locale/Language.h"
|
//#include "locale/Language.h"
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <cstdio>
|
#include <cstdio>
|
||||||
#include "KeyMapping.h"
|
|
||||||
#include "../platform/input/Keyboard.h"
|
#include "../platform/input/Keyboard.h"
|
||||||
#include "../util/StringUtils.h"
|
#include "../util/StringUtils.h"
|
||||||
#include "OptionsFile.h"
|
#include "OptionsFile.h"
|
||||||
|
#include "Option.h"
|
||||||
|
#include <array>
|
||||||
|
|
||||||
|
enum OptionId {
|
||||||
|
// General
|
||||||
|
OPTIONS_DIFFICULTY,
|
||||||
|
OPTIONS_HIDEGUI,
|
||||||
|
OPTIONS_THIRD_PERSON_VIEW,
|
||||||
|
OPTIONS_GUI_SCALE,
|
||||||
|
OPTIONS_DESTROY_VIBRATION,
|
||||||
|
OPTIONS_MUSIC_VOLUME,
|
||||||
|
OPTIONS_SOUND_VOLUME,
|
||||||
|
OPTIONS_SKIN,
|
||||||
|
OPTIONS_USERNAME,
|
||||||
|
OPTIONS_SERVER_VISIBLE,
|
||||||
|
OPTIONS_BAR_ON_TOP,
|
||||||
|
OPTIONS_ALLOW_SPRINT,
|
||||||
|
OPTIONS_AUTOJUMP,
|
||||||
|
|
||||||
|
// Graphics
|
||||||
|
OPTIONS_RENDER_DEBUG,
|
||||||
|
OPTIONS_SMOOTH_CAMERA,
|
||||||
|
OPTIONS_FIXED_CAMERA,
|
||||||
|
OPTIONS_VIEW_DISTANCE,
|
||||||
|
OPTIONS_VIEW_BOBBING,
|
||||||
|
OPTIONS_AMBIENT_OCCLUSION,
|
||||||
|
OPTIONS_ANAGLYPH_3D,
|
||||||
|
OPTIONS_LIMIT_FRAMERATE,
|
||||||
|
OPTIONS_VSYNC,
|
||||||
|
OPTIONS_FANCY_GRAPHICS,
|
||||||
|
|
||||||
|
// Cheats / debug
|
||||||
|
OPTIONS_FLY_SPEED,
|
||||||
|
OPTIONS_CAMERA_SPEED,
|
||||||
|
OPTIONS_IS_FLYING,
|
||||||
|
|
||||||
|
// Control
|
||||||
|
OPTIONS_USE_MOUSE_FOR_DIGGING,
|
||||||
|
OPTIONS_IS_LEFT_HANDED,
|
||||||
|
OPTIONS_IS_JOY_TOUCH_AREA,
|
||||||
|
OPTIONS_SENSITIVITY,
|
||||||
|
OPTIONS_INVERT_Y_MOUSE,
|
||||||
|
OPTIONS_USE_TOUCHSCREEN,
|
||||||
|
|
||||||
|
OPTIONS_KEY_FORWARD,
|
||||||
|
OPTIONS_KEY_LEFT,
|
||||||
|
OPTIONS_KEY_BACK,
|
||||||
|
OPTIONS_KEY_RIGHT,
|
||||||
|
OPTIONS_KEY_JUMP,
|
||||||
|
OPTIONS_KEY_INVENTORY,
|
||||||
|
OPTIONS_KEY_SNEAK,
|
||||||
|
OPTIONS_KEY_DROP,
|
||||||
|
OPTIONS_KEY_CHAT,
|
||||||
|
OPTIONS_KEY_FOG,
|
||||||
|
OPTIONS_KEY_USE,
|
||||||
|
|
||||||
|
OPTIONS_KEY_MENU_NEXT,
|
||||||
|
OPTIONS_KEY_MENU_PREV,
|
||||||
|
OPTIONS_KEY_MENU_OK,
|
||||||
|
OPTIONS_KEY_MENU_CANCEL,
|
||||||
|
|
||||||
|
OPTIONS_FIRST_LAUNCH,
|
||||||
|
OPTIONS_LAST_IP,
|
||||||
|
|
||||||
|
OPTIONS_RPI_CURSOR,
|
||||||
|
// Should be last!
|
||||||
|
OPTIONS_COUNT
|
||||||
|
};
|
||||||
|
|
||||||
class Minecraft;
|
class Minecraft;
|
||||||
typedef std::vector<std::string> StringVector;
|
typedef std::vector<std::string> StringVector;
|
||||||
@@ -18,320 +94,74 @@ typedef std::vector<std::string> StringVector;
|
|||||||
class Options
|
class Options
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
class Option
|
static bool debugGl;
|
||||||
{
|
|
||||||
const bool _isProgress;
|
|
||||||
const bool _isBoolean;
|
|
||||||
const std::string _captionId;
|
|
||||||
const int _ordinal;
|
|
||||||
|
|
||||||
public:
|
Options(Minecraft* minecraft, const std::string& workingDirectory = "")
|
||||||
static const Option MUSIC;
|
: minecraft(minecraft) {
|
||||||
static const Option SOUND;
|
// elements werent initialized so i was getting a garbage pointer and a crash
|
||||||
static const Option INVERT_MOUSE;
|
m_options.fill(nullptr);
|
||||||
static const Option SENSITIVITY;
|
initTable();
|
||||||
static const Option RENDER_DISTANCE;
|
// load() is deferred to init() where path is configured correctly
|
||||||
static const Option VIEW_BOBBING;
|
|
||||||
static const Option ANAGLYPH;
|
|
||||||
static const Option LIMIT_FRAMERATE;
|
|
||||||
static const Option DIFFICULTY;
|
|
||||||
static const Option GRAPHICS;
|
|
||||||
static const Option AMBIENT_OCCLUSION;
|
|
||||||
static const Option GUI_SCALE;
|
|
||||||
|
|
||||||
static const Option THIRD_PERSON;
|
|
||||||
static const Option HIDE_GUI;
|
|
||||||
static const Option SERVER_VISIBLE;
|
|
||||||
static const Option LEFT_HANDED;
|
|
||||||
static const Option USE_TOUCHSCREEN;
|
|
||||||
static const Option USE_TOUCH_JOYPAD;
|
|
||||||
static const Option DESTROY_VIBRATION;
|
|
||||||
|
|
||||||
static const Option PIXELS_PER_MILLIMETER;
|
|
||||||
static const Option VSYNC;
|
|
||||||
|
|
||||||
/*
|
|
||||||
static Option* getItem(int id) {
|
|
||||||
for (Option item : Option.values()) {
|
|
||||||
if (item.getId() == id) {
|
|
||||||
return item;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
|
|
||||||
Option(int ordinal, const std::string& captionId, bool hasProgress, bool isBoolean)
|
|
||||||
: _captionId(captionId),
|
|
||||||
_isProgress(hasProgress),
|
|
||||||
_isBoolean(isBoolean),
|
|
||||||
_ordinal(ordinal)
|
|
||||||
{}
|
|
||||||
|
|
||||||
bool isProgress() const {
|
|
||||||
return _isProgress;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool isBoolean() const {
|
|
||||||
return _isBoolean;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool isInt() const {
|
|
||||||
return (!_isBoolean && !_isProgress);
|
|
||||||
}
|
|
||||||
|
|
||||||
int getId() {
|
|
||||||
return _ordinal;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string getCaptionId() const {
|
|
||||||
return _captionId;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
private:
|
|
||||||
static const float SOUND_MIN_VALUE;
|
|
||||||
static const float SOUND_MAX_VALUE;
|
|
||||||
static const float MUSIC_MIN_VALUE;
|
|
||||||
static const float MUSIC_MAX_VALUE;
|
|
||||||
static const float SENSITIVITY_MIN_VALUE;
|
|
||||||
static const float SENSITIVITY_MAX_VALUE;
|
|
||||||
static const float PIXELS_PER_MILLIMETER_MIN_VALUE;
|
|
||||||
static const float PIXELS_PER_MILLIMETER_MAX_VALUE;
|
|
||||||
static const char* RENDER_DISTANCE_NAMES[];
|
|
||||||
static const char* DIFFICULTY_NAMES[];
|
|
||||||
static const char* GUI_SCALE[];
|
|
||||||
static const int DIFFICULY_LEVELS[];
|
|
||||||
public:
|
|
||||||
static bool debugGl;
|
|
||||||
|
|
||||||
float music;
|
|
||||||
float sound;
|
|
||||||
//note: sensitivity is transformed in Options::update
|
|
||||||
float sensitivity;
|
|
||||||
bool invertYMouse;
|
|
||||||
int viewDistance;
|
|
||||||
bool bobView;
|
|
||||||
bool anaglyph3d;
|
|
||||||
bool limitFramerate;
|
|
||||||
bool vsync;
|
|
||||||
bool fancyGraphics;
|
|
||||||
bool ambientOcclusion;
|
|
||||||
bool useMouseForDigging;
|
|
||||||
bool isLeftHanded;
|
|
||||||
bool destroyVibration;
|
|
||||||
//std::string skin;
|
|
||||||
|
|
||||||
KeyMapping keyUp;
|
|
||||||
KeyMapping keyLeft;
|
|
||||||
KeyMapping keyDown;
|
|
||||||
KeyMapping keyRight;
|
|
||||||
KeyMapping keyJump;
|
|
||||||
KeyMapping keyBuild;
|
|
||||||
KeyMapping keyDrop;
|
|
||||||
KeyMapping keyChat;
|
|
||||||
KeyMapping keyFog;
|
|
||||||
KeyMapping keySneak;
|
|
||||||
KeyMapping keyCraft;
|
|
||||||
KeyMapping keyDestroy;
|
|
||||||
KeyMapping keyUse;
|
|
||||||
|
|
||||||
KeyMapping keyMenuNext;
|
|
||||||
KeyMapping keyMenuPrevious;
|
|
||||||
KeyMapping keyMenuOk;
|
|
||||||
KeyMapping keyMenuCancel;
|
|
||||||
|
|
||||||
KeyMapping* keyMappings[16];
|
|
||||||
|
|
||||||
/*protected*/ Minecraft* minecraft;
|
|
||||||
///*private*/ File optionsFile;
|
|
||||||
|
|
||||||
int difficulty;
|
|
||||||
bool hideGui;
|
|
||||||
bool thirdPersonView;
|
|
||||||
bool renderDebug;
|
|
||||||
|
|
||||||
bool isFlying;
|
|
||||||
bool smoothCamera;
|
|
||||||
bool fixedCamera;
|
|
||||||
float flySpeed;
|
|
||||||
float cameraSpeed;
|
|
||||||
int guiScale;
|
|
||||||
std::string username;
|
|
||||||
|
|
||||||
bool serverVisible;
|
|
||||||
bool isJoyTouchArea;
|
|
||||||
bool useTouchScreen;
|
|
||||||
float pixelsPerMillimeter;
|
|
||||||
Options(Minecraft* minecraft, const std::string& workingDirectory)
|
|
||||||
: minecraft(minecraft)
|
|
||||||
{
|
|
||||||
//optionsFile = /*new*/ File(workingDirectory, "options.txt");
|
|
||||||
initDefaultValues();
|
|
||||||
|
|
||||||
load();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Options()
|
void initTable();
|
||||||
: minecraft(NULL)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void initDefaultValues();
|
int getIntValue(OptionId key) {
|
||||||
|
auto option = opt<OptionInt>(key);
|
||||||
std::string getKeyDescription(int i) {
|
return (option)? option->get() : 0;
|
||||||
//Language language = Language.getInstance();
|
|
||||||
//return language.getElement(keyMappings[i].name);
|
|
||||||
return "Options::getKeyDescription not implemented";
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string getKeyMessage(int i) {
|
std::string getStringValue(OptionId key) {
|
||||||
//return Keyboard.getKeyName(keyMappings[i].key);
|
auto option = opt<OptionString>(key);
|
||||||
return "Options::getKeyMessage not implemented";
|
return (option)? option->get() : "";
|
||||||
}
|
}
|
||||||
|
|
||||||
void setKey(int i, int key) {
|
float getProgressValue(OptionId key) {
|
||||||
keyMappings[i]->key = key;
|
auto option = opt<OptionFloat>(key);
|
||||||
save();
|
return (option)? option->get() : 0.f;
|
||||||
}
|
}
|
||||||
|
|
||||||
void set(const Option* item, float value) {
|
bool getBooleanValue(OptionId key) {
|
||||||
if (item == &Option::MUSIC) {
|
auto option = opt<OptionBool>(key);
|
||||||
music = value;
|
return (option)? option->get() : false;
|
||||||
//minecraft.soundEngine.updateOptions();
|
|
||||||
} else if (item == &Option::SOUND) {
|
|
||||||
sound = value;
|
|
||||||
//minecraft.soundEngine.updateOptions();
|
|
||||||
} else if (item == &Option::SENSITIVITY) {
|
|
||||||
sensitivity = value;
|
|
||||||
} else if (item == &Option::PIXELS_PER_MILLIMETER) {
|
|
||||||
pixelsPerMillimeter = value;
|
|
||||||
}
|
|
||||||
notifyOptionUpdate(item, value); save(); }
|
|
||||||
void set(const Option* item, int value) {
|
|
||||||
if(item == &Option::DIFFICULTY) {
|
|
||||||
difficulty = value;
|
|
||||||
} else if(item == &Option::GUI_SCALE) {
|
|
||||||
guiScale = value % 5;
|
|
||||||
}
|
|
||||||
notifyOptionUpdate(item, value);
|
|
||||||
save();
|
|
||||||
}
|
|
||||||
|
|
||||||
void toggle(const Option* option, int dir) {
|
|
||||||
if (option == &Option::INVERT_MOUSE) invertYMouse = !invertYMouse;
|
|
||||||
if (option == &Option::RENDER_DISTANCE) viewDistance = (viewDistance + dir) & 3;
|
|
||||||
if (option == &Option::GUI_SCALE) guiScale = (guiScale + dir) % 5;
|
|
||||||
if (option == &Option::VIEW_BOBBING) bobView = !bobView;
|
|
||||||
if (option == &Option::THIRD_PERSON) thirdPersonView = !thirdPersonView;
|
|
||||||
if (option == &Option::HIDE_GUI) hideGui = !hideGui;
|
|
||||||
if (option == &Option::SERVER_VISIBLE) serverVisible = !serverVisible;
|
|
||||||
if (option == &Option::LEFT_HANDED) isLeftHanded = !isLeftHanded;
|
|
||||||
if (option == &Option::USE_TOUCHSCREEN) useTouchScreen = !useTouchScreen;
|
|
||||||
if (option == &Option::USE_TOUCH_JOYPAD) isJoyTouchArea = !isJoyTouchArea;
|
|
||||||
if (option == &Option::DESTROY_VIBRATION) destroyVibration = !destroyVibration;
|
|
||||||
if (option == &Option::ANAGLYPH) {
|
|
||||||
anaglyph3d = !anaglyph3d;
|
|
||||||
//minecraft->textures.reloadAll();
|
|
||||||
}
|
|
||||||
if (option == &Option::LIMIT_FRAMERATE) limitFramerate = !limitFramerate;
|
|
||||||
if (option == &Option::VSYNC) vsync = !vsync;
|
|
||||||
if (option == &Option::DIFFICULTY) difficulty = (difficulty + dir) & 3;
|
|
||||||
if (option == &Option::GRAPHICS) {
|
|
||||||
fancyGraphics = !fancyGraphics;
|
|
||||||
//minecraft->levelRenderer.allChanged();
|
|
||||||
}
|
|
||||||
if (option == &Option::AMBIENT_OCCLUSION) {
|
|
||||||
ambientOcclusion = !ambientOcclusion;
|
|
||||||
//minecraft->levelRenderer.allChanged();
|
|
||||||
}
|
|
||||||
notifyOptionUpdate(option, getBooleanValue(option));
|
|
||||||
save();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int getIntValue(const Option* item) {
|
float getProgrssMin(OptionId key) {
|
||||||
if(item == &Option::DIFFICULTY) return difficulty;
|
auto option = opt<OptionFloat>(key);
|
||||||
if(item == &Option::GUI_SCALE) return guiScale;
|
return (option)? option->getMin() : 0.f;
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
float getProgressValue(const Option* item) {
|
|
||||||
if (item == &Option::MUSIC) return music;
|
|
||||||
if (item == &Option::SOUND) return sound;
|
|
||||||
if (item == &Option::SENSITIVITY) return sensitivity;
|
|
||||||
if (item == &Option::PIXELS_PER_MILLIMETER) return pixelsPerMillimeter;
|
|
||||||
return 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool getBooleanValue(const Option* item) {
|
float getProgrssMax(OptionId key) {
|
||||||
if (item == &Option::INVERT_MOUSE)
|
auto option = opt<OptionFloat>(key);
|
||||||
return invertYMouse;
|
return (option)? option->getMax() : 0.f;
|
||||||
if (item == &Option::VIEW_BOBBING)
|
}
|
||||||
return bobView;
|
|
||||||
if (item == &Option::ANAGLYPH)
|
|
||||||
return anaglyph3d;
|
|
||||||
if (item == &Option::LIMIT_FRAMERATE)
|
|
||||||
return limitFramerate;
|
|
||||||
if (item == &Option::VSYNC)
|
|
||||||
return vsync;
|
|
||||||
if (item == &Option::AMBIENT_OCCLUSION)
|
|
||||||
return ambientOcclusion;
|
|
||||||
if (item == &Option::THIRD_PERSON)
|
|
||||||
return thirdPersonView;
|
|
||||||
if (item == &Option::HIDE_GUI)
|
|
||||||
return hideGui;
|
|
||||||
if (item == &Option::THIRD_PERSON)
|
|
||||||
return thirdPersonView;
|
|
||||||
if (item == &Option::SERVER_VISIBLE)
|
|
||||||
return serverVisible;
|
|
||||||
if (item == &Option::LEFT_HANDED)
|
|
||||||
return isLeftHanded;
|
|
||||||
if (item == &Option::USE_TOUCHSCREEN)
|
|
||||||
return useTouchScreen;
|
|
||||||
if (item == &Option::USE_TOUCH_JOYPAD)
|
|
||||||
return isJoyTouchArea;
|
|
||||||
if (item == &Option::DESTROY_VIBRATION)
|
|
||||||
return destroyVibration;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
float getProgrssMin(const Option* item) {
|
Option* getOpt(OptionId id) { return m_options[id]; }
|
||||||
if (item == &Option::MUSIC) return MUSIC_MIN_VALUE;
|
|
||||||
if (item == &Option::SOUND) return SOUND_MIN_VALUE;
|
|
||||||
if (item == &Option::SENSITIVITY) return SENSITIVITY_MIN_VALUE;
|
|
||||||
if (item == &Option::PIXELS_PER_MILLIMETER) return PIXELS_PER_MILLIMETER_MIN_VALUE;
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
float getProgrssMax(const Option* item) {
|
|
||||||
if (item == &Option::MUSIC) return MUSIC_MAX_VALUE;
|
|
||||||
if (item == &Option::SOUND) return SOUND_MAX_VALUE;
|
|
||||||
if (item == &Option::SENSITIVITY) return SENSITIVITY_MAX_VALUE;
|
|
||||||
if (item == &Option::PIXELS_PER_MILLIMETER) return PIXELS_PER_MILLIMETER_MAX_VALUE;
|
|
||||||
return 1.0f;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string getMessage(const Option* item);
|
|
||||||
|
|
||||||
void update();
|
|
||||||
void load();
|
void load();
|
||||||
void save();
|
void save();
|
||||||
void addOptionToSaveOutput(StringVector& stringVector, std::string name, bool boolValue);
|
void set(OptionId key, int value);
|
||||||
void addOptionToSaveOutput(StringVector& stringVector, std::string name, float floatValue);
|
void set(OptionId key, float value);
|
||||||
void addOptionToSaveOutput(StringVector& stringVector, std::string name, int intValue);
|
void set(OptionId key, const std::string& value);
|
||||||
void addOptionToSaveOutput(StringVector& stringVector, std::string name, const std::string& strValue);
|
void setOptionsFilePath(const std::string& path);
|
||||||
void notifyOptionUpdate(const Option* option, bool value);
|
void toggle(OptionId key);
|
||||||
void notifyOptionUpdate(const Option* option, float value);
|
|
||||||
void notifyOptionUpdate(const Option* option, int value);
|
void notifyOptionUpdate(OptionId key, bool value);
|
||||||
private:
|
void notifyOptionUpdate(OptionId key, float value);
|
||||||
static bool readFloat(const std::string& string, float& value);
|
void notifyOptionUpdate(OptionId key, int value);
|
||||||
static bool readInt(const std::string& string, int& value);
|
void notifyOptionUpdate(OptionId key, const std::string& value) {}
|
||||||
static bool readBool(const std::string& string, bool& value);
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
template<typename T>
|
||||||
|
T* opt(OptionId key) {
|
||||||
|
if (m_options[key] == nullptr) return nullptr;
|
||||||
|
return dynamic_cast<T*>(m_options[key]);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::array<Option*, OPTIONS_COUNT> m_options;
|
||||||
OptionsFile optionsFile;
|
OptionsFile optionsFile;
|
||||||
|
|
||||||
|
Minecraft* minecraft;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT__Options_H__*/
|
#endif /*NET_MINECRAFT_CLIENT__Options_H__*/
|
||||||
|
|||||||
@@ -1,30 +1,76 @@
|
|||||||
#include "OptionsFile.h"
|
#include "OptionsFile.h"
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
#include <errno.h>
|
||||||
#include <platform/log.h>
|
#include <platform/log.h>
|
||||||
|
|
||||||
|
#if defined(_WIN32)
|
||||||
|
#include <direct.h>
|
||||||
|
#else
|
||||||
|
#include <sys/stat.h>
|
||||||
|
#include <sys/types.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
OptionsFile::OptionsFile() {
|
OptionsFile::OptionsFile() {
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
settingsPath = "./Documents/options.txt";
|
settingsPath = "./Documents/options.txt";
|
||||||
#elif defined(ANDROID)
|
#elif defined(ANDROID)
|
||||||
settingsPath = "options.txt";
|
settingsPath = "options.txt";
|
||||||
|
#elif defined(__EMSCRIPTEN__)
|
||||||
|
settingsPath = "/games/com.mojang/options.txt";
|
||||||
#else
|
#else
|
||||||
settingsPath = "options.txt";
|
settingsPath = "options.txt";
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsFile::save(const StringVector& settings) {
|
void OptionsFile::setOptionsPath(const std::string& path) {
|
||||||
FILE* pFile = fopen(settingsPath.c_str(), "w");
|
settingsPath = path;
|
||||||
if(pFile != NULL) {
|
|
||||||
for(StringVector::const_iterator it = settings.begin(); it != settings.end(); ++it) {
|
|
||||||
fprintf(pFile, "%s\n", it->c_str());
|
|
||||||
}
|
|
||||||
fclose(pFile);
|
|
||||||
} else {
|
|
||||||
LOGI("OptionsFile::save failed to open '%s' for writing: %s", settingsPath.c_str(), strerror(errno));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::string OptionsFile::getOptionsPath() const {
|
||||||
|
return settingsPath;
|
||||||
|
}
|
||||||
|
void OptionsFile::save(const StringVector& settings) {
|
||||||
|
FILE* pFile = fopen(settingsPath.c_str(), "w");
|
||||||
|
|
||||||
|
if (!pFile && errno == ENOENT) {
|
||||||
|
std::string dir = settingsPath;
|
||||||
|
size_t fpos = dir.find_last_of("/\\");
|
||||||
|
if (fpos != std::string::npos) {
|
||||||
|
dir.resize(fpos);
|
||||||
|
|
||||||
|
std::string toCreate;
|
||||||
|
for (size_t i = 0; i <= dir.size(); ++i) {
|
||||||
|
if (i == dir.size() || dir[i] == '/' || dir[i] == '\\') {
|
||||||
|
if (!toCreate.empty()) {
|
||||||
|
#if defined(_WIN32)
|
||||||
|
_mkdir(toCreate.c_str());
|
||||||
|
#else
|
||||||
|
mkdir(toCreate.c_str(), 0755);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (i < dir.size())
|
||||||
|
toCreate.push_back(dir[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pFile = fopen(settingsPath.c_str(), "w");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!pFile) {
|
||||||
|
LOGI("OptionsFile::save failed: %s", strerror(errno));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (const auto& s : settings) {
|
||||||
|
fprintf(pFile, "%s\n", s.c_str());
|
||||||
|
}
|
||||||
|
|
||||||
|
fclose(pFile);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
StringVector OptionsFile::getOptionStrings() {
|
StringVector OptionsFile::getOptionStrings() {
|
||||||
StringVector returnVector;
|
StringVector returnVector;
|
||||||
FILE* pFile = fopen(settingsPath.c_str(), "r");
|
FILE* pFile = fopen(settingsPath.c_str(), "r");
|
||||||
@@ -45,7 +91,8 @@ StringVector OptionsFile::getOptionStrings() {
|
|||||||
}
|
}
|
||||||
fclose(pFile);
|
fclose(pFile);
|
||||||
} else {
|
} else {
|
||||||
LOGI("OptionsFile::getOptionStrings failed to open '%s' for reading: %s", settingsPath.c_str(), strerror(errno));
|
if (errno != ENOENT)
|
||||||
|
LOGI("OptionsFile::getOptionStrings failed to open '%s' for reading: %s", settingsPath.c_str(), strerror(errno));
|
||||||
}
|
}
|
||||||
return returnVector;
|
return returnVector;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,7 +11,9 @@ public:
|
|||||||
OptionsFile();
|
OptionsFile();
|
||||||
void save(const StringVector& settings);
|
void save(const StringVector& settings);
|
||||||
StringVector getOptionStrings();
|
StringVector getOptionStrings();
|
||||||
|
void setOptionsPath(const std::string& path);
|
||||||
|
std::string getOptionsPath() const;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::string settingsPath;
|
std::string settingsPath;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,62 +0,0 @@
|
|||||||
#ifndef NET_MINECRAFT_CLIENT__User_H__
|
|
||||||
#define NET_MINECRAFT_CLIENT__User_H__
|
|
||||||
|
|
||||||
//package net.minecraft.client;
|
|
||||||
|
|
||||||
#include "../world/level/tile/Tile.h"
|
|
||||||
|
|
||||||
class User
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
//static List<Tile> allowedTiles = /*new*/ ArrayList<Tile>();
|
|
||||||
|
|
||||||
//static {
|
|
||||||
// allowedTiles.push_back(Tile::rock);
|
|
||||||
// allowedTiles.push_back(Tile::stoneBrick);
|
|
||||||
// allowedTiles.push_back(Tile::redBrick);
|
|
||||||
// allowedTiles.push_back(Tile::dirt);
|
|
||||||
// allowedTiles.push_back(Tile::wood);
|
|
||||||
// allowedTiles.push_back(Tile::treeTrunk);
|
|
||||||
// allowedTiles.push_back(Tile::leaves);
|
|
||||||
// allowedTiles.push_back(Tile::torch);
|
|
||||||
// allowedTiles.push_back(Tile::stoneSlabHalf);
|
|
||||||
|
|
||||||
// allowedTiles.push_back(Tile::glass);
|
|
||||||
// allowedTiles.push_back(Tile::mossStone);
|
|
||||||
// allowedTiles.push_back(Tile::sapling);
|
|
||||||
// allowedTiles.push_back(Tile::flower);
|
|
||||||
// allowedTiles.push_back(Tile::rose);
|
|
||||||
// allowedTiles.push_back(Tile::mushroom1);
|
|
||||||
// allowedTiles.push_back(Tile::mushroom2);
|
|
||||||
// allowedTiles.push_back(Tile::sand);
|
|
||||||
// allowedTiles.push_back(Tile::gravel);
|
|
||||||
// allowedTiles.push_back(Tile::sponge);
|
|
||||||
|
|
||||||
// allowedTiles.push_back(Tile::cloth);
|
|
||||||
// allowedTiles.push_back(Tile::coalOre);
|
|
||||||
// allowedTiles.push_back(Tile::ironOre);
|
|
||||||
// allowedTiles.push_back(Tile::goldOre);
|
|
||||||
// allowedTiles.push_back(Tile::ironBlock);
|
|
||||||
// allowedTiles.push_back(Tile::goldBlock);
|
|
||||||
// allowedTiles.push_back(Tile::bookshelf);
|
|
||||||
// allowedTiles.push_back(Tile::tnt);
|
|
||||||
// allowedTiles.push_back(Tile::obsidian);
|
|
||||||
|
|
||||||
// // System.out.println(allowedTiles.size());
|
|
||||||
//}
|
|
||||||
|
|
||||||
static bool isTileAllowed(const Tile& tile) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string name;
|
|
||||||
std::string sessionId;
|
|
||||||
//std::string mpPassword;
|
|
||||||
|
|
||||||
User(const std::string& name, const std::string& sessionId) {
|
|
||||||
this->name = name;
|
|
||||||
this->sessionId = sessionId;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT__User_H__*/
|
|
||||||
@@ -13,10 +13,10 @@
|
|||||||
#include "../../network/packet/RemoveBlockPacket.h"
|
#include "../../network/packet/RemoveBlockPacket.h"
|
||||||
#include "../../world/entity/player/Abilities.h"
|
#include "../../world/entity/player/Abilities.h"
|
||||||
|
|
||||||
static const int DestructionTickDelay = 10;
|
static const int DestructionTickDelay = 5;
|
||||||
|
|
||||||
CreativeMode::CreativeMode(Minecraft* minecraft)
|
CreativeMode::CreativeMode(Minecraft* minecraft)
|
||||||
: super(minecraft)
|
: super(minecraft)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -29,12 +29,8 @@ void CreativeMode::startDestroyBlock(int x, int y, int z, int face) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void CreativeMode::creativeDestroyBlock(int x, int y, int z, int face) {
|
void CreativeMode::creativeDestroyBlock(int x, int y, int z, int face) {
|
||||||
//if (!
|
minecraft->level->extinguishFire(x, y, z, face);
|
||||||
minecraft->level->extinguishFire(x, y, z, face)
|
destroyBlock(x, y, z, face);
|
||||||
//{
|
|
||||||
;
|
|
||||||
destroyBlock(x, y, z, face);
|
|
||||||
//}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void CreativeMode::continueDestroyBlock(int x, int y, int z, int face) {
|
void CreativeMode::continueDestroyBlock(int x, int y, int z, int face) {
|
||||||
@@ -46,6 +42,7 @@ void CreativeMode::continueDestroyBlock(int x, int y, int z, int face) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void CreativeMode::stopDestroyBlock() {
|
void CreativeMode::stopDestroyBlock() {
|
||||||
|
destroyDelay = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CreativeMode::initAbilities( Abilities& abilities ) {
|
void CreativeMode::initAbilities( Abilities& abilities ) {
|
||||||
|
|||||||
@@ -9,7 +9,7 @@
|
|||||||
#include "../../network/packet/RemoveBlockPacket.h"
|
#include "../../network/packet/RemoveBlockPacket.h"
|
||||||
#include "../../world/entity/player/Abilities.h"
|
#include "../../world/entity/player/Abilities.h"
|
||||||
|
|
||||||
static const int DestructionTickDelay = 10;
|
static const int DestructionTickDelay = 5;
|
||||||
|
|
||||||
class Creator: public ICreator {
|
class Creator: public ICreator {
|
||||||
//virtual void getEvents();
|
//virtual void getEvents();
|
||||||
@@ -60,12 +60,8 @@ void CreatorMode::startDestroyBlock(int x, int y, int z, int face) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void CreatorMode::CreatorDestroyBlock(int x, int y, int z, int face) {
|
void CreatorMode::CreatorDestroyBlock(int x, int y, int z, int face) {
|
||||||
//if (!
|
minecraft->level->extinguishFire(x, y, z, face);
|
||||||
minecraft->level->extinguishFire(x, y, z, face)
|
destroyBlock(x, y, z, face);
|
||||||
//{
|
|
||||||
;
|
|
||||||
destroyBlock(x, y, z, face);
|
|
||||||
//}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void CreatorMode::continueDestroyBlock(int x, int y, int z, int face) {
|
void CreatorMode::continueDestroyBlock(int x, int y, int z, int face) {
|
||||||
@@ -83,6 +79,7 @@ bool CreatorMode::useItemOn( Player* player, Level* level, ItemInstance* item, i
|
|||||||
}
|
}
|
||||||
|
|
||||||
void CreatorMode::stopDestroyBlock() {
|
void CreatorMode::stopDestroyBlock() {
|
||||||
|
destroyDelay = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CreatorMode::initAbilities( Abilities& abilities ) {
|
void CreatorMode::initAbilities( Abilities& abilities ) {
|
||||||
|
|||||||
@@ -5,6 +5,7 @@
|
|||||||
#include "../../world/level/Level.h"
|
#include "../../world/level/Level.h"
|
||||||
#include "../../world/item/ItemInstance.h"
|
#include "../../world/item/ItemInstance.h"
|
||||||
#include "../player/LocalPlayer.h"
|
#include "../player/LocalPlayer.h"
|
||||||
|
#include "client/Options.h"
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
#include "../sound/SoundEngine.h"
|
#include "../sound/SoundEngine.h"
|
||||||
#include "../particle/ParticleEngine.h"
|
#include "../particle/ParticleEngine.h"
|
||||||
@@ -27,7 +28,7 @@ GameMode::GameMode( Minecraft* minecraft)
|
|||||||
|
|
||||||
/*virtual*/
|
/*virtual*/
|
||||||
Player* GameMode::createPlayer(Level* level) {
|
Player* GameMode::createPlayer(Level* level) {
|
||||||
return new LocalPlayer(minecraft, level, minecraft->user, level->dimension->id, isCreativeType());
|
return new LocalPlayer(minecraft, level, minecraft->options.getStringValue(OPTIONS_USERNAME), level->dimension->id, isCreativeType());
|
||||||
}
|
}
|
||||||
|
|
||||||
/*virtual*/
|
/*virtual*/
|
||||||
@@ -74,7 +75,7 @@ bool GameMode::destroyBlock(int x, int y, int z, int face) {
|
|||||||
minecraft->soundEngine->play(oldTile->soundType->getBreakSound(), x + 0.5f, y + 0.5f, z + 0.5f, (oldTile->soundType->getVolume() + 1) / 2, oldTile->soundType->getPitch() * 0.8f);
|
minecraft->soundEngine->play(oldTile->soundType->getBreakSound(), x + 0.5f, y + 0.5f, z + 0.5f, (oldTile->soundType->getVolume() + 1) / 2, oldTile->soundType->getPitch() * 0.8f);
|
||||||
#endif
|
#endif
|
||||||
oldTile->destroy(level, x, y, z, data);
|
oldTile->destroy(level, x, y, z, data);
|
||||||
if (minecraft->options.destroyVibration) minecraft->platform()->vibrate(24);
|
if (minecraft->options.getBooleanValue(OPTIONS_DESTROY_VIBRATION)) minecraft->platform()->vibrate(24);
|
||||||
|
|
||||||
if (minecraft->isOnline()) {
|
if (minecraft->isOnline()) {
|
||||||
RemoveBlockPacket packet(minecraft->player, x, y, z);
|
RemoveBlockPacket packet(minecraft->player, x, y, z);
|
||||||
|
|||||||
@@ -186,7 +186,7 @@ void Font::draw( const std::string& str, float x, float y, int color, bool darke
|
|||||||
glPushMatrix2();
|
glPushMatrix2();
|
||||||
glTranslatef2((GLfloat)x, (GLfloat)y, 0.0f);
|
glTranslatef2((GLfloat)x, (GLfloat)y, 0.0f);
|
||||||
for (unsigned int i = 0; i < str.length(); i++) {
|
for (unsigned int i = 0; i < str.length(); i++) {
|
||||||
while (str.length() > i + 1 && str[i] == '<EFBFBD>') {
|
while (str.length() > i + 1 && str[i] == '\xa7') {
|
||||||
int cc = hex.find((char)tolower(str[i + 1]));
|
int cc = hex.find((char)tolower(str[i + 1]));
|
||||||
if (cc < 0 || cc > 15) cc = 15;
|
if (cc < 0 || cc > 15) cc = 15;
|
||||||
lists[index++] = listPos + 256 + cc + (darken ? 16 : 0);
|
lists[index++] = listPos + 256 + cc + (darken ? 16 : 0);
|
||||||
@@ -235,7 +235,7 @@ int Font::width( const std::string& str )
|
|||||||
int len = 0;
|
int len = 0;
|
||||||
|
|
||||||
for (unsigned int i = 0; i < str.length(); i++) {
|
for (unsigned int i = 0; i < str.length(); i++) {
|
||||||
if (str[i] == '<EFBFBD>') {
|
if (str[i] == '\xa7') {
|
||||||
i++;
|
i++;
|
||||||
} else {
|
} else {
|
||||||
//int ch = SharedConstants.acceptableLetters.indexOf(str.charAt(i));
|
//int ch = SharedConstants.acceptableLetters.indexOf(str.charAt(i));
|
||||||
@@ -274,7 +274,7 @@ std::string Font::sanitize( const std::string& str )
|
|||||||
int j = 0;
|
int j = 0;
|
||||||
|
|
||||||
for (unsigned int i = 0; i < str.length(); i++) {
|
for (unsigned int i = 0; i < str.length(); i++) {
|
||||||
if (str[i] == '<EFBFBD>') {
|
if (str[i] == '\xa7') {
|
||||||
i++;
|
i++;
|
||||||
//} else if (SharedConstants.acceptableLetters.indexOf(str.charAt(i)) >= 0) {
|
//} else if (SharedConstants.acceptableLetters.indexOf(str.charAt(i)) >= 0) {
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -1,7 +1,10 @@
|
|||||||
#include "Gui.h"
|
#include "Gui.h"
|
||||||
#include "Font.h"
|
#include "Font.h"
|
||||||
#include "client/Options.h"
|
#include "client/Options.h"
|
||||||
|
#include "platform/input/Keyboard.h"
|
||||||
#include "screens/IngameBlockSelectionScreen.h"
|
#include "screens/IngameBlockSelectionScreen.h"
|
||||||
|
#include "screens/ChatScreen.h"
|
||||||
|
#include "screens/ConsoleScreen.h"
|
||||||
#include "../Minecraft.h"
|
#include "../Minecraft.h"
|
||||||
#include "../player/LocalPlayer.h"
|
#include "../player/LocalPlayer.h"
|
||||||
#include "../renderer/Tesselator.h"
|
#include "../renderer/Tesselator.h"
|
||||||
@@ -23,6 +26,8 @@
|
|||||||
#include "../../world/PosTranslator.h"
|
#include "../../world/PosTranslator.h"
|
||||||
#include "../../platform/time.h"
|
#include "../../platform/time.h"
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
|
#include <algorithm>
|
||||||
|
#include <sstream>
|
||||||
|
|
||||||
float Gui::InvGuiScale = 1.0f / 3.0f;
|
float Gui::InvGuiScale = 1.0f / 3.0f;
|
||||||
float Gui::GuiScale = 1.0f / Gui::InvGuiScale;
|
float Gui::GuiScale = 1.0f / Gui::InvGuiScale;
|
||||||
@@ -36,6 +41,7 @@ Gui::Gui(Minecraft* minecraft)
|
|||||||
progress(0),
|
progress(0),
|
||||||
overlayMessageTime(0),
|
overlayMessageTime(0),
|
||||||
animateOverlayMessageColor(false),
|
animateOverlayMessageColor(false),
|
||||||
|
chatScrollOffset(0),
|
||||||
tbr(1),
|
tbr(1),
|
||||||
_inventoryNeedsUpdate(true),
|
_inventoryNeedsUpdate(true),
|
||||||
_flashSlotId(-1),
|
_flashSlotId(-1),
|
||||||
@@ -45,7 +51,8 @@ Gui::Gui(Minecraft* minecraft)
|
|||||||
_currentDropTicks(-1),
|
_currentDropTicks(-1),
|
||||||
_currentDropSlot(-1),
|
_currentDropSlot(-1),
|
||||||
MAX_MESSAGE_WIDTH(240),
|
MAX_MESSAGE_WIDTH(240),
|
||||||
itemNameOverlayTime(2)
|
itemNameOverlayTime(2),
|
||||||
|
_openInventorySlot(minecraft->useTouchscreen())
|
||||||
{
|
{
|
||||||
glGenBuffers2(1, &_inventoryRc.vboId);
|
glGenBuffers2(1, &_inventoryRc.vboId);
|
||||||
glGenBuffers2(1, &rcFeedbackInner.vboId);
|
glGenBuffers2(1, &rcFeedbackInner.vboId);
|
||||||
@@ -69,11 +76,8 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
|||||||
//minecraft->gameRenderer->setupGuiScreen();
|
//minecraft->gameRenderer->setupGuiScreen();
|
||||||
Font* font = minecraft->font;
|
Font* font = minecraft->font;
|
||||||
|
|
||||||
#ifdef PLATFORM_DESKTOP
|
|
||||||
const bool isTouchInterface = false;
|
|
||||||
#else
|
|
||||||
const bool isTouchInterface = minecraft->useTouchscreen();
|
const bool isTouchInterface = minecraft->useTouchscreen();
|
||||||
#endif
|
|
||||||
const int screenWidth = (int)(minecraft->width * InvGuiScale);
|
const int screenWidth = (int)(minecraft->width * InvGuiScale);
|
||||||
const int screenHeight = (int)(minecraft->height * InvGuiScale);
|
const int screenHeight = (int)(minecraft->height * InvGuiScale);
|
||||||
blitOffset = -90;
|
blitOffset = -90;
|
||||||
@@ -87,14 +91,16 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
|||||||
// F: 3
|
// F: 3
|
||||||
int ySlot = screenHeight - 16 - 3;
|
int ySlot = screenHeight - 16 - 3;
|
||||||
|
|
||||||
if (minecraft->gameMode->canHurtPlayer()) {
|
if (!minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
|
||||||
minecraft->textures->loadAndBindTexture("gui/icons.png");
|
if (minecraft->gameMode->canHurtPlayer()) {
|
||||||
Tesselator& t = Tesselator::instance;
|
minecraft->textures->loadAndBindTexture("gui/icons.png");
|
||||||
t.beginOverride();
|
Tesselator& t = Tesselator::instance;
|
||||||
t.colorABGR(0xffffffff);
|
t.beginOverride();
|
||||||
renderHearts();
|
t.colorABGR(0xffffffff);
|
||||||
renderBubbles();
|
renderHearts();
|
||||||
t.endOverrideAndDraw();
|
renderBubbles();
|
||||||
|
t.endOverrideAndDraw();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(minecraft->player->getSleepTimer() > 0) {
|
if(minecraft->player->getSleepTimer() > 0) {
|
||||||
@@ -106,23 +112,38 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
|||||||
glEnable(GL_ALPHA_TEST);
|
glEnable(GL_ALPHA_TEST);
|
||||||
glEnable(GL_DEPTH_TEST);
|
glEnable(GL_DEPTH_TEST);
|
||||||
}
|
}
|
||||||
|
if (!minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
|
||||||
renderToolBar(a, ySlot, screenWidth);
|
renderToolBar(a, ySlot, screenWidth);
|
||||||
|
|
||||||
glEnable(GL_BLEND);
|
glEnable(GL_BLEND);
|
||||||
|
bool isChatting = (minecraft->screen && (dynamic_cast<ChatScreen*>(minecraft->screen) || dynamic_cast<ConsoleScreen*>(minecraft->screen)));
|
||||||
unsigned int max = 10;
|
unsigned int max = 10;
|
||||||
bool isChatting = false;
|
if (isChatting) {
|
||||||
|
int lineHeight = 9;
|
||||||
|
max = (screenHeight - 48) / lineHeight;
|
||||||
|
if (max < 1) max = 1;
|
||||||
|
int maxScroll = (int)guiMessages.size() - (int)max;
|
||||||
|
if (maxScroll < 0) maxScroll = 0;
|
||||||
|
if (chatScrollOffset > maxScroll) chatScrollOffset = maxScroll;
|
||||||
|
} else {
|
||||||
|
chatScrollOffset = 0;
|
||||||
|
}
|
||||||
renderChatMessages(screenHeight, max, isChatting, font);
|
renderChatMessages(screenHeight, max, isChatting, font);
|
||||||
#if !defined(RPI)
|
#if !defined(RPI)
|
||||||
renderOnSelectItemNameText(screenWidth, font, ySlot);
|
renderOnSelectItemNameText(screenWidth, font, ySlot);
|
||||||
#endif
|
#endif
|
||||||
#if defined(RPI)
|
#if defined(RPI)
|
||||||
renderDebugInfo();
|
renderDebugInfo();
|
||||||
#elif defined(PLATFORM_DESKTOP)
|
|
||||||
if (minecraft->options.renderDebug)
|
|
||||||
renderDebugInfo();
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
if (Keyboard::isKeyDown(Keyboard::KEY_TAB)) {
|
||||||
|
renderPlayerList(font, screenWidth, screenHeight);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (minecraft->options.getBooleanValue(OPTIONS_RENDER_DEBUG))
|
||||||
|
renderDebugInfo();
|
||||||
|
}
|
||||||
|
|
||||||
glDisable(GL_BLEND);
|
glDisable(GL_BLEND);
|
||||||
glEnable2(GL_ALPHA_TEST);
|
glEnable2(GL_ALPHA_TEST);
|
||||||
}
|
}
|
||||||
@@ -183,16 +204,10 @@ void Gui::handleClick(int button, int x, int y) {
|
|||||||
if (button != MouseAction::ACTION_LEFT) return;
|
if (button != MouseAction::ACTION_LEFT) return;
|
||||||
|
|
||||||
int slot = getSlotIdAt(x, y);
|
int slot = getSlotIdAt(x, y);
|
||||||
if (slot != -1)
|
if (slot != -1) {
|
||||||
{
|
if (_openInventorySlot && slot == (getNumSlots()-1)) {
|
||||||
#ifndef PLATFORM_DESKTOP
|
|
||||||
if (slot == (getNumSlots()-1))
|
|
||||||
{
|
|
||||||
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
#endif
|
|
||||||
{
|
|
||||||
minecraft->player->inventory->selectSlot(slot);
|
minecraft->player->inventory->selectSlot(slot);
|
||||||
itemNameOverlayTime = 0;
|
itemNameOverlayTime = 0;
|
||||||
}
|
}
|
||||||
@@ -201,6 +216,33 @@ void Gui::handleClick(int button, int x, int y) {
|
|||||||
|
|
||||||
void Gui::handleKeyPressed(int key)
|
void Gui::handleKeyPressed(int key)
|
||||||
{
|
{
|
||||||
|
bool isChatting = (minecraft->screen && (dynamic_cast<ChatScreen*>(minecraft->screen) || dynamic_cast<ConsoleScreen*>(minecraft->screen)));
|
||||||
|
if (isChatting) {
|
||||||
|
// Allow scrolling the chat history with the mouse/keyboard when chat is open
|
||||||
|
if (key == 38) { // VK_UP
|
||||||
|
scrollChat(1);
|
||||||
|
return;
|
||||||
|
} else if (key == 40) { // VK_DOWN
|
||||||
|
scrollChat(-1);
|
||||||
|
return;
|
||||||
|
} else if (key == 33) { // VK_PRIOR (Page Up)
|
||||||
|
// Scroll by a page
|
||||||
|
int screenHeight = (int)(minecraft->height * InvGuiScale);
|
||||||
|
int maxVisible = (screenHeight - 48) / 9;
|
||||||
|
scrollChat(maxVisible);
|
||||||
|
return;
|
||||||
|
} else if (key == 34) { // VK_NEXT (Page Down)
|
||||||
|
int screenHeight = (int)(minecraft->height * InvGuiScale);
|
||||||
|
int maxVisible = (screenHeight - 48) / 9;
|
||||||
|
scrollChat(-maxVisible);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (key == Keyboard::KEY_F1) {
|
||||||
|
minecraft->options.toggle(OPTIONS_HIDEGUI);
|
||||||
|
}
|
||||||
|
|
||||||
if (key == 99)
|
if (key == 99)
|
||||||
{
|
{
|
||||||
if (minecraft->player->inventory->selected > 0)
|
if (minecraft->player->inventory->selected > 0)
|
||||||
@@ -219,12 +261,29 @@ void Gui::handleKeyPressed(int key)
|
|||||||
{
|
{
|
||||||
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
||||||
}
|
}
|
||||||
else if (key == minecraft->options.keyDrop.key)
|
else if (key == minecraft->options.getIntValue(OPTIONS_KEY_DROP))
|
||||||
{
|
{
|
||||||
minecraft->player->inventory->dropSlot(minecraft->player->inventory->selected, false);
|
minecraft->player->inventory->dropSlot(minecraft->player->inventory->selected, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Gui::scrollChat(int delta) {
|
||||||
|
if (delta == 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
int screenHeight = (int)(minecraft->height * InvGuiScale);
|
||||||
|
int maxVisible = (screenHeight - 48) / 9;
|
||||||
|
if (maxVisible <= 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
int maxScroll = (int)guiMessages.size() - maxVisible;
|
||||||
|
if (maxScroll < 0) maxScroll = 0;
|
||||||
|
int desired = chatScrollOffset + delta;
|
||||||
|
if (desired < 0) desired = 0;
|
||||||
|
if (desired > maxScroll) desired = maxScroll;
|
||||||
|
chatScrollOffset = desired;
|
||||||
|
}
|
||||||
|
|
||||||
void Gui::tick() {
|
void Gui::tick() {
|
||||||
if (overlayMessageTime > 0) overlayMessageTime--;
|
if (overlayMessageTime > 0) overlayMessageTime--;
|
||||||
tickCount++;
|
tickCount++;
|
||||||
@@ -255,9 +314,22 @@ void Gui::addMessage(const std::string& _string) {
|
|||||||
message.message = string;
|
message.message = string;
|
||||||
message.ticks = 0;
|
message.ticks = 0;
|
||||||
guiMessages.insert(guiMessages.begin(), message);
|
guiMessages.insert(guiMessages.begin(), message);
|
||||||
while (guiMessages.size() > 30) {
|
|
||||||
|
// Keep a larger history so users can scroll through the full chat
|
||||||
|
const unsigned int MaxHistoryLines = 200;
|
||||||
|
while (guiMessages.size() > MaxHistoryLines) {
|
||||||
guiMessages.pop_back();
|
guiMessages.pop_back();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// If the user has scrolled up, keep their window fixed (new messages shift older ones down)
|
||||||
|
if (chatScrollOffset > 0) {
|
||||||
|
chatScrollOffset++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Gui::clearMessages() {
|
||||||
|
guiMessages.clear();
|
||||||
|
chatScrollOffset = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Gui::setNowPlaying(const std::string& string) {
|
void Gui::setNowPlaying(const std::string& string) {
|
||||||
@@ -269,7 +341,7 @@ void Gui::setNowPlaying(const std::string& string) {
|
|||||||
void Gui::displayClientMessage(const std::string& messageId) {
|
void Gui::displayClientMessage(const std::string& messageId) {
|
||||||
//Language language = Language.getInstance();
|
//Language language = Language.getInstance();
|
||||||
//std::string languageString = language.getElement(messageId);
|
//std::string languageString = language.getElement(messageId);
|
||||||
addMessage(std::string("Client message: ") + messageId);
|
addMessage(messageId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Gui::renderVignette(float br, int w, int h) {
|
void Gui::renderVignette(float br, int w, int h) {
|
||||||
@@ -350,9 +422,9 @@ void Gui::onConfigChanged( const Config& c ) {
|
|||||||
// Create outer feedback circle
|
// Create outer feedback circle
|
||||||
//
|
//
|
||||||
#ifdef ANDROID
|
#ifdef ANDROID
|
||||||
const float mm = 12;
|
const float mm = 50; //20
|
||||||
#else
|
#else
|
||||||
const float mm = 12;
|
const float mm = 50; //20
|
||||||
#endif
|
#endif
|
||||||
const float maxRadius = minecraft->pixelCalcUi.millimetersToPixels(mm);
|
const float maxRadius = minecraft->pixelCalcUi.millimetersToPixels(mm);
|
||||||
const float radius = Mth::Min(80.0f/2, maxRadius);
|
const float radius = Mth::Min(80.0f/2, maxRadius);
|
||||||
@@ -402,7 +474,7 @@ void Gui::onConfigChanged( const Config& c ) {
|
|||||||
if (c.minecraft->useTouchscreen()) {
|
if (c.minecraft->useTouchscreen()) {
|
||||||
// I'll bump this up to 6.
|
// I'll bump this up to 6.
|
||||||
int num = 6; // without "..." dots
|
int num = 6; // without "..." dots
|
||||||
if (!c.minecraft->options.isJoyTouchArea && c.width > 480) {
|
if (!c.minecraft->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA) && c.width > 480) {
|
||||||
while (num < Inventory::MAX_SELECTION_SIZE - 1) {
|
while (num < Inventory::MAX_SELECTION_SIZE - 1) {
|
||||||
int x0, x1, y;
|
int x0, x1, y;
|
||||||
getSlotPos(0, x0, y);
|
getSlotPos(0, x0, y);
|
||||||
@@ -457,11 +529,7 @@ void Gui::tickItemDrop()
|
|||||||
static bool isCurrentlyActive = false;
|
static bool isCurrentlyActive = false;
|
||||||
isCurrentlyActive = false;
|
isCurrentlyActive = false;
|
||||||
|
|
||||||
int slots = getNumSlots();
|
int slots = getNumSlots() - _openInventorySlot;
|
||||||
|
|
||||||
#ifndef PLATFORM_DESKTOP
|
|
||||||
slots--;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
|
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
|
||||||
int slot = getSlotIdAt(Mouse::getX(), Mouse::getY());
|
int slot = getSlotIdAt(Mouse::getX(), Mouse::getY());
|
||||||
@@ -516,7 +584,8 @@ void Gui::renderProgressIndicator( const bool isTouchInterface, const int screen
|
|||||||
ItemInstance* currentItem = minecraft->player->inventory->getSelected();
|
ItemInstance* currentItem = minecraft->player->inventory->getSelected();
|
||||||
bool bowEquipped = currentItem != NULL ? currentItem->getItem() == Item::bow : false;
|
bool bowEquipped = currentItem != NULL ? currentItem->getItem() == Item::bow : false;
|
||||||
bool itemInUse = currentItem != NULL ? currentItem->getItem() == minecraft->player->getUseItem()->getItem() : false;
|
bool itemInUse = currentItem != NULL ? currentItem->getItem() == minecraft->player->getUseItem()->getItem() : false;
|
||||||
if (!isTouchInterface || minecraft->options.isJoyTouchArea || (bowEquipped && itemInUse)) {
|
if ((!isTouchInterface || minecraft->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA)
|
||||||
|
|| (bowEquipped && itemInUse)) && !minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
|
||||||
minecraft->textures->loadAndBindTexture("gui/icons.png");
|
minecraft->textures->loadAndBindTexture("gui/icons.png");
|
||||||
glEnable(GL_BLEND);
|
glEnable(GL_BLEND);
|
||||||
glBlendFunc2(GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_COLOR);
|
glBlendFunc2(GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_COLOR);
|
||||||
@@ -585,11 +654,14 @@ void Gui::renderHearts() {
|
|||||||
int oh = minecraft->player->lastHealth;
|
int oh = minecraft->player->lastHealth;
|
||||||
random.setSeed(tickCount * 312871);
|
random.setSeed(tickCount * 312871);
|
||||||
|
|
||||||
int xx = 2;//screenWidth / 2 - getNumSlots() * 10;
|
int screenWidth = (int)(minecraft->width * InvGuiScale);
|
||||||
|
int screenHeight = (int)(minecraft->height * InvGuiScale);
|
||||||
|
|
||||||
|
int xx = (minecraft->options.getBooleanValue(OPTIONS_BAR_ON_TOP)) ? screenWidth / 2 - getNumSlots() * 10 - 1 : 2;
|
||||||
|
|
||||||
int armor = minecraft->player->getArmorValue();
|
int armor = minecraft->player->getArmorValue();
|
||||||
for (int i = 0; i < Player::MAX_HEALTH / 2; i++) {
|
for (int i = 0; i < Player::MAX_HEALTH / 2; i++) {
|
||||||
int yo = 2;
|
int yo = (minecraft->options.getBooleanValue(OPTIONS_BAR_ON_TOP)) ? screenHeight - 32 : 2;
|
||||||
int ip2 = i + i + 1;
|
int ip2 = i + i + 1;
|
||||||
|
|
||||||
if (armor > 0) {
|
if (armor > 0) {
|
||||||
@@ -617,11 +689,15 @@ void Gui::renderHearts() {
|
|||||||
|
|
||||||
void Gui::renderBubbles() {
|
void Gui::renderBubbles() {
|
||||||
if (minecraft->player->isUnderLiquid(Material::water)) {
|
if (minecraft->player->isUnderLiquid(Material::water)) {
|
||||||
int yo = 12;
|
int screenWidth = (int)(minecraft->width * InvGuiScale);
|
||||||
|
int screenHeight = (int)(minecraft->height * InvGuiScale);
|
||||||
|
|
||||||
|
int xx = (minecraft->options.getBooleanValue(OPTIONS_BAR_ON_TOP)) ? screenWidth / 2 - getNumSlots() * 10 - 1 : 2;
|
||||||
|
int yo = (minecraft->options.getBooleanValue(OPTIONS_BAR_ON_TOP)) ? screenHeight - 42 : 12;
|
||||||
int count = (int) std::ceil((minecraft->player->airSupply - 2) * 10.0f / Player::TOTAL_AIR_SUPPLY);
|
int count = (int) std::ceil((minecraft->player->airSupply - 2) * 10.0f / Player::TOTAL_AIR_SUPPLY);
|
||||||
int extra = (int) std::ceil((minecraft->player->airSupply) * 10.0f / Player::TOTAL_AIR_SUPPLY) - count;
|
int extra = (int) std::ceil((minecraft->player->airSupply) * 10.0f / Player::TOTAL_AIR_SUPPLY) - count;
|
||||||
for (int i = 0; i < count + extra; i++) {
|
for (int i = 0; i < count + extra; i++) {
|
||||||
int xo = i * 8 + 2;
|
int xo = i * 8 + xx;
|
||||||
if (i < count) blit(xo, yo, 16, 9 * 2, 9, 9);
|
if (i < count) blit(xo, yo, 16, 9 * 2, 9, 9);
|
||||||
else blit(xo, yo, 16 + 9, 9 * 2, 9, 9);
|
else blit(xo, yo, 16 + 9, 9 * 2, 9, 9);
|
||||||
}
|
}
|
||||||
@@ -721,6 +797,85 @@ void Gui::renderDebugInfo() {
|
|||||||
t.endOverrideAndDraw();
|
t.endOverrideAndDraw();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Gui::renderPlayerList(Font* font, int screenWidth, int screenHeight) {
|
||||||
|
// only show when in game, no other screen
|
||||||
|
// if (!minecraft->level) return;
|
||||||
|
|
||||||
|
// only show the overlay while connected to a multiplayer server
|
||||||
|
Level* level = minecraft->level;
|
||||||
|
if (!level) return;
|
||||||
|
if (!level->isClientSide) return;
|
||||||
|
|
||||||
|
std::vector<std::string> playerNames;
|
||||||
|
playerNames.reserve(level->players.size());
|
||||||
|
|
||||||
|
for (Player* player : level->players) {
|
||||||
|
if (!player) continue;
|
||||||
|
playerNames.push_back(player->name);
|
||||||
|
}
|
||||||
|
|
||||||
|
// is this check needed? if there are no players, the box won't render at all since height will be 0,
|
||||||
|
// but maybe we want to skip rendering entirely in that case
|
||||||
|
// if (playerNames.empty())
|
||||||
|
// return;
|
||||||
|
|
||||||
|
std::sort(playerNames.begin(), playerNames.end());
|
||||||
|
|
||||||
|
float maxNameWidth = 0.0f;
|
||||||
|
// find the longest name so we can size the box accordingly
|
||||||
|
for (const std::string& name : playerNames) {
|
||||||
|
float nameWidth = font->width(name);
|
||||||
|
if (nameWidth > maxNameWidth)
|
||||||
|
maxNameWidth = nameWidth;
|
||||||
|
}
|
||||||
|
|
||||||
|
// player count title
|
||||||
|
std::ostringstream titleStream;
|
||||||
|
titleStream << "Players (" << playerNames.size() << ")";
|
||||||
|
std::string titleText = titleStream.str();
|
||||||
|
float titleWidth = font->width(titleText);
|
||||||
|
|
||||||
|
if (titleWidth > maxNameWidth)
|
||||||
|
maxNameWidth = titleWidth;
|
||||||
|
|
||||||
|
const float padding = 4.0f;
|
||||||
|
const float lineHeight = (float)Font::DefaultLineHeight;
|
||||||
|
|
||||||
|
const float boxWidth = maxNameWidth + padding * 2;
|
||||||
|
const float boxHeight = (playerNames.size() + 1) * lineHeight + padding * 2;
|
||||||
|
|
||||||
|
const float boxLeft = (screenWidth - boxWidth) / 2.0f;
|
||||||
|
const float boxTop = 10.0f;
|
||||||
|
const float boxRight = boxLeft + boxWidth;
|
||||||
|
const float boxBottom = boxTop + boxHeight;
|
||||||
|
|
||||||
|
fill(boxLeft, boxTop, boxRight, boxBottom, 0x90000000);
|
||||||
|
|
||||||
|
float titleX = (screenWidth - titleWidth) / 2.0f;
|
||||||
|
float titleY = boxTop + padding;
|
||||||
|
|
||||||
|
// scale the text down slightly
|
||||||
|
// i think the gl scaling is the best for this
|
||||||
|
// oh my god this looks really bad OH GOD
|
||||||
|
//const float textScale = 0.8f;
|
||||||
|
//const float invTextScale = 1.0f / textScale;
|
||||||
|
//glPushMatrix2();
|
||||||
|
//glScalef2(textScale, textScale, 1);
|
||||||
|
|
||||||
|
// draw title
|
||||||
|
//font->draw(titleText, titleX * invTextScale, titleY * invTextScale, 0xFFFFFFFF);
|
||||||
|
font->draw(titleText, titleX, titleY, 0xFFFFFFFF);
|
||||||
|
|
||||||
|
// draw player names
|
||||||
|
// we should add ping icons here eventually, but for now just show names
|
||||||
|
float currentY = boxTop + padding + lineHeight;
|
||||||
|
for (const std::string& name : playerNames) {
|
||||||
|
font->draw(name, (boxLeft + padding), currentY, 0xFFDDDDDD);
|
||||||
|
currentY += lineHeight;
|
||||||
|
}
|
||||||
|
//glPopMatrix2();
|
||||||
|
}
|
||||||
|
|
||||||
void Gui::renderSleepAnimation( const int screenWidth, const int screenHeight ) {
|
void Gui::renderSleepAnimation( const int screenWidth, const int screenHeight ) {
|
||||||
int timer = minecraft->player->getSleepTimer();
|
int timer = minecraft->player->getSleepTimer();
|
||||||
float amount = (float) timer / (float) Player::SLEEP_DURATION;
|
float amount = (float) timer / (float) Player::SLEEP_DURATION;
|
||||||
@@ -830,9 +985,16 @@ void Gui::renderChatMessages( const int screenHeight, unsigned int max, bool isC
|
|||||||
// // glScalef2(1.0f / ssc.scale, 1.0f / ssc.scale, 1);
|
// // glScalef2(1.0f / ssc.scale, 1.0f / ssc.scale, 1);
|
||||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
int baseY = screenHeight - 48;
|
int baseY = screenHeight - 48;
|
||||||
for (unsigned int i = 0; i < guiMessages.size() && i < max; i++) {
|
int start = chatScrollOffset;
|
||||||
if (guiMessages.at(i).ticks < 20 * 10 || isChatting) {
|
if (start < 0) start = 0;
|
||||||
float t = guiMessages.at(i).ticks / (20 * 10.0f);
|
for (unsigned int i = 0; i < max; i++) {
|
||||||
|
unsigned int msgIdx = (unsigned int)start + i;
|
||||||
|
if (msgIdx >= guiMessages.size())
|
||||||
|
break;
|
||||||
|
|
||||||
|
GuiMessage& message = guiMessages.at(msgIdx);
|
||||||
|
if (message.ticks < 20 * 10 || isChatting) {
|
||||||
|
float t = message.ticks / (20 * 10.0f);
|
||||||
t = 1 - t;
|
t = 1 - t;
|
||||||
t = t * 10;
|
t = t * 10;
|
||||||
if (t < 0) t = 0;
|
if (t < 0) t = 0;
|
||||||
@@ -844,18 +1006,18 @@ void Gui::renderChatMessages( const int screenHeight, unsigned int max, bool isC
|
|||||||
if (alpha > 0) {
|
if (alpha > 0) {
|
||||||
const float x = 2;
|
const float x = 2;
|
||||||
const float y = (float)(baseY - i * 9);
|
const float y = (float)(baseY - i * 9);
|
||||||
std::string msg = guiMessages.at(i).message;
|
std::string msg = message.message;
|
||||||
this->fill(x, y - 1, x + MAX_MESSAGE_WIDTH, y + 8, (alpha / 2) << 24);
|
this->fill(x, y - 1, x + MAX_MESSAGE_WIDTH, y + 8, (alpha / 2) << 24);
|
||||||
glEnable(GL_BLEND);
|
glEnable(GL_BLEND);
|
||||||
|
|
||||||
// special-case join/leave announcements
|
// special-case join/leave announcements
|
||||||
int baseColor = 0xffffff;
|
int baseColor = 0xffffff;
|
||||||
if (msg.find(" joined the game") != std::string::npos ||
|
if (msg.find(" joined the game") != std::string::npos ||
|
||||||
msg.find(" left the game") != std::string::npos) {
|
msg.find(" left the game") != std::string::npos) {
|
||||||
baseColor = 0xffff00; // yellow
|
baseColor = 0xffff00; // yellow
|
||||||
}
|
}
|
||||||
// replace previous logic; allow full colour tags now
|
// replace previous logic; allow full colour tags now
|
||||||
Gui::drawColoredString(font, msg, x, y, alpha);
|
Gui::drawColoredString(font, msg, x, y, alpha);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -909,13 +1071,7 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
|
|||||||
|
|
||||||
float x = baseItemX;
|
float x = baseItemX;
|
||||||
|
|
||||||
int slots = getNumSlots();
|
int slots = getNumSlots() - _openInventorySlot;
|
||||||
|
|
||||||
// TODO: if using touchscreen
|
|
||||||
|
|
||||||
#ifndef PLATFORM_DESKTOP
|
|
||||||
slots--;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
for (int i = 0; i < slots; i++) {
|
for (int i = 0; i < slots; i++) {
|
||||||
renderSlot(i, (int)x, ySlot, a);
|
renderSlot(i, (int)x, ySlot, a);
|
||||||
@@ -923,9 +1079,10 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
|
|||||||
}
|
}
|
||||||
_inventoryNeedsUpdate = false;
|
_inventoryNeedsUpdate = false;
|
||||||
|
|
||||||
#ifndef PLATFORM_DESKTOP
|
|
||||||
blit(screenWidth / 2 + 10 * getNumSlots() - 20 + 4, ySlot + 6, 242, 252, 14, 4, 14, 4);
|
if (_openInventorySlot) {
|
||||||
#endif
|
blit(screenWidth / 2 + 10 * getNumSlots() - 20 + 4, ySlot + 6, 242, 252, 14, 4, 14, 4);
|
||||||
|
}
|
||||||
|
|
||||||
minecraft->textures->loadAndBindTexture("gui/gui_blocks.png");
|
minecraft->textures->loadAndBindTexture("gui/gui_blocks.png");
|
||||||
t.endOverrideAndDraw();
|
t.endOverrideAndDraw();
|
||||||
|
|||||||
@@ -39,6 +39,7 @@ public:
|
|||||||
|
|
||||||
void handleClick(int button, int x, int y);
|
void handleClick(int button, int x, int y);
|
||||||
void handleKeyPressed( int key );
|
void handleKeyPressed( int key );
|
||||||
|
void scrollChat(int delta);
|
||||||
|
|
||||||
void tick();
|
void tick();
|
||||||
void render(float a, bool mouseFree, int xMouse, int yMouse);
|
void render(float a, bool mouseFree, int xMouse, int yMouse);
|
||||||
@@ -60,10 +61,12 @@ public:
|
|||||||
void renderBubbles();
|
void renderBubbles();
|
||||||
void renderHearts();
|
void renderHearts();
|
||||||
void renderDebugInfo();
|
void renderDebugInfo();
|
||||||
|
void renderPlayerList(Font* font, int screenWidth, int screenHeight);
|
||||||
|
|
||||||
void renderProgressIndicator( const bool isTouchInterface, const int screenWidth, const int screenHeight, float a );
|
void renderProgressIndicator( const bool isTouchInterface, const int screenWidth, const int screenHeight, float a );
|
||||||
|
|
||||||
void addMessage(const std::string& string);
|
void addMessage(const std::string& string);
|
||||||
|
void clearMessages();
|
||||||
void postError(int errCode);
|
void postError(int errCode);
|
||||||
|
|
||||||
void onGraphicsReset();
|
void onGraphicsReset();
|
||||||
@@ -96,6 +99,7 @@ private:
|
|||||||
int MAX_MESSAGE_WIDTH;
|
int MAX_MESSAGE_WIDTH;
|
||||||
//ItemRenderer itemRenderer;
|
//ItemRenderer itemRenderer;
|
||||||
GuiMessageList guiMessages;
|
GuiMessageList guiMessages;
|
||||||
|
int chatScrollOffset;
|
||||||
Random random;
|
Random random;
|
||||||
|
|
||||||
Minecraft* minecraft;
|
Minecraft* minecraft;
|
||||||
@@ -123,6 +127,8 @@ private:
|
|||||||
static const float DropTicks;
|
static const float DropTicks;
|
||||||
float _currentDropTicks;
|
float _currentDropTicks;
|
||||||
int _currentDropSlot;
|
int _currentDropSlot;
|
||||||
|
|
||||||
|
bool _openInventorySlot;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT_GUI__Gui_H__*/
|
#endif /*NET_MINECRAFT_CLIENT_GUI__Gui_H__*/
|
||||||
|
|||||||
@@ -78,6 +78,14 @@ void Screen::updateEvents()
|
|||||||
void Screen::mouseEvent()
|
void Screen::mouseEvent()
|
||||||
{
|
{
|
||||||
const MouseAction& e = Mouse::getEvent();
|
const MouseAction& e = Mouse::getEvent();
|
||||||
|
// forward wheel events to subclasses
|
||||||
|
if (e.action == MouseAction::ACTION_WHEEL) {
|
||||||
|
int xm = e.x * width / minecraft->width;
|
||||||
|
int ym = e.y * height / minecraft->height - 1;
|
||||||
|
mouseWheel(e.dx, e.dy, xm, ym);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (!e.isButton())
|
if (!e.isButton())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
@@ -104,7 +112,7 @@ void Screen::keyboardEvent()
|
|||||||
}
|
}
|
||||||
void Screen::keyboardTextEvent()
|
void Screen::keyboardTextEvent()
|
||||||
{
|
{
|
||||||
keyboardNewChar(Keyboard::getChar());
|
charPressed(Keyboard::getChar());
|
||||||
}
|
}
|
||||||
void Screen::renderBackground()
|
void Screen::renderBackground()
|
||||||
{
|
{
|
||||||
@@ -166,23 +174,25 @@ void Screen::keyPressed( int eventKey )
|
|||||||
|
|
||||||
// pass key events to any text boxes first
|
// pass key events to any text boxes first
|
||||||
for (auto& textbox : textBoxes) {
|
for (auto& textbox : textBoxes) {
|
||||||
textbox->handleKey(eventKey);
|
textbox->keyPressed(minecraft, eventKey);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef TABBING
|
||||||
if (minecraft->useTouchscreen())
|
if (minecraft->useTouchscreen())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
|
||||||
// "Tabbing" the buttons (walking with keys)
|
// "Tabbing" the buttons (walking with keys)
|
||||||
const int tabButtonCount = tabButtons.size();
|
const int tabButtonCount = tabButtons.size();
|
||||||
if (!tabButtonCount)
|
if (!tabButtonCount)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
Options& o = minecraft->options;
|
Options& o = minecraft->options;
|
||||||
if (eventKey == o.keyMenuNext.key)
|
if (eventKey == o.getIntValue(OPTIONS_KEY_MENU_NEXT))
|
||||||
if (++tabButtonIndex == tabButtonCount) tabButtonIndex = 0;
|
if (++tabButtonIndex == tabButtonCount) tabButtonIndex = 0;
|
||||||
if (eventKey == o.keyMenuPrevious.key)
|
if (eventKey == o.getIntValue(OPTIONS_KEY_MENU_PREV))
|
||||||
if (--tabButtonIndex == -1) tabButtonIndex = tabButtonCount-1;
|
if (--tabButtonIndex == -1) tabButtonIndex = tabButtonCount-1;
|
||||||
if (eventKey == o.keyMenuOk.key) {
|
if (eventKey == o.getIntValue(OPTIONS_KEY_MENU_OK)) {
|
||||||
Button* button = tabButtons[tabButtonIndex];
|
Button* button = tabButtons[tabButtonIndex];
|
||||||
if (button->active) {
|
if (button->active) {
|
||||||
minecraft->soundEngine->playUI("random.click", 1, 1);
|
minecraft->soundEngine->playUI("random.click", 1, 1);
|
||||||
@@ -191,15 +201,24 @@ void Screen::keyPressed( int eventKey )
|
|||||||
}
|
}
|
||||||
|
|
||||||
updateTabButtonSelection();
|
updateTabButtonSelection();
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
void Screen::charPressed(char inputChar) {
|
||||||
|
for (auto& textbox : textBoxes) {
|
||||||
|
textbox->charPressed(minecraft, inputChar);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Screen::updateTabButtonSelection()
|
void Screen::updateTabButtonSelection()
|
||||||
{
|
{
|
||||||
|
#ifdef TABBING
|
||||||
if (minecraft->useTouchscreen())
|
if (minecraft->useTouchscreen())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (unsigned int i = 0; i < tabButtons.size(); ++i)
|
for (unsigned int i = 0; i < tabButtons.size(); ++i)
|
||||||
tabButtons[i]->selected = (i == tabButtonIndex);
|
tabButtons[i]->selected = (i == tabButtonIndex);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void Screen::mouseClicked( int x, int y, int buttonNum )
|
void Screen::mouseClicked( int x, int y, int buttonNum )
|
||||||
|
|||||||
@@ -57,8 +57,11 @@ protected:
|
|||||||
virtual void mouseClicked(int x, int y, int buttonNum);
|
virtual void mouseClicked(int x, int y, int buttonNum);
|
||||||
virtual void mouseReleased(int x, int y, int buttonNum);
|
virtual void mouseReleased(int x, int y, int buttonNum);
|
||||||
|
|
||||||
|
// mouse wheel movement (dx/dy are wheel deltas, xm/ym are GUI coords)
|
||||||
|
virtual void mouseWheel(int dx, int dy, int xm, int ym) {}
|
||||||
|
|
||||||
virtual void keyPressed(int eventKey);
|
virtual void keyPressed(int eventKey);
|
||||||
virtual void keyboardNewChar(char inputChar) {}
|
virtual void charPressed(char inputChar);
|
||||||
public:
|
public:
|
||||||
int width;
|
int width;
|
||||||
int height;
|
int height;
|
||||||
|
|||||||
@@ -95,7 +95,7 @@ void Button::renderBg( Minecraft* minecraft, int xm, int ym )
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool Button::hovered(Minecraft* minecraft, int xm , int ym) {
|
bool Button::hovered(Minecraft* minecraft, int xm , int ym) {
|
||||||
return minecraft->useTouchscreen()? (_currentlyDown && isInside(xm, ym)) : false;
|
return minecraft->useTouchscreen()? (_currentlyDown && isInside(xm, ym)) : isInside(xm, ym);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Button::isInside( int xm, int ym ) {
|
bool Button::isInside( int xm, int ym ) {
|
||||||
@@ -143,7 +143,8 @@ TButton::TButton( int id, int x, int y, int w, int h, const std::string& msg )
|
|||||||
|
|
||||||
void TButton::renderBg( Minecraft* minecraft, int xm, int ym )
|
void TButton::renderBg( Minecraft* minecraft, int xm, int ym )
|
||||||
{
|
{
|
||||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||||
|
// bool hovered = active && (_currentlyDown && isInside(xm, ym));
|
||||||
|
|
||||||
minecraft->textures->loadAndBindTexture("gui/touchgui.png");
|
minecraft->textures->loadAndBindTexture("gui/touchgui.png");
|
||||||
|
|
||||||
|
|||||||
@@ -9,13 +9,20 @@ class GuiElement : public GuiComponent {
|
|||||||
public:
|
public:
|
||||||
GuiElement(bool active=false, bool visible=true, int x = 0, int y = 0, int width=24, int height=24);
|
GuiElement(bool active=false, bool visible=true, int x = 0, int y = 0, int width=24, int height=24);
|
||||||
virtual ~GuiElement() {}
|
virtual ~GuiElement() {}
|
||||||
virtual void tick(Minecraft* minecraft) {}
|
|
||||||
|
virtual void tick(Minecraft* minecraft) {}
|
||||||
virtual void render(Minecraft* minecraft, int xm, int ym) { }
|
virtual void render(Minecraft* minecraft, int xm, int ym) { }
|
||||||
virtual void setupPositions() {}
|
virtual void setupPositions() {}
|
||||||
|
|
||||||
virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {}
|
virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {}
|
||||||
virtual void mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum) {}
|
virtual void mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum) {}
|
||||||
|
virtual void keyPressed(Minecraft* minecraft, int key) {}
|
||||||
|
virtual void charPressed(Minecraft* minecraft, char key) {}
|
||||||
|
|
||||||
virtual bool pointInside(int x, int y);
|
virtual bool pointInside(int x, int y);
|
||||||
|
|
||||||
void setVisible(bool visible);
|
void setVisible(bool visible);
|
||||||
|
|
||||||
bool active;
|
bool active;
|
||||||
bool visible;
|
bool visible;
|
||||||
int x;
|
int x;
|
||||||
|
|||||||
@@ -52,3 +52,15 @@ void GuiElementContainer::mouseReleased( Minecraft* minecraft, int x, int y, int
|
|||||||
(*it)->mouseReleased(minecraft, x, y, buttonNum);
|
(*it)->mouseReleased(minecraft, x, y, buttonNum);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void GuiElementContainer::keyPressed(Minecraft* minecraft, int key) {
|
||||||
|
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
|
||||||
|
(*it)->keyPressed(minecraft, key);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void GuiElementContainer::charPressed(Minecraft* minecraft, char key) {
|
||||||
|
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
|
||||||
|
(*it)->charPressed(minecraft, key);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -17,8 +17,9 @@ public:
|
|||||||
virtual void tick( Minecraft* minecraft );
|
virtual void tick( Minecraft* minecraft );
|
||||||
|
|
||||||
virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum );
|
virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum );
|
||||||
|
|
||||||
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum );
|
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum );
|
||||||
|
virtual void keyPressed(Minecraft* minecraft, int key);
|
||||||
|
virtual void charPressed(Minecraft* minecraft, char key);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
std::vector<GuiElement*> children;
|
std::vector<GuiElement*> children;
|
||||||
|
|||||||
@@ -4,6 +4,7 @@
|
|||||||
#include "../../../platform/log.h"
|
#include "../../../platform/log.h"
|
||||||
#include "../../../util/Mth.h"
|
#include "../../../util/Mth.h"
|
||||||
#include "../../renderer/Textures.h"
|
#include "../../renderer/Textures.h"
|
||||||
|
#include <client/Option.h>
|
||||||
|
|
||||||
|
|
||||||
ImageButton::ImageButton(int id, const std::string& msg)
|
ImageButton::ImageButton(int id, const std::string& msg)
|
||||||
@@ -41,7 +42,7 @@ void ImageButton::render(Minecraft* minecraft, int xm, int ym) {
|
|||||||
//minecraft->textures->loadAndBindTexture("gui/gui.png");
|
//minecraft->textures->loadAndBindTexture("gui/gui.png");
|
||||||
glColor4f2(1, 1, 1, 1);
|
glColor4f2(1, 1, 1, 1);
|
||||||
|
|
||||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||||
bool IsSecondImage = isSecondImage(hovered);
|
bool IsSecondImage = isSecondImage(hovered);
|
||||||
|
|
||||||
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
|
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
|
||||||
@@ -112,43 +113,17 @@ void ImageButton::render(Minecraft* minecraft, int xm, int ym) {
|
|||||||
//
|
//
|
||||||
// A toggleable Button
|
// A toggleable Button
|
||||||
//
|
//
|
||||||
OptionButton::OptionButton(const Options::Option* option)
|
OptionButton::OptionButton(OptionId option) : m_optId(option), super(ButtonId, "") {}
|
||||||
: _option(option),
|
|
||||||
_isFloat(false),
|
|
||||||
super(ButtonId, "")
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
OptionButton::OptionButton(const Options::Option* option, float onValue, float offValue)
|
|
||||||
: _option(option),
|
|
||||||
_isFloat(true),
|
|
||||||
_onValue(onValue),
|
|
||||||
_offValue(offValue),
|
|
||||||
super(ButtonId, "")
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
bool OptionButton::isSecondImage(bool hovered) {
|
|
||||||
return _secondImage;
|
|
||||||
}
|
|
||||||
|
|
||||||
void OptionButton::toggle(Options* options) {
|
void OptionButton::toggle(Options* options) {
|
||||||
if (_isFloat) {
|
options->toggle(m_optId);
|
||||||
options->set(_option, (Mth::abs(_current - _onValue) < 0.01f) ? _offValue : _onValue);
|
|
||||||
} else {
|
|
||||||
options->toggle(_option, 1);
|
|
||||||
}
|
|
||||||
// Update graphics here
|
// Update graphics here
|
||||||
updateImage(options);
|
updateImage(options);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionButton::updateImage(Options* options) {
|
void OptionButton::updateImage(Options* options) {
|
||||||
if (_isFloat) {
|
_secondImage = options->getBooleanValue(m_optId);
|
||||||
_current = options->getProgressValue(_option);
|
|
||||||
_secondImage = Mth::abs(_current - _onValue) < 0.01f;
|
|
||||||
} else {
|
|
||||||
_secondImage = options->getBooleanValue(_option);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionButton::mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum ) {
|
void OptionButton::mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum ) {
|
||||||
|
|||||||
@@ -77,28 +77,20 @@ class OptionButton: public ImageButton
|
|||||||
{
|
{
|
||||||
typedef ImageButton super;
|
typedef ImageButton super;
|
||||||
public:
|
public:
|
||||||
OptionButton(const Options::Option* option);
|
OptionButton(OptionId optId);
|
||||||
OptionButton(const Options::Option* option, float onValue, float offValue);
|
|
||||||
|
|
||||||
void toggle(Options* options);
|
void toggle(Options* options);
|
||||||
void updateImage(Options* options);
|
void updateImage(Options* options);
|
||||||
|
|
||||||
static const int ButtonId = 9999999;
|
static const int ButtonId = 9999999;
|
||||||
protected:
|
protected:
|
||||||
bool isSecondImage(bool hovered);
|
bool isSecondImage(bool hovered) { return _secondImage; }
|
||||||
|
|
||||||
virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum );
|
virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum );
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
OptionId m_optId;
|
||||||
const Options::Option* _option;
|
|
||||||
bool _secondImage;
|
bool _secondImage;
|
||||||
|
|
||||||
// If not float, it's considered to be a boolean value
|
|
||||||
bool _isFloat;
|
|
||||||
float _onValue;
|
|
||||||
float _offValue;
|
|
||||||
float _current;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
22
src/client/gui/components/KeyOption.cpp
Normal file
22
src/client/gui/components/KeyOption.cpp
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
#include "KeyOption.h"
|
||||||
|
#include <client/Minecraft.h>
|
||||||
|
|
||||||
|
KeyOption::KeyOption(Minecraft* minecraft, OptionId optId)
|
||||||
|
: Touch::TButton((int)optId, Keyboard::getKeyName(minecraft->options.getIntValue(optId))) {}
|
||||||
|
|
||||||
|
|
||||||
|
void KeyOption::mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {
|
||||||
|
selected = isInside(x, y);
|
||||||
|
msg = (selected)? "..." : Keyboard::getKeyName(minecraft->options.getIntValue((OptionId)id));
|
||||||
|
}
|
||||||
|
|
||||||
|
void KeyOption::keyPressed(Minecraft* minecraft, int key) {
|
||||||
|
if (!selected) return;
|
||||||
|
|
||||||
|
if (key != Keyboard::KEY_ESCAPE) {
|
||||||
|
minecraft->options.set((OptionId)id, key);
|
||||||
|
}
|
||||||
|
|
||||||
|
selected = false;
|
||||||
|
msg = Keyboard::getKeyName(minecraft->options.getIntValue((OptionId)id));
|
||||||
|
}
|
||||||
14
src/client/gui/components/KeyOption.h
Normal file
14
src/client/gui/components/KeyOption.h
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "Button.h"
|
||||||
|
#include <client/Options.h>
|
||||||
|
|
||||||
|
class KeyOption : public Touch::TButton {
|
||||||
|
public:
|
||||||
|
KeyOption(Minecraft* minecraft, OptionId optId);
|
||||||
|
|
||||||
|
virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum);
|
||||||
|
virtual void released(int mx, int my) {}
|
||||||
|
virtual void keyPressed(Minecraft* minecraft, int key);
|
||||||
|
protected:
|
||||||
|
bool m_captureMode;
|
||||||
|
};
|
||||||
@@ -33,7 +33,7 @@ void LargeImageButton::render(Minecraft* minecraft, int xm, int ym) {
|
|||||||
|
|
||||||
//minecraft->textures->loadAndBindTexture("gui/gui.png");
|
//minecraft->textures->loadAndBindTexture("gui/gui.png");
|
||||||
glColor4f2(1, 1, 1, 1);
|
glColor4f2(1, 1, 1, 1);
|
||||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||||
|
|
||||||
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
|
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
|
||||||
//int yImage = getYImage(hovered || selected);
|
//int yImage = getYImage(hovered || selected);
|
||||||
|
|||||||
@@ -4,6 +4,9 @@
|
|||||||
#include "OptionsItem.h"
|
#include "OptionsItem.h"
|
||||||
#include "Slider.h"
|
#include "Slider.h"
|
||||||
#include "../../../locale/I18n.h"
|
#include "../../../locale/I18n.h"
|
||||||
|
#include "TextOption.h"
|
||||||
|
#include "KeyOption.h"
|
||||||
|
|
||||||
OptionsGroup::OptionsGroup( std::string labelID ) {
|
OptionsGroup::OptionsGroup( std::string labelID ) {
|
||||||
label = I18n::get(labelID);
|
label = I18n::get(labelID);
|
||||||
}
|
}
|
||||||
@@ -25,74 +28,88 @@ void OptionsGroup::setupPositions() {
|
|||||||
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
|
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
|
||||||
float padX = 10.0f;
|
float padX = 10.0f;
|
||||||
float padY = 5.0f;
|
float padY = 5.0f;
|
||||||
|
|
||||||
minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
|
minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
|
||||||
|
|
||||||
super::render(minecraft, xm, ym);
|
super::render(minecraft, xm, ym);
|
||||||
}
|
}
|
||||||
|
|
||||||
OptionsGroup& OptionsGroup::addOptionItem( const Options::Option* option, Minecraft* minecraft ) {
|
OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) {
|
||||||
if(option->isBoolean())
|
auto option = minecraft->options.getOpt(optId);
|
||||||
createToggle(option, minecraft);
|
|
||||||
else if(option->isProgress())
|
if (option == nullptr) return *this;
|
||||||
createProgressSlider(option, minecraft);
|
|
||||||
else if(option->isInt())
|
// TODO: do a options key class to check it faster via dynamic_cast
|
||||||
createStepSlider(option, minecraft);
|
if (option->getStringId().find("options.key") != std::string::npos) createKey(optId, minecraft);
|
||||||
|
else if (dynamic_cast<OptionBool*>(option)) createToggle(optId, minecraft);
|
||||||
|
else if (dynamic_cast<OptionFloat*>(option)) createProgressSlider(optId, minecraft);
|
||||||
|
else if (dynamic_cast<OptionInt*>(option)) createStepSlider(optId, minecraft);
|
||||||
|
else if (dynamic_cast<OptionString*>(option)) createTextbox(optId, minecraft);
|
||||||
|
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsGroup::createToggle( const Options::Option* option, Minecraft* minecraft ) {
|
// TODO: wrap this copypaste shit into templates
|
||||||
|
|
||||||
|
void OptionsGroup::createToggle(OptionId optId, Minecraft* minecraft ) {
|
||||||
ImageDef def;
|
ImageDef def;
|
||||||
|
|
||||||
def.setSrc(IntRectangle(160, 206, 39, 20));
|
def.setSrc(IntRectangle(160, 206, 39, 20));
|
||||||
def.name = "gui/touchgui.png";
|
def.name = "gui/touchgui.png";
|
||||||
def.width = 39 * 0.7f;
|
def.width = 39 * 0.7f;
|
||||||
def.height = 20 * 0.7f;
|
def.height = 20 * 0.7f;
|
||||||
OptionButton* element = new OptionButton(option);
|
|
||||||
|
OptionButton* element = new OptionButton(optId);
|
||||||
element->setImageDef(def, true);
|
element->setImageDef(def, true);
|
||||||
element->updateImage(&minecraft->options);
|
element->updateImage(&minecraft->options);
|
||||||
std::string itemLabel = I18n::get(option->getCaptionId());
|
|
||||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||||
|
|
||||||
|
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||||
|
|
||||||
addChild(item);
|
addChild(item);
|
||||||
setupPositions();
|
setupPositions();
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsGroup::createProgressSlider( const Options::Option* option, Minecraft* minecraft ) {
|
void OptionsGroup::createProgressSlider(OptionId optId, Minecraft* minecraft ) {
|
||||||
Slider* element = new Slider(minecraft,
|
Slider* element = new SliderFloat(minecraft, optId);
|
||||||
option,
|
|
||||||
minecraft->options.getProgrssMin(option),
|
|
||||||
minecraft->options.getProgrssMax(option));
|
|
||||||
element->width = 100;
|
element->width = 100;
|
||||||
element->height = 20;
|
element->height = 20;
|
||||||
std::string itemLabel = I18n::get(option->getCaptionId());
|
|
||||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||||
|
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||||
addChild(item);
|
addChild(item);
|
||||||
setupPositions();
|
setupPositions();
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsGroup::createStepSlider( const Options::Option* option, Minecraft* minecraft ) {
|
void OptionsGroup::createStepSlider(OptionId optId, Minecraft* minecraft ) {
|
||||||
// integer-valued option; use step slider
|
Slider* element = new SliderInt(minecraft, optId);
|
||||||
std::vector<int> steps;
|
|
||||||
// render distance was removed; fall through to other cases
|
|
||||||
if(option == &Options::Option::DIFFICULTY) {
|
|
||||||
steps.push_back(0);
|
|
||||||
steps.push_back(1);
|
|
||||||
steps.push_back(2);
|
|
||||||
steps.push_back(3);
|
|
||||||
} else if(option == &Options::Option::GUI_SCALE) {
|
|
||||||
// slider order: small,normal,large,larger,auto
|
|
||||||
steps.push_back(1);
|
|
||||||
steps.push_back(2);
|
|
||||||
steps.push_back(3);
|
|
||||||
steps.push_back(4);
|
|
||||||
steps.push_back(0);
|
|
||||||
} else {
|
|
||||||
// fallback: use single value; duplicate so numSteps>1 and avoid divide-by-zero
|
|
||||||
steps.push_back(0);
|
|
||||||
steps.push_back(0);
|
|
||||||
}
|
|
||||||
Slider* element = new Slider(minecraft, option, steps);
|
|
||||||
element->width = 100;
|
element->width = 100;
|
||||||
element->height = 20;
|
element->height = 20;
|
||||||
std::string itemLabel = I18n::get(option->getCaptionId());
|
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||||
addChild(item);
|
addChild(item);
|
||||||
setupPositions();
|
setupPositions();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void OptionsGroup::createTextbox(OptionId optId, Minecraft* minecraft) {
|
||||||
|
TextBox* element = new TextOption(minecraft, optId);
|
||||||
|
element->width = 100;
|
||||||
|
element->height = 20;
|
||||||
|
|
||||||
|
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||||
|
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||||
|
addChild(item);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsGroup::createKey(OptionId optId, Minecraft* minecraft) {
|
||||||
|
KeyOption* element = new KeyOption(minecraft, optId);
|
||||||
|
element->width = 50;
|
||||||
|
element->height = 20;
|
||||||
|
|
||||||
|
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||||
|
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||||
|
addChild(item);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
@@ -5,6 +5,7 @@
|
|||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
#include "GuiElementContainer.h"
|
#include "GuiElementContainer.h"
|
||||||
|
#include "ScrollingPane.h"
|
||||||
#include "../../Options.h"
|
#include "../../Options.h"
|
||||||
|
|
||||||
class Font;
|
class Font;
|
||||||
@@ -16,11 +17,15 @@ public:
|
|||||||
OptionsGroup(std::string labelID);
|
OptionsGroup(std::string labelID);
|
||||||
virtual void setupPositions();
|
virtual void setupPositions();
|
||||||
virtual void render(Minecraft* minecraft, int xm, int ym);
|
virtual void render(Minecraft* minecraft, int xm, int ym);
|
||||||
virtual OptionsGroup& addOptionItem(const Options::Option* option, Minecraft* minecraft);
|
OptionsGroup& addOptionItem(OptionId optId, Minecraft* minecraft);
|
||||||
protected:
|
protected:
|
||||||
virtual void createToggle(const Options::Option* option, Minecraft* minecraft);
|
|
||||||
virtual void createProgressSlider(const Options::Option* option, Minecraft* minecraft);
|
void createToggle(OptionId optId, Minecraft* minecraft);
|
||||||
virtual void createStepSlider(const Options::Option* option, Minecraft* minecraft);
|
void createProgressSlider(OptionId optId, Minecraft* minecraft);
|
||||||
|
void createStepSlider(OptionId optId, Minecraft* minecraft);
|
||||||
|
void createTextbox(OptionId optId, Minecraft* minecraft);
|
||||||
|
void createKey(OptionId optId, Minecraft* minecraft);
|
||||||
|
|
||||||
std::string label;
|
std::string label;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,11 @@
|
|||||||
#include "OptionsItem.h"
|
#include "OptionsItem.h"
|
||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
|
#include "../../../locale/I18n.h"
|
||||||
#include "../../../util/Mth.h"
|
#include "../../../util/Mth.h"
|
||||||
OptionsItem::OptionsItem( std::string label, GuiElement* element )
|
OptionsItem::OptionsItem( OptionId optionId, std::string label, GuiElement* element )
|
||||||
: GuiElementContainer(false, true, 0, 0, 24, 12),
|
: GuiElementContainer(false, true, 0, 0, 24, 12),
|
||||||
label(label) {
|
m_optionId(optionId),
|
||||||
|
m_label(label) {
|
||||||
addChild(element);
|
addChild(element);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -19,6 +21,22 @@ void OptionsItem::setupPositions() {
|
|||||||
|
|
||||||
void OptionsItem::render( Minecraft* minecraft, int xm, int ym ) {
|
void OptionsItem::render( Minecraft* minecraft, int xm, int ym ) {
|
||||||
int yOffset = (height - 8) / 2;
|
int yOffset = (height - 8) / 2;
|
||||||
minecraft->font->draw(label, (float)x, (float)y + yOffset, 0x909090, false);
|
std::string text = m_label;
|
||||||
|
if (m_optionId == OPTIONS_GUI_SCALE) {
|
||||||
|
int value = minecraft->options.getIntValue(OPTIONS_GUI_SCALE);
|
||||||
|
std::string scaleText;
|
||||||
|
switch (value) {
|
||||||
|
case 0: scaleText = I18n::get("options.guiScale.auto"); break;
|
||||||
|
case 1: scaleText = I18n::get("options.guiScale.small"); break;
|
||||||
|
case 2: scaleText = I18n::get("options.guiScale.medium"); break;
|
||||||
|
case 3: scaleText = I18n::get("options.guiScale.large"); break;
|
||||||
|
case 4: scaleText = I18n::get("options.guiScale.larger"); break;
|
||||||
|
case 5: scaleText = I18n::get("options.guiScale.largest"); break;
|
||||||
|
default: scaleText = I18n::get("options.guiScale.auto"); break;
|
||||||
|
}
|
||||||
|
text += ": " + scaleText;
|
||||||
|
}
|
||||||
|
|
||||||
|
minecraft->font->draw(text, (float)x, (float)y + yOffset, 0x909090, false);
|
||||||
super::render(minecraft, xm, ym);
|
super::render(minecraft, xm, ym);
|
||||||
}
|
}
|
||||||
@@ -15,12 +15,13 @@ class OptionsItem: public GuiElementContainer
|
|||||||
{
|
{
|
||||||
typedef GuiElementContainer super;
|
typedef GuiElementContainer super;
|
||||||
public:
|
public:
|
||||||
OptionsItem(std::string label, GuiElement* element);
|
OptionsItem(OptionId optionId, std::string label, GuiElement* element);
|
||||||
virtual void render(Minecraft* minecraft, int xm, int ym);
|
virtual void render(Minecraft* minecraft, int xm, int ym);
|
||||||
void setupPositions();
|
void setupPositions();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::string label;
|
OptionId m_optionId;
|
||||||
|
std::string m_label;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsItem_H__*/
|
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsItem_H__*/
|
||||||
|
|||||||
@@ -1,64 +0,0 @@
|
|||||||
#include "OptionsPane.h"
|
|
||||||
#include "OptionsGroup.h"
|
|
||||||
#include "OptionsItem.h"
|
|
||||||
#include "ImageButton.h"
|
|
||||||
#include "Slider.h"
|
|
||||||
#include "../../Minecraft.h"
|
|
||||||
|
|
||||||
OptionsPane::OptionsPane() {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void OptionsPane::setupPositions() {
|
|
||||||
int currentHeight = y + 1;
|
|
||||||
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it ) {
|
|
||||||
(*it)->width = width;
|
|
||||||
(*it)->y = currentHeight;
|
|
||||||
(*it)->x = x;
|
|
||||||
currentHeight += (*it)->height + 1;
|
|
||||||
}
|
|
||||||
height = currentHeight;
|
|
||||||
super::setupPositions();
|
|
||||||
}
|
|
||||||
|
|
||||||
OptionsGroup& OptionsPane::createOptionsGroup( std::string label ) {
|
|
||||||
OptionsGroup* newGroup = new OptionsGroup(label);
|
|
||||||
children.push_back(newGroup);
|
|
||||||
// create and return a new group index
|
|
||||||
return *newGroup;
|
|
||||||
}
|
|
||||||
|
|
||||||
void OptionsPane::createToggle( unsigned int group, std::string label, const Options::Option* option ) {
|
|
||||||
// if(group > children.size()) return;
|
|
||||||
// ImageDef def;
|
|
||||||
// def.setSrc(IntRectangle(160, 206, 39, 20));
|
|
||||||
// def.name = "gui/touchgui.png";
|
|
||||||
// def.width = 39 * 0.7f;
|
|
||||||
// def.height = 20 * 0.7f;
|
|
||||||
// OptionButton* element = new OptionButton(option);
|
|
||||||
// element->setImageDef(def, true);
|
|
||||||
// OptionsItem* item = new OptionsItem(label, element);
|
|
||||||
// ((OptionsGroup*)children[group])->addChild(item);
|
|
||||||
// setupPositions();
|
|
||||||
}
|
|
||||||
|
|
||||||
void OptionsPane::createProgressSlider( Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, float progressMin/*=1.0f*/, float progressMax/*=1.0f */ ) {
|
|
||||||
// if(group > children.size()) return;
|
|
||||||
// Slider* element = new Slider(minecraft, option, progressMin, progressMax);
|
|
||||||
// element->width = 100;
|
|
||||||
// element->height = 20;
|
|
||||||
// OptionsItem* item = new OptionsItem(label, element);
|
|
||||||
// ((OptionsGroup*)children[group])->addChild(item);
|
|
||||||
// setupPositions();
|
|
||||||
}
|
|
||||||
|
|
||||||
void OptionsPane::createStepSlider( Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, const std::vector<int>& stepVec ) {
|
|
||||||
// if(group > children.size()) return;
|
|
||||||
// Slider* element = new Slider(minecraft, option, stepVec);
|
|
||||||
// element->width = 100;
|
|
||||||
// element->height = 20;
|
|
||||||
// sliders.push_back(element);
|
|
||||||
// OptionsItem* item = new OptionsItem(label, element);
|
|
||||||
// ((OptionsGroup*)children[group])->addChild(item);
|
|
||||||
// setupPositions();
|
|
||||||
}
|
|
||||||
@@ -1,30 +0,0 @@
|
|||||||
#ifndef ITEMPANE_H__
|
|
||||||
#define ITEMPANE_H__
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
#include <vector>
|
|
||||||
#include "GuiElementContainer.h"
|
|
||||||
#include "../../../world/item/ItemInstance.h"
|
|
||||||
#include "../../../client/Options.h"
|
|
||||||
class Font;
|
|
||||||
class Textures;
|
|
||||||
class NinePatchLayer;
|
|
||||||
class ItemPane;
|
|
||||||
class OptionButton;
|
|
||||||
class Button;
|
|
||||||
class OptionsGroup;
|
|
||||||
class Slider;
|
|
||||||
class Minecraft;
|
|
||||||
class OptionsPane: public GuiElementContainer
|
|
||||||
{
|
|
||||||
typedef GuiElementContainer super;
|
|
||||||
public:
|
|
||||||
OptionsPane();
|
|
||||||
OptionsGroup& createOptionsGroup( std::string label );
|
|
||||||
void createToggle( unsigned int group, std::string label, const Options::Option* option );
|
|
||||||
void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, float progressMin=1.0f, float progressMax=1.0f );
|
|
||||||
void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, const std::vector<int>& stepVec );
|
|
||||||
void setupPositions();
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*ITEMPANE_H__*/
|
|
||||||
@@ -548,6 +548,14 @@ void ScrollingPane::stepThroughDecelerationAnimation(bool noAnimation) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ScrollingPane::scrollBy(float dx, float dy) {
|
||||||
|
// adjust the translation offsets fpx/fpy by the requested amount
|
||||||
|
float nfpx = fpx + dx;
|
||||||
|
float nfpy = fpy + dy;
|
||||||
|
// convert back to content offset (fpx = -contentOffset.x)
|
||||||
|
setContentOffset(Vec3(-nfpx, -nfpy, 0));
|
||||||
|
}
|
||||||
|
|
||||||
void ScrollingPane::setContentOffset(float x, float y) {
|
void ScrollingPane::setContentOffset(float x, float y) {
|
||||||
this->setContentOffsetWithAnimation(Vec3(x, y, 0), false);
|
this->setContentOffsetWithAnimation(Vec3(x, y, 0), false);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -51,6 +51,10 @@ public:
|
|||||||
void tick();
|
void tick();
|
||||||
void render(int xm, int ym, float alpha);
|
void render(int xm, int ym, float alpha);
|
||||||
|
|
||||||
|
// scroll the content by the given amount (dx horizontal, dy vertical)
|
||||||
|
// positive values move content downward/rightward
|
||||||
|
void scrollBy(float dx, float dy);
|
||||||
|
|
||||||
bool getGridItemFor_slow(int itemIndex, GridItem& out);
|
bool getGridItemFor_slow(int itemIndex, GridItem& out);
|
||||||
|
|
||||||
void setSelected(int id, bool selected);
|
void setSelected(int id, bool selected);
|
||||||
|
|||||||
@@ -2,42 +2,12 @@
|
|||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
#include "../../renderer/Textures.h"
|
#include "../../renderer/Textures.h"
|
||||||
#include "../Screen.h"
|
#include "../Screen.h"
|
||||||
|
#include "../../../locale/I18n.h"
|
||||||
#include "../../../util/Mth.h"
|
#include "../../../util/Mth.h"
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
Slider::Slider(Minecraft* minecraft, const Options::Option* option, float progressMin, float progressMax)
|
|
||||||
: sliderType(SliderProgress), mouseDownOnElement(false), option(option), numSteps(0), progressMin(progressMin), progressMax(progressMax) {
|
|
||||||
if(option != NULL) {
|
|
||||||
percentage = (minecraft->options.getProgressValue(option) - progressMin) / (progressMax - progressMin);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Slider::Slider(Minecraft* minecraft, const Options::Option* option, const std::vector<int>& stepVec )
|
Slider::Slider(OptionId optId) : m_mouseDownOnElement(false), m_optId(optId), m_numSteps(0) {}
|
||||||
: sliderType(SliderStep),
|
|
||||||
curStepValue(0),
|
|
||||||
curStep(0),
|
|
||||||
sliderSteps(stepVec),
|
|
||||||
mouseDownOnElement(false),
|
|
||||||
option(option),
|
|
||||||
percentage(0),
|
|
||||||
progressMin(0.0f),
|
|
||||||
progressMax(1.0) {
|
|
||||||
assert(stepVec.size() > 1);
|
|
||||||
numSteps = sliderSteps.size();
|
|
||||||
if(option != NULL) {
|
|
||||||
// initialize slider position based on the current option value
|
|
||||||
curStepValue = minecraft->options.getIntValue(option);
|
|
||||||
auto currentItem = std::find(sliderSteps.begin(), sliderSteps.end(), curStepValue);
|
|
||||||
if(currentItem != sliderSteps.end()) {
|
|
||||||
curStep = static_cast<int>(currentItem - sliderSteps.begin());
|
|
||||||
} else {
|
|
||||||
// fallback to first step
|
|
||||||
curStep = 0;
|
|
||||||
curStepValue = sliderSteps[0];
|
|
||||||
}
|
|
||||||
percentage = float(curStep) / float(numSteps - 1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Slider::render( Minecraft* minecraft, int xm, int ym ) {
|
void Slider::render( Minecraft* minecraft, int xm, int ym ) {
|
||||||
int xSliderStart = x + 5;
|
int xSliderStart = x + 5;
|
||||||
@@ -49,61 +19,76 @@ void Slider::render( Minecraft* minecraft, int xm, int ym ) {
|
|||||||
int barWidth = xSliderEnd - xSliderStart;
|
int barWidth = xSliderEnd - xSliderStart;
|
||||||
//fill(x, y + 8, x + (int)(width * percentage), y + height, 0xffff00ff);
|
//fill(x, y + 8, x + (int)(width * percentage), y + height, 0xffff00ff);
|
||||||
fill(xSliderStart, ySliderStart, xSliderEnd, ySliderEnd, 0xff606060);
|
fill(xSliderStart, ySliderStart, xSliderEnd, ySliderEnd, 0xff606060);
|
||||||
if(sliderType == SliderStep) {
|
|
||||||
// numSteps should be >=2; protect against bad input (zero division)
|
if (m_numSteps > 2) {
|
||||||
if(numSteps <= 1) {
|
int stepDistance = barWidth / (m_numSteps-1);
|
||||||
// nothing to render
|
for(int a = 0; a < m_numSteps; ++a) {
|
||||||
} else {
|
int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
|
||||||
int stepDistance = barWidth / (numSteps -1);
|
fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
|
||||||
for(int a = 0; a <= numSteps - 1; ++a) {
|
|
||||||
int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
|
|
||||||
fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
minecraft->textures->loadAndBindTexture("gui/touchgui.png");
|
minecraft->textures->loadAndBindTexture("gui/touchgui.png");
|
||||||
blit(xSliderStart + (int)(percentage * barWidth) - handleSizeX / 2, y, 226, 126, handleSizeX, handleSizeY, handleSizeX, handleSizeY);
|
blit(xSliderStart + (int)(m_percentage * barWidth) - handleSizeX / 2, y, 226, 126, handleSizeX, handleSizeY, handleSizeX, handleSizeY);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Slider::mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum ) {
|
void Slider::mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum ) {
|
||||||
if(pointInside(x, y)) {
|
if(pointInside(x, y)) {
|
||||||
mouseDownOnElement = true;
|
m_mouseDownOnElement = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Slider::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
|
void Slider::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
|
||||||
mouseDownOnElement = false;
|
m_mouseDownOnElement = false;
|
||||||
if(sliderType == SliderStep) {
|
}
|
||||||
curStep = Mth::floor((percentage * (numSteps-1) + 0.5f));
|
|
||||||
curStepValue = sliderSteps[Mth::Min(curStep, numSteps-1)];
|
|
||||||
percentage = float(curStep) / (numSteps - 1);
|
|
||||||
setOption(minecraft);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Slider::tick(Minecraft* minecraft) {
|
void Slider::tick(Minecraft* minecraft) {
|
||||||
if(minecraft->screen != NULL) {
|
if(minecraft->screen != NULL) {
|
||||||
int xm = Mouse::getX();
|
int xm = Mouse::getX();
|
||||||
int ym = Mouse::getY();
|
int ym = Mouse::getY();
|
||||||
|
|
||||||
minecraft->screen->toGUICoordinate(xm, ym);
|
minecraft->screen->toGUICoordinate(xm, ym);
|
||||||
if(mouseDownOnElement) {
|
|
||||||
percentage = float(xm - x) / float(width);
|
if(m_mouseDownOnElement) {
|
||||||
percentage = Mth::clamp(percentage, 0.0f, 1.0f);
|
m_percentage = float(xm - x) / float(width);
|
||||||
setOption(minecraft);
|
m_percentage = Mth::clamp(m_percentage, 0.0f, 1.0f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Slider::setOption( Minecraft* minecraft ) {
|
SliderFloat::SliderFloat(Minecraft* minecraft, OptionId option)
|
||||||
if(option != NULL) {
|
: Slider(option), m_option(dynamic_cast<OptionFloat*>(minecraft->options.getOpt(option)))
|
||||||
if(sliderType == SliderStep) {
|
{
|
||||||
if(minecraft->options.getIntValue(option) != curStepValue) {
|
m_percentage = Mth::clamp((m_option->get() - m_option->getMin()) / (m_option->getMax() - m_option->getMin()), 0.f, 1.f);
|
||||||
minecraft->options.set(option, curStepValue);
|
}
|
||||||
}
|
|
||||||
} else {
|
SliderInt::SliderInt(Minecraft* minecraft, OptionId option)
|
||||||
if(minecraft->options.getProgressValue(option) != percentage * (progressMax - progressMin) + progressMin) {
|
: Slider(option), m_option(dynamic_cast<OptionInt*>(minecraft->options.getOpt(option)))
|
||||||
minecraft->options.set(option, percentage * (progressMax - progressMin) + progressMin);
|
{
|
||||||
}
|
m_numSteps = m_option->getMax() - m_option->getMin() + 1;
|
||||||
}
|
m_percentage = float(m_option->get() - m_option->getMin()) / (m_numSteps-1);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SliderInt::render( Minecraft* minecraft, int xm, int ym ) {
|
||||||
|
Slider::render(minecraft, xm, ym);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SliderInt::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
|
||||||
|
Slider::mouseReleased(minecraft, x, y, buttonNum);
|
||||||
|
|
||||||
|
if (pointInside(x, y)) {
|
||||||
|
int curStep = int(m_percentage * (m_numSteps-1) + 0.5f);
|
||||||
|
curStep = Mth::clamp(curStep + m_option->getMin(), m_option->getMin(), m_option->getMax());
|
||||||
|
m_percentage = float(curStep - m_option->getMin()) / (m_numSteps-1);
|
||||||
|
|
||||||
|
minecraft->options.set(m_optId, curStep);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SliderFloat::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
|
||||||
|
Slider::mouseReleased(minecraft, x, y, buttonNum);
|
||||||
|
|
||||||
|
if (pointInside(x, y)) {
|
||||||
|
minecraft->options.set(m_optId, m_percentage * (m_option->getMax() - m_option->getMin()) + m_option->getMin());
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -3,38 +3,46 @@
|
|||||||
|
|
||||||
#include "GuiElement.h"
|
#include "GuiElement.h"
|
||||||
#include "../../../client/Options.h"
|
#include "../../../client/Options.h"
|
||||||
enum SliderType {
|
#include <client/Option.h>
|
||||||
SliderProgress, // Sets slider between {0..1}
|
|
||||||
SliderStep // Uses the closest step
|
|
||||||
};
|
|
||||||
class Slider : public GuiElement {
|
class Slider : public GuiElement {
|
||||||
typedef GuiElement super;
|
typedef GuiElement super;
|
||||||
public:
|
public:
|
||||||
// Creates a progress slider with no steps
|
|
||||||
Slider(Minecraft* minecraft, const Options::Option* option, float progressMin, float progressMax);
|
|
||||||
Slider(Minecraft* minecraft, const Options::Option* option, const std::vector<int>& stepVec);
|
|
||||||
virtual void render( Minecraft* minecraft, int xm, int ym );
|
virtual void render( Minecraft* minecraft, int xm, int ym );
|
||||||
|
|
||||||
virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum );
|
virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum );
|
||||||
|
|
||||||
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum );
|
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum );
|
||||||
|
|
||||||
virtual void tick(Minecraft* minecraft);
|
virtual void tick(Minecraft* minecraft);
|
||||||
|
|
||||||
private:
|
|
||||||
virtual void setOption(Minecraft* minecraft);
|
|
||||||
|
|
||||||
private:
|
protected:
|
||||||
SliderType sliderType;
|
Slider(OptionId optId);
|
||||||
std::vector<int> sliderSteps;
|
|
||||||
bool mouseDownOnElement;
|
OptionId m_optId;
|
||||||
float percentage;
|
|
||||||
int curStepValue;
|
bool m_mouseDownOnElement;
|
||||||
int curStep;
|
float m_percentage;
|
||||||
int numSteps;
|
int m_numSteps;
|
||||||
float progressMin;
|
};
|
||||||
float progressMax;
|
|
||||||
const Options::Option* option;
|
class SliderFloat : public Slider {
|
||||||
|
public:
|
||||||
|
SliderFloat(Minecraft* minecraft, OptionId option);
|
||||||
|
|
||||||
|
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) override;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
OptionFloat* m_option;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
class SliderInt : public Slider {
|
||||||
|
public:
|
||||||
|
SliderInt(Minecraft* minecraft, OptionId option);
|
||||||
|
|
||||||
|
virtual void render( Minecraft* minecraft, int xm, int ym ) override;
|
||||||
|
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) override;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
OptionInt* m_option;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__Slider_H__*/
|
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__Slider_H__*/
|
||||||
|
|||||||
@@ -1,24 +0,0 @@
|
|||||||
#include "SmallButton.h"
|
|
||||||
|
|
||||||
SmallButton::SmallButton( int id, int x, int y, const std::string& msg )
|
|
||||||
: super(id, x, y, 150, 20, msg),
|
|
||||||
option(NULL)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
SmallButton::SmallButton( int id, int x, int y, int width, int height, const std::string& msg )
|
|
||||||
: super(id, x, y, width, height, msg),
|
|
||||||
option(NULL)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
SmallButton::SmallButton( int id, int x, int y, Options::Option* item, const std::string& msg )
|
|
||||||
: super(id, x, y, 150, 20, msg),
|
|
||||||
option(item)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
Options::Option* SmallButton::getOption()
|
|
||||||
{
|
|
||||||
return option;
|
|
||||||
}
|
|
||||||
@@ -1,23 +0,0 @@
|
|||||||
#ifndef NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
|
|
||||||
#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
|
|
||||||
|
|
||||||
//package net.minecraft.client.gui;
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
#include "Button.h"
|
|
||||||
#include "../../Options.h"
|
|
||||||
|
|
||||||
class SmallButton: public Button
|
|
||||||
{
|
|
||||||
typedef Button super;
|
|
||||||
public:
|
|
||||||
SmallButton(int id, int x, int y, const std::string& msg);
|
|
||||||
SmallButton(int id, int x, int y, int width, int height, const std::string& msg);
|
|
||||||
SmallButton(int id, int x, int y, Options::Option* item, const std::string& msg);
|
|
||||||
|
|
||||||
Options::Option* getOption();
|
|
||||||
private:
|
|
||||||
Options::Option* option;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__*/
|
|
||||||
@@ -49,13 +49,13 @@ void TextBox::mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void TextBox::handleChar(char c) {
|
void TextBox::charPressed(Minecraft* minecraft, char c) {
|
||||||
if (focused && c >= 32 && c < 127 && (int)text.size() < 256) {
|
if (focused && c >= 32 && c < 127 && (int)text.size() < 256) {
|
||||||
text.push_back(c);
|
text.push_back(c);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void TextBox::handleKey(int key) {
|
void TextBox::keyPressed(Minecraft* minecraft, int key) {
|
||||||
if (focused && key == Keyboard::KEY_BACKSPACE && !text.empty()) {
|
if (focused && key == Keyboard::KEY_BACKSPACE && !text.empty()) {
|
||||||
text.pop_back();
|
text.pop_back();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -26,8 +26,8 @@ public:
|
|||||||
|
|
||||||
virtual void render(Minecraft* minecraft, int xm, int ym);
|
virtual void render(Minecraft* minecraft, int xm, int ym);
|
||||||
|
|
||||||
virtual void handleKey(int key);
|
virtual void keyPressed(Minecraft* minecraft, int key);
|
||||||
virtual void handleChar(char c);
|
virtual void charPressed(Minecraft* minecraft, char c);
|
||||||
virtual void tick(Minecraft* minecraft);
|
virtual void tick(Minecraft* minecraft);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|||||||
17
src/client/gui/components/TextOption.cpp
Normal file
17
src/client/gui/components/TextOption.cpp
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
#include "TextOption.h"
|
||||||
|
#include <client/Minecraft.h>
|
||||||
|
|
||||||
|
TextOption::TextOption(Minecraft* minecraft, OptionId optId)
|
||||||
|
: TextBox((int)optId, minecraft->options.getOpt(optId)->getStringId())
|
||||||
|
{
|
||||||
|
text = minecraft->options.getStringValue(optId);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool TextOption::loseFocus(Minecraft* minecraft) {
|
||||||
|
if (TextBox::loseFocus(minecraft)) {
|
||||||
|
minecraft->options.set((OptionId)id, text);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
10
src/client/gui/components/TextOption.h
Normal file
10
src/client/gui/components/TextOption.h
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "TextBox.h"
|
||||||
|
#include <client/Options.h>
|
||||||
|
|
||||||
|
class TextOption : public TextBox {
|
||||||
|
public:
|
||||||
|
TextOption(Minecraft* minecraft, OptionId optId);
|
||||||
|
|
||||||
|
virtual bool loseFocus(Minecraft* minecraft);
|
||||||
|
};
|
||||||
@@ -31,7 +31,7 @@ ConfirmScreen::~ConfirmScreen() {
|
|||||||
|
|
||||||
void ConfirmScreen::init()
|
void ConfirmScreen::init()
|
||||||
{
|
{
|
||||||
if (minecraft->useTouchscreen()) {
|
if (/* minecraft->useTouchscreen() */ true) {
|
||||||
yesButton = new Touch::TButton(0, 0, 0, yesButtonText),
|
yesButton = new Touch::TButton(0, 0, 0, yesButtonText),
|
||||||
noButton = new Touch::TButton(1, 0, 0, noButtonText);
|
noButton = new Touch::TButton(1, 0, 0, noButtonText);
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -4,7 +4,6 @@
|
|||||||
//package net.minecraft.client.gui;
|
//package net.minecraft.client.gui;
|
||||||
|
|
||||||
#include "../Screen.h"
|
#include "../Screen.h"
|
||||||
#include "../components/SmallButton.h"
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
class ConfirmScreen: public Screen
|
class ConfirmScreen: public Screen
|
||||||
|
|||||||
@@ -48,7 +48,7 @@ void ConsoleScreen::keyPressed(int eventKey)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConsoleScreen::keyboardNewChar(char inputChar)
|
void ConsoleScreen::charPressed(char inputChar)
|
||||||
{
|
{
|
||||||
if (inputChar >= 32 && inputChar < 127)
|
if (inputChar >= 32 && inputChar < 127)
|
||||||
_input += inputChar;
|
_input += inputChar;
|
||||||
@@ -216,8 +216,5 @@ void ConsoleScreen::render(int /*xm*/, int /*ym*/, float /*a*/)
|
|||||||
displayed += '_';
|
displayed += '_';
|
||||||
|
|
||||||
// Placeholder hint when empty
|
// Placeholder hint when empty
|
||||||
if (_input.empty() && (_cursorBlink / 10) % 2 != 0)
|
font->drawShadow(displayed, (float)(boxX0 + 2), (float)(boxY + 2), 0xffffffff);
|
||||||
font->drawShadow("Type a message or /command", (float)(boxX0 + 2), (float)(boxY + 2), 0xff606060);
|
|
||||||
else
|
|
||||||
font->drawShadow(displayed, (float)(boxX0 + 2), (float)(boxY + 2), 0xffffffff);
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ public:
|
|||||||
virtual bool isPauseScreen() { return false; }
|
virtual bool isPauseScreen() { return false; }
|
||||||
|
|
||||||
virtual void keyPressed(int eventKey);
|
virtual void keyPressed(int eventKey);
|
||||||
virtual void keyboardNewChar(char inputChar);
|
virtual void charPressed(char inputChar);
|
||||||
virtual bool handleBackEvent(bool isDown);
|
virtual bool handleBackEvent(bool isDown);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|||||||
@@ -37,6 +37,8 @@ void CreditsScreen::init() {
|
|||||||
_lines.push_back("mschiller890");
|
_lines.push_back("mschiller890");
|
||||||
_lines.push_back("InviseDivine");
|
_lines.push_back("InviseDivine");
|
||||||
_lines.push_back("Kolyah35");
|
_lines.push_back("Kolyah35");
|
||||||
|
_lines.push_back("karson");
|
||||||
|
_lines.push_back("deepfriedwaffles");
|
||||||
_lines.push_back("");
|
_lines.push_back("");
|
||||||
// avoid color tags around the URL so it isn't mangled by the parser please
|
// avoid color tags around the URL so it isn't mangled by the parser please
|
||||||
_lines.push_back("Join our Discord server: https://discord.gg/c58YesBxve");
|
_lines.push_back("Join our Discord server: https://discord.gg/c58YesBxve");
|
||||||
|
|||||||
@@ -23,7 +23,7 @@ DeathScreen::~DeathScreen()
|
|||||||
|
|
||||||
void DeathScreen::init()
|
void DeathScreen::init()
|
||||||
{
|
{
|
||||||
if (minecraft->useTouchscreen()) {
|
if (/* minecraft->useTouchscreen() */ true) {
|
||||||
bRespawn = new Touch::TButton(1, "Respawn!");
|
bRespawn = new Touch::TButton(1, "Respawn!");
|
||||||
bTitle = new Touch::TButton(2, "Main menu");
|
bTitle = new Touch::TButton(2, "Main menu");
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
void init() {
|
void init() {
|
||||||
if (minecraft->useTouchscreen())
|
if (/* minecraft->useTouchscreen() */ true)
|
||||||
_back = new Touch::TButton(1, "Ok");
|
_back = new Touch::TButton(1, "Ok");
|
||||||
else
|
else
|
||||||
_back = new Button(1, "Ok");
|
_back = new Button(1, "Ok");
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ InBedScreen::~InBedScreen() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void InBedScreen::init() {
|
void InBedScreen::init() {
|
||||||
if (minecraft->useTouchscreen()) {
|
if (/* minecraft->useTouchscreen() */ true) {
|
||||||
bWakeUp = new Touch::TButton(1, "Leave Bed");
|
bWakeUp = new Touch::TButton(1, "Leave Bed");
|
||||||
} else {
|
} else {
|
||||||
bWakeUp = new Button(1, "Leave Bed");
|
bWakeUp = new Button(1, "Leave Bed");
|
||||||
|
|||||||
@@ -169,19 +169,19 @@ void IngameBlockSelectionScreen::keyPressed(int eventKey)
|
|||||||
int tmpSelectedSlot = selectedItem;
|
int tmpSelectedSlot = selectedItem;
|
||||||
|
|
||||||
Options& o = minecraft->options;
|
Options& o = minecraft->options;
|
||||||
if (eventKey == o.keyLeft.key && selX > 0)
|
if (eventKey == o.getIntValue(OPTIONS_KEY_LEFT) && selX > 0)
|
||||||
{
|
{
|
||||||
tmpSelectedSlot -= 1;
|
tmpSelectedSlot -= 1;
|
||||||
}
|
}
|
||||||
else if (eventKey == o.keyRight.key && selX < (InventoryCols - 1))
|
else if (eventKey == o.getIntValue(OPTIONS_KEY_RIGHT) && selX < (InventoryCols - 1))
|
||||||
{
|
{
|
||||||
tmpSelectedSlot += 1;
|
tmpSelectedSlot += 1;
|
||||||
}
|
}
|
||||||
else if (eventKey == o.keyDown.key && selY < (InventoryRows - 1))
|
else if (eventKey == o.getIntValue(OPTIONS_KEY_BACK) && selY < (InventoryRows - 1))
|
||||||
{
|
{
|
||||||
tmpSelectedSlot += InventoryCols;
|
tmpSelectedSlot += InventoryCols;
|
||||||
}
|
}
|
||||||
else if (eventKey == o.keyUp.key && selY > 0)
|
else if (eventKey == o.getIntValue(OPTIONS_KEY_FORWARD) && selY > 0)
|
||||||
{
|
{
|
||||||
tmpSelectedSlot -= InventoryCols;
|
tmpSelectedSlot -= InventoryCols;
|
||||||
}
|
}
|
||||||
@@ -189,19 +189,38 @@ void IngameBlockSelectionScreen::keyPressed(int eventKey)
|
|||||||
if (isAllowed(tmpSelectedSlot))
|
if (isAllowed(tmpSelectedSlot))
|
||||||
selectedItem = tmpSelectedSlot;
|
selectedItem = tmpSelectedSlot;
|
||||||
|
|
||||||
if (eventKey == o.keyMenuOk.key)
|
if (eventKey == o.getIntValue(OPTIONS_KEY_MENU_OK))
|
||||||
selectSlotAndClose();
|
selectSlotAndClose();
|
||||||
|
|
||||||
#ifdef RPI
|
#ifdef RPI
|
||||||
if (eventKey == o.keyMenuCancel.key
|
if (eventKey == o.getIntValue(OPTIONS_KEY_MENU_CANCEL)
|
||||||
|| eventKey == Keyboard::KEY_ESCAPE)
|
|| eventKey == Keyboard::KEY_ESCAPE)
|
||||||
minecraft->setScreen(NULL);
|
minecraft->setScreen(NULL);
|
||||||
#else
|
#else
|
||||||
if (eventKey == o.keyMenuCancel.key)
|
if (eventKey == o.getIntValue(OPTIONS_KEY_MENU_CANCEL))
|
||||||
minecraft->setScreen(NULL);
|
minecraft->setScreen(NULL);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// wheel support for creative inventory; scroll moves selection vertically
|
||||||
|
void IngameBlockSelectionScreen::mouseWheel(int dx, int dy, int xm, int ym)
|
||||||
|
{
|
||||||
|
if (dy == 0) return;
|
||||||
|
// just move selection up/down one row; desktop UI doesn't have a pane
|
||||||
|
int cols = InventoryCols;
|
||||||
|
int maxIndex = InventorySize - 1;
|
||||||
|
int idx = selectedItem;
|
||||||
|
if (dy > 0) {
|
||||||
|
// wheel up -> previous row
|
||||||
|
if (idx >= cols) idx -= cols;
|
||||||
|
} else {
|
||||||
|
// wheel down -> next row
|
||||||
|
if (idx + cols <= maxIndex) idx += cols;
|
||||||
|
}
|
||||||
|
selectedItem = idx;
|
||||||
|
}
|
||||||
|
|
||||||
int IngameBlockSelectionScreen::getSelectedSlot(int x, int y)
|
int IngameBlockSelectionScreen::getSelectedSlot(int x, int y)
|
||||||
{
|
{
|
||||||
int left = width / 2 - InventoryCols * 10;
|
int left = width / 2 - InventoryCols * 10;
|
||||||
|
|||||||
@@ -12,18 +12,21 @@ public:
|
|||||||
IngameBlockSelectionScreen();
|
IngameBlockSelectionScreen();
|
||||||
virtual ~IngameBlockSelectionScreen() {}
|
virtual ~IngameBlockSelectionScreen() {}
|
||||||
|
|
||||||
virtual void init();
|
virtual void init() override;
|
||||||
virtual void removed();
|
virtual void removed() override;
|
||||||
|
|
||||||
void render(int xm, int ym, float a);
|
void render(int xm, int ym, float a) override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
virtual void mouseClicked(int x, int y, int buttonNum);
|
virtual void mouseClicked(int x, int y, int buttonNum) override;
|
||||||
virtual void mouseReleased(int x, int y, int buttonNum);
|
virtual void mouseReleased(int x, int y, int buttonNum) override;
|
||||||
|
|
||||||
virtual void buttonClicked(Button* button);
|
virtual void buttonClicked(Button* button) override;
|
||||||
|
|
||||||
virtual void keyPressed(int eventKey);
|
// wheel input for creative inventory scrolling
|
||||||
|
virtual void mouseWheel(int dx, int dy, int xm, int ym) override;
|
||||||
|
|
||||||
|
virtual void keyPressed(int eventKey) override;
|
||||||
private:
|
private:
|
||||||
void renderSlots();
|
void renderSlots();
|
||||||
void renderSlot(int slot, int x, int y, float a);
|
void renderSlot(int slot, int x, int y, float a);
|
||||||
|
|||||||
@@ -5,6 +5,8 @@
|
|||||||
#include "ProgressScreen.h"
|
#include "ProgressScreen.h"
|
||||||
#include "../Font.h"
|
#include "../Font.h"
|
||||||
#include "../../../network/RakNetInstance.h"
|
#include "../../../network/RakNetInstance.h"
|
||||||
|
#include "client/Options.h"
|
||||||
|
#include "client/gui/Screen.h"
|
||||||
#include "client/gui/components/TextBox.h"
|
#include "client/gui/components/TextBox.h"
|
||||||
#include "network/ClientSideNetworkHandler.h"
|
#include "network/ClientSideNetworkHandler.h"
|
||||||
|
|
||||||
@@ -31,7 +33,7 @@ void JoinByIPScreen::buttonClicked(Button* button)
|
|||||||
|
|
||||||
minecraft->joinMultiplayerFromString(tIP.text);
|
minecraft->joinMultiplayerFromString(tIP.text);
|
||||||
{
|
{
|
||||||
|
minecraft->options.set(OPTIONS_LAST_IP, tIP.text);
|
||||||
bJoin.active = false;
|
bJoin.active = false;
|
||||||
bBack.active = false;
|
bBack.active = false;
|
||||||
minecraft->setScreen(new ProgressScreen());
|
minecraft->setScreen(new ProgressScreen());
|
||||||
@@ -55,6 +57,7 @@ bool JoinByIPScreen::handleBackEvent(bool isDown)
|
|||||||
|
|
||||||
void JoinByIPScreen::tick()
|
void JoinByIPScreen::tick()
|
||||||
{
|
{
|
||||||
|
Screen::tick();
|
||||||
bJoin.active = !tIP.text.empty();
|
bJoin.active = !tIP.text.empty();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -78,6 +81,8 @@ void JoinByIPScreen::init()
|
|||||||
tabButtons.push_back(&bBack);
|
tabButtons.push_back(&bBack);
|
||||||
tabButtons.push_back(&bHeader);
|
tabButtons.push_back(&bHeader);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
tIP.text = minecraft->options.getStringValue(OPTIONS_LAST_IP);
|
||||||
}
|
}
|
||||||
|
|
||||||
void JoinByIPScreen::setupPositions() {
|
void JoinByIPScreen::setupPositions() {
|
||||||
@@ -102,21 +107,6 @@ void JoinByIPScreen::setupPositions() {
|
|||||||
tIP.y = ((height - bJoin.height) / 2) - tIP.height - 4;
|
tIP.y = ((height - bJoin.height) / 2) - tIP.height - 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
void JoinByIPScreen::mouseClicked(int x, int y, int buttonNum) {
|
|
||||||
int lvlTop = tIP.y - (Font::DefaultLineHeight + 4);
|
|
||||||
int lvlBottom = tIP.y + tIP.height;
|
|
||||||
int lvlLeft = tIP.x;
|
|
||||||
int lvlRight = tIP.x + tIP.width;
|
|
||||||
bool clickedIP = x >= lvlLeft && x < lvlRight && y >= lvlTop && y < lvlBottom;
|
|
||||||
|
|
||||||
if (clickedIP) {
|
|
||||||
tIP.setFocus(minecraft);
|
|
||||||
} else {
|
|
||||||
tIP.loseFocus(minecraft);
|
|
||||||
}
|
|
||||||
|
|
||||||
Screen::mouseClicked(x, y, buttonNum);
|
|
||||||
}
|
|
||||||
void JoinByIPScreen::render( int xm, int ym, float a )
|
void JoinByIPScreen::render( int xm, int ym, float a )
|
||||||
{
|
{
|
||||||
renderBackground();
|
renderBackground();
|
||||||
@@ -131,10 +121,4 @@ void JoinByIPScreen::keyPressed(int eventKey)
|
|||||||
}
|
}
|
||||||
// let base class handle navigation and text box keys
|
// let base class handle navigation and text box keys
|
||||||
Screen::keyPressed(eventKey);
|
Screen::keyPressed(eventKey);
|
||||||
}
|
|
||||||
|
|
||||||
void JoinByIPScreen::keyboardNewChar(char inputChar)
|
|
||||||
{
|
|
||||||
// forward character input to focused textbox(s)
|
|
||||||
for (auto* tb : textBoxes) tb->handleChar(inputChar);
|
|
||||||
}
|
}
|
||||||
@@ -18,9 +18,7 @@ public:
|
|||||||
void render(int xm, int ym, float a);
|
void render(int xm, int ym, float a);
|
||||||
|
|
||||||
virtual void keyPressed(int eventKey);
|
virtual void keyPressed(int eventKey);
|
||||||
virtual void keyboardNewChar(char inputChar);
|
|
||||||
void buttonClicked(Button* button);
|
void buttonClicked(Button* button);
|
||||||
virtual void mouseClicked(int x, int y, int buttonNum);
|
|
||||||
virtual bool handleBackEvent(bool isDown);
|
virtual bool handleBackEvent(bool isDown);
|
||||||
private:
|
private:
|
||||||
TextBox tIP;
|
TextBox tIP;
|
||||||
|
|||||||
@@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
#include "../Screen.h"
|
#include "../Screen.h"
|
||||||
#include "../components/Button.h"
|
#include "../components/Button.h"
|
||||||
#include "../components/SmallButton.h"
|
|
||||||
#include "../components/ScrolledSelectionList.h"
|
#include "../components/ScrolledSelectionList.h"
|
||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
#include "../../../network/RakNetInstance.h"
|
#include "../../../network/RakNetInstance.h"
|
||||||
|
|||||||
@@ -7,20 +7,18 @@
|
|||||||
#include "../../../AppPlatform.h"
|
#include "../../../AppPlatform.h"
|
||||||
#include "CreditsScreen.h"
|
#include "CreditsScreen.h"
|
||||||
|
|
||||||
#include "../components/OptionsPane.h"
|
|
||||||
#include "../components/ImageButton.h"
|
#include "../components/ImageButton.h"
|
||||||
#include "../components/OptionsGroup.h"
|
#include "../components/OptionsGroup.h"
|
||||||
|
#include "platform/input/Keyboard.h"
|
||||||
|
|
||||||
OptionsScreen::OptionsScreen()
|
OptionsScreen::OptionsScreen()
|
||||||
: btnClose(NULL),
|
: btnClose(NULL),
|
||||||
bHeader(NULL),
|
bHeader(NULL),
|
||||||
btnChangeUsername(NULL),
|
|
||||||
btnCredits(NULL),
|
btnCredits(NULL),
|
||||||
selectedCategory(0) {
|
selectedCategory(0) {
|
||||||
}
|
}
|
||||||
|
|
||||||
OptionsScreen::~OptionsScreen() {
|
OptionsScreen::~OptionsScreen() {
|
||||||
|
|
||||||
if (btnClose != NULL) {
|
if (btnClose != NULL) {
|
||||||
delete btnClose;
|
delete btnClose;
|
||||||
btnClose = NULL;
|
btnClose = NULL;
|
||||||
@@ -31,11 +29,6 @@ OptionsScreen::~OptionsScreen() {
|
|||||||
bHeader = NULL;
|
bHeader = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (btnChangeUsername != NULL) {
|
|
||||||
delete btnChangeUsername;
|
|
||||||
btnChangeUsername = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (btnCredits != NULL) {
|
if (btnCredits != NULL) {
|
||||||
delete btnCredits;
|
delete btnCredits;
|
||||||
btnCredits = NULL;
|
btnCredits = NULL;
|
||||||
@@ -48,7 +41,7 @@ OptionsScreen::~OptionsScreen() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for (std::vector<OptionsPane*>::iterator it = optionPanes.begin(); it != optionPanes.end(); ++it) {
|
for (std::vector<OptionsGroup*>::iterator it = optionPanes.begin(); it != optionPanes.end(); ++it) {
|
||||||
if (*it != NULL) {
|
if (*it != NULL) {
|
||||||
delete* it;
|
delete* it;
|
||||||
*it = NULL;
|
*it = NULL;
|
||||||
@@ -59,7 +52,6 @@ OptionsScreen::~OptionsScreen() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::init() {
|
void OptionsScreen::init() {
|
||||||
|
|
||||||
bHeader = new Touch::THeader(0, "Options");
|
bHeader = new Touch::THeader(0, "Options");
|
||||||
|
|
||||||
btnClose = new ImageButton(1, "");
|
btnClose = new ImageButton(1, "");
|
||||||
@@ -72,17 +64,16 @@ void OptionsScreen::init() {
|
|||||||
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
||||||
btnClose->setImageDef(def, true);
|
btnClose->setImageDef(def, true);
|
||||||
|
|
||||||
categoryButtons.push_back(new Touch::TButton(2, "Login"));
|
categoryButtons.push_back(new Touch::TButton(2, "General"));
|
||||||
categoryButtons.push_back(new Touch::TButton(3, "Game"));
|
categoryButtons.push_back(new Touch::TButton(3, "Game"));
|
||||||
categoryButtons.push_back(new Touch::TButton(4, "Controls"));
|
categoryButtons.push_back(new Touch::TButton(4, "Controls"));
|
||||||
categoryButtons.push_back(new Touch::TButton(5, "Graphics"));
|
categoryButtons.push_back(new Touch::TButton(5, "Graphics"));
|
||||||
|
categoryButtons.push_back(new Touch::TButton(6, "Tweaks"));
|
||||||
|
|
||||||
btnChangeUsername = new Touch::TButton(10, "Username");
|
|
||||||
btnCredits = new Touch::TButton(11, "Credits");
|
btnCredits = new Touch::TButton(11, "Credits");
|
||||||
|
|
||||||
buttons.push_back(bHeader);
|
buttons.push_back(bHeader);
|
||||||
buttons.push_back(btnClose);
|
buttons.push_back(btnClose);
|
||||||
buttons.push_back(btnChangeUsername);
|
|
||||||
buttons.push_back(btnCredits);
|
buttons.push_back(btnCredits);
|
||||||
|
|
||||||
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
||||||
@@ -96,7 +87,6 @@ void OptionsScreen::init() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::setupPositions() {
|
void OptionsScreen::setupPositions() {
|
||||||
|
|
||||||
int buttonHeight = btnClose->height;
|
int buttonHeight = btnClose->height;
|
||||||
|
|
||||||
btnClose->x = width - btnClose->width;
|
btnClose->x = width - btnClose->width;
|
||||||
@@ -118,27 +108,13 @@ void OptionsScreen::setupPositions() {
|
|||||||
bHeader->width = width - btnClose->width;
|
bHeader->width = width - btnClose->width;
|
||||||
bHeader->height = btnClose->height;
|
bHeader->height = btnClose->height;
|
||||||
|
|
||||||
// Username button (bottom-left)
|
|
||||||
if (btnChangeUsername != NULL) {
|
|
||||||
|
|
||||||
btnChangeUsername->width = categoryButtons.empty() ? 80 : categoryButtons[0]->width;
|
|
||||||
btnChangeUsername->height = btnClose->height;
|
|
||||||
|
|
||||||
btnChangeUsername->x = 0;
|
|
||||||
btnChangeUsername->y = height - btnChangeUsername->height;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Credits button (bottom-right)
|
// Credits button (bottom-right)
|
||||||
if (btnCredits != NULL) {
|
if (btnCredits != NULL) {
|
||||||
|
|
||||||
btnCredits->width = btnChangeUsername->width;
|
|
||||||
btnCredits->height = btnChangeUsername->height;
|
|
||||||
|
|
||||||
btnCredits->x = width - btnCredits->width;
|
btnCredits->x = width - btnCredits->width;
|
||||||
btnCredits->y = height - btnCredits->height;
|
btnCredits->y = height - btnCredits->height;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (std::vector<OptionsPane*>::iterator it = optionPanes.begin(); it != optionPanes.end(); ++it) {
|
for (std::vector<OptionsGroup*>::iterator it = optionPanes.begin(); it != optionPanes.end(); ++it) {
|
||||||
|
|
||||||
if (categoryButtons.size() > 0 && categoryButtons[0] != NULL) {
|
if (categoryButtons.size() > 0 && categoryButtons[0] != NULL) {
|
||||||
|
|
||||||
@@ -155,50 +131,39 @@ void OptionsScreen::setupPositions() {
|
|||||||
|
|
||||||
|
|
||||||
void OptionsScreen::render(int xm, int ym, float a) {
|
void OptionsScreen::render(int xm, int ym, float a) {
|
||||||
|
|
||||||
renderBackground();
|
renderBackground();
|
||||||
|
|
||||||
super::render(xm, ym, a);
|
|
||||||
|
|
||||||
int xmm = xm * width / minecraft->width;
|
int xmm = xm * width / minecraft->width;
|
||||||
int ymm = ym * height / minecraft->height - 1;
|
int ymm = ym * height / minecraft->height - 1;
|
||||||
|
|
||||||
if (currentOptionPane != NULL)
|
if (currentOptionsGroup != NULL)
|
||||||
currentOptionPane->render(minecraft, xmm, ymm);
|
currentOptionsGroup->render(minecraft, xmm, ymm);
|
||||||
|
|
||||||
|
super::render(xm, ym, a);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::removed() {
|
void OptionsScreen::removed() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::buttonClicked(Button* button) {
|
void OptionsScreen::buttonClicked(Button* button) {
|
||||||
|
|
||||||
if (button == btnClose) {
|
if (button == btnClose) {
|
||||||
|
|
||||||
minecraft->options.save();
|
minecraft->options.save();
|
||||||
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
if (minecraft->screen != NULL) {
|
||||||
|
minecraft->setScreen(NULL);
|
||||||
}
|
} else {
|
||||||
else if (button == btnChangeUsername) {
|
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
||||||
|
}
|
||||||
minecraft->options.save();
|
|
||||||
minecraft->setScreen(new UsernameScreen());
|
|
||||||
|
|
||||||
}
|
}
|
||||||
else if (button->id > 1 && button->id < 7) {
|
else if (button->id > 1 && button->id < 7) {
|
||||||
|
|
||||||
int categoryButton = button->id - categoryButtons[0]->id;
|
int categoryButton = button->id - categoryButtons[0]->id;
|
||||||
selectCategory(categoryButton);
|
selectCategory(categoryButton);
|
||||||
|
|
||||||
}
|
}
|
||||||
else if (button == btnCredits) {
|
else if (button == btnCredits) {
|
||||||
|
|
||||||
minecraft->setScreen(new CreditsScreen());
|
minecraft->setScreen(new CreditsScreen());
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::selectCategory(int index) {
|
void OptionsScreen::selectCategory(int index) {
|
||||||
|
|
||||||
int currentIndex = 0;
|
int currentIndex = 0;
|
||||||
|
|
||||||
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
||||||
@@ -212,63 +177,91 @@ void OptionsScreen::selectCategory(int index) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (index < (int)optionPanes.size())
|
if (index < (int)optionPanes.size())
|
||||||
currentOptionPane = optionPanes[index];
|
currentOptionsGroup = optionPanes[index];
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::generateOptionScreens() {
|
void OptionsScreen::generateOptionScreens() {
|
||||||
|
// how the fuck it works
|
||||||
|
|
||||||
optionPanes.push_back(new OptionsPane());
|
optionPanes.push_back(new OptionsGroup("options.group.general"));
|
||||||
optionPanes.push_back(new OptionsPane());
|
optionPanes.push_back(new OptionsGroup("options.group.game"));
|
||||||
optionPanes.push_back(new OptionsPane());
|
optionPanes.push_back(new OptionsGroup("options.group.controls"));
|
||||||
optionPanes.push_back(new OptionsPane());
|
optionPanes.push_back(new OptionsGroup("options.group.graphics"));
|
||||||
|
optionPanes.push_back(new OptionsGroup("options.group.tweaks"));
|
||||||
|
|
||||||
// Login Pane
|
// General Pane
|
||||||
optionPanes[0]->createOptionsGroup("options.group.mojang")
|
optionPanes[0]->addOptionItem(OPTIONS_USERNAME, minecraft)
|
||||||
.addOptionItem(&Options::Option::SENSITIVITY, minecraft);
|
.addOptionItem(OPTIONS_SENSITIVITY, minecraft);
|
||||||
|
|
||||||
// Game Pane
|
// Game Pane
|
||||||
optionPanes[1]->createOptionsGroup("options.group.game")
|
optionPanes[1]->addOptionItem(OPTIONS_DIFFICULTY, minecraft)
|
||||||
.addOptionItem(&Options::Option::DIFFICULTY, minecraft)
|
.addOptionItem(OPTIONS_SERVER_VISIBLE, minecraft)
|
||||||
.addOptionItem(&Options::Option::SERVER_VISIBLE, minecraft)
|
.addOptionItem(OPTIONS_THIRD_PERSON_VIEW, minecraft)
|
||||||
.addOptionItem(&Options::Option::THIRD_PERSON, minecraft)
|
.addOptionItem(OPTIONS_GUI_SCALE, minecraft)
|
||||||
.addOptionItem(&Options::Option::GUI_SCALE, minecraft);
|
.addOptionItem(OPTIONS_SENSITIVITY, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_MUSIC_VOLUME, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_SOUND_VOLUME, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_SMOOTH_CAMERA, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_DESTROY_VIBRATION, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_IS_LEFT_HANDED, minecraft);
|
||||||
|
|
||||||
// Controls Pane
|
// // Controls Pane
|
||||||
optionPanes[2]->createOptionsGroup("options.group.controls")
|
optionPanes[2]->addOptionItem(OPTIONS_INVERT_Y_MOUSE, minecraft)
|
||||||
.addOptionItem(&Options::Option::INVERT_MOUSE, minecraft);
|
.addOptionItem(OPTIONS_USE_TOUCHSCREEN, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_AUTOJUMP, minecraft);
|
||||||
|
|
||||||
// Graphics Pane
|
for (int i = OPTIONS_KEY_FORWARD; i <= OPTIONS_KEY_USE; i++) {
|
||||||
optionPanes[3]->createOptionsGroup("options.group.graphics")
|
optionPanes[2]->addOptionItem((OptionId)i, minecraft);
|
||||||
.addOptionItem(&Options::Option::GRAPHICS, minecraft)
|
}
|
||||||
.addOptionItem(&Options::Option::VIEW_BOBBING, minecraft)
|
|
||||||
.addOptionItem(&Options::Option::AMBIENT_OCCLUSION, minecraft)
|
// // Graphics Pane
|
||||||
.addOptionItem(&Options::Option::ANAGLYPH, minecraft)
|
optionPanes[3]->addOptionItem(OPTIONS_FANCY_GRAPHICS, minecraft)
|
||||||
.addOptionItem(&Options::Option::LIMIT_FRAMERATE, minecraft)
|
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
|
||||||
.addOptionItem(&Options::Option::VSYNC, minecraft)
|
.addOptionItem(OPTIONS_VSYNC, minecraft)
|
||||||
.addOptionItem(&Options::Option::MUSIC, minecraft)
|
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
|
||||||
.addOptionItem(&Options::Option::SOUND, minecraft);
|
.addOptionItem(OPTIONS_ANAGLYPH_3D, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_VIEW_BOBBING, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_AMBIENT_OCCLUSION, minecraft);
|
||||||
|
|
||||||
|
optionPanes[4]->addOptionItem(OPTIONS_ALLOW_SPRINT, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
|
void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
|
||||||
|
if (currentOptionsGroup != NULL)
|
||||||
if (currentOptionPane != NULL)
|
currentOptionsGroup->mouseClicked(minecraft, x, y, buttonNum);
|
||||||
currentOptionPane->mouseClicked(minecraft, x, y, buttonNum);
|
|
||||||
|
|
||||||
super::mouseClicked(x, y, buttonNum);
|
super::mouseClicked(x, y, buttonNum);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
|
void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
|
||||||
|
if (currentOptionsGroup != NULL)
|
||||||
if (currentOptionPane != NULL)
|
currentOptionsGroup->mouseReleased(minecraft, x, y, buttonNum);
|
||||||
currentOptionPane->mouseReleased(minecraft, x, y, buttonNum);
|
|
||||||
|
|
||||||
super::mouseReleased(x, y, buttonNum);
|
super::mouseReleased(x, y, buttonNum);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void OptionsScreen::keyPressed(int eventKey) {
|
||||||
|
if (currentOptionsGroup != NULL)
|
||||||
|
currentOptionsGroup->keyPressed(minecraft, eventKey);
|
||||||
|
if (eventKey == Keyboard::KEY_ESCAPE)
|
||||||
|
minecraft->options.save();
|
||||||
|
|
||||||
|
super::keyPressed(eventKey);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsScreen::charPressed(char inputChar) {
|
||||||
|
if (currentOptionsGroup != NULL)
|
||||||
|
currentOptionsGroup->charPressed(minecraft, inputChar);
|
||||||
|
|
||||||
|
super::keyPressed(inputChar);
|
||||||
|
}
|
||||||
|
|
||||||
void OptionsScreen::tick() {
|
void OptionsScreen::tick() {
|
||||||
|
|
||||||
if (currentOptionPane != NULL)
|
if (currentOptionsGroup != NULL)
|
||||||
currentOptionPane->tick(minecraft);
|
currentOptionsGroup->tick(minecraft);
|
||||||
|
|
||||||
super::tick();
|
super::tick();
|
||||||
}
|
}
|
||||||
@@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
#include "../Screen.h"
|
#include "../Screen.h"
|
||||||
#include "../components/Button.h"
|
#include "../components/Button.h"
|
||||||
|
#include "../components/OptionsGroup.h"
|
||||||
|
|
||||||
class ImageButton;
|
class ImageButton;
|
||||||
class OptionsPane;
|
class OptionsPane;
|
||||||
@@ -26,19 +27,21 @@ public:
|
|||||||
|
|
||||||
virtual void mouseClicked(int x, int y, int buttonNum);
|
virtual void mouseClicked(int x, int y, int buttonNum);
|
||||||
virtual void mouseReleased(int x, int y, int buttonNum);
|
virtual void mouseReleased(int x, int y, int buttonNum);
|
||||||
|
virtual void keyPressed(int eventKey);
|
||||||
|
virtual void charPressed(char inputChar);
|
||||||
|
|
||||||
virtual void tick();
|
virtual void tick();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Touch::THeader* bHeader;
|
Touch::THeader* bHeader;
|
||||||
ImageButton* btnClose;
|
ImageButton* btnClose;
|
||||||
|
|
||||||
Button* btnChangeUsername;
|
|
||||||
Button* btnCredits; // <-- ADD THIS
|
Button* btnCredits; // <-- ADD THIS
|
||||||
|
|
||||||
std::vector<Touch::TButton*> categoryButtons;
|
std::vector<Touch::TButton*> categoryButtons;
|
||||||
std::vector<OptionsPane*> optionPanes;
|
std::vector<OptionsGroup*> optionPanes;
|
||||||
|
|
||||||
OptionsPane* currentOptionPane;
|
OptionsGroup* currentOptionsGroup;
|
||||||
|
|
||||||
int selectedCategory;
|
int selectedCategory;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -5,19 +5,23 @@
|
|||||||
#include "../../../util/Mth.h"
|
#include "../../../util/Mth.h"
|
||||||
#include "../../../network/RakNetInstance.h"
|
#include "../../../network/RakNetInstance.h"
|
||||||
#include "../../../network/ServerSideNetworkHandler.h"
|
#include "../../../network/ServerSideNetworkHandler.h"
|
||||||
|
#include "client/Options.h"
|
||||||
|
#include "client/gui/components/Button.h"
|
||||||
|
#include "client/gui/screens/OptionsScreen.h"
|
||||||
|
|
||||||
PauseScreen::PauseScreen(bool wasBackPaused)
|
PauseScreen::PauseScreen(bool wasBackPaused)
|
||||||
: saveStep(0),
|
: saveStep(0),
|
||||||
visibleTime(0),
|
visibleTime(0),
|
||||||
bContinue(0),
|
bContinue(0),
|
||||||
bQuit(0),
|
bQuit(0),
|
||||||
|
bOptions(0),
|
||||||
bQuitAndSaveLocally(0),
|
bQuitAndSaveLocally(0),
|
||||||
bServerVisibility(0),
|
bServerVisibility(0),
|
||||||
// bThirdPerson(0),
|
// bThirdPerson(0),
|
||||||
wasBackPaused(wasBackPaused),
|
wasBackPaused(wasBackPaused),
|
||||||
bSound(&Options::Option::SOUND, 1, 0),
|
// bSound(OPTIONS_SOUND_VOLUME, 1, 0),
|
||||||
bThirdPerson(&Options::Option::THIRD_PERSON),
|
bThirdPerson(OPTIONS_THIRD_PERSON_VIEW),
|
||||||
bHideGui(&Options::Option::HIDE_GUI)
|
bHideGui(OPTIONS_HIDEGUI)
|
||||||
{
|
{
|
||||||
ImageDef def;
|
ImageDef def;
|
||||||
def.setSrc(IntRectangle(160, 144, 39, 31));
|
def.setSrc(IntRectangle(160, 144, 39, 31));
|
||||||
@@ -27,7 +31,7 @@ PauseScreen::PauseScreen(bool wasBackPaused)
|
|||||||
def.width = defSrc.w * 0.666667f;
|
def.width = defSrc.w * 0.666667f;
|
||||||
def.height = defSrc.h * 0.666667f;
|
def.height = defSrc.h * 0.666667f;
|
||||||
|
|
||||||
bSound.setImageDef(def, true);
|
// bSound.setImageDef(def, true);
|
||||||
defSrc.y += defSrc.h;
|
defSrc.y += defSrc.h;
|
||||||
bThirdPerson.setImageDef(def, true);
|
bThirdPerson.setImageDef(def, true);
|
||||||
bHideGui.setImageDef(def, true);
|
bHideGui.setImageDef(def, true);
|
||||||
@@ -39,18 +43,21 @@ PauseScreen::~PauseScreen() {
|
|||||||
delete bQuit;
|
delete bQuit;
|
||||||
delete bQuitAndSaveLocally;
|
delete bQuitAndSaveLocally;
|
||||||
delete bServerVisibility;
|
delete bServerVisibility;
|
||||||
|
delete bOptions;
|
||||||
// delete bThirdPerson;
|
// delete bThirdPerson;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PauseScreen::init() {
|
void PauseScreen::init() {
|
||||||
if (minecraft->useTouchscreen()) {
|
if (/* minecraft->useTouchscreen() */ true) {
|
||||||
bContinue = new Touch::TButton(1, "Back to game");
|
bContinue = new Touch::TButton(1, "Back to game");
|
||||||
|
bOptions = new Touch::TButton(5, "Options");
|
||||||
bQuit = new Touch::TButton(2, "Quit to title");
|
bQuit = new Touch::TButton(2, "Quit to title");
|
||||||
bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map");
|
bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map");
|
||||||
bServerVisibility = new Touch::TButton(4, "");
|
bServerVisibility = new Touch::TButton(4, "");
|
||||||
// bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view");
|
// bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view");
|
||||||
} else {
|
} else {
|
||||||
bContinue = new Button(1, "Back to game");
|
bContinue = new Button(1, "Back to game");
|
||||||
|
bOptions = new Button(5, "Options");
|
||||||
bQuit = new Button(2, "Quit to title");
|
bQuit = new Button(2, "Quit to title");
|
||||||
bQuitAndSaveLocally = new Button(3, "Quit and copy map");
|
bQuitAndSaveLocally = new Button(3, "Quit and copy map");
|
||||||
bServerVisibility = new Button(4, "");
|
bServerVisibility = new Button(4, "");
|
||||||
@@ -59,11 +66,11 @@ void PauseScreen::init() {
|
|||||||
|
|
||||||
buttons.push_back(bContinue);
|
buttons.push_back(bContinue);
|
||||||
buttons.push_back(bQuit);
|
buttons.push_back(bQuit);
|
||||||
|
buttons.push_back(bOptions);
|
||||||
bSound.updateImage(&minecraft->options);
|
// bSound.updateImage(&minecraft->options);
|
||||||
bThirdPerson.updateImage(&minecraft->options);
|
bThirdPerson.updateImage(&minecraft->options);
|
||||||
bHideGui.updateImage(&minecraft->options);
|
bHideGui.updateImage(&minecraft->options);
|
||||||
buttons.push_back(&bSound);
|
// buttons.push_back(&bSound);
|
||||||
buttons.push_back(&bThirdPerson);
|
buttons.push_back(&bThirdPerson);
|
||||||
//buttons.push_back(&bHideGui);
|
//buttons.push_back(&bHideGui);
|
||||||
|
|
||||||
@@ -88,7 +95,7 @@ void PauseScreen::init() {
|
|||||||
// buttons.push_back(bThirdPerson);
|
// buttons.push_back(bThirdPerson);
|
||||||
|
|
||||||
for (unsigned int i = 0; i < buttons.size(); ++i) {
|
for (unsigned int i = 0; i < buttons.size(); ++i) {
|
||||||
if (buttons[i] == &bSound) continue;
|
// if (buttons[i] == &bSound) continue;
|
||||||
if (buttons[i] == &bThirdPerson) continue;
|
if (buttons[i] == &bThirdPerson) continue;
|
||||||
if (buttons[i] == &bHideGui) continue;
|
if (buttons[i] == &bHideGui) continue;
|
||||||
tabButtons.push_back(buttons[i]);
|
tabButtons.push_back(buttons[i]);
|
||||||
@@ -99,26 +106,29 @@ void PauseScreen::setupPositions() {
|
|||||||
saveStep = 0;
|
saveStep = 0;
|
||||||
int yBase = 16;
|
int yBase = 16;
|
||||||
|
|
||||||
bContinue->width = bQuit->width = /*bThirdPerson->w =*/ 160;
|
bContinue->width = bOptions->width = bQuit->width = /*bThirdPerson->w =*/ 160;
|
||||||
bQuitAndSaveLocally->width = bServerVisibility->width = 160;
|
bQuitAndSaveLocally->width = bServerVisibility->width = 160;
|
||||||
|
|
||||||
bContinue->x = (width - bContinue->width) / 2;
|
bContinue->x = (width - bContinue->width) / 2;
|
||||||
bContinue->y = yBase + 32 * 1;
|
bContinue->y = yBase + 32 * 1;
|
||||||
|
|
||||||
|
bOptions->x = (width - bOptions->width) / 2;
|
||||||
|
bOptions->y = yBase + 32 * 2;
|
||||||
|
|
||||||
bQuit->x = (width - bQuit->width) / 2;
|
bQuit->x = (width - bQuit->width) / 2;
|
||||||
bQuit->y = yBase + 32 * 2;
|
bQuit->y = yBase + 32 * 3;
|
||||||
|
|
||||||
#if APPLE_DEMO_PROMOTION
|
#if APPLE_DEMO_PROMOTION
|
||||||
bQuit->y += 16;
|
bQuit->y += 16;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
|
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
|
||||||
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 3;
|
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 4;
|
||||||
|
|
||||||
bSound.y = bThirdPerson.y = 8;
|
// bSound.y = bThirdPerson.y = 8;
|
||||||
bSound.x = 4;
|
// bSound.x = 4;
|
||||||
bThirdPerson.x = bSound.x + 4 + bSound.width;
|
// bThirdPerson.x = bSound.x + 4 + bSound.width;
|
||||||
bHideGui.x = bThirdPerson.x + 4 + bThirdPerson.width;
|
// bHideGui.x = bThirdPerson.x + 4 + bThirdPerson.width;
|
||||||
|
|
||||||
//bThirdPerson->x = (width - bThirdPerson->w) / 2;
|
//bThirdPerson->x = (width - bThirdPerson->w) / 2;
|
||||||
//bThirdPerson->y = yBase + 32 * 4;
|
//bThirdPerson->y = yBase + 32 * 4;
|
||||||
@@ -157,7 +167,9 @@ void PauseScreen::buttonClicked(Button* button) {
|
|||||||
if (button->id == bQuitAndSaveLocally->id) {
|
if (button->id == bQuitAndSaveLocally->id) {
|
||||||
minecraft->leaveGame(true);
|
minecraft->leaveGame(true);
|
||||||
}
|
}
|
||||||
|
if (button->id == bOptions->id) {
|
||||||
|
minecraft->setScreen(new OptionsScreen());
|
||||||
|
}
|
||||||
if (button->id == bServerVisibility->id) {
|
if (button->id == bServerVisibility->id) {
|
||||||
if (minecraft->raknetInstance && minecraft->netCallback && minecraft->raknetInstance->isServer()) {
|
if (minecraft->raknetInstance && minecraft->netCallback && minecraft->raknetInstance->isServer()) {
|
||||||
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback;
|
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback;
|
||||||
|
|||||||
@@ -33,9 +33,11 @@ private:
|
|||||||
Button* bQuit;
|
Button* bQuit;
|
||||||
Button* bQuitAndSaveLocally;
|
Button* bQuitAndSaveLocally;
|
||||||
Button* bServerVisibility;
|
Button* bServerVisibility;
|
||||||
// Button* bThirdPerson;
|
Button* bOptions;
|
||||||
|
|
||||||
OptionButton bSound;
|
// Button* bThirdPerson;
|
||||||
|
|
||||||
|
// OptionButton bSound;
|
||||||
OptionButton bThirdPerson;
|
OptionButton bThirdPerson;
|
||||||
OptionButton bHideGui;
|
OptionButton bHideGui;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -11,6 +11,8 @@ public:
|
|||||||
void render(int xm, int ym, float a);
|
void render(int xm, int ym, float a);
|
||||||
bool isInGameScreen();
|
bool isInGameScreen();
|
||||||
|
|
||||||
|
virtual void keyPressed(int eventKey) {}
|
||||||
|
|
||||||
void tick();
|
void tick();
|
||||||
private:
|
private:
|
||||||
int ticks;
|
int ticks;
|
||||||
|
|||||||
@@ -4,6 +4,7 @@
|
|||||||
#include "JoinGameScreen.h"
|
#include "JoinGameScreen.h"
|
||||||
#include "PauseScreen.h"
|
#include "PauseScreen.h"
|
||||||
#include "RenameMPLevelScreen.h"
|
#include "RenameMPLevelScreen.h"
|
||||||
|
#include "ConsoleScreen.h"
|
||||||
#include "IngameBlockSelectionScreen.h"
|
#include "IngameBlockSelectionScreen.h"
|
||||||
#include "JoinByIPScreen.h"
|
#include "JoinByIPScreen.h"
|
||||||
#include "touch/TouchStartMenuScreen.h"
|
#include "touch/TouchStartMenuScreen.h"
|
||||||
@@ -13,11 +14,14 @@
|
|||||||
|
|
||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
|
|
||||||
|
#include <client/gui/screens/UsernameScreen.h>
|
||||||
|
|
||||||
Screen* ScreenChooser::createScreen( ScreenId id )
|
Screen* ScreenChooser::createScreen( ScreenId id )
|
||||||
{
|
{
|
||||||
Screen* screen = NULL;
|
Screen* screen = NULL;
|
||||||
|
|
||||||
if (_mc->useTouchscreen()) {
|
// :sob:
|
||||||
|
if (/* _mc->useTouchscreen() */ true) {
|
||||||
switch (id) {
|
switch (id) {
|
||||||
case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break;
|
case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break;
|
||||||
case SCREEN_SELECTWORLD: screen = new Touch::SelectWorldScreen();break;
|
case SCREEN_SELECTWORLD: screen = new Touch::SelectWorldScreen();break;
|
||||||
@@ -26,6 +30,7 @@ Screen* ScreenChooser::createScreen( ScreenId id )
|
|||||||
case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
|
case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
|
||||||
case SCREEN_BLOCKSELECTION: screen = new Touch::IngameBlockSelectionScreen(); break;
|
case SCREEN_BLOCKSELECTION: screen = new Touch::IngameBlockSelectionScreen(); break;
|
||||||
case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
|
case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
|
||||||
|
case SCREEN_CONSOLE: screen = new ConsoleScreen(); break;
|
||||||
case SCREEN_NONE:
|
case SCREEN_NONE:
|
||||||
default:
|
default:
|
||||||
// Do nothing
|
// Do nothing
|
||||||
@@ -40,7 +45,7 @@ Screen* ScreenChooser::createScreen( ScreenId id )
|
|||||||
case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
|
case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
|
||||||
case SCREEN_BLOCKSELECTION: screen = new IngameBlockSelectionScreen(); break;
|
case SCREEN_BLOCKSELECTION: screen = new IngameBlockSelectionScreen(); break;
|
||||||
case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
|
case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
|
||||||
|
case SCREEN_CONSOLE: screen = new ConsoleScreen(); break;
|
||||||
case SCREEN_NONE:
|
case SCREEN_NONE:
|
||||||
default:
|
default:
|
||||||
// Do nothing
|
// Do nothing
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user